約 6,016,591 件
https://w.atwiki.jp/shintarot/pages/11.html
We responded to 13 of the 49 incidents last year. Just over one-fourth. It is simple if Martians attack was sorted to three-fourths. You would be amazed to hear Martians will attack tonight, but it is likely that a blood-stained man like a zombie is walking unsteadily. Police have not responded to all the calls while Martians became suspects. Based on these facts, Togaki concluded that they just act on the spur of the moment. I m sorry. Hikari looked abashed. How is Togame-san getting along? Togaki changed the subject, regretting his remark that made her apologize. A robot which helps a police officer is his prime concern. Togame having a smug look on his face came into her mind. He said that there is no death when a robot replaces a police officer. Will we lose our jobs? She smiled. The robot is equipped with a database of video covering fundamental human activities. In addition, the robot can check behavior in sight through camera. The robot is expected to take a suitable response based on the database as well as an actual human behavior. Togame says the robot s predictive accuracy is 82 per cent. Furthermore, failure can teach the robot. It is because the database records the human behavior the robot failed to predict. If the learning means a parameter increase simply, it is doubtful whether it would improve accuracy. 3-for-10 sees .300 batter while three hits are insufficient to hitting .300 for eleven bats. Togame sat at his desk in video, and dropped his eyes on a book. A glass before him was nearly empty. Togame preoccupied with the book extended his hand toward the glass to drink it up when the robot picked up a beer from refrigerator and tried to pour him it. Beer flew out and spread on the desk. Such failure adds to the database a possibility that Togame moves a glass. The robot became wiser. Hikari was afraid that more and more options due to the experiences would confuse the robot. The robot should not get dysfunctional. The robot opened refrigerator when Togame took a remainder of salad from table. The graceful movement that was inefficient irritated her. PREV Waterfall 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9
https://w.atwiki.jp/grapefruits/pages/17.html
第2回 Feminist Health Gathering @UK 2007年1月開催 ワークショップ リスト(予定) is HIV a myth - where does our health information come from no facilitator yet - use form at top of page if you would like to be involved 1. Loving our Beautiful Bodies 2. Natural Health no facilitator yet - use form at top of page if you would like to be involved abortions -practical information - alternatives to conventional drugs no facilitator yet - use form at top of page if you would like to be involved abortions -coping with/sharing experiences no facilitator yet - use form at top of page if you would like to be involved ageing/longevity and health as an activist no facilitator yet - use form at top of page if you would like to be involved autonomous health no facilitator yet - use form at top of page if you would like to be involved basic first aid possible facilitators max possible descriptions Basic training for any activist who would like to know more so they can look after themselves and their mates on actions (and other places). About 2 hours long. basic massage no facilitator yet - use form at top of page if you would like to be involved breast health no facilitator yet - use form at top of page if you would like to be involved Building Radical Community-Based Mental Health Support Systems in a World Gone Mad possible facilitators Ashley McNamara and Sarah Stalker of The Icarus Project possible descriptions As individuals and communities, how can we help those of us struggling with mental health issues feel less alienated? How can we respond compassionately to crisis and encourage health? How can we talk about altered states of consciousness and what it means to be "crazy?" How can we encourage self-care, self-determination, and personal growth? How can we create safe space for dialogue and build networks of support in our communities? What tools and treatments are available to us as we learn to be healthier? Come join an open discussion of these questions and learn more about The Icarus Project, a grassroots network of people struggling with the dangerous gifts commonly labeled as "mental illnesses." Let s share skills and strategies for creating mental health support structures and a culture of radical wellness in our communities. You can find out more about The Icarus Project at http //theicarusproject.net carers - coping with elderly dependants no facilitator yet - use form at top of page if you would like to be involved challenging the normalisation of pornography and raunch culture no facilitator yet - use form at top of page if you would like to be involved challenging white supremacy no facilitator yet - use form at top of page if you would like to be involved child abuse no facilitator yet - use form at top of page if you would like to be involved co-counselling/trauma support/mental health/icarus pro no facilitator yet - use form at top of page if you would like to be involved community coping strategies no facilitator yet - use form at top of page if you would like to be involved coping with chronic illness no facilitator yet - use form at top of page if you would like to be involved deaf womens health issues no facilitator yet - use form at top of page if you would like to be involved defending abortion rights no facilitator yet - use form at top of page if you would like to be involved disabled women no facilitator yet - use form at top of page if you would like to be involved DIY gynaecology part 1 and 2 possible facilitators sherry test possible descriptions domestic toxins no facilitator yet - use form at top of page if you would like to be involved domestic violence sexual violence - dealing with in our community group no facilitator yet - use form at top of page if you would like to be involved drama therapy no facilitator yet - use form at top of page if you would like to be involved female ejacutation no facilitator yet - use form at top of page if you would like to be involved hair salon - anything for the weekend? possible facilitators nosh khwaja possible descriptions i will be giving free/donation of whatever freestyle clipper haircuts for a set time (scissors occasioanlly used). haircuts can be communally discussed or drawn or intuitive. i have many years of experience and satisfied clientele from all over europe. you may have seen me perform as part of the weekend hairport hair salon at queeruptions/ ladyfests. nb at your own risk! Having Babies no facilitator yet - use form at top of page if you would like to be involved healing cultures strategies and ideas possible facilitators debi possible descriptions we all need a bit of healing, rite? this workshop/ discussion would create an informal space where people could share ideas of useful healing strategies from the pratical to the spiritual. given that alternative therapies are usually only available to those who can afford them, sharing knowledge, ideas and strategies in this area making them truly accessible within communities is a necessary step along the road to removing hetero patriarchal, capitalist culture s stranglehold on healing and health. healthcare alternatives no facilitator yet - use form at top of page if you would like to be involved herbalism no facilitator yet - use form at top of page if you would like to be involved herstory of radical feminsit direct action no facilitator yet - use form at top of page if you would like to be involved interacting with NHS database no facilitator yet - use form at top of page if you would like to be involved intersex issues possible facilitators Jack and Mary possible descriptions Ideas so far.... General awareness raising. Surgery and hormones ethics and reality. keeping nhs public no facilitator yet - use form at top of page if you would like to be involved local womens health groups no facilitator yet - use form at top of page if you would like to be involved masturbation no facilitator yet - use form at top of page if you would like to be involved medact no facilitator yet - use form at top of page if you would like to be involved medical justice network no facilitator yet - use form at top of page if you would like to be involved menopause no facilitator yet - use form at top of page if you would like to be involved mental health possible facilitators Emma Corbett-Ashby possible descriptions Hi, I would very much like to be part of this event. I have led a number of workshops at previous feminist events, mostly ladyfests. These have been on self harm, sexual abuse and mental health. Mental health was my most recent one, at Ladyfest Brighton, and it was well received. I was only able to pick one workshop from this list, but I would also be interested in the topics of Trauma support the Icarus project, Mental Health Nutrition (trained as a nutritionist once, however this was a while ago and Im not 100% confident) Child Abuse. In terms of my ideas for these workshops I simply feel that it is really important to build feminist-based support systems outside of the NHS, as the NHS is currently failing a lot of people. These workshops could be a valuable move towards that. But I can put together something more concise than that given time, thats just where Im coming from. Please contact me with any further info. Thanks, Emma i have several ideas of discussions i could facilitate and am in contact with 2 other people who are doing workshops in this area - some of them we can work together on. if anyone else volunteers it d b good to compare ideas. i ll send a description when i ve worked one out. please note i d much rather not have my name included on the website. mental health and nutrition no facilitator yet - use form at top of page if you would like to be involved midwifery skillshare possible facilitators Corinne possible descriptions keeping our bodies healthy for pregnancy, positive birthing, biological parenting of new babies, breastfeeding Migraines and headaches no facilitator yet - use form at top of page if you would like to be involved mobile phones /modern communications implications no facilitator yet - use form at top of page if you would like to be involved negotioating safer sex no facilitator yet - use form at top of page if you would like to be involved no borders no facilitator yet - use form at top of page if you would like to be involved nutrition - skillshare and discussion possible facilitators Suz Evasdaughter possible descriptions 1. Natural Health Our bodies will always strive to come back to wellness if we provide the right environment. What are we doing that facilitates this? What do we do that inhibits this? Optimal health is about the balance between the stresses of life and the nutrients we ingest to nourish and protect ourselves mentally and physically. This workshop is about how to become and remain fit and healthy and happy until a ripe old age and will cover breast and reproductive health including the menopause and the politics of cancer; compulsive eating issues and the slimming industry. 2. Loving our Beautiful Bodies Quantum physics recognises the power of our thoughts to effect changes in ourselves and the world. This will be a practical workshop using image making and body paint to effect a change in how we relate to our exquisite womanly bodies. pharma corporate medicine no facilitator yet - use form at top of page if you would like to be involved planning future radical direct action no facilitator yet - use form at top of page if you would like to be involved politics of anatomy no facilitator yet - use form at top of page if you would like to be involved politics of cancer no facilitator yet - use form at top of page if you would like to be involved politics of menstruation possible facilitators gem lou possible descriptions have no real facilitating experience so would prefer to be part of a group, but have done stalls at womens/environmental events on alternative menstruation options and background, and sell mooncups for fundraising. herstory of use of differnet menstrual products and reasons behind their use and invention, alternatives to conventional products, helath risks of conventional/alternative products, male attitudes to menstruation, etcetc the list is endless and im running out of time... I have been looking into links between P.M.S and S.A.D. It would be interesting to share some of this information as part of a workshop relating to menstrauation I would also like to conduct further research as to how these two syndromes impact upon other women and so would be looking for others who may be prepared to share some of there experiences and maybe keep a record of there symptoms and any changes in there severity as the seasons change. Thanx Lou politics of soya no facilitator yet - use form at top of page if you would like to be involved practical herbalism no facilitator yet - use form at top of page if you would like to be involved pro-choice rights in poland- struggel around pro-abortion law possible facilitators Gosia Gosia possible descriptions we want show how look situatuation with abortion rights in Poland from 89 till contemporarty time,show some documentary, short movies, reading woman personal abortion stories, speak about feminist envolvment.... queer friendly tantra no facilitator yet - use form at top of page if you would like to be involved queer health issues no facilitator yet - use form at top of page if you would like to be involved Queer Mental Health? Mental Health and Self Harm? Mental Health and Addiction? no facilitator yet - use form at top of page if you would like to be involved radical fairy /grand/parenting possible facilitators ruth possible descriptions share experiences of being a grandparent - social assumptions etc etc radical midwifery no facilitator yet - use form at top of page if you would like to be involved radical youthwork possible facilitators Tania d. possible descriptions For anyone interested in youth education by getting to know young people on their own terms... voluntary, community and state youth work radical history, potential and constraints... youth work for social change... focussing on women doing youth work, women doing youth work with young women, or doing anti-sexist youth work with young men, or all three what do people think? recovering from addictions no facilitator yet - use form at top of page if you would like to be involved safer drug use no facilitator yet - use form at top of page if you would like to be involved safer sex (for everyone) possible facilitators max possible descriptions a practical discussion/info share on how bugs are transmitted, whats risky and why and whats not. Mainly from a women who have sex with women perspective cause thats what i researched but not exclusively so security no facilitator yet - use form at top of page if you would like to be involved self defence possible facilitators isy and anna possible descriptions basic introduction to women s self defence, ranging from body language, attitude and awareness to verbal assertiveness and physical self defence over 2 hours at least. We would also be interested (with some other self defence trainers - tbc) in holding shorter sessions on specific aspects of self defence, e.g. a skillshare and discussion on verbal assertiveness, or dealing with street harassment, or something similar, as well as a more advanced self defence skillsharing session for women who have trained in self defence before (over 1 or 1.5 hours) sex work no facilitator yet - use form at top of page if you would like to be involved SSRIs no facilitator yet - use form at top of page if you would like to be involved transgender health issues no facilitator yet - use form at top of page if you would like to be involved With women now the guardians of children s education, is helping boys to fail a realstic approach no facilitator yet - use form at top of page if you would like to be involved women and technology no facilitator yet - use form at top of page if you would like to be involved
https://w.atwiki.jp/titanquest/pages/385.html
Vest of the Wandering Goat 日本語訳:ベスト オブ ザ ワンダリング ゴート 性能 54 Armor 10.0% の確率で 4.0 秒間混乱(AE) 20.0% Chance to 4% Reduced Confusion Duration[Pet/Trap Only] ※AEでは廃止された +42% Energy Regeneration +11% Movement 3% Chance to Dodge Attacks -8% Reduction to all Requirements +1 to all skills Required Player Level 25 Required Dexterity 104 Required Intelligence 212 解説 AllSkill+1は嬉しい。 が、それ以外の性能は極平凡。 取り立てて目立った性能は無い。 Pet使い向けの装備のようだが、そのための性能もあまり高くなく・・・ やっぱりAllSkill+1のために装備するくらいしか思いつかない。 IntelligenceにもEnergyにもBonus無いしね。
https://w.atwiki.jp/tojo2012_material/
@wikiへようこそ ウィキはみんなで気軽にホームページ編集できるツールです。 このページは自由に編集することができます。 メールで送られてきたパスワードを用いてログインすることで、各種変更(サイト名、トップページ、メンバー管理、サイドページ、デザイン、ページ管理、等)することができます まずはこちらをご覧ください。 @wikiの基本操作 用途別のオススメ機能紹介 @wikiの設定/管理 分からないことは? @wiki ご利用ガイド よくある質問 無料で会員登録できるSNS内の@wiki助け合いコミュニティ @wiki更新情報 @wikiへのお問合せフォーム 等をご活用ください @wiki助け合いコミュニティの掲示板スレッド一覧 #atfb_bbs_list その他お勧めサービスについて 大容量1G、PHP/CGI、MySQL、FTPが使える無料ホームページは@PAGES 無料ブログ作成は@WORDをご利用ください 2ch型の無料掲示板は@chsをご利用ください フォーラム型の無料掲示板は@bbをご利用ください お絵かき掲示板は@paintをご利用ください その他の無料掲示板は@bbsをご利用ください 無料ソーシャルプロフィールサービス @flabo(アットフラボ) おすすめ機能 気になるニュースをチェック 関連するブログ一覧を表示 その他にもいろいろな機能満載!! @wikiプラグイン @wiki便利ツール @wiki構文 @wikiプラグイン一覧 まとめサイト作成支援ツール バグ・不具合を見つけたら? 要望がある場合は? お手数ですが、メールでお問い合わせください。
https://w.atwiki.jp/glorantha_ilh1/pages/14.html
編集//タグ 001/ 002/ 003/ 004/ 005/ 006/ 007/ 008/ 009/ 010/ 011/ 011/コメントログ/ 012/ 013/ 014/ 015/ 016/ 017/ 017/コメントログ/ 018/ 018/コメントログ/ 019/ 040/ 041/ 042/ 043 状態:原文 ※特に翻訳が必要ではないので001-002は後回しにしています。 By Mark Galeotti, Martin Laurie, and Wesley Quadros Cover art by Stefano Gaudiano I M P E R I A L L U N A R H A N D B O O K The Lunar Empire I S S 1 3 0 2 Contents copyright (c) 2007 by Moon Design Publications, all rights reserved. Similarities between characters in Glorantha and any persons living or dead are coincidental. Cover illustration copyright (c) 2000 by Stefano Gaudiano. Interior artwork and graphics copyright (c) 2007 by Moon Design Publications, Inc. Reproduction of material from this book for personal or private profit, by photographic, eletronic, or any other means of storage or retrieval, is strictly prohibited. Publication ISS1302 Second Printing June 2007 ISBN#1-929052-04-9 Glorantha and HeroQuest are trademarks of Issaries, Inc. Sedenya delights in the opportunity to teach the barbarians the glories of the Empire. She blesses who reads this. e a i f q o w p g . z h b u s 1 IMPERIAL LUNAR HANDBOOK Volume 1 The Lunar Empire By Mark Galeotti, Martin Laurie, and Wesley Quadros. Based on the works and ideas of Greg Stafford. Commentary, concepts, and additional material by Dave Camoirano, Chris Gidlow, Stephen Martin, Peter Metcalfe, Jonas Schiott, Greg Stafford, and the “Life of Moonson” freeform and its authors. Cover art by Stefano Gaudiano § Cover by Gevin Shaw. Interior illustrations by Simon Bray, Gene Day, Ossi Hiekkala, Julien Lapan, Fernando Martinez Flores, Jim Pavelec, Markku Silvennoinen, Darran Sims, and Tanner Critz. Maps by Wesley Quadros § Runes by Issaries, Inc. Editing by Stephen Martin and Mark Galeotti. Layout design Melanie Haage § Layout Stephen Martin. Martin Laurie dedicates this book to his father, Malcolm Laurie, gone but never forgotten. Published by Moon Design Publications 3450 Wooddale Ct Ann Arbor, MI 48104 / / Would you like to know more about HeroQuest? See the extensive Issaries website at www.HeroQuest-rpg.com. To buy HeroQuest products, start with your local game retailer. If you can t find what you want locally, you can buy them online from Steve Jackson Games at www.warehouse23.com. 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/evony/pages/44.html
Privateering(機密) Privateering(機密)概要 必要条件 関連項目 概要 ライバルのWarehouseに納められている資源も略奪できるようになる。 必要条件 Lv. 前提条件 必要コスト(Resource) 必要コスト(Gold) 1 Academy Lv10,Informatics Lv5,Military Science Lv8 Lumber 5,000 Iron 2,000 10,000 関連項目 Warehouse Informatics Military Science
https://w.atwiki.jp/kns-wiki/pages/39.html
Tank Buster / タンクバスター Tank Buster / タンクバスター特徴 説明 立ち回りAnti-Material Rifle Rocket Launcher Grenade LauncherとRocket Launcherの違いについて 対FP 装備の定番 パークボーナス早見表 特徴 重い、一発がデカい、反動もデカい、隙もデカい。完全に大物処理専門Perk 説明 各武器の特徴 ダメージ補正 特徴 発射条件 解除レベル 上位パーク Bolt-Action Anti-Material Rifle 一部雑魚 0.50倍FP 2.00倍 威力高く、連射速度は遅め しゃがみ:必須AIM:必須 Lv.00-35 「Sniper」 Semi-Auto Anti-Material Rifle 一部雑魚 0.50倍FP 2.00倍 威力は中程度、連射速度が高い しゃがみ:必須AIM:必須 Lv.25-35 「Panzergrenadier」,「Panzerjager」 Rail-Gun 一部雑魚 0.50倍FP 2.00倍 高威力、高連射で所持弾数が少なめ しゃがみ:必須AIM:必須 Lv.60 Anti-Tank Grenade Launcher 一部雑魚 0.25倍FP 2.00倍 高威力、所持弾数少なめ しゃがみ:不要AIM:不要 Lv.00-05 Rocket Launcher Hellfile 0.25倍FP 2.00倍 超高威力で所持弾数少なめ しゃがみ:必須AIM:必須 Lv.05-60 「Guerrilla」 Mine FPが乗ったら即爆破 しゃがみ:必須 Lv.10-50 「Panzerjager」 Anti-Tank Gun FP 2.00倍 超高威力で連射遅め、所持弾数は多い 搭乗:必須 Lv.80-100 「Panzerjager」 FP戦は、 Anti-Material RifleはSniper、Rifleman、GunslingerとのHSダメージによるFP撃破に Rocket LauncherはGrenadier、Combat Trooper との主にグレコンスタートによる爆発物ダメージでのFP撃破に 他Perkとの相性と状況で武器を選んで使えば、大きな戦力として活躍する ※注意点として、Marksman、Support Gunner、Tank Busterのような 後方で火力の出せるPerkはLvに関係なく移動速度が -20%される さらに重量リミット限界までもつとさらに遅くなるので 通常速度の感覚で動くと、敵との距離を取り間違ったりするので慣れが必要 小型の雑魚に囲まれたら即終了という分かりやすすぎる弱点がある 違う方向からClotが一匹づつ来るだけでも所持弾数が少ないため苦手 初心者によく見られる注意点としては Tank Busterをやってさえいれば自分でFPを処理できると勘違いしている人が多いということ HSダメージでは連射力の違いから、Sniper、Rifleman Tank Buster だし 爆発物ダメージでも Grenadier Tank Buster つまりTank Busterの持ち味はRocket Launcherの対FP性能になる 緊急時のFP処理はダントツ 注意点として、Anti-Material Rifle に付いている貫通能力や Rocket Launcher の爆風で、不用意なFPの発狂を招き戦線崩壊する可能性がある やけにFPが発狂してくると思ったら、初心者が見境なく射撃していて 当の本人は、キャンプ地最奥にいるため前線のプレイヤーが次々と殺されていく FP戦の開幕は高レベルTank BusterやSniperに任せよう TOP 立ち回り 装弾数が少なく、どの武器も覗かないと撃てない 撃った後の予備動作が大きいため 自分に近づいてくる敵には、貫通や爆破の範囲を利用して少ない回数の射撃で安全を確保したい 基本的に遠距離狙撃を得意とするPerkであるため Husk系の処理を怠るTank Busterはダメ しかしRiflemanやMarksmanの実力やレベルによってある程度スルーしても構わない 倒しやすいからといってClotなど小型雑魚ばかり撃ち、弾切れや予備動作で 本来撃つべき中型~大型のSpecimenを撃てないとかは本末転倒 Anti-Material Rifle Anti-Material Rifle は攻撃力の基本値が高い上に武器自体にHSボーナスがあるため Lv0でもSCがスタンします SCに対して有効な手段がないPerkにSCが迫っているときはスタンさせると喜ばれるはず 緊急時の対SCはTank Buterの重要な仕事 スコープも付いているので超距離のHuskなどの射撃系Specimenを最優先で撃っていく Rocket Launcher 爆発はほとんど演出で、Damegeがほとんどない SirenやFireによる絶叫によってロケット弾は無効化される 対抗策として「Distingrate Block」があり 爆発物がサイレンやバンシーの声で消滅しなくなる(空爆支援のマーカーは消される)ので、低レベル時の購入は必須である 仰け反りによる頭の判定ズレや、視界不良によるデメリットが大きく Gunslinger、Rifle man、Sniperとの相性は最悪 雑魚狩り特化Perkが前線にいる場合、雑魚処理はお任せしたほうが安定する場合が多く キャンプに向かってまとまった敵がきているからといって 後方からやたらとブッパなすのは考え物。本人は後方待機のPerkなのでいいかもしれないが 前線で戦っているほうは戦いにくいだけで雑魚処理の効率は逆に下がってしまう 基本的にはAnti-Material Rifleで HS しにくい map、状況で FP 対策として運用する Grenade LauncherとRocket Launcherの違いについて Grenadier が得意なGrenade Launcherと Tank Buster が得意なRocket Launcher 一見すると撃った後、着弾地点に爆発を起こす武器で同じように思えるがかなり性能が違う Grenade Launcher Rocket Launcher 直撃Damege 低い 高い 爆発範囲 広い 狭い 範囲Damege 高い 低い Rocket Launcher は爆発こそ起こるもののDamege自体は、直撃した敵にしかロクにはいっていない 例えば、Grenade Launcher を上手く撃ち込めば倒せる Clotの集団がいたとして Rocket Launcher では、おそらく直撃させた Clot のみ倒せるだけでまわりの Clot はまず倒せない そしてGrenade Launcherも雑魚を撃つほど弾数がないこと 耐性を持つ まったく効かない敵がいるということで、雑魚狩りにまったく向いていない武器だということ Rocket Launcher は 効かない敵こそいないが、こちらも集団を倒せず 視界を奪われて、煙の中から敵が出てくる前線雑魚処理泣かせの武器 Grenade Launcher と Rocket Launcher が光るのは、やはり対FP FP には2倍damegeでヘッドショットを狙うことが困難な場面でも 直撃で、大Damege を期待できる 瞬間火力は、連射 弾数に優れるGrenade Launcher だが Rocket Launcher はSC系にスタンがとれて一定のDamegeも期待できる為、汎用性が高い 対FP FPに使う武器の選択はmapや他のプレイヤーのPerkをみて決めたい HS系Perkが多いならAnti-Material Rifleを Combat Trooper、GrenadierとあわせるならRocket Launcherも大きな効果がある ただ、どちらの場合においてもAnti-Material Rifleなら爆風も起こらず HSで安定した威力が期待できるため、迷ったらAnti-Material Rifleでいい 高LvになるとOSV-96 + RPG-7やLAWといった装備も可能になるため両方持って その場の状況に上手くあわせたチョイスをしたい Lv50のTank busterでも10人以上の多人数時ではFP単独処理はキツい 一人で処理しようとして、FPならなんでも撃つのではなく 自分より高Lvのプレイヤーが撃っているFPに合わせる等、 すばやく各個撃破していくのがキャンプを崩壊させないコツ TOP 装備の定番 オススメ武器(武器の詳細はEquipmentsの頁参照) 特徴 解除レベル RPG-7 Rocket Launcher 低レベル時からお世話になる、高倍率スコープ付き Lv.15 M202A1 FLASh Multile Rocket Launcher 4連射可能で長いことお世話なる Lv.15 OSV-96 Anti-Material Rifle 高い貫通性能に加え、低いリコイル Lv.30 NW-Sagittarius Rail-Gun 高威力、高連射で対FP性能はダントツ Lv.60 Tank Busterの武器はすべて重いためLvが低いうちは Anti-Material Rifle か Rocket Launcher のなにかひとつだけを持つ選択肢になる Bolt-Action Anti-Material RifleのPTRD-41とM99は一発即リロードであるため できればSemi-Auto Anti-Material Rifleに買い換えておきたい Lv30くらいでRPG-7+OSV-96が可能になるので そこからが本領発揮といったところか TOP パークボーナス早見表 Level anti-tank rifle damage anti-tank rifle fire rate anti-tank rifle recoil anti-tank rifle reload speed anti-tank rifle ammo anti-tank rifle cost rocket launcher damage rocket launcher fire rocket launcher recoil rocket launcher reload speed rocket launcher ammo rocket launcher cost receive rocket launger damage anti-tank mine damage anti-tank mine ammo anti-tank mine cost receive anti-tank mine damage anti-tank grenade equipment anti-tank grenades damage anti-tank grenades ammo receive anti-tank grenade damage carry weight movement speed cash Spawn Weapons 0 +0% +0% -0% +0% +0% -0% +0% +0% -0% +0% +0% -0% -0% +0% +0 -0% -0% +0% +0 -0% +0 -0% +0 M99 Anti-Material Rifle 1 +2% +0.8% -1.6% +1.6% +2% -1.6% +2% +1.6% -1.6% +1.6% +2% -1.6% -2% +2.5% +0.2 -2% -2.5% +2% +0.1 -2% +0.27 -0.3% +10 2 +4% +1.6% -3.2% +3.2% +4% -3.2% +4% +3.2% -3.2% +3.2% +4% -3.2% -4% +5% +0.4 -4% -5% +4% +0.2 -4% +0.54 -0.6% +20 3 +6% +2.4% -4.8% +4.8% +6% -4.8% +6% +4.8% -4.8% +4.8% +6% -4.8% -6% +7.5% +0.6 -6% -7.5% +6% +0.3 -6% +0.81 -0.9% +30 4 +8% +3.2% -6.4% +6.4% +8% -6.4% +8% +6.4% -6.4% +6.4% +8% -6.4% -8% +10% +0.8 -8% -10% +8% +0.4 -8% +1.08 -1.2% +40 5 +10% +4% -8% +8% +10% -8% +10% +8% -8% +8% +10% -8% -10% +12.5% +1 -10% -12.5% +10% +0.5 -10% +1.35 -1.5% +50 6 +12% +4.8% -9.6% +9.6% +12% -9.6% +12% +9.6% -9.6% +9.6% +12% -9.6% -12% +15% +1.2 -12% -15% +12% +0.6 -12% +1.62 -1.8% +60 7 +14% +5.6% -11.2% +11.2% +14% -11.2% +14% +11.2% -11.2% +11.2% +14% -11.2% -14% +17.5% +1.4 -14% -17.5% +14% +0.7 -14% +1.89 -2.1% +70 8 +16% +6.4% -12.8% +12.8% +16% -12.8% +16% +12.8% -12.8% +12.8% +16% -12.8% -16% +20% +1.6 -16% -20% +16% +0.8 -16% +2.16 -2.4% +80 9 +18% +7.2% -14.4% +14.4% +18% -14.4% +18% +14.4% -14.4% +14.4% +18% -14.4% -18% +22.5% +1.8 -18% -22.5% +18% +0.9 -18% +2.43 -2.7% +90 10 +20% +8% -16% +16% +20% -16% +20% +16% -16% +16% +20% -16% -20% +25% +2 -20% -25% +20% +1 -20% +2.7 -3% +100 11 +22% +8.8% -17.6% +17.6% +22% -17.6% +22% +17.6% -17.6% +17.6% +22% -17.6% -22% +27.5% +2.2 -22% -27.5% +22% +1.1 -22% +2.97 -3.3% +110 12 +24% +9.6% -19.2% +19.2% +24% -19.2% +24% +19.2% -19.2% +19.2% +24% -19.2% -24% +30% +2.4 -24% -30% +24% +1.2 -24% +3.24 -3.6% +120 13 +26% +10.4% -20.8% +20.8% +26% -20.8% +26% +20.8% -20.8% +20.8% +26% -20.8% -26% +32.5% +2.6 -26% -32.5% +26% +1.3 -26% +3.51 -3.9% +130 14 +28% +11.2% -22.4% +22.4% +28% -22.4% +28% +22.4% -22.4% +22.4% +28% -22.4% -28% +35% +2.8 -28% -35% +28% +1.4 -28% +3.78 -4.2% +140 15 +30% +12% -24% +24% +30% -24% +30% +24% -24% +24% +30% -24% -30% +37.5% +3 -30% -37.5% +30% +1.5 -30% +4.05 -4.5% +150 16 +32% +12.8% -25.6% +25.6% +32% -25.6% +32% +25.6% -25.6% +25.6% +32% -25.6% -32% +40% +3.2 -32% -40% +32% +1.6 -32% +4.32 -4.8% +160 17 +34% +13.6% -27.2% +27.2% +34% -27.2% +34% +27.2% -27.2% +27.2% +34% -27.2% -34% +42.5% +3.4 -34% -42.5% +34% +1.7 -34% +4.59 -5.1% +170 Boys Anti-Tank Rifle 18 +36% +14.4% -28.8% +28.8% +36% -28.8% +36% +28.8% -28.8% +28.8% +36% -28.8% -36% +45% +3.6 -36% -45% +36% +1.8 -36% +4.86 -5.4% +180 19 +38% +15.2% -30.4% +30.4% +38% -30.4% +38% +30.4% -30.4% +30.4% +38% -30.4% -38% +47.5% +3.8 -38% -47.5% +38% +1.9 -38% +5.13 -5.7% +190 20 +40% +16% -32% +32% +40% -32% +40% +32% -32% +32% +40% -32% -40% +50% +4 -40% -50% +40% +2 -40% +5.4 -6% +200 21 +42% +16.8% -33.6% +33.6% +42% -33.6% +42% +33.6% -33.6% +33.6% +42% -33.6% -42% +52.5% +4.2 -42% -52.5% +42% +2.1 -42% +5.67 -6.3% +210 22 +44% +17.6% -35.2% +35.2% +44% -35.2% +44% +35.2% -35.2% +35.2% +44% -35.2% -44% +55% +4.4 -44% -55% +44% +2.2 -44% +5.94 -6.6% +220 23 +46% +18.4% -36.8% +36.8% +46% -36.8% +46% +36.8% -36.8% +36.8% +46% -36.8% -46% +57.5% +4.6 -46% -57.5% +46% +2.3 -46% +6.21 -6.9% +230 24 +48% +19.2% -38.4% +38.4% +48% -38.4% +48% +38.4% -38.4% +38.4% +48% -38.4% -48% +60% +4.8 -48% -60% +48% +2.4 -48% +6.48 -7.2% +240 25 +50% +20% -40% 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+6.4 -64% -80% +64% +3.2 -64% +8.64 -9.6% +320 33 +66% +26.4% -52.8% +52.8% +66% -52.8% +66% +52.8% -52.8% +52.8% +66% -52.8% -66% +82.5% +6.6 -66% -82.5% +66% +3.3 -66% +8.91 -9.9% +330 34 +68% +27.2% -54.4% +54.4% +68% -54.4% +68% +54.4% -54.4% +54.4% +68% -54.4% -68% +85% +6.8 -68% -85% +68% +3.4 -68% +9.18 -10.2% +340 OSV-96 Anti-Material Rifle 35 +70% +28% -56% +56% +70% -56% +70% +56% -56% +56% +70% -56% -70% +87.5% +7 -70% -87.5% +70% +3.5 -70% +9.45 -10.5% +350 36 +72% +28.8% -57.6% +57.6% +72% -57.6% +72% +57.6% -57.6% +57.6% +72% -57.6% -72% +90% +7.2 -72% -90% +72% +3.6 -72% +9.72 -10.8% +360 37 +74% +29.6% -59.2% +59.2% +74% -59.2% +74% +59.2% -59.2% +59.2% +74% -59.2% -74% +92.5% +7.4 -74% -92.5% +74% +3.7 -74% +9.99 -11.1% +370 38 +76% +30.4% -60.8% +60.8% +76% -60.8% +76% +60.8% -60.8% +60.8% +76% -60.8% -76% +95% +7.6 -76% -95% +76% +3.8 -76% +10.26 -11.4% +380 39 +78% +31.2% -62.4% +62.4% +78% -62.4% +78% +62.4% -62.4% +62.4% +78% -62.4% -78% +97.5% +7.8 -78% -97.5% 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https://w.atwiki.jp/holymaterial/
Knights of Kingdomの光神界で活動している軍団【HolyMaterial】のページです。 軍団でゲームの攻略情報が共有できればいいなと思い、作成しました。 活動記録等は簡単に書いていこうと考えています 2021-12-11 22 30 50 (Sat) 今日 - 昨日 - 合計 -
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Matagalpa【mtn】 マタガルパ語 00 Misumalpan 01 Sumu-Cacaopera-Matagalpa 02 Cacaopera-Matagalpa 《絶》extinct language ニカラグア【NI】 言語名別称 alternate names Chontal Pantasmas Pantasma Popoluca 方言名 dialect names 参考文献 references WEB ISO 639-3 Registration Authority - SIL International the LINGUIST List Ethnologue Wikipedia
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Index (A) » Toybox » Application » AppBase Class Toybox Application AppBase Inherits Lang Object show all Overview AppBase is the base class for an app. すべてのアプリケーションは、このクラスを継承し、その method を継承してアプリケーションのライフサイクルを管理する。 実装としては、このくらいをオーバーライドして、エントリポイントを提供し、次のメソッドでアプリケーションを操作する。 onStart() getInitialView() getGoalView() getServiceDelegate() onSettingsChanged() onStop() "widgets" と "watch-apps" では、次の順番で実行される。 onStart() getInitialView() onStop() For watch faces and data fields, only getInitialView() is called. Every AppBase object has access to an object store to persist data. Examples Shows basic app life cycle using Toybox.Application; class AppLifeCycle extends Application.AppBase { // initialize the AppBase class function initialize() { AppBase.initialize(); } // onStart() is called on application start up function onStart(state) { } // onStop() is called when your application is exiting function onStop(state) { } // Return the initial view of your application here function getInitialView() { return [new AppLifeCycleView()]; } } Since 1.0.0 Instance Method Summary collapse allowTrialMessage ⇒ Toybox Lang Boolean Check if application trial messages are allowed. clearProperties ⇒ Object deprecated Deprecated. This method will be dropped in Connect IQ 4.0.0 deleteProperty(key) ⇒ Object deprecated Deprecated. This method will be dropped in Connect IQ 4.0.0 getGoalView(goalType) ⇒ Toybox Lang Array Override to provide a WatchUi.View for a goal that has triggered within a watch face. getInitialView ⇒ Toybox Lang Array Override to provide the initial WatchUi.View and WatchUi.InputDelegate of the application. getProperty(key) ⇒ Toybox Lang Object Get the data associated with a given key from the object store. getServiceDelegate ⇒ Toybox Lang Array Get a ServiceDelegate to run background tasks for this app. getTrialDaysRemaining ⇒ Toybox Lang Number Override to return the number of days remaining in the trial. isTrial ⇒ Toybox Lang Boolean Check if the application is in trial mode. loadProperties ⇒ Object deprecated Deprecated. loadProperties() will be removed in Connect IQ 3.0.0 onBackgroundData(data) ⇒ Object Handle data passed from a ServiceDelegate to the application. onSettingsChanged ⇒ Object Called when the application settings have been changed by Garmin Connect Mobile (GCM) while while the app is running. onStart(state) ⇒ Object Method called at startup to allow handling of app initialization. onStop(state) ⇒ Object Override to handle application cleanup upon termination. saveProperties ⇒ Object deprecated Deprecated. saveProperties() will be removed in Connect IQ 3.0.0 setProperty(key, value) ⇒ Object Store the given data in the object. validateProperty(key, value) ⇒ Object Validate a property being stored. Methods inherited from Lang Object equals, hashCode, method, toString, weak Instance Method Details allowTrialMessage ⇒ Toybox Lang Boolean Check if application trial messages are allowed. Returns true if the application should allow the product to push unlock instruction pages for locked apps. Returns true by default. Returns (Toybox Lang Boolean) — Returns true if trial messages should be shown, otherwise false. Since 2.3.0 clearProperties ⇒ Object Deprecated. This method will be dropped in Connect IQ 4.0.0 Note Background processes cannot clear properties. Clear the object store for the application. Raises (Toybox Application ObjectStoreAccessException) — Thrown if clearProperties() is called from a Background process See Also Storage Since 1.0.0 deleteProperty(key) ⇒ Object Deprecated. This method will be dropped in Connect IQ 4.0.0 Note Background processes cannot delete properties. Delete the given key from the object store. Parameters key (Toybox Lang Object) — The key to delete Raises (Toybox Application ObjectStoreAccessException) — Thrown if deleteProperty() is called from a Background process See Also Storage Since 1.0.0 getGoalView(goalType) ⇒ Toybox Lang Array Override to provide a WatchUi.View for a goal that has triggered within a watch face. If a goal is reached when a watch face is running, this function will be triggered. The type of goal that was met will be provided, and the AppBase should return a View that displays a goal reached message and/or animations for that goal. If a View is returned from this function, the main watch face view will be shutdown, and then new View will pushed. If this method is not overridden in the AppBase, or if it returns null, the native goal screens will be shown. Parameters goalType (Toybox Lang Number) — The goal type that has triggered. The goalType will be from the GOAL_TYPE_* enumeration. Returns (Toybox Lang Array) — An Array containing a WatchUi.View Since 1.3.0 getInitialView ⇒ Toybox Lang Array Override to provide the initial WatchUi.View and WatchUi.InputDelegate of the application. Providing a WatchUi.InputDelegate is optional for widgets and watch-apps. For watch faces and data fields, an Array containing just a WatchUi.View should be returned as input is not available for these app types. Returns (Toybox Lang Array) — An Array containing a WatchUi.View and an optional WatchUi.InputDelegate Since 1.0.0 getProperty(key) ⇒ Toybox Lang Object Note Symbols can change from build to build and are not to be used for for Keys or Values. Get the data associated with a given key from the object store. Properties must first be set with setProperty() before they are can be obtained with getProperty. Parameters key — The key of the value to retrieve from the object store (cannot be a Symbol) Returns (Toybox Lang Object) — The content associated with the key, or null if the key is not in the object store See Also setProperty() Background Properties Storage Since 1.0.0 getServiceDelegate ⇒ Toybox Lang Array Get a ServiceDelegate to run background tasks for this app. When a ServiceDelegate is retrieved, the following will occur The method triggered within the ServiceDelegate will be run The background task will exit using Background.exit() or System.exit() The background task will be automatically terminated after 30 seconds if it is not exited by these methods Returns (Toybox Lang Array) — An Array containing a System.ServiceDelegate See Also Background Since 2.3.0 getTrialDaysRemaining ⇒ Toybox Lang Number Override to return the number of days remaining in the trial If a developer wishes to implement time-based app trials, they will need to override this function to return the number of days remaining in the trial. This function will be called on app startup to determine if a trial is active and push a notice to the user of how many days remain in the trial. Note that if allowTrialMessage() is overridden to return false, no notifications will be displayed. Returns (Toybox Lang Number) — A Number object indicating the number of days remaining in the trial, or null if no timed trial is active. Since 2.3.0 isTrial ⇒ Toybox Lang Boolean Check if the application is in trial mode. This will always return true for development build apps. If the app has been signed by the store it will return the current unlock state of the app. This method should not be overridden or your trial mode functionality could cease to function correctly. Returns (Toybox Lang Boolean) — Return true if the app is “locked” and considered to be in trial mode, otherwise false if the app has been unlocked. Since 2.3.0 loadProperties ⇒ Object Deprecated. loadProperties() will be removed in Connect IQ 3.0.0 Load the properties for the application Since 1.0.0 onBackgroundData(data) ⇒ Object Handle data passed from a ServiceDelegate to the application. When the Background process terminates, a data payload may be available. If the main application is active when this occurs, the data will be passed directly to the application s onBackgroundData() method. If the main application is not active, the data will be saved until the next time the application is launched and will be passed to the application after the onStart() method completes. Parameters data (Toybox Lang Object) — The data passed from the background process. See Also Background Since 2.3.0 onSettingsChanged ⇒ Object Called when the application settings have been changed by Garmin Connect Mobile (GCM) while while the app is running. Override this method to change app behavior when settings change. This is typically used to call for an update to the WatchUi.requestUpdate() Examples function onSettingsChanged() { // triggered by settings change in GCM _mainView.handlSettingUpdate(); WatchUi.requestUpdate(); // update the view to reflect changes } See Also WatchUi.requestUpdate() for more details Since 1.2.0 onStart(state) ⇒ Object Method called at startup to allow handling of app initialization. Before the initial WatchUi.View is retrieved, onStart() is called. Application level settings can be initialized or retrieved from the object store before the initial View is created. This method must be overridden to handle your own app initialization. Examples onStart() used with Intent function onStart(state) { if (state != null) { infoString = "Args " + state.toString(); } } Parameters state (Toybox Lang Dictionary) — Required. If an Intent is not used to launch the application, then an empty “state” Dictionary is used. If an Intent is used to start the application the Dictionary contains the arguments from the Intent. See Also Intent API Documentation Since 1.0.0 onStop(state) ⇒ Object Override to handle application cleanup upon termination. If the application needs to save data to the object store it should be done in this function. Once the function is complete, the application will terminate. Parameters state (Toybox Lang Dictionary) — Required. If an Intent is not used to launch an application on stop of the current application an empty “state” Dictionary is used. If an Intent is used to start another application, then the Dictionary contains the arguments from the Intent. See Also Intent API Documentation Since 1.0.0 saveProperties ⇒ Object Deprecated. saveProperties() will be removed in Connect IQ 3.0.0 Save the properties for the application Since 1.0.0 setProperty(key, value) ⇒ Object Note Background processes cannot save properties. Note Symbols can change from build to build and are not to be used for for Keys or Values. Store the given data in the object. Keys can be of the following types String Number Float Boolean Char Long Double Values can be of the following types String Number Float Boolean Char Long Double null Values can also be of type Array or Dictionary containing the above listed types. There is a limit on the size of the Properties of 8KB. If you reach this limit, the properties will not be saved or reloaded. Examples using Toybox.Application; var app = Application.getApp(); app.setProperty("number", 2); // set value for "number" key app.setProperty("float", 3.14); // set value for "float" key app.setProperty("string", "Hello World!"); // set value for "string" key app.setProperty("boolean", true); // set value for "boolean" key var int = app.getProperty(number); // get value for "number" key var float = app.getProperty(float); // get value for "float" key var string = app.getProperty(string); // get value for "string" key var boolean = app.getProperty(boolean); // get value for "boolean" key Parameters key — The key used to store and retrieve the value from the object store (cannot be a Symbol) value — The value to put into the object store Raises (Toybox Application ObjectStoreAccessException) — Thrown if setProperty() is called from a Background process (data should be passed back to the main application from background processes with Background.exit()) (Toybox Lang UnexpectedTypeException) — Thrown if setProperty() is called with a key or value of a disallowed type See Also getProperty() Background Programmer s Guide - Data Storage Properties Storage Since 1.0.0 validateProperty(key, value) ⇒ Object Validate a property being stored. Since 1.0.0