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アーカイブ @wikiのwikiモードでは #archive_log() と入力することで、特定のウェブページを保存しておくことができます。 詳しくはこちらをご覧ください。 =>http //atwiki.jp/guide/25_171_ja.html たとえば、#archive_log()と入力すると以下のように表示されます。 保存したいURLとサイト名を入力して"アーカイブログ"をクリックしてみよう サイト名 URL
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メニュー トップページ 花映塚大会 プラグイン紹介 まとめサイト作成支援ツール メニュー メニュー2 リンク @wiki @wikiご利用ガイド 他のサービス 無料ホームページ作成 無料ブログ作成 2ch型掲示板レンタル 無料掲示板レンタル お絵かきレンタル 無料ソーシャルプロフ ここを編集
https://w.atwiki.jp/customxperia/pages/26.html
基本情報 ロム名 関連トピック バージョン ベース 制作者 特徴 1 既知の問題 1 必要環境 1 インストール方法 1 バージョン情報 1 コメント 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/rabby250/pages/13.html
Module Details Module Index Module Name Module Effect Supportive Modules for Slot 1 AP1 ASSIST PERFECT 1 AP2 ASSIST PERFECT 2 AP3 ASSIST PERFECT 3 AP4 ASSIST PERFECT 4 AP5 ASSIST PERFECT 5 AJ1 ASSIST JUDGE 1 AJ2 ASSIST JUDGE 2 AJ3 ASSIST JUDGE 3 AJ4 ASSIST JUDGE 4 AJ5 ASSIST JUDGE 5 AJ6 ASSIST JUDGE 6 AC1 ASSIST COMBO 1 AC2 ASSIST COMBO 2 AC3 ASSIST COMBO 3 Supportive Modules for Slot 2 and Slot 3 AD1 ASSIST DAMAGE 1 AD2 ASSIST DAMAGE 2 AD3 ASSIST DAMAGE 3 AH1 ASSIST HEALTH 1 AH2 ASSIST HEALTH 2 AH3 ASSIST HEALTH 3 HS1 HIGH START 1 HS2 HIGH START 2 HS3 HIGH START 3 MAX MAX UP SR1 STAR RHYTHM 1 SR2 STAR RHYTHM 2 SR3 STAR RHYTHM 3 Supportive Modules for Slot 4 RU REMOVE UP RD REMOVE DOWN RL REMOVE LEFT RR REMOVE RIGHT AR ARROW REDUCTION CUT CUT JUMP JUMP OFF 1 JUMP JUMP OFF 2 Optional Modules VEW VIEW 1 The letter grade will show up on the in-game screen and will be updated in real-time during play (like the one in Disney MIX). VEW VIEW 2 Enlarges the visual effects that are shown when judgments were made. VEW VIEW 3 Removes the judgment and the combo counter from the in-game screen. VEW VIEW 4 Removes the Dance Meter and the score bar from the in-game screen. AS ARROW SKIN CTR CENTER Moves the position of the step zones and note displays horizontally to the center of the screen (the position for DOUBLE Play). RVS REVERSE SFL SHUFFLE SSFL SUPER SHUFFLE The directions of all notes will be shuffled at random, while sets of consecutive 8th or 16th notes may (intentionally) show up in the same direction. LAG LAG CHARA DISCO CHARA EMI CHARABABY-LON CHARAROBO-ZUKIN CHARA JENNY CHARA GUS CHARA RUBY CHARA RAGE CHARA CONCENT CHARA YUNI CHARA RANDOM EOM END OF MUSIC PRZ PRIZE "A prize will be earned if the mission was played with the correct module." (See Editor s Note #2) Challenge Modules FD1 FAST DOWN 1 FD2 FAST DOWN 2 SU1 SLOW UP 1 SU2 SLOW UP 2 LS1 LOW START 1 The mission will start with a 5% full Dance Meter or, if the mission has the challenge Dance Meter with more than 4 lives set on default, starting lives will be reduced to 4. LS2 LOW START 2 The mission will start with a nearly empty Dance Meter that cannot survive any misstep or a challenge Dance Meter with 1 life. CHA1 CHALLENGE 1 Turns the standard Dance Meter into a challenge Dance Meter with 4 lives available. CHA2 CHALLENGE 2 Turns the standard Dance Meter into a challenge Dance Meter with 1 life available. HJ1 HARD JUDGE 1 The Dance Meter will be decreased (or, in case of a challenge Dance Meter, a life will be lost) upon receiving judgments that are neither "MARVELOUS", "PERFECT" nor "O.K.". HJ2 HARD JUDGE 2 The Dance Meter will be decreased (or, in case of a challenge Dance Meter, a life will be lost) upon receiving judgments that are neither "MARVELOUS" nor "O.K.". SPD SPEED 1 Randomly picks a direction and enables the "SPEED (x2)" option on all notes coming in that direction. SPD SPEED 2 Randomly picks 2 different directions and enables the "SPEED (x2)" option on all notes coming in those directions. SPD SPEED 3 Randomly picks 2 different directions and enables (randomly-picked) "SPEED" options on all notes coming in those directions; different directions may have different "SPEED" options enabled. SPD SPEED 4 Enables (randomly-picked) "SPEED" options on all notes; the "SPEED" option enabled on a particular direction may change over time. BST1 BOOST 1 Randomly picks a direction and enables the "BOOST" option on all notes coming in that direction. BST2 BOOST 2 Randomly picks 2 different directions and enables the "BOOST" option on all notes coming in those directions. BST3 BOOST 3 Randomly picks a direction and enables the "WAVE" option on all notes coming in that direction. BST4 BOOST 4 Randomly picks 2 different directions and enables the "BRAKE" option on all notes coming in those directions. APP1 APPEARANCE 1 Randomly picks 2 or 3 different directions and enables the "SUDDEN" option on all notes coming in those directions. APP2 APPEARANCE 2 Randomly picks 2 or 3 different directions and enables the "HIDDEN" option on all notes coming in those directions. APP3 APPEARANCE 3 Randomly picks 2 or 3 different directions and enables the "HIDDEN+SUDDEN" option on all notes coming in those directions. (With the "HIDDEN+SUDDEN" option enabled, notes will appear near the center of a lane for a short period of time before vanishing.) APP4 APPEARANCE 4 Enables (randomly-picked) "APPEARENCE" options on all notes; the "APPEARENCE" option enabled on a particular direction may change over time. SZ STEPZONE Rearranges the step zones and note displays so that LEFT notes and RIGHT notes will show up on each others default lane; in missions that require 8 panels, LEFTs on the 1P side will be switched with RIGHTs on the 1P side, and 2P LEFTs will be switched with 2P RIGHTs. STR STAIRS Rearranges the height of the step zones so that UP notes on the 1P side and DOWN notes on the 2P side will reach their step zone a beat earlier then RIGHT notes on the 1P side and the LEFT notes on the 2P side, 1P DOWNs and 2P UPs 2 beats earlier, and 1P LEFTs and 2P RIGHTs 3 beats earlier. EX EXPERT The "EXPERT" chart of the song will be played instead of the chart set by default, but the mission will always fail, even if the objective of the mission was completed. (This "auto-fail" property is also an effect of this module, so if this module was automatically disabled in a mission, the player can clear the mission normally.) Editor Notes The effects of "SPEED", "BOOST" and "APPEARANCE" modules may be incomplete (for example, there s a possibility that "SPEED 1" can enable "SPEED (x3)" instead of "SPEED (x2)"), so feel free to fix them (or report to anyone who can). Text copied from the in-game screen.
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まとめサイト作成支援ツールについて @wikiにはまとめサイト作成を支援するツールがあります。 また、 #matome_list と入力することで、注目の掲示板が一覧表示されます。 利用例)#matome_listと入力すると下記のように表示されます #matome_list
https://w.atwiki.jp/sevendominion/
Seven D dominionとは 開発中のマインクラフトのMODPACK 科学と魔術の力を使って、7つ(seven)の世界(dimension)を征服(domination)するmodパック 1の世界 原始 2の世界 先史 3の世界 中世 4の世界 産業革命 5の世界 汚染 6の世界 宇宙 7の世界 NEO工業 開発者ホームページ 導入方法 ①CurseForgeの導入 公式サイトに飛んで、インストーラーをダウンロード このインストーラーをクリックして、CurseForgeをインストールする ②CurseForgeを入れたら検索画面で「Seven D ominion」を検索 ③アイコンを見つけたらダウンロード ④プレイするだけ! ※最初に警告文がでますが、そのままで大丈夫です。 ※コマ落ち、クラッシュする場合 マルチプレイで遊ぶ場合(8人まで) チュートリアル 原始編 先史編 中世編 産業革命編 汚染編 宇宙編 NEO工業編 MODリスト 原始編メイン FossilandArcheologyRevival Ice and Fire Dragons 中世編メイン The Twilight Forest Tinkers Construct 2 Construct's Armory ProjectE SlashBladeMod Astral Sorcery 産業革命編メイン Immersive Engineering Immersive Petroleum 汚染編メイン The Lost Cities AbyssalCraft Botania Thaumcraft Timeless and Classics Zero 宇宙編メイン Galacticraft Galaxy Space Addon for GalactiCraft NEO工業編メイン Draconic Evolution Mekanism Mekanism Generators Extended Crafting Singularities 追加の要素 便利系mod Just Enough Items クラフトレシピ確認 Light Overlay Mobの湧き範囲可視化 Crafting Tweaks クラフト TrashSlot ゴミ箱スロット追加 JourneyMap マップ GraveStone Mod ゲームオーバー時に墓を生成 Geolosys 鉱石をまとめて生成 Pam's HarvestCraft 食料追加 RFtools 便利ツール追加 Forestry 自動化ツール追加 Industrial Foregoing 自動化ツール追加 Thermal Foundation 自動化ツール追加 Applied Energistics 2 倉庫のデジタル化 Create 自動化 Cyclic 便利mod Scannable 鉱石スキャン Cooking for Blockheads 料理を追加 Useful Backpack バックパック追加 Iron Chests 大容量チェスト追加 MrCrayfish's Furniture Mod 家具mod Chisel ブロックの見た目を変更 Comforts 寝袋を追加 システムmod Cosmetic Armor Reworked 装備の見た目を変更 FTB Backups 定期的にバックアップを作成 Waila Harvestability ブロック情報表示 Better Fps-Render Distance 軽量化mod Bad Wither No Cookie - Reloaded 効果音削減 Dynamic Surroundings 環境音追加 AppleSkin 満腹度確認 Neat Mob体力表示 Inventory Profiles Next 自動補充 Inventory Sorter ホイールで出し入れ FTB Quests クエスト作成 Hardcore Questing Mode クエスト報酬作成 Fast Leaf Decay 葉の消滅速度上昇 Tree Growing Simulator 苗木の成長速度上昇 Spice of Life Carrot Edition 最大体力増加 Abundance 花追加 Custom NPCs NPCを作成 Biomes O' Plenty バイオーム追加 Autumnity 紅葉 Carry on ブロック持ち運び Enchantment descriptions エンチャント解読 Chicken Chunks チャンクローダー
https://w.atwiki.jp/customxperia/pages/2.html
メニュー トップページ FAQ 手順 TIPS 2.3.3インストール方法 カスタムROM カスタムカーネル リンク テンプレート Donateについて 更新履歴 取得中です。 Total - T - /Y -
https://w.atwiki.jp/rpcs3/pages/24.html
Build Date Ver. 内容 備考・コメント 09-19 0.0.33-16933 RPCN v1.3 Netplay update アーマード・コア 4、リッジレーサー 7、鉄拳 5、湾岸ミッドナイト、トップスピン 3 等のオンライン サポートを開始 09-12 0.0.33-16918 rsx Add 120fps and monitor refresh-rate frame limits framelimit にカスタムモニターのレートを追加 08-31 0.0.33-16885 rpcs3_version Bump to 0.0.33 07-31 0.0.32-16719 DS4/DualSense/SDL タッチパッドのサポートを追加 05-22 0.0.32-16519 Savestates/SPU LLVM Fix sinking store finally 05-21 0.0.32-16505 [TESTERS NEEDED AGAIN] SPU PUTLLC16 Optimization, SPU Analyzer capabilities upgrade 05-14 0.0.32-16469 Savestates Multi-threaded compression, use ZSTD 05-12 0.0.32-16453 rsx Implement xform-constant-based instancing 05-05 0.0.32-16418 Savestates Fixup file write 05-01 0.0.32-16395 rpcs3_version Bump to 0.0.32 04-13 0.0.31-16334 Savestates Fixup 03-27 0.0.31-16252 Savestates Fixes Maxima セーブステートの修正 ステートセーブが可能になった 03-04 0.0.31-16163 rpcs3_version Bump to 0.0.31 02-14 0.0.30-16107 Savestates/sys_fs Save NPDRM decryption key ステートセーブ([Ctrl]+[S])の改善 02-06 0.0.30-16063 Add various SPU instruction patterns GT6 ソフトロックの改善効果等 01-23 0.0.30-15998 Accurate frest frsqest 01-21 0.0.30-15994 rsx Improved 24-bit format handling and shader refactoring 01-02 0.0.30-15909 rpcs3_version Bump to 0.0.30
https://w.atwiki.jp/wangjunyu/pages/32.html
The idea of custom made printed baggage is not new to us. You scarcely stroll right into a mall and an hour or so later you walk out with no less than 5 colourful bags in numerous dimensions and materials every symbolizing their very own retail outlet. Soon after custom-made stationary, bags would be the most favored as small business advertising equipment. There are lots of causes for it. The purpose in offering a cost-free advertising item to shoppers and would-be-customers should be to give them a little something of benefit. It should be one thing they will use and not just admire visually. This is due to the more they utilize it the greater they will be reminded of the company. A bag is really an item of terrific utility. It can be used to carry merchandise whether you go to the supermarket or if you are happening a holiday vacation in the event it is a larger tote or messenger bag. Also, given that the bag travels along with the proprietor, it gets bigger exposure. Receiving personalized printed bags made can be very realistic concerning the associated fee. Cloth bags are generally a bit highly-priced due to the fabric utilized. However, when ordered in bulk, it will get pretty cost-effective. Despite the fact that critical, you should not permit price be the one pinpointing factor mainly because in the long run you would like to supply benefit for which you ll generally be remembered. Making use of custom printed luggage can also be not merely about handing it out to consumers for foreseeable future use. It may be accustomed to enhance solution packaging. You will find several types of baggage for various merchandise. You ll find paper bags for fragile goods which can be not much too major. Foodstuffs need to go into luggage that will preserve them within the finest manner doable. Another advantage of utilizing custom- printed baggage is always that they are not limited to a specific field. They can be utilised across nearly all fields which includes consumer manufacturers, company imaging, political campaigns, journey souvenirs and plenty of other folks. Previously mentioned all, custom-made bags printed along with the firm identify and symbol appear desirable and trendy. They include elegance and sophistication that a simple polythene bag from the most effective high-quality are not able to give. A striking coloration and design and style will catch the eye of other buyers and compel them to think about your model. Specified the necessity to conserve the natural environment, quite a few organizations are actually considering eco-friendly possibilities relocating from poly baggage to totes and messengers manufactured from cloth. These bags are reusable as well as clearly show your ardent attempts at conserving the atmosphere. There are actually many biodegradable plastic types much too. If you ve got hardly ever believed of customized printed plastic and fabric bags as your business advertising item, now could possibly be time to think about it. You are going to burberry handbags appear throughout many local and online printers that develop burberry replica business luggage to your burberry tote bag requires and liking. All you have to accomplish it provide the organization title, emblem along with other data you d like to be printed over the bag. You are able to pick the plastic film or content, measurement and magnificence. Shop around to find a printing company that offers you a variety of baggage and designs to pick from at the very best costs.
https://w.atwiki.jp/dirtyface/pages/53.html
CFW カスタムファームウェア CustomFarmWare いろんな呼び方があるけれど導入することで PSPでエミュレータ動かしたり出来るようになります。 パンドラバッテリー(ジグキックバッテリー+マジックメモリースティック)を 使ってPSP-1000とPSP-2000の前期版の改造をする。 PSP-2000でも後期の物は対策基盤が使われておりCFW化には物理的な改造が必要とのこと。 PSP-3000も同じく物理的な改造を施さないとCFW化出来ません。 非常に敷居が高そうです。私は諦めました。 私はPSP-3000購入後にPSP-1000の改造をしてみました。 ファミコンは結構ちゃんと動くし結構良い感じ。 30歳過ぎのファミコン世代にはたまらないですね。 スーパーファミコンはもたつきが気になる。 家でゴロゴロ使うのがCFW化PSP-1000かな、もっぱらファミコンばっかり。 外に持ち出すのは軽くて薄いPSP-3000 米国からDVD取り寄せてPS3向けに。 PSPと再生の互換性持たせて使ってます、もちろんゲームもこっち。 PSPのゲームをメモリースティックに入れられるのも便利なところ。 やるドラではあの待ち時間が随分改善されました。 新型PSPにはゲーム起動時にUMD必須で良いから過去作品含めて メモリースティックに放り込める様にして欲しいな。 詳しいことは他のHPで説明しているのでそちらをご覧ください。 私のWikiでは説明しませんと言うか出来ません!