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DonaldMagic(会員数24名 クランマスター BelialーD ← ドナルド大先生)10/01/17 設立 現在、活動が確認できているメンバー BelialーD CoolxLife yamada2022 蛙さん はちさん 殺すぞエーリン SAGAMI お肉ちゃん 非童貞は人間以下 倉B氏木 mitazin 羶さん ユメミルクスリ 虎の若子 effort 狂人 2010年1月17日 から 2010年1月27日 までの間に活動が確認できたメンバー BelialーD 殺すぞエーリン SAGAMI 蛙さん お肉ちゃん 非童貞は人間以下 AKieOrixnZhy 倉B氏木 mitazin はちさん 狂人 ダイソン博士 コメント欄 za----------------ko -- (新しき兵士) 2010-03-28 21 12 49 名前 コメント すべてのコメントを見る
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GENRE TITLE ARTIST bpm notes CLEAR RATE RISK + VACUUM Triple Counter DJ YOSHITAKA meets dj TAKA 216 2016 n%(yyyy/mm/dd) 攻略・コメント まさに速度の暴力…やってることはクッキーブーケの強化版だし5連皿以外に理不尽な配置もないけどとにかく速すぎてまともに追いつかなかった。正規鏡が出来ればそれが一番だろうけど癖付くと非常にまずい。 -- 名無しさん (2016-08-11 20 28 43) BPM216という速さに追いつけるならDespairよりは若干楽か。ラス殺しもない(強いて上げれば2回ある連皿?)のでノマゲも比較的安定させやすい。 -- 名無しさん (2016-08-11 21 04 13) エレクリ以来の顎とよしたか部長の合作。216ととても早いbpmで、最初cnはppを強化した譜面が続き、そお後は正に体力+地力+テクニック力がものをいう超物量譜面。個人的に黒ペンと難易度は同格だと思うが、pp、天空よりは普通に強いと思った。・・・それにしてもレイヤーの顎ww -- 名無しさん (2016-08-11 21 10 06) ベチャ押しが出来ないとかなりツライと思う。高BPMかつ物量譜面なのでノーツをこぼしやすいので難以上は注意。認識のしやすさと二重乱打が少ないので難A行くか行かないかの難しさだと感じた -- 名無しさん (2016-08-11 21 23 02) 難地力A+の難易度。 ポロポロこぼしてラスト前の局所難で削られるパターンが多い。 正規はCN以外は外れなので乱推奨。 -- 名無しさん (2016-08-11 21 27 27) エレクリの前半みてーなもんがずっと続くイメージ -- 名無しさん (2016-08-11 21 38 59) 8分の同時押しが多いからスコアがわりと出やすい譜面。地力Aくらいだと思う。速度に追いつけるかどうかが全てなので、追いつけるならエクハもあっさりつく。 -- 名無しさん (2016-08-11 22 24 08) ノマゲは地力B+〜Aくらいかな⁇同時と皿を拾えれば案外耐えられる。 -- 名無しさん (2016-08-11 22 44 18) 発狂はないかわりに全体難 体力尽きたらおわり -- 名無しさん (2016-08-11 23 44 52) 黒ペンを難しているならこちらもすぐ付くだろう。皆伝にも十分入る難しさ。余談だがこの曲、2016年に作ったというきっかけでよしたか部長がノーツ2016、bpm2(0)16と決めていたらしい。 -- 名無しさん (2016-08-12 01 35 23) やってみたけどエレクリの前半程の密度は無いし、前半のCNもPP程難しくない、自分は1p鏡でEXHでした -- 名無しさん (2016-08-12 16 33 49) 速度の暴力。エレクリを弱体化というよりもNINJA IS DEADを結構強化した感じ。最初はppのCNを強化したものが降ってきて、その後はひたすら速度の暴力。地味にミスをしやすい上に後半皿が絡んだりするので地力はもちろん相応の打鍵速度と皿絡み力が必要。同時押しや高速譜面が得意ならバドマニあたりより簡単に感じるはずだけど、苦手ならその逆と化す。皆伝や黒ペン並みはさすがに過大評価すぎるかも。ノマゲ地力B、ハード個人差Aぐらいか。 -- 名無しさん (2016-08-12 21 22 21) 正規鏡数回、乱R乱をやってみたところハード狙うなら正規鏡が一番無難だと思われるが配置的に癖がつきやすい印象、大きな難所としては中盤の六個同時押し前の二重階段みたいなものがゴチャッと降るところではないだろうか、同時押し配置に皿が多く絡み鬱陶しくハード地力A+ぐらいの難易度はあるのではないだろうか -- 名無しさん (2016-08-12 22 19 14) ノマゲはHAERETICUSよりは難しく感じだから地力Aかな?HAERETICUSが得意ならこっちもすぐできる気がする、逆もしかり。 -- 名無しさん (2016-08-13 01 00 07) エレクリが出来るなら難しくは感じないはず。上から目線でだと過小評価されやすいかも。 -- 名無しさん (2016-08-13 03 21 20) 某表B+もろくにエクハできてないがこいつは初プレーでエクハできた。早いだけで配置と皿が単純なぶん謎な皿複合になりがちな☆12上位と比べてゴリ押しがとてもやり易い感じ。あと鳥も1桁しかないけど頑張れば鳥出そうなぐらいにはスコア出しやすい -- 名無しさん (2016-08-13 04 06 35) 局所発狂がないからエクハはしやすい部類 -- 名無しさん (2016-08-13 07 15 46) 高密度で皿絡みも中々強い。難地力AかA+くらいが妥当か。地力があれば簡単に感じる譜面 -- 名無しさん (2016-08-14 16 13 47) エレクリよりは大分良心的。とにかく速度の暴力でひたすらノーツがぶん殴ってくる感じだが、エレクリ程酷くはない。気合いとゴリ押しが効きやすい地力譜面。ただ、構成的に後半になると密度が一段階上がるため、後半勝負なところはエレクリと同じ。後半の皿絡みと鍵盤発狂の密度はXIから連皿を抜いて速度を上げたような感じ。難はAからA+はあると思われる -- 名無しさん (2016-08-15 00 04 43) 全体難 ほぼ休憩なしで同時押し、乱打が降り注ぐが2回ほどある高速二重階段からの6個同時押しが難所 皿も中々嫌なところで絡んできたりで難所で減りすぎると恐らく耐えられない 難Aに決まりそうだけど挑戦段階だとA+に感じるかも -- 名無しさん (2016-08-21 03 14 21) 正規で初見パワーに頼ってみるのがいいかも。あと脱力が大切。 -- 名無しさん (2016-08-22 22 07 41) 認識できるし配置的にも押せないわけではないが、なにしろ速度が速いので疲れる。地力というよりも如何に速く押せるかの勝負 -- 名無しさん (2016-08-23 03 34 33) これ普通に地力Aはあるよね?動画勢の過小評価が異常に多いんだが… -- 名無しさん (2016-09-06 04 15 38) 変な発狂もないし地力あれば安定するから上からだと低く見られがちなんだと思う -- 名無しさん (2016-09-06 07 58 06) なんとなくエルフェリア2を薄く速くしたような印象。高速寄り、高密度寄りのどちらが得意かでノマゲは前後しそう。 -- 名無しさん (2016-09-12 09 08 29) 1p乱でEXH BPは24 BPMが速く同時押しで力みやすい為ラスト辺りで体力切れを起こして連皿で落ちるパターンが多かった印象 腕の力を温存して叩く事がおススメかな -- 名無しさん (2016-10-29 15 49 26) BP56でハード -- 名無しさん (2018-07-11 01 43 34) クッキーブーケの超強化版。ベチャ押しできないとしんどい譜面だが、地力Aでは最初の方にランプ付く人が多いと思われる -- 名無しさん (2019-01-24 14 14 06) 地力Aの中では一番早くノマゲ付いた、易ノマゲの段階なら発狂でガッツリ削られてもラストまで回復はできるので諦めずに押そう -- 名無しさん (2020-01-18 17 04 29) ノマゲまでは弱いと感じたけどハードになると難所で削られてその後もポロポロこぼして最終的に落ちるような感じで何やかんや難しい。どっちかと言うと後半難 -- 名無しさん (2020-07-09 20 44 31) 1P正規BP58で難点いた 自分はとにかく皿13同時押しが鬼門だったのでべチャ押し頑張る&他箇所を取りこぼさないように気を付けるように意識した スコア300弱上がってるからそもそもの地力もだいぶ上がったんだと思う -- 名無しさん (2020-09-17 23 15 20) 地力Aにしてはそこまでエグい配置は無いけど、とにかく体力と速さがキツい。集中力切れたらそこで終わりって感じ -- 名無しさん (2020-09-18 12 27 13) BP66で難付いた -- 名無しさん (2021-01-08 11 38 27) GOOD連発するようなタイプの譜面じゃないから回復がある程度効くのが許容BPが多めな理由な気がする。それでも局所局所の一瞬忙しいポイントが上手くいなせるかどうかに掛かってくるけど -- 名無しさん (2021-01-08 11 40 29) 正規BP66で白。連皿で10%まで減ったがなんとか耐えた。 -- 名無しさん (2021-01-16 19 25 33) ハード挑戦段階の地力だと78小節目で普通に4%とかになったりするが気にせず光らせてゲージを伸ばしていこう。(1P側は)皿絡みにあまり見ないタイプの同時押しがたくさん来るので右手の柔軟性が大事 -- 名無しさん (2021-03-17 21 38 11) 16分を多少こぼしても意外とゲージが減らない。それよりは皿+同時押しをまとめて外して一気に削られることが多かったので、 -- 名無しさん (2021-12-09 14 23 13) こっちの方が登場が先だけど、AKASHIC BREAKの強化版って感じ。向こうが苦手だとこっちも苦戦必至。完成度が中途半端な3 5半だと運指の切り替えが間に合わなくてどんどん置いていかれるので、ベチャ押しを鍛えたほうがいいと思う。 -- 名無しさん (2022-03-21 13 27 46) 1P側、乱かけてBP61でHARD。ラストまで補正入らなかった。地力Aでは簡単な方だと感じた。 -- 名無しさん (2023-03-23 15 54 38) 名前 コメント
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STRANGE ENCOUNTER ◆VtbIiCrJOs 静寂の夜闇を切り裂く拳銃の発砲音。 飛び交う銃弾は時折大木の幹に突き刺さり、木片の粉を巻き上げる。 「まったく……大した自己紹介ね、握手の代わりに鉛弾をぶち込んでくるなんて親の顔が見てみたいわ」 「いやー、うちの実家ヤクザなもので、血の気の多い人間ばっかなんですよ」 「手を取り合い協力する……なんて考えは無さそうね」 「根性無しのお姉ならそんな甘い考えもするでしょうけど、生憎私はもっと手っ取り早い方法を取りますよ」 奴は本気で殺しにかかって来ている。こちらはまともな武器なんて持っていないのに…… 木陰に身を潜ませた小町つぐみは唇を噛み締めた。 海洋テーマパークLeMUで起こったあの事件。ようやくそれから解放され、愛する夫と子供たちとの幸せな家庭を手に入れた矢先の出来事だった。 死ぬわけにはいかない、沙羅とホクトを残して死ぬものか。 武……こんなときあなたなら…… つぐみはこの島のどこかにいる夫の名を呟く。 まずは彼と合流し、何としてでも元の世界にもどらなくては…… しかし、そのためには目の前の障害を何とかしなくてはならない。 「しっかし、あなた本当に人間なんですか? これ、おもちゃじゃなくて本物ですよ。例え急所に当たらなくても撃たれた痛みはとんでもないんですよ、わかりますかぁ?」 興奮のため忘れていた強い痛みが走る。 いつ間にかに左肩を撃たれていた。弾はどうやら貫通している。 大丈夫、この程度の傷なんて――だがつぐみは自らの身体の異変に気がついた。 傷の再生が遅い……? 世界でも数例しか報告されていない極めて稀有なウイルス、キュレイウイルス。代謝機能を促進させ自然治癒能力の増大。 さらにテロメア無限修復による細胞分裂回数の限界突破、つまり老化の抑制。 感染した人間はその特性のため限りなく不老不死に近づく。そしてそれはつぐみの体内にも宿っている。 かつてつぐみは再生力の実験と称して全身を切り刻まれたことがあるがそれでも彼女は死ぬことが出来なかった。 恐らく脳を完全に破壊されない限り死ぬことは許されないだろう。 しかしこの島ではどういうわけか傷の治りが遅い、血こそ止まっているが傷口は開いたままで赤い肉と黄色い脂肪の間から骨が見えている。 熱い痛みが体中を駆け巡る。普段ならこの程度ものの数分で完治するはずなのに……! 「私は人間よ、ちょっと普通じゃないけどね」 木陰からちらりと顔を覗かせた途端、銃弾が顔を掠める。 銃弾はそのまま後ろの木に当たりぱらぱらと小さな破片が土の上に降りかかる。 この島を覆う不思議な力はキュレイウイルスの特性である再生力、身体能力の上昇を封じていた。 わずかに残る赤外線視力はその襲撃者の姿を捉えていた。 それはまだ十代の少女。二挺拳銃を構えた姿。その頭部に注目する。 暗視ゴーグルだ。なるほど暗闇でもこちらの姿を見つけることが出来る訳だ。 「近頃の小娘は随分場慣れしてるのね」 「そりゃあ実家が実家ですからね、色々鉄火場をくぐってるもので。それを言うならあなただって私とそう変わらない歳に見えるのに妙に冷静ですねえ」 「私、こう見えても四十近くで高校生の息子と娘がいるのよ」 「あっははははは、それギャグで言ってんの? すっげーつまんないですよ。お姉だってもっとマシなギャグ言いますって」 襲撃者はつぐみとの一定の距離を保ち続け、銃を乱射せず的確に狙いを定めてくる。 つぐみの手数が読めない故の用心なのだろう。 しかしそれはつぐみに事態を打開するための思考を巡らす時間を与えてくれる。 デイパックの中の唯一の武器、スタングレネード。 殺傷力は無いがそれから放たれる爆音と閃光は人を確実に戦闘不能にさせる。 まして相手は暗視ゴーグルを着用、この閃光に耐えられるものなら耐えてみろ。 その後は急いで逃亡、できれば彼女に二度と銃を持てないようにしてやろうかと思ったがパニックになった相手が銃を乱射する危険性が考えられる。 故に下手に追撃はせず逃走するが上策。 「そろそろこの睨み合いに飽きたわ、私には探さなきゃいけない人がいるの」 「あなたがさっさと死んでくれればこのつまらない睨み合いも終わりますよ。さっさと出て来てくれたらエンジェルモート謹製穴開きチーズをご馳走してあげますから」 「結構よ、そんなに私を殺したいのならさっさとこちらに来なさい。それとも私が怖くて来れないの? ふん、臆病者め」 「あっはははははッ! 私がそんな挑発に乗ると思った!? 尻尾巻いて逃げ出す所を鴨撃ちにしてやるよッ!」 「そう――? なら好都合ね」 つぐみは木陰から素早く飛び出しスタングレネードのピンを引き抜き襲撃者に向かって投げつける。 襲撃者も素早く発砲、二発の弾丸はつぐみを掠めて背後の幹に突き刺さる。 いくら暗視ゴーグルがあっても深いブッシュに囲まれた動く目標、用意に狙いをつけられない。 カッコつけて二挺拳銃スタイルなんてするからだ――つぐみは不適に笑う。 「ちィッ! ちょこまかと……!」 「用心しすぎたのがあなたの敗因よ。足元を見てみなさい」 「なッ!! しまっ――」 からんからんと襲撃者の足元に転がるスタングレネード。炸裂まで一秒も無い。 そして凄まじい轟音と閃光が森を揺るがした。 暗視ゴーグルによって何倍にも増幅された白い光が彼女の視神経に直撃する。 「ぎゃああぁァァアああああああああッ!!!! 目がぁあああ目があああぁぁぁぁーーーーッッ!!!」 絶叫を上げ地面をのた打ち回りながら銃を乱射する女。 闇雲に撃った銃弾は辺りの樹木に跳弾し、予測不能な軌道を描く。巻き添えはまっぴらだ。 つぐみは逃げる際、彼女に一声かける。 ちょっとした意趣返し。 「そういえば自己紹介がまだだったわね、私は小町つぐみ」 「畜生畜生畜生ッッ!!!! 殺してやる殺してやる殺してやるぅぅぅぅぅぁぁぁぁぁぁあ!!」 「本当はあなたをここで縊り殺したい所だけど、私、あなたみたいに趣味が悪くないの。ま、せいぜいそこでのた打ち回ってなさい。運が良ければあんたみたいな馬鹿が見つけてくれるかもよ。じゃあね、二度と再会しないことを願っているわ」 「小町つぐみぃぃぃぃィィィッッ!! 殺してやる殺してやる殺してやる! 絶対殺シテヤルゥゥゥ!!」 ※ ※ ※ ※ ※ ※ ※ 「……これぐらい逃げればまあ大丈夫ね」 つぐみは追っ手が来ないことを確認した後、近くの木の下に腰を落ち着けた。 左肩の傷を診る。既に血は赤褐色に固まっているが傷口のほうはまだ塞がってはいない。 だが、さっきよりも傷は塞がりつつあるように見えた。 さて、これからどうしようか? まずは武との合流。でも彼はどこにいるのだろう…… 「とりあえず……北へ向かおう」 地図を見るに島の北部はかなり大きな市街地になっている。 ここなら何らかの情報があるかもしれない、また人がいれば情報の共有ができる。 しかし、先ほどの女のように既に殺し合いに乗っている者に遭遇するかもしれない。 ――何か武器が欲しい。 デイパックの中身をもう一度確認する。 スタングレネード以外に出てきたのはゲームセンターの景品にありそうな天使を模った人形だけだった。 「はあ……」 このままじっとしていても事態が好転するわけでも無い。つぐみは腰を上げこの場を後にした。 ※ ※ ※ ※ ※ ※ ※ つぐみを襲った女――園崎詩音が落ち着きを取り戻した時はすでにつぐみは逃走した後であった。 「はぁ……はぁ……はぁ……小町つぐみめ……私をよくもコケに……手足の爪を全部剥いだ上、身体を一センチ刻みで輪切りにして殺してやる……」 あたりの景色がちかちかする。完全に視力が戻ってはいないのだろう。 爆発の音を聞いて誰かやってくるかもしれない。 どこかに隠れて身を休ませなければ…… ふらふらとおぼつかない足取りでこの場を立ち去る詩音だった。 「ちくしょう……」 油断したつもりは無かった。しかしどこかに銃を持っている故の慢心があったのだろう。 そこをあの女――小町つぐみにつけ込まれた。 いいか園崎詩音、クールになれ、ありとあらゆる状況を想定し障害を排除せよ。 慢心こそ死。 例え相手が丸腰であっても油断はしない。 見敵必殺サーチ デストロイ。 徹底的に殺れ。 よし、落ち着いてきた。素数を数えなくても私は冷静だ。 「悟史君……絶対生きてあなたの所へ戻るから……待っててね……」 なぜ鷹野がこの殺し合いをさせたことなんて些細なこと、考える必要なんて無い。 そんな思考、今は目的の障害でしかない。 やるべきことは元の世界に帰る、そのためには参加者を皆殺しにするのだ。 協力して脱出の手段を模索する? そんな不確定要素はチップを賭ける対象にすらならない。 そんな馬鹿な行為私はしない。 邪魔するものは皆殺し、この場でもっとも合理的な手段。 ……それが圭一達であっても? わからない……けど自分の邪魔をするのであれば―― 【B-4 森/1日目 深夜】 【小町つぐみ@Ever17】 【装備:スタングレネード×9 天使の人形@Kanon】 【所持品:支給品一式】 【状態:左肩に銃創(三時間ほどで治癒)】 【思考・行動】 1 武と合流して元の世界に戻る方法を見つける。 2 ゲームに進んで乗らないが、自分と武を襲う者は容赦しない。 3 北の新市街へ向かう。 【備考】 赤外線視力のためある程度夜目が効きます。紫外線に弱いため日中はさらに身体能力が低下。 【園崎詩音@ひぐらしのなく頃に祭】 【装備:ベレッタM92F×2(9mmパラベラム弾10/15+1,10/15+1 暗視ゴーグル】 【所持品:支給品一式、予備マガジン×10】 【状態:かなりの疲労 やや視力低下】 【思考・行動】 1 ゲームに乗って元の世界に帰る。特につぐみは絶対に殺してやる。 2 身を休ませる場所を探す。 3 圭一達部活メンバーは殺したくないが邪魔をするのであれば殺す。 001 勇気ある者の選択 投下順に読む 003 二人の出会いは 001 勇気ある者の選択 時系列順に読む 003 二人の出会いは 小町つぐみ 039 利用する者される者 園崎詩音 036 もう戻れない優しい日々
https://w.atwiki.jp/warband/pages/484.html
str_random|Random str_prev_team|Prev. team str_next_team|Next. team str_team_no_1|Team 1 str_team_no_2|Team 2 str_team_no_3|Team 3 str_team_no_4|Team 4 str_team_num|Team number str_team_2|two str_team_3|three str_team_4|four str_faction_num|Faction number str_faction_1|Faction 1 str_faction_2|Faction 2 str_faction_3|Faction 3 str_faction_4|Faction 4 str_troop_num|Troop number str_troop_1|1 str_troop_2|2 str_troop_3|3 str_troop_4|4 str_troop_5|5 str_troop_6|6 str_troop_7|7 str_troop_8|8 str_troop_9|9 str_troop_10|10 str_troop_11|11 str_troop_12|12 str_mod_num|Mode str_mod_1|Classic str_mod_2|Endless str_mod_3|Highland capture str_mod_4|Teamwork str_mod_5|Marshal defence str_score_num|Target score str_yuanshuai_hp|Marshal HP str_player_hero|Player Hero str_map_1|Forest str_map_2|Steppe str_start|Start str_close|Close str_kingdom_1_adjective|Han str_kingdom_2_adjective|Liang str_kingdom_3_adjective|Zhao str_kingdom_4_adjective|Sha str_kingdom_5_adjective|Shu str_kingdom_6_adjective|Wu str_kingdom_7_adjective|Song str_kingdom_8_adjective|Liao str_kingdom_9_adjective|Jin str_kingdom_10_adjective|Chu str_swadians|Han str_vaegirs|Liang str_khergits|Zhao str_nords|Sha str_rhodoks|Shu str_sarranids|Wu str_kingdom_7|Song str_kingdom_8|Liao str_kingdom_9|Jin str_kingdom_10|Chu str_town_building_market|Market str_town_building_farm|Farm str_town_building_camp|Camp str_town_building_workshop|Workshop str_town_building_stable|Stable str_town_building_downtown|Downtown str_town_building_college|College str_town_building_tavern|Tavern str_town_building_trainning|Trainning str_town_building_fishery|Fishery str_town_building_market_intro|Increase income of the town. str_town_building_farm_intro|Increase food of the town. str_town_building_camp_intro|Increase recuit number of soldier of the town. str_town_building_workshop_intro|Increase the number of equipment. str_town_building_stable_intro|Increase the number of horse. str_town_building_downtown_intro|Increase the income, propersity and the population. str_town_building_college_intro|Increase the effect of all the building. str_town_building_tavern_intro|Increase the income and the chance of companions travelling str_town_building_trainning_intro|Increase the soldier's exp getting. str_town_building_fishery_intro|Increase food and population. str_town_building_market_occupation|Merchant str_town_building_farm_occupation|Farmer str_town_building_camp_occupation|Warrior str_town_building_workshop_occupation|Artisan str_town_building_stable_occupation|Herder str_town_building_downtown_occupation|Titan str_town_building_college_occupation|Actor str_town_building_tavern_occupation|Academic str_town_building_trainning_occupation|Barkeeper str_town_building_fishery_occupation|Fisher str_town_building_market_attribute|INT str_town_building_farm_attribute|CHA str_town_building_camp_attribute|STR str_town_building_workshop_attribute|INT str_town_building_stable_attribute|AGI str_town_building_downtown_attribute|CHA str_town_building_college_attribute|INT str_town_building_tavern_attribute|CHA str_town_building_trainning_attribute|STR str_town_building_fishery_attribute|AGI str_special_weapon_yang_you_ji_gong|Powerful bow used by the archery expert Yang Youji from Spring and Autumn era^man with tremendeous power can draw it^man with expertise can one shot one kill str_special_weapon_jin_hua_tie_tai_gong|Precious bow used by Chu Yanguang^bow was casted with iron and gold coating^powerful and gorgeous str_special_weapon_yan_qing_chuan_nu|Crossbow held by Yan Qing [Prodigal]^light, swift and easy to carry^two bolts with one reload str_special_weapon_yi_dian_you|Giant black crossbow held by Tian Shanyong^penetrating armor is a piece of cake str_special_weapon_jing_zhi_tian_xing_chang_gong|Refined bow specially made by Liang^exclusively used for champion of bow guards str_special_weapon_jing_zhi_she_diao_gong|Refined bow specially made by Zhao^exclusively used for champion of bow guards str_special_weapon_jing_zhi_zhan_gong|Refined bow specially made by Song^exclusively used for champion of bow guards str_special_weapon_jing_zhi_tiao_teng_nu|Refined crossbow specially made by Song^exclusively used for champion of crossbow guards str_special_weapon_jing_zhi_qi_lian_nu|Repeated crossbow specially made by Gong Sunsheng^exclusively used for champion of repeated crossbow guards str_special_weapon_li_guang_zhi_jian|arrows used by Li Guang [Flying General] from Han dynasty^the hardened arrow head match the legend "Li Guang shot stone tiger" str_special_weapon_yang_you_ji_jian|Arrows used by Yang Youji the archery legend from Spring and Autumn era^so sharp rumor says it can penetrate 7 layers or armor str_special_weapon_jiang_jun_jian|Bolts exclusively used by military generals^sharpended tips longing for penetration str_special_weapon_tie_ling_jian|Bolts held by Tian Shanyong^bolts are at least 1 foot^have unimaginable damage with legendary crossbow [1 drop of oil] str_special_weapon_mei_yu_jian|Stones used by Zhang Qing [Featherless Arrow]^later on were gifted to Qiong Ying [Flying Stones]^those who are capable have perfect accuracy str_special_weapon_du_jin_tong_zhuan|Throwing bricks used by Zheng Biao [Demon Lord]^copper bricks with gold coating^can cause a devastating blow str_special_weapon_hua_guang_jin_zhuan|Throwing bricks used by Ma Ling [Divine Horse]^pyramid shaped bricks with gold coating^legend tells they were manufactured by emperor Huang Guang with his golden blade str_special_weapon_bai_si_suo_biao|Darts used by Xia Houcheng^one may live for a hundred get hit str_special_weapon_mei_hua_biao|Blossom shaped light darts^forged by steel and very sharp str_special_weapon_she_diao_fei_dao|Light darts with sharp edge and extreme range^rumor tells experts can shoot down flying eagles str_special_weapon_liu_ye_biao|Leaf shaped darts, easy to cut through flash^vigilantes carry them all the time str_special_weapon_fei_tian_tou_qiang|Spear used by Li Gun [Sky Soaring Great Sage]^gilded pole and shiny^rumor tells the spear could go through the clouds and shoot beyond the world str_special_weapon_e_gui_fei_cha|Fork used by Ding Desun [Arrow-hit Tiger]^fork was licked by devils and demands souls and lives str_special_weapon_shi_hun_biao_qiang|Waxed pole with raw steel head^takes away your soul and makes you wet str_special_weapon_liu_xing_fei_chui|Forged all by raw steel and is extremly heavy^ones who got hit have all become grounded meat now str_special_weapon_jing_zhi_pu_tian_fei_bi|Dagger refined by Li Ying^exclusively supplied to champion of the camp str_special_weapon_jing_zhi_luo_xuan_biao|Spear refined by Jin faction^exclusively supplied to the champion of Xunfengfei gurard str_special_weapon_jin_bian_kui|Helmet forged by raw steel^pure gold decorating the edge^tough and noble str_special_weapon_jin_ding_zhan_mao|Felt hat wear by Ling Chong [Panther Head]^rumored it can increase wearer's leadership str_special_weapon_hong_ying_zhan_mao|Red tassel on top of the hat^can increase general's leadership str_special_weapon_zhi_ling_mao|Cap wear by Song Jiang [Protector of Rightous] as he was the captain^Doing great deeds on behalf of heaven and all will echo if called upon str_special_weapon_zi_jin_guan|Crown made by quality gold^fancy and noble str_special_weapon_cui_lv_tou_jin|Headcloth wear by Guan Sheng [Great Blade]^legend tells it could increase his wisdom str_special_weapon_jun_shi_guan|Pileum that military advisor often wear^can increase wearer's leadership str_special_weapon_zhu_ge_mao|Rumored to be Chuge's pileum from Three Kingdom era^offer wearer with infinite wisdom str_special_weapon_di_wang_guan|Helmet wear by the emperor or kings^a symbol for the ultra imperial power str_special_weapon_bing_tie_tou_kui|Helmet forged by Tin iron and very heavy^one can not use it without tremendous strength str_special_weapon_hu_tou_guan|Helmet rumored to belong to Ma Chao from Xi Liang^stunning with a silver tiger head on top str_special_weapon_wu_jin_feng_chi_dou_mou|Helmet forged by black iron with edge decorated by gold^can increase wearer's leadership str_special_weapon_hu_jing_feng_chi_dou_mou|Helmet that protects neck enhances the protection^unpenetrable by arrows and darts str_special_weapon_sheng_tie_feng_chi_dou_mou|Helmet forged with raw steel, very tough str_special_weapon_bing_tie_feng_chi_dou_mou|Helmet forged with Tin iron, black tassel in the back^embroidered with auspicious clouds, unpenetrable by blades str_special_weapon_bai_yin_fu_mian_feng_chi_dou_mou|Helmet forged by Fang La faction^embroidered with feonix and silver plate, naturally fearsome str_special_weapon_chu_wen_guan_fu_1|Offical uniform wear by Chu officials str_special_weapon_chu_wen_guan_fu_2|Offical uniform wear by Chu officials str_special_weapon_liang_wen_guan_fu|Offical uniform wear by Liang Shan officials str_special_weapon_wu_wen_guan_fu|Offical uniform wear by Wu officials str_special_weapon_shu_wen_guan_fu_1|Offical uniform wear by Shu officials str_special_weapon_shu_wen_guan_fu_2|Offical uniform wear by Shu officials str_special_weapon_shu_wen_guan_fu_3|Offical uniform wear by Shu officials str_special_weapon_shu_wen_guan_fu_4|Offical uniform wear by Shu officials str_special_weapon_shu_wen_guan_fu_5|Offical uniform wear by Shu officials str_special_weapon_shu_wen_guan_fu_6|Offical uniform wear by Shu officials str_special_weapon_shu_wen_guan_fu_7|Offical uniform wear by Shu officials str_special_weapon_song_wen_guan_fu_1|Offical uniform wear by Song officials str_special_weapon_song_wen_guan_fu_2|Offical uniform wear by Song officials str_special_weapon_liao_wen_guan_fu|Offical uniform wear by Liao officials str_special_weapon_zhai_zhu_pao|When Song Jiang [Protector of Rightous] was head of Liang Shan^Hou Jian [Long Armed Ape] delibrately made for him to call for heroes of the world str_special_weapon_he_chang|Rumored to be Chuge's gown from Three Kingdom era^offer wearer with infinite wisdom str_special_weapon_dao_pao|Clothes daoists wear^rumored to assist dresser with daoism str_special_weapon_xue_shi_fu|Clothes Song scholars wear^assist dresser with speaking str_special_weapon_wen_ren_fu|Clothes scholars wear^help poets create poems and sonnets, learn history and the world str_special_weapon_wen_guan_fu|Gown wear by civil officer^who helps offering advises str_special_weapon_jun_shi_fu|Gown wear by the miliatary advisor^can win battles with mighty brain from afar str_special_weapon_ce_shi_fu|Gown wear by the strategist^a sourceful and brain for the battle str_special_weapon_cheng_xiang_fu|Gown wear by the prime minister^only man below the one str_special_weapon_tai_wei_fu|Gown wear by supreme military officer^demonstrates power and nobility str_special_weapon_di_wang_fu|Gown wear by the emperor^a symbol for the supreme imperial power str_special_weapon_gong_ting_nv_fu|Female gown imitated from royal concubine gowns^fancy and noble str_special_weapon_hua_li_nv_fu|Female gown made with quality silk^a gift from Song emperor Huizong to Li Shishi str_special_weapon_han_tie_chui_jia|Body armor wear by Han military generals str_special_weapon_liang_shan_hong_pi_shan_zi_jia|Body armor wear by Liang Shan military generals str_special_weapon_zhao_pi_feng_zhan_jia|Body armor wear by Zhao military generals str_special_weapon_nan_man_pi_jia|Body armor wear by Sha military generals str_special_weapon_nan_man_tie_jia|Body armor wear by Sha military generals str_special_weapon_shu_xiu_shan_zhu_qi_shan_zi_jia|Body armor wear by Shu military generals str_special_weapon_wu_hong_xiu_shan_shan_zi_jia|Body armor wear by Wu military generals str_special_weapon_song_wu_chui_jia|Body armor wear by Song military generals str_special_weapon_liao_fu_he_tie_jia|Body armor wear by Liao military generals str_special_weapon_jin_bai_xiu_shan_shan_zi_jia|Body armor wear by Jin military generals str_special_weapon_chu_yu_lin_jia|Body armor wear by Chu military generals str_special_weapon_pi_feng_yin_jia|Body armor entirely forged with silver^shiny and fierce str_special_weapon_pi_feng_shuai_fu|Body armor entirely forged with steel^light weighted with a clock str_special_weapon_hei_tie_bao_jia|Body armor entirely forged with black iron^unpenetrable by arrows and almost invincible str_special_weapon_chi_xiu_yin_jia|Body armor entirely forged with silver with a red clock str_special_weapon_bai_yin_shuai_fu|Body armor forged with black iron embroidered with silver^looks fierce str_special_weapon_wu_tie_bu_ren_jia|Body armor forged with black iron with countless scales^has high protection value str_special_weapon_zhu_tong_bu_ren_jia|Body armor forged by casted copper^trade protection with weight str_special_weapon_bai_yin_shan_zi_jia|Body armor shaped like "山"^forged by silver with clock, offers high protection value str_special_weapon_huang_jin_shan_zi_jia|Body armor shaped like "山"^forged by gold with clock, offers high protection value str_special_weapon_pi_feng_bai_yin_shan_zi_jia|Body armor shaped like "山"^forged by silver with clock, used only by generals str_special_weapon_pi_feng_huang_jin_shan_zi_jia|Body armor shaped like "山"^forged by gold with clock, used only by generals str_special_weapon_hong_xiu_shan_wen_jia|Light body armor with red all over^better suited on horseback str_special_weapon_bi_lan_qi_jiang_qing_jia|Light body armor suited on horseback^can promote user's throwing ability str_special_weapon_xue_bai_qi_jiang_qing_jia|Light body armor suited on horseback^can promote user's throwing ability str_special_weapon_bai_jin_pi_feng_shan_zi_jia|Body armor shaped like "山"^forged by platinum with a handsome clock, used only by Great General str_special_weapon_hu_tou_bai_yin_shan_zi_jia|Body armor shaped like "山"^forged by silver with tiger shaped shoulder armor, looks fierce str_special_weapon_wu_jin_pi_feng_shan_zi_jia|Body armor shaped like "山"^forged by copper and gold alloy with a handsome clock, used only by Great General str_special_weapon_hu_tou_wu_tie_shan_zi_jia|Body armor shaped like "山"^forged by black iron with tiger shaped shoulder armor, looks fierce str_special_weapon_bin_tie_ci_jia|Heavy body armor with barbed spines^a man cannot wear it without tremendous strength str_special_weapon_jin_jia|Body armor rumored to belong to Ma chao, a Three Kingdom era general^forged by West Liang cold rolled steel and is unpenetrable by arrows str_special_weapon_fei_jiang_jia|Body armor rumored to belong to well-celebrated General Li Guang [Flying General] from Han dynasty str_special_weapon_shang_jiang_rong_zhuang|Body armor Guan Sheng [Great Blade] imitated by prestigous ancester Guan Yu^all green and look naturally dignified str_special_weapon_shuai_fu|Body armor wear by erudite military officer^looks fierce yet elegant str_special_weapon_lan_yin_shi_tou_shan_wen_jia|Boots wear by civil official str_special_weapon_wen_guan_xue|Boots wear by military officer str_special_weapon_wu_guan_xue|Boots silver plated all around str_special_weapon_yin_jia_xue|Boots gilded all around str_special_weapon_jin_jia_xue|Boots embroidered with propitious cloud^ covered with black iron on the outside^have extreme protection str_special_weapon_bing_tie_hu_jing|Casted by the wrought iron^a man cannot move freely without tremendous strength str_special_weapon_hong_tian_lei|Firearm invented by Lin Zheng [Heaven Shaking Thunder]^have six shots with one reload^unique to the world str_trp_xerina_introduce_on_note|Hua Rong's young sister, also Well known for his archery skill and ability to tame wild horses. str_trp_dranton_introduce_on_note|Wang Jin is a martial arts instructor of the Imperial Guards. His father taught Gao Qiu a painful lesson when Gao Qiu was still a street ruffian. Gao Qiu seeks vengeance on Wang Jin after he became a Grand Marshal. Wang Jin knows that Gao Qiu will not let him off so he escapes with his mother. They pass by Shi Jin's home and take shelter there. Wang Jin instructs Shi Jin in martial arts. str_trp_kradus_introduce_on_note|Luan Tingyu, nicknamed "Iron Staff", is Zhu Chaofeng's adviser and a martial arts instructor in the village. He learnt martial arts from the same master as Sun Li. Sun Li makes use of his friendship with Luan Tingyu to infiltrate the village and work as a spy for Liangshan. Luan Tingyu is purportedly killed in battle when the Liangshan outlaws overrun the village. str_trp_npc1_introduce_on_note|Wu Dalang, nicknamed "Three-cun Nail" for his short stature and ugly appearance, is Wu Song's elder brother. He is murdered by Pan Jinlian and Ximen Qing. str_trp_npc2_introduce_on_note|Pan Jinlian is Wu Dalang's wife. With Granny Wang's help, she starts a secret affair with Ximen Qing. When Wu Dalang catches them in bed, Ximen Qing kicks him in the abdomen and causes him to be bedridden. Out of fear that Wu Dalang will tell his brother about them, Pan Jinlian and Ximen Qing murder him by poisoning his medicine. Pan Jinlian even hastens Wu Dalang's death by smothering him with a blanket while he is struggling under the effects of poison. Pan Jinlian is eventually killed by Wu Song after she confesses to the murder. str_trp_npc3_introduce_on_note|Zhang San and Li Si, nicknamed "Street Crossing Rat" and "Green Grass Snake" respectively, are the leaders of a gang of hooligans in Dongjing. They steal vegetables from the garden in Daxiangguo Temple for a living. When Lu Zhishen first moved in as the new caretaker of the garden, the hooligans attempt to intimidate him into allowing them to take the vegetables freely. However, Lu Zhishen overpowers and throws them into a pit of faeces. Awed by Lu Zhishen's strength, the hooligans surrender to him and become his followers. str_trp_npc4_introduce_on_note|Zhang San and Li Si, nicknamed "Street Crossing Rat" and "Green Grass Snake" respectively, are the leaders of a gang of hooligans in Dongjing. They steal vegetables from the garden in Daxiangguo Temple for a living. When Lu Zhishen first moved in as the new caretaker of the garden, the hooligans attempt to intimidate him into allowing them to take the vegetables freely. However, Lu Zhishen overpowers and throws them into a pit of faeces. Awed by Lu Zhishen's strength, the hooligans surrender to him and become his followers. str_trp_npc5_introduce_on_note|Huang Wenye, nicknamed "Buddha Huang", is Huang Wenbing's elder brother. In contrast with his wicked brother, he is known for his kindness and for helping those in need. When the Liangshan outlaws kill Huang Wenbing's family, Hou Jian manages to persuade his fellow outlaws to spare Huang Wenye by pointing out that Huang Wenye is a good man. str_trp_npc6_introduce_on_note|Zhu Biao is Zhu Chaofeng's youngest son. He was originally engaged to Hu Sanniang of the neighbouring Hu Family Village. After the Zhu Family Village falls, Zhu Biao flees to the Hu Family Village and hopes that the Hus will help him. However, Hu Cheng binds him and sends him to Liangshan in exchange for his sister, who had been captured earlier by the outlaws. Zhu Biao is killed by Li Kui while being escorted to the Liangshan camp. str_trp_npc7_introduce_on_note|Nicknamed "Female Tiger", she ranks 101st of the 108 Stars of Destiny and 65th of the 72 Earthly Fiends.^The novel describes Gu Dasao as a woman with thick eyebrows, large eyes, a plump face, and a thick waist. She wears several decorative ornaments on her head and wrists. Unlike most women of her time, she does not play the role of a housewife and instead spends her time planning and engaging in violent activities. A highly skilled fighter specialising in the use of pole weapons, she is capable of taking on 20–30 opponents in combat at the same time.^Owing to her fiery temper and inclination towards violence, Gu Dasao earns herself the nickname "Female Tiger". Sometimes, she even beats up her husband, Sun Xin, when she gets angry. The couple run a tavern in Dengzhou, where Sun Xin's brother Sun Li works as a garrison officer. str_trp_npc8_introduce_on_note|Nicknamed "Female Yaksha", she ranks 103rd among the 108 Stars of Destiny and 67th among the 72 Earthly Fiends. ^The novel describes Sun Erniang as a fierce woman with a vicious and murderous look on her face. She has strong arms and legs that resemble clubs. As she dresses oddly (often revealing her dudou) and uses heavy cosmetics, she resembles a yaksha in appearance and thus earns herself the nickname "Female Yaksha". She is well-trained in martial arts by her father.^One day, while passing by Cross Slope, Sun Erniang's father encounters Zhang Qing, who tries to rob him. After defeating Zhang Qing in a fight, Sun Erniang's father recognises his potential and decides to accept him as his martial arts apprentice. Zhang Qing later marries his master's daughter.^Sun Erniang and Zhang Qing operate a tavern at Cross Slope, where they target unwary travellers and serve them food and wine spiked with drugs that will make them unconscious. Once their victims are out cold, the couple rob them, kill them and sometimes use their flesh to make fillings for baozi, which they then serve to other unsuspecting customers. While Zhang Qing spends most of his time farming, Sun Erniang runs the tavern with a few assistants. str_trp_npc9_introduce_on_note|Nicknamed "Ten Feet of Blue", she ranks 59th among the 108 Stars of Destiny and 23rd among the 72 Earthly Fiends.^Hu Sanniang is the daughter of Squire Hu, the master of the Hu Family Village on Lone Dragon Ridge, where two other villages also stand – the Li Family Village and Zhu Family Village. The ridge is in Yunzhou, Zhongshan Prefecture, which is around present-day Dongping County, Shandong. A highly skilled warrior, Hu Sanniang is capable of taking on several opponents at the same time. She dons a suit of armour over a red robe, a golden helmet, and a silk belt when she goes to battle. Her weapons of choice are a pair of sabres and a lasso, which she uses to catch and pull opponents off their horses. str_trp_npc10_introduce_on_note|Zhou Jin is Suo Chao's apprentice and a military officer serving under Liang Shijie. He is dismissed from office after losing to Yang Zhi in a martial arts contest. str_trp_npc11_introduce_on_note|Ximen Qing is an influential merchant in Yanggu County. With Granny Wang's help, he starts a secret affair with Pan Jinlian and collaborates with her to murder Wu Dalang when he finds out about their affair. Wu Song confronts him at Lion Tower later and kills him after a vicious fight. str_trp_npc12_introduce_on_note|Dang Shixiong's brother. Military officer serving under Gao Qiu. str_trp_npc13_introduce_on_note|Sun Ding, nicknamed "Buddha Sun", is a kongmu (court clerk) serving under Prefect Teng. Famous for his righteousness and kindness, he knows that Lin Chong is innocent so he tries to help Lin Chong by urging Prefect Teng to not give in to pressure from Gao Qiu to sentence Lin Chong to death. str_trp_npc14_introduce_on_note|A maid of Zhang Mengfang.She cheat Wu Song and makes him into jail. str_trp_npc15_introduce_on_note|Dang Shijie's brother. He is a military officer serving under Gao Qiu. He Surrendered to Liangshan after Defeated. str_trp_npc16_introduce_on_note|Shi Wenbin is the magistrate of Yuncheng County. Helped Song Jiang before. str_trp_npc17_introduce_on_note|Hu Jun is captured by Li Jun during the battle of Qutang Gorge. Impressed by Li Jun's generosity towards him, he surrenders to the Liangshan forces and assists them in taking Wang Qing's territories in Dongchuan and Ande. str_trp_npc18_introduce_on_note|Hu Xian is Hu Jun's younger brother. He is in charge of guarding Dongchuan (東川; around present-day Mianyang, Sichuan). After Hu Jun surrenders to the Liangshan forces, he comes to Dongchuan and convinces his brother to surrender as well. str_trp_npc19_introduce_on_note|Chen Wenzhao is the magistrate of Yuncheng County. Helped Wu Song before. str_trp_npc20_introduce_on_note|Jin Cuilian is a young woman bullied by Butcher Zheng, who wanted to make her his concubine. After she entered the Zheng household, Zheng's wife hated her and pressured her husband to force Jin Cuilian to leave. Embarrassed by the incident, Zheng forces Jin Cuilian and her father to compensate him, and refuses to allow them to leave until they paid him a large sum of money. Left with no choice, Jin Cuilian and her father try to earn enough by street-performing in order to pay their "debt". On one occasion, Jin Cuilian cries over her plight and attracts Lu Zhishen's attention. After hearing her story, a furious Lu Zhishen confronts Zheng and ends up killing him in anger. Jin Cuilian and her father flee from town and eventually find shelter under the kindly Squire Zhao. str_trp_npc21_introduce_on_note|Defeated by Yan Qing and Li Kui. str_trp_npc22_introduce_on_note|Jiang Zhong is a hooligan nicknamed "Jiang the Door God" for his big stature and fighting skills. He beats up Shi En and seizes Shi En's restaurant for himself. Shi En seeks help from Wu Song, who defeats Jiang Zhong in a fight and demands that he return the restaurant and leave Mengzhou for good. Jiang Zhong plots his revenge with Zhang Mengfang and Instructor Zhang, who work together to frame Wu Song for theft. Wu Song survives the journey into exile and returns to take his revenge. Jiang Zhong is killed by Wu Song at Mandarin Ducks Tower. str_trp_npc23_introduce_on_note|Li Gui is a man who impersonates Li Kui and robs passersby in the woods in Li Kui's name. He encounters Li Kui, who is on his way home to fetch his mother to Liangshan, and loses to him in a fight. Just as Li Kui is about to kill him, Li Gui lies that he has an elderly mother who depends on him, and pleads for his life. Li Kui, believing that Li Gui is a filial son, releases him. After getting home, Li Gui plots with his wife to capture Li Kui and hand him over to the authorities for a reward. However, Li Kui passes by, overhears their conversation, and barges in and kills Li Gui. str_trp_npc24_introduce_on_note|She was a prostitute, helps Liangshan to capture Du Wei. str_trp_npc25_introduce_on_note|The strategy of mastering the art of war will conquer the staff of the Liangshan Force. He once advised Gao Qiu that do not cheat Jiangshan, and he had advised Gao Qiu that don't attack by boat. Gao Qiu did not listen to his advice, which led to a great defeat. str_trp_npc26_introduce_on_note|Called as "Living Map". He had a martial arts champion. After hiding in the mountains, he also advised Yan Yan don't be an official. str_trp_npc27_introduce_on_note|Xiao Jiasui is a descendant of Xiao Dan, a half-brother of Xiao Yan, the founding emperor of the Liang dynasty. A commoner living in Jingnan, he remains loyal to the Song Empire even after the city falls to Wang Qing's rebel forces. Later, he rallies his fellow citizens to rise up against the rebels and help the Liangshan forces retake Jingnan for the Song Empire. str_trp_npc28_introduce_on_note|Li Shishi is a courtesan living in the capital. Emperor Huizong is one of her regular clients. She helps the Liangshan outlaws in obtaining amnesty from the emperor. str_trp_jin_npc1_introduce_on_note|Zeng Nong is the headman of the fortress. Initially hostile towards the Liangshan outlaws, he regrets later when two of his sons are killed by the outlaws. After failing to make peace with the outlaws, he hangs himself when the outlaws overrun the fortress. str_trp_jin_npc2_introduce_on_note|Shi Wengong is Zeng Nong's adviser and the martial arts instructor in the fortress. A highly skilled warrior capable of fighting several opponents at the same time, he kills Liangshan's chief Chao Gai with a poisoned arrow in an earlier battle. Before dying, Chao Gai says that whoever captures Shi Wengong will succeed him as chief. When the Liangshan outlaws overrun the fortress, Shi Wengong attempts to flee but encounters Lu Junyi, who defeats and captures him. Shi Wengong is then escorted back to Liangshan and executed as a sacrifice to Chao Gai. Some non-Water Margin sources claim that he is a martial arts apprentice of Zhou Tong. str_trp_jin_npc3_introduce_on_note|Su Ding is the deputy martial arts instructor in the fortress. He is killed in battle when the Liangshan outlaws overrun the fortress. str_trp_jin_npc4_introduce_on_note|Zeng Tu is Zeng Nong's first son. He fights with Lv Fang and Guo Sheng and tries to kill them when their spears are entangled but falls off his horse after being hit by an arrow fired by Hua Rong. Lv Fang and Guo Sheng then seize the opportunity to spear him together after he is down. str_trp_jin_npc5_introduce_on_note|Zeng Mi is Zeng Nong's second son. He is killed by Zhu Tong when the outlaws overrun the fortress. str_trp_jin_npc6_introduce_on_note|Zeng Suo is Zeng Nong's third son. He is killed in an ambush while attempting to launch a sneak attack on the Liangshan camp. str_trp_jin_npc7_introduce_on_note|Zeng Kui is Zeng Nong's fourth son. He is killed by Lu Zhishen and Wu Song when the outlaws overrun the fortress. str_trp_jin_npc8_introduce_on_note|Zeng Sheng is Zeng Nong's youngest son. He is sent as a hostage to the Liangshan camp during the negotiations for a truce between Liangshan and the Zengs. He is eventually executed by the outlaws. str_trp_deserter_han_npc1_introduce_on_note|Lu Qian is an old friend of Lin Chong. When Lin Chong first met him, he was still roaming the streets so Lin Chong took pity on him and helped him find a job. Lu Qian subsequently becomes a yuhou under Gao Qiu. He repays Lin Chong's kindness with evil by collaborating with Gao Qiu and Gao Yanei to frame Lin Chong and cause him to be exiled to Cangzhou. Gao Qiu later sends Lu Qian to Cangzhou to bribe the officials there to murder Lin Chong. However, their plot fails and Lin Chong kills Lu Qian in revenge. str_trp_deserter_han_npc2_introduce_on_note|Li Gu is Lu Junyi's steward. He has a secret affair with his master's wife, and falsely reports to the authorities that his master is plotting a rebellion, using a poem as evidence. Even after Lu Junyi is arrested, Li Gu still feels uneasy so he tries to bribe the guards to murder his master in prison. However, his plans are thwarted by Chai Jin, who bribes the executioners Cai Fu and Cai Qing to take good care of Lu Junyi. After Lu Junyi is saved by the Liangshan outlaws, he goes home and kills his wife and Li Gu in revenge. str_trp_deserter_liang_npc1_introduce_on_note|Squire Mao is a wealthy squire in Dengzhou. The Xie brothers are sent to hunt down and kill a ferocious tiger. The tiger is wounded and rolls down the hill and lands in Mao's backyard. The Xies go to Mao's residence to claim the tiger but Mao has already sent his men with the dead tiger to the county office to collect his reward. Mao frames the Xies for attempting to rob him and bribes the magistrate to sentence them to death. The Xie brothers are later rescued by Gu Dasao, Sun Xin and others, and they return to take revenge on Mao by killing him and his family. str_trp_deserter_liang_npc2_introduce_on_note|Huang Wenbing, nicknamed "Wasp's Sting", is a petty official from Jiangzhou. A scheming and unscrupulous man, he chances upon Song Jiang's seditious poem and reports it to Cai Jiu in the hope of becoming famous for exposing a rebellious plot. After Song Jiang narrowly escapes execution in Jiangzhou, he seeks revenge against Huang Wenbing, and gets the Liangshan outlaws to help him. The outlaws break into Huang Wenbing's house, kill his family, and burn down his house. Huang Wenbing, who is not at home at the time, tries to escape but gets captured by Zhang Shun, who bring him before Song Jiang and the other outlaws. Huang Wenbing is killed by Li Kui. str_trp_deserter_zhao_npc1_introduce_on_note|He is the naval commander while Song attack Liangshan str_trp_deserter_zhao_npc2_introduce_on_note|Liu Gao is the official in charge of Qingfeng Fort. He believes his wife's account and orders Song Jiang's arrest. Along with the rest of his family, he is killed by the Mount Qingfeng outlaws when they overrun the fort. str_trp_deserter_sha_npc1_introduce_on_note|Li Rang is Li Zhu's nephew. Like his uncle, he serves under Wang Qing and takes charge of guarding the areas around Mount Ji (紀山; south of present-day Shayang County, Hubei). Under his command, he has the "Five Tigers of Mount Ji". He is killed by Lu Zhishen when the Liangshan forces overrun his base on the mountain. str_trp_deserter_sha_npc2_introduce_on_note|He is a general of Damingfu. str_trp_deserter_shu_npc1_introduce_on_note|Zu Shiyuan is the Right Premier of Fang La's kingdom. He is captured by the Liangshan forces when Muzhou falls. str_trp_deserter_shu_npc2_introduce_on_note|Liu Min, nicknamed "Liu Zhibo", is in charge of guarding Wanzhou (宛州; present-day Nanyang, Henan). He is captured and executed by the Liangshan forces after the fall of Wanzhou. str_trp_deserter_wu_npc1_introduce_on_note|Xu ding is in charge of guarding Changzhou. str_trp_deserter_wu_npc2_introduce_on_note|Pu Wenying is Fang La's royal astronomer. He is killed by Bao Daoyi when he attempts to urge the sorcerer to avoid battle because of an unlucky omen in the stars. str_trp_deserter_song_npc1_introduce_on_note|His family flames alot, and it is called "the southeastern small court", which triggers Fang La rebellion. str_trp_deserter_song_npc2_introduce_on_note|Zhang Mengfang is a military inspector in Mengzhou. He collaborates with Jiang Zhong and Instructor Zhang to frame Wu Song for theft, and then bribes the guards escorting Wu Song to kill him along the way. However, Wu Song kills the guards instead, returns to Mengzhou to take his revenge, and kills Zhang Mengfang and his family. str_trp_deserter_liao_npc1_introduce_on_note|Zhi'er Fulang is one of 11 Star Generals if Liao. He represents the "Water Star of the East". str_trp_deserter_liao_npc2_introduce_on_note|Vice-Minister Ouyang is sent by Yelv Hui to persuade Song Jiang and the Liangshan heroes to surrender and defect to the Liao Empire. Song Jiang pretends to agree; the Liangshan forces then easily take control of Bazhou. str_trp_deserter_jin_npc1_introduce_on_note|Yun Zongwu is guarding in Hu Pass. str_trp_deserter_jin_npc2_introduce_on_note|Cai Ze is a general of Tian Hu. He surrenders to the Liangshan forces. str_trp_deserter_chu_npc1_introduce_on_note|He Ji is killed by Sun An in a duel. str_trp_deserter_chu_npc2_introduce_on_note|Ji Sansi is killed in battle while attempting to recapture Wanzhou from the Liangshan forces. str_trp_forest_npc1_introduce_on_note|Yan Poxi is Song Jiang's concubine. Her mother pressured her to become Song Jiang's concubine as an expression of gratitude after he paid for her father's funeral. Over time, she increasingly resents Song Jiang, who deliberately avoids spending time with her, and starts a secret affair with his assistant Zhang Wenyuan. One night, she discovers Chao Gai's letter to Song Jiang, and threatens to report Song Jiang to the magistrate for associating with the outlaws unless he agrees to three conditions 1) allow her to marry Zhang Wenyuan; 2) let her keep all the clothes, ornaments, property, etc., he has given her; and 3) give her the gold bars from Chao Gai. Song Jiang agrees but cannot fulfil the third condition because he only accepted one of the gold bars mentioned in Chao Gai's letter. Yan Poxi refuses to believe him and continues to threaten to report him. Song Jiang eventually loses patience and stabs her to death in a fit of anger. He then burns the letter and escapes from Yuncheng County. str_trp_forest_npc2_introduce_on_note|Pei Ruhai, also known as "Haigong", is a Buddhist monk who has a secret affair with Pan Qiaoyun. He is killed by Shi Xiu. str_trp_forest_npc3_introduce_on_note|Bai Xiuying is a singer who insulted Lei Heng when he watched her performance without paying. Lei Heng hits her father in anger and is arrested and put in chains. When Lei Heng's mother goes to visit him, Bai Xiuying insults her and slaps her. Lei Heng cannot tolerate Bai Xiuying's attitude towards his mother and kills her in anger by slamming his shackles on her. str_trp_forest_npc4_introduce_on_note|Li Ruilan is a prostitute from Dongping Prefecture and Shi Jin's acquaintance. When the Liangshan outlaws are attacking Dongping Prefecture, Shi Jin offers to make use of his relationship with Li Ruilan to work as a spy for Liangshan inside the city. However, the brothel owner finds out and secretly reports Shi Jin to the authorities, who capture Shi Jin in an ambush. Shi Jin is saved after the outlaws defeat the government forces and break into Dongping Prefecture. str_trp_forest_npc5_introduce_on_note|Pan Qiaoyun is Yang Xiong's wife. She has a secret affair with Pei Ruhai and falsely accuses Shi Xiu of molesting her after he discovers their affair. Shi Xiu kills Pei Ruhai and brings Pan Qiaoyun to Cuiping Hill, where Yang Xiong interrogates her and kills her after she confesses to the affair. str_trp_forest_npc6_introduce_on_note|Zhang Wenyuan is Song Jiang's assistant at the magistrate's office. He has a secret affair with Yan Poxi. str_trp_sea_npc1_introduce_on_note|Cui Daocheng and Qiu Xiaoyi, nicknamed "Living Iron Buddha" and "Sky Flying Yaksha" respectively, are two bandits who disguise themselves as a Buddhist monk and a Taoist priest. They raze a temple to the ground and drive away most of its occupants except a few elderly monks. Lu Zhishen passes by the temple on his journey to Dongjing and encounters the two bandits, who attempt to deceive and kill him for his valuables. Later, with Shi Jin's help, Lu Zhishen defeats and kills the two bandits. str_trp_sea_npc2_introduce_on_note|Cui Daocheng and Qiu Xiaoyi, nicknamed "Living Iron Buddha" and "Sky Flying Yaksha" respectively, are two bandits who disguise themselves as a Buddhist monk and a Taoist priest. They raze a temple to the ground and drive away most of its occupants except a few elderly monks. Lu Zhishen passes by the temple on his journey to Dongjing and encounters the two bandits, who attempt to deceive and kill him for his valuables. Later, with Shi Jin's help, Lu Zhishen defeats and kills the two bandits. str_trp_sea_npc3_introduce_on_note|Zhang Wang, nicknamed "River Pirate Devil", is a pirate who robs Zhang Shun while the latter is on a journey to find An Daoquan to cure Song Jiang. Zhang Wang ties up Zhang Shun and throws him into the river, but Zhang Shun manages to break his bonds and swim away. On the return journey, Zhang Shun encounters Zhang Wang again and he takes his revenge by tying up Zhang Wang and throwing him into the river. str_trp_snow_npc1_introduce_on_note|A Friend of Shi Jin. He was killed by Shi Jin because of betrayed him. str_trp_desert_npc1_introduce_on_note|Zhu Hu is Zhu Chaofeng's second son. He is killed by Lv Fang and Guo Sheng, who skewer him with their spears. str_trp_desert_npc2_introduce_on_note|Zhu Long is Zhu Chaofeng's first son. He is killed by Lin Chong while attempting to escape after the village is taken by the outlaws. str_trp_desert_npc3_introduce_on_note|Hu Cheng is Hu Sanniang's elder brother. He pleads with the Liangshan outlaws to release his sister after she is captured by them. Song Jiang agrees on the condition that Hu Cheng brings one of the three Zhu brothers in exchange for her. When Zhu Biao flees to Hu Cheng's village after his defeat, Hu Cheng captures and escorts him to the Liangshan camp. Along the way, they meet Li Kui, who decapitates Zhu Biao. str_trp_mountain_npc1_introduce_on_note|Pretending to be Song Jiang to cheat. str_trp_mountain_npc2_introduce_on_note|Pretending to be Chai Jin to cheat people. str_trp_steppe_npc1_introduce_on_note|Zhao De's brother, captured Song Jiang before. str_trp_steppe_npc2_introduce_on_note|Zhao Neng's brother, captured Song Jiang before. str_trp_kingdom_1_lord_introduce_on_note|Lu Junyi is a fictional character in Water Margin, one of the Four Great Classical Novels in Chinese literature. Nicknamed "Jade Qilin", he ranks 2nd among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. In some legends, Lu Junyi is a former martial arts apprentice of Zhou Tong, who trained the Song dynasty general Yue Fei in archery.^The novel describes Lu Junyi as a man nine chi tall, with sparkling eyes and the august looks of a deity. A wealthy squire from Daming Prefecture (present-day Daming County, Hebei), he is highly skilled in martial arts, especially in the use of the staff and spear. His prowess in combat, impressive physical appearance, and prestigious background earn him the nickname "Jade Qilin". These characteristics entitle him to serve as the second-in-command of the outlaw band at Liangshan Marsh even though he is one of the last few to join them.^Song Jiang, the acting chief of Liangshan, hears of Lu Junyi's fame and wants to recruit him to boost Liangshan's reputation. Wu Yong, Liangshan's chief strategist, then works out a plan to lure Lu Junyi out of Daming Prefecture. He disguises himself as a Taoist priest, visits Lu Junyi's home, and predicts that Lu Junyi will die a violent death within 100 days. When Lu Junyi asks Wu Yong for advice on averting the misfortune, Wu Yong tells him to leave home and travel southeast for a distance of more than 1,000 li. Before leaving, Wu Yong writes a poem on a wall in Lu Junyi's house and says that it will help to protect him temporarily. str_trp_kingdom_2_lord_introduce_on_note|The fictionalised persona of Song Jiang in Water Margin draws inspiration from historical sources, as well as local legends and folktales in the Shandong region. One legend, for example, speaks of "36 huge banners and 72 smaller banners of local bandits", which possibly gave rise to the idea of the 108 Stars of Destiny in Water Margin.^In Water Margin, Song Jiang is described as a diminutive, dark-complexioned man with eyes like those of a fenghuang and a big squarish mouth. He lives in Yuncheng County and serves as a clerk under the county magistrate. His filial piety, chivalry and generosity earn him the nickname "Timely Rain". His dark complexion also earns him two other nicknames "Filial and Righteous Dark Third Son" and "Dark Song Jiang". After the Grand Assembly of the 108 Stars of Destiny, however, his "official" nickname becomes "Protector of Justice". He is trained in both scholarly and martial arts.^Song Jiang is a close friend of the chief constables Zhu Tong and Lei Heng, and Chao Gai, the headman of Dongxi Village in Yuncheng County. After Chao Gai and his six friends rob a convoy of birthday gifts for the Imperial Tutor Cai Jing, the magistrate orders the constable He Tao to conduct an investigation and arrest the robbers. After hearing from He Tao that he has identified Chao Gai as one of the robbers, Song Jiang secretly leaves the county office and goes to Dongxi Village to warn Chao Gai. Chao Gai and his friends manage to evade arrest and escape to the outlaw stronghold at Liangshan Marsh; Chao Gai later becomes the chief of the outlaw band. str_trp_kingdom_3_lord_introduce_on_note|Nicknamed "Little Li Guang", he ranks 9th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Hua Rong as a handsome man with red lips, sparkling white teeth, a narrow waist and broad shoulders. Well known for his archery skill and ability to tame wild horses, he is nicknamed "Little Li Guang" after the Han dynasty general Li Guang. He serves as a military officer in Qingfeng Fort under Liu Gao, the official in charge of the fort.^On one occasion, after Song Jiang kills Yan Poxi in anger, he flees his hometown in Yuncheng County and comes to Qingfeng Fort to take shelter under his friend Hua Rong. Along the way, Song Jiang befriended the outlaws at the nearby Mount Qingfeng and managed to convince Wang Ying, one of the chiefs, to release a woman he abducted. The woman turns out to be Liu Gao's wife. Later, she encounters Song Jiang in Qingfeng Fort, recognises him and falsely accuses him of abducting and attempting to rape her. Liu Gao believes his wife and orders Song Jiang's arrest and imprisonment. After Liu Gao ignores his request to let Song Jiang off, Hua Rong leads his followers to the prison and frees Song Jiang by force. When Liu Gao's men come to confront him, Hua Rong scares them away with a demonstration of his archery skill. str_trp_kingdom_4_lord_introduce_on_note|Nicknamed "Flowery Monk", he ranks 13th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny.^One folk tale says that he is a sworn brother of the martial artist Zhou Tong, who trained the Song dynasty general Yue Fei in archery.^Lu Zhishen is originally named Lu Da (魯達). The novel describes him as a big-sized man with a round face, big ears, a straight nose, a squarish mouth, and a beard which nearly covers his whole face. He serves as a garrison major in Weizhou (渭州; around present-day Pingliang, Gansu), where he meets and befriends Shi Jin and Li Zhong.^While the three men are drinking in a tavern, they overhear the singer Jin Cuilian crying over her plight. A wealthy butcher, known as Butcher Zheng, had tried to exploit Jin Cuilian and her father by offering to pay for her deceased mother's funeral expenses in exchange for her becoming his concubine. However, after Zheng's wife gets upset at her husband taking a concubine and pressures him to force Jin Cuilian out of their home. After that, Zheng feels that he has made a huge loss so he forces Jin Cuilian and her father to pay him back at an exorbitant interest rate, and refuses to allow them to leave Weizhou until they fully paid the debt.^After hearing Jin Cuilian's story, Lu Da gives her and her father some money and helps them get out of Weizhou safely. He then goes to Zheng's stall to confront him and teach him a lesson. He tries to provoke Zheng by making unreasonable orders until the butcher loses patience and attacks him with a cleaver. Lu Da easily knocks him down and unintentionally kills him with three powerful punches to the face. After seeing that the butcher is dead, Lu Da quickly flees from Weizhou to evade arrest. str_trp_kingdom_5_lord_introduce_on_note|Nicknamed "Knowledgeable Star", he ranks 3rd among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Wu Yong as a man with a fair and handsome face and a long beard – features often associated with learned and sophisticated men of the time. Although Wu Yong started out as a teacher in a village in Yuncheng County, he has quite a reputation in the jianghu for being a resourceful military strategist comparable to Zhuge Liang and Chen Ping. As a result, he is nicknamed "Knowledgeable Star" by his peers. str_trp_kingdom_6_lord_introduce_on_note|Fang La is a rebel leader who establishes an independent kingdom in the Jiangnan region with himself as the ruler. He is captured by Wu Song in the final battle. After his capture, he is sent to Dongjing (東京; present-day Kaifeng, Henan), where he is subsequently charged with treason and publicly executed by lingchi. str_trp_kingdom_7_lord_introduce_on_note|Emperor Huizong, personal name Zhao Ji, is the ruler of the Song Empire. He was previously known as Prince Duan (端王) before he became emperor. str_trp_kingdom_8_lord_introduce_on_note|Yelv Hui, referred to in the novel as the "Ruler of Liao", is the ruler of the Liao Empire. After being defeated in battle by the Liangshan forces, he surrenders and agrees to pay annual tribute to the Song Empire. str_trp_kingdom_9_lord_introduce_on_note|Tian Hu, the self-declared "King of Jin", is a rebel leader who establishes an independent kingdom in the Shanxi region with its base in Weisheng Prefecture. He is ultimately defeated by the Liangshan forces fighting for the Song Empire, and captured by Zhang Qing. str_trp_kingdom_10_lord_introduce_on_note|Wang Qing, the self-declared "King of Chu", is a rebel leader who establishes an independent kingdom covering parts of Hubei, Chongqing and Sichuan, with its base in Nanfeng. He is ultimately defeated by the Liangshan forces fighting for the Song Empire, and captured by Li Jun. After his defeat, he is charged with treason and publicly executed by lingchi. str_trp_knight_1_1_introduce_on_note|Nicknamed "Panther Head", he ranks 6th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. In folklore, he is an apprentice of the martial artist Zhou Tong, who reputedly trained the Song dynasty general Yue Fei in archery. ^Lin Chong resembles the Three Kingdoms-era general Zhang Fei in appearance. Standing at over six chi tall, with piercing eyes and a head like a panther's, he is nicknamed "Panther Head". Before becoming an outlaw, he served as a martial arts instructor of the Imperial Guards in Dongjing, the imperial capital of the Song dynasty. str_trp_knight_1_2_introduce_on_note|Nicknamed "General of Double Spears", he ranks 15th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^Dong Ping is from Shangdang, which is around present-day Yuncheng, Shanxi. He serves as the garrison commander in Dongping Prefecture. A highly feared warrior, he has the nickname "General of Double Spears" because he wields a pair of spears in battle. Apart from his excellent combat skills, he is also known for being an attractive and charming man, and a connoisseur of music and the arts. As a result, his nickname has been further extended to "Refined and Cultured General of Double Spears". str_trp_knight_1_3_introduce_on_note|Nicknamed "Blue Faced Beast", he ranks 17th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^Yang Zhi is a descendant of Yang Ye, the patriarch of the Generals of the Yang Family. Standing at about seven chi, he has red whiskers on his chin and a blue birthmark on his face that earns him the nickname "Blue Faced Beast". A highly skilled warrior and archer, he uses either a sabre or a spear in battle. He serves as a low-ranking officer under Grand Marshal Gao Qiu in Dongjing, the imperial capital of the Song Empire.^On one occasion, Gao Qiu tasks Yang Zhi with escorting a convoy of raw minerals and plants, known as a huashigang, to Dongjing for Emperor Huizong. However, after losing the goods while crossing the Yellow River during a storm, Yang Zhi fears that he will be punished for failing his mission so he does not dare to return to Dongjing. After learning that the emperor has ordered a general amnesty for most non-capital offences, he returns to Dongjing in the hope of being pardoned and reinstated.^On the way back to Dongjing, Yang Zhi passes by Liangshan Marsh and encounters Lin Chong, who wants to kill him and take his head as a pledge of loyalty to Liangshan's chief, Wang Lun. After a long and intense fight, neither of them manages to gain an advantage over his opponent. Wang Lun shows up, stops the fight, and asks Yang Zhi if he wants to join the outlaw band. However, Yang Zhi declines and states that he does not want to tarnish his family's reputation by becoming an outlaw. str_trp_knight_1_4_introduce_on_note|Nicknamed "Gold Lancer", he ranks 18th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Xu Ning as a man six chi tall, with a fair face, a thin dark beard, and a wide waist. He is an expert in using the hooked lance, which looks like an ordinary Chinese spear except that it has a hook beside the spearhead. Due to his expertise, he is hired to serve as the martial arts instructor of the Gold Lancers Unit of the imperial army in Dongjing, the imperial capital of the Song Empire. He leads a comfortable life in Dongjing and remains a highly respectable figure among his peers. str_trp_knight_1_5_introduce_on_note|Nicknamed "Sick Yuchi", he ranks 39th among the 108 Stars of Destiny and 3rd among the 72 Earthly Fiends. ^The novel describes Sun Li as eight chi tall and having a broad face with whiskers, and a pair of jet black eyes. A highly skilled warrior, he is proficient in using a range of weapons in combat. His preferred weapons are a pair of steel clubs similar to those wielded by Huyan Zhuo. Due to his physical appearance and impatient personality, he is often likened to the Tang dynasty general Yuchi Gong. However, because of his lighter complexion, he is nicknamed "Sick Yuchi" since people who look pale are often believed to be ill.^Sun Li has a younger brother, Sun Xin, who is nicknamed "Little Yuchi". Although the Sun brothers' ancestral home is in Qiongzhou, they have been living in Dengzhou for some time because Sun Li works there as a garrison officer. Sun Xin and his wife, Gu Dasao, run a tavern in Dengzhou. str_trp_knight_1_6_introduce_on_note|Nicknamed "Golden Wings Brushing Against the Clouds", he ranks 48th among the 108 Stars of Destiny and 12th among the 72 Earthly Fiends.^The novel describes Ou Peng as a tall and muscular man who walks at a fast pace. He is highly skilled in martial arts and renowned for his ability to catch projectiles in mid-flight with his bare hands. His unusual talent earns him the nickname "Golden Wings Brushing Against the Clouds".^Ou Peng was born in a family of military officers in Huangzhou; his forefathers had served among the imperial guards for generations. Although Ou Peng initially follows in his ancestors' footsteps, he abandons his military career after getting into a quarrel with his superior. He decides to become an outlaw and leads a bandit gang based on Mount Yellow Gate along with Jiang Jing, Ma Lin and Tao Zongwang. str_trp_knight_1_7_introduce_on_note|Nicknamed "General of a Hundred Victories", he ranks 42nd among the 108 Stars of Destiny and 6th among the 72 Earthly Fiends. ^Han Tao is from Dongjing, the imperial capital of the Song Empire. A highly skilled martial artist, he serves as a military officer and drill instructor in Chenzhou. His weapon of choice is a lance made of jujube wood. Because of his combat skills and military expertise, he earns himself the nickname "General of a Hundred Victories". str_trp_knight_1_8_introduce_on_note|Nicknamed "General of Heavenly Vision", he ranks 43rd among the 108 Stars of Destiny and 7th among the 72 Earthly Fiends. ^Peng Qi is from Dongjing, the imperial capital of the Song Empire. Like his ancestors before him, he serves as a military officer and drill instructor in the Song imperial army. His weapon of choice is a Trident with Three Spikes and Two Blades , which resembles that wielded by Erlang Shen. Because of this, he earns himself the nickname "General of Heavenly Vision" – a nod to the three-eyed deity. str_trp_knight_1_9_introduce_on_note|Nicknamed "General of Sacred Water", he ranks 44th among the 108 Stars of Destiny and 8th among the 72 Earthly Fiends. ^Shan Tinggui dons a squarish helmet with a black feather at its peak and a suit of black armour when he goes to battle. He rides a black stallion and arms himself with a black spear and a bow and arrows. He serves as a military drill instructor in his hometown, Lingzhou, alongside Wei Dingguo. He specialises in redirecting water flows to flood and drown enemy units. His specialty earns him the nickname "General of Sacred Water". str_trp_knight_1_10_introduce_on_note|Nicknamed "General of Holy Fire", he ranks 45th among the 108 Stars of Destiny and 9th among the 72 Earthly Fiends. ^Wei Dingguo dons a red helmet with a red feather at its tip and a suit of red armour when he goes to battle. He rides a red steed and arms himself with a sabre and a bow and arrows. Trained in military strategy, he serves in the imperial army as a drill instructor in his hometown, Lingzhou, alongside his colleague Shan Tinggui. As he specialises in fire-based attacks, he earns himself the nickname "General of Holy Fire". str_trp_knight_1_11_introduce_on_note|Nicknamed "Multicoloured Tiger", he ranks 50th among the 108 Stars of Destiny and 14th among the 72 Earthly Fiends. ^Nicknamed "Multicoloured Tiger", Yan Shun is described in the novel as a man with reddish brown hair, a yellowish beard, round eyes, long arms, and a wide waist. He excels in martial arts and specialises in using the sabre. Originally a trader from Laizhou, he decides to become a bandit after suffering losses in his business. Along with Wang Ying and Zheng Tianshou, he leads a group of bandits based on Mount Qingfeng. str_trp_knight_1_12_introduce_on_note|Nicknamed "Multicoloured Leopard", he ranks 51st among the 108 Stars of Destiny and 15th among the 72 Earthly Fiends. ^The novel describes Yang Lin as a man with a round head, large and beautiful eyes, a straight nose, a squarish mouth, a narrow waist and broad shoulders. He is from Zhangde Prefecture. Well-trained in combat skills, he uses an iron spear in battle. He is nicknamed "Multicoloured Leopard" because of his lithe figure and feline looks. str_trp_knight_1_13_introduce_on_note|Nicknamed "Fair-skinned Gentleman", he ranks 74th among the 108 Stars of Destiny and 38th among the 72 Earthly Fiends. ^Nicknamed "Fair-skinned Gentleman", Zheng Tianshou is described in the novel as a handsome man with a fair complexion, a lean built, and broad shoulders. Originally from Suzhou, he spent much of his early life roaming around. He is also well-trained in martial arts. One day, when he was passing by Mount Qingfeng, he encountered a gang of bandits who attempted to rob him. He fought with Wang Ying, one of the two bandit chiefs, and managed to hold his ground well. Wang Ying and Yan Shun, the other bandit chief, were so impressed by Zheng Tianshou's skills that they invited him to join their gang. Zheng Tianshou accepted the invitation and became the third leader of the gang. str_trp_knight_1_14_introduce_on_note|Nicknamed "Little Marquis of Wen", he ranks 54th among the 108 Stars of Destiny and 18th among the 72 Earthly Fiends. ^Lv Fang is from Tanzhou. He usually wears a suit of fiery red armour over a flowery robe, a silk belt and a headdress topped with a long feather. Like Lv Bu, he rides a red horse similar to the Red Hare, and wields a ji resembling Lv Bu's "Sky Piercer". Due to his resemblance to Lv Bu, he earns himself the nickname "Little Marquis of Wen". str_trp_knight_1_15_introduce_on_note|Nicknamed "Comparable to Rengui", he ranks 55th of the 108 Stars of Destiny and 19th of the 72 Earthly Fiends. ^Guo Sheng is from Jialing. He dons a suit of silvery white armour over a white robe, and a silver belt and silver headdress. He rides on a white horse and wields a ji similar to Lv Bu's "Sky Piercer".^Initially a trader, Guo Sheng decides to become a bandit after he lost his goods in the river during a storm and did not have enough money to pay for his journey home. When he was young, he learnt martial arts from a military officer in his hometown and has become an expert in using the ji after several years of training. He is nicknamed "Comparable to Rengui" because his combat skills are on par with those of Xue Rengui, a famous Tang dynasty general. str_trp_knight_1_16_introduce_on_note|Nicknamed "Stumpy Tiger", he ranks 58th among the 108 Stars of Destiny and 22nd among the 72 Earthly Fiends. ^The novel describes Wang Ying as a short man with sparkling eyes; his short stature earns him the nickname "Stumpy Tiger". A rough, impatient and lecherous man, he is highly skilled in martial arts and capable of taking on 100 opponents at the same time.^Wang Ying was originally a carriage driver. One day, after picking up a group of rich men, he got overcome by greed and robbed them of their valuables. Although he was arrested and imprisoned, he managed to escape from prison and has been an outlaw since then. Later, he becomes one of three leaders of a bandit gang based on Mount Qingfeng; the other two are Yan Shun and Zheng Tianshou. str_trp_knight_1_17_introduce_on_note|Nicknamed "Iron Flute Deity", he ranks 67th among the 108 Stars of Destiny and 31st among the 72 Earthly Fiends. ^Ma Lin is from Jiankang Prefecture (present-day Nanjing, Jiangsu). Highly skilled in martial arts, he is capable of fighting dozens of opponents at the same time with his weapon – a pair of bronze sabres. However, he is better known for his talent in playing the dizi (Chinese flute), which earns him the nickname "Iron Flute Deity". Along with Ou Peng, Tao Zongwang and Jiang Jing, he leads a group of bandits based on Mount Yellow Gate. str_trp_knight_1_18_introduce_on_note|Nicknamed "Stream Leaping Tiger", he ranks 72nd among the 108 Stars of Destiny and 36th among the 72 Earthly Fiends. Originally from Ye, Chen Da is described in the novel as an impatient and hot-tempered man with a loud, booming voice. Nicknamed "Stream Leaping Tiger", he excels in combat skills and specialises in using an iron spear.^Chen Da and his friends Zhu Wu and Yang Chun lead a band of outlaws based on Mount Shaohua. Whenever their supplies run low, they raid the surrounding areas; the local government cannot do anything to stop them. str_trp_knight_1_19_introduce_on_note|He ranks 73rd among the 108 Liangshan heroes and 37th among the 72 Earthly Fiends. He is nicknamed "White Flower Serpent". ^Originally from Jieliang, Yang Chun is described in the novel as a man with a slender body and long, skinny arms; his appearance earns him the nickname "White Flower Serpent". Despite his lean build, he possesses great strength and excels in combat skills. His weapon of choice is a long sabre.^Yang Chun and his friends Zhu Wu and Chen Da lead a band of outlaws based on Mount Shaohua. Whenever their supplies run low, they raid the surrounding areas; the local government cannot do anything to stop them. str_trp_knight_1_20_introduce_on_note|Nicknamed "Little Yuchi", he ranks 100th among the 108 Stars of Destiny and 64th among the 72 Earthly Fiends. The novel describes Sun Xin as a tall and strong man with eyes that shine like flames. He is Sun Li's younger brother. Sun Li is nicknamed "Sick Yuchi" because he resembles the Tang dynasty general Yuchi Gong in appearance but has a paler complexion. Sun Xin acquired the nickname "Little Yuchi" because of his brother. The Sun brothers' ancestral home is in Qiongzhou. str_trp_knight_2_1_introduce_on_note|Nicknamed "Great Blade", he ranks 5th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^A direct descendant of Guan Yu, Guan Sheng resembles his famous ancestor in appearance. Standing at eight chi and five/six cun tall, he has a flowing beard, long eyebrows, and eyes like a fenghuang's. His weapon of choice is a guandao named after the one his ancestor wielded; as a result, he is nicknamed "Great Blade". Well-versed in military strategy and well-trained in combat skills, he serves as a general in the east of Puzhou under the Song dynasty. str_trp_knight_2_2_introduce_on_note|Nicknamed "Fiery Thunderbolt", he ranks 7th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^Qin Ming is a high-ranking military commander serving in Qingzhou. His ancestral home is in Kaizhou. He is nicknamed "Fiery Thunderbolt" because of his thunderous voice and fiery temper, which makes his fearsome yet vulnerable. A formidable warrior on the battlefield, his weapon of choice is a spiked club commonly known as a "wolf's teeth mace". str_trp_knight_2_3_introduce_on_note|Nicknamed "Double Clubs", he ranks 8th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^Huyan Zhuo is a descendant of the early Song dynasty general Huyan Zan. Like his ancestor, he serves as a general in the Song imperial army, and holds a reputation for his courage in battle and his excellent combat skills. His weapons of choice are a pair of steel clubs, which earn him the nickname "Double Clubs". On the battlefield, he uses a black war flag and rides a black stallion bestowed upon him by Emperor Huizong. str_trp_knight_2_4_introduce_on_note|Nicknamed "Lord of the Beautiful Beard", he ranks 12th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^Zhu Tong is a chief constable in Yuncheng County. Standing at eight chi and four or five cun tall, he sports a beard one chi and five cun long. His sparkling eyes and long flowing beard make him resemble Guan Yu in appearance. He is thus nicknamed "Lord with the Beautiful Beard". He spends his free time meeting and befriending jianghu figures, as well as practising martial arts.^Zhu Tong and his fellow chief constable Lei Heng are close friends of Chao Gai, the headman of a village in their jurisdiction. When the authorities identify Chao Gai as one of the robbers who robbed a convoy of birthday gifts for the Imperial Tutor Cai Jing, the local magistrate orders Zhu Tong and Lei Heng to arrest Chao Gai and the other robbers. Zhu Tong and Lei Heng secretly want to help Chao Gai get away but do not reveal their intentions to each other. Zhu Tong convinces the superintendent to assign him to the rear gate of Chao Gai's house, while Lei Heng enters from the front. When Chao Gai and his companions escape from the rear gate, Zhu Tong makes way for them to pass through.^Not long after the incident, Song Jiang (the magistrate's clerk) kills his mistress Yan Poxi after she discovered his connections with the Liangshan outlaws and threatened to report him to the authorities. When the magistrate orders Zhu Tong and Lei Heng to arrest Song Jiang, Zhu Tong asks Lei Heng to watch over Song Jiang's father while he goes to Song Jiang's hiding place in his house and advises him to flee immediately. He then files an official report claiming that Song Jiang had already escaped. str_trp_knight_2_5_introduce_on_note|Nicknamed "Impatient Vanguard", he ranks 19th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Suo Chao as an impressive-looking man seven chi tall, with a round face, big ears, a squarish mouth and a beard which overshadows his face. He serves as a senior military officer in Daming Prefecture under the prefectural governor, Grand Secretary Liang Shijie. Due to his hot temper and tendency to charge ahead of his men in battle, he earns himself the nickname "Impatient Vanguard". He wields a large burnished battle axe in combat. str_trp_knight_2_6_introduce_on_note|Nicknamed "Nine-Tattoo Dragon", he ranks 23rd among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^Son of Squire Shi, headman of the Shi Family Village in Huayin County in present-day Shaanxi, Shi Jin has been very fond of martial arts since childhood. He has trained under many masters, each for a short time. He also makes acquaintances with jianghu figures (roving men with fighting skill) and spars with them. With his torso tattoed with nine dragons, he is nicknamed "Nine-Tattoo Dragon". str_trp_knight_2_7_introduce_on_note|Nicknamed "Guardian of the Three Mountains", he ranks 38th among the 108 Stars of Destiny and 2nd among the 72 Earthly Fiends. ^Huang Xin is a military officer from Qingzhou. A highly skilled warrior, he specialises in swordsmanship and his weapon of choice is a sword called "Sword of Death". He earns himself the nickname "Guardian of the Three Mountains" after he once boasted that he can defeat the outlaws based on three mountains in the Qingzhou region Mount Qingfeng, Mount Twin Dragons and Mount Peach Blossom . str_trp_knight_2_8_introduce_on_note|Nicknamed "Ugly Prince Consort", he ranks 40th among the 108 Stars of Destiny and 4th among the 72 Earthly Fiends. ^The novel describes Xuan Zan as an ugly-looking man eight chi in height. He has a face like the bottom of a wok, an upward pointing nose, messy hair, and a red beard. Although he has hideous looks, he excels in martial arts and uses a long sabre in combat.^A prince recognises Xuan Zan's talent after he beats foreign warriors in an archery contest, and decides to let Xuan Zan marry his daughter. Xuan Zan is thus nicknamed "Ugly Prince Consort". However, the princess feels disgusted by Xuan Zan's looks and dies in anguish not long after their marriage. As a result, Xuan Zan falls out of the prince's favour. He becomes a low-ranking military officer in the imperial capital's garrison unit, where he remains an unnoticed talent. str_trp_knight_2_9_introduce_on_note|Nicknamed "Iron Fan", he ranks 76th among the 108 Stars of Destiny and 40th of the 72 Earthly Fiends. ^Song Qing is Song Jiang's younger brother. While his brother is famous throughout the jianghu for his generosity and chivalry, Song Qing maintains a low profile and leads a simple life by managing their family's properties in Yuncheng County. str_trp_knight_2_10_introduce_on_note|Nicknamed "Hairy Star", he ranks 62nd among the 108 Stars of Destiny and 26th among the 72 Earthly Fiends. ^Kong Ming and his younger brother Kong Liang are the sons of Squire Kong, the owner of a manor near Mount White Tiger in Qingzhou.^When Song Jiang goes on the run after killing his mistress Yan Poxi, he meets the Kongs, who offer him shelter in their manor. During his stay at the Kong manor, Song Jiang instructs the Kong brothers in martial arts.^Around the time, Wu Song kills a corrupt official and his family in Mengzhou and goes into hiding. While passing by the town near the Kong manor, he encounters Kong Liang, gets into a heated quarrel with him, and beats him up and throws him into a creek. After getting out of the water, Kong Liang seeks help from his brother in taking revenge against Wu Song. The Kong brothers gather their followers and track down Wu Song, who is drunk when the Kongs show up. The Kong brothers capture him easily, tie him to a tree and beat him up. Just then, Song Jiang comes along, recognises Wu Song, and asks the Kong brothers to release him. With Song Jiang's help, the Kong brothers resolve their feud with Wu Song and they become friends. str_trp_knight_2_11_introduce_on_note|Nicknamed "Lonely Fiery Star", he ranks 63rd among the 108 Stars of Destiny and 27th among the 72 Earthly Fiends. ^Kong Liang and his elder brother Kong Ming are the sons of Squire Kong, the owner of a manor near Mount White Tiger in Qingzhou. The novel describes Kong Liang as a good-looking, seven chi tall man with a round face, large ears, wide lips and a squarish mouth. He is also known for being impatient and pugnacious.When Song Jiang goes on the run after killing his mistress Yan Poxi, he meets the Kongs, who offer him shelter in their manor. During his stay at the Kong manor, Song Jiang instructs the Kong brothers in martial arts.^Around the time, Wu Song kills a corrupt official and his family in Mengzhou and goes into hiding. While passing by the town near the Kong manor, he encounters Kong Liang, gets into a heated quarrel with him, and beats him up and throws him into a creek. After getting out of the water, Kong Liang seeks help from his brother in taking revenge against Wu Song. The Kong brothers gather their followers and track down Wu Song, who is drunk when the Kongs show up. The Kong brothers capture him easily, tie him to a tree and beat him up. Just then, Song Jiang comes along, recognises Wu Song, and asks the Kong brothers to release him. With Song Jiang's help, the Kong brothers resolve their feud with Wu Song and they become friends. str_trp_knight_2_12_introduce_on_note|Nicknamed "Golden Eyed Tiger Cub", he ranks 85th among the 108 Stars of Destiny and 49th among the 72 Earthly Fiends. ^The novel describes Shi En as a six chi tall, handsome man with a fair complexion and a beard. His father is the superintendent of a prison camp in Mengzhou which houses convicts sentenced to exile. str_trp_knight_2_13_introduce_on_note|Nicknamed "Wood Dog of Well", he ranks 41st among the 108 Stars of Destiny and 5th among the 72 Earthly Fiends. ^Hao Siwen's mother dreamt that the celestial "Wood Dog of Well"[a] is going to be born into the human world. She became pregnant shortly after and subsequently gave birth to Hao Siwen. Hao Siwen is nicknamed after the deity because he is believed to be its human incarnation. He excels in martial arts but holds a minor position in Pudong County. str_trp_knight_2_14_introduce_on_note|Nicknamed "Long Armed Ape", he ranks 71st among the 108 Stars of Destiny and 35th among the 72 Earthly Fiends. ^Nicknamed "Long Armed Ape", Hou Jian is described in the novel as a skinny but agile and nimble man. Born in Hongdu, he works as a tailor in Jiangzhou. He also learnt martial arts from Xue Yong before. str_trp_knight_2_15_introduce_on_note|Nicknamed "Nine Tailed Turtle", he ranks 75th among the 108 Stars of Destiny and 39th among the 72 Earthly Fiends. ^Tao Zongwang was born in a peasant family in Guangzhou. Known for his great physical strength, he is also highly skilled in using the spear and sword. Along with Ou Peng, Ma Lin and Jiang Jing, he leads a bandit gang based at Mount Yellow Gate. str_trp_knight_2_16_introduce_on_note|Nicknamed "Tiger Slaying General", he ranks 86th of the 108 Stars of Destiny and 50th of the 72 Earthly Fiends. ^Li Zhong is from Haozhou. He makes a living as a medicine pedlar by performing martial arts and physical feats on the streets to promote the drugs he sells. His strong and muscular physique earns him the nickname "Tiger Slaying General" because he looks like a warrior capable of single-handedly killing a ferocious tiger. str_trp_knight_2_17_introduce_on_note|Nicknamed "Little Conqueror", he ranks 87th among the 108 Stars of Destiny and 51st among the 72 Earthly Fiends. He is often confused with the similarly named martial artist Zhou Tong, who trained the Song dynasty general Yue Fei in archery.^The novel describes Zhou Tong as a robust and strong man with a broad face and a loud booming voice. A highly skilled fighter, he wields a long spear in combat. As he resembles Xiang Yu in appearance, he earns himself the nickname "Little Conqueror". He leads a bandit gang based on Mount Peach Blossom in Qingzhou.^When Li Zhong passes by Mount Peach Blossom after parting ways with Shi Jin and Lu Zhishen, he encounters Zhou Tong, who attempts to rob him. After Li Zhong defeats him in a fight, Zhou Tong is so impressed with Li Zhong's skill that he invites Li Zhong to join his gang and replace him as chief. Li Zhong accepts the offer and becomes the new chief of the bandit gang while Zhou Tong serves as his second-in-command. str_trp_knight_2_18_introduce_on_note|Nicknamed "Gold Coin Spotted Leopard", he ranks 88th among the 108 Stars of Destiny and 52nd among the 72 Earthly Fiends. ^Standing at seven chi tall, Tang Long is nicknamed "Gold Coin Spotted Leopard" because he has coin-shaped spots all over his body. His father was a government official in Yan'an Prefecture. After his father's death, Tang Long becomes a wandering blacksmith and uses his earnings to support his gambling habits. He is well-trained in martial arts and specialises in using pole weapons. str_trp_knight_2_19_introduce_on_note|Nicknamed "Green Eyed Tiger", he ranks 97th of the 108 Stars of Destiny and 61st of the 72 Earthly Fiends. ^The novel describes Li Yun as a man with a broad face, thick eyebrows, a red beard and green eyes. A highly skilled martial artist specialising in sabre movements, he is capable of taking on dozens of opponents at the same time. His appearance and fighting prowess earn him the nickname "Green Eyed Tiger". He works as a constable in Yishui County, which is in present-day Linyi, Shandong. He also briefly instructed Zhu Fu in martial arts before. str_trp_knight_2_20_introduce_on_note|Nicknamed "Gardener", he ranks 102nd among the 108 Stars of Destiny and 66th among the 72 Earthly Fiends. ^The novel describes Zhang Qing as a man with an odd appearance and thin facial hair. Originally from Mengzhou, he used to work as a gardener in a monastery. After he killed the monks and burnt down the monastery following a heated quarrel, he fled to Cross Slope (十字坡; at the intersection of present-day Shen County, Shandong and Fan County, Henan) and made a living there by robbing travellers. One day, he attempts to rob an elderly man, who fights back and defeats him. The man recognises his potential and accepts him as his martial arts apprentice. Zhang Qing later marries his master's daughter, Sun Erniang.^Sun Erniang and Zhang Qing operate a tavern at Cross Slope, where they target unwary travellers and serve them food and wine spiked with drugs that will make them unconscious. Once their victims are out cold, the couple rob them, kill them and sometimes use their flesh to make fillings for baozi, which they then serve to other unsuspecting customers. While Zhang Qing spends most of his time farming, Sun Erniang runs the tavern with a few assistants. str_trp_knight_3_1_introduce_on_note|Nicknamed "Striking Hawk", he ranks 11th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Li Ying as a unique-looking man with eyes like those of a hawk, a head like a tiger's, arms like an ape's and a waist like a wolf's. He dons a red robe, rides a white stallion and wields a steel spear when he goes to battle. He is best known for his skill in throwing daggers, which he flings with accuracy even from a considerable distance. He is nicknamed "Striking Hawk" chiefly for this skill.^Li Ying is from Yunzhou, Zhongshan Prefecture, which is around present-day Dongping County, Shandong. He is the master of the Li Family Village, one of the three villages on Lone Dragon Ridge. The other two are the Zhu and Hu family villages. A wealthy squire with many servants and a small militia, he is gregarious in personality, and generous in helping the needy. str_trp_knight_3_2_introduce_on_note|Nicknamed "Featherless Arrow", he ranks 16th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Zhang Qing as a handsome, energetic and agile warrior with a waist like a wolf's, arms like an ape's, and a body like a tiger's. Originally from Zhangde Prefecture, he serves as a military general in Dongchang Prefecture and oversees the prefecture's armed forces. He earns himself the nickname "Featherless Arrow" because he can fling stones with great accuracy – a skill that augments his combat skills. After stunning his opponents with his stones, he will then seize the opportunity to knock them down and kill or capture them. str_trp_knight_3_3_introduce_on_note|Nicknamed "River Dragon", he ranks 26th of the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Li Jun as an eight chi tall man with thick eyebrows, large eyes, a reddish face, wire-like whiskers and a loud booming voice. Although he was born in Luzhou, he has moved to Jieyang Ridge near the Xunyang River with his close friend Li Li. Apart from being well-trained in combat skills, he is also highly proficient in swimming and diving. Due to his prowess in the water, he earns himself the nickname "River Dragon".^Li Jun and Li Li rob unsuspecting travellers for a living. Apart from smuggling salt across the river, Li Jun disguises himself as a boatman ferrying travellers across the river and robs them when they are far from the riverbank. Li Li pretends to run an inn near the riverbank, serves his guests food and drinks spiked with drugs that will make them unconscious, and robs and kills them when they are out cold. Li Jun and Li Li are close friends with the Tong brothers (Tong Wei and Tong Meng), who also participate in Li Jun's salt smuggling activities. str_trp_knight_3_4_introduce_on_note|Nicknamed "Tai Sui Who Stands His Ground", he ranks 27th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Ruan Xiao'er as a muscular man with a sharp face, a wide mouth, a cold gleam in his eyes and some yellow hair on his chest. He is the elder brother of Ruan Xiaowu and Ruan Xiaoqi. They live in Shijie Village, where they earn a living by fishing in the waters around the nearby Liangshan Marsh. All the three brothers are very skilful in swimming and underwater combat. Among the three brothers, Ruan Xiao'er is the only one who is married and has children. str_trp_knight_3_5_introduce_on_note|Nicknamed "Boatman", he ranks 28th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Zhang Heng as a man seven chi tall, with triangular eyes, yellow whiskers, red hair and crimson eyes. An excellent swimmer, he can propel himself in water like a flying fish. Even harsh weather conditions cannot deter him. He is nicknamed "Boatman" for his prowess in the water.^Zhang Heng lives at Jieyang Ridge near the Xunyang River with his younger brother, Zhang Shun. While Zhang Heng pretends to ferry travellers across the Xunyang River and robs them when they are unaware, Zhang Shun moves to Jiangzhou and makes a living as a fishmonger. str_trp_knight_3_6_introduce_on_note|Nicknamed "Short-lived Second Brother", he ranks 29th of the 36 Heavenly Spirits of the 108 Stars of Destiny.^The novel describes Ruan Xiaowu as a man with eyes resembling bells, arms like iron staffs, and a leopard tattoo on his chest. Although he always wears a smile on his face, he has a "murderous" look in his eyes. His nickname "Short-lived Second Brother" does not imply that he is short-lived; it actually means that his enemies are short-lived when they meet him and his smile.^Ruan Xiaowu is the middle of the three Ruan brothers (Ruan Xiaoer, himself and Ruan Xiaoqi). The brothers live in Shijie Village, where they earn a living by fishing in the waters around the nearby Liangshan Marsh. All the three brothers are very skilful in swimming and underwater combat. str_trp_knight_3_7_introduce_on_note|Nicknamed "White Stripe in the Waves", he ranks 30th among the 36 Heavenly Spirits of the 108 Stars of Destiny. ^The novel describes Zhang Shun as a man six chi tall with a fair complexion and a beautiful beard. He is nicknamed "White Stripe in the Waves" because of his powerful swimming and diving skills.^Zhang Shun and his elder brother, Zhang Heng, live in Jieyang Ridge near the Xunyang River. He moves to Jiangzhou and earns a living as a fishmonger there. str_trp_knight_3_8_introduce_on_note|Nicknamed "Living King Yama", he ranks 31st among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Ruan Xiaoqi as an unusual-looking man with bulging eyes, pale yellow whiskers, and dark patches on his skin that make him look like a bronze statue. As his physical appearance resembles depictions of King Yama, the ruler of Hell in Chinese mythology, he earns himself the nickname "Living King Yama".^Ruan Xiaoqi is the youngest of the three Ruan brothers (Ruan Xiaoer, Ruan Xiaowu and himself). They live in Shijie Village, where they make a living by fishing in the waters around the nearby Liangshan Marsh. All the three brothers are very skilful in swimming and underwater combat. str_trp_knight_3_9_introduce_on_note|Nicknamed "Unrestrained", he ranks 24th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Mu Hong as a handsome man with an impressive appearance and eyebrows that look like silkworms. He has a younger brother, Mu Chun, who is nicknamed "Little Unrestrained". The brothers are from a wealthy and influential family in Jieyang Town , which is located near the Xunyang River. Mu Hong is famous for his bravery and prowess in martial arts. str_trp_knight_3_10_introduce_on_note|Nicknamed "Langzi" (literally "Wanderer" or "Prodigal"), he ranks 36th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Yan Qing as a handsome youth over six chi tall, with a fair complexion, red lips, thick eyebrows, broad shoulders and a narrow waist. He sports flowery tattoos all over his upper torso. Orphaned as a child, he was raised by the wealthy squire Lu Junyi, who lives in Daming Prefecture. To repay Lu Junyi's kindness, Yan Qing serves as one of his stewards and shows unwavering loyalty towards his master.^Apart from being a highly skilled martial artist and wrestler, Yan Qing is also a talented musician who sings well and plays many instruments. His charming good looks and ability to learn quickly make him a perfect candidate for spying missions. str_trp_knight_3_11_introduce_on_note|Nicknamed "Heaven Shaking Thunder", he ranks 52nd among the 108 Stars of Destiny and 16th among the 72 Earthly Fiends. ^Ling Zhen is from Yanling. He not only excels in archery and military skills, but also has extensive expertise in pyrotechnics and firearms. He is so skilled in firing cannons that he is known as the top artilleryman in China in his time. He serves as an artillery officer in Dongjing, the imperial capital of the Song dynasty. str_trp_knight_3_12_introduce_on_note|Nicknamed "Eight-armed Nezha", he ranks 64th among the 108 Stars of Destiny and 28th among the 72 Earthly Fiends. ^A highly skilled warrior and dagger thrower, Xiang Chong wields an iron spear and 24 flying daggers in battle. He also dons a steel helmet and carries a shield with a bear's head engraved on it. He is nicknamed "Eight-armed Nezha" after the Chinese deity Nezha, who is sometimes depicted having three heads and six arms. Along with his close friends Fan Rui and Li Gun, he leads a 3,000 strong outlaw band on Mount Mangdang. str_trp_knight_3_13_introduce_on_note|Nicknamed "Sky Soaring Great Sage", he ranks 65th among the 108 Stars of Destiny and 29th among the 72 Earthly Fiends. ^A highly skilled warrior and javelin thrower, Li Gun wields a sword and 24 javelins in battle. He also dons a steel helmet and carries a shield with a beast's head engraved on it. Along with his close friends Fan Rui and Xiang Chong, he leads a 3,000 strong outlaw band on Mount Mangdang . str_trp_knight_3_14_introduce_on_note|Nicknamed "Fiery Eyed Suan-ni", he ranks 49th among the 108 Stars of Destiny and 13th among the 72 Earthly Fiends. ^Originally from Xiangyang, Deng Feng is one of the three leaders of a bandit gang active in the areas around Yinma River; his co-leaders are Pei Xuan and Meng Kang. He has a pair of fiery red eyes, which earn him the nickname "Fiery Eyed Suan-ni". His weapon of choice is a long iron chain with spikes. str_trp_knight_3_15_introduce_on_note|Nicknamed "Dragon Emerging from a Cave", he ranks 68th among the 108 Stars of Destiny and 32nd among the 72 Earthly Fiends. ^Tong Wei and his younger brother, Tong Meng, live in Jieyang Ridge near the Xunyang River. They are known for their prowess in swimming, diving and naval combat. The Tong brothers assist their friend Li Jun in running an illegal business of salt smuggling. They are also friends with Li Li, who runs a tavern at Jieyang Ridge to ensnare unsuspecting travellers and rob and kill them. str_trp_knight_3_16_introduce_on_note|Nicknamed "River Churning Clam", he ranks 69th among the 108 Stars of Destiny and 33rd among the 72 Earthly Fiends. ^Tong Meng and his elder brother, Tong Wei, live in Jieyang Ridge near the Xunyang River. They are known for their prowess in swimming, diving and naval combat. The Tong brothers assist their friend Li Jun in running an illegal business of salt smuggling. They are also friends with Li Li, who runs a tavern at Jieyang Ridge to ensnare unsuspecting travellers and rob and kill them. str_trp_knight_3_17_introduce_on_note|Nicknamed "Flowery Necked Tiger", he ranks 78th among the 108 Stars of Destiny and 42nd among the 72 Earthly Fiends. ^Gong Wang sports tattoos of tiger's stripes all over his body and the tattoo of a tiger's head on his neck. He is nicknamed "Flowery Necked Tiger" because of his tattoos. He excels in martial arts and fights well on foot and horseback. He and Ding Desun assist Zhang Qing, their commander, in defending Dongchang Prefecture. str_trp_knight_3_18_introduce_on_note|Nicknamed "Arrow-hit Tiger", he ranks 79th among the 108 Stars of Destiny and 43rd among the 72 Earthly Fiends. ^Ding Desun is nicknamed "Arrow-hit Tiger" because his face and neck are riddled with battle scars. He excels in martial arts and fights well on foot and horseback using a forked spear. Along with Gong Wang, he serves as a deputy to Zhang Qing, the general in charge of guarding Dongchang Prefecture. str_trp_knight_3_19_introduce_on_note|Nicknamed "Demon Face", he ranks 89th of the 108 Stars of Destiny and 53rd of the 72 Earthly Fiends. ^Du Xing is from Zhongshan Prefecture. He is nicknamed "Demon Face" because of his ugly appearance. When he was trading in Jizhou, he killed a fellow trader in a heated quarrel and ended up being arrested and imprisoned. During his incarceration, he develops a close friendship with the jailer Yang Xiong, who helps him secure his release from prison. str_trp_knight_3_20_introduce_on_note|Nicknamed "Little Unrestrained", he ranks 80th among the 108 Stars of Destiny and 44th among the 72 Earthly Fiends. ^Mu Chun is the younger brother of "Unrestrained" Mu Hong. The brothers are from a wealthy and influential family in Jieyang Town, near the Xunyang River. Mu Chun excels in martial arts and wields a sabre in battle. str_trp_knight_4_1_introduce_on_note|Nicknamed "Pilgrim",he ranks 14th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. In folklore, Wu Song is an apprentice of the martial artist Zhou Tong and he specialises in Chuojiao and the use of the staff and double broadswords. ^Wu Song is from Qinghe County (in present-day Xingtai, Hebei). The novel describes him as a good-looking man of an impressive bearing and with shining eyes, thick eyebrows and a muscular body. As his parents died early, he was raised by his dwarfish elder brother, Wu Dalang.^Wu Song once knocked out a man in a drunken rage. Thinking that he had killed that man, he goes on the run to avoid arrest and takes shelter in the residence of the nobleman Chai Jin. He meets Song Jiang there and they become sworn brothers. He decides to go home after learning there is no charge against him. str_trp_knight_4_2_introduce_on_note|Nicknamed "Black Whirlwind", he ranks 22nd among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Li Kui as a muscular man with a dark complexion, a reddish-yellow unibrow, and fiery eyes. He is as strong as an ox, which earns him the nickname "Iron Ox". However, he is more popularly referred to as "Black Whirlwind" for his berserk behaviour in combat and dark complexion. He has a bad temper and a strong penchant for alcohol, and is known to be a hardcore gambler. He strikes fear in the hearts of many people; a mere glare from him is sufficient to scare away an aggressor. A tough melee fighter, he uses a pair of axes in battle and often charges ahead of his men.^Li Kui is from Baizhang Village in Yishui County, which is in present-day Linyi, Shandong. He flees from home after accidentally killing someone in his hometown. He comes to Jiangzhou and becomes a warder in the prison under the warden Dai Zong. By chance, he meets Song Jiang, who has been sentenced to exile in Jiangzhou, and befriends him. Later, when Dai Zong and Li Kui accompany Song Jiang to a restaurant for a meal, Song Jiang has a sudden craving for fish. After learning that the fish at the restaurant is not fresh, Li Kui volunteers to get fish from the nearby market and gets into a brawl with Zhang Shun, the chief fishmonger. He beats Zhang Shun on land, but nearly drowns when they fight in the water. Luckily, Song Jiang and Dai Zong arrive on time and stop the fight. Li Kui and Zhang Shun then become friends. str_trp_knight_4_3_introduce_on_note|Nicknamed "Red Haired Devil", he ranks 21st among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^Liu Tang is from Dongluzhou. The novel describes him as a muscular man with a dark complexion, a wide face, a red birthmark on his face, and crimson hair. He is nicknamed "Red Haired Devil" for his birthmark and unique hair colour. A highly-skilled warrior, he specialises in using the pudao. He wanders around the Song Empire in his early adulthood and does some illegal trading in Shandong and Hebei. str_trp_knight_4_4_introduce_on_note|He ranks 25th of the 36 Heavenly Spirits of the 108 Liangshan heroes and is nicknamed "Winged Tiger". ^The novel describes Lei Heng as standing at about seven chi, with a purplish face and a string of whiskers on his face. He possesses immense strength and excels in martial arts. His most outstanding skill is his ability to leap across a body of water several metres wide and jump over high walls with ease. This ability, when combined with his prowess in martial arts, earns him the nickname "Winged Tiger". He stands up to injustice and often uses his combat skills to help the poor. str_trp_knight_4_5_introduce_on_note| Nicknamed "Sick Guan Suo", he ranks 32nd among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Yang Xiong as a good-looking man with flower tattoos all over his body. He has thick eyebrows, eyes like those of a fenghuang, and a few strands of beard on his chin. While he resembles Guan Suo in appearance, he is nicknamed "Sick Guan Suo" because of his paler complexion. (In those days, a pale complexion is suggestive of poor health.) Although he is originally from Henan, he works as a prison warden and executioner in Jizhou. str_trp_knight_4_6_introduce_on_note|Nicknamed "Daredevil Third Brother", he ranks 33rd among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^Shi Xiu's ancestral home is Jiankang Prefecture, which is present-day Nanjing, Jiangsu. He started out by travelling around with his uncle to do business. After his uncle died, he made huge losses and did not have enough money to make his journey home. He wanders around and ends up in Jizhou, where he earns a living by selling firewood. As a child, Shi Xiu has been well-trained in martial arts. He is brave and has a strong sense of righteousness. He always helps those who are oppressed or in need, often gallantly putting his life on the line. He is thus nicknamed "Daredevil Third Brother". str_trp_knight_4_7_introduce_on_note|Nicknamed "Double-headed Serpent", he ranks 34th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Xie Zhen as a powerfully built man seven chi tall, with a purplish face, wide shoulders and a narrow waist. He usually dons trousers made of leopard skin and wraps his torso with tiger hide. A brave soul, he can travel in harsh conditions, scale mountains and climb dangerous cliffs. Highly skilled in martial arts, he uses a bronze forked spear. He is nicknamed "Double-headed Serpent". str_trp_knight_4_8_introduce_on_note|Nicknamed "Twin-tailed Scorpion", he ranks 35th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Xie Bao as a seven chi young man with a round face and a dark complexion. He sports a pair of flying yaksha tattoos on his legs, and dresses like his brother, using tiger's or leopard's hide as his clothes. Brave and daring, he can travel in harsh conditions, scale mountains, and climb dangerous cliffs. He is highly skilled in martial arts and uses a bronze forked spear as his weapon. He is nicknamed "Twin-tailed Scorpion". str_trp_knight_4_9_introduce_on_note| Nicknamed "Demon King of Chaos", he ranks 61st among the 108 Stars of Destiny and 25th among the 72 Earthly Fiends. ^Fan Rui is from Puzhou. Described in the novel as a fearsome-looking man with untidy black hair, he dons a silk robe overlaid by a suit of armour when he goes to battle. His weapons of choice are a sword called "Netherworld Demon King Sword" and a "Dark Chain Spiked Mace". Apart from being a highly skilled warrior, he is also well-versed in Taoist sorcery, which allows him to control the weather and supernatural beings. His prowess in combat and mastery of Taoist sorcery earn him the nickname "Demon King of Chaos".^Along with his close friends Xiang Chong and Li Gun, Fan Rui leads a 3,000 strong outlaw band on Mount Mangdang str_trp_knight_4_10_introduce_on_note|Nicknamed "God of Death", he ranks 60th among the 108 Stars of Destiny and 24th among the 72 Earthly Fiends. ^The novel describes Bao Xu as an ugly-looking man with a face shaped and coloured like the bottom of a wok, fierce bulging eyes, lips like a wolf's, and a thunderous voice that strikes fear in people's hearts. Highly skilled in martial arts, he wields a broad-bladed sword in combat. As his passion in life is to kill and plunder, he earns himself the nickname "God of Death". He leads a bandit gang based on Mount Deadwood in Kouzhou. str_trp_knight_4_11_introduce_on_note|Nicknamed "Knife Wielding Demon", he ranks 81st among the 108 Stars of Destiny and 45th among the 72 Earthly Fiends. ^Cao Zheng is a butcher from Dongjing, the imperial capital of the Song Empire. Due to his excellent skills in butchery, he earns himself the nickname "Knife Wielding Demon". He also learnt martial arts from Lin Chong before when the latter was still the martial arts instructor of the imperial guards.^On one occasion, Cao Zheng travelled to Shandong to start a business. However, his business failed and he could not afford the expenses for his journey home, so he decided to settle down there and marry a local woman. He runs a tavern near Yellow Soil Ridge with his wife. str_trp_knight_4_12_introduce_on_note|Nicknamed "Sick Tiger", he ranks 84th of the 108 Stars of Destiny and 48th of the 72 Earthly Fiends. ^Xue Yong is from Luoyang, Henan. A highly skilled martial artist, he specialises in staff and spear movements. He makes a living as a medicine pedlar by performing martial arts and physical feats on the streets to promote the drugs he sells. He is nicknamed "Sick Tiger". str_trp_knight_4_13_introduce_on_note|Nicknamed "Iron Arm", he ranks 94th among the 108 Stars of Destiny and 58th among the 72 Earthly Fiends. He shares the same nickname as Zhou Tong, who, in legend, was the martial arts master of some Liangshan heroes such as Lu Junyi and Lin Chong. ^Cai Fu and his younger brother, Cai Qing, are from Daming Prefecture. They work as jailers and executioners in the local prison. Cai Fu is nicknamed "Iron Arm" because he can behead a convict with just one swing of his sword and spare him unnecessary pain. str_trp_knight_4_14_introduce_on_note|Nicknamed "Stalk of Flower", he ranks 95th among the 108 Stars of Destiny and 59th among the 72 Earthly Fiends. ^Cai Qing and his elder brother Cai Fu are from Daming Prefecture. They work as jailers and executioners in the local prison. Cai Qing, who has large eyes and thick eyebrows, is nicknamed "Stalk of Flower" because he likes to stick a flower in his hat. str_trp_knight_4_15_introduce_on_note|Nicknamed "Faceless", he ranks 98th of the 108 Stars of Destiny and 62nd of the 72 Earthly Fiends. ^Jiao Ting is from Zhongshan Prefecture. He is well-trained in a set of wrestling techniques passed down over generations in his family. His ancestors had created a family rule forbidding the Jiaos from imparting those skills to people not related to the Jiao family. He leads an anonymous life and hardly reveals his true identity when interacting with others. As a result, he earns himself the nickname "Faceless". str_trp_knight_4_16_introduce_on_note|Nicknamed "Stone General", he ranks 99th of the 108 Stars of Destiny and 63rd of the 72 Earthly Fiends. ^The novel describes Shi Yong as an eight chi tall man with a pale yellowish complexion, sharp eyes and clean shaven face. He is from Daming Prefecture. He spends most of time gambling and once killed someone in a fit of anger during a gambling session. To evade arrest, he flees Daming Prefecture and takes shelter in Chai Jin's residence. str_trp_knight_4_17_introduce_on_note|Nicknamed "Giant in the Clouds", he ranks 82nd among the 108 Stars of Destiny and 46th among the 72 Earthly Fiends. ^Song Wan is one of the three pioneers of the outlaw band based in Liangshan Marsh. He holds the third position of leadership in the band after Wang Lun and Du Qian. str_trp_knight_4_18_introduce_on_note|Nicknamed "Touching the Sky", he ranks 83rd among the 108 Stars of Destiny and 47th among the 72 Earthly Fiends. ^Du Qian is one of the three pioneers of the outlaw band based in Liangshan Marsh. He first met Wang Lun in Chai Jin's residence, and they decided to become outlaws. They recruited about 800 followers, moved to Liangshan Marsh and set up an outlaw stronghold there. Wang Lun became the chief of the outlaw band while Du Qian served as second-in-command. Song Wan later joined the band and became its third leader. str_trp_knight_4_19_introduce_on_note|Nicknamed "Forest Emerging Dragon", he ranks 90th among the 108 Stars of Destiny and 54th among the 72 Earthly Fiends. ^A native of Laizhou, Zou Yuan is famous for his upright character and prowess in martial arts. However, he is also known for being arrogant and intolerant towards people he dislikes. Before becoming an outlaw, he used to roam around and spend his time gambling.^Zou Yuan and his nephew Zou Run, who is around the same age as him, lead a group of outlaws based on Mount Dengyun near Laizhou, where they rob the rich to help the poor. The Zous are also close friends of Sun Xin, Yang Lin, Deng Fei and Shi Yong. str_trp_knight_4_20_introduce_on_note|Nicknamed "Single Horned Dragon", he ranks 91st of the 108 Stars of Destiny and 55th of the 72 Earthly Fiends. ^The novel describes Zou Run as an odd-looking man with a big stature. He is nicknamed "Single Horned Dragon" because he has a large tumour on his head. On one occasion, when he got into a heated argument, he rammed his head against a tree trunk and bent the tree trunk. Everyone was stunned by his extraordinary ability.^Zou Run and his uncle Zou Yuan, who is around the same age as him, lead a group of outlaws based on Mount Dengyun near Laizhou, where they rob the rich to help the poor. The Zous are also close friends of Sun Xin, Yang Lin, Deng Fei and Shi Yong. str_trp_knight_5_1_introduce_on_note|Nicknamed "Dragon in the Clouds", he ranks 4th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Gongsun Sheng as an eight chi tall Taoist priest, with eyebrows slanting apart like the Chinese character for "eight", almond-like eyes and a noble appearance. Hailing from Jizhou, he is a master of Taoist magic, who could summon the wind and rain, ride the mist, and drive the clouds. His magical powers and sometimes mystical conduct earn him the nickname "Dragon in the Clouds". He wields an ancient sword made of copper. str_trp_knight_5_2_introduce_on_note|Nicknamed "Little Whirlwind", he ranks 10th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Chai Jin as a handsome man with eyebrows like a dragon's, eyes like a fenghuang's, and red lips and white teeth. He is a descendant of Chai Rong, an emperor of the Later Zhou dynasty. During the Chenqiao Mutiny of 960, the Later Zhou general Zhao Kuangyin usurped the throne from Chai Rong's young son, Chai Zongxun, and established the Song dynasty with himself as the new emperor. However, as Zhao Kuangyin felt guilty about the usurpation, he treated the Chai family well and granted them and their descendants many privileges, including a danshu tiequan which provides them immunity from prosecution if they ever get into trouble with the law. Chai Jin inherits his ancestors' residence in Cangzhou, Hebei, as well as the danshu tiequan and the privileges associated with his lineage.^A number of the Liangshan outlaws, including Lin Chong, Wu Song and Song Jiang, decide to take shelter in Chai Jin's residence when they are on the run. That is because Chai Jin's danshu tiequan also forbids the authorities from entering his residence without his permission. Chai Jin is also very generous with his inherited wealth, which he uses to help his friends and the needy. The Liangshan outlaws regard him as their benefactor and close ally. str_trp_knight_5_3_introduce_on_note|Nicknamed "Magic Traveller", he ranks 20th among the 36 Heavenly Spirits, the first third of the 108 Stars of Destiny. ^The novel describes Dai Zong as a man with a broad face, squarish mouth and lean body. A practitioner of Taoist magical arts, he can travel on foot over long distances at superhuman speed by securing to his legs a pair of magic talismans, which increase his travelling speed to about 800 li in a day. Because of his special ability, he earns himself the nickname "Magic Traveller". str_trp_knight_5_4_introduce_on_note|Nicknamed "Resourceful Strategist", he ranks 37th among the 108 Stars of Destiny and 1st among the 72 Earthly Fiends. ^Described in the novel as a handsome man with blazing eyes and a long beard, Zhu Wu dresses like a Taoist priest and carries a hand fan made of crane feathers. His expertise in military strategy and battle formations earn him the nickname "Resourceful Strategist".^Originally from Dingyuan, Zhu Wu leads a band of outlaws based on Mount Shaohua along with his companions Chen Da and Yang Chun. Whenever their supplies run low, they raid the surrounding areas; the local government cannot do anything to stop them. str_trp_knight_5_5_introduce_on_note|Nicknamed "Sacred Handed Scholar", he ranks 46th among the 108 Stars of Destiny and 10th among the 72 Earthly Fiends. ^Xiao Rang is a scholar from Jizhou. Highly skilled in calligraphy, he holds a reputation for his ability to imitate the handwriting of the four most famous calligraphers of his time Su Dongpo, Huang Tingjian, Mi Fu and Cai Jing. His talents earn him the nickname "Sacred Handed Scholar". He is a friend of Wu Yong, the chief strategist of the outlaw band based at Liangshan Marsh. str_trp_knight_5_6_introduce_on_note|Nicknamed "Iron Faced Magistrate's Clerk", he ranks 47th among the 108 Stars of Destiny and 11th among the 72 Earthly Fiends.^Born in Jingzhao Prefecture, Pei Xuan serves as a kongmu (magistrate's clerk) under the local magistrate. He holds a reputation for being a stern but fair bureaucrat who always goes according to the book in enforcing court judgments against people regardless of their social status. He yields to neither threats nor bribes. As a result, he earns himself the nickname "Iron Faced Magistrate's Clerk". Apart from his legal expertise, he is also well-versed in swordsmanship and scholarly arts.^Pei Xuan's no-nonsense approach towards his job finally got him into trouble with corrupt officials, who falsely accused him of insubordination and bribed the magistrate to sentence him to exile at Shamen Island. Along the way, when Pei Xuan and his escorts passed by Yinma River, they encountered a bandit gang led by Deng Fei and Meng Kang. The bandits attacked the escorts and saved Pei Xuan, who felt so grateful that he decided to join the gang. As he was the oldest among the three, he became the overall leader of the gang. str_trp_knight_5_7_introduce_on_note|Nicknamed "Divine Mathematician", he ranks 53rd among the 108 Stars of Destiny and 17th among the 72 Earthly Fiends. ^Jiang Jing is from Tanzhou. When he was younger, he sat for the imperial examination with high hopes of passing it and becoming a government official. However, when he failed to make the cut, he decided to shift his focus of study to military-related subjects. After years of hard work, he becomes an expert in martial arts, military science and mathematics. His expertise in mathematics earns him the nickname "Divine Mathematician".^Some time later, Jiang Jing joins a bandit gang based at Mount Yellow Gate and becomes one of its four leaders alongside Ou Peng, Ma Lin and Tao Zongwang. str_trp_knight_5_8_introduce_on_note|Nicknamed "Divine Physician", he ranks 56th of the 108 Stars of Destiny and 20th of the 72 Earthly Fiends. ^An Daoquan is a physician from Jiankang Prefecture. His ability to treat a wide range of illnesses earns him the nickname "Divine Physician" and comparison to the Han dynasty physician Hua Tuo. str_trp_knight_5_9_introduce_on_note|Nicknamed "Purple Bearded Count", he ranks 57th among the 108 Stars of Destiny and 21st among the 72 Earthly Fiends. ^The novel describes Huangfu Duan as a man with green eyes and a long yellow beard. Believed to be of non-Han Chinese or mixed ancestry, he is nicknamed "Purple Bearded Count". Although Huangfu Duan is from Youzhou, he works as a veterinarian in Dongchang Prefecture. A specialist in equines, he can cure over 400 types of diseases affecting horses and is rumoured to possess the ability to bring dead horses back to life. He is a close friend of "Featherless Arrow" Zhang Qing, the military officer in charge of Dongchang Prefecture's armed forces. str_trp_knight_5_10_introduce_on_note|Nicknamed "Jade Armed Craftsman", he ranks 66th among the 108 Stars of Destiny and 30th among the 72 Earthly Fiends. ^Jin Dajian is a craftsman living in Jizhou. Due to his excellent skills in making seals, stone tablets and jade carvings decorated with exquisite patterns, he earns himself the nickname "Jade Armed Craftsman". He is a friend of Wu Yong, the chief strategist of the outlaw band based at Liangshan Marsh. str_trp_knight_5_11_introduce_on_note|Nicknamed "Jade Flagpole", he ranks 70th among the 108 Stars of Destiny and 34th among the 72 Earthly Fiends. ^Described in the novel as a tall and thin man with a pale complexion, Meng Kang is nicknamed "Jade Flagpole". He is from Zhending Prefecture. str_trp_knight_5_12_introduce_on_note| Nicknamed "Iron Whistle", he ranks 77th among the 108 Stars of Destiny and 41st among the 72 Earthly Fiends. ^The novel describes Yue He as a handsome-looking gentleman from Maozhou. A talented musician, he not only plays many instruments but also sings very well. He is good in gathering information and assessing situations. He also learns martial arts from Sun Li, who married his sister. str_trp_knight_5_13_introduce_on_note|Nicknamed "Dry Land Alligator", he ranks 92nd among the 108 Stars of Destiny and 56th among the 72 Earthly Fiends. ^The novel describes Zhu Gui as a tall man with a yellowish beard, and cheekbones like fists. Originally a trader, he decides to join the outlaws at Liangshan Marsh after suffering huge losses in his business. He holds the fourth leadership position in the outlaw band after Wang Lun, Du Qian and Song Wan. His intelligence gathering skills, coupled with his ability to blend in well into his surroundings, make him an ideal spy for Liangshan. He pretends to run a tavern near Liangshan where he gathers intelligence from travellers. str_trp_knight_5_14_introduce_on_note|Nicknamed "Sneering Tiger", he ranks 93rd of the 108 Stars of Destiny and 57th of the 72 Earthly Fiends. ^Zhu Fu and his elder brother, Zhu Gui, serve as a spies for the outlaw band based in Liangshan Marsh. Both of them disguise themselves and pretend to operate taverns near Liangshan to gather intelligence from travellers. In his early days, he was a martial arts apprentice of Li Yun, who works as a chief constable in his hometown of Yishui County. str_trp_knight_5_15_introduce_on_note|Nicknamed "Life Taking Judge", he ranks 96th among the 108 Stars of Destiny and 60th among the 72 Earthly Fiends. ^The novel describes Li Li as a man with a reddish beard and fiery round eyes like those of a tiger. Although he was born in Luzhou, he has moved to Jieyang Ridge near the Xunyang River. He is a close friend of his neighbour Li Jun.^Li Li runs an inn on Jieyang Ridge, where he serves his guests food and drinks spiked with drugs that will make them unconscious. When they are out cold, he will rob them, and sometimes butcher them and use their flesh to make fillings for the baozi he serves to other unwary customers. str_trp_knight_5_16_introduce_on_note|Nicknamed "Living Goddess of Lightning", he ranks 104th among the 108 Stars of Destiny and 68th among the 72 Earthly Fiends. ^The novel describes Wang Dingliu as a man with a pointed head, sparkling eyes and a pair of skinny legs. Nicknamed "Living Goddess of Lightning",he walks at an astonishingly fast pace as if he were flying.^Born in Jiankang Prefecture, Wang Dingliu runs a tavern near the Yangtze with his father. Although he has learnt martial arts from many instructors, he has not managed to fully master any of those styles. However, he is an excellent swimmer. str_trp_knight_5_17_introduce_on_note|Nicknamed "Daylight Rat", he ranks 106th among the 108 Stars of Destiny and 70th among the 72 Earthly Fiends. ^Bai Sheng is from Anle Village in Yuncheng County, Shandong. He is nicknamed "Daylight Rat" because he does not have a decent job and spends his time idling and gambling. str_trp_knight_5_18_introduce_on_note|Nicknamed "Flea on a Drum", he ranks 107th among the 108 Stars of Destiny and 71st among the 72 Earthly Fiends. ^Shi Qian is a thief from Gaotangzhou. Thin and small-sized, he is very agile and nimble. He is nicknamed "Flea on a Drum" for his excellent skills in scaling walls and moving on rooftops, which are requisite skills for burglary. He is active in the area around Jizhou. He once ran into trouble with the authorities but was saved by the jailer Yang Xiong. str_trp_knight_5_19_introduce_on_note|Nicknamed "God of the Dangerous Road", he ranks 105th among the 108 Stars of Destiny and 69th among the 72 Earthly Fiends. ^Yu Baosi is nicknamed "God of the Dangerous Road" because of his big and tall stature. He makes a living by leading a bandit gang of about 200 men who rob unwary travellers on the roads in Qingzhou. str_trp_knight_5_20_introduce_on_note|Nicknamed "Golden Haired Hound", he ranks 108th among the 108 Stars of Destiny and 72nd among the 72 Earthly Fiends. ^The novel describes Duan Jingzhu as a man with red hair and a yellow beard; he is nicknamed "Golden Haired Dog" because of his appearance. A horse thief from Zhuozhou, he makes a living by stealing horses from the northern frontier and selling them in the south.^On one occasion, he gets his hands on the "Jade Lion", a precious steed belonging to a Jurchen prince. He intends to present the "Jade Lion" and 200 horses as a gift to Chao Gai, the chief of the outlaw band at Liangshan Marsh, and request to join the band. During his journey to Liangshan, the Zeng brothers of the Zeng Family Fortress seize the "Jade Lion" and the horses, and jeer and mock him when he tells them the horses are for Liangshan. str_trp_knight_6_1_introduce_on_note|Fang Mao is Fang La's third brother. He oversees the defence of Suzhou and has the "Eight Valiant Riders" serving under his command. He is killed by Wu Song when Suzhou falls. str_trp_knight_6_2_introduce_on_note|Wang Yin is the Secretary of Military Affairs in Fang La's kingdom. Well-versed in both scholarly and military arts, he fights well with a spear and rides a powerful stallion named Zhuanshanfei. Apart from luring Shan Tinggui and Wei Dingguo into a fatal trap, he also kills Shi Yong and Li Yun. While attempting to flee during the fall of Shezhou, he gets cornered and killed by Lin Chong, Sun Li, Huang Xin, Zou Yuan and Zou Run. str_trp_knight_6_3_introduce_on_note|Deng Yuanjue, nicknamed "Buddha of Holy Light", is a Buddhist monk who serves as Fang La's Royal Adviser. His combat skills are on par with Lu Zhishen. He is killed by Liangshan forces after being wounded by an arrow fired by Hua Rong. str_trp_knight_6_4_introduce_on_note|Shi Bao, titled "Great General of the South", is one of Fang La's top warriors. Throughout the campaign, he single-handedly kills five Liangshan heroes – Suo Chao, Deng Fei, Yan Shun, Bao Xu and Ma Lin – and even manages to reach a draw in a duel against Guan Sheng. He eventually commits suicide to avoid being taken captive when the Liangshan forces defeat Fang La in the final battle. str_trp_knight_6_5_introduce_on_note|Lv Shinang oversees the defence of Runzhou along with his subordinates, the "12 Deities of Jiangnan". He is killed by Xu Ning in Wuxi. str_trp_knight_6_6_introduce_on_note|Bao Daoyi, also known as "Lingying Heavenly Master", is an unorthodox Taoist sorcerer serving under Fang La. During the battle of Muzhou, he uses his powers to control a sword and slice off Wu Song's left arm. He is later blasted into bits by cannon fire from Ling Zhen. str_trp_knight_6_7_introduce_on_note|Li Tianrun, titled "Great General Who Guards the Kingdom", leads reinforcements to Dusong Pass. He kills Zhou Tong and Zhang Qing, and eventually meets his end at the hands of Lu Junyi. str_trp_knight_6_8_introduce_on_note|Si Xingfang, titled "Great General Who Defends the Kingdom", leads reinforcements to Deqing County. He kills Lei Heng in a duel. After the fall of Deqing County, he falls into the river while attempting to escape and eventually drowns. str_trp_knight_6_9_introduce_on_note|Qian Zhenpeng is in charge of guarding Changzhou. He is killed by Guan Sheng. str_trp_knight_6_10_introduce_on_note|Lou Minzhong is the Left Premier of Fang La's kingdom. He unsuspectingly recommends the disguised Chai Jin, Yan Qing and Ruan Xiaowu to serve under Fang La. Later, he discovers that Ruan Xiaowu is a Liangshan spy and executes him. When the Liangshan forces overrun Qingxi County, he commits suicide to avoid being captured. str_trp_knight_6_11_introduce_on_note|Fang Jie is Fang Hou's grandson. With Du Wei's help, he kills Qin Ming in a duel, and later meets his end at the hands of Chai Jin and Yan Qing. str_trp_knight_6_12_introduce_on_note|Pang Wanchun, nicknamed "Little Yang Youji", is a highly skilled warrior and archer serving under Fang La. He is in charge of guarding Yuling Pass. He kills Shi Jin and Ou Peng with arrow shots, while his archers kill Shi Xiu, Chen Da, Yang Chun, Li Zhong and Xue Yong during the battle of Yuling Pass. He is later captured by Tang Long and executed by the Liangshan forces. str_trp_knight_6_13_introduce_on_note|Bai Qin indirectly causes Ma Lin's death by injuring him; Shi Bao then finishes off the wounded Ma Lin. During the battle of Black Dragon Ridge, he duels Lv Fang and perishes together with his opponent. str_trp_knight_6_14_introduce_on_note|Zheng Biao, also known as "Demon Lord Zheng", is Bao Daoyi's apprentice and the Palace Commandant (殿帥太尉) of Fang La's kingdom. He kills Wang Ying and Hu Sanniang, and later meets his end at the hands of Guan Sheng. str_trp_knight_6_15_introduce_on_note|Guo Shiguang, titled "Flying Panther Great General", duels with Huang Xin. He perishes together with Xuan Zan in a duel under Yinma Bridge in Suzhou. str_trp_knight_6_16_introduce_on_note|Cheng Gui, nicknamed "Jade-Clawed Dragon" , one of Four Dragons of Zhejiang. str_trp_knight_6_17_introduce_on_note|Xiahou Cheng duels Lu Zhishen during the battle of Qingxi County and attempts to flee after his defeat. However, Lu Zhishen catches up with him and kills him. str_trp_knight_6_18_introduce_on_note|Du Wei is a former blacksmith who specialises in throwing daggers. He kills Yu Baosi and Sun Erniang, and indirectly causes Qin Ming's death. Following the Liangshan victory, Du Wei attempts to hide among the civilians but they capture him and hand him over to the Liangshan forces, who execute him to appease the Liangshan heroes he killed. str_trp_knight_6_19_introduce_on_note|Gao Keli, nicknamed "Tai Sui Deity", kills Han Tao. He is killed by Li Kui later. str_trp_knight_6_20_introduce_on_note|Zhang Tao kills Dong Ping. He is later captured by Xie Zhen and Xie Bao. str_trp_knight_7_1_introduce_on_note|Gao Qiu is one of the primary antagonists in the novel. Originally a hooligan living on the streets of Dongjing, he meets Prince Duan by chance and impresses the prince with his talent in the ball game qiqiu. Through their common hobby, Gao Qiu develops a close relationship with Prince Duan and eventually gets appointed as a Grand Marshal when Prince Duan becomes emperor. After entering office, Gao Qiu abuses his powers by taking revenge against those who previously offended him and persecuting innocents. Some of the 108 Stars of Destiny – most notably Lin Chong – have suffered some form of injustice at Gao Qiu's hands. Gao Qiu also urges Emperor Huizong to send imperial forces to eliminate the Liangshan outlaws on four separate occasions. However, the outlaws emerge victorious every time, and some of the imperial commanders (e.g. Huyan Zhuo, Guan Sheng) decide to join the outlaws in opposing the corrupt Song government. When Gao Qiu personally leads imperial forces to attack the outlaws, he suffers a devastating defeat in the marshes and ends up being captured. While Lin Chong and some of the outlaws want to kill Gao Qiu in revenge, Song Jiang stops them because he wants Gao Qiu to help the outlaws convey to Emperor Huizong their desire for to be granted amnesty and opportunities to serve the Song Empire. Gao Qiu pretends to agree, and breaks his promise as soon as the outlaws release him. Despite Gao Qiu and other corrupt officials' attempts to stop them, the outlaws eventually secure amnesty from Emperor Huizong and go on military campaigns against the Liao Empire and rebel forces on Song territory as a form of service to the Song Empire. After the campaigns, Emperor Huizong confers official appointments on the surviving Liangshan heroes to honour them for their service. Gao Qiu and the other corrupt officials were dissatisfied with the outcome so they conspire to murder Song Jiang and Lu Junyi. str_trp_knight_7_2_introduce_on_note|Cai Jing is the Imperial Tutor in Emperor Huizong's court. A corrupt official, he collaborates with Gao Qiu, Tong Guan, Yang Jian and others to block the Liangshan outlaws' attempt to obtain amnesty from Emperor Huizong. However, their attempt fails and the outlaws receive amnesty and go on military campaigns as a form of service to the Song Empire. Later, he conspires with Gao Qiu and the others to murder Song Jiang and Lu Junyi. Apart from characterising Cai Jing as a villain, the novel also names Cai Jing as one of the best calligraphers of his time alongside Su Shi (Su Dongpo), Huang Tingjian and Mi Fu. In one chapter, the Liangshan outlaws recruit Xiao Rang, who is known for his ability to imitate the works of the four calligraphers, to forge a letter in Cai Jing's handwriting. str_trp_knight_7_3_introduce_on_note|Su Yuanjing is a Grand Marshal in Emperor Huizong's court. He is known to be an honest official. Song Jiang wishes to convey his and the Liangshan heroes' grievances of being forced to become outlaws due to corruption in the government, as well as express their desire to serve the Song Empire. After Song Jiang approaches Su Yuanjing for help, the latter manages to convince Emperor Huizong to grant the outlaws amnesty. He also speaks up for the Liangshan heroes in front of the emperor on several occasions. He is sent by the emperor to grant amnesty to the outlaws again after the first attempt by Chen Zongshan failed. str_trp_knight_7_4_introduce_on_note|Tong Guan is a eunuch serving as a Privy Councillor in Emperor Huizong's court. A corrupt official who rose to power because the emperor favoured him, he conspires with Gao Qiu and the others to murder Song Jiang and Lu Junyi. str_trp_knight_7_5_introduce_on_note|Liang Shijie, better known as Grand Secretary Liang, is Cai Jing's son-in-law and the governor of Daming Prefecture. When Yang Zhi is exiled to Daming Prefecture, Liang Shijie recruits him as his subordinate after Yang Zhi impresses him with his skills in a martial arts contest. Liang Shijie later puts Yang Zhi in charge of escorting a convoy of birthday gifts to his father-in-law in Dongjing. However, the gifts are stolen by Chao Gai and his friends, who flee to Liangshan Marsh and join the outlaw band there. Fearing that he will be punished for his failure, Yang Zhi abandons his men and later becomes an outlaw too. Since then, Liang Shijie has been holding a grudge against the Liangshan outlaws. When Lu Junyi is arrested and accused of being in league with the Liangshan outlaws, Liang Shijie vents his frustration on Lu Junyi by ordering him to be tortured and ill-treated in prison. str_trp_knight_7_6_introduce_on_note|Murong Yanda is the governor of Qingzhou. He orders the execution of Qin Ming's family after mistakenly believing that the latter has joined the Mount Qingfeng outlaws. Huyan Zhuo comes to Qingzhou to join him after his defeat and helps him in attacking some outlaws in Qingzhou. After the Liangshan outlaws capture Huyan Zhuo and convince him to surrender and join them, Huyan Zhuo tricks Murong Yanda into opening Qingzhou's gates for the outlaws to enter and overrun the city. Qin Ming captures and kills Murong Yanda to avenge his family. str_trp_knight_7_7_introduce_on_note|Gao Lian is Gao Qiu's cousin and the corrupt governor of Gaotangzhou. After Li Kui kills Yin Tianxi, Gao Lian holds Chai Jin responsible and orders him imprisoned. When the Liangshan outlaws attack Gaotangzhou to save Chai Jin, Gao Lian uses his mastery of dark magic to hold off the outlaws. However, he eventually loses when Gongsun Sheng shows up and breaks his dark magic, thus allowing the Liangshan outlaws to break into Gaotangzhou and save Chai Jin. Gao Lian is killed by Lei Heng after falling off his magical cloud while attempting to escape. str_trp_knight_7_8_introduce_on_note|Zhang Shuye's biography further described Song Jiang and the outlaws' activities and how they were eventually defeated by Zhang. Which Said The outlaw Song Jiang of Huainan and others attacked the army at Huaiyang, (the Emperor) sent generals to attack and arrest them. (The outlaws) infringed on the east of the capital (Kaifeng), Hebei, and entered the boundaries of Chu and Haizhou. The prefect Zhang Shuye was ordered to pacify them. str_trp_knight_7_9_introduce_on_note|One of "Ten Famous General" in Song. He have drawn the duel with Lin Chong. str_trp_knight_7_10_introduce_on_note|One of "Ten Famous General" in Song. He have drawn the duel with Huyan Zhuo. str_trp_knight_7_11_introduce_on_note|One of "Ten Famous General" in Song. He have win the duel with Zhang Qing. str_trp_knight_7_12_introduce_on_note|One of "Ten Famous General" in Song. He have drawn the duel with Dong Ping. str_trp_knight_7_13_introduce_on_note|He is a Song general, killed Jing De at Black Dragon Ridge. str_trp_knight_7_14_introduce_on_note|Li Cheng and Wen Da are two military officers serving in Daming Prefecture. They are defeated in battle by the Liangshan outlaws. str_trp_knight_7_15_introduce_on_note|Li Cheng and Wen Da are two military officers serving in Daming Prefecture. They are defeated in battle by the Liangshan outlaws. str_trp_knight_7_16_introduce_on_note|Dragon General of Song. He is a guard of Tong Guan, and captured by Lu Junyi str_trp_knight_7_17_introduce_on_note|Tiger General of Song. He is a guard of Tong Guan, and have drawn the duel with Lei Heng. str_trp_knight_7_18_introduce_on_note|Gao Qiu's guard. He is defeated by Zhang Qing, and killed by Yang Lin str_trp_knight_7_19_introduce_on_note|Yang Jian is a eunuch serving as a Grand Marshal in Emperor Huizong's court. A corrupt official who rose to power because the emperor favoured him, he conspires with Gao Qiu and the others to murder Song Jiang and Lu Junyi. str_trp_knight_7_20_introduce_on_note|Liu Menglong is a military officer who specialises in naval warfare. He is appointed by Gao Qiu to lead the imperial navy to attack Liangshan Marsh. His complacency results in him falling into an ambush in the marsh, where his entire fleet is destroyed and he is captured by the outlaws. He is sent back to Gao Qiu after his defeat and promptly executed for his failure. str_trp_knight_8_1_introduce_on_note|Yelv Dezhong, representing the "Taiyang Star" is Yelv Hui's younger brother. He is in charge of guarding Jizhou. He is killed by Wu Song. str_trp_knight_8_2_introduce_on_note|Wuyan Guang, representing the "Earth Star of the Centre", is a field marshal of the Liao army. He is killed in battle by Guan Sheng and Zhang Qing. str_trp_knight_8_3_introduce_on_note|He Chongbao is in charge of guarding Youzhou. He is well-versed in sorcery but is no match for Gongsun Sheng. He is dismounted from his horse by Huang Xin, cornered by Yang Xiong, Shi Xiu and Song Wan, and eventually killed by Liangshan infantry. str_trp_knight_8_4_introduce_on_note|Yelv Guozhen is Yelv Hui's nephew. He is killed by Dong Ping. str_trp_knight_8_5_introduce_on_note|Yelv Guobao is Yelv Guozhen's younger brother. He falls off horseback after being hit in the face with a stone flung by Zhang Qing, and gets killed by Liangshan forces. str_trp_knight_8_6_introduce_on_note|Quli Chuqing represents the "Water Star of the North". He is captured by Zhu Tong. str_trp_knight_8_7_introduce_on_note|Wuli Ke'an represents the "Gold Star of the West". str_trp_knight_8_8_introduce_on_note|Dalibo, also known as Princess Tianshou, represents the "Taiyin Star". She is captured by Wang Ying during the final battle, and later released after the Liao Empire's surrender. str_trp_knight_8_9_introduce_on_note|Chu Jian is the Right Premier and Royal Adviser of the Liao Empire. He represents the Liao Empire in surrendering to the Song Empire. str_trp_knight_8_10_introduce_on_note|Wuyan Yanshou is Wuyan Guang's eldest son. He is captured by Huyan Zhuo. str_trp_knight_8_11_introduce_on_note|Li Ji, also referred to as "Li Jinyu", is the zhi jinyu (security chief of the capital) of the Liao Empire and a descendant of Li Ling. He is killed by Qin Ming. str_trp_knight_8_12_introduce_on_note|Taizhen Xuqing is Yelv Hui's son-in-law. He flees from battle after Wuyan Yanshou is captured and Li Ji is killed. str_trp_knight_8_13_introduce_on_note|Qiongyao Nayan is hit in the face by an arrow fired by Hua Rong, and killed by Shi Jin. str_trp_knight_8_14_introduce_on_note|Koushuang Zhenyuan is killed by Sun Li. str_trp_knight_8_15_introduce_on_note|Baomisheng is killed by Lin Chong. str_trp_knight_8_16_introduce_on_note|Tianshanyong fires a crossbow bolt that injures Zhang Qing in the neck. He is killed by Xu Ning. str_trp_knight_8_17_introduce_on_note|Aliqi defeats Xu Ning in a duel and pursues him. He is later injured by Zhang Qing, captured by Liangshan forces, and subsequently dies of his wound. str_trp_knight_8_18_introduce_on_note|Yao'er Weikang is killed by Suo Chao. str_trp_knight_8_19_introduce_on_note|Chu Mingyu is killed by Shi Jin. str_trp_knight_8_20_introduce_on_note|Cao Mingji is killed by Shi Jin. str_trp_knight_9_1_introduce_on_note|Sun An surrenders and joins the Liangshan forces after he is captured by Lu Junyi. Apart from helping the Liangshan forces to defeat Tian Hu, he also convinces Qiao Daoqing, who is from the same hometown as him, to surrender and join Liangshan. He follows the Liangshan heroes on their campaign against Wang Qing. In one battle, he assists Lu Junyi in defeating an enemy officer, Du Xue. He dies of illness shortly after the battle. str_trp_knight_9_2_introduce_on_note|Ma Ling, nicknamed "Divine Horse" and "Little Hua Guang", is one of Tian Hu's top warriors. He is also well-versed in Taoist magic. After Tian Hu's defeat, Ma Ling surrenders to the Liangshan forces and eventually chooses to spend the rest of his life studying Taoism under Taoist Luo's tutelage. str_trp_knight_9_3_introduce_on_note|Qiao Lie, better known as Qiao Daoqing, is a Taoist magician serving as the Royal Adviser and Left Premier of Tian Hu's kingdom. After Sun An convinces him to surrender and join the Liangshan forces, he does so and becomes Gongsun Sheng's apprentice. He also accompanies the Liangshan heroes on their campaign against Wang Qing. After the Liangshan heroes emerge victorious, Qiao Daoqing leaves them and spends the rest of his life studying Taoism under Taoist Luo's tutelage. str_trp_knight_9_4_introduce_on_note|Niu Wenzhong is the head of the privy council of Tian Hu's kingdom. He is tasked with overseeing the defence of Gaizhou along with 30,000 troops. Under his command, he has four lieutenants called the "Four Might Generals" , who each has four subordinates. He is killed by Lu Zhishen while attempting to escape when Gaizhou falls to the Liangshan forces. str_trp_knight_9_5_introduce_on_note|Bian Xiang is the Right Premier of Tian Hu's kingdom and one of Tian Hu's top warriors. He reaches a draw in a duel against both Shi Jin and Hua Rong at the same time. He surrenders and joins the Liangshan forces after being captured in battle by Lu Junyi, and joins the Liangshan heroes on their campaign against Wang Qing. During the campaign, he kills Feng Tai and meets his end at the hands of Kou Mie. str_trp_knight_9_6_introduce_on_note|Tian Bao is Tian Hu's second brother. He is in charge of guarding Fenyang Prefecture. After Tian Hu's defeat, he is captured by the Liangshan forces and subsequently executed. str_trp_knight_9_7_introduce_on_note|Dong Cheng is in charge of guarding Lingchuan County. He duels with Zhu Tong and Hua Rong, and is killed by an arrow fired by Hua Rong. str_trp_knight_9_8_introduce_on_note|Shan Shiqi is in charge of guarding Hu Pass. He duels with Lin Chong and reaches a draw with his opponent. After Hu Pass falls to the Liangshan forces, he surrenders and later joins the Liangshan heroes on their campaign against Wang Qing. He is killed by Feng Tai. str_trp_knight_9_9_introduce_on_note|Tang Bin is in charge of guarding Mount Baodu . He surrenders and joins the Liangshan forces, and later follows them on their campaign against Wang Qing. He is killed by Mi Sheng. str_trp_knight_9_10_introduce_on_note|Wu Li is Tian Hu's brother-in-law. He is killed by Qiongying and Zhang Qing. str_trp_knight_9_11_introduce_on_note|Fang Xuedu is the officer guarding Yushe County. He is killed in battle by Guan Sheng, Suo Chao and Tang Long. str_trp_knight_9_12_introduce_on_note|Zhu Jing is killed by the defector Tang Bin. str_trp_knight_9_13_introduce_on_note|Qiongying is Wu Li's stepdaughter. After learning a "flying stones" technique from a divine warrior in a mystical dream, she has been wanting to find that warrior and marry him. In the initial battles against the Liangshan forces, she uses the "flying stones" technique to defeat Wang Ying, Hu Sanniang and Sun Xin, and even manages to force Lin Chong to retreat. Later, she encounters Zhang Qing, who is on an espionage mission, and recognises him as the divine warrior in her dream. They fall in love and get married. After Zhang Qing reveals his true identity as a Liangshan spy, Qiongying tells him that she has all along been secretly plotting revenge against Tian Hu, who murdered her parents. Qiongying and Zhang Qing then work together to kill Wu Li and his men, and assist the Liangshan forces in defeating Tian Hu. She bears Zhang Qing a son, Zhang Jie, who follows in his father's footsteps by serving the Song Empire and fighting in the Jin–Song Wars. str_trp_knight_9_14_introduce_on_note|Wen Zhongrong also surrenders and joins Liangshan, and participates in the campaign against Wang Qing. He is killed by Mi Sheng. str_trp_knight_9_15_introduce_on_note|Cui Ye also surrenders and joins Liangshan, and participates in the campaign against Wang Qing. He is killed by Mi Sheng. str_trp_knight_9_16_introduce_on_note|An Shirong, titled "Pixiu's Might General", is killed by Xu Ning. str_trp_knight_9_17_introduce_on_note|Fei Zhen is Qiao Daoqing's subordinate. str_trp_knight_9_18_introduce_on_note|Geng Gong surrenders and joins the Liangshan forces after he is captured by Bao Xu. str_trp_knight_9_19_introduce_on_note|Ye Qing surrenders to the Liangshan forces. str_trp_knight_9_20_introduce_on_note|Yu Deyuan is killed in battle. str_trp_knight_10_1_introduce_on_note|Li Zhu, nicknamed "Mr. Golden Sword", is Wang Qing's chief strategist and the Premier of his kingdom. Well-trained in Taoist magic, he can use his powers to control his sword and attack enemies at lightning-fast speed. He is eventually defeated by Gongsun Sheng and captured by Lu Junyi. str_trp_knight_10_2_introduce_on_note|Du Xue engages Lu Junyi in a one-on-one duel at the battle of Mount Yique. After some 50 rounds, neither Du Xue nor Lu Junyi has managed to overcome his opponent. When Sun An comes to Lu Junyi's aid, Zhuo Mao tries to intercept Sun An but ends up being killed. When Du Xue is distracted by Zhuo Mao's death, Sun An cuts off Du Xue's right arm and Lu Junyi seizes the opportunity to finish him off. str_trp_knight_10_3_introduce_on_note|Yuan Lang ,kills Jin Ding and Huang Yue. Later, he duels with Qin Ming and Qiongying until the Liangshan forces launch their all-out assault on Mount Ji. He is killed by cannon fire during the battle. str_trp_knight_10_4_introduce_on_note|Duan Sanniang is Wang Qing's wife and the queen of his kingdom. Notorious for her rough and violent ways, she murdered her first husband, whom she was forced to marry when she was 15. She and her brothers used to lead a bandit gang in Fangzhou before she met Wang Qing, fell in love with him, and married him. In the final battle, she is captured by the Liangshan forces after being struck in the face by Qiongying's "flying stones", and eventually executed along with Wang Qing. str_trp_knight_10_5_introduce_on_note|Feng Tai kills Shan Shiqi to avenge Wei He. He is later killed by Bian Xiang. str_trp_knight_10_6_introduce_on_note|Mi Sheng kills Wen Zhongrong and Cui Ye, and reaches a draw in a duel against Suo Chao. With Ma Jiang's help, he kills Tang Bin and captures Pei Xuan, Xiao Rang and Jin Dajian, and hands the three captives over to Liang Yong in Jingnan. He is killed by cannon fire after falling into a trap set by Chai Jin. str_trp_knight_10_7_introduce_on_note|Liu Yuan covers the right flank in the final battle. He is killed by Lin Chong in a duel that lasted over 50 rounds. str_trp_knight_10_8_introduce_on_note|Fan Quan is Wang Qing's maternal cousin. He serves as a commander under Wang Qing and dies during the final battle. str_trp_knight_10_9_introduce_on_note|Teng Kan, is Teng Kui's younger brother. He reaches a draw in a duel against Huyan Zhuo after more than 50 rounds. He is later killed in battle. str_trp_knight_10_10_introduce_on_note|Teng Kui, is killed by Qiongying in a duel. str_trp_knight_10_11_introduce_on_note|Ma Jin is Ma Jiang's brother. He is killed in battle. str_trp_knight_10_12_introduce_on_note|Ma Jiang assists Mi Sheng in killing Tang Bin. He is killed by Xiao Jiasui later. str_trp_knight_10_13_introduce_on_note|Zuo Mou is Duan Er's adviser. He is killed in battle by Liangshan forces. str_trp_knight_10_14_introduce_on_note|Gong Duan is in charge of guarding Xijing. He is killed in battle by the Liangshan forces. str_trp_knight_10_15_introduce_on_note|Gong Zheng is Gong Duan's younger brother. The Gong brothers previously learnt martial arts from Wang Qing, and later pledged their support to him when he started his rebellion and declared himself "King of Chu". str_trp_knight_10_16_introduce_on_note|Kou Mie, nicknamed "Toxic Flames Devil King", is a Taoist sorcerer who specialises in conjuring magical flames to burn his enemies. He kills Bian Xiang during the battle of Longmen Gate. Later, he is defeated and killed by Qiao Daoqing. str_trp_knight_10_17_introduce_on_note|Wei He is killed in a duel against Shan Shiqi. str_trp_knight_10_18_introduce_on_note|Liu Yijing is the vanguard commander in the final battle. He is killed by Liangshan forces shortly after being dismounted by Jiao Ting. str_trp_knight_10_19_introduce_on_note|Shangguan Yi is the deputy vanguard commander in the final battle. He is killed by Liangshan forces. str_trp_knight_10_20_introduce_on_note|Wenren Shichong is a naval officer serving under Wang Qing. He is defeated and killed by Liangshan forces under Li Jun during the battle of Qutang Gorge. str_trp_kingdom_1_pretender_introduce_on_note|Gao Yanei, nicknamed "Tai Sui of Flowers", is Gao Qiu's lecherous foster son. After seeing Lin Chong's wife at the temple, he becomes sexually attracted to her and tries to molest her but Lin Chong shows up and stops him. Unwilling to give up on Lin Chong's wife, he gets Lu Qian and Fu'an to help him lure her into a trap Lu Qian pretends to invite Lin Chong out for drinks, while Fu'an lies to Lin Chong's wife that her husband has become unconscious after drinking, and tricks her into entering Lu Qian's house, where Gao Yanei is waiting. Lin Chong's wife puts up resistance when Gao Yanei tries to force himself on her. In the meantime, Jin'er escapes and informs her master, who rushes to Lu Qian's house to save his wife. Gao Yanei flees when he hears Lin Chong approaching. Gao Yanei later falls sick due to his obsession with Lin Chong's wife. Fu'an and Lu Qian help him by plotting to eliminate Lin Chong so that Gao Yanei can take Lin Chong's wife. In the plot, Lin Chong is tricked into entering the White Tiger Hall while carrying a sabre, and framed for attempting to assassinate Gao Qiu. str_trp_kingdom_2_pretender_introduce_on_note|Nicknamed "Pagoda-Shifting Heavenly King",He is not one of the 108 Stars of Destiny because he dies before the Grand Assembly of the 108 Stars. However, after his death, he serves as a spiritual guardian of the outlaws, who from time to time dedicate ceremonial sacrifices to him.^Chao Gai earned his nickname "Pagoda-Shifting Heavenly King" after carrying a pagoda miniature from the west side of a creek to the east, where his village stood, to deter malevolent spirits. His fellows commonly refer to him as "Heavenly King Chao". Born in a wealthy family, he serves as the baozheng of Dongxi Village in Yuncheng County, Shandong. Apart from having a wide network of friends and acquaintances throughout the jianghu, he also maintains close friendships with the local chief constables Zhu Tong and Lei Heng. str_trp_kingdom_3_pretender_introduce_on_note|Qiao Zheng, nicknamed "Wave-Crashing Dragon". str_trp_kingdom_4_pretender_introduce_on_note|Deng Long is the chief of a bandit gang based on Mount Twin Dragons. He is killed by Lu Zhishen, Yang Zhi and Cao Zheng, who seize control of his stronghold. str_trp_kingdom_5_pretender_introduce_on_note|Wang Lun is the first chief of Liangshan. He is described to be a selfish man who is unwilling to accept others who are better than him out of fear that they will usurp his position as chief. However, he invites Yang Zhi to join his band as soon as they are introduced, albeit without sincerity. Wang Lun initially tries to send away Lin Chong, but eventually backs down and allows him to stay at Liangshan. When Wang Lun tries to send away Chao Gai and his friends, Lin Chong turns furious and kills Wang Lun. str_trp_kingdom_6_pretender_introduce_on_note|Jin Jie has long harboured the intention of surrendering to the Song Empire. Acting on his wife's advice, he defects to the Liangshan forces and assists them in capturing Changzhou. After the campaign, he continues serving the Song Empire and fights in the Jin–Song Wars. str_trp_kingdom_9_pretender_introduce_on_note|Fan Quan is Lady Fan's father which is Tian Hu's concubine. str_trp_kingdom_10_pretender_introduce_on_note|Liao Li is the leader of an outlaw gang in Fangzhou . Before Wang Qing started his rebellion, he led his followers to take shelter under Liao Li. However, Liao Li refuses to accept them because he is afraid that Wang Qing will usurp his leadership position. Liao Li is eventually killed by Wang Qing and Duan Sanniang. str_trp_xerina_show_on_note|Famous in Tournament str_trp_dranton_show_on_note|Famous in Tournament str_trp_kradus_show_on_note|Famous in Tournament str_trp_jin_npc1_show_on_note|General of Dajin. str_trp_jin_npc2_show_on_note|General of Dajin. str_trp_jin_npc3_show_on_note|General of Dajin. str_trp_jin_npc4_show_on_note|General of Dajin. str_trp_jin_npc5_show_on_note|General of Dajin. str_trp_jin_npc6_show_on_note|General of Dajin. str_trp_jin_npc7_show_on_note|General of Dajin. str_trp_jin_npc8_show_on_note|General of Dajin. str_trp_deserter_han_npc1_show_on_note|Han deserter leader. str_trp_deserter_han_npc2_show_on_note|Han deserter leader. str_trp_deserter_liang_npc1_show_on_note|Liang dester leader. str_trp_deserter_liang_npc2_show_on_note|Liang dester leader. str_trp_deserter_zhao_npc1_show_on_note|Zhao dester leader. str_trp_deserter_zhao_npc2_show_on_note|Zhao dester leader. str_trp_deserter_sha_npc1_show_on_note|Sha dester leader. str_trp_deserter_sha_npc2_show_on_note|Sha dester leader. str_trp_deserter_shu_npc1_show_on_note|Shu dester leader. str_trp_deserter_shu_npc2_show_on_note|Shu dester leader. str_trp_deserter_wu_npc1_show_on_note|Wu dester leader. str_trp_deserter_wu_npc2_show_on_note|Wu dester leader. str_trp_deserter_song_npc1_show_on_note|Song dester leader. str_trp_deserter_song_npc2_show_on_note|Song dester leader. str_trp_deserter_liao_npc1_show_on_note|Liao dester leader. str_trp_deserter_liao_npc2_show_on_note|Liao dester leader. str_trp_deserter_jin_npc1_show_on_note|Jin dester leader. str_trp_deserter_jin_npc2_show_on_note|Jin dester leader. str_trp_deserter_chu_npc1_show_on_note|Chu dester leader. str_trp_deserter_chu_npc2_show_on_note|Chu dester leader. str_trp_forest_npc1_show_on_note|Flowery bandits chief. str_trp_forest_npc2_show_on_note|Flowery bandits chief. str_trp_forest_npc3_show_on_note|Flowery bandits chief. str_trp_forest_npc4_show_on_note|Flowery bandits chief. str_trp_forest_npc5_show_on_note|Flowery bandits chief. str_trp_forest_npc6_show_on_note|Flowery bandits chief. str_trp_sea_npc1_show_on_note|Sea raiders chief. str_trp_sea_npc2_show_on_note|Sea raiders chief. str_trp_sea_npc3_show_on_note|Sea raiders chief. str_trp_snow_npc1_show_on_note|Taiga bandits chief. str_trp_desert_npc1_show_on_note|Desert bandits chief. str_trp_desert_npc2_show_on_note|Desert bandits chief. str_trp_desert_npc3_show_on_note|Desert bandits chief. str_trp_mountain_npc1_show_on_note|Mountain bandits chief str_trp_mountain_npc2_show_on_note|Mountain bandits chief str_trp_steppe_npc1_show_on_note|Steppe bandits chief str_trp_steppe_npc2_show_on_note|Steppe bandits chief str_trp_xerina_say_words|watch my arror! str_trp_dranton_say_words|There some defect in your fighting skill, this will make you defeated by ture worrier. str_trp_kradus_say_words|Fight with full strength, do not underestimate your enermy! str_trp_npc1_say_words|Here am I! Wu da! str_trp_npc2_say_words|Sorry for my fault, does it hurt? str_trp_npc3_say_words|Taste my skill! str_trp_npc4_say_words|Brother! Watch my killing! str_trp_npc5_say_words|It is not my will to hurt you. Amitabha~ str_trp_npc6_say_words|I…I…have hit you! Am I s…skillful? str_trp_npc7_say_words|Whoever dare to come, I'll stab him to death! str_trp_npc8_say_words|No matter how you are cunning,make you drink my water for feet-washing. str_trp_npc9_say_words|How dare you! str_trp_npc10_say_words|Hmm! I am equally mighty worrior as champion all around the world str_trp_npc11_say_words|Little girl, play with me? str_trp_npc12_say_words|General, this head is dedicated to you! str_trp_npc13_say_words|Mercy from my Budda! Jesus Christ! Amen! str_trp_npc14_say_words|Ah. Actually I hurt you! Not my intention, I just follow the order… str_trp_npc15_say_words|You such a heartless man, go to hell! str_trp_npc16_say_words|Taste this! Guard! Drag this out and make one hundrad club hitting! str_trp_npc17_say_words|Really weaker than those animals! str_trp_npc18_say_words|Gugugugu…(looks excited) str_trp_npc19_say_words|All sages and sages have been lonely since ancient times, but only my reputaion is widly known! str_trp_npc20_say_words|Ah! Blood! Wuwuwuwu…. str_trp_npc21_say_words|I can kick you down without any hand punch on you! str_trp_npc22_say_words|Nobody around the world can march me! str_trp_npc23_say_words|My name will shake your heart! str_trp_npc24_say_words|Hmm! How dare you to be such a manner. I am really unhappy for this! str_trp_npc25_say_words|Just watch my command for cavalry! Enermy 's leader must be killed! str_trp_npc26_say_words|Although I have no intention on glory, anyone who offend my fellow must pay his price! str_trp_npc27_say_words|Any couragous man, join me! str_trp_npc28_say_words|Eh…Is this enermy's blood? str_trp_jin_npc1_say_words|How about my Jing empire's knight? str_trp_jin_npc2_say_words|You will know my fierce! str_trp_jin_npc3_say_words|Attacking should be operated with caution. Even though a victory is got, defence should be established immediately. str_trp_jin_npc4_say_words|There is no honor for me to kill you.I will capture all of you alive! One by one. str_trp_jin_npc5_say_words|You say that I can not march my brothers? Watch this! str_trp_jin_npc6_say_words|Master Luan, just watch my bravity. str_trp_jin_npc7_say_words|I had been thinking about taking you to the governer for reward, and you do my such a favor! str_trp_jin_npc8_say_words|You tease my youngth? Take this flying knife! str_trp_deserter_han_npc1_say_words|Come and surrunder, then you will be reward with high-ranking position. str_trp_deserter_han_npc2_say_words|Step aside, I will end Lu's life with my own hands. str_trp_deserter_liang_npc1_say_words|My men hunt a big tiger last night. How dare you make such a accuse? str_trp_deserter_liang_npc2_say_words|Take him! Cut down his head here right now! For great justice! str_trp_deserter_zhao_npc1_say_words|Rabels of Liangshan will be eliminated in days! str_trp_deserter_zhao_npc2_say_words|Catch you as a rat in the hole, such a easy task. str_trp_deserter_sha_npc1_say_words|I will make you know that my ability fits the title of 'Lord'. str_trp_deserter_sha_npc2_say_words|Crash them all! March to capital! str_trp_deserter_shu_npc1_say_words|Catch and tie him up! str_trp_deserter_shu_npc2_say_words|God bless me! str_trp_deserter_wu_npc1_say_words|Watch my bravity! str_trp_deserter_wu_npc2_say_words|Observe stars in tonight, and world events will be known from this. str_trp_deserter_song_npc1_say_words|Hand the treasure all! Do not play any tricks! str_trp_deserter_song_npc2_say_words|Prisoner! How dare you! str_trp_deserter_liao_npc1_say_words|I am incarnation of general of Jupiter! Who dare to approch! str_trp_deserter_liao_npc2_say_words|If you surrunder to Liao empire, you will be rewarded with gold and title! str_trp_deserter_jin_npc1_say_words|Taste my skill! str_trp_deserter_jin_npc2_say_words|Hold your idle bravity! str_trp_deserter_chu_npc1_say_words|Have you heard our reputation? Four worriors of Longzhong! str_trp_deserter_chu_npc2_say_words|Surprise attack succeed! str_trp_forest_npc1_say_words|Have been waiting for you for long time! So take my face slaps first! str_trp_forest_npc2_say_words|Please move to my inner room for close visiting, madam. str_trp_forest_npc3_say_words|With support from my lord, who dare to offend me? str_trp_forest_npc4_say_words|It's said that you have been a lord of Liangshan. No matter what governers will do to you, I will crush you soon! str_trp_forest_npc5_say_words|So, please tell me something about the relic first, with other things put aside str_trp_forest_npc6_say_words|Just feel my manhood!, Poxi. str_trp_sea_npc1_say_words|You have been defeated by me, how dare you come again? str_trp_sea_npc2_say_words|Taste my flying fork! str_trp_sea_npc3_say_words|I will take your life, as well as your gold. str_trp_snow_npc1_say_words|Soothsayer told me I will gain a big treasure this year. It must refer to this! str_trp_desert_npc1_say_words|Fighting is also my ability! str_trp_desert_npc2_say_words|This will make you know strength of Zhujiazhuang! str_trp_desert_npc3_say_words|Stop this! Or I will fight you back! str_trp_mountain_npc1_say_words|I am Chai Jin the little whirlwind, mighty lord of Liangshan! str_trp_mountain_npc2_say_words|I am Song Jiang, protector of righteousness, surrender right now! str_trp_steppe_npc1_say_words|Search carefully, and take him alive! str_trp_steppe_npc2_say_words|No places for your hiding now! str_trp_kingdom_1_lord_say_words|HaHa! All of you, are nobody to me. str_trp_kingdom_2_lord_say_words|No intention to hurt you, aplogies for that. str_trp_kingdom_3_lord_say_words|Let all of you taste my arrow! str_trp_kingdom_4_lord_say_words|Barster! Taste my strength! str_trp_kingdom_5_lord_say_words|Surrender now! Or this will be your end! str_trp_kingdom_6_lord_say_words|As army is under my directly command, be brave and charge enermy with your full strength! str_trp_kingdom_7_lord_say_words|How dare you! What do you take me as? str_trp_kingdom_8_lord_say_words|Comparing to shake such a huge force with your tiny strength, why not surrend to my Liao empire and be my citizens? str_trp_kingdom_9_lord_say_words|You such barsted creature, how dare you offend me! str_trp_kingdom_10_lord_say_words|Anyone who disobey me, this man will be the example. str_trp_knight_1_1_say_words|Ahhhhh! str_trp_knight_1_2_say_words|Barster! Come to meet your death! str_trp_knight_1_3_say_words|My widely known name has never been changed, Yangzhi,the blue faced beast. str_trp_knight_1_4_say_words|Such a rude basterd! str_trp_knight_1_5_say_words|Anyone wants a fight? Come and fight me! str_trp_knight_1_6_say_words|Surrender and save your lives! str_trp_knight_1_7_say_words|Once you resist, death will be upon you! str_trp_knight_1_8_say_words|Such a nameless outlaw, fight me and take your defeat! str_trp_knight_1_9_say_words|As I have come here, nothing should be worried about. str_trp_knight_1_10_say_words|Such a rusty guy, come and face your death! str_trp_knight_1_11_say_words|Have you recognized me? str_trp_knight_1_12_say_words|Basterd! Don't move! I will take your life! str_trp_knight_1_13_say_words|where do you flee! str_trp_knight_1_14_say_words|How dare you despise me! str_trp_knight_1_15_say_words|Get out of my way! str_trp_knight_1_16_say_words|Stop running! Little things. str_trp_knight_1_17_say_words|You come here for your death? str_trp_knight_1_18_say_words|Come and make a spear combat! str_trp_knight_1_19_say_words|If you can escape from my blade, you may save your life. str_trp_knight_1_20_say_words|Taste my club and spear! str_trp_knight_2_1_say_words|Nameless one! How dare you offend me! str_trp_knight_2_2_say_words|I will finish him right now! str_trp_knight_2_3_say_words|Dismount and surrender! Save your life! str_trp_knight_2_4_say_words|Stop showing your courage in vain! str_trp_knight_2_5_say_words|Here's the place for your death! str_trp_knight_2_6_say_words|Just let him come! str_trp_knight_2_7_say_words|Such a common guy, no need to be cautious. str_trp_knight_2_8_say_words|All you guys! Block me and be dead! Run may save your lives! str_trp_knight_2_9_say_words|Please be mercy. str_trp_knight_2_10_say_words|Where do you flee! str_trp_knight_2_11_say_words|Where do you run! str_trp_knight_2_12_say_words|It's obviouse that I will beat you. str_trp_knight_2_13_say_words|Be wise and run! str_trp_knight_2_14_say_words|Glory is mine! str_trp_knight_2_15_say_words|Hehe~ str_trp_knight_2_16_say_words|I got something good! str_trp_knight_2_17_say_words|Have you heard my mighty nickname "Little Conqueror"? str_trp_knight_2_18_say_words|My name will impress you! str_trp_knight_2_19_say_words|basterd! Don't move! str_trp_knight_2_20_say_words|Taste my skill! str_trp_knight_3_1_say_words|You will be dead, watch my flying knife! str_trp_knight_3_2_say_words|Singly come, singly go. Doubly come, flee in pairs!^^Haven't you seen my trick with stones? str_trp_knight_3_3_say_words|All stop! str_trp_knight_3_4_say_words|Barsted! Where do you flee! str_trp_knight_3_5_say_words|Which form of your death, noodles or dumpings? You decide. str_trp_knight_3_6_say_words|You enraged me, as you enraged a tiger. str_trp_knight_3_7_say_words|Come! True worrior never be panic or flee! str_trp_knight_3_8_say_words|I wonder what knid of shit may fits you. str_trp_knight_3_9_say_words|Losser! Stop fleeing str_trp_knight_3_10_say_words|Watch this! str_trp_knight_3_11_say_words|Come and fight! str_trp_knight_3_12_say_words|Who dare to approach to me! str_trp_knight_3_13_say_words|That desperated guy! Come to me and face your death! str_trp_knight_3_14_say_words|You will never be a worrior! str_trp_knight_3_15_say_words|You'll be dead! str_trp_knight_3_16_say_words|You are seeking for your death! str_trp_knight_3_17_say_words|Anyone dare to face me! str_trp_knight_3_18_say_words|Basterd! How dare you enraged me. str_trp_knight_3_19_say_words|How dare you look down upon me! str_trp_knight_3_20_say_words|Take your fake bravity back! str_trp_knight_4_1_say_words|I am Wu Song, tiger killer of Jingyanggang! str_trp_knight_4_2_say_words|Stoping running, really pleased for killing you! str_trp_knight_4_3_say_words|Anyone come and fight me! str_trp_knight_4_4_say_words|How dare you fight me! Can't you see that death is upon you? str_trp_knight_4_5_say_words|Watch your step! One approaches, one kill. Two move close, a pair will be slautered. str_trp_knight_4_6_say_words|Here I am! 'Daredevil Third Brother' str_trp_knight_4_7_say_words|Basterd! You will be dead! str_trp_knight_4_8_say_words|Anyone dare to touch me will be crushed into mod! str_trp_knight_4_9_say_words|Who's next? str_trp_knight_4_10_say_words|Intresting! str_trp_knight_4_11_say_words|Surrender or die! str_trp_knight_4_12_say_words|Let them come! str_trp_knight_4_13_say_words|Go to the jail! str_trp_knight_4_14_say_words|Got it! str_trp_knight_4_15_say_words|He's fried. str_trp_knight_4_16_say_words|Tast my punch who dare to stop me! str_trp_knight_4_17_say_words|Get away! str_trp_knight_4_18_say_words|Time for killing! str_trp_knight_4_19_say_words|Time to die! str_trp_knight_4_20_say_words|Fight for death! str_trp_knight_5_1_say_words|Watch out! str_trp_knight_5_2_say_words|Give me a plan. str_trp_knight_5_3_say_words|Don't mess with the bad guy! str_trp_knight_5_4_say_words|Forward! str_trp_knight_5_5_say_words|Sorry~ str_trp_knight_5_6_say_words|Look at my twin swords! str_trp_knight_5_7_say_words|Sorry for that. str_trp_knight_5_8_say_words|Start running! str_trp_knight_5_9_say_words|What am I afraid at? str_trp_knight_5_10_say_words|Let's ride! str_trp_knight_5_11_say_words|Haha! str_trp_knight_5_12_say_words|I am the Iron Whistle! str_trp_knight_5_13_say_words|What are you waiting for? str_trp_knight_5_14_say_words|Don't look down upon me! str_trp_knight_5_15_say_words|Time for die, my friend. str_trp_knight_5_16_say_words|Come on, come on! str_trp_knight_5_17_say_words|Down boy! str_trp_knight_5_18_say_words|Where are you going? str_trp_knight_5_19_say_words|Dare to fight with me? str_trp_knight_5_20_say_words|Save your life. str_trp_knight_6_1_say_words|It's time for a lil blood! str_trp_knight_6_2_say_words|Wang Yin is here! Who can stop me? str_trp_knight_6_3_say_words|For the glory of Wu! str_trp_knight_6_4_say_words|You're annoying my horse! str_trp_knight_6_5_say_words|For the glory of Fang La! str_trp_knight_6_6_say_words|Taste my spell! str_trp_knight_6_7_say_words|Death to all who oppose Wu! str_trp_knight_6_8_say_words|Death from mount! str_trp_knight_6_9_say_words|Victory for the Wu! str_trp_knight_6_10_say_words|Back off pup! str_trp_knight_6_11_say_words|Anyone else? str_trp_knight_6_12_say_words|You know Yangyou? Look at my arrows! str_trp_knight_6_13_say_words|Fire! str_trp_knight_6_14_say_words|Thunder! str_trp_knight_6_15_say_words|Here comes me again! str_trp_knight_6_16_say_words|I dedicate my power to Wu! str_trp_knight_6_17_say_words|Surrender! str_trp_knight_6_18_say_words|Watch my throwing knifes str_trp_knight_6_19_say_words|Here's the chance! str_trp_knight_6_20_say_words|Taste my blade! str_trp_knight_7_1_say_words|Take them off! str_trp_knight_7_2_say_words|Look out! str_trp_knight_7_3_say_words|To arms! str_trp_knight_7_4_say_words|Honorguide me! str_trp_knight_7_5_say_words|Gone! str_trp_knight_7_6_say_words|No one else available? str_trp_knight_7_7_say_words|Lighting! str_trp_knight_7_8_say_words|Time to go! str_trp_knight_7_9_say_words|None shall pass! str_trp_knight_7_10_say_words|Have at thee! str_trp_knight_7_11_say_words|To the death! str_trp_knight_7_12_say_words|Now feel my rath! str_trp_knight_7_13_say_words|Follow me! str_trp_knight_7_14_say_words|Now victory shall be ours. str_trp_knight_7_15_say_words|Death! str_trp_knight_7_16_say_words|Take it! str_trp_knight_7_17_say_words|This podao's for you! str_trp_knight_7_18_say_words|This battle is over! str_trp_knight_7_19_say_words|Hey you, catch! str_trp_knight_7_20_say_words|Do you know me now? str_trp_knight_8_1_say_words|You dare to kill my son! str_trp_knight_8_2_say_words|Eat hot dead! str_trp_knight_8_3_say_words|It's my turn. str_trp_knight_8_4_say_words|Why dare you againest Liao? str_trp_knight_8_5_say_words|For victory! str_trp_knight_8_6_say_words|Death comes for you! str_trp_knight_8_7_say_words|Charge with me! str_trp_knight_8_8_say_words|Look at my white armor and weapon! str_trp_knight_8_9_say_words|Storm comes! str_trp_knight_8_10_say_words|So eazy! str_trp_knight_8_11_say_words|Cavalry, charge! str_trp_knight_8_12_say_words|For glory! str_trp_knight_8_13_say_words|To battle! str_trp_knight_8_14_say_words|Watch my spear! str_trp_knight_8_15_say_words|Catch the flag! str_trp_knight_8_16_say_words|Shoot ta kill! str_trp_knight_8_17_say_words|You are going to die! str_trp_knight_8_18_say_words|Kill! str_trp_knight_8_19_say_words|Wow! str_trp_knight_8_20_say_words|I..win..? str_trp_knight_9_1_say_words|For honor, for freedom! str_trp_knight_9_2_say_words|Run for me! str_trp_knight_9_3_say_words|Spirits of Earth and Storm, strike! str_trp_knight_9_4_say_words|Watch this! str_trp_knight_9_5_say_words|I'll run them through! str_trp_knight_9_6_say_words|Capture them, children! str_trp_knight_9_7_say_words|Let me face the peril! str_trp_knight_9_8_say_words|Death to the infidels! str_trp_knight_9_9_say_words|Surrender quickly! str_trp_knight_9_10_say_words|Have at thee! str_trp_knight_9_11_say_words|Justice will be served! str_trp_knight_9_12_say_words|Cry! str_trp_knight_9_13_say_words|Defending your name! str_trp_knight_9_14_say_words|Make it fast! str_trp_knight_9_15_say_words|That's so eazy! str_trp_knight_9_16_say_words|Standing guard! str_trp_knight_9_17_say_words|I shall not fear. str_trp_knight_9_18_say_words|Catch! str_trp_knight_9_19_say_words|Fear the night! str_trp_knight_9_20_say_words|It's my turn now! str_trp_knight_10_1_say_words|Taste my golden sword! str_trp_knight_10_2_say_words|Come and get it! str_trp_knight_10_3_say_words|Taste my spear! str_trp_knight_10_4_say_words|Taste my Mace! str_trp_knight_10_5_say_words|I'm make short work of them! str_trp_knight_10_6_say_words|Make your peace! str_trp_knight_10_7_say_words|Run for your life! str_trp_knight_10_8_say_words|None shall survive! str_trp_knight_10_9_say_words|Time to die now! str_trp_knight_10_10_say_words|I am TENG KUI! str_trp_knight_10_11_say_words|Feel my wrath! str_trp_knight_10_12_say_words|Strike! str_trp_knight_10_13_say_words|By the Godess! str_trp_knight_10_14_say_words|I am your father! str_trp_knight_10_15_say_words|I am your daddy! str_trp_knight_10_16_say_words|For the burning Blade! str_trp_knight_10_17_say_words|Follow me, quick! str_trp_knight_10_18_say_words|You may feel a sting. str_trp_knight_10_19_say_words|Rewords for you, my soldiers. str_trp_knight_10_20_say_words|Watch my boat! str_trp_kingdom_1_pretender_say_words|You know who I am? str_trp_kingdom_2_pretender_say_words|None shall survive! str_trp_kingdom_3_pretender_say_words|Let you know four Zhejiang Dragon! str_trp_kingdom_4_pretender_say_words|Feel my pain! str_trp_kingdom_5_pretender_say_words|Sorry.. str_trp_kingdom_6_pretender_say_words|My fault! My fault! str_trp_kingdom_9_pretender_say_words|Surprise! str_trp_kingdom_10_pretender_say_words|Feel my rath! str_trp_xerina_say_defeated_words|Help me, borther! str_trp_dranton_say_defeated_words|Leave me alone! str_trp_kradus_say_defeated_words|What? You are spy? str_trp_npc1_say_defeated_words|I'm gone! str_trp_npc2_say_defeated_words|I'm hurt! str_trp_npc3_say_defeated_words|Don't hit me! str_trp_npc4_say_defeated_words|Brother Three! str_trp_npc5_say_defeated_words|I won't hurt you, you can't hurt me! str_trp_npc6_say_defeated_words|You, you, you, I, I, I.. str_trp_npc7_say_defeated_words|See you next time! str_trp_npc8_say_defeated_words|Stop! I won't make you to baozi! str_trp_npc9_say_defeated_words|Oh my husband.. str_trp_npc10_say_defeated_words|What? I'm not the best one? str_trp_npc11_say_defeated_words|Non't hit my face! str_trp_npc12_say_defeated_words|Take care! General! str_trp_npc13_say_defeated_words|How dare you hurt buddha? str_trp_npc14_say_defeated_words|Help me, my lord! str_trp_npc15_say_defeated_words|You are so mean! str_trp_npc16_say_defeated_words|Where's Lei Heng? Where's Zhu Tong? Where's Song jiang? str_trp_npc17_say_defeated_words|Save me! str_trp_npc18_say_defeated_words|O.. str_trp_npc19_say_defeated_words|Can't cross the river, can't climb the mountain.. str_trp_npc20_say_defeated_words|Oh my god, it's my blood! str_trp_npc21_say_defeated_words|Don't hit me by stone! str_trp_npc22_say_defeated_words|Don't kill me, Wu Song! str_trp_npc23_say_defeated_words|I'm not Li Kui! str_trp_npc24_say_defeated_words|I'm not crying! str_trp_npc25_say_defeated_words|You don't get out much do you? str_trp_npc26_say_defeated_words|I'm hiding. str_trp_npc27_say_defeated_words|I wish I was a bird. str_trp_npc28_say_defeated_words|Ouch, no body hit me like this before! str_trp_jin_npc1_say_defeated_words|Victory shall be ours! str_trp_jin_npc2_say_defeated_words|For the Dajin! str_trp_jin_npc3_say_defeated_words|Wating for the reinforcements. str_trp_jin_npc4_say_defeated_words|Death! str_trp_jin_npc5_say_defeated_words|Move your arse! str_trp_jin_npc6_say_defeated_words|Sorry, master. str_trp_jin_npc7_say_defeated_words|Save me, big borther! str_trp_jin_npc8_say_defeated_words|Hey you, catch! str_trp_deserter_han_npc1_say_defeated_words|Ahhhggg! str_trp_deserter_han_npc2_say_defeated_words|Let me alive! str_trp_deserter_liang_npc1_say_defeated_words|Alright, give the dead tiger back to you. str_trp_deserter_liang_npc2_say_defeated_words|Your prattle begins to annoy me. str_trp_deserter_zhao_npc1_say_defeated_words|Oh my boat! str_trp_deserter_zhao_npc2_say_defeated_words|God bless me! str_trp_deserter_sha_npc1_say_defeated_words|Do you know who's my uncle? str_trp_deserter_sha_npc2_say_defeated_words|I'm yours. str_trp_deserter_shu_npc1_say_defeated_words|(surprise) str_trp_deserter_shu_npc2_say_defeated_words|Don't you have a strategy? str_trp_deserter_wu_npc1_say_defeated_words|Run! str_trp_deserter_wu_npc2_say_defeated_words|What the bloody hell are you playing at? str_trp_deserter_song_npc1_say_defeated_words|Touch me not! str_trp_deserter_song_npc2_say_defeated_words|I have bad brethren. str_trp_deserter_liao_npc1_say_defeated_words|I'm to blame! str_trp_deserter_liao_npc2_say_defeated_words|What? str_trp_deserter_jin_npc1_say_defeated_words|I'd tell you more. str_trp_deserter_jin_npc2_say_defeated_words|Make your peace! str_trp_deserter_chu_npc1_say_defeated_words|Where's my borthers? str_trp_deserter_chu_npc2_say_defeated_words|So many enemies! str_trp_forest_npc1_say_defeated_words|Song Jiang wanna kill me! str_trp_forest_npc2_say_defeated_words|Return my close! str_trp_forest_npc3_say_defeated_words|My back is killing me! str_trp_forest_npc4_say_defeated_words|Sorry, Shi Jin! str_trp_forest_npc5_say_defeated_words|I may have somethin for you! str_trp_forest_npc6_say_defeated_words|Sorry, Song jiang! str_trp_sea_npc1_say_defeated_words|Revenge! str_trp_sea_npc2_say_defeated_words|Help me , brother Cui! str_trp_sea_npc3_say_defeated_words|Forgive me, please! str_trp_snow_npc1_say_defeated_words|I am bleeding. str_trp_desert_npc1_say_defeated_words|We are three borthers. str_trp_desert_npc2_say_defeated_words|Borthers! str_trp_desert_npc3_say_defeated_words|I see dead people. str_trp_mountain_npc1_say_defeated_words|I'm not Chai Jin! str_trp_mountain_npc2_say_defeated_words|I'm not Song Jiang! str_trp_steppe_npc1_say_defeated_words|Borther, run! str_trp_steppe_npc2_say_defeated_words|Borther, run! str_trp_kingdom_1_lord_say_defeated_words|Alright. str_trp_kingdom_2_lord_say_defeated_words|Is my help required? str_trp_kingdom_3_lord_say_defeated_words|It's only a flesh wound! str_trp_kingdom_4_lord_say_defeated_words|Attttaccckkk! str_trp_kingdom_5_lord_say_defeated_words|Is someone injured? str_trp_kingdom_6_lord_say_defeated_words|That's it, I'm dead! str_trp_kingdom_7_lord_say_defeated_words|You're annoying! str_trp_kingdom_8_lord_say_defeated_words|Feel my rath! str_trp_kingdom_9_lord_say_defeated_words|To the death! str_trp_kingdom_10_lord_say_defeated_words|One more time! str_trp_knight_1_1_say_defeated_words|You're annoying me! str_trp_knight_1_2_say_defeated_words|I will revenge! str_trp_knight_1_3_say_defeated_words|Taste my steel! str_trp_knight_1_4_say_defeated_words|Right away! str_trp_knight_1_5_say_defeated_words|Back off! str_trp_knight_1_6_say_defeated_words|Say the word! str_trp_knight_1_7_say_defeated_words|Start running! str_trp_knight_1_8_say_defeated_words|Euuhhhhh! str_trp_knight_1_9_say_defeated_words|Sorry! str_trp_knight_1_10_say_defeated_words|I will never surrender unless your lord come! str_trp_knight_1_11_say_defeated_words|I'm fail?? str_trp_knight_1_12_say_defeated_words|Ready for you. str_trp_knight_1_13_say_defeated_words|No surrender. str_trp_knight_1_14_say_defeated_words|Release me! str_trp_knight_1_15_say_defeated_words|Yeah, you win. str_trp_knight_1_16_say_defeated_words|Badly hurt! str_trp_knight_1_17_say_defeated_words|(Music start) str_trp_knight_1_18_say_defeated_words|It's yours. str_trp_knight_1_19_say_defeated_words|Dangerous! str_trp_knight_1_20_say_defeated_words|Well done! str_trp_knight_2_1_say_defeated_words|Don't bother me! str_trp_knight_2_2_say_defeated_words|Fight or die! str_trp_knight_2_3_say_defeated_words|What my life! str_trp_knight_2_4_say_defeated_words|I'm OK, I'm OK. str_trp_knight_2_5_say_defeated_words|Charge! str_trp_knight_2_6_say_defeated_words|Don't hurry! str_trp_knight_2_7_say_defeated_words|Not good for my renown! str_trp_knight_2_8_say_defeated_words|For the Liangshan! str_trp_knight_2_9_say_defeated_words|My life! str_trp_knight_2_10_say_defeated_words|Help, master! str_trp_knight_2_11_say_defeated_words|Do you know who's my master? str_trp_knight_2_12_say_defeated_words|Let me call the reinforcement. str_trp_knight_2_13_say_defeated_words|Just kill me! You! str_trp_knight_2_14_say_defeated_words|Surrender! str_trp_knight_2_15_say_defeated_words|Let me have lunch! str_trp_knight_2_16_say_defeated_words|Here's the money! str_trp_knight_2_17_say_defeated_words|Damn, because of the horse! str_trp_knight_2_18_say_defeated_words|Another chance! str_trp_knight_2_19_say_defeated_words|I dare you? str_trp_knight_2_20_say_defeated_words|So, what's your nickname? str_trp_knight_3_1_say_defeated_words|How can I be rich any more. str_trp_knight_3_2_say_defeated_words|Ammo out. str_trp_knight_3_3_say_defeated_words|Sad for my borthers. str_trp_knight_3_4_say_defeated_words|Kill me! str_trp_knight_3_5_say_defeated_words|Watch my ass! str_trp_knight_3_6_say_defeated_words|Is that all you do? str_trp_knight_3_7_say_defeated_words|Brother Song Jiang! str_trp_knight_3_8_say_defeated_words|Me not that kind of man! str_trp_knight_3_9_say_defeated_words|Don't let me see you again. str_trp_knight_3_10_say_defeated_words|Ready to die. str_trp_knight_3_11_say_defeated_words|OK, OK, you win. str_trp_knight_3_12_say_defeated_words|Here's a trap! Run my brother! str_trp_knight_3_13_say_defeated_words|Oh my shield! str_trp_knight_3_14_say_defeated_words|Children, run! str_trp_knight_3_15_say_defeated_words|Borther! str_trp_knight_3_16_say_defeated_words|Borther! str_trp_knight_3_17_say_defeated_words|Oh my spear! str_trp_knight_3_18_say_defeated_words|What a life! str_trp_knight_3_19_say_defeated_words|Let me call my master! str_trp_knight_3_20_say_defeated_words|Wait, I'm calling my brother. str_trp_knight_4_1_say_defeated_words|Let you know Pilgrim another day. str_trp_knight_4_2_say_defeated_words|What? What's your name? str_trp_knight_4_3_say_defeated_words|I need 2 more! str_trp_knight_4_4_say_defeated_words|Why not? str_trp_knight_4_5_say_defeated_words|I'm in the trap! str_trp_knight_4_6_say_defeated_words|Not you, but me! str_trp_knight_4_7_say_defeated_words|Target sighted. str_trp_knight_4_8_say_defeated_words|Run, quickly! str_trp_knight_4_9_say_defeated_words|Oh my spell.. str_trp_knight_4_10_say_defeated_words|Good sword! str_trp_knight_4_11_say_defeated_words|Enemy spotted. str_trp_knight_4_12_say_defeated_words|Shame.. str_trp_knight_4_13_say_defeated_words|Mayday!Mayday! str_trp_knight_4_14_say_defeated_words|Fire on sight. str_trp_knight_4_15_say_defeated_words|Wonderful punch! str_trp_knight_4_16_say_defeated_words|Set'm down. str_trp_knight_4_17_say_defeated_words|At your service. str_trp_knight_4_18_say_defeated_words|I am fail. str_trp_knight_4_19_say_defeated_words|More fighting! str_trp_knight_4_20_say_defeated_words|I think I have a splinter! str_trp_knight_5_1_say_defeated_words|Cloud! str_trp_knight_5_2_say_defeated_words|Good for you! str_trp_knight_5_3_say_defeated_words|OK, OK, here's the money. str_trp_knight_5_4_say_defeated_words|You should win by knowleadge, not punch. str_trp_knight_5_5_say_defeated_words|Em.. I am reading. str_trp_knight_5_6_say_defeated_words|For my people! str_trp_knight_5_7_say_defeated_words|I am prepared to die! str_trp_knight_5_8_say_defeated_words|Somebody heal me? str_trp_knight_5_9_say_defeated_words|What can I do? str_trp_knight_5_10_say_defeated_words|Don't wait up for me. str_trp_knight_5_11_say_defeated_words|Fight for death! str_trp_knight_5_12_say_defeated_words|As you wish. str_trp_knight_5_13_say_defeated_words|One way trip. str_trp_knight_5_14_say_defeated_words|You wanna drink? str_trp_knight_5_15_say_defeated_words|Show me the way. str_trp_knight_5_16_say_defeated_words|Good bye! str_trp_knight_5_17_say_defeated_words|I've been spotted! str_trp_knight_5_18_say_defeated_words|They found me out! str_trp_knight_5_19_say_defeated_words|Come, come! str_trp_knight_5_20_say_defeated_words|Just wait for the reinforcement! str_trp_knight_6_1_say_defeated_words|Let's get outa here! str_trp_knight_6_2_say_defeated_words|Damn! str_trp_knight_6_3_say_defeated_words|I'm in too close! str_trp_knight_6_4_say_defeated_words|I don't have time for this! str_trp_knight_6_5_say_defeated_words|No face to see my dad. str_trp_knight_6_6_say_defeated_words|Fight another day! str_trp_knight_6_7_say_defeated_words|I need support! str_trp_knight_6_8_say_defeated_words|You are so strong! str_trp_knight_6_9_say_defeated_words|Forward! str_trp_knight_6_10_say_defeated_words|Yeah, you are the best. str_trp_knight_6_11_say_defeated_words|How can I get out? str_trp_knight_6_12_say_defeated_words|Damn it, ambush! str_trp_knight_6_13_say_defeated_words|Attack! str_trp_knight_6_14_say_defeated_words|Run for cover! str_trp_knight_6_15_say_defeated_words|Just kill me! str_trp_knight_6_16_say_defeated_words|Oh my god, water! str_trp_knight_6_17_say_defeated_words|The end is near. str_trp_knight_6_18_say_defeated_words|Don't kill me! str_trp_knight_6_19_say_defeated_words|Find the chance another time. str_trp_knight_6_20_say_defeated_words|Enemy in my sites! str_trp_knight_7_1_say_defeated_words|How about join us? str_trp_knight_7_2_say_defeated_words|Fogive me, hero! str_trp_knight_7_3_say_defeated_words|No face to return.. str_trp_knight_7_4_say_defeated_words|God bless me.. str_trp_knight_7_5_say_defeated_words|Who's your daddy? str_trp_knight_7_6_say_defeated_words|Where's my guard? str_trp_knight_7_7_say_defeated_words|Watch out! What? str_trp_knight_7_8_say_defeated_words|What a hero! str_trp_knight_7_9_say_defeated_words|Maybe I'm too old… str_trp_knight_7_10_say_defeated_words|Come and fight again! str_trp_knight_7_11_say_defeated_words|Good play! str_trp_knight_7_12_say_defeated_words|I remember you! str_trp_knight_7_13_say_defeated_words|Cover me! str_trp_knight_7_14_say_defeated_words|Run, run! str_trp_knight_7_15_say_defeated_words|Take care of the general! str_trp_knight_7_16_say_defeated_words|Release me? You sure? str_trp_knight_7_17_say_defeated_words|Tell the general first. str_trp_knight_7_18_say_defeated_words|I'm your man. str_trp_knight_7_19_say_defeated_words|How can the wine.. str_trp_knight_7_20_say_defeated_words|Fire! Fire! str_trp_knight_8_1_say_defeated_words|Where's the monk? str_trp_knight_8_2_say_defeated_words|God punish Liao! str_trp_knight_8_3_say_defeated_words|It's too quiet here. str_trp_knight_8_4_say_defeated_words|Brother..No.. str_trp_knight_8_5_say_defeated_words|Brother..I.. str_trp_knight_8_6_say_defeated_words|I'm not home! str_trp_knight_8_7_say_defeated_words|Winning is gone. str_trp_knight_8_8_say_defeated_words|Hey! Be polite to the lady! str_trp_knight_8_9_say_defeated_words|What's that? str_trp_knight_8_10_say_defeated_words|What? Taoist? str_trp_knight_8_11_say_defeated_words|Where's my leader? str_trp_knight_8_12_say_defeated_words|I'm running! str_trp_knight_8_13_say_defeated_words|Game over. str_trp_knight_8_14_say_defeated_words|There shooting me! str_trp_knight_8_15_say_defeated_words|What a tough guy! str_trp_knight_8_16_say_defeated_words|I should use crossbow! str_trp_knight_8_17_say_defeated_words|Ouch........... str_trp_knight_8_18_say_defeated_words|Ah........ str_trp_knight_8_19_say_defeated_words|Run, run! str_trp_knight_8_20_say_defeated_words|DON'T KILL ME~!!! str_trp_knight_9_1_say_defeated_words|I'm just one man. str_trp_knight_9_2_say_defeated_words|Am I wrong? str_trp_knight_9_3_say_defeated_words|Don't force me so much! str_trp_knight_9_4_say_defeated_words|Why failure again? str_trp_knight_9_5_say_defeated_words|Why? Why? str_trp_knight_9_6_say_defeated_words|My fault! str_trp_knight_9_7_say_defeated_words|Where's the arrows from? str_trp_knight_9_8_say_defeated_words|I'm hit! str_trp_knight_9_9_say_defeated_words|Get out, my borther! str_trp_knight_9_10_say_defeated_words|I'm unarmed! str_trp_knight_9_11_say_defeated_words|Not my reason. str_trp_knight_9_12_say_defeated_words|What? You are a spy? str_trp_knight_9_13_say_defeated_words|Where's my husband? str_trp_knight_9_14_say_defeated_words|Damn it! str_trp_knight_9_15_say_defeated_words|Brother.. str_trp_knight_9_16_say_defeated_words|Where's the reinforcements? str_trp_knight_9_17_say_defeated_words|I'm ready for die! str_trp_knight_9_18_say_defeated_words|Don't kill me! str_trp_knight_9_19_say_defeated_words|Get me outa here! str_trp_knight_9_20_say_defeated_words|Don't shoot! str_trp_knight_10_1_say_defeated_words|Mommy! str_trp_knight_10_2_say_defeated_words|You can't 2 on 1! str_trp_knight_10_3_say_defeated_words|You are sure? str_trp_knight_10_4_say_defeated_words|Good punch! str_trp_knight_10_5_say_defeated_words|Just quickly than me... str_trp_knight_10_6_say_defeated_words|What a plan! str_trp_knight_10_7_say_defeated_words|How can I meet you? str_trp_knight_10_8_say_defeated_words|Why my life so short? str_trp_knight_10_9_say_defeated_words|Why me? str_trp_knight_10_10_say_defeated_words|Who are you? str_trp_knight_10_11_say_defeated_words|I'm dead. str_trp_knight_10_12_say_defeated_words|Emmmmmm............ str_trp_knight_10_13_say_defeated_words|We're pinned down! str_trp_knight_10_14_say_defeated_words|What? The enemy is coming? str_trp_knight_10_15_say_defeated_words|Fogive me, my lord! str_trp_knight_10_16_say_defeated_words|What? Water? Oh my fire! str_trp_knight_10_17_say_defeated_words|My horse bad! str_trp_knight_10_18_say_defeated_words|Hurry, hurry! str_trp_knight_10_19_say_defeated_words|Where are you from? str_trp_knight_10_20_say_defeated_words|We're being attacked! str_trp_kingdom_1_pretender_say_defeated_words|Daddy, help! str_trp_kingdom_2_pretender_say_defeated_words|Damn! You just injure me with a secret arrow! str_trp_kingdom_3_pretender_say_defeated_words|Aha, I can swim! str_trp_kingdom_4_pretender_say_defeated_words|You are more mean than the Flowery monk! str_trp_kingdom_5_pretender_say_defeated_words|Du Qian! Song Wan! Zhu Gui! str_trp_kingdom_6_pretender_say_defeated_words|I will never surrender! str_trp_kingdom_9_pretender_say_defeated_words|Do you know who's my son in law? str_trp_kingdom_10_pretender_say_defeated_words|You are not hero! str_xx_zhong|Loyal str_xx_yi|Chivalrous str_xx_yong|Courage str_job_shangren|Merchant str_job_cunmin|Farmer str_job_diaomin|Warrior str_job_jiangren|Artisan str_job_shanmin|Herder str_job_lishi|Titan str_job_yiren|Actor str_job_xueshi|Academic str_job_jiushang|Barkeeper str_job_chuanfu|Fisher str_job_daozei|Thief str_job_yisheng|Doctor str_job_senan|Playboy str_job_shaonv|Beauty str_job_daoshi|Taoist str_job_level_1|Level 1 str_job_level_2|Level 2 str_job_level_3|Level 3 str_job_level_4|Level 4 str_job_level_5|Level 5 str_job_shangren_level_1|MER L1 str_job_shangren_level_2|MER L2 str_job_shangren_level_3|MER L3 str_job_shangren_level_4|MER L4 str_job_shangren_level_5|MER L5 str_job_cunmin_level_1|FAR L1 str_job_cunmin_level_2|FAR L2 str_job_cunmin_level_3|FAR L3 str_job_cunmin_level_4|FAR L4 str_job_cunmin_level_5|FAR L5 str_job_diaomin_level_1|WAR L1 str_job_diaomin_level_2|WAR L2 str_job_diaomin_level_3|WAR L3 str_job_diaomin_level_4|WAR L4 str_job_diaomin_level_5|WAR L5 str_job_jiangren_level_1|ART L1 str_job_jiangren_level_2|ART L2 str_job_jiangren_level_3|ART L3 str_job_jiangren_level_4|ART L4 str_job_jiangren_level_5|ART L5 str_job_shanmin_level_1|HER L1 str_job_shanmin_level_2|HER L2 str_job_shanmin_level_3|HER L3 str_job_shanmin_level_4|HER L4 str_job_shanmin_level_5|HER L5 str_job_lishi_level_1|TIT L1 str_job_lishi_level_2|TIT L2 str_job_lishi_level_3|TIT L3 str_job_lishi_level_4|TIT L4 str_job_lishi_level_5|TIT L5 str_job_yiren_level_1|ACT L1 str_job_yiren_level_2|ACT L2 str_job_yiren_level_3|ACT L3 str_job_yiren_level_4|ACT L4 str_job_yiren_level_5|ACT L5 str_job_xueshi_level_1|ACA L1 str_job_xueshi_level_2|ACA L2 str_job_xueshi_level_3|ACA L3 str_job_xueshi_level_4|ACA L4 str_job_xueshi_level_5|ACA L5 str_job_jiushang_level_1|BAR L1 str_job_jiushang_level_2|BAR L2 str_job_jiushang_level_3|BAR L3 str_job_jiushang_level_4|BAR L4 str_job_jiushang_level_5|BAR L5 str_job_chuanfu_level_1|FIS L1 str_job_chuanfu_level_2|FIS L2 str_job_chuanfu_level_3|FIS L3 str_job_chuanfu_level_4|FIS L4 str_job_chuanfu_level_5|FIS L5 str_job_daozei_level_1|THI L1 str_job_daozei_level_2|THI L2 str_job_daozei_level_3|THI L3 str_job_daozei_level_4|THI L4 str_job_daozei_level_5|THI L5 str_job_yisheng_level_1|DOC L1 str_job_yisheng_level_2|DOC L2 str_job_yisheng_level_3|DOC L3 str_job_yisheng_level_4|DOC L4 str_job_yisheng_level_5|DOC L5 str_job_senan_level_1|PLA L1 str_job_senan_level_2|PLA L2 str_job_senan_level_3|PLA L3 str_job_senan_level_4|PLA L4 str_job_senan_level_5|PLA L5 str_job_shaonv_level_1|BEA L1 str_job_shaonv_level_2|BEA L2 str_job_shaonv_level_3|BEA L3 str_job_shaonv_level_4|BEA L4 str_job_shaonv_level_5|BEA L5 str_job_daoshi_level_1|TAO L1 str_job_daoshi_level_2|TAO L2 str_job_daoshi_level_3|TAO L3 str_job_daoshi_level_4|TAO L4 str_job_daoshi_level_5|TAO L5 str_108_heroes_zhang_qing_mission_word_1|Robber varlet of the swamp, I challenge a fight to the death! str_108_heroes_zhang_qing_mission_word_2|Who will contend with Zhang Qin? str_108_heroes_zhang_qing_mission_word_3|Xu Ning! Just the man! str_108_heroes_zhang_qing_mission_word_4|Who will take on that scoundrel. str_108_heroes_zhang_qing_mission_word_5|What? Yan Shun, wait! str_108_heroes_zhang_qing_mission_word_6|That wretch is nothing to be afraid of! str_108_heroes_zhang_qing_mission_word_7|The kid is nothing to fear! str_108_heroes_zhang_qing_mission_word_8|If our prestige is broken, how will we be able to fight in days to come? ^^Let's see if those stones can hit me!” str_108_heroes_zhang_qing_mission_word_9|Singly come, singly go. Doubly come, flee in pairs!^^Haven't you seen my trick with stones? str_108_heroes_zhang_qing_mission_word_10|You've hit others, but you'll never hit me!” str_108_heroes_zhang_qing_mission_word_11|I'll either take Zhang Qin personally or I won't return to my army! str_108_heroes_zhang_qing_mission_word_12|What use are we brothers if you have to go forth yourself! str_108_heroes_zhang_qing_mission_word_13|Over−rated scamp! What have you got except a bit of strength and courage? ^^Do you recognize the great warrior Huyan Zhuo? str_108_heroes_zhang_qing_mission_word_14|Traitor and vanquished general! See what you can do with this! str_108_heroes_zhang_qing_mission_word_15|All of the cavalry chieftains have been wounded.^^Who of the infantry dares to capture Zhang Qin? str_108_heroes_zhang_qing_mission_word_16|Don't be afraid my borther, I will beat him! str_108_heroes_zhang_qing_mission_word_17|Puny commander! I've beaten your cavalry. What good are footsloggers! str_108_heroes_zhang_qing_mission_word_18|Who will rescue Liu Tang? str_108_heroes_zhang_qing_mission_word_19|Let Liu Tang go! str_108_heroes_zhang_qing_mission_word_20|Take that! str_108_heroes_zhang_qing_mission_word_21|If we lose our manhood today, how can we return to Liangshan Marsh?^^Who will work off this rage for me? str_108_heroes_zhang_qing_mission_word_22|They've taken Liu Tang. So what!^^If one man can't deal with Zhang Qin, we'll attack him together! str_108_heroes_zhang_qing_mission_word_23|One's not enough, so you've added another. ^^Even if there were ten of you, it wouldn't matter! str_108_heroes_zhang_qing_mission_word_24|Surrender or die! str_108_heroes_zhang_qing_mission_word_25|(I surrendered to Song Jiang only recently. If I don't display some of my military skill, ^^people won't think much of me when we go up the mountain.) str_108_heroes_zhang_qing_mission_word_26|Yours and mine are neighboring prefectures, as close as lips and teeth. ^Together we exterminated robbers, which was only fitting and proper. ^Why have you turned against the imperial court? You ought to be ashamed! str_108_heroes_zhang_qing_mission_word_27|Others may fear your stones, but they can't touch me! str_108_heroes_zhang_qing_mission_word_28|Let me help you, Dong Ping! str_108_heroes_zhang_qing_mission_word_29|Ding Desun, Let's attack them together! str_108_heroes_zhang_qing_mission_word_30|Take that! str_108_heroes_zhang_qing_mission_word_31|Watch out! str_108_heroes_zhang_qing_mission_word_32|Eat my arrow! str_108_heroes_zhang_qing_mission_word_33|Charge! str_108_heroes_zhang_qing_mission_word_34|We will save you! str_108_heroes_zhang_qing_mission_word_35|They've defeated fifteen of our chieftains in a row. ^^We'll lose face if we don't nab at least one lieutenant.” str_108_heroes_zhang_qing_mission_word_36|Charge! Capture Song Jiang alive! str_108_heroes_zhang_qing_mission_word_37|Song Jiang is Captured! We win! str_108_heroes_zhang_qing_mission_word_38|In the Five Dynasties period, Wang Yanzhang of the Great Liang beat thirty−six Tang commanders str_108_heroes_zhang_qing_mission_word_39|before the sun so much as moved their shadows, str_108_heroes_zhang_qing_mission_word_40|Today, Zhang Qin vanquished fifteen of our chieftains. str_108_heroes_zhang_qing_mission_word_41|Truly, a splendid general, no less a man than Wang Yanzhang! str_108_heroes_zhang_qing_mission_word_42|Chapter 70 in "water margin" str_liang_shan_start_war_2|More and more spies is sending by Song. It seems that the 5 kindoms of Liangshan won't be alliance any more. str_liang_shan_start_war_3|More and more spies is sending by Song. It seems that the 6 kindoms of Liangshan won't be alliance any more. str_hong_tai_wei_talk_1|General, enough! str_hong_tai_wei_talk_2|Have you tired, my lord? str_hong_tai_wei_talk_3|Security! Security! str_hong_tai_wei_talk_4|You are too strong for me, general. str_hong_tai_wei_talk_5|Anything else you can do, my general? str_hong_tai_wei_talk_6|Rebound! str_hong_tai_wei_talk_7|Zzzzzzzzzz.. str_hong_tai_wei_talk_8|Stop kidding please, my lord. str_cheat_menu_on|Cheating! Evil+30, Shame+50, relation with modder -60 str_cheat_menu_off|Cheating close! Cool+50, Niubility+60, relation with modder +80 str_own_special_item|[Owner] Increase bonus up to 150% str_special_item_level|Special Item Level str_special_item_level_1|Lv.1 str_special_item_level_2|Lv.2 str_special_item_level_3|Lv.3 str_special_item_level_4|Lv.4 str_special_item_random_feature_name_1|Cavalry Killer str_special_item_random_feature_name_2|Ranged Killer str_special_item_random_feature_name_3|Infantry Killer str_special_item_random_feature_name_4|Infantry Champion str_special_item_random_feature_name_5|Cavalry Champion str_special_item_random_feature_name_6|Dark Arts str_special_item_random_feature_name_7|Shadow Infusion str_special_item_random_feature_name_8|Drain Life str_special_item_random_feature_name_9|Lasting Affliction str_special_item_random_feature_name_10|Blood magic str_special_item_random_feature_name_11|Strength str_special_item_random_feature_name_12|Agility str_special_item_random_feature_name_13|Intelligence str_special_item_random_feature_name_14|Charisma str_special_item_random_feature_name_15|One Handed Weapon str_special_item_random_feature_name_16|Two Handed Weapon str_special_item_random_feature_name_17|Polearms str_special_item_random_feature_name_18|Archery str_special_item_random_feature_name_19|Crossbow str_special_item_random_feature_name_20|Throwing str_special_item_random_feature_name_21|Firearm str_special_item_random_feature_name_22|Trade str_special_item_random_feature_name_23|Leadership str_special_item_random_feature_name_24|Prisoner Management str_special_item_random_feature_name_25|Persuasion str_special_item_random_feature_name_26|Engineer str_special_item_random_feature_name_27|First Aid str_special_item_random_feature_name_28|Surgery str_special_item_random_feature_name_29|Wound Treatment str_special_item_random_feature_name_30|Inventory Management str_special_item_random_feature_name_31|Spotting str_special_item_random_feature_name_32|Pathfinding str_special_item_random_feature_name_33|Tactics str_special_item_random_feature_name_34|Tracking str_special_item_random_feature_name_35|Trainer str_special_item_random_feature_name_36|Looting str_special_item_random_feature_name_37|Horse Archery str_special_item_random_feature_name_38|Riding str_special_item_random_feature_name_39|Athletics str_special_item_random_feature_name_40|Shield str_special_item_random_feature_name_41|Weapon Master str_special_item_random_feature_name_42|Power Draw str_special_item_random_feature_name_43|Power Throw str_special_item_random_feature_name_44|Power Strike str_special_item_random_feature_name_45|Ironflesh str_special_item_random_feature_name_46|Elder str_special_item_random_feature_name_47|Stealing str_special_item_random_feature_name_48|Drain life str_special_item_random_feature_name_49|Groom str_special_item_random_feature_name_50|Refill str_special_item_random_feature_name_51|Imposing str_special_item_random_feature_name_52|Capturing str_special_item_random_feature_name_53|Trapping str_special_item_random_feature_name_54|Catching str_special_item_random_feature_name_55|Looting str_special_item_random_feature_name_56|Persistent str_special_item_random_feature_name_57|Favour str_special_item_random_feature_name_58|Renown str_special_item_random_feature_name_59|Fame str_special_item_random_feature_name_60|Extract str_special_item_random_feature_name_61|Catch str_special_item_random_feature_name_62|Supply str_special_item_random_feature_name_63|Sharp str_special_item_random_feature_name_64|Checkmate str_special_item_random_feature_name_65|Abstinency str_special_item_random_feature_name_66|Han Invader str_special_item_random_feature_name_67|Liang Invader str_special_item_random_feature_name_68|Zhao Invader str_special_item_random_feature_name_69|Sha Invader str_special_item_random_feature_name_70|Shu Invader str_special_item_random_feature_name_71|Wu Invader str_special_item_random_feature_name_72|Song Invader str_special_item_random_feature_name_73|Liao Invader str_special_item_random_feature_name_74|Jin Invader str_special_item_random_feature_name_75|Chu Invader str_special_item_random_feature_name_76|Greenwood Hero str_special_item_random_feature_name_77|Dajin Defender str_special_item_random_feature_name_78|Challenger str_special_item_random_feature_name_79|Walls Attacker str_special_item_random_feature_name_80|Walls Defender str_special_item_random_feature_name_81|Village Defender str_special_item_random_feature_name_82|Steppe Hero str_special_item_random_feature_name_83|Snow Hero str_special_item_random_feature_name_84|Desert Hero str_special_item_random_feature_name_85|Forest Hero str_special_item_random_feature_name_86|Critical str_special_item_random_feature_name_87|Undead str_special_item_random_feature_name_88|On Fire str_special_item_random_feature_name_89|Calm str_special_item_random_feature_name_90|Charger str_special_item_random_feature_name_91|Sniper str_special_item_random_feature_name_92|Daytime Hero str_special_item_random_feature_name_93|Night Hero str_special_item_random_feature_name_94|Blade str_special_item_random_feature_name_95|Raid str_special_item_random_feature_name_96|Removal str_special_item_random_feature_name_97|Chaos str_special_item_random_feature_name_98|Immobilized str_special_item_random_feature_name_99|Confused str_special_item_random_feature_name_100|Swift str_special_item_random_feature_name_101|Obscured str_special_item_random_feature_name_102|Broken str_special_item_random_feature_name_103|Gallop str_special_item_random_feature_name_104|Accurate str_special_item_random_feature_effect_1|Increase damage to horses and cavalry by str_special_item_random_feature_effect_2|Increase damage to ranged by str_special_item_random_feature_effect_3|Increase damage to infantry by str_special_item_random_feature_effect_4|Increase damage while on foot by str_special_item_random_feature_effect_5|Increase damage while riding by str_special_item_random_feature_effect_6|Increase damage of spells of Taoist by str_special_item_random_feature_effect_7|Increase range of spells of Taoist by str_special_item_random_feature_effect_8|There are str_special_item_random_feature_effect_9|Increase num of kill Req to on fire by str_special_item_random_feature_effect_10|Reduce damage for Taoist by str_special_item_random_feature_effect_11|attribute increase by str_special_item_random_feature_effect_12|attribute increase by str_special_item_random_feature_effect_13|attribute increase by str_special_item_random_feature_effect_14|attribute increase by str_special_item_random_feature_effect_15|proficiencies increase by str_special_item_random_feature_effect_16|proficiencies increase by str_special_item_random_feature_effect_17|proficiencies increase by str_special_item_random_feature_effect_18|proficiencies increase by str_special_item_random_feature_effect_19|proficiencies increase by str_special_item_random_feature_effect_20|proficiencies increase by str_special_item_random_feature_effect_21|proficiencies increase by str_special_item_random_feature_effect_22|skill increase by str_special_item_random_feature_effect_23|skill increase by str_special_item_random_feature_effect_24|skill increase by str_special_item_random_feature_effect_25|skill increase by str_special_item_random_feature_effect_26|skill increase by str_special_item_random_feature_effect_27|skill increase by str_special_item_random_feature_effect_28|skill increase by str_special_item_random_feature_effect_29|skill increase by str_special_item_random_feature_effect_30|skill increase by str_special_item_random_feature_effect_31|skill increase by str_special_item_random_feature_effect_32|skill increase by str_special_item_random_feature_effect_33|skill increase by str_special_item_random_feature_effect_34|skill increase by str_special_item_random_feature_effect_35|skill increase by str_special_item_random_feature_effect_36|skill increase by str_special_item_random_feature_effect_37|skill increase by str_special_item_random_feature_effect_38|skill increase by str_special_item_random_feature_effect_39|skill increase by str_special_item_random_feature_effect_40|skill increase by str_special_item_random_feature_effect_41|skill increase by str_special_item_random_feature_effect_42|skill increase by str_special_item_random_feature_effect_43|skill increase by str_special_item_random_feature_effect_44|skill increase by str_special_item_random_feature_effect_45|skill increase by str_special_item_random_feature_effect_46|Get extra EXP on killing by str_special_item_random_feature_effect_47|Get extra gold on killing by str_special_item_random_feature_effect_48|Chance to recover HP on killing by str_special_item_random_feature_effect_49|Chance to recover horse HP on killing by str_special_item_random_feature_effect_50|Chance to refill ammo on killing str_special_item_random_feature_effect_51|There are str_special_item_random_feature_effect_52|There are str_special_item_random_feature_effect_53|There are str_special_item_random_feature_effect_54|There are str_special_item_random_feature_effect_55|Increase looting chance on defeat hero by str_special_item_random_feature_effect_56|Recover HP on defeat hero by str_special_item_random_feature_effect_57|There are str_special_item_random_feature_effect_58|There are str_special_item_random_feature_effect_59|There are str_special_item_random_feature_effect_60|Increase refine stone looting chance on defeat hero by str_special_item_random_feature_effect_61|Chance to capture enemy soldier on killking by str_special_item_random_feature_effect_62|Chance to recover nearest ally HP on killing by str_special_item_random_feature_effect_63|Increase damage by str_special_item_random_feature_effect_64|Increase damage to hero by str_special_item_random_feature_effect_65|Increase damage to opposite sex by str_special_item_random_feature_effect_66|Increase damage to Han troops by str_special_item_random_feature_effect_67|Increase damage to Liang troops by str_special_item_random_feature_effect_68|Increase damage to Zhao troops by str_special_item_random_feature_effect_69|Increase damage to Sha troops by str_special_item_random_feature_effect_70|Increase damage to Shu troops by str_special_item_random_feature_effect_71|Increase damage to Wu troops by str_special_item_random_feature_effect_72|Increase damage to Song troops by str_special_item_random_feature_effect_73|Increase damage to Liao troops by str_special_item_random_feature_effect_74|Increase damage to Jin troops by str_special_item_random_feature_effect_75|Increase damage to Chu troops by str_special_item_random_feature_effect_76|Increase damage to Outlaw troops by str_special_item_random_feature_effect_77|Increase damage to Dajin troops by str_special_item_random_feature_effect_78|Increase damage on dueling by str_special_item_random_feature_effect_79|Increase damage on attacking walls by str_special_item_random_feature_effect_80|Increase damage on defending walls by str_special_item_random_feature_effect_81|Increase damage in village by str_special_item_random_feature_effect_82|Increase damage in steppe by str_special_item_random_feature_effect_83|Increase damage in snow by str_special_item_random_feature_effect_84|Increase damage in desert by str_special_item_random_feature_effect_85|Increase damage in forest by str_special_item_random_feature_effect_86|There are str_special_item_random_feature_effect_87|Increase damage by str_special_item_random_feature_effect_88|Increase damage by str_special_item_random_feature_effect_89|Increase damage by str_special_item_random_feature_effect_90|Increase damage by str_special_item_random_feature_effect_91|Increase damage by str_special_item_random_feature_effect_92|Increase damage in the daytime by str_special_item_random_feature_effect_93|Increase damage in the night by str_special_item_random_feature_effect_94|Increase damage by str_special_item_random_feature_effect_95|Increase damage from back by str_special_item_random_feature_effect_96|There are str_special_item_random_feature_effect_97|There are str_special_item_random_feature_effect_98|There are str_special_item_random_feature_effect_99|There are str_special_item_random_feature_effect_100|There are str_special_item_random_feature_effect_101|There are str_special_item_random_feature_effect_102|There are str_special_item_random_feature_effect_103|There are str_special_item_random_feature_effect_104|There are str_special_item_random_feature_end_1|% str_special_item_random_feature_end_2|% str_special_item_random_feature_end_3|% str_special_item_random_feature_end_4|% str_special_item_random_feature_end_5|% str_special_item_random_feature_end_6|% str_special_item_random_feature_end_7|% str_special_item_random_feature_end_8|%chance to make damage become HP until on fire str_special_item_random_feature_end_9|persons str_special_item_random_feature_end_10|% str_special_item_random_feature_end_11|points str_special_item_random_feature_end_12|points str_special_item_random_feature_end_13|points str_special_item_random_feature_end_14|points str_special_item_random_feature_end_15|points str_special_item_random_feature_end_16|points str_special_item_random_feature_end_17|points str_special_item_random_feature_end_18|points str_special_item_random_feature_end_19|points str_special_item_random_feature_end_20|points str_special_item_random_feature_end_21|points str_special_item_random_feature_end_22|points str_special_item_random_feature_end_23|points str_special_item_random_feature_end_24|points str_special_item_random_feature_end_25|points str_special_item_random_feature_end_26|points str_special_item_random_feature_end_27|points str_special_item_random_feature_end_28|points str_special_item_random_feature_end_29|points str_special_item_random_feature_end_30|points str_special_item_random_feature_end_31|points str_special_item_random_feature_end_32|points str_special_item_random_feature_end_33|points str_special_item_random_feature_end_34|points str_special_item_random_feature_end_35|points str_special_item_random_feature_end_36|points str_special_item_random_feature_end_37|points str_special_item_random_feature_end_38|points str_special_item_random_feature_end_39|points str_special_item_random_feature_end_40|points str_special_item_random_feature_end_41|points str_special_item_random_feature_end_42|points str_special_item_random_feature_end_43|points str_special_item_random_feature_end_44|points str_special_item_random_feature_end_45|points str_special_item_random_feature_end_46|% str_special_item_random_feature_end_47|% str_special_item_random_feature_end_48|points str_special_item_random_feature_end_49|points str_special_item_random_feature_end_51|%chance to get 1 renown on killing str_special_item_random_feature_end_52|%chance to capture special troops on killing str_special_item_random_feature_end_53|%chance to capture Dajin troops on killing str_special_item_random_feature_end_54|%chance to capture on defeat hero str_special_item_random_feature_end_55|% str_special_item_random_feature_end_56|% str_special_item_random_feature_end_57|%chance to get 1 honor on defeat hero str_special_item_random_feature_end_58|%chance to get 3 renown on defeat hero str_special_item_random_feature_end_59|%chance to get 2 relation on defeat hero str_special_item_random_feature_end_60|% str_special_item_random_feature_end_61|% str_special_item_random_feature_end_62|% str_special_item_random_feature_end_63|% str_special_item_random_feature_end_64|% str_special_item_random_feature_end_65|% str_special_item_random_feature_end_66|% str_special_item_random_feature_end_67|% str_special_item_random_feature_end_68|% str_special_item_random_feature_end_69|% str_special_item_random_feature_end_70|% str_special_item_random_feature_end_71|% str_special_item_random_feature_end_72|% str_special_item_random_feature_end_73|% str_special_item_random_feature_end_74|% str_special_item_random_feature_end_75|% str_special_item_random_feature_end_76|% str_special_item_random_feature_end_77|% str_special_item_random_feature_end_78|% str_special_item_random_feature_end_79|% str_special_item_random_feature_end_80|% str_special_item_random_feature_end_81|% str_special_item_random_feature_end_82|% str_special_item_random_feature_end_83|% str_special_item_random_feature_end_84|% str_special_item_random_feature_end_85|% str_special_item_random_feature_end_86|%chance to deal critical hit str_special_item_random_feature_end_87|%while HP less than 20% str_special_item_random_feature_end_88|%while on fire str_special_item_random_feature_end_89|%until on fire str_special_item_random_feature_end_90|%while more than 4 persons around str_special_item_random_feature_end_91|%while less than 1 persons around str_special_item_random_feature_end_92|% str_special_item_random_feature_end_93|% str_special_item_random_feature_end_94|points str_special_item_random_feature_end_95|% str_special_item_random_feature_end_96|%chance to deal removal hit str_special_item_random_feature_end_97|%chance to deal chaos hit str_special_item_random_feature_end_98|%chance to deal immobilized hit str_special_item_random_feature_end_99|%chance to deal confused hit str_special_item_random_feature_end_100|%chance to deal swift hit str_special_item_random_feature_end_101|%chance to deal obscured hit str_special_item_random_feature_end_102|%chance to deal broken hit str_special_item_random_feature_end_103|%chance to deal gallop hit str_special_item_random_feature_end_104|%chance to deal accurate hit str_special_item_random_feature_show_message_48|Hp recover! str_special_item_random_feature_show_message_49|Horse hp recover! str_special_item_random_feature_show_message_50|Ammo refill! str_special_item_random_feature_show_message_52|Specialt troops captured! str_special_item_random_feature_show_message_53|Troops of Dajin captured! str_special_item_random_feature_show_message_61|Troops captured! str_special_item_random_feature_show_message_62|Ally hp recover! str_special_item_random_feature_show_message_86|Critical Hit! str_special_item_random_feature_show_message_96|Removal Hit! str_special_item_random_feature_show_message_97|Chaos Hit! str_special_item_random_feature_show_message_98|Immobilized Hit! str_special_item_random_feature_show_message_99|Confused Hit! str_special_item_random_feature_show_message_100|Swift Hit! str_special_item_random_feature_show_message_101|Obscured Hit! str_special_item_random_feature_show_message_102|Broken Hit! str_special_item_random_feature_show_message_103|Gallop Hit! str_special_item_random_feature_show_message_104|Accurate Hit! str_kill_list_rank_1|First str_kill_list_rank_2|Second str_kill_list_rank_3|Third str_kill_list_rank_4|4th str_kill_list_rank_5|5th str_kill_list_rank_6|6th str_kill_list_rank_7|7th str_kill_list_rank_8|8th str_kill_list_rank_9|9th str_kill_list_rank_10|10th str_troop_hero_title_jungong_0|Rank Lv.1 str_troop_hero_title_jungong_1|Rank Lv.2 str_troop_hero_title_jungong_2|Rank Lv.3 str_troop_hero_title_jungong_3|Rank Lv.4 str_troop_hero_title_jungong_4|Rank Lv.5 str_troop_hero_title_jungong_5|Rank Lv.6 str_troop_hero_title_jungong_6|Rank Lv.7 str_troop_hero_title_jungong_7|Rank Lv.8 str_troop_hero_title_jungong_8|Rank Lv.9 str_troop_hero_title_jungong_9|Rank Lv.10 str_troop_hero_title_danshou_1|One Handed Weapon Practicer str_troop_hero_title_danshou_2|One Handed Weapon Veteran str_troop_hero_title_danshou_3|One Handed Weapon Master str_troop_hero_title_shuangshou_1|Two Handed Weapon Practicer str_troop_hero_title_shuangshou_2|Two Handed Weapon Veteran str_troop_hero_title_shuangshou_3|Two Handed Weapon Master str_troop_hero_title_changgan_1|Polearms Practicer str_troop_hero_title_changgan_2|Polearms Veteran str_troop_hero_title_changgan_3|Polearms Master str_troop_hero_title_gongjian_1|Archery Practicer str_troop_hero_title_gongjian_2|Archery Veteran str_troop_hero_title_gongjian_3|Archery Master str_troop_hero_title_nushi_1|Crossbows Practicer str_troop_hero_title_nushi_2|Crossbows Veteran str_troop_hero_title_nushi_3|Crossbows Master str_troop_hero_title_touzhi_1|Throwing Practicer str_troop_hero_title_touzhi_2|Throwing Veteran str_troop_hero_title_touzhi_3|Throwing Master str_troop_hero_title_dangshixiaohe|Xiao He Reborn str_troop_hero_title_miaoshouhuichun|Magic Hand str_troop_hero_title_bufengzhuoying|Wind Catcher str_troop_hero_title_shenjijunshi|Resourceful Strategist str_troop_hero_title_rongguiguli|Back To Hometown str_troop_hero_title_dudangyimian|Growing Up str_troop_hero_title_yiqixiangtou|Congenial str_troop_hero_title_gongchoujiaocuo|Wine-And-Meat Friends str_troop_hero_title_yongguansanjun|Champion str_troop_hero_title_rushizhongfu|Relief str_troop_hero_title_cibeiweihuai|Take The Lead str_troop_hero_title_yimadangxian|Leniency str_troop_hero_title_zhujiaaozhan|Memory In Zhu str_slot_troop_hero_title_name_1|Rank Level str_slot_troop_hero_title_name_2|One Handed Weapon Practicer/Veteran/Master str_slot_troop_hero_title_name_3|Two Handed Weapon Practicer/Veteran/Master str_slot_troop_hero_title_name_4|Polearms Practicer/Veteran/Master str_slot_troop_hero_title_name_5|Archery Practicer/Veteran/Master str_slot_troop_hero_title_name_6|Crossbow Practicer/Veteran/Master str_slot_troop_hero_title_name_7|Throwing Practicer/Veteran/Master str_slot_troop_hero_title_name_8|Xiao He Reborn str_slot_troop_hero_title_name_9|Magic Hand str_slot_troop_hero_title_name_10|Wind Catcher str_slot_troop_hero_title_name_11|Resourceful Strategist str_slot_troop_hero_title_name_12|Back To Hometown str_slot_troop_hero_title_name_13|Growing Up str_slot_troop_hero_title_name_14|Congenial str_slot_troop_hero_title_name_15|Wine-And-Meat Friends str_slot_troop_hero_title_name_16|Champion str_slot_troop_hero_title_name_17|Relief str_slot_troop_hero_title_name_18|Take The Lead str_slot_troop_hero_title_name_19|Leniency str_slot_troop_hero_title_name_20|Memory In Zhu str_slot_troop_hero_title_intro_1|Increase STR/AGI/INT 1 point random per level str_slot_troop_hero_title_intro_2|Proficiencies of one handed weapons increase 15/35/50 points str_slot_troop_hero_title_intro_3|Proficiencies of two handed weapons increase 15/35/50 points str_slot_troop_hero_title_intro_4|Proficiencies of polearms increase 15/35/50 points str_slot_troop_hero_title_intro_5|Proficiencies of archery increase 15/35/50 points str_slot_troop_hero_title_intro_6|Proficiencies of crossbows increase 15/35/50 points str_slot_troop_hero_title_intro_7|Proficiencies of throwing increase 15/35/50 points str_slot_troop_hero_title_intro_8|trade+1, engineer+1 str_slot_troop_hero_title_intro_9|first aid+1, surgery+1, wound treatment+1 str_slot_troop_hero_title_intro_10|spotting+1, pathfinding+1, tracking+1 str_slot_troop_hero_title_intro_11|tactics+1, trainer+1, looting+1 str_slot_troop_hero_title_intro_12|CHA+1 str_slot_troop_hero_title_intro_13|CHA+1 str_slot_troop_hero_title_intro_14|CHA+1 str_slot_troop_hero_title_intro_15|CHA+1, more morale increase in drinking str_slot_troop_hero_title_intro_16|STR+2, AGI+2 str_slot_troop_hero_title_intro_17|Fight skill increase 3 points random str_slot_troop_hero_title_intro_18|Fight skill increase 1 point random str_slot_troop_hero_title_intro_19|Assist skill increase 1 point random str_slot_troop_hero_title_intro_20|STR+3, AGI+3 str_hong_tai_wei_sword_talk_1|...... str_hong_tai_wei_sword_talk_2|What's the metter? Something on my face? str_hong_tai_wei_sword_talk_3|Turnaround! str_hong_tai_wei_sword_talk_4|Are these gold yours? str_hong_tai_wei_sword_talk_5|Twinkle, Twinkle Little Star...... str_hong_tai_wei_sword_talk_6|How I wonder what you are ...... str_hong_tai_wei_sword_talk_7|Have you tired? Let me do some massage for you! str_hong_tai_wei_sword_talk_8|I really want to fight with you if I can move. Em... I am joking! str_hong_tai_wei_sword_talk_9|Your weapon looks good too! str_hong_tai_wei_sword_talk_10|......En? What did you say? I am sleeping. str_trp_tournament_npc1_introduce_on_note|Character in TV "Water Margin", little sister of Pang Wanchun [Little Yang Youji]. str_trp_tournament_npc2_introduce_on_note|Apprentice of Lin Chong [Panther Head]. str_trp_tournament_npc3_introduce_on_note|Number one scholar of Song Dynasty. str_trp_tournament_npc1_show_on_note|Famous in Tournament str_trp_tournament_npc2_show_on_note|Famous in Tournament str_trp_tournament_npc3_show_on_note|Famous in Tournament str_trp_tournament_npc1_say_words|How about my archery skill, brother? str_trp_tournament_npc2_say_words|Have you heard my title? str_trp_tournament_npc3_say_words|This battle is only as usual, and there are no surprises. str_trp_tournament_npc1_say_defeated_words|Help me! My brother! str_trp_tournament_npc1_say_defeated_words|Take care of yourself! Master Lin! str_trp_tournament_npc1_say_defeated_words|Damn! I am played out.. str_troop_leadership_level_0|D str_troop_leadership_level_1|C str_troop_leadership_level_2|B str_troop_leadership_level_3|A str_troop_leadership_level_4|S str_troop_leadership_rank_0|- str_troop_leadership_rank_1| str_troop_leadership_rank_2|+ str_troop_leadership_ad_1|[D] str_troop_leadership_ad_2|[A] str_troop_leadership_target_1|INF str_troop_leadership_target_2|ARC str_troop_leadership_target_3|CAV str_troop_leadership_ad_show_1|[D]+ str_troop_leadership_ad_show_2|[A]+ str_troop_leadership_ad_att|ATK+ str_troop_leadership_ad_def|DEF+ str_troop_tactics_class_name|Post str_troop_tactics_class_leader_1|Leader str_troop_tactics_class_leader_2|Attacker str_troop_tactics_class_leader_3|Defender str_troop_tactics_class_player|Player str_troop_tactics_class_relation|Relation str_troop_leadership_class_ad_att|ATK+ str_troop_leadership_class_ad_def|DEF+ str_troop_leadership_class_to|For str_troop_leadership_class_increase| str_troop_leadership_class_show_level|[Leadership Level] str_troop_leadership_class_show_exp|[Leadership EXP] str_troop_leadership_class_show_exp_add|[Leadership EXP Increase] str_troop_leadership_class_show_tooltip|[Click to change leadership level/exp] str_troop_tactics_tooltip_string_1|[Commander] Player controlled character. When you learned mind reading and it’s not on CD, you can click the button to change commander before battle. The Leadership Level of player can increase whole party’s attribute, which have 10% effect. If there’s no leader in one class, the effect is 25%. str_troop_tactics_tooltip_string_2|[Advisor] Party can use advisor skill on the battle. This function is unavailable in this version. "str_troop_tactics_tooltip_string_3|Click the button to change the post.^[Leader] Increase ATK/DEF of the class, take 50% effect.^[Attacker] Increase ATK of the class, take 20% effect.^[Defender] Increase DEF of the class, take 20% effect.^Besides, the relation of Leader/attacker/defender can also buff the class, take 20% effect. If they have same native, they will get more relation addition after battle. You can move your mouse to the number to check the percent. " "str_troop_tactics_tooltip_string_4|Click the button to change the post.^[Leader] Increase ATK/DEF of the class, take 50% effect.^[Attacker] Increase ATK of the class, take 20% effect.^[Defender] Increase DEF of the class, take 20% effect.^Besides, the relation of Leader/attacker/defender can also buff the class, take 20% effect. If they have same native, they will get more relation addition after battle. You can move your mouse to the number to check the percent. " str_troop_tactics_tooltip_string_5|Choose the hero in your team, click right button to change the post. "str_troop_tactics_tooltip_string_6|Leadership Level There are 5 level of leadership D, C, B, A, S. Each level also contain 3 level, which like C-, C, C+. There are two way when hero reach to A, power up ATK or DEF, like A+[A], or A-[D]. There are three way when hero reach to S, increase or decrease damage from cavalry /infantry /archers. Like S-[A]CAV, means leadership is S-, more ATK, and take extra damage to cavalry.^Heroes will get more leadership EXP if the soldier in his class kill more troops. The higher level troop is, the more EXP heroes will get. You can click the “Leadership Level” text to switch it to “Leadership EXP”. When the heroes in your party can level up to A or S, you should level it up manual and choose the direction. " str_troop_leadership_level_up_1|Level Up str_troop_leadership_level_max_1|Max Level str_troop_leadership_level_up_menual_1|Manual Level Up str_troop_leadership_level_max_2|Max Level str_troop_leadership_level_up_menual_2|Click to level up str_troop_leadership_class_relation_add_1|1 str_troop_leadership_class_relation_add_2|2 str_troop_leadership_class_relation_add_3|3 str_troop_battle_setting_order_1|Hold str_troop_battle_setting_order_2|Follow str_troop_battle_setting_order_3|Charge str_troop_battle_setting_density_1|Default str_troop_battle_setting_density_2|Stand Closer str_troop_battle_setting_density_3|Spread Out str_troop_battle_setting_line_1|Default str_troop_battle_setting_line_2|1 row str_troop_battle_setting_line_3|2 row str_troop_battle_setting_line_4|3 row str_troop_battle_setting_line_5|4 row str_troop_battle_setting_line_6|5 row str_troop_battle_setting_order_dialog_1|Hold! str_troop_battle_setting_order_dialog_2|Follow the commander! str_troop_battle_setting_order_dialog_3|Charge! str_view_special_item_type_0|Refine Stones str_view_special_item_type_1|One Handed Weapons str_view_special_item_type_2|Two Handed Weapons str_view_special_item_type_3|Polearms str_view_special_item_type_4|Shields str_view_special_item_type_5|Ranges str_view_special_item_type_6|Ammo str_view_special_item_type_7|Horses str_view_special_item_type_8|Helmets str_view_special_item_type_9|Armor str_view_special_item_type_10|Legs str_view_special_item_type_11|Jewels str_view_special_item_get_new|Collection is update! str_refine_stone_intro_1|Can upgrade max level of legendary weapon by Tang Long^ amount str_refine_stone_intro_2|Can power up first feature of legendary weapon by Tang Long^ amount str_refine_stone_intro_3|Can reroll random features of legendary weapon by Tang Long^ amount str_refine_stone_intro_4|Can set owner of legendary weapon by Tang Long^ amount str_jade_intro|Valuable treasure^Can be given to other heroes ^or sell a good price at a merchant str_chinese_no_1|One str_chinese_no_2|Two str_chinese_no_3|Three str_chinese_no_4|Four str_chinese_no_5|Five str_108_heroes_arena_team_fight_vs|VS str_108_heroes_arena_team_fight_win|Win str_108_heroes_arena_team_fight_lose|Lose str_108_heroes_arena_team_fight_win_leave|You Won! Press Tab to leave.. str_108_heroes_arena_team_fight_lose_leave|You lose! Press Tab to leave.. str_108_heroes_arena_team_fight_list_1|1st str_108_heroes_arena_team_fight_list_2|2nd str_108_heroes_arena_team_fight_list_3|3rd str_108_heroes_arena_team_fight_list_4|4th str_108_heroes_arena_team_fight_list_5|5th str_108_heroes_arena_team_fight_text_1|Hero str_108_heroes_arena_team_fight_text_2|Faction str_108_heroes_arena_team_fight_text_3|Team str_108_heroes_arena_team_fight_faction_0|All str_108_heroes_arena_team_fight_faction_1|Tournament str_108_heroes_arena_team_fight_faction_2|Tavern str_108_heroes_arena_team_fight_faction_3|Dajin str_108_heroes_arena_team_fight_faction_4|Deserters str_108_heroes_arena_team_fight_faction_5|Bandits str_108_heroes_arena_team_fight_faction_6|Han str_108_heroes_arena_team_fight_faction_7|Liangshan str_108_heroes_arena_team_fight_faction_8|Zhao str_108_heroes_arena_team_fight_faction_9|Sha str_108_heroes_arena_team_fight_faction_10|Shu str_108_heroes_arena_team_fight_faction_11|Wu str_108_heroes_arena_team_fight_faction_12|Song str_108_heroes_arena_team_fight_faction_13|Liao str_108_heroes_arena_team_fight_faction_14|Jin str_108_heroes_arena_team_fight_faction_15|Chu str_108_heroes_arena_team_fight_tooltip_1|Click to choose this hero str_108_heroes_arena_team_fight_tooltip_2|Click to change the hero str_108_heroes_arena_team_fight_result_win|Your Team won the tournament of China! str_108_heroes_arena_team_fight_result_lose|Your Team lost the tourament, have another try when you are strong enough. str_108_heroes_arena_team_fight_round_1|Quarterfinals str_108_heroes_arena_team_fight_round_2|Semifinals str_108_heroes_arena_team_fight_round_3|Finals str_108_heroes_arena_team_fight_result_win_final_1|Congratulations! Your team won the Champion in the finals! str_108_heroes_arena_team_fight_result_win_final_2|Congratulations! Your team won the Champion in the finals! str_108_heroes_arena_team_fight_result_lose_final_1|Good work! Your team won the second place in the tournament! str_108_heroes_arena_team_fight_result_lose_final_2|Good work! Your team won the second place in the tournament! str_108_heroes_arena_team_fight_result_special_reword|And you got a extra reward from host str_job_effect_intro_1|[Merchant] EFF get money, BUD Market, REQ INT str_job_effect_intro_2|[Farmer] EFF get food, increase prosperity, BUD Farm, REQ CHA str_job_effect_intro_3|[Warrior] EFF stop enemies (blue sign), BUD Camp, REQ STR str_job_effect_intro_4|[Artisan] EFF refill allies’ ammo and shield (player need press H), BUD Workshop, REQ INT str_job_effect_intro_5|[Herder] EFF heal ally horses HP (player need press H), BUD Stable, REQ AGL str_job_effect_intro_6|[Titan] EFF reduce enemies morale and get chaos(green sign), BUD Training, REQ STR str_job_effect_intro_7|[Actor] EFF increase ally morale and make some ally heroes get excited too, BUD Downtown, REQ CHA str_job_effect_intro_8|[Academic] EFF make enemies surrender, BUD College, REQ INT str_job_effect_intro_9|[Barkeeper] EFF make enemies or hero get drunk, 100% chance to capture (except bandit hero), BUD Tavern, REQ CHA str_job_effect_intro_10|[Fisher] EFF make enemy heroes dead together while he's dying, BUD Fishery, REQ AGL str_job_effect_intro_11|[Thief] EFF invisible and steal enemies' equipment, BUD None, REQ AGL str_job_effect_intro_12|[Doctor] EFF heal allies, BUD None, REQ INT str_job_effect_intro_13|[Playboy] EFF make female enemies become allies (heart sign, 100% chance for enemy beauty), make female ally stronger, BUD None, REQ CHA str_job_effect_intro_14|[Beauty] EFF make male enemies become allies (100% chance for enemy playboy) BUD None, REQ CHA str_job_effect_intro_15|[Taoist] EFF enemies around him will take damage by percent per few second (red aura), but when he get excited, the aura will disappear, BUD None, REQ INT. str_recruit_soldiers_fail_1|(too low prosperity) str_recruit_soldiers_fail_2|(on CD) str_recruit_soldiers_fail_3|(too many soldiers) "str_special_cabbages_intro|Zhang Qing exclusive special cabbage ^The speed of consumption is almost equal to the growth rate ^ It is delicious with the baozi ^ But if there is no other food to match ^Soldiers will soon get tired and reduce morale." str_gong_sun_sheng_mission_success|I think you are brave and arrogant. There are a few stones, hoping it can help. str_108_heroes_lei_heng_mission_dialog_1|Although my town has been broken, but you want to capture me? ^^Haha, don't look down upon my spells, watch out! str_108_heroes_lei_heng_mission_dialog_2|(I remember that Mr. Gongsun asked me to break a few fakes in order to break the spells.^ Is not difficult. But I don’t know the order. ^Is there any mark around the dummies? Whatever, let me search around.) str_108_heroes_lei_heng_mission_dialog_3|What?! I can't believe you just broke my spell! ^Who is secretly helping? str_108_heroes_lei_heng_mission_dialog_4|Ha ha! Show up, my flying double swordsmen, give this guy one last blow! str_108_heroes_lei_heng_mission_dialog_5|What?! No way!
https://w.atwiki.jp/pathofexile12/pages/508.html
詳説・特徴 ジェムレベルによる変化 入手方法 エンチャント 関連リンク Pestilent Strike Attack,Melee,Strike,AoE,Duration,Chaosマナコスト 6攻撃速度倍率 100%追加ダメージ倍率 125-160% 武器で攻撃し、ヒットした敵にデバフを与える。デバフされた敵がPoison状態中に死亡した場合、殺された敵がかかっていたPoisonのダメージ量に基づいて、周囲の敵にChaosの持続ダメージを与える。 このダメージはダメージ修正の影響を受けない。 ClawまたはDaggerが必要。 クオリティ1%あたり+0.5% to Damage over Time Multiplier for Poison日本語訳求む Deals (125-160)% of Base Attack Damage基礎攻撃ダメージの(125-160)%を与える Base duration is 1 seconds基本持続時間は1秒 Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damagesecond as Chaos DamageごとにDebuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying EnemyにSecondary Base secondary duration is 1 seconds日本語訳求む 60% chance to Poison on Hit60%の確率でPoison on Hitを与える 50% of Physical Damage Converted to Chaos Damage物理ダメージの50%がChaosダメージに変換される 30% more Poison Duration日本語訳求む (20-113) to (30-169) Added Chaos Damage日本語訳求む +(0-2) to Melee range近接攻撃範囲に+(0-2) 詳説・特徴 ジェムレベルによる変化 +... レベル ダメージ倍率 追加ダメージ倍率 attack_maximum_added_chaos_damage melee_range_+ 1 28 42 29 125% 125% 20-30 2 31 46 32 126.8% 127% 23-35 3 34 50 35 128.7% 129% 27-40 4 37 54 37 130.5% 131% 31-46 5 40 58 40 132.4% 132% 35-53 6 42 60 42 134.2% 134% 38-58 7 44 63 44 136% 136% 42-63 1 8 46 66 46 137.9% 138% 45-68 1 9 48 68 48 139.7% 140% 49-74 1 10 50 71 49 141.6% 142% 53-80 1 11 52 74 51 143.4% 143% 58-86 1 12 54 76 53 145.2% 145% 62-93 1 13 56 79 55 147.1% 147% 67-101 1 14 58 82 57 148.9% 149% 73-109 2 15 60 84 59 150.8% 151% 78-117 2 16 62 87 60 152.6% 153% 84-126 2 17 64 90 62 154.4% 154% 91-136 2 18 66 92 64 156.3% 156% 98-146 2 19 68 95 66 158.1% 158% 105-157 2 20 70 98 68 160% 160% 113-169 2 21 72 100 70 161.8% 162% 121-181 3 22 74 100 70 163.7% 164% 130-195 3 23 76 100 70 165.5% 166% 139-209 3 24 78 100 70 167.3% 167% 149-224 3 25 80 100 70 169.2% 169% 160-239 3 26 82 100 70 171% 171% 171-256 3 27 84 100 70 172.9% 173% 183-274 3 28 86 100 70 174.7% 175% 196-293 4 29 88 100 70 176.5% 177% 209-314 4 30 90 100 70 178.4% 178% 223-335 4 31 91 100 70 178.4% 178% 231-346 4 32 92 100 70 180.2% 180% 239-358 4 33 93 100 70 182.1% 182% 247-370 4 34 94 100 70 183.9% 184% 255-382 4 35 95 100 70 185.7% 186% 263-395 5 36 96 100 70 187.6% 188% 272-408 5 37 97 100 70 189.4% 189% 281-421 5 38 98 100 70 191.3% 191% 290-435 5 39 99 100 70 193.1% 193% 300-449 5 40 100 100 70 194.9% 195% 309-464 5
https://w.atwiki.jp/hypixeljp/pages/287.html
12/5のアップデートで、必要なエンチャントを正確に選択できるようになりました。 各エンチャントには、特定の武器に付与するためのエンチャントスキルレベルが必要になります。 よくありそうな質問 Q エンチャントが少ししか表示されません。 A 剣をエンチャントテーブルに置いたのに、 1部のエンチャントしか表示されないのは、 エンチャントスキルが不足しているためです。 Q エンチャントしたいけど、bookshelf powerが足りないと出ます。 A エンチャントテーブルの周りに本棚が足りていません。最大の効果を発揮する数の本棚を置いてください。 エンチャントテーブルの変更点 前までのエンチャント 金床にてエンチャント本を使用し特定の武器に付与していた エンチャントテーブルに武器を置くランダムにエンチャントが付与されていた 現在のエンチャントテーブルの仕様 エンチャントテーブルにて、付けたいエンチャントを付与/削除できるようになった。 今回新しく追加されたエンチャント エンチャント名 必要スキルレベル 効果 分類 競合 Chance 11 モンスターがアイテムをドロップする確率が15%/30%/45%/60%/75%増加する 弓 なし Syphon 19 クリティカルヒットで与えるダメージの0.2%/0.3%/0.4%/0.5%回復する 剣 Life Steal Triple-Strike 25 モブの初ヒットから3ヒットまで与えられる近接ダメージが10%/20%/30%/ 40%/50%増加する 剣 First Strike Thunderbolt 31 3回の連続ヒットごとに2ブロック以内のモンスターを雷で攻撃し、あなたのStrengthの15%/30%/45%/60%/75%/90%で攻撃する。 剣 Execute Respite 31 戦闘モードでない時、自然回復が5%/ 10%/15%/20%/25%増加する 防具 Rejuvenate Prosecute 31 ターゲットの体力のパーセントごとに、与えられるダメージを最大35%のダメージまで0.1%/0.2%/0.3%/0.4%/0.5%/0.6%増加させる 剣 Execute Titan Killer 36 ターゲットが最大25%の防御力100ごとに与えるダメージが1%/2%/3%/4%/ 5%/6%/7%増加する 剣 Giant Killer エンチャントアップデートに伴う変更点 Cookie Buffに新しいコマンド /eatable /Anvilが追加された。 全てのエンチャントの必要経験値量が調整された。 Fire Aspectが強化され、武器のダメージ100%が1秒あたりの火のダメージとして与えられるようになった Thunderlordの効果が50% → 150%になった Rendが弱体化し、1度に5本の矢でしか機能しなくなった Fire Protection(Campfire Trialでも作動)、Blast Protection、Projectile Protectionの効果がレベルに応じて変化するようになった エンチャント本はまだ役に立ちますが、いくつかの変更が加えられています。金床を使用しなくても良くなったエンチャント本は、完全に自由に組み合わせることができるようになりました。 エンチャント本を適用するコストに25%の割引がきくようになった ギアに適用する必要のあるXPレベルの数も本に記載されています。 ただし、アップデートにより本の価格が下がる可能性があり、クラフトテーブルで本をエンチャントすることはできなくなる。) 全てのエンチャントリクエストレベル +... レベル1 Scavenger レベル2 Infinite Quiver Harvesting レベル3 Luck Cubism レベル4 Cleave Angler レベル5 Life Steal Growth レベル6 Snipe Rainbow レベル7 Replenish Sugar Rush レベル8 Giant Killer Aiming レベル9 Blessing Critical レベル10 First Strike Rejuvenate レベル11 Ender Slayer Chance レベル12 Impaling レベル13 Magnet レベル14 Execute, Lethality, Frail, Thunderlord レベル15 True Protection, Syphon, Caster, Vampirism レベル16 Dragon Hunter Bank レベル17 Piercing Venomous レベル18 Spiked Hook Ultimate Jerry レベル19 Triple-Strike レベル20 Thunderbolt Ultimate Wise レベル21 Big Brain レベル22 Counter-Strike レベル23 Respite レベル24 Combo レベル25 Prosecute レベル26 Vicious レベル27 Wisdom レベル28 Titan Killer レベル29 No Pain No Gain レベル30 Last Stand レベル31 Chimera レベル32 Rend レベル33 Overload レベル34 Legion レベル35 Swarm レベル36 Soul Eater その他 エンチャントに特化したペット Guardian
https://w.atwiki.jp/warband/pages/645.html
qstr_Your_Roman_ancestors|Your Roman ancestors Februatus qstr_Your_support_of_{s6}|Your support of {s6} has improved your relation with the Pagans, but angered Christians. qstr_Your_support_of_Cand|Your support of Candlemas has improved your relation with the Christians, but angered Pagans. qstr_Your_support_of_Sain|Your support of Saints day has improved your relation with the Christians, but angered Pagans. qstr_Christians_are_happy|Christians are happy you allowed the event to take place, but many noted your lack of involvement at mass. qstr_Christians_everywher|Christians everywhere call you a heathen for not allowing them to celebrate their event. qstr_Your_Roman_ancestors_|Your Roman ancestors Flora qstr_Your_support_of_{s6}_|Your support of {s6} has improved your relation with the Pagans, but angered Christians. Regardless of beliefs though, throughout the known world great festivals are being held to welcome the Spring season. qstr_Your_support_of_Mayp|Your support of Maypole has improved your relation with the Christians, but angered Pagans. Regardless of beliefs though, through out the known world great festivals are being held to welcome the Spring season. qstr_Your_support_of_Mids|Your support of Midsummer has improved your relation with the Pagans, but angered Christians. Regardless of beliefs though, throughout the known world great bonfires, dance and feasting are being held. qstr_Your_support_of_Feas|Your support of Feast Day has improved your relation with Christendom, but angered some Pagans. Regardless of beliefs though, throughout the known world great bonfires, dance and feasting are being held. qstr_Peasants_bring_you_p|Peasants bring you part of their harvest and there is much celebration throughout the lands! qstr_Pagans_are_upset_you|Pagans are upset you have ruined their holiday - no one brings you bread, but regardless of religion, there is much feasting through out the Kingdom. qstr_Pagans_are_happy_you|Pagans are happy you decided to honor their traditions. Throughout the known world bonfires burn bright, and people in costumes go door to door asking for food and drink qstr_Christians_are_happy_|Christians are happy to see you at mass and not out at the local bonfires. qstr_Pagans_are_happy_you_|Pagans are happy you honored their traditions, however you have greatly offended the Christians. Yet, regardless of which religion, the known world everywhere celebrates this holy time of year. qstr_Pagans_are_angry_ho|Pagans are angry, however you have pleased the Christians. Regardless of which religion - the known world now celebrates this holy time of year. qstr_you_don_t_have_enoug|you don't have enough gold qstr__Your_own_banner_flie| Your own banner flies over the castle gate. qstr__You_see_the_banner_of| You see the banner of ^ {s7}^ over the castle gate. qstr_{s13}_^_A_great_hunt|{s13} ^ A great hunt is being held before the feast. qstr_On_this_day_the_for|On this day, the foreman couldn't even pay the ^ wages, so he paid with produced goods instead. qstr_However_on_this_day|However, on this day you learned something from ^ your work. qstr_However_on_this_day_|However, on this day you achieved a lot and were ^ paid double. qstr_However_you_befrien|However, you befriended some workers from {s2}. qstr_a_lone_boar|a lone boar qstr_a_herd_of_{reg6}_boa|a herd of {reg6} boar qstr_a_herd_of_{reg6}_wil|a herd of {reg6} wild animals qstr_You_successfully_hunt|You successfully hunted {reg6} boar. qstr_You_have_lost_track_o|You have lost track of the animals. qstr__being_you_{player|, being you, {playername}, qstr_The_hero_|The hero, qstr__who_joined_the_Sax|, who joined the Saxon cause qstr_The_treasonous_basta|The treasonous bastard, qstr__turned_trator|, turned trator qstr__though_this_may_no|, though this may not effect you directly, many a Briton now openly curse his name. qstr_Before_his_heroic_de|Before his heroic death, qstr_._They_now_follow_Ce|. They now follow Cedric's heirs and are thirsty to avenge the former King's death qstr_Before_his_timely_de|Before his timely death, qstr_._They_now_follow_th|. They now follow the traitor's heir, and are thirsty to avenge the former King's death qstr_Before_his_death_|Before his death, qstr_Before_his_timely_dea|Before his timely death, the traitor qstr_You_hear_a_dire_rumo|You hear a dire rumor... another Saxon invasion fleet has been sighted on the horizon!! If someone could destroy them before they reach landfall - they would be a hero to all Briton. qstr_ You_have_sent_men_| You have sent men to find a traitor in {s4}.^^ qstr_ You_have_found_a_tr| You have found a traitor within {s4} that has supported your efforts to conquer it. This will render it more receptive to surrendering.^^ qstr_ Your_men_are_takin| Your men are taking crops and ransacking farms close to {s4} on your orders. This will render it more receptive to surrendering.^^ qstr_ You_have_sent_men_t| You have sent men to infiltrate {s4} in a raid.^^ qstr_ Your_men_have_succe| Your men have succeeded in infiltrating {s4} and damaging the enemy in a daring raid.^^ qstr_ Your_camp_smells_h| Your camp smells horrible. The ground is muddy, your men defecate between tents, and you see rats running here and there.^^ qstr_ As_a_disciplined_ar| As a disciplined army, your men have made latrines, pipelines and a pond for their weekly bath. A healthy camp prevents disease.^^ qstr_ Your_men_are_diggi| Your men are digging holes for latrines and taking other measures to prevent disease.^^ qstr_You_need_to_have_more_t|You need to have more than 250 men for this job. qstr_You_need_to_have_at_l|You need to have at least 40 men in order to assign some of them to finding a traitor. qstr_You_need_more_than_30|You need more than 30 men, or sending will leave your camp unprotected. qstr_You_need_to_have_more_th|You need to have more than 10 men in order to do this job. qstr_You_need_to_have_more_tha|You need to have more than 80 men in order to do this. qstr_your_spy_was_caught_|your spy was caught and killed attempting the mission qstr_ The_assault_equipm| The assault equipment is ready. The troops await your orders.^^ qstr_ You_look_at_{s4}._| You look at {s4}. Your men are silent while they await your order to attack. Your muscles are tense, hot for battle, but your mind is cold and adrenaline fills your veins^A man breathes deeply. 'Do you smell that?' he asks, 'That is the scent of glory.' 'Are you ready to seize it?'^^ qstr_ The_steel_of_the_w| The steel of the weapons glitters, banners sway in the wind and horns sound. The men whisper, many pray, ingratiate themselves with their god before facing the end of their lives. Up ahead there are only two things victory or death.^War ... war never changes.^^ qstr_ Winter_is_the_wors| Winter is the worst time to fight, but there you are in the cold months, ready to undertake the conquest of {s4}. Many people think you're a daredevil, others a madman. But no one knows that someday you will be Brytenwalda.^^ qstr_ It_s_summer_and_ho| It's summer and hot -- maybe too hot -- but, at that moment, you do not feel anything. As always before a battle, you set aside time for a few inevitable memories of the past... Then you close your mind and ready it for battle, preparing for even the worst case -- death.^^ qstr_ You_look_at_{s4}._Y| You look at {s4}. Your men are silent while waiting for your order to charge towards death. Your muscles are tense, hot for battle, your mind cold and adrenaline fills your veins^A man breathes deeply. 'Do you smell that?' he asks, 'That is the scent of glory.' 'Are you ready to seize it?'^^ qstr_ Your_men_have_finish| Your men have finished building the mantlets. Now you can use them to protect your soldiers in the vanguard attack, and your main force for the final charge.^^ qstr_ Your_men_are_building| Your men are building mantlets.^^ qstr_ Your_men_have_finishe| Your men have finished building the ladders.^^ qstr_ Your_men_are_building_| Your men are building assault ladders.^^ qstr_ Your_men_have_finished| Your men have finished building the battering ram.^^ qstr_ Your_men_are_building_a| Your men are building a battering ram.^^ qstr_{s4}_lost_between_40|{s4} lost between 40 and 50% of its food reserves. qstr_{s4}_lost_between_50|{s4} lost between 50 and 60% of its food reserves. qstr_{s4}_lost_between_30|{s4} lost between 30 and 40% of its food reserves. qstr_{s4}_lost_between_10|{s4} lost between 10 and 20% of its food reserves. qstr_{s4}_have_between_10|{s4} have between 10 to 30% of its garrison sick for a few days. qstr_It_should_have_food_|It should have food stocks for {reg6} days.^The garrison has {reg5} men. qstr_^^The_following_armi|^^The following armies are currently inside qstr_^{s3}_with^_{reg1}_t|^{s3} with^ {reg1} troops.^^ qstr_^^Commander_this_fo|^^Commander, this fort is one big rock. Many before us have fled the place before a single blow was exchanged, so we must keep morale up among the men. The path to the main gate is formidably narrow and steep, but if we set up the camp and build a battering ram, we can break down the wall at the back entrance of the town. When the wall is down, we can charge in without losing breath. The steps up to the forts center are fewer there. qstr_^^Alt_Clut_the_rock|^^Alt Clut, the rock high over the Clyde. This is the mightiest fortress of the northern Britons. Nobody has ever taken it by siege in your day. Controlling the mouth of the Clyde, it was where King Dyfnwal Hen fought the Bernicians and the Picts. qstr_^^This_formidable_st|^^This formidable stronghold is the jewel of the Dumnonian kingdom. Here many ships from Mediterannea arrive full of wine and luxuries. Legend says the warlord, Arthur, was born here. qstr_^^Dun_Taruo_the_for|^^Dun Taruo, the fortress of the bull. This place seems like the work of giants, and for centuries, the Picts have known its reputation. qstr_^^The_seat_of_the_br|^^The seat of the brave Goutodin warriors. From here, they launched their attacks against the Bernicians, and their heroic end will never be forgotten. You can almost smell their courage from here, even though Goutodin has recently disappeared. qstr_^^Camelot_the_fortr|^^Camelot, the fortress of Arthur. This place seems like the work of giants, a converted British hill-fort, used even by the Roman's. qstr_^^Clach_nam_Breatann|^^Clach nam Breatann, the rock of Britons. This fort is one big rock. Many before us have fled the place before a single blow was exchanged, so we must keep morale up among the men. The path to the main gate is formidably narrow and steep, many will die climbing her steps. qstr_^^{reg59?Lady Sire}!|^^{reg59?Lady Sire}! We are in luck, it appears the main force guarding Pen Rhionydd was off on patrol when we arrived, if we time our attack just right we can move in as they open the gates for their comrades return. We can split their forces in two and take this old roman post rather easily. qstr_^^Ah_Caer_Baddan_th|^^Ah Caer Baddan, the suth sayers speak of a future battle here that will decide the fate of all Britannia for hundreds of years, could this be that battle? It is well built and is formally a roman bath that is still warmed by the hot springs, thou I fear those waters will turn red with blood in the comming days. qstr_^^{reg59?Lady Sire}|^^{reg59?Lady Sire}, this is the old Roman town of Cair Ebrauc, though much of the place is under water now it was once the strongest town in Northern Britannia. The enemy seems to have destroyed the bridge crossing over the river Elbe, we will have to build ladders to cross it. Most of the garrison seems to have walled themselves up in the old roman fort on the other side , it will be a difficult seige. qstr_^^This_place_is_just|^^This place is just waiting for you to conquer it. qstr_Your_men_have_nothin|Your men have nothing to eat! qstr_Part_of_your_food_wa|Part of your food was destroyed. qstr_Your_men_think_that_|Your men think that you are a strong leader. qstr_Your_men_think_that_y|Your men think that you are a weak leader. qstr_While_your_messenger|While your messengers try to negotiate with the enemy raiders, a squad of your men appears by chance, and a battle begins. Your men manage to destroy the looters and fix the problem, but at the cost of some lives.^^Your casualties {s8}^^Enemy casualties {s10} qstr_The_enemy_raiders_ac|The enemy raiders accept the deal, take the money, and promise not to attack your supplies for some weeks. qstr_The_raiders_take_the|The raiders take the money, kill the messengers, and continue to damage your supply routes. qstr_You_don_t_have_enough_si|You don't have enough silver. You order water to be rationed and wells to be dug. qstr_the_enemy_thinks_rei|the enemy thinks reinforcements will soon arrive. qstr_fear_and_discontent_|fear and discontent are spreading inside. qstr_he_likes_the_wife_of|he likes the wife of his former master, and he will fight by your side if you give her to him after the conquest. qstr_the_enemy_s_morale_i|the enemy's morale is low, and we should attack. qstr_wergild_is_paid.|wergild is paid. qstr_The_wergild_is_paid_|The wergild is paid and your warrior whipped. qstr_Your_men_think_you_re_|Your men think you're heartless and fear you. qstr_You_feel_happy.|You feel happy. qstr_You_feel_good_for_hel|You feel good for helping. qstr_New_troops_join_your_|New troops join your party. qstr_The_bandits_leave_a|The bandits leave, angry. qstr_Your_men_kill_all_th|Your men kill all the bandits. qstr_At_night_some_of_yo|At night, some of your men make off with the whores. qstr_Your_enemies_appreci|Your enemies appreciate your pity. Perhaps this will help you when you negotiate their surrender. qstr_You_know_that_in_the|You know that in the coming days, dozens of children, women and elderly will die before your eyes, languishing from hunger. qstr_Your_officer_seems_u|Your officer seems upset. qstr_Your_men_think_that_yo|Your men think that you are a very strong leader. qstr_Your_officer_seems_h|Your officer seems happy. qstr_The_wife_is_pregnant|The wife is pregnant, and the officer asks for a high compensation. To avoid rumors and problems, you pay. qstr_You_have_destroyed_t|You have destroyed the Saxon camp! Talk to {s7} to claim your reward qstr__Rhygenydd_s_wife_c|, Rhygenydd's wife close behind you qstr_You_lost_your_battle|You lost your battle with the Guard, but he couldn't have gotten far...keep looking in the nearby villages qstr_You_re_back_on_the_t|You're back on the trail of Horn.^^Look Into ^{s10} qstr_You_struggle_with_th|You struggle with the locks for a few minutes, each second listening to both the deadbolts and for any footsteps of a passing guard, finally you succeed at picking the lock! qstr_You_struggle_with_the|You struggle with the locks for hours, each second listening to both the deadbolts and for footsteps of a passing guard, but the locks are too strong for you. qstr_Whats_more_the_guard|Whats more the guards have spotted you and have sounded the alarm! qstr_The_Smith|The Smith qstr__Disheartened_Riik_l| Disheartened Riik leaves your party muttering of lost memories. qstr_Word_smith|Word-smith qstr_Matheld_s_farm_is_a_|Matheld's farm is a typical Pictish farmhouse -- a large main house with smaller buildings about it, all surrounded by a palisade. No one has seen you yet. qstr_You_manage_to_defeat|You manage to defeat the brother-in-law's men, but rather then face you bravely - Matheld's relative ran inside the main building. You fallow close behind only to be surprised as you enter; a short struggle ensues before you're thrown to the ground. The brother-in-law bars the door and turns to face you.^^You can hear Matheld outside banging the door and screaming for blood, but it seems the door is locked. You will be fighting this final battle alone. qstr_You_have_managed_to_|You have managed to escape the fire trap set by Matheld's brother-in-law. As you exit the now engulfed building Matheld runs to you in a warm embrace - hugging and kissing you deeply while breathing life into your lips. qstr_Brother_in_law|Brother-in-law qstr_Together_you_and_Mat|Together you and Matheld defeated her wicked brother-in-law and restored her lost honor. The two of you are as close as two souls can be. qstr__Today_they_are_hunt| Today they are hunting wild boar. qstr__Today_they_are_hunti| Today they are hunting a bear. qstr__Today_they_are_huntin| Today they are hunting deer. qstr__Today_they_are_hunting| Today they are hunting a wolf that killed a farmer. qstr_a_hunter|a hunter qstr_You_decided_to_leave|You decided to leave the hunt early, some have whispered it was due to fear and cowardice. qstr_The_boar_s_tusk_tour|The boar's tusk tour through your shoulder as you hit the ground, then blackness. All you remember is waking to see {s6} looking down on you. The hunt wasn't a success, and some men mock you for being beaten by a boar. qstr_The_bear_knocked_you|The bear knocked you to the ground in a single swipe and you're lucky to be alive! Thankfully a local hunter was able to spear the bear before it could finish you. Although you've received some meat for your troubles - no one will be calling you a master today. qstr_The_deer_surprised_y|The deer surprised you and you fell back hitting your head on a rock. Although you've received some meat for your troubles the blow to your head has caused permanent damage. qstr_The_wolf_tour_open_y|The wolf tour open your arm as you hit the ground and blacked out. Thankfully a local hunter was able to kill the beast before it ripped open your throat. The damage to your arm however seems permanent. qstr_The_hunt_was_a_great|The hunt was a great success! Not only did you bring back wonderful meats, you killed more animals then anyone else on the hunt! You are a hunting master. qstr_You_lowered_some_str|You lowered some stress qstr_Although_the_hunt_wa|Although the hunt was a success, you failed to gain the honor of Hunter master. Today this will be awarded to {s6}. qstr_Although_the_hunt_was|Although the hunt was a success, you failed to gain the honor of Hunter Master. A local from the area has gained that reward. qstr_Today_was_not_your_d|Today was not your day at the hunt, failing to kill a single animal. Only {s6} seemed capable of bringing home the glory this day. qstr_Although_the_hunt_was_|Although the hunt was a success, you failed to kill a single animal. A local from the area has gained that reward. qstr_Today_s_hunt_was_a_d|Today's hunt was a disaster and no one made a single kill. The men soon forget this over barrows of mead however, and within an hour you are laughing of better hunts. qstr_{s7}_s_fort|{s7}'s fort qstr_Sharing_many_nights_|Sharing many nights with Athanagild, yet rumors spread and your husband, {s4} isn't happy. You've also become pregnant and know the child belongs to your companion. qstr_Sharing_many_nights_w|Sharing many nights with Athanagild, you two are inseparable; growing ever closer with each passing night...^^ Soon however you realize you are pregnant! qstr_Sharing_many_nights_wi|Sharing many nights with Athanagild, you two are inseparable; growing ever closer with each passing night. qstr_an_excellent_spot_to|an excellent spot to ambush qstr_a_good_spot_to_ambus|a good spot to ambush qstr_an_average_spot_to_a|an average spot to ambush qstr_a_below_average_spot|a below-average spot to ambush qstr_a_poor_spot_to_ambus|a poor spot to ambush qstr_a_very_poor_spot_to_|a very poor spot to ambush qstr_Jesus|Jesus qstr_Before_the_army_reac|Before the army reaches dry land, {s6} learns of your conspiracy against them. Feeling exposed, they have challenged you to a duel... A duel to the death. qstr_Before_you_can_plan_|Before you can plan your next move {s6} learns of your conspiracy against them. Feeling exposed, they have challenged you to a duel... A duel to the death. qstr_{s6}_has_learned_of_|{s6} has learned of your plans to replace him. He has challenged you to a duel to the death... qstr_Today_you_are_feelin|Today you are feeling brave and when {s6} passes, you insult them publicly, accusing them of being a bad leader. {s6} turns to face you their eyes burning with hatred, they challenge you to a duel to the death. qstr_You_have_deserted_a|You have deserted, and are now wanted! qstr_{s1}_of_the_{s2}.|{s1} of the {s2}. qstr_A_messenger_approach|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. Your proposal has been accepted and {s10} has been released from captivity.' qstr_A_messenger_approache|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. Your proposal was not accepted and {s10} will remain captive. Here you have your money back.' qstr_A_messenger_approaches|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} will meet you and will follow you as soon as possible.' qstr_A_messenger_approaches_|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} says you're not the one to give orders.' qstr_A_messenger_approaches_g|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} says that it would hardly be proper as you don't have authority for it.' qstr_A_messenger_approaches_ga|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} has better things to do than follow your orders.' qstr_A_messenger_approaches_gal|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} is busy and cannot follow orders at this time.' qstr_A_messenger_approaches_gall|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} will go to {s10} as soon as possible.' qstr_A_messenger_approaches_gallo|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} will go patrol around {s10} as soon as possible.' qstr_A_messenger_approaches_gallop|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} will go patrol around {s10} as soon as possible.' qstr_A_messenger_approaches_gallopi|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} will go to besiege {s10} as soon as possible.' qstr_A_messenger_approaches_gallopin|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} says you're not one to give orders.' qstr_A_messenger_approaches_galloping|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} says that would hardly be proper as you don't have authority for it.' qstr_A_messenger_approaches_galloping.|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} was busy and did not receive me. His men threatened to kill me if I insisted.' qstr_A_messenger_approaches_galloping._|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} is surprised by your insult, especially when there was no enmity between you. He says that he will ignore it this time, but do not provoke him again.' qstr_A_messenger_approaches_galloping._H|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} was greatly angered by your insult, falling fully under the provocation of your challenge. He called his men to arms, and I think he will advance against you.' qstr_A_messenger_approaches_galloping._He|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} has not fallen for your provocation. He answered to not waste more of his time.' qstr_A_messenger_approaches_galloping._He_|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} has not fallen for your provocation, but he has retaliated with insults difficult to repeat but all very descriptive. And he said that if you had a problem for which you had the courage to look for him, he would love to teach you some manners.' qstr_A_messenger_approaches_galloping._He_s|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} was busy and did not receive me. However, his men took the gift and divided it among themselves, threatening to kill me if I insisted on delivering your message.' qstr_A_messenger_approaches_galloping._He_st|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} thanks you for your gift, and says he will make the next feast in your honor.' qstr_A_messenger_approaches_galloping._He_sto|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} took your gift and gave it to his men, saying it is the tribute of a coward. His response was that he would be your enemy forever. Nothing can change that after everything that has happened between the two of you.' qstr_A_messenger_approaches_galloping._He_stop|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} is encouraged to know you have an interest in resolving the differences and bad relations between you. Although still there are many things to resolve, this is a good start, and he accepts your gift.' qstr_A_messenger_approaches_galloping._He_stops|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} did not accept the gift, but his men took me where I was going. Sorry, I lost the treasure.' qstr_A_messenger_approaches_galloping._He_stops_|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} did not want to meet me, saying he was busy and does not like to discuss these things with a lowly messenger.' qstr_A_messenger_approaches_galloping._He_stops_i|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} accepts your alliance proposal. From now on, {s2} is your ally.' qstr_A_messenger_approaches_galloping._He_stops_in|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} accepts your truce proposal. From now on, {s2} and you are at peace.' qstr_A_messenger_approaches_galloping._He_stops_in_|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} did not appear surprised by your declaration of war because you are scum whom nobody can trust.^^From now on, you are at war with {s2}' qstr_A_messenger_approaches_galloping._He_stops_in_f|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} was very offended by your desire to provoke a war and promises to send messengers everywhere to publicize your villainy.^^From now on, you are at war with {s2}' qstr_A_messenger_approaches_galloping._He_stops_in_fr|A messenger approaches, galloping. He stops in front of you, takes a breath and shouts ^^'I have returned with the answer to your message. {s9} was very offended by your war declaration. He called you treacherous rat and said you would pay dearly.^^From now on, you are at war with {s2}' qstr_Being_no_longer_boun|Being no longer bound to the same faction, {s3} has issued a divorce! qstr_Kingdom_Levy|Kingdom Levy qstr_Two_Levy_parties_rai|Two Levy parties raised! qstr_Levy_Raised_as_the_|Levy Raised, as the force was too large to manage, some of your population has moved back to your capital and other towns, however the damage to your economy is not undone and thousands are still missing. qstr_Levy_Raised_as_the_f|Levy Raised, as the force was too large to manage, some of your population has moved back to your capital however thousands are still missing. qstr_Levy_raised!|Levy raised! qstr_{s6}_has_been_buried|{s6} has been buried with full honors, their family is pleased. qstr_{s6}_s_body_rots_awa|{s6}'s body rots away for days until finally being burned with other soldiers, your lords and their family are not happy. qstr_{s6}_s_body_rots_for|{s6}'s body rots for days until finally their family pays for the funeral. qstr_The_money_lenders_in|The money lenders in {s7} have agreed to loan you 5000 coins discreetly qstr_The_money_lenders_in_|The money lenders in {s7} have agreed to loan you 5000 coins. qstr_There_are_no_money_l|There are no money lenders willing to deal with you, word soon gets out of your money issues qstr_The_property_sells_f|The property sells for a nice amount, however Christians everywhere curse your name. qstr_You_were_able_to_sel|You were able to sell {reg4} acres of land in {s7}. qstr_You_were_unable_to_s|You were unable to sell any land! qstr_{s7}_agrees_to_loan_|{s7} agrees to loan you 6000 coins, but is expecting you pay them back when you are able. qstr_{s7}_has_refused_to_|{s7} has refused to loan you anything, word soon gets out of your money troubles. qstr_Your_liege_has_refus|Your liege has refused to even hear your case. qstr_You_agree_to_sell_{s|You agree to sell {s7} to {s8} for {reg2} coins. Although this has helped your money troubles it has also drained your authority. qstr_You_agree_to_sell_{s7|You agree to sell {s7} to {s8} for 3000 coins. Although this has helped your money troubles it has also hurt your authority. qstr_No_one_seems_willing|No one seems willing to pay for a title qstr_You_agree_to_sell_{s7}|You agree to sell {s7} to {s8} for {reg2} coins. Although this has helped your money troubles it has also hurt your authority. qstr_Your_wife_has_learne|Your wife has learned of your affair, although she is willing to keep this matter between you and her, it has severely damaged your relationship. qstr_Your_wife_angry_that|Your wife angry that you still take other lovers has made your adultering nature public! It has damaged your reputation. qstr_Your_wife_is_startin|Your wife is starting to get suspicious you might have another lover then her, she will no doubt be watching you closely the next few months. qstr_Your_receive_word_yo|Your receive word your lover {s8} is very ill! Do you? qstr_You_are_making_plans|You are making plans to spend an entire week with your lover {s8} and have already packed your belonging. What should you do together? qstr_You_are_planing_a_sp|You are planing a special occasion for your lover {s8}, however your spouse is insistent on alternative plans. qstr_You_are_planing_a_spe|You are planing a special gift to send to your lover {s8}, what should it be? qstr_You_receive_a_messag|You receive a message from your lover {s8}, they are complaining you never do anything exciting together... qstr_Being_seperated_from|Being seperated from your lover {s8} by the needs of war is heart-aching, you can't help but think of her as your army marches on to its next objective. qstr_Loving_a_married_wom|Loving a married women {s8} behind their husbands back is becoming quite a pain for your soul, it goes against everything your honor dictates. qstr_Loving_{s8}_behind_y|Loving {s8} behind your spouses back is becoming quite a pain for your soul, it goes against everything your honor dictates. qstr_It_has_come_out_that|It has come out that you and {s8} are lovers outside of wedlock! Your leige {s7} is not happy you have openly sinned against them. qstr_Your_wife_{s8}_doesn|Your wife {s8} doesn't believe your lies and she has proof of your Infidelity. qstr_You_didn_t_have_enou|You didn't have enough gold to pay for a healer, later you learn {s8} has died from their illness! qstr_You_didn_t_have_enoug|You didn't have enough gold to pay for a healer, later you learn {s8} recovered from their illness on their own. qstr_The_healers_you_sent|The healers you sent helped and {s8} is once again in good health. qstr_Your_prayers_fell_on|Your prayers fell on death ears, you learn {s8} has died from their illness! qstr_Your_prayers_are_ans|Your prayers are answered and {s8} is once again in good health. qstr_It_s_fun_at_first_b|It's fun at first, but eventually being alone together for an entire week proves very boreing for both of you. qstr_You_and_{s8}_have_a_|You and {s8} have a wonderful time together, this was a good choice for your personalities.. qstr_Though_you_had_a_goo|Though you had a good time, you can tell that {s8} would have rather have done something else.. qstr_You_wonder_after_wha|You wonder after what you were thinking going to a cottage together with your personality, it was a complete disaster and {s8} no longer wants anything to do with you. qstr_A_week_is_a_long_tim|A week is a long time to spend together and by the end you and {s8} are bickering. qstr_You_and_{s8}_have_a_f|You and {s8} have a fair time together, not great, but not terrible either.. qstr_You_and_{s8}_have_a_w|You and {s8} have a wonderful time together, this was a good choice for her personality as she is romantic.. qstr_{s8}_seemed_to_enjoy|{s8} seemed to enjoy being outside in nature, though not a huge fan of romanance. qstr_As_you_dine_with_{s8|As you dine with {s8} on an open field, a peasant sees you together and tells others, soon the romours are flying. qstr_{s8}_seemed_to_have_|{s8} seemed to have a good time, not great, but not terrible either.. qstr_{s8}_seemed_to_hate_|{s8} seemed to hate being taken to an Inn, she later tells you she is better then some common whore and expects better from you qstr_{s8}_seemed_to_enjoy_|{s8} seemed to enjoy the danger of being out in public with you, luckily no one seemed to recognize either of you. qstr_As_you_dine_with_{s8}|As you dine with {s8} in the tavern, a peasant recognizes you, they tell others, and soon the romours are flying. qstr_{s8}_is_very_angry_y|{s8} is very angry you canceled your plans, but you and your spouse have a pleasent evening qstr_{s8}_is_very_happy_y|{s8} is very happy you sent the evening with them, but your spouse is not qstr_You_couldn_t_afford_|You couldn't afford the gift to {s8} and they seem to be lossing interest in you qstr_{s8}_says_she_isn_t_|{s8} says she isn't one to be bought with trinkets and would prefer someting more from the heart. qstr_{s8}_seems_to_have_e|{s8} seems to have enjoyed the jewelry and has written you back to give thanks... qstr_{s8}_seemed_to_love_|{s8} seemed to love the peom you wrote her, you hear at times she can be heard repeating the words aloud in her hall. qstr_{s8}_seems_have_pref|{s8} seems have preferred something more tangable then words. qstr_{s8}_seems_to_have_en|{s8} seems to have enjoyed the peom you wrote her, she has written you back to give thanks.. qstr_{s8}_didn_t_really_e|{s8} didn't really enjoy the peom you wrote her, she asks you send her something more fitting next time... qstr_{s8}_seemed_to_love_s|{s8} seemed to love spending time with you. The dinner was a great success. qstr_{s8}_seems_to_have_enj|{s8} seems to have enjoyed the evening with you, the dinner was a success. qstr_You_and_{s8}_are_no_|You and {s8} are no longer lovers, they have canceled the affair. qstr_Your_men_mock_you_fo|Your men mock you for thinking of love at a time of war. qstr_You_and_{s8}_are_no_l|You and {s8} are no longer lovers qstr_You_and_{s8}_are_no_lo|You and {s8} are no longer lovers, you have canceled the affair. qstr_It_feels_good_cheati|It feels good cheating qstr_You_and_{s8}_are_no_lon|You and {s8} are no longer lovers, your leige has forbid the affair and banished you from the kingdom! qstr_You_and_{s8}_are_no_long|You and {s8} are no longer lovers, your leige has forbid the affair and {s8}'s farther is outraged! qstr_You_and_{s8}_are_no_longe|You and {s8} are no longer lovers, however your leige has ordered you to marry {s8} to save their families reputation. qstr_You_and_{s8}_are_no_longer|You and {s8} are no longer lovers, your leige has ordered the affair to stop immediately. qstr_Before_you_can_utter_|Before you can utter a word, your spouse is at {s8}'s throat with a blade, you watch in horror as she slices open her neck and slashes continuesly, her eyes filled with rage, when she has finsihed she turns to you...'is this what you wanted husband?'... you look at {s8}'s now lifeless body, she is gone. qstr_Before_you_can_utter_a|Before you can utter a word your spouse turns away and begins to sobe... a part of you knows she will one day forgive you, but for now she and your lover {s8} are devastated. qstr_Before_you_can_utter_a_|Before you can utter a word your spouse turns away and begins to sobe before leaving the hall... a part of you knows she will never forgive you, and {s8} seems devastated also. qstr_Before_you_can_say_a|Before you can say anything your spouse sits down at the table and pures herself a glass of wine... her eyes dart back and forth between you and your lover {s8}, finally she smiles and says 'well husband, I suppose we should all retire to the bedchamber well the night is young.' Your lover however is horrified and quickly leavs the room to your wifes laughter. qstr_Before_you_can_utter_a_w|Before you can utter a word your spouse runs out of the hall... a part of you knows she may forgive you, but your lover {s8} seems devastated and quickly leavs you sitting alone. qstr_You_and_{s8}_have_be|You and {s8} have become lovers behind your husbands back qstr_{s8}_has_refused_you|{s8} has refused your advances, she is too moral for this! qstr_You_and_{s8}_have_bec|You and {s8} have become lovers behind your wifes back qstr_{reg59?Durig_his_las|{reg59?Durig his last visit home, At home} your {reg59?husband wife} suddenly {reg59?fell falls} ill and insists one of the servants is trying to poisen them! qstr_It_has_been_many_sun|It has been many sunsets since you felt your {reg59?husband wife}'s embrace, {reg59?he she} in fact never seems to initialize contact with you. At first you wondered if it was something about you, yet lately you can't shake the feeling there is something different about them... qstr_It_has_come_to_your_|It has come to your attention that your {reg59?husband wife} is spreading evil and horrible romours at court, you're not sure what to do... qstr_Your_{reg59?husband |Your {reg59?husband wife} Sends you a message, they ask you come {reg59?to see home to see} them, complaining you aren't spending enough time together. qstr_You_recieve_word_fro|You recieve word from home, your wife has retired to a convent for a short while. They seem plagued by unholy visions and seeks out a priest for help. qstr_You_recieve_word_from|You recieve word from home, your wife has retired to a sacred grove for a short while. They seem plagued by terrible visions and seeks out a pagan priest for help. qstr_While_at_home_your_|While at home, your {reg59?husband wife} suddenly falls ill and insists YOU are trying to poisen them! qstr_You_and_your_spouse_|You and your spouse don't have a happy marriage, {reg59?he she} has taken a separate bedchamber and barely speaks to you at all. qstr_You_are_your_spouse_|You are your spouse have a happy marriage, {reg59?he she} loves you as much as you do them, with both of you making the others life better for it qstr_You_recieve_word_you|You recieve word your spouse has been caught plotting to murder {reg59?his her} own step child! Your {reg4?daughter sson} {s7} was poisoned and is now struggling to breath. Gaurds loyal to you have your spouse in irons and are awaiting your orders. qstr_You_recieve_word_your|You recieve word your spouse {s8} has been having difficulty since {reg59?his her} birth! She seems very depressed and hasn't been taking very good care of herself, or the child. qstr_You_recieve_word_the|You recieve word there are rumors that your spouse {s8} has fallen in love with another lords wife! Apparently her and {s7} have been seen together in the gardens holding hands and exchanging... poetry. qstr_You_recieve_word_your_|You recieve word your {reg59?husband wife} is very bored and asks we do something special together. Do you? qstr_You_recieve_word_your_s|You recieve word your spouse {s8} has fallen very ill since {reg59?his she} gave birth! She is unable to get out of bed and can barely eat. qstr_You_and_your_spouse_h|You and your spouse hate each other so much there has been times you have seriously considered killing {reg59?him her} in {reg59?his her} sleep. Neither of you speak, and when you do there is a burning hatred behind your eyes, It is time to give thought on an official divorce. qstr_You_receive_word_your_|You receive word your spouse is getting very concerned you have failed to produce an heir. {reg59?You are starting to wonder if it is you or perhaps your husband that is infertile and must take action now if you are to ever have a child She is conviced it is you that is infertile and there are rumors she is taking matters into her own hands}. qstr_You_look_at_your_wif|You look at your wife, she is not the soft and supple beauty you married. Age has not been kind to her as the bags form under her eyes and her once youthful skin now sags and crinkles. Perhaps it is time to look for a mistress that can still light the fire in your loins? qstr_You_receive_word_fro|You receive word from your spouse the {reg59?king queen}, {reg59?he she} suggests appointing a new marshal that {reg59?he she} favours and asks for your approval in naming {s7} the honor. qstr_You_recieve_word_tha|You recieve word that your {reg59?husband wife} and your minister {s7} have had a number of heated debates recently. So serious was the last brawl that your {reg59?husband wife} throw them out of your court with a swift firing! qstr_You_manage_to_calm_y|You manage to calm your spouse {s8} and they thank you for stoping them from doing something they'd regret. qstr_Your_spouse_{s8}_cou|Your spouse {s8} could not be reasoned with and murdered the servent. qstr_Your_spouse_{s8}_coul|Your spouse {s8} could not be reasoned with and has murdered the servent. qstr_You_failed_to_convinc|You failed to convince your spouse {s8} they have murdered the servent. qstr_killing_reduced_some|killing reduced some stress! qstr_Your_spouse_{s8}_is_|Your spouse {s8} is happy you believed them. They soon recover from their illness however and realize it was just a mild head cold... the servent was innocent. qstr_You_confront_your_sp|You confront your spouse {s8}, but they look you right into the eyes and tell you there is nothing going on. qstr_You_confront_your_spo|You confront your spouse {s8}, eventually they admit to having a same-sex relationship with {s7} behind your back. They break down and tell you that relationship is over and they love you, yet somehow you know this isn't possible. qstr_You_confront_your_spou|You confront your spouse and realize they were spreading romours about your leige {s7}, your spouse has agreed to stop for now, but your liege isn't happy you can't control your wife's lips qstr_{s1}.|{s1}. qstr_You_confront_your_spous|You confront your spouse and realize they were spreading romours about their enemy {s7}, your spouse has agreed to stop for now, but isn't happy with you siding with their enemy.^^ However {s7} thanks you for interrupting the attacks qstr_You_confront_your_spouse|You confront your spouse and realize they were spreading romours about a servent, your spouse has agreed to stop for now, but are not happy with you. qstr_It_turns_out_to_be_{|It turns out to be {s7} your spouse is bashing, they don't appreciate you not interfering qstr_You_couldn_t_afford_t|You couldn't afford to send a gift and your spouse is still angry they never see you. qstr_Your_spouse_thanks_y|Your spouse thanks you for the thoughtful gift, but still hopes to see you soon. qstr_Your_wife_returns_ho|Your wife returns home, however the voices in her head give no relief. One night she comes to you alone, you can tell she has been crying, her eyes glazed over like morning dew. She tells you how sorry she is for the burdens placed on you, then she smiles and says 'don't worry, everything will be better now'. In the morning she is not in her bed and your men tell you her body was found, she has committed suicide!. qstr_Your_wife_returns_hom|Your wife returns home, but you hear her visions continue to haunt her. qstr_Your_wife_returns_home|Your wife returns home safe after the priests heal her, later you lean she gave away {reg3} of your coins for the cure. qstr_Your_wife_returns_home_|Your wife returns home safe after the priests heal her, she thanks you for understanding. qstr_You_manage_to_calm_yo|You manage to calm your spouse {s8} and they seem to believe you when you say you're not trying to murder them qstr_Your_spouse_{s8}_could|Your spouse {s8} could not be reasoned with and still think you are trying to murder them. qstr_Your_spouse_{s8}_could_|Your spouse {s8} could not be reasoned with and still believes you are trying to murder them. qstr_Your_spouse_{s8}_could_n|Your spouse {s8} could not be reasoned with and have vowed to never speak to you again! qstr_Your_spouse_{s8}_could_no|Your spouse {s8} could not be reasoned with and has vowed to never speak to you again! qstr_You_manage_to_calm_you|You manage to calm your spouse {s8} and convice them you are not trying to murder them. qstr_You_failed_to_convince|You failed to convince your spouse {s8} they still believe you poisoned them. qstr_You_failed_to_convince_|You failed to convince your spouse {s8}, they still believe you poisoned them. qstr_Your_spouse_sends_yo|Your spouse sends you a gift of gold chains. qstr_Your_men_failed_to_f|Your men failed to find a suitable dungeon for your spouse {s8} they are still free to continue their treachery. qstr_Your_men_throw_your_|Your men throw your spouse {s8} into the dungeons of {s7}. They curse your name and refuse to speak to you or anyone else about their crimes. qstr_Your_men_execute_you|Your men execute your spouse {s8} on your orders. You hear they went quitly, their eys glazed and their expression fixed on the heavens. You will never know the reaon for their treachery. qstr_Your_spouse_{s8}_is_a|Your spouse {s8} is amazed by your forgiveness. It has inspired them to seek out a convent and prey to God for their soul, you hear from many how the experience has changed their very personality and they are now considered a moralist by many. qstr_Your_spouse_{s8}_is_am|Your spouse {s8} is amazed by your forgiveness. It has inspired them to seek out a Pagan shrin and prey to the gods for their soul, you hear from many how the experience has changed their very personality and they are now considered otherworldly by many. qstr_Your_spouse_{s8}_was|Your spouse {s8} was amazed by your forgiveness. It has inspired them to look in mirror and change who they are, you hear from many how the experience has changed their very personality and they are now considered self-righteous by many. qstr_Your_spouse_{s8}_agr|Your spouse {s8} agrees to let you take the child. She kisses the babe good-bye and you notice a deep sadness behind her eyes. Some time later you learn your wife has committed suicide, having a child was too much for her. qstr_Your_spouse_{s8}_agre|Your spouse {s8} agrees to let you take the child after a time you hear she is back to her old self. qstr_Your_spouse_{s8}_agree|Your spouse {s8} agrees to let you keep the child. She kisses the babe a final good-bye and you notice a deep sadness behind her eyes. Some time later you learn your wife has committed suicide, having a child was too much for her. qstr_Your_spouse_{s8}_fal|Your spouse {s8} falls into a deep depression before killing both herself and her child! You are alone in this world once more. qstr_Your_spouse_{s8}_is_u|Your spouse {s8} is upset you didn't help her more, but you soon hear she is back to her old self. qstr_Your_spouse_{s8}_has|Your spouse {s8} has committed suicide, having a child was too much for her. qstr_Your_spouse_has_agre|Your spouse has agreed to end the affair. qstr_Your_spouse_{s8}_has_|Your spouse {s8} has agreed to end the affair, however a part of you wonders if they ever truly loved you at all. qstr_Your_spouse_{s8}_has_r|Your spouse {s8} has refused to end the affair, she tells you the other ladies embrace is worth a million of yours. This has no doubt caused issues between you. qstr_Your_spouse_{s8}_pro|Your spouse {s8} promises to end things with the lady, however later you learn the affair continues behind your back. This has no doubt caused issues between you. qstr_Your_spouse_{s8}_tha|Your spouse {s8} thanks you for not intervening with her love. However the other ladies husband {s7} is furious and causes issues between you. qstr_You_and_your_spouse_{|You and your spouse {s8} row out into the lake under threatening skys. Just as you are about half way out, the rain pours down on you and the waves flip your boat, you both swim back to shore drenching wet and lucky to by alive! Perhaps going out in a storm wasn't a good idea... qstr_You_and_your_spouse_{s|You and your spouse {s8} have a great time together at the lake under heavenly skys. qstr_You_and_your_spouse_{s8|You and your spouse {s8} have a pleasent time together at the lake. Though a little boreing if truth be told qstr_You_and_your_spouse_{s8}|You and your spouse {s8} have a pleasent time together at the lake. Though a little un-interesting if truth be told qstr_You_and_your_spouse_{s8}_|You and your spouse {s8} have a boreing time together at the lake. If this was a cure for boredom, this wasn't it. qstr_You_and_your_spouse_{s8}_s|You and your spouse {s8} start your picnic under threatening skys. Just as you are both about half way through your lunch the rain pours down on you and the winds blow away your food, you both are drenching wet and angry! Perhaps going out in a storm wasn't a good idea... qstr_You_and_your_spouse_{s8}_h|You and your spouse {s8} have a great time together at the picnic looking into each others eyes. qstr_You_and_your_spouse_{s8}_ha|You and your spouse {s8} have a pleasent time together at the picnic. Though a little boreing if truth be told qstr_You_and_your_spouse_{s8}_hav|You and your spouse {s8} have a pleasent time together at the picnic. Though a little un-interesting if truth be told qstr_You_and_your_spouse_{s8}_have|You and your spouse {s8} have a boreing time together at the picnic. If this was a cure for boredom, this wasn't it. qstr_You_and_your_spouse_{s8}_have_|You and your spouse {s8} have a great time together at the hunt and your {reg59?husband wife} brings down a deer at a 100 yards! qstr_You_and_your_spouse_{s8}_have_a|You and your spouse {s8} have a pleasent time together at the hunt. Though you didn't catch anything it was nice being outdoors and adventuring. qstr_You_and_your_spouse_{s8}_have_a_|You and your spouse {s8} have a pleasent time together at the hunt. Though a little un-interesting if truth be told, you failed to catch any animals. qstr_You_and_your_spouse_{s8}_have_a_b|You and your spouse {s8} have a boreing time together at the hunt. If this was a cure for boredom, this wasn't it and you failed to catch a single animal. qstr_You_and_your_spouse_{s8}_have_a_g|You and your spouse {s8} have a great time together at the dinner and your {reg59?husband wife} seems happy with the meal. qstr_You_and_your_spouse_{s8}_have_a_p|You and your spouse {s8} have a pleasent time together at the dinner. Though you felt the meal was over-cooked. qstr_You_and_your_spouse_ha|You and your spouse have a pleasent time together. qstr_You_and_your_spouse_{s8}_have_a_pl|You and your spouse {s8} have a pleasent time together at the dinner. Though a little un-interesting if truth be told, you think the pig was burnt. qstr_You_and_your_spouse_{s8}_have_a_bo|You and your spouse {s8} have a boreing time together at the dinner. If this was a cure for boredom, this wasn't it and the meal was horrible. qstr_You_don_t_have_enough_g|You don't have enough gold for a healer and your wife {s8} has died from her illness! qstr_You_don_t_have_enough_go|You don't have enough gold for a healer however luckily your wife {s8} has survived qstr_You_pay_for_a_healer|You pay for a healer and your wife has survived the illness. qstr_You_don_t_waste_good|You don't waste good coin for a healer, however your wife {s8} dies from her illness! qstr_You_may_have_saved_m|You may have saved money not paying for a healer, but once your wife had recovered she blames you for valuing her life so little. qstr_You_write_to_the_pop|You write to the pope asking for a divorce, they have refused! qstr_You_drafft_a_letter_|You drafft a letter to the pope asking for a divorce. You have heard it has been done before for those who carry favour with the church. Several weeks pass before finally getting an answer...they have denied your request!^^ In his letter the pope mentions your recent child, and says they will never grant a divorce for anyone with children so young. qstr_You_draft_a_letter_t|You draft a letter to the pope in Rome asking for a divorce. You have heard it has been done before for those who carry favour with the church. Several hard weeks pass before finally getting an answer...they have approved your request! qstr_You_drafft_a_letter_t|You drafft a letter to the pope asking for a divorce. You have heard it has been done before for those who carry favour with the church. Several weeks pass before finally getting an answer...they have denied your request!^^ In his letter the pope thanked you for your service to the church, but can only approve so many divorces a year and is unable to grant another at this time. They do mention if you are still so unhappy in a year times, try again. qstr_You_drafft_a_letter_to|You drafft a letter to the pope in Rome asking for a divorce. You have heard it has been done before for those who carry favour with the church. Several hard weeks pass before finally getting an answer...they have denied your request! In his letter the pope mentions you are not well known enough for him to grant such a request, he says you could do more to carry favour with Christendom. qstr_As_a_Pagan_you_have_|As a Pagan you have no need to ask any religious head for permission, you simply go to your spouse and ask if they agree to seperate, they are happy to, and the two of you cry out ''I divorce thee, I divorce thee, I divorce thee''. It is done. qstr_You_receive_word_your_w|You receive word your wife is pregnant, normally a time of celebration, however there is some strong rumblings that the child in her belly belongs to a servant. qstr_You_are_pregnant_bu|You are pregnant, but not by your husband. You will need to try and keep this fact a secret, yet already there are rumors flying. Although this has hurt your honor it had to be done for the sack of your heritage qstr_You_should_go_to_you|You should go to your husband and try for an heir. qstr_That_just_felt_right|That just felt right qstr_You_take_the_girl_of|You take the girl of no more then twenty to your bed, though you too are not as young as you used to be and find it hard to keep up with her. In the morning she goes back to work in the kitchens and your body is so sore you can't even get out of bed. qstr_Your_{reg59?husband w|Your {reg59?husband wife} is happy you took their advice and {s8} is your new marshal. qstr_You_recieve_word_your_l|You recieve word your lord {s8} has been maimed in battle! Although they are expecte to survive, they have lost a hand and their battle skill has been greatly reduced. qstr_You_hear_{s8}_has_be|You hear {s8} has been maimed in battle! They have lost a hand. qstr_You_recieve_word_your_lo|You recieve word your lord {s8} has recieved serious head injuries in battle! Although they are expected to survive, their intelligence has been reduced. qstr_You_recieve_word_a_r|You recieve word a recent battle involving {s8} has led to new inovations and improved the effects of {s7}'s throughout your kingdom. All lords wielding {s7}'s have been upgraded. qstr_You_hear_{s8}_has_de|You hear {s8} has demonstrated great feets of bravery in battle. qstr_You_hear_{s8}_has_sh|You hear {s8} has shown fear in battle and become craven. qstr_You_recieve_word_your_f|You recieve word your faction marshal {s8} has shown unnecessary violence after a battle, they have reportedly murdered a large group of prisoners. qstr_You_hear_your_factio|You hear your faction marshal {s8} has shown unnecessary violence after a battle. qstr_You_recieve_word_your_lor|You recieve word your lord {s8} has been horribly maimed in battle! Although they are expected to survive, their face is now a twisted and monstrous abomination - so horrifying they now wear a mask everywhere they go. qstr_{s33}_lost_1_point_of_n|{s33} lost 1 point of ntelligence qstr_Your_marshal_{s8}_th|Your marshal {s8} thanks you for the support, however the incident has tarnished there once chivalrous reputation, they are now considered quarrelsome by many. qstr_Your_marshal_{s8}_tha|Your marshal {s8} thanks you for the support, however the incident has tarnished there wicked reputation even more, once considered alittle cold and self-righteous, they are now veiwed as being even colder and cunning. qstr_Your_marshal_{s8}_than|Your marshal {s8} thanks you for the support, however the incident has tarnished there wicked reputation even more, once considered alittle cold and cunning, they are now veiwed as truly debauched. qstr_Your_marshal_{s8}_thank|Your marshal {s8} thanks you for the support, however the incident has tarnished there reputation, once considered ony alittle quarrelsome, your support has only embolded them. qstr_Your_marshal_{s8}_thanks|Your marshal {s8} thanks you for the support, people feel there is nothing more then can be done to hurt this lords reputation, they are beyond saving. qstr_{s33}_lost_5_points_|{s33} lost 5 points of charisma qstr_You_recieve_word_your_d|You recieve word your daughter {s8} has given birth to a child! Although normally a cause of great celebration, there are rumors the child is not her husbands and is in fact a bastard! Do you? qstr_You_recieve_word_your_da|You recieve word your daughter {s8} has given birth to a child! Although normally a cause of great celebration, there is a small mystery as your daughter isn't married! This child can only be called a bastard. qstr_As_a_faction_ruler_|As a faction ruler, having a bastard has always been a great source of shame and guilt. As you look across the camp at them sitting and eating a leg of chicken you begin to decide what you should do about them. qstr_As_a_faction_ruler_t|As a faction ruler, the time has come to decide if you are going to legitimize your bastard son {s8}, and declare them a potential heir to your kingdom. qstr_As_a_faction_ruler_y|As a faction ruler, your bastard son {s8} comes to you, they ask you to legitimize them, and declare them a potential heir to your kingdom and line of succession. qstr_Your_daughter_{s8}_c|Your daughter {s8} comes to you one night sobbing, in her arms she carries a bundle of cloth. As she moves closer you see it is a new-born babe! She beggs you to help her as she knows this child... her child...is a bastard and not legitimate. qstr_Your_daughter_{s8}_i|Your daughter {s8} is grateful you didn't ask questions. Eventually the rumors die down and you look forward to seeing your grand-child. qstr_The_assasin_sent_to_|The assasin sent to your daughters hall seems to have taken one look at their target and decided it was too much of a blemish on their soul - even for them. They have disappeared from your employ and it seems the window to murder your grand-child has closed. qstr_Killing_children_hel|Killing children helped reduce some stress! qstr_The_assasin_sent_to_y|The assasin sent to your daughters hall managed to get the child alone and has smothered it while they slept. In the morning your daughter finds the poor lifeless babe and apparently could be heard sobbing for a dozen miles. Your grand-child is no more. qstr_Your_lies_has_damage|Your lies has damaged your relation with some christians. qstr_Your_lies_has_damaged|Your lies has damaged your relation with some pagans. qstr_You_tell_everyone_yo|You tell everyone your daughter {s8} has been touched by {reg4?the Gods God} and a miracle virgin birth has happened. Although some find this hard to believe it has pacified some rumors of adultry. You look forward to seeing your grand-child. qstr_The_assasin_sent_to_yo|The assasin sent to your daughter's hall seems to have taken one look at their target and decided it was too much of a blemish on their soul even for them. They have disappeared from your employ and it seems the window to murder your grand-child has closed. qstr_The_assasin_sent_to_you|The assasin sent to your daughter's hall managed to get the child alone and has smothered it while they slept. In the morning your daughter finds the poor lifeless babe and apparently could be heard sobbing for a dozen miles. Your grand-child is no more. qstr_Although_the_monaste|Although the monastery turned away your pagan daughter and refused to help change her devilish ways, you were able to find a good home for the child who shouldn't trouble you any longer. qstr_The_monastery_aggree|The monastery aggrees to take your daughter for a short time. When she returns you find the priests have done an excellent job of removing her devilish ways, she now only speaks of God's love and spends most of her free time in prayer. ^^You're were also able to find a good home for the child who shouldn't trouble you any longer. qstr_You_contact_your_spy|You contact your spymaster and order an accident to befell your son. You wait patienctly for the assasin to complete their task, checking each morning if your Bastard is alive or dead. One night you hear a great commotion at camp and run to see what is happening, a part of you expecting to find your son dead. Unfortunately this isn't the case and instead it is your assasin who lies dead at your sons feet, you son smiling, but exhausted, knife in hand. 'hmmm' you think, 'he really is one of my blood'. qstr_You_contact_your_spym|You contact your spymaster and order an accident to befell your son, you wait patienctly for the assasin to complete their task. One night you hear a great commotion at camp and run to see what is happening, it appears your bastard son had fallen and in a freak 'accident' landed his head on a large rock. qstr_{s8}|{s8} qstr_This_is_the_final_ti|This is the final time any one shall mention your bastard son by that definion, for from now on they will only be called 'son'. They have been legitimized and can now be included in your line of succession. qstr_The_child_sells_for_|The child sells for a fair price, and no one will know it is of your blood. qstr_You_re_able_to_find_|You're able to find a good childless family to adopt the babe. qstr_You_convice_your_dau|You convice your daughter to keep the child and she agrees to raise it as her own. Although the right decision, rumors the child is a bastard drains your authority qstr_You_recieve_word_that|You recieve word that {s8}'s gaurdian {s7}, has allowed your child to over-eat at a recent feast. {s8} is now considered fat and gluttonous! qstr_You_recieve_word_that_|You recieve word that {s8}'s gaurdian {s7} is teaching your child about wealth and coin; unfortunately {s8} is now considered quite greedy. qstr_You_recieve_word_that_{|You recieve word that {s8}'s gaurdian {s7} is teaching your child about wealth and coin, but also generosity; {s8} is now considered quite generous. qstr_You_recieve_word_that_{s|You recieve word that {s8}'s gaurdian {s7} is teaching your child all the wrong lessons; {s8} is now considered a little deceitful. qstr_You_recieve_word_that_{s8|You recieve word that {s8}'s gaurdian {s7} is teaching your child the right lessons; {s8} is now considered quite charitable. qstr_You_recieve_word_that_{s8}|You recieve word that {s8}'s gaurdian {s7} is teaching your child how to win battles...but at any cost; {s8} is now considered a little cruel. qstr_You_recieve_word_that_{s8}_|You recieve word that {s8}'s gaurdian {s7} is teaching your child how to fight and win battles honorably; {s8} is now considered quite good. qstr_You_recieve_word_that_{s8}_s|You recieve word that {s8}'s gaurdian {s7} is neclecting your childs education {s8} spends much of the time alone teaching themselves; {s8} is now considered a little shy. qstr_You_recieve_word_that_{s8}_s_|You recieve word that {s8}'s gaurdian {s7} is teaching your child how to interact with people and make friends; {s8} is now considered quite outgoing. qstr_You_recieve_word_that_{s8}_s_g|You recieve word that {s8}'s gaurdian {s7} has had a lasting effect on the childs cultural identity, {s8} is no longer associated with your race! qstr_You_recieve_word_that_{s8}_s_ga|You recieve word that {s8}'s gaurdian {s7} is teaching them proper swordplay; {s8} is on their way to becoming a master. qstr_Your_{s8}_has_learne|Your {s8} has learned gluttony from their gaurdian {s7}. qstr_Your_{s8}_has_become|Your {s8} has become greedy from their gaurdian {s7}'s teaching. qstr_Your_{s8}_has_become_|Your {s8} has become cruel from their gaurdian {s7}'s teaching. qstr_Your_{s8}_has_become_e|Your {s8} has become even crueler from their gaurdian {s7}'s teaching. qstr_Your_{s8}_has_become_g|Your {s8} has become generous from their gaurdian {s7}'s teaching. qstr_Your_{s8}_has_become_k|Your {s8} has become kind from their gaurdian {s7}'s teaching. qstr_Your_{s8}_has_become_s|Your {s8} has become shy from their gaurdian {s7}'s teaching. qstr_Your_{s8}_has_become_o|Your {s8} has become outgoing from their gaurdian {s7}'s teaching. qstr_Your_{s8}_is_learnin|Your {s8} is learning swordplay from their gaurdian {s7}'s teaching. qstr_You_recieve_a_messag|You recieve a message from {s7}, they ask your permission in becoming the gaurdian of your child {s8}. If you allow it the lord will be in charge of the childs education and could drasticly alter their growth... qstr_You_recieve_a_message|You recieve a message from {s7}, they ask your permission in becoming the gaurdian of your young {s8}. If you allow it the lord will be in charge of the childs education and could drasticly alter their growth... qstr_As_your_army_marches|As your army marches past a small church your child {s8} rides up to you, '{reg59?mother father}'? they ask, 'what is that building there?' followed shortly by 'what is god?' qstr_As_your_army_marches_|As your army marches past a small church your {s8} rides up to you, '{reg59?mother father}'? they ask, 'what is that building there?' followed shortly by 'what is god?' qstr_As_you_carry_your_yo|As you carry your young {s8} you realize you have not heard the child speak even once. Surely you were saying at least a few words at this childs age... qstr_While_staying_the_ni|While staying the night at your court, your child {s8} enters your bedchamber and says they are afraid of the dark and ask to sleep in your room. You fear this could be the beginning of cowardice! qstr_You_recieve_a_message_|You recieve a message from home, apparently you child {s8} is having difficulty sleeping in the dark, though no one used this word, they are in fact cowardly! qstr_you_hear_your_{s8}_i|you hear your {s8} is having difficulty sleeping in the dark, though no one is using this word, they are in fact cowardly! Their handles ask for advice... qstr_While_visiting_your_|While visiting your court, you notice your child {s8} keeps fighting other children and often comes home bloody and bruised. qstr_You_recieve_a_message_f|You recieve a message from home, apparently your child {s8} keeps fighting other children and often comes home bloody and bruised. qstr_At_camp_you_are_forc|At camp you are forced to intervene as your {s8} and another toddler start fighting. This isn't the first time and your {s8} is having a difficult time with the other children at camp. qstr_You_hear_your_young_|You hear your young {s8} back home keeps getting into fights with other toddlers. This isn't the first time and your {s8} seems to have difficulty getting along with the other children at court. qstr_While_your_army_rest|While your army rests near an old roman ruin, you take your young {s8} to explore the ancient site, just as you are about to turn and head back the cild looks at you with sadness and asks ''father, where is mom?''... qstr_While_visiting_your_c|While visiting your court, you notice that your child {s8} is having a difficult time making friends. The other children seem to tease them regularly qstr_You_recieve_a_message_fr|You recieve a message from home, apparently your child {s8} is having a difficult time making friends. The other children seem to tease them regularly. qstr_While_at_camp_you_no|While at camp you notice your young {s8} having a difficult time making friends. The other children at camp seem to tease them regularly. qstr_You_hear_your_young_{|You hear your young {s8} back home is having a difficult time making friends. The other children at court seem to tease them regularly. qstr_While_visiting_your_co|While visiting your court, you notice {s8} does not appear to be growing as quickly as their peers, whats more they are developing a few ugly features to their appearance qstr_You_recieve_a_message_fro|You recieve a message from home, apparently your child {s8} does not appear to be growing as quickly as their peers, whats more they are developing a few ugly features to their appearance. qstr_While_at_camp_you_not|While at camp you notice your young {s8} does not appear to be growing as quickly as their peers, whats more they are developing a few ugly features to their appearance. qstr_You_hear_your_young_{s|You hear your young {s8} back home is not growing as quickly as their peers, whats more they are developing a few ugly features to their appearance. qstr_You_recieve_word_that_w|You recieve word that while attending a feast at {s7}, your little {s8} seemed shy and hid under a table for most of the night. qstr_While_attending_a_fe|While attending a feast at {s7} you notice your young {s8} seems rather shy, they have hid under a table for most of the night and seems terrified by the spectacle. qstr_You_recieve_word_that_wh|You recieve word that while attending a feast at {s7}, your young {s8} seemed shy and hid under a table for most of the night. qstr_While_holding_court_|While holding court at home, your little {s8} approaches from the back of the room, '{reg59?mother father}, why is the monetarys so rich while the peasants are starving and poor?' qstr_You_recieve_a_message_from|You recieve a message from home, your little {s8} has written you asking '{reg59?mother father}, why is the monetarys so rich while the peasants are starving and poor?' qstr_While_at_camp_near_a|While at camp near a local monetary your young {s8} comes up to you and asks '{reg59?mother father}, why is the monetarys so rich while the peasants are starving and poor?'. qstr_Your_young_{s8}_back|Your young {s8} back home has send your a letter they ask '{reg59?mother father}, why is the monetarys so rich while the peasants are starving and poor?'. qstr_While_holding_court_a|While holding court at home, your little {s8} approaches from behind a group of men and ask '{reg59?mother father}, these peasants we have are all mine to command like little slaves arn't they?' qstr_You_recieve_a_message_from_|You recieve a message from home, your little {s8} has written you asking '{reg59?mother father}, these peasants we have are all mine to command like little slaves arn't they?' qstr_While_at_camp_near_a_|While at camp near a small village your young {s8} comes up to you and asks '{reg59?mother father}, these peasants we have are all mine to command like little slaves arn't they?'. qstr_Your_young_{s8}_back_|Your young {s8} back home has send your a letter they ask '{reg59?mother father}, these peasants we have are all mine to command like little slaves arn't they?'. qstr_While_visiting_your_cou|While visiting your court at home, you notice your little {s8} is more interested in swordplay then sowing... qstr_You_recieve_a_message_from_h|You recieve a message from home, your little {s8} is apparently more interested in swordplay then sowing... qstr_While_at_camp_you_noti|While at camp you notice your young {s8} is more interested in swordplay then sowing... qstr_You_recieve_word_that_y|You recieve word that your young {s8} back home is apparently more interested in swordplay then sowing... qstr_While_visiting_your_cour|While visiting your court, you notice your child {s8} is growing much taller then their peers, whats more they are considered quite fair. qstr_You_recieve_a_message_from_ho|You recieve a message from home, apparently your child {s8} is growing much taller then their peers, whats more they are considered quite fair. qstr_While_at_camp_you_notic|While at camp you notice your young {s8} is growing much taller then their peers, whats more they are considered quite fair. qstr_You_hear_your_young_{s8|You hear your young {s8} back home is growing much taller then their peers, whats more they are considered quite fair. qstr_This_news_made_you_s|This news made you stressed! qstr_This_news_made_you_l|This news made you laugh qstr_While_at_court_your|While at court, your child's handler approaches, they say {s8} was caught in the forrest torturing a deer, the poor animal suffered greatly before a local hunter was able to end its misery. qstr_You_recieve_a_message_from_hom|You recieve a message from home, apparently your child {s8} was caught in a forrest torturing a deer, the poor animal suffered greatly before a local hunter was able to end its misery. qstr_While_at_camp_you_notice|While at camp you notice your young {s8} had wondered off, when you track them down to a nearby forrest you find them torturing a deer, the poor animal suffered greatly before you were able to end its misery. qstr_You_hear_your_young_{s8}|You hear your young {s8} back home was caught in a forrest torturing a deer, the poor animal suffered greatly before a local hunter put it out of it misery. qstr_While_at_court_discu|While at court discussing religious matters with one of your advisers, your child {s8} steps out from behind a priest and asks '{reg59?mother father}, how can I best serve our God?'. qstr_You_recieve_a_message_from_home|You recieve a message from home, your child {s8} writes you asking '{reg59?mother father}, how can I serve our God?'. qstr_While_at_camp_your_y|While at camp your young {s8} approachs and asks '{reg59?mother father}, how can I serve our God?'. qstr_Your_young_{s8}_writ|Your young {s8} writes you a letter they ask '{reg59?mother father} how can I serve our God?'. qstr_While_at_court_you_s|While at court you step outside for some air, there you see your child {s8} approached by another child and who gives them a quick peck on the cheek, their first kiss. {s8} seems embarrassed by the incident and you quickly explain the birds and bees. qstr_You_recieve_a_message_from_home_|You recieve a message from home, your child {s8} has apparently had their first kiss, a pity you are not their to help explain the birds and bees. qstr_While_at_camp_your_yo|While at camp your young {s8} is approached by another child and who gives them a quick peck on the cheek, their first kiss. Your {s8} seems embarrassed by the incident and you quickly explain the birds and bees. qstr_You_recieve_a_message_from_y|You recieve a message from your {reg59?husband wife}, they believe that your child {s8} would benefit from an arranged friendship with {s7}'s child in the {s5}. They ask your permission in arranging a playdate. qstr_You_recieve_a_message_from_yo|You recieve a message from your {reg59?husband wife}, they believe that your young {s8} would benefit from an arranged friendship with {s7}'s child in the {s5}. They ask your permission in arranging a playdate qstr_You_recieve_a_message_from_you|You recieve a message from your {reg59?husband wife}, they believe that your young {s8} would benefit from an arranged friendship with {s7}'s child in the {s5}. They ask your permission in arranging a playdate. qstr_You_recieve_a_message_from_your|You recieve a message from your {reg59?husband wife}, they believe that your child {s8} would benefit from an arranged friendship with {s7}'s child {s2} in the {s5}. They ask your permission in arranging a playdate. qstr_You_recieve_a_message_from_your_|You recieve a message from your {reg59?husband wife}, they believe that your young {s8} would benefit from an arranged friendship with {s7}'s child {s2} in the {s5}. They ask your permission in arranging a playdate qstr_You_recieve_a_message_from_your_{|You recieve a message from your {reg59?husband wife}, they believe that your young {s8} would benefit from an arranged friendship with {s7}'s child {s2} in the {s5}. They ask your permission in arranging a playdate. qstr_While_holding_court_y|While holding court you notice your child {s8} playing with several other children at the back of the room and realize there is no longer a doubt, they will never be shy. qstr_You_recieve_a_message_from_home_a|You recieve a message from home, apparently your child {s8} has made good friends with another child at court, there is now no longer any doubt, they will never be shy. qstr_While_at_camp_you_notice_|While at camp you notice your young {s8} has made good friends with the other children there, you realize they will never be shy qstr_While_holding_court_yo|While holding court you notice your child {s8} is no where to be seen, you also realize they are often not seen, prefering instead to hide away reading books and poetry. qstr_You_recieve_a_message_from_home_ap|You recieve a message from home, apparently your child {s8} isn't seen too often at court; prefering instead to hide away reading books and poetry. qstr_While_at_camp_you_notice_y|While at camp you notice your young {s8} barely leaves their tent; prefering instead to hide away reading books and poetry. qstr_You_recieve_a_message_from_home_app|You recieve a message from home, apparently your {s8} there isn't seen very often at court; prefering instead to hide away reading books and poetry. qstr_You_recieve_a_message_from_home_appa|You recieve a message from home, apparently your child {s8} has completely stoped growing and there is a strong indiction they will remain this hieght for the rest of their life! {s8} suffers from Dwarfism... qstr_While_at_camp_you_notice_yo|While at camp you notice your young {s8} has completely stoped growing and you wonder if they will remain this hieght for ever! Your {s8} suffers from Dwarfism. qstr_You_recieve_a_message_from_home_appar|You recieve a message from home, apparently your {s8} has completely stoped growing and there is a strong indiction they will remain this hieght for the rest of their life! Your {s8} suffers from Dwarfism. qstr_You_allow_{s7}_to_ed|You allow {s7} to educate {s8}. The lord is happy, but you hope you don't come to regret this decision. qstr_You_allow_{s7}_to_edu|You allow {s7} to educate your {s8}. The lord is happy, but you hope you don't come to regret this decision. qstr_You_go_on_teaching_|You go on, teaching {s8} about all the different faiths besides yours, they seem engrossed by the stories and you wonder if perhaps you have said too much. qstr_You_go_on_teaching_y|You go on, teaching your {s8} about all the different faiths besides yours, they don't seem very interested and eventually run off to play with another child. qstr_You_go_on_teaching_{|You go on, teaching {s8} about the Christian God, they seem engrossed by the stories and you wonder if perhaps you have said too much. qstr_You_go_on_teaching_{s|You go on, teaching {s8} about the Christian God, they seem even more devoted to their faith. qstr_You_go_on_teaching_yo|You go on, teaching your {s8} about the christian God, they don't seem very interested and eventually run off to play with another child. qstr_That_answer_felt_rig|That answer felt right given your personality qstr_You_teach_your_young|You teach your young {s8} that only the brave shall know god and the benefits of being couragous. You think the lessen has gotten through as they seem concerned they will not be brave enough. qstr_That_answer_felt_wro|That answer felt wrong given your personality qstr_The_teachers_are_abl|The teachers are able to get them speaking and the extra attention seems to help, their first words are reported to be{reg59?momma dadda}. qstr_You_don_t_have_enough_gol|You don't have enough gold for the teachers. qstr_The_lesson_had_the_d|The lesson had the desired effect, though {s8} has no love for you, they are no longer afraid of the dark...only you. qstr_The_lesson_did_not_h|The lesson did not had the desired effect, they are now afraid of the dark...and you. qstr_The_lesson_had_the_de|The lesson had the desired effect, though your {s8} has no love for you, they are no longer afraid of the dark...only you. qstr_Eventually_they_do_|Eventually, they do grow out of the need for candles, though a lesson on bravery was missed. qstr_You_teach_your_child|You teach your child that a little fear is a good thing and that without it there could be no bravery, for it is only the conquering of fear that inspires us. The lesson had the desired effect, and eventually they out-grow being scared of the dark. qstr_You_re_able_to_hire_|You're able to hire the best teachers and they soon teach your {s8} to fight, though it has done nothing to prevent the fighting at least now they are not the ones bloody. qstr_You_didn_t_have_enough|You didn't have enough gold for good teachers, but they are able to teach your {s8} to fight alittle better. It has done nothing to prevent the fighting, however at least now they are not the ones bloody. qstr_Eventually_they_gro|Eventually, they grow out of the fighting, though a lesson was missed. qstr_You_re_able_to_teach|You're able to teach your {s8} the arts of diplomacy and how to deffuse a bad situation, though this has helped their learning, their martial skills do not improve. qstr_The_child_is_no_soon|The child is no sooner back home, then you get reports they are still fighting, this time with the other children at court. qstr_Your_{s8}_seemed_swa|Your {s8} seemed swayed by your words, though alittle shocked. Wanting to one day meet their mother they have converted to Christendom qstr_Your_{s8}_seemed_hap|Your {s8} seemed happy with the answer, vowing to be a good christian so they might one day meet their mother. qstr_Your_{s8}_wasn_t_swa|Your {s8} wasn't swayed much by your words, soon an old roman coin catches their eye and the conversation changes course. qstr_Your_{s8}_seemed_sway|Your {s8} seemed swayed by your words, though alittle shocked. Wanting to one day meet their mother they have converted to Paganism qstr_Your_{s8}_seemed_to_|Your {s8} seemed to like your answer. Wanting to one day meet their mother they have promised to fight for the old Gods and honor their names. qstr_Your_{s8}_wasn_t_ver|Your {s8} wasn't very moved by your words, soon an old roman coin catches their eye and the conversation changes course. qstr_Your_{s8}_seems_bett|Your {s8} seems better at making friends and have learned much. qstr_Your_{s8}_seems_bette|Your {s8} seems better at swords, but still has trouble making friends. qstr_Your_child_{s8}_is_t|Your child {s8} is tide between two horses, one rope attached to their neck and the other to their feet. Gently the horses are moved apart until suddenly one horse is spooked and starts to run. With a horrifying scream from a nearby lady, you witness the death of your child... 'huh' you think 'could have sworn that should have worked'. qstr_Your_child_{s8}_is_ti|Your child {s8} is tide between two horses, one rope attached to their neck and the other to their feet. Gently the horses are moved apart as {s8} screams in agony. Later the child is untied and they do appear slightly taller! The experience has done nothing for your relationship though. qstr_Your_child_{s8}_is_tid|Your child {s8} is tide between two horses, one rope attached to their neck and the other to their feet. Gently the horses are moved apart as {s8} screams in agony. Later the child is untied and they do not appear even slightly taller! The experience has done nothing for your relationship either. qstr_Your_young_{s8}_is_t|Your young {s8} is tide between two horses, one rope attached to their neck and the other to their feet. Gently the horses are moved apart until suddenly one horse is spooked and starts to run. With a horrifying scream from a nearby lady watching, you witness the death of your child... 'heh' you think 'could have sworn that would work'. qstr_Your_young_{s8}_is_ti|Your young {s8} is tide between two horses, one rope attached to their neck and the other to their feet. Gently the horses are moved apart as {s8} screams in agony. Later the child is untied and they do appear slightly taller! The experience has done nothing for your relationship though. qstr_Your_young_{s8}_is_tid|Your young {s8} is tide between two horses, one rope attached to their neck and the other to their feet. Gently the horses are moved apart as {s8} screams in agony. Later the child is untied and they do not appear even slightly taller! The experience has done nothing for your relationship either. qstr_Your_little_{s8}_see|Your little {s8} seemed satisfied with the answer and quickly goes on to reading books. They seem to now associate learning with wealth, however they now also believe the peasants are poor because they are stupid. qstr_Your_young_{s8}_seem|Your young {s8} seemed satisfied with the answer and quickly goes to on to reading books. They seem to now associate learning with wealth, however they also believe the peasants are poor because they are stupid. qstr_Your_little_{s8}_seem|Your little {s8} seemed satisfied with the answer and quickly goes on to give away half their toys. They seem to now associate generosity with kindness, however they now also believe the monetary's are evil. qstr_Your_young_{s8}_seeme|Your young {s8} seemed satisfied with the answer and quickly goes on to give away half their toys. They seem to now associate generosity with kindness, however they also believe the monetary's are evil. qstr_Your_little_{s8}_seeme|Your little {s8} seemed satisfied with the answer and quickly goes on to give away half of their toys to the church. They seem to now associate generosity with heaven, believing only donations can save their soul. qstr_Your_little_{s8}_seemed|Your little {s8} seemed satisfied with the answer however as a pagan they find the notion strange and ridiculas. They seem to now believe christians are a silly people. qstr_Your_young_{s8}_seemed|Your young {s8} seemed satisfied with the answer and quickly goes back to playing with toys. qstr_Your_little_{s8}_seemed_|Your little {s8} seemed satisfied with the answer and quickly goes back to their chours. They seem to associate hard work with wealth, however they now also believe the peasants are poor because they are lazy. qstr_Your_young_{s8}_seemed_|Your young {s8} seemed satisfied with the answer and quickly goes back to their chours. They seem to now associate hard work with wealth, however they also believe the peasants are poor because they are lazy. qstr_{s8}_seemed_to_take_|{s8} seemed to take the lesson to heart. At the next feast you see them chowing down on all the food vigorously, though you also notice they are gaining a lot of weight. qstr_Your_young_{s8}_seemed_t|Your young {s8} seemed to take the lesson to heart. At the next feast you see them chowing down on all the food vigorously, though you also notice they are gaining a lot of weight. qstr_Your_little_{s8}_goe|Your little {s8} goes outside during every feast, but they spend their time alone. It seems they will continue to be a shy person. qstr_Your_young_{s8}_lear|Your young {s8} learned something. qstr_Your_young_{s8}_goes|Your young {s8} goes outside during every feast, yet they spend their time alone. It seems they will continue to be a shy person qstr_Your_little_{s8}_lea|Your little {s8} learned something. qstr_Your_little_{s8}_seemed_t|Your little {s8} seemed to take the lesson to heart, the next feast they meet another child and spend the evening talking and playing together. qstr_Your_young_{s8}_seems|Your young {s8} seems to take the lesson to heart, the next feast they meet another child and spend the evening talking and playing together. qstr_Your_little_{s8}_seemed_to|Your little {s8} seemed to take the lesson to heart, they now talk of nothing but being older and ordering people around like dogs. qstr_Your_young_{s8}_seems_|Your young {s8} seems to have taken the lesson to heart, they now talk of nothing but being older and ordering people around like dogs. qstr_Your_little_{s8}_seemed_to_|Your little {s8} seemed to take the lesson to heart, they now realize they have a responsibility to care for their people. qstr_Your_young_{s8}_seems_t|Your young {s8} seems to have taken the lesson to heart, they now realize they have a responsibility to care for their people qstr_Your_little_{s8}_seemed_to_t|Your little {s8} seemed to take the lesson to heart, they now realize they must be strong and fearless. qstr_Your_young_{s8}_seems_to|Your young {s8} seems to have taken the lesson to heart, they now realize they must be strong and fearless. qstr_Your_little_{s8}_seemed_to_ta|Your little {s8} seemed to take the lesson to heart, they now realize they must be feared everywhere they go. qstr_Your_young_{s8}_seems_to_|Your young {s8} seems to have taken the lesson to heart, they now realize they must be feared everywhere they go. qstr_Your_little_{s8}_is_|Your little {s8} is grateful. qstr_Your_young_{s8}_is_g|Your young {s8} is grateful. qstr_Your_little_{s8}_is_r|Your little {s8} is resentful. qstr_Your_young_{s8}_is_r|Your young {s8} is resentful. qstr_Your_little_{s8}_seemed_to_tak|Your little {s8} seemed to take the beating to heart, though they now resent you and say it is your fault they did it. qstr_Your_young_{s8}_is_b|Your young {s8} is beaten savagely, but they barely shed a tear, their cold expression sends chills down your spine and you think the beating has only made them worse! qstr_Your_little_{s8}_seemed_to_take|Your little {s8} seemed to take the talking to heart. They promise to stop hurting animals from now on. qstr_Your_young_{s8}_seems_to_h|Your young {s8} seems to have taken the talking to heart. They promise to stop hurting animals from now on. qstr_Your_little_{s8}_seemed_to_l|Your little {s8} seemed to listen, but you're not sure you reached them. At least you don't think they've gotten any worse. qstr_Your_young_{s8}_seems_to_l|Your young {s8} seems to listen, but you're really not sure if you reached them. At least you don't think they've gotten any worse. qstr_Your_little_{s8}_ref|Your little {s8} refused to listen. qstr_Your_little_{s8}_sim|Your little {s8} simply refuses to listen to you, they scream and shout how it is your fault for them being this way; they enjoy killing too much to change. You know its only a matter of time before they're torturing humans this way. qstr_Your_young_{s8}_refu|Your young {s8} refused to listen. qstr_Your_young_{s8}_simp|Your young {s8} simply refuses to listen to you, they scream and shout how it is your fault for them being this way; they enjoy killing too much to change. You know its only a matter of time before they're torturing humans this way. qstr_Your_{s8}_seemed_sat|Your {s8} seemed satisfied with the answer. qstr_Your_little_{s8}_did|Your little {s8} didn't like your answer, they say they're much happier with gold then giving it away. They seem to have renounced their belief in Christ! qstr_Your_little_{s8}_didn|Your little {s8} didn't like your answer, they say they're much happier with gold then giving it away. qstr_Your_young_{s8}_didn|Your young {s8} didn't like your answer, they say they're much happier with gold then giving it away. qstr_Your_little_{s8}_seemed_s|Your little {s8} seemed satisfied with the answer and gives away half of their toys to the church. qstr_Your_little_{s8}_seemed_sa|Your little {s8} seemed satisfied with the answer and donates half his coin to a the next pagan shrine they pass. qstr_Your_young_{s8}_seemed_s|Your young {s8} seemed satisfied with the answer. qstr_Your_little_{s8}_didn_|Your little {s8} didn't like your answer, they say if God wants them to kill they are no god of theirs. They seem to have renounced their belief in Christ! qstr_Your_little_{s8}_didn_t|Your little {s8} didn't like your answer, they hate the idea that their gods want them to kill for them. qstr_Your_young_{s8}_didn_|Your young {s8} didn't like your answer, they say if God wants them to kill they are no god of theirs. qstr_Your_little_{s8}_seemed_sat|Your little {s8} seemed satisfied with the answer, they know God is for the brave, while only those willing to kill in his name shall recieve extra blessings. qstr_Your_little_{s8}_seemed_sati|Your little {s8} seemed satisfied with the answer they know their Gods respect bravery, and only those strong enough to kill in their name shall recieve extra blessing. qstr_Your_{s8}_learned_so|Your {s8} learned something. qstr_Apparently_your_{s8}|Apparently your {s8} had a good time. qstr_Your_little_{s8}_hat|Your little {s8} hated going because they are shy. qstr_Your_little_{s8}_didn_t_|Your little {s8} didn't like being forced into a playdate, being too shy to enjoy themselves. It has actually damaged their relation with {s2} qstr_Your_young_{s8}_hate|Your young {s8} hated going because they are shy. qstr_Your_young_{s8}_didn_t|Your young {s8} didn't like being forced into a playdate, being too shy to enjoy themselves. thankfully it doesn't seem to have effected their relation with {s2} qstr_Apparently_your_{s8}_|Apparently your {s8} had a good time with {s2}. qstr_Your_{s8}_apparently|Your {s8} apparently had a good playdate with {s2}. You hope it will mean good relations between them qstr_Your_young_{s8}_woul|Your young {s8} would rather be reading. qstr_You_have_reached_Lev|You have reached Level 1 mental break^^ Sometimes you feel like the entire world rests upon your shoulders. Your responsibilities are endless!^^ You must so something to end your mental anguish...but what? qstr_You_have_reached_Leve|You have reached Level 2 mental break^^ Guilt and shame have been plaguing you of late. All your sins, flaws and failings...these dark thoughts distract you and keep you up at night.^^ You must so something to end your mental anguish...but what? qstr_You_have_reached_Level|You have reached Level 3 mental break^^ Lately it feels like I am constantly being distracted by lascivous thoughts and erotic fantasies. With all my hardships, it has become far too easy to loss myself in daydreams and forget reality. qstr_You_have_reached_Level_|You have reached Level 3 mental break^^ I can't do this, I just can't handle it anymore! I can't go on living like this! How could anyone manage this seething mass of stress? No matter what I do, no matter where I go, it weighs on me and crushes my soul. It is clear I will never be good enough to rule...what can I do to ease this stress? qstr_The_drinking_helps_|The drinking helps, but you have become a drunkard! Your agility and intelligence had been permanently reduced! qstr_You_were_able_to_red|You were able to reduce stress by journaling. Somehow the gentle movement of pen on paper sooths you. qstr_You_Donated_half_of_|You Donated half of your wealth to the local orphans and the stress leaves your body as quickly as your coins from your purse. qstr_You_convert_to_Pagan|You convert to Paganism. Already you feel better, no more constant rules overseeing every facet of your life. The stress melts away qstr_You_convert_to_Chris|You convert to Christianity. Already you feel better, a loving God, full of forgiveness for all? Who wouldn't love that? qstr_You_work_hard_on_you|You work hard on your swordplay and forget your worries in sweat and grit, it has improved your agility and reduced some stress, however the smell of your sweat doesn't win you any friends and your charisma has lowered. qstr_You_tell_everyone_to|You tell everyone to get out of your sight and give you space. It helps, but it has drained your authority. qstr_You_tell_everyone_to_|You tell everyone to get out of your sight and give you space. You stay alone for days not letting anyone disturb you. It helps, but it has drained your authority. qstr_Your_cook_works_non_|Your cook works non-stop trying to keep your table full, but it is no use, you eat until you feel nothing at all. Although the stress melts away, it hasn't been without issue; you are now considered quiet fat. qstr_Your_Torturer_follow|Your Torturer follows his orders and whips his master. Every strike of the whip, every dash of pain up your spine a pennece for your sins. Although the stress melts away, it hasn't been without issue; your agility and strengh has been reduced. qstr_You_were_able_to_redu|You were able to reduce stress by going for a ride in the country. Just you and your horse alone under pleasent skys. qstr_Word_has_spread_of_a|Word has spread of a deadly new plague in the eastern Roman Empire! It has been reported to have devestated the city of Constantinople, where even now over 5000 souls die each day from the desease. The sickness shows no signs of stopping and has already begun to spread. Let us all pray it never touches our shores. qstr_Today_marks_a_dark_d|Today marks a dark day. It has been reported in the lands of the Franks that the deadly plague has reached us! For now it seems contained around the areas of {s7}, yet it is only a matter of time before it spreads further. {s7} has reported over half of their population was wiped out, and the bodies pile up in the streets. qstr_Our_worse_fears_have|Our worse fears have come to pass. The plague has reached Engaland, though for now it seems to be affecting Britons more then the Anglo-Saxons, the desease is almost everywhere. The smell of roting flesh fills the air and people are struck down with little warning. qstr_A_miracle_they_say_|A miracle they say, for now the worst of the plague seems to be behind us! Although another wave of God's wrath is certainly possible, for now the desease has passed our shores... leaving thousands dead behind its wake. qstr_Is_this_the_end?_You|Is this the end? You silently ask your God. The plague, once only mentioned in far away lands has finally become very personal. The strange blisters cover your body and you are so weak you can barely rise from bed... qstr_You_are_having_a_ser|You are having a serious problem at home, rats! They borrow into the walls and run across your dinner table, one night you even found a few in your bed. Something needs to be done about this...but what? qstr_Its_finally_happened|Its finally happened! You have passed over into the world of lunatics and the possessed. All chances of reversing course and returning to sanity seem near impossible now. You are truly mad! qstr_You_can_feel_yoursel|You can feel yourself starting to loss control of your own mind. You have started howling at the moon, you hear voices whispering in the darkness, and somedays you have trouble remembering a life of sanity. qstr_Something_is_wrong_o|Something is wrong, or is it? In the morning you awake to a voice inside your head. It takes a moment to realize but it is the voice of your saviour Jesus Christ! They tell you to donate half of your wealth to the church in order to be saved. qstr_Something_is_wrong_or|Something is wrong, or is it? In the morning you awake and take a walk in the woods, there you hear a voice inside your head. It takes a moment to realize but it is the voices of your Gods! They tell you to donate half of your wealth to the Pagan shrin in order to be saved. qstr_You_are_possessed!_Y|You are possessed! You can feel an evil presence with you from the moment you wake till the moment you fall asleep. It follows you everywhere you go but just out of sight, like a shadow in the night. Your sanity is sliping... qstr_You_have_been_feelin|You have been feeling a little down lately, the stress of command perhaps, or something else. You try and go for a walk in the country to clear your mind... qstr_You_are_very_stresse|You are very stressed! Choices you've made in life that don't align with your personality or honor has caused it. Be careful or you could suffer a mental break. qstr_You_are_feeling_ill.|You are feeling ill. No doubt caused by those damn rats in your hall... qstr_You_are_feeling_a_li|You are feeling a little better today, cured from that illness you suffered from for so long. qstr_Something_is_wrong._|Something is wrong. Sweat covers your body, your head burning like the camp fires outside. Ever since you were wounded in that last battle you haven't been yourself. Pealing away the bandages your worse fears are realized; the wound is horribly infected! You call for a healer and two arrive, one pagan and the other christian. The pagan wise-men tells you to eat a handful of mushrooms and drink a Potion made from wine and leeks, the other says a special cream must be applied to the wound and to drink his receipe, mostly garlic and Allium. qstr_In_the_morning_you_l|In the morning you look down at your bulging gut, there are times you have trouble squeezing into your armor, times you can't walk from your hall to the courtyard without a caughing fit; desperate for air... perhaps it is time you tried to get back into shape? qstr_The_rat_caused_illne|The rat caused illness has developed into a case of leperacy! Your agility and strengh have been severely compromised! qstr_You_have_been_in_you|You have been in your bed for days unable to walk and barely eat, finally {reg4?your court a local} healer comes to you with some options, though non of them sound very good... qstr_Its_beginning_to_loo|Its beginning to look a little better! Somehow you have managed to return from your bought of madness and the days are becoming more lucid. qstr_You_re_not_sure_what|You're not sure what happened, one moment you are having a quite drink in the tavern of {s7} when you see {s8} enter for a meal, half way through your conversation you black out. When the fog clears {s8}'s nose is broken, their face pale with fear and a broken table leg in your hands...'how did that get there?'^You look about the room but all you find are terrified expressions and whispers about some {reg59?madwomen madman}. qstr_You_call_your_adviso|You call your advisors for a special counsel late at night. There is a matter that can not wait till sunrise. Once all the men have gathered, (some still half asleep) you start, your face stonic - 'gentlemen, we need to have a serious discussion on a matter of great importance and lives are at stack!.... should I wear the blue hat or the red one?' qstr_What_a_producive_day|What a producive day its been! You are so proud. They might call you mad, but would a {reg59?madwomen madmen} be able to draft such a wonderful new law? As you put down the pen you look at your decree once again with pride... qstr_You_are_sitting_on_t|You are sitting on the floor in your room, wearing one of your shoes as a hat when a man-sized rat enters the room dressed as a maid, when you shout in alarm the rodent squeeks and runs away in panic. You give chase, yet only to find a terrified maid cowering on the ground. qstr_You_are_sitting_on_th|You are sitting on the floor in your tent, wearing one of your shoes as a hat when a man-sized crow flys in and begins to speak ''{reg59?mame sir}, what are your orders?''. You cower under your nightstand and shout... qstr_You_have_suffered_a_|You have suffered a heart attack! It seems years of gluttony and over-eating has finally caught up to you. Though you survived, your strength has been reduced! qstr_Apparently_the_cats_|Apparently the cats are frightened by the rats! qstr_You_purchase_three_o|You purchase three of the bigest cats you can find and set them lose in your hall. Unfortunately the cats take one look at the giant rats and run out the door. Your hall still has rats! qstr_The_cats_make_short_|The cats make short work of the rats! qstr_You_purchase_three_of|You purchase three of the bigest cats you can find and set them lose in your hall. Its not long before all the rats are either dead or moved on. qstr_You_didn_t_have_enough_|You didn't have enough coin for the cats! qstr_After_a_time_you_man|After a time you manage to capture and kill the rats qstr_After_a_time_you_mana|After a time you manage to capture and kill every last rat infecting your hall. qstr_You_failed_to_catch_|You failed to catch the rats! qstr_You_fail_to_catch_th|You fail to catch the rats, they still run about your halls, their squeeks mocking you and your incompetence. qstr_Walking_outside_caus|Walking outside caused stress. qstr_You_try_and_get_some|You try and get some fresh air and go for a walk, unfortunately you are so over-weight that it causes heart pain and stress. qstr_Turning_to_food_does|Turning to food does help, but you have become gluttonous. qstr_Turning_to_food_does_|Turning to food does help, but you have become gluttonous and fat. qstr_Turning_to_exercise_|Turning to exercise does help, but your sweat turns people off. qstr_Turning_to_exercise_d|Turning to exercise does help, but you have developed a nasty odor, sweating everywhere you go and hurting your charisma. qstr_Turning_to_drink_doe|Turning to drink does help, but you are now drunk most days. qstr_Turning_to_drink_does|Turning to drink does help, but you are now drunk most days and your battle prowess has dropped. qstr_Your_body_aches_and_|Your body aches and you feel tired most days, it has hurt your agility. qstr_Feeling_better_your_|Feeling better your agility has returned. qstr_You_take_the_mushoom|You take the mushooms and poisen and eventually feel alittle better. qstr_You_take_the_mushooms|You take the mushooms and poisen and eventually feel better. You were right to trust your faith. qstr_You_take_the_mushooms_|You take the mushooms and poisen and feel even worse! qstr_You_take_the_mushooms_a|You take the mushooms and poisen. Immediately you are so sick you vomit for what seems like hours. Your men take the pagan priest and accusing them of witchcraft and poisening, have them burned alive. Eventually you do feel better, but you are not as strong as you used to be. qstr_You_apply_the_cream_|You apply the cream and dink the poisen eventually feeling alittle better. qstr_You_apply_the_cream_a|You apply the cream and dink the poisen eventually feeling alittle better. You were right to trust your faith. qstr_You_apply_the_cream_an|You apply the cream and dink the poisen you feel even worse! qstr_You_apply_the_cream_and|You apply the cream and dink the poisen. Immediately you are so sick you vomit for what seems like hours. Your men take the christian priest, and accusing them of witchcraft and poisening, have them burned alive. Eventually you do feel better but you are not as strong as you used to be. qstr_You_are_stressed_bu|You are stressed, but giving has helped! qstr_You_are_stressed!|You are stressed! qstr_You_are_stressed_and|You are stressed and couldn't stick to the diet! qstr_You_didn_t_have_enough_s|You didn't have enough strength to stick to the diet, all it did was add stress to your life qstr_You_are_able_to_loss|You are able to loss weight, but not without great stress! qstr_After_many_weeks_of_|After many weeks of diet and exercise you finally get back into shape, but not without great stress qstr_You_didn_t_have_enough_st|You didn't have enough strength to stick to the diet, all it did was add some stress to your life qstr_After_many_weeks_of_d|After many weeks of diet and exercise you finally get back into shape, but not without a little stress qstr_Your_carefree_attitu|Your carefree attitude has reduced some stress, but your weight hurts your agility! qstr_Your_carefree_attitud|Your carefree attitude has reduced some stress, but your weight has hurt your agility. qstr_No_one_really_follow|No one really follows the new law qstr_The_Law^^Carrot_Act |The Law^^Carrot Act 'Whereas the carrot represents the very best quantities to be found in society, and when prepared, particularly when boiled, has been known to cure all ailments known to man when consumed I {reg59?Queen King} {playername}, do decree that the carrot shall henceforth be the only curreny throughout the relm, taking the place of gold, silver and coin.'^^Not many of your subjects follow the new law, but before you can notice your mind is already thinking up some other great ideas for the kingdom. qstr_The_Law^^No_Roof_Act|The Law^^No Roof Act 'Whereas the positive effects of sunshine is known to all, and whereas the sunshine must not be obstructed by any man-made structure I {reg59?Queen King} {playername}, decree that all homesteads throughout my lands are to be henceforth roof free, all current roves must be removed to allow the free passage of sunlight and may not be obstructed or covered by any means.' ^^Not many of your subjects follows the new law, but before you can notice your mind is already thinking up some other great ideas for the kingdom. qstr_The_Law^^The_Pants_A|The Law^^The Pants Act Whereas pants constrict not only the lower limbs and reproductive organs, but also the human soul I {reg59?Queen King} {playername}, command that the use of pants be outlawed throughout my lands under penalty of death. All exciting garments of the pants variety are to be immediately burned, and no one shall ever make, sow, or repair pants ever again.'^^Not many of your subjects follows the new law, but before you can notice your mind is already thinking up other great ideas for the kingdom. qstr_The_Law^^The_Hat_Act|The Law^^The Hat Act Whereas Hats are really just shoes for the head I {reg59?Queen King} {playername}, command that all shoes shall henceforth be called hats and must be worn on only the heads throughout my lands under penalty of death. All peasants caught not wearing their shoes on their heads must be immediately burned at the stack, and no one must ever place shoes... or hats on their feet ever again.'^^Not many of your subjects follow the new law, but before you can notice your mind is already thinking up other great ideas for the kingdom. qstr_The_mixture_doesn_t_|The mixture doesn't help qstr_You_drink_the_mixtur|You drink the mixture, but immediately feel even worse and vomit all over the floor. The next day you do feel better, but you don't feel as strong as you were before qstr_The_mixture_helps!|The mixture helps! qstr_You_eat_the_mixture|You eat the mixture, and start to feel a little better. The next day you feel even stronger then before! qstr_You_feel_better!|You feel better! qstr_You_throw_the__heale|You throw the 'healer' outside and get some more rest, the next day you feel much better, however your health is drained. qstr_Your_carefree_attitude|Your carefree attitude has reduced some stress qstr_Your_carefree_attitude_|Your carefree attitude has reduced some stress, but your weight still weighs heavy on your heart. qstr_The_news_is_very_str|The news is very stressful! qstr_The_plague_is_over!|The plague is over! qstr_Your_faith_saves_you|Your faith saves you! qstr_You_quitly_prepare_t|You quitly prepare to meet your {reg4?Gods God}. Saying silent prayers each night, all while believing this night will be your last. After the fith night however, you realize your symptoms are dissipating... could your {reg4?Gods Lord} have spared you? qstr_You_pass_in_the_nigh|You pass in the night, the plague has ended you. qstr_Your_strength_saves_|Your strength saves you! qstr_You_quitly_prepare_to|You quitly prepare to face your end, while also diffiently fighting for life. After the fith night, you realize your symptoms are dissipating... you are one of the lucky ones, your strength has saved you. qstr_You_pass_in_the_night|You pass in the night, too weak to fight. The plague has ended you. qstr_Your_intelligence_sa|Your intelligence saves you! qstr_You_quitly_prepare_to_|You quitly prepare to face your end, while also studying and questioning the few plague survivors. It seems each of them shared either a special diete or routine that might have helped spare them... after the fith day you realize you too are one of the lucky ones, your intelligence has saved you. qstr_You_have_lost_your_m|You have lost your mind... qstr_the_feast_hall|the feast hall qstr_You_recieve_word_a_g|You recieve word a group of traveling minstrels ask permission to entertain your guests at the feast in {s8}, only 500 coins. qstr_At_your_feast_in_{s8|At your feast in {s8}, one of your men approachs, they say there is a group of traveling minstrels outside and they ask permission to entertain guests at your feast for only 500 coins. qstr_You_recieve_word_your_fe|You recieve word your feast in {s8} is getting under way, but the cook is having trouble preparing the main course and asks your advice. qstr_At_your_feast_in_{s8}|At your feast in {s8}, one of your cooks approachs you, they say they are having trouble preparing the main course and ask for your advice. qstr_You_recieve_word_from_|You recieve word from your feast in {s8}, apparently some guests are complaining that a group of looters were spotted on the main road and they have taken to robbing your guests before they arrive. qstr_At_your_feast_in_{s8}_|At your feast in {s8}, some guests approach you. They complain that a group of looters were spotted on the main roads and they were robbed before their arrival. qstr_You_recieve_word_a_c|You recieve word a coven of witches are asking permission to entertain your guests at the feast in {s8}, only 500 coins. qstr_At_your_feast_in_{s8}_o|At your feast in {s8}, one of your men approachs, they say there is a coven of witches outside, they ask your permission to entertain guests at your feast for only 500 coins. qstr_You_recieve_word_man|You recieve word many of your guests at the feast in {s8} are hoping for a hunt. They seem eager to kill a boar and cook it for the nights main course. qstr_While_attending_the_|While attending the feast in {s8}, your host turns to you and says they want a pig. Soon others are clamoring at the idea and a hunt for wild boar is called. qstr_At_your_feast_in_{s8}_on|At your feast in {s8}, one your guests approaches, they say they've heard there is good boar in the forrests nearby and asks if we can call a hunt. qstr_You_recieve_word_from_{|You recieve word from {s7} they say they will not attend your feast in {s8}. Even if the lord had reason, you can't help but feel slighted. qstr_At_your_feast_in_{s8}_a|At your feast in {s8}, a messenger enters from {s7}, they say they will not attend your feast. Even if the lord had reason, you can't help but feel slighted qstr_You_recieve_word_your_fea|You recieve word your feast in {s8} is well under way and the guests have arrived. Now all the feast needs is the feast host! qstr_Your_feast_in_{s8}_i|Your feast in {s8} is well under way, and the guests have arrived! It is time to relax and have a good time. qstr_You_recieve_word_from_y|You recieve word from your feast in {s8}... It appears food levels are low and the over quality of your feast is poor. qstr_At_your_feast_in_{s8}_s|At your feast in {s8} some guests are complaining. It appears food levels are low and the over quality of your feast is poor qstr_You_recieve_word_from_yo|You recieve word from your feast in {s8}... It appears food supply is at medium levels and the over quality of your feast is fair. qstr_At_your_feast_in_{s8}_so|At your feast in {s8} some guests are complaining. It appears food supply is at medium levels and the over quality of your feast is just fair qstr_You_recieve_word_from_you|You recieve word from your feast in {s8}... It appears food is still in lavish quantity and the over quality of your feast is very good. qstr_At_your_feast_in_{s8}_som|At your feast in {s8} some guests are raving about the evening. They say the food is lavish and the over quality of your feast is very good qstr_It_is_late_at_your_f|It is late at your feast in {s8}, just as you finish off another round of Ale {s7} approaches out of the shadows. You get the feeling they have been waiting to ask you something all night and now make their move. '{reg59?my lady sire} it would do me well if you agreed to give me {s5}'. perhaps it was just the ale but you find yourself in agreement. qstr_It_is_late_at_the_fe|It is late at the feast in {s8}, just as you are about to head out for the night, {s7} approaches. They have obviously had too much mead, you can see them staggering, their words slurd. '{playername}! allow me to defend my honor and accept this duel!' He takes a moment to collect himself. 'Meet me outside this place and we shall see who is the stronger!' qstr_It_is_later_at_the_f|It is later at the feast in {s8} when {s7} catches your eye. You know she is the wife of {s5}, but when you scan the room for him you find they've passed out at one of the tables. {s7} however looks full of energy and she smIles at you. '{playername}, its truly lovely to see you here.' qstr_It_is_late_at_the_fea|It is late at the feast in {s8} and you have had too much wine. Just as you are about to stand another guest approachs and begins filling your mug. qstr_It_is_late_at_the_feas|It is late at the feast in {s8} when your leige {s7} pulls you aside and smiles. '{playername}, I need a favour.... please return to me one of your titles for the good of the realm' qstr_It_is_nearing_the_en|It is nearing the end of the feast at {s8} when your leige {s7} pulls you aside and smiles. '{playername}, I have simply fallen in love with one of your daughters...may I take her for the night?' qstr_During_the_feast_at_|During the feast at {s8} you notice your leige {s7} is flirting with your daughter {s5}. qstr_You_hear_that_while_|You hear that while attending the feast at {s8} your son {s7} seduced a lords daughter! Apparently he has taken {s5}'s honor and her family is furious and demanding compensation. qstr_During_the_feast_at_{|During the feast at {s8} you notice a fellow vessal in your realm, {s7}, is flirting with your daughter {s5}. qstr_The_minstrels_bash_y|The minstrels bash your name qstr_The_minstrels_sing_t|The minstrels sing to your guests a song of your exploits. Unfortunately, it is not a happy tail, and the song makes fun of your rule! The guests don't seem to notice much, but they still laugh and joke along. This has no doubt hurt your authority and you spend the rest of the evening stalking in a corner. qstr_The_minstrels_entert|The minstrels entertain your guests qstr_The_minstrels_sing_to|The minstrels sing to your guests a song of your exploits. A happy tail, full of action and heroism. You hear many of the guests liked their songs. qstr_The_minstrels_sing_to_|The minstrels sing to your guests a song of your exploits. You hear {s8} was especially moved and has improved your relations. qstr_The_minstrels_are_no|The minstrels are not liked qstr_The_minstrels_sing_to_y|The minstrels sing to your guests many different tones. Unfortunately, it appears they can barely hold a lute, much less use one properly. Most of the guests are not amussed. qstr_The_minstrels_sing_m|The minstrels sing many great songs and you hear many of the guests were entertained. qstr_The_minstrels_bash_yo|The minstrels bash your name to anyone that will listen qstr_Yelling_at_the_help_|Yelling at the help reduced some stress! qstr_A_salting_disaster!|A salting disaster! qstr_The_cook_seems_to_ha|The cook seems to have had a salting disaster and the main course is ruined! Many of your guests are not impressed. qstr_The_meal_is_saved!|The meal is saved! qstr_The_cook_seemed_able|The cook seemed able to save the meal and your guests enjoy the food never knowing there was an issue. qstr_A_meal_burned!|A meal burned! qstr_The_cook_seems_to_hav|The cook seems to have had trouble with the skillet and the main course is burned blacker then sat cloth! Many of your guests are not impressed. qstr_Your_men_make_short_|Your men make short work of the looters qstr_Your_men_make_short_w|Your men make short work of the looters and the roads are clear and safe once more. qstr_Helping_reduced_some|Helping reduced some stress qstr_Your_guests_are_sati|Your guests are satisfied! qstr_Your_guests_are_satis|Your guests are satisfied you were able to pay them back for their loss and the evening continues without further issue. qstr_Your_guests_are_angr|Your guests are angry! qstr_You_didn_t_have_enough_g|You didn't have enough gold to repay all the guests who lost their coin to the robbers. Whats more, even more guests complain of the same issue as they arrive throughout the night. It appears you are no ones favorite host for allowing the theiving to continue. qstr_You_become_stressed_|You become stressed going against your faith! qstr_The_witches_entertai|The witches entertain your guests qstr_The_witches_conjur_s|The witches conjur spells and tell peoples futures. You hear many of the guests liked having them there, even if some christians felt they shouldn't be invited in. qstr_The_witches_conjur_sp|The witches conjur spells and tell peoples futures. Although the pagan guests enjoyed the evening, you hear a number of christians thought it blasfemias that witches be aloud in their presence. qstr_The_witches_are_not_|The witches are not liked qstr_The_witches_conjur_spe|The witches conjur spells and tell peoples futures. Unfortunately, it appears they are not very good, non of their spells do anything. Most of the guests are not amussed. qstr_The_witches_conjur_spel|The witches conjur spells and tell peoples futures; you hear many of the guests were entertained. qstr_It_felt_good_breakin|It felt good breaking your word! qstr_You_honor_your_word|You honor your word qstr_Even_if_you_feel_lik|Even if you feel like {s7} took advantage of your drunkenness, you still honor the agreement and give them {s5}. qstr_It_felt_good_being_de|It felt good being devilish! qstr_{s7}_meets_you_alone|{s7} meets you alone and you start an affair. qstr_{s7}_gives_you_a_win|{s7} gives you a wink and meets you alone. The two of you have a wonderful evening and {s7} is now your mistress. qstr_{s7}_refuses_your_of|{s7} refuses your offer and later tells her husband! qstr_{s7}_not_only_refuse|{s7} not only refuses your offer, she also tells her husband when he awakes. Needless to say they are not happy you tried to suduce their wife. qstr_It_felt_good_being_h|It felt good being honorable! qstr_It_felt_wrong_being_|It felt wrong being honorable! qstr_{s7}_is_happy_but_y|{s7} is happy, but you've become a drunkard! qstr_{s7}_smiles_as_they_|{s7} smiles as they pour the mead and the two of you drink and talk into the next morning. Unfortunately though, you have now become dependent on alcohol and seem drunk most days. It has hurt some of your abilities. qstr_the_guest_is_happy_|the guest is happy, but you've become a drunkard! qstr_the_guest_smiles_as_|the guest smiles as they pour the mead and the two of you drink and talk into the next morning. Unfortunately though you have now become dependent on alcohol and seem drunk most days now. It has hurt some of your abilities. qstr_{s7}_is_offended_bu|{s7} is offended, but you leave with your senses! qstr_{s7}_is_offended_you|{s7} is offended you refused more wine, but at least you leave the event in full command of your senses. qstr_the_guest_is_offende|the guest is offended, but you leave with your senses! qstr_the_guest_is_offended|the guest is offended you refused more wine, but at least you leave the event in full command of your senses. qstr_{s7}_is_pleased_you_|{s7} is pleased you accepted their request! qstr_{s7}_is_pleased_you_a|{s7} is pleased you accepted their request and {s5} is returned them. qstr_{s7}_is_pleased_smi|{s7} is pleased, smiling before a burst of laughter, ah {playername}, I don't need your lands, this was just a test to see how loyal you truly are...I'm happy to day you passed this test. qstr_{s7}_doesn_t_accept_|{s7} doesn't accept your answer! qstr_{s7}_stands_quickly_|{s7} stands quickly before turning to their gaurds and shuts, 'arrest this {reg59?women man}! {reg59?She He} has refused their leige!'. Soon you are in the dungeon and hoping your leige comes back to their senses qstr_{s7}_doesn_t_like_yo|{s7} doesn't like your answer! qstr_{s7}_stands_quickly_a|{s7} stands quickly and you can see the thoughts racing through their mind, eventually they chose to walk away muttering about loyalty. qstr_{s7}_is_pleased_you_ac|{s7} is pleased you accepted their request, but your daughter {s5} is terrified qstr_{s7}_is_pleased_smil|{s7} is pleased, smiling before grabbing hold of your daughter {s5}'s hand and pulling her away. The poor girl doesn't know what is happening, but she looks terrified. qstr_{s7}_stands_quickly_an|{s7} stands quickly and you can see the thoughts racing through their mind, eventually they walk away and you quickly escort your daughter to safety. qstr_You_hear_your_daught|You hear your daughter left with {s7} qstr_You_pay_the_money_an|You pay the money and the family moves on! qstr_You_didn_t_have_enough_c|You didn't have enough coin! qstr_You_recieve_notice_t|You recieve notice that a lord has been killed at your tournament in {s5}! It appears {s8} was dehorsed midround and while they fell the horse kicked {s8}'s head. This freak accident has made this normally joyous event a tragedy. qstr_{s8}_was_killed_in_a|{s8} was killed in a tournament at {s5} qstr_You_recieve_notice_th|You recieve notice that a lord has been maimed at your tournament in {s5}! It appears {s8} was dehorsed midround and another animal ran over {s8}'s body. This freak accident has made this normally joyous event a tragedy. qstr_{s8}_was_maimed_at_a|{s8} was maimed at a tournament in {s5} qstr_{s8}_was_wounded_in_|{s8} was wounded in your tournament in {s5} qstr_You_recieve_notice_tha|You recieve notice that a lord demonstrated great courage at your tournament in {s5}! It appears {s8} is now considered quite brave. qstr_{s8}_showed_bravery_|{s8} showed bravery at a tournament in {s5} qstr_You_recieve_notice_that|You recieve notice that a lord has demonstrated great tactical insight at your tournament in {s5}! It appears {s8} is now considered quite cunning. qstr_{s8}_was_tactical_at|{s8} was tactical at a tournament in {s5} qstr_You_recieve_notice_that_|You recieve notice that a lord made quite the fool of themselves at your tournament in {s5}! It appears {s8} got royaly drunk and could barely stay on their horse, they say this isn't the first time either. qstr_One_of_your_men_appr|One of your men approaches, an old man following closely behind. They introduce you and the old man turns out to be none other then Contra the Old; our ages greatest chronicler. You feel alittle silly being nervous at first, after all this man is a celebrity, and you've often read their chronicles found scattered across the lands. The man takes a deep breath, you can tell he isn't long for this world. 'Good {reg59?lady lord}' he starts, 'I have come to ask if I may write your familys history. It shall be my final manuscript, and I want it to be my crowning achievement'... qstr_Contra|Contra qstr_One_of_your_men_appro|One of your men approaches, another man following closely behind. They introduce you and the other man turns out to be a new chronicler named Gildas the Wise; a rising chronicler with a great interest in history. The man takes a deep breath, 'Good {reg59?lady lord}' he starts, 'I have come to ask if I may wirte your familys history. It shall be one of many manuscripts I intend to write about the history of these isles'... qstr_Gildas|Gildas qstr_One_of_your_men_approa|One of your men approaches, another man following closely behind. They introduce you and the other man turns out to be a new chronicler named Bede the Venerable; a rising chronicler with a great interest in history. The man takes a deep breath, 'Good {reg59?lady lord}' he starts, 'I have come to ask if I may wirte your familys history. It shall be one of many manuscripts I intend to write about the history of these isles'... qstr_Bede|Bede qstr_While_visiting_with_|While visiting with your {reg59?husband wife} last you noticed they seem to have developed a passion for {reg59?epic romantic} poetry! {reg59?He She} keeps reading any sort of {reg59?epic romantic} poetry they can get their hands on and it's starting to interfere with their duties. qstr_While_attending_even|While attending evening mass, a group of your subjects approach, they ask they be allowed to organize a miracle play for a local saint. qstr_While_out_for_a_walk|While out for a walk around your kingdom, a group of peasants approach. They ask your help in organizing a great fair in {s7} and ask for your funding. qstr_You_recieve_a_message_from_home_appare|You recieve a message from home, apparently your {s11} {s7} has been at it again! This time they seem to have impregnated one of their servant maids and is hoping you will take care it. qstr_You_recieve_a_message_from_your_v|You recieve a message from your vessal {s7}, they say that your current marshall {s5} is a fool and a coward and they ask instead to be granted the honor of serving as marshall. qstr_They_say_{s7}_has_mu|They say {s7} has murdered an important member of their own family. qstr_They_say_{s7}_has_ha|They say {s7} has had more then one same-sex relationships. qstr_They_say_{s7}_has_be|They say {s7} has been unfaithful to their family. qstr_They_say_{s7}_has_co|They say {s7} has conspired in treasonous acts. qstr_One_night_while_you_|One night while you're sitting alone in your hall under candle light, one of your spys enters with their black cloak raised. They hand you a letter containing great secrets regarding {s7} from the {s10}. {s4} The question now is whether to blackmail {s7} or keep what you've learned a secret. qstr_You_awake_from_a_dee|You awake from a deep sleep to the sound of screaming. You rush out of your bedchamber and into the main hall searching for the commotions source. There you find her, a young servent girl has been murdered, her blood still warm to the touch, her face once filled with life, now cold and empty. Your eyes dash about the hall, but no one else is there. Finally two guards rush in, a confused look upon their faces. 'Men, we have a murderer among us.' qstr_You_receive_a_group_|You receive a group of traveling Inn keepers, they say there are plans to open a new inn at one of your towns and asks for an investment partnerhsip. They say if you invest they'll even let you make a suggestion on how to run the new establishment. qstr_You_recieve_a_message_from_t|You recieve a message from the mayor of {s7}, they say the tax rate is set too high and askes you please give mercy, lower it. qstr_While_overseeing_a_m|While overseeing a mock fight and training battle at your courtyard in {s5}, you notice one of your battle lines start to crumble and fall back. qstr_You_recieve_word_that_t|You recieve word that tragedy has struck your kingdom. Your vessal {s7} was out hunting on his lands when a peasant accidentally shot them in the back. The peasant claims he believed the lord to be a deer and begged for their life, fortunatly they have already paid for their crimes with their life. qstr_You_recieve_a_message_from_home.|You recieve a message from home. One of your servents has been caught stealing from you! They have taken gold from the tresurey and your household possessions. qstr_You_come_home_from_a|You come home from a long trip to rest, put up your feet and enjoy the pleasenties of court life. As you enter the hall you are shocked to find its has been completely striped of all luxuries and tresure! qstr_It_has_come_to_your_a|It has come to your attention a number of christians are complaining about the existence of brothles throughout your lands. They have come to your court to patition for their immediate closure. qstr_It_seems_you_have_a_|It seems you have a plotter at court, your very own personal food tester drank a cup of wine, only to fall over dead moments later... qstr_Your_personal_{reg4?|Your personal {reg4?Pagan high priest Bishop} comes to you while you rest at your court. They say herasy is spreading throughout the lands and many of your once faithful are giving up their {reg4?Gods God}, they suggest more radical steps be taken. qstr_Your_personal_{reg4?P|Your personal {reg4?Pagan high priest Bishop} rides up to you while your army camps. They say herasy is spreading throughout the lands with many of your once faithful giving up their {reg4?Gods God}, they suggest more radical steps be taken. qstr_Your_vessal_{s7}_a_|Your vessal {s7}, a champion of your faith, writes to you. They say they're upset you have chosen to place your minister {s8} in charge of the day to day running of your kingdom. They say {s8} is a heratic and a {reg4?Pagan Christian}, and humbly request you replace them with someone of your faith. qstr_Your_chief_minister_|Your chief minister writes to you, '{reg59?My lady My lord} I have dicovered your main bishop is writing the Pope in Rome! I took the liberty of intercepting a few of the letters and lets just say they are far from flattering. What should we do? If the letters continue we could face backlash from the Pope himself!' qstr_It_s_come_to_your_im|It's come to your immediate attention there is a hefty debate raging at your court in {s7}. Two men of your faith, One a lower {reg4?Pagan Christian} priest called Lot, and the other a more prominent priest with ears to the {reg4?High Priest Bishop}, are arguing the finer points of religion. Lot seems to think only those of a truly {reg4?brave pure} heart will be allowed into the afterlife, while the other man believes {reg4?bravery purity} is second to an unwavering faith in their {reg4?gods God}, they ask you to resolve this debate once and for all. qstr_While_resting_you_re|While resting you recieve a rather odd letter from your subjects, they ask you to close the monetary of {s7}. It seems the monetary has been abusing the local population, demanding extra donations and working their christian faithful half to death to fill the monks bellies. qstr_While_holding_a_cour|While holding a court, your vessal {s7} approaches, they hold up a scrape of paper, saying it contains evidence that their rival {s8} is plotting against you. qstr_The_Translation^^_Yo|The Translation^^ Your quest to be a learned {reg59?women man} is always teaching you how much you do not know. While also proving just how much knowledge has been lost since Rome's departure, books fall apart, or Latin words are forgotten...perhaps you could contribute by making a translation of a classic works? But what would you even translate? qstr_The_Road^^_My_chief_|The Road^^ My chief advisor informs me there is a desperate need for a new road. Many of the old Roman roads are dilapidated and even dangerous. A commoner by the name of Horgert has been put forward as a natural leader for the contruction effort. qstr_The_Herd^^_A_recent_|The Herd^^ A recent favorable trade left you in possession of a large cattle herd consisting of {reg4} cattle. The question now is what should be done with the them? qstr_Two_of_your_lords_ha|Two of your lords have fought a pitched battle against themselves! It appears {s7} and {s8} hate each other so much they risk starting a civil war. Blood has already been spilled between their two armies and you most try to intervene before things get even worse. qstr_You_stop_for_the_nig|You stop for the night and call some of your more faithful coven members to a great circle, the bonfires lit, the full moon casting down her beams of light upon your naked body. qstr_Your_cheif_minister_|Your cheif minister {s8} writes to you with dire news. They say your vessal {s7} has been arrested in their own lands, by their very own subjects! It appears {s7} is a heratic and a {reg4?Pagan Christian}, and having refused both your suggestions and the suggestions of their peasants to convert they have been tried for blasphemy. qstr_While_resting_in_you|While resting in your town of {s8}, a group of traveling stone masons approach. They tell you they can offer you a good deal on their goods that will no doubt increase the town's prosperity. qstr_While_visiting_your_t|While visiting your town of {s8}, a commoner women approachs and offers to cook you a special dreamfish dinner that gives you ecstatic visions for days after eating. qstr_{s8}_begins_writing_|{s8} begins writing your family history! qstr_{s8}_smiles_and_node|{s8} smiles and nodes, they will start following you the next few months and will write an epic about your family. qstr_{s7}_is_grateful_bu|{s7} is grateful, but it drains your authority. qstr_{s7}_is_grateful_you|{s7} is grateful you do not interfere in their new interests, however their lack of committement to the realm has drained your authority. qstr_{s7}_is_resents_your|{s7} is resents your meddling qstr_{s7}_resents_your_in|{s7} resents your interferance in their new interest, however they do get back to their duties. qstr_The_peasants_are_hap|The peasants are happy! qstr_The_peasants_thank_y|The peasants thank you and praise your name, you hear the fair in {s7} was a great success. qstr_You_hear_your_{s11}_|You hear your {s11} murdered the maid qstr_Some_time_later_you|Some time later, your learn your {s11} murdered the maid in cold blood rather then have a bastard. qstr_You_hear_your_{s11}_b|You hear your {s11} beat the maid qstr_Some_time_later_you_|Some time later, you learn your {s11} beat the maid so badly she lost the child. qstr_You_hear_your_{s11}_p|You hear your {s11} paid the maid off. qstr_Some_time_later_you_l|Some time later, you learn your {s11} paid the maid to keep quite about their childs parentage. qstr_You_pay_the_maid_off|You pay the maid off and she aggrees to keep quiet. qstr_You_could_not_afford|You could not afford to pay and your {s11} murders the maid qstr_You_could_not_afford_|You could not afford to pay. Some time later you learn your {s11} murdered the maid in cold blood rather then have a bastard. qstr_You_could_not_afford_t|You could not afford to pay. You hear your {s11} beat the maid qstr_You_could_not_afford_to|You could not afford to pay. Some time later you learn your {s11} beat the maid so badly she lost the child. qstr_You_could_not_afford_to_|You could not afford to pay. Some time later you learn your {s11} paid the maid himself to keep quite about their childs parentage. qstr_You_murder_the_maid.|You murder the maid. qstr_You_arrange_for_one_|You arrange for one of your assasins to kill the maid, but to make it look accidental. They complete their mission and your {s11} is none the wiser. qstr_{s7}_has_refused_to_b|{s7} has refused to be blackmailed! qstr_{s7}_has_refused_to_be|{s7} has refused to be blackmailed by the likes of you. You have no choice now but to release what you've learned to the world, it will severely hurt {s7}'s reputation. qstr_{s7}_paid_your_ranso|{s7} paid your ransom qstr_Soon_after_sending_t|Soon after sending the evidence, {s7} sends your a chest of gold with 5000 coins upon your word you'll destroy those documents and never speak on this again. qstr_{s7}_has_refused_to_be_|{s7} has refused to be blackmailed!. qstr_{s7}_has_refused_to_be_b|{s7} has refused to be blackmailed by the likes of you. You have no choice now but to release what you've learned to world, it will severely hurt {s7}'s reputation. qstr_There_is_a_murderer_|There is a murderer at court qstr_You_invested_in_an_I|You invested in an Inn. qstr_You_invest_a_third_o|You invest a third of your coin for the Inn and spend a few nights thinking up a name, finally you decide on 'The Happy Traveler'. It's a good name and the opening night is a great success making a good return on your investment. qstr_You_invest_a_third_of|You invest a third of your coin for the Inn and spend a few nights thinking up a name, finally you decide on 'The Wild Ass'. It's an ok name and the opening night is a success making a good return on your investment. qstr_You_invest_a_third_of_|You invest a third of your coin for the Inn and spend a few nights thinking up a name, finally you decide on 'The Happy Eunuch'. It's a terrible name and opening night barely draws a crowd, you don't make back what you spent on the investment. qstr_You_invest_a_third_of_y|You invest a third of your coin for the Inn and spend a few evenings preparing the food for opening night. It turns out to be well worth the effort as the first night is a great success, making a good return on your investment. qstr_You_invest_a_third_of_yo|You invest a third of your coin for the Inn and spend a few evenings preparing the food for opening night. Although some complained about the soup, opening night is a good one, making a return on your investment. qstr_You_invest_a_third_of_you|You invest a third of your coin for the Inn and spend a few evening preparing the food for opening night. Unfortunately you suffer a salting disaster and opening night barely draws a crowd, you don't make back what you spent on the investment. qstr_You_invest_a_third_of_your|You invest a third of your coin for the Inn and spend a few evenings hirering bards for opening night. It turns out to be well worth the effort as the bards draw a large crowd their first night; you make a good return on your investment. qstr_You_invest_a_third_of_your_|You invest a third of your coin for the Inn and spend a few evenings hirering bards for opening night. Although some complained about the music, opening night is a success, making a return on your investment. qstr_You_invest_a_third_of_your_c|You invest a third of your coin for the Inn and spend a few evening hirering bards for opening night. Unfortunately the bards you hired are terrible and opening night barely draws a crowd, you didn't make back what you spent on the investment. qstr_You_rush_down_to_you|You rush down to your battle line, rally the men you were commanding and push the other team back. Both sides seem to have learned a valuable lesson this day and after the fight you are happy to see your men of {s5} more experienced. qstr_You_rush_down_to_your|You rush down to your battle line, and attempt to rally the men you were commanding, when this fails you join the fry and are lightly wounded. It seems the men failed to learn anything other then how to turn their backs on the enemy. qstr_You_rush_down_to_your_|You rush down to your battle line and order a charge before rushing into the fry. The risky maneuver pays off and the other teams line is split down the middle. Both sides seem to have learned a valuable lesson this day and after the fight you are happy to see your men of {s5} more experienced. qstr_You_rush_down_to_your_b|You rush down to your battle line, and attempt to split the enemy team, unfortunately it appears the maneuver was executed too late and your flank crumbles seconds before you are knocked unconscious. It appears the men failed to learn anything other then how to turn their backs on the enemy. qstr_You_rush_down_to_your_ba|You rush down to your battle line and order your line to fall back, just as the enemy team felt victory was certain you turn back and charge the opening. The risky maneuver pays off and the other teams line falls back. Both sides seem to have learned a valuable lesson this day and after the fight you are happy to see your men of {s5} more experienced. qstr_You_rush_down_to_your_bat|You rush down to your battle line, and attempt to order a false retreat, unfortunately it appears the maneuver was executed poorly and the men you were commanding continue to fall back before you are knocked unconscious. It appears the men failed to learn anything other then how to turn their backs on the enemy. qstr_You_pay_for_{s6}_s_f|You pay for {s6}'s funeral and say a few words about your fallen comrade...^^ 'Throughout their life, {s6}'s enemies called them {s5}, but they will be remembered here today as being {s7} - {s8}brave.^^ Who hear will ever forget their signature war cry?{s9}!, yet now they are at peace.' qstr_You_could_not_afford_th|You could not afford the funeral. It has hurt your renown. qstr_The_servant_begs_for|The servant begs for their life, saying they stole only to feed their starving family. They are beheaded just the same. qstr_The_servant_is_grate|The servant is grateful you spared their life, saying they stole only to feed their starving family. You let them keep what they took, but also fire them from your employ. qstr_What_a_stressful_day|What a stressful day! qstr_You_manage_to_surviv|You manage to survive yet another assasination attempt before dicovering it was your rival {s6} behind it all, with their identity discoverd and your security increased, they have given up trying to murder you. qstr_You_manage_to_survive|You manage to survive yet another assasination attempt before dicovering it was a plot by some of your very own subjects! Needless to say they have been executed, but you should try and improve your kingdom's loyalty. qstr_You_manage_to_survive_|You manage to survive yet another assasination attempt however the suspect, (or suspects), remain unknown to you, it has drained your authority and caused a great deal of stress. qstr_You_manage_to_survive_y|You manage to survive yet another assasination, only this time are wounded in the attack and you suffer a loss of agility. All attempts to find the suspect, (or suspects), fails and this has drained your authority while also causing a great deal of stress. qstr_Your_investigation_f|Your investigation fails before another assasin ends you! qstr_An_attempt_on_your_l|An attempt on your life is stressful! qstr_The_herasy_spreads!|The herasy spreads! qstr_The_herasy_stops_bu|The herasy stops, but not without much loss of life! qstr_It_felt_good_to_orde|It felt good to order death! qstr_The_extra_priests_st|The extra priests stop the herasy, but are unable to convert anyone new qstr_The_Bishop_dies_but|The Bishop dies, but your hand in their murder is exposed! qstr_You_manage_to_convin|You manage to convince the Bishop to stop writing the Pope, they mention your service to the faith, but do expect more conversations to Christendom. qstr_You_are_unable_to_co|You are unable to convince the Bishop to stop writing the Pope, they mention the lack of conversations to Christendom as the main reason. The Pope isn't happy with your progress either and bashes your name to the holy. qstr_The_Bishop_continues|The Bishop continues writing the Pope, they mention the lack of conversations to Christendom in your kingdom as the main reason. The Pope isn't happy with your progress either and bashes your name to the holy. qstr_Neither_men_agree_t|Neither men agree, their attenion turning to you to debate against. qstr_This_proves_to_be_an|This proves to be an unpopular answer to fellow christians who believe faith can overcome a man's heart; as only the faithful, regardless of sin, can enter heaven qstr_This_proves_to_be_th|This proves to be the right answer to fellow Pagans who believe a man's heart trumps faith, for only the truly brave enter the afterlife no matter how often one prays qstr_This_proves_to_be_the|This proves to be the right answer to fellow Christians who believe devotion to ones faith is enough to conquer any sin. qstr_This_proves_to_be_an_|This proves to be an unpopular answer to fellow Pagans who believe only the bravest of hearts enter the afterlife. qstr_The_decision_to_clos|The decision to close the monastery gains you much coin from selling the land, however Christians, (those not living near by at least), call you a tyrant and curse your name. qstr_You_look_at_the_evid|You look at the evidence, and being of sound mind and judgment, can not argue {s8} is guilty. You pass your vertict and the lord is banished from your lands... qstr_You_look_at_the_evide|You look at the evidence, and being of sound mind and judgment, can easily see that {s8} is innocent, this being nothing more then a ruse between rivals. You pass your vertict and {s7} is not happy... qstr_You_look_at_the_eviden|You look at the evidence, and being of good mind and judgment, can not argue {s8} is guilty. You pass your vertict and the lord is banished from your lands... qstr_You_look_at_the_evidenc|You look at the evidence, however it is circumstanal at best, though truth be told, you are not intelligent enough to understand half of what you are reading, you find {s8} innocent rather then take a chance. You pass your vertict and {s7} is not happy... qstr_You_look_at_the_evidence|You look at the evidence, however you are not wise enough to understand a word of it! {s8} might be guilty, or innocent...who could tell? Rather then take a chance. You pass your innocent vertict and {s7} is really not happy you couldn't understand the evidence... qstr_Your_vessals_don_t_l|Your vessals don't like how you charged one of them so easily without even looking at the evidence. It drains your authority. qstr_You_start_translatin|You start translating the holy Bible... qstr_You_start_translating|You start translating the Works and Ramblings of Pluto... qstr_The_road_work_begins|The road work begins... qstr_The_herd_has_been_pl|The herd has been placed at the farm near {s6} qstr_Your_vessals_don_t_li|Your vessals don't like you interfering in their feud, but for the mean time they have agreed to stop fighting each other openly. qstr_You_pay_each_lord_a_|You pay each lord a sum of 2000 coins and they agree to stop fighting... for now. qstr_You_didn_t_have_enough_co|You didn't have enough coin on you! qstr_When_you_close_the_c|When you close the circle, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel more skillful with weapons. qstr_When_you_close_the_ci|When you close the circle, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel more attractive. qstr_When_you_close_the_cir|When you close the circle, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel stronger. qstr_When_you_close_the_circ|When you close the circle, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel smarter. qstr_When_you_close_the_circl|When you close the circle, you receive the blessing of the gods and goddesses. Maybe this is just your imagination, but you feel more agile. qstr_You_kill_the_animal_|You kill the animal and close the circle, but nothing happens. The gods did not accept this sacrifice. qstr_You_kill_the_man_and|You kill the man and close the circle, but nothing happens. The gods did not accept this sacrifice. qstr_You_feel_like_it_wor|You feel like it worked! {s7} filled your thoughts this night qstr_You_feel_like_it_did|You feel like it didn't work. qstr_You_feel_like_it_work|You feel like it worked! Your health has recovered! qstr_You_feel_like_it_worke|You feel like it worked! Your strength has improved! qstr_You_hear_{s7}_is_rel|You hear {s7} is released without harm, though now they are determined to purge their lands of your faith! qstr_You_hear_{s7}_refuse|You hear {s7} refused to convert and has been murdered! qstr_You_hear_{s7}_refused|You hear {s7} refused to convert and was eventually released, they curse you for not intervening. qstr_You_hear_{s7}_accept|You hear {s7} accepted the trade of their life for their faith. They have converted! qstr_You_hear_your_minist|You hear your minister got a very good deal on the stone! qstr_You_hear_your_ministe|You hear your minister got a fairly good deal on the stone! qstr_You_hear_your_minister|You hear your minister got an average deal on the stone! qstr_You_hear_your_minister_|You hear your minister got a deal on the stone, but barely profitable qstr_You_hear_your_minister_g|You hear your minister got a good deal on the stone! qstr_You_hear_your_minister_go|You hear your minister got a good deal on the stone, despite the seller trying to cheat them qstr_You_hear_your_minister_s|You hear your minister's deal was barely profitable, the seller cheated them. qstr_You_hear_your_minister_got|You hear your minister got cheated on the deal and only hurt the towns prosperity qstr_You_hear_your_minister_got_|You hear your minister got an ok deal, even though the seller tried to cheat them. qstr_You_hear_your_minister_s_|You hear your minister's deal was barely profitable, the seller cheated them! qstr_You_hear_your_minister_got_c|You hear your minister got cheated on the deal and only hurt the towns prosperity. qstr_You_hear_your_minister_s_d|You hear your minister's deal was a disaster! It has severely hurt the towns prosperity. qstr_After_a_few_hours_of|After a few hours of intense negotiating you are able to get an excellent deal on the stone. It has greatly increased the towns prosperity. qstr_After_a_few_hours_of_|After a few hours of negotiating you are able to get a fairly good deal on the stone. It has increased the towns prosperity. qstr_After_a_few_hours_of_n|After a few hours of negotiating you are able to get an average deal on the stone. It has increased the towns prosperity slightly. qstr_After_a_few_hours_of_ne|After a few hours of negotiating you are able to get a deal on the stone, but barely profitable. qstr_After_a_few_hours_of_neg|After a few hours of negotiating you are able to get a good deal on the stone. It has increased the towns prosperity qstr_After_a_few_hours_of_nego|After a few hours of negotiating you are able to get a good deal on the stone, despite the seller trying to cheat you. qstr_After_a_few_hours_of_negot|After a few hours of negotiating the only deal you could get was barely profitable, the seller cheated you. qstr_After_a_few_hours_of_negoti|After a few hours of negotiating, you only end up cheated on the deal. It has only hurt the towns prosperity. qstr_After_a_few_hours_of_negotia|After a few hours of negotiating, you are able to get an ok deal, even though the seller tried to cheat you more then once. qstr_After_a_few_hours_of_negotiat|After a few hours of negotiating, the deal turns out to be barely profitable, the seller cheated you, but your skill did prevent a total disaster. qstr_After_a_few_hours_of_negotiati|After a few hours of negotiating, the deal turns out to be a scam and has only hurt the towns prosperity. qstr_After_a_few_hours_of_negotiatin|After a few hours of negotiating, your deal ends up being a total disaster! It has severely hurt the towns prosperity. qstr_After_the_meal_you_i|After the meal you immediately feel ill, retiring to your bed with the world spinning away and the next few days passing in and out of reality. Finally things return to normal, it might be your imagination, but you feel more confident then before. qstr_After_the_meal_you_im|After the meal you immediately feel ill, falling into bed while the world spins away. Finally things return to normal, however you don't feel the experience has done much other then waste your time. qstr_After_the_meal_you_imm|After the meal you immediately feel ill, retiring to your bed with the world spinning away and the next few days passing in and out of reality. Finally things return to normal, yet the magic fish has opened up your mind; you feel smarter then before. qstr_The_witch_agrees_to_|The witch agrees to teach you her receipe, after a time you are able to grant the good effect without the hang-over. Your intelligence and charisma has increased.. qstr_The_witch_refused_to|The witch refused to teach you. qstr_{s8}_approaches_you.|{s8} approaches you. 'My {reg59?lady lord}' he starts, 'I have started wirting your familys history, but there are a few points I need clarified... qstr_{s8}_approaches_you._|{s8} approaches you. 'My {reg59?lady lord}', he clears his throat, 'I have finished the first few pages, and recently found a rare and old book that mentions your family, however it's writen in a language no one speaks, would you be willing to pay for the translation? It will no doubt add a great deal of quality to the manuscript... qstr_{s8}_asks_you_meet_t|{s8} asks you meet them in their temporary study. When you arrive you see they are writing passionately under candle light. 'My {reg59?lady lord}', he stops to adjust himself, 'I am about a quarter way through this project, but I notice so far the history feels more legendary then historical'... qstr_{s8}_asks_you_meet_th|{s8} asks you meet them in their temporary study. When you arrive you see they are writing elegantly under candle light. 'My {reg59?lady lord}', he stops to adjust himself, 'I am about a quarter way through this project, but I notice so far the history is more historical then legendary'... qstr_{s8}_approaches_whil|{s8} approaches while at camp. 'My {reg59?lady lord} I am just about to include a chapter about your famous battle near {s7}, fought on {s1}. And I was just wondering if you would like anything else included regarding that day?'... qstr_{s8}_approaches_you_|{s8} approaches you while at camp. 'My {reg59?lady lord} I am just about to include a chapter about your famous siege at {s7}, fought on {s1}. And I was just wondering if you would like anything else included regarding that day?'... qstr_{s8}_approaches_you_w|{s8} approaches you while at camp. 'My {reg59?lady lord} I am just about to include a chapter about one of your lesser battles and was just wondering if you would like anything else included?'... qstr_that_day|that day qstr_{s8}_asks_you_meet_the|{s8} asks you meet them at their monetary. When you arrive you find them slouched over a number of pages 'My {reg59?lady lord}' he stands to greet you. 'I am nearing the end of this project and about to include a few chapters on your {s5} {s7}, what would you like me to say?'... qstr_{s8}_asks_you_meet_them|{s8} asks you meet them at their monetary. When you arrive you find them slouched over a number of pages 'My {reg59?lady lord}' he stands to greet you. 'I am nearing the end of this project and am about to incude a few chapters on your {s11} {s7}, what would you like me to say?'... qstr_{s8}_asks_you_to_mee|{s8} asks you to meet them at their monetary. When you arrive you find them slouched over a number of pages 'My {reg59?lady lord}' he stands to greet you. 'I am nearing the end of this project and about to incude a few chapters on your poor {s11} {s7}, what would you like me to add about them before their death?'... qstr_{s8}_brings_you_a_co|{s8} brings you a copy of what is written so far, they hand you the manuscript, a flash of pride in their eyes... 'My {reg59?lady lord}, I have nearly finsihed our work, but I thought the last chapter should be writen by you. Who else can summerize their own life better?' qstr_{s8}_brings_you_the_|{s8} brings you the finished copy of your family history and you read it. A truly legendary telling full of mythical creatures and daring exploits. Although of wonderful quality, you realize now not many will believe a word of it. qstr_{s8}_brings_you_the_f|{s8} brings you the finished copy of your family history and you read it. A truly legendary telling full of mythical creatures and daring exploits. Although of good quality writing, you realize now not many will believe a word of it. qstr_{s8}_brings_you_the_fi|{s8} brings you the finished copy of your family history and you read it. A truly legendary telling full of mythical creatures and daring exploits. However the quality of the writing is mediocre at best, and you realize now not many will believe a word of it. qstr_{s8}_brings_you_the_fin|{s8} brings you the finished copy of your family history and you read it. A truly legendary telling full of mythical creatures and daring exploits. However the quality of the writing isn't great, and you realize now not many will believe a word of it. qstr_{s8}_brings_you_the_fini|{s8} brings you the finished copy of your family history and you read it. A truly legendary telling full of mythical creatures and daring exploits. However the quality of the writing is bad, and you realize now not many will believe a word of it. qstr_{s8}_brings_you_the_finis|{s8} brings you the finished copy of your family history and you read it. A legendary telling full of mythical creatures and daring exploits. However the quality of the writing is just terrible, and you realize now not many will believe a word of it. qstr_{s8}_brings_you_the_finish|{s8} brings you the finished copy of your family history and you read it. A fairly accurate telling of your family, with only a few daring exploits added for flavour. The book is of wonderful quality, and you realize it will add much to your renown. qstr_{s8}_brings_you_the_finishe|{s8} brings you the finished copy of your family history and you read it. A fairly accurate telling of your family, with only a few daring exploits added for flavour. Although of good quality writing, you realize it could have done more to improve your renown. qstr_{s8}_brings_you_the_finished|{s8} brings you the finished copy of your family history and you read it. A fairly accurate telling of your family, with only a few daring exploits added for flavour. However the quality of the writing is mediocre at best, and you realize it won't add much renown. qstr_{s8}_brings_you_the_finished_|{s8} brings you the finished copy of your family history and you read it. A fairly accurate telling of your family, with only a few daring exploits added for flavour. However the quality of the writing isn't great, and you realize it won't add much renown. qstr_{s8}_brings_you_the_finished_c|{s8} brings you the finished copy of your family history and you read it. A fairly accurate telling of your family, with only a few daring exploits added for flavour. However the quality of the writing is bad, and you realize it won't add much renown. qstr_{s8}_brings_you_the_finished_co|{s8} brings you the finished copy of your family history and you read it. A fairly accurate telling of your family, with only a few daring exploits added for flavour. However the quality of the writing is just terrible, and you realize it won't add much renown. qstr_{s8}_brings_you_the_finished_cop|{s8} brings you the finished copy of your family history and you read it. An accurate, yet boreing telling of your family history, it reads like a philosophy text book. The book is of wonderful quality though, and you realize it will add much to your renown. qstr_{s8}_brings_you_the_finished_copy|{s8} brings you the finished copy of your family history and you read it. An accurate, yet boreing telling of your family history, it reads like a philosophy text book. Although of good quality writing, you realize it could have done more to improve your renown. qstr_{s8}_brings_you_the_finished_copy_|{s8} brings you the finished copy of your family history and you read it. An accurate, yet boreing telling of your family history, it reads like a philosophy text book and the quality of the writing is mediocre at best. You realize it won't add much renown. qstr_{s8}_brings_you_the_finished_copy_o|{s8} brings you the finished copy of your family history and you read it. An accurate, yet boreing telling of your family history, it reads like a philosophy text book and the quality of the writing isn't great. You realize it won't add much renown. qstr_{s8}_brings_you_the_finished_copy_of|{s8} brings you the finished copy of your family history and you read it. An accurate, yet boreing telling of your family history, it reads like a philosophy text book and the quality of the writing is bad. You realize it won't add much renown. qstr_{s8}_brings_you_the_finished_copy_of_|{s8} brings you the finished copy of your family history and you read it. An accurate, yet boreing telling of your family history, it reads like a philosophy text book and the quality of the writing is just terrible. You realize it won't add much renown. qstr_{s8}_keeps_writing_y|{s8} keeps writing your family history! qstr_{s8}_mutters_somethi|{s8} mutters something and nodes before turning away, your family history will be more legendary then historical. qstr_{s8}_smiles_and_nodes|{s8} smiles and nodes before turning away and goes back to writing. Your family history will be more historical then legendary. qstr_{s8}_thanks_you_you|{s8} thanks you, your family history will be of higher quality. qstr_{s8}_thanks_you_for_|{s8} thanks you for your time, and agrees a little history would be nice. qstr_{s8}_thanks_you_for_y|{s8} thanks you for your time, and goes on to write a chapter about your legendary grand-father. qstr_{s8}_thanks_you_for_yo|{s8} thanks you for your time, and agrees accuracy is always nice. qstr_{s8}_thanks_you_for_you|{s8} thanks you for your time, and goes on to write a chapter about your legendary snake killing grand-mother. qstr_You_recount_the_even|You recount the events of {s1} to {s8} the best you can remember. They thank you and he goes back to writing your family history qstr_You_recount_an_epic_|You recount an epic tail to {s8}, full of legendary feets of valor against impossible odds. They seem fascinated before going back to writing your family history qstr_You_are_almost_done_|You are almost done your family history! qstr_You_try_to_write_the|You try to write the best you can, but considering you can not even read, the quality is not even readable! qstr_You_write_the_best_y|You write the best you can given your intelligence skills, while being honest and from the heart qstr_You_write_the_best_yo|You write the best you can given your intelligence skills, while exceeding the truth where ever you can. qstr_You_pay_generously_a|You pay generously and {s8} is able to distribute copies everywhere qstr_You_pay_generously_an|You pay generously and {s8} is able to distribute copies everywhere they go. It has increased your renown regardless of the quality of the work. qstr_You_pay_well_and_{s8|You pay well and {s8} is able to distribute a few copies qstr_You_pay_well_and_{s8}|You pay well and {s8} is able to distribute copies to a few places they travel. It has increased your renown. qstr_You_could_only_pay_a|You could only pay average and {s8} is able to make a few copies qstr_You_pay_{s8}_an_aver|You pay {s8} an average wage and they are able to make a few copies. It has increased your renown. qstr_You_could_only_affor|You could only afford to pay {s8} barely anything qstr_You_could_only_afford|You could only afford to pay {s8} hardly anything for all their time and work. They tell you to keep the only copy of your family history and leaves in a hurry. It hasn't done much to improve your renown qstr_You_were_too_broke_t|You were too broke to pay them anything! They have bashed your name... qstr_You_couldn_t_afford_to|You couldn't afford to pay {s8} anything for all their time and hard work. They leave your presence and immediately start bashing your name wherever they go. qstr_You_refused_to_pay_{|You refused to pay {s8} anything for all their time and hard work. They leave your presence and immediately start bashing your name wherever they go. qstr_It_appears_the_trail|It appears the trail for the murderer has run cold. There has been no new leads or killings for some time and life at court is slowly getting back to normal. We may never know who was behind these acts, but for now it appears they are no longer with us. qstr_There_has_been_anoth|There has been another murder at court! This time someone of much higher statue then a simple servent girl, but a vessal! Your vessal {s8} was visiting the hall on unofficial business when they were found in the dinning area; their throat cut and their body lifeless. qstr_There_has_been_anothe|There has been another murder at court! This time your faithful cook! They were found bent over a stew pot, their throat cut and their body lifeless! qstr_You_can_not_believe_|You can not believe what your man is telling you. 'Please sire, can say that again?' you ask^. The man clears his throat and repeats himself '{reg59?my lady my lord} there has been another murder, this time your good minister {s8}!' Your head spins and you almost fall back. 'We need to catch this monster now you hear me!' qstr_You_can_not_believe_w|You can not believe what your man is telling you. 'Please sire, can say that again?' you ask. The man clears his throat and repeats himself '{reg59?my lady my lord} there has been another murder, this time your good {reg59?husband wife} {s8}!' Your head spins and you almost fall back. 'We need to catch this monster now you hear me!' qstr_You_can_not_believe_wh|You can not believe what your man is telling you. 'Please sire, can say that again?' you ask. The man clears his throat and repeats himself '{reg59?my lady my lord} there has been another murder, this time your good vessal {s8}!' Your head spins and you almost fall back. 'We need to catch this monster now you hear me!' qstr_It_appears_the_trail_|It appears the trail for the murderer has run cold. There has been no new leads or killings for some time and life at court is slowly getting back to normal. We may never know who was behind these acts, but for now it appears they are no longer with us, or perhaps they just ran out of victims. qstr_You_are_standing_in_|You are standing in an open field, a soft breeze upon your face and trying to forget the news you just received. Another murder, another victim, though this time your loving {reg59?husband wife} {s8}!' Your head spins. 'I will avenge you my sweet!' qstr_You_are_standing_in_a|You are standing in an open field, a soft breeze upon your face and trying to forget the news you just received. Another murder, another victim! This time Your vessal {s8}! Your head spins. 'I will avenge you my lord'. qstr_You_are_standing_in_an|You are standing in an open field, a soft breeze upon your face and trying to forget the news you just received. Another murder, another victim! This time yet another peasant girl servant... your best servant. 'I will avenge you good lady.' qstr_You_awake_to_what_ha|You awake to what has become a familar sound, the sounds of screaming and another victim! This time Your vessal {s8}! Your head hurts like its had too much wine. 'I will avenge you my lord'. qstr_You_are_dinning_alon|You are dinning alone as you do most nights, almost everyone you loved or cared for is dead, killed by this murderers hand. Just as you are about to head for sleep your gaurds enter the room... 'let me guess?' you say 'another murder?'^ The gaurds shake their head. 'my {reg59?lady lord} you have a visitor. {s8} is outside and asks an audience' You allow them entry and they sit calmly. '{playername}, I'm afraid I've gotten bored of killing your subjects and have come here now to end this.' You stare at {s8} in disbelief... here is your murderer. qstr_You_found_a_clue!|You found a clue! qstr_You_review_the_crime|You review the crime scene, who ever murdered this man must have been strong enough to face their victim head on, its probably a man you're looking for. qstr_You_review_the_crime_|You review the crime scene, who ever murdered this man must have lurked in the shadows and struck from behind, this could mean our killer is either a weak man or possibly even a women. qstr_You_review_the_crime_s|You review the crime scene, who ever murdered this man must have been rather tall. You can see from the direction of the knife you are dealing with a tall man or woman. qstr_You_review_the_crime_sc|You review the crime scene, who ever murdered this man must have been rather short, You can see from the direction of the knife you are dealing with a short man or woman. qstr_You_review_the_crime_sce|You review the crime scene, who ever murdered this man must have been average hieght, You can see from the direction of the knife you are not dealing with a tall or short murderer. qstr_Your_intelligence_is|Your intelligence isn't high enough! You didn't find any clues! qstr_You_review_the_repor|You review the report from your man, it appears who ever did this was truly savage. They slashed the body of {s8} so badly it was almost unrecognizable. Who ever this murderer is, they are sadistic and debauched. qstr_You_review_the_report|You review the report from your man, it appears who ever did this was truly smart and calculating. They knew exactly how to kill {s8} with no witnesses. Who ever this murderer is, they are surely cunning. qstr_You_review_the_report_|You review the report from your man, it appears who ever did this must have had plenty of training with a blade. They knew exactly how to defeat {s8} who appears to have put up a fight. Who ever this murderer is, they are surely martial. qstr_You_review_the_report_f|You review the report from your man, it appears who ever did this must have exchanged words with {s8} prior the murder. A servent heard {s8} arguing with the murderer moments before his death, though the servent couldn't hear the other person. Who ever this murderer is, they are surely bad-tempered and quarrelsome. qstr_You_review_the_report_fr|You review the report from your man, it appears who ever did this was light on their feet and swift. Perhaps not even a man. Who ever this murderer is they have likely seen their share of adventuring. qstr_You_review_the_report_fro|You review the report from your man, it appears who ever did this knew their poisens. A women perhaps? Someone ambitious enough to learn how to kill from the shadows. qstr_You_review_the_report_from|You review the report from your man, it appears who ever did this took great pride in their work. Every detail seemingly planed out and on {s8}'s body a letter. Someone wanted us to know they feel they're doing nothing wrong. Who ever this murderer is, they are surely selfrighteous and pitiless. qstr_Your_intelligence_isn|Your intelligence isn't high enough! You man didn't find any clues! qstr_this_girl|this girl qstr_You_review_the_crime_scen|You review the crime scene, who ever murdered {s8} must have been rather tall. You see from the direction of the knife you are dealing with a tall man. qstr_You_review_the_crime_scene|You review the crime scene, who ever murdered {s8} must have been rather tall. You see from the direction of the knife you are dealing with a tall woman. qstr_You_review_the_crime_scene_|You review the crime scene, who ever murdered {s8} must have rather short, You see from the direction of the knife you are dealing with a short woman. qstr_You_review_the_crime_scene_w|You review the crime scene, who ever murdered {s8} must have rather short, You see from the direction of the knife you are dealing with a short man. qstr_You_review_the_crime_scene_wh|You review the crime scene, who ever murdered {s8} must have been average hieght, You see from the direction of the knife you are not dealing with a tall or short man. qstr_You_review_the_crime_scene_who|You review the crime scene, who ever murdered {s8} must have been average hieght, You see from the direction of the knife you are not dealing with a tall or short women. qstr_You_review_the_crime_scene_t|You review the crime scene, the last victim had a piece of torn fabric in their hands, likely the murderers. It is an expensive fabric, who ever this killer is they have coin and renown qstr_You_review_the_crime_scene_th|You review the crime scene, the last victim had a piece of torn fabric in their hands, likely the murderers. It is rather expensive fabric, who ever this killer is they have coin and renown qstr_You_review_the_crime_scene_the|You review the crime scene, the last victim had a piece of torn fabric in their hands, likely the murderers. It is average priced fabric, who ever this killer is they have average coin and renown qstr_You_review_the_crime_scene_the_|You review the crime scene, the last victim had a piece of torn fabric in their hands, likely the murderers. It is a rather poor fabric, who ever this killer is they obviously have little coin and renown qstr_You_review_the_crime_scene_the_l|You review the crime scene, the last victim had a piece of torn fabric in their hands, likely the murderers. It is a poor fabric, who ever this killer is they are obviously just starting out in life qstr_You_man_didn_t_find_|You man didn't find any clues! qstr_Your_man_didn_t_find|Your man didn't find any clues! qstr_You_killed_the_murde|You killed the murderer! qstr_You_finally_found_th|You finally found the murderer, or rather they found you. You call your gaurds and they rush forward, grabbing {s8} by the arm before forcing them to their knees. The killer looks up at you and a smile begins forming on their lips. ''Well {playername} you finally caught me, I so enjoyed killing those close to you and watching from the shadows as you suffered, did you enjoy my gifts? Don't worry though friend, this might be the last of me you see here, but I'll be waiting for you in Hell!''^^ {s8} is beheaded! qstr_You_join_the_murdere|You join the murderer and the two of you continue murdering subjects! qstr_You_have_been_pacing|You have been pacing the halls for a week trying to get to the buttom of these murders. You think back on the evidence collected so far and believe you are ready to decide who this killer is once and for all. You gather your suspects together, your gaurds ready to behead whom ever you point to... qstr_You_found_the_murder|You found the murderer! qstr_You_point_to_{s8}_an|You point to {s8} and your gaurds step forward grabbing them by the arm before forcing them to their knees. The accused looks up at you and a smile begins forming on their lips. ''Well {playername} you finally caught me, I so enjoyed killing those close to you and watching from the shadows as you suffered. Don't worry though friend, this might be the last you see of me here, but I'll be waiting for you in Hell!''^^ {s8} is beheaded! qstr_{s5}_was_innocent!|{s5} was innocent! qstr_You_point_to_{s5}_an|You point to {s5} and your gaurds step forward grabbing them by the arm before forcing them to their knees. The accused looks up at you a tear runs down their face. ''{playername} I will ask my gods to forgive you!''^^ {s5} is beheaded before you can utter a word! qstr_You_point_to_{s7}_an|You point to {s7} and your gaurds step forward grabbing them by the arm before forcing them to their knees. The accused looks up at you a tear runs down their face. ''{playername} I will ask my gods to forgive you!''^^ {s7} is beheaded before you can utter a word! qstr_You_point_to_{s9}_an|You point to {s9} and your gaurds step forward grabbing them by the arm before forcing them to their knees. The accused looks up at you a tear runs down their face. ''{playername} I will ask my gods to forgive you!''^^ {s9} is beheaded before you can utter a word! qstr_You_are_notifified_t|You are notifified that your prisoner {s8} was caught trying to escape. qstr_You_receive_a_message|You receive a message from your prisoner {s8}, they say their accommodations are not to their liking and ask for a nicer room. qstr_You_receive_word_your_p|You receive word your prisoner {s8} has died from their wounds. It seems the torturing was too much for them. qstr_The_stress_of_prison|The stress of prison is getting to you. qstr_Some_of_your_men_tor|Some of your men tortured {s8}. qstr_You_recieve_a_message_from_your_f|You recieve a message from your friend {s8}, it seems they are having trouble with their love life and ask for your advice. 'friend, it seems that every relationship I start ends in tragedy... you seem like a {reg59?woman man} who has no issues with {reg59?love the ladies}, I was hoping you could tell me what I'm doing wrong?' qstr_You_recieve_a_message_from_your_fr|You recieve a message from your friend {s8}, they value your friendship and sends a gift of 3000 coins. qstr_You_recieve_a_message_from_your_fri|You recieve a message from your friend {s8}, They say their current war has not been kind to them and asks your help sending support. qstr_You_recieve_a_message_from_your_frie|You recieve a message from your friend {s8}, They say times are hard and ask you send a gift to help them in their times of need. qstr_You_recieve_a_message_from_your_frien|You recieve a message from your friend {s8}, They offer to join you in the war against {s7}, and sends this chest of gold to help the war effort. qstr_You_recieve_a_message_from_your_friend|You recieve a message from your friend {s8}, They offer to support your war against {s7}, and sends this chest of gold to help the war effort. qstr_You_recieve_a_message_from_your_friend_|You recieve a message from your friend {s8}, They invite you to a feast being held in {s7}. They say its a lively affair, only made better by your presence. qstr_{s8}_liked_your_advi|{s8} liked your advice! qstr_{s8}_likes_your_advi|{s8} likes your advice and a few week later writes again. 'Ah {playername}, thank you! I tried your advice on a peasant the other day and it worked like a charm! I think I'm ready to start this search for love again.' qstr_{s8}_didn_t_like_you|{s8} didn't like your advice! qstr_{s8}_didn_t_like_your|{s8} didn't like your advice and a few week later writes again. 'Ah {playername}, I tried your advice on a love interest I've had my eye on for some time, they didn't appreciate my gifts! Instead they say their heart is not property to be bought. I don't think I should come to you again about this.' qstr_{s8}_didn_t_like_your_|{s8} didn't like your advice and a few week later writes again. 'Ah {playername}, I tried your advice on a love interest I've had my eye on for some time, they didn't appreciate my lies! Instead they say their heart is not to be fooled by silly talk. I don't think I should come to you again about this.' qstr_{s8}_thanks_you!|{s8} thanks you! qstr_You_recieve_news_tha|You recieve news that your rival {s8} has been caught having an affair with their own lieges spouse {s7}! Needless to say their liege {s5} is not happy and has banished them from the kingdom... qstr_You_hear_{s8}_is_plo|You hear {s8} is plotting against you! qstr_You_recieve_a_bit_of|You recieve a bit of juicy gossip regarding your rival {s8} there is a rumor going around they don't have much interest in the opposite sex! This will no doubt harm their reputation... qstr_You_recieve_a_secret|You recieve a secret communication that your rival {s8} is plotting against their leige {s7}! Though you are not sure if the rumors are true, this could be an opportunity to worn {s7} of {s8}'s plans... qstr_You_recieve_a_message_from_your_r|You recieve a message from your rival {s8}, they say their God Christ has appeared to them in a vision and asked they attempt to end the feud between you... qstr_You_hear_{s8}_was_wo|You hear {s8} was wounded in a hunt! qstr_You_recieve_a_message_from_your_ri|You recieve a message from your rival {s8}, they say they have kidnapped your daughter {s7}! The note says if you ever want to see {s7} alive you will need to send a ransom... qstr_You_hear_your_rivel_|You hear your rivel {s8} is learning more strategy. qstr_{s8}_curses_your_nam|{s8} curses your name! qstr_It_appears_the_rumor|It appears the rumors are true and {s8} is quickly arrested and banished from their kingdom, {s7} sends their thanks for confirming their suspicions. qstr_The_rumors_against_{|The rumors against {s8} are faulse! qstr_It_appears_the_rumors|It appears the rumors are a lie and {s8} convices {s7} of their innocence. Neither is very pleased you wasted their time. qstr_{s8}_thanks_you|{s8} thanks you, qstr_You_and_{s8}_agree_t|You and {s8} agree to end your feud and relations have improved. qstr_{s8}_returns_your_da|{s8} returns your daughter safety. qstr_Your_daughter_escape|Your daughter escapes her captors! qstr_You_recieve_news_that|You recieve news that that a group of hedge knights have arrived in your realm and held a minor tournament, the victor has writen asking if they may join your party... qstr_You_recieve_news_that_|You recieve news that that a group of hedge knights have arrived near your home, you're not exactly sure what happened, but apparently one of the knights insulted your advisor {s8}. Your advisor doesn't feel confident enough to challenge the knight openly, and asks your help with the dispute. qstr_You_recieve_news_that_t|You recieve news that that a group of hedge knights have arrived near your lands. They drink at the Inns and cause quite the stir. Eventually one of them beds a lower-nobles daughter and the noble writes asking for help with this matter. qstr_The_knight_takes_you|The knight takes your gold and forgets the incident. qstr_You_didn_t_have_enough_go|You didn't have enough gold, it has hurt your renown. qstr_The_knights_leave_b|The knights leave, but not before bashing your name. qstr_The_noble_takes_your_|The noble takes your gold and forgets the incident. qstr_Some_men_simply_make|Some men simply make all others queasy. qstr_A_lord_is_nothing_wi|A lord is nothing without wisdom, my heart aches it is a schisim. qstr_What_man_does_not_ho|What man does not hope to rest when tired, but I do hope you don't retire. qstr_My_heart_beats_only_|My heart beats only for awhile, I do hope you come to me dear sire. qstr_Oh_what_cruel_fate_D|Oh what cruel fate Destiny doles out, to love no other but this lout? qstr_Life_it_self_shrivel|Life it self shrivels in his wake, yet without him my heart aches. qstr_It_is_rare_enough_fo|It is rare enough for women to admit, but this man is my souls mit. qstr_Time_passes_quickly_|Time passes quickly in the night... but days without him my soul plights. qstr_You_recieve_A_poem_f|You recieve A poem from the lady {s2}! It reads...^^Oh {playername}, {s4},^^ but low {playername} is {s5} my desire.^^{s6} qstr_I_hope_you_ll_have_m|I hope you'll have my babies, for you are my only fair lady. qstr_A_man_is_nothing_wit|A man is nothing without wisdom, my heart aches it is a schisim. qstr_What_women_does_not_|What women does not hope to rest when tired, but I hope you don't retire. qstr_I_do_hope_you_don_t_|I do hope you don't find me shady, but I hope you come to me dear lady. qstr_Life_its_self_shrive|Life its self shrivels in her wake, yet without her my heart aches. qstr_It_is_rare_enough_for|It is rare enough for a man to admit, but this woman is my souls mit. qstr_And_without_you_my_s|And without you my soul is plaguy... please come now gentle lady. qstr_You_recieve_A_poem_fr|You recieve A poem from {s2}! It reads...^^Oh {playername}, {s4},^^ but low {playername} is {s5} my desire.^^{s6} qstr_You_recieve_word_{s8|You recieve word {s8} has returned from a recent pilgrimage to Rome! Apparently along the way they met and befriended a local nudist. And so enchanted by their spell, {s8} has converted to nudism! qstr_{s8}_was_robbed_whil|{s8} was robbed while returning from a pilgrimage. qstr_{s8}_s_pilgrimage_ga|{s8}'s pilgrimage gained favor with the Pope! qstr_{s8}_s_pilgrimage_in|{s8}'s pilgrimage increased their knowledge qstr_You_recieve_word_{s8}|You recieve word {s8} has returned from a recent pilgrimage to Rome! Apparently the experience changed them in ways they could not have predicted and they are a better person because of it. qstr_You_are_returning_fr|You are returning from Rome after an uneventful journey, the pope refused to see you and although you enjoyed seeing the center of your faith, you are tired and want to return home. You camp for a night off the main road and drift to sleep. Suddenly you awake to a group of bandits pawing through your belongings, although you are able to drive them off, they manage to steal your favorite armor. qstr_You_are_returning_fro|You are returning from Rome after an uneventful journey when suddenly you are surrounded by road bandits, they agree to let you go without a fight if you hand over half your coin. qstr_You_arrive_in_Rome!_|You arrive in Rome! A city of wonders and amazement, eventually you find your way to the holy see and there you are granted entry to the pope. He offers you special favor and you are blessed! This has certainly increased your renown and reputation. qstr_You_arrive_in_Rome!_A|You arrive in Rome! A city of wonders and amazement, although the pope can not see you, you spend your time wisely soaking up any knowledge you can find. One thing's sure, this journey has made you smarter. qstr_You_are_returning_from|You are returning from Rome after a pleasent journey, you still remember the sights, the smells and the over all wonderful feelings you experienced there. It has changed you, you can feel it... you are a better person because of it. qstr_You_dispatch_your_as|You dispatch your assasin and start going back to the duties of the day when suddenly there is a deep cry from your daughter's handler. It appears your daughter is terribly sick, her face pale, her breath slowed. Suddenly a terrible thought crosses your mind... 'oh {reg4?dear God my Gods}! Surely not' You rush up to the handler and ask ''lady, where was my daughter a moment ago? WHERE?''^ The old women looks at you confused at first then answers, {reg59?good lady sir}, she was playing over there, by that hooded mans baggage.''^Now it is your face that is pale...your daughter has been accidentally poisoned! qstr_Soon_after_dispatchi|Soon after dispatching the assasin your young daughter runs up to you ready to great you. Not ten steps in front of you she stops short, her mouth poised like she is about to speak, yet can't find any words. Just as you are about to ask what is wrong she collapses in front of you. 'Oh {reg4?dear god my gods} no!'^ You look from where she was running from, it was near that hooded mans baggage. qstr_Not_moments_after_di|Not moments after dispatching the assasin one of your daughters handlers runs up to you in a panic. ''My {reg59?lady lord}, come quick, there is something wrong with your young daughter!''^You rush to her and sure enough your daughter is very sick. Her breath has slowed and when you place your head to her chest you can feel her little heart is barely beating. ''Where was she a moment ago?'' You ask, already half knowing the answer.^ ''I don't know, I think she was playing near that hooded mans baggage over there...'' the old women points to the assasin's things. '{reg4?Dear God All my gods}! she is poisoned.' qstr_Your_daughter_pulls_|Your daughter pulls through! qstr_Maybe_it_was_your_pr|Maybe it was your prayers for forgiveness, or perhaps the child just didn't eat enough poisen, but what ever the reason you daughter pulls through and returns to good health. qstr_Your_daughter_has_di|Your daughter has died! qstr_You_pray_to_god_and_|You pray to god and ask for forgiveness, but it is of no use. You sweet daughter is now in the arms the lord. qstr_Maybe_it_was_your_pra|Maybe it was your prayers to the gods, or perhaps the child just didn't eat enough poisen, but whatever the reason you daughter pulls through and returns to good health. qstr_You_pray_to_your_god|You pray to your gods and ask for forgiveness, but it is of no use. You sweet daughter is gone. qstr_You_demand_everyone_|You demand everyone bow down and pray no matter their faith, but it is of no use. You sweet daughter is gone. qstr_You_had_that_dream_a|You had that dream again... the one where your {s6} {s8} comes to you in an open field. They beckon you forward, their eyes gleaming, their skin filled again with the softness of youth. You feel so at peace here in this place. This field is alive with feelings, of love, and forgiveness. You know it to be {reg4?heaven the fields of Neorxnawang}; and with this realization your entire soul knows peace. You look again at your {s6} and they smile, telling you to prepare for a long journey...then you awake. qstr_You_had_that_dream_ag|You had that dream again... the one where your father {s6} comes to you in an open field. They beckon you forward, their eyes gleaming, their skin filled again with the softness of youth. You feel so at peace here in this place. This field is alive with feelings, of love, and forgiveness. You know it to be {reg4?heaven the fields of Neorxnawang}; and with this realization your entire soul knows peace. You look again at your father and they smile, telling you to prepare for a long journey...then you awake. qstr_You_had_that_dream_aga|You had that dream again... the one where your mother comes to you in an open field. They beckon you forward, their eyes gleaming, their skin filled again with the softness of youth. You feel so at peace here in this place. This field is alive with feelings, of love, and forgiveness. You know it to be {reg4?heaven the fields of Neorxnawang}; and with this realization your entire soul knows peace. You look again at your mother and they smile, telling you to prepare for a long journey...then you awake. qstr_The_translation_is_c|The translation is comming along, but one section gives you pause, your advisers insist the passage reads 'and through darkness the light is surrendering us all', but that can't be right can it? qstr_As_you_work_into_the|As you work into the late afternoon translating the book suddenly you find yourself dreaming of a past battle. One of your advisers nudges your arm 'Sorry {reg59?my lady my lord}, did you fall asleep?'^ You awake in a daze, this 'classic' is a piece of pure dribble! qstr_You_find_yourself_wo|You find yourself working late into the night on the translation, you find yourself working late most nights. You never seem to notice the time flying by, or the fact other duties are being neglected. Finally one of my advisors approaches, 'My {reg59?lady lord}, isn't it time for a rest?' qstr_Your_scribes_bring_y|Your scribes bring you the finsihed copy of your work, bound in beautiful leather. The translation is a masterpiece, every page full of color, illustrations and insight! You add it to your library with pride and already many are asking to make copies of your work. qstr_Your_scribes_bring_yo|Your scribes bring you the finished copy of your work, bound in fine leather. The translation is very good, each page full of detail and insight! You add it to your library with a sense of pride, and already some are asking to make their own copies. qstr_Your_scribes_bring_you|Your scribes bring you the finished copy of your work, bound in sheepskins. The translation is ok, not great, but not horrible either. You add it to your library, however few ask to even read it. qstr_Your_scribes_bring_you_|Your scribes bring you the finished copy of your work, bound in cheap paper. The translation isn't great and you feel like you wasted your time on this. You stick it on a shelf in your library, but after a few days notice the pages are already starting to disolve. qstr_You_keep_translating|You keep translating... qstr_You_work_hard_coming|You work hard coming up with a more fitting passage, in the end it has increased the quality of the translation, yet also caused you some stress. qstr_You_continue_transla|You continue translating the book, though without adding much to the quality. qstr_You_continue_translat|You continue translating the book, giving extra detail on the passages meaning. It has greatly increased the books quality. qstr_You_pay_someone_to_t|You pay someone to take over the boreing parts of the book. However quality has improved only slightly. qstr_You_force_yourself_t|You force yourself through the translation, adding a good deal of quality to the book! However it also causes some stress... qstr_You_keep_translating_|You keep translating after a needed break... qstr_You_keep_translating_t|You keep translating the book, though with added stress... qstr_You_get_some_sleep_a|You get some sleep and continue your work the next morning. qstr_You_get_some_sleep_an|You get some sleep and in the morning review what your scribes have done in your absence, unfortunately, although you reduced some stress, their work is sub-par and the quality of the work has diminished. qstr_The_work_proves_a_so|The work proves a source of pride for many years, and the experience has increased your renown and intelligence. qstr_The_work_doesn_t_add|The work doesn't add much joy, yet the experience has increased your renown slightly. qstr_The_work_doesn_t_add_|The work doesn't add much joy, and the experience proves a waste of time. qstr_With_the_ongoing_war|With the ongoing war, armies are using the completed parts of the new road. However this has already caused issues as the road is showing signs of damage and is already worn down. Workers say they will need to go back and reinforce it before moving on. qstr_With_the_road_being_|With the road being worked on during peace time, many soldiers are able to assist with the work. It is already showing signs of good quality and will probably be done much sooner then expected. qstr_The_road_is_having_m|The road is having more issues! The recent storm has caused a flood and parts of the completed road seems to have washed away. It will take even more work to complete this project. qstr_The_road_work_seems_|The road work seems to be back on track after the earlier delay, though not without much hassel and pain. qstr_The_road_has_encount|The road has encountered a delay. This time it appears the workers have been corralled by a would be innkeeper to build them a roadside tavern in exchange for a discount on mead. qstr_The_road_is_making_p|The road is making progress, but there is a stretch of land running between the two villages of {s6} and {s7} where the road leads; the two villages on either side. Neither of the villages say the land is theirs and are reluctant to provide workers to the road. qstr_The_road_is_finished|The road is finished! You take a ride to see for yourself the achievement. It is a very good road! Very good quality stones make travel easy and the ride smoth. This will no doubt increase the speed of your armies. qstr_The_road_is_finished!|The road is finished! You take a ride to see for yourself the achievement. It is a good road! Fine quality stones make travel easy and the ride smoth. This will no doubt increase the speed of your armies. qstr_The_road_is_finished!_|The road is finished! You take a ride to see for yourself the achievement. It is ok, not as good as the romans perhaps, but some good quality stones mixed with stretches of packed dirt make travel easy. This will no doubt increase the speed of your armies. qstr_The_road_is_finished!_Y|The road is finished! You take a ride to see for yourself the achievement. It's a very poor job, parts of the road already washed out or worn down. It won't help with movement very much and later you hear most go back to using the roman roads instead. qstr_The_road_continues..|The road continues... qstr_Work_continues_on_th|Work continues on the road, but a reduced quality. qstr_Work_continues_on_the|Work continues on the road with the workers making it even stronger. qstr_Work_continues_on_the_|Work continues on the road with the workers making it even stronger and repairing the damage done by the flooding. qstr_Work_contines_on_the|Work contines on the road, the workers patching what they can from the flood, but causing you some stress. qstr_The_workers_are_allo|The workers are allowed to stop building the road for as long as it takes them to complete the inn, although it has given you a nice profit the quality of the work suffers from drunken workers. qstr_The_villages_resent_|The villages resent you taking their men for the work, but the quality of the road has greatly improved. qstr_You_pay_for_the_extr|You pay for the extra work and the road contines to be built beyond the villages causing trouble. qstr_The_work_proves_a_sou|The work proves a source of pride for many years, with you and others using the roads for faster travel. qstr_The_work_doesn_t_las|The work doesn't last very long, eventually the road becomes worse then the dangerous roads you were trying to replace, not many others use the road, however the few paths that remain to your knowledge does increase your pathfinding skills slightly. qstr_The_work_doesn_t_last|The work doesn't last, the roads washed away in the next heavy rain. qstr_Depending_on_conditi|Depending on conditions, different options will be available, what do you want to do?.... qstr_You_reduced_some_stre|You reduced some stress at the cost of time and renown qstr_Your_hunt_has_starte|Your hunt has started at {s7} qstr_Word_of_your_coven_h|Word of your coven has increased your renown, but damaged relations with the Christians qstr_Your_reputation_is_growing_a|Your reputation is growing along with your stomach, you have been nick-named 'The Fat' by your people! qstr_Your_people_think_yo|Your people think you needy for requesting a nick-name before you are ready! qstr_Empire_of_Engaland|Empire of Engaland qstr_You_have_forged_a_ne|You have forged a new empire! qstr_Country_of_Ireland|Country of Ireland qstr_Empire_of_Britons|Empire of Britons qstr_Nation_of_Wales|Nation of Wales qstr_You_have_forged_a_new|You have forged a new nation! qstr_Great_Kingdom_of_Alb|Great Kingdom of Alba qstr_Kingdom_of_France|Kingdom of France qstr_{s5}_Merc_s|{s5} Merc's qstr_You_hired_some_merce|You hired some mercenaries qstr_{s6}_has_been_murder|{s6} has been murdered! qstr_{s7}_has_been_murder|{s7} has been murdered! qstr_{s8}_has_been_murder|{s8} has been murdered! qstr_{s9}_has_been_murder|{s9} has been murdered!
https://w.atwiki.jp/warband/pages/602.html
qstr_{reg61}.0{reg62}|{reg61}.0{reg62} qstr_{reg61}.{reg62}|{reg61}.{reg62} qstr_Shot_distance _{s1}_|飛距離 {s1} メートル qstr_Next_Page|他の軍旗を見る qstr_Game_Rules ^|ゲームのルール ^ qstr_0|0 qstr_Show_game_rules|ゲームのルールを表示 qstr_Continue...|次へ qstr_Candidate_#1 _{s1}|候補 #1 {s1} qstr_Candidate_#2 _{s1}|候補 #2 {s1} qstr_{s3}_of_the_{s4}_wis|{s4}の{s3}は家臣団を呼び寄せ、^新しい元帥を選出する協議を行うよう要請した。^候補者は{s1}と{s2}のようだ。 qstr_Who_do_you_wish_to_s|誰を支持する? qstr_{s1}_gives_his_suppo|{s1} は {s2} を支持。 qstr_Number_of_Supporters|投票数:{reg0} qstr_{s2}_has_heard_his_v|{s2}は家臣団の協議の結果を聞き、^{s3}元帥として {s1}を任命する。 qstr_Action|アクション qstr_Mount|騎乗 qstr_Attack_Type|攻撃タイプ qstr_Stand_Ground|拠点防衛 qstr_Charge|突撃 qstr_Follow_Me|追従 qstr_Hold_This_Position|待機 qstr_Spread_Out|散開 qstr_Stand_Closer|密集 qstr_Fall_Back|後退 qstr_Advance|前進 qstr_Dismount|下馬 qstr_Fire_At_Will|自由に攻撃せよ qstr_Hold_Your_Fire|射撃待て qstr_Use_Blunt_Weapons|鈍器を使え qstr_Use_Any_Weapon|全ての武器を使え qstr_Ready|兵力 qstr_Wounded|負傷 qstr_Dead|死亡 qstr_Number_of_men_knocke|気絶した兵数 {reg1} qstr_Number_of_men_left _|死亡した兵数 {reg1} qstr_Opponents_Beaten _{r|倒した敵兵 {reg1} qstr_Opponents_Remaining |残りの敵兵 {reg1} qstr_Remain_in_retirement|引退する qstr_Go_back_to_the_adven|冒険に戻る qstr_You_have_retired_at_|あなたは{reg5}日の冒険の末、^レベル{reg4}で引退を決意しました。 qstr_Effect_on_Score|あなたの功績 qstr_Settlements_owned_by|所有する領地 {reg0} qstr_Friendly_Settlements|友好的な領地 {reg0} qstr_Hostile_Settlements |敵対的な領地 {reg0} qstr_Friendly_Lords _{reg|友好的な領主 {reg0} qstr_Enemy_Lords _{reg0}|敵対する領主 {reg0} qstr_Victories _{reg0}|勝利回数 {reg0} qstr_Defeats _{reg0}|敗北回数 {reg0} qstr_Quests_Completed _{r|成功したクエスト {reg0} qstr_Companions_Found _{r|発見した仲間 {reg0} qstr_Companions_Lost/Depa|去った仲間 {reg0} qstr_Wealth _{reg0}_denar|財産 {reg0}銀貨 qstr_Inventory _{reg0}_de|インベントリ {reg0}銀貨 qstr_Renown _{reg0}|名声 {reg0} qstr_Experience _{reg0}|経験値 {reg0} qstr_Days_Passed _{reg0}|経過日数 {reg0} qstr_Difficulty _{reg0}%|難易度 {reg0}% qstr_TOTAL_SCORE _{reg0}|総合得点 {reg0} qstr_{s0}__{s50}_|{s0} ({s50}) qstr_None|なし qstr_{s55}__{reg0}%_|{s55} ({reg0}%) qstr_{s55}|{s55} qstr_Staff |事務官給与 qstr_Tributes_from_your_n|高貴な行いへの見返り qstr_You_paid_{reg0}_cash|あなたは{reg0}銀貨を借金の返済に遣った qstr_Earlier_cash |以前の財産 qstr_New_cash |新しい財産 qstr_Done|完了 qstr_Name _{s1}^Level _{r|名前 {s1}^レベル {reg1} qstr_{s1}^HP _{reg1}/{reg|{s1}^HP {reg1}/{reg2} qstr_{s1}|{s1} qstr_Weapon_upgrade_setti|武器の強化設定 qstr_Apply_to_everyone|全員に適用する qstr_Upgrade_armor_|防具を強化 qstr_Upgrade_horse_|馬を強化 qstr_Price_threshold_of_i|アイテム選択の価格閾値 qstr_Select_your_domestic|国内政策を選択してください。 qstr_Centralization |中央集権化: qstr_Aristocracy |貴族制: qstr_Serfdom |農奴制: qstr_Troop_quality |精鋭軍化: qstr_Mercantilism |重商主義: qstr_High_centralization_|中央集権化は収税の非効率さを減少させます。^これは支配者と家臣の間の関係を阻害します。 qstr_High_aristocracy_wil|貴族制は王と家臣の間の関係を改善させ、^家臣がより大きな部隊を持てますが、交易は減退します。 qstr_High_serfdom_reduces|農奴制は収税の非効率さを減少させ、^家臣はより大きな部隊を維持できますが、士気が減少しやすくなります。 qstr_High_troop_quality_i|精鋭軍化は軍の強さを上昇させますが、^軍の規模は下がります。 qstr_Mercantilistic_polic|重商主義政策は、輸出を最大にすると同時に^輸入を最小にして、産業の政府規制を強化します。 qstr_Cancel|キャンセル qstr_Dictate_the_peace_te|和平を指示 qstr_Select_the_castle_an|城と金額を選択し、要求を有効にするためにボックスにチェックせよ。^要求は双方のボックスがチェックされれば合意される。 qstr_1000_denars|1000 銀貨 qstr__Faction_Relations_R| 勢力関係レポート qstr__Return_to_menu_| メニューに戻る qstr_Your_kingdom|あなたの王国 qstr_Player^Relation|プレイヤー^関係 qstr_War|戦争 qstr_Casus_Belli|開戦理由 qstr_Peace|中立 qstr_Truce|停戦中 qstr_Alliance|同盟 qstr_Defense|防衛協定 qstr_Trade|貿易協定 qstr_{reg59?{reg59}_days |{reg59?{reg59} 日 } qstr_{reg61}|{reg61} qstr_{s9}|{s9} qstr_Loyal|忠実な下僕です qstr_Devoted|献身的です qstr_Fond|愛しています qstr_Gracious|慕っています qstr_Friendly|友情を感じています qstr_Supportive|支持しています qstr_Favorable|好意的です qstr_Cooperative|協力的です qstr_Accepting|理解があります qstr_Indifferent|無関心です qstr_Suspicious|懐疑的です qstr_Grumbling|不満をもっています qstr_Hostile|敵意を感じています qstr_Resentful|恨んでいます qstr_Angry|怒っています qstr_Hateful|憎んでいます qstr_Revengeful|復讐心を抱いています qstr_Vengeful|生涯の敵だと考えています qstr_{reg1}|{reg1} qstr_{s3}|{s3} qstr_{reg61}_{reg58?_{reg|{reg61} {reg58?({reg58} U) }の領土 qstr_{reg62}_Caravans|{reg62}の隊商 qstr_{reg60}_{reg59?_{reg|{reg60} {reg59?({reg59} P) }人の諸侯 qstr_Sell_items_automatic|立ち去る際にアイテムを自動売却 qstr_Price_limit_for_auto|自動売却するアイテム価格上限 qstr_Item_types_for_auto_|自動売却するアイテムのタイプ qstr_Select_all|全て選択 qstr_Select_invert|選択の反転 qstr_{s1}^HP _{reg0}|{s1}^HP {reg0} qstr_Attributes |能力 qstr_{s3}^STR _{reg1}^INT|{s3}^体力 {reg1}^知性 {reg2}^^スキル qstr_{s3}^Power_Strike _{|{s3}^強打 {reg1}^弓術 {reg2}^豪投 {reg3}^馬上弓術 {reg4}^^武器熟練 qstr_{s3}^1_Hand_Wpns _{r|{s3}^片手武器 {reg1}^両手武器 {reg2}^長柄武器 {reg3} qstr_{s4}^AGI _{reg1}^CHA|{s4}^敏捷性 {reg1}^魅力 {reg2}^^ qstr_{s4}^Ironflesh _{reg|{s4}^鋼の肉体 {reg1}^アスレチック {reg2}^盾防御 {reg3}^乗馬 {reg4}^^ qstr_{s4}^Archery _{reg1}|{s4}^弓 {reg1}^クロスボウ {reg2}^投てき {reg3}^火器 {reg4} qstr_{s4}|{s4} qstr_Equipments _|装備 qstr_One_Handed_Weapons|片手武器 qstr_Two_Handed_Weapons|両手武器 qstr_Polearms|長柄武器 qstr_Ranged_Weapons|飛び道具 qstr_Shields|盾 qstr_Helmets|兜 qstr_Armors|鎧 qstr_Boots|靴 qstr_Gauntlets|篭手 qstr_Horses|馬 qstr_Please_reselect_a_co|指揮官を選択してから戦闘準備画面へ戻ってください。^^現在の指揮官 {s0} qstr_Arms |武器 qstr_{s2}^None|{s2}^なし qstr_{s2}^{s3}|{s2}^{s3} qstr_{s2}^{s4}{s3}|{s2}^{s4}{s3} qstr_{s2}^^Outfits |{s2}^^服 qstr_{s2}^^Horse |{s2}^^馬 qstr_{s2}|{s2} qstr_{reg1}^money_in_the_|{reg1}^箱の中のお金 qstr_{reg2}^money_in_your|{reg2}^インベントリ内の中のお金 qstr_Withdraw|撤退する qstr_Deposit|預金する qstr_Record_Battle_Size_a|オプションで設定された^バトルサイズを記録します qstr_The__Weapon_Use_Fixe|'Weapon Use Fixes'はNPCの武器使用を^以下のように変更します。^^勝手な行動が嫌な方はチェックを外してください。 qstr_Use_NPC_Lancer_Fix |NPCのランスFixを使用する qstr_Use_NPC_Horse_Archer|NPCの弓騎兵Fixを使用する qstr_Use_NPC_Spear/Polear|NPCの槍/長柄Fixを使用する qstr_Use_Pike/Horse_Damag|パイク/騎馬のダメージ調整を使用する qstr_Distance_limit_for_s|HPバー表示をする距離 qstr_Show_health_bars_of_|味方の体力バーを表示 qstr_Show_health_bars_of_e|敵の体力バーを表示 qstr_Show_battle_minimap |戦闘中ミニマップを表示 qstr_Size_of_battle_minim|戦闘中のミニマップのサイズ (%) qstr_Enable_Battle_Contin|気絶後の戦闘継続を使用する qstr_Batt._Cont._Charge_a|気絶後の命令 qstr_Formations_Battle_AI|隊形戦闘AI qstr_Enable_AI_to_use_Spe|AIの特殊命令使用を有効 qstr_Reassign_De_horsed_C|下馬騎兵の再割り当て先 qstr_Reassign_No_Ammo_Arc|弾切れした弓兵の再割り当て先 qstr_Reinforcement_waves |援軍回数 qstr_Report_shot_distance|射撃距離の報告 qstr_Report_extra_XP_ _Wp|Extra XP Wpn Profを報告 qstr_Enable_Bodyguards_in|町や村でのボディーガードを使用する qstr_Morale_threshold_for|通常の速度を保つのに^2倍の食糧を消費する士気のしきい値 qstr_Speed_of_battles_on_|マップ上の戦闘速度 qstr_Skill_penalty_from_e|障害物によるスキルペナルティ qstr_Ranged_penalty_from_|天候による射撃武器ペナルティ qstr_Disable_horse_speed_|馬の速度の変化を無効にする qstr_Allow_drowning_in_mi|任務中の溺死を許可 qstr_Terrain_advantage_in|自動戦闘中の地の利: qstr_Lords_returning_from|諸侯が亡命から帰還 qstr_Diplomacy_AI_changes|DiplomacyAI変更 qstr_Diplomacy_economic_c|Diplomacy経済変更 qstr_Anti_woman_prejudice|女性への偏見レベル qstr_Enable_Fog_of_War |未探索地域の非表示(フォグ)を有効 qstr_Disable_Time_of_Day |時刻を無効 qstr_Probability_of_rain/|雨/雪の確率 (%) qstr_Cloud_amount |雲の量 qstr_Fog_strength |霧の強さ qstr_Disable_companions__|コンパニオンの苦情を無効にする qstr_Enable_debug_mode |デバッグモードを有効にする qstr_Charge_All|全員突撃 qstr_Formations_AI|隊形AI qstr_Native_AI_w/Formatio|NativeのAI /隊形使用 qstr_Enabled|有効 qstr_Frequent|頻繁 qstr_Low|低 qstr_Medium|中 qstr_High/Experimental|高/テスト中 qstr_Default|デフォルト qstr_High|高 qstr_Floris_Mod^Options|Floris Mod^オプション qstr_About_morale_thresho|士気のしきい値について ^あなたのパーティの士気がこの値以下であれば、^消費する食糧の速度が2倍になり、^食糧による士気のボーナスも2倍になります。 qstr_Restore_Defaults|既定値に戻す qstr_Key_Settings|キーセッティング qstr_You_can_recruit_troo|あなたはこの{reg6?城 町}の為に{s1} の部隊を募集することが出来ます。^雇用は{reg4} 銀貨かかり、少なくとも1日以上必要です。^あなたは{reg1} 銀貨所持し、財源には{reg5} 銀貨あり、^{reg2} 回雇うことが出来る。 qstr_Decrease_times_of_re|募兵の回数を減らす qstr_Increase_times_of_re|募兵の回数を増やす qstr_Sovereign_color_of_t|{s0}の君主の色 qstr_Red |赤 qstr_Green |緑 qstr_Blue |青 qstr__| qstr_HTML_code _{s0}|HTML code {s0} qstr_Randomize|ランダム qstr_{s1}_{reg3}/{reg2}_|{s1}({reg3}/{reg2}) qstr_{s1}_{reg2}_|{s1}({reg2}) qstr_Move_to_Top|一番上に移動 qstr_Move_Up|上に移動 qstr_Move_Down|下に移動 qstr_Move_to_Bottom|一番下に移動 qstr_Buy_foods_automaticl|出発時に食料を自動的に購入する qstr_*|* qstr_Character_Background|キャラクターの背景 qstr_Your_story |あなたの過去は qstr_Your_gender |あなたの性別は qstr_Your_father_was |あなたの父親はかつて qstr_You_spent_your_early|あなたが子供の頃過ごしたもの qstr_Later_you_became |その後なったもの qstr_The_reason_for_an_ad|冒険に出る理由は qstr_female|女性 qstr_male|男性 qstr_a_thief|盗賊 qstr_a_steppe_nomad|ステップの遊牧民 qstr_a_hunter|猟師 qstr_a_veteran_warrior|退役軍人 qstr_a_travelling_merchan|旅商人 qstr_an_impoverished_nobl|没落した貴族 qstr_a_steppe_child|ステップの子供 qstr_a_street_urchin|街の悪童 qstr_a_shop_assistant|商家の手伝い qstr_a_craftsman_s_appren|鍛冶屋の徒弟 qstr_a_page_at_a_nobleman|宮廷小姓 qstr_a_game_poacher|密猟者 qstr_a_smith|鍛冶屋 qstr_a_goods_peddler|行商人 qstr_a_university_student|大学生 qstr_a_troubadour|吟遊詩人 qstr_a_squire|貴族の従者 qstr_a_lady_in_waiting|貴族の侍女 qstr_lust_for_money_and_p|金と権力を求めて qstr_being_forced_out_of_|家からの放逐 qstr_wanderlust|さすらいへの欲求 qstr_the_loss_of_a_loved_|愛する者との死別 qstr_personal_revenge|敵討ち qstr_Conscript_quality |徴兵の質 qstr_High_centralization_r|中央集権化は収税の非効率さを減少させます。^これは支配者と家臣の間の関係を阻害します。 qstr_High_aristocracy_will|貴族制は王と家臣の間の関係を改善させ、^家臣がより大きな部隊を持てますが、交易は減退します。 qstr_High_serfdom_reduces_|農奴制は収税の非効率さを減少させ、^家臣はより大きな部隊を維持できますが、士気が減少しやすくなります。 qstr_{reg0}_denars|{reg0} 銀貨 qstr__Sovereignty_Relatio|独立国の関係についての報告 qstr_Your_sovereignty|あなたの独立国 qstr__Courtships_in_progr| 進行中の求婚 qstr__Known_Lords_by_Rela| 既知の諸侯との関係 qstr__Character_ _Compani| キャラクターとコンパニオン qstr__Done_|完了 qstr_Your_supporters|貴方の支援者 qstr_Swadians|スワディア qstr_Vaegirs|ベージャー qstr_Khergits|カーギット qstr_Nords|ノルド qstr_Rhodoks|ロドック qstr_Sarranids|サラン qstr_All_Sovereignties|全ての統治権 qstr__Back_to_shop_|店に戻る qstr_Strength|体力 qstr_Riding|乗馬 qstr_Pdraw|弓術 qstr_Pthrow|豪投 qstr_1_hand|片手武器 qstr_2_hand|両手武器 qstr_Polearm|長柄武器 qstr_Archery|弓 qstr__X_bow_|クロスボウ qstr_Throwing_|投てき qstr___Firearms|銃器 qstr__Mode| 状態 qstr__to_next_lvl_|(次のLvまで) qstr__1.3_| 1.3 qstr_If_you_can_see_this_|これが見えたら、新しいCPUを購入してください。 qstr___Weapons_| -武器- qstr___Armor_| -防具- qstr_________________n/a_| なし qstr_Rides|騎乗 qstr_Walks|徒歩 qstr_Startpage_set__Quick|スタートページセット(クイックビュー) qstr_Back_to_shop|店に戻る qstr__[?]_| [?] qstr_Hotkeys ^HOME_=_Set_|ホットキー ^HOME = スタートページセット^RMB = メニューを終わる^ESCAPE = クイックビュー^BACKSPACE = 店に戻る (いくなら) qstr___Quit2__|- Quit2 - qstr__Quick_View_|クイックビュー qstr_______| qstr_Attributes|属性 qstr_Skills|スキル qstr_Proficiencies|熟練度 qstr_STR |体力 qstr_AGI |敏捷性 qstr_INT |知性 qstr_CHA |魅力 qstr_Health |ヘルス qstr_Level |レベル qstr_To_next_lvl _|次のLvまで qstr_Ironflesh^Power_Stri|鋼の肉体^強打^豪投^弓術^武器熟練^盾防御^アスレチック^乗馬^馬上弓術^略奪^訓練^追跡術^ qstr_Tactics^Path_finding|戦略^経路探索^観測術^荷物管理^治療^手術^応急手当^技術者^説得^捕虜管理^統率力^取引 qstr_10|10 qstr_One_Handed_Weapons ^|片手武器 ^^両手武器 ^^長柄武器 ^^弓 ^^クロスボウ ^^投てき ^^銃器 qstr_350^^350^^350^^350^^|350^^350^^350^^350^^350^^350^^350 qstr__{reg1}_| {reg1} qstr__100%__| 100% qstr__30_| 30 qstr__3333333333_| 3333333333 qstr__Weapons_|-武器- qstr__Armor_|-防具- qstr_n/a_________________|なし qstr_{s9}_feels...|{s9} は・・・ qstr_{s6}|{s6} qstr_your_choice_of_compa|あなたのコンパニオン選びについて qstr_{s7}|{s7} qstr_your_style_of_leader|あなたの指揮について qstr_{s8}|{s8} qstr_the_general_state_of|総合的な状態^------------------------------ qstr_Morale _____________|士気 ^^元 qstr_State ______________|状態 qstr_Startpage_set__Exten|スタートページセット(拡張ビュー) qstr_How_will_your_male_v|男性の大臣はどうですか? qstr_How_will_your_female|女性の大臣はどうですか? qstr_Default_title.|デフォルトタイトル qstr_Set_Custom_Titles.|カスタムタイトルをセット qstr_Use_fief_based_title|領地ベースのタイトル(デフォルト)を使用します。 qstr_What_will_your_party|あなたのパーティーは何と呼ばれていますか? qstr_By_the_name_entered_|上記の入力した名前で qstr_Simply_by_my_name _{|単純に私の名前で {s5} qstr__{s2}_siege_camp.| {s2} 包囲キャンプ qstr__Continue_| 次へ qstr_This_area_of_{s1}_ca|{s1}のこの場所は、まさに街の中枢部と言える。^^ ここで街を操る糸、際限がないかのように金が出入りする様子が見られる。 ^ここでは郊外にある耕地を購入でき、 その土地を働き者たちに貸すことで地代を得ることができる。 ^もちろんその為の金が無いかもしれないが、 金貸しは予備の小銭を持っていることは知られている。 qstr_{reg1}_people_live_i|{s1}には{reg1}人の住人がおり、 彼らに食料その他を供給するための土地が 現在{reg2} エーカーあ{reg3?り、あなたは{reg3}エーカーの土地を所有してい }る。^^現在あなたは{s1}の金貸しに {reg4?{reg4}銀貨の借金がある 借金はしていない}。^ちなみに借金の利率は20%、返済期間は2週間で、 期限までに支払われなかった場合、 利率は40%まで増える。^^既存の耕地は {reg9}銀貨で購入でき、 {reg10}銀貨で売却できる。 新たな耕地の開拓には {reg11}銀貨が必要である。^現在二週間おきに {reg13}銀貨が 地主に対する地代として徴収される。 これは自ら街に立ち寄り、回収する必要がある。^ただし街への供給が充分なときには借り手はつかないだろう。 qstr_Choose_how_many_acre|土地を何エーカー売却するかを選択: qstr_Choose_how_many_acres|土地を何エーカー購入するかを選択 qstr_Verify|確認 qstr_Choose_how_much_mone|いくら借り入れするかを選択 qstr_Buy_and_prepare_uncu|未開拓の土地の購入及び開拓 qstr_Pay_off_your_debt_ |借金の返済 qstr_{reg5}|{reg5} qstr_You_cant_sell_0_acre|0エーカーでは土地は売れない。 qstr_You_cant_buy_0_acres|0エーカーでは土地は買えない。 qstr_{reg6}|{reg6} qstr_You_cant_borrow_0_de|0銀貨では借金にならない。 qstr_{reg7}|{reg7} qstr_{reg8}|{reg8} qstr_You_cant_pay_back_0_|0銀貨では返済にならない。 qstr_Town|街 qstr_Acres|エーカー qstr_Owned|所有 qstr_Balance|賃料 qstr_Assets|売上 qstr_Debt|借金 qstr_Deadline|返済期限 qstr_{reg2}|{reg2} qstr_{reg3}|{reg3} qstr_{reg4}|{reg4} qstr_Merchant_Ledger|貿易元帳 qstr_____Assessed_Profit_| 収入評価一覧 qstr_{s0}_products_from_{|{s0} 、{s1} の生産品 qstr_^{s1}_sold_in_{s2}_w|^{s1} を {s2} で売れば {reg0}銀貨 の儲けになるだろう。{s3} qstr___Assessed_Profit_by| 日毎の収入評価 qstr_^{s1}_sold_in_{s2}_wo|^{s1} を {s2} で売れば {reg0}銀貨 の儲けになるだろう({s0}現在) {s3} qstr_Production_in_{s1}|{s1} の生産品 qstr_Assessed_Profit_by_T|街の生産所による収入評価 qstr_^{s1}_purchased_in_{|^{s1} は{s2} で{reg0} 銀貨を得る。(現在{s0}){s3} qstr_Demand_in_{s1}|{s1} の需要 qstr_Assessed_Profit_by_To|街収入による収入評価 qstr_^Buy_in _{s1}___sell|^買い付け {s1}を販売 {s2}で{reg0}銀貨の利益。({s0}現在)。{s3} qstr_Supply_and_Demand_of|{s1} の需要と供給 qstr_____Assessed_Profit_b| 貿易品による収入評価 qstr_Trim_ledger_entries_|古い元帳項目の整理 日 qstr_Remove_entries.|項目を削除 qstr_Trim_ledger_entries_c|貿易品を取り扱う古い元帳項目の整理 qstr_Use_slider_to_choose|スライダーでアイテムを選ぶ qstr_Trim_ledger_entries_f|この街の関税品を取り扱う古い元帳項目の整理 qstr_Use_slider_to_choose_|スライダーでアイテムを選ぶ qstr_Remove_entries__Prod|項目を削除(生産) qstr_Remove_entries__Dema|項目を削除(需要) qstr_Trim_ledger_entries_w|次の数字より未満の元帳項目を整理 銀貨利益 qstr_Ask_about_the_potent|以下の項目の潜在的な利益を問います^ 毎回あなたが市場での価格を評価します qstr____________Log_Entry| 項目記録オプション qstr_Add_Note|ノート追加 qstr_Clear_Notes|ノートをクリア qstr_Use_a_/\__caret__for|ライン削除に /\ (キャレット) を使用 qstr_Chronological_Log|順番のログ qstr_Production_Towns|街の生産 qstr_Purchasing_Towns|街の購入 qstr_Trade_Goods|貿易品 qstr_Manage_Ledger|元帳管理 qstr_{s1}^+{s0}|{s1}^+{s0} qstr_{reg0}_entries_remov|{reg0}エントリが元帳から削除されます。 qstr_Plan_Deployment|展開計画 qstr_You_will_have_{reg1}|戦闘開始時に {reg1} 名の兵士を展開できます。 qstr_Troop|兵士 qstr_#_at_start__/_#_in_p|# 展開数 / # 部隊兵力 qstr_/_{reg0}|/ {reg0} qstr_{reg0}|{reg0} qstr_of_{reg0}_troops| {reg0} 部隊 qstr_Ready_Troops|展開完了 qstr_Reassess|戻る qstr_Scrap_All|初期化 qstr_Too_many_troops^Chec|兵士が多すぎます^展開可能数を調べてください qstr_Initial|行動命令 qstr_Movement_1|行動 1 qstr_Movement_2|行動 2 qstr_Formation|陣形 qstr_Attack|Attack qstr_Weapon_Type|武器選択 qstr_Shield|盾仕様 qstr_Skirmish|散兵モード qstr_Hold_Position|待機 qstr_Back_10|10歩後退 qstr_Forward_10|10歩前進 qstr_Repeat_x|リピート x qstr_Square|方陣 qstr_Wedge|くさび形陣形 qstr_Shieldwall|盾壁陣形 qstr_Ranks|整列 qstr_Ranged|射撃武器 qstr_Two_Handed|両手武器 qstr_One_Handed|片手武器 qstr_No_Shields|盾を使わない qstr_Use_Shields|盾を使う qstr_Avoid_Melee|接近戦を避ける qstr_Turn_to_weapon_order|武器使用命令へ・・・ qstr_Prepare_Orders|計画を設定する qstr_Dispatch_Orders|計画を確定する qstr_...Turn_to_positioni|配置命令へ・・・ qstr_Record_Battle_Size_as|バトルサイズを設定する qstr_Enable_ranged_penalt|天候による投射兵器のペナルティを使用する qstr_Disable_Companions__|コンパニオンが不満を述べなくなる qstr_Enable_the_cheat_men|チートメニューを有効 qstr_PBOD_Mod^Options|PBOD Mod^オプション qstr_Mouse_over_options_f|マウスオーバーで各項目の詳細が見れます。 qstr_Weapon_Use_Fix_for_L|NPCのランスFixを使用すると、 騎兵は囲まれない限り、 槍を用いるようになります。 qstr_Weapon_Use_Fix_for_H|NPCの弓騎兵Fixを使用すると、 弓騎兵は矢が尽きるまで 弓を用いるようになります。 qstr_Weapon_Use_Fix_for_S|NPCの槍/長柄Fixを使用すると、 歩兵は囲まれない限り、 槍や長柄を用いるようになります。 qstr_Damage_tweaks_will_g|パイク/騎馬のダメージ調整を使用すると、 長柄は騎兵に、 騎兵の突撃は歩兵へ、 それぞれダメージ補正がかかるようになります。 貧弱なAIによる長柄と突撃の 運用の不備を補うものです。 qstr_Mounted_bots_once_th|馬が死んだ騎兵が、 選択した部隊に 割り当てされるようになります。 稼働中は、 AIのボットは歩兵に再設定されます。 qstr_Foot_archer_bots_onc|弾切れした弓兵が、 選択した部隊に 割り当てされるようになります。 稼働中は、 AIのボットは歩兵に再設定されます。 qstr_Battle_Continuation_|プレイヤーが気絶した後も、 部隊が戦い続けるようになります。 qstr_If_Battle_Continuati|戦闘継続が稼働中に、 気絶後の部隊の行動を選択できます "使用しない"を選ぶと、 気絶前の命令をそのまま続けます。 ;"全員突撃"を選ぶと、 全兵士が突撃します。 ;"隊形AI"を選ぶと、 AIが貴方の指揮を 引き継ぎます (隊形AIを適用時に限る)。 qstr_Select_your_prefered|隊形および戦闘AIの選択 "使用しない"を選ぶと、 NativeのAIのままになります。; "隊形AI"を選択すると、 AIは独自のものになり、 隊形を活用します。 ; "NativeのAI /隊形使用"を選ぶと、 AIはNativeのままで 標準的な隊形を用います。 qstr_Enabling_AI_Special_|AIが一斉射撃(クロスボウ兵)、 散兵モード(弓兵)、 槍衾(長柄兵)などの特殊命令を 使用するようになります。 qstr_Bodyguards_allows_yo|街や村へ入る際に、 コンパニオンが ボディーガードにつくようになります。 ボディーガードの数は あなたの統率力と 名声に依存します。 qstr_The_Weather_Proficie|天候によるペナルティを使用すると、 濃霧、雨、雪、 および夜間のような悪天候時には、 投射兵器の命中率に ペナルティがかかるようになります。 qstr_Disabling_NPC_Compla|あなたの選択に対して コンパニオンが 不満を述べなくなります。 ただし、不満の数値は蓄積されるので、 士気の低下を防げるわけではありません。 qstr_The_cheat/debug_mode|チートモードをオンにすると、 キャンプにチートメニューが表示され、 デバッグメッセージを表示させることができます。 qstr_Keys_Configuration|隊列などホットキーの設定を行います qstr_Press_Esc_to^^Disabl|Esc を押すと^^設定を削除できます qstr_DeathCam_Mouse_Sensi|気絶時のカメラのマウス感度 qstr_OK|OK qstr_Reset|リセット qstr_Mod_Options|MODの設定に戻る qstr_Press_a_key|キーを押してください qstr_{s10}___Formation_ty|{s10} - 隊形選択命令 qstr_{s11}___Weapon_order|{s11} - 武器選択命令 qstr_{s12}___Shield_order|{s12} - 盾使用命令 qstr_{s13}___Attack_order|{s13} - 戦術命令 qstr_{s10}___Ranks|{s10} - 整列 qstr_{s11}___Shieldwall|{s11} - 盾壁陣形 qstr_{s12}___Wedge|{s12} - くさび形陣形 qstr_{s13}___Square|{s13} - 方陣 qstr_{s14}___No_Formation|{s14} - 陣形解除 qstr_{s15}___Escape_Menu|{s15} - メニューを閉じる qstr_{s11}___One_Handers|{s11} - 片手武器を使用しろ qstr_{s12}___Two_Handers|{s12} - 両手武器を使用しろ qstr_{s13}___Polearms|{s13} - 長柄武器を使用しろ qstr_{s14}___Ranged|{s14} - 遠距離武器を使用しろ qstr_{s11}___Use_Shields|{s11} - 盾を使え qstr_{s12}___No_Shields|{s12} - 盾を使うな qstr_{s13}___Free|{s13} - 好きにしろ qstr_{s10}___End_Order|{s10} - 命令を止める qstr_{s11}___Skirmish|{s11} - 散兵として戦え qstr_{s12}___Volley_Fire|{s12} - 各個射撃をしろ qstr_{s13}___Brace_Polear|{s13} - 長柄武器で食い止めろ qstr_DeathCam|デスカム qstr_Camera|カメラ qstr_Follow|フォロー qstr_Free|フリー qstr_Troop_Assignments|部隊編成 qstr_Split_Troops_into_Se|兵士を別の部隊へ分割できます qstr_Troops_by^_Primary_D|主要部隊の兵士 qstr_#_in^Main_Division|# 主要部隊の兵数 qstr_Show/^Hide|表示/^非表示 qstr_#_in^Secondary_Divis|# 分割部隊の兵数 qstr_Secondary^Division|分割部隊の番号 qstr_Disabled|無効 qstr_Split_Active|分割を適用 qstr_Clear_All|初期化 qstr_Discard_Changes|変更を戻す qstr_Save|セーブ qstr_CURRENT_COMMANDER_S_|現在の指揮官の情報 qstr_Your_Commander _{s19|指揮官:{s19} qstr_Commander_Relation _|指揮官との関係:{reg0} qstr_Enlisted_Faction _{s|所属国家:{s20} qstr_Current_Rank _{s21}|現在の階級:{s21} qstr_N/A|N/A qstr_Experience_to_next_p|次の昇進までの経験値:{s1} qstr_Days_in_service _{re|仕えてからの日数:{reg20} qstr_Current_Wage _{reg23|現在の報酬:{reg23}銀貨 qstr_Next_Pay/Promotion_d|次回給金/昇進の日:{s25} qstr_Army_size _{reg26}|軍隊の規模 {reg26} qstr_Commander_s_Army|指揮官の軍隊 qstr_Player_s_Kingdom|あなたの王国 qstr_Kingdom_of_Swadia|スワディア王国 qstr_Kingdom_of_Vaegirs|ベージャー王国 qstr_Khergit_Khanate|カーギット・ハン国 qstr_Kingdom_of_Nords|ノルド王国 qstr_Kingdom_of_Rhodoks|ロドック王国 qstr_Sarranid_Sultanate|サラン朝 qstr_DEBUG__KMT_ _Object_|DEBUG (KMT) オブジェクト{reg1}がクリックされた。値は{reg2}。 qstr_a_septon|七神修道士(セプトン) qstr_a_dothraki_warrior|ドスラク族の戦士 qstr_a_landed_knight|土地を持たない騎士 qstr_a_novice|修練者 qstr_a_noble_in_training|養成中の貴族 qstr_a_courtier|廷臣 qstr_a_mummer|役者 qstr_a_student_at_the_cit|”知識の城”の学徒 qstr_a_singer|吟遊詩人 qstr_a_begging_brother|物乞い修道僧 qstr_a_sellsword|傭兵 qstr_a_bravo|壮士(ブラーヴォ) qstr_a_pit_fighter|剣闘士 qstr_a_outlaw|無法者 qstr_a_slave_trader|奴隷取引人 qstr_religious_fervor|熱烈な信仰心 qstr_sense_of_duty|正義感 qstr_Gender_option_change|性別が{reg1}に変更された。 qstr_Father_background_op|{reg1} に父親の職業が変更された。 qstr_Early_life_option_ch|{reg1} に幼年期の生活を変更。 qstr_Later_life_option_ch|{reg1} にその後の生活を変更。 qstr_Reason_option_change|{reg1} に旅立ちの理由を変更。 qstr_ERROR _No_valid_troo|ERROR 有効な部隊ツリーの選択が見つかりませんでした。 qstr_Troop_tree_changed_t|部隊ツリー変更 {reg1?拡張または再生 ネイティブ}ツリーに変更 [ {reg1} ] qstr_Option _Fog_of_War_h|オプション:フォグ(未探索地域の非表示)を{reg1?使わない 使う} [ {reg1} ] qstr_Option _Gathering_co|オプション:コンパニオン集合を{reg1?使わない 使う} [ {reg1} ] qstr_Option _Starting_reg|オプション:開始地点は{s2} [{reg1}] qstr__near_{s10}|{s10} 近くで qstr_Your_recruiter_who_w|募兵官は新兵{s10} 人を集め、{s13} に向かう途中{s10} に敗北した! qstr_Your_caravan_sending|あなたの隊商は{s12} から{s13} に向かう途中{s10} に壊滅させられた! qstr_Your_messenger_on_th|あなたの伝令は{s13} への道中で{s10} に敗北した! qstr_Your_soldiers_patrol|あなたの哨戒兵は{s13} 付近で{s10} に敗北した! qstr_A_scout_trying_to_ga|あなたの偵察兵は{s13} の情報集め中に{s10} によって殺された! qstr_{s1}_of_the_{s3}_was|{s3} の{s1} は戦いに敗れたが逃走した。 qstr_{s1}_is_now_a_prison|{s1}は現在{s2}の捕虜である。 qstr_{s54}_is_a_claimant_|{s54} は{s56} の王位を請求している。 qstr_nowhere|なし qstr_{s57}_and_{s58}|{s57}、 {s58} qstr_{reg3?She He}|{reg3?彼女 彼} qstr_The_town_of_{s50}|{s50}の街 qstr_The_village_of_{s50}|{s52}近郊の{s50}の村 qstr_{s51}_belongs_to_{s1|{s51}は、 ^{s2} の {s1} が所有し、 あなたの宮廷が置かれている。^ qstr_{s51}_belongs_to_{s1}|{s51} は ^{s2} の {s1} が所有し、 {reg0?彼女 彼} の宮廷が置かれている。^ qstr_{s51}_belongs_to_{s1}_|{s51} は ^{s2} の {s1} が所有し、 {reg0?彼女 彼} の屋敷が置かれている。^ qstr_{s51}_belongs_to_{s1}_o|{s51} は ^{s2} の {s1} が所有している。^ qstr_{s51}_belongs_to_{s2|{s51} は ^{s2} が所有しているが、 まだ領主が定まっていない。^ qstr_{s51}_belongs_to_{s2}|{s51} は ^{s2} が所有している。^ qstr_{s2}Its_market_town_|{s2}{s8}の市場と取引をしている。^ qstr_{s7}_and_{s8}|{s7}、 {s8} qstr_{s2}It_has_no_villag|{s2}勢力下の村はない。^ qstr_{s2}{reg0?Its_villag|{s2}{s8}{reg0?の村々が勢力下にある の村が勢力下にある}。^ qstr_{s2}Its_prosperity_i|{s2}繁栄度 {s50} qstr_{s7}_{s8}|{s7}、 {s8} qstr_noone|いない qstr_{s9}_and_{s10}|{s9}、 {s10} qstr_{s9}_{s10}|{s9}、 {s10} qstr_{s5}_has_been_defeat|{s5}は破られました! qstr_{s7}_opened_the_gate|{s7}は門を開けました。 qstr_{s7}_closed_the_gate|{s7}は門を閉じました。 qstr_+{reg1}_to_party_mor|パーティの士気に +{reg1} qstr_{reg1}_to_party_mora|パーティの士気は{reg1} qstr_tactics|戦略 qstr_persuasion|説得 qstr_leadership|統率力 qstr_intelligence|知力 qstr_prisoner_management|捕虜管理 qstr_trade|取引 qstr_weapon_mastery|武器熟練 qstr_engineer|技術者 qstr_charisma|話術 qstr_looting|略奪 qstr_first_aid|応急手当 qstr_spotting|観測術 qstr_path_finding|経路探索 qstr_+1_to_{s1}_after_rea|{s1}が読んだあと +1 qstr_Requires_{reg1}_inte|読むには知力が {reg1} 必要 qstr_Reading_Progress ^{p|読書経過 ^{playername} {reg1}。{reg2}% qstr_{s0}^{s1} {reg1}.{re|{s0}^{s1} {reg1}。{reg2}% qstr_wound_treament|治療 qstr_trainer|訓練 qstr_surgery|手術 qstr_pathfinding|経路探索 qstr_+1_to_{s1}_while_in_|所持中は{s1}スキル+1 qstr__^| ^ qstr_price _base_price*{r|価格 基本価格*{reg1}.{reg2} qstr__2_speed^_2_maneuver|速さ:-2^操作性:-2 qstr__5_speed^_5_maneuver|速さ:-5^操作性:-5 qstr_+3_armor^+4_charge^+|装甲:+3^突進力:+4^ヒットポイント:+10 qstr__1_requirement_of_ri|必要乗馬:-1 qstr_+1_requirement_of_ri|必要乗馬:+1^ヒットポイント:+5 qstr_+1_speed^+1_armor^+1|速さ:+1^装甲:+1^突進力:+1 qstr_+2_requirement_of_ri|必要乗馬:+2^速さ+2^装甲:+2^突進力:+2 qstr__56_hit_points^_4_re|耐久性:-56^耐久力:-4 qstr__26_hit_points^_2_re|耐久性:-26^耐久力:-2 qstr_+47_hit_points^+2_re|耐久性:+47^耐久力:+2 qstr_+83_hit_points^+4_re|耐久性:+83^耐久力:+4 qstr___| - qstr__+| + qstr_{reg1?{s1}{reg4}_to_|{reg1?頭部:{s1}{reg4}^ }{reg2?胴体:{s1}{reg4}^ }{reg3?脚部:{s1}{reg4} } qstr_{reg1?_5_swing_damag|{reg1?振る:-5ダメージ^ }{reg2?突く:-5ダメージ^ } qstr_{reg1?_3_swing_damag|{reg1?振る:-3ダメージ^ }{reg2?突く:-3ダメージ^ } qstr_{reg1?_3_swing_damage|{reg1?振る:-3ダメージ^ }{reg2?突く:-3ダメージ^ }速さ:-3 qstr_{reg1?_1_swing_damag|{reg1?振る:-1ダメージ^ }{reg2?突く:-1ダメージ^ } qstr_{reg1?+3_swing_damag|{reg1?振る:+3ダメージ^ }{reg2?突く:+3ダメージ^ }速さ:+3 qstr_{reg1?+4_swing_damag|{reg1?振る:+4ダメージ^ }{reg2?突く:+4ダメージ^ } qstr_{reg1?+5_swing_damag|{reg1?振る:+5ダメージ^ }{reg2?突く:+5ダメージ^ }速さ:+1{reg3?^必要体力:+4 } qstr_{reg1?+2_swing_damag|{reg1?振る:+2ダメージ^ }{reg2?突く:+2ダメージ^ }速さ:-2{reg3?^必要体力:+1 } qstr__5_damage|ダメージ:-5 qstr__3_damage^_3_speed|ダメージ:-3^速さ:-3 qstr_+3_damage^_3_speed{r|ダメージ:+3^速さ:-3{reg3?^必要豪投:+2 } qstr_+5_damage^+1_speed{r|ダメージ:+5^速さ:+1{reg3?^必要豪投:+4 } qstr_+13%_max_ammo|最大量が+13% qstr_+2_damage^_2_speed{r|ダメージ:+2^速さ:-2{reg3?^必要豪投:+1 } qstr_+3_damage^+3_speed|ダメージ:+3^速さ:+3 qstr__3_damage|ダメージ:-3 qstr_Move_here|ここに移動 qstr_View_notes|情報を見る qstr_Accompany|同行 qstr__{s61}_{s62}_| {s61}({s62}) qstr_killed|死亡 qstr_wounded|負傷 qstr_{s0}^TOTAL _{reg3}__|{s0}^合計 {reg3} ({s2}) qstr_^None|^なし qstr_nothing|なし qstr_{reg0}_village{reg1?|{reg0}村{reg1? } qstr_{reg0}_castle{reg1?s|{reg0}城{reg1? } qstr_{reg0}_castle{reg1?s |{reg0}城{reg1? }、{s0} qstr_{reg0}_town{reg1?s }|{reg0}街{reg1? } qstr_{reg0}_town{reg1?s }_|{reg0}街{reg1? }、{s0} qstr_{reg0}_town{reg1?s }_{|{reg0}街{reg1? }、{s0} qstr_Your_opponents_are_r|相手は戦いの準備ができている。 qstr_Try_to_destroy_as_ma|2.5分内にできるだけ多くの目標を破壊しつつ突破せよ。 qstr_Stay_behind_the_line|地面の線の後ろに立ち、目標を撃て。^全ての矢を浪費しないように注意せよ。 qstr_Bonus_chance_of_loot|略奪のボーナスチャンス {reg0}%。 qstr_Battle_Advantage_=_{|戦闘の優位性 = {reg0} qstr_{s9}_wants_you_to_re|{s9}は通知があるまで彼の軍隊と^共に行軍することを望んでいる。 qstr_{s5}_of_the_{s7}_has|{s7} の {s5} は {s4} を与えられた。 qstr_{s4}_has_been_awarde|{s7} の {s5} は {s4} を与えられた。 qstr_pt_in_{s11}|pt in {s11} qstr__Being_Raided_|(襲撃されている) qstr__Looted_|(略奪された) qstr__Under_Siege_|(包囲されている) qstr_The_village_of_{s1}_|{s1}の村は{s2}から略奪を受けた。 qstr_{s3}_is_no_longer_un|{s3}の包囲が解かれた。 qstr_Small_bands_of_enemi|敵の小さい一団を{s1}の近くで見かけた。 qstr_Enemy_patrols_spotte|敵の偵察を{s1}の近くで見かけた。 qstr_Medium_sized_group_o|敵の中規模の一団を{s1}の近くで見かけた。 qstr_Significant_group_of|敵の重要な一団を{s1}の近くで見かけた。 qstr_Army_of_enemies_spot|敵の軍を{s1}の近くで見かけた。 qstr_Large_army_of_enemie|敵の大軍を{s1}の近くで見かけた。 qstr_Great_host_of_enemie|敵の巨大な軍勢を{s1}の近くで見かけた。 qstr_{s0}_collects_{reg0}|{s0}は{s4}から {reg0}銀貨集めた。 現在の富 {reg1}銀貨 qstr__{s10}_of_{s13}_recr|{s13}の{s10}は{s11} {s12}を{s14}で雇った qstr_{s1}_has_been_besieg|{s1}が{s3} の{s2} によって包囲された。 qstr__{s1}__{s11} _{s14}|({s1}) {s11} {s14} qstr_{s14}__{s21}_|{s14} ({s21}) qstr_{s5}_has_the_greates|{s5} は、次の元帥の座を巡り、 {s4}の諸侯達から多大な支持を得ている。 {s0} は、不適格で、 彼らの選択を覆せない。 qstr_{s5}_has_the_greatest|{s5} は、 {s1}の領有を巡り、 {s4}の諸侯達から多大な支持を得ている。 {s0} は、不適格で、 彼らの選択を覆せない。 qstr_{s5}_has_the_greatest_|{s5} は、次の元帥の座を巡り、 {s4}の諸侯達から多大な支持を得ているが、 {s0} は、彼らの選択を覆している。 qstr_{s5}_has_the_greatest_s|{s5} は、 {s1}の領有を巡り、 {s4}の諸侯達から多大な支持を得ているが、 {s0} は、彼らの選択を覆している。 qstr_{s1}_is_the_new_mars|{s1}が{s2}の新しい元帥となった。 qstr_You_gained_{reg12}_r|あなたは {reg12} の名声値を獲得した。 qstr_You_lose_{reg12}_ren|あなたは {reg12} の名声値を失った。 qstr_Your_relation_with_{|{s1}との友好度が上昇した。 qstr_Your_relation_with_{s|{s1}との友好度が悪化した。 qstr_You_gain_honour.|あなたは名誉を得た。 qstr_You_lose_honour.|あなたは名誉を失った。 qstr_{s1}_has_declared_wa|{s1}が{s2}に対して宣戦布告した。 qstr_{s0}_is_laying_siege|{s1}と {s2}が 停戦協定を結んだ。 qstr_{s0}_is_patrolling_a|{s0}は{s1}の周囲を巡回している。 qstr_{s0}_is_raiding_arou|{s0}は{s1}の周囲を襲撃している。 qstr_{s0}_is_engaging_{s1|{s0}は{s1}に従事している。 qstr_{s0}_is_accompanying|{s0}は{s1}に同行している。 qstr_{s0}_is_screening_th|{s0}は{s1}の進軍を審査している。 qstr_{s0}_is_trading_with|{s0}は{s1}で交易している。 qstr_{s0}_is_retreating_t|{s0}は{s1}を退却している。 qstr_{s0}_is_visiting_{s1|{s0}は{s1}を訪れている。 qstr_{s1}_and_{s2}_have_m|{s1}と {s2}が 停戦協定を結んだ。 qstr_{s2}_{reg3?was is_cu|{s2} は{s3}{reg3?にいました にいます}。 qstr_{s2}_{reg3?was is}_t|{s2} {reg3?は は}{s3}に向かう途中で^{reg4?彼女 彼}は{reg3? 今現在}{s3}の近くにい{reg3?ました るはずです}。 qstr_{s2}_{reg3?was is}_tr|{s2} {reg3?は は}{s3}に向かう途中で ^{reg4?彼女 彼}は{reg3? 今現在} {s4} と {s1}の間にい{reg3?ました るはずです}。 qstr_{s2}_{reg3?was is}_i|{s2} {reg3?は は}野外を進行中で^{reg4?彼女 彼}は{reg3? 今現在}{s3}の近くにい{reg3?ました るはずです}。 qstr_{s2}_{reg3?was is}_in|{s2} {reg3?は は}野外を進行中で^{reg4?彼女 彼}は{reg3? 今現在} {s3} と {s1}の間にい{reg3?ました るはずです}。 qstr_{s2}_{reg3?was is}_b|{s2} は{s3}で捕虜になって{reg3?いた いる}はずです。 qstr_{s2}_{reg3?was has_b|{s2} は敵将の捕虜になって{reg3?いた いる}はずです。 qstr_{reg3?{s2}_s_locatio|{reg3?{s2}の居場所はつかめていません 私は{s2}の居場所は知りません}。 qstr_{s6}_has_joined_your|{s6}がパーティに加わった。 qstr_You_now_owe_{reg2}_d|あなたは{s1}に {reg2}銀貨借りている。 qstr_Renown_value_for_thi|この戦闘で得られる名声は {reg8} 。 qstr_You_have_run_into_a_|罠にかかった! qstr_You_are_attacked_by_|山賊の襲撃を受けた! qstr_Holding|待機 qstr_Following|追従 qstr_Charging|攻撃 qstr_Advancing|前進 qstr_Falling_Back|後退 qstr_Standing_Closer|密集 qstr_Spreading_Out|散開 qstr_Standing|拠点防衛 qstr_Any_Weapon|全ての武器 qstr_Blunt_Weapons|鈍器 qstr_Your_soldiers_patroll|{s6}のパトロールは、あなたが無所属になったので解散した! qstr_{s1}_Rebels|解放軍{s1} qstr_Given_by _{s62}|依頼者 {s62} qstr_Given_on _{s60}|依頼日 {s60} qstr_You_have_{reg0}_days| (あと{reg0}日で完了しなければなりません。) qstr_This_quest_has_been_| (このクエストは完了しました。 {s59}と話して終了して下さい。) qstr_This_quest_has_been_s| (このクエストは成功しました。 {s59}と話して報酬を受け取って下さい。) qstr_This_quest_has_faile| (このクエストは失敗しました。 {s59}と話して状況を説明して下さい。) qstr_At_the_time_quest_wa|この依頼を受けた時 ^{s1} qstr_{s5}_has_a_strength_|{s5}の全兵力は{reg1}人です。 qstr_The_last_time_you_sa|最後に見た{reg1?彼女 彼}の場所:{s1} qstr_The_last_time_you_he|最後に聞いた{reg1?彼女 彼}の場所:{s1} qstr_Current_garrison_con|現在の守備隊は{reg5}人です。^{reg6}日分の食料を備蓄しています。 qstr_Very_Poor|困窮 qstr_Poor|やや困窮 qstr_Average|普通 qstr_Rich|やや繁栄 qstr_Very_Rich|繁栄 qstr_Manor|屋敷 qstr_A_manor_lets_you_res|屋敷では休息をとることができ、^その間は兵士達への報酬は通常の半額で済みます。^ qstr_Mill|製粉所 qstr_A_mill_increases_vil|製粉所は村の繁栄度を5%増加させます。^ qstr_Watch_Tower|見張り塔 qstr_A_watch_tower_lets_t|見張り塔は住民に早く危険を知らせます。^この影響で敵が村を略奪するのにかかる時間が50%余計にかかります。^ qstr_School|学校 qstr_A_shool_increases_th|学校はあなたに対する住民の友好度を毎月1増加させます。^ qstr_Messenger_Post|伝令詰所 qstr_A_messenger_post_let|伝令詰所があると、この地域に敵が迫ってきた時あなたがどこにいても、^伝令はそれを知らせることが出来るようになります。^ qstr_Barracks|兵舎 qstr_A_Barracks_helps_to_|兵舎があると兵を鍛えるのに役立ちます。 qstr_Prison_Tower|囚人塔 qstr_A_prison_tower_reduc|囚人塔があると、ここに留めてある^捕虜達の脱走する確率が低くなります。^ qstr_Prosperity_of_{s2}_h|{s2}の繁栄度は{s3}から{s4}になりました。 qstr_{s4}_looks_upset.|{s4}は怒っているようです。 qstr_your_party|あなたのパーティ qstr_{reg0?One_of_your_pr|{reg0?あなたの捕虜、 }{s3}の{s1}が脱走しました! qstr_You_brought_{reg3}_h|あなたは{reg3}頭の牛を{s1}まで連れてきました。 qstr_I_heard_that_there_w|{s62}で近いうちに トーナメントが開催されるらしいですよ。 qstr_I_heard_some_people_|{S6} は本当は死んでないと考えている人たちもいると聞きました。 qstr_I_heard_a_traveller_|ある旅人は {s6} を通ってよその大陸から来たそうですよ。 qstr_I_heard_that_{s6}_in|{s6} は軍を挙げて {s61} から王位を簒奪しようとしているそうです。 qstr_I_heard_that_one_can|{s63}では{s62}が とても安く買えるらしいですよ。 qstr_I_heard_that_they_pa|{s63}では{s62}が とても高く売れるらしいですよ。 qstr_two_days_ago|二日前 qstr_{s9}^^^Level _{reg3}|{s9}^^^レベル {reg3}^体力 {reg2}%^士気 {reg4} qstr_Morale _{reg0}^^Orig|士気 {reg0}^^原因 {s21} qstr_State _Riding|状態 騎乗 qstr_State _On_foot|状態 徒歩 qstr__{reg1}%| {reg1}% qstr_{s1}^{reg2}|{s1}^{reg2} qstr_{s1}^^{reg1}|{s1}^^{reg1} qstr_Best_threat_of_{s4}_|{s4} の最大の脅威は{reg1} に達した。 qstr_No_center_found_to_d|防衛する拠点が見つかりませんでした qstr_You_gain_right_to_ru|名誉を得た qstr_You_lose_right_to_ru|名誉を失った qstr_{s0}^{s1}|{s0}^{s1} qstr__{reg50}{reg51}_|({reg50}、{reg51}) qstr_{s1}_have_sold_{reg1|{s1} が {reg1} {reg3?アイテム アイテム} を売り {reg2} {reg4?銀貨 銀貨} を得た。 qstr_You_have_bought_{reg|{reg1} 銀貨で{reg2}種類の食糧を買い付けた。 qstr_You_have_sold_{reg2}|{reg1} 銀貨で{reg2}種類の痛んだ食糧を売った。 qstr_Bonus!_A_{s1}{s2}.|ボーナス! {s1}{s2}。 qstr_{reg4}_killed_{reg5}|{reg4}人が死亡、{reg5}人が負傷 qstr_{s0}^{s1} _{reg3}__{|{s0}^{s1} {reg3} ({s2}) qstr_{s0}^{s1}_ally_ _{re|{s0}^{s1}(友軍) {reg3} ({s2}) qstr_{s0}^{s1}_enemy_ _{r|{s0}^{s1}(敵) {reg3} ({s2}) qstr_Mercenaries|傭兵 qstr_Outlaws|無法者 qstr_Sword_Sisters|剣の姉妹 qstr_Freelancers|フリーランサー qstr_#|# qstr_{s0}{s1}|{s0}{s1} qstr_You_came_into_the_wo|You came into the world a {reg3?daughter son} of declining nobility, owning only the house in which they lived. However, despite your family's hardships, they afforded you a good education and trained you from childhood for the rigors of aristocracy and life at court. qstr_You_were_born_the_{r|You were born the {reg3?daughter son} of travelling merchants, always moving from place to place in search of a profit. Although your parents were wealthier than most and educated you as well as they could, you found little opportunity to make friends on the road, living mostly for the moments when you could sell something to somebody. qstr_As_a_child_your_fami|子供の頃、あなたの父はウェント公の護衛の仕事の^少ない賃金で家族を養いわずかな生計を立てていた。^楽ではない暮らしぶりで、^教育は満足に受けられなかった。^あなたは主に他の護衛の子供との喧嘩で、^武器の有る無しに関わらず身を守る方法を学んだ。 qstr_You_were_the_{reg3?d|You were the {reg3?daughter son} of a family who lived off the woods, doing whatever they needed to make ends meet. Hunting, woodcutting, making arrows, even a spot of poaching whenever things got tight. Winter was never a good time for your family as the cold took animals and people alike, but you always lived to see another dawn, though your brothers and sisters might not be so fortunate. qstr_a_dothraki|ドスラク族 qstr_You_were_a_child_of_|You were a child of the dothraki sea, born to a tribe of wandering nomads who lived in great camps throughout the arid grasslands. Like the other tribesmen, your family revered horses above almost everything else, and they taught you how to ride almost before you learned how to walk. qstr_As_the_{reg3?daughte|As the {reg3?daughter son} of a thief, you had very little 'formal' education. Instead you were out on the street, begging until you learned how to cut purses, cutting purses until you learned how to pick locks, all the way through your childhood. Still, these long years made you streetwise and sharp to the secrets of cities and shadowy backways. qstr__You_were_born_years|あなたが生まれる何年も前に遥か彼方の地であなたの父親は{s2}だった。{s3} qstr_As_a_{reg3?girl boy}|As a {reg3?girl boy} growing out of childhood, you were sent to live in the court of one of the nobles of the land. There, your first lessons were in humility, as you waited upon the lords and ladies of the household. But from their chess games, their gossip, even the poetry of great deeds and courtly love, you quickly began to learn about the adult world of conflict and competition. You also learned from the rough games of the other children, who battered at each other with sticks in imitation of their elders' swords. qstr_As_a_{reg3?girl boy}_|As a {reg3?girl boy} growing out of childhood, you apprenticed with a local craftsman to learn a trade. After years of hard work and study under your new master, he promoted you to journeyman and employed you as a fully paid craftsman for as long as you wished to stay. qstr_As_a_{reg3?girl boy}_g|As a {reg3?girl boy} growing out of childhood, you apprenticed to a wealthy merchant, picking up the trade over years of working shops and driving caravans. You soon became adept at the art of buying low, selling high, and leaving the customer thinking they'd got the better deal. qstr_As_a_{reg3?girl boy}_gr|As a {reg3?girl boy} growing out of childhood, you took to the streets, doing whatever you must to survive. Begging, thieving and working for gangs to earn your bread, you lived from day to day in this violent world, always one step ahead of the law and those who wished you ill. qstr_a_dothraki_child|ドスラク族の子供 qstr_As_a_{reg3?girl boy}_gro|As a {reg3?girl boy} growing out of childhood, you rode the great sea of grass on a horse of your own, learning the ways of the grass and the desert. Although you sometimes went hungry, you became a skillful hunter and pathfinder in your trackless country. Your body too started to harden with muscle as you grew into the life of a warrior {reg3?woman man}. qstr_{s1}^^_You_started_t|{s1}^^あなたは歩き、喋れるようになると^ほとんどすぐに世界について学び始めた。^ 子供時代を {s2} として過ごした。 {s3} qstr_Though_the_distincti|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. When you were named squire to a noble at court, you practiced long hours with weapons, learning how to deal out hard knocks and how to take them, too. You were instructed in your obligations to your lord, and of your duties to those who might one day be your vassals. But in addition to learning the chivalric ideal, you also learned about the less uplifting side -- old warriors' stories of ruthless power politics, of betrayals and usurpations, of men who used guile as well as valor to achieve their aims. qstr_Though_the_distinctio|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You joined the tightly-knit circle of women at court, ladies who all did proper ladylike things, the wives and mistresses of noble men as well as maidens who had yet to find a husband. However, even here you found politics at work as the ladies schemed for prominence and fought each other bitterly to catch the eye of whatever unmarried man was in fashion at court. You soon learned ways of turning these situations and goings-on to your advantage. With it came the realisation that you yourself could wield great influence in the world, if only you applied yourself with a little bit of subtlety. qstr_Though_the_distinction|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You set out on your own with nothing except the instrument slung over your back and your own voice. It was a poor existence, with many a hungry night when people failed to appreciate your play, but you managed to survive on your music alone. As the years went by you became adept at playing the drunken crowds in your taverns, and even better at talking anyone out of anything you wanted. qstr_a_citadel_student|シタデルの学徒 qstr_Though_the_distinction_|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You found yourself as a student in the citadel of Oldtown, where you studied economy, philosophy, and medicine. But not all your lessons were learned in the lecture halls. You may or may not have joined in with your fellows as they roamed the alleys in search of golden arbor wine, women, and a good fight. However, you certainly were able to observe how a broken jaw is set, or how an angry townsman can be persuaded to set down his club and accept cash compensation for the destruction of his shop. qstr_Though_the_distinction_f|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. Heeding the call of the open road, you travelled from village to village buying and selling what you could. It was not a rich existence, but you became a master at haggling even the most miserly elders into giving you a good price. Soon, you knew, you would be well-placed to start your own trading empire... qstr_Though_the_distinction_fe|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You pursued a career as a smith, crafting items of function and beauty out of simple metal. As time wore on you became a master of your trade, and fine work started to fetch fine prices. With food in your belly and logs on your fire, you could take pride in your work and your growing reputation. qstr_Though_the_distinction_fel|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. Dissatisfied with common men's desperate scrabble for coin, you took to your local lord's own forests and decided to help yourself to its bounty, laws be damned. You hunted stags, boars and geese and sold the precious meat under the table. You cut down trees right under the watchmen's noses and turned them into firewood that warmed many freezing homes during winter. All for a few silvers, of course. qstr_{s1}^^_Then_as_a_you|{s1}^^そして大人になり始めた時、^いつものように人生は変化した。^あなたは{s2}になった。{s3} qstr_Only_you_know_exactl|Only you know exactly what caused you to give up your old life and become an adventurer. Still, it was not a difficult choice to leave, with the rage burning brightly in your heart. You want vengeance. You want justice. What was done to you cannot be undone, and these debts can only be paid in blood... qstr_Only_you_know_exactly|Only you know exactly what caused you to give up your old life and become an adventurer. All you can say is that you couldn't bear to stay, not with the memories of those you loved so close and so painful. Perhaps your new life will let you forget, or honour the name that you can no longer bear to speak... qstr_Only_you_know_exactly_|Only you know exactly what caused you to give up your old life and become an adventurer. You're not even sure when your home became a prison, when the familiar became mundane, but your dreams of wandering have taken over your life. Whether you yearn for some faraway place or merely for the open road and the freedom to travel, you could no longer bear to stay in the same place. You simply went and never looked back... qstr_Only_you_know_exactly_w|Only you know exactly what caused you to give up your old life and become an adventurer. However, you know you cannot go back. There's nothing to go back to. Whatever home you may have had is gone now, and you must face the fact that you're out in the wide wide world. Alone to sink or swim... qstr_Only_you_know_exactly_wh|Only you know exactly what caused you to give up your old life and become an adventurer. To everyone else, it's clear that you're now motivated solely by personal gain. You want to be rich, powerful, respected, feared. You want to be the one whom others hurry to obey. You want people to know your name, and tremble whenever it is spoken. You want everything, and you won't let anyone stop you from having it... qstr_{s1}^^_But_soon_ever|{s1}^^ But soon everything changed and you decided to strike out on your own as an adventurer. What made you take this decision was {s2}. {s3} qstr_{s1}^^_As_a_{s3}_{s2|{s1}^^{s3}として{s2}。あなたは{s4} qstr_{reg0}_denars_added_|{reg0}銀貨が国庫に加わった qstr_{reg0}_denars_remove|{reg0}銀貨が国庫から減った qstr_{s1}_and_{s2}_have_e|{s1}と{s2}は同盟を締結した qstr_{s1}_and_{s2}_have_c|{s1}と {s2}は防衛協定を締結した。 qstr_{s1}_and_{s2}_have_co|{s1}と{s2}は通商協定を締結した。 qstr_{s1}_and_{s2}_have_con|{s1}と{s2}は不可侵協定を締結した。 qstr_{s5}_patrol|{s5}哨戒兵 qstr_Transfer_to_{s5}|{s5}への輸送隊 qstr_{s5}_scout|{s5}偵察 qstr_{s4}_has_returned_fr|{s4} は {s5} の {s6} の庇護を求めて、 亡命先から戻ってきた。 qstr_{s4}_has_been_grante|{s4} は {s5} の {s6} の恩赦により、 亡命先から戻ってきた。 qstr_Given_the_way_things|現時点での我々の立場を考慮すると、 {playername}、 そのような協定が賢明であるとは思えない。 qstr_{playername}_I_am_gr|{playername}よ、そなたの気持ち、嬉しく思うぞ。^されど、そなたとの契は民の目には正しいものには映るまい。^そなたの統治正統性では国の統治者として余と釣り合わぬのだ。^今のそなたと契を交わす事は余の統治への瑕ともなろう。^^そなたの申し出、すまぬが呑めぬ。許せ。 qstr_{playername}_I_know_|{playername}よ。^そなた無くば^今こうして国を統べる{妾/余}は無かったであろう。^それは重々承知しておる。されど、そなたの名声は^{妾/余}と契を交わすにはいささか不足しておる。^臣民にもしこりを残し、余の統治への瑕ともなろう。^^そなたの申し出、すまぬが受けられぬ。許せ。 qstr_{playername}_I_am_gra|{playername}よ。{妾/余}の^正統なる統治への尽力、^まことどれほど感謝しても意が尽くせぬ。^されど、そなたと夫婦の契を交わすにはそなたの資産は少なすぎる。^^共に国の礎たり、{妾/余}の傍らで共に国を統べ万事公平であるべき者が^既に資産で{妾/余}との公平性を欠いていてはその先も何をか言わんや。^そなたの申し出、すまぬが受けられぬ。許せ。 qstr_{playername}_I_am_grat|{playername}、 私はそなたに感謝している。 しかし、この場でそれを 受け入れると、 そなたと等しいか、 あるいはそれ以上の 名誉を持つと考えている、 {s15}のような 強力な諸侯が、 私に不興を抱く 恐れを抱えねばならぬ。 qstr_{playername}_I_am_grate|{playername}、 私はそなたに感謝している。 しかし、この場でそれを 受け入れると、 そなたと等しいか、 あるいはそれ以上の 名誉を持つと考えている、 {s15}のような 偉大な諸侯が、 私に不興を示す 恐れを抱えねばならぬ。 qstr_{playername}_while_I|{playername}よ、そなたの気持ち、嬉しく思うぞ。^されど{妾/余}には{s15}という想い人が既におる。^そなたの申し出、すまぬが受けられぬ。許せ qstr_Our_realm_has_too_fe|{playername}よ。現在の我らの家臣は非常に少なく、^猫の手も借りたい状況じゃ。^なればこそ、あらゆる伝手を頼りて^家臣が他国より参陣する素地を作らねばならぬ。^臣を引き寄せる釣り餌として、婚姻による血縁などはその最たるもの。^^よって今、{妾/余}が特定の者に候補を絞り、契りを結ぶことはできぬ。許せ。 qstr_Because_I_have_insuf|現状、{妾/余}と{s15}では^あの者の方が遥かに多くの資産を持っておる。^故に夫婦の契りを交わさば{妾/余}があの者の傀儡として見られ、^臣民の信頼も揺らいでしまおう。^すまぬが受けられぬ。許せ。 qstr_Because_my_personal_|現状、{妾/余}と他国の{s14}では^あの者の方が遥かに多くの資産を持っておる。^故に夫婦の契りを交わさば{妾/余}が^他国に籠絡されし傀儡として見られ、^臣民の信頼も揺らいでしまおう。^そなたの申し出、すまぬが受けられぬ。許せ。 qstr_I_am_grateful_to_you|{playername}よ、そなたの気持ち、嬉しく思うぞ。^されどわが{s14}内の臣において、^そなたは敵を作りすぎた。^そなたと夫婦の契りを交わさば、叛旗を翻す者も出てこよう。^^そなたの申し出、すまぬが受けられぬ。許せ。 qstr_You_have_engendered_|{playername}よ。日頃のそなたの振る舞いにおいて、^そなたはあまりにも論争を生んできておる。^そなたと夫婦の契りを交わさば、叛旗を翻す者も出てこよう。^そなたの申し出を受けるのはそれが静まった後の話だな。 qstr_If_you_desire_to_lea|もしそなたが{妾/余}の傍らで^{s14}を共に盛り立てて行こうと望むならば、^そなたには家臣の支持を集め、元帥を務めてもらいたい。^^そなたが皆の範となりて戦を導き、腕を振るう事に期待している。^そなたの申し出、すまぬが受けられぬ。 qstr_Our_realm_has_lost_t|{playername}よ。我らは今に至るまでに^あまりに多くの所領を失ってしまった。^一時は{s1}の地を有しておったのが、今や{s0}を残すのみ。^もはや政治的に見て他の勢力との融和も考えねばならぬ。^^よって、婚姻と言う札はまだ切れぬ。^婚姻候補を単独に絞ることはこの喫緊の事態では叶わぬのだ。^我が{s14}がかつての栄光であった^{s1}の所領を取り戻した時、^{妾/余}はそなたを{夫/妻}として迎えるであろう。すまぬな。 qstr_{s0}_{reg0?have has}|{s0} は他国の手に落ち{reg0?た ている}。 {s14}を 正しき国境に戻すのだ、 さすれば喜んで 我が{夫/妻}として 統治を委ねるであろう。 qstr_You_have_only_been_m|そなたが元帥となってからまだ {reg0} {reg1?日}しか経っておらぬ。^少なくとも2週間、14日以上そなたが元帥を務めきった後、^改めて判断させてもらう事にするぞ。すまぬな。 qstr_If_not_for_you_I_wou|{playername}よ、そなたが居らねば、^{妾/余}は玉座に就いてなどいなかったであろうな。^^そなたと叛旗を翻し、長い旅をし、勇気ある少数の者達に支えられ。^またある少数は危険を顧みず、{妾/余}の掲げた大義について参った。^^されど{playername}、そなたは中でも一番の忠臣であった。^{妾/余}はそなたとの旅の中で共に戦い、共に過ごし、^それをとくと承知しておる。そして、神の助けにより^我々は勝利を収めた。もはや懸念することは何もない。^^{妾/余}は喜んでそなたを{夫/妻}として^迎え入れることをここに宣言しよう―――。 qstr_axe|斧 qstr_spear|槍 qstr_bow|弓 qstr_sword|剣 qstr_axes|斧 qstr_spears|槍 qstr_bows|弓 qstr_swords|剣 qstr_swing_my_axe|斧の一撃 qstr_lift_my_spear|槍の一刺し qstr_loose_my_arrows|放つ矢 qstr_swing_my_sword|振るう剣 qstr_sultan|スルタン qstr_khans|カーン qstr_sultans|スルタン qstr_kings|王 qstr_lord|諸侯 qstr_lords|諸侯 qstr_goatherd|ヤギ飼い qstr_swineherd|豚飼い qstr_stable_{boy/girl}|安定した{少年/少女} qstr_shepherd_{boy/girl}|羊飼いの{少年/少女} qstr_kvass|クワス qstr_kumis|クミス qstr_mead|ミード qstr_wine|ワイン qstr_{reg6?M m}y_poppet|私のかわいこちゃん qstr_{reg0?Y y}ou|あなた qstr_{reg0?M m}yself|私自身 qstr_{reg0?O o}ur_{s1}_{s|私たちの {s1} {s0} qstr_{reg0?M m}y_{s1}_{s0|私の {s1} {s0} qstr_{reg0?Y y}our_{s1}_{|あなたの {s1} {s0} qstr_{s2}{s1}_|{s2}{s1} 、 qstr__The_following_food_| 次の食品は、破壊されたり略奪されました:{s2} qstr__A_pack_horse_has_ra| 荷馬は逃げだしました! qstr__Some_tools_have_bee| いくつかの工具は壊れているか用途違いでした。 qstr__{reg3}| {reg3} qstr_{s2} _{reg3}_{reg4}_|{s2} {reg3}、 {reg4} 日 qstr_{s4} _{reg4}|{s4} {reg4} qstr_{s1}_gathering_suppo|{s1}(集合の支援) qstr_{s1}__intelligence_|{s1} (知識) qstr_{s1}__ambassy_|{s1} (大使館) qstr_{s1}__minister|{s1} (大臣) qstr_{s1}__under_arms_|{s1} (指揮下) qstr_{s1}__attempting_to_|{s1} (再び参加を希望) qstr_{s1}__separated_afte|{s1} (戦いの後に分離) qstr_{s57}_and_{s50}|{s57} と {s50} qstr_Calradia.|カルラディア qstr_sworn_man|宣誓者 qstr_ruler|統治者 qstr_free_man|自由民 qstr_{s1}_Renown _{reg40}|{s1} 名声 {reg40}, 論争 {reg41}^名誉 {reg42}, 統治権 {reg43}^ あなたは{s45} の{s44} ^{reg45?{reg46?あなたの君主は、 {s46} 、{s47} あなたは{s45} の統治者である。} }^^盟友 ^敵対者 ^^領地 ^ {reg50?{s50} 領地はなし} qstr_{s1}{s2}_{reg46?Repu|{s1}{s2} {reg46?{s42}だと噂される }^名声 {reg40}, 論争 {reg41} {reg46?短気 {reg43} }^ {s44} は{s45} の貴族^{reg46?君主 {s46} 、 関係 {reg47} {s45}の統治者}^^{reg48?現在{s48} の捕虜 }^ 最後に会ってから {reg49}^^領地 {reg51?(領地を約束された) } ^ {reg50?{s50} 領地を持たない} qstr_conventional|伝統的 qstr_adventurous|冒険好き qstr_otherwordly|空想的 qstr_ambitious|野心的 qstr_moralist|道徳的 qstr_just_met|出会ったばかり qstr_admirer|敬愛している qstr_promised|婚約している qstr_breakup|仲たがいしている qstr_unknown|知らない qstr_Heroic_{s50}|英雄的な {s50} qstr_Allegoric_{s50}|寓意的な {s50} qstr_Comic_{s50}|喜劇的な {s50} qstr_Mystic_{s50}|神秘的な {s50} qstr_Tragic_{s50}|悲劇的な {s50} qstr_{s1}{s2}_Controversy|{s1}{s2} 不満 {reg41}^名声 {s42}, 求愛 {s43}^ {s45}に所属中^{reg46?彼女の父、 {s46} 彼女の後見人、 {s46}}{s47}^訪問の許可 {reg45?あり なし} {reg48?{s48}と婚約中 }^^ 最後に会ってから {reg49}^^詩 ^ {reg50?{s50} 詩を習得していない} qstr_Gathering_support|支持を集める qstr_Gathering_intelligen|{s66} の知恵を集める qstr_Ambassy_to_{s66}|{s66} への特使 qstr_Minister|大臣 qstr_none|なし qstr_{s1}_{s2}^Reputation|{s1}, {s2}^評判 {s42}^{s43}生まれ^{s45}の{s44}で出会った。^^{reg48?現在{s48}で囚われている }^最後に会話してから {reg49}日経過^^遂行中の任務 ^ {s50}{reg50?、{reg50}日で戻ります。} qstr_{s1}^|{s1}^ qstr_Your_party_consumed_|あなたのパーティーは食料を{reg4?、 {reg4}個調達し、 }{reg1}個を消費しました。({reg2}日でなくなります) qstr_{s2}_managed_to_fora|{s2}は兵糧を補うために、{reg4}個の食料を調達しました。 qstr_{s1}_wife_of_{s3}{re|{s3}の妻{s1} {reg0?、{s60} } qstr_{s1}_{reg1?daughter_|{s1}{reg4?、{s5}の息子{reg1?、 {reg0?、 }} }{reg1? 捕虜{reg0?、 } }{reg0?{s60} } qstr_{s3}_and_{s6}|{s3}と{s6} qstr_{s1}{reg4?_son_of_{s|{s1}{reg4?、{s5}の息子{reg1?、 {reg0?、 }} }{reg1? 捕虜{reg0?、 } }{reg0?{s60} } qstr_{s10}_{reg1?daughter|{s10}、{s3}{reg1?の娘 の弟子}{reg4?、の婚約者{ss5} }{reg0?、{s60} } qstr_Messenger_{s65}|伝令 {s65} qstr_Envoy_{s65}|使者 {s65} qstr_Consul_{s65}|領事 {s65} qstr_Legate_{s65}|使節 {s65} qstr_Missi_Dominici_{s65}|王の特使 {s65} qstr_{s65}|{s65} qstr_{s10}{reg0?__who{s60|{s10}{reg0? (誰{s60}) } qstr_{s11}__{s61}_|{s11} ({s61}) qstr_{s0}_Trade_Ledger_Ar|{s0} 貿易元帳配列 qstr_Hold|待て qstr_{s1}_x{reg0}|{s1} x{reg0} qstr_Hold_Fire|撃ち方やめ qstr_Fire_at_Will|自由に撃て qstr_Use_Shield|盾を用いよ qstr_Back_10_Paces|10歩後退 qstr_{s2}^{s1}|{s2}^{s1} qstr_No_Position_Orders|配置命令無し qstr_No_Weapons_Orders|武器使用命令無し qstr_ready_bows_and_missi|投射武器を用いよ qstr_ready_side_arms|片手武器を用いよ qstr_ready_two_handers|両手武器を用いよ qstr_ready_polearms|長柄武器を用いよ qstr_brandish_shields|盾を構えよ qstr_doff_your_shields|盾は用いるな qstr_shields_at_will|盾使用は好きにせよ qstr_avoid_melee|接近戦は控えよ qstr_stand_and_fight|その場で戦え qstr_prepare_to_volley|一斉射撃を用意 qstr_end_volley|一斉射撃終了 qstr_brace_for_charge|槍衾で突撃に備えよ qstr_remove_brace_and_fig|槍衾を解いて戦え qstr_Everyone|皆 qstr_No_Troops_Left.|兵士がいない。 qstr_Undefined!|未定義! qstr_DEBUG_ _Weather_pena|DEBUG 天候ペナルティ {reg2}% - {s0} {reg0}から{reg1}へ qstr_DEBUG_ _{s0}_profici|DEBUG {s0} を復元 {reg1} qstr_ranks|横列隊形 qstr_shield_wall|シールドウォール qstr_wedge|くさび形隊形 qstr_square|方陣隊形 qstr_up|up qstr_Not_enough_troops_in|{s1}を組むのに十分な{s2}がいないので、待機します qstr_infantry|歩兵 qstr_archer|弓兵 qstr_cavalry|騎兵 qstr_polearm|長柄兵 qstr_skirmisher|散兵 qstr_mounted_archer|弓騎兵 qstr_support|支援兵 qstr_bodyguard|ボディーガード qstr_undetermined_type_of|未定義の種類 qstr_{s1} _infantry_forma|{s1} 歩兵隊形は解体されました。 qstr_{s1} _archer_formati|{s1} 弓兵隊形は解体されました。 qstr_{s1} _skirmisher_for|{s1} 弓兵隊形は解体されました。 qstr_{s1} _cavalry_format|{s1} 騎兵隊形は解体されました。 qstr_{s1} _formation_disa|{s1} 隊形は解体されました。 qstr_Cavalry_formation_di|騎兵隊形は解体されました。 qstr_You_have_been_enlist|あなたは入隊した! qstr_You_have_left_your_c|あなたは指揮官の下を離れた! qstr_You_have_been_grante|あなたは休暇を与えられた! qstr_You_have_rejoined_yo|あなたは指揮官の下に戻った! qstr_{s3}_{s2}|{s3}、 {s2} qstr_The_equipment_of_a_{|{s1}の装備:^{s2}が支給された。 qstr_The_equipment_of_a_{s|{s1}の装備:^{s2}を返却した。 qstr_array[{reg0}]_create|隊列[{reg0}] がつくられた qstr_array[{reg0}]_destro|隊列[{reg0}] が崩された qstr_array_p_shift_range_|隊列を移動={reg21}, インデックスをはじめる={reg22}, インデックスを終わる={reg23}, 指示を消す={reg24}, デフォルト値={reg25} qstr_DEBUG__GPU_ _Label__|DEBUG (GPU) ラベル '{s31}' をスロット {reg32}に保存, 値は {reg31}. qstr___{reg1}_{reg2}__|( {reg1}、 {reg2} ) qstr_ERROR__CCP_ _An_inva|ERROR (CCP) 無効な項目が検出され、保存されません。 qstr_DEBUG__CCP_ _Item__{|DEBUG (CCP) アイテム '{s31}' がスロット {reg31}に保存されました。 qstr_DEBUG__CCP_ _There_w|DEBUG (CCP) このアイテムを配置するための有効なスポットはありませんでした。 qstr_ERROR__CCP_ _An_inval|ERROR (CCP) 無効な項目が検出され、削除されません。 qstr_DEBUG__CCP_ _Item__{s|DEBUG (CCP) アイテム '{s31}' がスロット {reg31}から削除されました。 qstr_DEBUG__CCP_ _The_pla|DEBUG (CCP) プレイヤーは'{s31}'を持っていない。 qstr_+{reg2}|+{reg2} qstr_You_came_into_the_wor|You came into the world a {reg3?daughter son} of an impoverished noble, owning only the house in which you lived. However, despite your family's hardships, they afforded you a good education and trained you from childhood for the rigors of aristocracy and life at court. qstr_You_were_born_the_{re|You were born the {reg3?daughter son} of travelling merchants, always moving from place to place in search of a profit. Although your parents were wealthier than most and educated you as well as they could, you found little opportunity to make friends on the road, living mostly for the moments when you could sell something to somebody. qstr_As_a_child_your_famil|子供の頃、あなたの父はウェント公の護衛の仕事の^少ない賃金で家族を養いわずかな生計を立てていた。^楽ではない暮らしぶりで、^教育は満足に受けられなかった。^あなたは主に他の護衛の子供との喧嘩で、^武器の有る無しに関わらず身を守る方法を学んだ。 qstr_You_were_the_{reg3?da|You were the {reg3?daughter son} of a family who lived off the woods, doing whatever they needed to make ends meet. Hunting, woodcutting, making arrows, even a spot of poaching whenever things got tight. Winter was a hard time for your family as the cold took animals and people alike, but you always lived to see another dawn, though your brothers and sisters where not so fortunate. qstr_You_were_a_child_of_t|You were a child of the great grass sea, born to a tribe of wandering nomads who lived in great camps throughout the arid grasslands. Like the other tribesmen, your family revered horses above almost everything else, and they taught you how to ride almost before you learned how to walk. qstr_As_the_{reg3?daughter|As the {reg3?daughter son} of a thief, you had very little 'formal' education. Instead you were out on the streets of the Free Cities, begging until you learned how to cut purses, cutting purses until you learned how to pick locks, all the way through your childhood. Still, these long years made you streetwise and sharp to the secrets of cities and shadowy backways. qstr_A_{reg3?daughter son|A {reg3?daughter son} that nobody wanted, you were left to the faith as a baby, a foundling raised by the septons and silent sisters to their own traditions. You were only one of many other foundlings and orphans, but you nonetheless received a lot of attention as well as many years of study in the sept library and before the statues of the Gods. They taught you many things. Gradually, faith became such a part of your life that it was no different from the blood coursing through your veins. qstr_As_a_{reg3?girl boy}_grow|As a {reg3?girl boy} growing out of childhood, you were sent to live in the court of old Lord Vance. There, your first lessons were in humility, as you waited upon the lords and ladies of the household. But from their card games, their gossip, even the poetry of great deeds and courtly love, you quickly began to learn about the adult world of conflict and competition. You also learned from the rough games of the other children, who battered at each other with sticks in imitation of their elders' swords. qstr_As_a_{reg3?girl boy}_growi|As a {reg3?girl boy} growing out of childhood, you apprenticed with a local craftsman from Duskendale to learn a trade. After years of hard work and study under your new master, he promoted you to journeyman and employed you as a fully paid craftsman for as long as you wished to stay. qstr_As_a_{reg3?girl boy}_growin|As a {reg3?girl boy} growing out of childhood, you apprenticed to a wealthy qarthene merchant, picking up the trade over years of working shops and driving caravans. You soon became adept at the art of buying low, selling high, and leaving the customer thinking they'd got the better deal. qstr_As_a_{reg3?girl boy}_growing|As a {reg3?girl boy} growing out of childhood, you took to the streets, doing whatever you must to survive. Begging, thieving and working for gangs to earn your bread, you lived from day to day in this violent world, always one step ahead of the city watch and those who wished you ill. qstr_As_a_{reg3?girl boy}_growing_|As a {reg3?girl boy} growing out of childhood, you rode the great sea of grass on a horse of your own, learning the ways of the Dothraki. Although you sometimes went hungry, you became a skillful hunter and pathfinder in your trackless country. Your body too started to harden with muscle as you grew into the life of a nomad {reg3?woman man}. qstr_{reg3?woman man}|{reg3?女 男} qstr_{reg3?girl boy}|{reg3?少女 少年} qstr_As_a_{s12}_growing_o|As a {s12} growing out of childhood, you attached yourself to a troupe of wandering entertainers, going from town to town setting up mummer's shows. It was a life of hard work, selling, begging and stealing your living from the townsfolk who flocked to watch your antics. Over time you became a performer well capable of attracting a crowd. qstr_As_a_{s12}_growing_ou|As a {s12} growing out of childhood, you spent much of your life at court, inserting yourself into the tightly-knit circles of nobility. With the years you became more and more involved with the politics and intrigue demanded of a high-born {s13}. You could not afford to remain a stranger to backstabbing and political violence, even if you wanted to. qstr_As_a_{s12}_growing_out|As a {s12} growing out of childhood, you were trained and educated to perform the duties and wield the rights of a noble landowner. The managing of taxes and rents were equally important in your education as diplomacy and even personal defence. You learned everything you needed to become a lord of your own hall. qstr_As_a_{s12}_growing_out_|As a {s12} growing out of childhood, you were trained and educated to the duties of a noble {s13}. You learned much about the household arts, but even more about diplomacy and decorum, and all the things that a future husband might choose to speak of. Truly, you became every inch as shrewd as any lord, though it would be rude to admit it aloud. qstr_As_a_{s12}_growing_out_o|As a {s12} growing out of childhood, you became a novice in the faith, the lowest rank on the way to obtaining the rank of Most Devout. Years of rigorous learning and hard work followed. You were one of several novices, performing most of the menial labour in the sept in addition to being trained for more holy tasks. When you where on the verge of adulthood you were allowed to conduct your first service. After that you were no longer a novice {s12}, but a {s13} waiting to take your vows into the service of the Gods. qstr_{s1}^^_You_started_to|{s1}^^あなたは歩き、喋れるようになると^ほとんどすぐに世界について学び始めた。^子供時代を{s2}として過ごした。{s3} qstr_Though_the_distinction_felt|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. When you were named squire to Ser Decimer Appleton at court, you practiced long hours with weapons, learning how to deal out hard knocks and how to take them, too. You were instructed in your obligations to your lord, and of your duties to those who might one day be your vassals. But in addition to learning the chivalric ideal, you also learned about the less uplifting side -- old warriors' stories of ruthless power politics, of betrayals and usurpations, of men who used guile as well as valor to achieve their aims. qstr_{reg3?daughter man}|{reg3?娘 息子} qstr_Though_the_distinction_felt_|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You left your old life behind to travel the roads as a mercenary, a bravo, guarding caravans for coppers or bashing in heads for silvers. You became a {s14} of the open road, working with bandits as often as against. Going from fight to fight, you grew experienced at battle, and you learned what it was to kill. qstr_Though_the_distinction_felt_s|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You signed on with a sellsword company and travelled far from your home. The life you found was rough and ready, marching to the beat of strange drums and learning unusual ways of fighting. There were men who taught you how to wield any weapon you desired, and plenty of battles to hone your skills. You were one of the charmed few who survived through every campaign in which you marched. qstr_Though_the_distinction_felt_su|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You joined the tightly-knit circle of women at court, ladies who all did proper ladylike things, the wives and mistresses of noble men as well as maidens who had yet to find a husband. However, even here you found politics at work as the ladies schemed for prominence and fought each other bitterly to catch the eye of whatever unmarried man was in fashion at court. You soon learned ways of turning these situations and goings-on to your advantage. With it came the realisation that you yourself could wield great influence in the world, if only you applied yourself with a little bit of subtlety. qstr_Though_the_distinction_felt_sud|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You set out on your own with nothing except the instrument slung over your back and your own voice. It was a poor existence, with many a hungry night when people failed to appreciate your play, but you managed to survive on your music alone. As the years went by you became adept at playing the drunken crowds in your taverns, and even better at talking anyone out of anything you wanted. qstr_Though_the_distinction_felt_sudd|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You found yourself as a student in the citadel of Oldtown, where you studied economy, philosophy, and medicine. But not all your lessons were learned in the lecture halls. You may or may not have joined in with your fellows as they roamed the alleys in search of wine, women, and a good fight. However, you certainly were able to observe how a broken jaw is set, or how an angry townsman can be persuaded to set down his club and accept cash compensation for the destruction of his shop. qstr_Though_the_distinction_felt_sudde|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. Heeding the call of the open road, you travelled from village to village buying and selling what you could. It was not a rich existence, but you became a master at haggling even the most miserly elders into giving you a good price. Soon, you knew, you would be well-placed to start your own trading kingdom... qstr_Though_the_distinction_felt_sudden|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You pursued a career as a smith, crafting items of function and beauty out of simple metal. As time wore on you became a master of your trade, and fine work started to fetch fine prices. With food in your belly and logs on your fire, you could take pride in your work and your growing reputation. qstr_Though_the_distinction_felt_sudden_|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. Dissatisfied with common men's desperate scrabble for coin, you took to your local lord's own forests and decided to help yourself to its bounty, laws be damned. You hunted stags, boars and aurochs and sold the precious meat under the table. You cut down trees right under the watchmen's noses and turned them into firewood that warmed many freezing homes during winter. All for a few silvers, of course. qstr_Though_the_distinction_felt_sudden_t|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You packed your few belongings and went out into the world to spread the faith of the Seven. You preached to anyone who would listen, and impressed many with the passion of your sermons. Though you had taken a vow to remain in poverty through your itinerant years, you never lacked for food, drink or shelter; the hospitality of the peasantry was always generous to a rising {s13} of the Gods. qstr_Though_the_distinction_felt_sudden_to|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, relying upon your quick thinking and even quicker reflexes to get you through each day. Dissatisfied with a simple life of laboring for coin, you took to your local streets intent on helping yourself to what you needed in order to survive. You shun the standard laws of man and have chosen to live by whatever rules allow you to avoid the headsman's block. qstr_Though_the_distinction_felt_sudden_to_|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You earned applause and silver in brutal contests against men and beasts and grew to crave both rewards. Drunk on the bloodlust of the cheering crowd, you learned to tease the opponent and draw out your fight before eventually seizing victory with savage flair. Your agile moves and flamboyant presence mark you as both warrior and artist. qstr_an_outlaw|無法者 qstr_Though_the_distinction_felt_sudden_to_y|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and with that change came understanding that the strong have the right to take from the weak. You became part of a band of robbers and grew adept at the art of ambush. You learned how to wield, with some facility, whatever weapon your prey bequeathed to you. When times were good, you caroused and feasted like a king. When pickings were slim, you lived off the land or perfomed quick raids on small villages. You prided yourself on your adaptability and capacity for violence. qstr_a_slaver|奴隷商人 qstr_Though_the_distinction_felt_sudden_to_yo|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. By some strange twist of fate you joined a slave caravan as a guard and slowly grew competent at watching over crafty human cattle on long journeys across the face of Essos. Every so often, you had to raid isolated villages or chase down new livestock, and through these experiences grew accustomed to the blunt language of club and stick. Though your profession is tolerated, it is not particularly respectable, and so you became inured also to suspicion and derision. qstr_Only_you_know_exactly_wha|あなただけが、なぜ今までの暮らしをなげうち、^冒険者とならねばならなかったか知っている。Still, it was not a difficult choice to leave, with the rage burning brightly in your heart. You want vengeance. You want justice. What was done to you cannot be undone, and these debts can only be paid in blood... qstr_Only_you_know_exactly_what|あなただけが、なぜ今までの暮らしをなげうち、^冒険者とならねばならなかったか知っている。All you can say is that you couldn't bear to stay, not with the memories of those you loved so close and so painful. Perhaps your new life will let you forget, or honour the name that you can no longer bear to speak... qstr_Only_you_know_exactly_what_|あなただけが、なぜ今までの暮らしをなげうち、^冒険者とならねばならなかったか知っている。You're not even sure when your home became a prison, when the familiar became mundane, but your dreams of wandering have taken over your life. Whether you yearn for some faraway place or merely for the open road and the freedom to travel, you could no longer bear to stay in the same place. You simply went and never looked back... qstr_Only_you_know_exactly_what_c|あなただけが、なぜ今までの暮らしをなげうち、^冒険者とならねばならなかったか知っている。However, you know you cannot go back. There's nothing to go back to. Whatever home you may have had is gone now, and you must face the fact that you're out in the world, alone to fend for yourself... qstr_Only_you_know_exactly_what_ca|あなただけが、なぜ今までの暮らしをなげうち、^冒険者とならねばならなかったか知っている。To everyone else, it's clear that you're now motivated solely by personal gain. You want to be rich, powerful, respected, feared. You want to be the one whom others hurry to obey. You want people to know your name, and tremble whenever it is spoken. You want everything, and you won't let anyone stop you from having it... qstr_Only_you_know_exactly_what_cau|あなただけが、なぜ今までの暮らしをなげうち、^冒険者とならねばならなかったか知っている。Regardless, the intense faith burning in your soul would not let you find peace in any single place. There were others in the world, souls to be washed in the light of God. Now you preach wherever you go, seeking to bring salvation and revelation to the masses, be they faithful or pagan. They will all know the glory of God by the time you're done... qstr_a_sense_of_duty|正義感 qstr_As_war_begins_to_tea|先頭が土地を離れ離れに引き裂き、^多くの隊が進発するにつれ、^それらへの参加意欲は増した。^名誉の{s13}としてあなたの国の軍に参加し、^自分たちの故郷を守る義務を感じた。 qstr_{s1}^^_But_soon_every|{s1}^^しかしまたすぐに全てのことが変化し、^あなたは冒険者として活躍しようと決意した。^あなたがそう決めた理由は {s2} であった。 {s3} qstr_^{s1}^^_As_a_{s3}_{s|^{s1}^^{s3}の{s2}として^あなたは{s4} qstr_ERROR _No_valid_fact|ERROR 有効な勢力が指定されていません。 qstr_Equipment_will_be_de|装備は勢力{s32}が{reg31}で始まることで決定されます。 qstr_DEBUG__CCP_ _The_play|DEBUG (CCP) プレイヤーは{s31}の街の鍛冶場を与えられています。 qstr_DEBUG__CCP_ _The_playe|DEBUG (CCP) プレーヤーは{s31}の街で{reg31}エーカーの土地を与えられました。 qstr_You_got_{reg1}_extra|あなたの知性により{reg1} の余分な経験値を得た。 qstr_You_got_{reg1}_weapo|{reg1} の武器熟練値を得た。 qstr_{reg3?{s1}_s_profici|{reg3?{s1}の{s2}熟練度は{reg2}から{reg1}に上がった。 {s1}の{s2}熟練度は{reg1}になった。} qstr_You_got_keys_of_dung|あなたは地下牢の鍵を手に入れた。 qstr_Go_near_the_chest_an|チェストの近くに移動しマウスの右ボタンを押しっぱなしにすると、お金を預けたり引き出したりできます。 qstr_You_have_been_knocke|あなたは敵に倒されてしまった。Tabキーを押して退却するまで、観戦し続けます。 qstr_Everyone_you_know_wh|全員、為すべきことはわかっているはずだ。 配置につけ! qstr_{reg2?You Your_mount|{reg2?あなた あなたの馬}は{reg1}の追加ダメージを受けた! qstr_{reg2?You_strike You|{reg2?あなたの攻撃 あなたの馬の突撃}は{reg1}のボーナスダメージを与えた! qstr_You_whistle_for_your|口笛で馬を呼んだ。 qstr_Your_horse_received_|槍衾であなたの馬が {reg1} のダメージを受けた! qstr_Braced_{s1}_dealt_{r|槍衾で {s1} へ {reg1} のダメージを与えた! qstr_Bracing_{s1}_for_cha|突撃に備えて {s1} で槍衾を形成 qstr_Releasing_from_brace|槍衾を解いた qstr_...and_attack_enemy_|...続いて敵の {s1} 部隊を攻撃せよ! qstr_{s2} _returning_afte|{s2} 敵の {s1} 部隊を破った後にもどれ。 qstr_You_must_stay_behind|地面の線の後ろにいなければポイントには数えられない。 qstr_End_the_sparring_mat|格闘試合を終えますか? qstr_Tutorial|チュートリアル qstr_Tester|テスター qstr__Next_pay_day _{s1}| 次の給料日 {s1} qstr_{s1}^^Affiliated_to_|{s1}^^は{s5} に加盟した。 qstr_No_companions_in_par|パーティにコンパニオンがいない! qstr_You_came_into_the_worl|You came into the world a {reg3?daughter son} of declining nobility, owning only the house in which they lived. However, despite your family's hardships, they afforded you a good education and trained you from childhood for the rigors of aristocracy and life at court. qstr_As_a_child_your_family|子供の頃、あなたの父はウェント公の護衛の仕事の^少ない賃金で家族を養いわずかな生計を立てていた。^楽ではない暮らしぶりで、^教育は満足に受けられなかった。^あなたは主に他の護衛の子供との喧嘩で、^武器の有る無しに関わらず身を守る方法を学んだ。 qstr_{reg3?daughter son}|{reg3?娘 息子} qstr_You_were_the_{reg3?dau|You were the {reg3?daughter son} of a family who lived off the woods, doing whatever they needed to make ends meet. Hunting, woodcutting, making arrows, even a spot of poaching whenever things got tight. Winter was never a good time for your family as the cold took animals and people alike, but you always lived to see another dawn, though your brothers and sisters might not be so fortunate. qstr_You_were_a_child_of_th|You were a child of the dothraki sea, born to a tribe of wandering dothraki who lived in great camps throughout the arid grasslands. Like the other tribesmen, your family revered horses above almost everything else, and they taught you how to ride almost before you learned how to walk. qstr_As_the_{reg3?daughter |As the {reg3?daughter son} of a thief, you had very little 'formal' education. Instead you were out on the street, begging until you learned how to cut purses, cutting purses until you learned how to pick locks, all the way through your childhood. Still, these long years made you streetwise and sharp to the secrets of cities and shadowy backways. qstr_As_a_{reg3?girl boy}_growing_o|As a {reg3?girl boy} growing out of childhood, you were sent to live in the court of one of the nobles of the land. There, your first lessons were in humility, as you waited upon the lords and ladies of the household. But from their cyvasse games, their gossip, even the poetry of great deeds and courtly love, you quickly began to learn about the adult world of conflict and competition. You also learned from the rough games of the other children, who battered at each other with sticks in imitation of their elders' swords. qstr_As_a_{reg3?girl boy}_growing_ou|As a {reg3?girl boy} growing out of childhood, you apprenticed with a local craftsman to learn a trade. After years of hard work and study under your new master, he promoted you to journeyman and employed you as a fully paid craftsman for as long as you wished to stay. qstr_As_a_{reg3?girl boy}_growing_out|^幼年期を過ぎようとする{reg3?少女 少年}の頃、^あなたは裕福な商家の徒弟となり、何年もの間、^店を経営し、キャラバンを運用した。^あなたはすぐに、ものを安く買い高値で売りつけ、^その上さらに顧客にはうまいこと取引できていると^勘違いさせることに上達したのだった。 qstr_As_a_{reg3?girl boy}_growing_out_|As a {reg3?girl boy} growing out of childhood, you took to the streets, doing whatever you must to survive. Begging, thieving and working for gangs to earn your bread, you lived from day to day in this violent world, always one step ahead of the law and those who wished you ill. qstr_As_a_{reg3?girl boy}_growing_out_o|As a {reg3?girl boy} growing out of childhood, you rode the great grass sea on a horse of your own, learning the ways of the grass and the desert. Although you sometimes went hungry, you became a skillful hunter and pathfinder in this trackless country. Your body too started to harden with muscle as you grew into the life of a dothraki {reg3?woman man}. qstr_Though_the_distinction_felt_sudden_to_you|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. When you were named squire to a noble at court, you practiced long hours with weapons, learning how to deal out hard knocks and how to take them, too. You were instructed in your obligations to your lord, and of your duties to those who might one day be your vassals. But in addition to learning the chivalric ideal, you also learned about the less uplifting side -- old warriors' stories of ruthless power politics, of betrayals and usurpations, of men who used guile as well as valor to achieve their aims. qstr_Though_the_distinction_felt_sudden_to_you_|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You joined the tightly-knit circle of women at court, ladies who all did proper ladylike things, the wives and mistresses of noble men as well as maidens who had yet to find a husband. However, even here you found politics at work as the ladies schemed for prominence and fought each other bitterly to catch the eye of whatever unmarried man was in fashion at court. You soon learned ways of turning these situations and goings-on to your advantage. With it came the realisation that you yourself could wield great influence in the world, if only you applied yourself with a little bit of subtlety. qstr_Though_the_distinction_felt_sudden_to_you_s|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You set out on your own with nothing except the instrument slung over your back and your own voice. It was a poor existence, with many a hungry night when people failed to appreciate your play, but you managed to survive on your music alone. As the years went by you became adept at playing the drunken crowds in your taverns, and even better at talking anyone out of anything you wanted. qstr_Though_the_distinction_felt_sudden_to_you_so|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You found yourself as a student in the citadel of Oldtown, where you studied economy, philosophy, and medicine. But not all your lessons were learned in the lecture halls. You may or may not have joined in with your fellows as they roamed the alleys in search of wine, women, and a good fight. However, you certainly were able to observe how a broken jaw is set, or how an angry townsman can be persuaded to set down his club and accept cash compensation for the destruction of his shop. qstr_Though_the_distinction_felt_sudden_to_you_som|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. Heeding the call of the open road, you travelled from village to village buying and selling what you could. It was not a rich existence, but you became a master at haggling even the most miserly elders into giving you a good price. Soon, you knew, you would be well-placed to start your own trading empire... qstr_Though_the_distinction_felt_sudden_to_you_some|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You pursued a career as a smith, crafting items of function and beauty out of simple metal. As time wore on you became a master of your trade, and fine work started to fetch fine prices. With food in your belly and logs on your fire, you could take pride in your work and your growing reputation. qstr_Though_the_distinction_felt_sudden_to_you_somew|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. Dissatisfied with common men's desperate scrabble for coin, you took to your local lord's own forests and decided to help yourself to its bounty, laws be damned. You hunted stags, boars and geese and sold the precious meat under the table. You cut down trees right under the watchmen's noses and turned them into firewood that warmed many freezing homes during winter. All for a few silvers, of course. qstr_Only_you_know_exactly_what_caus|^あなただけが、なぜ今までの暮らしをなげうち、^冒険者とならねばならなかったか知っている。^心の中に燃え盛る復讐の炎あっては、^すべてを捨て去るのは決して困難なことではなかった。^復讐したい。^正義の名で裁いてやりたい。^この身にうけたことは^決してなき物とすることはできず、^ただ血のみをもって支払われるものなのだ・・・ qstr_Only_you_know_exactly_what_cause|^あなただけが、なぜ今までの暮らしをなげうち、^冒険者とならねばならなかったか知っている。^ただ言える事は、もうここには居られないということ。^あれほど近くに居た人の、^そしてこれほど哀しい記憶と共には。^新しい生活を始めれば、忘れられるかもしれない。^今はもう口に出来ない、^あの人の名を輝かしいものとできるかもしれない・・・ qstr_Only_you_know_exactly_what_caused|^あなただけが、なぜ今までの暮らしをなげうち、^冒険者とならねばならなかったか知っている。^いつ頃あなたの家が監獄となったのか、^家族がつまらぬものとなったのかそれはわからない。^だが、放浪したいという欲求が^あなたの生活全てを奪ってしまった。^恋焦がれるのははるかかなたの地か^遠くまで伸びる道か、^それとも旅行の気ままさか、^いずれにせよあなたはもう^ひとところに留まっておられない。^ただ歩き続けるのみ、^そして決して後を振り返りはしない・・・ qstr_Only_you_know_exactly_what_caused_|^あなただけが、なぜ今までの暮らしをなげうち、^冒険者とならねばならなかったか知っている。^もう戻れない。^もう戻るところがない。^これまでが如何様だったにせよ、もう戻る家がないのだ。^広い広いこの世界に放り出されたという現実を直視しなくては。^浮かぼうが沈もうがただ一人・・・ qstr_Only_you_know_exactly_what_caused_y|^あなただけが、なぜ今までの暮らしをなげうち、^冒険者とならねばならなかったか知っている。^あなたを突き動かすのは^いまや自分の利益だけだと皆知っている。^金持ちになりたい。^権力を持ちたい。^尊敬されたい。^畏れられたい。^誰もが従いたいと憬る存在になりたい。^自分の名前を他人に知らしめたい。^その名が出ると場が静まりかえる、^そんな存在になりたい^全てが欲しい。^誰にも邪魔させるものか・・・ qstr_Back_to_the_beginnin|始めに戻る・・・ qstr_View_next_segment...|次項を見る・・・ qstr_^No_food ___{reg7}|^食料不足 -{reg7} qstr_^Wage_debt ___{reg6}|^報酬不足 -{reg6} qstr_Current_force_morale|現在の部隊の士気は{reg5}です。^部隊の士気に影響を与える諸要素 ^^士気の基本値 +50^部隊の規模 {s2}{reg1}^部隊長の統率力 {s3}{reg2}^兵糧の多様性 {s4}{reg3}{s5}{s6}^最近の出来事 {s7}{reg4}^合計 {reg5}^^変化に対する士気値 {s8}{reg8}^将来の部隊の士気 {reg10}^^^ qstr_{s1}Extra_morale_for|{s1}{s9}の部隊のための追加士気 {reg6}^ qstr_Appoint_next_marshal|次期元帥を任命して下さい。 qstr_Award_{s12}_as_fief|領地から得られる収入{s12} qstr_No_one|特にない qstr_Selected_faction_is |選択された勢力 {s10}^^{s9} qstr_You_are_currently_re|あなたは現在「{s8}」を読んでいます。 qstr_You_are_not_reading_|現在読んでいる本はありません。 qstr_{s5}_and_{s6}|{s5}、 {s6} qstr_Your_estates_are _{s|領地 {s8}^{s9} qstr_Current_party_size_l|現在のパーティサイズの上限は {reg5}人です。^現在のパーティー上限補正内訳 ^基本サイズ +30^統率力による修正 {s2}{reg1}^魅力による修正 {s3}{reg2}^名声による修正 {s4}{reg3}^^合計 {reg5} qstr_Your_relation_with_t|勢力からの友好度 ^{s2} qstr_You_can_recruit_your|現在捕虜をあなたのパーティに勧誘することが出来ます。 qstr_You_need_to_wait_{re|捕虜勧誘まで{reg1}{reg2?時間 時間}必要です。 qstr_Return_to_your_forti|あなたの要塞へ戻る qstr_Spend_{reg5}_hours_e|{reg5}時間費やしてキャンプの周りを塹壕で囲む。 qstr__You_have_returned_t|要塞へ戻りました qstr__You_must_have_tools|要塞化には工具がインベントリに入っている必要があります qstr_Your_renown_has_incr|あなたの名声は100増加した。 qstr_You_honor_has_increa|あなたの名誉は1増加し現在{reg7}である。 qstr_{reg1}_{s1}_{reg2?ac|{reg1}人の{s1}{reg2?が が}あなたの申し出を受け入れました。 qstr_No_one_accepts_the_o|誰もあなたの申し出を受け入れませんでした。 qstr_You_have_succeed_to_|あなたは{reg1}時間かけて捕虜の勧誘に成功した。 qstr_You_start_reading_{s|あなたは{s2}を読み始めます。^数ページ読んだ後、この本から大いに学ぶことがあると感じました。^あなたは時間があるときはいつもこの本読むことに決めました。 qstr_You_flip_through_the|{s2}に少し目を通してみましたが、^この本に書いてある内容はあなたには難しそうです。^何ページか読み進むと頭痛がし始めたので^あきらめることにしました。 qstr_Villagers|村人 qstr_You_have_encountered|あなたは{s1}と遭遇した。^ qstr_You_have_engaged_{s1|あなたは{s3}を襲撃している^{s1}と遭遇した。^ qstr_You_were_caught_by_{|{s3}を襲撃中に、駆けつけた敵軍の {s1}が攻撃をかけてきました! qstr_^^Current_Commander |^^現在の指揮者 {s7} qstr_{s4}^^The_troops_you|{s4}^^あなたが選択した部隊は戦闘に参加する準備が出来ました。 qstr_{s4}^^Your_captains_|{s4}^^あなたの指揮官は部隊の割り当てを管理しています。 qstr_{s4}^^Your_orders_ha|{s4}^^あなたの命令が指揮官を通じて送られた。 qstr_{s4}^^There_is_no_ta|{s4}^^戦術的な計画はありません。 qstr_All_your_troops_are_|あなたの全ての部隊は、すでに戦闘に参加する準備が出来ている。 qstr_You_were_victorious!|あなたは勝利した! qstr_Battle_was_lost._You|戦闘に敗北しました。あなたの軍は完全に壊滅しました。 qstr_Your_companions_carr|仲間達はあなたを戦場から助け出しました。 qstr_You_have_defeated_th|敵を打ち負かしました。 qstr_You_have_retreated_f|あなたは戦場から離脱しました。 qstr_^^Ally_Casualties {s|^^友軍の死傷者 {s0} qstr_{s1}_of_the_{s3}_man|{s3}の{s1}は なんとか逃げのびました。 qstr_Some_of_your_tendons|あなたは戦いで酷く負傷し、体力を1失った。 qstr_You_took_a_nasty_wou|あなたは回復不可能な酷い傷を受けたため、敏捷性を1失った。 qstr_You_have_trouble_thi|あなたは戦いで頭に酷い打撃を受け考えが混乱するようになった。^知性が1減少した。 qstr_Perhaps_I_m_getting_|なんという不運・・・ qstr_Retirement_is_starti|撤退を囁く声が日に日に強くなってきた。 qstr_No_matter!_I_will_pe|撤退などしない!今は苦難に耐えるのみ。 qstr_What_did_I_do_to_des|わたしは撤退すべきだろうか? qstr_I_suppose_it_ll_make|そろそろ潮時かもしれない・・・ qstr_Ally|協力 qstr_Friend|友人 qstr_Enemy|敵 qstr_Neutral|中立 qstr_{s9}_wants_you_to_fo|追って通知があるまで、 {s9}は自軍の行軍に加わることを望んでいる。 qstr_{s8}_of_{s9}|{s9} の {s8} qstr_liege|君主 qstr_former_liege|以前の君主 qstr_affiliate|団体 qstr_former_companion|以前のコンパニオン qstr_marshall|総帥 qstr_vassal|臣下 qstr__Your_own_banner_fli| あなたの軍旗が城門に掲げられている。 qstr__You_see_the_banner_| {s11} の {s7} の軍旗が 城門に掲げられているのが見える。 qstr__You_see_the_banner_o| {s7} の軍旗が 城門に掲げられているのが見える。 qstr__Your_own_banner_flie| あなたの軍旗が街の門に掲げられている。 qstr__You_see_the_banner_of| {s11} の {s7} の軍旗が 街の門に掲げられているのが見える。 qstr__You_see_the_banner_of_| {s7} の軍旗が 街の門に掲げられているのが見える。 qstr_The_{reg6?town_s cas|{reg6?街の 城の}備蓄食料はあと{reg3}日間持つでしょう。^ qstr_The_{reg6?town_s cast|{reg6?街の 城の}食料は底をつき、守備隊は飢え始めています。^ qstr_You_re_preparing_to_|城壁を攻撃する準備をしています(完了まで{reg9}時間)。 qstr_Your_forces_are_buil|攻城塔を建設中です(完成まで{reg9}時間)。 qstr_You_are_ready_to_att|城壁を攻撃する準備は整っています。 qstr_The_siege_tower_is_b|攻城塔が完成し、戦闘準備が整っています。 qstr_As_a_last_defensive_|あなたは最後の防衛手段として、砦の正面ホールに退きます。^あなたと残りの兵はここで死闘を繰り広げることになります。^もしここで打ち破られたら退却する場所はもうありません。 qstr_You_ve_been_driven_a|あなたは外壁からの撤退を余儀なくされました。^現在、敵軍は街に展開しています。^それらを破ることができれば、^恐らく形勢を一変させることができるはずです。 qstr_You_ve_breached_the_|あなたは都市の城壁の突破に成功しましたが、^頑固な敵軍は通りであなたに抵抗し続けています!^街の中心の砦を攻略する前にこれらの軍勢を倒す必要があります。 qstr_The_town_centre_is_y|街の中心はあなたのものですが、^残っている敵軍は城に退却しました。^あなたが勝利を確かなものにするためには^これらの軍勢を倒さなければなりません。 qstr_The_remaining_defend|敵軍の残党は最後の抵抗として城に退却しました。^あなたはこの抵抗勢力を^全力をもって排除しなければなりません。 qstr_However_since_you_ar|しかしあなたは{s9}公認の軍勢でないので、^{reg8?街 城}の統治者になれる見込みは全くありません。 qstr_my_lady|奥方様 qstr_my_lord|閣下 qstr_The_enemy_has_been_f|敵はやむを得ず後退しました。^襲撃は終わりましたが攻囲は続きます。 qstr_As_you_approach_you_|あなたが接近すると、その姿に気がついた衛兵たちが、^自分達の{s10}を迎えるために城門を開いた。 qstr_As_you_approach_you_a|あなたが接近すると、その姿に気がついた衛兵たちが、^自分達の君主を迎えるために城門を開いた。 qstr_As_you_approach_you_ar|あなたが接近すると、その姿に気がついた衛兵たちが、^自分達の{主人/レディ}を迎えるために城門を開いた。 qstr__This_village_and_th|^この村と周辺の土地はあなたが統治している。 qstr__You_remember_that_t|^あなたの記憶ではこの村とその周辺は {s11} の {s7}が統治している。 qstr__You_remember_that_th| ^あなたの記憶ではこの村とその周辺は {s7} が統治している。 qstr__These_lands_belong_|^これらの土地はあなたが統治している。 qstr__The_village_is_infe|^村は{reg8}人の{s35}によって占拠されている。 qstr__The_peasants_hired_|^村民は傭兵を雇い、あなたに反逆しました。 qstr__The_village_has_bee|^この村は略奪を受けたようだ。^焼け落ちた家々のそばを通る度に^手のひら程のひとだまがゆらゆらと飛散している。 qstr__The_village_is_bein|^村は襲撃されている。 qstr_You_and_your_men_per|誰もあなたのパーティに参加する気はなさそうです。 qstr_When_the_villagers_s|村人たちはあなたが近づくと、一目散に逃げ出した。^あなたから逃げるには十分な速さだ。 qstr_You_have_no_room_lef|あなたのパーティには空きがない。 qstr_No_one_here_seems_to|誰もあなたのパーティに参加する気はなさそうです。 qstr_One_{s3}_volunteers_|1人の{s3}が志願してきました。 qstr_{reg5}_{s3}_voluntee|{reg5}人の{s3}が{s4}と同様に志願してきました。 qstr_{reg5}_{s3}_volunteer|{reg5}人の{s3}が志願してきました。 qstr_Try_as_you_might_you|力尽くで排除されそうになった山賊たちは激怒し、^村を完全に破壊しました。そして更なる略奪を重ねるべく、^新たな緑野を目指し焦土と化した不毛地帯を後にします。