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https://w.atwiki.jp/balna/pages/49.html
どうも~、コタツ大好きコタツ☆MAN(マスター命名)です。 休日が不定期なのとコタツで寝過ごす事が多いのでINする時間帯は深夜が多いかもしれません。 普段は無口で口下手なシャイボーイ♪歳はおっさんと呼ばれる世代になりましたが、ナウでヤングなハートは繊細なガラスの十代であります(`・ω・´)ゝ ベントリオでもまともに喋れず意味不明な奇声を発している事が多いと思われますが大目に見てやって下さいませ。 クラン戦では間延びした声で敵発見の報告&断末魔の叫びを担当してます。 FPSを始めたきっかけは無料のEnemy Territoryで、その面白さに虜になり、その後Joint Operations・WarRock等を遊んでSAではZogさんに誘われて=BAL☆NA=でお世話になっています。 Enemy Territoryでは主にエンジニアでオブジェクト破壊 防衛、そしてメディックでひたすら味方の蘇生&回復薬配りをやってました。 WarRockでも主にメディックで味方の回復・・・しようとしたら逃げられ、やっと追いついて注射中に敵に見つかり、まとめて殺されるダメ衛生兵です! Battle Field2ではDEMOをプレイした時に航空兵器の運転が難しく、離陸直後に墜落する為、だめだこりゃ!と参戦拒否・・・。 Half Life2を買った時に付いていたCounter-Strike Sourceでは周りのレベルの高さに付いていけず、敵前逃亡orz オレンジボックスに入っていたTeam Fortress2ではMEDICで上手い人の後ろに付いて行くのが楽しいヘタレプレイヤーあります(・ω・) 戦争映画ではプライベートライアン・ブラックホークダウン等が好きであります。 テレビシリーズになりますがバンドオブブラザーズも面白かったですね。 今は CRYSIS や BIOSHOCK・Call of Duty4等をやりたいんですがOS不対応とスペック不足の為動かないので新PC調達に向けてまだまだ貯金中であります(`・ω・´) 色々FPSを遊んでは居ますがなぜか腕の方は一向に上達しません(ノ∀`) 反射神経はもう限界と思われますのでAIM以外(不意打ち・待ち伏せ)でがんばるよ! こんなへたれチーフですが皆さんよろしくね(´・ω・`)
https://w.atwiki.jp/ninjatrader/pages/73.html
定義 バーあるいはデータ点の総数 プロパティ値 バーの総数を表す int 値 構文 Count Tips CurrentBar値は = Count - 1 であることが保証される。これはNinjaTraderのマルチスレッド・アーキテクチャのためで、Count値は、システムに入ってくる飛行中のtickとして追加のバーを持ち得るからである。
https://w.atwiki.jp/callofduty4pc/pages/152.html
Razer ゲーミングデバイス RAZER DeathAdder 製品情報 『Razer DeathAdder』は『Razer Copperhead』の機能を踏襲しつつ、 Razerの新技術 『Razer 3G Infrared Sensor』を採用したRazer初となる 右利き専用モデルです Razer 3G Infrared Sensorとは Razerの3G infrared sensorテクノロジーは、最大1800dpiで高速な動きに完全に最適化され、ハイパフォーマンスなプレーヤーにとって非常に重要な要素となります。 Counter-Strikeなどでは、正確な射撃を行うためにマウスの感度を低めに設定してプレーします。しかし、これだと180度向きを変えるときにマウスを繰り返し大きく動かす必要があります。 『Razer 3G Infrared Sensor』はこの問題を解決し、マウスが持ち上げられる距離を最小にし、マウスが持ち上げられたときに表面をトラッキングするのを無効化します。 これは、プロフェッショナルゲーミングの歴史において重大な妨害であると考えられていたことで、それが解決されることはゲーマーにとって朗報といえるでしょう 。 つまり、簡単にいうと、マウスを一定の高さに持ち上げると、センサーが反応しなくなるため、持ち上げている間にマウスカーソルが勝手な動きをすることがなくなるということです。 製品特徴・スペック 1800dpiのRazer Precision 3G infrared sensor搭載 人間工学に基づいた右利き用デザインを採用 『1000Hz Ultrapolling』により1msの応答速度を実現 プログラム可能な、5つのハイパーレスポンスボタンを採用 『On-The-Fly Sensitivity』システムを採用(ゲーム中に感度の変更が可能) 『Always-On』モード搭載(センサーを常にオンにする機能) マウスボタンは、滑りにくいウルトララージボタンを使用 16ビットの広帯域データ転送 マウス感度は6,400フレーム/秒(5.8メガピクセル/秒) 金を使ったUSBコネクタを採用 縦128mm × 横70mm × 高さ42.5mm 製品写真 ご購入をお考えの方はこちら ツクモ 使用者のコメント 名前 コメント
https://w.atwiki.jp/cso-fusei/pages/31.html
断罪者(会員数23名 クランマスター 神撃貴手 ← 見てんじゃねぇよ)09/11/29 設立 現在、活動が確認できているメンバー 神撃貴手(動画1 動画2 動画3 動画4 動画5) なんでやねーん どないやねーん Kaitana 卍犬神卍 うたかた花火 疾風のナナ インフィニティ 囚われのBabel Phillp ちょっと失礼 カジュ民の底力 2009年12月24日 から 2010年1月27日 までの間に活動が確認できたメンバー 神撃貴手 ダラスタ matalian インフィニティ 2009年12月初め から 2009年12月23日 までの間に活動が確認できたメンバー 見てんじゃねぇよ コメント欄 CSOのGSG9daikiはますですね 自分からいってました すぐに通報させましょう -- (ーこなたー) 2011-03-27 17 46 19 今日会ったw 動き升っぽいんだよなー -- (ああ) 2011-08-03 14 24 15 神撃貴手囚われのBabel=チートwwwww -- (匿名) 2011-08-17 20 09 45 はやく解散してくださいね^^ -- (匿名) 2011-08-17 20 10 15 神撃貴手まじきもいw 遊び部屋でハッチヒャックいじめただろ?とか言われて 殺されたw あいつらみんなでリンチにしようぜ -- (カピバラさんだお) 2011-09-23 02 08 14 インフィニティと囚われのBabel見かけたわwww 俺は升やってないってお互いになすりつけててワロタww -- (www) 2011-09-25 00 21 04 カピバラ死ね!!!!そもそもてめーが神撃に言える立場か?解読機詐欺やろーが!! てめーの元の垢は日本チャチャチャじゃねーか!!!名前変えりゃー罪消える訳じゃねーぞ!! 大体てめーらに神撃の何が分かるんだよwあいつのこととやかく言ってんじゃねーよ!! カスどもがぁWWW -- (神撃のマブダチ) 2011-09-29 19 23 27 カジュ 民の底力(水野克斗) WH AA 使用確認 -- (名無しさん) 2011-10-14 11 06 50 ハッチヒャックは鬼ごっこを作った神ですなw 優しいけど詐欺で荒らしでケンカふっかけるw イケメンすぎだろw ID8個あるんだってよ!全部自分のじゃないw 異能者なんて5人被害者でましたw被害額なんと6万w 皆さんハッチとついた名前にはきおつけるようにw 升は現実で見下されせめてせめてゲームではなめられないように必死こいて強がってる生き物です!byハッチヒャック -- (福神様) 2012-07-23 00 20 55 升キメー!!!! だれか撲滅して(TAT )p -- (kirito) 2012-11-26 16 17 25 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/warband/pages/462.html
str_rebellion_agree_martial|I have decided. I will back {s45} as the rightful heir. str_rebellion_agree_quarrelsome|Ahh, I've thought long enough. I never did like {s46} much anyway. Let's go take his throne away from him. str_rebellion_agree_pitiless|You are fortunate. I have decided to join you. Pray do not give me cause to regret this decision. str_rebellion_agree_cunning|This is a most dangerous decision, but after careful consideration, I have decided that I will join you. Let's hope it is for the best. str_rebellion_agree_sadistic|I have decided. I will back your {reg3?woman man} {s45}. But you'd best make sure that {reg3?she he} rewards me well! str_rebellion_agree_goodnatured|All right. I think your {reg3?woman man} will be a good ruler. I'll join you. str_rebellion_agree_upstanding|So be it. My first duty is to this realm, and to save it from lawlessness I will back {s45} and renounce my homage to {s46}. May the Heavens forgive me if I do wrong. str_rebellion_refuse_martial|I am sorry. {s45} has a good claim, but it's not enough for me to turn my back on {s46}. I will remain loyal to my liege. str_rebellion_refuse_quarrelsome|Nah. Your whelp {s45} doesn't have what it takes to rule this realm. I'm sticking with {s46}. str_rebellion_refuse_pitiless|No. I will not join your rebellion. I count it little more than the tantrum of a child, denied a bauble which {reg3?she he} thinks should be {reg3?hers his}. I will stick with {s46}, whose ability to rule is well-tested. str_rebellion_refuse_cunning|I am sorry. You do not give me reason for confidence that you will win. Many will die, but I do not wish to be among them. I will continue to back {s46}. str_rebellion_refuse_sadistic|No. I won't play your little game. You grasp at a crown, but I think instead you'll get a quick trip to the scaffold, and I'll be there by {s46}'s side to watch the headsman's axe drop. str_rebellion_refuse_goodnatured|I am sorry. I don't feel right turning my back on {s46}. No hard feelings when me meet on the battlefield. str_rebellion_refuse_upstanding|I am sorry. {s45}'s claim is not strong enough for me to inflict the curse of civil disorder on the poor wretches of this land. I will continue to back {s46}. May the Heavens forgive me if I do wrong. str_talk_later_martial|Now is not the time to talk politics! I am here today with my fellow lords, armed for battle. You'd better prepare to fight. str_talk_later_quarrelsome|Do you expect me to discuss betraying my liege with you, while we are surrounded by his army? What do you take me for, a bloody idiot? str_talk_later_pitiless|Still your tongue! Whatever I have to say on this matter, I will not say it here and now, while we are in the midst of our army. str_talk_later_cunning|This is hardly the time or the place for such a discussion. Perhaps we can discuss it at a later time and a different place, but for now we're still foes. str_talk_later_sadistic|You should have your mouth sewn shut! Can you imagine what would happen if the other vassals see me talking to you of treason? str_talk_later_goodnatured|So you wish to discuss your rebellion with me? Try that again when we aren't surrounded by my liege's army, and I will hear what you have to say. str_talk_later_upstanding|Whatever my thoughts on the legitimacy of the succession, I am not about to discuss them here and now. If we meet again when we can talk in privacy, I will hear what you have to say on the matter. But for now, consider me your enemy. str_gossip_about_character_default|They say that {s6} doesn't possess any interesting character traits. str_gossip_about_character_martial|They say that {s6} loves nothing more than war. str_gossip_about_character_quarrelsome|They say that {s6} almost came to blows with another lord lately, because the man made a joke about his nose. str_gossip_about_character_selfrighteous|I heard that {s6} had a squire executed because the unfortunate man killed a deer in his forest. str_gossip_about_character_cunning|They say that {s6} is a cunning opponent. str_gossip_about_character_sadistic|They say that {s6} likes to torture {reg4?her his} enemies. I wouldn't want to get on the bad side of that {reg4?woman man}. str_gossip_about_character_goodnatured|They say that {s6} is a good {reg4?woman man} and treats people living in their lands decently. That is more than what can be said for most of the nobles. str_gossip_about_character_upstanding|People say that it is good to be in the service of {s6}. {reg4?She He} is good to {reg4?her his} followers, and rewards them if they work well. str_latest_rumor|The latest rumor you heard about {s6} was str_changed_my_mind_martial|However, your stirring words make me reconsider my position. str_changed_my_mind_quarrelsome|But I think you've talked me into it anyway, you bastard. I'm still listening str_changed_my_mind_pitiless|But when you plea like that, I will deign to reconsider. str_changed_my_mind_cunning|But you know, you're a well-spoken bastard. That impresses me. I'm still listening. str_changed_my_mind_sadistic|But as your silver tongue sings so pretty a song on your behalf, I will not dismiss the idea just yet. str_changed_my_mind_goodnatured|But you make a good case, so I'll try to keep an open mind. str_changed_my_mind_upstanding|However, you make an eloquent case. I am still listening. str_swadian_rebellion_pretender_intro|I am Mordred, rightful High King of all Britons. str_vaegir_rebellion_pretender_intro|My name is Munderic. Some men call me 'the Bastard.' I am a prince of the Franks, but by all rights I should be their king, instead of my cousin Clovis. str_khergit_rebellion_pretender_intro|I am Dustum, son of Janakir, and rightful ruler of the Picts. str_nord_rebellion_pretender_intro|I am Lethwin Far-Seeker, son of Hakrim the Old, who should be king of the Angles. str_rhodok_rebellion_pretender_intro|I am Guipno ap Tutgwal, the rightful King of Alt Clut, and who shall free them from tyranny. str_sarranid_rebellion_pretender_intro|I am Arwa, Mother of Gwynedd and their rightful Queen. str_swadian_rebellion_pretender_story_1|I am the only child of my father, High King Ambrosius. Although I am his son - he betrayed me and gave the title to my cousin Arthur! Why? I am just as strong and fierce as he, and I will have my due! str_vaegir_rebellion_pretender_story_1|My father died when I was young, leaving me in the care of his brother, the regent Childeric. But rather than hold the throne until I came of age, this usurper used his newfound power to accuse my mother of adultery, and to claim that I was not my father's son. She was executed for treason, and I was declared a bastard. str_khergit_rebellion_pretender_story_1|Drest has no business being Brude, although of blood, he is foolish, foolish enough to accept christians as the Kingdoms faith! Pictland has always been Pagan - and it shall always be so. His nobility have tried to tell him this, but anyone who objects is put to death. str_nord_rebellion_pretender_story_1|I am called the Far-Seeker because I have travelled great distances, even by the standards of the Angles, in search of knowledge. Before I came of age, my father sent me abroad on a tour of study at the courts and training halls in the lands overseas. If the Angles are to call themselves the heirs of the Roman empire, then they must act the part, and know something of law and letters, and not call themselves content merely to fight, plunder, and drink. str_rhodok_rebellion_pretender_story_1|The North were a free people once, not slaves, such was the way when my father King Tutgwal ruled the rock - but alas that is no longer the case. My father was deposed by his own leading nobleman, and for years my family have fought a civil war trying to retake our home. str_sarranid_rebellion_pretender_story_1|I was born in a faraway land, to a humble family, I was captured in a Gaelic raid and made a slave when I was but a girl -- but there is no shame in that, for the mothers of many of our kings were slaves. The old King, Cadwaladr ap Meirchion, spotted me in the markets following a counter raid in Hibernia and was struck by my beauty. I entered his household, and there he also learned to respect my intelligence. As he grew older, he allowed me to govern in his stead. First I managed the affairs of the hill fort, and later those of the realm. str_swadian_rebellion_pretender_story_2|I may still love my father deeply, but what he has done to me can not be forgiven. I will take Arthurs crown and then he will be forced to grant me the High Kingship, or die. str_vaegir_rebellion_pretender_story_2|I was smuggled abroad by a faithful servant, but now I am of age and have returned to reclaim what is rightfully mine. Childeric died soon after his act of perfidy -- the judgment of heaven, no doubt. His son Clovis now calls himself king, but as his claim is tainted, he is no less a usurper than his father, and I will topple him from his throne. str_khergit_rebellion_pretender_story_2|According to Pict custom, when a man dies his soul goes to Tir na n'Og before being reborn into this world, but Drest would have you believe it goes to Heaven? Foolish, foolish. str_nord_rebellion_pretender_story_2|My father died however before I completed my studies, and as I hurried home to claim his throne my ship was wrecked by a storm. One of my father's thanes, Hromund, seized this opportunity and spread rumors that I had died abroad. He summoned a gathering of his supporters to have himself proclaimed king, and has taken the past few years to consolidate his power. str_rhodok_rebellion_pretender_story_2|However days before my fathers death, peace was stroke, my family was given the poor southern lands while Caw kept the Rock and most of the real kingdom for himself. My Brother might be happy enough ruling over that patch of dirt, but I know our rights, and we should have the whole country not just the poorer half. str_sarranid_rebellion_pretender_story_2|When King Cadwaladr died, it seemed to the emirs of the realm only natural that I should succeed him as ruler, thus avoiding any danger of civil war. They insisted, however, that I should marry one of his lords, Gwrin. The lords then lined up to give us the oath of allegiance together -- to Gwrin as Commander of the Armies, and to me as Mother of the Realm. For the brief time that we ruled, our realm prospered. str_swadian_rebellion_pretender_story_3|I will raise an army of loyal subjects who would honour their true king. And if anyone doubts that I am not fit to wield power, then I will prove them wrong by cutting them down where they stand, then burning Camelot to the ground! str_vaegir_rebellion_pretender_story_3|Until I have my rights restored in the sight of all the Franks, I will bear the sobriquet, 'the Bastard', to remind me of what I must do. str_khergit_rebellion_pretender_story_3|Drest also thinks people will only respect strength a leader who takes what he wants, when he wants it. But I think that he misreads the spirit of our people.--we admire a resolute leader, but even more a just one, and we know that a man who does not respect another mans beliefs will not respect the rights of his followers. str_nord_rebellion_pretender_story_3|So I remain in exile -- except now I am not looking for sages to tutor me in the wisdom of faraway lands, but warriors, to come with me back to the land of the Angles and regain my throne. If Hromund doubts my ability to rule, then let him say so face to face, as we stare at each other over the rims of our shields. For a warrior can be a scholar, and a scholar a warrior, and to my mind, only one who combines the two is fit to be king! str_rhodok_rebellion_pretender_story_3|I've tried convincing my family to keep fighting, but to no avail - so here I am, trying to rally support for our cause in the southern kingdoms and retake my fathers throne. str_sarranid_rebellion_pretender_story_3|But alas, Gwrin was soon killed in a skirmish with the Gaelics. Had I known of his death in time, I would have been able to prepare myself against any possibility of betrayal. But alas, my husband's treacherous nephew Cadwallon came riding with his men, still covered with the dust and blood of the battlefield, drove me from the palace at swordpoint and proclaimed himself King of all Gwynedd. So be it -- I shall gather an army of my own, and return him the favor. str_swadian_rebellion_monarch_response_1|Mordred thinks he should be High King? Well, King Ambrosius has a kind heart, and loves his son deeply, but a good-hearted king who doesn't use his head can be a curse to his people. Mordred may tell you stories of hereditary claims, but in truth the high kingship has always gone to the strongest, and Mordred - bless his heart, is no warrior... str_vaegir_rebellion_monarch_response_1|Were Munderic to come to me in peace, I would laden him with titles and honours, and he would become the greatest of my vassals. But as he comes in war, I will drag him before me in chains and make him acknowledge me as rightful sovereign, then cut his tongue from his mouth so that he cannot recant. str_khergit_rebellion_monarch_response_1|Now there is rebellions brewing all across the lands as Pagan's rise up to overthrow this fool, it is time for a leader to rise, to take the throne and return my people to the old ways. str_nord_rebellion_monarch_response_1|Lethwin 'Far-Seeker'? Lethwin Inkfingers, is more like it. Perhaps you have heard the expression, 'Unhappy is the land whose king is a child.' Unhappy too is the land whose king is a student. You want the Angles to be ruled by a beardless youth, whose hand bears no callouses left by a sword's grip, who has never stood in a shield wall? If Lethwin were king, his thanes would laugh at him to his face! str_rhodok_rebellion_monarch_response_1|No doubt Guipno told you that I defiled his fathers claims and stole the throne. Well, let me tell you something. Tutgwal was a bad king, not wicked or evil perhaps, but bad just the same. A man who has little interest in ruling, allows his Kingdom to suffer. The people need leadership, leadership sees them throu wars and winters, not empty liberties that hurt the realm. str_sarranid_rebellion_monarch_response_1|Our scholars have long agreed that there is one overriding principle in politics. Men should accept the authority of the ruler, because tyranny is better than civil war. It was for that reason that I accepted the authority of Cadwaladr, to whom I gave my oath as co-rulers. str_swadian_rebellion_monarch_response_2|If we lived in a time of peace I would have no issue with Mordred holding this title, but you may recall this is not a time of peace - Saxons have landed on our shores with the sole mission to crush us underfoot. This is a time for warrior kings, not silly boys who care more for titles then driving these heathends from our shores. str_vaegir_rebellion_monarch_response_2|Whatever my father may or may not have done to secure the throne does not matter. I have inherited it, and that is final. If every old claim were to be brought up anew, if every man's inheritance could be called into question at any time, then it would be the end of the institution of kingship, and we would live in a state of constant civil war. str_khergit_rebellion_monarch_response_2|I am currently in these lands gathering fellow Pagans to my cause, will you help me? str_nord_rebellion_monarch_response_2|Old Hakrim may have had fancy ideas about how to dispose of his kingdom, but it is not just royal blood that makes a King of the Angles. I am king by acclamation of the thanes, and by right of being the strongest. That counts for more than blood, and woe to any man in this land who says otherwise. str_rhodok_rebellion_monarch_response_2|The only liberty that concerns them is their liberty to grow fat and feed their families. Something I provide while my men keep them safe, always scaning the horizon for burning villages, and shedding our blood to keep the farms open and the crops growing. Here's an idea -- why doesn't this Guipno return to the lands I've given him and do the same for his people as I do for mine?' str_sarranid_rebellion_monarch_response_2|You should know, however, that Arwa was not chosen as Cadwaladr 's partner because of her wisdom or love of justice. No, she was chosen because she was a witch, who could transform men like Cadwaladr into stammering fools. No matter -- I was true to my oath, and respected her usurpation, until the very hour that it was invalidated by the death of her puppet. Now she must respect mine. str_courtship_comment_conventional_generic|is a very well-bred sort str_courtship_comment_adventurous_generic|seems decent enough str_courtship_comment_otherworldly_generic|is most polite and attentive str_courtship_comment_ambitious_generic|lacks drive -- but perhaps that may be remedied str_courtship_comment_moralist_generic|seems to be a man of good character str_feast_description|scant str_feast_description_2|meager str_feast_description_3|barely adequate str_feast_description_4|sufficient str_feast_description_5|bountiful str_feast_description_6|magnificent str_feast_lengthy_description_1|The food you provided was insufficient for your guests and their retinues, forcing them to purchase their sustenance from the surrounding countryside at grossly inflated prices. The consensus among those who attended was that you failed to do your duty as a host, diminishing both their trust in you and your overall reputation. str_feast_lengthy_description_2|The food and drink you provided eventually ran out, forcing some guests to either buy their own from passing peddlars, or send some of their retinue home early. The more charitable attributed the shortfall to poor planning rather than meanness, but either way, it did your reputation no good. str_feast_lengthy_description_3|The food and drink you provided was adequate for your noble guests, although some of the commoners in their retinues went without. You are establishing a reputation as one who has at least a grasp of your social obligations as a noble. str_feast_lengthy_description_4|You have provided enough food and drink, and with sufficient varieties, to do yourself credit. The food, drink, and merriment have loosened your guests tongues, allowing them to converse candidly about the matters of the realm, and deepening their trust in you. str_feast_lengthy_description_5|You have provided a bountiful table not just for your noble guests but for their retinues, with food left over to be distributed to the poor. Your guests lavish praise upon you for your generosity, and for your understanding of the social obligations of your rank. The conversation, fueled by the food and drink, has been merry, strengthening the bonds between those who attended. str_feast_lengthy_description_6|The realm will be speaking of the bounty of your table for months to come, and it will become the standard to which all other feasts will aspire. You have filled the bellies not just of your noble guests and their retinues, but also of the poor who flocked to the gates. str_kingdom_1_adjective|Swadian str_kingdom_2_adjective|Vaegir str_kingdom_3_adjective|Khergit str_kingdom_4_adjective|Nord str_kingdom_5_adjective|Rhodok str_kingdom_6_adjective|Sarranid str_credits_1|Mount Blade Warband Copyright 2008-2014 Taleworlds Entertainment str_credits_2|Game design ^Armagan Yavuz^Steve Negus^Cem Cimenbicer str_credits_3|Programming ^Armagan Yavuz^Cem Cimenbicer^Serdar Kocdemir^Ozan Gumus^Mustafa Korkmaz^^Additional Programming ^Gokhan Uras^M. Furkan Yilmaz str_credits_4|CG Artists ^Ozgur Saral^Mustafa Ozturk^Pinar Cekic^Ozan Unlu^Yigit Savtur^Umit Singil str_credits_5|Concept Artist ^Ganbat Badamkhand str_credits_6|Writing ^Steve Negus^Armagan Yavuz^Ryan A. Span str_credits_7|Original Music ^Jesse Hopkins str_credits_8|Voice Talent ^Tassilo Egloffstein str_credits_9|This game has been supported by The Scientific and Technological Research Council of Turkey.^^Tutorial written by ^Steve Negus^Armagan Yavuz^Edward Spoerl^^Horse Motion Capture Animation Supplied by ^Richard Widgery Kinetic Impulse^^Physics ^Havok^^Sound and Music Program Library ^FMODex Sound System by Firelight Technologies^^Skybox Textures ^Jay Weston^^Chinese Translation ^Hetairoi; Gaodatailang; silentjealousy; Ginn; fallout13; James; D.Kaede; Kan2; alixyang; muyiboy^^TaleWorlds Director of Communications ^Ali Erkin^^TaleWorlds Forum Programming ^Brett Flannigan ^^^TaleWorlds.com Forum Administrators and Moderators ^Janus^Archonsod^Narcissus^Nairagorn^Lost Lamb^Deus Ex^Merentha^Volkier^Instag0^Ativan^ego^Guspav^Hallequin^Invictus^okiN^Raz^rejenorst^Skyrage^ThVaz^^^Mount Blade Community Suggestions and Feedback ^A Mustang^adamlug^Adorno^alden^Alhanalem^amade^Anthallas^Alkhadias Master^Arch3r^Archevious^Arcas Nebun^Arcon^Arcturus^ares007^Arjihad^BadabombadaBang^Badun^BaronAsh^Berserker Pride^bgfan^bierdopjeee^Big Mac^Binboy^blink180heights^BlodsHammar^Bloid^Brandon^Brego^chenjielian^cifre^COGlory^Corinthian Hoplite^Crazed Rabbit^CryptoCactus^CtrlAltDe1337^Cuther^Da-V-Man^dimitrischris^dstemmer^EasyCo506^Egbert^ethneldryt^eudaimondaimon^Faranox^Fawzia dokhtar-i-Sanjar^Fei Dao^Gabeed^GeN76^General Hospital^GhosTR^glustrod^Gubbo^guspav^Halcyon^Harn^Hethwill^Highelfwarrior^HULKSMASH^Iberon^ignoble^Jack Merchantson^JoG^Jov^Kazzan^King Jonathan the Great^Kleidophoros^knight^Kong Burger^Kristiania^l3asu^Larkraxm^Leandro1021DX^lighthaze^Llew2^Lord Rich^lordum ediz^Lucke189^Mabons^MacPharlan^Madnes5^MagicMaster^Makh^ManiK^Manitas^Marin Peace Bringer^Martinet^MAXHARDMAN^Merlkir^miguel8500^Mithras^Moddan^Nate^Nemeo^Nite/m4re^noobalicous^Nord Champion^okiN^Orion^OTuphlos^Papa Lazarou^Phallas^Plazek^Prcin^PSYCHO78^PsykoOps^Reapy^Red River^Rhizobium^Riggea^Rongar^Ros^sadnhappy^Sarejo^ScientiaExcelsa^Scorch!^Seawied86^sebal87^shikamaru 1993^Shun^silentdawn^Sir Gowe^Skyrage^Slawomir of Aaarrghh^SoloSebo^SovietSoldier^Stabbing Hobo^Stratigos001^Styo^TalonAquila^test^The Yogi^Thundertrod^Thyr^Tim^Titanshoe^tmos^Toffey^Tonttu^Trenalok^Tronde^UberWiggett^Urist^Ursca^urtzi^Vermin^Viajero^Vincenzo^Vulkan^Warcat92^Welcome To Hell^Wheem^Wu-long^Yellonet^Yobbo^Yoshi Murasaki^Yoshiboy^Zyconnic^^^Special Thanks to Toby Lee for his ideas and in depth feedback on the combat system.^...and many many other wonderful Mount Blade players!^^(This is only a small sample of all the players who have contributed to the game by providing suggestions and feedback.^This list has been compiled by sampling only a few threads in the Taleworlds Forums.^Unfortunately compiling an exhaustive list is almost impossible.^We apologize sincerely if you contributed your suggestions and feedback but were not listed here, and please know that we are grateful to you all the same...) str_credits_10|Paradox Interactive^^President and CEO ^Theodore Bergqvist^^Executive Vice President ^Fredrik Wester^^Chief Financial Officer ^Lena Eriksson^^Finance Accounting ^Annlouise Larsson^^VP Sales Marketing US ^Reena M. Miranda^^VP Sales Marketing EU ^Martin Sirc^^Distribution Manager Nordic ^Erik Helmfridsson^^Director of PR Marketing ^Susana Meza^^PR Marketing ^Sofia Forsgren^^Product Manager ^Boel Bermann str_credits_11|Logotype ^Jason Brown^^Cover Art ^Piotr Fox Wysocki^^Layout ^Christian Sabe^Melina Grundel^^Poster ^Piotr Fox Wysocki^^Map Concept Art ^Ganbat Badamkhand^^Manual Editing ^Digital Wordsmithing Ryan Newman, Nick Stewart^^Web ^Martin Ericsson^^Marketing Assets ^2Coats^^Localization ^S H Entertainment Localization^^GamersGate ^Ulf Hedblom^Andreas Pousette^Martin Ericson^Christoffer Lindberg str_credits_12|Thanks to all of our partners worldwide, in particular long-term partners ^Koch Media (Germany UK)^Blue Label (Italy France)^Friendware (Spain)^New Era Interactive Media Co. Ltd. (Asia)^Snowball (Russia)^Pinnacle (UK)^Porto Editora (Portugal)^Hell-Tech (Greece)^CD Projekt (Poland, Czech Republic, Slovakia Hungary)^Paradox Scandinavian Distribution (Scandinavia) str_multi_scene_1|Ruins str_multi_scene_2|Village str_multi_scene_3|Hailes Castle str_multi_scene_4|Ruined Fort str_multi_scene_5|Scene 5 str_multi_scene_6|Scene 6 str_multi_scene_7|Field by the River str_multi_scene_8|Rudkhan Castle str_multi_scene_9|Snowy Village str_multi_scene_10|Turin Castle str_multi_scene_11|Nord Town str_multi_scene_16|Port Assault str_multi_scene_17|Brunwud Castle str_multi_scene_18|Battle on Ice str_multi_scene_19|Mahdaar Castle str_multi_scene_20|Jameyyed Castle str_multi_scene_21|The Arena str_multi_scene_22|Forest Hideout str_multi_scene_23|Canyon str_multi_scene_24|Desert Town str_multi_scene_12|Random Plains (Medium) str_multi_scene_13|Random Plains (Large) str_multi_scene_14|Random Steppe (Medium) str_multi_scene_15|Random Steppe (Large) str_multi_scene_end|multi scene end str_multi_game_type_1|Deathmatch str_multi_game_type_2|Team Deathmatch str_multi_game_type_3|Battle str_multi_game_type_4|Fight and Destroy str_multi_game_type_5|Capture the Flag str_multi_game_type_6|Conquest str_multi_game_type_7|Siege str_multi_game_type_8|Duel str_multi_game_types_end|multi game types end str_poll_kick_player_s1_by_s0|{s0} started a poll to kick player {s1}. str_poll_ban_player_s1_by_s0|{s0} started a poll to ban player {s1}. str_poll_change_map_to_s1_by_s0|{s0} started a poll to change map to {s1}. str_poll_change_map_to_s1_and_factions_to_s2_and_s3_by_s0|{s0} started a poll to change map to {s1} and factions to {s2} and {s3}. str_poll_change_number_of_bots_to_reg0_and_reg1_by_s0|{s0} started a poll to change bot counts to {reg0} and {reg1}. str_poll_kick_player|Poll to kick player {s0} 1 = Accept, 2 = Decline str_poll_ban_player|Poll to ban player {s0} 1 = Accept, 2 = Decline str_poll_change_map|Poll to change map to {s0} 1 = Accept, 2 = Decline str_poll_change_map_with_faction|Poll to change map to {s0} and factions to {s1} versus {s2} 1 = Accept, 2 = Decline str_poll_change_number_of_bots|Poll to change number of bots to {reg0} for {s0} and {reg1} for {s1} 1 = Accept, 2 = Decline str_poll_time_left|({reg0} seconds left) str_poll_result_yes|The poll is accepted by the majority. str_poll_result_no|The poll is rejected by the majority. str_total_item_cost_reg0|Total cost {reg0} str_server_name|Server name str_game_password|Game password str_map|Map str_game_type|Game type str_max_number_of_players|Maximum number of players str_number_of_bots_in_team_reg1|Number of bots in team {reg1} str_team_reg1_faction|Team {reg1} faction str_enable_valve_anti_cheat|Enable Valve Anti-cheat (Requires valid Steam account) str_allow_friendly_fire|Allow ranged friendly fire str_allow_melee_friendly_fire|Allow melee friendly fire str_friendly_fire_damage_self_ratio|Friendly fire damage self (%) str_friendly_fire_damage_friend_ratio|Friendly fire damage friend (%) str_spectator_camera|Spectator camera str_control_block_direction|Control block direction str_map_time_limit|Map time limit (minutes) str_round_time_limit|Round time limit (seconds) str_players_take_control_of_a_bot_after_death|Switch to bot on death str_team_points_limit|Team point limit str_point_gained_from_flags|Team points gained for flags (%) str_point_gained_from_capturing_flag|Points gained for capturing flags str_respawn_period|Respawn period (seconds) str_add_to_official_game_servers_list|Add to official game servers list str_combat_speed|Combat speed str_combat_speed_0|Slowest str_combat_speed_1|Slower str_combat_speed_2|Medium str_combat_speed_3|Faster str_combat_speed_4|Fastest str_off|Off str_on|On str_defender_spawn_count_limit|Defender spawn count str_unlimited|Unlimited str_automatic|Automatic str_by_mouse_movement|By mouse movement str_free|Free str_stick_to_any_player|Lock to any player str_stick_to_team_members|Lock to team members str_stick_to_team_members_view|Lock to team members' view str_make_factions_voteable|Allow polls to change factions str_make_kick_voteable|Allow polls to kick players str_make_ban_voteable|Allow polls to ban players str_bots_upper_limit_for_votes|Bot count limit for polls str_make_maps_voteable|Allow polls to change maps str_valid_vote_ratio|Poll accept threshold (%) str_auto_team_balance_limit|Auto team balance threshold (diff.) str_welcome_message|Welcome message str_initial_gold_multiplier|Starting gold (%) str_battle_earnings_multiplier|Combat gold bonus (%) str_round_earnings_multiplier|Round gold bonus (%) str_allow_player_banners|Allow individual banners str_force_default_armor|Force minimum armor str_respawning_in_reg0_seconds|Respawning in {reg0} seconds... str_no_more_respawns_remained_this_round|No lives left for this round str_reg0_respawns_remained|({reg0} lives remaining) str_this_is_your_last_respawn|(This is your last life) str_wait_next_round|(Wait for the next round) str_yes_wo_dot|Yes str_no_wo_dot|No str_we_resign|We have no strength left to put up a fight. We surrender to you, {playername}. str_i_resign|I don't want to die today. I surrender. str_s1_returned_flag|{s1} has returned their flag to their base! str_s1_auto_returned_flag|{s1} flag automatically returned to their base! str_s1_captured_flag|{s1} has captured the enemy flag! str_s1_taken_flag|{s1} has taken the enemy flag! str_s1_neutralized_flag_reg0|{s1} has neutralized flag {reg0}. str_s1_captured_flag_reg0|{s1} has captured flag {reg0}! str_s1_pulling_flag_reg0|{s1} has started pulling flag {reg0}. str_s1_destroyed_target_0|{s1} destroyed target A! str_s1_destroyed_target_1|{s1} destroyed target B! str_s1_destroyed_catapult|{s1} destroyed the catapult! str_s1_destroyed_trebuchet|{s1} destroyed the trebuchet! str_s1_destroyed_all_targets|{s1} destroyed all targets! str_s1_saved_1_target|{s1} saved one target. str_s1_saved_2_targets|{s1} saved all targets. str_s1_defended_castle|{s1} defended their castle! str_s1_captured_castle|{s1} captured the castle! str_auto_team_balance_in_20_seconds|Auto-balance will be done in 20 seconds. str_auto_team_balance_next_round|Auto-balance will be done next round. str_auto_team_balance_done|Teams have been auto-balanced. str_s1_won_round|{s1} has won the round! str_round_draw|Time is up. Round draw. str_round_draw_no_one_remained|No one left. Round draw. str_death_mode_started|Hurry! Become master of the field! str_reset_to_default|Reset to Default str_done|Done str_player_name|Player Name str_kills|Kills str_deaths|Deaths str_ping|Ping str_dead|Dead str_reg0_dead|{reg0} Dead str_bots_reg0_agents|Bots ({reg0} agents) str_bot_1_agent|Bot (1 agent) str_score|Score str_score_reg0|Score {reg0} str_flags_reg0|(Flags {reg0}) str_reg0_players|({reg0} players) str_reg0_player|({reg0} player) str_open_gate|Open Gate str_close_gate|Close Gate str_open_door|Open Door str_close_door|Close Door str_raise_ladder|Raise Ladder str_drop_ladder|Drop Ladder str_cancel|Cancel str_continue|Continue str_continue2|Continue str_back|Back str_start_map|Start Map str_choose_an_option|Choose an option str_choose_a_poll_type|Choose a poll type str_choose_faction|Choose Faction str_choose_a_faction|Choose a faction str_choose_troop|Choose Troop str_choose_a_troop|Choose a troop class str_choose_items|Choose Equipment str_options|Options str_redefine_keys|Redefine Keys str_submit_a_poll|Submit a Poll str_administrator_panel|Administrator Panel str_kick_player|Kick Player str_ban_player|Ban Player str_mute_player|Mute Player str_unmute_player|Unmute Player str_quit|Quit str_poll_for_changing_the_map|Change the map str_poll_for_changing_the_map_and_factions|Change the map and factions str_poll_for_changing_number_of_bots|Change number of bots in teams str_poll_for_kicking_a_player|Kick a player str_poll_for_banning_a_player|Ban a player str_choose_a_player|Choose a player str_choose_a_map|Choose a map str_choose_a_faction_for_team_reg0|Choose a faction for team {reg0} str_choose_number_of_bots_for_team_reg0|Choose number of bots for team {reg0} str_spectator|Spectator str_spectators|Spectators str_score_duplicate|Score str_command|Command str_profile_banner_selection_text|Choose a banner for your profile str_use_default_banner|Use Faction's Banner str_party_morale_is_low|Morale of some troops are low! str_weekly_report|Weekly Report str_has_deserted_the_party|has deserted the party. str_have_deserted_the_party|have deserted the party. str_space| str_us_|Us str_allies_|Allies str_enemies_|Enemies str_routed|Routed str_weekly_budget|Weekly Budget str_income_from_s0|Income from {s0} str_mercenary_payment_from_s0|Mercenary payment from {s0} str_s0s_party|{s0}'s Party str_loss_due_to_tax_inefficiency|Loss due to tax inefficiency str_wages_for_s0|Wages for {s0} str_earlier_debts|Earlier debts str_net_change|Net change str_earlier_wealth|Earlier wealth str_new_wealth|New wealth str_new_debts|New debts str_maximum_seconds_for_round_is_reg0|Maximum seconds for round is {reg0}. str_respawn_period_is_reg0_seconds|Respawn period is {reg0} seconds. str_bots_upper_limit_for_votes_is_reg0|Bots upper limit for votes is {reg0}. str_map_is_voteable|Map is voteable. str_map_is_not_voteable|Map is not voteable. str_factions_are_voteable|Factions are voteable. str_factions_are_not_voteable|Factions are not voteable. str_players_respawn_as_bot|Players respawn as bot. str_players_do_not_respawn_as_bot|Players do not respawn as bot. str_kicking_a_player_is_voteable|Kicking a player is voteable. str_kicking_a_player_is_not_voteable|Kicking a player is not voteable. str_banning_a_player_is_voteable|Banning a player is voteable. str_banning_a_player_is_not_voteable|Banning a player is not voteable. str_player_banners_are_allowed|Player banners are allowed. str_player_banners_are_not_allowed|Player banners are not allowed. str_default_armor_is_forced|Default armor is forced. str_default_armor_is_not_forced|Default armor is not forced. str_percentage_of_yes_votes_required_for_a_poll_to_get_accepted_is_reg0|Percentage of yes votes required for a poll to get accepted is {reg0}%. str_auto_team_balance_threshold_is_reg0|Auto team balance threshold is {reg0}. str_starting_gold_ratio_is_reg0|Starting gold ratio is {reg0}%. str_combat_gold_bonus_ratio_is_reg0|Combat gold bonus ratio is {reg0}%. str_round_gold_bonus_ratio_is_reg0|Round gold bonus ratio is {reg0}%. str_point_gained_from_flags_is_reg0|Team points gained for flags is {reg0}%. str_point_gained_from_capturing_flag_is_reg0|Points gained for capturing flags is {reg0}%. str_map_time_limit_is_reg0|Map time limit is {reg0} minutes. str_team_points_limit_is_reg0|Team point limit is {reg0}. str_defender_spawn_count_limit_is_s1|Defender spawn count is {s1}. str_system_error|SYSTEM ERROR! str_prisoner_granted_parole|Prisoner granted parole str_prisoner_not_offered_parole|Prisoner not offered parole str__age_reg1_family_|^Age {reg1}^Family str_s49_s12_s11_rel_reg0|{s49} {s12} ({s11}, rel {reg0}), str_s49_s12_s11|{s49} {s12} ({s11}), str_lord_info_string|{reg6? {reg4?{s54} is the ruler of {s56}.^ {s54} is a vassal of {s55} of {s56}.^}}Renown {reg5}. Controversy {reg15}.^{reg9?{reg3?She He} is the {reg3?lady lord} of {s58}. {reg3?She He} has no fiefs.}{s59}^{s49} str_foreign_relations__|Foreign relations ^ str_s21__the_s5_is_at_war_with_the_s14|{s21}^* The {s5} is at war with the {s14}. str_s21_the_s5_has_had_the_upper_hand_in_the_fighting|{s21} The {s5} has had the upper hand in the fighting. str_s21_the_s5_has_gotten_the_worst_of_the_fighting|{s21} The {s5} has gotten the worst of the fighting. str_s21_the_fighting_has_gone_on_for_some_time_and_the_war_may_end_soon_with_a_truce|{s21} The fighting has gone on for some time, and the war may end soon with a truce. str_s21_the_fighting_has_begun_relatively_recently_and_the_war_may_continue_for_some_time|{s21} The fighting has begun relatively recently, and the war may continue for some time. str__however_the_truce_is_no_longer_binding_on_the_s14| However, the truce is no longer binding on the {s14} str_s21__the_s5_has_recently_suffered_provocation_by_subjects_of_the_s14_and_there_is_a_risk_of_war|{s21}^* The {s5} has recently suffered provocation by subjects of the {s14}, and there is a risk of war. str_s21__the_s5_has_no_outstanding_issues_with_the_s14|{s21}^* The {s5} has no outstanding issues with the {s14}. str_s21_the_s14_was_recently_provoked_by_subjects_of_the_s5_and_there_is_a_risk_of_war_|{s21} The {s14} was recently provoked by subjects of the {s5}, and there is a risk of war.^ str_the_s5_is_ruled_by_s6_it_occupies_s8_its_vassals_are_s10__s21|The {s5} is ruled by {s6}.^^{s4}^{s3}^^It occupies {s8}.^Its vassals are {s10}.^^{s21} str_reg4_killed_reg5_wounded_reg6_routed|{reg4} killed, {reg5} wounded, {reg6} routed str_reg4_killed_reg5_routed|{reg4} killed, {reg5} routed str_reg4_killed_reg5_wounded|{reg4} killed, {reg5} wounded str_reg4_wounded_reg5_routed|{reg4} wounded, {reg5} routed str_routed_duplicate|routed str_s42|{s42} str_s4_awarded_to_s5|{s4} awarded to {s5} str_calculating_sortie_for_s4_strength_of_reg3_vs_reg4_enemies|Calculating sortie for {s4}, strength of {reg3} vs {reg4} enemies str_current_wealth_reg1_taxes_last_collected_from_s4|Current wealth {reg1}. Taxes last collected from {s4} str_s4_has_reg4_chance_of_recruiting_troops|{s4} has {reg4} chance of recruiting troops str_s4_has_reg4_chance_of_going_to_s5|{s4} has {reg4} chance of going to {s5} str_s4_has_reg5_chance_of_patrolling_s6|{s4} has {reg5} chance of patrolling {s6} str_s4_has_reg5_chance_of_raiding_s6|{s4} has {reg5} chance of raiding {s6} str_s4_has_reg5_chance_of_besieging_s6|{s4} has {reg5} chance of besieging {s6} str_sum_chances_reg6|Sum chances {reg6} str_deciding_faction_ai_for_s3|Deciding faction AI for {s3} str_lords_of_the_s1_gather_for_a_feast_at_s2|Lords of the {s1} gather for a feast at {s2}. str_players_kingdom_has_had_reg3_days_of_peace|Player's kingdom has had {reg3} days of peace str_s4_is_present_at_the_center_and_is_attending_the_feast|{s4} is present at the center and is attending the feast str_s4_is_present_at_the_center_and_is_awaiting_the_player_in_private|{s4} is present at the center and is awaiting the player in private str_s4_is_present_at_the_center_and_is_allowed_to_meet_the_player|{s4} is present at the center and is allowed to meet the player str_s4_is_present_at_the_center_and_is_not_allowed_to_meet_the_player|{s4} is present at the center and is not allowed to meet the player str_no_relation|no relation str_wife_duplicate|wife str_husband_duplicate|husband str_father_duplicate|father str_mother_duplicate|mother str_daughter_duplicate|daughter str_son_duplicate|son str_sister_duplicate|sister str_brother_duplicate|brother str_niece|niece str_nephew|nephew str_aunt|aunt str_uncle|uncle str_cousin|cousin str_daughterinlaw|daughter-in-law str_soninlaw|son-in-law str_motherinlaw|mother-in-law str_fatherinlaw|father-in-law str_sisterinlaw|sister-in-law str_brotherinlaw|brother-in-law str_print_party_members_entered|print party members entered str_num_companion_stacks_=_reg10|num companion stacks = {reg10} str_someone|someone str_i_take_what_work_i_can_sirmadame_i_carry_water_or_help_the_merchants_with_their_loads_or_help_build_things_if_theres_things_to_be_built|I take what work I can, {reg59?madame sir}. I carry water, or help the merchants with their loads, or help build things, if there are things to be built. str_im_not_doing_anything_sirmadame_theres_no_work_to_be_had_around_here_these_days|I'm not doing anything, {reg59?madame sir}. There's no work to be had around here these days. str_im_not_doing_anything_sirmadame_i_have_no_land_of_my_own_and_theres_no_work_to_be_had_around_here_these_days|I'm not doing anything, {reg59?madame sir}. I have no land of my own, and there's no work to be had around here these days. str_why_im_still_living_off_of_your_kindness_and_goodness_sirmadame_hopefully_there_will_be_work_shortly|Why, I'm still living off of your kindness and goodness, {reg59?madame sir}. Hopefully there will be work, shortly. str_i_work_in_the_fields_just_outside_the_walls_where_they_grow_grain_we_dont_quite_grow_enough_to_meet_our_needs_though_and_have_to_import_grain_from_the_surrounding_countryside|I work in the fields, just outside the walls, where they grow grain. We don't quite grow enough to meet our needs, though, and have to import grain from the surrounding countryside. str_i_work_mostly_in_the_fields_growing_grain_in_the_town_they_grind_it_to_make_bread_or_ale_and_we_can_also_boil_it_as_a_porridge|I work mostly in the fields, growing grain. In the town they grind it to make bread or ale, and we can also boil it as a porridge. str_i_work_in_the_breweries_making_ale_the_poor_folk_drink_a_lot_of_it_as_its_cheaper_than_wine_we_make_it_with_grain_brought_in_from_the_countryside|I work in the breweries, making ale. The poor folk drink a lot of it, as it's cheaper than wine. We make it with grain brought in from the countryside. str_i_work_in_a_mill_grinding_flour_to_make_bread_bread_is_cheap_keeps_well_and_fills_the_stomach|I work in a mill, grinding flour to make bread. Bread is cheap, keeps well, and fills the stomach. str_i_tend_cattle_we_dry_and_salt_meat_to_preserve_it_and_make_cheese_from_the_milk|I tend cattle. We dry and salt meat to preserve it, and send the hides to the towns to be made into leather. We also make cheese from the milk. str_i_tend_cattle_we_dry_and_salt_meat_to_preserve_it_and_make_cheese_from_the_milk_so_it_doesnt_spoil|I tend cattle. We dry and salt meat to preserve it, and send the hides to the towns to be made into leather. We also make cheese from the milk. str_i_tend_sheep_we_send_the_wool_to_the_cities_to_be_woven_into_cloth_and_make_mutton_sausage_when_we_cull_the_herds|I tend sheep. We send the wool to the cities to be woven into cloth, and make mutton sausage when we cull the herds. str_i_work_at_a_loom_spinning_cloth_from_wool_wool_is_some_of_the_cheapest_cloth_you_can_buy_but_it_will_still_keep_you_warm|I work at a loom, spinning cloth from wool. Wool is some of the cheapest cloth you can buy, but it will still keep you warm. str_i_crew_a_fishing_boat_we_salt_and_smoke_the_flesh_to_sell_it_far_inland|I crew a fishing boat. We salt and smoke the flesh, to sell it far inland. str_i_sift_salt_from_a_nearby_flat_they_need_salt_everywhere_to_preserve_meat_and_fish|I sift salt from a nearby flat. They need salt everywhere, to preserve meat and fish. str_i_mine_iron_from_a_vein_in_a_nearby_cliffside_they_use_it_to_make_tools_arms_and_other_goods|I mine iron from a vein in a nearby cliffside. They use it to make tools, arms, and other goods. str_i_make_pottery_which_people_use_to_store_grain_and_carry_water|I make pottery, which people use to store grain and carry water. str_trade_explanation_tools|I work in a smithy, {reg59?madame sir}, making all sorts of ironware -- knives, axes, pots, plough-blades, scythes, hammers, anvils, tongs, adzes, saws, nails, horseshoes, firesteel, braziers, and of course arms and armor for your excellencies. str_trade_explanation_oil|I work in an oil press, making oil from olives brought in from the countryside. If you can afford it, our oil has a hundred uses -- in cooking, lamps, even for easing childbirth. str_trade_explanation_linen|I weave linen, using flax brought in from the surrounding countryside. It's makes a tough, light fabric, {reg59?madame sir} -- good for summer clothing, sails for boats, and the like. str_trade_explanation_velvet|I work in one of this town's great weaveries, carefully making the velvet for which we are known. We use silks brought from across the mountains, and dyes from the far corners of the earth, and make of it the finest and most expensive fabric that can be found in the land. str_trade_explanation_spice|I work in the caravanserie, helping the merchants unload the spice they bring from across the mountains. Pepper, cinnamon, cloves, saffron... The rich mark their wealth by the amount of spices in their food, and they say that for every ailment, there's a spice which cures it. str_trade_explanation_apples|I'm just coming in from the orchards, where we grow apples. We dry them for storage, or they can also be made into cider or vinegar. str_trade_explanation_grapes|I work in the vineyards on the hillsides, growing grapes to be made into fine wines for the tables of the lords, ladies, and merchants, and cheap wine to be mixed with water to quench the thirst of the commons. str_trade_explanation_dyes|I work in the caravanseries, unloading dyes brought in from the lands outside the island -- the crimson of oak beetles and the red roots of madder, the blue of indigo and woad shrubs, the yellow of weld root and greenweed. The weavers use it to color the silks and velvets of the great lords of the realm. str_trade_explanation_leatherwork|I work in the tanneries outside the walls, turning cured hides from the countryside into good, supple leather. It's foul work, and I come home stinking of urine, dung, and lime -- but that's where your boots, saddles, and bridles come from, {reg59?my lady sir}. str_trade_explanation_flax|I sew and harvest linseed, and rot the stems to make flax fibers. That's the source of your fine linens, {reg59?my lady sir} -- a rotting pit on the edge of a field. str_trade_explanation_dates|I tend to a grove of date palms. I hope you don't mind me saying so, but it takes great skill to tend them, as we must climb to the tops of the palms to ensure that the trees will flower. We export the fruit far and wide, as they keep for many months when properly dried. As sweet as honey, and they grant the eater health and strength. str_trade_explanation_dates_duplicate|I tend to a grove of date palms. We grow them using well-water, and export the fruit far and wide, as they keep for many months when properly dried. As sweet as honey, and they grant the eater health and vigor. str_trade_explanation_olives|I tend to a grove of olive trees. You can eat the fruit or preserve it in brine, but we end up sending most of it to be pressed, to be made into oil. str_s14_i_hear_that_you_can_find_a_good_price_for_it_in_s15|{s14}. I hear that you can find a good price for it in {s15}. str_s2s_rebellion|{s2}'s Rebellion str_political_suggestion|Political suggestion str_instability_reg0_of_lords_are_disgruntled_reg1_are_restless|Instability {reg0}% of lords are disgruntled, {reg1}% are restless str_reg1shehe_is_prisoner_of_s1|{reg1?She He} is prisoner of {s1}. str_s39_rival|{s39} (rival) str_s41_s39_rival|{s41}, {s39} (rival) str_love_interest|love interest str_betrothed|betrothed str_other_relations_s40_|Other relations {s40}^ str_relation_with_liege_reg0_|Relation with liege {reg0}^ str_sense_of_security_military_reg1_court_position_reg3_|Sense of security military {reg1}, court position {reg3}^ str_political_details_s47_|Political details ^{s47}^ str_the_s55|the {s55} str_travellers_on_the_road|travellers on the road str_a_short_while_ago|a short while ago str_one_day_ago|one day ago str_two_days_day_ago|two days day ago str_earlier_this_week|earlier this week str_about_a_week_ago|about a week ago str_about_two_weeks_ago|about two weeks ago str_several_weeks_ago|several weeks ago str_unknown_assailants|unknown assailants str_swadians|Britons str_vaegirs|Franks str_khergits|Saxons str_nords|Angles str_rhodoks|Goidels str_sarranids|Picts str_bandits|bandits str_deserters|deserters str_your_followers|your followers str_we_have_heard_that_travellers_heading_to_s40_were_attacked_on_the_road_s46_by_s39|We have heard that travellers heading to {s40} were attacked on the road {s46} by {s39} str_we_have_heard_that_travellers_coming_from_s40_were_attacked_on_the_road_s46_by_s39|We have heard that travellers coming from {s40} were attacked on the road {s46} by {s39} str_travellers_coming_from_s40_traded_here_s46|Travellers coming from {s40} traded here {s46} str_it_is_still_early_in_the_caravan_season_so_we_have_seen_little_tradings42|It is still early in the caravan season, so we have seen little trading.{s42} str_there_has_been_very_little_trading_activity_here_recentlys42|There has been very little trading activity here recently.{s42} str_there_has_some_trading_activity_here_recently_but_not_enoughs42|There has some trading activity here recently, but not enough.{s42} str_there_has_some_trading_activity_here_recently_but_the_roads_are_dangerouss42|There has some trading activity here recently, but the roads are dangerous.{s42} str_the_roads_around_here_are_very_dangerouss42|The roads around here are very dangerous.{s42} str_we_have_received_many_traders_in_town_here_although_there_is_some_danger_on_the_roadss42|We have received many traders in town here, although there is some danger on the roads.{s42} str_we_have_received_many_traders_in_town_heres42|We have received many traders in town here.{s42} str_there_is_little_news_about_the_caravan_routes_to_the_towns_of_s44_and_nearby_parts_but_no_news_is_good_news_and_those_are_therefore_considered_safe|There is little news about the caravan routes to the towns of {s44} and nearby parts. But no news is good news, and those are therefore considered safe. str_s47_also_the_roads_to_the_villages_of_s44_and_other_outlying_hamlets_are_considered_safe|{s47} Also, the roads to the villages of {s44} and other outlying hamlets are considered safe. str_however_the_roads_to_the_villages_of_s44_and_other_outlying_hamlets_are_considered_safe|However, the roads to the villages of {s44} and other outlying hamlets are considered safe. str_we_have_shortages_of|We have shortages of str_we_have_adequate_stores_of_all_commodities|We have adequate stores of all commodities str_s33_and_some_other_commodities|{s33} and some other commodities str_the_roads_are_full_of_brigands_friend_but_that_name_in_particular_does_not_sound_familiar_good_hunting_to_you_nonetheless|The roads are full of brigands, friend, but that name in particular does not sound familiar. Good hunting to you, nonetheless. str_less_than_an_hour_ago|less than an hour ago str_maybe_reg3_hours_ago|maybe {reg3} hours ago str_reg3_days_ago|{reg3} days ago str_youre_in_luck_we_sighted_those_bastards_s16_near_s17_hurry_and_you_might_be_able_to_pick_up_their_trail_while_its_still_hot|You're in luck. We sighted those bastards {s16} near {s17}. Hurry, and you might be able to pick up their trail while it's still hot. str_you_speak_of_claims_to_the_throne_good_there_is_nothing_id_rather_do_than_fight_for_a_good_cause|You speak of claims to the throne. Good. There is nothing I'd rather do than fight for a good cause. str_you_speak_of_claims_to_the_throne_well_there_is_nothing_id_rather_do_than_fight_for_a_good_cause_but_the_claim_you_make_seems_somewhat_weak|You speak of claims to the throne. Well, there is nothing I'd rather do than fight for a good cause, but the claim you make seems somewhat weak. str_i_am_pleased_that_you_speak_of_upholding_my_ancient_rights_which_are_sometimes_trod_upon_in_these_sorry_days|I am pleased that you speak of upholding my ancient rights, which are sometimes trod upon in these sorry days. str_i_am_pleased_that_you_speak_of_upholding_my_ancient_rights_but_sometimes_men_make_pledges_before_they_are_king_which_they_cannot_keep_once_they_take_the_throne|I am pleased that you speak of upholding my ancient rights. But sometimes men make pledges before they are king, which they cannot keep once they take the throne. str_you_speak_of_protecting_the_commons_well_i_supposed_thats_good_but_sometimes_the_commons_overstep_their_boundaries_im_more_concerned_that_your_claim_be_legal_so_i_can_swing_my_sword_with_a_good_conscience|You speak of protecting the commons. Well, I supposed that's good, but sometimes the commons overstep their boundaries. I'm more concerned that your claim be legal, so I can swing my sword with a good conscience. str_you_speak_of_giving_me_land_good_i_ask_for_no_more_than_my_due|You speak of giving me land. Good. I ask for no more than my due. str_you_speak_of_giving_me_land_unfortunately_you_are_not_wellknown_for_rewarding_those_to_whom_you_have_made_such_offers|You speak of giving me land. Unfortunately, you are not well-known for rewarding those to whom you have made such offers. str_you_speak_of_unifying_calradia_well_i_believe_that_well_always_be_fighting__its_important_that_we_fight_for_a_rightful_cause|You speak of unifying these lands. Well, I believe that we'll always be fighting - it's important that we fight for a rightful cause. str_you_talk_of_claims_to_the_throne_but_i_leave_bickering_about_legalities_to_the_lawyers_and_clerks|You talk of claims to the throne, but I leave bickering about legalities to the lawyers and clerks. str_you_speak_of_ruling_justly_hah_ill_believe_theres_such_a_thing_as_a_just_king_when_i_see_one|You speak of ruling justly. Hah! I'll believe there's such a thing as a just king when I see one. str_you_spoke_of_protecting_the_rights_of_the_nobles_if_you_did_youd_be_the_first_king_to_do_so_in_a_very_long_time|You spoke of protecting the rights of the nobles. If you did, you'd be the first king to do so in a very long time. str_you_speak_of_giving_me_land_ay_well_lets_see_if_you_deliver|You speak of giving me land. Ay, well, let's see if you deliver. str_you_speak_of_giving_me_land_bah_youre_not_known_for_delivering_on_your_pledges|You speak of giving me land. Bah. You're not known for delivering on your pledges. str_you_speak_of_unifying_calradia_well_youve_done_a_good_job_at_making_calradia_bend_its_knee_to_you_so_maybe_thats_not_just_talk|You speak of unifying these lands. Well, you've done a good job at making these peasants bend its knee to you, so maybe that's not just talk. str_you_speak_of_unifying_calradia_id_be_impressed_if_i_thought_you_could_do_it_but_unfortunately_you_dont|You speak of unifying these lands. I'd be impressed if I thought you could do it. But unfortunately, you don't. str_you_speak_of_claims_to_the_throne_well_any_peasant_can_claim_to_be_a_kings_bastard|You speak of claims to the throne. Well, any peasant can claim to be a king's bastard str_well_its_a_fine_thing_to_court_the_commons_with_promises_but_what_do_you_have_to_offer_me|Well, it's a fine thing to court the commons with promises, but what do you have to offer me? str_you_speak_of_protecting_the_rights_of_lords_that_would_make_a_fine_change_if_my_rights_as_lord_would_be_respected|You speak of protecting the rights of lords. That would make a fine change, if my rights as lord would be respected. str_you_speak_of_protecting_the_rights_of_lords_that_would_make_a_fine_change_if_my_rights_as_lord_would_be_respected_however_it_is_easy_for_you_to_make_promises_while_you_are_weak_that_you_have_no_intention_of_keeping_when_you_are_strong|You speak of protecting the rights of lords. That would make a fine change, if my rights as lord would be respected. However, it is easy for you to make promises while you are weak, that you have no intention of keeping when you are strong. str_you_speak_of_giving_me_land_well_my_family_is_of_ancient_and_noble_lineage_so_you_promise_me_no_more_than_my_due_still_your_gesture_is_appreciated|You speak of giving me land. Well, my family is of ancient and noble lineage, so you promise me no more than my due. Still, your gesture is appreciated. str_you_speak_of_giving_me_land_well_you_make_that_pledge_but_i_am_not_impressed|You speak of giving me land. Well, you make that pledge, but I am not impressed. str_you_speak_of_unifying_calradia_well_much_of_this_land_now_bends_its_knee_to_you_so_perhaps_that_is_not_just_talk|You speak of unifying these lands. Well, much of this land now bends its knee to you, so perhaps that is not just talk. str_you_speak_of_unifying_calradia_but_right_now_yours_is_just_one_squabbling_faction_among_many|You speak of unifying these lands, but right now yours is just one squabbling faction among many. str_you_speak_of_claims_well_no_offense_but_a_claim_unsupported_by_might_rarely_prospers|You speak of claims. Well, no offense, but a claim unsupported by might rarely prospers. str_you_speak_of_protecting_the_commons_well_i_suppose_that_will_make_for_a_more_prosperous_realm_ive_always_tried_to_treat_my_peasants_decently_saves_going_to_bed_worrying_about_whether_youll_wake_up_with_the_roof_on_fire|You speak of protecting the commons. Well, I suppose that will make for a more prosperous realm. I've always tried to treat my peasants decently. Saves going to bed worrying about whether you'll wake up with the roof on fire. str_you_speak_of_protecting_the_commons_very_well_but_remember_that_peasants_are_more_likely_to_cause_trouble_if_you_make_promises_then_dont_deliver_than_if_you_never_made_the_promise_in_the_first_place|You speak of protecting the commons. Very well. But remember that peasants are more likely to cause trouble if you make promises then don't deliver, than if you never made the promise in the first place. str_you_speak_of_protecting_the_rights_of_lords_good_youd_be_well_advised_to_do_that__men_fight_better_for_a_king_wholl_respect_their_rights|You speak of protecting the rights of lords. Good. You'd be well advised to do that -- men fight better for a king who'll respect their rights. str_you_speak_of_protecting_the_rights_of_lords_very_well_but_remember__failing_to_keep_promises_which_you_made_while_scrambling_up_the_throne_is_the_quickest_way_to_topple_off_of_it_once_you_get_there|You speak of protecting the rights of lords. Very well. But remember -- failing to keep promises which you made while scrambling up the throne is the quickest way to topple off of it once you get there. str_you_speak_of_giving_me_land_very_good_but_often_i_find_that_when_a_man_makes_too_many_promises_trying_to_get_to_the_top_he_has_trouble_keeping_them_once_he_reaches_it|You speak of giving me land. Very good, but often I find that when a man makes too many promises trying to get to the top, he has trouble keeping them once he reaches it. str_you_speak_of_unifying_calradia_well_many_have_said_that_you_might_very_well_be_the_one_to_do_it|You speak of unifying these lands. Well, many have said that, you might very well be the one to do it. str_you_speak_of_unifying_calradia_well_all_the_kings_say_that_im_not_sure_that_you_will_succeed_while_they_fail|You speak of unifying these lands. Well, all the kings say that. I'm not sure that you will succeed while they fail. str_you_speak_of_claims_do_you_think_i_care_for_the_nattering_of_lawyers|You speak of claims. Do you think I care for the nattering of lawyers? str_you_speak_of_protecting_the_commons_how_kind_of_you_i_shall_tell_my_swineherd_all_about_your_sweet_promises_no_doubt_he_will_become_your_most_faithful_vassal|You speak of protecting the commons. How kind of you! I shall tell my swineherd all about your sweet promises. No doubt he will become your most faithful vassal. str_you_speak_of_protecing_the_rights_of_lords_such_sweet_words_but_ill_tell_you_this__the_only_rights_that_are_respected_in_this_world_are_the_rights_to_dominate_whoever_is_weaker_and_to_submit_to_whoever_is_stronger|You speak of protecing the rights of lords. Such sweet words! But I'll tell you this -- the only rights that are respected in this world are the rights to dominate whoever is weaker, and to submit to whoever is stronger. str_you_speak_of_giving_me_land_yes_very_good__but_you_had_best_deliver|You speak of giving me land. Yes, very good -- but you had best deliver. str_you_speak_of_giving_me_land_hah_perhaps_all_those_others_to_whom_you_promised_lands_will_simply_step_aside|You speak of giving me land. Hah! Perhaps all those others to whom you promised lands will simply step aside? str_you_speak_of_unifying_calradia_you_may_indeed_humble_the_other_kings_of_this_land_and_in_that_case_i_would_hope_that_you_would_remember_me_as_your_faithful_servant|You speak of unifying these lands. You may indeed humble the other kings of this land, and in that case I would hope that you would remember me as your faithful servant. str_you_speak_of_unifying_calradia_but_you_are_weak_and_i_think_that_you_will_remain_weak|You speak of unifying these lands. But you are weak, and I think that you will remain weak. str_you_speak_of_claims_its_good_for_a_king_to_have_a_strong_claim_although_admittedly_im_more_concerned_that_he_rules_just_ly_than_with_legalities_anyway_your_claim_seems_wellfounded_to_me|You speak of claims. It's good for a king to have a strong claim, although admittedly I'm more concerned that he rules just ly than with legalities. Anyway, your claim seems well-founded to me. str_you_speak_of_claims_but_your_claim_seems_a_bit_weak_to_me|You speak of claims, but your claim seems a bit weak to me. str_you_speak_of_protecting_the_commons_i_like_that_my_tenants_are_a_happy_lot_i_think_but_i_hear_of_others_in_other_estates_that_arent_so_fortunate|You speak of protecting the commons. I like that. My tenants are a happy lot, I think, but I hear of others in other estates that aren't so fortunate. str_you_speak_of_protecting_the_commons_im_glad_to_hear_you_say_that_but_do_me_a_favor__dont_promise_the_commons_anything_you_cant_deliver_thats_a_sure_way_to_get_them_to_rebel_and_it_breaks_my_heart_to_have_to_put_them_down|You speak of protecting the commons. I'm glad to hear you say that. But do me a favor -- don't promise the commons anything you can't deliver. That's a sure way to get them to rebel, and it breaks my heart to have to put them down. str_you_speak_of_protecting_the_rights_of_lords_well_very_good_i_suppose_but_you_know__we_lords_can_take_of_ourselves_its_the_common_folk_who_need_a_strong_king_to_look_out_for_them_to_my_mind|You speak of protecting the rights of lords. Well, very good, I suppose. But you know -- we lords can take of ourselves. It's the common folk who need a strong king to look out for them, to my mind. str_you_speak_of_giving_me_land_its_kind_of_you_really_though_that_is_not_necessary|You speak of giving me land. It's kind of you. Really, though, that is not necessary. str_you_speak_of_unifying_calradia_well_maybe_you_can_unite_this_land_by_the_sword_but_im_not_sure_that_this_will_make_you_a_good_ruler|You speak of unifying these lands. Well, maybe you can unite this land by the sword. But I'm not sure that this will make you a good ruler. str_you_speak_of_claims_a_king_must_have_a_strong_legal_claim_for_there_not_to_be_chaos_in_the_realm_and_yours_is_wellestablished|You speak of claims. A king must have a strong legal claim for there not to be chaos in the realm, and yours is well-established. str_you_speak_of_claims_a_king_must_have_a_strong_legal_claim_for_there_not_to_be_chaos_in_the_realm_but_your_claim_is_not_so_strong|You speak of claims. A king must have a strong legal claim for there not to be chaos in the realm, but your claim is not so strong. str_you_speak_of_protecting_the_rights_of_lords_it_is_of_course_important_that_a_king_respect_the_rights_of_his_vassals_although_i_worry_that_a_king_who_took_a_throne_without_proper_cause_would_not_rule_with_justice|You speak of protecting the rights of lords. It is of course important that a king respect the rights of his vassals, although I worry that a king who took a throne without proper cause would not rule with justice. str_you_speak_of_protecting_the_rights_of_lords_it_is_of_course_important_that_a_king_respect_the_rights_of_his_vassals_however_i_would_like_to_know_that_you_would_indeed_deliver_on_your_promises|You speak of protecting the rights of lords. It is of course important that a king respect the rights of his vassals. However, I would like to know that you would indeed deliver on your promises. str_you_speak_of_protecting_the_commons_i_would_be_pleased_to_serve_a_king_who_respected_the_rights_of_his_subjects_although_i_worry_that_a_king_who_took_a_throne_without_proper_cause_would_not_rule_with_justice|You speak of protecting the commons. I would be pleased to serve a king who respected the rights of his subjects, although I worry that a king who took a throne without proper cause would not rule with justice. str_you_speak_of_protecting_the_commons_i_would_be_pleased_to_serve_a_king_who_respected_the_rights_of_his_subjects_however_i_would_like_to_know_that_you_would_indeed_deliver_on_your_promises|You speak of protecting the commons. I would be pleased to serve a king who respected the rights of his subjects. However, I would like to know that you would indeed deliver on your promises. str_i_am_not_swayed_by_promises_of_reward|I am not swayed by promises of reward str_you_speak_of_unifying_calradia_it_would_be_good_to_bring_peace_to_the_realm_and_i_believe_that_you_are_strong_enough_to_do_so|You speak of unifying these lands. It would be good to bring peace to the realm, and I believe that you are strong enough to do so. str_you_speak_of_unifying_calradia_it_would_be_good_to_bring_peace_the_realm_but_with_your_kingdom_in_its_current_state_i_worry_that_you_are_just_bringing_more_discord|You speak of unifying these lands. It would be good to bring peace the realm, but with your kingdom in its current state, I worry that you are just bringing more discord. str_my_s11_s15|my {s11} {s15} str_my_s11_s18|My {s11} {s18} str_the_socalled_s11_s18|The so-called {s11} {s18} str_s18_would_cheat_me_of_my_inheritance_by_heaven_i_know_my_rights_and_im_not_going_to_back_down|{s18} would cheat me of my inheritance. By heaven, I know my rights, and I'm not going to back down. str_s18_once_questioned_my_honour_and_my_bravery_i_long_for_the_day_when_i_can_meet_him_in_battle_and_make_him_retract_his_statement|{s18} once questioned my honour and my bravery. I long for the day when I can meet him in battle, and make him retract his statement. str_s18_once_questioned_my_judgment_in_battle_by_heaven_would_he_have_us_shirk_our_duty_to_smite_our_sovereigns_foes|{s18} once questioned my judgment in battle. By heaven, would he have us shirk our duty to smite our sovereign's foes? str_s18_seems_to_think_he_has_the_right_to_some_of_my_property_well_he_does_not|{s18} seems to think he has the right to some of my property. Well, he does not. str_s18_once_took_something_i_said_amiss_stubborn_bastard_wont_give_it_up_and_keeps_trying_to_get_me_to_recant_my_words|{s18} once took something I said amiss. Stubborn bastard won't give it up, and keeps trying to get me to recant my words. str_s18_is_a_crafty_weasel_and_i_dont_trust_him_one_bit|{s18} is a crafty weasel, and I don't trust him one bit. str_s18_i_despite_him_he_puts_on_such_a_nauseating_display_of_virtue_and_thinks_nothing_of_insulting_his_betters|{s18}? I despise him. He puts on such a nauseating display of virtue, and thinks nothing of insulting his betters. str_s18_entered_into_a_little_deal_with_me_and_is_now_trying_to_wriggle_out_of_it|{s18} entered into a little deal with me and is now trying to wriggle out of it. str_s18_once_ran_an_errand_for_me_and_now_thinks_i_owe_him_something_i_owe_his_ilk_nothing|{s18} once ran an errand for me, and now thinks I owe him something. I owe his ilk nothing. str_s18_is_soft_and_weak_and_not_fit_to_govern_a_fief_and_i_have_always_detested_him|{s18} is soft, and weak, and not fit to govern a fief, and I have always detested him. str_s18_is_a_quarrelsome_oaf_and_a_liability_in_my_opinion_and_ive_let_him_know_as_much|{s18} is a quarrelsome oaf and a liability, in my opinion, and I've let him know as much. str_s18_i_am_sorry_to_say_is_far_too_softhearted_a_man_to_be_given_any_kind_of_responsibility_his_chivalry_will_allow_the_enemy_to_flee_to_fight_another_day_and_will_cost_the_lives_of_my_own_faithful_men|{s18}, I am sorry to say, is far too softhearted a man to be given any kind of responsibility. His chivalry will allow the enemy to flee to fight another day, and will cost the lives of my own faithful men. str_s18_seems_to_have_something_against_me_for_some_reason_i_dont_like_to_talk_ill_of_people_but_i_think_hes_can_be_a_bit_of_a_cad_sometimes|{s18} seems to have something against me, for some reason. I don't like to talk ill of people, but I think he's can be a bit of a cad, sometimes. str_s18_has_always_treated_me_contemptuously_although_i_have_done_him_no_wrong|{s18} has always treated me contemptuously, although I have done him no wrong. str_s18_is_thoroughly_dishonorable_and_a_compulsive_spinner_of_intrigues_which_i_fear_will_drag_us_into_wars_or_incite_rebellions|{s18} is thoroughly dishonorable, and a compulsive spinner of intrigues which I fear will drag us into wars or incite rebellions. str_s18_disappoints_me_i_once_scolded_for_his_rashness_in_battle_and_he_took_offense_i_do_not_care_to_apologize_for_my_efforts_to_save_his_life_and_the_lives_of_his_men|{s18} disappoints me. I once scolded for his rashness in battle, and he took offense. I do not care to apologize for my efforts to save his life, and the lives of his men. str_s18_squanders_money_and_carouses_in_a_way_most_unbefitting_a_noble_by_doing_so_he_disgraces_us_all|{s18} squanders money and carouses in a way most unbefitting a noble. By doing so, he disgraces us all. str_s18_has_been_speaking_ill_of_me_behind_my_back_or_so_they_say|{s18} has been speaking ill of me behind my back, or so they say. str_s18_is_a_disgrace_reg3shehe_consorts_with_merchants_lends_money_at_interest_uses_coarse_language_and_shows_no_attempt_to_uphold_the_dignity_of_the_honor_bestowed_upon_reg3herhim|{s18} is a disgrace. {reg3?She He} consorts with merchants, lends money at interest, uses coarse language, and shows no attempt to uphold the dignity of the honor bestowed upon {reg3?her him}. str_s18_has_condemned_me_for_engaging_in_commerce_what_could_possibly_be_wrong_with_that|{s18} has condemned me for engaging in commerce. What could possibly be wrong with that? str_s18_i_have_heard_has_been_encouraging_seditious_ideas_among_the_peasantry__a_foolish_move_which_endangers_us_all|{s18}, I have heard, has been encouraging seditious ideas among the peasantry -- a foolish move which endangers us all. str_s18_has_called_me_out_for_the_way_i_deal_with_my_tenants_well_so_be_it_if_i_teach_them_that_they_are_the_equal_of_anyone_with_socalled_gentle_blood_what_is_it_to_reg3herhim|{s18} has called me out for the way I deal with my tenants. Well, so be it. If I teach them that they are the equal of anyone with so-called 'gentle' blood, what is it to {reg3?her him}? str_a_most_gallant_gentleman_who_knows_how_to_treat_a_lady|a most gallant gentleman, who knows how to treat a lady str_a_base_cad|a base cad str_a_man_who_treats_me_as_his_equal_which_is_rare|a man who treats me as his equal, which is rare str_appears_to_value_me_with_his_estate_and_his_horse_as_prizes_worth_having|appears to value me with his estate and his horse as prizes worth having str_a_bit_dull_but_what_can_you_expect|a bit dull, but what can you expect... str_the_man_whom_destiny_intends_for_me|the man whom destiny intends for me str_is_not_right_for_me__i_cannot_say_why_but_he_makes_my_skin_crawl|is not right for me - I cannot say why, but he makes my skin crawl str_is_a_man_who_clearly_intends_to_make_his_mark_in_the_world|is a man who clearly intends to make his mark in the world str_is_a_layabout_a_naif_prey_for_others_who_are_cleverer_than_he|is a lay-about, a naif, prey for others who are cleverer than he str_is_a_man_of_stalwart_character|is a man of stalwart character str_appears_to_be_a_man_of_low_morals|appears to be a man of low morals str_appears_to_be_a_man_who_lacks_selfdiscipline|appears to be a man who lacks self-discipline str_bandits_attacked_a_party_on_the_roads_so_a_bounty_is_probably_available|Bandits attacked a party on the roads, so a bounty is probably available str_total_additions_reg4|Total additions {reg4} str_total_subtractions_reg4|Total subtractions {reg4} str_s11_relocates_to_s10|{s11} relocates to {s10}. str__i_must_attend_to_this_matter_before_i_worry_about_the_affairs_of_the_realm| I must attend to this matter before I worry about the affairs of the realm. str_the_other_matter_took_precedence|The other matter took precedence. str_i_cannot_leave_this_fortress_now_as_it_is_under_siege|I cannot leave this fortress now, as it is under siege. str_after_all_we_are_under_siege|After all, we are under siege. str_we_are_not_strong_enough_to_face_the_enemy_out_in_the_open|We are not strong enough to face the enemy out in the open. str_i_should_probably_seek_shelter_behind_some_stout_walls|I should probably seek shelter behind some stout walls. str_enemies_are_reported_to_be_nearby_and_we_should_stand_ready_to_either_man_the_walls_or_sortie_out_to_do_battle|Enemies are reported to be nearby, and we should stand ready to either man the walls or sortie out to do battle. str_the_enemy_is_nearby|The enemy is nearby. str_as_the_marshall_i_am_assembling_the_army_of_the_realm|As the marshal, I am assembling the army of the realm. str_as_the_marshall_i_am_assembling_the_army_of_the_realm_and_travel_to_lands_near_s10_to_inform_more_vassals|As the marshal, I am assembling the army of the realm. We are travelling to the region of {s10} to inform more vassals. str_i_intend_to_assemble_the_army_of_the_realm|I intend to assemble the army of the realm. str_as_the_marshall_i_am_leading_the_siege|As the marshal, I am leading the siege. str_i_intend_to_begin_the_siege|I intend to begin the siege. str_as_the_marshall_i_am_leading_our_raid|As the marshal, I am leading our raid. str_i_intend_to_start_our_raid|I intend to start our raid. str_as_the_marshall_i_am_leading_our_forces_in_search_of_the_enemy|As the marshal, I am leading our forces in search of the enemy. str_i_intend_to_lead_our_forces_out_to_find_the_enemy|I intend to lead our forces out to find the enemy. str_as_the_marshall_i_am_leading_our_forces_to_engage_the_enemy_in_battle|As the marshal, I am leading our forces to engage the enemy in battle. str_i_intend_to_lead_our_forces_out_to_engage_the_enemy|I intend to lead our forces out to engage the enemy. str_i_dont_have_enough_troops_and_i_need_to_get_some_more|I don't have enough troops, and I need to get some more. str_i_am_running_low_on_troops|I am running low on troops. str_we_are_following_your_direction|We are following your direction. str_i_need_to_make_preparations_for_your_wedding|I need to make preparations for your wedding. str_after_all_i_need_to_make_preparations_for_your_wedding|After all, I need to make preparations for your wedding. str_i_am_heading_to_the_site_of_our_wedding|I am heading to the site of our wedding. str_after_all_we_are_soon_to_be_wed|After all, we are soon to be wed! str_i_am_hosting_a_feast_there|I am hosting a feast there. str_i_have_a_feast_to_host|I have a feast to host. str_i_am_to_be_the_bridegroom_there|I am to be the bridegroom there. str_my_wedding_day_draws_near|My wedding day draws near. str_i_have_too_much_loot_and_too_many_prisoners_and_need_to_secure_them|I have too much loot and too many prisoners, and need to secure them. str_i_should_think_of_dropping_off_some_of_my_prisoners|I should think of dropping off some of my prisoners. str_i_need_to_reinforce_it_as_it_is_poorly_garrisoned|I need to reinforce it, as it is poorly garrisoned. str_there_is_a_hole_in_our_defenses|There is a hole in our defenses. str_i_am_following_the_marshals_orders|I am following the marshal's orders. str_the_marshal_has_given_me_this_command|The marshal has given me this command. str_i_am_answering_the_marshals_summons|I am answering the marshal's summons. str_our_realm_needs_my_support_there_is_enemy_raiding_one_of_our_villages_which_is_not_to_far_from_here_i_am_going_there|Our realm needs my support. There is enemy raiding one of our villages which is not to far from here. I am going there. str_the_marshal_has_issued_a_summons|The marshal has issued a summons. str_comradeinarms|comrade-in-arms. str_i_am_supporting_my_s11_s10|I am supporting my {s11} {s10}. str_i_believe_that_one_of_my_comrades_is_in_need|I believe that one of my comrades is in need. str_a_fortress_is_vulnerable|A fortress is vulnerable. str_i_believe_that_the_enemy_may_be_vulnerable|I believe that the enemy may be vulnerable. str_i_need_to_inspect_my_properties_and_collect_my_dues|I need to inspect my properties and collect my dues. str_it_has_been_too_long_since_i_have_inspected_my_estates|It has been too long since I have inspected my estates. str_my_men_are_weary_so_we_are_returning_home|My men are weary, so we are returning home. str_my_men_are_becoming_weary|My men are becoming weary. str_i_have_a_score_to_settle_with_the_lord_there|I have a score to settle with the lord there. str_i_am_thinking_of_settling_an_old_score|I am thinking of settling an old score. str_i_am_short_of_money_and_i_hear_that_there_is_much_wealth_there|I am short of money, and I hear that there is much wealth there. str_i_need_to_refill_my_purse_preferably_with_the_enemys_money|I need to refill my purse, preferably with the enemy's money. str_by_striking_at_the_enemys_richest_lands_perhaps_i_can_draw_them_out_to_battle|By striking at the enemy's richest lands, perhaps I can draw them out to battle! str_i_am_thinking_of_going_on_the_attack|I am thinking of going on the attack. str_perhaps_if_i_strike_one_more_blow_we_may_end_this_war_on_our_terms_|Perhaps, if I strike one more blow, we may end this war on our terms. str_we_may_be_able_to_bring_this_war_to_a_close_with_a_few_more_blows|We may be able to bring this war to a close with a few more blows. str_i_wish_to_attend_the_feast_there|I wish to attend the feast there. str_there_is_a_feast_which_i_wish_to_attend|There is a feast which I wish to attend. str_there_is_a_fair_lady_there_whom_i_wish_to_court|There is a fair lady there, whom I wish to court. str_i_have_the_inclination_to_pay_court_to_a_fair_lady|I have the inclination to pay court to a fair lady. str_we_have_heard_reports_that_the_enemy_is_in_the_area|We have heard reports that the enemy is in the area. str_i_have_heard_reports_of_enemy_incursions_into_our_territory|I have heard reports of enemy incursions into our territory. str_i_need_to_spend_some_time_with_my_household|I need to spend some time with my household. str_it_has_been_a_long_time_since_i_have_been_able_to_spend_time_with_my_household|It has been a long time since I have been able to spend time with my household. str_i_am_watching_the_borders|I am watching the borders. str_i_may_be_needed_to_watch_the_borders|I may be needed to watch the borders. str_i_will_guard_the_areas_near_my_home|I will guard the areas near my home... str_i_am_perhaps_needed_most_at_home|I am perhaps needed most at home. str_i_cant_think_of_anything_better_to_do|I can't think of anything better to do... str_i_am_completing_what_i_have_already_begun|I am completing what I have already begun. str_i_dont_even_have_a_home_to_which_to_return|I don't even have a home to which to return. str__i_am_acting_independently_because_no_marshal_is_appointed| I am acting independently, because no marshal is appointed. str__i_am_acting_independently_because_our_marshal_is_currently_indisposed| I am acting independently, because our marshal is currently indisposed. str__i_am_acting_independently_because_our_realm_is_currently_not_on_campaign| I am acting independently, because our realm is currently not on campaign. str__i_am_not_accompanying_the_marshal_because_i_fear_that_he_may_lead_us_into_disaster| I am not accompanying the marshal, because I fear that he may lead us into disaster. str_i_am_not_accompanying_the_marshal_because_i_question_his_judgment| I am not accompanying the marshal, because I question his judgment. str_i_am_not_accompanying_the_marshal_because_i_can_do_greater_deeds| I am not accompanying the marshal, because I can do greater deeds. str__s16_has_kept_us_on_campaign_on_far_too_long_and_there_are_other_pressing_matters_to_which_i_must_attend| {s16} has kept us on campaign on far too long, and there are other pressing matters to which I must attend. str__i_am_not_participating_in_the_marshals_campaign_because_i_do_not_know_where_to_find_our_main_army| I am not participating in the marshal's campaign, because I do not know where to find our main army. str__i_am_acting_independently_although_some_enemies_have_been_spotted_within_our_borders_they_havent_come_in_force_and_the_local_troops_should_be_able_to_dispatch_them| I am acting independently. Although some enemies have been spotted within our borders, they haven't come in force and the local troops should be able to dispatch them. str__the_needs_of_the_realm_must_come_first| The needs of the realm must come first. str_we_are_likely_to_be_overwhelmed_by_the_s9_let_each_defend_their_own|We are likely to be overwhelmed by the {s9}. Let each defend their own. str_we_should_see_this_siege_through|We should see this siege through. str_we_should_prepare_to_defend_s21_but_we_should_gather_our_forces_until_we_are_strong_enough_to_engage_them|We should prepare to defend {s21}, but we should gather our forces until we are strong enough to engage them. str_we_should_prepare_to_defend_s21_but_first_we_have_to_gather|We should prepare to defend {s21}. But first we have to gather our army. str_we_should_ride_to_break_the_siege_of_s21|We should ride to break the siege of {s21}. str_we_should_ride_to_defeat_the_enemy_gathered_near_s21|We should ride to defeat the enemy gathered near {s21}. str_we_have_located_s21s_army_and_we_should_engage_it|We have located {s21}'s army, and we should engage it. str_this_offensive_needs_to_wind_down_soon_so_the_vassals_can_attend_to_their_own_business|This offensive needs to wind down soon, so the vassals can attend to their own business. str_the_vassals_are_tired_we_let_them_rest_for_some_time|The vassals are tired of campaigning. We should let them rest for some time. str_the_vassals_still_need_time_to_attend_to_their_own_business|The vassals still need time to attend to their own business. str_it_is_time_to_go_on_the_offensive_and_we_must_first_assemble_the_army|It is time to go on the offensive, and we must first assemble the army. str_we_must_continue_to_gather_the_army_before_we_ride_forth_on_an_offensive_operation|We have only assembled a few vassals, but we must continue to gather the army before we ride forth on an offensive operation. str_there_is_no_need_to_beat_around_the_borders__we_can_take_one_of_their_important_towns|There is no need to beat around the borders, we can take one of their important towns. str_we_should_exploit_our_success_over_s21_by_seizing_one_of_their_fortresses|We should exploit our success over {s21} by seizing one of their fortresses. str_we_shall_leave_a_fiery_trail_through_the_heart_of_the_enemys_lands_targeting_the_wealthy_settlements_if_we_can|We shall leave a fiery trail through the heart of the enemy's lands, targeting the wealthy settlements if we can. str_the_army_will_be_disbanded_because_we_have_been_waiting_too_long_without_a_target|The army will be disbanded, because we have been waiting too long without a target. str_it_is_time_for_the_feast_to_conclude|It is time for the feast to conclude. str_we_should_continue_the_feast_unless_there_is_an_emergency|We should continue the feast, unless there is an emergency. str_you_had_wished_to_hold_a_feast|You had wished to hold a feast. str_your_wedding_day_approaches_my_lady|Your wedding day approaches, my lady. str_your_wedding_day_approaches|Your wedding day approaches. str_s22_and_s23_wish_to_marry|{s22} and {s23} wish to marry. str_it_has_been_a_long_time_since_the_lords_of_the_realm_gathered_for_a_feast|It has been a long time since the lords of the realm gathered for a feast. str_the_circumstances_which_led_to_this_decision_no_longer_apply_so_we_should_stop_and_reconsider_shortly|The circumstances which led to this decision no longer apply, so we should stop and reconsider shortly. str_s15_is_at_war_with_s16_|{s15} is at war with {s16}. str_in_the_short_term_s15_has_a_truce_with_s16_as_a_matter_of_general_policy_|In the short term, {s15} has a truce with {s16}. As a matter of general policy, str_in_the_short_term_s15_was_recently_provoked_by_s16_and_is_under_pressure_to_declare_war_as_a_matter_of_general_policy_|In the short term, {s15} was recently provoked by {s16}, and is under pressure to declare war. As a matter of general policy, str_s12s15_cannot_negotiate_with_s16_as_to_do_so_would_undermine_reg4herhis_own_claim_to_the_throne_this_civil_war_must_almost_certainly_end_with_the_defeat_of_one_side_or_another|{s12}{s15} cannot negotiate with {s16}, as to do so would undermine {reg4?her his} own claim to the throne. This civil war must almost certainly end with the defeat of one side or another. str_s12s15_considers_s16_to_be_dangerous_and_untrustworthy_and_shehe_wants_to_bring_s16_down|{s12}{s15} considers {s16} to be dangerous and untrustworthy, and {reg4?she he} wants to bring {s16} down. str_s12s15_is_anxious_to_reclaim_old_lands_such_as_s18_now_held_by_s16|{s12}{s15} is anxious to reclaim old lands such as {s18}, now held by {s16}. str_s12s15_feels_that_reg4shehe_is_winning_the_war_against_s16_and_sees_no_reason_not_to_continue|{s12}{s15} feels that {reg4?she he} is winning the war against {s16}, and sees no reason not to continue. str_s12s15_faces_too_much_internal_discontent_to_feel_comfortable_ignoring_recent_provocations_by_s16s_subjects|{s12}{s15} faces too much internal discontent to feel comfortable ignoring recent provocations by {s16}'s subjects. str_s12even_though_reg4shehe_is_fighting_on_two_fronts_s15_is_inclined_to_continue_the_war_against_s16_for_a_little_while_longer_for_the_sake_of_honor|{s12}Even though {reg4?she he} is fighting on two fronts, {s15} is inclined to continue the war against {s16} for a little while longer, for the sake of honor. str_s12s15_feels_that_reg4shehe_must_pursue_the_war_against_s16_for_a_little_while_longer_for_the_sake_of_honor|{s12}{s15} feels that {reg4?she he} must pursue the war against {s16} for a little while longer, for the sake of honor. str_s12s15_is_currently_on_the_offensive_against_s17_now_held_by_s16_and_reluctant_to_negotiate|{s12}{s15} is currently on the offensive against {s17}, now held by {s16}, and reluctant to negotiate. str_s12s15_is_alarmed_by_the_growing_power_of_s16|{s12}{s15} is alarmed by the growing power of {s16}. str_s12s15_distrusts_s16_and_fears_that_any_deals_struck_between_the_two_realms_will_not_be_kept|{s12}{s15} distrusts {s16}, and fears that any deals struck between the two realms will not be kept. str_s12s15_is_at_war_on_too_many_fronts_and_eager_to_make_peace_with_s16|{s12}{s15} is at war on too many fronts, and eager to make peace with {s16}. str_s12s15_seems_to_think_that_s16_and_reg4shehe_have_a_common_enemy_in_the_s17|{s12}{s15} seems to think that {s16} and {reg4?she he} have a common enemy in the {s17}. str_s12s15_feels_frustrated_by_reg4herhis_inability_to_strike_a_decisive_blow_against_s16|{s12}{s15} feels frustrated by {reg4?her his} inability to strike a decisive blow against {s16}. str_s12s15_has_suffered_enough_in_the_war_with_s16_for_too_little_gain_and_is_ready_to_pursue_a_peace|{s12}{s15} has suffered enough in the war with {s16}, for too little gain, and is ready to pursue a peace. str_s12s15_would_like_to_firm_up_a_truce_with_s16_to_respond_to_the_threat_from_the_s17|{s12}{s15} would like to firm up a truce with {s16} to respond to the threat from the {s17}. str_s12s15_wishes_to_be_at_peace_with_s16_so_as_to_pursue_the_war_against_the_s17|{s12}{s15} wishes to be at peace with {s16} so as to pursue the war against the {s17}. str_s12s15_seems_to_be_intimidated_by_s16_and_would_like_to_avoid_hostilities|{s12}{s15} seems to be intimidated by {s16}, and would like to avoid hostilities. str_s12s15_has_no_particular_reason_to_continue_the_war_with_s16_and_would_probably_make_peace_if_given_the_opportunity|{s12}{s15} has no particular reason to continue the war with {s16}, and would probably make peace if given the opportunity. str_s12s15_seems_to_be_willing_to_improve_relations_with_s16|{s12}{s15} seems to be willing to improve relations with {s16}. str_excuse_me_how_can_you_possibly_imagine_yourself_worthy_to_marry_into_our_family|Excuse me? How can you possibly imagine yourself worthy to marry into our family? str_em_with_regard_to_her_ladyship_we_were_looking_specifically_for_a_groom_of_some_distinction_fight_hard_count_your_dinars_and_perhaps_some_day_in_the_future_we_may_speak_of_such_things_my_good_man|Em... With regard to her ladyship, we were looking specifically for a groom of some distinction. Fight hard, count your coin, and perhaps some day in the future we may speak of such things, my good man! str_em_with_regard_to_her_ladyship_we_were_looking_specifically_for_a_groom_of_some_distinction|Em... With regard to her ladyship, we were looking specifically for a groom of some distinction. str_it_is_too_early_for_you_to_be_speaking_of_such_things_you_are_still_making_your_mark_in_the_world|It is too early for you to be speaking of such things. You are still making your mark in the world. str_you_dont_serve_the_s4_so_id_say_no_one_day_we_may_be_at_war_and_i_prefer_not_to_have_to_kill_my_inlaws_if_at_all_possible|You don't serve the {s4}, so I'd say no. One day we may be at war, and I prefer not to have to kill my in-laws, if at all possible. str_as_you_are_not_a_vassal_of_the_s4_i_must_decline_your_request_the_twists_of_fate_may_mean_that_we_will_one_day_cross_swords_and_i_would_hope_not_to_make_a_widow_of_a_lady_whom_i_am_obligated_to_protect|As you are not a vassal of the {s4}, I must decline your request. The twists of fate may mean that we will one day cross swords, and I would hope not to make a widow of a lady whom I am obligated to protect. str_as_you_are_not_a_pledged_vassal_of_our_liege_with_the_right_to_hold_land_i_must_refuse_your_request_to_marry_into_our_family|As you are not a pledged vassal of our liege, with the right to hold land, I must refuse your request to marry into our family. str_look_here_lad__the_young_s14_has_been_paying_court_to_s16_and_youll_have_to_admit__hes_a_finer_catch_for_her_than_you_so_lets_have_no_more_of_this_talk_shall_we|Look here, lad -- the young {s14} has been paying court to {s16}, and you'll have to admit -- he's a finer catch for her than you. So let's have no more of this talk, shall we? str_i_do_not_care_for_you_sir_and_i_consider_it_my_duty_to_protect_the_ladies_of_my_household_from_undesirable_suitors|I do not care for you, sir, and I consider it my duty to protect the ladies of my household from undesirable suitors... str_hmm_young_girls_may_easily_be_led_astray_so_out_of_a_sense_of_duty_to_the_ladies_of_my_household_i_think_i_would_like_to_get_to_know_you_a_bit_better_we_may_speak_of_this_at_a_later_date|Hmm. Young girls may easily be led astray, so out of a sense of duty to the ladies of my household, I think I would like to get to know you a bit better. We may speak of this at a later date. str_you_may_indeed_make_a_fine_match_for_the_young_mistress|You may indeed make a fine match for the young mistress. str_madame__given_our_relations_in_the_past_this_proposal_is_most_surprising_i_do_not_think_that_you_are_the_kind_of_woman_who_can_be_bent_to_a_hushands_will_and_i_would_prefer_not_to_have_our_married_life_be_a_source_of_constant_acrimony|{reg59?madame sir} -- given our relations in the past, this proposal is most surprising. I do not think that you are the kind of {reg59?women man} who can be bent to a {reg59?husband wifes}'s will, and I would prefer not to have our married life be a source of constant acrimony. str_i_would_prefer_to_marry_a_proper_maiden_who_will_obey_her_husband_and_is_not_likely_to_split_his_head_with_a_sword|I would prefer to marry a proper {reg59?maiden lord} who will obey {reg59?her his} {reg65?wife husband}, and is not likely to split {reg65?her his} head with a sword. str_my_lady_while_i_admire_your_valor_you_will_forgive_me_if_i_tell_you_that_a_woman_like_you_does_not_uphold_to_my_ideal_of_the_feminine_of_the_delicate_and_of_the_pure|My {reg59?lady lord}, while I admire your valor and your beauty, you will forgive me if I tell you that a {reg59?women man} like you does not uphold to my ideal of a {reg59?wife husband} feminine, delicate, and pure. str_nah_i_want_a_woman_wholl_keep_quiet_and_do_what_shes_told_i_dont_think_thats_you|Nah. I want a {reg59?women man} who'll keep quiet and do what {reg59?she he}'s told. I don't think that's you. str_my_lady_you_are_possessed_of_great_charms_but_no_properties_until_you_obtain_some_to_marry_you_would_be_an_act_of_ingratitude_towards_my_ancestors_and_my_lineage|My {reg59?lady lord}, you are possessed of great charms, but no properties. Until you obtain some, to marry you would be an act of ingratitude towards my ancestors and my lineage. str_my_lady_you_are_a_woman_of_no_known_family_of_no_possessions__in_short_a_nobody_do_you_think_that_you_are_fit_to_marry_into_may_family|My {reg59?lady lord}, you are a {reg59?women man} of no known family, of no possessions -- in short, a nobody. Do you think that you are fit to marry into my family? str_my_lady__forgive_me__the_quality_of_our_bond_is_not_of_the_sort_which_the_poets_tell_us_is_necessary_to_sustain_a_happy_marriage|My {reg59?lady lord} -- forgive me -- the quality of our bond is not of the sort which the poets tell us is necessary to sustain a happy marriage. str_um_i_think_that_if_i_want_to_stay_on_s4s_good_side_id_best_not_marry_you|Um, I think that if I want to stay on {s4}'s good side, I'd best not marry you. str_you_serve_another_realm_i_dont_see_s4_granting_reg4herhis_blessing_to_our_union|You serve another realm. I don't see {s4} granting {reg4?her his} blessing to our union. str_madame_my_heart_currently_belongs_to_s4|{reg59?madame sir}, my heart currently belongs to {s4}. str_my_lady_you_are_a_woman_of_great_spirit_and_bravery_possessed_of_beauty_grace_and_wit_i_shall_give_your_proposal_consideration|My {reg59?lady lord}, you are a {reg59?women man} of great spirit and bravery, possessed of {reg59?beauty strength}, {reg59?grace courage}, and wit. I shall give your proposal consideration. str_my_lady_you_are_a_woman_of_great_spirit_and_bravery_possessed_of_beauty_grace_and_wit_i_would_be_most_honored_were_you_to_become_my_wife|My {reg59?lady lord}, you are a {reg59?women man} of great spirit and bravery, possessed of {reg59?beauty courage}, and wit. I would be most honored were you to become my {reg59?wife husband}. str_ah__kais_and_layali__such_a_sad_tale_many_a_time_has_it_been_recounted_for_my_family_by_the_wandering_poets_who_come_to_our_home_and_it_has_never_failed_to_bring_tears_to_our_eyes|Ah -- 'Kais and Layali' -- such a sad tale. Many a time has it been recounted for my family by the wandering poets who come to our home, and it has never failed to bring tears to our eyes. str_kais_and_layali_three_hundred_stanzas_of_pathetic_sniveling_if_you_ask_me_if_kais_wanted_to_escape_heartbreak_he_should_have_learned_to_live_within_his_station_and_not_yearn_for_what_he_cannot_have|'Kais and Layali'? Three hundred stanzas of pathetic sniveling, if you ask me. If Kais wanted to escape heartbreak, he should have learned to live within his station, and not yearn for what he cannot have. str_kais_and_layali_no_one_should_ever_have_written_such_a_sad_poem_if_it_was_the_destiny_of_kais_and_layali_to_be_together_than_their_love_should_have_conquered_all_obstacles|'Kais and Layali'? No one should ever have written such a sad poem! If it was the destiny of Kais and Layali to be together, than their love should have conquered all obstacles! str_ah_kais_and_layali_a_very_old_standby_but_moving_in_its_way|Ah, 'Kais and Layali.' A very old stand-by, but moving, in its way. str_the_saga_of_helgered_and_kara_such_happy_times_in_which_our_ancestors_lived_women_like_kara_could_venture_out_into_the_world_like_men_win_a_name_for_themselves_and_not_linger_in_their_husbands_shadow|The saga of 'Helgered and Kara'? Such happy times in which our ancestors lived! Women like Kara could venture out into the world like men, win a name for themselves, and not linger in their husbands' shadow. str_ah_the_saga_of_helgered_and_kara_now_there_was_a_lady_who_knew_what_she_wanted_and_was_not_afraid_to_obtain_it|Ah, the saga of 'Helgered and Kara'. Now there was a lady who knew what she wanted, and was not afraid to obtain it. str_the_saga_of_helgered_and_kara_a_terrible_tale__but_it_speaks_of_a_very_great_love_if_she_were_willing_to_make_war_on_her_own_family|The saga of 'Helgered and Kara'? A terrible tale - but it speaks of a very great love, if she were willing to make war on her own family. str_the_saga_of_helgered_and_kara_as_i_recall_kara_valued_her_own_base_passions_over_duty_to_her_family_that_she_made_war_on_her_own_father_i_have_no_time_for_a_poem_which_praises_such_a_woman|The saga of 'Helgered and Kara'? As I recall, Kara valued her own base passions over duty to her family that she made war on her own father. I have no time for a poem which praises such a woman! str_the_saga_of_helgered_and_kara_how_could_a_woman_don_armor_and_carry_a_sword_how_could_a_man_love_so_ungentle_a_creature|The saga of 'Helgered and Kara'? How could a woman don armor and carry a sword! How could a man love so ungentle a creature! str_a_conversation_in_the_garden_i_cannot_understand_the_lady_in_that_poem_if_she_loves_the_man_why_does_she_tease_him_so|'A Conversation in the Garden'? I cannot understand the lady in that poem. If she loves the man, why does she tease him so? str_a_conversation_in_the_garden_let_us_see__it_is_morally_unedifying_it_exalts_deception_it_ends_with_a_maiden_surrendering_to_her_base_passions_and_yet_i_cannot_help_but_find_it_charming_perhaps_because_it_tells_us_that_love_need_not_be_tragic_to_be_memorable|'A Conversation in the Garden'? Let us see -- it is morally unedifying, it exalts deception, it ends with a maiden surrendering to her base passions... And yet I cannot help but find it charming, perhaps because it tells us that love need not be tragic to be memorable. str_a_conversation_in_the_garden_now_that_is_a_tale_every_lady_should_know_by_heart_to_learn_the_subtleties_of_the_politics_she_must_practice|'A Conversation in the Garden'? Now that is a tale every lady should know by heart, to learn the subtleties of the politics she must practice! str_a_conversation_in_the_garden_it_is_droll_i_suppose__although_there_is_nothing_there_that_truly_stirs_my_soul|'A Conversation in the Garden'? It is droll, I suppose -- although there is nothing there that truly stirs my soul. str_storming_the_fortress_of_love_ah_yes_the_lady_sits_within_doing_nothing_while_the_man_is_the_one_who_strives_and_achieves_i_have_enough_of_that_in_my_daily_life_why_listen_to_poems_about_it|'Storming the Fortress of Love'? Ah, yes. The lady sits within doing nothing, while the man is the one who strives and achieves. I have enough of that in my daily life. Why listen to poems about it? str_storming_the_fortress_of_love_ah_yes_an_uplifting_tribute_to_the_separate_virtues_of_man_and_woman|'Storming the Fortress of Love'? Ah, yes. An uplifting tribute to the separate virtues of man and woman. str_storming_the_fortress_of_love_ah_yes_but_although_it_is_a_fine_tale_of_virtues_it_speaks_nothing_of_passion|'Storming the Fortress of Love'? Ah, yes. But although it is a fine tale of virtues, it speaks nothing of passion! str_storming_the_fortress_of_love_ah_a_sermon_dressed_up_as_a_love_poem_if_you_ask_me|'Storming the Fortress of Love'? Ah... A sermon dressed up as a love poem, if you ask me. str_a_hearts_desire_ah_such_a_beautiful_account_of_the_perfect_perfect_love_to_love_like_that_must_be_to_truly_know_rapture|'A Heart's Desire'? Ah, such a beautiful account of the perfect, perfect love! To love like that must be to truly know rapture! str_a_hearts_desire_silly_if_you_ask_me_if_the_poet_desires_a_lady_then_he_should_endeavor_to_win_her__and_not_dress_up_his_desire_with_a_pretense_of_piety|'A Heart's Desire'? Silly, if you ask me. If the poet desires a lady, then he should endeavor to win her -- and not dress up his desire with a pretense of piety! str_a_hearts_desire_hmm__it_is_an_interesting_exploration_of_earthly_and_divine_love_it_does_speak_of_the_spiritual_quest_which_brings_out_the_best_in_man_but_i_wonder_if_the_poet_has_not_confused_his_yearning_for_higher_things_with_his_baser_passions|'A Heart's Desire'? Hmm -- it is an interesting exploration of earthly and divine love. It does speak of the spiritual quest which brings out the best in man, but I wonder if the poet has not confused his yearning for higher things with his baser passions. str_a_hearts_desire_oh_yes__it_is_very_worthy_and_philosophical_but_if_i_am_to_listen_to_a_bard_strum_a_lute_for_three_hours_i_personally_prefer_there_to_be_a_bit_of_a_story|'A Heart's Desire'? Oh, yes -- it is very worthy and philosophical. But if I am to listen to a bard strum a lute for three hours, I personally prefer there to be a bit of a story. str_reg3_units_of_s4_for_reg5_guests_and_retinue|{reg3} units of {s4} for {reg5} guests and retinue str_reg3_units_of_spice_of_reg5_to_be_consumed|{reg3} units of spice of {reg5} to be consumed str_reg3_units_of_oil_of_reg5_to_be_consumed|{reg3} units of oil of {reg5} to be consumed str_of_food_which_must_come_before_everything_else_the_amount_is_s8|Of food, which must come before everything else, the amount is {s8} str_s9_and_the_variety_is_s8_|{s9} and the variety is {s8}. str_s9_of_drink_which_guests_will_expect_in_great_abundance_the_amount_is_s8|{s9} Of drink, which guests will expect in great abundance, the amount is {s8} str_s9_of_spice_which_is_essential_to_demonstrate_that_we_spare_no_expense_as_hosts_the_amount_is_s8_|{s9} Of spice, which is essential to demonstrate that we spare no expense as hosts, the amount is {s8}. str_s9_of_oil_which_we_shall_require_to_light_the_lamps_the_amount_is_s8|{s9} Of oil, which we shall require to light the lamps, the amount is {s8}. str_s9_overall_our_table_will_be_considered_s8|{s9} Overall, our table will be considered {s8}. str_rebel|rebel str_bandit|bandit str_relation_of_prisoner_with_captor_is_reg0|relation of prisoner with captor is {reg0} str_s5_suffers_attrition_reg3_x_s4|{s5} suffers attrition {reg3} x {s4} str_s10_said_on_s1_s11__|{s10} said on {s1} {s11}^^ str_totalling_casualties_caused_during_mission|Totaling casualties caused during mission... str_removing_s4_from_s5|Removing {s4} from {s5} str_s4_joins_prison_break|{s4} joins prison break str_helper_is_spawned|helper is spawned. str_leaving_area_during_prison_break|Leaving area during prison break str_talk_to_the_trainer|Talk to the trainer. str_woman|woman str_man|man str_noble|noble str_common|common str_may_find_that_you_are_able_to_take_your_place_among_calradias_great_lords_relatively_quickly|may find that you are able to take your place among these land's great lords relatively quickly str_may_face_some_difficulties_establishing_yourself_as_an_equal_among_calradias_great_lords|may face some difficulties establishing yourself as an equal among these land's great lords str_may_face_great_difficulties_establishing_yourself_as_an_equal_among_calradias_great_lords|may face great difficulties establishing yourself as an equal among these land's great lords str_current_party_morale_is_reg5_current_party_morale_modifiers_are__base_morale__50_party_size_s2reg1_leadership_s3reg2_food_variety_s4reg3s5s6_recent_events_s7reg4_total__reg5___|Current party morale is {reg5}.^Current party morale modifiers are ^^Base morale +{reg6}^Party size {s2}{reg1}^Leadership {s3}{reg2}^Food variety {s4}{reg3}{s5}{s6}^Recent events {s7}{reg4}^TOTAL {reg5}^^^ str_s1extra_morale_for_s9_troops__reg6_|{s1}Extra morale for {s9} troops {reg6}^ str_courtships_in_progress_|Courtships in progress ^ str_s1_s2_relation_reg3_last_visit_reg4_days_ago|{s1}^{s2}, relation {reg3}, last visit {reg4} days ago str_s1__poems_known|{s1}^^Poems known str_s1_storming_the_castle_of_love_allegoric|{s1}^Storming the Castle of Love (Allegoric) str_s1_kais_and_layali_tragic|{s1}^Kais and Layali (Tragic) str_s1_a_conversation_in_the_garden_comic|{s1}^A Conversation in the Garden (Comic) str_s1_helgered_and_kara_epic|{s1}^Helgered and Kara (Epic) str_s1_a_hearts_desire_mystic|{s1}^A Heart's Desire (Mystic) str_no_companions_in_service|No companions in service str_gathering_support|Gathering support str_expected_back_imminently|Expected back imminently str_expected_back_in_approximately_reg3_days|Expected back in approximately {reg3} days str_gathering_intelligence|Gathering intelligence str_diplomatic_embassy_to_s9|Diplomatic embassy to {s9} str_serving_as_minister|Serving as minister str_in_your_court_at_s9|In your court at {s9} str_under_arms|Under arms str_in_your_party|In your party str_attacking_enemy_army_near_s11|Attacking enemy army near {s11} str_holding_feast_at_s11|Holding feast at {s11} str_s9s10_current_state_s11_hours_at_current_state_reg3_current_strategic_thinking_s14_marshall_s12_since_the_last_offensive_ended_reg4_hours_since_the_decisive_event_reg10_hours_since_the_last_rest_reg9_hours_since_the_last_feast_ended_reg5_hours_percent_disgruntled_lords_reg7_percent_restless_lords_reg8__|{s9}{s10}^Current state {s11}^Hours at current state {reg3}^Current strategic thinking {s14}^Marshall {s12}^Since the last offensive ended {reg4} hours^Since the decisive event {reg10} hours^Since the last 18+ hour rest {reg9} hours^Since the last feast ended {reg5} hours^Percent disgruntled lords {reg7}%^Percent restless lords {reg8}%^^ str__right_to_rule_reg12|^Right to rule {reg12}. str_political_arguments_made_legality_reg3_rights_of_lords_reg4_unificationpeace_reg5_rights_of_commons_reg6_fief_pledges_reg7|Political arguments made ^Legality {reg3}^Rights of lords {reg4}^Unification/peace {reg5}^Rights of commons {reg6}^Fief pledges {reg7} str_renown_reg2_honour_rating_reg3s12_friends_s8_enemies_s6_s9|Renown {reg2}.^Honour rating {reg3}.{s12}^Friends {s8}.^Enemies {s6}.^{s9} str_you_lie_stunned_for_several_minutes_then_stagger_to_your_feet_to_find_your_s10_standing_over_you_you_have_lost_the_duel|You lie stunned for several minutes, then stagger to your feet, to find {s10} standing over you. You have lost the duel. str_s10_lies_in_the_arenas_dust_for_several_minutes_then_staggers_to_his_feet_you_have_won_the_duel|{s10} lies in the arena's dust for several minutes, then staggers to his feet. You have won the duel str__this_castle_is_temporarily_under_royal_control| This castle is temporarily under royal control. str__this_castle_does_not_seem_to_be_under_anyones_control| This castle does not seem to be under anyone's control. str__this_town_is_temporarily_under_royal_control| This town is temporarily under royal control. str__the_townspeople_seem_to_have_declared_their_independence| The townspeople seem to have declared their independence. str_to_your_husband_s11|to your husband, {s11}. str__you_see_the_banner_of_your_wifehusband_s7_over_the_castle_gate| You see the banner of your {reg59?husband wife}, {s7}, over the castle gate. str__the_banner_of_your_wifehusband_s7_flies_over_the_town_gates| The banner of your {reg59?husband wife}, {s7}, flies over the town gates. str__the_lord_is_currently_holding_a_feast_in_his_hall|^The lord is currently holding a feast in his hall. str__join_the_feast| (join the feast) str_belligerent_drunk_in_s4|Belligerent drunk in {s4} str_belligerent_drunk_not_found|Belligerent drunk not found str_roughlooking_character_in_s4|Rough-looking character in {s4} str_roughlooking_character_not_found|Rough-looking character not found str__however_you_have_sufficiently_distinguished_yourself_to_be_invited_to_attend_the_ongoing_feast_in_the_lords_castle|. However, you have sufficiently distinguished yourself to be invited to attend the ongoing feast in the lord's castle. str_s8_you_are_also_invited_to_attend_the_ongoing_feast_in_the_castle|{s8}. You are also invited to attend the ongoing feast in the castle. str_s11_unfortunately_s12_was_wounded_and_had_to_be_left_behind|{s11} Unfortunately, {s12} was wounded and had to be left behind. str_s11_also_s12_was_wounded_and_had_to_be_left_behind|{s11} Also, {s12} was wounded and had to be left behind. str_with_the_s10|with the {s10} str_outside_calradia|outside these lands. str_you_have_been_indicted_for_treason_to_s7_your_properties_have_been_confiscated_and_you_would_be_well_advised_to_flee_for_your_life|You have been indicted for treason to {s7}. Your properties have been confiscated, and you would be well advised to flee for your life. str_by_order_of_s6_s4_of_the_s5_has_been_indicted_for_treason_the_lord_has_been_stripped_of_all_reg4herhis_properties_and_has_fled_for_reg4herhis_life_he_is_rumored_to_have_gone_into_exile_s11|By order of {s6}, {s4} of the {s5} has been indicted for treason. The lord has been stripped of all {reg4?her his} properties, and has fled for {reg4?her his} life. He is rumored to have gone into exile {s11}. str_local_notables_from_s1_a_village_claimed_by_the_s4_have_been_mistreated_by_their_overlords_from_the_s3_and_petition_s5_for_protection|local notables from {s1}, a village claimed by the {s4}, have been mistreated by their overlords from the {s3} and petition {s5} for protection str_villagers_from_s1_stole_some_cattle_from_s2|villagers from {s1} stole some cattle from {s2} str_villagers_from_s1_abducted_a_woman_from_a_prominent_family_in_s2_to_marry_one_of_their_boys|villagers from {s1} abducted a woman from a prominent family in {s2} to marry one of their boys str_villagers_from_s1_killed_some_farmers_from_s2_in_a_fight_over_the_diversion_of_a_stream|villagers from {s1} killed some farmers from {s2} in a fight over the diversion of a stream str_your_new_minister_|Your new minister str_s10_is_your_new_minister_and_|{s10} is your new minister, and str_due_to_the_fall_of_s10_your_court_has_been_relocated_to_s12|Due to the loss of {s10}, your court has been relocated to {s11} str_after_to_the_fall_of_s10_your_faithful_vassal_s9_has_invited_your_court_to_s11_|After to the loss of {s10}, your faithful vassal {s9} has invited your court to {s11} str_after_to_the_fall_of_s11_your_court_has_nowhere_to_go|After the loss of {s11}, your court has nowhere to go str_s8_wishes_to_inform_you_that_the_lords_of_s9_will_be_gathering_for_a_feast_at_his_great_hall_in_s10_and_invites_you_to_be_part_of_this_august_assembly|{s8} wishes to inform you that the lords of {s9} will be gathering for a feast at his great hall in {s10}, and invites you to be part of this exalted assembly. str_consult_with_s11_at_your_court_in_s12|Consult with {s11} at your court in {s12} str_as_brief_as_our_separation_has_been_the_longing_in_my_heart_to_see_you_has_made_it_seem_as_many_years|As brief as our separation has been, the longing in my heart to see you has made it seem as many years. str_although_it_has_only_been_a_short_time_since_your_departure_but_i_would_be_most_pleased_to_see_you_again|Although it has only been a short time since your departure, I would be most pleased to see you again. str_although_i_have_received_no_word_from_you_for_quite_some_time_i_am_sure_that_you_must_have_been_very_busy_and_that_your_failure_to_come_see_me_in_no_way_indicates_that_your_attentions_to_me_were_insincere_|Although I have received no word from you for quite some time, I am sure that you must have been very busy, and that your failure to come see me in no way indicates that your attentions to me were insincere. str_i_trust_that_you_have_comported_yourself_in_a_manner_becoming_a_gentleman_during_our_long_separation_|I trust that you have comported yourself in a manner becoming a gentleman during our long separation. str_it_has_been_many_days_since_you_came_and_i_would_very_much_like_to_see_you_again|It has been many days since you came, and I would very much like to see you again. str__you_should_ask_my_s11_s16s_permission_but_i_have_no_reason_to_believe_that_he_will_prevent_you_from_coming_to_see_me| You should ask my {s11} {s16}'s permission, but I have no reason to believe that he will prevent you from coming to see me. str__you_should_first_ask_her_s11_s16s_permission|. You should first ask her {s11} {s16}'s permission str__alas_as_we_know_my_s11_s16_will_not_permit_me_to_see_you_however_i_believe_that_i_can_arrange_away_for_you_to_enter_undetected| Alas, as we know, my {s11} {s16} will not permit me to see you. However, I believe that I can arrange a way for you to enter undetected. str__as_my_s11_s16_has_already_granted_permission_for_you_to_see_me_i_shall_expect_your_imminent_arrival| As my {s11} {s16} has already granted permission for you to see me, I shall expect your imminent arrival. str_visit_s3_who_was_last_at_s4s18|Visit {s3}, who was last at {s4}{s18} str_the_guards_at_the_gate_have_been_ordered_to_allow_you_through_you_might_be_imagining_things_but_you_think_one_of_them_may_have_given_you_a_wink|The lady's guards escort you to the gardens where the lady and her nurse await you. You might be imagining things, but you think one of them gave you a wink str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_don_this_dress_and_throw_the_hood_over_your_face_i_will_smuggle_you_inside_the_castle_to_meet_her_in_the_guise_of_a_skullery_maid__the_guards_will_not_look_too_carefully_but_i_beg_you_for_all_of_our_sakes_be_discrete|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you. 'I am {s11}'s nurse,' she whispers urgently. 'Don this dress, and throw the hood over your face. I will smuggle you inside the castle to meet her in the guise of a scullery maid -- the guards will not look too carefully. But I beg you, for all of our sakes, be discreet! str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_wait_for_a_while_by_the_spring_outside_the_walls_i_will_smuggle_her_ladyship_out_to_meet_you_dressed_in_the_guise_of_a_shepherdess_but_i_beg_you_for_all_of_our_sakes_be_discrete|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you. 'I am {s11}'s nurse,' she whispers urgently. 'Wait for a while by the spring outside the walls. I will smuggle her ladyship out to meet you, dressed in the guise of a shepherdess. But I beg you, for all of our sakes, be discreet! str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter_however_as_you_walk_back_towards_your_lodgings_an_elderly_lady_dressed_in_black_approaches_you_i_am_s11s_nurse_she_whispers_urgently_her_ladyship_asks_me_to_say_that_yearns_to_see_you_but_that_you_should_bide_your_time_a_bit_her_ladyship_says_that_to_arrange_a_clandestine_meeting_so_soon_after_your_last_encounter_would_be_too_dangerous|The guards glare at you, and you know better than to ask permission to enter. However, as you walk back towards your lodgings, an elderly lady dressed in black approaches you.^'I am {s11}'s nurse,' she whispers urgently. 'Her ladyship asks me to say that she yearns to see you, but that you should bide your time a bit. Her ladyship says that to arrange a clandestine meeting so soon after your last encounter would be too dangerous.' str_the_guards_glare_at_you_and_you_know_better_than_to_ask_permission_to_enter|The guards glare at you, and you know better than to ask permission to enter. str_party_with_commander_mismatch__check_log_for_details_|Party with commander mismatch - check log for details str_doing_political_calculations_for_s9|Doing political calculations for {s9} str_current_wealth_reg1|Current wealth {reg1} str_wanted_bandits_spotted_by_s4|Wanted bandits spotted by {s4} str_s4_ready_to_voice_objection_to_s3s_mission_if_in_party|{s4} ready to voice objection to {s3}'s mission, if in party str_strange_that_one_didnt_seem_like_your_ordenary_troublemaker_he_didnt_drink_all_that_much__he_just_stood_there_quietly_and_watched_the_door_you_may_wish_to_consider_whether_you_have_any_enemies_who_know_you_are_in_town_a_pity_that_blood_had_to_be_spilled_in_my_establishment|Strange. That one didn't seem like your ordinary troublemaker. He didn't drink all that much -- he just stood there, quietly, and watched the door. You may wish to consider whether you have any enemies who know you are in town... A pity that blood had to be spilled in my establishment... str_you_never_let_him_draw_his_weapon_still_it_looked_like_he_was_going_to_kill_you_take_his_sword_and_purse_i_suppose_he_was_trouble_but_its_not_good_for_an_establishment_to_get_a_name_as_a_place_where_men_are_killed|You never let him draw his weapon.... Still, it looked like he was going to kill you. Take his sword and purse, I suppose. He was trouble, but it's not good for an establishment to get a name as a place where men are killed. str_well_id_say_that_he_started_it_that_entitles_you_to_his_sword_and_purse_i_suppose_have_a_drink_on_the_house_as_i_daresay_youve_saved_a_patron_or_two_a_broken_skull_still_i_hope_he_still_has_a_pulse_its_not_good_for_an_establishment_to_get_a_name_as_a_place_where_men_are_killed|Well... I'd say that he started it. That entitles you to his sword and purse, I suppose. Have a drink on the house, as I daresay you've saved a patron or two a broken skull. Still, I hope he still has a pulse. It's not good for an establishment to get a name as a place where men are killed. str_stop_no_shooting_no_shooting|Stop! No shooting! No shooting! str_em_ill_stay_out_of_this|Em... I'll stay out of this. str_the_s12_is_a_labyrinth_of_rivalries_and_grudges_lords_ignore_their_lieges_summons_and_many_are_ripe_to_defect|The {s12} is a labyrinth of rivalries and grudges. Lords ignore their liege's summons, and many are ripe to defect. str_the_s12_is_shaky_many_lords_do_not_cooperate_with_each_other_and_some_might_be_tempted_to_defect_to_a_liege_that_they_consider_more_worthy|The {s12} is shaky. Many lords do not cooperate with each other, and some might be tempted to defect to a liege that they consider more worthy. str_the_s12_is_fairly_solid_some_lords_bear_enmities_for_each_other_but_they_tend_to_stand_together_against_outside_enemies|The {s12} is fairly solid. Some lords bear enmities for each other, but they tend to stand together against outside enemies. str_the_s12_is_a_rock_of_stability_politically_speaking_whatever_the_lords_may_think_of_each_other_they_fight_as_one_against_the_common_foe|The {s12} is a rock of stability, politically speaking. Whatever the lords may think of each other, they fight as one against the common foe. str_tribune_s12|Tribune {s12} str_lady_s12|Lady {s12} str_lord_s12|Lord {s12} str_resolve_the_dispute_between_s11_and_s12|Resolve the dispute between {s11} and {s12} str_in_doing_so_you_will_be_in_violation_of_your_truce_is_that_what_you_want|In doing so, you will be in violation of your truce. Is that what you want? str_if_you_attack_without_provocation_some_of_your_vassals_may_consider_you_to_be_too_warlike_is_that_what_you_want|If you attack without provocation, some of your vassals may consider you to be too warlike. Is that what you want? str_our_men_are_ready_to_ride_forth_at_your_bidding_are_you_sure_this_is_what_you_want|Our men are ready to ride forth at your bidding... Are you sure this is what you want? str_seek_recognition|seek recognition str_seek_vassalhood|seek vassalage str_seek_a_truce|seek a truce str__promised_fief| (promised fief) str_no_fiefss12|(no fiefs){s12} str_fiefs_s0s12|(fiefs {s0}{s12}) str_please_s65_|Please {s65}, str__s15_is_also_being_held_here_and_you_may_wish_to_see_if_reg4shehe_will_join_us| {s15} is also being held here, and you may wish to see if {reg4?she he} will join us. str_one_thing_in_our_favor_is_that_s12s_grip_is_very_shaky_he_rules_over_a_labyrinth_of_rivalries_and_grudges_lords_often_fail_to_cooperate_and_many_would_happily_seek_a_better_liege|One thing in our favor is that {s12}'s grip is very shaky. He rules over a labyrinth of rivalries and grudges. Lords often fail to cooperate, and many would happily seek a better liege. str_thankfully_s12s_grip_is_fairly_shaky_many_lords_do_not_cooperate_with_each_other_and_some_might_be_tempted_to_seek_a_better_liege|Thankfully, {s12}'s grip is fairly shaky. Many lords do not cooperate with each other, and some might be tempted to seek a better liege. str_unfortunately_s12s_grip_is_fairly_strong_until_we_can_shake_it_we_may_have_to_look_long_and_hard_for_allies|Unfortunately, {s12}'s grip is fairly strong. Until we can shake it, we may have to look long and hard for allies. str_unfortunately_s12s_grip_is_very_strong_unless_we_can_loosen_it_it_may_be_difficult_to_find_allies|Unfortunately, {s12}'s grip is very strong. Unless we can loosen it, it may be difficult to find allies. str_playername_come_to_plague_me_some_more_have_you|{playername}... Come to plague me some more, have you? str_ah_it_is_you_again|Ah. It is you again... str_well_playername|Well, {playername} str_flagon_of_mead|flagon of mead str_skin_of_kumis|skin of kumis str_mug_of_kvass|mug of kvass str_cup_of_wine|cup of wine str_you_intend_to_challenge_s13_to_force_him_to_retract_an_insult|You intend to challenge {s13} to force him to retract an insult. str_youll_have_to_speak_to_me_at_some_other_time_then|You'll have to speak to me at some other time, then. str_this_is_no_time_for_words|This is no time for words! str_of_course_my_wife|Of course, my wife. str_perhaps_not_our_marriage_has_become_a_bit_strained_dont_you_think|Perhaps not. Our marriage has become a bit strained, don't you think? str_why_is_that_my_wife_actually_our_marriage_has_become_such_that_i_prefer_to_have_a_witness_for_all_of_our_converations|Why is that, my wife? Actually, our marriage has become such that I prefer to have a witness for all of our converations. str_all_right_then_what_do_you_have_to_say_out_with_it|All right then. What do you have to say? Out with it. str_bah__im_in_no_mood_for_whispering_in_the_corner|Bah -- I'm in no mood for whispering in the corner. str_bah_i_dont_like_you_that_much_im_not_going_to_go_plot_with_you_in_some_corner|Bah. I don't like you that much. I'm not going to go plot with you in some corner. str_well__now_what_do_you_have_to_propose|Well -- now what do you have to propose? str_trying_our_hand_at_intrigue_are_we_i_think_not|Trying our hand at intrigue, are we? I think not str_hah_i_trust_you_as_a_i_would_a_serpent_i_think_not|Hah! I trust you as a I would a serpent. I think not. str_i_do_not_like_to_conduct_my_business_in_the_shadows_but_sometimes_it_must_be_done_what_do_you_have_to_say|I do not like to conduct my business in the shadows, but sometimes it must be done. What do you have to say? str_i_would_prefer_to_conduct_our_affairs_out_in_the_open|I would prefer to conduct our affairs out in the open. str_do_not_take_this_amiss_but_with_you_i_would_prefer_to_conduct_our_affairs_out_in_the_open|Do not take this amiss, but with you, I would prefer to conduct our affairs out in the open. str_hmm_you_have_piqued_my_interest_what_do_you_have_to_say|Hmm. You have piqued my interest. What do you have to say? str_em_lets_keep_our_affairs_out_in_the_open_for_the_time_being|Em... Let's keep our affairs out in the open, for the time being. str_thats_sensible__the_world_is_full_of_churls_who_poke_their_noses_into_their_betters_business_now_tell_me_what_it_is_that_you_have_to_say|That's sensible -- the world is full of churls who poke their noses into their betters' business. Now tell me what it is that you have to say. str_what_do_you_take_me_for_a_plotter|What do you take me for? A plotter? str_well_i_normally_like_to_keep_things_out_in_the_open_but_im_sure_someone_like_you_would_not_want_to_talk_in_private_unless_heshe_had_a_good_reason_what_is_it|Well, I normally like to keep things out in the open, but I'm sure someone like you would not want to talk in private unless {reg59?she he} had a good reason. What is it? str_surely_we_can_discuss_whatever_you_want_to_discuss_out_here_in_the_open_cant_we|Surely we can discuss whatever you want to discuss out here in the open, can't we? str_im_a_simple__man_not_one_for_intrigue_but_id_guess_that_you_have_something_worthwhile_to_say_what_is_it|I'm a simple man, not one for intrigue, but I'd guess that you have something worthwhile to say. What is it? str_forgive_me_but_im_not_one_for_going_off_in_corners_to_plot|Forgive me, but I'm not one for going off in corners to plot. str_please_do_not_take_this_amiss_but_i_do_not_trust_you|Please do not take this amiss, but I do not trust you. str_certainly_playername_what_is_it|Certainly, {playername}. What is it? str_forgive_me_but_id_prefer_to_keep_our_conversations_in_the_open|Forgive me, but I'd prefer to keep our conversations in the open. str_please_do_not_take_this_amiss_but_im_not_sure_you_and_i_are_still_on_those_terms|Please do not take this amiss, but I'm not sure you and I are still on those terms. str_really_well_this_is_the_first_i_have_heard_of_it_unless_you_build_up_support_for_that_claim_you_may_find_it_difficult_to_find_allies_however_whenever_you_see_fit_to_declare_yourself_publically_as_queen_i_should_be_honored_to_be_your_consort|Really? Well, this is the first I have heard of it. Unless you build up support for that claim, you may find it difficult to find allies. However, whenever you see fit to declare yourself publically as queen, I should be honored to be your consort. str_yes_i_have_heard_such_talk_while_it_is_good_that_you_are_building_up_your_support_i_do_not_think_that_you_are_quite_ready_to_proclaim_yourself_yet_however_i_will_let_you_be_the_judge_of_that_and_when_you_decide_i_should_be_honored_to_be_your_consort|Yes... I have heard such talk. While it is good that you are building up your support, I do not think that you are quite ready to proclaim yourself yet. However, I will let you be the judge of that, and when you decide, I should be honored to be your consort. str_yes_and_many_others_in_calradia_think_so_as_well_perhaps_it_is_time_that_you_declared_yourself_and_we_shall_ride_forth_together_to_claim_your_throne_i_should_be_honored_to_be_your_consort|Yes... and many others in these isles think so as well. Perhaps it is time that you declared yourself, and we shall ride forth together to claim your throne. I should be honored to be your consort. str_i_am_disturbed_about_my_lord_s15s_choice_of_companions|I am disturbed about my lord {s15}'s choice of companions. str_well_ill_be_honest_i_feel_that_sometimes_s15_overlooks_my_rights_and_extends_his_protection_to_the_unworthy|Well, I'll be honest. I feel that sometimes {s15} overlooks my rights, and extends {reg15?her his} protection to the unworthy. str_heh_one_thing_that_ill_say_about_s15_is_that_he_has_a_ripe_batch_of_bastards_in_his_court|Heh. One thing that I'll say about {s15} is that {reg15?she he} has a ripe batch of bastards in {reg15?her his} court. str_well_sometimes_i_have_to_say_that_i_question_s15s_judgment_regarding_those_who_he_keeps_in_his_court|Well, sometimes I have to say that I question {s15}'s judgment regarding those whom {reg15?she he} keeps in his court. str_s15_is_a_weak_man_who_too_easily_lends_his_ear_to_evil_council_and_gives_his_protection_to_some_who_have_done_me_wrong|{s15} is a weak ruler, who too easily lends an ear to evil council, and gives protection to some who have done me wrong. str_i_will_confess_that_sometimes_i_worry_about_s15s_judgment_particularly_in_the_matter_of_the_counsel_that_he_keeps|I will confess that sometimes I worry about {s15}'s judgment, particularly in the matter of the counsel that {reg15?she he} keeps.. str_what_do_i_think_i_think_that_s15_is_a_vile_pretender_a_friend_to_the_flatterer_and_the_hypocrite|What do I think? I think that {s15} is a vile pretender, a friend to the flatterer and the hypocrite. str_well_s15_is_not_like_you_ill_say_that_much|Well, {s15} is not like you. I'll say that much. str_s15_long_may_he_live|{s15}? Long may {reg15?she he} live! str_he_is_my_liege_that_is_all_that_i_will_say_on_this_matter|{s15} is my liege. That is all that I will say on this matter. str_that_you_are_the_rightful_heir_to_the_throne_of_calradia|That you are the rightful heir to the throne of these lands? str_that_s14_is_the_rightful_ruler_of_calradia|That {s14} is the rightful ruler of these lands? str_that_s14_will_rule_this_land_justly|That {s14} will rule this land justly? str_that_s14_will_protect_our_rights_as_nobles|That {s14} will protect our rights as nobles? str_that_s14_will_unify_this_land_and_end_this_war|That {s14} will unify this land and end this war? str_that_s14_will_reward_me_with_a_fief|That {s14} will reward me with a fief? str_he_duplicate|he str_king|king str_she_duplicate|she str_queen|queen str_brenin|brenin str_i|I str_according_to_the_ancient_law_and_custom_of_the_calradians_s45_should_be_s47|According to the law and custom of these lands, {s45} should be {s47} str_because_s44_is_the_rightful_s47_of_the_s46|Because {s44} is the rightful {s47} of the {s46} str_you_speak_of_claims_and_legalities_yet_to_others_you_talk_of_bringing_peace_by_force|You speak of claims and legalities, yet to others you talk of bringing peace by force str_you_speak_of_bringing_peace_by_force_yet_to_others_you_make_legal_claims|You speak of bringing peace by force, yet to others you make legal claims. str_you_speak_to_some_of_upholding_the_rights_of_the_commons_yet_you_speak_to_others_of_uphold_the_rights_of_nobles_what_if_those_rights_are_in_conflict|You speak to some of upholding the rights of the commons, yet you speak to others of uphold the rights of nobles. What if those rights are in conflict? str_you_speak_to_me_of_upholding_my_rights_as_a_lord_but_to_others_you_talk_of_upholding_the_rights_of_all_commons_what_if_those_rights_come_into_conflict|You speak to me of upholding my rights as a lord, but to others you talk of upholding the rights of all commons. What if those rights come into conflict? str_a_claim_should_be_strong_indeed_before_one_starts_talking_about_it|A claim should be strong indeed before one starts talking about it. str_a_king_should_prove_his_valor_beyond_any_doubt_before_he_starts_talking_about_a_claim_to_the_throne|A king should prove his valor beyond any doubt before he starts talking about a claim to the throne. str_you_must_prove_yourself_a_great_warrior_before_men_will_follow_you_as_king|You must prove yourself a great warrior before men will follow you as king. str_a_claim_to_the_throne_should_be_strong_indeed_before_one_presses_it|A claim to the throne should be strong indeed before one presses it. str_indeed_but_a_man_must_also_prove_himself_a_great_warrior_before_men_will_follow_you_as_king|Indeed. But a man must also prove himself a great warrior before men will follow you as king. str_my_pigherd_can_declare_himself_king_if_he_takes_he_fancy_i_think_you_need_to_break_a_few_more_heads_on_tbe_battlefield_before_men_will_follow_you|My pigherd can declare himself king, if he takes he fancy. I think you need to break a few more heads on tbe battlefield before men will follow you. str_if_you_do_not_wish_to_die_on_a_scaffold_like_so_many_failed_pretenders_before_you_i_would_suggest_that_you_to_build_your_claim_on_stronger_foundations_so_that_men_will_follow_you|If you do not wish to die on a scaffold, like so many failed pretenders before you, I would suggest that you to build your claim on stronger foundations, so that men will follow you. str_if_you_do_not_wish_to_die_on_a_scaffold_like_so_many_failed_pretenders_before_you_i_would_advise_you_prove_yourself_on_the_field_of_battle_so_that_men_will_follow_you|If you do not wish to die on a scaffold, like so many failed pretenders before you, I would advise you prove yourself on the field of battle, so that men will follow you. str_talk_is_for_heralds_and_lawyers_real_kings_prove_themselves_with_their_swords|Talk is for heralds and lawyers. Real kings prove themselves with their swords. str_i_were_you_i_would_try_to_prove_myself_a_bit_more_before_i_went_about_pressing_my_claim|If I were you, I would try to prove myself a bit more before I went about pressing my claim. str_indeed_please_continue|Indeed. Please continue. str_me|me str_i_worry_about_those_with_whom_you_have_chosen_to_surround_yourself|I worry about those with whom you have chosen to surround yourself. str_there_are_some_outstanding_matters_between_me_and_some_of_your_vassals_|There are some outstanding matters between me and some of your vassals. str_my_liege_has_his_faults_but_i_dont_care_for_your_toadies|My liege has his faults but I don't care for your toadies. str_i_think_youre_a_good_man_but_im_worried_that_you_might_be_pushed_in_the_wrong_direction_by_some_of_those_around_you|I think you're a good man, but I'm worried that you might be pushed in the wrong direction by some of those around you. str_i_am_loathe_to_fight_alongside_you_so_long_as_you_take_under_your_wing_varlots_and_base_men|I am loathe to fight alongside you, so long as you take under your wing varlots and base men. str_ill_be_honest__with_some_of_those_who_follow_you_i_think_id_be_more_comfortable_fighting_against_you_than_with_you|I'll be honest -- with some of those who follow you, I think I'd be more comfortable fighting against you than with you. str_i_say_that_you_can_judge_a_man_by_the_company_he_keeps_and_you_have_surrounded_yourself_with_vipers_and_vultures|I say that you can judge a man by the company he keeps, and you have surrounded yourself with vipers and vultures. str_you_know_that_i_have_always_had_a_problem_with_some_of_our_companions|You know that I have always had a problem with some of our companions. str_politically_i_would_be_a_better_position_in_the_court_of_my_current_liege_than_in_yours|Politically, I would be a better position in the court of my current liege, than in yours. str_i_am_more_comfortable_with_you_and_your_companions_than_with_my_current_liege|I am more comfortable with you and your companions than with my current liege str_militarily_youre_in_no_position_to_protect_me_should_i_be_attacked_id_be_reluctant_to_join_you_until_you_could|Militarily, you're in no position to protect me, should I be attacked. I'd be reluctant to join you until you could. str_militarily_when_i_consider_the_lay_of_the_land_i_realize_that_to_pledge_myself_to_you_now_would_endanger_my_faithful_retainers_and_my_family|Militarily, when I consider the lay of the land, I realize that to pledge myself to you now would endanger my faithful retainers and my family. str_militarily_youre_in_no_position_to_come_to_my_help_if_someone_attacked_me_i_dont_mind_a_good_fight_but_i_like_to_have_a_chance_of_winning|Militarily, you're in no position to come to my help, if someone attacked me. I don't mind a good fight, but I like to have a chance of winning. str_militarily_you_would_have_me_join_you_only_to_find_myself_isolated_amid_a_sea_of_enemies|Militarily, you would have me join you, only to find myself isolated amid a sea of enemies. str_militarily_youre_in_no_position_to_come_to_my_help_if_someone_attacked_me_youd_let_me_be_cut_down_like_a_dog_id_bet|Militarily, you're in no position to come to my help, if someone attacked me. You'd let me be cut down like a dog, I'd bet. str_militarily_i_wouldnt_be_any_safer_if_i_joined_you|Militarily, I wouldn't be any safer if I joined you. str_militarily_i_might_be_safer_if_i_joined_you|Militarily, I might be safer if I joined you. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_the_cost_would_be_very_high|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, the cost to my reputation would be very high. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_the_cost_would_be_significant|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, the cost to my reputation would be significant. str_finally_there_is_a_cost_to_ones_reputation_to_change_sides_in_this_case_however_many_men_would_understand|Finally, one should always think carefully about retracting one's allegiance, even if there is good reason, as it is not good to get a name as one who changes lieges easily. In this case, however, many men would understand. str_i_will_not_have_it_be_said_about_me_that_i_am_a_traitor_that_is_my_final_decision_i_have_nothing_more_to_say_on_this_matter|I will not have it be said about me that I am a traitor. That is my final decision. I have nothing more to say on this matter. str_i_am_pledged_to_defend_s14_i_am_sorry_though_we_may_meet_on_the_battlefield_i_hope_that_we_will_still_be_friends|I am pledged to defend {s14}. I am sorry. Though we may meet on the battlefield, I hope that we will still be friends. str_i_really_cannot_bring_myself_to_renounce_s14_i_am_sorry_please_lets_not_talk_about_this_any_more|I really cannot bring myself to renounce {s14}. I am sorry. Please, let's not talk about this any more. str_however_i_have_decided_that_i_must_remain_loyal_to_s14_i_am_sorry|However, I have decided that I must remain loyal to {s14}. I am sorry. str_however_i_will_not_let_you_lead_me_into_treason_do_not_talk_to_me_of_this_again|However, I will not let you lead me into treason. Do not talk to me of this again. str_its_not_good_to_get_a_reputation_as_one_who_abandons_his_liege_that_is_my_decision_let_us_speak_no_more_of_this_matter|It's not good to get a reputation as one who abandons his liege. That is my decision. Let us speak no more of this matter. str_ive_decided_to_stick_with_s14_i_dont_want_to_talk_about_this_matter_any_more|I've decided to stick with {s14}. I don't want to talk about this matter any more. str_you_are_challenging_me_to_a_duel_how_droll_as_you_wish_playername_it_will_be_good_sport_to_bash_your_head_in|You are challenging me to a duel? How droll! As you wish, {playername}, it will be good sport to bash your head in. str_call_me_coward_very_well_you_leave_me_no_choice|Call me coward? Very well, you leave me no choice. str_reg3_hours|{reg3} hours. str_hour|hour. str_however_circumstances_have_changed_since_we_made_that_decision_and_i_may_reconsider_shortly_s16|However, circumstances have changed since we made that decision, and I may reconsider shortly. {s16} str_i_wish_to_marry_your_s11_s10_i_ask_for_your_blessing|I wish to marry your {s11}, {s10}. I ask for your blessing. str_i_wish_to_marry_your_s11_s10_i_ask_for_your_help|I wish to marry your {s11}, {s10}. I ask for your help. str_you_plan_to_marry_s3_at_a_feast_hosted_by_s4_in_s5_you_should_be_notifed_of_the_feast_as_soon_as_it_is_held|You plan to marry {s3} at a feast hosted by {s4} in {s5}. You should be notified of the feast as soon as it is held. str_your_s11_|your {s11}, str_i_ask_again_may|I ask again may str_may|May str_very_well_as_far_as_im_concerned_i_suppose_she_can_see_most_anyone_she_likes__within_reason_of_course|Very well. As far as I'm concerned, I suppose she can see most anyone she likes - within reason, of course. str_very_well_an_alliance_with_you_could_be_valuable_go_chat_with_her_and_see_if_you_can_get_her_to_take_a_fancy_to_you_if_she_doesnt_and_if_we_still_want_to_conclude_this_business_then_i_can_make_her_see_reason|Very well. An alliance with you could be valuable. Go chat with her, and see if you can get her to take a fancy to you. If she doesn't, and if we still want to conclude this business, then I can make her see reason. str_you_have_my_blessing_to_pay_suit_to_her__so_long_as_your_intentions_are_honorable_of_course_depending_on_how_things_proceed_between_you_two_we_may_have_more_to_discuss_at_a_later_date|You have my blessing to pay suit to her -- so long as your intentions are honorable, of course. Depending on how things proceed between you two, we may have more to discuss at a later date. str_the_war_has_barely_begun_so_and_it_is_too_early_to_say_who_is_winning_and_who_is_losing|The war has barely begun, so and it is too early to say who is winning and who is losing. str_we_have_been_hitting_them_very_hard_and_giving_them_little_chance_to_recover|We have been hitting them very hard, and giving them little chance to recover. str_the_fighting_has_been_hard_but_we_have_definitely_been_getting_the_better_of_them|The fighting has been hard, but we have definitely been getting the better of them. str_they_have_been_hitting_us_very_hard_and_causing_great_suffering|They have been hitting us very hard, and causing great suffering. str_the_fighting_has_been_hard_and_i_am_afraid_that_we_have_been_having_the_worst_of_it|The fighting has been hard, and I am afraid that we have been having the worst of it. str_both_sides_have_suffered_in_the_fighting|Both sides have suffered in the fighting. str_no_clear_winner_has_yet_emerged_in_the_fighting_but_i_think_we_are_getting_the_better_of_them|No clear winner has yet emerged in the fighting, but I think we are getting the better of them. str_no_clear_winner_has_yet_emerged_in_the_fighting_but_i_fear_they_may_be_getting_the_better_of_us|No clear winner has yet emerged in the fighting, but I fear they may be getting the better of us. str_no_clear_winner_has_yet_emerged_in_the_fighting|No clear winner has yet emerged in the fighting. str_there_is_no_campaign_currently_in_progress|There is no campaign currently in progress. str_we_are_assembling_the_army|We are assembling the army. str_we_aim_to_take_the_fortress_of_s8|We aim to take the fortress of {s8}. str_we_are_on_a_raid_and_are_now_targeting_s8|We are on a raid, and are now targeting {s8}. str_we_are_trying_to_seek_out_and_defeat_s8|We are trying to seek out and defeat {s8}. str_we_are_riding_to_the_defense_of_s8|We are riding to the defense of {s8}. str_we_are_gathering_for_a_feast_at_s8|We are gathering for a feast at {s8}. str__however_that_may_change_shortly_s14| However, that may change shortly. {s14} str_it_is_our_custom_to_seal_any_such_alliances_with_marriage_and_in_fact_we_have_been_looking_for_a_suitable_groom_for_my_s11_s14|It is our custom to seal any such alliances with marriage, and in fact, we have been looking for a suitable groom for my {s11}, {s14}. str_once_again_|once again str_cheat__marriage_proposal|Cheat - marriage proposal str_you_plan_to_marry_s4_as_you_have_no_family_in_calradia_he_will_organize_the_wedding_feast|You plan to marry {s4}. {reg59?He She} will organize the wedding feast. str_s43_just_so_you_know_if_you_attack_me_you_will_be_in_violation_of_the_truce_you_signed_with_the_s34|{s43} Just so you know, if you attack me, you will be in violation of the truce you signed with the {s34} str_very_well__you_are_now_my_liege_as_well_as_my_husband|We can keep this short you are now my liege, as well as my husband, with all the mutual obligations which that entails. str_i_thank_you_reg39my_ladylord|I thank you, {reg39?my lady lord}. str_now_some_might_say_that_women_have_no_business_leading_mercenary_companies_but_i_suspect_that_you_would_prove_them_wrong_what_do_you_say|Now, some might say that women have no business leading mercenary companies, but I suspect that you would prove them wrong. What do you say? str_what_do_you_say_to_entering_the_service_of_s9_as_a_mercenary_captain_i_have_no_doubt_that_you_would_be_up_to_the_task|What do you say to entering the service of {s9} as a mercenary captain? I have no doubt that you would be up to the task. str_s9_asked_you_to_rescue_s13_who_is_prisoner_at_s24|{s9} asked you to rescue {s13}, who is prisoner at {s24}. str_s9_asked_you_to_attack_a_village_or_some_caravans_as_to_provoke_a_war_with_s13|{s9} asked you to attack a village or some caravans as to provoke a war with {s13}. str_s9_asked_you_to_catch_the_three_groups_of_runaway_serfs_and_bring_them_back_to_s4_alive_and_breathing_he_said_that_all_three_groups_are_heading_towards_s3|{s9} asked you to catch the three groups of runaway serfs and bring them back to {s4}, alive and breathing. He said that all three groups are heading towards {s3}. str_you_intend_to_bring_goods_to_s9_in_preparation_for_the_feast_which_will_be_held_as_soon_as_conditions_permit|You intend to bring goods to {s9} in preparation for the feast, which will be held as soon as conditions permit. str_hello_playername|Hello, {playername} str_ah_my_gentle_playername_how_much_good_it_does_my_heart_to_see_you_again| How much good it does my heart to see you again! Sometimes, I feel that there is a mystic bond between us that transcends the distance. str_playername__i_am_so_glad_to_see_you_again_i_must_say_i_do_envy_your_freedom_to_ride_out_and_experience_the_world| I must say, I do envy your freedom to ride out and experience the world. str_playername__i_am_so_glad_to_see_you_i_trust_that_you_have_been_behaving_honorably_since_last_we_met| I trust that you have been behaving honorably since last we met. str_playername__i_am_so_glad_that_you_were_able_to_come| I am so glad that you were able to come. str_i_do_enjoy_speaking_to_you_but_i_am_sure_you_understand_that_our_people_cluck_their_tongues_at_a_woman_to_spend_too_long_conversing_with_a_man_outside_her_family__although_the_heavens_know_its_never_the_man_who_is_held_to_blame_|I do enjoy speaking to you. But I am sure you understand that our people cluck their tongues at a woman to spend too long conversing with a man outside her family -- although the heavens know it's never the man who is held to blame. str_as_much_as_i_enjoy_speaking_to_you_i_do_not_care_to_be_gossiped_about_by_others_who_might_lack_my_grace_and_beauty_|As much as I enjoy speaking to you, I do not care to be gossiped about by others who might lack my grace and beauty. str_i_do_so_enjoy_speaking_to_you_but_as_a_daughter_of_one_of_the_great_families_of_this_land_i_must_set_an_example_of_propriety_|I do so enjoy speaking to you. But as a daughter of one of the great families of this land, I must set an example of propriety. str_i_do_so_enjoy_speaking_to_you_but_as_a_daughter_of_good_family_i_must_protect_my_reputation_|I do so enjoy speaking to you. But as a daughter of good family, I must protect my reputation. str_although_it_is_kind_of_you_to_pay_me_such_attentions_i_suspect_that_you_might_find_other_ladies_who_may_be_more_inclined_to_return_your_affection|Although it is kind of you to pay me such attentions, I suspect that you might find other ladies who may be more inclined to return your affection. str_as_flattered_as_i_am_by_your_attentions_perhaps_you_should_seek_out_another_lady_of_somewhat_shall_we_say_different_tastes|As flattered as I am by your attentions, perhaps you should seek out another lady of somewhat... shall we say... different tastes. str_as_flattered_as_i_am_by_your_attentions_i_am_a_daughter_of_good_family_and_must_be_aware_of_my_reputation_it_is_not_seemly_that_i_converse_too_much_at_one_time_with_one_man_i_am_sure_you_understand_now_if_you_will_excuse_me|As flattered as I am by your attentions, I am a daughter of good family and must be aware of my reputation. It is not seemly that I converse too much at one time with one man. I am sure you understand. Now, if you will excuse me... str_very_well__i_will_let_you_choose_the_time|Very well -- I will let you choose the time. str_good_i_am_glad_that_you_have_abandoned_the_notion_of_pushing_me_into_marriage_before_i_was_ready|Good! I am glad that you have abandoned the notion of pushing me into marriage before I was ready. str_i_am|I am str_s12_s11_to_s14|{s12} {s11} to {s14} str_s12_i_am_here_for_the_feast|{s12}. I am here for the feast. str_another_tournament_dedication_oh_i_suppose_it_is_always_flattering|Another tournament dedication? Oh, I suppose it is always flattering... str_do_you_why_what_a_most_gallant_thing_to_say|Do you? Why, what a most gallant thing to say. str_hmm_i_cannot_say_that_i_altogether_approve_of_such_frivolity_but_i_must_confess_myself_a_bit_flattered|Hmm.. I cannot say that I altogether approve of such frivolity, but I must confess myself a bit flattered. str_why_thank_you_you_are_most_kind_to_do_so|Why, thank you. You are most kind to do so. str_you_are_most_courteous_and_courtesy_is_a_fine_virtue_|You are most courteous, and courtesy is a fine virtue. str_hmm_youre_a_bold_one_but_i_like_that_|Hmm. You're a bold one, but I like that. str_ah_well_they_all_say_that_but_no_matter_a_compliment_well_delivered_is_at_least_a_good_start_|Ah, well, they all say that. But no matter. A compliment well delivered is at least a good start. str_oh_do_you_mean_that_such_a_kind_thing_to_say|Oh! Do you mean that? Such a kind thing to say! str_you_are_a_most_gallant_young_man_|You are a most gallant young man. str__do_come_and_see_me_again_soon| Do come and see me again soon. str_you_intend_to_ask_s12_for_permission_to_marry_s15|You intend to ask {s12} for permission to marry {s15}. str_you_intend_to_ask_s12_to_pressure_s10_to_marry_you|You intend to ask {s12} to pressure {s10} to marry you. str_do_be_careful_i_am_so_much_endebted_to_you_for_this|Do be careful! I am so much endebted to you for this... str_go_then__we_shall_see_which_of_you_triumphs|Go, then -- we shall see which of you triumphs... str_sigh_i_will_never_truly_understand_men_and_their_rash_actions|Sigh... I will never truly understand men, and their rash actions... str_you_intend_to_challenge_s13_to_force_him_to_relinquish_his_suit_of_s11|You intend to challenge {s13} to force him to relinquish his suit of {s11}. str_farewell|Farewell. str_farewell_playername|Farewell, {playername}. str___we_believe_that_there_is_money_to_be_made_selling_| We believe that there is money to be made selling str__we_carry_a_selection_of_goods_although_the_difference_in_prices_for_each_is_not_so_great_we_hope_to_make_a_profit_off_of_the_whole| We carry a selection of goods. Although the difference in prices for each is not so great, we hope to make a profit off of the whole. str_s14and_other_goods|{s14}and other goods. str__have_you_not_signed_a_truce_with_our_lord| Have you not signed a truce with our lord? str_parole|parole str_normal|normal str__meanwhile_s51_reg2areis_being_held_in_the_castle_but_reg2havehas_made_pledges_not_to_escape_and_reg2areis_being_held_in_more_comfortable_quarters| Meanwhile, {s51} {reg2?are is} being held in the castle, but {reg2?have has} made pledges not to escape, and {reg2?are is} being held in more comfortable quarters. str_you_may_be_aware_my_lord_of_the_quarrel_between_s4_and_s5_which_is_damaging_the_unity_of_this_realm_and_sapping_your_authority_if_you_could_persuade_the_lords_to_reconcile_it_would_boost_your_own_standing_however_in_taking_this_on_you_run_the_risk_of_one_the_lords_deciding_that_you_have_taken_the_rivals_side|You may be aware, {reg59?my lady sire}, of the quarrel between {s4} and {s5} which is damaging the unity of this realm and sapping your authority. If you could persuade the lords to reconcile, it would boost your own standing. However, in taking this on, you run the risk of one the lords deciding that you have taken the rival's side. str_you_may_be_aware_my_lord_of_the_quarrel_between_s4_and_s5_which_is_damaging_the_unity_of_this_realm_and_sapping_your_authority_if_you_could_persuade_the_lords_to_reconcile_i_imagine_that_s7_would_be_most_pleased_however_in_taking_this_on_you_run_the_risk_of_one_the_lords_deciding_that_you_have_taken_the_rivals_side|You may be aware, {reg59?my lady my lord}, of the quarrel between {s4} and {s5} which is damaging the unity of this realm. If you could persuade the lords to reconcile, I imagine that {s7} would be most pleased. However, in taking this on, you run the risk of one the lords deciding that you have taken the rival's side. str__of_course_the_land_is_currently_at_peace_so_you_may_have_better_luck_in_other_realms| Of course, the land is currently at peace, so you may have better luck in other realms. str_here|here str_over|over str_s8_in_s12|{s8} in {s12} str__has_put_together_a_bounty_on_some_bandits_who_have_been_attacking_travellers_in_the_area| has put together a bounty on some bandits who have been attacking travellers in the area. str__is_looking_for_a_way_to_avoid_an_impending_war| is looking for a way to avoid an impending war. str__may_need_help_rescuing_an_imprisoned_family_member| may need help rescuing an imprisoned family member. str__has_been_asking_around_for_someone_who_might_want_work_id_watch_yourself_with_him_though| has been asking around for someone who might want work. I'd watch yourself with him, though. str_town|town. str_castle|castle. str__but_he_is_holding_there_as_a_prisoner_at_dungeon_of_s13| But {reg4?she he} is being held there as a prisoner in the dungeon of {s13}. str_they_say_that_s9_is_a_most_conventional_maiden__devoted_to_her_family_of_a_kind_and_gentle_temperament_a_lady_in_all_her_way|They say that {s9} is a most conventional maiden - devoted to her family, of a kind and gentle temperament, a lady in all her way. str_they_say_that_s9_is_a_bit_of_a_romantic_a_dreamer__of_a_gentle_temperament_yet_unpredictable_she_is_likely_to_be_led_by_her_passions_and_will_be_trouble_for_her_family_ill_wager|They say that {s9} is a bit of a romantic, a dreamer -- of a gentle temperament, yet unpredictable. She is likely to be led by her passions, and will be trouble for her family, I'll wager. str_they_say_that_s9_is_determined_to_marry_well_and_make_her_mark_in_the_world_she_may_be_a_tremendous_asset_for_her_husband__provided_he_can_satisfy_her_ambition|They say that {s9} is determined to marry well and make her mark in the world. She may be a tremendous asset for her husband -- provided he can satisfy her ambition! str_they_say_that_s9_loves_to_hunt_and_ride_maybe_she_wishes_she_were_a_man_whoever_she_marries_will_have_a_tough_job_keeping_the_upper_hand_i_would_say|They say that {s9} loves to hunt and ride. Maybe she wishes she were a man! Whoever she marries will have a tough job keeping the upper hand, I would say. str_they_say_that_s9_is_a_lady_of_the_highest_moral_standards_very_admirable_very_admirable__and_very_hard_to_please_ill_warrant|They say that {s9} is a lady of the highest moral standards. Very admirable, very admirable -- and very hard to please, I'll warrant. str_s9_is_now_betrothed_to_s11_soon_we_believe_there_shall_be_a_wedding|{s9} is now betrothed to {s11}. Soon, we believe, there shall be a wedding! str_i_have_not_heard_any_news_about_her|I have not heard any news about her. str_they_say_that_s9_has_shown_favor_to_s11_perhaps_it_will_not_be_long_until_they_are_betrothed__if_her_family_permits|They say that {s9} has shown favor to {s11}. Perhaps it will not be long until they are betrothed -- if her family permits. str_they_say_that_s9_has_been_forced_by_her_family_into_betrothal_with_s11|They say that {s9} has been forced by her family into betrothal with {s11}. str_they_say_that_s9_has_agreed_to_s11s_suit_and_the_two_are_now_betrothed|They say that {s9} has agreed to {s11}'s suit, and the two are now betrothed. str_they_say_that_s9_under_pressure_from_her_family_has_agreed_to_betrothal_with_s11|They say that {s9}, under pressure from her family, has agreed to betrothal with {s11}. str_they_say_that_s9_has_refused_s11s_suit|They say that {s9} has refused {s11}'s suit. str_they_say_that_s11_has_tired_of_pursuing_s9|They say that {s11} has tired of pursuing {s9}. str_they_say_that_s9s_family_has_forced_her_to_renounce_s11_whom_she_much_loved|They say that {s9}'s family has forced her to renounce {s11}, whom she much loved. str_they_say_that_s9_has_run_away_with_s11_causing_her_family_much_grievance|They say that {s9} has run away with {s11}, causing her family much grievance. str_they_say_that_s9_and_s11_have_wed|They say that {s9} and {s11} have wed. str_they_say_that_s9_was_recently_visited_by_s11_who_knows_where_that_might_lead|They say that {s9} was recently visited by {s11}. Who knows where that might lead! str_there_is_not_much_to_tell_but_it_is_still_early_in_the_season|There is not much to tell, but it is still early in the season str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_but_it_has_been_going_on_for_a_couple_of_days_and_is_about_to_end_|{s12}There is a feast of the {s3} in progress at {s4}, but it has been going on for a couple of days and is about to end. str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_which_should_last_for_at_least_another_day_|{s12}There is a feast of the {s3} in progress at {s4}, which should last for at least another day. str_s12there_is_a_feast_of_the_s3_in_progress_at_s4_which_has_only_just_begun_|{s12}There is a feast of the {s3} in progress at {s4}, which has only just begun. str_not_at_this_time_no|Not at this time, no. str_s12the_great_lords_bring_their_daughters_and_sisters_to_these_occasions_to_see_and_be_seen_so_they_represent_an_excellent_opportunity_to_make_a_ladys_acquaintance|{s12}The great lords bring their daughters and sisters to these occasions to see and be seen, so they represent an excellent opportunity to make a lady's acquaintance. str_you_will_not_be_disappointed_sirmadam_you_will_not_find_better_warriors_in_all_calradia|You will not be disappointed {reg59?madam sir}. You will not find better warriors in all the Isles. str_your_excellency|your excellency str_s10_and_s11|{s10} and {s11} str_your_loyal_subjects|your loyal subjects str_loyal_subjects_of_s10|loyal subjects of {s10} str_the|the str_we|we str_track_down_s7_and_defeat_him_defusing_calls_for_war_within_the_s11|Track down {s7} and defeat him, defusing calls for war within the {s11}. str_track_down_the_s9_who_attacked_travellers_near_s8_then_report_back_to_the_town|Track down the {s9} who attacked travellers near {s8}, then report back to the town. str_do_you_wish_to_award_it_to_one_of_your_vassals|Do you wish to award it to one of your vassals? str_who_do_you_wish_to_give_it_to|Who do you wish to give it to? str_sire_my_lady_we_have_taken_s1_s2|{reg59?my lady sire}, we have taken {s1}. {s2} str_s12i_want_to_have_s1_for_myself|{s12}I want to have {s1} for myself. {s2} str_fiefs_s0|(fiefs {s0}) str_production_setting_buy_from_market|We are buying raw materials from the market. str_production_setting_buy_from_inventory|We are only using the raw materials in our inventory. str_production_setting_produce_to_inventory|We are putting our output into the inventory. str_production_setting_produce_to_market|We are selling our output directly into the inventory. str_feast_quest_expired|You were unable to hold a feast as planned. Most likely, major faction campaigns or other events intervened. You may attempt to hold the feast again, if you wish. str_whereabouts_unknown|Whereabouts unknown. str_mulberry_groves|acres of mulberry groves str_olive_groves|acres of olive groves str_acres_flax|acres of flax fields str_enterprise_enemy_realm|{reg59?madame sir}, you are an enemy of this realm. We cannot allow you to buy land here. str_you_intend_to_denounce_s14_to_s13_on_behalf_of_s12|You intend to privately denounce {s14} to {s13} on behalf of {s12} str_you_intend_to_denounce_s14_to_his_face_on_behalf_of_s14|You intend to openly denounce {s14} to his face, on behalf of {s12} str_you_intend_to_bring_gift_for_s14|You intend to bring velvet and furs to {s12}. Then, speak to {s14}, to see if {s12} was able to arrange a reconciliation. str_we_will_gather_the_army_but_not_ride_until_we_have_an_objective|We will gather the army, but not ride forth until we have an objective. str_we_shall_lay_siege_to_an_easy_fortress_to_capture|We are concentrating out forces on their most vulnerable fortress. str_we_shall_strike_at_the_heart_of_our_foe_and_seize_the_fortress_of_s14|We intend to strike a blow which will do them the greatest damage. str_we_shall_take_the_fortress_of_s14_which_appears_easily_defensible|We aim to take a fortress which is easy for us to defend. str_we_shall_cut_a_fiery_trail_through_their_richest_lands_to_draw_them_out_to_battle|We leave a fiery trail through their richest lands to draw them out to battle. str_strategy_criticism_rash|I believe that this strategy is rash, and needlessly exposes our forces to danger. str_strategy_criticism_cautious|I believe that this strategy is overly cautious, and will see our army melt away from boredom without us achieving any successes. str_tavernkeeper_invalid_quest| had some sort of business going on, but I'm having trouble remembering the details. str_faction_title_male_player|Dominus {s0} str_faction_title_male_player_village|Baro {s0} str_faction_title_male_player_castle|Comes {s0} str_faction_title_male_player_town|Dux {s0} str_faction_title_male_player_king|Rex {s0} str_faction_title_male_1|Sire {s0} str_faction_title_male_1_village|Marchog {s0} str_faction_title_male_1_castle|Lord {s0} str_faction_title_male_1_town|Lord {s0} str_faction_title_male_1_king|King {s0} str_faction_title_male_2|Sir {s0} str_faction_title_male_2_village|Sir {s0} str_faction_title_male_2_castle|Arglwydd {s0} str_faction_title_male_2_town|Pwyll {s0} str_faction_title_male_2_king|Dos Brenin {s0} str_faction_title_male_3|Seaxsmen {s0} str_faction_title_male_3_village|Dryhten {s0} str_faction_title_male_3_castle|Dryhten {s0} str_faction_title_male_3_town|Ealdorman {s0} str_faction_title_male_3_king|Brytenwalda {s0} str_faction_title_male_4|Citizen {s0} str_faction_title_male_4_village|Princep {s0} str_faction_title_male_4_castle|General {s0} str_faction_title_male_4_town|Magistrate {s0} str_faction_title_male_4_king|Dux {s0} str_faction_title_male_5|Sir {s0} str_faction_title_male_5_village|Marchog {s0} str_faction_title_male_5_castle|Arglwydd {s0} str_faction_title_male_5_town|Arglwydd {s0} str_faction_title_male_5_king|Brenin {s0} str_faction_title_male_6|Sire {s0} str_faction_title_male_6_village|Marchog {s0} str_faction_title_male_6_castle|Arglwydd {s0} str_faction_title_male_6_town|Pwyll {s0} str_faction_title_male_6_king|Brenin {s0} str_faction_title_male_7|sir {s0} str_faction_title_male_7_village|Lord {s0} str_faction_title_male_7_castle|Pwyll {s0} str_faction_title_male_7_town|Prince {s0} str_faction_title_male_7_king|High King {s0} str_faction_title_male_8|Sir {s0} str_faction_title_male_8_village|Pwyll {s0} str_faction_title_male_8_castle|Pwyll {s0} str_faction_title_male_8_town|Pwyll {s0} str_faction_title_male_8_king|High King {s0} str_faction_title_male_9|Arglwydd {s0} str_faction_title_male_9_village|Brenin {s0} str_faction_title_male_9_castle|Brenin {s0} str_faction_title_male_9_town|Brenin {s0} str_faction_title_male_9_king|Brenin Uchel {s0} str_faction_title_male_10|lord {s0} str_faction_title_male_10_village|Arglwydd {s0} str_faction_title_male_10_castle|Arglwydd {s0} str_faction_title_male_10_town|Pwyll {s0} str_faction_title_male_10_king|Brenin {s0} str_faction_title_male_11|sir {s0} str_faction_title_male_11_village|Sir {s0} str_faction_title_male_11_castle|Sir {s0} str_faction_title_male_11_town|Sir {s0} str_faction_title_male_11_king|King {s0} str_faction_title_male_12|sir {s0} str_faction_title_male_12_village|Sir {s0} str_faction_title_male_12_castle|Lord {s0} str_faction_title_male_12_town|Lord {s0} str_faction_title_male_12_king|King {s0} str_faction_title_male_13|Seaxsmen {s0} str_faction_title_male_13_village|Dryhten {s0} str_faction_title_male_13_castle|Dryhten {s0} str_faction_title_male_13_town|Dryhten {s0} str_faction_title_male_13_king|Ealdorman {s0} str_faction_title_male_14|Jutemen {s0} str_faction_title_male_14_village|Dryhten {s0} str_faction_title_male_14_castle|Dryhten {s0} str_faction_title_male_14_town|Dryhten {s0} str_faction_title_male_14_king|Cyning {s0} str_faction_title_male_15|Citizen {s0} str_faction_title_male_15_village|Princeps {s0} str_faction_title_male_15_castle|General {s0} str_faction_title_male_15_town|Magistrate {s0} str_faction_title_male_15_king|Dux {s0} str_faction_title_male_16|Citizen {s0} str_faction_title_male_16_village|Princep {s0} str_faction_title_male_16_castle|General {s0} str_faction_title_male_16_town|Magistrate {s0} str_faction_title_male_16_king|Dux {s0} str_faction_title_male_17|Gew {s0} str_faction_title_male_17_village|Princep {s0} str_faction_title_male_17_castle|Dryhten {s0} str_faction_title_male_17_town|Ealdorman {s0} str_faction_title_male_17_king|Cyning {s0} str_faction_title_male_18|Citizen {s0} str_faction_title_male_18_village|Princep {s0} str_faction_title_male_18_castle|General {s0} str_faction_title_male_18_town|Magistrata {s0} str_faction_title_male_18_king|Magistrate {s0} str_faction_title_male_19|Northmen {s0} str_faction_title_male_19_village|Sire {s0} str_faction_title_male_19_castle|Lord {s0} str_faction_title_male_19_town|Prince {s0} str_faction_title_male_19_king|King {s0} str_faction_title_male_20|Northmen {s0} str_faction_title_male_20_village|Sire {s0} str_faction_title_male_20_castle|Lord {s0} str_faction_title_male_20_town|Prince {s0} str_faction_title_male_20_king|King {s0} str_faction_title_male_21|Northmen {s0} str_faction_title_male_21_village|Sire {s0} str_faction_title_male_21_castle|Lord {s0} str_faction_title_male_21_town|Lord {s0} str_faction_title_male_21_king|King {s0} str_faction_title_male_22|Northmen {s0} str_faction_title_male_22_village|Sire {s0} str_faction_title_male_22_castle|Lord {s0} str_faction_title_male_22_town|Lord {s0} str_faction_title_male_22_king|King {s0} str_faction_title_male_23|Northmen {s0} str_faction_title_male_23_village|Sire {s0} str_faction_title_male_23_castle|Lord {s0} str_faction_title_male_23_town|Lord {s0} str_faction_title_male_23_king|King {s0} str_faction_title_male_24|Anglemen {s0} str_faction_title_male_24_village|Sirher {s0} str_faction_title_male_24_castle|Hlafweard {s0} str_faction_title_male_24_town|Ealdorman {s0} str_faction_title_male_24_king|Cyning {s0} str_faction_title_male_25|Anglemen {s0} str_faction_title_male_25_village|Sirher {s0} str_faction_title_male_25_castle|Hlafweard {s0} str_faction_title_male_25_town|Ealdorman {s0} str_faction_title_male_25_king|Etheling {s0} str_faction_title_male_26|Northmen {s0} str_faction_title_male_26_village|Sire {s0} str_faction_title_male_26_castle|Lord {s0} str_faction_title_male_26_town|Lord {s0} str_faction_title_male_26_king|King {s0} str_faction_title_male_27|Sire {s0} str_faction_title_male_27_village|Marchog {s0} str_faction_title_male_27_castle|Arglwydd {s0} str_faction_title_male_27_town|Pwyll {s0} str_faction_title_male_27_king|Brenin {s0} str_faction_title_male_28|sinsear {s0} str_faction_title_male_28_village|Tighearna {s0} str_faction_title_male_28_castle|Tighearna {s0} str_faction_title_male_28_town|Prionsa {s0} str_faction_title_male_28_king|Ri {s0} str_faction_title_male_29|sire {s0} str_faction_title_male_29_village|Thighearna {s0} str_faction_title_male_29_castle|Arglwydd {s0} str_faction_title_male_29_town|Prionsa {s0} str_faction_title_male_29_king|Ri {s0} str_faction_title_male_30|Sire {s0} str_faction_title_male_30_village|Marchog {s0} str_faction_title_male_30_castle|Arglwydd {s0} str_faction_title_male_30_town|Pwyll {s0} str_faction_title_male_30_king|Brenin {s0} str_faction_title_male_31|sire {s0} str_faction_title_male_31_village|Thighearna {s0} str_faction_title_male_31_castle|Arglwydd {s0} str_faction_title_male_31_town|Prionsa {s0} str_faction_title_male_31_king|Ri {s0} str_faction_title_male_32|sinsear {s0} str_faction_title_male_32_village|Tighearna {s0} str_faction_title_male_32_castle|Tighearna {s0} str_faction_title_male_32_town|Prionsa {s0} str_faction_title_male_32_king|Ri {s0} str_faction_title_male_33|pic {s0} str_faction_title_male_33_village|Tighearna {s0} str_faction_title_male_33_castle|Tighearna {s0} str_faction_title_male_33_town|Prionnsa {s0} str_faction_title_male_33_king|Brude {s0} str_faction_title_male_34|sinsear {s0} str_faction_title_male_34_village|Tighearna {s0} str_faction_title_male_34_castle|Tighearna {s0} str_faction_title_male_34_town|Prionsa {s0} str_faction_title_male_34_king|Ri {s0} str_faction_title_male_35|sinsear {s0} str_faction_title_male_35_village|Tighearna {s0} str_faction_title_male_35_castle|Tighearna {s0} str_faction_title_male_35_town|Prionsa {s0} str_faction_title_male_35_king|Ri {s0} str_faction_title_male_36|sinsear {s0} str_faction_title_male_36_village|Tighearna {s0} str_faction_title_male_36_castle|Tighearna {s0} str_faction_title_male_36_town|Prionsa {s0} str_faction_title_male_36_king|Ri {s0} str_faction_title_male_37|sinsear {s0} str_faction_title_male_37_village|Tighearna {s0} str_faction_title_male_37_castle|Tighearna {s0} str_faction_title_male_37_town|Prionsa {s0} str_faction_title_male_37_king|Ri {s0} str_faction_title_male_38|Ultach {s0} str_faction_title_male_38_village|Tighearna {s0} str_faction_title_male_38_castle|Tighearna {s0} str_faction_title_male_38_town|Prionsa {s0} str_faction_title_male_38_king|Ri {s0} str_faction_title_male_39|sinsear {s0} str_faction_title_male_39_village|Tighearna {s0} str_faction_title_male_39_castle|Tighearna {s0} str_faction_title_male_39_town|Prionsa {s0} str_faction_title_male_39_king|Ri {s0} str_faction_title_male_40|Sire {s0} str_faction_title_male_40_village|Marchog {s0} str_faction_title_male_40_castle|Arglwydd {s0} str_faction_title_male_40_town|Pwyll {s0} str_faction_title_male_40_king|Brenin {s0} str_faction_title_male_41|Venetti {s0} str_faction_title_male_41_village|Domin {s0} str_faction_title_male_41_castle|Domin {s0} str_faction_title_male_41_town|Domin {s0} str_faction_title_male_41_king|Regem {s0} str_faction_title_male_42|Sire {s0} str_faction_title_male_42_village|Marchog {s0} str_faction_title_male_42_castle|Arglwydd {s0} str_faction_title_male_42_town|Pwyll {s0} str_faction_title_male_42_king|Pwyll {s0} str_faction_title_male_43|Domine {s0} str_faction_title_male_43_village|Seigneur {s0} str_faction_title_male_43_castle|Seigneur {s0} str_faction_title_male_43_town|Prins {s0} str_faction_title_male_43_king|Roi {s0} str_faction_title_male_44|Domine {s0} str_faction_title_male_44_village|Seigneur {s0} str_faction_title_male_44_castle|Seigneur {s0} str_faction_title_male_44_town|Prins {s0} str_faction_title_male_44_king|Roi {s0} str_faction_title_male_45|Domine {s0} str_faction_title_male_45_village|Patrem {s0} str_faction_title_male_45_castle|Praetor {s0} str_faction_title_male_45_town|Princeps {s0} str_faction_title_male_45_king|Rex {s0} str_faction_title_male_46|Domine {s0} str_faction_title_male_46_village|Patrem {s0} str_faction_title_male_46_castle|Praetor {s0} str_faction_title_male_46_town|Princeps {s0} str_faction_title_male_46_king|Piudan {s0} str_faction_title_male_47|Domine {s0} str_faction_title_male_47_village|Seigneur {s0} str_faction_title_male_47_castle|Seigneur {s0} str_faction_title_male_47_town|Prins {s0} str_faction_title_male_47_king|Roi {s0} str_faction_title_male_48|Domine {s0} str_faction_title_male_48_village|Seigneur {s0} str_faction_title_male_48_castle|Seigneur {s0} str_faction_title_male_48_town|Prins {s0} str_faction_title_male_48_king|Roi {s0} str_faction_title_male_49|Domine {s0} str_faction_title_male_49_village|Seigneur {s0} str_faction_title_male_49_castle|Seigneur {s0} str_faction_title_male_49_town|Prins {s0} str_faction_title_male_49_king|Roi {s0} str_faction_title_male_50|Vater {s0} str_faction_title_male_50_village|Herr {s0} str_faction_title_male_50_castle|Herr {s0} str_faction_title_male_50_town|Prinz {s0} str_faction_title_male_50_king|Konig {s0} str_faction_title_male_51|Anglemen {s0} str_faction_title_male_51_village|Sirher {s0} str_faction_title_male_51_castle|Hlafweard {s0} str_faction_title_male_51_town|Ealdorman {s0} str_faction_title_male_51_king|Cyning {s0} str_faction_title_male_rome|Domine {s0} str_faction_title_male_rome_village|Patrem {s0} str_faction_title_male_rome_castle|Praetor {s0} str_faction_title_male_rome_town|Magistrate {s0} str_faction_title_male_rome_king|Rex {s0} str_faction_title_female_player|Domina {s0} str_faction_title_female_player_village|Baronessa {s0} str_faction_title_female_player_castle|Comitessa {s0} str_faction_title_female_player_town|Ducessa {s0} str_faction_title_female_player_queen|Regina {s0} str_faction_title_female_player_unmarried|Magistra {s0} str_faction_title_female_1|Lady {s0} str_faction_title_female_1_village|Lady {s0} str_faction_title_female_1_castle|Lady {s0} str_faction_title_female_1_town|Lady {s0} str_faction_title_female_1_queen|Queen {s0} str_faction_title_female_1_unmarried|Mistress {s0} str_faction_title_female_2|Lady {s0} str_faction_title_female_2_village|Lady {s0} str_faction_title_female_2_castle|Lady {s0} str_faction_title_female_2_town|Lady {s0} str_faction_title_female_2_queen|Queen {s0} str_faction_title_female_2_unmarried|Mistress {s0} str_faction_title_female_3|Lady {s0} str_faction_title_female_3_village|Lady {s0} str_faction_title_female_3_castle|Lady {s0} str_faction_title_female_3_town|Hertogafru {s0} str_faction_title_female_3_queen|Queen {s0} str_faction_title_female_3_unmarried|Mistress {s0} str_faction_title_female_4|Lady {s0} str_faction_title_female_4_village|Lady {s0} str_faction_title_female_4_castle|Lady {s0} str_faction_title_female_4_town|Lady {s0} str_faction_title_female_4_queen|Queen {s0} str_faction_title_female_4_unmarried|Mistress {s0} str_faction_title_female_5|Lady {s0} str_faction_title_female_5_village|Lady {s0} str_faction_title_female_5_castle|Lady {s0} str_faction_title_female_5_town|Lady {s0} str_faction_title_female_5_queen|Queen {s0} str_faction_title_female_5_unmarried|Mistress {s0} str_faction_title_female_6|Lady {s0} str_faction_title_female_6_village|Lady {s0} str_faction_title_female_6_castle|Lady {s0} str_faction_title_female_6_town|Lady {s0} str_faction_title_female_6_queen|Queen {s0} str_faction_title_female_6_unmarried|Mistress {s0} str_faction_title_female_8|Lady {s0} str_faction_title_female_8_village|Lady {s0} str_faction_title_female_8_castle|Lady {s0} str_faction_title_female_8_town|Lady {s0} str_faction_title_female_8_queen|Queen {s0} str_faction_title_female_8_unmarried|Mistress {s0} str_faction_title_female_9|Lady {s0} str_faction_title_female_9_village|Lady {s0} str_faction_title_female_9_castle|Lady {s0} str_faction_title_female_9_town|Lady {s0} str_faction_title_female_9_queen|Queen {s0} str_faction_title_female_9_unmarried|Mistress {s0} str_faction_title_female_10|Lady {s0} str_faction_title_female_10_village|Lady {s0} str_faction_title_female_10_castle|Lady {s0} str_faction_title_female_10_town|Lady {s0} str_faction_title_female_10_queen|Queen {s0} str_faction_title_female_10_unmarried|Mistress {s0} str_faction_title_female_11|Lady {s0} str_faction_title_female_11_village|Lady {s0} str_faction_title_female_11_castle|Lady {s0} str_faction_title_female_11_town|Lady {s0} str_faction_title_female_11_queen|Queen {s0} str_faction_title_female_11_unmarried|Mistress {s0} str_faction_title_female_12|Lady {s0} str_faction_title_female_12_village|Lady {s0} str_faction_title_female_12_castle|Lady {s0} str_faction_title_female_12_town|Lady {s0} str_faction_title_female_12_queen|Queen {s0} str_faction_title_female_12_unmarried|Mistress {s0} str_faction_title_female_13|Lady {s0} str_faction_title_female_13_village|Lady {s0} str_faction_title_female_13_castle|Lady {s0} str_faction_title_female_13_town|Lady {s0} str_faction_title_female_13_queen|The Lady {s0} str_faction_title_female_13_unmarried|Mistress {s0} str_faction_title_female_14|Lady {s0} str_faction_title_female_14_village|Lady {s0} str_faction_title_female_14_castle|Lady {s0} str_faction_title_female_14_town|Lady {s0} str_faction_title_female_14_queen|The Lady {s0} str_faction_title_female_14_unmarried|Mistress {s0} str_faction_title_female_15|Lady {s0} str_faction_title_female_15_village|Lady {s0} str_faction_title_female_15_castle|Lady {s0} str_faction_title_female_15_town|Lady {s0} str_faction_title_female_15_queen|The Lady {s0} str_faction_title_female_15_unmarried|Mistress {s0} str_faction_title_female_16|Lady {s0} str_faction_title_female_16_village|Lady {s0} str_faction_title_female_16_castle|Lady {s0} str_faction_title_female_16_town|Lady {s0} str_faction_title_female_16_queen|The Lady {s0} str_faction_title_female_16_unmarried|Mistress {s0} str_faction_title_female_17|Lady {s0} str_faction_title_female_17_village|Lady {s0} str_faction_title_female_17_castle|Lady {s0} str_faction_title_female_17_town|Lady {s0} str_faction_title_female_17_queen|The Lady {s0} str_faction_title_female_17_unmarried|Mistress {s0} str_faction_title_female_18|Lady {s0} str_faction_title_female_18_village|Lady {s0} str_faction_title_female_18_castle|Lady {s0} str_faction_title_female_18_town|Lady {s0} str_faction_title_female_18_queen|The Lady {s0} str_faction_title_female_18_unmarried|Mistress {s0} str_faction_title_female_19|Lady {s0} str_faction_title_female_19_village|Lady {s0} str_faction_title_female_19_castle|Lady {s0} str_faction_title_female_19_town|Lady {s0} str_faction_title_female_19_queen|Queen {s0} str_faction_title_female_19_unmarried|Mistress {s0} str_faction_title_female_20|Lady {s0} str_faction_title_female_20_village|Lady {s0} str_faction_title_female_20_castle|Lady {s0} str_faction_title_female_20_town|Lady {s0} str_faction_title_female_20_queen|Queen {s0} str_faction_title_female_20_unmarried|Mistress {s0} str_faction_title_female_21|Lady {s0} str_faction_title_female_21_village|Lady {s0} str_faction_title_female_21_castle|Lady {s0} str_faction_title_female_21_town|Lady {s0} str_faction_title_female_21_queen|Queen {s0} str_faction_title_female_21_unmarried|Mistress {s0} str_faction_title_female_22|Lady {s0} str_faction_title_female_22_village|Lady {s0} str_faction_title_female_22_castle|Lady {s0} str_faction_title_female_22_town|Lady {s0} str_faction_title_female_22_queen|Queen {s0} str_faction_title_female_22_unmarried|Mistress {s0} str_faction_title_female_23|Lady {s0} str_faction_title_female_23_village|Lady {s0} str_faction_title_female_23_castle|Lady {s0} str_faction_title_female_23_town|Lady {s0} str_faction_title_female_23_queen|The Lady {s0} str_faction_title_female_23_unmarried|Mistress {s0} str_faction_title_female_24|Lady {s0} str_faction_title_female_24_village|Lady {s0} str_faction_title_female_24_castle|Lady {s0} str_faction_title_female_24_town|Lady {s0} str_faction_title_female_24_queen|The Lady {s0} str_faction_title_female_24_unmarried|Mistress {s0} str_faction_title_female_25|Lady {s0} str_faction_title_female_25_village|Lady {s0} str_faction_title_female_25_castle|Lady {s0} str_faction_title_female_25_town|Lady {s0} str_faction_title_female_25_queen|The Lady {s0} str_faction_title_female_25_unmarried|Mistress {s0} str_faction_title_female_26|Lady {s0} str_faction_title_female_26_village|Lady {s0} str_faction_title_female_26_castle|Lady {s0} str_faction_title_female_26_town|Lady {s0} str_faction_title_female_26_queen|The Lady {s0} str_faction_title_female_26_unmarried|Mistress {s0} str_faction_title_female_27|Lady {s0} str_faction_title_female_27_village|Lady {s0} str_faction_title_female_27_castle|Lady {s0} str_faction_title_female_27_town|Lady {s0} str_faction_title_female_27_queen|The Lady {s0} str_faction_title_female_27_unmarried|Mistress {s0} str_faction_title_female_28|Lady {s0} str_faction_title_female_28_village|Lady {s0} str_faction_title_female_28_castle|Lady {s0} str_faction_title_female_28_town|Lady {s0} str_faction_title_female_28_queen|The Lady {s0} str_faction_title_female_28_unmarried|Mistress {s0} str_faction_title_female_29|Lady {s0} str_faction_title_female_29_village|Lady {s0} str_faction_title_female_29_castle|Lady {s0} str_faction_title_female_29_town|Lady {s0} str_faction_title_female_29_queen|The Lady {s0} str_faction_title_female_29_unmarried|Mistress {s0} str_faction_title_female_30|Lady {s0} str_faction_title_female_30_village|Lady {s0} str_faction_title_female_30_castle|Lady {s0} str_faction_title_female_30_town|Lady {s0} str_faction_title_female_30_queen|The Lady {s0} str_faction_title_female_30_unmarried|Mistress {s0} str_faction_title_female_31|Lady {s0} str_faction_title_female_31_village|Lady {s0} str_faction_title_female_31_castle|Lady {s0} str_faction_title_female_31_town|Lady {s0} str_faction_title_female_31_queen|The Lady {s0} str_faction_title_female_31_unmarried|Mistress {s0} str_faction_title_female_32|Lady {s0} str_faction_title_female_32_village|Lady {s0} str_faction_title_female_32_castle|Lady {s0} str_faction_title_female_32_town|Lady {s0} str_faction_title_female_32_queen|The Lady {s0} str_faction_title_female_32_unmarried|Mistress {s0} str_faction_title_female_33|Lady {s0} str_faction_title_female_33_village|Lady {s0} str_faction_title_female_33_castle|Lady {s0} str_faction_title_female_33_town|Lady {s0} str_faction_title_female_33_queen|The Lady {s0} str_faction_title_female_33_unmarried|Mistress {s0} str_faction_title_female_34|Lady {s0} str_faction_title_female_34_village|Lady {s0} str_faction_title_female_34_castle|Lady {s0} str_faction_title_female_34_town|Lady {s0} str_faction_title_female_34_queen|Queen {s0} str_faction_title_female_34_unmarried|Mistress {s0} str_faction_title_female_35|cailin {s0} str_faction_title_female_35_village|cailin {s0} str_faction_title_female_35_castle|cailin {s0} str_faction_title_female_35_town|Banbharun {s0} str_faction_title_female_35_queen|Rigan {s0} str_faction_title_female_35_unmarried|Maistreas {s0} str_faction_title_female_36|Lady {s0} str_faction_title_female_36_village|Lady {s0} str_faction_title_female_36_castle|Lady {s0} str_faction_title_female_36_town|Lady {s0} str_faction_title_female_36_queen|Queen {s0} str_faction_title_female_36_unmarried|Mistress {s0} str_faction_title_female_37|Lady {s0} str_faction_title_female_37_village|Lady {s0} str_faction_title_female_37_castle|Lady {s0} str_faction_title_female_37_town|Lady {s0} str_faction_title_female_37_queen|Queen {s0} str_faction_title_female_37_unmarried|Mistress {s0} str_faction_title_female_38|Lady {s0} str_faction_title_female_38_village|Lady {s0} str_faction_title_female_38_castle|Lady {s0} str_faction_title_female_38_town|Lady {s0} str_faction_title_female_38_queen|Queen {s0} str_faction_title_female_38_unmarried|Mistress {s0} str_faction_title_female_39|Lady {s0} str_faction_title_female_39_village|Lady {s0} str_faction_title_female_39_castle|Lady {s0} str_faction_title_female_39_town|Lady {s0} str_faction_title_female_39_queen|Queen {s0} str_faction_title_female_39_unmarried|Mistress {s0} str_faction_title_female_40|Lady {s0} str_faction_title_female_40_village|Lady {s0} str_faction_title_female_40_castle|Lady {s0} str_faction_title_female_40_town|Lady {s0} str_faction_title_female_40_queen|Queen {s0} str_faction_title_female_40_unmarried|Mistress {s0} str_faction_title_female_41|Lady {s0} str_faction_title_female_41_village|Lady {s0} str_faction_title_female_41_castle|Lady {s0} str_faction_title_female_41_town|Lady {s0} str_faction_title_female_41_queen|Queen {s0} str_faction_title_female_41_unmarried|Mistress {s0} str_faction_title_female_42|Lady {s0} str_faction_title_female_42_village|Lady {s0} str_faction_title_female_42_castle|Lady {s0} str_faction_title_female_42_town|Lady {s0} str_faction_title_female_42_queen|Queen {s0} str_faction_title_female_42_unmarried|Mistress {s0} str_faction_title_female_43|Domina {s0} str_faction_title_female_43_village|Domina {s0} str_faction_title_female_43_castle|Dame {s0} str_faction_title_female_43_town|Dame {s0} str_faction_title_female_43_queen|Reine {s0} str_faction_title_female_43_unmarried|Mistress {s0} str_faction_title_female_44|Domina {s0} str_faction_title_female_44_village|Domina {s0} str_faction_title_female_44_castle|Dame {s0} str_faction_title_female_44_town|Dame {s0} str_faction_title_female_44_queen|Reine {s0} str_faction_title_female_44_unmarried|Mistress {s0} str_faction_title_female_45|Domina {s0} str_faction_title_female_45_village|Domina {s0} str_faction_title_female_45_castle|Dame {s0} str_faction_title_female_45_town|Dame {s0} str_faction_title_female_45_queen|Reine {s0} str_faction_title_female_45_unmarried|Mistress {s0} str_faction_title_female_46|Domina {s0} str_faction_title_female_46_village|Domina {s0} str_faction_title_female_46_castle|Domina {s0} str_faction_title_female_46_town|Domina {s0} str_faction_title_female_46_queen|Regina {s0} str_faction_title_female_46_unmarried|Mistress {s0} str_faction_title_female_47|Domina {s0} str_faction_title_female_47_village|Domina {s0} str_faction_title_female_47_castle|Domina {s0} str_faction_title_female_47_town|Domina {s0} str_faction_title_female_47_queen|Regina {s0} str_faction_title_female_47_unmarried|Mistress {s0} str_faction_title_female_48|Domina {s0} str_faction_title_female_48_village|Domina {s0} str_faction_title_female_48_castle|Domina {s0} str_faction_title_female_48_town|Domina {s0} str_faction_title_female_48_queen|Regina {s0} str_faction_title_female_48_unmarried|Mistress {s0} str_faction_title_female_49|Domina {s0} str_faction_title_female_49_village|Domina {s0} str_faction_title_female_49_castle|Domina {s0} str_faction_title_female_49_town|Domina {s0} str_faction_title_female_49_queen|Regina {s0} str_faction_title_female_49_unmarried|Mistress {s0} str_faction_title_female_50|Domina {s0} str_faction_title_female_50_village|Domina {s0} str_faction_title_female_50_castle|Domina {s0} str_faction_title_female_50_town|Domina {s0} str_faction_title_female_50_queen|Regina {s0} str_faction_title_female_50_unmarried|Mistress {s0} str_faction_title_female_51|Lady {s0} str_faction_title_female_51_village|Lady {s0} str_faction_title_female_51_castle|Lady {s0} str_faction_title_female_51_town|Lady {s0} str_faction_title_female_51_queen|Queen {s0} str_faction_title_female_51_unmarried|Mistress {s0} str_faction_title_female_rome|Domina {s0} str_faction_title_female_rome_village|Domina {s0} str_faction_title_female_rome_castle|Domina {s0} str_faction_title_female_rome_town|Domina {s0} str_faction_title_female_rome_queen|Regina {s0} str_faction_title_female_rome_unmarried|Mistress {s0}
https://w.atwiki.jp/warband/pages/563.html
qstr_{s16}^^_____________|{s16}^^-------------------^^Camp Info ^^^{s6}^^{s7}^^{s8}^^{s9}^^{s10}^^{s13}^^{s12}^^Terrain around {s2}^^Scouts {s5}^^Foragers {s3}^^Fortified camp {s4}^^{s11} qstr_Desert_Forest|Desert Forest qstr_Camp_Info ^^^^Positi|Camp Info ^^^^Position {s2}^^You're sailing on your boat.^^^^Ship Management ^^If you are next to a coast, you can search for the closest landing point with a right click on your party. qstr_Camp_Info ^^^^Positio|Camp Info ^^^^Position {s2}^^You're sailing on your boat.^^^^Ship Management ^^In a sea battle, you can give a 'stand ground' or 'charge' command to your ships by giving it to class number nine, like you give commands to a troop class in a field battle. The first troops in your army list will be together with you on the flagship. The other troops will be in the following ships. You can change your flagship in a port and while camping on the sea. If you are next to a coast you can also split your fleet while camping on the sea or search for the closest landing point with a right click on your party. qstr_{s10}Current_fleet {|{s10}Current fleet {s0}^^ qstr_{s10}Settlement {s0}|{s10}Settlement {s0}^^ qstr_{s10}Port_of_{s9} {s|{s10}Port of {s9} {s0}^^ qstr_{s10}Landed_ships_ne|{s10}Landed ships next to {s9} {s0}^^ qstr_You_don_t_own_any_sh|You don't own any ships. qstr_Your_ships_with_ship|Your ships with ship type, name, current condition and type of wood ^^{s10} qstr_Rents_and_taxes_from|Rents and taxes from the {reg59?queen king}'s holdings {reg0} stags. qstr_{s2}^Taxes_from_king|{s2}^Taxes from kingdom lords {reg0} stags. qstr_{s2}^^Kingdom_Total_|{s2}^^Kingdom Total Income {reg0} stags. qstr_Payroll_for_the_{reg|Payroll for the {reg59?queen king}'s army {reg1} stags. qstr_{s3}^Payroll_for_gar|{s3}^Payroll for garrisons {reg1} stags. qstr_{s3}^^Kingdom_Total_|{s3}^^Kingdom Total Expenses {reg1} stags. qstr_Kingdom_Economy_Repo|Kingdom Economy Report ^^INCOME ^Tax losses are variable^^{s2}^^^^EXPENSES ^These values could vary because of events or extraordinary expenses.^^{s3}^^^^The result of the accounts of the realm is {reg0} stags qstr_{s4}^^{s2}^Relation |{s4}^^{s2}^Relation {s3}^Prosperity {s50}^Rents {reg0}^Tariffs {reg1} qstr_{s5}^^{s2}^Relation |{s5}^^{s2}^Relation {s3}^Prosperity {s50}^Rents {reg0} qstr_{s2}^No_information.|{s2}^No information. This village is occupied by bandits. qstr_{s6}^^{s2}|{s6}^^{s2} qstr_{s6}^^{s2}^Relation |{s6}^^{s2}^Relation {s3}^Prosperity {s50}^Rents {reg0} qstr_Kingdom_Centres_Repo|Kingdom Centres Report ^^^--Towns-- {s4}^^^^--Castles-- {s5}^^^^--Villages--{s6}^^ qstr_Appoint_next_marshal|Appoint next marshal qstr_Award_{s12}_as_fief|Award {s12} as fief qstr_Political_issue _{s1|Political issue {s11} qstr_{s10}__on_agenda_{re|{s10} (on agenda {reg4} hours) qstr_Defending|Defending qstr_Gathering_army|Gathering army qstr_Besieging_{s11}|Besieging {s11} qstr_Raiding_{s11}|Raiding {s11} qstr_Attacking_enemies_ar|Attacking enemies around {s11} qstr_{s12}__controversy _|{s12} (controversy {reg21}) qstr_{s12}^Screening_part|{s12}^Screening party {s38} qstr_Kingdom_Global_Info |Kingdom Global Info ^^{s10}^^{s9} qstr_From_this_area_you_c|From this area, you can give the following kingdom orders qstr_ _Order_the_army_to_| Order the army to gather.^^ Order all resources to be focused on the defence of the kingdom.^^ Order the landed levy to be called out. This is done only in situations of common peril or high campaign, as the levy requires all free and most capable men of fighting age to join. qstr_ _Kingdom_Strategy| Kingdom Strategy qstr_You_have_given_the_o|You have given the order that all the household armies of your kingdom lords come to you. qstr_You_have_given_the_or|You have given the order to make every effort to defend the kingdom. qstr_The_landed_levy_of_t|The landed levy of the entire kingdom will be called out. Practically every man capable of fighting will join you. qstr_^^^^^^^^{s2}^^{s3}|^^^^^^^^{s2}^^{s3} qstr_You_are_from_the_Nor|You are from the North. qstr_Northmen_are_known_a|Northmen are known as a tough, hardy breed, some living in clans or tribes of savage warriors. Most Northmen refuse to take holy orders, which means knights are very rare in the North. qstr_You_are_from_the_Wes|You are from the Westerlands. qstr_Westermen_are_mostly|Westermen are mostly rich due to the abundance of gold and silver that line the mountains. This is the home of the Lannisters. qstr_You_are_Dornish.|You are Dornish. qstr_You_come_from_the_ho|You come from the hottest region in Westeros and you have very different customs and traditions compared to the rest of the Seven Kingdoms. qstr_You_are_from_one_of_|You are from one of the Free Cities. qstr_You_re_past_is_hazy_|You're past is hazy, and your unsure of your exact birthplace, but you know the Free cities are situated in Essos. qstr_You_are_from_the_Rea|You are from the Reach. qstr_You_are_part_of_one_|You are part of one of the largest regions in Westeros and inhabit the island to the south. qstr_You_are_from_the_Sto|You are from the Stormlands, qstr_a_descendant_of_peop|a descendant of people from the first men. qstr_You_are_Ironborn|You are Ironborn, qstr_.....|..... qstr_You_are_a_Free_Folk|You are a Free Folk, qstr_You_are_a_Dothraki.|You are a Dothraki. qstr_You_originate_from_a|You originate from a tribe that resides in the Dothraki Sea. qstr_You_are_a_Targaryen|You are a Targaryen, qstr_You_are_from_the_Val|You are from the Vale, qstr_You_are_from_the_Riv|You are from the Riverlands, qstr_You_are_from_the_isl|You are from the island of Dragonstone, qstr_{s1}^^{s2}_{s3}|{s1}^^{s2} {s3} qstr_The_Old_Gods_of_the_|The Old Gods of the Forest. qstr_The_faith_in_which_y|The faith in which you follow, the Old Gods is more personal and less structured or elaborate than other religions. qstr_R_hllor.|R'hllor. qstr_You_worship_the_Lord|You worship the Lord of Light a single all powerful God. The Lord of Light is the God of Fire. Since those days, you remain devoted to that religion. qstr_You_believe_in_one_g|You believe in one god who has seven faces often referred to as the seven faced god. qstr_This_religion_was_br|This religion was brought to Westeros through the invasion of the Andals. Since those days, you remain devoted to that religion. qstr_Your_family_believed|Your family believed in the Drowned God. qstr_You_believe_in_a_lif|You believe in a life of piracy. You are expected to raid, plunder and kill. Though it is frowned upon for women of this religion to do the same. The Drowned God dates back to before the Andal Invasion and you are a staunch believer of the old ways. qstr_...Westeros_299...|...Westeros 299... qstr_The_Andals_called_it|The Andals called it the Seven Kingdoms, where their ancestors killed off the Children of the Forest and pushed the First Men north past the Neck. The kingdoms are large, rich, and beautiful... as they are coveted. The kingdoms are once again at war after the death of King Robert Baratheon. Lord Eddard Stark, Hand of the King and Warden of the North discovered that King Robert's children were a product of incest between Queen Cersei Lannister and her twin brother, Ser Jaime. The Lannisters have put the insolent boy King Joffrey on the Iron Throne! After imprisoning Lord Tyrion Lannister, Lord Tywin Lannister, Lord of Casterly Rock and Warden of the West, has assembled his army in the Westerlands to march on the North and their allies in the Riverlands. Ravens have been called, wolves are howling, lions are roaring, and stags are clashing.^^To the south, King Robert's younger brother, Lord Renly Baratheon has crowned himself as king. Through the marriage of Lady Margaery Tyrell, daughter of Lord Mace Tyrell, Lord of the Highgarden and Warden of the South, the Reach has allied with the King in the Stormlands to crown him ruler of the Seven Kingdoms. However, some of the lords in the Stormlands recognize his older brother, Stannis Baratheon as the rightful heir to the Iron Throne, and will not stay dormant as their fellow countrymen choose to follow a pretender while his older brother is stranded on the island of Dragonstone. ^^Past the western coast, the men of the Iron Islands, led by their self-proclaimed King Balon Greyjoy wreak havoc on the mainlanders as the kings of Westeros fight each other for the Iron Throne. Like the Northerners, the Ironborn mean to bring their country back to the Old Ways, when they ruled themselves independently from the Southern Kings. They do not deal in wealth and trade for their prosperity, they take what is theirs through raiding and raping. Iron, not gold. ^^The people of Dorne live in the southernmost region of Westeros and have always been known as being a more independent country then the other kingdoms. Lead by Prince Doran Martell, the Dornishmen have past ties to the old Targaryen kings and have often been mistreated by their northern neighbours. Dorne harbours deep mistrust of Lord Tywin Lannister for the murder of Elia Martell. His bannerman, Ser Gregor Clegane, raped and murdered Elia and killed her children during Robert Baratheon's rebellion to the Targaryen's, for she had been married to Rhaegar Targaryen. The eastern realm of Westeros, the Vale of Arryn, has stayed out of the conflict thus far. Lord Jon Arryn, prior to his death, Lord of the Eyrie and Warden of the East, was Hand of the King for Robert Baratheon before Lord Eddard Stark. Lady Lysa Arryn, his wife, remains neutral in the war for fear of her son's life, even though Lord Eddard Stark's wife, Catelyn, is her sister from the Riverlands. We shall see which direction these neutral realms decide to take. ^^Across the Narrow Sea, to the east, lies the Free Cities of Essos. Though the name sings of freedom, many of the cities rely on slavery and are not much but urban city states with a few settlements and farms where these slaves labour away. The Free Cities include Braavos, Lorath, Norvos, Qohor, Pentos, Tyrosh, Lys, Myr, and Volantis. The Dothraki horsemen have many settlements throughout Essos and have migrated into the lands of the Free Cities, they have been wreaking havoc through the western plains of Essos. ^^Past the city-states spreads a rumour of a young girl with three dragon eggs, Daenerys Targaryen. The last remaining heir of the former ruler of Westeros, the Dragon Queen seems to have her eyes set on Westeros. But those are not the only rumours of the world, it seems. ^^The Night's Watch, an order of men who guard Westeros from the Wildlings who live far north beyond the Wall have noticed a rising amount of these ravages crossing south. The Wildlings have united into an army under a former ranger of the Night's Watch, Mance Rayder, also known as the King beyond the Wall. The reason why seems to be disturbing, these Wildlings, who call themselves the Free Folk, tell stories of the dead rising, but many believe it is most likely just an excuse to get their people South for the winter. ^^^But winter is coming, as the Starks always say. The Northerners are always right, and the summer has lasted years longer than any summer in recent history. With such a long summer, comes an even longer winter. As Westeros lives in a clash of kings, this storm of swords will only bring a feast of crows, and the winds of winter will swallow the realm. qstr_A_WORLD_OF_ICE_AND_F|A WORLD OF ICE AND FIRE^^{s2}^^ {s3} qstr_{s1}On_head.___{reg2|{s1}On head. (-{reg2} intelligence)^{s2}^^ qstr_{s1}On_face.___{reg2|{s1}On face. (-{reg2} charisma)^{s2}^^ qstr_{s1}On_body.___{reg2|{s1}On body. (-{reg2} strength)^{s2}^^ qstr_{s1}On_limbs.___{reg|{s1}On limbs. (-{reg2} agility)^{s2}^^ qstr_Accumulated_Injuries|Accumulated Injuries ^^none qstr_Accumulated_Injuries |Accumulated Injuries ^^{s1}A maester in a larger town can treat these injuries. qstr_Healing_wounds ^^non|Healing wounds ^^none qstr_Healing_wounds ^^{s1|Healing wounds ^^{s1}These wounds have been treated. They will heal on their own. qstr_{s1}On_head.___{reg1|{s1}On head. (-{reg1} intelligence)^^ qstr_{s1}On_face.___{reg1|{s1}On face. (-{reg1} charisma)^^ qstr_{s1}On_body.___{reg1|{s1}On body. (-{reg1} strength)^^ qstr_{s1}On_limbs.___{reg1|{s1}On limbs. (-{reg1} agility)^^ qstr_Scars ^^none|Scars ^^none qstr_Scars ^^{s1}These_in|Scars ^^{s1}These injuries have become permanent. They now can't be cured. qstr_Lifetime_wounds _{re|Lifetime wounds {reg1} so far. qstr_Current_party_size_l|Current party size limit {reg0}.^^Renown {reg34}^Combined leadership {s2}{reg32}^Charisma {s3}{reg33}^Fiefs {s6}{reg35}^Ships (only in sea) {s7}{reg2}^^{playername} can completely manage {reg36} troops.^{reg59?She He} currently has {reg37}. qstr_^No_food ___{reg7}|^No food -{reg7} qstr_^Wage_debt ___{reg7}|^Wage debt -{reg7} qstr_Currently_falling_fr|Currently falling from + qstr_Currently_rising_fro|Currently rising from qstr_^^Player_currently_h|^^Player currently has more troops than can be completely managed. qstr_Current_party_morale|Current party morale {reg5}.^^Base morale +{reg8}^Party size penalty {s2}{reg1}{s14}^Lack of rest {s3}{reg2}^Food variety {s4}{reg3}{s5}{s6}^{s7}{reg4} {s8}{s13}^^{s19} qstr_{s18}^^_____________|{s18}^^----------------^^{s20} qstr_{s17}_^_{s18}|{s17} ^ {s18} qstr_{s15}_^_{s16}|{s15} ^ {s16} qstr_{s22}^^Friends _^{s8|{s22}^^Friends ^{s8} ^^Enemies ^{s6}^{s19} qstr_^^Your_estates_are _|^^Your estates are ^{s18}^{s19} qstr_Mercenary_employed_b|Mercenary employed by the {s18}.^{s19} qstr_Report _^^_{s19}|Report ^^ {s19} qstr_On_loan|On loan, qstr_is_{s16}_your_choice|is {s16} your choice of companions, {s17} your style of leadership, and {s18} the general state of affairs. Morale is {reg0} qstr_Companions_Info ^^_{|Companions Info ^^ {s19} ^^-----------^^ Currently ^^ {s7}{s1} qstr_This_lord_is_a_priso|This lord is a prisoner of {s10}.^ qstr_{s37}__his_betrothed|{s37} (his betrothed) qstr_{s40}._His_love_inte|{s40}. His love interests are reported to be {s37}. qstr_His_love_interests_a|His love interests are reported to be {s37}. qstr_{s40}._His_love_inter|{s40}. His love interest is reported to be {s37}. qstr_His_love_interest_is|His love interest is reported to be {s37}. qstr_{s1}^^{s4}^Kingdom _|{s1}^^{s4}^Kingdom {s3}^Relation {reg4}^Centers {reg5}^{s5}^{s47} qstr_This_lord_is_a_prison|This lord is a prisoner of {s10} qstr_{s40}._His_love_intere|{s40}. His love interest is {s39}. qstr_{s40}._He_is_betroth|{s40}. He is betrothed to {s39}. qstr_{s1}^^{s2}_of_the_{s|{s1}^^{s2} of the {s3}^Relation {reg3}^Last visit {reg4} days ago qstr_{reg2}_warriors_acco|{reg2} warriors accompany the king. qstr_{s2}^^{reg2}_warrior|{s2}^^{reg2} warriors serve various lords of the kingdom. qstr_{s2}^^{reg2}_warriors|{s2}^^{reg2} warriors garrison our towns. qstr_{s2}^^{reg2}_warriors_|{s2}^^{reg2} warriors garrison our forts. qstr_Kingdom_Armies_Repor|Kingdom Armies Report ^Land levy not included^^^{s2} qstr_{s5}_has_been_defeat|{s5} has been defeated! qstr_Unhappy|Unhappy qstr_Sworn_Enmity|Sworn Enmity qstr_Your_relations_with_|Your relations with the kingdoms are ^^{s2} qstr_Join_the_competition|Join the competitions qstr_Stroll_through_town|Stroll through town qstr_Meet_the_mayor|Meet the mayor qstr_Black_Bargeman_Inn|Black Bargeman Inn qstr_Merchant_s_House_Inn|Merchant's House Inn qstr_Checkered_Hazard_Inn|Checkered Hazard Inn qstr_Broken_Anvil_Inn|Broken Anvil Inn qstr_Seven_Swords_Inn|Seven Swords Inn qstr_Smoking_Log_Inn|Smoking Log Inn qstr_Drunken_Dornishman_I|Drunken Dornishman Inn qstr_Visit_the_Inn|Visit the Inn qstr_Visit_the_training_g|Visit the training grounds qstr_Tour_the_grounds|Tour the grounds qstr_Visit_your_Enterpris|Visit your Enterprise qstr_Attempt_to_visit_a_l|Attempt to visit a lady qstr_Trade_with_locals|Trade with locals qstr_Travel_to_another_po|Travel to another port qstr_Manage_this_{reg0?to|Manage this {reg0?town castle} qstr_Move_your_court_here|Move your court here qstr_Manage_the_garrison|Manage the garrison qstr___{reg1}_stags_per_n| ({reg1} stags per night) qstr___1_stag_per_night_| (1 stag per night) qstr_Wait_here_for_some_ti|Wait here for some time qstr_Other_activities|Other activities qstr_See_the_ships|See the ships qstr_{reg5?Continue_colle|{reg5?Continue collecting taxes Collect taxes} qstr_Prepare_a_feast_for_|Prepare a feast for your men qstr_Sail_from_port|Sail from port qstr_Leave|Leave qstr_Travelling_Merchant|Travelling Merchant qstr_Ruthless|Ruthless qstr_Vile|Vile qstr_Notorious|Notorious qstr_Unkind|Unkind qstr_Neutral|Neutral qstr_Kind|Kind qstr_Admirable|Admirable qstr_Noble|Noble qstr_Heroic|Heroic qstr_{s12}{s14}|{s12}{s14} qstr_{s12}_{s14}|{s12}, {s14} qstr_{s11}{s14}|{s11}{s14} qstr_{s11}_{s14}|{s11}, {s14} qstr_{s13}{s14}|{s13}{s14} qstr_{s13}_{s14}|{s13}, {s14} qstr_{s21}._The_{s8}_decl|{s21}. The {s8} declared war to fulfil an alliance. qstr_No_wars!|No wars! qstr_At_war_with__{reg1}_|At war with ({reg1}) {s12} qstr_No_allies!|No allies! qstr_Alliances__{reg2}___|Alliances ({reg2}) {s11} qstr_No_casus_belli!|No casus belli! qstr_Casus_belli____{reg3|Casus belli ({reg3}) {s13} qstr_{s12}^{s11}^{s13}^^{|{s12}^{s11}^{s13}^^{s21} qstr_^___________________|^-------------------------------------------------------------------------------^{s1}^{s21} qstr_{s0}|{s0} qstr_Inventory|Inventory qstr_Show_stats|Show stats qstr_Show_item_details__|Show item details qstr_Troop_detail|Troop detail qstr_{s1}Level _{reg1}^|{s1}Level {reg1}^ qstr_{s1}Hit_Points _{reg|{s1}Hit Points {reg1} qstr_{s1}Attributes _^___|{s1}Attributes ^ Strength ^ qstr_{s2}^{reg1}^|{s2}^{reg1}^ qstr_{s1}___Agility |{s1} Agility qstr_{s2}{reg1}|{s2}{reg1} qstr_{s1}Main_skills _^|{s1}Main skills ^ qstr_{s1}___Power_Strike |{s1} Power Strike ^ qstr_{s2}{reg1}^|{s2}{reg1}^ qstr_{s1}___Athletics ^|{s1} Athletics ^ qstr_{s1}___Riding ^|{s1} Riding ^ qstr_{s2}_^|{s2}-^ qstr_{s1}___Power_Throw ^|{s1} Power Throw ^ qstr_{s1}___Power_Draw ^^|{s1} Power Draw ^^ qstr_{s2}{reg1}^^|{s2}{reg1}^^ qstr_{s2}_^^|{s2}-^^ qstr_{s1}Weapons ^|{s1}Weapons ^ qstr_{s1}___One_Handed ^|{s1} One Handed ^ qstr_{s1}___Two_Handed ^|{s1} Two Handed ^ qstr_{s1}___Polearms ^|{s1} Polearms ^ qstr_{s1}___Archery ^|{s1} Archery ^ qstr_{s1}___Crossbow ^|{s1} Crossbow ^ qstr_{s1}___Throwing ^|{s1} Throwing ^ qstr_{s1}___Slings |{s1} Slings qstr_{s2}_|{s2}- qstr__Click_on_the_troop_|(Click on the troop to rotate it)^^Click on pieces of gear ^(helmet, armour, gloves and boots)^ to display them. qstr_Player_bonus_for_dec|Player bonus for decap {reg1} qstr_The_enemy_is_routing|The enemy is routing, rally your men and finish this! qstr_Your_troops_are_rout|Your troops are routing, the battle is almost lost! qstr_{s1}_is_the_new_King|{s1} is the new King of {s2}!!! qstr_Lord_Paramount_Roose|Lord Paramount Roose Bolton qstr_Lord_Paramount_Roose_|Lord Paramount Roose Bolton's Party qstr_Lord_Paramount_Walde|Lord Paramount Walder Frey qstr_Lord_Paramount_Walder|Lord Paramount Walder Frey's Party qstr_Lord_Edmure_Tully|Lord Edmure Tully qstr_Lord_Edmure_Tully_s_|Lord Edmure Tully's Party qstr_Rating_{reg30}|Rating {reg30} qstr_0..19|0..19 qstr_20..39|20..39 qstr_40..59|40..59 qstr_60..79|60..79 qstr_80+|80+ qstr_Due_to_the_status_of|Due to the status of war between your faction and {s10} you have lost {reg6} silver stags as a war tax from {s9} qstr_Due_to_the_bad_relat|Due to the bad relation you have with {s8} you have lost {reg6} of your deposit qstr_Due_to_the_status_of_|Due to the status of war between your faction and {s10} you have lost {reg6} silver stags as a war tax qstr_You_have_obtained_th|You have obtained the prison keys. qstr_We_lost_a_quarter_of|We lost a quarter of our troops in a very short time. The hearts of our troops are filled with fear. qstr_Half_of_our_army_has|Half of our army has fallen within a very short time. The troops panic! qstr_The_enemy_lost_a_qua|The enemy lost a quarter of troops in a very short time. The rest of their troops are filled with fear. qstr_Half_of_the_enemy_ar|Half of the enemy army has fallen within a very short time. Their troops start to panic. qstr_You_fall_and_your_tr|You fall and your troops panic! qstr_Our_side_lost_a_lead|Our side lost a leader. Our troops panic! qstr_The_enemy_lost_a_lea|The enemy lost a leader. Their troops panic! qstr_You_suffer_a_serious|You suffer a serious injury to your face. (-1 charisma) qstr_You_suffer_a_serious_|You suffer a serious injury to one of your limbs. (-1 agility) qstr_You_suffer_a_serious_i|You suffer a serious injury to your body. (-1 strength) qstr_Your_weapon_was_dama|Your weapon was damaged! qstr_Your_weapon_broke!|Your weapon broke! qstr_You_have_received_{r|You have received {reg5} critical damage to your head and will lose vision very soon! qstr_You_have_received_{re|You have received {reg5} critical damage to your body! qstr_You_have_caused_{reg|You have caused {reg5} critical extra damage! qstr_You_have_caused_{reg5|You have caused {reg5} critical damage to your enemy from behind! qstr_You_have_received_{reg|You have received {reg5} critical damage from behind! qstr_You_take_1_damage_fr|You take 1 damage from blood loss. qstr_You_stumble_and_fall|You stumble and fall. qstr_You_are_so_tired_you|You are so tired you can barely move a muscle. You can inflict only half damage, and you can't run. qstr_You_call_your_horse.|You call your horse... qstr_Camera_follow_terrai|Camera follow terrain mode ON. qstr_Camera_follow_terrain|Camera follow terrain mode OFF. qstr_Camera_rotate_before|Camera rotate before pan ON. qstr_Camera_rotate_before_|Camera rotate before pan OFF. qstr_{s0}^^A_Battle_Comma|{s0}^^A Battle Command Display is often available by pressing the {s1} key. qstr_Strategy_Camera|Strategy Camera qstr_Tactical_Controls|Tactical Controls qstr_Death_Camera|Death Camera qstr_You_have_fallen.__Pr|You have fallen. (Press tab key to leave) qstr_Division_Placement|Division Placement qstr_Advanced_Formations|Advanced Formations qstr_Formations_turned_OF|Formations turned OFF in options menu qstr_Division_{reg1}_{s2}_g|Division {reg1} {s2} goes to its memorized position... qstr_Division_{reg1}_{s2}_f|Division {reg1} {s2} forms line (memorized). qstr_Division_{reg1}_{s2}_fo|Division {reg1} {s2} forms {reg0} lines (memorized). qstr_Division_{reg1}_{s2}_for|Division {reg1} {s2} forms line. qstr_Division_{reg1}_{s2}_form|Division {reg1} {s2} forms {reg0} lines. qstr_To_your_positions!|To your positions! qstr_You_whistle_for_your|You whistle for your horse. qstr_You_unleash_a_fearso|You unleash a fearsome cry! qstr_You_rally_your_men!_|You rally your men! (wounded troops recover {reg1} % hitpoints) qstr__You_have_beaten_the| You have beaten the old hero, you have begun your journey to the legend. qstr_The_Raiders_push_you|The Raiders push you back and you only just manage to escape with your life. qstr_It_looks_as_though_t|It looks as though the Raiders have been dealt with. qstr_The_raiding_party_le|The raiding party leader has been slain. Searching through his belongings you find qstr_You_must_push_back_t|You must push back the raiders.^^(Press K) qstr_The_mutineers_push_y|The mutineers push you back and you only just manage to escape with your life. qstr_It_looks_as_though_th|It looks as though the mutineers have been dealt with. qstr_Head_back_to_the_Com|Head back to the Commander and let him know the mutineers have been dealt with. qstr_Quest_updated _Mutin|Quest updated Mutiny at Craster's Keep. qstr_Karl_Tanner_the_part|Karl Tanner, the party leader has been slain. Searching through his belongings you find qstr_You_must_kill_the_mu|You must kill the mutinous night's watchmen.^^(Press K) qstr_You_were_injured_try|You were injured trying to suppress the attack. qstr_Although_you_have_ma|Although you have managed to suppress the attack, it looks as though King Robb Stark has been slain. qstr_It_looks_as_though_y|It looks as though you have managed to suppress the attack. qstr_You_have_helped_slay|You have helped slay all the soldiers of the North. qstr_King_Robb_Stark_has_|King Robb Stark has fallen!! qstr_The_Wildlings_push_y|The Wildlings push you back and you only just manage to escape with your life. qstr_It_looks_as_though_the|It looks as though the Wildlings have been dealt with. Leave the cave with the prisoners. qstr_You_ve_killed_the_tr|You've killed the tribe leader. Searching through his belongings you find qstr_It_seems_you_ve_happ|It seems you've happened upon a small Wildling clan. Though they do not seem the friendly type.^^(Press K) qstr_You_have_entered_Hol|You have entered Hollow Hill. This hideout serves as the headquarters of the Brotherhood Without Banners.^^(Press K) qstr__The_rattle_of_spike| The rattle of spikes on the stone is deafening. Below, you can see people working hard under the command of a foreman.^^(Press K) qstr__Your_own_life_seems| Your own life seems not so bad, as you see these poor wretches working themselves to an early grave just for the bread to survive.^^(Press K) qstr_You_arrive_at_an_Inn|You arrive at an Inn. Here you can talk to the locals or hire men.^^(Press K) qstr_Some_of_your_men_are|Some of your men are frightened and are trying to flee!! qstr_Spawned_{s13}|Spawned {s13} qstr_You_must_stay_behind|You must stay behind the line on the ground! Point is not counted. qstr_End_the_sparring_mat|End the sparring match? qstr_Do_you_wish_to_give_|Do you wish to give up the fight? qstr_You_ve_lost_a_total_|You've lost a total number of {reg2} duels. qstr_You_ve_won_a_total_n|You've won a total number of {reg2} duels qstr_Tutorial|Tutorial qstr__________Keys_______| --------Keys---------- ^- Shield Bash (Right Click + Left Click)^- Fire Arrow (Key H) ^Warcry (Key B) ^- Horn (Key U, heal allies a little and at long distance) ^- Battlecry (Key U) ^- Banner Heal (Key J, heal allies a lot and at short distance)^- See all Names (Key Down Alt) ^- Suggestion You deal more damage by striking from behind, and if you attack a horse with spear.^^(Press K) qstr__________Keys________| --------Keys---------- ^- Shield Bash (Right Click + Left Click)^- Fire Arrow (Key H) ^Warcry (Key B) ^- Horn (Key U, heal allies a little and at long distance) ^- Battlecry (Key U) ^- Banner Heal (Key J, heal allies a lot and at short distance)^- See all Names (Key Down Alt) ^- Suggestion You deal more damage by striking from behind, and if you attack a horse with spear.^^(press K to finish reading) qstr__Dun_Taruo_is_today_| Dun Taruo is today known as Burghead, a small fishing village. But back then it was the largest known Pictish fort.^ Placed on a peninsula stretching into the North Sea. It's believed to have been one of the 'capitals' of the Picts.^The earliest ramparts at Burghead were probably built around 400AD, and were wooden palisades.^^(Press K) qstr____EARLIEST_RECORD _| - EARLIEST RECORD Duin Ollaigh^-DATE 685. In the Annals of Ulster^- MEANING possibly of GOIDELIC dun 'fort' of Ollach.^- Actual Place DUNOLLY (Scotland)^- In Annals of Ulster is described as 'Duin Ollaich meic Briuin in the territory of the Cruithentuath' in the 'Cattle Raid of Cooley'.^^(Press K) qstr__________Keys_________| --------Keys---------- ^- Shield Bash (Right Click + Left Click)^- Fire Arrow (Key H) ^Warcry (Key B) ^- Horn (Key U, heal allies a little and at long distance) ^- Battlecry (Key U)^- See all Names (Key Down Alt) ^- Banner Heal (Key J, heal allies a lot and at short distance) ^- Suggestion You deal more damage by striking from behind, and if you attack a horse with spear.^^(press K to finish reading) qstr__Crannogs_are_partia| Crannogs are partially or entirely artificial islands, usually built in lakes, rivers and estuarine waters.^ Typically constructed with layers of stone, brushwood, tree trunks and soil,^a good place to hunt wildfowl and fish, as well as keep livestock safe from marauders.^^(press K to finish reading) qstr__Legend_and_mystery_| Legend and mystery is born here.^ The birthplace of King Arthur and^ the home of Merlin the Magician^whose cave is below at the sandy shore.^^(press K to finish reading) qstr__He_who_once_ruled_a| He who once ruled a nation^ was encircled by fire;^no troop of friends,^strong princes,^stood around him ^they ran to the woods^to save their lives.^-Beowulf-^^(press K to finish reading) qstr__Never_have_I_seen_b| Never have I seen braver strangers.^ I expect you're here^to find adventure, not asylum.^-Beowulf-^^(press K to finish reading) qstr__Before_your_eyes_st| Before your eyes stretches the ruins of a once great wall built by Roman emperor Hadrian.^ For years men transported stones to be erected as protection against the Picts of the north.^Now nature is taking them down and locals collect them for their pens.^ The Romans are gone but battles still ravage the land by the crumbling wall.^^(press K to finish reading) qstr__Fate_often_saves^_a| Fate often saves^ an undoomed man if ^his courage holds.^-Beowulf-^^(press K to finish reading) qstr__Light_shone_from_th| Light shone from the East,^ that bright beacon of God,^ and the seas subsided.^I saw cliffs, the windy^ walls of the sea.^ Fate often saves^an undoomed man^ if his courage holds.^ Beowulf ^^(press K to finish reading) qstr__Dark_Age_Battle_Sys| Dark Age Battle System^^There are no men whom fear does not touch. ^Battles require a strong organization or you will falter. ^^Heavy infantry is the core of the army. ^They advance throwing javelins or darts, form a shield wall and charge. ^Cavalry and light infantry then flank the enemy.^Ranged units avoid melee attack and provide cover.^^(press K to finish reading) qstr_Dagmer _Trying_to_fl|Dagmer Trying to flee, Peasant? qstr_Your_mission_is_to_a|Your mission is to ambush the enemy when they come for water supplies. If you feel lost at some point, press the K key to remember these goals. qstr_You_have_just_killed|You have just killed the boar that killed King Robert Baratheon. qstr_You_have_managed_to_|You have managed to kill the boar that killed King Robert Baratheon. You must make way to King's Landing and inform the Small Council. Who knows, they may pay you a handsome reward. qstr_You_can_give_the_com|You can give the command to row forward, fast forward, backwards, or stay. The up and down arrow keys switch between these commands.^You can also give the command to go straight, starboard, hard starboard, port or hard port. The left and right arrow keys switch between these commands.^Current commands are represented by arrows around the representation of your ship in the upper right corner.^Press Enter to set the sail and backspace to get a wide view of the scene. qstr_Ship_Control|Ship Control qstr__VERY_IMPORTANT _How| VERY IMPORTANT How does the gamemode Warlords Battle work?^^1. If you are lord, then in the inventory menu you can choose the type of troop command you'd like. If you have more money than usual it's because you need to pay your troops. What does this mean? That all the money you don't spend on buying equipment will be used for wages to battlefield troops (more money = more troops). ^Each basic troop normally costs 50 coins, but if a unit is level 21, it costs +50 coins. If a unit is level 25, by each level it cost you +30 coins. And if a unit has horse +50 coins. Keep this in mind when designing your army. Do you prefer quantity over quality? . ^^2. If you are an elite troop no need to worry about recruiting troops, spend all your money equipping the best gear; you have to be a battle champion, someone important, so your performance in battle is essential. ^ Killing, healing allied troops, exploring the territory, taking orders from lords, is all crucial. Also, if the lords fall, the task of leading the troops will fall upon you.^^(Press K) qstr_^^It_s_the_early_hou|^^It's the early hours of the morning when you reach King's Landing, a bustling city on the eastern coast of Westeros set within the Crownlands. You had made your way here after hearing news of King Robert Baratheon.^You note the climate is warm with a subtle relaxed atmosphere. Other than the solemn silence around the capital, everything seems like a normal day.^ You roam the Street of Sisters and eye Visenya's Hill and the Great Sept of Baelor in the distance. This place is huge and you remind yourself not to stray too far in fear of getting lost.. qstr_^^Volantis_the_first|^^Volantis, the first of the Free Cities. You find yourself gazing across the Rhoyne taking in the grand scale of the Long Bridge.^Without seeing it for yourself, it's hard to imagine a bridge could be large enough to hold multi level houses, shops, brothels and marketplaces but here it is in all it's glory. The place where your journey begins. qstr__{s18}_{s1}| {s18} {s1}, qstr__None| None qstr__Next_pay_day _{s1}| Next pay day {s1} qstr_{s1}^^Affiliated_to_|{s1}^^Affiliated to {s5} qstr_You_can_t_have_more_|You can't have more than two active troop quarters. qstr_No_companions_in_par|No companions in party! qstr_You_came_into_the_wo|You came into the world a {reg3?daughter son} of declining nobility, owning only the house in which they lived. However, despite your family's hardships, they afforded you a good education and trained you from childhood for the rigours of aristocracy and life at court. qstr_You_were_born_the_{r|You were born the {reg3?daughter son} of travelling merchants, always moving from place to place in search of profit. Although your parents were wealthier than most and educated you as well as they could, you found little opportunity to make friends on the road, living mostly for the moments when you could sell something to somebody. qstr_As_a_child_your_fami|As a child, your family scrabbled out a meagre living from your father's wages as a guardsman to the local lord. It was not an easy existence, and you were too poor to get much of an education. You learnt mainly how to defend yourself on the streets, with or without a weapon in hand. qstr_{reg3?daughter son}|{reg3?daughter son} qstr_You_were_born_a_Doth|You were born a Dothraki, your family travelled the Dothraki sea on horses, never staying in one place for too long. As a Dothraki you learn the importance of a horse from an early age. qstr_You_were_a_child_of_|You were a child of the Free Folk, born into a tribe who lived in great camps beyond the wall to the north. qstr_As_the_{reg3?daughte|As the {reg3?daughter son} of a thief, you had very little 'formal' education. Instead you were out on the street, begging until you learnt how to cut purses, cutting purses until you learned how to pick locks, all the way through your childhood. Still, these long years made you streetwise and sharp to the secrets of cities and shadowy back ways. qstr_As_a_{reg3?girl boy}|As a {reg3?girl boy} growing out of childhood, you were sent to live in the court of one of the nobles of the land. There, your first lessons were in humility, as you waited upon the lords and ladies of the household. But from their chess games, their gossip, even the poetry of great deeds and courtly love, you quickly began to learn about the adult world of conflict and competition. You also learned from the rough games of the other children, who battered at each other with sticks in imitation of their elders' swords. qstr_As_a_{reg3?girl boy}_|As a {reg3?girl boy} growing out of childhood, you apprenticed with a local craftsman to learn a trade. After years of hard work and study under your new master, he promoted you to journeyman and employed you as a fully paid craftsman for as long as you wished to stay. qstr_As_a_{reg3?girl boy}_g|As a {reg3?girl boy} growing out of childhood, you apprenticed to a wealthy merchant, picking up the trade over years of working shops and driving caravans. You soon became adept at the art of buying low, selling high, and leaving the customer thinking they'd got the better deal. qstr_As_a_{reg3?girl boy}_gr|As a {reg3?girl boy} growing out of childhood, you took to the streets, doing whatever you must to survive. Begging, thieving and working for gangs to earn your bread, you lived from day to day in this violent world, always one step ahead of the law and those who wished you ill. qstr_As_a_{reg3?girl boy}_gro|As a {reg3?girl boy} growing out of childhood, you spent most of your time hunting food to feed yourself. Although you sometimes went hungry, you became a skilful hunter and pathfinder in this trackless country. qstr_{reg3?daughter man}|{reg3?daughter man} qstr_Though_the_distincti|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. When you were named squire to a noble at court, you practised long hours with weapons, learning how to deal out hard knocks and how to take them, too. You were instructed in your obligations to your lord, and of your duties to those who might one day be your vassals. But in addition to learning the chivalric ideal, you also learned about the less uplifting side -- old warriors' stories of ruthless power politics, of betrayals and usurpations, of men who used guile as well as valour to achieve their aims. qstr_{reg3?woman man}|{reg3?woman man} qstr_Though_the_distinctio|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You joined the tightly-knit circle of women at court, ladies who all did proper ladylike things, the wives and mistresses of noble men as well as maidens who had yet to find a husband. However, even here you found politics at work as the ladies schemed for prominence and fought each other bitterly to catch the eye of whatever unmarried man was in fashion at court. You soon learned ways of turning these situations and goings-on to your advantage. With it came the realisation that you yourself could wield great influence in the world, if only you applied yourself with a little bit of subtlety. qstr_Though_the_distinction|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You set out on your own with nothing except the instrument slung over your back and your own voice. It was a poor existence, with many a hungry night when people failed to appreciate your play, but you managed to survive on your music alone. As the years went by you became adept at playing the drunken crowds in your taverns, and even better at talking anyone out of anything you wanted. qstr_Though_the_distinction_|Though the distinction felt sudden to you, somewhere along the way you had become a {reg3?woman man}, and the whole world seemed to change around you. You found yourself as a student in the university of one of the great cities, where you studied theology, philosophy, and medicine. But not all your lessons were learned in the lecture halls. You may or may not have joined in with your fellows as they roamed the alleys in search of wine, women, and a good fight. However, you certainly were able to observe how a broken jaw is set, or how an angry townsman can be persuaded to set down his club and accept cash compensation for the destruction of his shop. qstr_Though_the_distinction_f|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. Heeding the call of the open road, you travelled from village to village buying and selling what you could. It was not a rich existence, but you became a master at haggling even the most miserly elders into giving you a good price. Soon, you knew, you would be well-placed to start your own trading empire... qstr_Though_the_distinction_fe|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. You pursued a career as a smith, crafting items of function and beauty out of simple metal. As time wore on you became a master of your trade, and fine work started to fetch fine prices. With food in your belly and logs on your fire, you could take pride in your work and your growing reputation. qstr_Though_the_distinction_fel|Though the distinction felt sudden to you, somewhere along the way you had become a {s13}, and the whole world seemed to change around you. Dissatisfied with common men's desperate scrabble for coin, you took to your local lord's own forests and decided to help yourself to its bounty, laws be damned. You hunted stags, boars and geese and sold the precious meat under the table. You cut down trees right under the watchmen's noses and turned them into firewood that warmed many freezing homes during winter. All for a few silvers, of course. qstr_Only_you_know_exactl|Only you know exactly what caused you to give up your old life and become an adventurer. Still, it was not a difficult choice to leave, with the rage burning brightly in your heart. You want vengeance. You want justice. What was done to you cannot be undone, and these debts can only be paid in blood... qstr_Only_you_know_exactly|Only you know exactly what caused you to give up your old life and become an adventurer. All you can say is that you couldn't bear to stay, not with the memories of those you loved so close and so painful. Perhaps your new life will let you forget, or honour the name that you can no longer bear to speak... qstr_Only_you_know_exactly_|Only you know exactly what caused you to give up your old life and become an adventurer. You're not even sure when your home became a prison, when the familiar became mundane, but your dreams of wandering have taken over your life. Whether you yearn for some faraway place or merely for the open road and the freedom to travel, you could no longer bear to stay in the same place. You simply went and never looked back... qstr_Only_you_know_exactly_w|Only you know exactly what caused you to give up your old life and become an adventurer. However, you know you cannot go back. There's nothing to go back to. Whatever home you may have had is gone now, and you must face the fact that you're out in the wide wide world. Alone to sink or swim... qstr_Only_you_know_exactly_wh|Only you know exactly what caused you to give up your old life and become an adventurer. To everyone else, it's clear that you're now motivated solely by personal gain. You want to be rich, powerful, respected, feared. You want to be the one whom others hurry to obey. You want people to know your name, and tremble whenever it is spoken. You want everything, and you won't let anyone stop you from having it... qstr_Back_to_the_beginnin|Back to the beginning... qstr_View_next_segment...|View next segment... qstr_Current_party_morale_|Current party morale is {reg5}.^Current party morale modifiers are ^^Base morale +{reg6}^Party size unmanageable {s2}{reg1}^Lack of rest {s3}{reg2}^Food variety {s4}{reg3}{s5}{s6}^Recent events {s7}{reg4}^TOTAL {reg5}^^^ qstr_No_one|No one qstr_Selected_faction_is |Selected faction is {s10}^^{s9} qstr_You_are_currently_re|You are currently reading {s8} qstr_You_are_not_reading_|You are not reading any books qstr_{s5}_and_{s6}|{s5} and {s6} qstr_Renown _{reg2}_^Bard|Renown {reg2} ^Bardic Reputation {reg1} ^Honour rating {reg3} {s12}^Friends {s8}.^Enemies {s6}.^{s9}.^^^Injuries^ Minor {s10}.^ Major {s11}.^^Your Religion^ {s13}.^^Trait {s14}. qstr_Your_estates_are _{s|Your estates are {s8}.^{s9} qstr_Current_party_size_li|Current party size limit is {reg0}.^Current party size modifiers are ^^Base size {s5}{reg31}^Combined leadership {s2}{reg32}^Charisma {s3}{reg33}^Renown {s4}{reg34}^TOTAL {reg0} qstr_Your_relation_with_t|Your relation with the factions are ^{s2} qstr_You_don_t_have_the_m|You don't have the money to pay your men to fortify the camp. They do the job, but angrily. qstr_Player_renown_is_inc|Player renown is increased by 100. qstr_Player_reputation_is|Player reputation is increased by 1 and is now {reg7}. qstr_Player_reputation_is_|Player reputation is decreased by 5, and it is now {reg7}. qstr_The_messenger_system|The messenger system has been reset. qstr_{reg1}_{s1}_{reg2?ac|{reg1} {s1} {reg2?accept accepts} the offer. qstr_No_one_accepts_the_o|No one accepts the offer. qstr_You_start_reading_{s|You start reading {s2}. After a few pages, you feel you could learn a lot from this book. You decide to keep it close by and read whenever you have the time. qstr_You_flip_through_the|You flip through the pages of {s2}, but you find the text confusing and difficult to follow. Try as you might, it soon gives you a headache, and you're forced to give up the attempt. qstr_You_lost_your_duel_a|You lost your duel against ^^{s3} qstr_You_won_your_duel_ag|You won your duel against ^^{s3} qstr_You_prepare_to_duel_|You prepare to duel ^^{s3} qstr_^^^^You_have_fought_|^^^^You have fought {s3} {reg5} times. ^^You've won {reg6} times. ^^You've lost {reg7} times qstr_^^^^Duelling_with_yo|^^^^Duelling with your own troops will not count towards your duelling statistics. qstr_Villagers|Villagers qstr_The_time_for_talk_is|The time for talk is over. {s1} is waiting to begin the duel. qstr_Ambush!_The_enemy_ha|Ambush! The enemy has manoeuvred to gain a good position, and you fell into an ambush.^^Being ambushed puts you in a poor and disorganized defensive position, and your men will have morale problems and reduced ability to cause damage to your enemies.^^ qstr_You_have_encountered|You have encountered {s1}.^^The warlord encourages his men with a rousing speech. Your enemies have very high morale.^^ qstr_You_have_encountered_|You have encountered {s1}.^^The warlord gathers his men to pray and invoke the protection of their god. Your enemies have high morale.^^ qstr_You_have_encountered_{|You have encountered {s1}.^^Before we were prepared, we were surprised by enemy missile troops. They caused some casualties.^^ qstr_You_have_encountered_{s|You have encountered {s1}. qstr_You_have_engaged_{s1|You have engaged {s1} while they were raiding {s3}. qstr_You_were_caught_by_{|You were caught by {s1} while your forces were raiding {s3}. qstr_You_have_encountered_{s1|You have encountered {s1}. You have {reg10} troops fit for battle. qstr_{s2}^^You_overhear_o|{s2}^^You overhear one of your more experienced men grumbling about the lack of a battle plan, and you make a mental note to find someone that can make one.^^ qstr_Your_men_feel_uneasy|Your men feel uneasy about attacking innocents. qstr_Your_men_feel_uneasy_|Your men feel uneasy about attacking traders. qstr_Your_men_feel_good_a|Your men feel good about attacking outlaws. qstr_Since_{s8}_has_a_goo|Since {s8} has a good reputation, your troops feel a bit more confident than usual when attacked. qstr_Your_men_feel_uneasy_a|Your men feel uneasy about attacking {s8}, who is loved by the people. qstr_Your_men_feel_uneasy_ab|Your men feel uneasy about being attacked by {s8}, because {reg59?she he} is feared. qstr_Your_men_are_eager_t|Your men are eager to attack {s8}, because {reg59?she he} is hated. qstr_^^The_troops_you_sel|^^The troops you selected are ready to join you in battle. qstr_^^Your_captains_will|^^Your captains will deal with troop assignments. qstr_{s4}^^Your_orders_ha|{s4}^^Your orders have been sent to your captains. qstr_{s4}^^There_is_no_ta|{s4}^^There is no tactical plan in place. qstr_Board|Board qstr_You_need_to_have_50_|You need to have 50 or more men in order to use the commander panel. qstr_{reg45}_will_be_lost|{reg45} will be lost. qstr_The_troops_you_left_|The troops you left behind have been slain and raised as the dead qstr_You_were_victorious!|You were victorious! qstr_The_battle_was_lost.|The battle was lost. Your forces were utterly crushed. qstr_Your_companions_carr|Your companions carry you away from the fighting. qstr_You_have_defeated_th|You have defeated the enemy. qstr_You_have_retreated_f|You have retreated from the fight. qstr_^^Ally_Casualties {s|^^Ally Casualties {s0} qstr_{s1}_of_{s3}_managed|{s1} of {s3} managed to escape. qstr_TEST _Loot_value_bef|TEST Loot value before {reg1} and after {reg2} qstr_Your_party_gained_{r|Your party gained {reg1} morale for the loot you shared. qstr_Your_party_lost_{reg|Your party lost {reg1} morale, because your troops think you keep too much loot for yourself. qstr_Wight_party_found|Wight party found qstr_Some_of_your_tendons|Some of your tendons have been damaged in the battle. You lose 1 strength. qstr_You_took_a_nasty_wou|You took a nasty wound which will cause you to limp slightly even after it heals. You lose 1 agility. qstr_You_have_trouble_thi|You have trouble thinking straight after the battle, perhaps from a particularly hard hit to your head, and frequent headaches now plague your existence. Your intelligence is reduced by 1. qstr_Perhaps_I_m_getting_|Perhaps I'm getting unlucky... qstr_Retirement_is_starti|Retirement is starting to sound better and better. qstr_No_matter!_I_will_pe|No matter! I will persevere! qstr_What_did_I_do_to_des|What did I do to deserve this? qstr_I_suppose_it_ll_make|I suppose it'll make for a good story, at least... qstr_Ally|Ally qstr_Friend|Friend qstr_Enemy|Enemy qstr_^^^^The_troops_you_s|^^^^The troops you selected are ready to join you in battle. qstr_^^^^Your_captains_wi|^^^^Your captains will deal with troop assignments. qstr_You_retreat_from_the|You retreat from the battle. qstr_Garrison _{reg5}__li|Garrison {reg5} (limit {reg0})^^ Having your men garrison the settlement, like for castles and cities, allows them to rest away from the dangers of road and battle and reduces their maintenance cost. qstr_You_need_to_hire_a_c|You need to hire a cook first. qstr_It_is_night_and_your|It is night, and your settlement seems quiet, with some men watching while others are sleeping. qstr_Your_garrison_size_e|Your garrison size exceeds the maximum allowed number of soldiers that can be stationed at your settlement. This will produce discontent among men and desertions! qstr_Garrison_limit _{reg|Garrison limit {reg0} qstr_The_ramshackle_priso|The ramshackle prison at your settlement is not very secure. Your captain suggests not to keep lords here! qstr_You_do_not_have_enoug|You do not have enough money to pay men to demolish your settlement. qstr_settlement_demolishe|settlement demolished! qstr_You_estimate_your_pr|You estimate your prisoners here have a {reg2}% chance of escape. qstr_Currently_{reg1}_pri|Currently {reg1} prisoners are working here and {reg2} guards are on duty. qstr___{reg1}_silver_stag| ({reg1} silver stags per day) qstr_You_are_in_no_condit|You are in no condition to work. qstr_You_are_paid_for_you|You are paid for your labour. qstr_Some_of_the_prisoner|Some of the prisoners you have working in the mine managed to escape.^The remaining prisoners earned you {reg1} silver stags this week. qstr_The_prisoners_you_ha|The prisoners you have working in the mine earned you {reg1} silver stags this week. qstr_Some_of_the_prisoners|Some of the prisoners you have working in the iron mine managed to escape.^The remaining prisoners earned you {reg1} silver stags this week. qstr_The_prisoners_you_hav|The prisoners you have working in the iron mine earned you {reg1} silver stags this week. qstr_You_have_found_a_spo|You have found a spot for mining obsidian. Setting up mines can be expensive and time consuming but with enough coin and equipment, you can set up a mining operation here.^^Permission from the local village elder will be needed to contract men from the local area to build and work within the mines. You will also need 20 pieces of stone, 20 timber and 15 tools.^It will take approximately 3 months before the mine is ready and fully operational. qstr_Building_is_currentl|Building is currently in progress. Check back later to see if the works have been completed. qstr_The_work_needed_to_b|The work needed to build the mine has now begun. qstr_We_need_more_materia|We need more materials or permission from the local elder before we can start work on the mine. qstr_You_have_discovered_|You have discovered Hollow Hill. You gained 200xp. qstr_You_see_the_farmstea|You see the farmstead ahead of you. qstr_You_have_dealt_with_|You have dealt with the Wildling threat. qstr_You_have_failed_to_d|You have failed to deal with the Wildling threat. qstr_You_have_dealt_with_t|You have dealt with the Wildling threat. You must return to King Robb Stark. qstr_You_have_failed_to_de|You have failed to deal with the Wildling threat. You must return to King Robb Stark. qstr_As_you_lay_on_the_gr|As you lay on the ground you see a large man lean over you. qstr_All_you_see_here_now|All you see here now is the remains of what was once a large camp, and piles of bodies laid upon the ground. qstr_You_see_before_you_a|You see before you a large camp with what looks to be hundreds of heavily armed men. qstr_You_have_dealt_with_th|You have dealt with the threat. qstr_You_see_before_you_a_|You see before you a large slavers camp. qstr_All_you_see_here_now_|All you see here now is the remains of what was a large camp. qstr_You_have_managed_to_j|You have managed to just barely escape your disastrous defeat through the valour of your men and the gods sense of humour to not have you die this day.^You know in your heavy heart that you may not be so lucky next time. qstr_You_watch_helplessly|You watch helplessly as your loyal men drop like dying goats around you. You curse the gods at such misfortune. However, there is a chance. You see that slaving bastard, Razdal, standing over one of your dying brothers.^You break desperately for the opening to directly engage Razdal and turn the tide of battle in your favour.^Razdal turns toward you with a wicked smile as blood drips from his blade. You charge toward him with a blood curdling howl and unleash a furious assault. Razdal parries away a few of your blows before you strike him with a glancing blow against his shoulder, resulting in a stream of blood flowing from his wound.^With no hesitation you kick Razdal's legs out from under him and bring your weapon down upon him to end his sorry life. Razdal barely rolls away before your weapon strikes harmlessly against the sand.^You swing your weapon swiftly in a fluid arc toward Razdal as he begins to rise. Your weapon is partially deflected as it bites into Razdal's thigh. Just as you are about ready to thrust your blade through Razdal's gut, you feel an unbelievable sharp pain in your neck.^Your hand grasps toward your neck to feel an arrow jutting out as blood runs down in streams through your fingers.^Out of your fading and blurring vision, you catch Razdal's blade hurtling toward your face. qstr_You_have_discovered_C|You have discovered Craster's Keep. You gained 200xp. qstr_Even_though_you_were|Even though you were injured, you still manage to find your way to the castle halls. qstr_You_finally_manage_t|You finally manage to find your way to the hall. qstr_You_manage_to_make_i|You manage to make it out alive. qstr_You_finally_reach_th|You finally reach the Bridge of Skulls, aptly named for the bones in the gorge below. ^The path is dangerous and unfortunately any horses had to be left behind. It looks as though the Wildlings have already started the attack. You must hurry! qstr_You_have_discovered_t|You have discovered the Inn of the Kneeling Man. You gained 200xp. qstr___{reg1}_silver_stags| ({reg1} silver stags per night) qstr_You_have_discovered_th|You have discovered the Old Stone Bridge. You gained 200xp. qstr_You_have_discovered_I|You have discovered Illyrio's Manse. You gained 200xp. qstr_The_castle_has_been_|The castle has been re-built! qstr_It_seems_some_slaver|It seems some slavers was using this as a hideout. Be prepared for a battle! qstr_You_arrive_at_Evenfa|You arrive at Evenfall harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_the_ha|You arrive at the harbour of Oldoak.^^ There are no ferries here to transport you. qstr_You_arrive_at_Greens|You arrive at Greenstone harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_Old_Wy|You arrive at Old Wyk harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_Fair_I|You arrive at Fair Isle harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_Long_S|You arrive at Long Sister harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_Sweet_|You arrive at Sweet Sister harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_Eastwa|You arrive at Eastwatch harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_Orange|You arrive at Orange Shore harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_Grimst|You arrive at Grimston harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_Oakens|You arrive at Oakenshield harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_Greysh|You arrive at Greyshield harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_the_har|You arrive at the harbour of Iron Holt.^^ There are no ferries here to transport you. qstr_You_arrive_at_Orkmon|You arrive at Orkmont harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_Blackt|You arrive at Blacktyde harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_Claw_I|You arrive at Claw Isle harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_Rook_s|You arrive at Rook's Rest harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_a_harb|You arrive at a harbour.^^ There are no ferries here to transport you. qstr_You_arrive_at_a_natu|You arrive at a natural harbour. qstr_You_have_discovered_S|You have discovered Shandystone. You gained 200xp. qstr_You_have_discovered_Q|You have discovered Queenscrown. You gained 200xp. qstr_You_have_discovered_the|You have discovered the Boneway. You gained 200xp. qstr_You_have_discovered_the_|You have discovered the Broken Arm. You gained 200xp. qstr_You_have_discovered_N|You have discovered Nagga's Ribs. You gained 200xp. qstr_Searching_through_th|Searching through the ruins you found 250 coins. qstr_You_have_discovered_O|You have discovered Oldstones. You gained 200xp. qstr_You_have_discovered_M|You have discovered Morne. You gained 200xp. qstr_Searching_through_the|Searching through the tower you found 250 coins. qstr_You_have_discovered_T|You have discovered Tumbledown Tower. You gained 200xp. qstr_You_have_discovered_H|You have discovered Hoare castle. You gained 200xp. qstr_Searching_through_the_|Searching through the ruins you found 350 coins. qstr_You_have_discovered_Ca|You have discovered Castamere. You gained 200xp. qstr_Searching_through_the_r|Searching through the ruins you found 50 coins. qstr_You_have_discovered_Ta|You have discovered Tarbeck Hall. You gained 200xp. qstr_You_have_discovered_W|You have discovered Whitewalls. You gained 200xp. qstr_You_have_discovered_the_l|You have discovered the lair of Silverwing. You gained 200xp. qstr_You_have_discovered_the_T|You have discovered the Tower of Joy. You gained 200xp. qstr_The_rescued_prisoner|The rescued prisoners join your party. qstr_It_is_night_and_the_|It is night, and the temple seems quiet. qstr_You_do_not_have_enough|You do not have enough troops to attempt such a feat. qstr_You_can_only_attempt|You can only attempt to recruit here as a member of R'hllor. qstr_You_feel_good_for_he|You feel good for helping. qstr_You_don_t_have_enough_|You don't have enough gold. How embarrassing! qstr_The_priests_bless_yo|The priests bless you and you continue on your way. qstr_You_need_to_have_more|You need to have more men for this. qstr_It_is_night_and_the_s|It is night, and the septry seems quiet. qstr_You_can_only_attempt_|You can only attempt to recruit here as a member of the Faith of the Seven. qstr_The_Septons_bless_yo|The Septons bless you and you continue on your way. qstr_You_have_discovered_the_C|You have discovered the Crossroads Inn. You gained 200xp qstr_{s9}_wants_you_to_fo|{s9} wants you to follow his army until further notice. qstr_{s8}_of_{s9}|{s8} of {s9} qstr__Your_own_banner_fli| Your own banner flies over the castle gate. qstr__As_you_approach_the| As you approach the gate, you are greeted by men loyal to {s7}. qstr__Your_own_banner_flie| Your own banner flies over the town gates. qstr__As_you_approach_the_| As you approach the town gates, you are greeted by men loyal to {s7}. qstr_The_rulers_of_the_re|The rulers of the realms are troubled by your offence against the majesty of your lord. qstr_You_make_sure_they_s|You make sure they see that their lord, {s11}, is held prisoner by your army. qstr_{s12}_is_{s13}_s_las|{s12} is {s13}'s last stronghold. They will be unable to make an exchange. qstr_You_can_use_persuasi|You can use persuasion skill only once per a day. qstr_ally_strength _{reg0|ally strength {reg0} qstr_enemy_strength _{reg|enemy strength {reg0} qstr_persuasion_difficult|persuasion difficulty {reg0} qstr_normalize_difficulty|normalize difficulty {reg0} qstr_persuasion_skill_eff|persuasion skill effect {reg0} qstr_total_difficulty _{r|total difficulty {reg0} qstr__Your_Persuasion_str| Your Persuasion strength is {reg5}.^{s5} qstr_The_{reg6?town_s cas|The {reg6?town's castle's} food stores should last for {reg3} more days. qstr_The_{reg6?town_s cast|The {reg6?town's castle's} food stores have run out and the defenders are starving. qstr_Your_men_are_buildin|Your men are building checkpoints and small camps around {s4} to prevent anyone from going in or out.^^ qstr_Your_perimeter_contr|Your perimeter control is ready. You have set a perimeter for surveillance around {s4}. No one can enter or leave without the knowledge of your men.^This will be beneficial especially when you have to negotiate the surrender of the castle with its commander.^^ qstr_Your_men_are_ready_f|Your men are ready for assault.^^ qstr_As_a_disciplined_arm|As a disciplined army, your men have made latrines, pipelines, and a pond for their weekly bath. A healthy camp prevents disease.^^ qstr_Your_men_have_finish|Your men have finished building mantlets. Now you can use them to protect your soldiers in the vanguard attack, and your main force for the final charge.^^ qstr_Your_men_have_finishe|Your men have finished making scaling equipment.^^ qstr_Your_attempt_to_find|Your attempt to find a traitor in the settlement has failed.^^ qstr_You_have_found_a_tra|You have found a traitor within {s7} that has supported your efforts to conquer it. This will make it more receptive to surrendering.^^ qstr_Your_attempt_to_have|Your attempt to have your men infiltrate {s4} has failed.^^ qstr_Your_men_have_succee|Your men have succeeded in infiltrating {s4} and damaging the enemy.^^ qstr_You_ve_managed_to_pi|You've managed to pillage the crops and farms nearby.^^ qstr_You_have_sent_men_to|You have sent men to find a traitor in {s4}.^^ qstr_You_have_found_a_trai|You have found a traitor within {s4} that has supported your efforts to conquer it. This will render it more receptive to surrendering.^^ qstr_Your_men_are_taking_|Your men are taking crops and ransacking farms close to {s4} on your orders. This will render it more receptive to surrendering.^^ qstr_You_have_sent_men_to_|You have sent men to infiltrate {s4}.^^ qstr_Your_camp_stinks._Th|Your camp stinks. The ground is muddy, your men defecate between tents, and you see rats running here and there.^^ qstr_As_a_disciplined_army|As a disciplined army, your men have made latrines, pipelines and a pond for their weekly bath. A healthy camp prevents disease.^^ qstr_Your_men_are_digging|Your men are digging holes for latrines and taking other measures to prevent disease.^^ qstr_You_need_to_have_more_|You need to have more than 250 men for this job. qstr_You_need_to_have_at_|You need to have at least 40 men in order to assign some of them to finding a traitor. qstr_You_need_more_than_3|You need more than 30 men, or sending some will leave your camp somewhat unprotected. qstr_You_need_to_have_more_t|You need to have more than 10 men in order to do this job. qstr_You_need_to_have_more_th|You need to have more than 80 men in order to do this. qstr_The_assault_equipmen|The assault equipment is ready. The troops await your orders.^^ qstr_You_look_towards_{s4|You look towards {s4}. Your men are mostly silent while they await your order to attack. Some however you can hear muttering to themselves and you can clearly see others are doing there best to hold back the fear of death.^As you look back at your men they exchange glances with you, hoping you will get them through another day.^^ qstr_The_steel_of_weapons|The steel of weapons glitter, banners sway in the wind emblazoned with the emblem of each house here today and horns are sounding all around you. The men whisper, many pray, ingratiate themselves with their god before facing the end of their lives.^Up ahead there are only two things victory or death.^^ qstr_You_look_towards_{s4}|You look towards {s4}. Your men are silent while waiting for your order to charge towards death. Some however you can hear muttering to themselves and you can clearly see others are doing there best to hold back the fear of death.^As you look back at your men they exchange glances with you, hoping you will get them through another day.^^ qstr_^^The_troops_you_sele|^^The troops you selected are ready to join you in battle. The rest will stay at the siege camp. qstr_Your_men_have_finished|Your men have finished building the mantlets. Now you can use them to protect your soldiers in the vanguard attack, and your main force for the final charge.^^ qstr_Your_men_are_building|Your men are building mantlets.^^ qstr_Your_men_have_finished_|Your men have finished building the ladders.^^ qstr_Your_men_are_building_|Your men are building assault ladders.^^ qstr_As_a_last_defensive_|As a last defensive effort, you retreat to the main hall of the keep. You and your remaining soldiers will put up a desperate fight here. If you are defeated, there's no other place to fall back to. qstr_You_ve_been_driven_a|You've been driven away from the walls. Now the attackers are pouring into the streets. If you can defeat them, you can perhaps turn the tide and save the day. qstr_You_ve_breached_the_|You've breached the town walls, but the stubborn defenders continue to resist you in the streets! You'll have to deal with them before you can attack the keep at the heart of the town. qstr_The_town_centre_is_y|The town centre is yours, but the remaining defenders have retreated to the castle. It must fall before you can complete your victory. qstr_The_remaining_defend|The remaining defenders have retreated to the castle as a last defence. You must go in and crush any remaining resistance. qstr_{s4}_lost_between_40|{s4} lost between 40 and 50% of its food reserves. qstr_{s4}_lost_between_50|{s4} lost between 50 and 60% of its food reserves. qstr_{s4}_lost_between_30|{s4} lost between 30 and 40% of its food reserves. qstr_{s4}_lost_between_10|{s4} lost between 10 and 20% of its food reserves. qstr_{s4}_have_between_10|{s4} have between 10 and 30% of its garrison sick for a few days. qstr_It_should_have_food_|It should have food stocks for {reg6} days.^The garrison has {reg5} men. qstr_^^The_following_armi|^^The following armies are currently inside qstr_^{s3}_with_{reg1}_tr|^{s3} with {reg1} troops. qstr_Commander_This_is_Ki|Commander, This is Kings Landing, the Capital of Westeros. We should be careful of the Town guard, the Gold Cloaks. qstr_Commander_Ever_since|Commander, Ever since the Three Thousand of Qohor, a battle between Unsullied and the Dothraki, Qohor has been garrisoned by Unsullied soldiers. We should be careful attacking this city. qstr_Commander_If_we_take|Commander, If we take Moat Cailin we will have free reign to travel between the North and the South, a very wise tactic. qstr_Commander_this_is_th|Commander, this is the Bloody Gate. They say you can only attack it 3 abreast, we should put our best warriors at the front! qstr_Commander_if_we_take|Commander, if we take and hold this castle we will have easy access to the Riverlands. qstr_Commander_this_is_the|Commander, this is the Eyrie. Stood atop a mountain, its almost impossible to penetrate. qstr_^^This_place_is_just|^^This place is just waiting for you to conquer it. qstr_{s10}^^|{s10}^^ qstr_{s10}You_may_decide_|{s10}You may decide to forbid your troops from harming the {reg2?town castle}, if you want to conquer it for your faction, but your troops may lose morale. qstr_{s10}You_can_allow_s|{s10}You can allow some plundering and keep the {reg2?town castle}. qstr_However_since_you_ar|However, since you are not a sworn {reg59?follower man} of {s9}, there is no chance he would recognize you as the {reg59?lady lord} of this {reg8?town castle}. qstr_The_enemy_has_been_f|The enemy has been forced to retreat. The assault is over, but the siege continues. qstr_As_you_approach_you_|As you approach, you are spotted by the castle guards, who welcome you and open the gates for their {reg59?Queen King}. qstr_As_you_approach_you_a|As you approach, you are spotted by the castle guards, who welcome you and open the gates for their {reg59?Lady Lord}. qstr_^The_Old_Gods_are_wo|^The Old Gods are worshipped by very few here. qstr_^The_Old_Gods_are_wor|^The Old Gods are worshipped here, though not by many. qstr_^The_Old_Gods_are_wors|^The Old Gods are worshipped by the majority here. qstr_^The_Old_Gods_are_do|^The Old Gods are dominantly worshipped here. qstr_^The_population_cont|^The population continues to worship other gods... qstr_^R_hllor_are_worship|^R'hllor are worshipped by very few here. qstr_^R_hllor_are_worshipp|^R'hllor are worshipped here, though not by many. qstr_^R_hllor_are_worshippe|^R'hllor are worshipped by the majority here. qstr_^R_hllor_are_dominan|^R'hllor are dominantly worshipped here. qstr_^The_Faith_of_the_Se|^The Faith of the Seven are worshipped by very few here. qstr_^The_Faith_of_the_Sev|^The Faith of the Seven are worshipped here, though not by many. qstr_^The_Faith_of_the_Seve|^The Faith of the Seven are worshipped by the majority here. qstr_^The_Faith_of_the_Seven|^The Faith of the Seven are dominantly worshipped here. qstr_^The_Drowned_Gods_ar|^The Drowned Gods are worshipped by very few here. qstr_^The_Drowned_Gods_are|^The Drowned Gods are worshipped here, though not by many. qstr_^The_Drowned_Gods_are_|^The Drowned Gods are worshipped by the majority here. qstr_^The_Drowned_Gods_are_d|^The Drowned Gods are dominantly worshipped here. qstr_^No_gods_are_worship|^No gods are worshipped here. qstr__This_village_and_th| This village and the surrounding lands belong to you. qstr__You_remember_this_v| You remember this village and the surrounding lands belong to {s7}. qstr__These_lands_belong_| These lands belong to no one. qstr__The_village_is_infe| The village is infested by {reg8} {s35}. qstr__The_peasants_hired_| The peasants hired mercenaries and are rebelling against you. qstr__The_village_has_bee| The village has been pillaged. A handful of souls scatter as you pass through the burnt out houses. qstr__The_village_is_bein| The village is being raided. qstr_Only_brothers_of_the|Only brothers of the Watch can recruit Night's Watch troops from here qstr_You_need_more_renown|You need more renown or to ask the Village Elder for help. qstr_You_start_performing|You start performing hard peasantry work. qstr_Much_like_a_lowly_pe|Much like a lowly peasant, you lose renown and reputation. qstr_You_ve_been_forced_t|You've been forced to stop working and have been carried off as a prisoner. qstr_The_village_is_being|The village is being raided. Your forced to stop working. qstr_The_village_is_being_|The village is being infested by bandits. Your forced to stop working. qstr_You_improve_your_ren|You improve your renown with this village qstr_Alas_you_don_t_impro|Alas, you don't improve your renown with this village qstr_Here_are_the_results|Here are the results of your hard work You exhaust yourself, but you gain {reg1} xp. {s2}. Peasant life is hard. qstr_Here_are_the_results_|Here are the results of your hard work You exhaust yourself, but you gain {reg1} xp and some {s1}. {s2}. Peasant life is hard, but you feel humbled. qstr_No_one_here_seems_to|No one here seems to be willing to join your party. qstr_One_{s3}_volunteers_|One {s3} volunteers to follow you. qstr_{reg5}_{s3}_voluntee|{reg5} {s3} volunteer to follow you. qstr_Other_Lords_have_alr|Other Lords have already had there pick, there are now only the old or children here. qstr_One_{s3}_will_reluct|One {s3} will reluctantly join you. qstr_{reg5}_{s3}_will_rel|{reg5} {s3} will reluctantly join you. qstr_Try_as_you_might_you|Try as you might, you could not defeat the bandits. Infuriated, they raze the village to the ground to punish the peasants, and then leave the burning wasteland behind to find greener pastures to plunder. qstr_The_{s17}_has_no_imp|The {s17} has no improvements. qstr_The_{s17}_has_the_fo|The {s17} has the following improvements {s18}. qstr_The_assassins_attack|The assassins attack you and leave you for dead. qstr_You_have_fallen._The|You have fallen. The bandits quickly search your body and take anything they can find, then vanish into the night. They have left you alive, if only barely. qstr_Luckily_some_of_your|Luckily some of your companions come to search for you when you do not return, and find you lying by the side of the road. They hurry you to safety and dress your wounds. qstr_Luckily_some_passing|Luckily some passing townspeople find you lying by the side of the road, and recognise you as something other than a simple beggar. They carry you to the nearest inn and dress your wounds. qstr_You_fail_to_steal_an|You fail to steal any cattle. qstr_You_drive_away_{reg1|You drive away {reg17} {reg12?heads head} of cattle from the village's herd. qstr_^R_hllor_is_dominant|^R'hllor is dominantly worshipped here. qstr_^R_hllor_is_worshipp|^R'hllor is worshipped here, though not by many. qstr_^The_Faith_of_the_Seven_|^The Faith of the Seven is dominantly worshipped here. qstr_^The_Faith_of_the_Seven_i|^The Faith of the Seven is worshipped here, though not by many. qstr__As_you_reach_the_ca| As you reach the castle, you are greeted by your men.^{s15} qstr_{s11}^{s15}|{s11}^{s15} qstr__As_you_reach_the_cas| As you reach the castle, you are greeted by men loyal to {s7}.^{s15} qstr__This_castle_seems_t| This castle seems to belong to no one.^{s15} qstr_You_are_greeted_by_m|You are greeted by men loyal to you.^{s15} qstr_You_are_greeted_by_me|You are greeted by men loyal to {s8} King of the Andals and the First Men, Lord of the Seven Kingdoms, and Protector of the Realm.^{s15} qstr_You_are_greeted_by_men|You are greeted by men loyal to {s8} the Lord of Winterfell, Lord Paramount and Warden of the North.^{s15} qstr_You_are_greeted_by_men_|You are greeted by men loyal to {s8} the Lord of Riverrun and Lord Paramount of the Trident and the Riverlands.^{s15} qstr_You_are_greeted_by_men_l|You are greeted by men loyal to {s7}.^{s15} qstr__This_town_seems_to_| This town seems to belong to no one.^{s15} qstr__You_have_successful| You have successfully sneaked in. qstr_{s13}_A_tournament_w|{s13} A tournament will be held here soon. qstr_{s10}_{s14}^{s11}{s1|{s10} {s14}^{s11}{s12}{s13} qstr_You_ve_been_gifted_a|You've been gifted a horse for your triumph. qstr_A_merchant_gifts_you|A merchant gifts you some strange arrows, he tells you the arrows were found in the land of always winter. qstr_An_unknown_warrior_i|An unknown warrior impressed with your skills has left you an item. qstr_You_are_gifted_with_|You are gifted with a sword fit for a knight. qstr_Your_participation_h|Your participation has been appreciated, though all they have to offer is an old scabby donkey. qstr_Though_they_apprecia|Though they appreciate your participation in the tournament, they apologize for not having a gift to offer. qstr_Your_participation_i|Your participation is appreciated, though they apologize for not having a gift to offer. qstr_Moreover_you_earn_{r|Moreover, you earn {reg8} silver stags from the intuitive bets you placed on yourself... qstr_Victory_is_yours!_Yo|Victory is yours! You have won this melee, but now you must prepare yourself for the next round. qstr_You_have_been_bested|You have been bested in this melee, but the master of ceremonies declares a recognition of your skill and bravery, allowing you to take part in the next round. qstr_You_were_beaten._The|You were beaten. The peasants are heartened by their success, but the lesson you wanted to teach them probably didn't get through... qstr_After_beating_your_l|After beating your last opponent, you explain to the peasants how to better defend themselves against such an attack. Hopefully they'll take the experience on board and will be prepared next time. qstr_The_bandits_are_brok|The bandits are broken! Those few who remain alive and conscious run off with their tails between their legs, terrified of the peasants and their new champion. qstr_Can_t_merge_both_fle|Can't merge both fleets because your sailing master skill isn't high enough. qstr_Can_t_merge_both_flee|Can't merge both fleets because this would exceed the fleet limit of seven ships. qstr_Fleets_merged.|Fleets merged. qstr_You_cannot_use_a_fer|You cannot use a ferry whilst already at sea. qstr_The_trader_you_are_e|The trader you are escorting refuses to use a ferry. qstr_You_cannot_enter_the|You cannot enter the port because you are not welcome in this town. qstr_This_town_cannot_be_|This town cannot be attacked from the coast. qstr_You_can_t_enter_the_|You can't enter the port. You already have a fleet in the port and your sailing master skill isn't high enough to merge both fleets. qstr_You_can_t_enter_the_p|You can't enter the port. You already have a fleet in the port and you can't merge both fleets because this would exceed the fleet limit of seven ships. qstr_You_already_have_a_f|You already have a fleet in the port. Do you want to merge both fleets? qstr_The_blacksmith_here_|The blacksmith here can only craft items required by the {reg59?Queen King}. qstr_The_blacksmith_insis|The blacksmith insists the lords have demanded he only craft faction specific armours to those associated with {s8}. qstr_However_{reg3?You_ar|However, {reg3?You are {s1} is} unable to find any trade goods that would bring a profit. qstr_^Buying_{s4}_here_an|^Buying {s4} here and selling it at {s5} would bring a profit of {reg6} silver stags per item.{s3} qstr_{reg3?You_find {s1}_|{reg3?You find {s1} finds} out the following ^{s3} qstr_{s2}^{reg1}_{s1}_ear|{s2}^{reg1} {s1} earned {reg0} experience. qstr_{s2}^{s1}_earned_an_|{s2}^{s1} earned an additional {reg0} experience. qstr_^You_earned_{reg0}_e|^You earned {reg0} experience.{s2} qstr_The_training_didn_t_|The training didn't go well at all. qstr_The_training_didn_t_g|The training didn't go very well. qstr_The_training_went_qu|The training went quite well. qstr_The_training_went_ve|The training went very well. qstr_The_training_went_pe|The training went perfectly. qstr_Brog_unceremoniously|Brog unceremoniously throws a blade at your feet. You stagger to your feet as your vision is blurred and fading from black back to daylight. You fight valiantly fending off blows as best you are able to but you slip and Brog's blade strikes you heavily in the chest.^^The last thing you remember before death takes you, is Brog's smile as his blade crashes down upon your head. This is the end for {playername}, lets hope your name is remembered. qstr_Brog_unceremoniously_|Brog unceremoniously throws a blade at your feet. You fight valiantly but are unable to strike a killing blow.^It looks like your skills today have allowed you to be spared. Your enemies have decided to take you prisoner instead. qstr_You_fall_on_the_grou|You fall on the ground with multiple injuries. Each time your heart beats more slowly and your vision fades away... This battle was too much for you, and death rides to meet you.^^While life escapes, you hope that someone will just remember that there was once someone special called {playername}. qstr_After_losing_the_sea|After losing the sea battle, you manage to escape with one of your ships. qstr_Your_enemies_take_yo|Your enemies take you prisoner. qstr_{s13}_asked_you_to_r|{s13} asked you to report to him with at least {reg13} troops. qstr_{s13}_ordered_you_to|{s13} ordered you to join the assault against {s14}. qstr_Find_and_speak_with_|Find and speak with {s3} of {s4} to give {reg4?her him} your oath of homage. qstr_Find_and_speak_with_{|Find and speak with {s3} of {s4} to give your oath of homage. qstr_Kingdom_Fails_to_Res|Kingdom Fails to Respond The {s1} has not responded to the {s2}'s provocations, and {s3} suffers a loss of face among {reg4?her his} more bellicose subjects... qstr_There_has_been_an_al|There has been an alleged border incident {s9} qstr_There_has_been_an_all|There has been an alleged border incident the people of {s4} are considering war against {s3} qstr_^{s64}^|^{s64}^ qstr_Your_party_has_lost_|Your party has lost morale. qstr_Your_party_has_gaine|Your party has gained morale. qstr__and_food_for_{reg7}| and food for {reg7} days. qstr_The_following_lords_ar|The following lords are held prisoner here {s7} qstr__{s2}^^{s4}_for_{reg| {s2}^^{s4} for {reg5} days.^{s4} has {reg6} defenders{s3}{s5}{s8} qstr__{s2}^^Your_spy_in_{| {s2}^^Your spy in {s4} is still gathering information. qstr_Your_spies_have_infi|Your spies have infiltrated the following areas ^{s2} qstr_You_cannot_leave_thr|You cannot leave through this door. qstr_you_hear_a_familiar_|you hear a familiar voice.^Your spy has returned to rescue you.^Climb the damn rope this time. He says. qstr_One_of_your_spies_ha|One of your spies has returned. qstr_your_party_has_secur|your party has secured your release by paying a hefty ransom. qstr_you_see_your_chance_|you see your chance and manage to escape. qstr__You_met_{s1}_in_sin| You met {s1} in single combat and won. qstr__You_met_{s1}_in_sing| You met {s1} in single combat and lost. qstr_^^Note_that_so_long_|^^Note that so long as you remain marshal, the lords of the realm will be expecting you to lead them on campaign. So, if you are awaiting a feast, either for a wedding or for other purposes, you may wish to resign the marshal ship by speaking to your liege. qstr_Prosperity_Report^|Prosperity Report^ qstr_Total|Total qstr_{s0}^{s1}_Average_To|{s0}^{s1} Average Town Prosperity {reg0} qstr_{s0}^{s1}_towns_with|{s0}^{s1} towns with prosperity 80-100 {reg0} qstr_{s0}^{s1}_towns_with_|{s0}^{s1} towns with prosperity 60-79 {reg0} qstr_{s0}^{s1}_towns_with_p|{s0}^{s1} towns with prosperity 40-59 {reg0} qstr_{s0}^{s1}_towns_with_pr|{s0}^{s1} towns with prosperity 20-39 {reg0} qstr_{s0}^{s1}_towns_with_pro|{s0}^{s1} towns with prosperity 0-19 {reg0} qstr_{s0}^{s1}_Average_Vi|{s0}^{s1} Average Village Prosperity {reg0} qstr_{s0}^{s1}_villages_w|{s0}^{s1} villages with prosperity 80-100 {reg0} qstr_{s0}^{s1}_villages_wi|{s0}^{s1} villages with prosperity 60-79 {reg0} qstr_{s0}^{s1}_villages_wit|{s0}^{s1} villages with prosperity 40-59 {reg0} qstr_{s0}^{s1}_villages_with|{s0}^{s1} villages with prosperity 20-39 {reg0} qstr_{s0}^{s1}_villages_with_|{s0}^{s1} villages with prosperity 0-19 {reg0} qstr_You_have_deserted_an|You have deserted, and are now wanted! qstr_Your_Outpost_is_buil|Your Outpost is built! qstr_You_already_have_an_O|You already have an Outpost built. qstr_You_don_t_have_enough_s|You don't have enough silver stags to build a Outpost! qstr_Your_Outpost_has_bee|Your Outpost has been dismantled! qstr_You_don_t_have_an_Ou|You don't have an Outpost built! qstr_You_don_t_have_enough_si|You don't have enough silver stags to pay to dismantle your Outpost. qstr_A_whore_has_been_hir|A whore has been hired. qstr_You_don_t_have_enough_sil|You don't have enough silver stags. qstr_You_pay_the_Whore_an|You pay the Whore and she leaves. qstr_You_don_t_have_enough_silv|You don't have enough silver stags! qstr_A_maester_has_been_h|A maester has been hired. qstr_A_Septon_has_been_hi|A Septon has been hired. qstr_The_Septon_has_been_|The Septon has been dismissed. qstr_A_follower_of_the_Ol|A follower of the Old Gods has been hired. qstr_The_follower_has_bee|The follower has been dismissed! qstr_A_Drowned_Man_has_be|A Drowned Man has been hired. qstr_The_Drowned_Man_has_|The Drowned Man has been dismissed. qstr_A_Red_Priest_has_bee|A Red Priest has been hired. qstr_The_Red_Priest_has_b|The Red Priest has been dismissed. qstr_Interrupted_all_your|Interrupted, all your preparations go to waste. qstr_You_perform_some_sim|You perform some simple music. qstr_You_perform_some_mus|You perform some music. qstr_You_perform_some_com|You perform some complex music. qstr_You_perform_some_lor|You perform some lordly music. qstr_You_perform_some_roy|You perform some royal music. qstr_You_give_a_compellin|You give a compelling speech. qstr_The_majority_of_your|The majority of your troops despise the Faith and supports your action. qstr_The_majority_of_your_|The majority of your troops worship the Faith of the Seven and are not pleased with your action. qstr_The_majority_of_your_t|The majority of your troops despise the faith and supports your action. qstr_You_met_{s1}_in_sing|You met {s1} in single combat and won. qstr_This_warrior|This warrior qstr_The_enemy_party_has_|The enemy party has lost morale. qstr_You_met_{s1}_in_singl|You met {s1} in single combat and lost. qstr_One_young_nobleman_v|One young nobleman volunteers to follow you. qstr_{reg5}_noblemen_volu|{reg5} noblemen volunteer to follow you. qstr_They_laugh_at_you_be|They laugh at you because they think you're a starving beggar. Come back when you're someone important (you need more renown). qstr_Try_as_you_might_you_|Try as you might, you could not defeat the rebelling village. qstr_positive|positive qstr_negative|negative qstr_{s11}^^_The_current_|{s11}^^ The current garrison consists of {reg5} men.^The food stock lasts for {reg6} days. qstr_^^Additional_the_fol|^^Additional the following parties are currently inside ^ qstr_{s12}_{s3}_with_{reg|{s12} {s3} with {reg1} troops.^ qstr_{playername}_^^I_alw|{playername}, ^^I always knew you were a bad egg, since the day you have pledged allegiance to my clan. ^Did you really think you could set my family against me? You've dropped your mask, you snake! You are an infliction, and I will not bear it any more. ^Hereby, I disown and ban you from my house. I have urged my family to fight you, and I will warn the Holy Land lords about your infamy. ^Tremble with fear, you have a deadly enemy! ^^{s9}. qstr_{playername}^^_I_ve_|{playername},^^ I've received a letter from {s9}, telling me about your disgraceful jiggery-pokery. In the present circumstances, {s9} could not provide evidence. But unlike you, {he/she} is a distinguished member of my family; and since all these years, I never had any reason to distrust {him/her}. I take {his/her} charges for granted. ^Hopefully, you failed to breakup my family unit. Hereby I reject your pledge you are no longer related to my house. Each membership will retaliate against you in all conscience... ^I would be ashamed to confess how you maliciously fooled me, so I will not challenge you, to not be accountable for your death to my King. However I'm not used to report him every rat I crush while in wilderness, someday I may find you there ! ^^{s10} qstr_{s4}_and_it_is_the_c|{s4} and it is the capital of your kingdom qstr_The_young_noble_pref|The young noble preferred to flee rather than duel with you! qstr_You_don_t_have_enough_g|You don't have enough gold. Things aren't going well! qstr_of_a_fulminating_dis|of a fulminating disease qstr_in_a_hunting_acciden|in a hunting accident qstr_of_the_pox|of the pox qstr_of_an_indigestion|of an indigestion qstr_The_hare_runs_off_un|The hare runs off unscathed. qstr_You_have_caught_a_wi|You have caught a wild hare. qstr_You_have_left_behind|You have left behind a good meal. qstr_The_peasant_decides_|The peasant decides to join your company. qstr_The_young_nobles_joi|The young nobles join your party. qstr_The_camp_followers_j|The camp followers join your party. qstr_The_bards_join_your_|The bards join your party. qstr_compensation_was_pai|compensation was paid. Everyone received what they deserved. qstr_Compensation_was_pai|Compensation was paid. Everyone received what they deserved. qstr_The_Night_s_Watchmen|The Night's Watchmen join your party. qstr_You_send_a_raven_to_|You send a raven to call for assistance to march them back to the wall. qstr_The_farmer_takes_con|The farmer takes consolation in your decision. qstr_The_farmers_not_part|The farmers not particularly happy but agrees you have done all you can on the matter. qstr_The_farmer_takes_ins|The farmer takes insult to your decision and promptly spreads the word of your misdeeds. qstr_The_mushrooms_were_r|The mushrooms were really tasty! qstr_Your_men_enjoy_eatin|Your men enjoy eating the mushrooms while resting at camp. qstr_The_mushrooms_were_re|The mushrooms were really tasteless. You have diarrhoea. Your health has decreased. qstr_Your_men_are_eating_|Your men are eating mushrooms while resting at camp. Some of them have diarrhoea and don't feel too good. qstr_The_mushrooms_were_t|The mushrooms were tasteless. You have diarrhoea and fall ill. Your health decreases qstr_The_Septons_wife_sho|The Septons wife shows you things you have never seen before. You leave before her husband returns. qstr_You_leave_with_your_|You leave with your honour intact. qstr_The_bandits_run_away|The bandits run away. qstr_You_kill_all_the_Sep|You kill all the Septons! The faith of the Seven will not be happy about this. qstr_You_later_receive_a_|You later receive a raven from a maester of the Night's Watch expressing his gratitude. qstr_The_merchant_thanks_|The merchant thanks you and hands you some coin. qstr_Although_you_gained_|Although you gained some coin, your reputation has been tainted. qstr_The_freeriders_join_|The freeriders join your party. qstr_The_man_s_eyes_look_|The man's eyes look sad as you walk away. qstr_Putting_a_smile_on_t|Putting a smile on this poor man's face makes you feel good. qstr_The_man_joins_your_r|The man joins your ranks. qstr_The_child_s_eyes_sad|The child's eyes sadly watch you while you follow your path. qstr_The_Ironmen_join_you|The Ironmen join your party. qstr_The_Ironmen_carry_on|The Ironmen carry on their path. qstr_After_a_few_hours_th|After a few hours the Ironmen return with some loot and the chiefs head. qstr_Your_troops_show_no_|Your troops show no remorse as they slay all the Ironmen. qstr_The_Begging_Brother_|The Begging Brother spreads word of your good nature. qstr_The_begging_brother_|The begging brother joins you. qstr_You_leave_his_headle|You leave his headless body slumped by the roadside. The high Septon will hear of this news. qstr_The_dog_runs_off.|The dog runs off. qstr_Your_men_capture_the|Your men capture the dog and slaughter it for food. qstr_The_dog_follows_on_b|The dog follows on behind. qstr_They_thank_you_and_y|They thank you and you continue on your way. qstr_The_people_cannot_re|The people cannot resist and you take possession of any coin they have. qstr_The_screams_make_you|The screams make your hairs stand on end. qstr_The_Red_Priests_bles|The Red Priests bless you and you continue on your way. qstr_The_man_is_already_d|The man is already dead. The smell of burnt flesh taints the air. qstr_The_Septons_bless_you|The Septons bless you and you continue your way. qstr_Your_warriors_plunde|Your warriors plunder the Septry killing all enemies and any Septons brave enough to stand in the way. qstr_Among_the_remains_of|Among the remains of the corpse are the sword and some armour. Now they are yours if you do not mind the bad luck that belonged to a dead. qstr_Someday_perhaps_you_|Someday, perhaps, you might have the honour of being buried like a king. qstr_The_monks_words_will|The monks words will add fame to your name. qstr_The_scholar_spreads_|The scholar spreads word of your hostile nature. qstr_You_care_little_for_|You care little for some useless tunic but prefer the company of a pretty young woman. qstr_The_village_is_dis_p|The village is dis-pleased and slowly word spreads of your hostile nature. qstr_The_village_is_pleas|The village is pleased and slowly word spreads of your good deeds. qstr_Though_not_honourabl|Though not honourable, you decide its best not to have your men laughing at your expense. qstr_With_your_honour_int|With your honour intact and your men joyful, morale strengthens within your party. qstr_You_nod_to_your_body|You nod to your bodyguards and they wrestle the lieutenant to the ground then loft off his head. qstr_These_animals_are_re|These animals are really important to the villager's survival. qstr_You_did_return_the_a|You did return the animals after all. qstr_Though_not_honourable|Though not honourable, your men are happy to have a good meal. qstr_With_the_blood_from_|With the blood from your sword dripping to your elbow, you will welcome the easy victory. qstr_They_pay_and_go_on_t|They pay and go on there way poorer than before. qstr_Harassing_helpless_p|Harassing helpless peasants is certainly not honourable. qstr_They_depart_praising|They depart praising your name. qstr_It_turns_out_the_fam|It turns out the family's related to the Lannisters. They surely will not be pleased. qstr_You_carry_on_your_pa|You carry on your path passing a young boy having the blood drained from his throat. qstr_The_family_are_thank|The family are thankful and give you their last silver stags. As they depart they tell you a Lannister always pays his debts. qstr_They_depart_praising_|They depart praising your name. They refuse the gold and instead cite that the Lannisters always pay their debts. qstr_You_welcome_the_easy|You welcome the easy victory. You never liked Qohorik's anyway. qstr_They_pay_and_go_on_th|They pay and go on their way poorer than before. qstr_The_situation_escala|The situation escalates and your honour suffers qstr_Though_honourable_yo|Though honourable, your soldiers are not happy. qstr_The_girl_is_pregnant|The girl is pregnant and the elder asks for a high compensation. To avoid rumours and problems you pay the man his gold. qstr_Though_not_honourable_|Though not honourable, you do gain some meagre belongings. qstr_Thankful_the_family_|Thankful, the family express to others your kindness. qstr_The_Lord_of_Light_is|The Lord of Light is thankful for your offering. qstr_The_faith_of_the_sev|The faith of the seven are thankful. qstr_Your_troops_are_not_|Your troops are not happy with your decision. qstr_Your_men_have_nothin|Your men have nothing to eat! qstr_Part_of_your_food_wa|Part of your food was destroyed. qstr_You_don_t_have_enough_st|You don't have enough stags. How embarrassing! qstr_Your_men_think_that_|Your men think that you are a strong leader. qstr_Your_men_think_that_y|Your men think that you are a weak leader. qstr_You_don_t_have_enough_silve|You don't have enough silver. How embarrassing! qstr_While_your_messenger|While your messengers try to negotiate with the enemy raiders, a squad of your men appears by chance, and a battle begins. Your men manage to destroy the looters and fix the problem, but at the cost of some lives.^^Your casualties {s8}^^Enemy casualties {s10} qstr_The_enemy_raiders_ac|The enemy raiders accept the deal, take the money, and promise not to attack your supplies for some weeks. qstr_The_raiders_take_the|The raiders take the money, kill the messengers, and continue to damage your supply routes. qstr_You_don_t_have_enough_silver|You don't have enough silver. You order water to be rationed and wells to be dug. qstr_the_enemy_thinks_rei|the enemy thinks reinforcements will soon arrive. qstr_fear_and_discontent_|fear and discontent are spreading inside. qstr_he_likes_the_wife_of|he likes the wife of his former master, and he will fight by your side if you give her to him after the conquest. qstr_the_enemy_s_morale_i|the enemy's morale is low, and we should attack. qstr_Compensation_was_paid|Compensation was paid and the farmer leaves a little happier. qstr_The_compensation_is_|The compensation is paid and your warrior whipped. qstr_At_the_joy_of_your_m|At the joy of your men, you force the women to join your party. Word of your reputation soon spreads. qstr_Your_soldiers_don_t_|Your soldiers don't take kindly to this. Though word of your reputation as an honest leader soon spreads. qstr_The_mercenary_joins_|The mercenary joins your party. qstr_The_mercenary_rides_|The mercenary rides on past your siege camp. qstr_Your_men_think_you_r|Your men think you're heartless and fear you. qstr_You_feel_happy.|You feel happy. qstr_New_troops_have_join|New troops have joined your party. Some of your troops however dis-approve. qstr_The_bandits_leave.|The bandits leave. qstr_Your_men_kill_all_th|Your men kill all the bandits. qstr_At_night_some_of_you|At night, some of your men make off with happy widows. qstr_Your_enemies_appreci|Your enemies appreciate your pity. Perhaps this will help you when you negotiate their surrender. qstr_You_know_that_in_the|You know that in the coming days, dozens of children, women and elderly will die before your eyes, languishing from hunger. qstr_Your_officer_seems_u|Your officer seems upset. qstr_Your_men_think_that_yo|Your men think that you are a very strong leader. qstr_Your_officer_seems_h|Your officer seems happy. qstr_The_wife_is_pregnant|The wife is pregnant, and the officer asks for a high compensation. To avoid rumours and problems, you pay. qstr_Word_soon_spreads_of|Word soon spreads of your tyranny. qstr_You_like_to_keep_a_t|You like to keep a tight ship and soon enough people will come to hear of this. qstr_Word_soon_spreads_of_|Word soon spreads of your tyrannical leadership. qstr_You_have_earn_t_resp|You have earn't respect from your followers. qstr_Some_of_your_food_su|Some of your food supplies were distributed. qstr_Your_men_now_have_no|Your men now have nothing to eat! qstr_The_boy_joins_your_b|The boy joins your bodyguard much to the dis-pleasure of your men. qstr_The_lord_is_certainl|The lord is certainly dis-pleased with your rejection. qstr_You_ve_gained_+1_int|You've gained +1 intelligence. qstr_You_ve_gained_15_one|You've gained 15 one-handed weapon proficiency. qstr_You_ve_gained_15_one_|You've gained 15 one-handed weapon proficiency and +1 intelligence. qstr_Your_patrol_finds_50|Your patrol finds 500 stags and kills any survivors. qstr_Your_patrol_bring_ba|Your patrol bring back 4 Lyseni archers who are glad to join your retinue. qstr_Word_soon_spreads_of_y|Word soon spreads of your dis-honourable nature. qstr_Word_soon_spreads_of_yo|Word soon spreads of your tyrannical nature. qstr_The_poor_fellows_are|The poor fellows are soon caught by their aggressors and all slaughtered. qstr_The_poor_fellows_hav|The poor fellows have joined your retinue. You feel good knowing they will not die needlessly. qstr_You_run_the_raiders_|You run the raiders down and slaughter every last one of them. qstr_The_pit_fighter_join|The pit fighter joins your retinue. This will not go down too well with the masters in Essos. qstr_The_man_will_surely_|The man will surely be put to his death now. However the master pays you for your troubles. qstr_Your_soldiers_will_s|Your soldiers will surely remember this mis-deed. qstr_Word_soon_spreads_of_you|Word soon spreads of your tyrannical rule. qstr_Word_soon_spreads_of_your|Word soon spreads of your good deeds. qstr_Word_soon_spreads_of_your_|Word soon spreads of your good deeds. The people will surely flock to be under your rule. qstr_Temporary_quarters_a|Temporary quarters are not a good place to hold prisoners. {reg1} prisoners have escaped. qstr_One_lord_can_disemba|One lord can disembark here with you. qstr_{reg1}_lords_can_dis|{reg1} lords can disembark here with you. qstr_One_lord_will_lose_t|One lord will lose track of you. He must disembark at the next port and then come find you. qstr_{reg1}_lords_will_lo|{reg1} lords will lose track of you. They must disembark at the next port and then come find you. qstr_One_lord_can_embark_|One lord can embark here with you. qstr_{reg1}_lords_can_emb|{reg1} lords can embark here with you. qstr_One_lord_will_lose_tr|One lord will lose track of you. He must embark at the next port and then come find you. qstr_{reg1}_lords_will_los|{reg1} lords will lose track of you. They must embark at the next port and then come find you. qstr_{s10}Current_fleet ^|{s10}Current fleet ^{s0}^^ qstr_{s10}Port_of_{s9} ^{|{s10}Port of {s9} ^{s0}^^ qstr_{s10}Landed_ships_nex|{s10}Landed ships next to {s9} ^{s0}^^ qstr_You_gain_+1_Renown.|You gain +1 Renown. qstr_Lord_Commander_Jon_S|Lord Commander Jon Snow qstr_Lord_Commander_Jon_Sn|Lord Commander Jon Snow's Party qstr_Jon_Snow_has_sent_fo|Jon Snow has sent for you to meet him regarding an incident at Craster's Keep. qstr_You_must_make_sure_t|You must make sure the letter you have found makes its way to King Stannis Baratheon. qstr_You_have_decided_to_|You have decided to take the news of the letter to Lord Tywin Lannister. qstr_King_Robb_Stark|King Robb Stark qstr_King_Robb_Stark_s_Pa|King Robb Stark's Party qstr_Ser_Walder_Frey_and_|Ser Walder Frey and his hosts have joined The Westerlands qstr_Lord_Roose_Bolton_an|Lord Roose Bolton and his hosts have joined The Westerlands qstr_All_hail_His_Grace_{|All hail His Grace, {playername}, First of His Name, King of the Andals, the Rhoynar and the First Men,^ Lord of the Seven Kingdoms, and Protector of the Realm.^^You have successfully claimed the Iron Throne. qstr_All_hail_Her_Grace_{|All hail Her Grace, {playername}, First of Her Name, Queen of the Andals and the First Men,^ Protector of the Seven Kingdoms.^^You have successfully claimed the Iron Throne. qstr_As_you_leave_the_Dir|As you leave, the Dire Wolf follows on behind.. qstr_Static_wars_have_now|Static wars have now been turned off. qstr_Two_Giants_join_your|Two Giants join your party. qstr_Three_Giants_join_yo|Three Giants join your party. qstr_Four_Giants_join_you|Four Giants join your party. qstr_Five_Giants_join_you|Five Giants join your party. qstr_Two_Sand_Warriors_jo|Two Sand Warriors join your party. qstr_Three_Sand_Warriors_|Three Sand Warriors join your party. qstr_Four_Sand_Warriors_j|Four Sand Warriors join your party. qstr_Five_Sand_Warriors_j|Five Sand Warriors join your party. qstr_{s1}_of_the_{s2}.|{s1} of the {s2}. qstr_Your_maester_approac|Your maester approaches with urgent news ^^'We have received a raven, it carries a message that reads Your proposal has been accepted and {s10} has been released from captivity.' qstr_Your_maester_approach|Your maester approaches with urgent news ^^'We have received a raven, it carries a message that reads Your proposal was not accepted and {s10} will remain captive.' qstr_Your_maester_approache|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} will meet you and will follow you as soon as possible.' qstr_Your_maester_approaches|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} says you're not the one to give orders.' qstr_Your_maester_approaches_|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} says that it would hardly be proper as you don't have authority for it.' qstr_Your_maester_approaches_w|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} has better things to do than follow your orders.' qstr_Your_maester_approaches_wi|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} is busy and cannot follow orders at this time.' qstr_Your_maester_approaches_wit|Your maester approaches with urgent news ^^'I have returned with the answer to your message. {s9} will go to {s10} as soon as possible.' qstr_Your_maester_approaches_with|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} will go patrol around {s10} as soon as possible.' qstr_Your_maester_approaches_with_|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} will go to besiege {s10} as soon as possible.' qstr_Your_maester_approaches_with_u|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} says you're not one to give orders.' qstr_Your_maester_approaches_with_ur|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} says that would hardly be proper as you don't have authority for it.' qstr_AYour_maester_approa|AYour maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} is to too busy to read pointless messages.' qstr_Your_maester_approaches_with_urg|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} is surprised by your insult, especially when there was no enmity between you. He says that he will ignore it this time, but do not provoke him again.' qstr_Your_maester_approaches_with_urge|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} was greatly angered by your insult, falling fully under the provocation of your challenge. He called his men to arms, and I think he will advance against you.' qstr_Your_maester_approaches_with_urgen|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} has not fallen for your provocation. He answered to not waste more of his time.' qstr_Your_maester_approaches_with_urgent|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} has not fallen for your provocation, but he has retaliated with insults difficult to repeat but all very descriptive. And he said that if you had a problem for which you had the courage to look for him, he would love to teach you some manners.' qstr_Your_maester_approaches_with_urgent_|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} is too busy to read letters. You are instructed to deliver the message in person but at your own peril.' qstr_Your_maester_approaches_with_urgent_n|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} was busy and did not receive me. However, his men took the gift and divided it among themselves, threatening to kill me if I insisted on delivering your message.' qstr_Your_maester_approaches_with_urgent_ne|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} thanks you for your gift, and says he will make the next feast in your honor.' qstr_Your_maester_approaches_with_urgent_new|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} took your gift and gave it to his men, saying it is the tribute of a coward. His response was that he would be your enemy forever. Nothing can change that after everything that has happened between the two of you.' qstr_Your_maester_approaches_with_urgent_news|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} is encouraged to know you have an interest in resolving the differences and bad relations between you. Although still there are many things to resolve, this is a good start, and he accepts your gift.' qstr_Your_maester_approaches_with_urgent_news |Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} did not accept the gift, but his men took me where I was going. Sorry, I lost the treasure.' qstr_Your_maester_approaches_with_urgent_news ^|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} is to too busy to read pointless messages.' qstr_Your_maester_approaches_with_urgent_news ^^|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} accepts your alliance proposal. From now on, {s2} is your ally.' qstr_Your_maester_approaches_with_urgent_news ^^_|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} accepts your truce proposal. From now on, {s2} and you are at peace.' qstr_Your_maester_approaches_with_urgent_news ^^_A|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} is too busy to read pointless messages.' qstr_Your_maester_approaches_with_urgent_news ^^_A_|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} did not appear surprised by your declaration of war because you are scum whom nobody can trust.^^From now on, you are at war with {s2}' qstr_Your_maester_approaches_with_urgent_news ^^_A_r|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} was very offended by your desire to provoke a war and promises to send the ravens to publicize your villainy.^^From now on, you are at war with {s2}' qstr_Your_maester_approaches_with_urgent_news ^^_A_ra|Your maester approaches with urgent news ^^'A raven has returned, it carries a message that reads {s9} was very offended by your war declaration. He called you a treacherous rat and said you would pay dearly.^^From now on, you are at war with {s2}' qstr_10_obsidian_ores_wer|10 obsidian ores were added to your stores at the mines. qstr_You_missed_the_deadl|You missed the deadline to pay back your debts to the Iron bank of Braavos. They now grow at an interest of 50%. qstr_Your_debt_to_the_Iro|Your debt to the Iron Bank has now reached 1000000k stags. You have been reminded to remember the Iron Bank will have its due. qstr_{s33}_was_beaten_up_|{s33} was beaten up and thrown into a dungeon by an angry crowd in {s34}. qstr_{s33}_s_attempts_to_|{s33}'s attempts to influence people of {s34} have failed. qstr_The_people_of_{s34}_|The people of {s34} hate you so much that the guards would not allow {s33} to enter. qstr_Breaking_camp...|Breaking camp... qstr_The_poem_the_bard_ha|The poem the bard had written for {s33} didn't seem to work very well. qstr_Poem_for_a_lady|Poem for a lady qstr_{s33}_seemed_to_like|{s33} seemed to like the poem the bard had written for her. qstr_The_bard_s_poem_abou|The bard's poem about you seems to be spreading through the land. qstr_Fame_spreads|Fame spreads qstr_People_say_that_{s31|People say that {s31} found a buried Targaryen hoard on {s32}'s property. The lords came to blows over its ownership. qstr_People_say_that_{s31}|People say that {s31} or his servants are stealing cattle from {s32}'s property. That made {s32} furious. qstr_People_say_that_{s31}_|People say that {s31} served one of {s32}'s bodyguards a barrel of poisoned mead. {s32} is infuriated. qstr_People_say_that_{s31}_t|People say that {s31} tried to bribe some of {s32}'s bodyguards to get access to the household, but {s32} found out. qstr_People_say_that_a_ru|People say that a rumour spread by an unknown traveller failed to incite enmity between {s31} and {s32}. qstr_{s33}|{s33} qstr_Rumours|Rumours qstr_{playername}_is_beli|{playername} is believed to be behind the recent derogatory rumours involving {s32} and {s31}. qstr_A_recent_rumour_alle|A recent rumour alleges that {s32} hides behind his bodyguards in battles. qstr_A_recent_rumour_alleg|A recent rumour alleges that {s32} is practising some kind of perverted rituals in his castle halls. qstr_A_recent_rumour_allege|A recent rumour alleges that {s32} is very fond of his new mare, if you know what I mean. qstr_A_recent_rumour_alleges|A recent rumour alleges that {s32} would rather wield a drinking horn than a sword. qstr_People_say_that_a_rum|People say that a rumour spread by an unknown traveller about {s32} failed to damage his reputation. qstr_{playername}_is_belie|{playername} is believed to be behind the recent rumours about {s32}'s indiscretions. qstr_A_recent_rumour_spre|A recent rumour spread by an unknown traveller alleges that {s32} is intriguing against {s31}. qstr_People_say_that_a_rumo|People say that a rumour spread by an unknown traveller about {s32} being a disloyal vassal failed to incite enmity between {s32} and {s31}. qstr_{playername}_is_believ|{playername} is believed to be behind the recent rumours about {s32}'s disloyalty. qstr_It_seems_that_{s31}_|It seems that {s31} has found recent stories about {s32}'s infidelity plausible. qstr_It_appears_{s31}_has|It appears {s31} has dismissed recent stories about {s32}'s infidelity as nothing but his enemies' gossip. qstr_It_seems_that_{s31}_h|It seems that {s31} has found recent stories about {s32}'s disloyalty quite plausible. qstr_It_appears_that_{s31|It appears that {s31} has dismissed recent stories about {s32}'s disloyalty as nothing but his enemies' gossip. qstr_It_seems_that_{s31}_w|It seems that {s31} was not amused after {s32} was found to be involved in a cattle-thieving scheme. qstr_It_appears_{s32}_had|It appears {s32} had managed to avoid being linked to a recent murder, and his relations with {s31} didn't suffer. qstr_Your_troops_enjoyed_|Your troops enjoyed today's entertainment you and your companions have provided. qstr_Your_troops_would_be|Your troops would be happier if they had some entertainment. (You must perform in a town) qstr_1|1 qstr_You_gain_{reg0}_silv|You gain {reg0} silver stags from begging. You lose {s2} reputation and {s3} renown qstr_You_keep_working_har|You keep working hard for this village... qstr_Your_strenuous_villa|Your strenuous village work ends. qstr_Looting_and_burying_|Looting and burying the dead. qstr_Burying_the_dead.|Burying the dead. qstr_Looting_the_dead.|Looting the dead. qstr__Your_contract_with_| Your contract with {s1} has expired. qstr_Your_spy_in_{s5}_has|Your spy in {s5} has successfully poisoned the well. qstr_Rats_have_infested_t|Rats have infested the food stocks in {s5}. qstr_A_pox_has_inflicted_|A pox has inflicted the cattle herds of {s5}. qstr_Civil_unrest_in_{s5}|Civil unrest in {s5} is having an adverse effect on the town economy. qstr_Farmers_in_{s5}_are_|Farmers in {s5} are rioting. qstr_You_receive_a_messag|You receive a message from {s1} demanding lands to support them in a style that befits them. qstr_You_receive_a_message|You receive a message from {s1} reminding you of your obligations to provide for your vassals. qstr_{s1}_of_{s2}_has_bee|{s1} of {s2} has been released from captivity. qstr_A_livestock_epidemic|A livestock epidemic has killed {reg4} cattle in {s4}. qstr_{reg0}_of_your_prison|{reg0} of your prisoners escaped from the gold mine! qstr_{reg0}_of_your_prisone|{reg0} of your prisoners escaped from the iron mine! qstr_Your_party_has_been_|Your party has been spotted by {s1}. qstr_Lack_of_food_makes_y|Lack of food makes you feel weak, and your health suffers! qstr_{reg1}_{s1}_{reg2?ha|{reg1} {s1} {reg2?have has} escaped from your party during the night. qstr_{s1}_of_{s3}_has_bee|{s1} of {s3} has been released from captivity. qstr_Building_of_{s0}_in_|Building of {s0} in {s4} has been completed. qstr_{s1}_is_no_longer_in|{s1} is no longer infested by bandits at night. qstr_{s1}_has_won_the_tou|{s1} has won the tournament at {s2}. qstr_You_are_within_the_w|You are within the walls of an affiliated family member and don't have to pay for accommodation. qstr_You_pay_for_accommod|You pay for accommodation. qstr_Betrothal_to_{s5}_ex|Betrothal to {s5} expires qstr_Your_tactics_skill_h|Your tactics skill has increased by 1. qstr_Your_persuasion_skil|Your persuasion skill has increased by 1. qstr_Your_leadership_skil|Your leadership skill has increased by 1. qstr_Your_intelligence_ha|Your intelligence has increased by 1. qstr_Your_trade_skill_has|Your trade skill has increased by 1. qstr_Your_weapon_master_s|Your weapon master skill has increased by 1. qstr_Your_engineer_skill_|Your engineer skill has increased by 1. qstr_You_have_finished_re|You have finished reading {s1}.{s2} qstr_Book_Read|Book Read qstr_{s1}_is_scouted.|{s1} is scouted. qstr_{s1}_has_switched_fr|{s1} has switched from {s2} to {s3}. qstr_Allowing_the_wives_o|Allowing the wives of your soldiers to travel in your party has impacted the morale of your men. qstr_By_now_you_have_more|By now, you have more than one ship. In a sea battle you can give a 'stand ground' or 'charge' command to your ships by giving it to class number nine, like you give commands to a troop class in a field battle. The first troops in your army list will be together with you on the flagship. The other troops will be in the following ships. You can change your flagship in a port and while camping on the sea. If you are next to a coast you can also split your fleet while camping on the sea or search for the closest landing point with a right click on your party. qstr_Ship_management|Ship management qstr_Your_troops_dislike_|Your troops dislike spending the night on sea, though are comforted by the fact their leader is an Ironman. qstr_Your_troops_are_angr|Your troops are angry, because they hate to spend the night on sea. qstr_Your_troops_feel_une|Your troops feel uneasy about crossing the sea but are comforted by the fact their leader is an Ironman. qstr_Your_troops_feel_unea|Your troops feel uneasy about crossing the sea. qstr_Severe_weather_has_d|Severe weather has damaged the {s1} ({s7}). qstr_Severe_weather_has_de|Severe weather has destroyed the {s1} ({s7}). qstr_The_weather_changed_|The weather changed to 'Calm' qstr_The_weather_changed_t|The weather changed to 'Light breeze' qstr_The_weather_changed_to|The weather changed to 'Moderate breeze' qstr_The_weather_changed_to |The weather changed to 'Strong breeze' qstr_The_weather_changed_to _|The weather changed to 'High wind' qstr_The_weather_changed_to __|The weather changed to 'Gale' qstr_The_weather_changed_to __S|The weather changed to 'Storm' qstr_You_are_not_strong_e|You are not strong enough to lift a weapon fit for your promotion. qstr_You_are_not_strong_en|You are not strong enough to hold the extra weight required with promotion. qstr_Your_arms_are_too_we|Your arms are too weak to advance in the artillery at this moment. qstr_You_require_more_hor|You require more horse riding skill to fill your next position. qstr_Your_recruiter_who_wa|Your recruiter who was commissioned to recruit {reg10} recruits to {s13} has been defeated! qstr_{s13}_has_been_taken|{s13} has been taken by the enemy and your recruiter who was commissioned to recruit {reg10} recruits vanished without a trace! qstr_ERROR_IN_THE_RECRUIT|ERROR IN THE RECRUITER KIT SIMPLE TRIGGERS! qstr_A_recruiter_has_brou|A recruiter has brought {reg10} recruits to {s13}. qstr_Distance_between_{s1|Distance between {s14} and {s15} {reg0} qstr_Your_caravan_has_bro|Your caravan has brought {s12} to {s13}. qstr_{s13}_is_unimpressed|{s13} is unimpressed by your paltry gift. qstr_The_people_of_{s13}_|The people of {s13} are unimpressed by your paltry gift. qstr_Your_caravan_has_los|Your caravan has lost it's way and gave up your mission! qstr_Transfer_to_{s6}|Transfer to {s6} qstr_{s6}_patrol|{s6} patrol qstr_Your_messenger_reach|Your messenger reached {s13}. qstr_{s14}|{s14} qstr_Your_messenger_has_l|Your messenger has lost his way and gave up your mission! qstr_Your_soldiers_patrolli|Your soldiers patrolling {s6} disbanded because they have been unpaid! qstr_It_is_rumoured_that_|It is rumoured that a spy has been caught in {s11}. qstr_Your_last_fief_was_c|Your last fief was captured and you lost 2/3 of your treasury qstr_The_Library_improved|The Library improved your renown. qstr_The_Merchants_Guild_|The Merchants Guild adds prosperity to your town/s. qstr_During_today_s_train|During today's training, you were accidentally injured. While the wounds aren't severe, it may take some time for them to heal. qstr_Training_accident |Training accident qstr_Today_you_awoke_with|Today, you awoke with horrible toothache and now you can no longer hide the pain. qstr_Toothache |Toothache qstr_You_slipped_on_wet_g|You slipped on wet ground and managed to injure yourself. qstr_Injured.|Injured. qstr_You_happen_across_an|You happen across an abandoned house. You find some loot inside. qstr_Abandoned_house.|Abandoned house. qstr_The_adventure_life_i|The adventure, life in the field, the constant training makes you feel strong and well. You are ready to face any challenge. qstr_Heal_improved |Heal improved qstr_Whilst_clambering_in|Whilst clambering in the bushes to take a shit you see a small bag. Inside the bag you find 300 silver stags. qstr_Found_Gold_bag |Found Gold bag qstr_You_see_a_small_shin|You see a small shiny object on the ground in front of you. Thinking it to be something of use it turns out to be a worthless piece of metal. qstr_Found_some_crap |Found some crap qstr_Your_water_reserves_|Your water reserves have been contaminated and must now be rationed until you reach the next town. qstr_Water_Reserves_conta|Water Reserves contaminated. qstr_Ditched_in_a_field_w|Ditched in a field with only one wheel you find an abandoned wagon full of mead. You tell your men they will drink well tonight. qstr_Wagon_of_Mead.|Wagon of Mead. qstr_Loyalist_supporters_|Loyalist supporters from a nearby village have gathered a bounty of food for your troops. qstr_Bounty_of_food.|Bounty of food. qstr_You_find_a_group_of_|You find a group of men lying dead on the road ahead of you. Searching the bodies you find 200 silver stags. qstr_Minor_accident |Minor accident qstr_DEBUG_rebellion _che|DEBUG rebellion checking faction {s1} on day {reg1} qstr_DEBUG_rebellion _fac|DEBUG rebellion faction {s1} reborn on day {reg1} qstr__Possible_Rebellion_|(Possible Rebellion) Rumours say that {s14} recruits from your kingdom despite your leadership. qstr__Possible_Rebellion__|(Possible Rebellion) Rumours say that {s14} will surely attempt to restore his kingdom. qstr__Possible_Rebellion__R|(Possible Rebellion) Rumours say that {s14} is still alive. qstr__Possible_Rebellion__Ru|(Possible Rebellion) Rumours say that {s14} is stockpiling weapons and is seeking support among the rebels. qstr__Possible_Rebellion__Rum|(Possible Rebellion) Rumours say that {s14} meets in secret with his faithful. qstr__Possible_Rebellion__Rumo|(Possible Rebellion) Rumours say that people favour the restoration of {s14}. qstr__Possible_Rebellion__Rumou|(Possible Rebellion) Rumours say that {s14} is gathering an army to regain his throne. qstr__Possible_Rebellion__Rumour|(Possible Rebellion) Rumours say that {s14} is stockpiling weapons. qstr_sword|sword qstr_You_caught_an_expens|You caught an expensive looking sword. qstr_Due_to_insufficient_|Due to insufficient space, you had to throw the {s11} back into the ocean qstr_You_caught_a_rusty_l|You caught a rusty looking sword. qstr_timber|timber qstr_It_looks_like_you_ca|It looks like you caught some timber. qstr_cabbages|cabbages qstr_It_looks_like_you_cau|It looks like you caught some rotton cabbages. qstr_fish|fish qstr_You_caught_some_fish|You caught some fish. qstr_All_you_caught_were_|All you caught were some seaweeds. qstr_Your_mercenary_capta|Your mercenary captain has killed his prisoners to enable him to move faster. qstr_{s21}_the_King_of_th|{s21} the King of the Seven Kingdoms is insulted by your refusal of his invitation. qstr_{s21}_is_insulted_by|{s21} is insulted by your refusal of his invitation. qstr_The_tournament_in_{s|The tournament in {s31} has ended. qstr_Quest_ended_due_to_{|Quest ended due to {s31} becoming hostile. qstr_A_raven_has_delivere|A raven has delivered a message qstr_Rumour_of_the_Road|Rumour of the Road qstr_In_Westeros_Maesters|In Westeros Maesters in various castles or in Essos, Healers in various towns can treat your wounds for a price, after which they will heal within a few days. Any negative effects will then be removed. qstr_You_are_wounded|You are wounded qstr_{s1}You_have_only_on|{s1}You have only one day left to take care of {reg7} of your injuries. Visit a maester or a healer to do so.^^ qstr_{s1}{reg7}_of_your_i|{s1}{reg7} of your injuries {reg8?have has} become permanent because {reg8?they haven't been it wasn't} tended.^^ qstr_{s1}{reg7}_of_your_w|{s1}{reg7} of your wounds {reg8?are is} cured, and your related abilities aren't limited any more. qstr_Wound_Report|Wound Report qstr_A_ship_has_been_buil|A ship has been built for you in {s0}. qstr_Ship_finished|Ship finished qstr_There_are_too_many_m|There are too many men in your settlement. Some of them became unhappy and deserted! qstr_Settlement_Garrison|Settlement Garrison qstr_You_receive_a_raven_|You receive a raven explaining that the trainer at {s1} has completed his task. qstr_{s0}_has_recovered_f|{s0} has recovered from being raided. qstr_A_World_of_Ice_and_Fi|A World of Ice and Fire qstr_Ser_Janis_Lyren_has_|Ser Janis Lyren has joined your party. qstr_Your_mine_as_been_bu|Your mine as been built near Dragonstone qstr_You_are_near_to_the_|You are near to the enemy's realm, the speed of your party has been greatly reduced! qstr_Whilst_travelling_in|Whilst travelling in the far north the cold is more prominent. qstr_Whilst_in_the_most_n|Whilst in the most northern parts of Westeros, you can feel the cold across your skin. It makes the hairs on your body stand to attention. qstr_You_can_feel_the_bea|You can feel the beating heat from the sun as you travel the hottest parts of Westeros. qstr_Checking_rejoin_of_{|Checking rejoin of {s10} days on mission {reg0} qstr_The_released_prisone|The released prisoners were not to be trusted and they are preparing to attack you! qstr_The_released_prisoner|The released prisoners scattered as soon as the battle finished. You will not be seeing them again. qstr_Notice!|Notice! qstr_The_released_prisoners|The released prisoners have remained loyal and will join your party qstr_You_have_{reg0}_days_|You have {reg0} days left until you are declared as a deserter! qstr_You_have_now_been_de|You have now been declared as a deserter! qstr_Your_troops_feel_ref|Your troops feel refreshed from the night's rest. qstr_Your_men_need_rest_o|Your men need rest or their morale will suffer. qstr_Your_men_urgently_ne|Your men urgently need rest or their morale will suffer. qstr_You_must_visit_your_|You must visit your spouse. Your baby has been born. qstr_Your_baby_has_grown_|Your baby has grown into a young boy. qstr_Your_baby_has_grown_i|Your baby has grown into a young girl. qstr_Your_child_has_grown|Your child has grown into a young man. qstr_Your_child_has_grown_|Your child has grown into a young woman. qstr_Foragers|Foragers qstr_Scouts|Scouts qstr_{reg65?my_Lady my_Lo|{reg65?my Lady my Lord} qstr_{reg65?My_Lady My_Lo|{reg65?My Lady My Lord} qstr_{reg65?madame ser}|{reg65?madame ser} qstr_{reg65?Madame Ser}|{reg65?Madame Ser} qstr_Dire_Wolf|Dire Wolf qstr_Dog|Dog qstr_Welcome_{reg59?lady |Welcome, {reg59?lady ser}.I am the shipwright here. qstr_Welcome_{reg59?lady l|Welcome, {reg59?lady lord} {playername}. qstr_Welcome_{reg59?madam|Welcome, {reg59?madam ser}. qstr_Welcome.|Welcome. qstr_Your_ship_is_in_a_ba|Your ship is in a bad condition. You should consider repairing it here in my shipyard. qstr_The_{s7}_is_the_most|The {s7} is the most glorious ship I have ever seen. It is a great honour, my {reg59?lady lord}, to have her here in our port. qstr_Your_ship_is_of_poor|Your ship is of poor quality. You may want to consider buying a better ship from me. qstr_That_s_a_decent_ship|That's a decent ship you have there. qstr_Your_ship_the_{s7}_i|Your ship, the {s7}, is marvellous. My workers could apply some fresh varnish and paint if you like. qstr_The_{s7}_is_a_wonder|The {s7} is a wonderful ship. I'm happy to see her in my port. qstr_{s2}_{s3}|{s2} {s3} qstr_You_are_already_in_{|You are already in {s1}. qstr__and_your_troops| and your troops qstr_There_is_a_ship_that|There is a ship that can bring you{s3} to the port of {s1} for {reg1} stags. qstr_I_changed_my_mind.|I changed my mind. qstr_For_a_ship_of_this_s|For a ship of this size, I don't have enough timber, furs and wool, so I need you to bring these extra items. qstr__Relation _{reg0}| Relation {reg0} qstr_{s12}I_want_to_plund|{s12}I want to plunder and retain {s1} under our control. {s2} qstr__no_fiefs_|(no fiefs) qstr__fiefs _{s0}_|(fiefs {s0}) qstr_Lord_Varys_requires_|Lord Varys requires that you get in contact with an agent of his in {s22} in Dorne. After the exchange of code-phrases, the agent will give you a coded message which you are to return to Lord Varys as soon as possible. qstr_Lord_Varys_asked_you|Lord Varys asked you to follow the spy that will leave King's Landing. Be careful not to let the spy see you on the way, or he may get suspicious and turn back. Once the spy meets with his accomplice, you are to capture them and bring them back to the spy master. Be very careful not to kill them in the process. qstr_Lord_Varys_has_reque|Lord Varys has requested that you destroy a large group of hedge knights camping around {s22}. qstr_Lord_Varys_has_reques|Lord Varys has requested he would like you to find a dozen Skilled Bravos and deliver them to him. Some of them can be found looking for work in taverns. qstr_Lord_Varys_has_request|Lord Varys has requested that you meet him near the Great Sept of Baelor atop Visenya's Hill to discuss some intriguing matters. qstr_Lord_Varys_has_asked|Lord Varys has asked you to deliver a message to Ellaria Sand. You can find her at the {s23}. qstr_Quest_updated _The_M|Quest updated The Message qstr_Lord_Varys_has_asked_|Lord Varys has asked you to deliver a message to Doran Martell, the actual ruler of Dorne. You can find him at the {s23}. qstr_You_have_paid_9000_S|You have paid 9,000 Silver Stags. qstr_You_ve_received_9_po|You've received 9 pots of Wildfire. qstr_You_have_paid_1000_s|You have paid 1000 silver stags. qstr_You_have_paid_1900_s|You have paid 1900 silver stags. qstr_You_have_paid_3800_s|You have paid 3800 silver stags. qstr_You_have_paid_7600_s|You have paid 7600 silver stags. qstr_You_have_received_{reg0|You have received {reg0} Screamers. qstr_You_have_paid_1800_s|You have paid 1800 silver stags to the giant hunter. qstr_You_have_paid_3500_s|You have paid 3500 silver stags to the giant hunter. qstr_You_have_paid_5000_s|You have paid 5000 silver stags to the giant hunter. qstr_You_have_paid_6500_s|You have paid 6500 silver stags to the giant hunter. qstr_You_have_received_{reg0}|You have received {reg0} giant. qstr_You_have_paid_5500_s|You have paid 5,500 silver stags to Fritigern. qstr_You_have_received_5_|You have received 5 Thenn Elite Guards. qstr_You_have_paid_6000_s|You have paid 6,000 silver stags to Alaric. qstr_You_have_received_5_W|You have received 5 Wildling Elite Guards. qstr_You_have_paid_8000_s|You have paid 8,000 silver stags. qstr_You_have_received_10|You have received 10 Sealord Guards. qstr_You_have_paid_5000_si|You have paid 5,000 silver stags to Ser Bartimus. qstr_You_have_received_10_|You have received 10 White Harbour Knights. qstr_You_have_paid_6000_si|You have paid 6,000 silver stags to Ser Vortimer Crane. qstr_You_have_received_10_T|You have received 10 Tyrell House Guardsmen. qstr_You_have_paid_6000_sil|You have paid 6,000 silver stags. qstr_You_have_received_9_|You have received 9 Queen's Men qstr_You_have_paid_10000_|You have paid 10,000 silver stags. qstr_A_Faceless_Man_has_j|A Faceless Man has joined your party. qstr_You_have_paid_5000_sil|You have paid 5,000 silver stags. qstr_You_have_received_10_K|You have received 10 Kraken Guards. qstr_15_Gold_cloaks_have_|15 Gold cloaks have been added to the Garrison. qstr_You_have_paid_5000_silv|You have paid 5,000 silver stags to Steelshanks. qstr_You_have_received_40|You have received 40 Bolton Levies. qstr_You_have_paid_5000_silve|You have paid 5,000 silver stags to Ser Rodrik Cassel. qstr_You_have_received_40_|You have received 40 Stark Levies. qstr_You_have_paid_5000_silver|You have paid 5,000 silver stags to Ser Cregan Karstark. qstr_You_have_received_40_K|You have received 40 Karstark Levies. qstr_You_have_paid_5000_silver_|You have paid 5,000 silver stags to Ser Franklyn Frey. qstr_You_have_received_40_F|You have received 40 Frey Levies. qstr_You_have_paid_5000_silver_s|You have paid 5,000 silver stags to Ser Benedict Broom. qstr_You_have_received_40_L|You have received 40 Lannister Levies. qstr_You_have_paid_10000_s|You have paid 10,000 silver stags to Larazadhor Maegirah. qstr_You_have_received_20|You have received 20 Myrish Slave Warriors. qstr_You_have_paid_12000_|You have paid 12,000 silver stags to Andrew Horgan. qstr_You_have_received_10_R|You have received 10 Riverlands Ranger Guards. qstr_You_have_paid_10000_si|You have paid 10,000 silver stags to Cyrus Anshan. qstr_You_have_received_5_D|You have received 5 Dornish House Guards. qstr_You_have_paid_10000_sil|You have paid 10,000 silver stags to Marek Ward. qstr_You_have_received_5_L|You have received 5 Lion Guards. qstr_You_have_paid_10000_silv|You have paid 10,000 silver stags to Jon Irenicus. qstr_You_have_received_5_H|You have received 5 House Knights. qstr_You_have_paid_10000_silve|You have paid 10,000 silver stags to Justin Jonsson. qstr_You_have_received_5_K|You have received 5 Knights of the Gate. qstr_You_have_paid_10000_silver|You have paid 10,000 silver stags to Jaeredor Vaelaros. qstr_You_have_received_5_Wa|You have received 5 War Elephants. qstr_You_have_paid_5000_silver_st|You have paid 5,000 silver stags to Varyros. qstr_You_have_received_2_|You have received 2 Holy Champions. qstr_You_have_paid_10000_silver_|You have paid 10,000 silver stags to Illyrio Mopatis. qstr_You_have_received_5_Dr|You have received 5 Dragon Guards. qstr_Ser_Janis_Lyren_has_a|Ser Janis Lyren has asked you to help find his ancestral home somewhere in or around Essos. He says you will need some tools, at least 50 men and 10,000 silver stags to rebuild it. Be wary of slavers and pirates near to the castle. qstr_Alric_Aertaris_8_Vet|Alric Aertaris, 8 Veteran Fireborn and 20 Fireborn Warriors join your party. qstr_10_Fireborn_Warriors|10 Fireborn Warriors join your party. qstr_The_High_Priest_Bene|The High Priest Benerro has tasked you with eradicating the Whitewalker threat. You must head North and put a stop to the invasion. qstr_You_have_been_summon|You have been summoned to speak with the High Priest Benerro at the Temple of the Lord of Light near Volantis. qstr_You_have_been_tasked|You have been tasked with destroying a large war camp located near Tumblestone in the Westerlands and bringing justice to the leader. qstr_You_find_5000_silver|You find 5000 silver stags in Brog's camp and also decide to take his armour and weapons. qstr_10_Exiled_Robber_Kni|10 Exiled Robber Knights join your party. qstr_You_have_been_asked_|You have been asked to liberate Brogs brother, Reed from a slavers camp located in Essos. qstr_You_search_the_camp_|You search the camp and find 5000 silver stags. qstr_10_Obsidian_Archers_|10 Obsidian Archers were added to your party. qstr_20_Obsidian_Archers_|20 Obsidian Archers were added to your party. qstr_50_Obsidian_Archers_|50 Obsidian Archers were added to your party. qstr_10_Obsidian_Axemen_w|10 Obsidian Axemen were added to your party. qstr_20_Obsidian_Axemen_w|20 Obsidian Axemen were added to your party. qstr_50_Obsidian_Axemen_w|50 Obsidian Axemen were added to your party. qstr_10_Obsidian_Spearmen|10 Obsidian Spearmen were added to your party. qstr_20_Obsidian_Spearmen|20 Obsidian Spearmen were added to your party. qstr_50_Obsidian_Spearmen|50 Obsidian Spearmen were added to your party. qstr_10_Obsidian_Mounted_|10 Obsidian Mounted Axemen were added to your party. qstr_20_Obsidian_Mounted_|20 Obsidian Mounted Axemen were added to your party. qstr_50_Obsidian_Mounted_|50 Obsidian Mounted Axemen were added to your party. qstr_10_Obsidian_Mounted_S|10 Obsidian Mounted Spearmen were added to your party. qstr_20_Obsidian_Mounted_S|20 Obsidian Mounted Spearmen were added to your party. qstr_50_Obsidian_Mounted_S|50 Obsidian Mounted Spearmen were added to your party. qstr_You_have_now_learnt_|You have now learnt how to read. qstr_You_have_paid_2500_s|You have paid 2,500 silver stags to Novice Mollander. qstr_It_s_the_infamous_cr|It's the infamous criminal, {playername}. Men, we'll arrest this varmint, prepare for battle! qstr_Foolish_of_you_to_ge|Foolish of you to get caught like this, {playername}. Now you shall feel the full wrath of the Brotherhood. qstr_Hands_up!__We_re_goi|Hands up! We're going to bring you in, {playername}... dead or alive. qstr_It_s_your_money_or_y|It's your money or your life, {mate/girlie}. No sudden moves or we'll run you through. qstr_Lucky_for_you_you_ve|Lucky for you, you've caught me in a good mood. Give me all your coin and I might just let you live. qstr_This_a_robbery_eh?_I|This a robbery, eh? I givin' ya one chance to hand over everythin' ya got, or me and my lads'll kill ya. Got it? qstr_big|big qstr_medium_sized|medium sized qstr_small|small qstr_don_t_|don't qstr_You_have_successfull|You have successfully dealt with Dagmer. You must give Rory the good news. qstr_Rory_has_asked_you_t|Rory has asked you to deal with a bunch of Ironborn raiders causing trouble around The Arbor.How you want to tackle the problem is up to you. He has promised a small purse if you succeed. qstr_Beric_Dondarrion_has|Beric Dondarrion has asked you to despatch a Lannister raiding party that has been reported pillaging the villages around Hollow Hill. Once completed, you must return to Beric. qstr_You_have_paid_the_el|You have paid the elder 70,000 Silver Stags. qstr_The_elder_{s9}_asked|The elder {s9} asked you to deal with bandits qstr_{s9}_asked_you_to_sp|{s9} asked you to speak with {s10} to lower taxes qstr_{s5}__Persuasion_str|{s5} (Persuasion strength {reg5}) qstr_Persuasion_Attempt|Persuasion Attempt qstr_{s9}_asked_you_to_br|{s9} asked you to bring {s10} qstr_A_duel?_That_sounds_|A duel? That sounds like an interesting idea. We could keep score and see who's the better fighter! qstr_Ah_so_you_wish_to_be|Ah, so you wish to be beaten by me again, eh? I'll teach you another lesson in the art of duelling! qstr_You_may_have_won_mor|You may have won more of our duels than me, but that will change today! qstr_We_seem_to_be_evenly|We seem to be evenly matched, so another duel should prove to be interesting. qstr_You_should_not_be_se|You should not be seeing this text. qstr_I_accept_your_challe|I accept your challenge, though be warned I will not fall easily. qstr_I_think_I_may_need_a|I think I may need a Maester. qstr__I_think_I_may_need_| I think I may need a Maester. qstr_We_ve_made_very_litt|We've made very little progress so far. qstr_We_ve_succeeded_in_g|We've succeeded in gaining some ground, but we still have a long way to go. qstr_We_ve_become_a_signi|We've become a significant force, and we have an even chance of victory. qstr_We_re_winning_the_wa|We're winning the war, but our enemies are still holding on. qstr_We_re_on_the_verge_o|We're on the verge of victory. The remaining enemies pose no threat, but we still need to hunt them down. qstr_{s21}_seem_happy._{s|{s21} seem happy. {s21} looks pleased. qstr_You_must_try_to_defe|You must try to defend yourself! qstr_Your_sovereignty_has|Your sovereignty has no specified culture qstr_Your_sovereignty_cul|Your sovereignty culture is {s11} qstr_Sovereignty_culture |Sovereignty culture None qstr_Sovereignty_culture _|Sovereignty culture {s11} qstr_{s11}|{s11} qstr_The_government_of_th|The government of the {s10} is {s4}. qstr_The_upper_class_soci|The upper class society is {s5}. qstr_The_people_are_{s6}.|The people are {s6}. qstr_The_troops_have_{s7}|The troops have {s7}. qstr_The_government_s_app|The government's approach to trade is {s0}. qstr_Our_government_is_{s|Our government is {s4}. qstr_Our_people_are_{s6}.|Our people are {s6}. qstr_Our_troops_have_{s7}|Our troops have {s7}. qstr_Our_approach_to_trad|Our approach to trade is {s0}. qstr_According__to_the_re|According to the report of our spies qstr_{s10}_{reg3}_lords_s|{s10} {reg3} lords support {s9}. qstr_Sorry_currently_I_ca|Sorry, currently I can't provide any information about the lords mood, our spies haven't reported back yet. qstr_high|high qstr_low|low qstr_normal|normal qstr_The_records_show_{re|The records show {reg13} of our people worship our gods. qstr_The_records_show_{reg|The records show {reg13} of our people still worship other gods. qstr_{s11}_and_{s12}|{s11} and {s12} qstr_We_re_not_at_war_wit|We're not at war with anyone. qstr_We_re_at_war_with_{s|We're at war with {s12}. qstr_Our_kingdom_currentl|Our kingdom currently has {reg2} soldiers qstr_{s6}_garrisoned_in_{|{s6} garrisoned in {reg2} towns qstr_{s6}_and_{reg2}_cast|{s6} and {reg2} castles. qstr_{s6}_In_addition_we_|{s6} In addition, we've got {reg2} soldiers in the field. qstr_We_currently_have_{r|We currently have {reg2} soldiers qstr_{s6}_In_addition_you|{s6} In addition, you've got {reg2} soldiers in your convoy and {reg3} soldiers in patrols. qstr_{reg59?She He}_field|{reg59?She He} fields {reg2} soldiers. qstr_We_currently_have_{re|We currently have {reg2} soldiers garrisoned in {s60}. qstr_We_currently_have_an|We currently have an income of {reg0} silver stags and costs of {reg1} silver stags from fiefs and garrisons. qstr_{s6}_We_re_losing_{r|{s6} We're losing {reg0} silver stags due to tax inefficiency. That means {reg1} percent. qstr_{s6}_Overall_this_su|{s6} Overall this sums up to {reg0} silver stags. qstr_{reg0}_silver_stags|{reg0} silver stags qstr_no|no qstr__We_are_expecting_{r| We are expecting {reg0} silver stags for rents qstr__The_troop_wages_for| The troop wages for {reg0} troops cost us {reg1} silver stags. qstr_{s61}_and_{reg0}_sil|{s61} and {reg0} silver stags for tariffs qstr_Well_{s60}.|Well, {s60}. qstr_{s4}_{s3}._The_tax_r|{s4} {s3}. The tax rate is {s50}.{s59}{s61}. Overall, this sums up to {s62} silver stags. qstr_Tax_rate_for_{s6} _{|Tax rate for {s6} {s11} qstr_The_{s17}_has_the_fol|The {s17} has the following improvements {s18}. qstr_You_ve_shown_great_s|You've shown great strength on the battlefield. But why should I allow you to enlist with us? qstr_All_of_life_is_about|All of life is about advantages and disadvantages. Why would we allow you to be our fellow? qstr_I_know_people_do_fea|I know people do fear your harshness. Should we though? qstr_Indeed_I_ve_heard_of|Indeed, I've heard of your loyalty and valour. But is it enough to join us? qstr_I_m_glad_you_want_to|I'm glad you want to support us. But would it be wise for you to affiliate to our family? qstr_Beside_your_wealth_h|Beside your wealth, how could you possibly serve me and my family? qstr_My_friend_I_see_your|My friend, I see your reasoning. But would you really risk our friendship on partnership? qstr_Agreed!_Your_words_c|Agreed! Your words convince me as much as your blade. qstr_I_trust_you_my_famil|I trust you, my family could use your resourcefulness. Together we'll spread our influence all over Westeros and Essos. qstr_May_the_Seven_have_m|May the Seven have mercy for the souls of our enemies, because we won't! qstr_So_be_it._We_re_hono|So be it. We're honoured to accept you into our family. qstr__I_ll_appreciate_you| I'll appreciate you as much as a son. qstr_I_accept_your_reques|I accept your request. We'll support you if you support my family. qstr_Since_you_ve_turned_|Since you've turned out to be a worthy fellow you should be valuable for our entire family. qstr_Your_leader_isn_t_ev|Your leader isn't even a king, and you want me to join you? qstr_{s40}_I_d_never_join|{s40} I'd never join someone who doesn't even own a single town or castle. qstr_{s40}_I_know_too_lit|{s40} I know too little about your leader. qstr_{s40}_I_ve_found_you|{s40} I've found your messenger unconvincing. qstr_{s40}_Next_time_I_d_|{s40} Next time, I'd prefer to talk to someone who doesn't act like a fool. qstr_{s40}_Next_time_I_d_p|{s40} Next time, I'd prefer to talk to someone more versed in courtly manners. qstr_{s40}_I_rather_stay_|{s40} I rather stay with my current king. qstr_{s31}_{s32}_{s34}|{s31} {s32} {s34} qstr_A_prominent_citizen_|A prominent citizen from the area qstr_{playername}_when_we|{playername}, when we started our long walk, few people had the courage to support me. And fewer still would be willing to put their lives at risk for my cause. But you didn't hesitate for a moment in throwing yourself at my enemies. We've gone through a lot together, and there were times I came close to losing all hope. But we've prevailed. It's now time for me to leave your company and take what's rightfully mine. From now on, I'll carry out the great responsibility of ruling {s3}. There still lie many challenges ahead, and I count on your help in overcoming them. And, of course, you'll always remain as my foremost vassal. qstr_Find_and_speak_with_{s|Find and speak with {s3} of {s4} to give him your oath of homage. qstr_We_will_of_course_ne|We will, of course, need to wait until the realm is no longer on campaign. qstr_I_do_not_like_this_b|I do not like this, but things are very bad. Can you give guarantees? qstr_Well_I_guess_I_can_a|Well, I guess I can admit defeat. I guess you will treat us well, no? qstr_Perhaps..._Do_you_gi|Perhaps... Do you give your word of honour that we'll be treated well? qstr_There_comes_a_time_w|There comes a time when every good leader must be responsible for the welfare of his men. Do you give your word of honour that we'll be treated well? qstr_You_re_nothing_but_s|You're nothing but scum. You should leave before we kill you. qstr_You_re_wasting_your_|You're wasting your time. Attack us -- if you have the courage. qstr_You_have_called_me_f|You have called me for this? We would never surrender to the likes of you. qstr_Surrender?_Hah!_We_c|Surrender? Hah! We can hold these walls until we all die of old age, while you most assuredly won't. qstr_8000|8000 qstr_5000.|5000. qstr_3000|3000 qstr_2000.|2000. qstr_1000|1000 qstr__You_grovelled_befor| You grovelled before {s2} to avoid a duel. qstr__{s2}_knows_well_of_| {s2} knows well of your treachery and dishonour. qstr__{s1}_has_been_accep| {s1} has been accepted as a vassal of {s2}. qstr_I_m_{s4}_the_ruler_o|I'm {s4}, the ruler of {s6} qstr_I_m_{s4}_a_vassal_of|I'm {s4}, a vassal of {s6} qstr_{s9}{reg5?_and_the_l|{s9}{reg5? and the lord of {s8}. . qstr__We_will_of_course_n| We will of course need to wait until the realm is no longer on campaign. qstr_{s13}_asked_you_to_g|{s13} asked you to gather {reg3} heads of cattle and deliver them back to him. qstr_{s9}_asked_you_to_sc|{s9} asked you to scout {s13}, {s14} and {s15}, then report back. qstr_You_re_challenging_m|You're challenging me to a duel? How droll! As you wish, {lad/lassie}, it will be good sport to bash your fucking head in. qstr_{s16}_and_{s17}|{s16} and {s17} qstr_Very_well_I_ll_accep|Very well, I'll accept you back into my ranks if you're ready to swear your solemn oath once more. qstr_A_pardon_will_only_b|A pardon will only be possible if you're willing to cede {s17} to me. Do you agree to my terms? qstr_No._There_s_no_chanc|No. There's no chance of peace between us. I'm not interested. qstr_You_must_find_the_fa|You must find the farm North of Winterfell and remove the Wildling raiders. Once complete, return to King Robb Stark. qstr_King_Robb_Stark_has_a|King Robb Stark has asked you to travel to Castle Black, find the Lord Commander and see if he can shed any light on the current situation. qstr_You_must_return_to_t|You must return to the Lord Commander and explain the bad news. qstr_Quest_updated _Bolst|Quest updated Bolster the Black qstr_You_must_return_to_K|You must return to King Robb Stark and argue the Lord Commanders case for more troops. qstr_You_must_liaise_with|You must liaise with the host of Night's Watchmen at the Bridge of Skulls and suppress the raiders. The Bridge of Skulls can be found West of Shadow Tower. qstr_You_must_gather_a_sm|You must gather a small force and possibly a Valyrian weapon and scout the lands of always winter. Return to the Lord Commander to relay your findings. qstr_Jon_Snow_has_joined_|Jon Snow has joined your party. qstr_You_must_head_to_Cra|You must head to Craster's Keep and deal with the mutineers. qstr_In_order_to_prove_yo|In order to prove your loyalty to the Free Folk, you are required to destroy a crow patrol and bring back their armour as proof. qstr_Our_marshal_{s1}|Our marshal, {s1} qstr_Our_liege_{s1}|Our liege, {s1} qstr_We_are_not_at_war_wi|We are not at war with anyone. qstr_We_are_at_war_with_{|We are at war with {s12}. qstr_go_on_the_offensive_|go on the offensive now. qstr_act_to_defend_our_la|act to defend our lands. qstr_take_more_time_to_ga|take more time to gather the army. qstr_You_promised_to_help|You promised to help {s13} claim the throne of {s14}. qstr_What_do_you_say_to_e|What do you say to entering the service of {s9} as a mercenary captain? I have no doubt that you would be up to the task. qstr_{s9}_asked_you_to_ta|{s9} asked you to take a message to {s13}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s9}_asked_you_to_tak|{s9} asked you to take a message to {s13} of {s15}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s11}_asked_you_to_e|{s11} asked you to escort his {s17} {s13} to {s14}. qstr_{s13}_asked_you_to_d|{s13} asked you to deal with the bandits who are occupying the village of {s15} and then report back to him. qstr_{s9}_asked_you_to_ra|{s9} asked you to raise {reg1} {s14} and bring them to him. qstr_{s9}_asked_you_to_co|{s9} asked you to collect taxes from {s3}. He offered to leave you one-fifth of all the money you collect there. qstr_{s9}_asked_you_to_hu|{s9} asked you to hunt down a fugitive named {s4}. He is currently believed to be at {s3}. qstr_{s9}_asked_you_to_as|{s9} asked you to assassinate a local merchant at {s3}. qstr_{s9}_has_asked_you_t|{s9} has asked you to meet with a spy in {s13}. qstr_{s11}_asked_you_to_f|{s11} asked you to follow the spy that will leave {s12}. Be careful not to let the spy see you on the way, or he may get suspicious and turn back. Once the spy meets with his accomplice, you are to capture them and bring them back to {s11}. qstr_{s11}_asked_you_to_c|{s11} asked you to capture a lord from {s13}, any lord, and then drag your victim back to {s11} for safekeeping. qstr_{s9}_asked_you_to_le|{s9} asked you to lend your companion {s3} to him for a week. qstr_{s9}_asked_you_to_col|{s9} asked you to collect the debt of {reg4} silver stags {s3} owes to him. {s3} was at {s4} when you were given this quest. qstr_{s11}_gave_you_a_fak|{s11} gave you a fake letter to fool {s13} into banishing his vassal {s16}. You are to go near {s14}, give the letter to one of your {s15} and send him into the town as a messenger, believing his orders to be genuine. qstr_{s9}_has_requested_y|{s9} has requested you to bring him {reg1} {s3} as prisoners. qstr_Lend_your_experience|Lend your experienced surgeon {s3} to {s1}. qstr_Yes_the_Gods_have_gi|Yes, the Gods have gifted us with a boy, my love. qstr_Yes_the_Gods_have_gif|Yes, the Gods have gifted us with a girl, my love. qstr_I_m_so_tired_{player|I'm so tired {playername}. Yet the child must still be carried for 9 months more. qstr_I_think_its_time_we_|I think its time we planned a name for our child. If we have a boy, his name should be {playername}, but if we have a girl, her name should be as mine. qstr_I_m_fine_and_will_no|I'm fine, and will not pay any attention to the banter of the servants. The child isn't the son of our swineherd. qstr_Time_flies_away_from|Time flies away from war, fear and the rigours of travel... In nine months you will have a child. qstr_You_take_your_better|You take your better half from behind, whom screams with pleasure. qstr_Not_much_interest_is|Not much interest is shown, perhaps you should improve your relationship with your wife before considering having a child. qstr_Then_take_it_with_my|Then take it, with my eternal thanks. You are a noble {man/woman}. I will never forget that you helped me in my time of need. qstr_Forgive_me_{playerna|Forgive me, {playername}, but I must insist you accept it. The money means little to me, and I owe you so much. Here, take it, and let us speak no more of this. qstr_{playername}_what_a_|{playername}, what a dear {man/woman} you are, but I will not allow you to refuse this. I owe you far more than I can say, and I am sure you can put this money to far better use than I. qstr_{s11}_asked_you_to_r|{s11} asked you to rescue her {s17}, {s13}, from {s14} by switching clothes and taking his place in prison. qstr_{s11}_asked_you_to_re|{s11} asked you to rescue her {s17}, {s13}, from {s14}. qstr_{s11}_asked_you_to_d|{s11} asked you to deliver a message to {s13}, who is imprisoned at {s14}. qstr_You_agreed_to_challe|You agreed to challenge {s13} to defend {s11}'s honour. qstr_By_the_gods_what_are|By the gods what are these things?! It looks like they are attacking!! qstr_Get_ready_lads!_Look|Get ready lads! Looks like winter is coming! qstr_Oh_shit!!|Oh shit!! qstr_TAKE_COVER!!!|TAKE COVER!!! qstr_Your_current_action_|Your current action is disgraceful. qstr_head|head qstr_tail|tail qstr_{s9}_asked_you_to_hun|{s9} asked you to hunt down a fugitive named {s4}. They are currently believed to be at {s3}. qstr_{s12}_and_{s11}|{s12} and {s11} qstr_You_can_find_book_me|You can find book merchants at {s11}. qstr_{s12}_{s11}|{s12}, {s11} qstr_You_can_find_ransom_|You can find ransom brokers at {s11}. qstr_This_is_not_that_sim|This is not that simple, but I can give it a try. I think 300 stags should suffice. What faction are you talking about? qstr_Aha_my_favourite_one|Aha, my favourite one. I think 150 stags should suffice. Can you tell me what the lord's faction is? qstr_Doable_since_so_many|Doable, since so many lords are only too eager to pull their swords out. Two hundred and fifty stags will be plenty, I think. What is the first lord's faction? qstr_Dregneiq_Emde_and_hi|Dregneiq Emde and his men have joined your party. qstr_A_villager_from_{s7}|A villager from {s7} begged you to save their village from the bandits that took refuge there. qstr___She_smiles_and_loo|--She smiles and looks at you provocatively.-- qstr_You_chose_well_{reg5|You chose well, {reg59?madam ser}. My lads know how to keep their word and earn their pay. qstr_Well_done_{reg59?mad|Well done, {reg59?madam ser}. Keep the money and wine coming our way, and there's no foe here you need fear. qstr_We_are_at_your_servi|We are at your service, {reg59?madam ser}. Point us in the direction of those who need hurting, and we'll do the rest. qstr_You_are_now_a_member|You are now a member of The Seven. qstr_Your_men_are_getting|Your men are getting tired of listening to the same old sermons. Perhaps it's time to let it go for a while. qstr_The_septon_is_happy_|The septon is happy about donations, but clearly is annoyed that you are trying to buy him off. Perhaps it's time to let it go, for a while. qstr_You_are_now_a_follow|You are now a follower of the old gods. qstr_The_priest_is_happy_|The priest is happy about donations, but clearly is annoyed that you are trying to buy him off. Perhaps it's time to let it go, for a while. qstr_You_are_now_a_followe|You are now a follower of R'hllor. qstr_You_are_now_a_follower|You are now a follower of the Drowned God. qstr_You_hand_over_your_p|You hand over your prisoners and watch them get sent off ready to be drowned. qstr_The_Guild_master_of_|The Guild master of {s13} has asked you to deal with bandits in the surrounding countryside. qstr_{s9}_of_{s3}_asked_y|{s9} of {s3} asked you to deliver {reg5} units of {s6} to the tavern in {s4} in 7 days. qstr_Escort_the_merchant_|Escort the merchant caravan to the town of {s8}. qstr_Merchant_{s9}_of_{s4|Merchant {s9} of {s4} asked you to hunt down the troublesome bandits in the vicinity of the town. qstr_The_Guild_master_of_{|The Guild master of {s4} gave you {reg12} silver stags to pay the ransom of a girl kidnapped by bandits. You are to meet the bandits near {s3} and pay them the ransom fee. After that you are to bring the girl back to {s4}. qstr_The_Guild_master_of_{s|The Guild master of {s4} promised you {reg12} silver stags if you can make sure that {s12} and {s13} no longer pose a threat to a peace settlement between {s15} and {s14}. In order to do that, you must either convince them or make sure they fall captive and remain so until a peace agreement is made. qstr_The_Guild_master_of_{s1|The Guild master of {s14} has asked you to deal with a group of bandits terrorising the streets of {s14}. They only come out at night, and only attack lone travellers on the streets. qstr_The_Guild_master_of_{s10|The Guild master of {s10} asked you to move a cattle herd to {s13}. You will earn {reg8} silver stags in return. qstr__May_I_remind_you_th| May I remind you that currently we are paying medium taxes to your {reg59?ladyship lordship}? qstr__May_I_remind_you_tha| May I remind you that currently we are paying low taxes to your {reg59?ladyship lordship}? We are infinitely grateful for such generosity. qstr__May_I_remind_you_that| May I remind you that currently we are paying high taxes to your {reg59?ladyship lordship}? Many people are cursing you for your greed. qstr_{s40}_s_Levy|{s40}'s Levy qstr_He_is_not_commanding|He is not commanding any men at the moment. qstr_He_currently_command|He currently commands {reg0} men{reg1?, of which around {reg1} are wounded }. qstr_The_elder_of_the_vil|The elder of the village of {s3} asked you to bring them {reg5} packs of grain. qstr_The_elder_of_the_vill|The elder of the village of {s13} asked you to train {reg5} peasants to fight against local bandits. qstr_The_elder_of_the_villa|The elder of the village of {s3} asked you to bring them {reg5} heads of cattle. qstr_{s16}_and_{s15}|{s16} and {s15} qstr_I_can_smell_a_fat_pu|I can smell a fat purse a mile away. Methinks yours could do with some lightening, eh? qstr_Why_it_be_another_tr|Why, it be another traveller, chance met upon the road! I should warn you, country here's a mite dangerous for a good {fellow/woman} like you. But for a small donation my boys and I'll make sure you get right ways to your destination, eh? qstr_Well_well_look_at_th|Well well, look at this! You'd best start coughing up some silver, friend, or me and my boys'll have to break you. qstr_There_s_a_toll_for_p|There's a toll for passin' through this land, payable to us, so if you don't mind we'll just be collectin' our due from your purse... qstr_Another_fool_come_to|Another fool come to throw {him/her}self on my weapon, eh? Fine, let's fight! qstr_We_re_not_afraid_of_|We're not afraid of you, {sirrah/wench}. Time to bust some heads! qstr_That_was_a_mistake._|That was a mistake. Now I'm going to have to make your death long and painful. qstr_Brave_words._Let_s_s|Brave words. Let's see you back them up with deeds, cur! qstr_You_have_recieved_th|You have recieved the Valyrian Glaive - Retribution. qstr_Please_note_that_thi|Please note that this refinement makes the weapon cause more damage but also makes it slower. qstr_A_{s5}?_Well..._Yes_|A {s5}? Well... Yes, I suppose it is. What a strange thing to ask. qstr_Eh?_No_it_most_certa|Eh? No, it most certainly is not a {s5}. I'd start questioning my eyesight if I were you. qstr_This_is_the_{reg4?to|This is the {reg4?town village} of {s5}, {reg59?madam ser}. qstr_{s6}_Our_{reg4?town |{s6} Our {reg4?town village} and the surrounding lands belong to you of course, my {reg59?Lady Lord}. qstr_{s6}_Our_{reg4?town v|{s6} Our {reg4?town village} and the surrounding lands belong to {s7} of {s8}. qstr_{s3}_and_{s5}|{s3} and {s5} qstr_{reg20?We_mostly_pro|{reg20?We mostly produce {s5} here We don't produce much here these days}. If you would like to learn more, you can speak with our {reg4?guildmaster village elder}. He is nearby, right over there. qstr___He_jumps_with_joy.|--He jumps with joy. Finally, he stops and takes a deep breath.-- qstr_Jetties|Jetties qstr_Allowed_party_size _|Allowed party size {reg0} qstr_Two_Stark_soldiers_j|Two Stark soldiers join your retinue. qstr_You_have_been_asked_t|You have been asked to accompany two soldiers of the North back to Winterfell. Upon arrival you must find and tell Robb Stark what happened at King's Landing.
https://w.atwiki.jp/a_nanoha/pages/33.html
魔法少女リリカルなのはStrikerS 第7話 【進展】 ティアナ「最初の出動の時も、それなりに上手くはいったけど、ただそれだけだった……。 毎日の訓練も、あんまり強くなってる実感がしない。手の中には、優秀すぎる相棒がいて、 私の周りには天才と、歴戦の勇者ばっかり。今も疑問に思ってる。自分が何でここにいるのか。 あの人は何で、私を部下に選んだのか。魔法少女リリカルなのはStrikerS…始まります」 はやて「これまで謎やったガジェットドローンの製作者、およびレリックの収集者は現状ではこの男、 違法研究で広域指名手配されてる次元犯罪者…ジェイル・スカリエッティの線を中心に捜査を進めている」 フェイト「こっちの捜査は、主に私が進めるんだけど、皆も一応覚えておいてね」 一同「はい!!!」 リイン「で、これから向かう場所がここ。ホテル・アグスタ!」 なのは「骨董美術オークションの会場警備と人員警護。それが今日のお仕事ね」 リイン「取引許可の出ているロストロギアがいくつも出品されるので、 その反応をレリックと誤認したガジェットが出てきちゃう可能性が高い。ということで、私たちが警備に呼ばれたです」 フェイト「この手の大型オークションだと、密輸取引の隠れ蓑にもなったりするし、色々油断も禁物だよ」 キャロ「シャマル先生。その箱、何が入ってるんですか?」 シャマル「隊長たちのお仕事着」 はやて「会場内の警備はさすがに厳重、と」 なのは「一般的なトラブルには十分に対処できるだろうね」 はやて「外は六課の子達が固めてるし、入り口には防災用の非常シャッターもある。 ガジェットがここまで入ってくるんいうんはなさそうやしな」 なのは「うん。油断はできないけど、少し安心」 はやて「ま、どっちにしても私たちの出番は非常事態だけや」 スバル「八神部隊長が使っているデバイスが魔道書型で、それの名前が夜天の書っていうこと。 副隊長たちとシャマル先生、サフィーラは、八神部隊長個人が保有してる特別戦力だって、こと。 で、それにリィン曹長合わせて六人揃えば無敵の戦力…ってこと。 ま、八神部隊長たちの詳しい執事とか能力の詳細とかは極秘事項だから、私も詳しくは知らないけど」 ティアナ「レアスキル持ちの人は皆そうよね」 ティアナ「六課の戦力は、無敵を通りこして明らかに異常だ。八神部隊長がどんな裏技を使ったのかは知らないけど、 隊長格全員がオーバーS…副隊長でもニアSランク。他の隊員たちだって、 前線から管制官まで未来のエリートたちばっかり。あの歳で、もうBランクをとってるエリオと、 レアで竜召還師であるキャロは二人ともフェイトさんの秘蔵っ子。あぶなかっしくあっても、 潜在能力と可能性の塊で、優しい家族のバックアップもあるスバル。 やっぱり、うちの部隊で凡人なのは私だけか。……だけど、そんなの関係ない。 私は、立ち止まるわけにはいかないんだ」 ゼスト「おまえの探し物は、ここにはないのだろ?……何か気になるのか?」 ルーテシア「うん。……ドクターのおもちゃが、近づいてきてるって」 シャマル「前線各員へ。状況は広域防御戦です。ロングアーチ1の総合管制と合わせて私、シャマルが現場指揮を行います」 ヴィータ「新人たちの防衛ラインまでは一機たりともとおさねぇ。速攻でぶっつぶす」 シグナム「おまえも案外過保護だな」 ヴィータ「うるせーよ!」 なのは「フェイトちゃん。主催者さんはなんだって?」 フェイト「外の状況は知らせたんだけど、お客の避難やオークション中止は困るから、開始を少し延ばして様子を見るって」 なのは「そう…」 ティアナ「これで…能力リミッター付き…」 ルーテシア「ゼストやアギトはドクターが嫌うけど、私はドクターのことそこまで嫌いじゃないから」 ヴィータ「急に動きがよくなった」 シグナム「自動機械の動きじゃないな」 シャマル「有人操作に切り替わった」 シャーリー「それが、さっきの召還師の魔法?」 スバル「召還って、こんなこともできるの?」 キャロ「優れた召還師は、転送魔法のエキスパートでもあるんです!」 ティアナ「証明するんだ。特別な才能や凄い魔力がなくたって、一流の隊長たちの部隊でだって、 どんな危険な戦いだって…私の、ランスターの弾丸はちゃんと敵を打ち抜けるんだって!」 ヴィータ「ティアナ!このバカ!無茶やったうえに味方打ってどうすんだ!!」 スバル「あの!ヴィータ副隊長。今のもその、コンビネーションのうちで」 ヴィータ「ふざけろタコ。直撃コースだよ、今のは!」 スバル「違うんです!今のは私がいけないんです!よけ…」 ヴィータ「うるせーバカ共!もういい!後は私がやる!二人まとめて、すっこんでろ!!」 ヴィータ「ティアナは?」 次回予告 スバル「後悔も、悲しみも、立ち上がる力に変えて…。私たちはずっと、そうやって歩いてきた。 次回、魔法少女リリカルなのはStrikerS…第8話、願い、ふたりで。…私は、ティアのパートナーだから!」
https://w.atwiki.jp/1548908/pages/929.html
パック/未収録:STRIKE OF NEOS 罠カード 正統なる血統
https://w.atwiki.jp/cso-fusei/pages/64.html
RARARA(会員数28名 クランマスター さき嬢Sちゃん)10/03/28 設立 さき嬢Sちゃん(動画) huzisonn 卍朝比奈みくる卍(動画) サイモン大先生 ビッグマウス小倉(動画) ryota1107 あくとわろす 大学行け ゆかちゃん majutusi さかまる ロッキンボ殺し muunyman4 初音ニコ HIROTOZ 江戸流 コメント欄 こんなとこにw うちの動画があったとはw -- (さき嬢でーすw) 2010-04-10 02 04 31 ここのやつらは奇跡的な弱さ とても見えてるとは思えない -- (名無しさん) 2010-04-16 05 27 23 WHしてもこの腕ってある意味すごいな こんに才能ない人もいるのかと思ってちょっと感動した -- (名無しさん) 2010-04-20 18 30 55 おれの名前ないぞw なんでだw -- (漢字七文字の人) 2010-04-20 22 05 54 認定してる奴って眼球腐ってるね 痛い子^^ -- (名無しさん) 2012-01-02 22 29 53 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/touhoukashi/pages/3253.html
【登録タグ Black Magic Girl H つぅ 幻想歳時記 夏 ~剣豪の道も刃から~ 広有射怪鳥事 ~ Till When? 曲】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); 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} /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; 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