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[Microsoft] Rise of Nations 人類の歴史の全てがあなたの手に! 核戦争までシミュレーションかのうなRTSゲーム 公式サイト
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Kumicitのコンテンツ Who s Who Harun Yahya Atlas of Creation Atlas of Creation -- 生きた化石は進化論の反証 欧州評議会でも話題のHarun Yahyaの豪華な本"Atlas of Creation"をながめてみた。全3巻(800頁+759頁+831頁=2390頁)とすごい量で、ほぼフルカラー。カラープリンタに出力するよりも、買った方が安いくらい。 目次だけでも、すごいことになっている: Atlas of Creation Vol.1 INTRODUCTION. . . . . . . . . . . . . . . . . . . . . . . . . . .14 1. WHAT IS A FOSSIL? . . . . . . . . . . . . . . . . . . . . . . 16 2. FOSSIL SPECIMENS DISCOVERED IN NORTH AND SOUTH AMERICA . . . .44 Fossil Specimens Discovered in the USA . . . . . . . . . . . . . 46 Fossil Specimens Found in Canada . . . . . . . . . . . . . . . .184 Fossil Specimens Found in the Dominican Republic. . . . . . . . 220 Fossil Specimens Discovered in Brazil . . . . . . . . . . . . . 310 Fossil Specimens Discovered in Peru . . . . . . . . . . . . . . 330 Fossil Specimens Discovered in Argentina . . . . . . . . . . . .338 Fossil Specimens Discovered in Chile . . . . . . . . . . . . . 339 3. FOSSIL SPECIMENS DISCOVERED IN EUROPE . . . . . . . . . . . .350 Fossil Specimens Discovered in Germany . . . . . . . . . . . . .352 Fossil Specimens Discovered in Spain . . . . . . . . . . . . . .380 Fossil Specimens Discovered in the Czech Republic . . . . . . . 381 Fossil Specimens Discovered in Italy . . . . . . . . . . . . . .386 Fossil Specimens Discovered in Great Britain . . . . . . . . . .398 Fossil Specimens Discovered in Russia . . . . . . . . . . . . . 416 Fossil Specimens Discovered in Poland . . . . . . . . . . . . . 417 4. FOSSIL SPECIMENS DISCOVERED IN AFRICA AND THE MIDDLE EAST. . 442 Fossil Specimens Discovered in Morocco. . . . . . . . . . . . . 444 Fossil Specimens Discovered in Lebanon . . . . . . . . . . . . .464 Fossils Specimens Discovered in Madagascar. . . . . . . . . . . 488 5. FOSSIL SPECIMENS DISCOVERED IN CHINA, AUSTRALIA AND NEW ZEALAND . . . . . . . . . . . . . . . . . . . . . . . . .506 Fossil Specimens Discovered in China . . . . . . . . . . . . . .508 Fossil Specimens Discovered in New Zealand . . . . . . . . . . .568 Fossil Specimens Discovered in Australia. . . . . . . . . . . . 569 6. FOSSIL SKULLS . . . . . . . . . . . . . . . . . . . . . . . .574 BLOW FROM FOSSIL SKULLS TO DARWINISM . . . . . . . . . . . . . .576 CONCLUSION . . . . . . . . . . . . . . . . . . . . . . . . . . .610 APPENDIX THE COLLAPSE OF THE THEORY OF EVOLUTION . . . . . . . . . . . . 614 THE REAL IDEOLOGICAL ROOT OF TERRORISM DARWINISM AND MATERIALISM . . . . . . . . . . . . . . . . . . . 616 INTRODUCTION WHY THE THEORY OF EVOLUTION? . . . . . . . . . . .626 FOREWORD A GREAT MIRACLE OF OUR TIMES BELIEF IN THE EVOLUTION DECEIT . . . . . . . . . . . . . . . . .628 CHAPTER 1 TO BE FREED FROM PREJUDICE . . . . . . . . . . . . . .630 CHAPTER 2 A BRIEF HISTORY OF THE THEORY . . . . . . . . . . . . 634 CHAPTER 3 IMAGINARY MECHANISMS OF EVOLUTION . . . . . . . . . . 642 CHAPTER 4 THE FOSSIL RECORD REFUTES EVOLUTION . . . . . . . . . 647 CHAPTER 5 TALE OF TRANSITION FROM WATER TO LAND . . . . . . . . 652 CHAPTER 6 THE IMAGINARY EVOLUTION OF BIRDS AND MAMMALS . . . . .656 CHAPTER 7 EVOLUTIONISTS’ BIASED, DECEPTIVE INTERPRETATIONS OF FOSSILS . . . . . . . . . . . . . .666 CHAPTER 8 EVOLUTION FORGERIES . . . . . . . . . . . . . . . . . 668 CHAPTER 9 THE SCENARIO OF HUMAN EVOLUTION . . . . . . . . . . . 671 CHAPTER 10 THE MOLECULAR IMPASSE OF EVOLUTION . . . . . . . . . 691 Thermodynamics Falsifies Evolution . . . . . . . . . . . . . . .716 CHAPTER 11 DESIGN CANNOT BE ACCOUNTED FOR BY COINCIDENCE . . . .720 CHAPTER 12 WHY EVOLUTIONIST CLAIMS ARE INVALID . . . . . . . . .728 CHAPTER 13 THE THEORY OF EVOLUTION A MATERIALISTIC LIABILITY . 741 CHAPTER 14 MEDIA AN OXYGEN TENT FORTHE THEORY OF EVOLUTION . . 746 CHAPTER 15 CONCLUSION EVOLUTION IS A DECEIT . . . . . . . . . .750 CHAPTER 16 THE FACT OF CREATION . . . . . . . . . . . . . . . . 754 CHAPTER 17 THE SECRET BEYOND MATTER . . . . . . . . . . . . . . 768 CHAPTER 18 RELATIVITY OF TIME AND THE REALITY OF FATE . . . . . 791 Atlas of Creation Vol.2 FOSSIL RECORDS REFUTE EVOLUTION . . . . . . . . . . . . . . . . .12 INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . 14 DARWIN WAS MISTAKEN SPECIES HAVE NEVER CHANGED . . . . . . . . .18 THE CLAIM OF INTERMEDIATE-FORM FOSSILS IS A DECEPTION . . . . . .22 THE FOSSIL RECORD VERIFIES CREATION Stasis in the Fossil Record . . . . . . . . . . . . . . . . . 38 THE COELACANTH SILENCED THE SPECULATION CONCERNING FOSSILS . . . . . . . . . . . . . . . . . . . . . .48 THE STARTING POINT OF PUNCTUATED EQUILIBRIUM . . . . . . . . . . 56 CONCLUSION . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 FOSSIL SPECIMENS OF LAND-ANIMALS . . . . . . . . . . . . . . . . 68 FOSSIL SPECIMENS OF SEA CREATURES . . . . . . . . . . . . . . . .94 FOSSIL SPECIMENS OF BIRDS . . . . . . . . . . . . . . . . . . . 170 FOSSIL SPECIMENS OF PLANTS . . . . . . . . . . . . . . . . . . .192 FOSSIL SPECIMENS OF INSECTS . . . . . . . . . . . . . . . . . . 362 A HISTORICAL LIE THE STONE AGE . . . . . . . . . . . . . . . . 480 FOREWORD . . . . . . . . . . . . . . . . . . . . . . . . . . . .482 INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . .484 CIVILIZATIONS RETREAT AS WELL AS ADVANCE . . . . . . . . . . . .497 ASTONISHING REMAINS OF ANCIENT CIVILIZATIONS . . . . . . . . . .526 THE TRUE RELIGION HAS EXISTED SINCE THE BEGINNING OF HISTORY . .578 CONCLUSION . . . . . . . . . . . . . . . . . . . . . . . . . . .584 DARWINISM REFUTED . . . . . . . . . . . . . . . . . . . . . . . 590 FOREWORD . . . . . . . . . . . . . . . . . . . . . . . . . . . .592 A SHORT HISTORY . . . . . . . . . . . . . . . . . . . . . . . . 593 THE MECHANISMS OF DARWINISM . . . . . . . . . . . . . . . . . . 598 TRUE NATURAL HISTORY - I (FROM INVERTEBRATES TO REPTILES) . . . 607 TRUE NATURAL HISTORY - II (BIRDS AND MAMMALS) . . . . . . . . . 630 THE ORIGIN OF MAN . . . . . . . . . . . . . . . . . . . . . . . 663 MOLECULAR BIOLOGY AND THE ORIGIN OF LIFE . . . . . . . . . . . .688 THE MYTH OF HOMOLOGY . . . . . . . . . . . . . . . . . . . . . .708 IMMUNITY, "VESTIGIAL ORGANS" AND EMBRYOLOGY . . . . . . . . . . 718 THE ORIGIN OF PLANTS . . . . . . . . . . . . . . . . . . . . . .725 IRREDUCIBLE COMPLEXITY . . . . . . . . . . . . . . . . . . . . .733 INFORMATION THEORY AND THE END OF MATERIALISM . . . . . . . . . 746 DISTINGUISHING BETWEEN SCIENCE AND MATERIALISM . . . . . . . . .749 CONCLUSION . . . . . . . . . . . . . . . . . . . . . . . . . . .753 Altas of Creation Vol.3 INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . 12 EVOLUTIONISTS INTERMEDIATE-FORM DILEMMA . . . . . . . . . . . . 16 CAMBRIAN FOSSILS AND THE CREATION OF SPECIES . . . . . . . . . . 17 "MISSING LINK DISCOVERED" HEADLINES ARE AN UNSCIENTIFIC DECEPTION . . . . . . . . . . . . . . . . . . . .19 DARWIN S ILLOGICAL AND UNSCIENTIFIC FORMULA . . . . . . . . . . .22 FOSSIL SPECIMENS OF LAND ANIMALS . . . . . . . . . . . . . . . . 28 FOSIL SPECIMENS OF PLANTS . . . . . . . . . . . . . . . . . . . 308 FOSSIL SPECIMENS OF INSECTS . . . . . . . . . . . . . . . . . . 360 ONCE UPON A TIME THERE WAS DARWINISM . . . . . . . . . . . . . .450 INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . .452 DARWINISM S CRUMBLING MYTHS ANDTHE CORRECT DEFINITION OF SCIENCE. . . . . . . . . . . . . . . . . . . . . . . . . . 462 ONCE, LIFE WAS THOUGHT TO BE SIMPLE . . . . . . . . . . . . . . 470 ONCE, THE FOSSIL RECORD WAS THOUGHT TO PROVE EVOLUTION . . . . .480 ONCE, THERE WAS A SEARCH FOR THE MISSING LINK . . . . . . . . . 490 ONCE, THERE WAS NO KNOWLEDGE OF BIOLOGICAL INFORMATION . . . . .497 ONCE, IT WAS BELIEVED THAT THERE WAS "EMBRYOLOGICAL EVIDENCE FOR EVOLUTION" . . . . . . . . . . . 503 ONCE, THERE WAS THE MYTH OF FAULTY CHARACTERISTICS . . . . . . .508 ONCE, THERE WAS THE MYTH OF "JUNK" DNA . . . . . . . . . . . . .516 ONCE, THE ORIGIN OF SPECIES WAS THOUGHT TO LIE IN "SPECIATION" .523 ONCE, THERE WAS THE "HORSE SERIES" SCENARIO . . . . . . . . . . 533 ONCE, THERE WAS THE STORY OF PEPPERED MOTHS . . . . . . . . . . 542 UNTIL RECENTLY, THERE WERE STORIES OF THE DINO-BIRD . . . . . . 549 CONCLUSION . . . . . . . . . . . . . . . . . . . . . . . . . . .555 SOCIAL WEAPON DARWINISM . . . . . . . . . . . . . . . . . . . .560 INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . .562 SOCIAL DARWINISM . . . . . . . . . . . . . . . . . . . . . . . .564 THE HISTORY OF RUTHLESSNESS, FROM MALTHUS TO DARWIN . . . . . . 573 THE "ROBBER BARONS," DARWIN S FOLLOWERS . . . . . . . . . . . . 580 SOCIAL DARWINISM AND THE FAVORED RACES MYTH . . . . . . . . . . 589 THE RESULT OF THE DARWINISM-NAZISM COALITION 40 MILLION DEAD . 619 SOCIAL DARWINISTS" STERILIZATION AND DEATH LAWS . . . . . . . . 632 A THEORY THAT BELITTLES WOMEN . . . . . . . . . . . . . . . . . 654 DARWINISM AND MORAL COLLAPSE . . . . . . . . . . . . . . . . . .660 THE "EVOLUTIONARY PSYCHOLOGY" ERROR . . . . . . . . . . . . . . 673 CONCLUSION . . . . . . . . . . . . . . . . . . . . . . . . . . .683 THE OTHER NAME FOR ILLUSION MATTER . . . . . . . . . . . . . . 688 FOREWORD . . . . . . . . . . . . . . . . . . . . . . . . . . . .690 THE SECRET BEYOND MATTER IS NOT WAHDATUL WUJOOD . . . . . . . . 691 INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . .693 IT IS A SCIENTIFIC FACT THAT THE WORLD COMES INTO EXISTENCE IN OUR BRAINS . . . . . . . . . . . . . . . . . . .695 WHY IS THE TRUTH ABOUT MATTER SUCH AN IMPORTANT SUBJECT? . . . .747 TIME IS A PERCEPTION, TOO . . . . . . . . . . . . . . . . . . . 768 ETERNITY IS HIDDEN IN GOD S MEMORY . . . . . . . . . . . . . . .783 REPLIES TO OBJECTIONS REGARDING THE REALITY OF MATTER . . . . . 794 CONCLUSION THE TRUTH CANNOT BE AVOIDED . . . . . . . . . . . . 824 THOSE WHO LEARN THE TRUTH ABOUT MATTER FEEL GREAT EXCITEMENT . .826 これらのうち、Vol.1 pp.44-609, Vol.2 68-479, Vol.3 pp.28-449 (合計1397頁)が化石を紹介するページである。全巻の半分以上のページを費やして、Harun YahraことAdnan Oktar(1956~)が何を言っているかというと... 「中間化石がない」+「生きた化石」 Harun Yahyaは、使い古された陳腐な主張たる「中間化石がない」および「生きた化石=何百万年も変化しない種がある」を大量美麗なページでひたするら主張を続ける。どのページも同じパターンなので、適当に開いたところで: PERCH スズキ Age 54 to 37 million years old (5400万年前~3700万年前) Location Fossil Lake,Kemmerer, Wyoming (ワイオミング州ケミラー化石湖) Formation Green River Formation (グリーンリバー層) Period Eocene (始新世) According to evolutionists claims, the ancestors of fish were invertebrates, which lack backbones. However, evolutionists fail to answer how these ancestors with spines but no bones developed a backbone. That is because, these living beings should undergo such great changes that the hard shell surrounding their bodies should disappear while a skeleton appears inside. For such a transformation, there should be many intermediate links between the two organisms. However, evolutionists fail to show even a single fossil as an intermediate form between vertebrates and invertebrates. 進化論者の主張によれば、魚類の祖先は背骨のない無脊椎動物であるという。しかし、骨を持たない脊椎動物の祖先がどのようにして背骨を発達させたのかという問いに答えてはいない。なぜなら、これらの生物が大きな変化を迎える場合、体内に骨格が現れたときに体を包む殻は消えなくてはならないからだ。このような変態においては、2つの組織体の間に必ず過渡期の形が存在しなくてはならない。しかし、進化論者は脊椎動物と無脊椎動物の過渡期の存在を証明する化石は1つとして見つけていない。 On the other hand, millions of fossils show that fish always remained as fish, this 54- to 37-million-year-old perch fossil is one of them. (Vol.1 pp.108-109) 言い換えれば、何百万の化石が魚類は常に魚類としてとどまっていたことを示している。この5400万年~3700万年前のスズキの化石もその1つである。 どれもこれも、化石の写真と現生種の写真を並べて同じ主張が繰り返される。 まさに Mark Isaak "Index to Creationist Claims" (創造論者の主張)にある古典的すぎるネタを追求している。 ということで、反論もストックされたものでOK: CB930 生きている化石が存在する CC200 中間形態の化石が存在しない 「中間化石がない」は今も使われる創造論者の主張で、インテリジェントデザインやAnswers in Genesisのような"若い地球の創造論"も同様。 ただし、違いもある。Harun Yahyaの主張とインテリジェントデザインの違いは「生きた化石」について。インテリジェントデザインはあくまでも進化論の隙間をデザインだと主張する"God of the gaps"論である。それに対して、Harun Yahyaは、あらゆる進化はないのだという「進化しない論」である。 Answers in Genesisも「進化しない論」だが、「Arguments we think creationists should NOT use(創造論者が使ってはいけない論)」に「If we evolved from apes, why are there still apes today?(我々がサルから進化したのなら、サルたちは何故今もサルのままなのか)」を挙げている点で、少し違っている。
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Better Than Beauty A Guide to Charm Chronicle BooksHelen ValentineAlice ThompsonEmery I. Gondor Diurnal Matters Canios Editions?Jean Valentine?Helen Ruth Freeman? Valentine for Mr. Wonderful Rizzoli Intl Pubns?Helen Frankenthaler? Angelina's Silver Locket (Angelina Ballerina) Pleasant Company Publications?Diane Redmond?Helen Craig?Katharine Holabird? Art in the Age of Queen Victoria Treasures from the Royal Academy of Arts Permanent Collection Yale Univ Pr?Royal Academy of Arts (Great Britain)?Helen Valentine Royal Academy of Arts Directory of Membership Royal Academy of Arts?Gabriele Popp?Helen Valentine A Collection of Love Gifts Valentine Edition Barbour Pub Inc?Helen Steiner Rice? A Valentine Letter to Lynn Mandy's Adventure in the Snow (A/Mandy Monkey "Read to Me" Book) Two Bytes Pub?Helen S. Allen?
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Cargo Transport 貨物輸送船 Type AK 種別:AK In Service N/A 配備:なし Displacement 11565brt 排水量:11565トン Dimensions 441 6x56 11"x28 4" 寸法:441フィート6インチ×56フィート11インチ×28フィート4インチ Crew 198 乗員:198名 Speed 18kts 速度:18ノット Armour 50 装甲:50 Weapons 兵装: 2x20mm Oerlikon AA gun エリコン20ミリ対空機関砲 2門 The Pacific Ocean is full of cargo ships such as these,particularly 特に現在のような大量の装備や弾薬があちこちに now there is such a great need for large amounts of equipment and 運ばれているような状況では太平洋はこれらのような輸送船で ammunition to be transported around.These goods,often highly あふれかえっています。しばしば非常に爆発しやすい性質を持つ explosive in nature,are carried in the cargo holds at the front and これらの物資は輸送船の前後に搭載されています。 rear of the ship.Targeting these holds will often result in a 船倉を狙われることは航空機の機関砲であったとしても devastating explosion that will sink the ship,something that can be たいてい破滅的な爆発を生じ、船を沈めます。 accomplished even with plane machine guns. Ships in class Hayo Maru,Katori Maru,Kuretake Maru,Meiko Maru 同級艦:はよ丸、香取丸、呉竹丸、めいこ丸
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Warhammer Battle March 項目数:42 総ポイント:1000 難易度: Army Battle Standard Bearer Win 10 multiplayer battles in the escort the flag mode 20 Aspiring Champion of Chaos Successfully complete the first chapter of the Chaos campaign 10 Baptism of Fire Successfully complete the tutorial 10 Besieger Kill at least 1 enemy artillery unit based on a tower, during a siege 15 Captain of the Empire Successfully complete the first chapter of the Empire campaign 10 Cavalry Leader Enter a battle with a mounted hero in Campaign 10 Dog of War Win a multiplayer battle with only mercenary units 25 Drillmaster Purchase any upgrade for a regiment in any campaign 10 Duelist Win a duel in a multiplayer battle 15 Elector Count Complete the Empire campaign 40 Exalted Champion of Chaos Successfully complete the second chapter of the Chaos campaignSuccessfully complete the second chapter of the Chaos campaignSuccessfully complete the 20 Exterminator Kill every single enemy model in a campaign map 20 Focus of the Gods Complete all optional missions in all campaigns 30 Foe-Bane Win at least one multiplayer battle against each race 30 General of the Empire Successfully complete the second chapter of the Empire campaign 20 Grand Despoiler Win 10 Siege multiplayer battles 20 Greenskin Big Boss Successfully complete the second chapter of the Orc campaign 20 Greenskin Boss Successfully complete the first chapter of the Orc campaign 15 Greenskin Warboss Complete the Orc campaign 40 Hammer of the Gods Complete all campaigns on hard difficulty 50 Heroism Win a multiplayer battle with only Heroes 30 Honoured Ally Be on the winning side in a 2v2 battle 15 Logistician Win a normal multiplayer battle while spending only 75% of your available money 50 Longbeard Play 100 multiplayer games 40 Lord of Chaos Complete the Chaos campaign 40 Master Architect of War Win 10 multiplayer battles in a row 50 Master of the Baggage Train Refill every squad in your army during any campaign 15 Master of the Winds of Magic Kill at least 3 enemy models with a single hero spell 15 Master Strategist Win 5 multiplayer battles in a row 30 Master Tactician Win 3 multiplayer battles in a row 20 Path to Glory Finish any campaign with all heroes at lvl 40 50 Paymaster Sell a non-expendable artefact to the alchemist 15 Rising Force One of the campaign Heroes reaches lvl15 15 Skull-Taker Kill 100 heroes in multiplayer games 20 Swordmaster Win any duel in the campaigns 15 Tender Master Fully heal/reinforce at least 1 squad in a refill camp 10 Tribute to the Staff Watch the complete credits video 10 Versatile Commander Win at least one multiplayer battle with each race 20 Veteran of Battle Win 10 multiplayer battles in staged arena mode 20 Wall-crawler Win a siege without siege weapons (by using only ladders and powder kegs) 30 Warlord of Chaos Unified Complete Chaos campaign twice. Once with Khorne and once with Nurgle 50 Ways to Command Complete an entire campaign with the advanced controller scheme 20
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Find Potion 日本名:ファインド・ポーション 略称: 効果 必要レベル 1 必要スキル なし 敵の死体を掘り、一定の確率でポーションを発掘する。 一度掘った後の死体はいかなるスキルにも再利用不可。 このスキルの使用速度はFCRに依存する。 Level 1 2 3 4 5 6 7 8 9 10 Mana Cost 2 Chance to Find % 15 27 36 44 50 55 59 62 66 68 Level 11 12 13 14 15 16 17 18 19 20 Mana Cost 2 Chance to Find % 71 73 75 77 78 80 81 82 83 84 Chance of Potions Healing 60% Mana 30% Rejuvenation 10% Life and Mana Act Normal NM Hell Act 1 Light Healing/Mana Greater Healing/Mana Super Healing/Mana Act 2 Healing/Mana Act 3 Greater Healing/Mana Super Healing/Mana Act 4 Act 5 Rejuvention Act Normal NM Hell Act 1 Rejuvenation Potions Full Rejuvenation Potions Act 2 Act 3 Full Rejuvenation Potions Act 4 Act 5 Bonusを受けるスキル なし Bonusを与えるスキル なし 評価 敵の死体を掘る事でPotが入手できる。 が、(取ればの話だが)Find ItemでもPotは出るのでそちらを覚えたら出番はなさげ。 マナが足りないのでPOTが欲しい、と言う状態の貴方はまず兄貴に RW Insightを持たせてあげる事を検討すべきであろう。 吼え馬場はあまりに極端なのでまた話が違ってくるが… 使い方 敵の死体の辺りをを右クリック押しっぱなしでカーソルを適当に動かせば勝手に掘ってくれる。 POTが適当な数貯まるまで(暑苦しい声を聞きながら)掘っていこう。 スキル振り Find Itemの前提として1。 それ以上振る勇者には何も言えません。 1ポイント振るのさえ惜しいならFind Item同様、Heart Carverでごまかしても問題ありません。(*1)掘り馬場にはそのような妥協は許されませんが。 逆に漢の中の漢にはFind Itemと同様、振る事が許されません。 その他 http //www.battle.net/diablo2exp/skills/barbarian-warcries.shtml#findpotion 名前 コメント マニュアルの記載によると薬草とモンスターの新鮮な内臓を材料にしてポーションを作るとあり、 DiabloⅡのダークな世界観が良く表れている。 アンデッド等の死体を材料にしたら有毒ポーションとか出来そうな気がしてならないのだが…
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IMC/W41-008 カード名:new generations 未央 カテゴリ:キャラ 色:黄 レベル:1 コスト:0 トリガー:0 パワー:4500 ソウル:1 特徴:《音楽》? 【自】 このカードが手札から舞台に置かれた時、そのターン中、このカードのパワーを+1500。 【自】 [ あなたのスタンドしている《音楽》?のキャラを1枚レストする]このカードがアタックした時、クライマックス置場に「できたてEvo! Revo! Generation!」があり、他のあなたの前列の、「new generations 卯月」と「new generations 凛」がいるなら、あなたはコストを払ってよい。そうしたら、そのターン中、あなたのキャラすべてはリバースせず、相手はイベントと「助太刀」を手札からプレイできない。 聞いて下さい!new generationsで… レアリティ:R 15/10/02 今日のカード ・対応クライマックス カード名 色 トリガー できたてEvo! Revo! Generation! 黄 1・風 ・関連カード カード名 レベル/コスト スペック 色 備考 new generations 卯月 3/2 10000/2/1 赤 効果発動条件 new generations 凛 2/1 4000/1/1 青 効果発動条件
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Re incarnation サークル:M-Style Number Track Name Arranger Original Works Original Tune Length 01 紅 465 南 泰宏 東方紅魔郷 U.N.オーエンは彼女なのか? [-- --] 02 妖 Necro bride 南 泰宏 東方妖々夢 ネクロファンタジア [-- --] 03 永 イーストエイジア 南 泰宏 東方永夜抄 プレインエイジア [-- --] 04 花 Dark matter 南 泰宏 東方花映塚 オリエンタルダークフライト [-- --] 05 文 Black eyes vision 南 泰宏 東方文花帖 天狗が見ている [-- --] 06 風 Fate_of_D 南 泰宏 東方風神録 運命のダークサイド [-- --] 07 地 闇に舞う風 南 泰宏 東方地霊殿 暗闇の風穴 [-- --] 08 夢 reincarnation -再生- 南 泰宏 東方夢時空 Reincarnation [-- --] 詳細 M3-2009春(2009/5/5)にて頒布 イベント価格:500円 ショップ価格:?円(税込:?円) レビュー 名前 コメント
https://w.atwiki.jp/type74rx-t/pages/269.html
Update History 20/09/16RPG Maker MV is now supported. This plugin is compatible with RPG Maker MV and RPG Maker MZ. Summary You can use a self-switch to perform a conditional branching when setting up a battle events. Notes (mainly for engineers) The internal configuration of the self-switch used in combat events is designed so that it does not overlap with the internal configuration of the self-switch used in map events. Download https //img.atwikiimg.com/www20.atwiki.jp/type74rx-t/attach/268/418/RX_T_SelfSw_for_BattleEv.zip
https://w.atwiki.jp/2chshotbowwiki/pages/59.html
Dark Mansion Dark Mansion #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (darkmansion_render.png) The Dark Mansion is a dungeon in the volcanoes. Dungeon Information 座標 (-45, -3795) Difficulty 5.7/10 Number of Chests 12 Zombie Content Low Parkour content High Puzzle/Trap Content High Minimum Players 3 Other Requirements Junk Items General Resources 水源 ✔ 作業台 X 農場 X ポーション台 X Civilian Loot Common Chests X Uncommon Chests X Food Loot Common Chests X Uncommon Chests X Rare Chests X Potion Loot Common Chests X Uncommon Chests X Rare Chests X Tool Loot Common Chests X Uncommon Chests X Military Loot Common Chests X Uncommon Chests X Rare Chests X Epic Chests X Mythic Chests X Room Loot Common Chests X Uncommon Chests X Rare Chests X Dungeon Loot In Chests 2 Out Chests 10 Legendary Dispenser X Elite Dispenser X Contents Loot Chests Video Walkthrough Walkthrough 観光時の助言と注意 Loot Cheststop Entrance2 dungeon_in Loot Room10 dungeon_out Video Walkthrough(top) Link Walkthrough(top) Entrance (Difficulty 3/10) To even start the dungeon, you must first parkour across the broken bridge to the mansion. Once across, you are free to loot the 2 dungeon_in chests. To enter the actual dungeon, you must jump down the center hole into the lava below. You will fall through into the volcano, passing through another layer of lava. Make sure you jump into the lava, as you will take much less damage than just walking into it and waiting to sink. First Room (Difficulty 4/10) You will fall into a pool of water in the first puzzle room. Refill your water, if needed. This room has 4 exits with pressure plates with signs above them. The signs read "T P I T O !", "E E H O E T", "H U T T E T", "T R A S H U" (East, North, West and South exits respectively). The correct exit is South (the T R A S H U sign). Don t bother with any of the other exits, as they will shoot Splash Potions of Harming/Weakness at you. After stepping on the pressure plate, the 3x3 door will open with a short delay and a Zombie Pigman will explode on contact with the ground behind the door. Sprint through and kill the zombies. Don t step on the pressure plate again or let the zombies step on it, as this will cause another zombie pigman to spawn. Second Room (Difficulty 2/10) After passing through the exit of the First Room, proceed down the hallway. Before you step on the pressure plate, press the hidden button above and to the right, then hurry through and enter the next room, as the pressure plate lets lava flow down. Third Room (Difficulty 2/10) Enter the first of two mazes. The floor is littered with pressure plates which will light up the connected redstone lamps. Follow the way which the first little map on the right side shows. Floor One, from the players direction. After passing through the two iron doors at the end of the first maze, take a right. Follow the way that the second little map on the right side shows. #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (hdb0i2f.png) Floor Two, from the players direction.#ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (pga4eo1.png) Fourth Room (Difficulty 6/10) After exiting the second maze, you will find a chamber with a mostly lava floor and a few lava falls. This is a parkour challenge that goes off in three directions. First one of you must jump through the nether brick fence parkour on the left side and stand on the pressure plate. Sometimes a Zombie has naturally spawned next to this pressure plate, so that you just have to do the floor parkour and wait until the zombie randomly moves onto his pressure plate. Then another one will need to climb down the ladder, do the floor parkour and stand on the pressure plate at the end, these two pressure plates will open a door on the right parkour side. The third player has to do the right nether brick fence parkour and hold the door open for the others by standing on the first pressure plate. Loot Room (Difficulty 4/10) Step on the second pressure plate when everyone has made it past the first pressure plate after completing the Fourth Room. This room contains four iron pressure plates, two stone pressure plates which are located opposite each other and a sign that reads "We demand sacrifice!" Loot the 10 dungeon_out chests, then proceed to drop one item on each iron pressure plate. After that both stone pressure plates have to be stood on, which will open a piston door below the sign. Have one counting down and then sprint through the piston door at the same time without collecting the junk items. Exit (Difficulty 3/10) After you have successfully passed through the piston door, you will walk through a very dark hallway. At the first corner lies a stone pressure plate which will open a lava trap. To avoid falling into the lava, move exactly one block forward off the pressure plate and wait for the trap to close. Then run across. Do this one at a time! Continue down the tunnel until you reach a ladder, climb it up. Step on the first pressure plate which opens a piston door, then sprint through the tunnel. The second pressure plate will open another lava trap behind you. Pass it one at a time! Congratulations! 観光時の助言と注意(top) Like many far northern locations you must climb a steep cliff to get there, so make sure you bring a fair amount of food. Be careful when crossing the bridge to the dungeon, a fall can be fatal. If you do fall, try and land on one of the islands/crumbled bridge supports. If you have a grapple, it s possible to get back up. If you don t, you can try to swim through the lava lake to the shore, but you will most likely die. The Entrance requires falling through two layers of lava (one at the mansion and the next in the lake), so bring enough bandages to stop a possible bleeding.