約 6,681,681 件
https://w.atwiki.jp/xboxonescore/pages/1072.html
Override 2:Super Mech League 項目数:35 総ポイント:1000 難易度:★☆☆☆☆(~750 約8時間) ★★★☆☆(1000) 発売日:2020年12月22日 価格:3,680円(税込) ゲーム本編は日本語ローカライズ済み。実績は英語。 クロスプレイ対応に伴い、待たずにCPU戦が選択可能となった。 実績「Influencer」がかなり時間がかかる 他の実績もそこそこ時間がかかるが 逆に言えば腕前はそこまで必要がない コンプリート目安40時間以上 Mech Collector Unlock 15 mechs. 100 They Call Me Legend Reach Legendary pilot reputation. 100 I've Lost Count Win 50 league matches. 50 The First Of Many Win a league match. 15 Respectable Collection Unlock 8 mechs. 30 The Very Best Reach rank S in a league for the first time. 30 League Expert Reach rank A in a league for the first time. 30 Influencer Reach the maximum Club influence. 30 I Think I Know What I'm Doing Now Reach Veteran reputation. 30 Among The Elite Reach Elite reputation. 30 Brands Love Me Sign a sponsorship deal. 15 Rising Star Reach rank E in a league for the first time. 15 I Hear Them Chanting Join a club. 15 Sweet Sponsor Money Complete a sponsorship deal. 15 Tournament Arc Get first place in a tournament. 15 Go Sports! Get a gold medal in the League of Trials. 15 My First Mech Unlock a mech for the first time. 15 Fashionista Unlock a total of 50 cosmetics. 30 Showing Off Equip a title for the first time. 15 Powerful Look Equip multiple accessories at once. 15 How Do You Like Your Toast? Using Toasty, spend a total of 30 minutes on fire. 30 The Cold Never Bothered Me Anyway Use Crystal's special to freeze opponents 20 times. 30 Why Won't You Stop Hitting Yourself? Execute 30 counter-attacks using mechs with the ability to do so. 30 Can You Smell What I'm Cooking? Suplex or spin throw 30 opponents with Pescado. 30 Don't Fear The Reaper Inflict a total of 1000 damage using Contessa's spirit flames. 30 Sweet Tooth Using Sprinkles, capture opponents in a bubble 50 times. 30 Let It Rip Use Aura's spin dash ability 500 times. 30 Aim High, Aim True Shoot 500 arrows using Vidar. 30 Two Birds With 150 Stones Using Setesh, hit opponents with rocks 150 times. 30 That Boulder Has Thorns Block a total of 1000 damage with Rocca's spike shield. 30 They All Looked Shocked Stun multiple opponents at once using Watchbot's EMP burst ability 10 times. 30 Unbreakable Block 20 hits. 15 Overclocked Use the ultimate ability 10 times. 15 Applying Cold Water Enter a pool of water to extinguish a mech on fire. 15 Cheap Toys Break 5 weapons. 15 + 日本語訳のみ Mech Collector メカを15体アンロックする。 100 They Call Me Legend レジェンダリーパイロットの名声に到達する。 100 I've Lost Count リーグマッチで50回勝利する。 50 The First Of Many リーグマッチで勝利する。 15 Respectable Collection メカを8体アンロックする。 30 The Very Best リーグで初めてランクSに到達する。 30 League Expert リーグで初めてランクAに到達する。 30 Influencer クラブ影響度が最大に到達する。 30 I Think I Know What I'm Doing Now ベテランの名声に到達する。 30 Among The Elite エリートの名声に到達する。 30 Brands Love Me スポンサー契約に署名する。 15 Rising Star リーグで初めてランクEに到達する。 15 I Hear Them Chanting クラブに参加する。 15 Sweet Sponsor Money スポンサー契約を完了する。 15 Tournament Arc トーナメントリーグで初めて勝利する。 15 Go Sports! トライアルリーグで初めて金メダルを獲得する。 15 My First Mech メカを初めてアンロックする。 15 Fashionista アクセサリーを合計50アンロックする。 30 Showing Off 初めてタイトルを装備する。 15 Powerful Look 一度に複数のアクセサリーを装備する。 15 How Do You Like Your Toast? トースティを使用して合計30分間火にかける。 30 The Cold Never Bothered Me Anyway クリスタルのスペシャルを使用し敵を20回凍らせる。 30 Why Won't You Stop Hitting Yourself? 反撃を備えたメカを使用して30回の反撃を実行する。 30 Can You Smell ペスカードで30回対戦相手をスープレックスまたはスピンスローする。 30 Don't Fear The Reaper コンテッサのスピリットフレームを使用して合計1000のダメージを与える。 30 Sweet Tooth スプリンクルズを使用して泡の中で敵を50回捕獲する。 30 Let It Rip オーラのスピンダッシュ能力を500回使用する。 30 Aim High, Aim True ヴィダーを使用して500本の矢を撃つ。 30 Two Birds With 150 Stones セティッシュを使用して、150回岩で敵を攻撃する。 30 That Boulder Has Thorns ロッカのスパイクシールドで合計1000のダメージをブロックする。 30 They All Looked Shocked ウォッチボットのEMPバースト能力を使用して、10回一度に複数の敵を気絶させた。 30 Unbreakable 20回ブロックする。 15 Overclocked アルティメットを10回使用する。 15 Applying Cold Water 水に入ってメカを消火する。 15 Cheap Toys 5つの武器を壊す。 15 ■実績コンプリートにあたり 実績「Influencer」が厄介なので、 詳細を確認した上でやるか判断しよう 名声系実績は最終的に5種類のリーグをAにするので ソロ、デュエル辺りをやって1回のリーグの上がり方や かかる時間を考えて見極めよう ■談合知識 談合可能なリーグではキャラ選択画面で画面右上に 「RTフレンドを招待」と出ているのでそれを目安にどれができるか確認すればよい ■キャラ指定実績 ローカルの対戦、オンラインフレンド対戦両方で解除可能 ■オススメの進め方 初回購入メカをウォッチボット ウォッチボットのLT+RTのEMPバーストを利用して RB→EMPバーストを繰り返すだけで基本勝てる 投げを稼ぐ場合、EMPバースト硬直中に投げをするの繰り返しでOK アルティメットを稼ぐ場合、HPが少ない程ゲージの溜まりが早いので食らってからやる事 I Hear Them Chanting ベテランになるとクラブに所属可能になる リーグ→Xボタン→Yボタンでクラブを変更可能 I Think I Know What I'm Doing Now ベテランに昇格するには3個のリーグ種目でCランクになる必要がある Among The Elite エリートに昇格するには4個のリーグ種目でBランクになる必要がある They Call Me Legend レジェンドに昇格するには5個のリーグ種目でAランクになる必要がある The Cold Never Bothered Me Anyway クリスタルのLT+RT Don't Fear The Reaper コンテッサのLB+RBでボム後に出る炎のダメージのみでの合計 距離を調整してボムに当たらず炎のみ有効になる距離から投げて3試合すれば解除 Sweet Tooth スプリンクルズのLT+RT Let It Rip オーラのLB+LT Aim High, Aim True ヴィダーのLB+RB Two Birds With 150 Stones セティッシュのRB+RT That Boulder Has Thorns ロッカのLB+LT They All Looked Shocked ウォッチボットのLT+RT Applying Cold Water トースティを使用 マップをチェリーリバーウォーク等の水がある場所 LT+RTで自分を発火させて水に入る (LB+LTで炎が出せるがこれで加算されるかは不明) The Very Best Aランクの上がSランク 名声が低い状態でも上げられる それなりの試合回数が必要 Influencer クラブの影響度が1000になれば解除 勝利すれば2ポイントになるので最短で500試合を クラブデュエルする必要がある また、毎週水曜にリセットで0ポイントに戻ってしまうため 開始する日に注意しつつ、次の水曜までに到達しなくてはいけない 当然1試合1分でも500分、キャラ選択やメニュー込みで1試合を2分なら1000分掛かる その場合この実績だけで16時間は覚悟した方がいい 連射機が使える場合のオススメ トースティを選択して RT、Y、右スティックを連打状態 対戦が終わったら連射状態のままクラブデュエルを選択して キャラ選択でループさせる事で、ある程度楽ができる
https://w.atwiki.jp/pokemonrta/pages/197.html
〈基本ルール〉 「にほんご」or「日本語」を選択した瞬間計測開始。「THE END」で計測終了。 バグ技禁止 通信はゲーム内NPCのみ可 シリアルコード等の使用禁止 他作品との連動特典 (キョダイマックスピカチュウ・キョダイマックスイーブイ) の使用禁止 DLCを利用する「ヨロイじま」「カンムリせつげん」へ立ち寄る 計測終了時に『ヨルノズク』の戦闘回数が一番多い 〈記録条件〉 動画として一般公開されているもの 配信サイトで第三者の確認ができる状態で配信されていたもの 信用に値するレベルの記録レポート ※条件を満たしている記録であれば、どんどん書き込んでください。 ※時間の関係で表が完成していない為、表作成にご協力お願いいたします。 走者名 タイム 達成日 使用ソフト 使用機種 リンク Pirjo 4 06 23 2021年12月29日 ソード Switch 動画 シュウああ 4 14 27 2022年4月10日 ソード Switch 動画 記録一覧 ポケモン剣盾 カテゴリ一覧 Any% with DLC ヨルノズク ポケモンRTA カテゴリ一覧 (編集) 本編 第一世代 赤・緑・青 (Any% Glitchless (Classic) - Any% Glitchless - Any% Glitchless 2倍速 - Any% Glitchless 3倍速 - Any% Glitchless 4倍速) - ピカチュウ (Any% Glitchless (Classic) - Any% Glitchless - Any% Glitchless 2倍速 - Any% Glitchless 3倍速 - Any% Glitchless 4倍速) 第二世代 金・銀 (Any% Glitchless ワタル撃破 - Any% Glitchless ワタル撃破 3倍速 - Any% Glitchless レッド撃破 - Any% Glitchless レッド撃破 3倍速) - クリスタルバージョン (Any% Glitchless ワタル撃破 - Any% Glitchless ワタル撃破 3倍速 - Any% Glitchless レッド撃破 - Any% Glitchless レッド撃破 3倍速) 第三世代 ルビー・サファイア (Any% Glitchless - Any% Glitched) - ファイアレッド・リーフグリーン (Any% - 強化四天王撃破) - エメラルド (Any% Glitchless - Any% Glitched) 第四世代 ダイヤモンド・パール (Any% Glitchless - Any% Glitched - その他) - プラチナ (Any% Glitchless - Any% Glitched - その他) - ハートゴールド・ソウルシルバー (Any% Glitchless ワタル撃破 - Any% Glitchless レッド撃破 - Any% Glitched ワタル撃破 - Any% Glitched レッド撃破 - その他) 第五世代 ブラック・ホワイト (Any% - その他) - ブラック2・ホワイト2 (Any% ノーマルモード - Any% チャレンジモード - Any% アシストモード) 第六世代 X・Y (Any%) - オメガルビー・アルファサファイア (Any% - 強化四天王撃破 - エピソードデルタ) 第七世代 サン・ムーン (Any%) - ウルトラサン・ウルトラムーン (Any%) - Let s Go! ピカチュウ・Let s Go! イーブイ (Any% NMS 1P1C - Any% NMS 1P2C - Any%) 第八世代 ソード・シールド (Any% - Any% Ver. 1.2.0+ - Any% with DLC - その他) - ブリリアントダイヤモンド・シャイニングパール (Any% Glitchless - Any% Glitched - その他) - LEGENDS アルセウス (Any% - その他) PMD 赤の救助隊・青の救助隊 (Any% (Unrestricted) - Any% QS, No WM - Any% No QS, No WM - Any% No QS, WM - その他) - 時の探検隊・闇の探検隊 (Any% No WM - Any% WM) - 空の探検隊 (Any% No WM - Any% WM - その他) - すすめ! 炎の冒険団・いくぞ! 嵐の冒険団・めざせ! 光の冒険団 (Any% - Any% (Password)) - マグナゲートと∞迷宮 (Any% No WM - Any% WM) - 超 (Any% No WM - Any% WM - 100% No WM - 100% WM) - 救助隊DX (Any% No WM - Any% WM) 対戦系外伝 スタジアム (Complete Tournament Mode - L1-30 Division All Cups - L50-55 Divisoion) - スタジアム2 (Gym Leader Castle Round 1 - Gym Leader Castle Round 2 - Complete Round 1 - Complete The Game) - スタジアム金銀 (Gym Leader Castle Round 1 - Gym Leader Castle Round 2 - Complete The Game) - コロシアム (Any% - スナッチ禁止 - 全スナッチ - 100%) - XD (Any% - バトルディスク50種制覇) - バトルレボリューション (Any% Round 1) レンジャー ポケモンレンジャー (Any% - 100%) - バトナージ (Any% - 100%) - 光の軌跡 (Any% - 100% - All Rangerdex) スナップ ポケモンスナップ (Any%) - New ポケモンスナップ (Any% - All Pokémon (1.X) - All Pokémon (2.X)) ポケカ ポケモンカードGB (Any% - All Cards) - ポケモンカードGB2 (Any%) - ポケモンカードゲームあそびかたDS (Any%) その他 ピカチュウげんきでちゅう (Any%) - 複合RTA一覧
https://w.atwiki.jp/aqva/pages/32.html
現在撮影中by天使
https://w.atwiki.jp/rockband/pages/162.html
項目数:62 総ポイント:1250 大概はMY GOALで解除条件の確認が出来る Live Free or Die The Perfect Drug Is This Just Fantasy? Triple Awesome Drum Roll, Please! Well Connected You Ain't Seen Nothing Yet Bass Streaker Keys Streaker Rock Band Master / Rock Band Legend / Rock Band Immortal Drum Trainer Initiate Drum Trainer Graduate The Endless Setlist III Dave Grohl Band Shameless Self-Promotion Face Melter Just Another Band Out of Boston Mercurial Vocalist Pro Keys Graduate Tune Up Calibrate your audio/video setup for the optimal Rock Band 3 experienceキャリブレーション設定をする 4G Self-Made Dude or Lady Create a Characterキャラクターを作成する 5G Best. Name. Ever. Rename your band作成したBandに名前を付ける 5G Well Connected Connect your Rock Band 3 Band with rockband.com at http //www.rockband.com rockband.com/linkにアクセスする 6G You Ain t Seen Nothing Yet Maintain overdrive for 60 secondsoverdriveを発動して60秒間維持する 20G Millionaire Club Get 1,000,000 on one song1曲中に1000000点到達する 25G Rock Band Master 5 Star on Medium (or 3 Star on a higher difficulty) any 50 Rock Band 3 songsRock Band 3収録のいずれかの50曲を難易度Mediumで☆5を獲得またはHard以上の難易度で☆3を獲得する 25G Rock Band Legend 5 Star every song in Rock Band 3 on HardRock Band 3収録の全ての曲を難易度Hardで☆5を獲得 30G Rock Band Immortal 5 Star every song in Rock Band 3 on ExpertRock Band 3収録の全ての曲を難易度Expertで☆5を獲得 50G Alex s Luggage Combination Beat a Rock Band 3 score of 12,345,678Rock Band 3で累計得点が12,345,678点に到達 30G Hometown Threwdown Complete the "Hometown Throwdown" Road ChallengeHometown ThrowdownのRoad Challengeを完了する 20G Real Nor easter Complete "The Wicked Awesome Tour"The Wicked Awesome Tourを完了する 20G Hell Defrosted Win all rewards on the "Hell Freezes Over" Road ChallengeHell Freezes OverのRoad Challengeで勝利する 25G Wilderness Survival Complete the "Through the Wilderness, Eh?" Road ChallengeThrough the Wilderness, Eh?のRoad Challengeを完了する 20G Major Mileage Get 90 or more spades on "The Long Drive South" Road ChallengeThe Long Drive SouthのRoad Challengeで90以上のspadesを獲得する 25G Party Animal Completed the "Total Debauchery" Road ChallengeTotal DebaucheryのRoad Challengeを完了する 20G The Connoisseur s Connoisseur Get 90 or more spades on "The European Connoisseur" Road ChallengeThe European ConnoisseurのRoad Challengeで90以上のspadesを獲得する 25G Mile High Club Complete the "Really Frequent Flyers" Road ChallengeReally Frequent FlyersのRoad Challengeを完了する 25G Ultimate Road Warrior Win all awards on the "Really Frequent Flyers" Road ChallengeReally Frequent FlyersのRoad Challengeの全てのawardsに勝利する(?) 30G HOPO-cidal Maniac Kill 53,596 Hammer-ons and Pull-offsHammer-onsとPull-offsの累計が53,596回到達 25G Bleeding Fingers Get 85% on all Guitar Solos in Rock Band 3 on Hard or Expert難易度HardかExpertのGuitarでRock Band 3収録曲の全てのGuitar Soloで85%以上達成する 30G Guitar Perfectionist Get 100% accuracy on Expert Guitar難易度ExpertのGuitarで1曲を100%で弾き終える 25G Guitar Apprentice 5 Star on Easy Guitar (or 3 Star on a higher difficulty) any 25 Rock Band 3 songsGuitarでRock Band 3収録のいずれかの25曲を難易度Easyで☆5を獲得またはMedium以上の難易度で☆3を獲得する 20G Bass Streaker Get a streak of 500 notes on BassBassでいずれかの曲中に500コンボ達成する 10G Most Authentic Strummer Hit 100% of the notes, only strumming up, on Hard Bass難易度HardのBassで1曲中アップピッキングのみで100%達成する 10G Bass Apprentice 5 Starred on Easy Bass (or 3 Starred on a higher difficulty) 25 Rock Band 3 songsBassでRock Band 3収録のいずれかの25曲を難易度Easyで☆5を獲得またはMedium以上の難易度で☆3を獲得する 20G Drum Roll, Please! Nail a drum rollDrum rollをする 10G Fastest Feet Hit 90% of the Kick notes in a song on Hard Drums難易度Hardかそれ以上のDrumでキックノーツを90%以上踏む Proドラムでの解除は不可 15G Drums Apprentice 5 Star on Easy Drums (or 3 Star on a higher difficulty) any 25 Rock Band 3 songsDrumでRock Band 3収録のいずれかの25曲を難易度Easyで☆5を獲得またはMedium以上の難易度で☆3を獲得する 20G Keys Streaker Get a streak of 350 notes on Keyskeyboardでプレイし350コンボ達成する 15G Keys Apprentice 5 Star on Easy Keys (or 3 Star on a higher difficulty) any 25 Rock Band 3 songskeyboardでRock Band 3収録のいずれかの25曲を難易度Easyで☆5を獲得またはMedium以上の難易度で☆3を獲得する 20G Pro Bass Apprentice 5 Star on Easy Pro Bass (or 3 Star on a higher difficulty) any 25 Rock Band 3 songsPro BassでRock Band 3収録のいずれかの25曲を難易度Easyで☆5を獲得またはMedium以上の難易度で☆3を獲得する 20G Drum Trainer Initiate Complete the introductory Pro Drum Trainer lessonsPro Drum Trainer lessonsを完了する 15G Drum Trainer Graduate Complete the final Pro Drum Trainer lessonsfinal Pro Drum Trainer lessonsを完了する 30G Play a Real Guitar Already! Play "The Hardest Button to Button" on Pro GuitarPro Guitarで"The Hardest Button to Button"をプレイする(?) 15G Pro Guitar to the Max Max out your Score Multiplier meter on Pro GuitarPro GuitarでMultiplier meterの倍率を最大にする 15G Power Chords Complete the "Power Chords" lessons in the Pro Guitar trainerPro Guitar trainerのPower Chords lessonsを完了する 15G Complex Chords Complete the "More Chord Holding and Arpeggiation" Pro Guitar lessonsPro Guitar trainerのMore Chord Holding and Arpeggiationを完了する 25G Pro Guitar Apprentice 5 Star on Easy Pro Guitar (or 3 Star on a higher difficulty) any 25 Rock Band 3 songsPro GuitarでRock Band 3収録のいずれかの25曲を難易度Easyで☆5を獲得またはMedium以上の難易度で☆3を獲得する 20G Pro Keyboardist Hit at least 90% of the notes in 3 songs on Expert Pro Keys難易度ExpertのPro keyboardでいずれかの3曲を90%以上で弾き終える 15G Pro Keys Graduate Complete the final Pro Keys trainersfinal Pro Keys trainersを完了する 25G Pro Keys to the Max Max out your Score Multiplier meter on Pro KeysPro KeysでMultiplier meterの倍率を最大にする 15G Pro Keys Apprentice 5 Star on Easy Pro Keys (or 3 Star on a higher difficulty) any 25 Rock Band 3 songsPro KeysでRock Band 3収録のいずれかの25曲を難易度Easyで☆5を獲得、またはMedium以上の難易度で☆3を獲得する 20G Triple Awesome Get a Triple Awesome while playing with Vocal HarmoniesVocal Harmoniesの3人ハモリ部分でAwesome評価を獲得(一部分?) 10G Is This Just Fantasy? Nailed all triple awesomes in "Bohemian Rhapsody" on Medium or a higher difficulty難易度Medium以上のBohemian Rhapsodydeで全ての3人ハモリ部分でawesomes評価を獲得する 25G Vocals Showmanship Deploy overdrive four times in a single song as a vocalistVocalistで1曲中に4回以上overdriveを発動する 10G Tambourine Master Hit 100% of the notes in a percussion sectionvocalistでpercussion section(タンバリン部分)を100%叩く 10G Vocal Virtuoso Earn an Awesome rating on at least 90% of the phrases in 6 songs on Hard Vocals難易度HardのVocalでいずれかの6曲を90%以上歌い終える 15G Vocal Apprentice 5 Star on Easy Vocals (or 3 Star on a higher difficulty) any 25 Rock Band 3 songsVocalでRock Band 3収録のいずれかの25曲を難易度Easyで☆5を獲得またはMedium以上の難易度で☆3を獲得する 20G The Endless Setlist III Sucessfully complete "The Endless Setlist III!"The Endless Setlist IIIを完了する 50G Mercurial Vocalist Earn 5 stars on Vocals on a downloaded Queen songQueenのdownload SongをVocalで☆5を獲得する 30G Live Free or Die Beat all of the free downloadable songs for Rock BandRock Bandの全ての無料配信曲をプレイする 25G Downloader Play a downloaded songdownloaded songをプレイする 20G Fistful of Awesome Beat 5 downloaded songsdownloaded songを5曲プレイする 15G Accountant s Dozen Beat 12 downloaded songsdownloaded songを12曲プレイする 15G Decent Collection Beat 20 downloaded songsdownloaded songを20曲プレイする 15G I Want It All Play a downloaded Queen songQueenのdownloaded songをプレイする 15G Shameless Self-Promotion Download and play three songs from a band that has Harmonix team members in itHarmonix team memberが居るバンドでDownload Songを3曲プレイする 15G Just Another Band Out of Boston 5 Star any Boston songBostonのいずれかの曲で☆5獲得する 15G Face Melter Melt faces by beating any three 80s Metal songsいずれかの 80s Metal songsを3曲プレイする 25G Dave Grohl Band Beat 5 songs from any band that has had Dave Grohl as a memberDave Grohlがバンドに居る状態で5曲プレイする 30G The Perfect Drug Get a 200 note streak on "The Perfect Drug"NINのThe Perfect Drugで200コンボする 30G Dave Grohlは元Nirvanaのドラマー、現Foo Fightersのボーカル・ギター The Perfect DrugはNine Inch Nailsの曲 2008/2/26 Nine Inch Nails Pack 01(440MSP)にて配信 Singleで購入すると160MSP/$1.99 Live Free or Die 無料で配信されている曲全てをプレイするのが解除条件だが、以下の4曲が条件となっている GLaDOS - Still Alive Vesuvius - Promised Land Stephen and the Colberts - Charlene (I m Right Behind You) Miranda Cosgrove - Headphones On The Perfect Drug パート条件が記載されていないがドラムパート限定 難易度Easyからの解除報告あり Is This Just Fantasy? 難易度はMediumかそれ以上で34個のトリプルハーモニーを成功させる マイクは3本必要! トレーニングモードからハーモニーパート2つの音声を抜き出し合成させるのが手っ取り早いかも? 外人によるハーモニーサポートファイル(不完全な部分あり?) Brown/Orange http //www.megaupload.com/?d=5C9TLE88 Blue http //www.megaupload.com/?d=BX644FQT 参考にこちらも 上記の物で解除検証中 報告求む Triple Awesome 最低マイク2本必要 曲は3人ハーモニーのであれば何でもOK Green Day Rock Band をエクスポしてあれば21st Century Breakdownが簡単かも Drum Roll, Please! 難易度エキスパート限定 RB3の曲では以下の曲で出現する NoFail有りでOK 25 or 6 to 4 Beast and the Harlot Bohemian Rhapsody Caught In a Mosh Cold As Ice Foolin I Feel Good Lasso Llama Low Rider Roundabout Space Oddity Stop Me If You Think You ve Heard This One Before Walking on the Sun Well Connected リンク開始 MENU→OPTIPNS→EXTRAS→ACCOUNT LINKING CODEから表示されるコードとゲームタグをhttp //www.rockband.com/linkにて入力 その後曲をプレイするなどしてサーバに接続するか再起動してサインインしなおすと解除される 公式サーバーが未だ不安定なので解除出来ない例もあり その場合は時間をおいて再度登録してみましょう You Ain t Seen Nothing Yet overdriveを60秒維持する 多人数でオーバードライブを切らさないように交互に使って維持すれば簡単。 ヴォーカルとドラムは特定の箇所でしかOD発動出来ないので注意 Bass Streaker ベースで500コンボする ストラムはUP&DOWNでおk Keys Streaker 難易度EasyのAntibodiesで解除可能 Rock Band Master / Rock Band Legend / Rock Band Immortal 1種類の楽器ではなく、他の楽器と混同しても問題ない 進行度はmain menu Career My Goals Rock Band Epic Rock Band 3 Rock Band Masterで確認出来る Drum Trainer Initiate 11/1現在 Rock Band 2のドラムとProシンバルの拡張セットが無いと解除不可 MIDIアダプタ発売後はエレドラでProドラム対応(?) 3つのセクションを完了すると解除 Introduction To The Kit (5 lessons) Basic Beats (5 lessons) Basic Fills (10 lessons) Drum Trainer Graduate 11/1現在 Rock Band 2のドラムとProシンバルの拡張セットが無いと解除不可 MIDIアダプタ発売後はエレドラでProドラム対応(?) 3つのセクションを完了すると解除 Advanced Techniques (22 lessons) Advanced Beats (40 lessons) Advanced Fills (15 lessons) The Endless Setlist III 収録曲全てを1度にプレイするRB伝統のセットリスト 全て終えるのに6時間以上かかるが途中休憩をとってもお咎め無し RB1,RB2と違い最初からプレイ可能 main menu Career My Goals Rock Band Epic Rock Band 3 クリア後にアイコンがもらえないとか… 難易度指定は無くNo-fail使用可能報告あり Dave Grohl Band My Goalsから確認 以下のいずれかの5曲をプレイすると解除 Foo Fighters—All My Life Foo Fighters—Best of You Foo Fighters—DOA Foo Fighters—Doll Foo Fighters—Enough Space Foo Fighters—February Stars Foo Fighters—Hey, Johnny Park! Foo Fighters—I ll Stick Around Foo Fighters—onely As You Foo Fighters—Monkey Wrench Foo Fighters—My Poor Brain Foo Fighters—New Way Home Foo Fighters—The Pretender Foo Fighters—See You Foo Fighters—This is a Call Foo Fighters—Times Like These Foo Fighters—Up in Arms Foo Fighters—Walking After You Foo Fighters—Wheels Foo Fighters—Wind Up Foo Fighters—Word Forward Garbage—Why Do You Love Me Nine Inch Nails—Burn Nine Inch Nails—Capital G Nine Inch Nails—The Collector Nine Inch Nails—Last Nine Inch Nails—March of the Pigs Nine Inch Nails—The Perfect Drug Nirvana— About a Girl Nirvana—Blew Nirvana—Breed Nirvana—Come As You Are (Live from MTV Unplugged) Nirvana—Lithium (Live at Reading) Nirvana—Lounge Act Nirvana—On A Plain Nirvana—Polly Nirvana—School Nirvana—Smells Like Teen Spirit Nirvana—Something in the Way Nirvana—Stay Away Nirvana—Territorial Pissings Queens of the Stone Age—3 s and 7 s Queens of the Stone Age—Little Sister Queens of the Stone Age—Sick, Sick, Sick Tenacious D—The Metal Tenacious D—Tribute Them Crooked Vultures—New Fang Shameless Self-Promotion My Goalsから(ry 以下のどれかをプレイ Bang Camaro—Bang Camaro Bang Camaro—Blood Red Rock Bang Camaro—Nightlife Comando Bang Camaro—Push Push (Lady Lightning) Bang Camaro—Revolution Bang Camaro—Rock Rebellion Bang Camaro—Swallow The Razor Count Zero—Shake Father Octtopus—Blink Freezepop—Get Ready 2 Rokk Freezepop—Less Talk More Rokk Freezepop—Science Genius Girl Freezepop—Sprode Honest Bob and The Factory-to-Dealer—Entangled Megasus—Megasus Shaimus—All of This Shaimus—Like A Fool Shaimus—Tie You Down Tijuana Sweetheart—No Mercy Tijuana Sweetheart—Trash Candy Face Melter いずれかの 80s Metal songsを3曲プレイする Anthrax—Among The Living Anthrax—I m the Man Anthrax—Indians Anthrax—Madhouse (Live) Anthrax—Metal Thrashing Mad (Live) Dio—Holy Diver Dio—Stand Up And Shout Iron Maiden—2 Minutes to Midnight Iron Maiden—Can I Play with Madness Iron Maiden—The Clairvoyant Iron Maiden—The Number of the Beast (Cover Version) Iron Maiden—The Number of the Beast (Original Version) Iron Maiden—Powerslave Iron Maiden—Run to the Hills (Original Version) Iron Maiden—The Trooper Iron Maiden—Wasted Years Judas Priest—Bloodstone Judas Priest—Devil s Child Judas Priest—Fever Judas Priest—The Hellion / Electric Eye Judas Priest—Pain and Pleasure Judas Priest—Riding on the Wind Judas Priest—Screaming for Vengeance Judas Priest—(Take These) Chains Judas Priest—You ve Got Another Thing Coming Megadeth—Bad Omen Megadeth—The Conjuring Megadeth—Devil s Island Megadeth—Good Mourning / Black Friday Megadeth—I Ain t Superstitious Megadeth—My Last Words Megadeth—Wake Up Dead Metallica—…And Justice for All Metallica—Blackened Metallica—Ride the Lightning Ministry—Stigmata Ministry—Thieves Motorhead—Killed By Death ‘08 Motorhead—We Are The Road Crew ‘08 Motley Crue—Don t Go Away Mad (Just Go Away) Motley Crue—Dr. Feelgood Motley Crue—Kickstart My Heart Motley Crue—Rattlesnake Shake Motley Crue—Same Ol Situation (S.O.S) Motley Crue—She Goes Down Motley Crue—Slice of Your Pie Motley Crue—Sticky Sweet Motley Crue—Time for Change Motley Crue—Without You Ozzy Osbourne—Crazy Babies Slayer—Black Magic Just Another Band Out of Boston Bostonのいずれかの1曲で☆5獲得する パート、難易度問わず Foreplay/Long Time Hitch A Ride More Than a Feeling Peace of Mind More than a Feeling Rock and Roll Band Smokin’ Something About You Mercurial Vocalist Queenのdownload Song1曲をVocalで☆5を獲得する 難易度問わず Lego Rock BandのWe Will Rock YouとWe Are The Championsでは解除されないので注意 Another One Bites The Dust Crazy Little Thing Called Love Fat Bottomed Girls I Want It All I Want To Break Free Killer Queen One Vision Somebody to Love Tie Your Mother Down Under Pressure Pro Keys Graduate 1音弾く度にスタートボタンを押し、次に弾くノーツの確認が出来たらポーズをキャンセルする 少し譜面が戻るのでタイミングに注意して次のノーツを弾きスタートボタンを押す これを繰り返すだけで簡単に解除出来る 難易度HARD ギターで解除確認しました。 -- The Endless Setlist 3 (2010-11-08 17 09 25) 解除報告 コメント
https://w.atwiki.jp/itmsanime/pages/238.html
【作品名】OVA 電影少女 -VIDEO GIRL AI- OP 【曲名】うれし涙 【歌手】酒井法子 【ジャンル】歌謡曲 【価格】¥200 □■iTMS■□
https://w.atwiki.jp/matomerutokoro/pages/96.html
YAMAHA半導体一覧_ソート機能付き YAMAHA製半導体の形名、機能や用途など情報一覧。 表の簡易編集はYAMAHA半導体一覧にて行う。 IC,LSI型番IC,LSI Numberもしくは開発コード? IC,LSI名称・略称IC,LSI Name 機能、用途 パッケージPackage V6355D LCDC LCD、CRTディスプレーコントローラ V6366C PCDC パネル、CRTディスプレーコントローラ V6377 EPDC パネル、CRTディスプレーコントローラ V99C37-F別名(番) YM6011-F? VCP Video Display Co-Processor QFP 100 Pin V9938別名(番) YM2302YM2302C VDPE-VDPE-VDP-IMSX-VIDEOMSX-VIDEO-I Video Display Processor Datasheet SDIP 64Pin V9958別名(番) YM2703 E-VDP-IIMSX-VIDEO-II Home Computer,Toy,Video Equipment Datasheet SDIP 64 Pin V9978 (E-VDP-III) Not released(Cancel) Datasheet SDIP 64 Pin V9990 E-VDP-III Home Computer,Toy,Video Equipment,Entertainment System Datasheet QFP 128 Pin XC488A0 CDプレーヤ用ピックアップサーボ回路内蔵 XD777A0 CDプレーヤ用ピックアップサーボ回路内蔵 YGV629 VC1 Automotive,Home ApplianceGraphic controller for small automotive and home appliance LCDs- Sprite drawing maximum 341 frames, pixels 2, 16, 32, 64, 256, 64K colors, alpha blending- Line drawing maximum 510 (line display color, 32K colors), anti-alias- Built-in line buffer, external VRAM not necessary- Image output ARGB (built-in 6 bit DAC), DRGB 666- -40 to 85 centigrade LQFP 144 Pin YGV630 AVDP8 Automotive,Home ApplianceBitMap Graphic Controller with Multi-display Capabilities for Automotive and Home Appliance LCDs- Backdrop frame, OSD Plane × 2 Frame, Capture Plane Frame × 2, for a maximum 5 frame overlay- 2 built-in video decoders, 3 built-in ADC, enable simultaneous capturing from 2 external sources- Maximum 12 CVBS can be connected- Compatible with XGA resolution, and has a built-in resolution converter- Compatible with SDRAM-I/F- Image output ARBG, DRGB666 Web site 車載、家電用液晶向けマルチディスプレイ対応のBitMap方式グラフィックコントローラー・バックドロップ面、OSDプレーン2面、キャプチャプレーン面2面の最大5面をオーバーレイ可能・ビデオデコーダ2個内蔵、ADCを3個内蔵、2つの外部映像入力を同時にキャプチャリング可能・最大でCVBS×12本を接続可能・XGAまでの解像度対応、解像度変換機能搭載・SDRAM-I/F対応・画像出力 ARBG、DRGB666 YGV632 VC1D Automotive,Home ApplianceGraphic controller with external video capture function for small automotive and home appliance LCDs- Sprite drawing maximum 682 frames, pixels 2, 16, 32, 64, 256, 64K colors, alpha blending- Line drawing maximum 1020 (line display color, 32K colors), anti-alias- Built-in line buffer, external VRAM not necessary- Proportional font function, scaling, anti-alias font, alpha blending- CVBS × 1 (NTSC, PAL compatible), built-in video decoder- Resolution converter, zoom, tilt correction, barrel distortion correction- Image output DRGB666, contrast, brightness, saturation, hue correction functions- 144 pin LQFP, -40 to 85 centigrade Web site 車載、家電用小型液晶向け外部映像キャプチャー機能付きグラフィックコントローラー・スプライト描画 最大682面、画素材=2,16,32,64,256,64K色、アルファブレンディング・ライン描画 最大1020本(ライン表示色=32K色)、アンチエイリアス・ラインバッファを内蔵、外付けのVRAM不要・プロポーショナルフォント機能、拡縮、アンチエイリアスフォント、アルファブレンディング・CVBS×1(NTSC、PAL対応)、VIDEO Decorder内蔵・解像度変換、ズーム、傾き補正、樽型歪補正・画像出力 DRGB666、コントラスト、輝度、彩度、色相補正機能・144pin LQFP、-40℃~85℃ 144pin LQFP YGV635 GP-2 Amusement MachineReal-time Decoding Method Pattern Graphics VDP- Video compression rate of 1% or less- Maximum resolution WUXGA- Dual monitor output- Built-in audio decoder- CPU I/F asynchronous/PCI- Built-in VRAM 64 Mbit- External VRAM DDR2-667 64 bit- Pattern memory 128 Gbit compatible- Video decoder speed 300 Mdps- Photograph decoder speed 400 Mdps- Drawing speed 2.6 GdpsThe GP series is a pattern graphics VDP that uses a real-time decoding method which is ideal for pachinko machines. With a high-performance decoder built in, and using special authoring tools, the GP series facilitates the efficient development of creative graphics. Web site アミューズメント機器向け リアルタイムデコード方式のパターングラフィックスVDP・動画圧縮率1%以下・最大解像度WUXGA・2画面出力・音声デコーダ内蔵・CPU I/F 非同期/PCI・内蔵VRAM64Mbit・外付VRAM DDR2-667 64bit・パターンメモリ128Gbit対応・動画デコード性能 300Mdps・静止画デコード性能 400Mdps・描画性能 2.6Gdps YGV638 VC2 Automotive,Home ApplianceGraphic controller with multiple input capabilities and built-in external video decoder for mid-size (WVGA) automotive and home appliance LCDs- Sprite drawing maximum 341 frames, pixels 2, 16, 32, 64, 256, 64K, 256K, 64M colors, alpha blending- Line drawing maximum 510 (line display color, 32K colors), anti-alias- Built-in line buffer, external VRAM not necessary- Proportional font function, scaling, anti-alias font, alpha blending- CVBS × 5 (NTSC, PAL compatible), built-in ARGB × 1 and DRGB × 1- Image output DRGB888, DRGB666, built-in T-CON- Macro command function- Original data compression method → Sprite about 1/3,Font 1/2- 208 pin LQFP, -40 to 85 centigrade Web site 車載、家電用中型(WVGA)液晶向け外部映像デコーダ-内蔵、複数入力対応グラフィックコントローラー・スプライト描画 最大341面、画素材=2,16,32,64,256,64K,256K,64M色、アルファブレンディング・ライン描画 最大510本(ライン表示色=32K色)、アンチエイリアス・ラインバッファを内蔵、外付けのVRAM不要・プロポーショナルフォント機能、拡縮、アンチエイリアスフォント、アルファブレンディング・CVBS×5(NTSC、PAL対応)、ARGB×1、DRGB×1内蔵・画像出力 DRGB888、DRGB666、T-CON内蔵・マクロコマンド機能・画像圧縮に対応 →スプライト 約1/3、フォント 約1/2・208pin LQFP、-40℃~85℃ YGV639 VC1E Automotive,Home ApplianceGraphic controller with multiple input capabilities and built-in external video decoder for small automotive and home appliance LCDs- Sprite drawing maximum 341 frames, pixels 2, 16, 32, 64, 256, 64K colors, alpha blending- Line drawing maximum 510 (line display color, 32K colors), anti-alias- Built-in line buffer, external VRAM not necessary- Proportional font function, scaling, anti-alias font, alpha blending- CVBS × 1 (NTSC, PAL compatible), built-in video decoder- Resolution converter, X axis zoom, mirror imaging compatible- Image output DRGB666, built-in T-CON- Macro command function- 144 pin LQFP, -40 to 105 centigrade Web site LQFP 144 Pin YGV641 VC1N Automotive,Home ApplianceGraphic controller for small-size (WQVGA) home appliance and automotive LCDs with original data compression method.- Sprite drawing maximum 341 frames, pixels 2, 16, 32, 64, 256, 256K, 64M colors,alpha blending- Line drawing maximum 510 (line display color, 32K colors), anti-alias- Built-in line buffer, external VRAM not necessary- Proportional font function, scaling, anti-alias font, alpha blending- Support kerning- Image output DRGB888, DRGB666, built-in T-CON- Macro command function- Original data compression method → Sprite about 1/3,Font 1/2- -40 to 105 centigrade Web site 白物家電、車載用WQVGA液晶向け高画質グラフィックコントローラー・スプライト描画 最大341面、画素材=2,16,32,64,256,256K,64M色、アルファブレンディング・ライン描画 最大510本(ライン表示色=32K色)、アンチエイリアス・ラインバッファを内蔵、外付けのVRAM不要・プロポーショナルフォント機能、拡縮、アンチエイリアスフォント、アルファブレンディング・新たにカーニング機能にも対応・画像出力 DRGB888、DRGB666、T-CON内蔵・60fpsの展開能力・マクロコマンド機能・画像圧縮に対応→スプライト 約1/3、フォント 約1/2・100pin SQFP、-40℃~105℃ SQFP 100 Pin YGV642 VC1H Graphic controller to support WVGA for Automotive, Home Applliance and Medical/Commercial Equipment- Sprite-based drawing architecture enables to implement GUI with only several bytes of control data.- 341 Sprites per screen at maximum are displayed simultaneously- Animation of ARGB8888 at 60 fps is supported.- Graphics data is compressed approximately to 1/3 to reduce memory size drastically.- AdobeR FlashR can be used for authoring graphic contents.- Up to SVGA (800 × 600) panel is supported- -40 to 105 centigrade Web site 白物家電、車載、医療・業務用機器用WVGA液晶向け高画質グラフィックコントローラー・スプライト描画方式により、数Byteの制御情報でGUIが生成可能・1画面あたり、最大341個のスプライト表示に対応・ARGB8888の画像素材で60fpsのアニメーションを実現・画像データを約1/3に圧縮して格納可能。メモリー容量を大幅に削減・コンテンツは、AdobeR FlashRで作成可能・最大でSVGA解像度の液晶パネルに表示可能・100pin SQFP、-40℃~105℃ SQFP 100 Pin Y8950 MSX-AUDIO別名(番) YM3801 SDIP 64 Pin YAS539 MS-3S ・超低消費電力、高感度3軸磁気センサー・世界最小クラスを実現・I2CホストI/F WLCSP 4Ball 0.96×0.96mm YDC112B CDC2CD-ROM Data Controller 2 Real time error detection and correction(ECC/EDC)Includes 48kbit SRAM thar functions as a buffer memory for ECC/EDC 100Pin QFP(YDC12B-F) YDA171 D-6W I2S入力 4ch 15W×4 デジタルアンプ・フィルタレス可デジタルアンプ・推奨動作電源電圧8.5V~19.8V・パワーリミット機能 48LQFP YDA176 D-507DL I2S入力 ステレオ 10W×2 デジタルアンプ・フィルタレス可デジタルアンプ・推奨動作電源電圧5V~18V・パワーリミット機能・ゲイン設定・ステレオ/モノラル切り替え機能・外部部品点数が少ない 32QFN YDA174 DD-2SP プログラマブルDSP搭載 ステレオ 15W×2 デジタルアンプ薄型テレビの筐体補正技術、起動音や反応音を作るFM音源、音の3Dサウンド処理や本格的カラオケなど、最新のnet-TVに求められるサウンド機能が可能なDSPと、デジタルアンプをワンチップ化。音の最適化部分を独立させることでSOC側を共通化でき、スピーディな製品開発が可能。・I2S入力・ユーザープログラマブル浮動小数点DSP・リニアフェイズFIR筐体補正技術搭載可能・高性能カラオケプロセッサー機能搭載・ツインコアDSP (75MHz×2)・ロングディレイメモリー搭載 (20bit、300mS相当)・SRC内蔵 (内部標準動作fs=48kHz)・FM音源 (同時4音、シーケンサ内蔵、58音曲ROM搭載)・15Wx2ch フィルタレス可ステレオデジタルアンプ・アンプ部推奨電源電圧 PVDD=18V ・アンプ部絶対最大定格電源電圧 PVDD=21.6V 48QFN YDA181 D-7W I2S、バイフェーズ入力対応 30Wx2ch デジタルアンプ・瞬間最大出力30W×2ch、50W×1ch・電源電圧8V~26.4V・デジタルオーディオI/F(バイフェーズIF、3線DAIF)・端子マトリクスショート試験対応・4段階のゲイン設定が可能(最大24dB)・高音質なパワーリミット機能を搭載・豊富な保護機能(過電流、高温、高電圧他) 64TQFP YDA184 D-820Di DSP搭載 ステレオ 20W×2 デジタルアンプ独自の「ピュアパルスダイレクトスピーカードライブ回路」の採用により、スピーカーへの直接接続が可能。また、フィードバック型デジタルパワーアンプのため、電源電圧の変動を受けにくく、電源ノイズ耐性が高い。この特徴により、電源の簡略化と少ない外付け部品で高音質アンプシステムを構成できる。・I2S入力・24バンドパラメトリックEQ搭載・2バンドDRC搭載・パワーリミット機能搭載・Caplessヘッドフォンアンプ搭載・20Wx2ch ステレオデジタルアンプ 48SQFP YKMR-41A JIS第一水準、第二水準ストローク方式漢字ROM YLD335 LP-24P 24ch 階調制御機能付 定電流出力LEDドライバー・最大51.2mA/ch・LED最大印加電圧 20V・3グループ制御可能な64ステップ電流DAC内蔵・各チャンネル独立制御可能なPWMデューティ搭載・さまざまなノイズ対策・高い静電ノイズ耐性・隣接端子間短絡対応 48pin QFN YM2128 OPS YM2129 EGS YM2148 MKS MIDI Interface Key ScannerYAMAHA SFG-01YAMAHA SFG-05 DIP 40 Pin YM2149 SSG GI AY-3-8910(PSG)互換。マスタークロック分周回路内蔵。 DIP 40 Pin YM2151 OPM FM Operator Type-M sound generator. DIP 24 Pin YM2154 RYP4 Rhythm Processor on YAMAHA PSR-60, PSR-70,PSR-80,RX-11,RX-15, RX17 ,RX21LWikipedia(EN) Yamaha YM2154 QIL(QIP/QUIP) 64 Pin YM2164 OPP YM2151のCMOS版? DIP 24 Pin YM2188-x - Serial ROM for wave data.YAMAHA RX15,RX21L,Drum machine.YM2188 7(YM2188-7/YM21887)YM2188 8(YM2188-8/YM21888)YM2188 9(YM2188-9/YM21889) See the link See the link DIP 16 Pin YM2190-x - Serial ROM for wave data.YAMAHA RX15,RX21L,Drum machine.YM2190 1(YM2190-1/YM21901) SOUND SOURCE RIDE(32kbytes)YM2190 2(YM2190-2/YM21902) SOUND SOURCE CRASH(32kbytes)YM2190 3(YM2190-3/YM21903) SOUND SOURCE HH OPEN(20kBytes)HH PEDAL(2kbytes)HH CLOSED(3kbytes)CLAPS(3kbytes)COWBELL(3kbytes)TEST(1kbytes)YM2190 5(YM2190-5/YM21905) SOUND SOURCE ?YM2190 6(YM2190-6/YM21906) SOUND SOURCE ?YM2190 7(YM2190-7/YM21907) SOUND SOURCE BD(M) (2kbytes)SD(M)(4kbyts)SD(H))(4kbytes)RIMSHOT(2kbytes)SHAKER(2kbytes)TOM1(6kbytes)TOM2(2kbytes)TOM3(2kbytes)S/H 40usec(?bytes) See the link See the link DIP 16 Pin YM2194-1 JIS第一水準ストローク方式漢字ROM YM2194-2 JIS第一水準ストローク方式漢字ROM YM2194-3 JIS第一水準ストローク方式漢字ROM YM2194-4 JIS第一水準ストローク方式漢字ROM YM2194-5 JIS第一水準ストローク方式漢字ROM YM2203 OPN DIP 40 Pin YM2211 Mask ROM256kbit? DIP 28 Pin YM2217 別名(番) 315-5066 VDP+DCSG VDP+DCSG(SN76489 compatible) for SEGA SG-1000II SDIP 64 Pin YM2302C別名(番) V9938 VDPE-VDPE-VDP-IMSX-VIDEOMSX-VIDEO-I For Home Computer,Toy,Video Equipment.V9938はYM2302とYM2701があるので注意。違いについては不明。 Datasheet 64Pin SDIP YM2413YM2413BYM2413B-F OPLL 2-OP FM音源 YM2413 DIP 18 PinYM2413B DIP 18 PinYM2413B-F SOP 24 Pin YM2414 OPZ YAMAHA V2ほか多数で採用事例あり DIP 24 Pin YM2420 OPLL? OPLLのF-NumberのみLSB/MSBを反転させたものとの情報 Lost Technologyのサイトより DIP 18 Pin YM2423B-X別名(番) MS1823YM2423B-Y別名(番) MS1824 OPLL-X YM2423B-x tweet from Z-UNIT@AmiMSX_1985 YM2423 Description Undocumented Sound Chips OPLLの音色変更版との情報 ウィキペディア「YM2413」より DIP-18Pin YM2604 OPSII SDIP 64 Pin YM2608 OPNA SDIP 64 Pin YM2610 OPNB YM2612 OPN2 DIP 24 Pin YM2701C別名(番) V9938 VDPE-VDPE-VDP-IMSX-VIDEOMSX-VIDEO-I For Home Computer,Toy,Video Equipment.V9938はYM2302とYM2701があるので注意。違いについては不明。 Datasheet 64Pin SDIP YM2703別名(番) V9958 E-VDP-IIMSX-VIDEO-II Home Computer,Toy,Video Equipment Datasheet SDIP 64 Pin YM3012 2チャンネル用シリアル入力フローティング方式16ビットDAC DIP YM3014 単チャンネル用シリアル入力フローティング方式16ビットDAC YM3015 2チャンネル用シリアル入力フローティング方式16ビットDAC YM3016 2チャンネル用シリアル入力フローティング方式16ビットDAC(電源電圧5V用) YM3020 2チャンネル用シリアル入力フローティング方式16ビットDAC YM3022 YM3405のアナログ デジタル インターフェース用LSI YM3404B CDDF 高性能4倍オーバーサンプリングデジタルフィルタ YM3405 4800bpsデータ伝送のモデム信号処理用 YM3408 PTC 音程を-1オクターブ変化させるLSI YM3411 SP デジタルサラウンドプロセッサ YM3414 ACDDF 高性能8倍オーバーサンプリングデジタルフィルタ YM3426 LSPII CD、CDV、LDのデジタル音声の再生 YM3428 SPII デジタルサラウンドプロセッサ YM3438 OPN2C YM3523 YM3802(MCS)のアプリケーションマニュアル内にYM3523の記述が多数みられ、別チップのことを示しているわけではない様子。YM3523=YM3802と思われる。形番変更したのかそれとも別の何か理由があるのか…?なお、YM3802はアスキーとしても販売しており、そちらの形番はJ3125(MSX-INTERFACE)となっている。 DIP 40 pin YM3526 OPL DIP 24 Pin YM3527B別名(番) S3527 MSX-SYSTEM MSX1の機能の多くをワンチップで構成する。MSX-ENGINEシリーズとは違い、CPUは内蔵していない。 100Pin QFP YM3558 DET ビデオ・ディテクタ YM3567 CTBC カラータイムベースコレクタ用LSI YM3599B TBC タイムベースコレクタ用LSI YM3608 DEQ) デジタルフィルタ専用のシグナルプロセッサ YM3609 EGM SDIP 64 Pin YM3613B DIT CDプレーヤ音声デジタル信号出力LSI YM3615B DVR デジタルボリューム用LSI YM3616 SPCII YM3617よりデジタルフィルタを省いたタイプ YM3617 SPCIII YM3805の機能UPタイプ YM3623B DIR デジタルオーディオインターフェイスフォーマット信号の受信・再生デジタルインターフェイスLSI YM3801別名(番) Y8950 MSX-AUDIO 詳細はウィキペディアの MSX-AUDIO を参照。 SDIP 64 Pin YM3802別名(番) J3125 MCSMSX-INTERFACE MIDI Communication Service Controllerシャープの X68000用純正MIDIインターフェイスボード 、および他社互換ボードにも採用事例がある。YM3802アプリケーションマニュアルではYM3523と記載されている。 DIP 40 Pin YM3803別名(番) V6355D-FV6355D-J LCDC LCD Controller V6355D-F QFP 100PinV6355D-J PLCC 84 Pin YM3805(SPC CDプレーヤの信号処理とサーボコントロール、デジタルフィルタ内蔵LSI YM3812FM1312 OPLII DIP 24 Pin YM3814別名 S1985 MSX-SYSTEM II MSX2の機能の多くをワンチップで構成する。MSX-ENGINEシリーズとは違い、CPUは内蔵していない。 100Pin QFP YM3815H(SPC-B YM3805の出力フォーマット変更版 YM3935 ?詳細不明な石。名称、機能など情報求む。 64 Pin SDIP YM6011-F別名(番) V99C37 VCP Video Display Co-Processor QFP 100 Pin YM6020(VMC YM6103と併用してCDV/LDの特殊再生用 YM6030(DRT 文字放送用デコーダLSI YM6103(VDCIII YM6020と併用してCDV/LDの特殊再生用 YM6404(IDT 文字放送用デコーダLSI YM7101 SEGA MEGADRIVE VDPGenesisSEGA型番とバージョン315-5313315-5313A315-5313A-01 QFP 128 Pin YM7109(MD96FX 9600bpsまで対応。ワンチップモデム信号処理用 YM7110(LVFM LDのFMアナログ音声のデジタルFM復調 YM7129 see Edward d-tech website DIP 18 Pin YMF262-M OPL3 SOP 24 Pin YMF271-F OPX 2オペレータ(4アルゴリズム),3オペレータ(8アルゴリズム),4オペレータ(16アルゴリズム)のいずれかに設定可能 QFP 128 Pin YMF278B-FYMF278B-S OPL4 YMF281 OPLL-P OPLLの音色変更版との情報 ウィキペディア「YM2413」より YMF288 OPN3 YMF292-F(SEGA 315-5687) SCSP SEGASATURNST-VMODEL3Sega Custom Sound Processor QFP ? Pin YMF713-S(SEGA 315-5965) SCSP SEGASATURNSega Custom Sound Processor-MC68EC000 Core+SCSP YMF825 SD-1 Home ApplianceFM sequencer with 3-band EQ built in- FM sound source with 16 voices- Sound quality correction through built-in 3-band EQ- Built-in speaker with power rating up to 900 mW (5V, RL=8Ω)- SSOP24- Operational temperature of -20 to 85℃ Web site YMF827B APL-5 Automotive,Home Applliance,Medical/Commercial Equipment8 channnel PCM/ADPCM sound LSI with DSP for audio characteristic correction- Audio LSI for automotive,consumer, industrial applications- up to 8 channnel simulataneous playback of PCM/ADPCM- Audio Data either transferred by CPU to YMF827(APL5) or stored in Flash ROM locally connected to YMF827(APL5)- SPI for Host interface (as a master) and memory interfafe (as a slave)- up to 48KHz of sampling rate- Pitch change and smooth volume supported- 2 independent analog output (DAC integragted) and digital output (I2S)- DSP integrated for audio characteristic correction- Single 3.3V power supply- SQFP48- Operational temperature of -40 to 105℃ Web site YMU757B MA-1C see YMU757B datasheet(ALLDATASHEET site) 20-pin QFN YMU759 MA-2 see YMU759 datasheet(ALLDATASHEET site) 32-pin QFN YMU762 MA-3 Mobile Audio 3-最大40音同時発音FM + Wave Tableステレオハイブリッド音源-ポリフォニック音源仕様FM、Wave Table音源用のデフォルト音色をROMで内蔵し、RAMにダウンロード可能-FM用の基本波形、アルゴリズム強化、及びディチューン等の音色パラメータ追加-ADPCM/PCMのストリーム再生可能(Wave Table部の共用)-外部同期のためのソフト割り込み機構-CPUからの制御用に8bitパラレルI/F搭載-スピーカアンプ、イコライザ回路搭載-バイブレーション制御回路、LED点灯用制御回路搭載-PLLを内蔵し、20MHzまでのマスタークロック入力をサポート-16-bitステレオD/Aコンバータを内蔵-ヘッドフォン用ステレオ出力端子搭載-パワーダウンモードをサポート-デジタル電源 2.7 V~3.3 V (Typ 3.0 V)-アナログ電源2.7 V~4.5 V (Typ 3.6 V)-32-pin QFN プラスチックパッケージ(YMU762-QZ)主に携帯電話用。 QFN 32 Pin YMU763 主に携帯電話用。 QFN 32 Pin YMU765 MA-5Mobile Audio-5 Built-in the hybrid synthesizer, and possible to generate 64 tones simultaneously as maximum.- Voice synthesis voice function by HV (Humanoid Voice) synthesizer is on board. (*) HV synthesizer function only responds to Japanese and Korean language at present. - The time fluctuation low pass filter function by AL (Analog Lite) synthesizer is on board. - Stream replay with ADPCM / PCM is possible. - Has built-in default voices for FM and Wave Table synthe sizers in the ROM, and the voices can be downloaded to RAM. - Equipped with speaker amplifier and equalizer circuit. - Equipped with a stereophonic output terminal for headphone. - Equipped with vibration control circuit, and LED lighting control circuit. - Has built-in PLL and inputting of master clock up to 20 MHz is possible and compiles with the TCXO (Temperature Compensated Crystal Oscillator). - Contains a 16-bit stereophonic D/A converter. - Has power down mode. - Power supply for core 2.65V?3.30V - Power supply for I/O 1.65V?VDD - Power supply for speaker amplifier VDD?4.50V QFN 32 Pin YMU810 AE-2L Mobile PhonesSecond generation AudioEngine LSI- FM/PCM hybrid sound source with 128 voices- Can play eHe AAC/HE AAC/AAC/WMA/ATRA C3 plus- AAC/ADPCM encoder- Programmable DSP provides signal processing functions, such as surround, spectrum enhancement, equalizer, DRC, and effects.- Voice quality enhancement function (single microphone type)- ADC/DAC, speaker, headphone, and receiver built-in Web site YMU824 AE-3 Mobile PhonesThird generation AudioEngine LSI- FM/PCM hybrid sound source with 128 voices- Can play eHe AAC/HE AAC/AAC/WMA/ATRA C3 plus- AAC/ADPCM encoder- Programmable DSP provider signal processing functions, such as surround, band extension, equalizer, DRC, and effects.- Voice quality enhancement function (dual microphone type)- Built-in pedometer (by connecting to a 3 axis acceleration sensor)- ADC/DAC, speaker, headphone, and receiver built-in Web site YMU826 MA-5C2 Mobile PhonesThird generation AudioEngine LSI- FM/PCM hybrid sound source with 128 voices- Can play eHe AAC/HE AAC/AAC/WMA/ATRA C3 plus- AAC/ADPCM encoder- Voice quality enhancement function (dual microphone type)- Built-in pedometer (by connecting to a 3 axis acceleration sensor)- ADC/DAC,speaker,headphone, and receiver built-in Web site YMU828B MACH-2 Mobile Phones,Tablet PCsAudio-voice hub codec with multiple built-in amplifiers, DSP, echo canceller, 2 mic noise suppressors for mobile devices- Headset accesary detection (Plug insertions and removals, Noise free detections, Upto 3 control buttons supported)- Ultra-low power consumption, 2 mic noise suppressors, echo canceller built in for voice quality enhancement, and DolbyMobile2R built in for sound quality enhancement- I2C host I/F, PCM/digital audio I/F × 3 (independent or mixed)- Inputs mic input × 3, line input × 2, digital mic PDM I/F- Output Class D stereo speaker amplifier, class G cap-less HP amplifier, receiver amplifier, line output × 2- FBGA 81Ball 4.80×4.98mm Web site YMU829 MACH-1 Mobile PhonesTablet PCsAudio-voice hub codec with multiple built-in amplifiers and mini DSP for mobile devices- Ultra-low power consumption, and mini-DSP that provides sound quality enhancement technology optimized for each device- I2C host I/F, PCM/digital audio I/F × 3 (independent or mixed)- Inputs mic input × 3, line input × 1, digital mic PDM I/F- Output Class D stereo speaker amplifier, class G cap-less HP amplifier, receiver amplifier, line output × 2- WLCSP 69Ball 3.9×3.9mm Web site YMU831 MACH-5 Mobile PhonesTablet PCsAudio-voice hub codec with multiple built-in amplifiers, DSP, echo canceller, 2 mic noise suppressors for mobile devices- Headset accesary detection (Plug insertions and removals, Noise free detections, Upto 3 control buttons supported)- Ultra-low power consumption, 2 mic noise suppressors, echo canceller built in for voice quality enhancement, and sound quality enhancement- I2C host I/F, PCM/digital audio I/F × 3 (independent or mixed)- Inputs mic input × 3, line input × 2, digital mic PDM I/F- Output Class D stereo speaker amplifier, class G cap-less HP amplifier, receiver amplifier, line output × 2- FBGA 105Ball 4.98×4.98mm Web site YMW728B QFP 100 Pin YMW820 NSX-1 GadgetSing Gig. New sound Generator- eVocaloid?- Real Acoustic Sound x 30 voices- Maximum Polyphony 64notes- GM(General Midi) Synthesizer x 128 normal voices drum kit x 1- Reverb x 29 types, Chorus x 24 types, Insertion x 181 types- Master EQ (5 bands),- Low Power 12mA - 22mANew Sound X Series (NSX Series)NSX Series adpot Yamaha s 2 new technologies.- eVocaloid?You can make use of an integrated version of the VOCALOID?,Yamaha singing voice synthesizer, module on NSX Series.- Real Acoustic SoundFor at most live sound realism and impressive articulation only possible with Yamaha technology,use the Real Acoustic Sound module. Web site YMZ263B MMA QFP 64 Pin YMZ280B-F PCMD8 8-channel PCM/ADPCM Decoder- Voice data stored in external memory can be played back simultaneously for up to eight voices.- Voice data format can be selected from 4-bit ADPCM,8-bit PCM and 16-bit PCM.The 4-bit ADPCM format is compatible with the YMZ263B(MMA).- Control of voice data external memoryUp to 16M bytes of ROM or SRAM (x8 bits,access time 150ns max) can be connected.Loop playback between selective address is possible.- Voice data playback frequency control4-bit ADPCM 0.172 to 44.1kHz in 256 steps8-bit PCM,16-bit PCM 0.172 to 88.2kHz in 512 steps- 256 steps total level and 16 steps panpot can be set.- Voice signal is output in stereo 16-bit 2 s complement MSB-first format.- YSS225(EP) can be connected.- +5V signal power supply,silicon gate CMOS process. QFP 64 Pin YMZ284 SSGL YM2149(SSG)互換 YMZ284-D DIP 18 PinYMZ284-M SOP 16 Pin YMZ285 YM2149(SSG)互換+PCM再生機能 DIP 28 Pin YMZ294 SSG YM2149(SSG)互換 DIP 18 Pin YSS952 SPR-2 テレビ、オーディオ機器、カラオケ機器向けFM音源内蔵プログラマブルDSP薄型テレビの筐体補正技術、起動音や反応音を作るFM音源、音の3Dサウンド処理や本格的カラオケなど、最新のマルチメディアオーディオ機器に求められるサウンド機能を実現できるプログラマブルDSP。テレビ用途では音の最適化部分を独立させることでSoc側を共通化でき、スピーディな製品開発が可能。・I2S入力・ユーザープログラマブル浮動小数点DSP・リニアフェイズFIR筐体補正技術搭載可能・高性能カラオケプロセッサー機能搭載・ツインコアDSP (75MHz×2)・ロングディレイメモリー搭載 (20bit、300mS相当)・SRC内蔵 (内部標準動作fs=48kHz)・FM音源 (同時4音、シーケンサ内蔵、58音曲ROM搭載) 32QFN 参考資料 EDWARD D-TECH Yamaha Chips 編集用リンク YAMAHA_ICLSI_NUMBER 元データテーブル
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dlga_start tavern_traveler_answer|Greetings. They say you're the kind of {reg33?woman man} who'd be interested to hear that I travel frequently to {s17}. I'll tell you all I know for a mere 100 aurums. dlga_tavern_traveler_answer tavern_traveler_continue|Here's 100 aurums. Tell me what you know. dlga_tavern_traveler_answer close_window|Sorry friend. I am not interested. dlga_tavern_traveler_continue close_window|Well, that's all I can tell you. Good bye. dlga_start bookseller_talk|Good day {reg33?madam sir}, will you be looking at my books? dlga_bookseller_talk bookseller_buy|Yes. Show me what you have for sale. dlga_bookseller_buy book_trade_completed|Of course {reg33?madam sir}. dlga_book_trade_completed bookseller_talk|Anything else? dlga_bookseller_talk close_window|Nothing. Thanks. dlga_start minstrel_1|Greetings to you, most noble {reg33?lady sir}. dlga_minstrel_1 minstrel_job_description|What is it you do? dlga_minstrel_1 minstrel_courtship_questions|I have some questions about courtship in Perisno dlga_minstrel_1 minstrel_courtship_poem|Can you teach me any poems? dlga_minstrel_courtship_poem minstrel_courtship_poem_teach|I can teach you the poem, 'The Storming of the Castle of Love.' It is short enough to be easily learned. It is an allegoric poem, replete with symbols and metaphor. It describes how a brave but rough warrior wins the heart of his lady by learning the virtues of chivalry, becoming a true and noble knight. Its theme -- that the role of a woman is to inspire but also civilize a man -- is appreciated by some noble ladies, but not all. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.1|I can teach you the poem, 'The Heart's Desire.' It is a lyrical poem, which can be interpreted either erotically or spiritually. The lover realizes the majesty of the divine by gazing upon the body of his beloved. I believe that it appeals to women of a certain romantic temperament, but you risk scandalizing or boring others. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.2|I can teach you the tale of Kais and Layala. It is a sad and simple story -- the shepherd boy Kais and the nobleman's daughter Layala love each other, but they can never marry. The poem is Kais' lament as he wanders alone, unwilling to forget his true love, driving himself mad with longing. Some ladies melt at the sweetness of his sorrows; others glaze over at his self-pity. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.3|I can teach you part of the saga of Helgerad and Kara. It is a heroic tale, full of blood and battle. The shieldmaiden Kara chooses the warrior Helgered as her lover, as he is the only man who can defeat her in combat. Her father, who pledged her to another, comes with his sons and his huscarls to kill Helgered. They fight, and Helgered and Kara slaughter the entire host except for Kara's beloved younger brother -- who, alas, grows up to avenge his father by slaying Helgered. The depiction of warrior and shieldmaiden as equals will appeal to some women, but a mail-wearing, blood-spattered heroine will shock and repulse others. dlga_minstrel_courtship_poem minstrel_courtship_poem_teach.4|I can teach you the poem, 'An Argument in the Garden.' It is a comic poem, which satirizes the conventions of courtly love. A lover steals into a garden in Veluca, and plies her with lots of witty lines to persuade his lover to submit to his embraces. She shoots down all of his advances one by one, then when he is downcast, she takes him in her arms and tells him that she wanted him all along, except on her terms, not his. A lady with a sense of humor may find it amusing, but others might feel that they are the ones who are being mocked. dlga_minstrel_courtship_poem_teach minstrel_courtship_poem_teach_2|To teach it to you, I will need some hours of your time -- and, of course, a small fee for my services. About 300 aurums would suffice. dlga_minstrel_courtship_poem minstrel_pretalk|I believe you already know the poems I am best equipped to teach. dlga_minstrel_courtship_poem_teach_2 minstrel_courtship_poem_teach_3|Yes -- teach me that one dlga_minstrel_courtship_poem_teach_2 minstrel_pretalk|Never mind dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4|Very well -- repeat after me ^ I deflected her skeptical questioning darts^ with armor made of purest devotion^ purged in the forge of my heart^ from the slag of any baser emotion dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.1|Very well -- repeat after me ^ You are the first and the last^ the outer and the inner^ When I drink from the cup of love^ I escape the tread of time^ A moment in solitude with you^ Would have no beginning and no end dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.2|Very well -- repeat after me ^ The wind that blows the dry steppe dust^ Stirs the curtains in your tower^ The moon that lights my drunken path home^ Looks on you sleeping in your bower^ If I cried out to the wind^ Could it carry a message from my lips?^ If I wept before the moon^ Would it grant me just a glimpse? dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.3|Very well -- repeat after me ^ A light pierced the gloom over Wercheg cliffs...^ Where charge of surf broke on shieldwall of shore^ Grey-helmed and grey-cloaked the maiden stood^ On wave-steed's prow, the sailcloth snapping^ Over din of oars, of timbers cracking^ She cried out to her hearth-brothers, arrayed for war dlga_minstrel_courtship_poem_teach_3 minstrel_courtship_poem_teach_4.4|Very well -- repeat after me ^All the silks of Veluca, all the furs of Khudan^Would buy you not the briefest kiss^What I bestow, I bestow for love^And the sake of my own happiness^But brought you a gift? Let us see! Let us see!^Or should tell my father how you came to see me? dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue|'I deflected her skeptical questioning darts...' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.1|'You are the first and the last..' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.2|'The wind that blows the dry steppe dust...' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.3|'A light pierced the gloom over Wercheg cliffs...' dlga_minstrel_courtship_poem_teach_4 minstrel_learn_poem_continue.4|'All the silks of Veluca...' dlga_minstrel_courtship_poem_teach_4 minstrel_courtship_poem_teach_reject|Pshaw... What kind of doggerel is that? dlga_minstrel_courtship_poem_teach_reject minstrel_pretalk|Very well. If the poem is not to your taste, then keep your money. But remember -- with poets and with lovers, what is important is not what pleases you. What is important is what your pleases your audience. If you wish to learn the poem, I am still willing to teach. dlga_minstrel_learn_poem_continue close_window|Very good -- but there are many stanzas to go. Now, listen closely... dlga_minstrel_1 minstrel_gossip|Can you tell me anything about the eligible maidens in this realm? dlga_minstrel_gossip minstrel_gossip_select|About whom did you wish to know? dlga_minstrel_gossip_select minstrel_gossip_maiden_selected_2|Just tell me the latest piece of gossip dlga_minstrel_gossip_select minstrel_gossip_maiden_selected|{s10} dlga_minstrel_gossip_select minstrel_pretalk|Never mind dlga_minstrel_gossip_maiden_selected minstrel_gossip_maiden_selected_2|{s16} dlga_minstrel_gossip_maiden_selected_2 minstrel_postgossip|They are married to you, of course! Clearly, no one would dream that your love would do anything to engender gossip. dlga_minstrel_gossip_maiden_selected_2 minstrel_postgossip.1|{s12}. dlga_minstrel_gossip_maiden_selected_2 minstrel_postgossip.2|{s12}. dlga_minstrel_postgossip minstrel_pretalk|Very interesting -- but let us speak of something else. dlga_minstrel_postgossip minstrel_gossip|Very interesting -- is there any more news? dlga_minstrel_postgossip minstrel_duel_confirm|What? I'll make that miscreant face my sword dlga_minstrel_duel_confirm minstrel_duel_confirm_2|Do you mean that? {s11} will be honor-bound to fight you, but challenging a lord to duel over a woman is seen as a bit hot-headed, even in this warlike age. dlga_minstrel_duel_confirm_2 minstrel_duel_issued|Yes -- I intend to force {s11} to relinquish his suit of {s12} dlga_minstrel_duel_confirm_2 minstrel_pretalk|No -- I let my passions run away with me, there dlga_minstrel_duel_issued minstrel_pretalk|As you wish. I'll spead the word of your intentions, so that {s13} does not try to back out... dlga_minstrel_1 minstrel_courtship_locations|Do you know of any ongoing feasts? dlga_minstrel_courtship_locations minstrel_pretalk|{s12} dlga_minstrel_1 close_window|Good-bye. dlga_minstrel_courtship_questions minstrel_courtship_questions_2|What do you wish to know? dlga_minstrel_courtship_prequestions minstrel_courtship_questions_2|Can I answer any other questions for you? dlga_minstrel_courtship_questions_2 minstrel_player_role|Is there a place for me in the game of love? dlga_minstrel_courtship_questions_2 minstrel_player_advice_meet|How would a suitor meet a lady? dlga_minstrel_courtship_questions_2 minstrel_player_advice_woo|Having met a lady, how would the suitor woo her? dlga_minstrel_courtship_questions_2 minstrel_nobles|Tell me about marriage and love among the nobility of Perisno dlga_minstrel_nobles minstrel_nobles_2|Nobles are an odd lot. In Perisno, a daughter is a political asset, to be given away to a lord with whom her father wishes to make an alliance. Yet the great families of this land idealize pure love between man and woman, and I have seen many a hardened warrior weep copious tears at the doomed ardour of Sahira and Janun in the songs -- even as he made plans to break his own daughter's heart. dlga_minstrel_nobles_2 minstrel_nobles_3|Fathers differ, of course. Some Perisnon nobles will let their daughters choose a husband who pleases them. Others, however, feel that to allow their daughters any choice at all would be to diminish their own authority, and insist on imposing a groom whether she likes it or not. dlga_minstrel_nobles_3 minstrel_prequestions|But the majority will steer a middle course -- they will want to make the final decision about a groom, but will weigh their daughter's preferences heavily. Among other factors, a happy marriage is more likely to produce heirs. So, there is a place for courtship, and for the use of skill and passion to win a lady's heart. dlga_minstrel_courtship_questions_2 minstrel_daughter_father|What if a lady and her father disagree about a suitor? dlga_minstrel_daughter_father minstrel_daughter_father_2|It happens sometimes that a bride elopes. This is a major blow to the father's prestige, leading to lasting enmities. Indeed, it is possible that a war may be fought over a woman. Now, that is a fine topic for a song. dlga_minstrel_daughter_father_2 minstrel_prequestions|In the end, however, most brides will submit to their parents' choice. A noblewoman's family is everything to her, and few are brave enough to risk its disapproval for the sake of man she barely knows. She may pine for her lover, but still accept the groom -- and without tragic love, what would we have to sing about? dlga_minstrel_player_role minstrel_player_role_2|Of course! Perisnon lords make a great deal of lineage, but in the end, lands and money speak louder than one's ancestors. Even though you are a foreigner, if you are coming up in the world, then many parents will consider you a fine catch. dlga_minstrel_player_role_2 minstrel_player_role_3|You will have to compete with many other lords of your realm, however, who will have an advantage -- they have known these ladies from childhood, and will have been sized up as grooms by carefully discerning mothers and aunts. Some ladies may be fascinated by the stranger, yet opt for the familiar. dlga_minstrel_player_role_3 minstrel_prequestions|So know this -- you may have your heart broken. But to enter the arena of love fearing heartbreak is like entering the battlefield fearing the enemy's arrows. Be brave, and shrug off the sting of rejection, and victory may yet be yours. dlga_minstrel_player_role minstrel_female_player_3|{reg33?Lady Sir} -- I will speak bluntly. Most of the {reg33?lords ladies} of this land are looking for a demure {reg33?maiden lad}, whose skin as fair as snow -- and your skin is burnt brown by the sun. They want a {reg33?maiden boy} whose voice is soft as bells -- and your voice is hoarse from commanding {reg33?soldiers men} in battle. Also, although the {reg33?lords ladies} of Perisno appreciate poems about love, most also want heirs, and few {reg33?women men} can ride and fight while {reg33?with child caring for their children}. dlga_minstrel_female_player_3 minstrel_prequestions|However, not all {reg33?lords ladies} will be so conventionally minded. We poets sing of shield {reg33?maidens boys} and of {reg33?huntresses hunters}, of {reg33?women lads} who forged their own path without having sacrificed the chance for love. I would not tell you that it would be easy for you to find a devoted {reg33?husband wife} who will accept your ways, but I would not say that it is impossible. dlga_minstrel_courtship_questions_2 minstrel_spouse_benefits|What advantage is there in seeking a {reg33?husband wife}? dlga_minstrel_spouse_benefits minstrel_wife_benefits_2|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may forge a strong alliance with the bride's family, and a wife may also assist you in manipulating the politics of the realm to your advantage. dlga_minstrel_wife_benefits_2 minstrel_prequestions|What's more, most of the great families of Perisno have at some point intermarried with royalty, which would boost your own claim to rule -- should you ever choose to assert it... dlga_minstrel_spouse_benefits minstrel_wife_benefits_2.1|Ah! You are quite the romantic, I see! Well, aside from the obvious benefits of love, companionship and other, em, domestic matters, to marry among the nobility brings great assets. You may have access to the groom's castles and properties, and be able to work with him to advance both of your standings in the realm. dlga_minstrel_player_advice_meet minstrel_player_advice_meet_2|Every so often, a king or great lord of Perisno will hold a feast. In towns they will often be accompanied by tournaments, and in castles they will be accompanied by hunts. The feasts provide a chance for the lords to repair some of the rivalries that may undermine the strength of the realm. They also provide an opportunity for families to show off their eligible daughters, and ladies will often be allowed to mingle unsupervised with the guests. dlga_minstrel_player_advice_meet_2 minstrel_prequestions|If you have the opportunity, you may attempt to pay the lady a compliment. This indicates to her that you are a potential suitor, and she will usually know if she wishes you to continue your suit. Incidentally, if you come to her fresh from having distinguished yourself in the tournament or in the hunt, then you may make a stronger first impression than otherwise. dlga_minstrel_player_advice_woo minstrel_player_advice_woo_2|To woo a lady takes a certain amount of time and patience, and several meetings spaced over a period of months. A lady who is interested in you will often find ways of letting you know if she wishes you to come visit her. Alternately, you may simply go and ask her father or brother for permission. If you do not have permission from her guardian, it may be possible to arrange an assignation through other means. dlga_minstrel_player_advice_woo_2 minstrel_player_advice_woo_3|Having arranged an assignment, you may then attempt to charm her and win her favor. Perhaps one of the most difficult aspects of this is finding a topic of conversation. Most Perisno noblewomen lead a cloistered life, at least until they are married, and thus will have little to say that will interest you. On other hand, she will soon tire of hearing of your own deeds in the outside world. dlga_minstrel_player_advice_woo_3 minstrel_player_advice_woo_4|One time-tested mode of courtship is simply to recite a popular poem, and discuss it. This way, you are both on an equal footing, and neither will have an advantage in knowledge or experience. Of course, different ladies will have different tastes in poetry. dlga_minstrel_player_advice_woo_4 minstrel_player_advice_woo_5|At some point, you will be able to discuss directly the issue of marriage. She will then let you know if you measure up to what she wants in a husband. Some ladies will coolly assess who is the most prestigious of her suitors, others will be guided by their passions. Some will look to your companions, to see whether you are the kind of husband who will treat her as an equal, while others will follow the lead of their fathers. dlga_minstrel_player_advice_woo_5 minstrel_prequestions|At any rate, it is a challenging business -- and do not forget, you may find that your suit prospers with a lady, only to have it falter on a father's political ambitions. So you must ask yourself are you willing to risk disappointment and heartbreak? Alternately, are you willing to throw away your standing in society, to make enemies of allies, in pursuit of a forbidden love? Because if you are, then perhaps some day we will write poems about you. dlga_minstrel_courtship_questions_2 minstrel_job_description|What is it that you poets and musicians do again? dlga_minstrel_job_description minstrel_courtship_prequestions|I compose and write songs for the lords of the land, and their ladies. Sometimes I sing about war, sometimes about the virtues of kings, and sometimes, for the more sophisticated audiences, about the virtues of wine. For most audiences, however, I sing of love. dlga_minstrel_courtship_questions_2 minstrel_pretalk|No, that is all. dlga_minstrel_prequestions minstrel_courtship_questions_2|Do you have any other questions? dlga_minstrel_pretalk minstrel_1|Is there anything else? dlga_start entertainment_guildsman_talk|Greetings, friend. Is there anything you need? dlga_entertainment_guildsman_talk entertainment_guildsman_backstory|Who are you? dlga_entertainment_guildsman_backstory entertainment_guildsman_backstory1|I am a member of the Entertainment Guild. Our guildsmen travel around Perisno's taverns, and offer our services to those who wish it -- for a price, of course. We provide entertainment to the travel-weary, or to people who just want to relax and enjoy. dlga_entertainment_guildsman_backstory1 entertainment_guildsman_backstory2|I see. Would you be able to provide my men and I entertainment if I asked for it? dlga_entertainment_guildsman_backstory2 entertainment_guildsman_backstory3|Certainly! We take requests from any who want it. I'm sure your party's morale will be high once I am finished. dlga_entertainment_guildsman_backstory3 entertainment_guildsman_talk_1|Well, that's good to know. I'll think about it. dlga_entertainment_guildsman_talk_1 entertainment_guildsman_talk|Anything else you need...? dlga_entertainment_guildsman_talk entertainment_guildsmen_entertain|Yes. My men and I require your services. dlga_entertainment_guildsman_talk close_window|No, there is nothing. Have a good day. dlga_entertainment_guildsmen_entertain entertainment_guildsmen_entertain1|That is great to hear! However, before we begin, we require a price of 2000. dlga_entertainment_guildsmen_entertain1 entertainment_guildsmen_entertain2|Very well. dlga_entertainment_guildsmen_entertain2 close_window|Thank you, sir! We will begin at once. dlga_entertainment_guildsmen_entertain1 close_window|What!? You expect someone to actually pay you that price? No thank you ... dlga_start farmer_from_bandit_village_1|{reg0?Your highness My {reg33?lady lord}}, we are in dire need of assistance. Will you hear my plea? dlga_start farmer_from_bandit_village_1.1|{reg33?Madam My Lord}, you look like a {reg33?lady man} of the sword and someone who could help us. Will you hear my plea? dlga_farmer_from_bandit_village_1 farmer_from_bandit_village_2|What is the matter, my good {reg65?woman man}? dlga_farmer_from_bandit_village_1 farmer_from_bandit_village_2.1|What are you burbling about peasant? Speak out. dlga_farmer_from_bandit_village_2 farmer_from_bandit_village_5|A band of {s8} have taken refuge in our village. They take everything we have, force us to serve them, and do us much evil. If one of us so much as breathes a word of protest, they kill the poor soul on the spot right away. Our lives have become unbearable. I risked my skin and ran away to find someone who can help us. Please {s0}, you are a {reg33?lady man} of valor and a fearsome warrior, with many friends and soldiers at your service. If there is anyone who can help us, it's you. dlga_farmer_from_bandit_village_2 farmer_from_bandit_village_3|A band of {s8} have taken refuge in our village. They take everything we have, force us to serve them, and do us much evil. If one of us so much as breathes a word of protest, they kill the poor soul on the spot right away. Our lives have become unbearable. I risked my skin and ran away to find someone who can help us. dlga_farmer_from_bandit_village_3 farmer_from_bandit_village_4|Why don't you go to the {reg0?mistress lord} of your village? {reg0?She He} should take care of the vermin. dlga_farmer_from_bandit_village_4 farmer_from_bandit_village_5|Our {reg0?lady lord} is imprisoned, so we cannot go to {reg0?her him} for protection. Please {s0}, you {reg1?are look like} a {reg33?lady man} of valor, {reg1?with and you have no doubt} many friends and soldiers at your service. If there is anyone who can help us, it's you. dlga_farmer_from_bandit_village_4 farmer_from_bandit_village_5.1|We have no lord, so we cannot go to him for protection. Please {s0}, you {reg1?are look like} a {reg33?lady man} of valor, {reg1?with and you have no doubt} many friends and soldiers at your service. If there is anyone who can help us, it's you. dlga_farmer_from_bandit_village_4 farmer_from_bandit_village_5.2|I did, {s0}, but our {reg0?lady lord}'s {reg0?servants men} did not let me see {reg0?her him} and said {reg0?she he} was occupied with more important matters and that we should deal with our own problem ourselves. Please {s0}, you {reg1?are look like} a {reg1?lady man} of valor and a fearsome warrior, {reg1?with and you have no doubt} many friends and soldiers at your service. If there is anyone who can help us, it's you. dlga_farmer_from_bandit_village_5 farmer_from_bandit_village_accepted|Very well, I'll help you. Where is this village? dlga_farmer_from_bandit_village_5 farmer_from_bandit_village_denied|I can't be bothered with this right now. dlga_farmer_from_bandit_village_5 farmer_from_bandit_village_barter|Why would I fight these bandits? What's in it for me? dlga_farmer_from_bandit_village_accepted close_window|God bless you, {s0}. Our village is {s7}. It is not too far from here. dlga_farmer_from_bandit_village_denied close_window|As you say {reg33?madam sir}. Forgive me for bothering you. dlga_farmer_from_bandit_village_barter farmer_from_bandit_village_5|We are but poor farmers {s0}, and the bandits have already got most of what we have on this world. but we'll be glad to share with you whatever we have got. And we'll always be in your gratitude if you help us. dlga_start close_window.101|Thank you for helping us {s0}. Crush those bandits! dlga_start fight_alcool1|Hey you, you do know it's rude not to join in. dlga_fight_alcool1 fight_alcool2|Join in? What are you talking about? dlga_fight_alcool1 close_window|Whatever, I have better things to do. dlga_fight_alcool2 fight_alcool3|Uhh, well you see I was hoping you would join me for a game. To drink. Yeah!!! A DRINKING GAME. dlga_fight_alcool3 fight_alcoolstart|There is nothing I'd like better than spend my time drinking my hard earned gold away. But I shall join you dlga_fight_alcool3 close_window|You old drunk! I have better things to do... dlga_fight_alcoolstart fight_alcoolmise|Ahh! May the odds be against you. What do you wager? dlga_fight_alcoolmise fight_alcoolmiseend|10 coins. dlga_fight_alcoolmise fight_alcoolmiseend.1|20 coins. dlga_fight_alcoolmise fight_alcoolmiseend.2|30 coins. dlga_fight_alcoolmise fight_alcoolmiseend.3|40 coins. dlga_fight_alcoolmise fight_alcoolmiseend.4|50 coins. dlga_fight_alcoolmise fight_alcoolmiseend.5|100 coins. dlga_fight_alcoolmise fight_alcoolmiseendno|I will stop here. dlga_fight_alcoolmiseendno close_window|Coward... dlga_fight_alcoolmiseend fight_begin|The first one...together. dlga_fight_begin fight_begin2|AHH! that's good , another one! dlga_fight_begin2 fight_begin_round2|Another one! dlga_fight_begin2 close_window|No, I think I've had enough, Thank you dlga_fight_begin_round2 fight_begin3|*hik*...not...not bad. dlga_fight_begin3 fight_begin4|Come on! Another one! dlga_fight_begin3 close_window|Okay, i really think that is enough. dlga_fight_begin4 fight_begin5|He, he he he...ha, ha ha ! dlga_fight_begin4 close_window|I don't feel well. ... dlga_fight_begin5 fight_begin6|Oh... alright dlga_fight_begin5 close_window|I will stop here, before i have to be carried out dlga_fight_begin6 fight_begin7|ANOTHER ONE ! ah ah ah!. dlga_fight_begin6 close_window|... dlga_fight_begin7 fight_begin8|Another.. Another one, *hic*!.. dlga_fight_begin7 close_window|Oh well, i think i won dlga_fight_begin8 close_drunk_f|... dlga_close_drunk_f close_window|Thanks for the gold, and goodbye... dlga_ranger_master_talk close_window|As the owner of this town, I won't mind you staying here as long as you provide troops for the garrison every 2 weeks. dlga_ranger_master_talk close_window.1|As the owner of this town, I don't mind you staying here, but I no longer want you to reinforce my garrison with your mercenaries. dlga_start ataman_talk_1| Congratulations, {playername}! We dealt with the rebels. And I already settled all the matters with the lord's treasurer, so I will stay here, in the town. dlga_ataman_talk_1 ataman_talk_2|I'm glad to hear it. dlga_ataman_talk_2 ataman_talk_3|People in the tavern are talking that the rebels had a cache somewhere, probably a chest. If you are lucky, try to find it before lord's people do. dlga_ataman_talk_3 ataman_talk_4|Thank you for telling me! I'll give it a try. dlga_ataman_talk_4 close_window|Pay me a visit from time to time when you pass by. I'm sure I will be able to find a couple of my guys for you to recruit if you need them. dlga_start ranger_master_talk|Hello again, {playername}. dlga_ranger_master_talk ranger_master_hire_male|I'd like to hire some mercenaries. dlga_ranger_master_hire_male ranger_master_hire|I have {reg1?{reg1} no} mercenaries available for hire at the moment. {reg1?Each mercenary costs 400 aurums to hire. How many do you want to hire? } dlga_ranger_master_hire ranger_master_hire_done|{reg0} dlga_ranger_master_hire ranger_master_hire_done.1|Never mind then. dlga_ranger_master_hire_done close_window|Goodbye. Come back next time for more! dlga_lord_talk krysanna_hire_temptress|Eriallen Krysanna, do you have any temptresses available? dlga_lord_talk krysanna_hire_temptress_permanentlydenied|Eriallen Krysanna, do you have any temptresses available? dlga_krysanna_hire_temptress_permanentlydenied lord_pretalk|After what you have done? I think not. dlga_krysanna_hire_temptress krysanna_hire_temptress_start|I have {reg1?{reg1} no} temptresses available. {reg1?They can join you, but at 3000 aurums each. How many would you like? } dlga_krysanna_hire_temptress krysanna_hire_temptress_start.1|I have {reg1?{reg1} no} temptresses available. {reg1?I will only permit them to join you if you pay me 8000 each. How many would you like? } dlga_krysanna_hire_temptress_start krysanna_hire_temptress_done|{reg0} dlga_krysanna_hire_temptress_start lord_pretalk|Never mind then. dlga_krysanna_hire_temptress_done lord_talk|I suppose that's it then. dlga_lord_talk krysannalovequest1|My dear, is something the matter? dlga_krysannalovequest1 krysannalovequest2|No, not necessarily. Every day, there is a village that I've burned to the ground. I am simply returning to the realm what has been done to me - everything taken away at the blink of an eye. Thanks to you, I've only realized that things can be different, so thank you. I had felt that I've lost everything. dlga_krysannalovequest2 krysannalovequest3|Of course, my dear. I will always be by your side ... but it still seems like there is more behind your words. dlga_krysannalovequest3 krysannalovequest31|Well, your intution did not fail you. Have I ever told you about my sister? Her name is Kaiyrithe, and she is quite the opposite of me. She wants to forgive everyone. Everything that was ever done wrong to her; to us even. Our parents are dead, and all she can say is that she forgives them! dlga_krysannalovequest31 krysannalovequest4|You can slap her, kick, punch, even strangle her and she would forgive you. I cannot imagine the life she is living now - wondering who has done wrong to her, or worse. I only wish to protect her with my life, as she may be the only family I have left in this realm. dlga_krysannalovequest4 krysannalovequest5|My condolences, I had not known of your parents. Where is your sister now? dlga_krysannalovequest5 krysannalovequest6|I do not know. Every day I still worry for that fragile little child, especially after she left with the rest of the Geldarins who were granted a pardon to return to Elintor. If you find her, please help her return to my side. I may still have a family yet. dlga_krysannalovequest6 lord_pretalk|Alright. I will do it. dlga_lord_talk krysannalovequest7|Hand over Kaiyrithe, you scum! dlga_lord_talk krysannalovequest7.1|Berlaeduil, return Kaiyrithe to her family at once! dlga_lord_talk krysannalovequestber1|Berlaeduil, I understand you have Kaiyrithe. dlga_krysannalovequestber1 krysannalovequestber2|Yes... What is it to you? dlga_krysannalovequestber2 krysannalovequest7|I would appreciate that you return Kaiyrithe to Krysanna. dlga_krysannalovequest7 krysannalovequest81|Hmm. I believe you are the one who married the self-proclaimed Eriallen, Krysanna. I was there, Artanher Eldaernth as well, with my army as burning down their village. It is not something I celebrate, but such actions must be done to ensure the turning of the tide in these desperate times. ^^To me, Kaiyrithe is like a daughter. Not a child birthed for political power, nor was she ever to be used to influence the tide of war. I saved this child from death; from a life she never asked for. I gave her what she yearned for the most, and you wish to take it away? dlga_krysannalovequest81 krysannalovequestbergiveupkaiyrithe|As you serve under me, it is only right for you to return Kaiyrithe. dlga_krysannalovequestbergiveupkaiyrithe krysannalovequestbergiveupkaiyritheno|Hmm... I do not believe this is appropriate. If you wish to push this further, I'm afraid we will have bigger issues, {playername}. dlga_krysannalovequestbergiveupkaiyrithe close_window|Hmm... I do not believe this is appropriate. But because of my appreciation of you, I will hand her over to you. dlga_krysannalovequestbergiveupkaiyritheno krysannalovequestbergiveupkaiyrithenoberleaves|You will hand her over. I demand it. dlga_krysannalovequestbergiveupkaiyritheno krysannalovequestbergiveupkaiyrithenoresp|Very well. dlga_krysannalovequestbergiveupkaiyrithenoresp krysannalovequest81|Is there anything else, {playername}? dlga_krysannalovequestbergiveupkaiyrithenoberleaves close_window|Then, I'm afraid I must bid you farewell. I will no longer serve under you, and Kaiyrithe will remain under my protection. dlga_krysannalovequest81 krysannalovequest91|I am only here to return Kaiyrithe to her family, not listen to your old stories. dlga_krysannalovequest81 party_encounter_lord_hostile_ultimatum_surrender|You will die today for your past transgressions! dlga_lord_talk party_encounter_lord_hostile_ultimatum_surrender.1|You have escaped me, but here I stand to demand Kaiyrithe back! dlga_krysannalovequest81 close_window|Krysanna will not be happy to hear this, but I leave Kaiyrithe to you. dlga_krysannalovequest81 close_window.1|You will see me again! dlga_krysannalovequest91 krysanna_convince_berladuil|Why would I return her to you, {reg33?Lady Sir} {playername}? dlga_krysanna_convince_berladuil_response krysanna_convince_berladuil|Hmph. What else? dlga_krysanna_convince_berladuil krysanna_convince_berladuil_response|I am a renowned individual, and I demand respect. dlga_krysanna_convince_berladuil krysanna_convince_berladuil_response.1|I have lived an honest life. You are aware of this. dlga_krysanna_convince_berladuil krysanna_convince_berladuil_response.2|We are friends. I would appreciate your trust. dlga_krysanna_convince_berladuil krysanna_convince_berladuil_final_response|I have listed all the reasons. Please consider returning Kaiyrithe. dlga_krysanna_convince_berladuil_final_response krysannalovequest81|I must decline. You have not convinced me, {playername}. Kaiyrithe is as happy as she can be living in my household, under my care. If you wish to push this further, I fear I may feel offended by your actions. dlga_krysanna_convince_berladuil_final_response lord_pretalk|As you wish. Kaiyrithe would not want more bloodshed. I will return Kaiyrithe to Krysanna - I hope you will take good care of her, as I did. dlga_lord_talk krysannalovecomplete1|My dear, Berlaeduil has agreed to return Kaiyrithe to your side. dlga_lord_talk krysannalovecomplete2|My dear, unfortunately I was not able to rescue Kaiyrithe. dlga_lord_talk krysannalovecomplete3|My dear, I found Kaiyrithe. dlga_lord_talk krysannalovecomplete4|My dear, I return Kaiyrithe to your side. dlga_krysannalovecomplete1 krysannalovecomplete12|She was in the care of Berlaeduil, and he agreed to release Kaiyrithe to come back home. However, Berlaeduil mentioned that Kaiyrithe was safe with him, ensuring that she was being given the life she has always wanted. If this were true, I am not sure if we did the right thing. dlga_krysannalovecomplete3 krysannalovecomplete31|She is in the care of Berlaeduil, who is a honorable man. Kaiyrithe is safe, being given the life she has always wanted. I don't believe it is in our right to take her away from her happiness. dlga_krysannalovecomplete12 lord_pretalk|I remember Berlaeduil as well, as he is the man who stopped Eldaernth from having his way with Kaiyrithe and myself. This is the outcome I was expecting, thank you my love. I promise to always be by your side. dlga_krysannalovecomplete31 lord_pretalk|I see. I remember Berlaeduil as well, as he is the man who stopped Eldaernth from having his way with Kaiyrithe and myself. This is perhaps not the outcome I was expecting, but I suppose I can trust you for trusting Berlaeduil. Thank you my love. dlga_krysannalovecomplete4 krysannalovecomplete41|She was in the care of Berlaeduil, but unfortunately I had to defeat him in order for him to release Kaiyrithe. However, Berlaeduil mentioned that Kaiyrithe was safe with him, ensuring that she was being given the life she has always wanted. If this were true, I am not sure if we did the right thing. dlga_krysannalovecomplete41 lord_pretalk|I see. I remember Berlaeduil as well, as he is the man who stopped Eldaernth from having his way with Kaiyrithe and myself. It is unfortunate that more blood was shed for Kaiyrithe. This is perhaps not the outcome I was expecting. We do not need to concern ourselves with what Berlaeduil said. Thank you my love. dlga_krysannalovecomplete2 close_window|You failed? Or did you just give up? I am most disappointed. The only person who I thought I could trust after this many years. I suppose that's it then. dlga_lady_talk kaiyrithe_talk|Kaiyrithe, I've found you. I'm here to help you back to your family. dlga_kaiyrithe_talk kaiyrithe_talk2|Family? I don't have a family, please leave me be. dlga_kaiyrithe_talk2 kaiyrithe_talk3|Your sister, Krysanna, is searching for you. Krysanna and I have sworn our oaths for each other. She has a very ruthless attitude, but something tells me that it was not always this way. Perhaps you can come home to Krysanna and I, where we will take care of you. Krysanna would be happy. dlga_kaiyrithe_talk3 kaiyrithe_talk4|Happy? Krysanna? She only ever wanted to avenge our parents. She was blinded by her own rage and her unwillingness to forgive, and would stop at nothing to fulfill her own selfish needs. Now the stories I only hear of her, are of acts of hatred and terrible deeds. ^^I am happy where I am now, given the life I've always wanted to have by the gentleman Berlaeduil. Though his wife may not acknowledge me as her own, Berlaeduil and his son Gwedagelnen both accept me as family. They would do no such harm to me. dlga_kaiyrithe_talk4 kaiyrithe_talk5|Please Kaiyrithe, you must understand. I don't know her as well as you do, but I have a feeling that she was not always as angry as she is today. You may have found the life you've always wanted to have, but you can continue having this life while also saving Krysanna from the path she has taken. We can fix this, please come with me. dlga_kaiyrithe_talk5 close_window|Enough! I will not hear on this any longer. If you wish for me to return so desperately, you will speak with Berlaeduil - then we shall see what promises you can uphold. dlga_kaiyrithe_special_dialogs kaiyrithe_special_dialogs_start|Thank you Kaiyrithe, what can you do for me? dlga_kaiyrithe_special_dialogs_prestart kaiyrithe_special_dialogs_start|How else may I serve you, your honor? dlga_kaiyrithe_special_dialogs_start kaiyrithe_special_dialogs_organize_feast|Can you organize a feast for me? dlga_kaiyrithe_special_dialogs_organize_feast kaiyrithe_special_dialogs_start|Of course, your honor, But unfortunately it seems that there is already a feast, we will have to wait for that one to finish. dlga_kaiyrithe_special_dialogs_organize_feast kaiyrithe_special_dialogs_start.1|Of course, your honor. But unfortunately, we don't have anywhere to properly host a feast... dlga_kaiyrithe_special_dialogs_organize_feast kaiyrithe_special_dialogs_start.2|Of course, your honor. But unfortunately, it seems a faest has just ended. We'll have to wait {reg3} days before we can organize another one. dlga_kaiyrithe_special_dialogs_organize_feast kaiyrithe_special_dialogs_organize_feast_evaluate|Of course, your honor. Let's count what we have in our inventory together. dlga_kaiyrithe_special_dialogs_organize_feast_evaluate kaiyrithe_special_dialogs_organize_feast_evaluate_confirm|{s9} dlga_kaiyrithe_special_dialogs_organize_feast_evaluate_confirm kaiyrithe_special_dialogs_organize_feast_evaluate_add_items|Let me add more items to our storehouses dlga_kaiyrithe_special_dialogs_organize_feast_evaluate_add_items kaiyrithe_special_dialogs_organize_feast_evaluate|Okay, let's take another look. dlga_kaiyrithe_special_dialogs_organize_feast_evaluate_confirm kaiyrithe_special_dialogs_organize_feast_evaluate_confirm_yes|Let us dispatch the invitations dlga_kaiyrithe_special_dialogs_organize_feast_evaluate_confirm kaiyrithe_special_dialogs_prestart|Let us wait, then dlga_kaiyrithe_special_dialogs_organize_feast_evaluate_confirm_yes kaiyrithe_special_dialogs_start|Yes, your honor! I will inform everyone that we are throwing a feast! dlga_kaiyrithe_special_dialogs_organize_feast_evaluate_confirm_yes kaiyrithe_special_dialogs_start.1|Of course, your honor! I will help to begin the feast right away! dlga_kaiyrithe_special_dialogs_start kaiyrithe_special_dialogs_household_possessions|Let us take inventory of our household possessions. dlga_kaiyrithe_special_dialogs_household_possessions kaiyrithe_special_dialogs_start|That is the content of our larder. dlga_kaiyrithe_special_dialogs_start kaiyrithe_hire_temptress|Kaiyrithe, did Krysanna have any temptresses available? dlga_kaiyrithe_hire_temptress kaiyrithe_hire_temptress_start|Of course, {reg1?your honor. My sister mentioned she has {reg1} temptresses in training here. but unfortunately my sister did not leave any temptresses here.} {reg1?They can join you, but Krysanna would appreciate 3000 aurums each. } dlga_kaiyrithe_hire_temptress_start kaiyrithe_special_dialogs_prestart|{reg0} dlga_kaiyrithe_hire_temptress_start kaiyrithe_special_dialogs_prestart.1|Never mind then. dlga_kaiyrithe_special_dialogs_start close_window|We shall speak later, Kaiyrithe. dlga_ranger_master_talk merc_recruiter_gossip|What are the news around here? dlga_merc_recruiter_gossip gossip_nibor_1|Travelling merchants reported that Nibor Hood's party occupied one of local villages. ^The offer 30000 aurums to the one who will eliminate these bandits. Are you interested? dlga_gossip_nibor_1 close_window|No, not really. dlga_gossip_nibor_1 gossip_nibor_2|30000 aurums? Sounds good. So where is the village? dlga_gossip_nibor_2 close_window|It is {s10} not far from here. I will also send several troops with you, and my part of the reward will be 5000 aurums. dlga_merc_recruiter_gossip close_window|It's nothing. dlga_start merc_recruiter_failed_nibor|I failed the quest. dlga_merc_recruiter_failed_nibor close_window|That is a shame. You can come back next time for more quests, however. dlga_start merc_recruiter_victory_nibor|Nibor's party in {s3} was defeated. dlga_merc_recruiter_victory_nibor close_window|Good work. That's your reward. dlga_start merc_recruiter_failed|I failed the quest. dlga_merc_recruiter_failed close_window|That is a shame. You can come back next time for more quests, however. dlga_start merc_recruiter_victory|The village {s3} was freed from the nobles. dlga_merc_recruiter_victory close_window|Good work. That's your reward. dlga_start close_window.102|My apologies, but I am looking for a captain --- one who leads their own warband. dlga_start merc_recruiter_talk_1|Hello, {reg33?madame sir}. Are you one of these travelling captains? dlga_merc_recruiter_talk_1 merc_recruiter_talk_2|Yes, you can say that. And you are...? dlga_merc_recruiter_talk_2 ranger_master_talk|I am the person in charge of selling Tolranian faction mercenaries. dlga_merc_recruiter_talk_2 ranger_master_talk.1|I am the person in charge of selling Drachen faction mercenaries. dlga_merc_recruiter_talk_2 ranger_master_talk.2|I am the person in charge of selling Draharan faction mercenaries. dlga_merc_recruiter_talk_2 ranger_master_talk.3|I am the person in charge of selling Maccavian faction mercenaries. dlga_merc_recruiter_talk_2 ranger_master_talk.4|I am the person in charge of selling Elintoran faction mercenaries. dlga_merc_recruiter_talk_2 ranger_master_talk.5|I am the person in charge of selling Hakkon faction mercenaries. dlga_merc_recruiter_talk_2 ranger_master_talk.6|I am the person in charge of selling Falcon faction mercenaries. dlga_merc_recruiter_talk_2 ranger_master_talk.7|I am the person in charge of selling Valahir faction mercenaries. dlga_merc_recruiter_talk_2 ranger_master_talk.8|I am the person in charge of selling Kaikoth faction mercenaries. dlga_merc_recruiter_talk_2 ranger_master_talk.9|I am the person in charge of selling Geldar faction mercenaries. dlga_merc_recruiter_talk_2 ranger_master_talk.10|I am the person in charge of selling Cretas faction mercenaries. dlga_merc_recruiter_talk_2 ranger_master_talk.11|I am the person in charge of selling Kuu-lan faction mercenaries. dlga_merc_recruiter_talk_2 ranger_master_talk.12|I am the person in charge of selling Bakhal faction mercenaries. dlga_merc_recruiter_talk_2 ranger_master_talk.13|I am the person in charge of selling Sut faction mercenaries. dlga_merc_recruiter_talk_2 ranger_master_talk.14|I am the person in charge of selling Aroulo faction mercenaries. dlga_ranger_master_talk merc_recruiter_talk_4|A mercenary captain, I see. You look troubled though. Do you need my help with something? dlga_merc_recruiter_talk_4 merc_recruiter_talk_5|I do, in fact. I have a problem that seems simple but in reality it's not so much. As you probably know, this town is a main base of operations for me and my people. We are allowed to reside here, but in return we have to provide soldiers for the garrison as well as form town patrols. We guard the nearby territory and also protect local villages. dlga_merc_recruiter_talk_5 merc_recruiter_talk_6|Just recently a group of nobles went rogue and took a residence in one of nearby villages. They are pillaging the village and robbing passing caravans, so I was given an order to put an end to this. Defeating them is not really a problem, but if go against these nobles, we will likely have problems with their friends who can make our life in this town insufferable. And if we do not follow the guildmaster's order, he will terminate our contract. dlga_merc_recruiter_talk_6 merc_recruiter_talk_7|Sounds like you have to cross a river yet stay dry. dlga_merc_recruiter_talk_7 merc_recruiter_talk_8|Exactly. That's why I'm asking you for help. Do you want to earn 2000 aurums? You beat these nobles, and the money is yours. dlga_merc_recruiter_talk_8 merc_recruiter_talk_10|Why not? I'm not particularly fond of rampaging nobles. dlga_merc_recruiter_talk_8 merc_recruiter_talk_9|I'm sorry, but I'm too busy right now. You will have to find someone else. dlga_merc_recruiter_talk_9 ranger_master_talk|That's a pity. Then, I guess I have to keep looking for another candidate. dlga_merc_recruiter_talk_10 close_window|Excellent! The nobles reside in {s10}. dlga_ranger_master_talk ranger_introduce_2|What type of mercenaries might I be able to hire? dlga_ranger_introduce_2 ranger_master_talk|Tolranian Mercenary Lancers, hired for 300 aurums. They specialize as light cavalry. dlga_ranger_master_hire_male ranger_master_hire.1|I have {reg1?{reg1} no} mercenaries available for hire at the moment. {reg1?Each mercenary costs 300 aurums to hire. How many do you want to hire? } dlga_ranger_master_hire ranger_master_hire_done.2|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.1|Drachen Elite Landsknecht, professional swordsmen for just 400 aurums. As quick on their feet as they are swinging their weapon. dlga_ranger_master_hire ranger_master_hire_done.3|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.2|Draharan Shadowguards, capable of protecting you from all sorts of dangers. They are hired for 300 aurums. These Shadowguards will always spot the enemies first. dlga_ranger_master_hire_male ranger_master_hire.2|I have {reg1?{reg1} no} mercenaries available for hire at the moment. {reg1?Each mercenary costs 300 aurums to hire. How many do you want to hire? } dlga_ranger_master_hire ranger_master_hire_done.4|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.3|Volheere Mercenary Warlords, for 550 aurums each. You may find them unappealing because they are Volheere, but you will definitely believe me when I say these are the toughest skull crushers you will ever find. dlga_ranger_master_hire_male ranger_master_hire.3|I have {reg1?{reg1} no} mercenaries available for hire at the moment. {reg1?Each mercenary costs 600 aurums to hire. How many do you want to hire? } dlga_ranger_master_hire ranger_master_hire_done.5|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.4|Famous Elintoran Crimson Rangers, for only 350 aurums! My fellow Naphali are the strongest and most renowned of Elintor, with arrows and a blade that fly swifter than any bird. Enemies will regret facing you. dlga_ranger_master_hire_male ranger_master_hire.4|I have {reg1?{reg1} no} mercenaries available for hire at the moment. {reg1?Each mercenary costs 350 aurums to hire. How many do you want to hire? } dlga_ranger_master_hire ranger_master_hire_done.6|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.5|Hakkon Mercenary Cataphracts, 500 aurums each. I trust you already know the power of the Hakkon. dlga_ranger_master_hire_male ranger_master_hire.5|I have {reg1?{reg1} no} mercenaries available for hire at the moment. {reg1?Each mercenary costs 500 aurums to hire. How many do you want to hire? } dlga_ranger_master_hire ranger_master_hire_done.7|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.6|Falcon Esnewyrhta, 300 aurums. They may not possess the skills of their Frod Rideres, but they have trained just as hard at the Falcon Academy. dlga_ranger_master_hire_male ranger_master_hire.6|I have {reg1?{reg1} no} mercenaries available for hire at the moment. {reg1?Each mercenary costs 300 aurums to hire. How many do you want to hire? } dlga_ranger_master_hire ranger_master_hire_done.8|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.7|My Mighty Valahir Mercenary Varangian, they are hired for a mere 200 aurums each. As powerful as they are offensively and defensively, their axes will always find the skulls of your foes. dlga_ranger_master_hire_male ranger_master_hire.7|I have {reg1?{reg1} no} mercenaries available for hire at the moment. {reg1?Each mercenary costs 200 aurums to hire. How many do you want to hire? } dlga_ranger_master_hire ranger_master_hire_done.9|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.8|Kaikoth Mercenary Escorts, capable of defending even King Bergnar. They are hired for 300 aurums. dlga_ranger_master_hire_male ranger_master_hire.8|I have {reg1?{reg1} no} mercenaries available for hire at the moment. {reg1?Each mercenary costs 300 aurums to hire. How many do you want to hire? } dlga_ranger_master_hire ranger_master_hire_done.10|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.9|My benevolent Geldarin Mercenary Foot Archers, are hired for 400 aurums. Professional swordsmen just as capable with a bow. You will not regret recruiting my mercenaries. dlga_ranger_master_hire ranger_master_hire_done.11|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.10|I am the captain of Illican Mercenary Whiteriders, they are hired for 350 aurums. Light cavalry units capable of smashing an axe straight through any foe. dlga_ranger_master_hire_male ranger_master_hire.9|I have {reg1?{reg1} no} mercenaries available for hire at the moment. {reg1?Each mercenary costs 350 aurums to hire. How many do you want to hire? } dlga_ranger_master_hire ranger_master_hire_done.12|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.11|Kuu-lan Mercenary Moriton are in my service. They are hired for 300 aurums. dlga_ranger_master_hire_male ranger_master_hire.10|I have {reg1?{reg1} no} mercenaries available for hire at the moment. {reg1?Each mercenary costs 300 aurums to hire. How many do you want to hire? } dlga_ranger_master_hire ranger_master_hire_done.13|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.12|You will find Bakhal Mercenary Grunts in my service. They are hired for 350 aurums. dlga_ranger_master_hire_male ranger_master_hire.11|I have {reg1?{reg1} no} mercenaries available for hire at the moment. {reg1?Each mercenary costs 350 aurums to hire. How many do you want to hire? } dlga_ranger_master_hire ranger_master_hire_done.14|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.13|Sut Mercenary Clubbers are in my service. They are hired for 300 aurums. If you need someone to knock someone out for you, my clubbers will do the job. dlga_ranger_master_hire_male ranger_master_hire.12|I have {reg1?{reg1} no} mercenaries available for hire at the moment. {reg1?Each mercenary costs 250 aurums to hire. How many do you want to hire? } dlga_ranger_master_hire ranger_master_hire_done.15|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.14|I have Aroulo Mercenary Skirmishers in my service. They are hired for 400 aurums. Some of them are equipped with a bow while some are ... utilizing our secret weapon. dlga_ranger_master_hire ranger_master_hire_done.16|Never mind then. dlga_ranger_introduce_2 ranger_master_talk.15|I possess Venetoran Equestrian mercenaries in my service. They are hired for 300 aurums. They are light cavalry troops that will assist you to the end. dlga_ranger_master_hire_male ranger_master_hire.13|I have {reg1?{reg1} no} mercenaries available for hire at the moment. {reg1?Each mercenary costs 300 aurums to hire. How many do you want to hire? } dlga_ranger_master_hire ranger_master_hire_done.17|Never mind then. dlga_ranger_master_talk close_window.2|Good bye. dlga_start merc_recruiter_talk_later|Hi! dlga_merc_recruiter_talk_later close_window|Hello, {reg33?madame sir}. I have now urgent cases. Talk later. dlga_start mercenary_tavern_talk|Do you have a need for mercenaries, {reg33?madam sir}? {reg3?Me and {reg4?{reg3} of my mates one of my mates} are I am} looking for a master. We'll join you for {reg5} aurums. dlga_start mercenary_after_recruited|Any orders, {reg33?madam sir}? dlga_mercenary_after_recruited mercenary_after_recruited_2|Make your preparations. We'll be moving at dawn. dlga_mercenary_after_recruited mercenary_after_recruited_2.1|Take your time. We'll be staying in this town for a while. dlga_mercenary_after_recruited_2 close_window|Yes {reg33?madam sir}. We'll be ready when you tell us to leave. dlga_mercenary_tavern_talk mercenary_tavern_talk_hire|All right. I will hire all of you. Here is {reg5} aurums. dlga_mercenary_tavern_talk mercenary_tavern_talk_hire.1|All right. But I can only hire {reg6} of you. Here is {reg5} aurums. dlga_mercenary_tavern_talk_hire close_window|{s17} dlga_mercenary_tavern_talk tavern_mercenary_cant_lead|That sounds good. But I can't afford to hire any more {reg65?soldiers men} right now. dlga_mercenary_tavern_talk masnerian_lore|Actually, I wish to know about the Masnerian Knights. dlga_masnerian_lore masnerian_lore1|As you wish. We, the Masnerian Knights, are a knighthood order that is founded on purely one principle fight for pay. It is the one single commandment we follow in our lives. We have nothing else. We are trained from an early age in our Order castle, and sent outside to the world to become mercenaries. Our leader is called Lord Ceylius the Dishonorable, the one who inherited the title of Grandmaster of the Masnerian Knights from his father before him. You will find no mercenary who is better at the art of combat than we are, {reg33?madame sir}. dlga_masnerian_lore1 close_window|That is very interesting. dlga_tavern_mercenary_cant_lead close_window|That's a pity. Well, {reg3?we will I will} be lingering around here for a while, if you need to hire anyone. dlga_mercenary_tavern_talk tavern_mercenary_cant_lead.1|That sounds good. But I can't lead any more {reg65?soldiers men} right now. dlga_mercenary_tavern_talk close_window|Sorry. I don't need any more troops right now. dlga_start guild_merc_talk|Do you have a need for mercenaries, {reg33?madam sir}? {reg3?Me and {reg4?{reg3} of my mates one of my mates} are I am} looking for a master. We'll join you for {reg5} aurums. dlga_guild_merc_talk guild_merc_talk_hire|All right. I will hire all of you. Here is {reg5} aurums. dlga_guild_merc_talk guild_merc_talk_hire.1|All right. But I can only hire {reg6} of you. Here is {reg5} aurums. dlga_guild_merc_talk_hire close_window|{s17} dlga_guild_merc_talk guild_merc_talk_cant_lead|That sounds good. But I can't afford to hire any more soldiers right now. dlga_guild_merc_talk_cant_lead close_window|That's a pity. Well, {reg3?we will I will} be lingering around here for a while, if you need to hire anyone. dlga_guild_merc_talk guild_merc_talk_cant_lead.1|That sounds good. But I can't lead any more soldiers right now. dlga_guild_merc_talk close_window|Sorry. I don't need any more troops right now. dlga_start mg_ingvar_main_dialogue|Welcome to the Mercenary Guild, traveller. How can I help you? dlga_start mg_ingvar_main_dialogue.1|Welcome again to the Mercenary Guild. dlga_mg_ingvar_main_dialogue mg_ingvar_tell_about_guild|What is this place? dlga_mg_ingvar_tell_about_guild mg_ingvar_tell_about_guild_1|We call ourselves Mercenary Guild. My name is Ingvar and I am the head of the Guild. dlga_mg_ingvar_tell_about_guild_1 mg_ingvar_tell_about_guild_2|Here come people from all over the world who for one reason or another abandoned their old life and decided to start anew. dlga_mg_ingvar_tell_about_guild_2 mg_ingvar_tell_about_guild_3|Some of them left their masters, some of the ran from a war they didn't want to fight. Farmers who want to become warriors, outlaws sick of their former lives, religious people who became disillusioned with their faith. dlga_mg_ingvar_tell_about_guild_3 mg_ingvar_tell_about_guild_4|We all here have different stories, different backgroud, different training. You can walk around and talk to guys - some of them might decide to join you... provided you can afford to pay for their service, of course. dlga_mg_ingvar_tell_about_guild_4 mg_ingvar_tell_about_guild_5|Finally, it might interest you that although most people here prefer to stick to their old weapons and trainings, there are always volunteers who I train personally to be good with different weapons - whether it is a shortbow or a longbow, a sword or a mace. Therefore you can equip them however you want, and they won't mind, though more costly equipment will naturally raise their upkeep. dlga_mg_ingvar_tell_about_guild_5 mg_ingvar_main_dialogue|Is there something else you wish to know? dlga_mg_ingvar_main_dialogue mg_ingvar_recruit_custom_mercs|I want to recruit some of those mercenaries you train. dlga_mg_ingvar_recruit_custom_mercs mg_ingvar_recruit_custom_mercs_2|Sure, I have a few volunteers. dlga_mg_ingvar_recruit_custom_mercs_2 mg_ingvar_main_dialogue|Is there something else you want? dlga_mg_ingvar_main_dialogue mg_ingvar_goodbye|Actually, I need to go. dlga_mg_ingvar_goodbye close_window|All right. If you need something, you can always find me here. dlga_start trainer_intro_1|Good day to you {reg33?lass lad}. You look like another adventurer who has come to try {reg33?her his} chance in these lands. Well, trust my word, you won't be able to survive long here unless you know how to fight yourself out of a tight spot. dlga_trainer_intro_1 trainer_intro_2|Thank you for your advice. This place looks like a training field. Maybe I can learn about fighting here? dlga_trainer_intro_2 trainer_intro_3|Indeed you can. I am a veteran soldier... fought a good deal in the wars in my time. But these days, I train young novices in this area. I can find you some opponents to practice with if you like. Or if you have any questions about the theory of combat, feel free to ask. dlga_trainer_intro_3 trainer_intro_4a|Yes, I do have a few questions. dlga_trainer_intro_3 trainer_intro_4b|Actually, I can move on to practice. dlga_trainer_intro_4a trainer_talk_combat|Well, ask anything you like. dlga_trainer_intro_4b trainer_practice_1|Good. It's good to find someone eager for practice. Let's see what you will do. dlga_start trainer_practice_1|That was a good fight. dlga_start trainer_practice_1.1|Ha! Looks like you've developed a bit of a limp there. Don't worry, even losses have their value, provided you learn from them. Shake the stars out of your eyes and get back in there. There's no other way to win. dlga_start trainer_talk|Good day. Ready for some training today? dlga_trainer_pretalk trainer_talk|Ah, are you ready for some training? dlga_trainer_talk trainer_practice_1|I am ready for some practice. dlga_trainer_talk trainer_combat_begin|First, tell me something about combat... dlga_trainer_talk close_window|I need to leave now. Farewell. dlga_trainer_combat_begin trainer_talk_combat|What do you want to know? dlga_trainer_combat_pretalk trainer_talk_combat|What else do you want to know? dlga_trainer_talk_combat trainer_explain_defense|Tell me about defending myself. dlga_trainer_talk_combat trainer_explain_attack|Tell me about attacking with weapons. dlga_trainer_talk_combat trainer_explain_horseback|Tell me about fighting on horseback. dlga_trainer_talk_combat trainer_pretalk|I guess I know all the theory I need. Let's talk about something else. dlga_trainer_explain_defense trainer_explain_defense_2|Good question. The first thing you should know as a fighter is how to defend yourself. Keeping yourself out of harm's way is the first rule of combat, and it is much more important than giving harm to others. Everybody can swing a sword around and hope to cut some flesh, but only those fighters that are experts at defense live to tell of it. dlga_trainer_explain_defense_2 trainer_explain_defense_3|Now. Defending yourself is easiest if you are equipped with a shield. Just block with your shield. [Hold down the right mouse button to defend yourself with the shield.] In this state, you will be able to deflect all attacks that come from your front. However, you will still be open to strikes from your sides or your back. dlga_trainer_explain_defense_3 trainer_explain_defense_4|What if I don't have a shield? dlga_trainer_explain_defense_4 trainer_combat_pretalk|Then you will have to use your weapon to block your opponent. This is a bit more difficult than defending with a shield. Defending with a weapon, you can block against only ONE attack direction. That is, you block against either overhead swings, side swings or thrusts. Therefore you must watch your opponent carefully and start to block AFTER he starts his attack. In this way you will be able to block against the direction of his current attack. If you start to block BEFORE he makes his move, he may just attack in another direction than the one you are blocking against and score a hit. dlga_trainer_explain_attack trainer_explain_attack_2|Good question. Attacking is the best defence, they say. A tactic many fighters find useful is taking an offensive stance and readying your weapon for attack, waiting for the right moment for swinging it. [You can ready your weapon for attack by pressing and holding down the left mouse button.] dlga_trainer_explain_attack_2 trainer_explain_attack_3|That sounds useful. dlga_trainer_explain_attack_3 trainer_explain_attack_4|It is a good tactic, but remember that, your opponent may see that and take a defensive stance against the direction you are swinging your weapon. If that happens, you must break your attack and quickly attack from another direction [You may cancel your current attack by quickly tapping the right mouse button]. dlga_trainer_explain_attack_4 trainer_explain_attack_5|If my opponent is defending against the direction I am attacking from, I will break and use another direction. dlga_trainer_explain_attack_5 trainer_combat_pretalk|Yes, selecting the direction you swing your weapon is a crucial skill. There are four main directions you may use right swing, left swing, overhead swing and thrust. You must use each one wisely. [to control your swing direction with default controls, move your mouse in the direction you want to swing from as you press the left mouse button]. dlga_trainer_explain_horseback trainer_combat_pretalk|Very good question. A horse may be a warrior's most powerful weapon in combat. It gives you speed, height, power and initiative. A lot of deadly weapons will become even deadlier on horseback. However you must pay particular attention to horse-mounted enemies couching their lances, as they may take down any opponent in one hit. [To use the couched lance yourself, wield a lance or similar weapon, and speed up your horse without pressing attack or defense buttons. after you reach a speed, you'll lower your lance. Then try to target your enemies by maneuvering your horse.] dlga_trainer_practice_1 trainer_practice_1|I train novices in four stages, each tougher than the one before. To finish a stage and advance to the next one, you have to win three fights in a row. dlga_trainer_practice_1 novicemaster_are_you_ready|You have passed all stages of training. But if you want you can still practice. Are you ready? dlga_trainer_practice_1 trainer_practice_1.1|Way to go {reg33?lass lad}. With this victory, you have advanced to the next training level. From now on your opponents will be regular fighters, not the riff-raff off the street, so be on your toes. dlga_trainer_practice_1 trainer_practice_1.2|Way to go {reg33?lass lad}. Welcome to the third training level. From now on your opponents will be veteran fighters; soldiers and arena regulars and the like. These guys know some dirty tricks, so keep your defense up. dlga_trainer_practice_1 trainer_practice_1.3|You've got the heart of a champion, {reg33?lass lad}, and the sword arm to match. From now on your opponents will be champion fighters. These are the cream of the crop, the finest warriors I have trained. If you can best three of them in a row, you will join their ranks. dlga_trainer_practice_1 novicemaster_finish_training|It does my heart good to see such a promising talent. You have passed all tiers of training. You can now tell everyone that you have been trained by the master of the training field. dlga_novicemaster_finish_training novicemaster_finish_training_2|Thank you master. dlga_novicemaster_finish_training_2 close_window|I wish you good luck in the tournaments. And, don't forget, if you want to practice your swordwork anytime, just come and say the word. dlga_trainer_practice_1 novicemaster_are_you_ready.1|Your next opponent will be a {s9}. You need to win {reg8} more fights in a row to advance to the next stage. Are you ready? dlga_novicemaster_are_you_ready novicemaster_ready_to_fight|Yes I am. dlga_novicemaster_ready_to_fight close_window|Here you go then. Good luck. dlga_novicemaster_are_you_ready novicemaster_not_ready|Just a minute. I am not ready yet. dlga_novicemaster_not_ready close_window|Hey, You will never make it if you don't practice. dlga_start_craftsman_soon close_window|Good day, my {reg33?lady lord}. We hope to begin production in about {reg4} days dlga_start master_craftsman_talk|Good day, my {reg33?lady lord}. We are honored that you have chosen to visit us. What do you require? dlga_master_craftsman_pretalk master_craftsman_talk|Very good, my {reg33?lady lord}. Do you require anything else? dlga_master_craftsman_talk master_craftsman_accounts|Let's go over the accounts. dlga_master_craftsman_talk master_craftsman_pretalk|Let's check the inventories. dlga_master_craftsman_talk master_craftsman_pretalk.1|I'd like you to sell goods as they are produced. dlga_master_craftsman_talk master_craftsman_pretalk.2|I'd like you to keep all goods in the warehouse until I arrive. dlga_master_craftsman_accounts master_craftsman_pretalk|We currently produce {s3} worth {reg1} aurums each week, while the quantity of {s4} needed to manufacture it costs {reg2}, and labor and upkeep are {reg3}.{s9} This means that we theoretically make a {s12} of {reg0} aurums a week, assuming that we have no raw materials in the inventories, and that we sell directly to the market. dlga_master_craftsman_talk master_craftsman_production_options|Could you explain my options related to production? dlga_master_craftsman_production_options master_craftsman_production_options_2|Certainly, my {reg33?lady lord}. Most of the time, the most profitable thing for you to do would be to let us buy raw materials and sell the finished goods directly to the market. Because of our longstanding relations with the local merchants, we can usually get a very good price. dlga_master_craftsman_production_options_2 master_craftsman_pretalk|However, if you find that you can acquire raw materials cheaper outside {s5}, you may place them in the inventories, and we will use them instead of buying from the market. Likewise, if you feel that you can get a better price for the finished goods elsewhere, then you may ask us to deposit what we produce in our warehouses for you to take. dlga_master_craftsman_talk master_craftsman_auction_price|It will no longer be possible for me to continue operating this enterprise. dlga_master_craftsman_auction_price master_craftsman_auction_decide|A pity, my {reg33?lady lord}. If we sell the land and the equipment, and liquidate the inventories, I estimate that we can get {reg4} aurums. dlga_master_craftsman_auction_decide master_craftsman_liquidation|That sounds reasonable. Please proceed with the sale. dlga_master_craftsman_auction_decide master_craftsman_pretalk|Hmm. Let's hold off on that. dlga_master_craftsman_liquidation close_window|As you wish. It was an honor to have been in your employ. dlga_master_craftsman_talk close_window.1|That is all for now. dlga_start mayor_begin|Good day, {s0}. dlga_start mayor_talk|Hello stranger, you seem to be new to {s9}. I am the guild master of the town. dlga_start mayor_begin.1|Good day, {playername}. dlga_mayor_begin lord_persuade_lords_to_make_peace_completed|{playername}, it was an incredible feat to get {s14} and {s15} make peace, and you made it happen. Your involvement has not only saved our town from disaster, but it has also saved thousands of lives, and put an end to all the grief this bitter war has caused. As the townspeople of {s19}, know that we'll be good on our word, and we are ready to pay the {reg12} aurums we promised. dlga_lord_persuade_lords_to_make_peace_completed lord_persuade_lords_to_make_peace_pay|Thank you. Let me have the money. dlga_lord_persuade_lords_to_make_peace_completed lord_persuade_lords_to_make_peace_no_pay|No need for a payment. I only did what was right. dlga_lord_persuade_lords_to_make_peace_pay close_window|Oh, yes, of course. We had already got the money for you. Here, please accept these {reg12} aurums together with our most sincere thanks. Me and the people of our town will not forget your help. dlga_lord_persuade_lords_to_make_peace_no_pay close_window|You are indeed an extraordinary person, {reg33?madame sir}, and it is an honour for me to have known you. You not only did what was impossible and put an end to this terrible war, but you won't even accept a reward for it. Very well, I will not insist on the matter, but please know that you will have our eternal respect and gratitude. dlga_mayor_begin lord_deal_with_night_bandits_completed|Very nice work, {playername}, you made short work of those lawless curs. Thank you kindly for all your help, and please accept this bounty of 150 aurums. dlga_lord_deal_with_night_bandits_completed close_window|It was my pleasure, {s65}. dlga_mayor_looters_quest_response mayor_looters_quest_destroyed|I've killed some looters. dlga_mayor_looters_quest_response mayor_looters_quest_goods|I've brought you some goods. dlga_mayor_looters_quest_response close_window|Not yet, sir. Farewell. dlga_mayor_looters_quest_response mayor_looters_quest_response_failure|I'm afraid I have to withdraw from this request. dlga_mayor_looters_quest_response_failure close_window|I understand. Thank you for trying, {reg33?Lady Sir} {playername}. I suppose I'll have to look for someone else... dlga_mayor_looters_quest_destroyed mayor_looters_quest_destroyed_2|Aye, my scouts saw the whole thing. That should make anyone else think twice before turning outlaw! The bounty is 40 aurums for every band, so that makes {reg1} in total. Here is your money, as promised. dlga_mayor_looters_quest_destroyed_2 close_window|And that's not the only good news! Thanks to you, the looters have ceased to be a threat. We've not had a single attack reported for some time now. If there are any of them left, they've either run off or gone deep into hiding. That's good for business, and what's good for business is good for the town! I think that concludes our arrangement, {playername}. Please accept this silver as a token of my gratitude. Thank you, and farewell. dlga_mayor_looters_quest_destroyed_2 mayor_looters_quest_response|Anything else you need? dlga_mayor_looters_quest_goods mayor_looters_quest_goods_response|Hah, I knew I could count on you! Just tell me which item to take from your baggage, and I'll send some men to collect it. I still need {reg1} aurums' worth of goods. dlga_mayor_looters_quest_goods_response mayor_looters_quest_goods_2|{s5}. dlga_mayor_looters_quest_goods_response mayor_looters_quest_goods_3|Nothing at the moment, sir. dlga_mayor_looters_quest_goods_3 mayor_looters_quest_response|Anything else you need? dlga_mayor_looters_quest_goods_2 mayor_looters_quest_goods_response|Excellent, here is the money for your {s6}. Do you have any more goods to give me? I still need {reg1} aurums' worth of goods. dlga_mayor_looters_quest_goods_2 close_window|Well done, {playername}, that's the last of the goods I need. Here is the money for your {s6}, and a small bonus for helping me out. I'm afraid I won't be paying for any more goods, nor bounties on looters, but you're welcome to keep hunting the bastards if any remain. Thank you for your help, I won't forget it. dlga_mayor_begin close_window|Good to see you again {playername}. I have heard that you have delivered the cattle successfully. I will tell the merchants how reliable you are. And here is your pay, {reg8} aurums. dlga_mayor_begin move_cattle_herd_failed|I heard that you have lost the cattle herd on your way to {s9}. I had a very difficult time explaining your failure to the owner of that herd, {reg33?madam sir}. Do you have anything to say? dlga_move_cattle_herd_failed move_cattle_herd_failed_2|I am sorry. But I was attacked on the way. dlga_move_cattle_herd_failed move_cattle_herd_failed_2.1|I am sorry. The stupid animals wandered off during the night. dlga_move_cattle_herd_failed_2 merchant_ask_for_debts|Well, it was your responsibility to deliver that herd safely, no matter what. You should know that the owner of the herd demanded to be compensated for his loss, and I had to pay him 1000 aurums. So you now owe me that money. dlga_mayor_begin close_window.1|{playername} -- I am in your debt for bringing back my friend's daughter. Please take these {reg8} aurums that I promised you. My friend wished he could give more but paying that ransom brought him to his knees. dlga_mayor_begin mayor_friendly_pretalk|Well -- it sounds like you were able to track down the bandits, and show them what happens to those who would disrupt the flow of commerce. Here is your reward {reg5} aurums. It is well earned, and we are most grateful. dlga_mayor_begin mayor_friendly_pretalk.1|I have heard about your deeds. You have given those bandits the punishment they deserved. You are really as good as they say. Here is your reward {reg5} aurums. I would like to give more but those bandits almost brought me to bankruptcy. dlga_mayor_begin merchant_ask_for_debts|According to my accounts, you owe the merchants guild {reg1} aurums. I'd better collect that now. dlga_merchant_ask_for_debts merchant_debts_paid|Alright. I'll pay my debt to you. dlga_merchant_debts_paid mayor_pretalk|Excellent. I'll let my fellow merchants know that you are clear of any debts. dlga_merchant_ask_for_debts merchant_debts_not_paid|I'm afraid I can't pay that sum now. dlga_merchant_debts_not_paid close_window|In that case, I am afraid, I can't deal with you. Guild rules... Come back when you can pay the {reg1} aurums. And know that we'll be charging an interest to your debt. So the sooner you pay it, the better. dlga_mayor_begin mayor_talk|What can I do for you? dlga_mayor_friendly_pretalk mayor_talk|Now... What else may I do for you? dlga_mayor_pretalk mayor_talk|Anything else I can do for you? dlga_mayor_talk mayor_info_begin|Can you tell me about what you do? dlga_mayor_talk merchant_quest_check|Do you happen to have a job for me? dlga_merchant_quest_check mayor_talk|No, {reg33?my Lady Sire}. There hasn't been any new requests lately. dlga_merchant_quest_check merchant_quest_requested|Hmm... let me look through the requests here... dlga_mayor_talk merchant_quest_last_offered_job|About that job you offered me... dlga_mayor_talk mayor_looters_quest_ask_progress|About that job you offered me... dlga_mayor_looters_quest_ask_progress mayor_looters_quest_response|Ah, {playername}. Have you any progress to report? dlga_mayor_talk merchant_quest_about_job|About the job you gave me... dlga_mayor_talk mayor_political_talk|I have some questions of a political nature. dlga_mayor_talk mayor_economy_report_1|How is trade around here? dlga_mayor_talk mayor_wealth_comparison_1|How does the wealth of this region compare with the rest of Perisno? dlga_mayor_talk mayor_investment_possible|I wish to buy land in this town for a productive enterprise dlga_mayor_investment_possible mayor_pretalk|You already operate a {s4} here. There probably aren't enough skilled tradesmen to start a second enterprise. dlga_mayor_investment_possible mayor_pretalk.1|{s9} dlga_mayor_investment_possible mayor_investment_advice.1|Of course, {s0}. You are the lord of this town, and no one is going to stop you. dlga_mayor_investment_possible mayor_investment|Well... Given your relationship with our liege, {s4}, I think that you will not find many here who are brave enough to sell you any land. dlga_mayor_investment_possible mayor_pretalk.2|Well... To be honest, I think that we in the guild would like to know you a little better. We can be very particular about outsiders coming in here and buying land. dlga_mayor_investment_possible mayor_investment_advice.2|Very good, {s0}. We in the guild know and trust you, and I think I could find someone to sell you the land you need. dlga_mayor_investment_advice investment_choose_enterprise|A couple of things to keep in mind -- skilled laborers are always at a premium, so I doubt that you will be able to open up more than one enterprise here. In order to make a profit for yourself, you should choose a commodity which is in relatively short supply, but for which the raw materials are cheap. What sort of enterprise would you like to start? dlga_investment_choose_enterprise investment_summary|A mill and bakery, to make bread from grain ({reg0} aurums each week) dlga_investment_choose_enterprise investment_summary.1|A brewery, to make ale from grain ({reg0} aurums each week) dlga_investment_choose_enterprise investment_summary.2|A tannery, to make leather from hides ({reg0} aurums each week) dlga_investment_choose_enterprise investment_summary.3|A wine press, to make wine from grapes ({reg0} aurums each week) dlga_investment_choose_enterprise investment_summary.4|An oil press, to make oil from olives ({reg0} aurums each week) dlga_investment_choose_enterprise investment_summary.5|An ironworks, to make tools from iron ({reg0} aurums each week) dlga_investment_choose_enterprise investment_summary.6|A weavery and dyeworks, to make velvet from silk and dye ({reg0} aurums each week) dlga_investment_choose_enterprise investment_summary.7|A weavery, to make wool cloth from wool ({reg0} aurums each week) dlga_investment_choose_enterprise investment_summary.8|A weavery, to make linen from flax ({reg0} aurums each week) dlga_investment_choose_enterprise mayor_pretalk|Never mind dlga_investment_summary mayor_investment_confirm|Very good, {reg33?Madame Sir}. The land and the materials on which you may build your {s3} will cost you {reg7} aurums. Right now, your {s3} will produce {s4} worth {reg1} aurums each week, while the {s6} needed to manufacture that batch will be {reg2} and labor and upkeep will be {reg3}.{s9} I should guess that your profit would be {reg0} aurums a week. This assumes of course that prices remain constant -- which, I can virtually guarantee you, they will not. Do you wish to proceed? dlga_mayor_investment_confirm mayor_investment_purchase|Yes. Here is money for the land. dlga_mayor_investment_confirm mayor_pretalk|No -- that's not economical for me at the moment. dlga_mayor_investment_purchase mayor_pretalk|Very good. Your enterprise should be up and running in about a week. When next you come, and thereafter, you should speak to your {s4} about its operations. dlga_mayor_talk close_window|[Leave] dlga_mayor_info_begin mayor_info_talk|I am the guildmaster of {s9}. You can say I am the leader of the good people of {s9}. I can help you find a job if you are looking for some honest work. dlga_mayor_info_talk mayor_info_lord|Who rules this town? dlga_mayor_info_lord mayor_info_talk|Our town's lord and protector is {s10}. {reg0?She He} owns the castle and sometimes resides there, and collects taxes from the town. However we regulate ourselves in most of the matters that concern ourselves. As the town's guildmaster I have the authority to decide those things. dlga_mayor_info_talk mayor_pretalk|That's all I need to know. Thanks. dlga_mayor_political_talk mayor_political_questions|Politics? Good heaven, the guild has nothing to do with politics. We are loyal servants of {s10}. We merely govern our own affairs, and pass on the townspeople's concerns to our lords and masters, and maybe warn them from time to time against evil advice. Anyway, what did you wish to ask? dlga_mayor_prepolitics mayor_political_questions|Did I mention that we here are all {s9}? Because I can't stress that enough... Anyway... Is there anything else? dlga_mayor_political_questions mayor_war_description_1|What is the cause of all these wars in Perisno? dlga_mayor_war_description_1 mayor_war_description_2|Well, to answer your question generally, each monarch claims to be the rightful heir to the old Perisno emperors. Some of these claims are based on forgotten dynastic marriages and others are based on obscure promises, while {s22} Naphali invoke the empire's unwritten constitution. So in theory, any one realm has the right to declare war on any other realm at any time. dlga_mayor_war_description_2 mayor_war_description_3|In practice, to make war is exhausting work. It is easy enough to lay waste to the enemy's farmland, but crops will grow back, and it is a far different matter to capture an enemy stronghold and to hold it. So the monarchs of Perisno will fight a little, sign a truce, fight a little more, and so on and so forth. Often, a monarch will go to war when another realm provokes them. At such times, some bad influences who look to enrich themselves with ransoms and pillage will clamor for retribution, and thus the damage caused by war to a monarch's treasury is less than the damage caused by doing nothing would be to his authority... I'm of course not talking about {s10}, as no one would ever question {reg4?her his} authority dlga_mayor_war_description_3 mayor_war_description_4|I would stress again that we in the guild have nothing to do with politics. But if {s10} were to ask for my advice on these matters, as a loyal subject, I would tell {reg4?her him} that while {reg4?her his} claim to all of Perisno is truly just, even the most legitimate claim must be backed by armed men, and armed men want money, and money comes from trade, and war ruins trade, so sometimes the best way to push a claim is not to push it, if you know what I mean... dlga_mayor_war_description_4 mayor_prepolitics|You may tell {s10} this if you see {reg4?her him}. Don't mention my name specifically -- just say 'the people of {s4}' told you this. Our personal opinion, of course, as to what would be in {s10}'s best interests. None of us would ever dream of questioning a monarch's sovereign right to push {reg4?her his} legitimate claims. dlga_mayor_political_questions mayor_politics_assess|What is {s10}'s policy in regards to the other realms of Perisno? dlga_mayor_politics_assess mayor_politics_assess_realm|Which realm did you have in mind? dlga_mayor_politics_assess_realm mayor_politics_give_realm_assessment|{s11} dlga_mayor_politics_give_realm_assessment mayor_prepolitics|{s14} dlga_mayor_political_questions mayor_internal_politics|What can you say about the internal politics of the realms? dlga_mayor_internal_politics mayor_internal_politics_2|Well, here in the {s4} we are all united by our love for {s5} and support for {reg4?her his} legitimate claim to the rulership of all Perisno. But I have heard some talk of internal bickering in other realms... dlga_mayor_internal_politics_2 mayor_internal_politics_3|The lords of a realm often have very different ideas about honor, strategy, and the way a nobleman should behave. In addition, they compete with each other for the ruler's favor, and are constantly weighing up their position -- how they stand, how their friends and family stand, and how their enemies stand. dlga_mayor_internal_politics_3 mayor_internal_politics_4|Underlying all the tensions is the possibility that a lord may abandon his liege, and pledge vassalhood to another. In theory, each lord has sworn an oath of vassalage, but in practice, a vassal can always find an excuse to absolve himself. The vassal may claim that the liege has failed to hold up his end of the bargain, to protect the vassal and treat him justly. Or, the vassal may claim that his liege is in fact a usurper, and another has a better claim to the kingship. dlga_mayor_internal_politics_4 mayor_internal_politics_5|Lieges and vassals still watch each other carefully. If a king believes that his vassal is going to change sides or rebel, he may indict the vassal for treason and seize his properties. Likewise, if a vassal fears that he will be indicted, he may rebel. Usually, whoever makes the first move will be able to control the vassal's fortresses. dlga_mayor_internal_politics_5 mayor_prepolitics|Now, men do not trust a vassal who turns coat easily, nor do they trust a king who lightly throws around charges of treason. Those two factors can keep a realm together. But if relations between a vassal and a liege deteriorate far enough, things can become very tense indeed... In other lands, of course. These things could never happen here in the {s4}. dlga_mayor_political_questions mayor_pretalk|That is all. Thank you. dlga_merchant_quest_about_job merchant_quest_about_job_2|What about it? dlga_merchant_quest_about_job_2 merchant_quest_what_if_fail|What if I can't finish it? dlga_merchant_quest_about_job_2 merchant_quest_about_job_working|Well, I'm still working on it. dlga_merchant_quest_about_job_working mayor_pretalk|Good. I'm sure you will handle it. dlga_merchant_quest_last_offered_job merchant_quest_brief|Ah, yes. Let me find those papers. dlga_merchant_quest_what_if_fail mayor_pretalk|I hope you don't fail. In that case, I'll have to ask for the price of the cargo you were carrying. dlga_merchant_quest_what_if_fail mayor_pretalk.1|Well, just do your best to finish it. dlga_merchant_quest_taken mayor_pretalk|Excellent. I am counting on you then. Good luck. dlga_merchant_quest_stall mayor_pretalk|Well, the job will be available for a few more days I guess. Tell me if you decide to take it. dlga_mayor_economy_report_1 mayor_economy_report_2|{s32} dlga_mayor_economy_report_2 mayor_economy_report_3|{s42} dlga_mayor_economy_report_3 mayor_pretalk|{s47} dlga_merchant_quest_requested merchant_quest_brief|Well, you look able enough. I think I might have something you could do. dlga_merchant_quest_brief merchant_quest_looters_choice|We've had some fighting near the {s5} lately, with all the chaos that comes with it, and that's led some of our less upstanding locals to try and make their fortune out of looting the shops and farms during the confusion. A lot of valuable goods were taken. I need somebody to teach those bastards a lesson. Sound like your kind of work? dlga_merchant_quest_looters_choice merchant_quest_looters_brief|Aye, I'll do it. dlga_merchant_quest_looters_choice merchant_quest_stall|I'm afraid I can't take the job at the moment. dlga_merchant_quest_looters_brief close_window|Excellent! You'll find the looters roaming around the countryside, probably trying to rob more good people. Kill or capture the bastards, I don't care what you do with them. I'll pay you a bounty of 40 aurums on every band of looters you destroy, until all the looters are dealt with. dlga_merchant_quest_requested merchant_quest_explain_2|Well, there is a very great favor which you could do us... As you may have heard, some {s10}s have come across the border to attack our people. {s5} is under great pressure from some of the more bellicose of {reg0?her his} vassals to respond with a declaration of war. Unfortunately, while the great lords of this land grow rich from bloodshed, we of the commons will be caught in the middle, and will suffer. dlga_merchant_quest_explain_2 merchant_quest_brief|We are not saying that {s5} should overlook this aggression -- far from it! But if {reg0?she he} charges one of {reg0?her his} own lords to respond, then the cycle of provocation will necessarily lead to a full-fledged confrontation. Now, if an outsider were to step in and defeat a {s10} lord in battle, then honor would be done, and it would defuse the clamor for war. If the defeated lord were a known troublemaker -- {s7} -- then the {s10}s might be able to overlook it. dlga_merchant_quest_brief merchant_quest_retaliate_confirm|We need you to attack and defeat {s7}. This will not be an easy task, and that outsider would damage {reg33?her his} relationship with the {s10}s, but we would be very grateful. We could not acknowledge a connection with that outsider, but we could be sure that {reg33?she he} would be handsomely rewarded... Could you do this? dlga_merchant_quest_retaliate_confirm merchant_quest_track_bandits_brief|Aye, I can do it. dlga_merchant_quest_retaliate_confirm merchant_pretalk|I would prefer not to get mixed up in such things dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice|The raiders are likely to have laid up their ships in a well-concealed cove, somewhere along the coastline, preferably next to a small stream where they have some water. The best way to discover its location would be to find a group of sea raiders who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.1|Bandits such as these usually establish their hideouts in the foothills on the edge of the desert, often in a canyon near a spring. This gives them both water and concealment. The best way to discover its location would be to find a group of desert bandits who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.2|Bandits such as these will usually establish a base in the highlands, often on an steep ledge where they have a view of the surrounding countryside. This makes them difficult to surprise. The best way to discover its location would be to find a group of mountain bandits who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.3|Bandits such as these will usually set up their encampments deep in the woods, sometimes in the middle of a swamp. The best way to discover its location would be to find a group of forest bandits who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.4|Bandits such as these will usually set up their encampments in the woodland on the steppe, where they have some concealment. The best way to discover its location would be to find a group of steppe bandits who appear to be heading back to their base to resupply, and follow them. dlga_destroy_lair_quest_brief merchant_quest_track_bandit_lair_choice.5|Bandits such as these will usually set up their encampments deep in the woods. The best way to discover its location would be to find a group of tundra bandits who appear to be heading back to their base to resupply, and follow them. dlga_merchant_quest_track_bandit_lair_choice merchant_quest_destroy_lair_brief|Aye, I'll do it. dlga_merchant_quest_track_bandit_lair_choice lord_pretalk|I'm afraid I can't take the job at the moment. dlga_merchant_quest_destroy_lair_brief close_window|Very good. We will await word of your success. dlga_merchant_quest_requested merchant_quest_brief.1|We have heard that {s4}, some travellers on the road {reg4?to from} {s5} were attacked by {s7}. dlga_merchant_quest_brief merchant_quest_track_bandits_choice|We would like you to track these {s4} down. The merchants of the town were able to get a description of their leader, and have put together a bounty. If you can hunt them down and destroy them, we'll make it worth your while... dlga_merchant_quest_track_bandits_choice merchant_quest_track_bandits_brief|Aye, I'll do it. dlga_merchant_quest_track_bandits_brief close_window|Very good. The band may not have lingered long in the area, but chances are that they will be spotted by other travellers on the road. dlga_merchant_quest_track_bandits_choice merchant_quest_stall|I'm afraid I can't take the job at the moment. dlga_merchant_quest_requested merchant_quest_brief.2|You're looking for a job? Actually I was looking for someone to deliver some {s4}. Perhaps you can do that... dlga_merchant_quest_brief merchant_quest_brief_deliver_wine|I have a cargo of {s6} that needs to be delivered to the tavern in {s4}. If you can take {reg5} units of {s6} to {s4} in 7 days, you may earn {reg8} aurums. What do you say? dlga_merchant_quest_brief_deliver_wine merchant_quest_taken|Alright. I will make the delivery. dlga_merchant_quest_brief_deliver_wine merchant_quest_stall|I am afraid I can't carry all that cargo now. dlga_merchant_quest_requested merchant_quest_brief.3|You're looking for a job? Actually I was looking for someone to escort a caravan. Perhaps you can do that... dlga_merchant_quest_brief escort_merchant_caravan_quest_brief|I am going to send a caravan of goods to {s8}. However with all those bandits and deserters on the roads, I don't want to send them out without an escort. If you can lead that caravan to {s8} in 15 days, you will earn {reg8} aurums. Of course your party needs to be at least {reg4} strong to offer them any protection. dlga_escort_merchant_caravan_quest_brief merchant_quest_taken|Alright. I will escort the caravan. dlga_escort_merchant_caravan_quest_brief merchant_quest_stall|I am afraid I don't have that many soldiers with me. dlga_escort_merchant_caravan_quest_brief merchant_quest_stall.1|Sorry. I can't do that right now dlga_start close_window.103|We can cover the rest of the way ourselves. Thanks. dlga_start close_window.104|Well, we have almost reached {s21}. We can cover the rest of the way ourselves. Here's your pay... {reg14} aurums. Thanks for escorting us. Good luck. dlga_start merchant_caravan_intro_1|Greetings. You must be our escort, right? dlga_merchant_caravan_intro_1 merchant_caravan_intro_2|Yes. My name is {playername}. I will lead you to {s1}. dlga_merchant_caravan_intro_2 escort_merchant_caravan_talk|Well, It is good to know we won't travel alone. What do you want us to do now? dlga_start escort_merchant_caravan_talk|Eh. We've made it this far... What do you want us to do? dlga_escort_merchant_caravan_talk merchant_caravan_follow_lead|You follow my lead. I'll take you through a safe route. dlga_merchant_caravan_follow_lead close_window|Alright. We'll be right behind you. dlga_escort_merchant_caravan_talk merchant_caravan_stay_here|You stay here for a while. I'll go ahead and check the road. dlga_merchant_caravan_stay_here close_window|Alright. We'll be waiting here for you. dlga_merchant_quest_requested merchant_quest_brief.4|Actually, I was looking for an able adventurer like you. There's this group of particularly troublesome bandits. They have infested the vicinity of our town and are preying on my caravans. They have avoided all the soldiers and the militias up to now. If someone doesn't stop them soon, I am going to be ruined... dlga_merchant_quest_brief troublesome_bandits_quest_brief|I will pay you {reg8} aurums if you hunt down those troublesome bandits. It's dangerous work. But I believe that you are the {reg33?one man} for it. What do you say? dlga_troublesome_bandits_quest_brief merchant_quest_taken_bandits|Very well. I will hunt down those bandits. dlga_merchant_quest_taken_bandits close_window|You will? Splendid. Good luck to you. dlga_troublesome_bandits_quest_brief merchant_quest_stall|Sorry. I don't have time for this right now. dlga_merchant_quest_requested merchant_quest_brief.5|Actually, I was looking for a reliable {reg33?helper man} that can undertake an important mission. A group of bandits have kidnapped the daughter of a friend of mine and are holding her for ransom. My friend is ready to pay them, but we still need someone to take the money to those rascals and bring the girl back to safety. dlga_merchant_quest_brief kidnapped_girl_quest_brief|The amount the bandits ask as ransom is {reg12} aurums. I will give you that money once you accept to take the quest. You have 15 days to take the money to the bandits who will be waiting near the village of {s4}. Those bastards said that they are going to kill the poor girl if they don't get the money by that time. You will get your pay of {reg8} aurums when you bring the girl safely back here. dlga_kidnapped_girl_quest_brief kidnapped_girl_quest_taken|All right. I will take the ransom money to the bandits and bring back the girl. dlga_kidnapped_girl_quest_taken close_window|Good. I knew we could trust you at this. Here is the ransom money, {reg12} aurums. Count it before taking it. And please, don't attempt to do anything rash. Keep in mind that the girl's well being is more important than anything else... dlga_kidnapped_girl_quest_brief merchant_quest_stall|Sorry. I don't have time for this right now. dlga_start close_window.105|Thank you so much for bringing me back! I can't wait to see my family. Good-bye. dlga_kidnapped_girl_liberated_map kidnapped_girl_liberated_map_2a|Yes. Come with me. We are going home. dlga_kidnapped_girl_liberated_map_2a close_window|Unfortunately. You do not have room in your party for me. dlga_kidnapped_girl_liberated_map_2a close_window.1|Oh really? Thank you so much! dlga_kidnapped_girl_liberated_map kidnapped_girl_liberated_map_2b|Wait here a while longer. I'll come back for you. dlga_kidnapped_girl_liberated_map_2b close_window|Oh, please {reg33?madam sir}, do not leave me here all alone! dlga_start kidnapped_girl_liberated_map|Oh {reg33?Madam Sir}! Thank you so much for rescuing me. Will you take me to my family now? dlga_kidnapped_girl_liberated_battle kidnapped_girl_liberated_battle_2a|Yes. Come with me. We are going home. dlga_kidnapped_girl_liberated_battle_2a kidnapped_girl_liberated_battle_2b|Unfortunately. You do not have room in your party for me. dlga_kidnapped_girl_liberated_battle_2a close_window|Oh really? Thank you so much! dlga_kidnapped_girl_liberated_battle kidnapped_girl_liberated_battle_2b|Wait here a while longer. I'll come back for you. dlga_kidnapped_girl_liberated_battle_2b close_window|Oh, please {reg33?Madam Sir}, do not leave me here all alone! dlga_start kidnapped_girl_liberated_map.1|Can I come with you now? dlga_start bandits_awaiting_ransom_intro_1|Are you the one that brought the ransom? Quick, give us the money now. dlga_start bandits_awaiting_ransom_intro_1.1|You came back? Quick, give us the money now. dlga_bandits_awaiting_ransom_intro_1 bandits_awaiting_ransom_pay|Here, take the money. Just set the girl free. dlga_bandits_awaiting_ransom_pay close_window|Heh. You've brought the money all right. You can take the girl now. It was a pleasure doing business with you... dlga_bandits_awaiting_ransom_intro_1 bandits_awaiting_ransom_b|No way! You release the girl first. dlga_bandits_awaiting_ransom_b bandits_awaiting_ransom_b2|You fool! Stop playing games and give us the money! dlga_bandits_awaiting_ransom_b2 bandits_awaiting_ransom_pay|All right. Here's your money. Let the girl go now. dlga_bandits_awaiting_ransom_b2 bandits_awaiting_ransom_no_money|I had left the money in a safe place. Let me go fetch it. dlga_bandits_awaiting_ransom_no_money close_window|Are you testing our patience or something? Go and bring that money here quickly. dlga_bandits_awaiting_ransom_b2 bandits_awaiting_ransom_fight|I have no intention to pay you anything. I demand that you release the girl now! dlga_bandits_awaiting_ransom_fight close_window|You won't be demanding anything when you're dead. dlga_start bandits_awaiting_remeet|What's it? You have given us the money. We have no more business. dlga_bandits_awaiting_remeet close_window|Sorry to bother you. I'll be on my way now. dlga_bandits_awaiting_remeet bandits_awaiting_remeet_2|We have one more business. You'll give the money back to me. dlga_bandits_awaiting_remeet_2 close_window|Oh, that business! Of course. Let us get down to it. dlga_bandits_awaiting_ransom_intro_1 bandits_awaiting_ransom_c|Do you realize who you are speaking to? dlga_bandits_awaiting_ransom_c close_window|What are you --- Oh ... Oh no, you're {playername}! Fine, just take the girl! I don't care anymore! dlga_bandits_awaiting_ransom_c bandits_awaiting_ransom_b2|You fool! Who even cares who you are?! Stop playing games and give us the money! dlga_start kidnapped_girl_encounter_1|Oh {reg33?Madam Sir}. Thank you so much for rescuing me. Will you take me to my family now? dlga_kidnapped_girl_encounter_1 kidnapped_girl_join|Yes. Come with me. I'll take you home. dlga_kidnapped_girl_join close_window|Unfortunately. You do not have room in your party for me. dlga_kidnapped_girl_join close_window.1|Oh, thank you so much! dlga_kidnapped_girl_encounter_1 kidnapped_girl_wait|Wait here a while longer. I'll come back for you. dlga_kidnapped_girl_wait close_window|Oh, please {reg33?Madam Sir}, do not leave me here all alone! dlga_merchant_quest_about_job_2 lost_kidnapped_girl|Unfortunately I lost the girl on the way here... dlga_lost_kidnapped_girl lost_kidnapped_girl_2|Oh no! How am I going to tell this to my friend? dlga_lost_kidnapped_girl_2 lost_kidnapped_girl_3|I'm sorry. I could do nothing about it. dlga_lost_kidnapped_girl_3 lost_kidnapped_girl_4|You let me down {playername}. I had trusted you. I will let people know of your incompetence at this task. Also, I want back that {reg8} aurums I gave you as the ransom fee. dlga_lost_kidnapped_girl_4 merchant_quest_about_job_5a|Of course. Here you are... dlga_merchant_quest_about_job_5a close_window|At least you have the decency to return the money. dlga_lost_kidnapped_girl_4 merchant_quest_about_job_5b|Sorry. I don't have that amount with me. dlga_merchant_quest_about_job_5b close_window|Do you expect me to believe that? You are going to pay that ransom fee back! Go and bring the money now! dlga_merchant_quest_requested merchant_quest_persuade_peace_1|This war between {s15} and {s14} has brought our town to the verge of ruin. Our caravans get raided before they can reach their destination. Our merchants are afraid to leave the safety of the town walls. And as if those aren't enough, the taxes to maintain the war take away the last bits of our savings. If peace does not come soon, we can not hold on for much longer. dlga_merchant_quest_persuade_peace_1 merchant_quest_brief|You are right. But who can stop this madness called war? dlga_merchant_quest_persuade_peace_1 merchant_quest_persuade_peace_reject|It is your duty to help the nobles in their war effort. You shouldn't complain about it. dlga_merchant_quest_persuade_peace_reject close_window|Hah. The nobles fight their wars for their greed and their dreams of glory. And it is poor honest folk like us who have to bear the real burden. But you obviously don't want to hear about that. dlga_merchant_quest_brief merchant_quest_persuade_peace_3|There have been attempts to reconcile the two sides and reach a settlement. However, there are powerful lords on both sides whose interests lie in continuing the war. {reg0?They These men} urge all others not to heed to the word of sensible men, but to keep fighting. While these leaders remain influential, no peace settlement can be reached. dlga_merchant_quest_persuade_peace_3 merchant_quest_persuade_peace_4|Who are these warmongers who block the way of peace? dlga_merchant_quest_persuade_peace_3 merchant_quest_persuade_peace_4.1|Who are these lords you speak of? dlga_merchant_quest_persuade_peace_4 merchant_quest_persuade_peace_5|They are {s12} from {s15} and {s13} from {s14}. Until they change their mind or lose their influence, there will be no chance of having peace between the two sides. dlga_merchant_quest_persuade_peace_5 merchant_quest_persuade_peace_6|What can be done about this? dlga_merchant_quest_persuade_peace_5 merchant_quest_persuade_peace_6.1|Alas, it seems nothing can be done about it. dlga_merchant_quest_persuade_peace_6 merchant_quest_persuade_peace_7|There is a way to resolve the issue. A particularly determined person can perhaps persuade one or both of these lords to accept making peace. And even if that fails, it can be possible to see that these lords are defeated by force and taken prisoner. If they are captive, they will lose their influence and they can no longer oppose a settlement... What do you think? Can you do it? dlga_merchant_quest_persuade_peace_7 merchant_quest_persuade_peace_8|It seems difficult. But I will try. dlga_merchant_quest_persuade_peace_7 merchant_quest_persuade_peace_8.1|If the price is right, I may. dlga_merchant_quest_persuade_peace_7 merchant_quest_persuade_peace_8.2|Forget it. This is not my problem. dlga_merchant_quest_persuade_peace_8 merchant_quest_persuade_peace_9|Most of the merchants in the town will gladly open up their purses to support such a plan. I think we can collect {reg12} aurums between ourselves. We will be happy to reward you with that sum, if you can work this out. Convince {s12} and {s13} to accept a peace settlement, and if either of them proves too stubborn, make sure he falls captive and can not be ransomed until a peace deal is settled. dlga_merchant_quest_persuade_peace_9 merchant_quest_persuade_peace_10|All right. I will do my best. dlga_merchant_quest_persuade_peace_9 merchant_quest_persuade_peace_no|Sorry. I can not do this. dlga_merchant_quest_persuade_peace_10 close_window|Excellent. You will have our blessings. I hope you can deal with those two old goats. We will be waiting and hoping for the good news. dlga_merchant_quest_persuade_peace_no close_window|Don't say no right away. Think about this for some time. If there is a {reg33?lady man} who can manage to do this, it is you. dlga_merchant_quest_requested merchant_quest_deal_with_night_bandits|Do I indeed! There's a group of bandits infesting the town, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing townspeople under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these bandits alone and win. That seems to be the only way of bringing them to justice. Are you up to the task? dlga_merchant_quest_brief merchant_quest_deal_with_night_bandits|There's a group of bandits infesting the town, and I'm at the end of my rope as to how to deal with them. They've been ambushing and robbing townspeople under the cover of night, and then fading away quick as lightning when the guards finally show up. We've not been able to catch a one of them. They only attack lone people, never daring to show themselves when there's a group about. I need someone who can take on these bandits alone and win. That seems to be the only way of bringing them to justice. Are you up to the task? dlga_merchant_quest_deal_with_night_bandits deal_with_night_bandits_quest_taken|Killing bandits? Why, certainly! dlga_merchant_quest_deal_with_night_bandits merchant_quest_stall|My apologies, I'm not interested. dlga_deal_with_night_bandits_quest_taken mayor_pretalk|That takes a weight off my shoulders, {playername}. You can expect a fine reward if you come back successful. Just don't get yourself killed, eh? dlga_merchant_quest_requested merchant_quest_brief.6|One of the merchants here is looking for herdsmen to take his cattle to the market at {s13}. dlga_merchant_quest_brief move_cattle_herd_quest_brief|The cattle herd must be at {s13} within 30 days. Sooner is better, much better, but it must be absolutely no later than 30 days. If you can do that, I'd be willing to pay you {reg8} aurums for your trouble. Interested? dlga_move_cattle_herd_quest_brief move_cattle_herd_quest_taken|Aye, I can take the herd to {s13}. dlga_move_cattle_herd_quest_brief merchant_quest_stall|I am sorry, but no. dlga_move_cattle_herd_quest_taken mayor_pretalk|Splendid. You can find the herd right outside the town. After you take the animals to {s13}, return back to me and I will give you your pay. dlga_merchant_quest_requested mayor_pretalk|I am afraid I can't offer you a job right now. dlga_start village_elder_talk|{reg33?My Lady Sire}! Thank you so much more protecting our village! We are truly blessed to have you watching over us. We cannot thank you enough. Please accept our gifts. dlga_start village_elder_talk.1|{reg33?My Lady Sire}! They attacked us and stole all of our food! You swore to protect us but you were nowhere to be found! I fear it will take us some time to recover from this tragedy... dlga_start village_elder_deliver_cattle_thank|My good {reg33?madam sir}. Our village is grateful for your help. Thanks to the {reg5} heads of cattle you have brought, we can now raise our own herd. dlga_village_elder_deliver_cattle_thank village_elder_talk|My good {reg33?lady lord}, please, is there anything I can do for you? dlga_start village_elder_talk.2|Welcome to {s9}, {s0}. We were rejoiced by the news that you are the new {reg33?Lady Lord} of our humble village. I am the village elder and I will be honoured to serve you in any way I can. dlga_start village_elder_talk.3|Good day, {s0}, and welcome to {s9}. I am the elder of this village. dlga_start village_elder_talk.4|Your highness, you honour our humble village with your presence. dlga_start village_elder_talk.5|My {reg33?Lady Lord}, you honour our humble village with your presence. dlga_start village_elder_talk.6|Good day, {s0}. dlga_village_elder_pretalk village_elder_talk|Is there anything else I can do for you? dlga_village_elder_talk village_elder_ask_fugitive|I am looking for a man by the name of {s4}. I was told he may be hiding here. dlga_village_elder_ask_fugitive village_elder_pretalk|Strangers come and go to our village, {s0}. But I doubt you'll run into him at this hour of the night. You would have better luck during the day. dlga_village_elder_ask_fugitive close_window|Strangers come and go to our village, {s0}. If he is hiding here, you will surely find him if you look around. dlga_village_elder_talk village_elder_active_mission_1|About the task you asked of me... dlga_village_elder_talk et_halduril_has_spear|About the task you asked of me... dlga_village_elder_talk et_halduril_has_no_spear|About the task you asked of me... dlga_et_halduril_has_spear et_halduril_has_spear1|Yes? Have... Wait a moment. Is that the Spear of Halduril? dlga_et_halduril_has_spear1 et_halduril_has_spear2|Spear of Halduril? Do you mean this old rusty stick? dlga_et_halduril_has_spear2 et_halduril_has_spear3|That old rusty stick is Halduril's Spear, the spear that the bravest Naphali woman alive wielded; Eriallen Krysanna. It used to belong to an Elintoran Knight who she believed deserved respect. dlga_et_halduril_has_spear3 et_halduril_has_spear4|Our dearest Eriallen Krysanna, such a poor soul. I knew her when she was a child, and even helped her rebuild her home. Such trauma she had to endure growing up as a child. dlga_et_halduril_has_spear4 et_halduril_has_spear5|Her parents were killed during an attack from the Elintorans. She and her little sister Kaiyrithe had to run away, but something happened to Kaiyrithe. It does not seem she is no longer with us. dlga_et_halduril_has_spear5 et_halduril_has_spear6|Well, anyway. I will not bore you with these stories. Please return Halduril's Spear to me and I will ensure it gets returned back to our dearest Krysanna. dlga_et_halduril_has_spear6 et_halduril_has_spear7|Of course, I wish to honor the dead. dlga_et_halduril_has_spear7 village_elder_pretalk|Thank you, {reg33?Lady Sir} {playername}. I will let Krysanna know of your good deeds. Here is your payment for your help. dlga_et_halduril_has_spear6 et_halduril_has_spear7_1|No, I nearly died for this. I deserve to keep the spear. dlga_et_halduril_has_spear7_1 et_halduril_has_spear7_2|My apologies, your honor. I understand I'm not in a position to be asking for you to return the spear. But Krysanna would greatly appreciate it if you returned this spear to us. dlga_et_halduril_has_spear7_2 et_halduril_persuasion_check_begin|Let me tell you why I deserve this. dlga_et_halduril_persuasion_check_begin et_halduril_persuasion_check|Very well, I am listening. dlga_et_halduril_persuasion_check et_halduril_persuasion_recheck|{s4}{s5} dlga_et_halduril_persuasion_recheck village_elder_pretalk|Very well. I'm convinced. You may keep the Spear, but please do not let our dear Krysanna see it. dlga_et_halduril_persuasion_recheck et_halduril_has_spear7_2_1|My apologies, your honor. I must ask you again to return this. It is for the better. dlga_et_halduril_persuasion_recheck et_halduril_persuasion_check|{s4} dlga_et_halduril_has_spear7_2_1 close_window|No, and I don't care about your dear little Krysanna. I am keeping this. dlga_et_halduril_has_spear7_2 close_window|No, and I don't care about your dear little Krysanna. I am keeping this. dlga_et_halduril_has_no_spear et_halduril_has_no_spear2|Yes? Have you gotten rid of them? dlga_et_halduril_has_no_spear2 et_halduril_has_no_spear3|Yes, the outlaws will plague you no more. dlga_et_halduril_has_no_spear3 et_halduril_has_no_spear4|Thank you so much. I'm certain you're expecting a payment? dlga_et_halduril_has_no_spear4 et_halduril_has_no_spear5_1|Absolutely. I put my life in danger for this. dlga_et_halduril_has_no_spear5_1 village_elder_pretalk|I understand. Please, take this. We are grateful for your assistance. dlga_et_halduril_has_no_spear4 et_halduril_has_no_spear5_2|No, I'm happy to help. Please take care of yourselves. dlga_et_halduril_has_no_spear5_2 village_elder_pretalk|We are grateful for your assistance. dlga_village_elder_talk village_elder_request_mission_ask|Do you have any tasks I can help you with? dlga_village_elder_request_mission_ask et_halduril_quest_start|My good {reg33?lady sir}, we have a mound here in which we honor the dead. As of recently there have been a bunch of delinquents who have been ... digging up the dead, and stealing their goods. If you could please deal with them without killing them on our honorable grounds, we would be very grateful. dlga_et_halduril_quest_start close_window|Of course. I'll see what I can do. dlga_et_halduril_quest_start village_elder_pretalk|No, I don't want anything to do with this. dlga_village_elder_talk village_elder_trade_begin|I want to buy some supplies. I will pay with gold. dlga_village_elder_trade_begin village_elder_trade_talk|Of course, {reg33?Madam Sir}. Do you want to buy goods or cattle? dlga_village_elder_trade_talk village_elder_trade|I want to buy food and supplies. dlga_village_elder_trade village_elder_pretalk|We have some food and other supplies in our storehouse. Come have a look. dlga_village_elder_trade_talk village_elder_buy_cattle|I want to buy some cattle. dlga_village_elder_trade_talk village_elder_pretalk|I changed my mind. I don't need to buy anything. dlga_village_elder_talk village_sponsor|I'd like to help your village with some money (7000 aurums). dlga_village_sponsor village_elder_talk|Oh my... I mean, thank you, {s0}. This is very generous of you. dlga_village_elder_talk send_reinf_to_fief1|I want to send troops to one of my fiefs and I want you to provide them with food. dlga_send_reinf_to_fief1 send_reinf_to_fief2|Aye {s0}. Where would you like to send them? dlga_send_reinf_to_fief2 send_reinf_to_fief3|{s12} dlga_send_reinf_to_fief2 close_window|Never mind. dlga_send_reinf_to_fief3 send_reinf_to_fief4|Who would you like to send, {s0}? dlga_send_reinf_to_fief4 send_reinf_to_fief4_1|Hmm... dlga_send_reinf_to_fief4_1 send_reinf_to_fief5|That will be {reg1} aurums for the food for your soldiers, {s0}. dlga_send_reinf_to_fief4_1 village_elder_talk|Oh, I see you changed your mind... do you wish something else? dlga_send_reinf_to_fief5 send_reinf_to_fief6|Here is the money (give {reg1} aurums). dlga_send_reinf_to_fief5 close_window|Actually, never mind. dlga_send_reinf_to_fief6 close_window|Thank you, {s0}, I'll provide your soldiers with enough supplies. dlga_start send_troops_tweak_party_conv_reply|Greetings, commander! dlga_send_troops_tweak_party_conv_reply close_window|You have your orders. Keep moving. dlga_village_elder_talk village_elder_ask_enemies|Have you seen any enemies around here recently? dlga_village_elder_ask_enemies village_elder_pretalk|I am sorry, {s0}. We have neither seen nor heard of any war parties in this area. dlga_village_elder_ask_enemies village_elder_tell_enemies|Hmm. Let me think about it... dlga_village_elder_tell_enemies village_elder_tell_enemies|{s1} {s2} dlga_village_elder_tell_enemies village_elder_pretalk|No, {s0}. We haven't seen any war parties in this area for some time. dlga_village_elder_tell_enemies village_elder_pretalk.1|Well, I guess that was all. dlga_village_elder_talk village_elder_ask_set_fire|I need you to set a large fire on the outskirts of this village. dlga_village_elder_ask_set_fire close_window|We have already agreed upon this, {s0}. I will do my best. You can trust me. dlga_village_elder_ask_set_fire village_elder_ask_set_fire_1|A fire, {s0}! Fires are dangerous! Why would you want such a thing? dlga_village_elder_ask_set_fire village_elder_ask_set_fire_5|I believe that we have already discussed this issue, {s0}. dlga_village_elder_ask_set_fire village_elder_ask_set_fire_5.1|We talked about this before {s0} and your previous offers were low compared to risk you want me to take. dlga_village_elder_ask_set_fire_1 village_elder_ask_set_fire_2|I have my reasons, and you will have yours -- a purse of silver. Will you do it, or not? dlga_village_elder_ask_set_fire_1 village_elder_ask_set_fire_explain_plan|Given the risk you are taking, you are entitled to know my plan. dlga_village_elder_ask_set_fire_explain_plan village_elder_ask_set_fire_2|I wish to rescue a prisoner from {s4}. When you light the fire, the guards in {s4} will see the smoke, and some of them will rush outside to see what is going on. dlga_village_elder_ask_set_fire_2 village_elder_ask_set_fire_9|As you wish, {s0}. You have been a good friend to this village, and, even though there is a risk, we should be glad to return the favor. When do you want this fire to start? dlga_village_elder_ask_set_fire_2 close_window|I'm sorry, {s0}. You will forgive me for saying this, but we don't exactly have good reason to trust you. This is too dangerous. dlga_village_elder_ask_set_fire_2 village_elder_ask_set_fire_3|As you say, {s0}. But in doing this, we are taking a very great risk. What's in it for us? dlga_village_elder_ask_set_fire_3 village_elder_ask_set_fire_4|I can give you 100 aurums. dlga_village_elder_ask_set_fire_3 village_elder_ask_set_fire_6|I can give you 200 aurums. dlga_village_elder_ask_set_fire_3 village_elder_ask_set_fire_6.1|I can give you 300 aurums. dlga_village_elder_ask_set_fire_3 close_window|Never mind. dlga_village_elder_ask_set_fire_4 village_elder_talk|This is madness. I cannot take such a risk. dlga_village_elder_ask_set_fire_5 village_elder_ask_set_fire_7|Then let's increase your reward to 200 aurums. dlga_village_elder_ask_set_fire_5 village_elder_ask_set_fire_6|Then let's increase your reward to 300 aurums. dlga_village_elder_ask_set_fire_5 village_elder_ask_set_fire_6.1|Then let's increase your reward to 300 aurums. This is my last offer. dlga_village_elder_ask_set_fire_5 close_window|Never mind. dlga_village_elder_ask_set_fire_6 village_elder_ask_set_fire_9|Very well. You are asking me to take a very great risk, but I will do it. When do you want this fire to start? dlga_village_elder_ask_set_fire_7 village_elder_talk|I cannot do such a dangerous thing for 200 aurums. dlga_village_elder_ask_set_fire_9 village_elder_ask_set_fire_10|Continue with your preparations. One hour from now, I need that fire. dlga_village_elder_ask_set_fire_9 village_elder_ask_set_fire_11|Do this in at the stroke of midnight. I will wait exactly one hour. dlga_village_elder_ask_set_fire_10 close_window|Very well, {reg33?my Lady Sir}. We will make our preparations. Now you make yours. dlga_village_elder_ask_set_fire_11 close_window|As you wish, {reg33?my Lady Sir}. May the heavens protect you. dlga_village_elder_talk village_elder_recruit_start|Are there any lads from this village who might want to seek their fortune in the wars? dlga_village_elder_talk village_elder_return_to_hylr1|I require a boat, how can I convince you to provide me one? dlga_village_elder_talk eastwick_1|I am here to repay my gratitude. (5000 aurums) dlga_eastwick_1 eastwick_2|{reg33?Lady Sir} {playername}, you didn't have to do this. dlga_eastwick_2 eastwick_3|If not for your help, I would not have been able to redeem myself. These aurum are nothing compared to the opportunity you have allowed me. dlga_eastwick_3 village_elder_pretalk|Thank you, {reg33?Lady Sir} {playername}. We will always be indebted to you. dlga_village_elder_return_to_hylr1 village_elder_return_to_hylr2|Hmm... perhaps. What's in it for us? dlga_village_elder_return_to_hylr1 village_elder_pretalk|Forgive me, we do not have any available. dlga_village_elder_return_to_hylr2 village_elder_return_to_hylr3|I am on a great journey, and must now return home to regain my honor. dlga_village_elder_return_to_hylr3 village_elder_return_to_hylr11|Hmm... yes. We do have a boat available. I understand your journey of redemption. Please allow us to assist you in your journey, and please do not forget us. dlga_village_elder_return_to_hylr11 close_window|Thank you. I must leave immediately. dlga_village_elder_return_to_hylr11 village_elder_pretalk|Thank you. I will speak to you when I am ready. dlga_village_elder_return_to_hylr2 village_elder_return_to_hylr4|I am on a great journey, and must now return home to regain my honor. dlga_village_elder_return_to_hylr4 village_elder_return_to_hylr5|Hmm... perhaps, but I do not believe there is anything there for me to provide you a boat for free. I suggest a payment of 5,000 aurums for our boat, and to allow us to purchase food for our village while our boat is gone. dlga_village_elder_return_to_hylr5 close_window|Very well, I will pay your fee. dlga_village_elder_return_to_hylr5 village_elder_return_to_hylr7|I do not have the funds to pay this fee. dlga_village_elder_return_to_hylr7 village_elder_pretalk|Forgive me, but we cannot help you. dlga_village_elder_return_to_hylr5 village_elder_return_to_hylr8|You will help me, or I will break your bones and burn your village. dlga_village_elder_return_to_hylr5 village_elder_pretalk|Very well. I will speak to you when I am ready. dlga_village_elder_return_to_hylr8 close_window|Please! We will help you! Do not harm us! Just take the boat and leave! dlga_village_elder_talk close_window|[Leave] dlga_village_elder_buy_cattle village_elder_buy_cattle_2|We have {reg5} heads of cattle, each for {reg6} aurums. How many do you want to buy? dlga_village_elder_buy_cattle village_elder_buy_cattle_2.1|I am afraid we have no cattle left in the village {reg33?Madam Sir}. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete|One. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.1|Two. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.2|Three. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.3|Four. dlga_village_elder_buy_cattle_2 village_elder_buy_cattle_complete.4|Five. dlga_village_elder_buy_cattle_2 village_elder_pretalk|Forget it. dlga_village_elder_buy_cattle_complete village_elder_pretalk|I will tell the herders to round up the animals and bring them to you, {reg33?Madam Sir}. I am sure you will be satisfied with your purchase. dlga_village_elder_recruit_start village_elder_talk|I don't think anyone would be interested, {reg33?Madam Sir}. Is there anything else I can do for you? dlga_village_elder_recruit_start village_elder_recruit_decision|I can think of {reg5} whom I suspect would jump at the chance. If you could pay {reg13} aurums {reg7?each for their equipment for his equipment}. Does that suit you? dlga_village_elder_recruit_decision village_elder_pretalk|Tell {reg7?them him} to make ready. dlga_village_elder_recruit_decision village_elder_pretalk.1|No, not now. dlga_village_elder_active_mission_1 village_elder_active_mission_2|Yes {reg33?Madam Sir}, have you made any progress on it? dlga_village_elder_active_mission_2 village_elder_deliver_grain_thank|Indeed. I brought you {reg5} packs of grain. dlga_village_elder_deliver_grain_thank village_elder_deliver_grain_thank_2|My good {reg33?Lady Lord}. You have saved us from hunger and desperation. We cannot thank you enough, but you'll always be in our prayers. The village of {s13} will not forget what you have done for us. dlga_village_elder_deliver_grain_thank_2 village_elder_talk|My good {reg33?Lady Lord}, please, is there anything I can do for you? dlga_village_elder_active_mission_2 village_elder_active_mission_3|I am still working on it. dlga_village_elder_active_mission_2 village_elder_mission_failed|I am afraid I won't be able to finish it. dlga_village_elder_active_mission_3 village_elder_pretalk|Thank you, {s0}. We are praying for your success everyday. dlga_village_elder_mission_failed village_elder_pretalk|Ah, I am sorry to hear that {s0}. I'll try to think of something else. dlga_village_elder_request_mission_ask village_elder_pretalk|Well {s0} you are already engaged with a task helping us. We cannot ask more from you. dlga_village_elder_request_mission_ask village_elder_talk|No {s0}, thank you but we don't need anything else. dlga_village_elder_request_mission_ask village_elder_tell_mission|A task? dlga_village_elder_tell_mission village_elder_tell_deliver_grain_mission|My good {reg33?Lady Sir}, our village has been going through such hardships lately. The harvest has been bad, and recently some merciless bandits took away our seed grain that we had reserved for the planting season. If we cannot find some grain soon, we will not be able to plant our fields and then we will have nothing to eat for the coming year. If you can help us, we would be indebted to you forever. dlga_village_elder_tell_deliver_grain_mission village_elder_tell_deliver_grain_mission_2|Hmmm. How much grain do you need? dlga_village_elder_tell_deliver_grain_mission village_elder_deliver_grain_mission_reject|I can't be bothered with this. Ask help from someone else. dlga_village_elder_tell_deliver_grain_mission_2 village_elder_tell_deliver_grain_mission_3|I think {reg5} packs of grain will let us start the planting. Hopefully, we can find charitable people to help us with the rest. dlga_village_elder_tell_deliver_grain_mission_3 village_elder_deliver_grain_mission_accept|Then I will go and find you the grain you need. dlga_village_elder_tell_deliver_grain_mission_3 village_elder_deliver_grain_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere. dlga_village_elder_deliver_grain_mission_accept close_window|Thank you, {s0}. We'll be praying for you night and day. dlga_village_elder_deliver_grain_mission_reject close_window|Yes {s0}, of course. I am sorry if I have bothered you with our troubles. dlga_village_elder_tell_mission village_elder_tell_give_troops_to_village_mission|We are planning to celebrate {s4} soon but we are afraid that there may be bandits that will hurt us when they see what we have. It would be a great honor if you would be willing to protect us while we celebrate, if you are willing my good {reg33?Lady Sire}. dlga_village_elder_tell_give_troops_to_village_mission village_elder_tell_give_troops_to_village_mission_accept|Of course, celebrate knowing you are protected. dlga_village_elder_tell_give_troops_to_village_mission village_elder_tell_give_troops_to_village_mission_reject|When the bandits come visit, just pay them off. dlga_village_elder_tell_give_troops_to_village_mission village_elder_tell_give_troops_to_village_mission_review|I will leave behind some troops for you. dlga_village_elder_tell_give_troops_to_village_mission_review village_elder_tell_give_troops_to_village_mission_review2|Let's see... dlga_village_elder_tell_give_troops_to_village_mission_review2 close_window|Yes, this is enough. Thank you so much {reg33?my Lady Sire}. We can celebrate in peace! dlga_village_elder_tell_give_troops_to_village_mission_review2 village_elder_tell_give_troops_to_village_mission_review3|I don't believe this is enough, {reg33?my Lady Sire}. Would you be willing to offer more? dlga_village_elder_tell_give_troops_to_village_mission_review3 village_elder_tell_give_troops_to_village_mission_review|Let me check again. dlga_village_elder_tell_give_troops_to_village_mission_review3 village_elder_tell_give_troops_to_village_mission_reject|No. You can forget it. dlga_village_elder_tell_give_troops_to_village_mission_accept close_window|You will? Oh, thank you so much my {reg33?Lady Lord}! I'll let everyone know that we can celebrate peacefully, with you at our side! Thank you so much! dlga_village_elder_tell_give_troops_to_village_mission_reject close_window|Yes, of course {reg33?my Lady Sire}. Thank you for your counsel. dlga_village_elder_tell_mission village_elder_tell_train_peasants_against_bandits_mission|We are suffering greatly at the hands of a group of bandits. They take our food and livestock, and kill anyone who doesn't obey them immediately. Our men are angry that we cannot defend ourselves, but we are only simple farmers... However, with some help, I think that some of the people here could be more than that. We just need an experienced warrior to teach us how to fight. dlga_village_elder_tell_train_peasants_against_bandits_mission village_elder_train_peasants_against_bandits_mission_accept|I can teach you how to defend yourself. dlga_village_elder_tell_train_peasants_against_bandits_mission village_elder_train_peasants_against_bandits_mission_reject|You peasants have no business taking up arms. Just pay the bandits and be off with it. dlga_village_elder_train_peasants_against_bandits_mission_accept close_window|You will? Oh, splendid! We would be deeply indebted to you, {s0}. I'll instruct the village folk to assemble here and receive your training. If you can teach us how to defend ourselves, I promise you'll receive everything we can give you in return for your efforts. dlga_village_elder_train_peasants_against_bandits_mission_reject close_window|Yes, of course {s0}. Thank you for your counsel. dlga_village_elder_tell_mission village_elder_tell_deliver_cattle_mission|Bandits have driven away our cattle. Our pastures are empty. If we had just a few heads of cattle we could start to raise a herd again. dlga_village_elder_tell_deliver_cattle_mission village_elder_tell_deliver_cattle_mission_2|How many animals do you need? dlga_village_elder_tell_deliver_cattle_mission village_elder_deliver_cattle_mission_reject|I don't have time for this. Ask help from someone else. dlga_village_elder_tell_deliver_cattle_mission_2 village_elder_tell_deliver_cattle_mission_3|I think {reg5} heads will suffice for a small herd. dlga_village_elder_tell_deliver_cattle_mission_3 village_elder_deliver_cattle_mission_accept|Then I will bring you the cattle you need. dlga_village_elder_tell_deliver_cattle_mission_3 village_elder_deliver_cattle_mission_reject|I am afraid I don't have time for this. You'll need to find help elsewhere. dlga_village_elder_deliver_cattle_mission_accept close_window|Thank you, {s0}. We'll be praying for you night and day. dlga_village_elder_deliver_cattle_mission_reject close_window|Yes {s0}, of course. I am sorry if I have bothered you with our troubles. dlga_village_elder_tell_mission village_elder_pretalk|Thank you, {s0}, but we do not really need anything right now. dlga_village_elder_tell_mission elder_quest_scholar|My {reg33?Lady Lord}! You must help! They are eating us out of house and home! Wait, let me explain. Several days ago, a party of scholars arrived in the village. They were on their way to {s8}, when they were attacked by bandits. Their escort fled, and the scholars themselves barely made it here. dlga_elder_quest_scholar escort_scholars_quest_brief|And now we can't get rid of them! They refuse to leave without an escort and they're chubby fellows, my {reg33?Lady Lord}. They eat, and eat, and eat. If we don't get rid of them soon, we'll all be in the poorhouse. If you can take them to {s8}, we will be eternally grateful. But please, don't lose them along the way, for sure as oats is oats, they'll be back here like a shot. dlga_escort_scholars_quest_brief scholar_quest_taken|I will escort the scholars. dlga_escort_scholars_quest_brief escort_scholars_reject|Sorry. I can't do that right now dlga_scholar_quest_taken close_window|Thank you, {reg33?madam sir}. We'll wish you god speed. dlga_escort_scholars_reject close_window|Yes {reg33?madam sir}, of course. I am sorry if I have bothered you with our troubles. dlga_start close_window.106|We can cover the rest of the way ourselves. Thanks. dlga_start close_window.107|Well, we have almost reached {s21}. We can cover the rest of the way ourselves. Here's your pay... {reg14} aurums. Thanks for escorting us. Oh, and we realise you have had to put up with a lot on this journey, which was one such as should be commemorated in verse! Please accept this book - carefully inscribed, To {playername} From {reg33?her his} favourite Scholars! as an extra reward. Now, I believe the refectory is open. Good luck. dlga_start close_window.108|Well, we have almost reached {s21}. We can cover the rest of the way ourselves. Here's your pay... {reg14} aurums. We also had a present for you, a token of our esteem, but you seem unable to carry any more. Never mind! Thanks for escorting us. Good luck. dlga_start scholars_intro_1|Greetings. You must be our escort, right? dlga_scholars_intro_1 scholars_intro_2|Yes. My name is {playername}. I will lead you to {s1}. dlga_scholars_intro_2 escort_scholars_talk|Well, It is good to know we won't travel alone. What do you want us to do now? dlga_escort_scholars_talk scholars_follow_lead|You follow my lead. I'll take you through a safe route. dlga_scholars_follow_lead close_window|Alright. We'll be right behind you. dlga_escort_scholars_talk scholars_stay_here|You stay here for a while. I'll go ahead and check the road. dlga_scholars_stay_here close_window|Alright. We'll be waiting here for you. dlga_start escort_scholars_talk2|Young {reg33?lady man}! I really do think we should, hmmmm, get a move on. We really can't tarry in this area. We must reach a library soon, or we shall, erm, expire. Although I don't expect one such as yourself to understand...hmmmm? dlga_escort_scholars_talk2 scholars_follow_lead2|You follow my lead. I'll take you through a safe route. dlga_scholars_follow_lead2 close_window|Alright. We'll be right behind you. dlga_escort_scholars_talk2 scholars_stay_here2|You stay here for a while. I'll go ahead and check the road. dlga_scholars_stay_here2 close_window|Alright. We'll be waiting here for you. dlga_escort_scholars_talk2 scholars_defiant|[Kill Scholars] dlga_scholars_defiant escort_scholars_talk3|This is an outrage! Don't think you can threaten us, you barbarian oaf. Now hurry on and make sure the way is safe. dlga_escort_scholars_talk3 scholars_follow_lead3|You follow my lead. I'll take you through a safe route. dlga_scholars_follow_lead3 close_window|Alright. We'll be right behind you. dlga_escort_scholars_talk3 scholars_stay_here3|You stay here for a while. I'll go ahead and check the road. dlga_scholars_stay_here3 close_window|Alright. We'll be waiting here for you. dlga_escort_scholars_talk3 scholars_follow_lead4|I've had it with your incessant whining. Let's see if the pen is mightier than the sword! dlga_scholars_follow_lead4 close_window|To arms, brother librarians! dlga_village_elder_talk village_elder_ask_fugitive.1|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here. dlga_village_elder_talk village_elder_ask_fugitive.2|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here. dlga_village_elder_talk village_elder_ask_fugitive.3|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here. dlga_village_elder_talk village_elder_ask_fugitive.4|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here. dlga_village_elder_talk village_elder_ask_fugitive.5|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here. dlga_village_elder_talk village_elder_ask_fugitive.6|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here. dlga_start goods_merchant_talk|My {reg33?Lady Lord}, you honour my humble shop with your presence. dlga_start goods_merchant_talk.1|Welcome {s0}. What can I do for you? dlga_goods_merchant_pretalk goods_merchant_talk|Anything else? dlga_goods_merchant_talk goods_trade_requested|I want to buy a few items... and perhaps sell some. dlga_goods_trade_requested goods_trade_completed|Sure, sure... Here, have a look at my stock... dlga_goods_trade_completed goods_merchant_talk|Anything else? dlga_goods_merchant_talk trade_info_request|What goods should I buy here to trade with other towns? dlga_goods_merchant_talk goods_merchant_venetor1|Can I ask you something? dlga_goods_merchant_venetor1 goods_merchant_venetor2|Ask away. dlga_goods_merchant_venetor2 goods_merchant_venetor3|Which town mills the best grain? dlga_goods_merchant_venetor2 goods_merchant_venetor6|What is the best way to get to the water mill? dlga_goods_merchant_venetor3 goods_trade_completed|Hmm. I would have to admit, for me it's a tie between the hearty millet of Uliastai and the sweet maize of Galwe. dlga_goods_merchant_venetor6 goods_merchant_venetor7|Ah...the water mill was destroyed years back. dlga_goods_merchant_venetor7 goods_merchant_venetor8|Austad sent me here to see you. He has reclaimed the old capital and seeks your help to spread the word to merchants across the land. dlga_goods_merchant_venetor8 close_window|I see. I owe the man a great deal - I will have messengers sent out at once. It's good to hear he's found success, and I suppose I should thank you as well. Give him my regards. dlga_goods_merchant_talk close_window|Nothing. Thanks. dlga_trade_info_request trade_info_request_2|That information can be best obtained from caravan masters and travelling merchants. If you want I can send you to the district where foreign merchants stay at when they come to the town. If you spend some time there and listen to the talk, you can learn a lot about what to buy and where to sell it. dlga_trade_info_request_2 close_window|Then I'll go and spend some time with these merchants. dlga_trade_info_request_2 goods_merchant_pretalk|I have no time for this right now. dlga_start arena_intro_1.1|Good day friend. If you came to watch the tournaments you came in vain. There won't be a tournament here anytime soon. dlga_arena_intro_1 arena_intro_2|Tournaments? So they hold the tournaments here... dlga_arena_intro_2 arena_intro_3|Yes. You should see this place during one of the tournament fights. Everyone from the town and nearby villages comes here. The crowd becomes mad with excitement. Anyway, as I said, there won't be an event here soon, so there isn't much to see. Except, there is an official duel every now and then, and of course we have melee fights almost every day. dlga_arena_intro_3 arena_training_melee_intro|Tell me about the melee fights. dlga_arena_training_melee_intro arena_training_melee_intro_2|The fighters and knights get bored waiting for the next tournament, so they have invented the training melee. It is a simple idea really. Fighters jump into the arena with a weapon. There are no rules, no teams. Everyone beats at each other until there is only one fighter left standing. Sounds like fun, eh? dlga_arena_training_melee_intro_2 arena_training_melee_intro_reward|Is there a reward? dlga_arena_training_melee_intro_reward arena_training_melee_intro_2|There is, actually. Some of the wealthy townsmen offer prizes for those fighters who show great skill in the fights. If you can beat {reg1} opponents before going down, you'll earn {reg11} aurums. You'll get {reg12} aurums for striking down at least {reg2} opponents, {reg13} aurums if you can defeat {reg3} opponents, and {reg14} aurums if you can survive long enough to beat {reg4} opponents. If you can manage to be the last {reg33?fighter man} standing, you'll earn the great prize of the fights, {reg15} aurums. Sounds good, eh? dlga_arena_training_melee_explain_reward arena_master_melee_pretalk|Some of the wealthy townsmen offer prizes for those fighters who show great skill in the fights. If you can beat {reg1} opponents before going down, you'll earn {reg11} aurums. You'll get {reg12} aurums for striking down at least {reg2} opponents, {reg13} aurums if you can defeat {reg3} opponents, and {reg14} aurums if you can survive long enough to beat {reg4} opponents. If you can manage to be the last {reg33?fighter man} standing, you'll earn the great prize of the fights, {reg15} aurums. Sounds good, eh? dlga_arena_training_melee_intro_2 arena_training_melee_intro_3|Can I join too? dlga_arena_training_melee_intro_3 arena_master_melee_talk|Ha ha. You would have to be out of your mind not to. Of course. The melee fights are open to all. Actually there is going to be a fight soon. You can go and hop in if you want to. dlga_start arena_master_intro_1|Hello. You seem to be new here. Care to share your name? dlga_arena_master_intro_1 arena_master_intro_2|I am {playername}. dlga_arena_master_intro_2 arena_master_pre_talk|Well met {playername}. I am the master of the tournaments here at {s1}. Talk to me if you want to join the fights. dlga_start arena_master_fight_result|. dlga_arena_master_fight_result arena_master_pre_talk|Ha-ha, that's quite the bruise you're sporting. But don't worry; everybody gets trounced once in awhile. The important thing is to pick yourself up, dust yourself off and keep fighting. That's what champions do. dlga_arena_master_fight_result arena_master_pre_talk.1|Hey, you managed to take down {reg8} opponents. Not bad. But that won't bring you any prize money. Now, if I were you, I would go back there and show everyone what I can do... dlga_arena_master_fight_result arena_master_pre_talk.2|You put up quite a good fight there. Good moves. You definitely show promise. And you earned a prize of {reg10} aurums for knocking down {reg8} opponents. dlga_arena_master_fight_result arena_master_pre_talk.3|That was a good fight you put up there. You managed to take down no less than {reg8} opponents. And of course, you earned a prize money of {reg10} aurums. dlga_arena_master_fight_result arena_master_pre_talk.4|Your performance was amazing! You are without doubt a very skilled fighter. Not everyone can knock down {reg8} people in the fights. Of course you deserve a prize with that performance {reg10} aurums. Nice, eh? dlga_arena_master_fight_result arena_master_pre_talk.5|That was damned good fighting, {playername}. You have very good moves, excellent tactics. And you earned a prize of {reg10} aurums for knocking down {reg8} opponents. dlga_arena_master_fight_result arena_master_pre_talk.6|Congratulations champion! Your fight there was something to remember! You managed to be the last fighter standing beating down everyone else. And of course you won the grand prize of the fights {reg10} aurums. dlga_start arena_master_pre_talk|Hello {playername}. Good to see you again. dlga_arena_master_pre_talk arena_master_talk|What would you like to do? dlga_arena_master_talk arena_master_melee_pretalk|About the melee fights... dlga_arena_master_talk arena_master_ask_tournaments|Will there be a tournament in nearby towns soon? dlga_arena_master_talk close_window|I need to leave now. Good bye. dlga_arena_master_ask_tournaments arena_master_talk|{reg2?There won't be any tournaments any time soon. {reg1?Tournaments are A tournament is} going to be held at {s15}.} dlga_arena_master_melee_pretalk arena_master_melee_talk|There will be a fight here soon. You can go and jump in if you like. dlga_arena_master_melee_talk close_window|Good. That's what I am going to do. dlga_arena_master_melee_talk arena_master_melee_reject|Thanks. But I will give my bruises some time to heal. dlga_arena_master_melee_reject arena_master_pre_talk|Good {reg33?girl man}. That's clever of you. dlga_arena_master_melee_talk arena_training_melee_explain_reward|Actually, can you tell me about the rewards again? dlga_start galeas_lord_talk|Hello m'liege, what can I do for you today? dlga_start galeas_talk|{reg33?Girl Boy}! You like gold? We've got it. dlga_galeas_pretalk galeas_talk|Anything else? dlga_galeas_talk galeas_buy_shit1|I might buy an ingot. How much for one? dlga_galeas_talk close_window|Not this time. Good-bye. dlga_galeas_buy_shit1 galeas_buy_shit|We sell them for 4000 each. {s12} dlga_galeas_buy_shit galeas_pretalk|I will buy one. dlga_galeas_buy_shit galeas_pretalk.1|I will buy two. dlga_galeas_buy_shit galeas_pretalk.2|I will buy three. dlga_galeas_buy_shit galeas_pretalk.3|I will buy four. dlga_galeas_buy_shit galeas_pretalk.4|I will buy five. dlga_galeas_buy_shit close_window|Maybe I will not buy any. dlga_galeas_lord_pretalk galeas_lord_talk|Anything else? dlga_galeas_lord_talk galeas_take_shit1|I will be taking a few ingots from your stocks today. dlga_galeas_lord_talk close_window|Not this time. Good-bye. dlga_galeas_take_shit1 galeas_take_shit|As the lord of this town, this mine, and the gold we produce, is at your disposal. {s12} dlga_galeas_take_shit galeas_lord_pretalk|I will take one. dlga_galeas_take_shit galeas_lord_pretalk.1|I will take two. dlga_galeas_take_shit galeas_lord_pretalk.2|I will take three. dlga_galeas_take_shit galeas_lord_pretalk.3|I will take four. dlga_galeas_take_shit galeas_lord_pretalk.4|I will take five. dlga_galeas_take_shit close_window|Never mind. dlga_bandit_introduce bandit_talk|{s5} dlga_bandit_talk close_window|I'll give you nothing but cold steel, you scum! dlga_bandit_talk bandit_barter|There's no need to fight. I can pay for free passage. dlga_bandit_barter bandit_barter_2|Silver without blood, that's our favourite kind! Hmm, having a look at you, I reckon you could easily come up with {reg5} aurums. Pay it, and we'll let you be on your way. dlga_bandit_barter_2 bandit_barter_3a|Very well, take it. dlga_bandit_barter_2 bandit_barter_3b|I don't have that much money with me dlga_bandit_barter_3b close_window|That's too bad. I guess we'll just have to sell you into slavery. Take {reg33?her him}, lads! dlga_bandit_barter close_window|Hey, I've heard of you! You slaughter us freebooters like dogs, and now you expect us to let you go for a few stinking coins? Forget it. You gave us no quarter, and you'll get none from us. dlga_bandit_barter_3a close_window|Heh, that wasn't so hard, was it? All right, we'll let you go now. Be off. dlga_start bandit_meet|Eh? What is it? dlga_bandit_meet bandit_attack|Your luck has run out, wretch. Prepare to die! dlga_bandit_attack close_window|{s5} dlga_bandit_meet close_window|Never mind, I have no business with you. dlga_start disbanded_troop_ask|Do you want us to follow you? dlga_disbanded_troop_ask disbanded_troop_join|Yes. Let us ride together. dlga_disbanded_troop_ask close_window|No. Not at this time. dlga_disbanded_troop_join close_window|Unfortunately. You do not have room in your party for us. dlga_disbanded_troop_join close_window.1|We are at your command. dlga_start enemy_talk_1|You will not capture me again. Not this time. dlga_enemy_talk_1 enemy_talk_2|You don't have a chance against me. Give up. dlga_enemy_talk_2 close_window|I will give up when you are dead! dlga_start party_encounter_routed_agents_are_caught|I beg you, please leave us alone. dlga_party_encounter_routed_agents_are_caught party_encounter_routed_agents_are_caught2|Do you think you can run away from me? You will be my prisoner or die! dlga_party_encounter_routed_agents_are_caught close_window|Ok. We'll leave you in peace for this time, do not face with us again. dlga_party_encounter_routed_agents_are_caught2 close_window|Haven't you got any mercy? Ok, we will fight you to the last man! dlga_party_encounter_routed_agents_are_caught2 close_window.1|{s1} dlga_sell_prisoner_outlaws sell_prisoner_outlaws|Hmmm. 10 aurums for each looter makes {reg1} aurums for all {reg0} of them. dlga_sell_prisoner_outlaws sell_prisoner_outlaws.1|Let me see. You've brought {reg0} bandits, so 20 aurums for each comes up to {reg1} aurums. dlga_sell_prisoner_outlaws sell_prisoner_outlaws.2|Well well, you've captured {reg0} brigands. Each one is worth 30 aurums, so I'll give you {reg1} for them in total. dlga_sell_prisoner_outlaws close_window|I suppose that'll be all, then. dlga_prisoner_chat close_window|NO TEXT dlga_prisoner_chat prisoner_chat_accept_confirm|All right, I have made room for you. dlga_prisoner_chat_accept_confirm prisoner_chat_accept3|I am at your command, my {reg33?lady lord}. dlga_prisoner_chat close_window.1|I am sorry, I still have no room for you. You'll have to wait a while longer. dlga_prisoner_chat prisoner_chat_commoner|You there! dlga_prisoner_chat prisoner_chat_lord|{s1} dlga_prisoner_chat_commoner fugitive_prisoner_chat|Yes? dlga_fugitive_prisoner_chat fugitive_prisoner_chat_2|{s4} dlga_fugitive_prisoner_chat fugitive_prisoner_chat_3|I hope you will not hold it against me for turning you in. dlga_fugitive_prisoner_chat_2 close_window|Thank you, I will remember you. dlga_fugitive_prisoner_chat_3 close_window|I understand. Perhaps it is time for me. dlga_prisoner_chat_commoner prisoner_chat_menu|Me?! (Gulp!) dlga_prisoner_chat_lord prisoner_chat_noble|Yes, {reg33?Lady Lord} {s1}? dlga_prisoner_chat_noble prisoner_chat_noble_prerelease|You are free to go. dlga_prisoner_chat_noble prisoner_chat_noble_prekeep|You will remain my prisoner. dlga_prisoner_chat_noble prisoner_chat_treason|You have committed high treason! (Friendly Tip do not choose to execute him. The consequences are DIRE - Dev. Team) dlga_prisoner_chat_noble lord_persuade_to_join|Can I persuade you to join my cause? dlga_prisoner_chat_noble prisoner_chat_svafar_4|Do you remember Torsson, Svafar? dlga_prisoner_chat_svafar_4 prisoner_chat_svafar_5|What is this?? dlga_prisoner_chat_svafar_5 prisoner_chat_svafar_7|What is this? Nothing less than your last day on this Earth. dlga_prisoner_chat_svafar_7 prisoner_chat_svafar_6|What is this? Nothing less than your last day on this Earth. You killed one of Hylr's best warriors, Svafar. But you did it a coward. Brought all your men with you. One against 70, and I still witnessed him slay many of your men. I was a coward that day also, but no longer. Today is the day we do battle, one final time. I am no longer a coward, and you will not be one either. I wish you luck on this day, friend. dlga_prisoner_chat_svafar_6 close_window|So be it. May the best man win. dlga_prisoner_chat_svafar_5 close_window|Ah, never mind. dlga_prisoner_chat_noble_prerelease prisoner_chat_noble_release|Despite what you may have heard, I am a {reg33?woman man} of honor. You are free to go. dlga_prisoner_chat_noble_release close_window|I will not forget this act of chivalry! dlga_prisoner_chat_noble_prekeep prisoner_chat_noble_keep|You will understand if I keep you hostage until your family can afford to... compensate me for certain expenses and hardships I have endured to keep you fed and ...safe... these past weeks. dlga_prisoner_chat_noble_keep close_window|Truly, this is beneath you. dlga_prisoner_chat_noble_keep close_window.1|And I trust you will be as understanding when I hunt you down like the dog you are! dlga_prisoner_chat_menu prisoner_chat_offer|Hmmm... perhaps you're not as stupid as the rest of those rabble. dlga_prisoner_chat_menu prisoner_chat_release|As wretched as you are, I cannot help but feel sorry for you. dlga_prisoner_chat_menu prisoner_chat_die1|The sight of you makes me sick! You.. Die.. Now! dlga_prisoner_chat_menu close_window|Get back in line, Scum! dlga_prisoner_chat_release prisoner_chat_release2|I'm feeling magnanimous today. Begone, before I change my mind! dlga_prisoner_chat_release2 close_window|Oh, thank you, {reg33?madam sir}. Blessings on you! dlga_prisoner_chat_menu prisoner_chat_mass_release|You and your lot, you are free to go. dlga_prisoner_chat_mass_release close_window|Oh, thank you, {reg33?madam sir}. Blessings on you! Come on everyone, let's go! dlga_prisoner_chat_offer prisoner_chat_reaction_ks|Listen, scum, you have one last chance to redeem yourself before I sell you to the slave-traders. dlga_prisoner_chat_reaction_ks prisoner_chat_refuse|I'll show you what I think of your offer! (The prisoner spits at your feet) There. Now get lost, I'm not interested. dlga_prisoner_chat_reaction_ks prisoner_chat_reaction_ks_1|What chance? dlga_prisoner_chat_reaction_ks_1 prisoner_chat_reaction|Drop all your previous allegiances and swear fealty to me, obey my every order to the letter, and you'll be paid, fed and equipped. If you don't....well, let's just say that life as a slave will be seemingly unending years of agony, malnutrition and beatings. I'd advise you to think very, very carefully before choosing. dlga_prisoner_chat_reaction prisoner_chat_accept1|Thank you for your mercy, {reg33?madam sir}. I swear on my mother's grave I will serve you, my {reg33?lady lord}! dlga_prisoner_chat_reaction prisoner_chat_refuse|I'll show you what I think of your offer! (The prisoner spits at your feet) There. Now get lost, I'm not interested. dlga_prisoner_chat_refuse prisoner_chat_menu|I see... dlga_prisoner_chat_die1 prisoner_chat_die2|(You advance on the prisoner...) dlga_prisoner_chat_die2 prisoner_chat_die3|Please, {reg33?madam sir}, don't kill me. I am a defenseless prisoner. Surely you're not that cruel? dlga_prisoner_chat_die3 prisoner_chat_die4|(Kill the prisoner) dlga_prisoner_chat_die3 close_window|No, I will not sink that low. dlga_prisoner_chat_die4 close_window|(The prisoner struggles against his shackles, desperate to free himself and escape you, but to no avail. You slit their throat with a knife and watch, satisfied, as his corpse sags to the floor.) dlga_prisoner_chat_accept1 prisoner_chat_accept2|If you so much as fail to tremble on my command, I will have you severely disciplined! dlga_prisoner_chat_accept1 prisoner_chat_accept2.1|In my camp we are all treated as equals. I expect your obedience, but also your trust. dlga_prisoner_chat_accept2 prisoner_chat_accept3|I will obey your wishes, my {reg33?lady lord}. I swear! dlga_prisoner_chat_accept3 close_window|Oh! Apparently there isn't enough room for you in my party. I will be back when I have made space. dlga_prisoner_chat_accept3 close_window.1|Excellent. Report to the quartermaster for provisions and equipment. There is hard fighting ahead. dlga_prisoner_chat_treason prisoner_chat_treason_plead|{s1}, you have committed cimes against the {s2}, for which you will now stand trial.^How plead you? dlga_prisoner_chat_treason_plead prisoner_chat_treason_choose|Please have mercy upon my soul. All I have done, I have done in the name of my country! I am but a patriot, as you, and I deserve your respect, if nothing else. dlga_prisoner_chat_treason_plead prisoner_chat_treason_choose.1|You are gravely mistaken! I am an honorable Lord, and I have done nothing that you would not do were our roles exchanged. dlga_prisoner_chat_treason_plead prisoner_chat_treason_choose.2|I spit on you and yours! You are but a cur come to put on airs, as though you were Noble and had any right whatsoever to judge me! Me! You are a nothing but a common brigand and a coward! I do not bow to you. You should drop to your knees and beg *my* forgiveness! dlga_prisoner_chat_treason_plead prisoner_chat_treason_choose.3|You dare accuse me?! You sniveling whelpling! I should see you flogged and put in chains in one of my prisons for your insolence! dlga_prisoner_chat_treason_choose prisoner_chat_treason_not_guilty|I am a {reg33?woman man} of honor. I shall spare your life this day! dlga_prisoner_chat_treason_not_guilty close_window|There is yet hope for you, {s1}. dlga_prisoner_chat_treason_choose prisoner_chat_treason_guilty|You do not deserve leniency. You must pay for your crimes with your life. dlga_prisoner_chat_treason_guilty prisoner_chat_treason_final_words|For your many crimes, I hereby sentence you to death, to be carried out immediately. Have you any final words to say? dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute|I believe you will one day come to regret your actions. There is only one who is worthy to decide another's fate... and that one is not you. dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute.1|You are a coward and a dog! May your soul rot eternal, damn you! All the Kings and Queens of Perisno will hear of this and condemn you for it! dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute.2|Winter's mortality,^locked in frozen indifference,^melts with Spring's rebirth. dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute.3|You will find no peace on this earth! I shall haunt thee eternal! Unto death you will find nothing but unhappiness and fear. And beyond... only torture and pain! dlga_prisoner_chat_treason_final_words prisoner_chat_treason_execute.4|Who are you?^A day passes^We are but children dlga_prisoner_chat_treason_execute close_window|(The prisoner struggles against {reg4?her his} shackles, desperate to free {reg4?herself himself} and escape you, but to no avail. You slit {reg4?her his} throat and watch, satisfied, as {reg4?her his} corpse sags to the floor.) dlga_start town_merchant_talk|Greetings, {s0}. How can I serve you today? dlga_start town_merchant_talk.1|Good day. What can I do for you? dlga_town_merchant_talk trade_requested_weapons|I want to buy a new weapon. Show me your wares. dlga_town_merchant_talk trade_requested_armor|I am looking for some equipment. Show me what you have. dlga_town_merchant_talk trade_requested_horse|I am thinking of buying a horse. dlga_town_merchant_talk dplmc_trade_autosell_1|I'd like to sell some weapons. dlga_town_merchant_talk dplmc_trade_autosell_1.1|I'd like to sell some armor. dlga_town_merchant_talk dplmc_trade_autosell_1.2|I'd like to sell some horses to you. dlga_town_merchant_talk weeping_merchant_please_no|Have you heard of a heirloom, belonging to Zolona? dlga_town_merchant_talk weeping_merchant_please_yes|Have you heard of a heirloom, belonging to Zolona? dlga_weeping_merchant_please_no town_merchant_talk|No. Now, are you here to buy something? dlga_weeping_merchant_please_yes weeping_merchant_please_yes2|Zolona? The lady who Lord Bersculta fancies so heavily that he cannot contain himself when he speaks of her? dlga_weeping_merchant_please_yes2 weeping_merchant_please_yes3|Uh, yes? dlga_weeping_merchant_please_yes2 close_window|Uh, no. Good bye. dlga_weeping_merchant_please_yes3 weeping_merchant_please_yes4|Then yes I absolutely know something about what is probably her heirloom. dlga_weeping_merchant_please_yes3 close_window|Then yes I absolutely know something about what is probably her heirloom. Come back tonight, though. We'll talk when it's safer. dlga_weeping_merchant_please_yes4 weeping_merchant_please_yes5|Lord Bersculta is some sort of Draharan noble whose nobility definitely does not reflect with the disgust that spews from his mouth. He leaves the tavern every night, sometimes waving around some sort of dagger. Perhaps you can say hello to him? I am not saying to kill him, as I do not want my head lopped off. Just, please convince him to stop speaking so loudly. dlga_weeping_merchant_please_yes5 close_window|Thank you. I will pay him a visit, then. dlga_dplmc_trade_autosell_1 dplmc_trade_autosell_2a|Let's see, aside from your personal equipment, I see {reg1} {reg3?things thing} that I would buy for {reg0} {reg2?aurums aurum}. Do we have a deal? dlga_dplmc_trade_autosell_2a merchant_trade|Sure. Pleasure doing business with you. dlga_dplmc_trade_autosell_2a merchant_trade.1|Not exactly. Let me show you what I meant. dlga_dplmc_trade_autosell_2a merchant_trade.2|Never mind. dlga_dplmc_trade_autosell_1 dplmc_trade_autosell_2b|Aside from what I presume is your personal equipment, I don't see anything that I would be interested in buying. dlga_dplmc_trade_autosell_2b merchant_trade|Let me show you what I meant. dlga_dplmc_trade_autosell_2b merchant_trade.1|Never mind then. dlga_trade_requested_weapons merchant_trade|Ah, yes {s0}. These arms are the best you'll find anywhere. dlga_trade_requested_armor merchant_trade|Of course, {s0}. You won't find better quality armour than these in all Perisno. dlga_trade_requested_horse merchant_trade|You have a fine eye for horses, {s0}. You won't find better beasts than these anywhere else. dlga_merchant_trade town_merchant_talk|Anything else? dlga_town_merchant_talk merchant_gossip|Tell me. What are people talking about these days? dlga_merchant_gossip town_merchant_talk|Well, nothing new lately. Prices, weather, the war, the same old things. dlga_town_merchant_talk weeping_gordga1|Gordga, Aracanus speaks highly of you. I need you to look at this. dlga_town_merchant_talk weeping_gordga1.1|Dwarf, a scholar speaks highly of you. I need you to look at this. dlga_weeping_gordga1 weeping_gordga2|Oy! Is it not rude to speak family first? Give it here. dlga_weeping_gordga2 weeping_gordga3|I recognized this piece as you walked into this bloody cave. Its in such a traumatic shape! What've you done to it mate? dlga_weeping_gordga3 weeping_gordga4|I killed... or found it, from a Draharan nobility. It is a very poor shape and I wish for it to be restored. dlga_weeping_gordga4 weeping_gordga5|So you killed the bastard, eh? Draharan you say? Dirty scum. I am certain the Scholar must have already spoken on the stories behind this bloody piece of work. dlga_weeping_gordga5 close_window|Come back in a week's time {reg33?lassie lad}, and it will be restored by then. dlga_weeping_gordga4 weeping_gordga52|So you killed the bastard, eh? Draharan you say? Dirty scum. Aracanus here must have not spoke a lick of history on this piece of work, so let me explain to you. dlga_weeping_gordga52 weeping_gordga61|Please, yes. I wish to learn of its history. dlga_weeping_gordga61 weeping_gordga71|I crafted this for young Zolona. This masterpiece was a beautiful and powerful dagger, so dark it drove the sun away in its splendor. Zolona wished to use this to assassinate all of Drahara, but it seems the fate of this dagger has met a different end. dlga_weeping_gordga71 weeping_gordga5|I cannot explain in full details on how the dagger was made, as it is a trade secret of mine long passed down from generation to generation. But I will let you know in on a secret. This dagger will always find its way back to its owner, and it clearly did not choose Zolona. It seems that it has found its way to you now, so perhaps you will take care of it. dlga_weeping_gordga52 weeping_gordga62|Please, no. I only wish to restore it. dlga_weeping_gordga62 weeping_gordga72|Bloody hell! What's wrong with you {reg33?lassie lad}?! dlga_weeping_gordga72 close_window|Have it your way then, I will have it repaired. Come back in a week's time, and we will speak again. dlga_town_merchant_talk weeping_gordga_not_ready|Hammerhead, how goes the progress? dlga_weeping_gordga_not_ready close_window|Did I not mention 7 days? Bloody hell, check back later {reg33?lassie lad}! dlga_town_merchant_talk hammerhead_upgrade_options|Hammerhead, can you refine something for me? dlga_town_merchant_talk hammerhead_upgrade_options.1|{s21}{s5}, can you refine something for me? dlga_town_merchant_talk hammerhead_upgrade_options_no|{s5}, can you refine something for me? dlga_hammerhead_upgrade_options_no town_merchant_talk|No, {reg33?lassie lad}. Come back in about {reg0} hours. I've got other customers to tend to. dlga_hammerhead_upgrade_options armorer_requested_repair_2|Sure {reg33?lassie lad}. What's that, aye? dlga_armorer_requested_repair_2 hammerhead_upgrade_armor|My weapon. dlga_armorer_requested_repair_2 hammerhead_upgrade_armor.1|My armor. dlga_hammerhead_upgrade_armor armorer_requested_repair_2|What's that then? dlga_armorer_requested_repair_2 hammerhead_upgrade_weapon3.1|{s21}{s5}. dlga_armorer_requested_repair_2 merchant_trade|Never mind. dlga_town_merchant_talk close_window|Good-bye. dlga_town_merchant_talk weeping_gordga_ready|Hammerhead, how goes the progress? dlga_weeping_gordga_ready weeping_gordga_ready2|Here you go, {reg33?lassie lad}. You need not to pay me. It is a pleasure to see my old masterpieces again. Do not come back and speak to me again on this, I wish to put it behind me. dlga_weeping_gordga_ready2 close_window|Thank you, Hammerhead. I wish you good health. dlga_hammerhead_upgrade_weapon3 item_improve_2|Aye, your {s7} is {s8}. Pay {reg1} aurums and I'll make it {s9}. dlga_hammerhead_upgrade_weapon3 merchant_trade|I can't do anything for your {s7}, {reg33?lassie lad}. Pick somethin' else. dlga_item_improve_2 item_improve_3|Yes, please. dlga_item_improve_2 merchant_trade|I changed my mind. dlga_item_improve_2 merchant_trade.1|I don't have enough money. dlga_item_improve_3 merchant_trade|Here ye' go {reg33?lassie lad}! Enjoy your {s7}. It's refined. dlga_start town_dweller_talk|My {reg33?lady lord}? dlga_start town_dweller_talk.1|Good day, {s0}. dlga_town_dweller_talk town_dweller_ask_fugitive|I am looking for a man by the name of {s4}. I was told he may be hiding here. dlga_town_dweller_ask_fugitive close_window|Strangers come and go to our village, {s0}. If he is hiding here, you will surely find him if you look around. dlga_town_dweller_talk town_dweller_ask_fugitive.1|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here. dlga_town_dweller_talk town_dweller_ask_fugitive.2|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here. dlga_town_dweller_talk town_dweller_ask_fugitive.3|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here. dlga_town_dweller_talk town_dweller_ask_fugitive.4|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here. dlga_town_dweller_talk town_dweller_ask_fugitive.5|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here. dlga_town_dweller_talk town_dweller_ask_fugitive.6|I am looking for a fugitive by the name of {s4}. I was told they may be hiding here. dlga_town_dweller_talk town_dweller_quest_meet_spy_in_enemy_town_ask_item|Pardon me, but is that a cloakpin you're wearing? dlga_town_dweller_quest_meet_spy_in_enemy_town_ask_item town_dweller_talk|{s6} dlga_town_dweller_talk town_dweller_quest_meet_spy_in_enemy_town|{s4} dlga_town_dweller_quest_meet_spy_in_enemy_town town_dweller_quest_meet_spy_in_enemy_town_know|{s4} dlga_town_dweller_quest_meet_spy_in_enemy_town town_dweller_quest_meet_spy_in_enemy_town_dont_know|Eh? What kind of gibberish is that? dlga_town_dweller_quest_meet_spy_in_enemy_town_dont_know close_window|Never mind. dlga_town_dweller_quest_meet_spy_in_enemy_town_know town_dweller_quest_meet_spy_in_enemy_town_chat|{s4} sent me to collect your reports. Do you have them with you? dlga_town_dweller_quest_meet_spy_in_enemy_town_chat town_dweller_quest_meet_spy_in_enemy_town_chat_2|I've been expecting you. Here they are, make sure they reach {s4} intact and without delay. dlga_town_dweller_quest_meet_spy_in_enemy_town_chat_2 close_window|Farewell. dlga_town_dweller_talk town_dweller_ask_info|What can you tell me about this village? dlga_town_dweller_talk town_dweller_ask_info.1|What can you tell me about this town? dlga_town_dweller_ask_info close_window|{s10} {s11} dlga_town_dweller_talk town_dweller_ask_situation|How is life here? dlga_town_dweller_talk weeping_villager_please_no|Have you heard of a heirloom, belonging to Zolona? dlga_weeping_villager_please_no close_window|Please, I don't know anything about that. Please leave me be. dlga_town_dweller_ask_situation town_dweller_poor|Disaster has struck my family, {s0}. We have no land of our own, and the others have no money to pay for our labor, or even to help us. My poor children lie at home hungry and sick. I don't know what we'll do. dlga_town_dweller_ask_situation town_dweller_poor.1|My life is miserable, {s0}. I haven't been able to find a job for months, and my poor children go to bed hungry each night. My neighbours are too poor themselves to help me. dlga_town_dweller_poor town_dweller_poor_paid|Then take these 300 aurums. I hope this will help you and your family. dlga_town_dweller_poor town_dweller_poor_not_paid|Then clearly you must travel somewhere else, or learn another trade. dlga_town_dweller_poor_not_paid close_window|Yes {reg33?madam sir}. I will do as you say. dlga_town_dweller_poor_paid close_window|My {reg33?good lady lord}. You are so good and generous. I will tell everyone how you helped us. dlga_town_dweller_ask_situation close_window|Thank you for your kindness {s0}. With your help our lives will be better. I will pray for you everyday. dlga_town_dweller_ask_situation town_dweller_talk|Times are hard, {s0}. We work hard all day and yet we go to sleep hungry most nights. dlga_town_dweller_ask_situation town_dweller_talk.1|Times are hard, {s0}. But we must count our blessings. dlga_town_dweller_ask_situation town_dweller_talk.2|We are not doing too badly {s0}. We must count our blessings. dlga_town_dweller_talk town_dweller_ask_trade|What is your trade? dlga_town_dweller_ask_trade town_dweller_talk|We don't necessarily trade here, my {reg33?Lady Sire}. We are communing with the Fountain Goddess, asking for her blessings and finding answers for our prayers. Other than that, some of us are here to give the Temple what little we have. dlga_town_dweller_ask_trade town_dweller_talk.1|{s14} dlga_town_dweller_talk town_dweller_ask_rumor|What is the latest rumor around here? dlga_town_dweller_ask_rumor town_dweller_talk|I don't know anything that would be of interest to you. dlga_town_dweller_ask_rumor town_dweller_talk.1|{s61} dlga_town_dweller_ask_rumor town_dweller_talk.2|I haven't heard anything interesting lately. dlga_town_dweller_talk close_window|[Leave] dlga_start close_window.109|... dlga_start close_window.110|Long live the legion of Venetor! dlga_start close_window.111|Soldier, you better get back to the barracks before a Atanos Octiem spots you out wandering. dlga_start close_window.112|There are rumors of a rogue Visavo... We can never be too careful. dlga_start player_castle_guard_talk|Yes {s0}? dlga_player_castle_guard_talk player_castle_guard_talk_2|How goes the watch, soldier? dlga_player_castle_guard_talk_2 player_castle_guard_talk_3|All is quiet {s0}. Nothing to report. dlga_player_castle_guard_talk_3 close_window|Good. Keep your eyes open. dlga_start close_window.113|Good day, {s0}. Always an honor to have you here in {s10}. dlga_start guard_response|Mind your manners within the walls and we'll have no trouble. dlga_guard_response close_window|{s4} dlga_guard_response guard_angry|{s4} dlga_guard_response close_window.1|You'll have no trouble from me. dlga_guard_angry close_window|Alright, that's enough out of you! You're going to jail! dlga_start hall_guard_talk|Your orders, {s0}? dlga_start close_window.114|We are not supposed to talk while on guard, {s0}. dlga_hall_guard_talk hall_guard_duty|Stay on duty and let me know if anyone comes to see me. dlga_hall_guard_duty close_window|Yes, {s0}. As you wish. dlga_hall_guard_talk hall_guard_arrest|I want you to arrest this man immediately! dlga_hall_guard_arrest hall_guard_arrest_2|Who do you want arrested {s0}? dlga_hall_guard_arrest_2 close_window|Ah, never mind my high spirits lads. dlga_hall_guard_arrest_2 close_window.1|Forget it. I will find another way to deal with this. dlga_enemy_defeated close_window|Arggh! I hate this. dlga_party_relieved close_window|Thank you for helping us against those bastards. dlga_start battle_reason_stated|I will drink from your skull! dlga_start sea_raiders_1|We are the Volheere Raiders! dlga_sea_raiders_1 close_window|{s3} dlga_sea_raiders_1 close_window.1|That's nice. We'll leave you in peace. dlga_start volheere_1|We are the Volheere Raiders! dlga_volheere_1 close_window|{s3} dlga_volheere_1 close_window.1|That's nice. We'll leave you in peace. dlga_start battle_reason_stated.1|It looks like we are about to get some good loot. Grab them! Uralan! dlga_start steppe_bandits_1|We are the Saccar Raiders! dlga_steppe_bandits_1 close_window|{s3} dlga_steppe_bandits_1 close_window.1|That's nice. We'll leave you in peace. dlga_start battle_reason_stated.2|You desecrated the Snow. The cold of death is waiting for you! dlga_start taiga_bandits_1|We are the Snow Crawlers! dlga_taiga_bandits_1 close_window|{s3} dlga_taiga_bandits_1 close_window.1|That's nice. We'll leave you in peace. dlga_start battle_reason_stated.3|You survived in the desert. But it is not for long! dlga_start desert_bandits_1|We are the Sandwalker! dlga_desert_bandits_1 close_window|{s3} dlga_desert_bandits_1 close_window.1|That's nice. We'll leave you in peace. dlga_start battle_reason_stated.4|Don't come any closer! We are the fearsome outlaws! dlga_start forest_bandits_1|That's nice. We'll leave you in peace. dlga_forest_bandits_1 close_window|Good! That means I'll be nicely rewarded for bringing your heads! dlga_forest_bandits_1 close_window.1|That's nice. We'll leave you in peace. dlga_start battle_reason_stated.5|Stay, everyone! Prepare your gold and other valuables! dlga_start mountain_bandits_1|Hey, you! What the hell do you want from us? dlga_mountain_bandits_1 close_window|I know that you are escaped prisoners. Surrender or die! dlga_mountain_bandits_1 close_window.1|Nothing, I''ll leave you in peace. dlga_start battle_reason_stated.6|Hey, you! Give us your gold and other valuables! NOW! dlga_start femmercenaries_1|What do you want from us? We are simple travelers! dlga_femmercenaries_1 close_window|I know what you are - a band of outlaws! Surrender or die! dlga_femmercenaries_1 close_window.1|That's nice. We'll leave you in peace. dlga_start battle_reason_stated.7|Hey, you! Prepare your gold! dlga_start mercenaries_1|Don't come any closer, stranger! I'm warning you we are strong, well-armed and dangerous! dlga_mercenaries_1 close_window|Great! That means I'll get some good loot after I kill you! dlga_mercenaries_1 close_window.1|That's nice. We'll leave you in peace. dlga_member_chat regular_member_talk|Your orders {s0}?^^{s4} dlga_regular_member_talk view_regular_char_requested|Tell me about yourself dlga_view_regular_char_requested do_regular_member_view_char|Aye {s0}. Let me tell you all there is to know about me. dlga_do_regular_member_view_char regular_member_talk|Anything else? dlga_regular_member_talk view_custom_inventory|Change your equipment. dlga_regular_member_talk view_custom_inventory_commons|Change your equipment. dlga_view_custom_inventory_commons do_view_custom_inventory_retainer|Very well {s0}, here is what I am using... dlga_do_view_custom_inventory_retainer do_view_custom_inventory_2_retainer|Is that satisfactory, {s0}? dlga_view_custom_inventory do_view_custom_inventory|Very well {s0}, here is what I am using... dlga_do_view_custom_inventory do_view_custom_inventory_2|Is that satisfactory, {s0}? dlga_do_view_custom_inventory_2_retainer do_regular_member_view_char|Indeed. dlga_do_view_custom_inventory_2 do_regular_member_view_char|Indeed. dlga_regular_member_talk dplmc_view_regular_inventory|Let me see your equipment. dlga_dplmc_view_regular_inventory dplmc_do_view_regular_inventory|Very well {s0}, here is what I am using... dlga_dplmc_do_view_regular_inventory dplmc_do_view_regular_inventory_2|Is that satisfactory, {s0}? dlga_dplmc_do_view_regular_inventory_2 do_regular_member_view_char|Indeed. dlga_regular_member_talk custom_troop_reequip_1|Let me change your equipment. dlga_regular_member_talk custom_troop_reequip_back|Take my equipment. dlga_custom_troop_reequip_1 custom_troop_reequip_main_menu|Certainly, {s0}. What do you want to change? dlga_custom_troop_reequip_main_menu custom_troop_reequip_2|(Select light body armor) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.1|(Select light body armor 2) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.2|(Select medium body armor) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.3|(Select medium body armor 2) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.4|(Select heavy body armor) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.5|(Select heavy body armor 2) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.6|(Select very heavy body armor) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.7|(Select the best body armor) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.8|(Select light headgear) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.9|(Select medium headgear) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.10|(Select medium headgear 2) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.11|(Select heavy headgear) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.12|(Select heavy headgear 2) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.13|(Select footwear) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.14|(Select gloves) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.15|(Select shields 1) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.16|(Select shields 2) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.17|(Select ammunition and bows) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.18|(Select crossbows and throwing weapons) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.19|(Select 1h swords) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.20|(Select 1h swords 2) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.21|(Select 1h axes and TTL swords) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.22|(Select 1h maces) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.23|(Select bastard weapons) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.24|(Select 2h swords) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.25|(Select 2h axes and maces) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.26|(Select lances and pikes) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.27|(Select poleaxes and other polearms) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.28|(Select mounts 1) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.29|(Select mounts 2) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.30|(Select mounts 3) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.31|(Select dwarven body armor) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.32|(Select dwarven helmets) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.33|(Select Third Legion armor) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.34|(Select female armor) dlga_custom_troop_reequip_main_menu custom_troop_reequip_2.35|(Select custom armor - NOT RECOMMENDED, HEAVY LOAD GUARANTEED) dlga_custom_troop_reequip_2 custom_troop_maybe|Anything else, {reg33?my Lady Sire}? dlga_custom_troop_maybe custom_troop_reequip_main_menu|Maybe... dlga_custom_troop_reequip_main_menu custom_troop_reequip_back|(CHEAT) That is all for now. dlga_custom_troop_reequip_main_menu custom_troop_reequip_back.1|That is all for now. dlga_custom_troop_reequip_back regular_member_talk|All right, {s0}. dlga_regular_member_talk close_window|Nothing, keep moving. dlga_regular_member_talk villagers_return_to_village_life|You may return to your village lives. dlga_villagers_return_to_village_life close_window|Oh, thank you {reg33?my Lady Sire}! We will remember you for your kindness! dlga_start party_encounter_hostile_attacker|You have no chance against us. Surrender now or we will kill you all... dlga_party_encounter_hostile_attacker close_window|We will fight you to the end! dlga_party_encounter_hostile_attacker confirm_surrender1|Don't attack! We surrender. dlga_start close_window.115|It seems you have bested me, {reg33?Lady Sir} {playername}. May the Church watch over you. dlga_start sieg_talk|{s11} dlga_start party_encounter_hostile_defender|What do you want? dlga_sieg_talk sieg_attack|Surrender or die! dlga_sieg_talk sieg_attack.1|In the name of Grazir, you will be slain for your atrocities! dlga_sieg_talk close_window|Farewell, Grand Paladin Siegfried. dlga_sieg_attack close_window|Very well. I, Siegfried, and the Order of Faith, accept your challenge. dlga_party_encounter_hostile_defender party_encounter_hostile_ultimatum_surrender|Surrender or die! dlga_party_encounter_hostile_defender close_window|Nothing. We'll leave you in peace. dlga_party_encounter_hostile_ultimatum_surrender close_window|{s43} dlga_party_encounter_hostile_defender weeping1|Hello, Zolona. dlga_weeping1 weeping2|I would like to be of more service to you and your Sandwalkers. How can I be of help? dlga_weeping2 weeping3|You? Help us? Hmm... If it were anyone else, I would laugh in their face as I stab them at the same time. Such dirty tactics the Draharans have in attempting to end my life. My people seem to like you, however.^^If you are serious, I need to retrieve my family heirloom from Drahara. I do not know where it is, but I am certain you will find a way to retrieve it. dlga_weeping3 close_window|Of course, I will see what I can do for you, Zolona. dlga_start weeping_zolona_1|Zolona? What are you doing here? dlga_weeping_zolona_1 weeping_zolona_2|I followed you to see if you would fulfill my request. dlga_weeping_zolona_2 close_window|I thank you for killing your own people. But it's time for me to kill you, dirty Draharan! dlga_weeping_zolona_2 weeping_zolona_3|I thank you for killing the Draharan. Now, where is my dagger? dlga_weeping_zolona_3 weeping_zolona_4|(You hand over the dagger)^^Why did you not tell me it was a dagger? It would have been easier to find. dlga_weeping_zolona_4 weeping_zolona_5|Do not worry the details, worry the ... results? What is this? Why is my dagger etched with Draharan hieroglyphs and... *sniffs* What is this disgusting smell?! dlga_weeping_zolona_5 weeping_zolona_6|Rumor has it that the man was obsessed with you. He defended the dagger like it was his life. dlga_weeping_zolona_6 close_window|Eugh, I do not know him nor do I care to. You may have this piece of metal, it means nothing to me anymore. Such history, ruined by ... Draharans. I hate them. Leave me, and thank you for your help. dlga_start travelling_dwarf_trading|You shouldn't be seeing this dlga_travelling_dwarf_trading travelling_dwarf_trading2|Oy, want to do some trading {reg33?lassie lad}? dlga_travelling_dwarf_trading2 travelling_dwarf_trading3|Sure, show me what you have. dlga_travelling_dwarf_trading3 travelling_dwarf_trading2|Anything else? dlga_travelling_dwarf_trading2 close_window|No thanks, I best be going. dlga_start battle_reason_stated.8|Surrender or die. Make your choice dlga_battle_reason_stated close_window|I am not afraid of you. I will fight. dlga_start mg_unconditional_dia_reply|I'm busy and not for hire. Talk to somebody else. dlga_mg_unconditional_dia_reply close_window|Alright... dlga_start unconditional_dia_reply|I'm busy, please bother somebody else. dlga_unconditional_dia_reply close_window|Alright... dlga_start free|Hello. What can I do for you? dlga_free view_char_requested|Tell me about yourself dlga_view_char_requested view_char|Very well, listen to this... dlga_view_char free|Anything else? dlga_end close_window|[Done] dlga_start threaten_1|Drop your weapons and surrender if you want to live dlga_threaten_1 end|We will fight you first dlga_member_direct_campaign member_direct_campaign_choice|Yes, my {reg33?lady lord}. Which message do you wish to send to the vassals? dlga_member_direct_campaign_choice member_direct_campaign_call_to_arms_verify|I want to start a new campaign. Let us assemble the army here. dlga_member_direct_campaign_choice member_give_order_disband_army_verify|I want to end the campaign and let everyone return home. dlga_member_direct_campaign_choice member_give_order_invite_feast_verify|I wish to invite the vassals of the realm to a feast at {s4}. dlga_member_direct_campaign_choice member_pretalk|Never mind dlga_member_give_order_invite_feast_verify member_give_order_invite_feast_verify_2|You wish to invite the lords of the realm to a feast? dlga_member_give_order_invite_feast_verify_2 member_give_order_invite_feast|Yes. It is time for us to strengthen the bonds that bring us together. dlga_member_give_order_invite_feast_verify_2 member_pretalk|On second thought, this is perhaps not the time. dlga_member_give_order_invite_feast member_pretalk|All right then. I shall dispatch messengers informing the lords of the realm of your feast at {s4}. dlga_member_direct_campaign_call_to_arms_verify member_give_order_call_to_arms_verify_2|You wish to summon all lords for a new campaign? dlga_member_give_order_call_to_arms_verify_2 member_give_order_call_to_arms|Yes. We must gather all our forces before we march on the enemy. dlga_member_give_order_call_to_arms_verify_2 member_pretalk|On second thought, it won't be necessary to summon everyone. dlga_member_give_order_call_to_arms member_pretalk|All right then. I will send messengers and tell everyone to come here. dlga_member_give_order_disband_army_verify member_give_order_disband_army_2|You want to end the current campaign and release all lords from duty? dlga_member_give_order_disband_army_2 member_give_order_disband_army|Yes. We no longer need all our forces here. dlga_member_give_order_disband_army_2 member_pretalk|On second thought, it will be better to stay together for now. dlga_member_give_order_disband_army member_pretalk|All right. I will let everyone know that they are released from duty. dlga_mayor_wealth_comparison_1 mayor_wealth_comparison_2|Overall, the wealthiest town in Perisno is known to be {s4}. Here in {s5}, we are poorer than {reg4} towns, and richer than {reg5}. dlga_mayor_wealth_comparison_2 mayor_wealth_comparison_3|In terms of local industry, the most productive town in Perisno is known to be {s4}. Here in {s5}, we produce less than {reg4} towns, and produce more than {reg5}. Production is of course affected by the supply of raw materials, as well as by the overall prosperity of the town. dlga_mayor_wealth_comparison_3 mayor_wealth_comparison_4|In terms of the output of the surrounding villages, the town of {s4} is the richest in Perisno. Here in {s5}, the villages produce less than the hinterland around {reg4} towns, and produce more than {reg5}. The wealth of a town's hinterland, of course, is heavily dependent on the tides of war. Looting and pillage, and shifts in territory, can make a major impact. dlga_mayor_wealth_comparison_4 mayor_wealth_comparison_5|In terms of trade, the town of {s4} is believed to have received the most visits from caravans over the past few months. Here in {s5}, we are less visited than {reg4} towns, and more visited than {reg5}. dlga_mayor_wealth_comparison_5 mayor_pretalk|In terms of attacks on travellers, the town of {s4} is believed to be the most dangerous. Here in {s5}, we are less afflicted by bandits and raiders than {reg4} towns, and more afflicted than {reg5}. dlga_lord_ask_leave_service_verify_again dplmc_lord_ask_leave_service_rebellion|I have no intention of losing my lands, {s65}. dlga_dplmc_lord_ask_leave_service_rebellion dplmc_lord_ask_leave_service_rebellion_verify|Hrmph. Now do not be hasty with such words, {playername}. I deserve more respect than that, I think. Those lands belong to me and my heirs as you swore. If you continue down this route you will do me great offense, and there is no need for this to come to blows. dlga_dplmc_lord_ask_leave_service_rebellion dplmc_lord_ask_leave_service_rebellion_verify.1|You've grown rash, {playername}. Your oath binds you to me and you govern what you do at my will. Think about what it is you are saying, as it is far from wise and will end poorly for you. You'd do well to reconsider. dlga_dplmc_lord_ask_leave_service_rebellion_verify lord_ask_leave_service_3|You are right, {s65}. The lands are yours, but still I must go. dlga_dplmc_lord_ask_leave_service_rebellion_verify dplmc_lord_ask_leave_rebellion_confirm|My blood and sweat earned those lands, not yours. They are mine. dlga_dplmc_lord_ask_leave_rebellion_confirm dplmc_lord_ask_leave_rebellion_confirm_final|You disappoint me greatly, {playername}. You may have once had my confidence, but this is beyond reason. Do not doubt that I will defend my house's honor from your insult. This is war between us. dlga_dplmc_lord_ask_leave_rebellion_confirm dplmc_lord_ask_leave_rebellion_confirm_final.1|I should have seen your treachery coming. I must be growing soft to have been fool enough to miss your schemes. No matter. Your time will yet come, {playername}. Justice is switftest on a field of battle. dlga_dplmc_lord_ask_leave_rebellion_confirm_final dplmc_lord_ask_leave_rebellion_end|I hold you in no ill-esteem, {s65}. I do only what is just. dlga_dplmc_lord_ask_leave_rebellion_confirm_final dplmc_lord_ask_leave_rebellion_end.1|We all do what we must. Good bye. dlga_dplmc_lord_ask_leave_rebellion_confirm_final dplmc_lord_ask_leave_rebellion_end.2|Then I await the day we meet in battle. dlga_dplmc_lord_ask_leave_rebellion_end close_window|This is a dark day, {playername}. It will be marked and rued throughout the {s1}. Your treachery will not be soon forgotten. It would be best if you left quickly. dlga_dplmc_lord_ask_leave_rebellion_end close_window.1|You are not the same {reg33?woman man} I took as my vassal, {playername}. Be gone from my sight before I end this now. dlga_free close_window| Good-bye. dlga_free close_window.1| [Leave] dlga_member_question_2 duel_accept|I would like to challenge you to a friendly duel. dlga_regular_member_talk duel_accept|Let's have a practice duel. dlga_lord_talk_ask_something_2 lord_question_duel|My lord, I would like to challenge you to a friendly duel. dlga_lord_talk_ask_something_2 king_decline_duel|My lord, I would like to challenge you to a friendly duel. dlga_king_decline_duel lord_talk_ask_something_2|It would hardly be fitting for a king to duel a mere soldier like yourself. Perhaps after you have distinguished yourself we can duel on friendly terms. dlga_lord_talk_ask_something_2 et_lord_decline_duel_relations|I would like to challenge you to a friendly duel. dlga_lord_talk_ask_something_2 lord_question_duel.1|I would like to challenge you to a friendly duel. dlga_lord_talk_ask_something_2 lord_decline_duel|I would like to challenge you to a friendly duel. dlga_et_lord_decline_duel_relations lord_talk_ask_something_2|Instead of dueling, perhaps you should go gouge your eyes out. dlga_lord_decline_duel lord_talk_ask_something_2|It would hardly be fitting for a lord to duel a mere soldier like yourself. Perhaps after you have distinguished yourself we can duel on friendly terms. dlga_lord_question_duel duel_accept|{s1} dlga_duel_accept duel_choose_mount|{s3} dlga_duel_choose_mount duel_weap_mounted|I would like to duel mounted dlga_duel_choose_mount duel_weap_choose|I would like to duel on foot dlga_duel_choose_mount duel_weap_choose.1|Very well. dlga_duel_choose_mount close_window|Forget about it. dlga_duel_weap_mounted duel_weap_mounted|What kind of weapons would you like to fight with? dlga_duel_weap_mounted duel_start|We should use our own weapons. dlga_duel_weap_mounted duel_start.1|Let us fight with sword and shield. dlga_duel_weap_mounted duel_start.2|We should fight with two-handed weapons. dlga_duel_weap_mounted duel_start.3|A duel with light armor and ranged weapons would be my choice. dlga_duel_weap_mounted duel_accept|What was your previous question again? dlga_duel_weap_choose duel_weap_choose|What kind of weapons would you like to fight with? dlga_duel_weap_choose duel_start|We should use our own weapons. dlga_duel_weap_choose duel_start.1|Let us fight with sword and shield. dlga_duel_weap_choose duel_start.2|We should fight with two-handed weapons. dlga_duel_weap_choose duel_start.3|A duel with light armor and ranged weapons would be my choice. dlga_duel_weap_choose duel_accept|What was your previous question again? dlga_duel_start duel_start|Very well {playername}. ^^We will be duelling on {s4}, using {s5}.^^If this is all right, I will meet you down at the arena as soon as you finish preparing. dlga_duel_start close_window|That sounds great. I'll meet you down there. dlga_duel_start close_window.1|That sound great. I'll meet you down there. dlga_duel_start duel_accept|No, you've got it all wrong, let's try again. dlga_member_question_2 do_member_trade|Never mind. dlga_start close_window.116|{reg33?Madam Sir}, we are preparing a campaign against {s1} and have much to do. We cannot move on {s1} until we hear he is in the field. Please leave us to our plans. dlga_start reinforcements_intro|Who goes there? We are {s20}. \ We're on our way to {s21}. dlga_reinforcements_intro close_window|I am {playername}. I'm just passing by. dlga_reinforcements_intro reinforcement_hostile|I am {playername}. And I'm here to stop you from reaching your destination!. dlga_reinforcement_hostile reinforcements_attack|What!? We are under the protection of {s9}! Be certain he will take vengeance! dlga_reinforcements_attack close_window|Fine let him! I will kill him after I've dealt with you! dlga_reinforcements_attack close_window.1|All right, go! But you have not seen the last of me! dlga_et_recruit_randomstart et_recruit_random1|What is it? dlga_et_recruit_random1 et_recruit_random2|I want to recruit your lot. Serve me, and I will pay you {reg0} aurums along with daily rations. dlga_et_recruit_random2 et_recruit_random3|You've been kind to us. We'll be happy to accept and follow you. dlga_et_recruit_random3 close_window|Take your aurums, and report to the quartermaster for provisions and equipment. dlga_et_recruit_random3 et_recruit_random4|Never mind, it seems I actually don't have enough aurums to pay you. dlga_et_recruit_random4 close_window|Well, I suppose that's alright then. Have a good day, friend. dlga_et_recruit_random3 close_window.1|Never mind, good day to you. dlga_start hammerhead_upgrade_weapon2|What's that then? dlga_hammerhead_upgrade_weapon2 merchant_trade|Forget it. dlga_lord_request_enlistment lord_request_enlistment_confirm|I've got room in my ranks for a {man/woman} of your disposition, {playername}{s11}. I can take you on as a {s1}, with a weekly pay of {s2}. And food, of course. Plenty of room for promotion and you'll be equipped as befits your rank. You'll have your take of what you can scavenge after battle, too. What do you say? dlga_lord_request_enlistment_confirm close_window|Seems a fair lot and steady work in these lands. I'm with you, my lord. dlga_lord_request_enlistment_confirm lord_pretalk|Well, on second thought my lord, I might try my luck alone a bit longer. My thanks. dlga_lord_request_enlistment lord_pretalk|I do not trust you enough to allow you to serve for me. dlga_lord_request_reassignment lord_request_reassignment_select|Reassignment, {playername}? Your current post doesn't suit you? Very well then. What were you thinking? dlga_lord_request_reassignment lord_pretalk|Sorry, {lad/lass}, but I can't have my men changing their mind every day. Next you'll be asking for leave--or to retire! dlga_lord_request_reassignment_select lord_request_reassignment_confirm|A new role in the infantry {s1} dlga_lord_request_reassignment_select lord_request_reassignment_confirm.1|A position with your ranged troops {s2} dlga_lord_request_reassignment_select lord_request_reassignment_confirm.2|A spot amongst your horsemen {s3} dlga_lord_request_reassignment_select lord_request_reassignment_confirm.3|I'd like to start with the recruits again. dlga_lord_request_reassignment_select lord_pretalk|Actually...maybe not, milord. No. I'm fine as a {s5} dlga_lord_request_reassignment_confirm lord_request_reassignment_finish|Alright, {playername}, you're sure I should have my Master-of-Arms begin your retraining as a {s4}? dlga_lord_request_reassignment_finish lord_pretalk|Yes, I'd like to be retrained as a {s4}, sir. dlga_lord_request_reassignment_finish lord_pretalk.1|Actually...maybe not, milord. No. I'm fine as a {s5}. Milord. dlga_lord_request_retire lord_pretalk|Very well, thank you for your service {playername}. You are relieved of duty. dlga_lord_request_retire lord_pretalk.1|What? It has not even been a week since I accepted you under my command. Now you want to leave?! Return to your post. I will not have this conversation. dlga_lord_request_vacation lord_pretalk|Very well {playername}. You shall take some time off from millitary duty. Return in two weeks. dlga_ask_return_from_leave lord_pretalk|Welcome back {playername}. Your regiment has missed you I daresay! Now return to your post. dlga_ask_return_from_leave lord_pretalk.1|It is good to see you, {playername}. It was quite the ordeal we faced. Glad to have you back in the company.
https://w.atwiki.jp/pqjp/pages/395.html
?xml version="1.0"? TextLibrary Text tag="[Conv_Q3Q5d_NAME1]" Lord Rathe /Text Text tag="[Conv_Q3Q5d_0000]" What can you truly hope to achieve, mortal? My master once stood before an army of knights such as you, and still he ultimately prevailed. /Text Text tag="[Conv_Q3Q5d_0001]" What can you truly hope to achieve, mortal? My master once stood before an army of knights such as you, and still he ultimately prevailed. /Text Text tag="[Conv_Q3Q5d_0002]" What can you truly hope to achieve, mortal? My master once stood before an army of knights such as you, and still he ultimately prevailed. /Text Text tag="[Conv_Q3Q5d_0003]" What can you truly hope to achieve, mortal? My master once stood before an army of knights such as you, and still he ultimately prevailed. /Text Text tag="[Conv_Q3Q5d_0004]" What do I hope to achieve? I apos;ll start out by taking your head. /Text Text tag="[Conv_Q3Q5d_0005]" What do I hope to achieve? I apos;ll start out by taking your head. /Text Text tag="[Conv_Q3Q5d_0006]" What do I hope to achieve? I apos;ll start out by taking your head. /Text Text tag="[Conv_Q3Q5d_0007]" What do I hope to achieve? I apos;ll start out by taking your head. /Text /TextLibrary
https://w.atwiki.jp/yanya/pages/16.html
配信用ソフト&ツール PeerCast PeCaTV2 アマレコTV SCFH DSF KoToEncoder(KTE)KTE基本設定 KTE旧設定 KTE新設定 KTE新旧共通設定 CPU負荷が常時70%以下なのに時々マイク音声がピザる LiveMate 棒読みちゃん+JaneStyle SpeechCastSpeechCast ver1.0.6 SpeechCastExtra SpeechCast ver2.x.x 日本語音声合成エンジンMicrosoft Harukaを読み上げソフト(LiveMateやSpeechCast等)で使う方法 Peca Starter 5 FLV関連FLV配信の視聴方法について FLV配信のエンコードソフトと設定 音量のレベルメーター PeerCast PeerCastPeerCastのストリーミング動画を視聴、及び配信するために必要なソフトです。 PeerCast IM版(IM0045のVP GUI版)を利用しています。PeercastStation(Peercast互換としてはPeercast VP27として振舞っている)を利用しています。Peercast改造版(VP版やIM版)のGUIはリレー状態を色(緑青紫赤橙など)で表示していましたが、PeercastStationは記号(◎○△×など)で表示している。配信者の直下の場合はGUIの「チャンネル一覧」の文字が太文字になり、その下の「接続一覧」「PCP Receiving IPアドレス ポート番号」の頭に「Tr」アイコンが表示される。 配信チャンネル掲載Yellow PageはTP(TEMPORARY YP)をメイン、SPをサブとして利用します。 チャンネルブラウザはPCYP v2.0.0.187を利用しています。但し、同梱のpcwmp(配信視聴用プレイヤー)はバージョンが古いのでpcyp Liteのpcwmpを利用しています。最近(2013年9月から)、PeercastでFLV配信が行われるようになったのでpcyp2用の自動プレイヤー選択ツール(拡張子によるプレイヤー自動選択)を作りました。新規に導入される場合はpcyp2の後継ソフトであるpcypLite(Peercast視聴用専用プレイヤー付属)やPecaRecorder(録画機能付、但しFLV録画不可)をオススメします。 PeCaTV2 PeCaTV2キャプチャーソフトです。 WMV配信時はメインとして使っています。基本的な設定はアマレコTVと同じです。 FLV配信時は未使用(OBSの「ビデオキャプチャ」を利用) 画質調整(明るさ、コントラスト、ガンマ補正など)を行うにはffdshowをインストール(※)し、PecaTV2の(プレビュー画面を右クリック → プロファイル → )プロファイル設定で「ffdshow raw video filter」を追加する。プレビューが表示された状態で右クリック → フィルタグラフ → 「ffdshow raw video filter」を選択すると「ffdshow raw video filterのプロパティ」が開く。「画質のプロパティ」を選択すれば明るさ、コントラスト、ガンマ補正などが調整できる。 ※ffdshowをインストール後に動画や曲の再生時にエラーが出るようならffdshowのオーディオ設定を開いて全て無効、または該当するもののチェックを外してください。ffdshowのオーディオ関連が不要ならインストール中の選択画面でオーディオ関連のチェックを全て外してインストールしてください。 アマレコTV アマレコTVキャプチャーソフトです。 オーディオの配線を変更しサウンドをキャプチャーする必要が無くなったのでメインをPeCaTV2にしました。アマレコTVはサブになりました。 FLV配信時は未使用(OBSの「ビデオキャプチャ」を利用) プレビューのみの利用なので無料 起動時の確認メッセージウィンドウx2がうざいです。ヘルプを読めば表示されないように出来ます。 アマレコTV設定(現在)オーディオ関連の配線を変更し、アマレコでゲーム音をキャプチャしないようにした。上記設定でウィンドウサイズを50% (640x360)でプレビューし、SCFH DSFで取り込んでいます。 アマレコTV設定(旧)オーディオ関連の配線を変更する前はアマレコでゲーム音をキャプチャしていました。 SCFH DSF SCFH DSF画像取り込みを支援してくれるツールです。 配信用の定番ツールであり、使い方も簡単。 FLV配信時は未使用(OBSのキャプチャ機能を使っている) KoToEncoder(KTE) KoToEncoder(KTE)エンコード設定が簡単で見やすいです。 KTE基本設定 KTE基本設定エンコード中に設定が変更可能な項目(環境設定など)はありますが、エンコード中の変更は一切反映されません。反映させるにはエンコードを停止して再び開始してください。 取り込みたい範囲(入力)と出力を同じにする。例えば、取り込みたい画面が640x480なら入力と出力も同じ解像度にする。縮小拡大が行われるとその時点でボケたり滲んだようになるのでそれらを極力避け、等倍で入出力したほうがいいのです。が、しかし、HDMIキャプチャーカードを使ってキャプチャーソフト(PecaTv2やアマレコTV等)でプレビューしている場合、どの解像度を指定してもキャプチャーソフトがそれなりに綺麗に表示してくれるのでキャプチャーソフトでプレビューしている解像度を1対1で取り込めばいいと思います。入力の選択リストに希望の解像度が無い場合は「幅」と「高さ」に任意(※1)の数値を入力すればOK。※1 任意の解像度を入力(奇数を入力?)している場合、エンコード開始時にエラーとなる場合があります。その場合は「幅」または「高さ」を1ずつ増加させ、エラーが出なくなる値に設定してください。例えば入力を640x517にしてエンコードを開始するとエラーが出ますが、640x518は問題なくエンコードできます。 アクションゲーム等の動きが激しいものは解像度よりフレームレート(が欠落しないこと)が重視される傾向にあるので出力解像度を下げて(2で割った解像度を推奨)フレームレートを維持または上げたほうが良いと思います。上げると言っても30FPS(※2)あれば十分です。30FPSの維持が厳しい配信環境なら10FPSまで下げても問題ないと思います。 ※2 配信者としては60FPSで配信したい気持ちもありますが、視ている側としては設定されたフレームレートが常に維持されていればストレス無く視れると感じます。ちなみにフレームレートの欠落が発生するとき、負荷が高い部分が続いて欠落するのでカクカクした動画になります。例えば30FPSに設定している場合で15フレーム欠落したとしたら(×=欠落したフレーム、○=描画されたフレーム)○○○×××××××××××××××○○○○○○○○○○○○というようになることが多いです。 縮小が必要な場合は解像度の1/2(ピクセル数は1/4になる)を指定する。例えば取り込みたい画面が640x480(ピクセル数は307200)ならKTEの入出力を320x240(同76800)にする。縮小はSCFHに任せるた方がいいです。SCFHの縮小方法の設定を「Software(Bilinear)」にしておく。「Software(Nearest)」は負荷は小さいですが荒いのでオススメできません。最近のCPUだと殆ど負荷は変わらないと思います。デュアルディスプレイ環境で配信していてキャプチャーのプレビュー画面が小さくても構わない場合はプレビュー画面を縮小表示し、それをSCFHで取り込んだほうがいいと思います。 横幅640問題高ビットレートの場合は問題はないのですが、低ビットレート(ビデオビットレートが500kbps以下)でWME(KTE)の入出力の横幅が640の場合、横幅800や480と比較してブロックノイズが出やすい場合があるようです(横幅が640のときに100%発生するわけではない)。これはWMEが横幅640に最適化されていないのかもしれません(原因は分かっていません)。ですのでブロックノイズが気になるならエンコーダーの入出力の横幅を800や480で試してみると改善される場合があるようです。例えば640x360だった場合は800x450または480x270で試す。 アクションやレースゲーム等の動きが激しいゲーム配信はKTEの「圧縮」にある「ビデオの滑らかさ」を0(~20)にする。ビットレートを上げれば滑らかさを100にも出来ますが、ビットレートを抑えつつ「フレームの欠落(コマ落ち)」を抑えたいなら滑らかさを0にするといいです。アクションゲーに求められる配信設定は滑らかさよりフレームが欠落しない設定であると常々感じています(リスナーとして配信を見ている場合にそう感じます)。それでもフレームの欠落が頻発するようであればFPSを下げたり(最低でも15程度)、KTEの環境設定でパフォーマンスのスライダーを左側にずらしてみたり、WMV7にしたり、入出力解像度を下げてみるといいかもしれません。 キャッチフィーリング等は動きが少ないのでKTEの「圧縮」にある「ビデオフレームレート」を5~10程度(1秒間に5~10フレーム)でも十分です。もっとフレームレートが低くても構わないと感じるなら1~3でも支障は無いと思います。但し、解像度は高い方が好ましいので出来れば縮小せずに等倍の解像度で入出力するほうがいいと思います。 4コア以上のCPUを積んでいて配信時のCPU負荷が60%以下なら「圧縮」の「バッファサイズの時間」は1秒でいいです。同時に「ツール」→「環境設定」の「キーフレーム」も一緒に1秒にすると配信遅延が少なくなります。 KTE旧設定 KTE旧設定(エンコPCのCPUがAthlon64x2 5600+)ツール → 環境設定 PS3(GT5)配信時の旧設定グラベルやトライアルマウンテンを走るとカクつく(フレームの欠落が多い)のでビデオの滑らかさを30にしています。他ステージなら80でもいいのですが。 レトロゲーor2Dゲー配信時の旧設定 KTE新設定 新設定(エンコPCのCPUがAthlonIIx4 640)エンコPCのCPUを載せ替えたので(Athlon64x2 5600+からAthlonIIx4 640)エンコ設定を変更しました。ツール → 環境設定「ビデオパフォーマンス」を左から4つ目にしても30FPSなら40~80%程度です(アクションゲームの動きが早い部分で80%程度になる)。但し、私の配信設定では左から3つ目を選択してCPU負荷が概ね50~60%以下で配信したほうがいいみたいです。というのも概ね80%以下だったとしても場合によっては90%を超える場合もあり、そのような状況になるとマイクやラインの音がピザる場合があるからです。ちなみにCPUを変更前(Athlon64x2 5600+)に左から3つ目を試したときは常時100%で且つカク付いて音声がピザっていました。 「ビデオパフォーマンス」の設定でどれくらい変わるかを試したところ、「左から2つ目の1500kbps」と「左から3つ目の1200kbps」が体感(ぱっと見)で同等に感じました。更に4つ目の900~1000kbpsが同等な感じでした。それから察するにビデオパフォーマンスを1つ上げるごとに20%程度ビットレートを下げたのと同等になるのかもしれません。 ビデオパフォーマンスを左から2つ目で60FPSを試したところ、リスナーさんから「バッファが起きる」との指摘がありました。CPU使用率は70%以下、フレーム欠落(エンコ前中後の欠落)は無く、ビットレートの変更もしていないのでリレー経路(枝)の問題かと思っていましたが、後日ローカル接続のネットブック(CPUがAtom 2コア 4スレッド ※Hyper Threadingを無効化したいけど出来ない)で確認したところ、バッファのような症状が発生しました。原因はプレイヤー(pcwmp)がマルチコアに対応していないため、CPU使用率が25%(1スレッドの最大)になって処理ができず、動きが激しいシーンではあたかもバッファが発生しているような状態になっていました。360Pの60FPSくらいなら大丈夫だろうと思っていましたがまだまだ厳しいようです。 圧縮4コア以上のCPUを積んでいて配信時のCPU負荷が60%以下なら「圧縮」の「バッファサイズの時間」は1秒でいいです。同時に「ツール」→「環境設定」の「キーフレーム」も一緒に1秒にすると配信遅延が少なくなります。 PS3(GT5)配信時の新設定グラベルやトライアルマウンテンを走るとカクつく(フレームの欠落が多い)のでビデオの滑らかさを30にしています。他ステージなら80でもいいのですが。 4コア以上のCPUを積んでいて配信時のCPU負荷が60%以下なら「圧縮」の「バッファサイズの時間」は1秒でいいです。同時に「ツール」→「環境設定」の「キーフレーム」も一緒に1秒にすると配信遅延が少なくなります。 レトロゲーor2Dゲー配信時の新設定画面の動きが激しいアクションゲーム用設定です。 カクつく(フレームが欠落する)場合は滑らかさを下げる。 KTE新旧共通設定 出力と環境設定は共通です。出力 CPU負荷が常時70%以下なのに時々マイク音声がピザる KTEの設定とは関係ありませんがここに書いておきます。原因はWindows Media PlayerのWindowsサービスでした。サービス名 WMPNetworkSvc(表示名 Windows Media Player Network Sharing Service)のサービスの状態を「停止」し、スタートアップの種類を「無効」にしたところしたところ、配信中に少なくとも1回は発生していたマイク音声がピザる症状が発生しなくなりました。 LiveMate LiveMateレス字幕表示、読み上げ 機能が豊富で使い勝手がいい。 2ch、したらば、わいわいkakiko(びんたん移行前)に対応している。 問題点更新が停止しているため、ドメインの変更等に対応出来ない。 夜間帯のしたらば掲示板は重いことが多く、その影響でLiveMateが稀に強制終了する場合がある。 旧わいわいkakiko掲示板には対応していますが、新わいわいkakiko(びんたん)には未対応。 LiveMate改造版げろぐぐさんやみるくさんがしたらば新ドメイン対応の改造版を公開しているのでありがたく使わせて頂いています。 げろぐぐさんの改造版は@chs(2ch互換掲示板、したらばからの引越ツール有)に対応。私はこちらを利用しています。 みるくさんはLiveMate改造版以外に新ドメイン対応のSpeechcast改造版、Mekacast改造版を公開中。 日本語音声合成エンジンMicrosoft Harukaの導入手順はこちら 棒読みちゃん+JaneStyle 棒読みちゃん+JaneStyle棒読みちゃんにブラウザ機能等はありませんが、2chビューワー、ニコニコ等に対応している。 2chビューワーは多くの2ch互換板に対応しており、未対応になる可能性が現在のところ極めて低い。 日本語音声合成エンジンMicrosoft Harukaの導入手順はこちら 2chビューワー(JaneStyle)の問題点一定時間レスが無いとオートリロードが停止する。これはAutohotkeyでオートリロードの状態をチェックすることで対応することにした。 私は使っていませんが、Janeに対して一定間隔でリロード命令を送ってくれるAIRA Jというツールがあります。 棒読みちゃんの問題点実況用としての機能が少ない。(レス着信音すらありません) レスが字幕表示されませんし、レスが溜まった時の加速機能はありません。 複数のスレを開いていて全スレ更新をすると新着レスの全てを読み上げてしまう。これは通常用と棒読みちゃん用を別々にすることで解決。 例えば通常用D \Browser\JaneStyle\Jane2ch.exe 棒読みちゃん用は通常用をコピーし、フォルダ名とexeとiniをリネームしてD \Browser\JaneStyleBou\Jane2chBou.exe※Jane2ch.ini は Jane2chBou.ini へ※exe名を変更しているのはAutohotkeyにて通常用と棒読みちゃん用を識別させるため。 SpeechCast SpeechCast ver1.0.6 SpeechCast SpeechCastExtra SpeechCastExtraSpeechCastの派生版 レスが溜まった時の加速、及び次スレ移動有り。 2ch互換板に対応(2014年5月時点でSpeechCast 2.0やLiveMateと比較して対応掲示板が多い) したらば新ドメイン、及び@chsに対応している。 日本語音声合成エンジンMicrosoft Harukaの導入手順はこちら SpeechCast ver2.x.x SpeechCast ver2.x.xダウンロードはこちら。(上記リンク先の「releases」のページ) SpeechCastの派生版 したらば新ドメイン、及び@chsに対応している。 SpeechCastExtraよりも多機能化している。 2014年05月18日時点でのSpeechCastExtraとの主な違いはSpeechCastExtraのサポート掲示板(yy kakiko)に書いてありましたがyy kakiko掲示板が閉鎖したため、各々のReadme.txtを参照してください。 日本語音声合成エンジンMicrosoft Harukaの導入手順はこちら 日本語音声合成エンジンMicrosoft Harukaを読み上げソフト(LiveMateやSpeechCast等)で使う方法 読み上げソフトに標準搭載されているAques Talkは日本語をそれなりに読んでくれるのですが英単語はアルファベット読み(例えば「speech」は「エスピーイーイーシーエイチ」)になってしまう欠点があります。VW misakiさん(電子かたりべプレーヤー内蔵/年額3000円、最初だけ最大3ヶ月無料)なら導入も簡単で日本語はもちろん英単語も正しく読んでくれますが有料なので手を出しにくいと感じる人が多いのが現状です。無料で似たような機能を使いたいなら導入が多少面倒ですがMicrosoft Harukaがオススメ(というかこれしない?)です。misakiさんとMicrosoft Harukaを比較すると劣る部分はかなり多いですが、無料でここまで読み上げてくれるなら十分だと思います。 以下、Windows7 Pro SP1 64bitで試した方法です。(Vista以降のOSならイケるはず) Microsoft Speech Platform - Runtime(Version 11)をインストールする。「Download」をクリックするとインストールするファイルの選択画面になる。32bit版のWindowsなら「x86_SpeechPlatformRuntime\SpeechPlatformRuntime.msi」にチェックし、右下の「Next」をクリック。 64bit版のWindowsなら「x64_SpeechPlatformRuntime\SpeechPlatformRuntime.msi」にチェックし、右下の「Next」をクリック。 ※私は32bit(x86)と64bit(x64)の両方をインストールしました。 ※ブラウザによってはインストールファイル(msiファイル)をダウンロードするだけなのでダウンロードしたファイルを実行してインストールする。 次にMicrosoft Speech Platform - Runtime Languages(Version 11)をインストールする。「Download」をクリックすると言語音声ファイルの選択画面になるので「MSSpeech_TTS_ja-JP_Haruka.msi」にチェックを付けて右下の「Next」をクリック。※ブラウザによっては言語音声ファイル(msiファイル)をダウンロードするだけなのでダウンロードしたファイルを実行してインストールする。 「Windowsキー+R」を押すと「ファイル名を指定して実行」が開くので「cmd」と入力して「OK」をクリックするとコマンドプロンプト(Dos窓ともいう)が開きます。そこに下記コマンド(reg COPY "HKEY_LOCAL_MACHINE\ ~)をコピペしてEnterキーを押す。32bit版(x86_Speech~)をインストールしたなら(※複数行に見えるかもしれませんが1行です)reg COPY "HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Speech Server\v11.0\Voices\Tokens" HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Speech\Voices\Tokens /s /f 64bit版(x64_Speech~)をインストールしたならreg COPY "HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Speech Server\v11.0\Voices\Tokens" HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Speech\Voices\Tokens /s /f ※私は32bit版と64bit版をインストールしたので両方を実行しました。 Enterを押した後、「この操作を正しく終了しました。」と表示されたらなら成功です。もしも失敗する場合は「cmd 管理者」でググり、コマンドプロンプトを管理者で起動してから行ってください。 以上、読み上げソフトで「Microsoft Server Speech Text to Speech Voice (ja-JP, Haruka)」を選択出来るようになります。LiveMateは「音声エンジン」を「SAPI」にすると「声」に上記が追加されているはずです。 Peca Starter 5 Peca Starter 5 ( Peca Starter 4 )YP登録(配信開始)、更新、配信終了が手軽にできて超便利です。 詳細やコメントの履歴の殆どを削除(右側のオレンジ色の■をクリック)した翌日なんですが、Peca Starterが起動出来ない(エラー詳細を失念)症状が発生し、Peca Starterをフォルダごと削除してzipファイルから生成しなおしたり、PCを再起動しても改善されませんでした。最終的にフォルダ名を変更(pecastarter から pecastarter_ に変更 ※後ろにアンダーバーを追加)することで起動するようになりました。その二日後、元のフォルダ名(pecastarter)に戻したところ問題無く起動出来ました。正常な状態に戻ったのですが原因は不明です。 PeercastStationのhttp配信(Peercast互換)に対応していますが、RTMP配信には未対応(2014年3月時点)。 Peca Starter 5 設定「イエローページ」タブイエローページ - TP (または SP) リスナー数を表示 - その時次第 ポート/帯域チェック - 無効 (誰でも接続・視聴できる) statsを記録しない - チェック無し 規約 を確認し、同意した - チェック有り(チェックしないとYPに掲載出来ない) 「ソース」タブストリームURL - h ttp //localhost 8080 チャンネル名 - yanya ジャンル - PS3 (または FC SFC等) 詳細 - ゲーム名等 コンタクトURL - 掲示板のURL コメント - コメントです 「設定」タブ本体種別 - Peercast Station にチェック※Peca Starter 5 から追加された項目です。 Peercas ポート番号 - 7144※配信テスト(Peercast VP27にてポート番号7150、YPはSPを利用)したとき、再接続後に直下だけしか視聴出来ない状態が発生したのでデフォルトの7144にすることにした。 タスクトレイに最小化 - チェック無し 終了時にウィンドウ位置を保存する - チェック有り チャンネル自動切断までの時間(分) - 30 配信ログを取る - チェック無し FLV関連 FLV配信の視聴方法について FLV配信の視聴方法については「Peca視聴者WikiのPeercast導入手順」の「PeercastStation」のところを参考にしてください。 FLV配信のエンコードソフトと設定 配信者用情報Wikiの設定/FLV配信を参考にしています。OBS(Open Broadcaster Software)を使っています。(2014年3月現在) FlazrDumper0.4.4を使っています。PeercastStation 1.7.8からrtmpに対応(FLVのみrtmpに対応)したためFlazrDumperが要らなくなりました。 rtmp(FLV)で配信するときは PecaStarter 5 を使わず(2014年3月時点で未対応)、PeercastStation GUIで設定を行って配信しています。設定方法はヘルプを参照(タスクトレイのPeercastStationアイコンを右クリックし、「ヘルプ」をクリック)。ちなみにver1.7.9.1から配信設定の履歴が25回分残るようになりました。(ハートマークをクリックすることで履歴を消えないように出来る) rtmp(FLV)の配信終了時、PeercastStation1.7.8までは配信切断前にエンコードを停止するとch情報がYPに残ったままになっていましたが、ver1.7.9.1で改善されました。 必須設定は「初心者用設定」を参考に「特定のバッファサイズ」を0.6倍にしています。 PeercastStationの設定 ソース:RTMP Source ストリームURL:rtmp //localhost/live/livestream ビットレート:自動※OBSのエンコード設定で「CBRを有効にする」のチェックを外す場合は要数値入力 タイプ:Flash Video(FLV) 掲載YP:TP or SP事前に「設定」→「配信掲載用イエローページ」でYPを追加しておく。 YellowPage名 プロトコル 掲載用URL TP PCP temp.orz.hm SP PCP bayonet.ddo.jp 7146 チャンネル名:yanya ジャンル:ポートチェック無し、リスナー数非表示の場合TP掲載時:tp?#Game ※詳細はTPの掲載方法を参照 SP掲載時:sp?Game ※詳細はSPの掲載方法を参照 ポートチェック有り、リスナー数非表示の場合TP掲載時:tp?@#Game SP掲載時:sp?@Game 概要:ゲーム名等を入力 配信者コメント:コメント等を入力 コンタクトURL:配信用掲示板のURL等を入力 トラック情報:全て未入力(プレイヤーの下部に表示される詳細情報であり、不必要なら未入力でもOK) Open Broadcaster Software(OBS)の設定 - レースゲーム(GT6やDirt2等)配信時 エンコード 「CBRを有効にする」にチェック 「CBRパディングを有効にする」のチェックを外す ビットレート:1200kbps バッファ:※ビットレートの0.6倍(1200x0.6=720) サウンドのコーデック:AAC 64kbps または 96kbps フォーマット:44.1khz stereo 放送設定 サーバー:rtmp //localhost/live/livestream※FlazrDumperを使うときは rtmp //localhost/live ビデオ 配信映像:640x360 または 800x450 FPS:30~33 「Aeroを無効にする」にチェック サウンド デスクトップサウンドデバイス:ライン(Yamaha NETDUETTO Driver(WMD))(ヘッドホン無し時のマイクハウリング対策) 詳細設定 「一般」の「プロセスの優先度」を 通常以上 「ビデオ」の「x.264プリセット」を faster動きが早いシーンではmidiumやslowにしたほうが綺麗なのですが、その分重くなるので基本的にfasterにしています。CPUがIntel Core i7系ならslowでも負荷は高くないようです。 「サウンド」の「デスクトップオーディオでサウンド時間の基準としてビデオスタンプを使用する」にチェック キャプチャソフト(PecaTV2やアマレコTV)を使用せず、OBSの「ビデオキャプチャ」を利用。(キャプチャソフトを利用しないのでCPU使用率を抑えることができる。) 他は初期設定のままだと思う。 音量のレベルメーター シャオ志向 レベルメーターOBSに左右で共通のレベルメーターは付いていますが、左右の音を別々に視認したいので[[シャオ志向さんのレベルメータを使っています。 レベル表示するサウンドデバイス(仮想サウンドカード)を選択できるのでヘッドホン無し時のマイクハウリング対策をしていても配信に載る音だけ表示できるので便利です。 私の環境では稀にですがCPU使用率が跳ね上がることがあり、AutohotkeyでレベルメーターのCPU使用率を監視し、起動してから2秒後以降にCPU使用率15%以上が0.3秒間続けばレベルメーターを強制終了するようにしています。
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MAG 零vs米 制圧同時出撃@3月5日23:00 MAG 零vs米 制圧同時出撃@3月5日22:00 MAG 零vs米 制圧同時出撃@3月3日23:00 saphhileのマイリスト Mr_Tic_のVIDEO