約 3,990,787 件
https://w.atwiki.jp/reflec_beat/pages/471.html
カスタマイズ(colette)の1つ GAME CUSTOMIZE GAME CUSTOMIZEオブジェクトショット音(19個) 選曲画面BGM(17個) ステージフレーム(19個) 爆発エフェクト(11個) ステージ背景(17個) オブジェクトサイズ 情報提供コメント 所持していないアイテムはアイコンが表示される位置に「NONE」と表示されているが,過去2作ともそれ以上増えており,今作でも同様(2013/01/29~発生した) 2013/09/18よりAutumnバージョンへ変更 選曲BGMが「DEFAULT」へステージフレーム,ステージ背景が「AUTUMN」へ強制変更される リフレクスタンプがリセットされるが,Winter・Spring・Summer・Autumnで未獲得だったカスタマイズアイテムはAll seasonsのリフレクスタンプでも入手可能 プレイヤーアイコンと同じくランダムだが,スタンプでの優先順位はプレイヤーアイコンよりも高め (Winter・Spring・Summer・Autumn版で獲得できなかったアイテムはAutumnで自動解禁にはならない) Winter・Spring・Summer・Autumn版で解禁したアイテムはそのまま引き継がれている ゲームカスタマイズアイテムは全部で83個 オブジェクトショット音(19個) 音量も変更できる(0%~100%の10%刻み) ショット音 解禁条件 Winter時の解禁条件 備考 DEFAULT 1 最初から所持 最初から所持 DEFAULT 2 CLAP TAMBOURINE TENNIS TABLE TENNIS HOCKEY JAPAN SWORD STEEL LIGHT ELECTRO FIREWORKS ELECTRO 2 REFLEC STAMP20個で獲得 前作のSota JAPAN 2 REFLEC STAMP55個で獲得 BELL REFLEC STAMP5個で獲得 VOLLEYBALL REFLEC STAMP81個で獲得 ELECTRO 3 REFLEC STAMP105個で獲得 パワプロ STARTを3回プレー 選曲画面BGM(17個) BGM 解禁条件 備考 DEFAULT 最初から所持 Winter,Spring,Summer,Autumn,All seasonsでそれぞれ異なる現在はAll seasonsしか聞くことができない Qrispy Joybox snow prism を3回プレー 「つぎドカ!」 TAG Cosmic Hurricane PON 紅焔 2B-Waves 恋閃繚乱 真紅の薔薇の騎士Prim 愛は不死鳥の様に colette山脈 第一 dj silverberg December Breeze colette山脈 第二 猫叉Master Following Flow とがったたね VENUS Wow Wow VENUS VENUSのたね MAX MAXIMIZER ARACHNE 禍々しいたね VENUS -ZEUS- VENUS DiGiTAL LIVE TOUR 2013 ZEUSのチケットを当選 アリーナチケット,1階席チケット,2階席チケットのいずれでも可 Akhuta Lapis Philosophorum を3回プレー 賢者のかご SPADE 「CECIL SPADE」Lv2撃破 HEART 「ROSE HEART」Lv2撃破 CLUB 「FRANCIS CLUB」Lv2撃破 DIA 「LILY DIA」Lv2撃破 JOKER 「JOKER」Lv2撃破 ステージフレーム(19個) フレーム 解禁条件 Winter時の解禁条件 備考 WINTER 最初から所持 最初から所持 Winterバージョンでは「DEFAULT」という名称だった SPRING Springで追加 SUMMER Summerで追加 AUTUMN Autumnで追加 All seasons All seasonsで追加 GREEN REFLEC STAMP15個で獲得 YELLOW REFLEC STAMP45個で獲得 BLUE REFLEC STAMP75個で獲得 RED REFLEC STAMP120個で獲得 天庭 つばめを3回プレー 2013/01/30 10 00~追加 IIDX beatmaniaⅡDX tricoroを3回プレー pop'n pop'n music Sunny Parkを3回プレー CLASSIC -All seasons-累計スタンプ15個で獲得 limeight -All seasons-累計スタンプ35個で獲得 SPADE 「CECIL SPADE」Lv1撃破 HEART 「ROSE HEART」Lv1撃破 CLUB 「FRANCIS CLUB」Lv1撃破 DIA 「LILY DIA」Lv1撃破 JOKER 「JOKER」Lv1撃破 爆発エフェクト(11個) エフェクト 解禁条件 Spring時の解禁条件 Winter時の解禁条件 備考 DEFAULT 最初から所持 最初から所持 SNOW REFLEC STAMP10個で獲得 FIREWORKS REFLEC STAMP35個で獲得 QUAVER REFLEC STAMP65個で獲得 HEART プレー譜面数75で獲得 2012/12/20のアップデートで追加 ROSE プレー譜面数150で獲得 天庭 まほろば教を6回プレー 2013/01/30 10 00~追加 FLOWER REFLEC STAMP20個で獲得 MAPLE REFLEC STAMP Autumn 5個で獲得 IIDX beatmaniaⅡDX tricoroを1回プレー pop'n pop'n music Sunny Parkを1回プレー ステージ背景(17個) 明るさも変更できる(0%~100%の10%刻み) 背景 解禁条件 Winter時の解禁条件 備考 WINTER 最初から所持 最初から所持 Winterバージョンでは「DEFAULT」という名称だった SPRING Springで追加 SUMMER Summerで追加 AUTUMN Autumnで追加 All seasons All seasonsで追加 GREEN REFLEC STAMP7個で獲得 YELLOW REFLEC STAMP25個で獲得 BLUE REFLEC STAMP61個で獲得 RED REFLEC STAMP90個で獲得 天庭 まほろば教を3回プレー 2013/01/30 10 00~追加 CLASSIC -All seasons-累計スタンプ5個で獲得 limeight -All seasons-累計スタンプ25個で獲得 SPADE 「CECIL SPADE」Lv1撃破 HEART 「ROSE HEART」Lv1撃破 CLUB 「FRANCIS CLUB」Lv1撃破 DIA 「LILY DIA」Lv1撃破 JOKER 「JOKER」Lv1撃破 オブジェクトサイズ デフォルトは「0」。「-3」「-2」「-1」「0」「+1」の5段階設定できる limelightで隠しコマンドとして存在していたが,今作で正式にカスタマイズとなった 情報提供コメント GAME CUSTOMIZEの選出条件の情報提供をお願いします(雑談は禁止です) 爆発エフェクトROSEはcoletteでのクリア譜面数100~150くらいで解禁 -- (名無しさん) 2013-01-13 09 52 01 爆発エフェクトROSEは150譜面クリアした時に解禁されたので150譜面クリアで間違いないかと -- (名無しさん) 2013-01-16 08 47 30 爆発エフェクトはプレー譜面数が75だったのに出現しました -- (名無しさん) 2013-01-17 11 16 03 ↑すみません。ハートエフェクトです -- (名無しさん) 2013-01-17 11 16 39 ハートエフェクトクリア譜面75で解禁しました -- (名無しさん) 2013-01-18 16 48 12 前作のプレーされてる曲も加算もされますかね -- (名無しさん) 2013-01-29 17 39 03 本日December BreezeプレーしたらBGM「dj silverberg」出現しました。明日のアップデート関係かな? -- (名無しさん) 2013-01-29 22 36 11 つばめ3回プレイで天庭フレーム、まほろば教3回プレイで天庭背景が解禁しました。 -- (名無しさん) 2013-01-30 13 05 27 まほろば教6回で天庭の爆発エフェクト確認。 -- (名無し) 2013-01-30 15 18 45 ↑4 加算されません。プレー譜面数のカウントはリセットされてます。 -- (名無しさん) 2013-01-30 20 30 41 つばめ1回しかプレイしてないですが、天庭フレーム出てます。要再確認。 -- (名無しさん) 2013-01-31 22 03 18 選曲画面BGM「VENUS」がWow Wow VENUS 3回プレイで解禁されました。開始音がかなり独特になります -- (名無しさん) 2013-03-18 16 31 15 スタンプ20個で爆発エフェクトFLOWERが出ました -- (名無しさん) 2013-03-19 02 42 21 スタンプ135個で爆発エフェクトQUAVER出ました -- (名無しさん) 2013-06-10 11 47 16 現在スタンプ162個ですが、爆発エフェクトQUAVERでません -- (名無しさん) 2013-06-22 11 59 37 既にクリアしてる譜面(アルストロメリア赤)クリアしてROSE解禁されたけど解禁条件変わった? -- (名無しさん) 2013-07-02 18 48 21 Ver.Summer スタンプカード6枚目コンプリートと同時に爆発エフェクトQUAVER出ました -- (名無しさん) 2013-07-26 12 45 04 sota(Electro2)無条件解禁した -- (名無しさん) 2013-12-28 22 18 41 ↑ちがったらすまん。plusでも出て、今日カスタマイズ見たら何故かあったので。 -- (名無しさん) 2013-12-28 22 19 34 いつまで経っても爆発エフェクトSNOWが手に入らないんだか…。既にスタンプ100越えなのに…。 -- (名無しさん) 2014-02-12 21 25 35 CLASSICとlimelightぜんぜん出ない…なぜだ… -- (名無しさん) 2014-02-22 19 26 51 CLASSICとlimelightはGAME CUSTOMIZE全部出したあとで、スタンプカードコンプで出ます。 -- (名無しさん) 2014-03-14 13 30 55 スタンプカードででないアイテムは除きます。 -- (名無しさん) 2014-03-14 13 40 29 名前 コメント すべてのコメントを見る
https://w.atwiki.jp/vrising/pages/40.html
ゲーム開始時に、以下の設定を行います。 名称 説明 選択可能値 備考 Game Name ゲーム(またはサーバー)の名前 (steamID) s World 自由に設定可能 Game Mode ゲームモード -PvP-PvE Game Settings ゲーム設定 Select Ruleset 難易度等を設定可能 Clan Size クラン参加可能人数 1~10 Access Lan Sever※1 ローカルエリアネットワーク接続 -ON-OFF Password パスワード - Only Solo Play※1 ソロプレイ -ON-OFF Max Concurrent Players 最大同時接続者数 1~60 ※1 Private Gameでの設定項目 Advanced Game Settingsの詳細は【PvE】 / 【PvP】で解説しています。
https://w.atwiki.jp/warband/pages/573.html
str_no_string|NO STRING! str_empty_string| str_yes|Yes. str_no|No. str_blank_string| str_noone|no one str_s50_and_s51|{s50} and {s51} str_s52_and_s51|{s52} and {s51} str_s5_s_party|{s5}'s Party str_given_by_s1_at_s2|Given by {s1} at {s2} str_given_by_s1_in_wilderness|Given by {s1} whilst in the field str_s7_raiders|{s7} Raiders str_bandits_eliminated_by_another|The troublesome bandits have been eliminated by another party. str_msg_battle_won|The battle has been won! Press the tab key to leave... str_tutorial_map1|You are now viewing the overland map. Left-click on the map to move your party to that location, enter the selected town, or pursue the selected party. Time will pause on the overland map if your party is not moving, waiting or resting. To wait anywhere simply press and hold down the space bar. str_cheese_rustlers_eliminated_by_another|The thieves have been eliminated by another party. str_elites_eliminated_by_another|The peasants have been eliminated by another party. str_randomize|Randomize str_charge|Charge str_color|Color str_flip_horizontal|Flip Horizontal str_flip_vertical|Flip Vertical str_hold_fire|Hold Fire str_blunt_hold_fire|Blunt / Hold Fire str_tutorial_ammo_refilled|Ammo refilled. str_tutorial_failed|You have been beaten this time, but don't worry. Follow the instructions carefully and you'll do better next time. Press the Tab key to return to to the menu where you can retry this tutorial. str_finished|(Finished) str_delivered_damage|Delivered {reg60} damage. str_archery_target_hit|Distance {reg61} yards. Score {reg60} str_use_baggage_for_inventory|Use your baggage to access your inventory during battle (it's at your starting position). str_cant_use_inventory_now|Can't access inventory now. str_cant_use_inventory_arena|Can't access inventory in the arena. str_cant_use_inventory_disguised|Can't access inventory while you're disguised. str_cant_use_inventory_tutorial|Can't access inventory in the training camp. str_1_denar|1 coin str_reg1_denars|{reg1} coins str_january_reg1_reg2|{reg1} of Sona, {reg2} {reg3} O'clock str_february_reg1_reg2|{reg1} of Iorves, {reg2} {reg3} O'clock str_march_reg1_reg2|{reg1} of Zobrie, {reg2} {reg3} O'clock str_april_reg1_reg2|{reg1} of Kasta, {reg2} {reg3} O'clock str_may_reg1_reg2|{reg1} of Gerpa, {reg2} {reg3} O'clock str_june_reg1_reg2|{reg1} of Gevie, {reg2} {reg3} O'clock str_july_reg1_reg2|{reg1} of Jaedos, {reg2} {reg3} O'clock str_august_reg1_reg2|{reg1} of Jaes, {reg2} {reg3} O'clock str_september_reg1_reg2|{reg1} of Ropagon, {reg2} {reg3} O'clock str_october_reg1_reg2|{reg1} of Ruklon, {reg2} {reg3} O'clock str_november_reg1_reg2|{reg1} of Runagon, {reg2} {reg3} O'clock str_december_reg1_reg2|{reg1} of Morghe, {reg2} {reg3} O'clock str_january_reg1_reg2_v2|{reg1} of Sona, {reg2} {reg3} O'clock str_february_reg1_reg2_v2|{reg1} of Iorves, {reg2} {reg3} O'clock str_march_reg1_reg2_v2|{reg1} of Zobrie, {reg2} {reg3} O'clock str_april_reg1_reg2_v2|{reg1} of Kasta, {reg2} {reg3} O'clock str_may_reg1_reg2_v2|{reg1} of Gerpa, {reg2} {reg3} O'clock str_june_reg1_reg2_v2|{reg1} of Gevie, {reg2} {reg3} O'clock str_july_reg1_reg2_v2|{reg1} of Jaedos, {reg2} {reg3} O'clock str_august_reg1_reg2_v2|{reg1} of Jaes, {reg2} {reg3} O'clock str_september_reg1_reg2_v2|{reg1} of Ropagon, {reg2} {reg3} O'clock str_october_reg1_reg2_v2|{reg1} of Ruklon, {reg2} {reg3} O'clock str_november_reg1_reg2_v2|{reg1} of Runagon, {reg2} {reg3} O'clock str_december_reg1_reg2_v2|{reg1} of Morghe, {reg2} {reg3} O'clock str_town_nighttime| It is late at night and honest folk have abandoned the streets. str_door_locked|The door is locked. str_castle_is_abondened|The castle seems to be unoccupied. str_town_is_abondened|The town has no garrison defending it. str_place_is_occupied_by_player|The place is held by your own troops. str_place_is_occupied_by_enemy|The place is held by hostile troops. str_place_is_occupied_by_friendly|The place is held by friendly troops. str_do_you_want_to_retreat|Are you sure you want to retreat? str_give_up_fight|Give up the fight? str_do_you_wish_to_leave_tutorial|Do you wish to leave the tutorial? str_do_you_wish_to_surrender|Do you wish to surrender? str_can_not_retreat|Can't retreat, there are enemies nearby! str_s1_joined_battle_enemy|{s1} has joined the battle on the enemy side. str_s1_joined_battle_friend|{s1} has joined the battle on your side. str_entrance_to_town_forbidden|The town guards are on the lookout for intruders and it seems that you won't be able to pass through the gates unchallenged. str_sneaking_to_town_impossible|The town guards are alarmed. You wouldn't be able to sneak through that gate no matter how well you disguised yourself. str_battle_won|You have won the battle! str_battle_lost|You have lost the battle! str_attack_walls_success|After a bloody fight, your brave soldiers manage to claim the walls from the enemy. str_attack_walls_failure|Your soldiers fall in waves as they charge the walls, and the few who remain alive soon rout and run away, never to be seen again. str_attack_walls_continue|A bloody battle ensues and both sides fight with equal valour. Despite the efforts of your troops, the castle remains in enemy hands. str_order_attack_success|Your men fight bravely and defeat the enemy. str_order_attack_failure|You watch the battle in despair as the enemy cuts your soldiers down, then easily drives off the few ragged survivors. str_order_attack_continue|Despite an extended skirmish, your troops were unable to win a decisive victory. str_join_order_attack_success|Your men fight well alongside your allies, sharing in the glory as your enemies are beaten. str_join_order_attack_failure|You watch the battle in despair as the enemy cuts your soldiers down, then easily drives off the few ragged survivors. str_join_order_attack_continue|Despite an extended skirmish, neither your troops nor your allies were able to win a decisive victory over the enemy. str_siege_defender_order_attack_success|The men of the garrison hold their walls with skill and courage, breaking the enemy assault and skillfully turning the defeat into a full-fledged rout. str_siege_defender_order_attack_failure|The assault quickly turns into a bloodbath. Valiant efforts are for naught; the overmatched garrison cannot hold the walls, and the enemy puts every last defender to the sword. str_siege_defender_order_attack_continue|Repeated, bloody attempts on the walls fail to gain any ground, but too many enemies remain for the defenders to claim a true victory. The siege continues. str_hero_taken_prisoner|{s1} of {s3} has been taken prisoner by {s2}. str_hero_freed|{s1} of {s3} has been freed from captivity by {s2}. str_center_captured|{s2} have taken {s1} from {s3}. str_troop_relation_increased|Your relation with {s1} has increased from {reg1} to {reg2}. str_troop_relation_detoriated|Your relation with {s1} has deteriorated from {reg1} to {reg2}. str_faction_relation_increased|Your relation with {s1} has increased from {reg1} to {reg2}. str_faction_relation_detoriated|Your relation with {s1} has deteriorated from {reg1} to {reg2}. str_party_gained_morale|Your party gained {reg1} morale. str_party_lost_morale|Your party loses {reg1} morale. str_other_party_gained_morale|{s1} gained {reg1} morale. str_other_party_lost_morale|{s1} loses {reg1} morale. str_qst_follow_spy_noticed_you|The spy has spotted you! He's making a run for it! str_father|father str_husband|husband str_wife|wife str_daughter|daughter str_mother|mother str_son|son str_brother|brother str_sister|sister str_he|He str_she|She str_s3s_s2|{s3}'s {s2} str_s5_is_s51|{s5} is {s51}. str_s5_is_the_ruler_of_s51|{s5} is the ruler of {s51}. str_s5_is_a_nobleman_of_s6|{s5} is a {reg4?noblewoman nobleman} of the {s6}. str_relation_mnus_100|Vengeful str_relation_mnus_90|Vengeful str_relation_mnus_80|Vengeful str_relation_mnus_70|Hateful str_relation_mnus_60|Hateful str_relation_mnus_50|Hostile str_relation_mnus_40|Angry str_relation_mnus_30|Resentful str_relation_mnus_20|Grumbling str_relation_mnus_10|Suspicious str_relation_plus_0|Indifferent str_relation_plus_10|Cooperative str_relation_plus_20|Welcoming str_relation_plus_30|Favorable str_relation_plus_40|Supportive str_relation_plus_50|Friendly str_relation_plus_60|Gracious str_relation_plus_70|Fond str_relation_plus_80|Loyal str_relation_plus_90|Devoted str_relation_mnus_100_ns|{s60} str_relation_mnus_90_ns|{s60} str_relation_mnus_80_ns|{s60} str_relation_mnus_70_ns|{s60} str_relation_mnus_60_ns|{s60} str_relation_mnus_50_ns|{s60} str_relation_mnus_40_ns|{s60} str_relation_mnus_30_ns|{s60} str_relation_mnus_20_ns|{s60} str_relation_mnus_10_ns|{s60} str_relation_plus_0_ns|{s60} str_relation_plus_10_ns|{s60} str_relation_plus_20_ns|{s60} str_relation_plus_30_ns|{s60} str_relation_plus_40_ns|{s60} str_relation_plus_50_ns|{s60} str_relation_plus_60_ns|{s60} str_relation_plus_70_ns|{s60} str_relation_plus_80_ns|{s60} str_relation_plus_90_ns|{s60} str_relation_reg1| Relation {reg1} str_center_relation_mnus_100|The populace hates you with a passion str_center_relation_mnus_90|The populace hates you intensely str_center_relation_mnus_80|The populace hates you strongly str_center_relation_mnus_70|The populace hates you str_center_relation_mnus_60|The populace is hateful to you str_center_relation_mnus_50|The populace is extremely hostile to you str_center_relation_mnus_40|The populace is very hostile to you str_center_relation_mnus_30|The populace is hostile to you str_center_relation_mnus_20|The populace is against you str_center_relation_mnus_10|The populace is opposed to you str_center_relation_plus_0|The populace is indifferent to you str_center_relation_plus_10|The populace is acceptive to you str_center_relation_plus_20|The populace is cooperative to you str_center_relation_plus_30|The populace is somewhat supportive to you str_center_relation_plus_40|The populace is supportive to you str_center_relation_plus_50|The populace is very supportive to you str_center_relation_plus_60|The populace is loyal to you str_center_relation_plus_70|The populace is highly loyal to you str_center_relation_plus_80|The populace is devoted to you str_center_relation_plus_90|The populace is fiercely devoted to you str_town_prosperity_0|The poverty of the town of {s60} is unbearable str_town_prosperity_10|The squalorous town of {s60} is all but deserted. str_town_prosperity_20|The town of {s60} looks a wretched, desolate place. str_town_prosperity_30|The town of {s60} looks poor and neglected. str_town_prosperity_40|The town of {s60} appears to be struggling. str_town_prosperity_50|The town of {s60} seems unremarkable. str_town_prosperity_60|The town of {s60} seems to be flourishing. str_town_prosperity_70|The prosperous town of {s60} is bustling with activity. str_town_prosperity_80|The town of {s60} looks rich and well-maintained. str_town_prosperity_90|The town of {s60} is opulent and crowded with well-to-do people. str_town_prosperity_100|The glittering town of {s60} openly flaunts its great wealth. str_village_prosperity_0|The poverty of the village of {s60} is unbearable. str_village_prosperity_10|The village of {s60} looks wretchedly poor and miserable. str_village_prosperity_20|The village of {s60} looks very poor and desolate. str_village_prosperity_30|The village of {s60} looks poor and neglected. str_village_prosperity_40|The village of {s60} appears to be somewhat poor and struggling. str_village_prosperity_50|The village of {s60} seems unremarkable. str_village_prosperity_60|The village of {s60} seems to be flourishing. str_village_prosperity_70|The village of {s60} appears to be thriving. str_village_prosperity_80|The village of {s60} looks rich and well-maintained. str_village_prosperity_90|The village of {s60} looks very rich and prosperous. str_village_prosperity_100|The village of {s60}, surrounded by vast, fertile fields, looks immensely rich. str_town_alt_prosperity_0|Those few items sold in the market appear to be priced well out of the range of the inhabitants. The people are malnourished, their animals are sick or dying, and the tools of their trade appear to be broken. The back alleys have been abandoned to flies and mangy dogs. str_town_alt_prosperity_20|You hear grumbling in the marketplace about the price of everyday items and the shops are half empty. You see the signs of malnourishment on both people and animals, and both buildings and tools suffer from lack of repair. Many may already have migrated to seek work elsewhere. str_town_alt_prosperity_40|You hear the occasional grumble in the marketplace about the price of everyday items, but there appear to be a reasonable amount of goods for sale. You see the occasional abandoned building, shop, or cart, but nothing more than the ordinary. str_town_alt_prosperity_60|The people look well-fed and relatively content. Craftsmen do a thriving business, and some migrants appear to be coming here from other regions to seek their luck. str_town_alt_prosperity_80|The walls, streets, and homes are well-maintained. The markets are thronged with migrants from the nearby regions drawn here by the availability of both goods and work. The rhythm of hammers and looms speak to the business of the artisans' workshops. str_village_alt_prosperity_0|Only a handful of people are strong enough to work in the fields, many of which are becoming overgrown with weeds. The rest are weak and malnourished, or have already fled elsewhere. The draft animals have long since starved or were eaten, although a few carcasses still lie on the outskirts, their bones knawed by wild beasts. str_village_alt_prosperity_20|Some farmers and animals are out in the fields, but their small numbers suggest that some villagers may be emigrating in search of food. Farm implements look rusty and broken. Brush and weeds seem to be reclaiming some of the outermost fields. str_village_alt_prosperity_40|The fields and orchards are busy, with villagers engaged in the tasks of the seasons. Humans and animals alike look relatively healthy and well-fed. However, a small number of the outermost fields are left unsewn, and some walls are in ill repair, suggesting that there are still not quite enough hands to do all the work which needs to be done. str_village_alt_prosperity_60|The fields and orchards are humming with activity, with filled sacks of grain and drying meat testifying to the productivity of the village's cropland and pastureland. str_village_alt_prosperity_80|The fields and orchards are humming with activity, with freshly dug irrigation ditches suggest that the farmers have enough spare time and energy to expand area under cultivation. Seasonal laborers appear to be flocking here to help with the work and join in the general prosperity. str_oasis_village_alt_prosperity_0|The palm groves are virtually abandoned, and the canals which irrigate them are clogged with silt. The handful of villagers you see look malnourished and restless. The draft animals have long since starved or were eaten, although a few carcasses still lie on the outskirts, their bones knawed by the wild jackals of the desert. str_oasis_village_alt_prosperity_20|Few villagers can be seen tending to the palm groves, and in places, the desert dunes appear to be encroaching on the gardens. Many of the canals are clogged with silt, and the wells and cisterns are filled with sand. str_oasis_village_alt_prosperity_40|Men and women are busy tending the palm groves, climbing to the tops of trees to pollinate the fruit. Healthy animals draw the pumps and wheels that bring water to the fields. Some of the irrigation canals and cisterns, however, could use some maintenance. str_oasis_village_alt_prosperity_60|The palm groves and orchards are humming with activity. Farmers call to each other cheerfully from the tops of the trees, where they pollinate the date fruit. The creak of wooden pumps, the bellowing of draft animals, and the rush of flowing water speak of an irrigation system that is thriving under the villagers' attention. str_oasis_village_alt_prosperity_80|The palm groves are humming with activity, as farmers load up a bumper crop of dates for sale to the market. Men and women are hard at work digging new wells and canals, to bring additional land under irrigation. str_acres_grain|acres of grainfields str_acres_orchard|acres of orchards and vineyards str_acres_oasis|acres of irrigated oasis gardens str_goldmine|goldmines str_lemons|acres of lemon orchards str_plums|acres of plum orchards str_dornish_wine|acres of vinyards str_candles|waxmakers str_looms|looms str_boats|boats str_head_cattle|head of cattle str_head_sheep|head of sheep str_mills|mills str_kilns|kilns str_pans|pans str_deposits|deposits str_hives|hives str_breweries|breweries str_presses|presses str_smithies|smithies str_caravans|overland caravans str_traps|traps str_gardens|small gardens str_tanneries|tanning vats str_master_miller|Master Miller str_master_brewer|Master Brewer str_master_presser|Master Presser str_master_smith|Master Smith str_master_tanner|Master Tanner str_master_weaver|Master Weaver str_master_dyer|Master Dyer str_war_report_minus_4|we are about to lose the war str_war_report_minus_3|the situation looks bleak str_war_report_minus_2|things aren't going too well for us str_war_report_minus_1|we can still win the war if we rally str_war_report_0|we are evenly matched with the enemy str_war_report_plus_1|we have a fair chance of winning the war str_war_report_plus_2|things are going quite well str_war_report_plus_3|we should have no difficulty defeating them str_war_report_plus_4|we are about to win the war str_persuasion_summary_very_bad|You try your best to persuade {s50}, but none of your arguments seem to come out right. Every time you start to make sense, you seem to say something entirely wrong that puts you off track. By the time you finish speaking you've failed to form a single coherent point in your own favour, and you realise that all you've done was dig yourself deeper into a hole. Unsurprisingly, {s50} does not look impressed. str_persuasion_summary_bad|You try to persuade {s50}, but {reg51?she he} outmanoeuvres you from the very start. Even your best arguments sound hollow to your own ears. {s50}, likewise, has not formed a very high opinion of what you had to say. str_persuasion_summary_average|{s50} turns out to be a skilled speaker with a keen mind, and you can't seem to bring forth anything concrete that {reg51?she he} cannot counter with a rational point. In the end, neither of you manage to gain any ground in this discussion. str_persuasion_summary_good|Through quick thinking and smooth argumentation, you manage to state your case well, forcing {s50} to concede on several points. However, {reg51?she he} still expresses doubts about your request. str_persuasion_summary_very_good|You deliver an impassioned speech that echoes through all listening ears like poetry. The world itself seems to quiet down in order to hear you better . The inspiring words have moved {s50} deeply, and {reg51?she he} looks much more well-disposed towards helping you. str_secret_sign_1|The mummer dances at midnight... str_secret_sign_2|I am selling these fine Volantene tapestries. Would you like to buy some? str_secret_sign_3|The friend of a friend sent me... str_secret_sign_4|The wind blows hard from the east and the river runs red... str_countersign_1|But does he dance for the king or the queen? str_countersign_2|Yes I would, do you have any in blue? str_countersign_3|But, my friend, your friend's friend will never have a friend like me. str_countersign_4|And Asshai stands fast! str_name_1|Albard str_name_2|Eustace str_name_3|Segmar str_name_4|Ebrose str_name_5|Fralegg str_name_6|Aelos str_name_7|Degos str_name_8|Garrett str_name_9|Tarle str_name_10|Hosman str_name_11|Fulk str_name_12|Petar str_name_13|Tamus str_name_14|Regad str_name_15|Alyn str_name_16|Jonos str_name_17|Colmar str_name_18|Boremund str_name_19|Boros str_name_20|Devan str_name_21|Ramar str_name_22|Bennis str_name_23|Barabas str_name_24|Kel str_name_25|Arrec str_surname_1|{s50} the Grim str_surname_2|{s50} the Sweet str_surname_3|{s50} the Old str_surname_4|{s50} the Sneaky str_surname_5|{s50} the Bald str_surname_6|{s50} the Odd str_surname_7|{s50} the Eunuch str_surname_8|{s50} the Smuggler str_surname_9|{s50} the Thief str_surname_10|{s50} the Coward str_surname_11|{s50} the Leaderless str_surname_12|{s50} the Blue str_surname_13|{s50} Iron-Made str_surname_14|{s50} Bold-Eyes str_surname_15|{s50} the Tall str_surname_16|{s50} the Small str_surname_17|{s50} Rotten-Teeth str_surname_18|{s50} Blacksoul str_surname_19|{s50} the Worm str_surname_20|{s50} the Hairless str_surname_21|{s50} the Long str_surname_22|{s50} the Gaunt str_surname_23|{s50} Silkybeard str_surname_24|{s50} the Sparrow str_surname_25|{s50} the Mummer str_surname_26|{s50} the Pyromancer str_surname_27|{s50} the Fair str_surname_28|{s50} the Grim str_surname_29|{s50} the Red str_surname_30|{s50} the Black str_surname_31|{s50} the Tall str_surname_32|{s50} Star-Eyed str_surname_33|{s50} the Fearless str_surname_34|{s50} Brittle-Bone str_surname_35|{s50} the Cunning str_surname_36|{s50} the Coward str_surname_37|{s50} Bright str_surname_38|{s50} the Quick str_surname_39|{s50} the Septon str_surname_40|{s50} the Bold str_surname_41|{s50} the Maester str_surnames_end|surnames end str_girl_name_1|Alia str_girl_name_2|Alys str_girl_name_3|Cedra str_girl_name_4|Dorna str_girl_name_5|Doreah str_girl_name_6|Jeyne str_girl_name_7|Malora str_girl_name_8|Marei str_girl_name_9|Myria str_girl_name_10|Ryella str_girl_name_11|Serenei str_girl_name_12|Tansy str_girl_name_13|Yna str_girl_name_14|Umma str_girl_name_15|Tanselle str_girl_surname_1|{s50} the Fair str_girl_surname_2|{s50} the Homely str_girl_surname_3|{s50} the Broad str_girl_surname_4|{s50} the Tall str_girl_surname_5|{s50} the Small str_girl_surname_6|{s50} the Skinny str_girl_surnames_end|girl surnames end str_number_of_troops_killed_reg1|Number of troops killed {reg1} str_number_of_troops_wounded_reg1|Number of troops wounded {reg1} str_number_of_own_troops_killed_reg1|Number of friendly troops killed {reg1} str_number_of_own_troops_wounded_reg1|Number of friendly troops wounded {reg1} str_retreat|Retreat! str_siege_continues|The Fighting Continues... str_casualty_display|Your casualties {s10}^Enemy casualties {s11}{s12} str_casualty_display_hp|^You were wounded for {reg1} hit points. str_money|You can't afford that. str_quest_log_updated|Quest log has been updated... str_banner_selection_text|You have been awarded the right to carry a banner. Your banner will signify your status and bring you honour, along with showing the mark of your House. Which banner do you want to choose? str_retirement_text_1|Only too late do you realise that your money won't last. It doesn't take you long to fritter away what little you bothered to save, and you fare poorly in several desperate attempts to start adventuring again. You end up a beggar in {s9}, living on alms and the charity of the church. str_retirement_text_2|Only too late do you realise that your money won't last. It doesn't take you long to fritter away what little you bothered to save. Once every coin has evaporated in your hands you are forced to start a life of crime in the backstreets of {s9}, using your skills to eke out a living robbing coppers from women and poor townsmen. str_retirement_text_3|Only too late do you realise that your money won't last. It doesn't take you long to fritter away what little you bothered to save, and you end up a penniless drifter, going from tavern to tavern blagging drinks from indulgent patrons by regaling them with war stories that no one ever believes. str_retirement_text_4|The silver you've saved doesn't last long, but you manage to put together enough to buy some land near the village of {s7}. There you become a free farmer, and you soon begin to attract potential {wives/husbands}. In time the villagers come to treat you as their local hero. You always receive a place of honour at feasts, and your exploits are told and retold in the pubs and taverns so that the children may keep a memory of you for ever and ever. str_retirement_text_5|The silver you've saved doesn't last long, but it's enough to buy a small tavern in {s9}. Although the locals are wary of you at first, they soon accept you into their midst. In time your growing tavern becomes a popular feasthall and meeting place. People come for miles to eat or stay there due to your sheer renown and the epic stories you tell of your adventuring days. str_retirement_text_6|You've saved wisely throughout your career, and now your silver and your intelligence allow you to make some excellent investments to cement your future. After buying several shops and warehouses in {s9}, your shrewdness turns you into one of the most prominent merchants in town, and you soon become a wealthy {man/woman} known as much for your trading empire as your exploits in battle. str_retirement_text_7|As a landed noble, however minor, your future is all but assured. You settle in your holdfast at {s7}, administrating the village and fields, adjudicating the local courts and fulfilling your obligations to your liege lord. Occasionally your liege calls you to muster and command in his campaigns, but these stints are brief, and you never truly return to the adventuring of your younger days. You have already made your fortune. With your own hall and holdings, you've few wants that your personal wealth and the income of your lands cannot afford you. str_retirement_text_8|There is no question that you've done very well for yourself. Your extensive holdings and adventuring wealth are enough to guarantee you a rich and easy life for the rest of your days. Retiring to your noble seat in {s8}, you exchange adventure for politics, and you soon establish yourself as a considerable power in your liege lord's realm. With intrigue to busy yourself with, your own forests to hunt, a hall to feast in and a hundred fine war stories to tell, you have little trouble making the best of the years that follow. str_retirement_text_9|As a reward for your competent and loyal service, your liege lord decrees that you be given a hereditary title, joining the major nobility of the realm. Soon you complete your investitute as Lord of {s7}, and you become one of your liege's close advisors and adjutants. Your renown garners you much subtle pull and influence as well as overt political power. Now you spend your days playing the games of power, administering your great fiefs, and recounting the old times of adventure and glory. str_retirement_text_10|Though you started from humble beginnings, your liege lord holds you in high esteem, and a ripple of shock passes through the realm when he names you to the hereditary title of {Lord/Lady} of {s9}. Vast fiefs and fortunes are now yours to rule. You quickly become your liege's most trusted advisor, almost his equal and charged with much of the running of his realm, and you sit a throne in your own splendourous palace as one of the most powerful figures in the known world. str_loot_village|attack innocent villagers str_steal_from_villagers|steal from poor villagers str_rob_caravan|rob a merchant caravan str_sell_slavery|sell people into slavery str_men_hungry|run out of food str_men_unpaid|not be able to pay the men str_excessive_casualties|turn every battle into a bloodbath for our side str_surrender|surrender to the enemy str_flee_battle|run from battle str_pay_bandits|pay off common bandits str_fail_quest|fail a quest which we undertook on word of honour str_squander_money|squander money given to us in trust str_murder_merchant|involve ourselves in cold-blooded murder str_round_up_serfs|round up serfs on behalf of some noble str_battle_fate_1|We were separated in the heat of battle str_battle_fate_2|I was wounded and left for dead str_battle_fate_3|I was knocked senseless by the enemy str_battle_fate_4|I was taken and held for ransom str_battle_fate_5|I got captured, but later managed to escape str_npc_morale_report|I'm {s6} your choice of companions, {s7} your style of leadership, and {s8} the general state of affairs str_happy|happy about str_content|content with str_concerned|concerned about str_not_happy|not at all happy about str_miserable|downright appalled at str_morale_reg1| Morale {reg1} str_bar_enthusiastic| Enthusiastic str_bar_content| Content str_bar_weary| Weary str_bar_disgruntled| Disgruntled str_bar_miserable| Miserable str_here_plus_space|here str_npc1_intro|Hello there, traveller, I am Ser Bennis of Hollow Hill. str_npc2_intro|Hello. Would you be so kind as to have a cup with me? I'm down to my last bit of coin and I'd rather not drink alone. str_npc3_intro|Good day to you! str_npc4_intro|I am Graznon zo Paton, son of Grazhnak zo Paton, who was son of Graznon zo Paton of the most ancient and magnificent House of Paton, of the majestic city of Astapor. str_npc5_intro|Greetings, fellow traveller. Would you join me for a mug of stout ale? str_npc6_intro|Hello there. You look like an able warrior, you wouldn't be needing company by any chance? str_npc7_intro|Yes? Keep your distance, by the way. str_npc8_intro|What do you want? str_npc9_intro|You there, be so kind as to fetch me another drink, eh? str_npc10_intro|Greetings there, friend. Might I interest you in a game of cyvasse? str_npc11_intro|Hello there, friend. Have a drink on me. str_npc12_intro|Greetings, fellow traveller. By any chance, could you offer me a helping hand, by the kindness of your heart? str_npc13_intro|Greetings, traveller. I am Ser Roger Osgrey, a knight, and a son of Standfast. str_npc14_intro|Yes? What do you want? str_npc15_intro|Oh! Say, friend, are you by chance heading out of town anytime soon? str_npc16_intro|Hello there. From the look of you, I'd say you're expecting to get into some fights in the near future. Are you by any chance looking for some help? str_npc17_intro|Oh how he flew so high! And fell so low! Then he died! And how the worms gorged on him! str_npc18_intro|Please, protect me. They are after me! str_npc19_intro|Lo jention mirre numazame esa, iderenna qopsa verdagon issa. str_npc20_intro|Yes? What do you want? str_npc21_intro|May the Father above judge you wisely, I sense that you are a great sinner! str_npc22_intro|What are you looking at? Leave me to suffer alone! str_npc23_intro|Hello there, stranger. Welcome to the tavern! Mind the drunks, heh! str_npc24_intro|Eh, what? str_npc25_intro|Flesh so fine, so fine to tear, to gnash the skin, skin to strip, to plait, so nice to plait the strips, so nice, so red the drops that fall... str_npc26_intro|What do you want? str_npc27_intro|Just a minute, I'm pondering the mysteries of life! str_npc28_intro|What do you want, eh? str_npc29_intro|Yes? Keep your distance, by the way. str_npc1_intro_response_1|Well met, Ser Bennis. What is an anointed knight doing in a filthy tavern such as this? str_npc2_intro_response_1|What happened to you? str_npc3_intro_response_1|Good day. str_npc4_intro_response_1|I have never heard of the House of Paton. str_npc5_intro_response_1|Certainly. With whom do I have the pleasure of drinking? str_npc6_intro_response_1|Might be, who are you? str_npc7_intro_response_1|My apologies. Might I know who I am speaking to? str_npc8_intro_response_1|Merely to pass the time, if you're not otherwise engaged. Will you join me for a drink. str_npc9_intro_response_1|You must have me confused with the tavernkeep, Pentoshi. str_npc10_intro_response_1|I'm sorry, I have not the slightest knowledge of the rules. str_npc11_intro_response_1|What's the occasion? str_npc12_intro_response_1|That depends... str_npc13_intro_response_1|Well met, Ser Roger. What does a noble knight of Standfast find himself doing in a tavern such as this? str_npc14_intro_response_1|To pass the time of day with a fellow traveller, if you permit. str_npc15_intro_response_1|I am. What concern is it of yours, may I ask? str_npc16_intro_response_1|I could be. What's your story? str_npc17_intro_response_1|You seem to be one of those delusional fellows, eh? str_npc18_intro_response_1|Who is after you? str_npc19_intro_response_1|Can I help you? str_npc20_intro_response_1|You look like a soldier. What are you doing all alone? str_npc21_intro_response_1|Perhaps. But who are you to judge me? str_npc22_intro_response_1|Suffer? What has happened to you? str_npc23_intro_response_1|Thank you, my lady. Can you tell me about yourself? str_npc24_intro_response_1|Nothing, really. Who are you? str_npc25_intro_response_1|What are you? str_npc26_intro_response_1|Who are you? str_npc27_intro_response_1|Eh, what? str_npc28_intro_response_1|Who are you? str_npc29_intro_response_1|My apologies. I was merely going to say that you look a bit down on your luck. str_npc1_intro_response_2|I wish you a good day, Ser. str_npc2_intro_response_2|I have better things to do. str_npc3_intro_response_2|Run along now, boy. I have work to do. str_npc4_intro_response_2|Eh? No thanks, I'm full. str_npc5_intro_response_2|I have no time for that. str_npc6_intro_response_2|No, I do not. str_npc7_intro_response_2|Right. I'll not bother you, then. str_npc8_intro_response_2|Nothing at all, from one so clearly disinclined to offer pleasantries. Good day to you. str_npc9_intro_response_2|Fetch it yourself! str_npc10_intro_response_2|I'm busy, and have no time for games. str_npc11_intro_response_2|I think not. str_npc12_intro_response_2|Sorry, I am afraid that I am otherwise engaged right now. str_npc13_intro_response_2|Well... how... splendid. str_npc14_intro_response_2|Nothing at all. My apologies. str_npc15_intro_response_2|I'd be obliged if you minded your own business. str_npc16_intro_response_2|Mind your own business. str_npc17_intro_response_2|Very well then. str_npc18_intro_response_2|I'm not protecting a stranger. Be gone. str_npc19_intro_response_2|Well then, good day to you. str_npc20_intro_response_2|Nothing, I'm sorry to bother you. str_npc21_intro_response_2|I imagine praying to the Stranger would be more fitting, seeing as how you insult your betters. str_npc22_intro_response_2|I'm sorry, I won't bother you again. str_npc23_intro_response_2|I'll mind the drunkards. str_npc24_intro_response_2|Nevermind. str_npc25_intro_response_2|Right... str_npc26_intro_response_2|Nothing. str_npc27_intro_response_2|Nevermind then. str_npc28_intro_response_2|Nothing. str_npc29_intro_response_2|Right. I'll not bother you, then. str_npc1_backstory_a|Well, it's a ponderous tale... str_npc2_backstory_a|It's quite the tragic tale. Sit down, sit down! No point standing up. str_npc3_backstory_a|You look like a man of war, do you by any chance need a young squire? str_npc4_backstory_a|Really? Well, perhaps you can be forgiven, being the savage mongrel that you are. Our ancestral lands lie far to the east, in Slaver's Bay. str_npc5_backstory_a|I am Ser Felton Flowers, the former master-of-arms at the Eyrie. str_npc6_backstory_a|I am Martyn Snow, a bastard born in the North. I am also a sellsword, which is ever more important than my birth. str_npc7_backstory_a|You have the honor of speaking to Ser Jasper Rivers, son of Ser Stevron Frey, trueborn son of lord Walder Frey, the Lord of the Crossing. str_npc8_backstory_a|Ah. Well, that sounds rather good. I shall gladly join you. You're paying. str_npc9_backstory_a|My most humble apologies. It is sometimes hard to recognize folk amid the smoke and gloom here. I still cannot believe that I must make my home in such a place. What a horrible fate that has befallen me! str_npc10_backstory_a|Oh well, a shame, I find that the game keeps my mind sharp. Say, do you by any chance need a an officer in your company? I find myself without an opportunity to make use of my considerable lungs, shouting at maggots to fall back in line. str_npc11_backstory_a|Why, I won the archery competition held by lord Hightower last year, and I have been drinking my way across the world ever since! str_npc12_backstory_a|I shall tell you -- but know that it is a tale of gross iniquity. I warn you in advance, lest you are of a choleric temperament, and so become incensed at the injustice done unto me that you do yourself harm. str_npc13_backstory_a|I am the fifth son of my father, Ser Edwyn, and as such, it seems to me being somewhat unlikely that I will ever inherit anything of value. So I have been travelling the world these last eight months, trying to find a noble lord to whom I might swear allegiance. str_npc14_backstory_a|Very well. I do not mind. My name is Drollo. str_npc15_backstory_a|I'm an engineer, trained in the great city of Braavos, and I specialize in fortifications. If you need a wall knocked down, I can do that, given enough time. If you need a wall built back up, I can do that too, although it will take longer and cost you more. And you can't cut costs, either, unless you want your new edifice coming down underneath you, as someone around here has just found out. str_npc16_backstory_a|Well, as long as I can remember I've had a weakness for pretty things, and it's gotten me into trouble, you see. str_npc17_backstory_a|Oh never mind me, I was just in the middle of composing a voluptous poem about the illustrious high steward of Qohor, Logon Votyris, a lowborn leech-catcher who rose to his position during the reign of the tyrant Byan Mentarios. str_npc18_backstory_a|My father, my brother, the village elder... Everyone! They have been searching for me ever since I ran away. I'm telling you, I'm innocent, not every bastard is evil!. str_npc19_backstory_a|Ah, my humble apologies, I quite forgot that not everyone speaks the exalted language of my great home. str_npc20_backstory_a|What every soldier alone does, I'm looking for employment. str_npc21_backstory_a|Oh, I am the greatest of sinners! Descended from a great line of sinners! House Parren was once pious and just, until my dishonorable ancestor travelled to Lys with Aerion Brightflame in his exile. When Aerion died from drinking wildfire, my forefather dipped the servants in the same substance and was responsible for the great fire that destroyed the western quarter of the city. str_npc22_backstory_a|It's those blasted knights... They ruined everything! str_npc23_backstory_a|I could, I could! But I'm sure my mother would be much more informative than me. I've always been more of a fighter than a scholar, just like all the other women of my family. We're too busy fending off men to pick up anything but an axe. str_npc24_backstory_a|People call me Roddy. Or, well, people in King's Landing does. Used to be everyone in King's Landing knew my name. 'There goes Roddy' they'd say, 'bravest man in all of the city watch'. Then that vicious son of a whore, Tywin Lannister, came and sacked the city. Told Aerys he came as a friend, then turned his cloak and betrayed his king. Bah! str_npc25_backstory_a|BLOOD SO RED! SO RED! So sweet, sweet screams, pretty screams, singing screams, scream your song, sing your screams... str_npc26_backstory_a|I am Caul, former chieftain of the Red Sparrows. str_npc27_backstory_a|Hah, I'm just yanking your tail, ain't pondering anything. Bit drunk though. But ah, what can I do for you? People call me Melly Waterman, because, well, it's my name. str_npc28_backstory_a|Who's asking? Did she send you, the whore? Tell her that I'm not interested. Wandering across half the world like some sun-mad camel is what she had me doing! Bah! str_npc29_backstory_a|My luck? You could say that. str_npc1_backstory_b|I competed in the great tournament at Harrenhal, ages ago, in what some call 'The Year of the False Spring'. How the armor of the knights and lords shone that day, with none brighter than the Prince of Dragonstone! Prince Rhaegar was unstoppable, but I also acquitted myself well. However, in my last joust, I accidently killed the nephew of old lord Vance. There is no greater dishonor for a knight, and every lord and lady in the realm saw me that day. str_npc2_backstory_b|I was on my way to Pentos, out of King's Landing, with a cargo of spices and peppers from Dorne. I owned my own trading vessel in those days, a beautiful galleon with a figurehead showing the Maiden. We lay in at Dragonstone for water, when I was accosted by Stannis Baratheons castellan, a Florent if I ever saw one. Those ears! Anyhow, he comes and tells me that my ship is now in the service of the king. It seems Stannis is amasing an army on Dragonstone, and in order to transport it, he needs every single ship he can get his hands on. They emptied my hulls and gave me a slip of paper promising to pay me for my losses once Stannis comes into his kingdom. Much good that'll do me now. str_npc3_backstory_b|I used to squire for Ser Halbert Stone, of Willow Tree, but he died of the bloody flux, and I know no other trade. str_npc4_backstory_b|My family is one of the most prominent of Astapor, or rather was. A dragon has descended on the city and burned the Good Masters! I was on my way to Volantis when I heard about it, and I have been moving ever westwards since. Proud my people might be, but I am no fool. I know my history. Five times, the Ghiscare Empire challenged the Freehold of Valyria, and five times my great ancestors where humbled and, in the end, they where burned. Legions of soldiers are no match for dragons. str_npc5_backstory_b|I was promoted shortly after lord Jon left to take up his position as Hand of the King in King's Landing. With most of his household following him, the Eyrie did, in truth, not need a master of arms. But who was I to question Jon Arryns wisdom. It payed well, it was a position of fair respect for a man bastard born, and I did not want for nothing. str_npc6_backstory_b|I have served for some time with the Second Sons, so I am no stranger to battle. But now I seek to make my fortune, and that does not happen as a mere man-at-arms in a sellsword company. str_npc7_backstory_b|My father has sent me out to gain some experience in the service of a master other than my lord grandfather, that I may increase the honor of our house, or so my brother Ryman told me. str_npc8_backstory_b|I suppose you want my story, eh? I do not intend to tell you anything. str_npc9_backstory_b|I was the firstborn son of my father, a nobleman of Pentos. But my mother died in childbirth, and when I was but ten, my father remarried. His new wife soon mothered many a child, and conspired to have me replaced as my fathers heir. When my younger brother died, she told my father I had pushed him off the balcony! Bah!, the fool probably climbed unto the damned thing himself. str_npc10_backstory_b|I used to command the household guard of Ser Boros Wensington, but he died without an heir and when his holdfast was inherited by his relatives, they appointed a new captain of their guard. I imagine my rugged good looks and, perhaps more so, my dornish heritance might have had something to do with it. I've spent the last year playing cyvasse, waiting for someone worthy to cross my path. str_npc11_backstory_b|I bested Ser Rolland Storm, the Bastard of Nightsong! A genial man, he even congratulated me afterwards! I heard he's recently taken service with lord Stannis, or King Stannis as he calls himself now. Perhaps I ought to seek him out, see if he'd like to have a rematch! str_npc12_backstory_b|I am by training a maester of the Citadel, but condemned by the jealousy of the thick-headed Archmaesters of my brotherhood to make my living as an itinerant barber. I was hired by a merchant of Ashford to cure his son, who fell into a coma after a fall from his balcony. I successfully trepanned the patient's skull to reduce the cranial swelling, but the family ignored my advice to treat the ensuing fevers with a tincture of willow bark, and the boy died. The father, rather than reward me for my efforts, charged me with sorcery -- me, a maester of the Citadel! Such is the ignorance and ingratitude of mankind. str_npc13_backstory_b|It has become a bit of a tradition that the youngest sons in the Osgrey family ride out on the day they receive their knighthood, my family has proven itself to be quite a fertile one, heh! I have uncles and great-uncles, nephews and brothers in abundance. Might be old Walder Frey has fathered a brood that could rival that of a dozen cats, but my father is half his age, and likely to outbreed him! My elder brothers, Ademar and Duncan, are to inherit Standfast and Coldmoat, Duncan holding Coldmoat in Ademars name. And my sister, Rohanna, has been promised to Ser Alyn Ladybright, and thus stands to one day be the Lady of Brightfast! But that leaves little for my fathers remaining children, so we must make our own fortune. str_npc14_backstory_b|I am the second son of the Khal Ogo, of whom you have no doubt heard. I came to Volantis to train men in the art of battle. I told one of the triarchs it was wiser to flog their slave soldiers now, then bury them later, than sending them against an enemy. But he would not listen, and I was told to take my services elsewhere. str_npc15_backstory_b|One of the merchants wanted a new tower added his house. Trouble is, he ran out of cash halfway through the process, before I could complete the supports. I told him that it would collapse, and it did. Unfortunately he was standing on it, at the time. His son didn't feel like honouring his fathers debts and implied that I might find myself charged with murder if I push the point. str_npc16_backstory_b|I grew up in Whitewalls, a ward of the castellan, working alongside the other boys as a squire. On my sevententh nameday, at a tournament no less, I received my knighthood at the hands of lord Mallister himself. That was also the day that I first saw lady Alera, and I am fairly sure that she also saw me. At least I suppose she did, for that night, I found her naked as the day she was born, in my bed. str_npc17_backstory_b|But never mind that, I'm sure you will hear it all across the world once I'm done! I'm quite sure you've heard of me, but in case my fame does not preceed me, allow me to tell you the story of my life. I was born the first and only son of the High Priest of Lys, Horonno Lynaqo, but the courts of the free cities never interested me, with their power play and cruel gossip. So when my father died, I decided to become a wandering minstrel, rather than following in his foot steps. str_npc18_backstory_b|My arrow was caught by the wind, I had no intention of shooting my brothers wife in the neck! But they won't listen, and it won't be the Wall for me, I'll be hanged and quartered! str_npc19_backstory_b|I am Saathos, of Qarth, the greatest city that ever was or ever will be. Saathos the Wise after gazing upon Qarth for the first time, because he knew that all he saw thereafter should look squalid and ugly by comparison, tore out his eyes. Why my noble father named me after a madman, I shall never know. Ah, but I digress. Saathos of Qarth I am, a great traveller, explorer and scholar. str_npc20_backstory_b|I've served as a palace guard for the Archon of Tyrosh, and lately I have fought in the Disputed Lands, as a member of the Brave Companions. str_npc21_backstory_b|When he returned to our ancestral castle, he burned the local septon as an offering to a vile new god, and tortured anyone who refused to convert to his new faith. As a result, my family was outlawed, and we have been wandering the world ever since. str_npc22_backstory_b|The aristocracy ain't nothing but common thieves and bandits, that's what they are. How foolish I was putting my trust in them with the hope that they would protect me and my family from any foe. No, I learned the hard way, they are the ones to be feared. And to think we are highborn! Of greater birth than any of those beasts! They where supposed to protect us on our travel through the Vale! Our family lost most its lands after the War of the Usurper, and we've been living little better than peasants since. Until my father got an offer from a rich merchant in Gulltown, offering that his son and my sister be married. Such a match could restore our fortune! str_npc23_backstory_b|My sister Ferro is fighting with some sellsword company, and I've heard she's become a valued advisor to the captain. And maybe she warms his bed, should he get lonely! A bastard is loathed and pitied all over the world, but still! About time Ferro had herself a few babes anyhow, I find it best to start young. Got two babes myself, a daughter and a son. str_npc24_backstory_b|And what happens to the people that stayed loyal to the Targaryens? Well, we're out of a job, with our lives taken over by thieves and murderers. Bah! str_npc25_backstory_b|CARVING IT, CARVING IT, CARVING IT. Unseeing, unthinking, moving through the city as aimlessly as a worm burrows through the earth. CARVE, CARVE, CARVE! str_npc26_backstory_b|My tale is my own. str_npc27_backstory_b|I'm a member of house Waterman, we're from the North. My brother is sworn to lord Bolton, but daughters ah... they're not supposed to run around in mail and fighting with swords. White Harbor is where most highborn ladies end up, if they don't marry. Special sort of woman who doesn't marry, and they're quite content in White Harbor. All those septas, eh? str_npc28_backstory_b|All her tall tales, and for what? Nothing! My father, my sister, my brother, all gone. And now she sends another one to persuade me. Well, you can tell Tamora that she can go fuck herself. I don't care what it is this time. Gold, silver, the bejewelled member of the Father Above, I say no, no, no! str_npc29_backstory_b|It was my bad luck to be born to a weak father who sold me off to a drunken layabout who beat me. It was my bad luck, when I ran away from my owner, to be taken by a group of dothraki. It was my bad luck that the only one among them who was kind to me, who taught me to hunt and to fight, inspired the jealousy of the others, who knifed him and forced me to run away again. str_npc1_backstory_c|I was young and out of my wits, and foolishly swore to never enter the lists of another tournament, as a penance. So I was forced to serve as a sworn knight and merchants guard, and that does not offer opportunity for glory, nor wealth. str_npc2_backstory_c|I've been trying to get home, but the roads are filled with outlaws, and so, here I am, no money, no ship, no crew, a piece of paper and no way to go. str_npc3_backstory_c|I can tend to your horse, keep the rust off your armor and cook your dinner. And I have a thunderous voice, to announce your entrance in tournaments! str_npc4_backstory_c|I have no intentions of returning to Slaver's Bay anytime soon, and my coin has not lasted as long as I'd hoped it would. Perhaps I will one day start training soldiers in this part of the world. My father was one of the Good Masters, and his father before him. I can turn soldiers into Unsullied! Or as close as possible, without cutting off their cock and balls, hah! str_npc5_backstory_c|Things continued much as they had once lady Lysa returned, though I confess I would have liked to beat that son of hers. A weak coward if I ever saw one, which is not what lord Jon deserved. Anyway, recently a singer joined the household, a petty and sallow creature called Marillion. Sadly, however, the lady Lysa is very fond of him. When he tried to rape my maiden daughter, I beat him bloody with my own fists. And for that lady Lysa banished me! Not the singer, me! I had no choice but to send my family to live with my lord father in the Reach, and hit the road in search of work. str_npc6_backstory_c|I am an able fighter, though nothing out of the extraordinary, but I do find myself better than most men with a bow and arrow. I am also a seasoned scout, having ridden with the outriders of the Stormcrows for some time. str_npc7_backstory_c|I have served as a sworn sword to lord Royce Coldwater, of Coldwater, and lord Damon Marbrand, the Lord of Ashemark. I served under his son Ser Addam Marbrand in the field, though we did not see much action. I have distinguised myself in tournaments, but since the outbreak of war, my loyalties have been called into question, my father being a trueborn son of lord Walder, and I was honorably discharged. So, as you can see, I am no mere hedge knight. str_npc8_backstory_c|... str_npc9_backstory_c|But my father did not care, and had me banished from his household. I imagine he'd thought I'd leave meekly, hah! I killed my father that day, thrusting my dagger through his windpipe! Then I fleed. The Westerosi claims that no one is as cursed as the kinslayer. I'm inclined to agree. My stepmother has sent men to bring me back to a grizzly fate. str_npc10_backstory_c|Perhaps we should play a game of cyvasse one day. str_npc11_backstory_c|Truth be told, I don't think my winnings will last that much longer, whores are expensive! str_npc12_backstory_c|The reverence for former maesters, accused of sorcery, is, I fear, not all it could be. Oh, how the light of wisdom is often darkened by the ignorance and stupidity of man! str_npc13_backstory_c|I am no Kingslayer, nor Knight of Flowers, but I do find myself somewhat adequate with a lance and sword. str_npc14_backstory_c|I know, I know, I am dothraki, I ought to be out there on the plains, slaying men with one hand and plundering with the other. But that life is not for me. I do enjoy battle, but I also enjoy the pleasures of civilization. str_npc15_backstory_c|More fool me for having taken the contract without an advance though, I suppose. str_npc16_backstory_c|The next day, the servants told her lord father. I suppose I should have known that nothing is secret in a castle. I was promptly expelled, under threat of death if I was ever to return. A harsh punishment, considering the girl was in my bed, willing! str_npc17_backstory_c|And I am having the time of my life! Living under hedges, singing to the small and inconsequental folk, never wanting for anything. str_npc18_backstory_c|I've been running from them for what feels like years! str_npc19_backstory_c|I travel the world collecting rare specimens of everything, that I might increase the splendor of the Queen of Cities with my discoveries. str_npc20_backstory_c|I'm a master of the spear and short sword, and in the Brave Companions I served as a regimental officer, until that madman, Vargo Hoat, took over. There's an unpleasant and vile man if ever I say one. str_npc21_backstory_c|To attone for my ancestors sinful life, I've joined the Faith and have been ordained a septon. The father guides me, and the Mother shows me mercy. The Warrior gives me strength, and the Maiden aids me in keeping my vows. The Smith guides me in my labor, and the Crone grants me wisdom. str_npc22_backstory_c|We hired hedge knights to protect us from the mountain tribes on our way from the Bloody Gate through the mountains, and all seemed well. But one night our protectors got drunk and they raped my sister! My father charged at them with sword in hand, but he was old and was quickly cut down. The false knights fled soon after, leaving me with a defiled sister. Obviously, her worth as a marriage subject was ruined after her rape, and I've been forced to travel as a sellsword to support her. str_npc23_backstory_c|Ahh, I need to get out and fight myself! Been itching to hit something other than a man. str_npc24_backstory_c|It was no way for brave Roddy to live, being an outcast, forced to live like a common sellsword! I'm glad you came along! str_npc25_backstory_c|Who are you, who are these people? Why are my hands always red?! str_npc26_backstory_c|... str_npc27_backstory_c|Used to be house Waterman held sway over much of the Lonely Hills, but that glorious past is, well, in the past. str_npc28_backstory_c|Ever been attacked by a Hrakkar, {playername}? That's how I got this scar! And that's the second smallest scar I have! The smallest scar is the result of a manticore attack! Scars and dead relatives, that's what all my hard work and trekking across the world has gotten me, while she grows richer every day! str_npc29_backstory_c|But I do not count myself unlucky, stranger, no more than any other woman of this world, this fetid backwater, this dungheap made by the gods, populated by apes and jackals. str_npc1_backstory_later|I've been here and about, you know. I'm desperately in need of work, however. str_npc2_backstory_later|I sold my boots and have managed to make a few coins peddling goods from town to town, but it's a hard living. str_npc3_backstory_later|I've been helping out various town watches as of late. It seems like the whole world is at war. str_npc4_backstory_later|So it was not one dragon, but three, who burned Astapor. And they are commanded by the beggar kings sister, Daenerys Targaryen. I find that three dragons are ever more fearsome than just one, so I think I'll be staying in the west. The women here have nicer tits anyway. str_npc5_backstory_later|Hello there, friend. I'm still looking for work. One would think that it was easy to come by with all these wars. str_npc6_backstory_later|I have been wandering the free cities for some time, though I am yet to find employment. str_npc7_backstory_later|Ah, hello my friend, how fare you? I myself have had no luck finding a new lord. You would think that knights would be able to find employment with all the fighting going on, but it seems not. And I am a son of Ser Stevron Frey! No mere beggar knight, a lord should be glad to have my sword! str_npc8_backstory_later|My lord! I once again offer you my services! Truth be told, I'm in quite some trouble, nothing you need to concern yourself with. str_npc9_backstory_later|I've offered my services to a few lords in these parts. But I find as often as not they'll ask me to run messages, or train peasants, or some other job not fit for a nobleman born in Pentos, mightiest of the free cities!. str_npc10_backstory_later|Hello there! I suppose you've yet to learn the rules of cyvasse. A shame. str_npc11_backstory_later|Welcome, friend! Mayhaps you need the champion archer of Oldtown in your party! Truth be told, I've been having a bit of bad luck at the dice table, and I fear that some of my less genial gambling partners might soon be coming for me. str_npc12_backstory_later|I have been here and about, tending to the sick and taking what reward I can. But the people of these parts are ignorant, and have little respect for my craft. They place more faith in their illiterate septon than in me! The few coins I make are barely enough for me to replenish my stock of remedies. I should be grateful for the chance to find other work. str_npc13_backstory_later|Should you choose to take me on as your sworn man, I assure you that I will perform most admirably. Otherwise, I will have to continue searching for a worthy lord. str_npc14_backstory_later|I have gone from court to court, but I have not yet found a lord who is to my liking. And they all consider me a savage! Bah!, I have long ago laid the life of the Dothraki behind me. str_npc15_backstory_later|I've been going from castle to castle, looking to see if walls or towers need repair. But either the lord's away, or he's got other things on his mind, or I run into his creditors on the street, begging for change, and I realize that here's one job not to take. So if you hear of anything, let me know. str_npc16_backstory_later|I fight the odd tournament, now and then, but I would willingly swear an oath of allegiance to you my lord. str_npc17_backstory_later|Hello my friend! Have you by chance heard any of my songs being praised by the lords you've visited? If not, might be I could join you for a while. str_npc18_backstory_later|I seem to have lost my pursuers, but you never know. I rue the day that pox faced bitch decided she wanted to frolic around the woods with the men. str_npc19_backstory_later|Ah, {playername}. I cry to see your face, as my quest for specimens has not yielded even the slightest thing of interest. str_npc20_backstory_later|I've heard rumours of dragons and war in the east, might be I'll try my luck in Slaver's Bay. Unless you need my expertise that is, my lord. str_npc21_backstory_later|The Stranger have a hold of the world, as of late war and death has been sweeping the lands. str_npc22_backstory_later|My sister has recently given birth to a bastard boy, the end result of her unfortunate... accident... in the Vale. The gods truly hate us. str_npc23_backstory_later|Ah, {playername}. Welcome back. Have you changed your mind about me joining you on your journey? str_npc24_backstory_later|Ah, {playername}. Have you changed your mind about guards? str_npc25_backstory_later|{playername}! Get me out of here! CARVE ME OUT OF HERE! str_npc26_backstory_later|{playername}. Still lurking around here? str_npc27_backstory_later|{playername}. Still here? str_npc28_backstory_later|What, {playername}? str_npc29_backstory_later|I have been wandering, looking for work as a tracker, but it has not been easy. Men are mostly ill-bred, lice-ridden, and ignorant, and it is not easy to work with such people. str_npc1_backstory_response_1|You seem a stout enough fellow Ser Bennis, perharps you would like to join my company? str_npc2_backstory_response_1|Well, perhaps I could offer you work. Can you fight? str_npc3_backstory_response_1|Well, as it happens, I do believe you could be of use to me. str_npc4_backstory_response_1|Hmm, I have never heard of the Unsullied before, but perhaps you can enlighten me. I welcome you into my service. str_npc5_backstory_response_1|I could well use a knight in my retinue. str_npc6_backstory_response_1|Well, you seem like an able enough man, mayhaps you'd like to join my company? str_npc7_backstory_response_1|Hmm... I am sure you would not enjoy my mens company, bastard born as they are, but I ask you to consider joining me. str_npc8_backstory_response_1|I could use the services of a maester, but tell me why I should hire you and not an actual maester, fresh out the Citadel? str_npc9_backstory_response_1|Perhaps you would like to join my company for a while? str_npc10_backstory_response_1|If you're looking for work, I could certainly use an able officer. str_npc11_backstory_response_1|Well, might indeed be I could use a champion archer. str_npc12_backstory_response_1|Well, you could travel with us, but you'd have to be able to fight in our battle line. str_npc13_backstory_response_1|I might be able to use an extra sword in my company. str_npc14_backstory_response_1|I might be able to use you in my company. str_npc15_backstory_response_1|Where do you need to go? str_npc16_backstory_response_1|Perhaps you would travel with me for a while, Ser. str_npc17_backstory_response_1|How wonderful for you. Say, would you like to travel with me for a while?. str_npc18_backstory_response_1|That's terrible! If there is anything I could do to help... str_npc19_backstory_response_1|You seem lost, might as well join me. str_npc20_backstory_response_1|I could always use a good soldier. str_npc21_backstory_response_1|Travel with me, I have friends who are in need of saving. str_npc22_backstory_response_1|Join me, and might be you can reverse your fortunes. str_npc23_backstory_response_1|Not at all, my lady. str_npc24_backstory_response_1|I have great need for a guardsman in my retinue! str_npc25_backstory_response_1|Can you hold a sword? str_npc26_backstory_response_1|What would it take to persuade you to serve me? str_npc27_backstory_response_1|Would you like to join me? str_npc28_backstory_response_1|I have no clue who this Tamora is. I'm looking for men to join my retinue. str_npc29_backstory_response_1|Hmm... Are you by any chance looking for work? str_npc1_backstory_response_2|I am afraid I cannot currently take on any more men. Blessings of the Warrior to you, Ser Bennis. str_npc2_backstory_response_2|Hard luck, friend. Good day to you. str_npc3_backstory_response_2|I am sorry lad, but no. str_npc4_backstory_response_2|No, sorry, I haven't heard of one. str_npc5_backstory_response_2|I'm afraid I cannot hire you, Ser Felton. str_npc6_backstory_response_2|I have no need of sellswords. str_npc7_backstory_response_2|Yes, yes, very interesting. I fear I must be on my way, good day to you Ser Jasper. str_npc8_backstory_response_2|I'm not going to shelter a deserter, or whatever you are. Farewell. str_npc9_backstory_response_2|I demand that all my men do whatever I ask them. Good day to you, nobleman. str_npc10_backstory_response_2|I'm sorry, but I fear another officer in our midst would not benefit my retinue. str_npc11_backstory_response_2|Very interesting, but I have work to do. str_npc12_backstory_response_2|Sorry. I can't take on any new hands. str_npc13_backstory_response_2|No, sorry. I'm afraid I do not need any more swords by my side. str_npc14_backstory_response_2|I'll let you know if I hear of anything. Good day. str_npc15_backstory_response_2|Sorry. I've got all the men that I can manage right now. str_npc16_backstory_response_2|Sorry. You sound like you might be trouble. str_npc17_backstory_response_2|I'm sorry, but I don't know anyone with a pouch large enough to fill your ambitions. str_npc18_backstory_response_2|Wait, you ran away after killing the wife of your brother? str_npc19_backstory_response_2|You confuse me. str_npc20_backstory_response_2|I'm afraid I have no need of any more men at this point. str_npc21_backstory_response_2|I must beg my leave. str_npc22_backstory_response_2|Good day to you, my lord. str_npc23_backstory_response_2|I'm afraid I could not bring a woman into danger, my lady. str_npc24_backstory_response_2|Not right now. str_npc25_backstory_response_2|Nevermind. str_npc26_backstory_response_2|Right... str_npc27_backstory_response_2|I must beg my leave. str_npc28_backstory_response_2|Right... str_npc29_backstory_response_2|Actually, I'm rather fond of the place. Good day to you. str_npc1_signup|Gladly! Perhaps I'll finally get out of this horrid business of protecting upstart merchants and their fat wives! str_npc2_signup|Well, I must confess that I am not a warrior by trade. str_npc3_signup|You do? I am much obliged to you Ser! str_npc4_signup|Very well! I shall teach you all about the Unsullied, the best soldiers in the world, the legacy of the lockstep legions of Ghis! str_npc5_signup|Well that certainly is most welcome news. str_npc6_signup|I'd be more than willing. str_npc7_signup|I might join you. I need to be assured that you will not force me to chatter with the low born men of your company, I am, after all, a knight, and the son of a Frey. str_npc8_signup|I doubt any maester would join a party of warriors. I don't have the same scrubbles. Furthermore, know that I would be ever indebted to you, ever grateful, ever loyal. str_npc9_signup|That would be most splendid my friend! You do not seem the sort to send me to do tasks not befit my rank. str_npc10_signup|How splendid! I assure you that no soldier will cause you trouble, not while I command them. If they do, they'll hang for it. str_npc11_signup|Great! Perhaps I'll one day command soldiers of my own! str_npc12_signup|As I told you, I am a surgeon, not some silk-robed Archmaester who has never touched a body. I can get my hands dirty. Look at them, they're dirty this very moment! str_npc13_signup|Indeed? You would do well to enlist me, while a fifth son, I am nonetheless a knight of Standfast, and sure to perform most honorably. str_npc14_signup|I would be pleased to ride with you, at least for a little while, for pay and a share of any loot. str_npc15_signup|Qohor, eventually, but I'd welcome the opportunity to get a few coins in my pocket, first, so I don't arrive at the city empty handed. So if you promise me food and a share of the loot, I'd be happy to fight with you for a while. str_npc16_signup|I would certainly do that! str_npc17_signup|That would be wonderful, I've been looking for inspiration for a new grand epic poem, and I might gain some from your exploits!. str_npc18_signup|Really? Do you really want to help me? Thank the Drowned God that I met you, and may He watch over you. str_npc19_signup|Ah, that would be most splendid. I cry to think of the adventures we shall experience together, {playername}. str_npc20_signup|Splendid. I assure you, your enemies will tremble when I travel with you! str_npc21_signup|Very well, the world need to be brought back into the light of the Seven, I'll travel with you and spread the Faith. str_npc22_signup|How magnificent! A chance to restore the honor of House Cargyll! str_npc23_signup|How great! I'll have to go grab my belongings, and then I'll be ready to go! str_npc24_signup|Great! I'll go grab my sword! str_npc25_signup|I'll hold whatever you want me to, as long as you get me out of here! GIVE ME A CLEAVER, TO CARVE, CARVE, CARVE! str_npc26_signup|Double what I've ever been paid. str_npc27_signup|I would, I would! I'm so very tired of hanging around in taverns. str_npc28_signup|Oh... my apologies then. You're the first one in a while who didn't turn out to be one of her slaves in disguise. The woman is mad, I'll tell you that. But you say you're looking for men? str_npc29_signup|I might be. I could certainly use the money. str_npc1_signup_2|I have travelled the world for near forty years, first as a squire and later as an annointed knight, and I doubt any man have had more experience protecting merchants than I. str_npc2_signup_2|But I'm a fast learner. I can ride, and I know a fair bit about trade, prices and such. str_npc3_signup_2|I think you'll find that I'll be a most valuable addition to your ranks. str_npc4_signup_2|Remember, however, that I am of the ancient and honorable House of Paton, and I expect to be treated as such. I don't want to be seen as equal to those filthy soldiers one often finds in these lands. str_npc5_signup_2|I shall not betray you, {my lord/my lady}. I shall, however, say the words of fealty somewhere other than this stinking tavern, if you don't mind. str_npc6_signup_2|Know, however, that I do not intend to follow you into battle if there is no hope of victory. I intend to live a long life. I do not require payment right away, only that you armor and feed me. str_npc7_signup_2|I imagine that the brutes and thieves of your company will even find that my presence might better their behavior, and I am sure that your men will fight with ever more valor being in the presence of an anointed knight. str_npc8_signup_2|I shall serve you untill I die, or, the Gods forbid, you pass beneath the shadow yourself. str_npc9_signup_2|My teacher in Pentos was Lytharo, the Third Sword, so I know well how to handle a sword. Or a dagger, hah! I ask only of you, that you will one day help me reclaim what is rightfully mine, or mayhaps help me attain something to cover my loses. str_npc10_signup_2|Let's celebrate by playing a round of cyvasse, shall we? And perhaps we can order some fine wine! str_npc11_signup_2|I'll meet you outside the tavern whenever you're ready to continue, {my lord/my lady}. str_npc12_signup_2|Should you ever be in need of a keeper of ravens, {my lord/my lady}, rest assured that I would have no trouble filling such a position. Just as I could teach any son you might have the history of the world, the conquests of Aegon, the fall of Valyria, the Blackfyre rebellion, even the War of the Vulture King, my repetoire is endless. I might well be able to act as your confident in matters of economics and trade as well, my training was almost complete when I was expelled from the Citadel. str_npc13_signup_2|Perhaps I'll even one day hold my own castle, following you, {my lord/my lady}! You seem one for great deeds. str_npc14_signup_2|I am a skilled swordsman and archer, and I can also instruct your men in fighting. But I warn you that I do not care to fight for a leader who is lax in discipline with {his/her} men, for in the long run they will not respect a soft hand. Nor will they live very long. str_npc15_signup_2|Siegework is my speciality, although I reckon can handle myself well enough in an open battle, if need be. str_npc16_signup_2|I am a knight, and as such I am better than most with lance and sword. str_npc17_signup_2|Perhaps we will one day sing of this day! str_npc18_signup_2|If I can stay with you, no-one would dare harm me. I'll do my best to be of help around you. str_npc19_signup_2|I can perform even the most advanced surgery, and my worldly knowledge is without match. Together, we shall make discoveries such as none have made before! str_npc20_signup_2|My sturdy spear shall bring us many great victories. str_npc21_signup_2|May the Warrior grant your arm strenght! str_npc22_signup_2|By the Seven, finally my fortune takes a turn for the better. str_npc23_signup_2|By the Gods, I've been itching to swing my axe around some! str_npc24_signup_2|By the Warrior! I'll never have to talk to a merchant again! str_npc25_signup_2|Help me get home, please {playername}! str_npc26_signup_2|I won't do everything you should ask of me, but any man try to kill you, he ends up dead himself. str_npc27_signup_2|Taverns really do get rather dreary after a while, I'll tell you that {playername}. str_npc28_signup_2|As you can plainly see, I'm as manly as can be. Titus Harper is my name, the rightful Lord of Blackstone. Proud name, long and and storied. My castle is in the Reach, but after Robert's Rebellion we where... forced from it. Fate has left me here with no means to survive but my skill with the bow. I'll gladly join your retinue. str_npc29_signup_2|But let your followers know that I do not suffer louts and brutes. Anyone who misbehaves around me will quickly find an arrow in their gullet. str_npc1_signup_response_1|Good. You can be useful to us. str_npc2_signup_response_1|That will do. str_npc3_signup_response_1|Good. Now come along. str_npc4_signup_response_1|Very well. I'll be glad to have you with us, um, my, erh lord ... str_npc5_signup_response_1|Certainly. str_npc6_signup_response_1|That seems fair enough. Get your things together, we'll leave soon. str_npc7_signup_response_1|I welcome you to our company then, Ser Jasper Rivers, son of Ser Stevron Frey, son of lord Walder Frey, the Lord of the Crossing. str_npc8_signup_response_1|Hmm, time will tell whether this was wise. Welcome to my retinue. str_npc9_signup_response_1|I suppose I can help you out, sometime in the future. For now, I'll need you to follow my orders, and not stab me in the throat. str_npc10_signup_response_1|You'll have to teach me how, then. I fear we'll have to postpone the fine vine for another occasion. str_npc11_signup_response_1|Very good, I'll make sure to inform you when we're ready to continue. str_npc12_signup_response_1|Then welcome to our company, erh, maester Brynden. str_npc13_signup_response_1|Good. Make yourself ready, and we'll be on our way. str_npc14_signup_response_1|Good. I'll be happy to hire someone like you. str_npc15_signup_response_1|That works for me. I will be pleased to hire you. str_npc16_signup_response_1|It sounds like you'd be a valuable asset in a battle, welcome to my company. str_npc17_signup_response_1|You can write about all of my famous battles and conquests! str_npc18_signup_response_1|Pack your stuff, boy, it is time you left these lands. str_npc19_signup_response_1|Very good. str_npc20_signup_response_1|Yes, they will, obviously... str_npc21_signup_response_1|Well then, let's be on our way. str_npc22_signup_response_1|That's the spirit! str_npc23_signup_response_1|Right! str_npc24_signup_response_1|Right! str_npc25_signup_response_1|Erh, yeah, let me think about it... str_npc26_signup_response_1|Seems a fair request. str_npc27_signup_response_1|Erh, right. str_npc28_signup_response_1|That's the spirit! str_npc29_signup_response_1|I will hire you. Try not to shoot anyone on your first day. str_npc1_signup_response_2|I'd prefer not having to embarras you, Ser Bennis. str_npc2_signup_response_2|I'm afraid I'm only looking for men with some experience. Good day to you. str_npc3_signup_response_2|I'm sorry, I have no need of you. str_npc4_signup_response_2|I'm not interested in your services. str_npc5_signup_response_2|Actually, on second thought, I find that I have no use for you. str_npc6_signup_response_2|On second thought, maybe a sellswords company is not what I need right now. str_npc7_signup_response_2|Actually, on second thought, you sound like you might be trouble. Good day to you, Ser. str_npc8_signup_response_2|This does not seem like a good idea, I have to decline your, hmm, offer. str_npc9_signup_response_2|Bah!, kinslayer, I'll have none of your sort in my company. str_npc10_signup_response_2|On second thought, I doubt you'd be of much use. str_npc11_signup_response_2|Sorry. We've already got as many in our company as we can handle. str_npc12_signup_response_2|Perhaps you should look elsewhere for work. str_npc13_signup_response_2|Actually, on second thought, a knight overeager for glory is dangerous to have in one's company. str_npc14_signup_response_2|Actually, I have no wish to provoke a mutiny in my ranks. Good day, son of Khal Ogo. str_npc15_signup_response_2|Actually, I need a different kind of expertise. My apologies. str_npc16_signup_response_2|To be honest, I'd prefer someone who was a little less tempted to seduce highborn maidens. str_npc17_signup_response_2|What are you rambling about? I need a decent fighter, not a pretty singer. str_npc18_signup_response_2|I'm sorry, I meant to help you here, not to drag you around the world. I can't do that. str_npc19_signup_response_2|I'm afraid I have no need for a scholar. str_npc20_signup_response_2|I'm afraid I still do not need your services. str_npc21_signup_response_2|... str_npc22_signup_response_2|I'm afraid that it is not possible at this time. str_npc23_signup_response_2|I'm afraid that I've changed my mind, you cannot travel with me. str_npc24_signup_response_2|I'm afraid that I've changed my mind, I do not need a guardsman. str_npc25_signup_response_2|I may not need you right this moment... str_npc26_signup_response_2|I've changed my mind. str_npc27_signup_response_2|I'm afraid I've changed my mind. str_npc28_signup_response_2|I'm afraid I've changed my mind. str_npc29_signup_response_2|Actually, on second thought, you sound like you might be trouble. Good day to you. str_npc1_payment|Quite good. Before we leave however, there is the small matter of my payment. I believe {reg3} silver coins would be a fair amount. str_npc4_payment|Quite excellent. Before we depart, would you be so kind to lend me {reg3} silver coins? I had to pawn a family heirloom at a pawnbroker here in {s20}, and I would like to retrieve it before we leave. str_npc5_payment|Thank you. Now, to seal off our agreement, I ask for {reg3} silver coins from you. Knights might be true to their lord, no matter what, but they'll be ever more true if they can afford to feed themselves. str_npc7_payment|Quite good then. I shall ask you to pay me a small token pay of {reg3} silver coins, just a knightly formality, a silly old tradition, hardly even worth mentioning. str_npc8_payment|Wonderful {my lord/my lady}! Might I ask you for a small fee? You will not find me of much use without remedies and poultices, and I fear those are costly. I shall not need more than {reg3} silver coins. str_npc9_payment|That's very good of you. And before I join, can you lend me {reg3} silver coins, so that I can buy some proper clothing that befits a man of noble birth such as myself. The coat on me has been worn down badly due to my recent bad fortune, and I cannot let common soldiers mistake me as one of their own. str_npc10_payment|I'll teach you! It's really quite simple. There is one little problem though, my liege. I have a woman here in {s20}, a tavern wench, and she says she bears my child in her belly. I want to give her some coin before I leave... for the child, you know. Being a bastard is not easy. Do you think you can spare {reg3} silver coins? str_npc11_payment|Before we continue, {my lord/my lady}, might I ask for my payment in advance? {reg3} silver coins should suffice to keep my poor father feed until I return. I sure hope it'll be a long autumn. str_npc13_payment|Very good {my lord/my lady}. Before we leave, however, there is the small matter of the customary payment. Just a formality, though one that I would have a hard time doing without. I suppose {reg3} silver coins would be fair? str_npc14_payment|Ah, one last thing. I would ask for an initial bounty of {reg3} silver coins before I join your command. It's my principle never to enter someone's service without receiving the payment I deserve. str_npc15_payment|Good. By the way, as a skilled engineer I would expect a payment for my services. A signing bonus of {reg3} silver coins would be fair, I think. I'll deposit it with the representatives of the Iron Bank here in {s20} before we leave, that seems the most prudent strategy. One never knows what might happen on the road. str_npc16_payment|Good {my lord/my lady}. Before we leave, might I trouble you for a small loan? I've left a girl in this very tavern with a somewhat, erm, heavy burden in her belly, and I fear her father might be less inclined to bash my head in, if his hands are filled with coin. str_npc17_payment|Very well my friend! Now before we continue, might be you could loan me some coin, I have some less than amiable fellows whom I owe a small amount for some fine Arbor wine. str_npc20_payment|I pledge my sword to you, {my lord/my lady}. Before we leave, I ask that you pay me the customary {reg3} silver coins for my service. str_npc21_payment|Before I can travel with you, you'll need to grant a small gift to the Faith, {reg3} silver coins should we sufficient. I'll make sure it's sent to the Great Sept in King's Landing. str_npc22_payment|There is only one problem... I must sew a new banner to fly high the sigil of House Cargyll. I imagine {reg3} silver coins would suffice to pay a seamstress. str_npc24_payment|Say, I think my armor needs a proper taking care of. The blacksmith here in this town can do it for me, but it'll cost about {reg3} coins. Any chance you'd be willing to loan me the coin? str_npc26_payment|{reg3} coins it is, then. And a share of any plunder, plus wine. str_npc27_payment|Now, while taverns lose their luster after a while, whores never do, and I owe quite a large sum to the one with the big... ears over there. Could you spare {reg3} coins for me to pay him? I've heard he once hacked of a mans thumb for not paying him, and I rather like mine. Now, I know what you're thinking, {reg3} coins for one whore? But it's just not him, its the wine, the roast swans, the peppered caviar, the other whore, the barrel filled with ale I broke. You get the picture, surely? str_npc28_payment|Quite good. Before we leave however, there is the small matter of my payment. I believe {reg3} silver coins would be a fair amount. str_npc29_payment|All right then. I will come with you. But I want a payment of {reg3} coins first. You aren't expecting me to work for free, do you? str_npc1_payment_response|Very well, here's {reg3} coins. Now, pack your backs, we'll be leaving soon. str_npc4_payment_response|Certainly. Here's {reg3} coins. str_npc5_payment_response|Hah, very true. Here is {reg3} coins. str_npc7_payment_response|Yes, yes, of course, just a formality, a silly old tradition. str_npc8_payment_response|Oh, I am no pauper, Halbert. Here's {reg3} coins for you. str_npc9_payment_response|Very well, here's {reg3} coins. str_npc10_payment_response|Of course. Here, {reg3} coins. str_npc11_payment_response|Very well, here's {reg3} coins. Make yourself ready. We leave soon. str_npc13_payment_response|Of course, here's {reg3} coins. Get ready to leave soon. str_npc14_payment_response|All right, here's {reg3} coins. You are most welcome in our company. str_npc15_payment_response|All right, here's {reg3} coins. Glad to have you with us. str_npc16_payment_response|I'm sure he'll be ever grateful to you. Here is {reg3} coins, be ready to leave soon. str_npc17_payment_response|{reg3} coins? You dare! I like that, I'll be happy to oblige you. str_npc19_payment_response|All right, here's a few coins. str_npc20_payment_response|That seems more than fair. Here are the {reg3} coins. str_npc21_payment_response|Very well. str_npc22_payment_response|Of course. Here are {reg3} coins. Hurry, I'll be leaving soon. str_npc24_payment_response|Here are {reg3} coins. Make him hurry, I'll be leaving soon. str_npc26_payment_response|Here are {reg3} coins. You better be worth it. str_npc27_payment_response|Here are {reg3} coins. Go pay the whore. str_npc28_payment_response|Here are {reg3} coins. You better be worth it. str_npc29_payment_response|No, of course not. Here's {reg3} coins. str_npc1_morality_speech|{My lord/My lady}. Please don't take this the wrong way, but it's a hard life and it's a bit much that we {s21}. Take a little more care in the future, if you don't mind my saying. str_npc2_morality_speech|I hope you don't mind my saying so, but it's a bit hard for me to see us {s21}. Maybe I ought to try to be more of a hardened soldier, but if we could try to exercise a little mercy from time to time, I'd sleep better. str_npc3_morality_speech|Perhaps it is not my place to say so, {my lord/my lady}, but I confess that I am somewhat shocked that we {s21}. Of course I realize that war is cruel, but there is no need to make it more cruel than necessary. str_npc4_morality_speech|Your pardon -- just so you know, the men of the House of Paton do not care to {s21}. I will not be pleased if you continue to take this course, it's beneath me! str_npc5_morality_speech|Pardon me, {my lord/my lady}. It is not good to {s21}. Your first duty is to the men who have decided to follow you. The least they can expect is food, pay, the opportunity to loot, and that you not waste their lives needlessly. str_npc6_morality_speech|Excuse me, {my lord/my lady}. I did not expect to {s21}. str_npc7_morality_speech|My liege -- I do not like to see us {s21}. Such are the actions of a common outlaw, with no regard for his honor. str_npc8_morality_speech|I was not pleased that you decided to {s21}. To fall in battle is an honour, but to fight in a warband led by a coward is a disgrace. str_npc9_morality_speech|Your grace -- it is not my way to {s21}. Men of my house will accept death but not dishonour. Please do not make me ashamed to serve under you. str_npc10_morality_speech|Begging your pardon, I can't say that I'm happy to see us {s21}. Those are just simple people, trying to make a living. If we could try to go easy on the poor wretches, my liege, I'd feel much better. str_npc11_morality_speech|Excuse me, {playername}. It's not good that we {s21}. I've followed an army once, and the least the soldiers expect of a leader is to feed them, pay them, and do {his/her} best to keep their sorry skins intact as best {he/she} can. str_npc12_morality_speech|{My lord/My lady} -- I do not like to see us {s21}. I am prepared to be a warrior, but not an outlaw. Pray let us try to show a little more compassion. str_npc13_morality_speech|Your grace, if we can avoid it, I'd prefer not to {s21}. Word gets around, and one's reputation is precious. I would not care for one of my rivals to have a singer include this latest unfortunate incident in a satirical verse. str_npc14_morality_speech|I do not care to {s21}. No one with a reputation for cowardice will be properly feared by his men. str_npc15_morality_speech|Just so you know my opinion, any commander with sense will not let his company {s21}.I hope you don't mind me speaking so bluntly. str_npc16_morality_speech|I don't like to {s21}. So many throats left uncut, and so many maidens left untouched. str_npc17_morality_speech|What kind of commander are you? Look at the men, and all the bodies on the field. Remember these {s21}, for they will haunt you in the end. str_npc18_morality_speech|Why did you {s21}? When I thought you'd protect me, I didn't expect you to act as my village elder would! str_npc19_morality_speech|.... str_npc20_morality_speech|Why, why did you {s21}? Is it because they were heathens? In which case conversion would be better or are you evil in disguise? str_npc21_morality_speech|I might have fallen from grace, but that doesn't make me dishonerable. Don't disgrace yourself by {s21}, my friend. str_npc22_morality_speech|Are you out of your mind? I thought I could trust you, but by {s21} you only showed that you're one of them nobles. Don't you dare let that happen again! str_npc23_morality_speech|My friend. It's a hard life for most of the folks in these lands, and it's a bit much that we {s21}. Take a little more care in the future. str_npc24_morality_speech|Are you out of your mind? I thought you where a honorable man, but by {s21} you only showed that you're no better than any other lord. Don't you dare let that happen again! str_npc29_morality_speech|My liege, I do not like to see us {s21}. Such are the actions of a common outlaw, with no regard for his followers. str_npc1_2ary_morality_speech|My liege -- just so you know, I've got no problem if we {s21}. Living to fight another day makes good sense to me. str_npc2_2ary_morality_speech|I'm not altogether happy that we {s21}. I'm a merchant, and in our business one is bonded by one's word. I don't want a reputation for dishonesty -- that would spell my end as a trader, {playername}!. str_npc3_2ary_morality_speech|I think it was a brave decision you took to {s21}. There is no shame in finding a way to avoid the spilling of blood. The less blood you spill, the more tournaments you can fight in. str_npc4_2ary_morality_speech|Your pardon -- whatever anyone else says, I think nothing of it that you {s21}. You should adopt whatever ruse you need to survive in these filthy, savage, lands. str_npc9_2ary_morality_speech|I am dismayed that you {s21}. A noble such as yourself should exhibit the highest standards of honour at all times. str_npc10_2ary_morality_speech|My liege -- I can't say I like to see us {s21}. You should treat your men well, and they'll repay with interest. str_npc14_2ary_morality_speech|You should not let it bother you that you {s21}. Armies are made to do their leaders' bidding, and hardships are part of a soldier's life. str_npc15_2ary_morality_speech|You know, {playername}, it's none too reassuring to see how you just {s21}. If you can break your word to them, you can break your word to me, is how I figure it. str_npc16_2ary_morality_speech|{My lord/My lady} -- just so you know, it's no problem by me that we {s21}. We do what we need to do to live, and they'd do the same to us if they were in our shoes. str_npc17_2ary_morality_speech|Are you out of your mind? The men need to see your bravery, not your cowardice. Go {s21} in your own time and show your men next time what a real {man/woman} is made of. str_npc18_2ary_morality_speech|How could you? By {s21} you're acting like my traiterous father. How can I ever trust you not to return me to him? str_npc19_2ary_morality_speech|... str_npc20_2ary_morality_speech|Maybe {s21} is your way to show your faith in the Heavens, but it is definately not mine. Please be carefull, for this behaviour only leads to evil. str_npc21_2ary_morality_speech|My friend, are we trying to travel the world or to cleanse it? By {s21} you really made me wonder if it was the right decision to be at your side. str_npc22_2ary_morality_speech|I'm a man of my word, swearing that those nobles would pay for their deeds. I thought you were a similar {man/woman}, but by {s21} you showed me otherwise. How disappointing. str_npc23_2ary_morality_speech|My friend, are we trying to travel the world or to ruin it? str_npc1_personalityclash_speech|{My lord/My lady}, no offense, but I'm a bit tired of Maron, who puts on airs like he's something better than me, an anointed knight! Why, he's just a merchant, and a poor one at that! str_npc2_personalityclash_speech|As you recall I was a merchant before I signed on with you. I respect men who make their living peacefully, risking all to bring goods for far away lands. str_npc3_personalityclash_speech|{My lord/My lady}, in my opinion, Drollo is a hard and savage beast. He speaks of nothing but the need to rape and pillage enemy villages! str_npc4_personalityclash_speech|Friend. The House of Paton is one of the most ancient and respected families in this part of the world, with a provenance dating back to the Old Ghiscari Empire. Yet Arratos openly shows me disrespect, and casts doubt on the provenance of my house, as if he wasn't the descendant of a whore and an escaped slave himself! str_npc5_personalityclash_speech|A moment of your time, {my lord/my lady}. Brynden seems to think me a common bandit, just because I have rewarded myself in the past to the legitimate spoils of war from travellers passing through {my lord/my lady} fathers lands. Bah! People have always paid for access with our ferry, and those who did not where no better than common outlaws. str_npc6_personalityclash_speech|None. str_npc7_personalityclash_speech|{playername}, I have done my best to put up with your followers' rude talk and filthy habits. But that one who calls himself Martyn Snow is beyond tolerance. str_npc8_personalityclash_speech|Just so you know, I cannot abide that insolent boy, Serol. Some minutes ago, he was remarking to our companions how the peasants of this region were more than usually slack-jawed and beetle-browed, and speculated that perhaps they had bred with aurochs. str_npc9_personalityclash_speech|{playername}, Drollo is a base braggart, a man with no respect for the honour of women. I am tired of hearing how he conquered this or that damsel. Forced her is more like it. str_npc10_personalityclash_speech|Excuse me, my liege. I hate to trouble you with such things, but I just wanted to let you know that I can't abide that fellow Garrett. Like all reachmen, he's a vile man, prone to all sorts of perversions. str_npc11_personalityclash_speech|Begging your pardon, but I can't keep silent. That man, Mavros... he's intolerable!. str_npc12_personalityclash_speech|{My lord/My lady}. Mavros, complained of headaches, a possible symptom of excess of sanguinity, though in his case, I imagine it's a headache brought on by an uncontrolled lust for fine wine. I thought to apply my leeches. str_npc13_personalityclash_speech|{My lord/My lady}, I weary of Gyrnir, who speaks nothing but bleak thoughts and is a constant dampener on every conversation. str_npc14_personalityclash_speech|Excuse me, {playername}. A few minutes ago, I had expressed the opinion that liberal use of the lash and occasional use of the gallows is essential to keep soldiers in line. Men without a healthy fear of their commanders are more likely to run from battle. str_npc15_personalityclash_speech|Excuse me. I hope you don't mind me telling you that in my opinion, that man Jasper is a danger to the party. He's an arrogant man, disrespectful of authority and the basic principles of the military art. str_npc16_personalityclash_speech|{My lord/My lady}. Just so you know, there's something funny about that fellow. He makes strange scrawlings in the dirt, and makes these awful guttural sounds. str_npc17_personalityclash_speech|{playername}, have you seen Martyn? That bastard just stole one of my pouches, filled with locks of hair from all the women I have bedded. I was talking to your men, trying to teach them to be real warriors, when one of them pointed out that he saw him digging in one of my fourty-two money pouches. I immediately ran towards him, but he slipped away. str_npc18_personalityclash_speech|{playername}, are you the only one in this group I can really trust? I thought Saathos could be a friend, but all he does is laugh at my past. str_npc19_personalityclash_speech|... str_npc20_personalityclash_speech|Could I have a word with you about {s11}? I believe that she has been misguided, and led astray to wrong beliefs. str_npc21_personalityclash_speech|My friend, have I ever let you down? I'm just asking, for that traiterous Gyrnir seems to think I will betray you on a whim. How insulting! Has he never heard of the septon's word? str_npc22_personalityclash_speech|My liege, did you hear what Bennis just said? About the soldiers needing to fear the commander? It is the aristocracy all over again. str_npc23_personalityclash_speech|{playername}, did you hear what Bennis just said? About the soldiers needing to fear the commander? The man is a fool, and he'll be the ruin of all of us. Soldiers should admire and respect their commander, not fear him. str_npc24_personalityclash_speech|{playername}, that Fenna woman is a filthy harlot if ever I saw one. Worships trees and probably has a womans weak will! Why, you don't need her, not when you got brave Roddy in your guard! There once was a song about me! 'Brave and bold Roddy, rode forth from Chelsted! He was not afraid to die, oh brave Roddy! He was not at all afraid, to be killed in nasty ways! Brave, brave, brave, brave Roddy'! str_npc25_personalityclash_speech|{playername}, that northern women is a filthy harlot if ever I saw one. Worships trees and probably has a womans weak will! Why, you don't need her, not when you got brave Roddy in your guard! There once was a song about me! 'Brave and bold Roddy, rode forth from Chelsted! He was not afraid to die, oh brave Roddy! He was not at all afraid, to be killed in nasty ways! Brave, brave, brave, brave Roddy'! str_npc26_personalityclash_speech|{playername}, that northern women is a filthy harlot if ever I saw one. Worships trees and probably has a womans weak will! Why, you don't need her, not when you got brave Roddy in your guard! There once was a song about me! 'Brave and bold Roddy, rode forth from Chelsted! He was not afraid to die, oh brave Roddy! He was not at all afraid, to be killed in nasty ways! Brave, brave, brave, brave Roddy'! str_npc27_personalityclash_speech|{playername}, that northern women is a filthy harlot if ever I saw one. Worships trees and probably has a womans weak will! Why, you don't need her, not when you got brave Roddy in your guard! There once was a song about me! 'Brave and bold Roddy, rode forth from Chelsted! He was not afraid to die, oh brave Roddy! He was not at all afraid, to be killed in nasty ways! Brave, brave, brave, brave Roddy'! str_npc28_personalityclash_speech|{playername}, that northern women is a filthy harlot if ever I saw one. Worships trees and probably has a womans weak will! Why, you don't need her, not when you got brave Roddy in your guard! There once was a song about me! 'Brave and bold Roddy, rode forth from Chelsted! He was not afraid to die, oh brave Roddy! He was not at all afraid, to be killed in nasty ways! Brave, brave, brave, brave Roddy'! str_npc29_personalityclash_speech|My liege, I have done my best to put up with your followers' rude talk and filthy habits. But that one who calls himself {s11} is beyond tolerance. str_npc1_personalityclash_speech_b|He is of common birth, and as such has no right to tell me what to do. str_npc2_personalityclash_speech_b|I don't much care to hear {s11} gloat about the caravans he has looted, or he plans to loot, like he has no respect for good honest trade. str_npc3_personalityclash_speech_b|I know that an army is not a sept, and that strong discipline is important, but I do believe that man enjoys cruelty for cruelty's sake. I hope you do not mind me saying so. str_npc4_personalityclash_speech_b|These are indeed sorry days if filthy slaves are allowed to mock their betters. That is all. str_npc5_personalityclash_speech_b|I told him, that if the Warrior's way bothers him so much, then he ought become a septon or a beggar and so not have to worry about such things. I hope you do not mind that I said such things. str_npc6_personalityclash_speech_b|None. str_npc7_personalityclash_speech_b|I do not care for how he stares at me around the campfire after a meal, as he picks his teeth. I believe I recognize him from my days as a squire. He is base and ignorant. I do not care to travel with such people. str_npc8_personalityclash_speech_b|Serol, that font of impudence, overheard me arguing that maybe he was half aurochs himself, and called me ignorant, and a savage, and other words I do not care to repeat. It was only out of respect for you that I refrained from cutting his throat then and there. I thought it only fit that I should warn you. str_npc9_personalityclash_speech_b|If he persists, I shall tell him that he is a base varlot, and if it comes to blows I will not apologize. That is all. str_npc10_personalityclash_speech_b|He's just a simple brigand, as far as I can tell. Winner of an archery contest, my arse. Reachmen are bad enough, but those who pretend to be honest are bloody intolerable. Anyway, I might have said something a bit sharp to him a minute ago. He seemed to take offense, anyway. I just thought you should know. str_npc11_personalityclash_speech_b|Just because he's used to the savage lifestyle of those dirty dornishmen, he thinks that everyone ought to get their hands dirty. I tell you, like all dornishmen, he is a base and perverted man! str_npc12_personalityclash_speech_b|But when I tried to afix them, he recoiled and struck me, and accused me of witchcraft. Pff. {playername}, I am deeply tired of attending to the complaints of such an ungrateful and ignorant lot. str_npc13_personalityclash_speech_b|I tire mightily of him, and the next time he begins droning on about how dreadful our existence is, I fear I might upend a barrel of ale over his head! str_npc14_personalityclash_speech_b|That chit Kanosos saw fit to admonish me for this. I will not have my methods questioned in front of the men, and I will not serve any commander who tolerates such insubordination in his company. Thank you for allowing me to speak my peace. str_npc15_personalityclash_speech_b|What's more, I suspect he's a thief. I found him going through my baggage and pawing some of my schematics, and he pulled a knife on me when I thought fit to object. A wise lord would not allow him in his company. str_npc16_personalityclash_speech_b|Fearing witchcraft, I asked him about it, and he just stared at me. Those eyes! So I had a look in his baggage, and found strange plans and diagrams. I think he's a warlock, {my lord/my lady}, and if I catch him trying to hex me he'll have a knife in his throat. str_npc17_personalityclash_speech_b|How can anyone make a decent living in this party when that thief is around? If I can get my hands on him, he won't do it again, I can assure you that much. str_npc18_personalityclash_speech_b|After trying to get closer for weeks, I finally dared to open up to him, and all he could do was laugh at me. That horrible rasping laugh! I tell you, when I looked into his eyes, I saw evil! str_npc19_personalityclash_speech_b|... str_npc20_personalityclash_speech_b|I recently talked to her, and discovered the differences in our ways, upon which I took the opportunity to correct her errors. The insults she hurled at me! I dare not to repeat them. Later I discovered that she had gone through my baggage and ruined one of my holy scrolls! If she stays any longer wih us, I fear I might resort to my old ways and kill her on sight. Please, don't let that happen. str_npc21_personalityclash_speech_b|He quotes dead men to prove his point, but who cares what has been written a thousand years ago while we are alive today? I hope you'll use your common sense and leave Gyrnir behind at the first opportunity possible. str_npc22_personalityclash_speech_b|When I spoke my mind to him, he wanted to lash out on me! I will not ride out with people who act just like the knights who raped my sister. If you don't do something about it, I will find another company to help me with my revenge. str_npc23_personalityclash_speech_b|When I spoke my mind to him, he called me a bitch! I have a mind to geld the man, but as you command this band of warriors, I defer to you. str_npc24_personalityclash_speech_b|'He was not in the least bit scared, to be mashed into a pulp! Or to have his eyes gouged out and his elbows broken! To have his kneecaps split and his body burned away, and his limbs all hacked and mangled, oh brave Roddy!' str_npc25_personalityclash_speech_b|'He was not in the least bit scared, to be mashed into a pulp! Or to have his eyes gouged out and his elbows broken! To have his kneecaps split and his body burned away, and his limbs all hacked and mangled, oh brave Roddy!' str_npc26_personalityclash_speech_b|'He was not in the least bit scared, to be mashed into a pulp! Or to have his eyes gouged out and his elbows broken! To have his kneecaps split and his body burned away, and his limbs all hacked and mangled, oh brave Roddy!' str_npc27_personalityclash_speech_b|'He was not in the least bit scared, to be mashed into a pulp! Or to have his eyes gouged out and his elbows broken! To have his kneecaps split and his body burned away, and his limbs all hacked and mangled, oh brave Roddy!' str_npc28_personalityclash_speech_b|'He was not in the least bit scared, to be mashed into a pulp! Or to have his eyes gouged out and his elbows broken! To have his kneecaps split and his body burned away, and his limbs all hacked and mangled, oh brave Roddy!' str_npc29_personalityclash_speech_b|I do not care for how he stares at me around the campfire after a meal, as he picks his teeth. I believe I recognize him from my days in the pleasure house. He is base and ignorant. I do not care to travel with such people. str_npc1_personalityclash2_speech|{My lord/My lady}, I don't fancy myself a sensitive soul, but I don't particularly like how {s11} went about searching the garments of the enemy wounded, back there. It's not proper! str_npc2_personalityclash2_speech|If you don't mind, I'd prefer not to be deployed anywhere near Bennis, after what he said to me during that last battle. str_npc3_personalityclash2_speech|{My lord/My lady}. Since I have joined your company, I have tried hard to learn how to live like a soldier, and how to honour the the warrior. If I occasionally make mistakes, I would hope to be forgiven. str_npc4_personalityclash2_speech|I happened to exchange a few words with Arratos as we were dividing up the spoils of battle. Please inform him that when he speaks to me, he should call me 'My lord' or perhaps 'Your Grace,' or 'Your Magnificence,' but certainly not just 'Graznon.' I am of the blood of Old Ghiscar and Astapor! str_npc5_personalityclash2_speech|Brynden needs to have his tongue cut out. str_npc6_personalityclash2_speech|None. str_npc7_personalityclash2_speech|{playername} -- I have been searching my mind trying to remember where I have seen Martyn, the one who calls himself a descendant of the Dustins of Barrowton. As I watched him in action during that last battle, I suddenly remembered. He is a good fighter, but also a vicious one. str_npc8_personalityclash2_speech|{s11} is a most insolent man. I have tried to be polite, even friendly, only to have him rebuff me. str_npc9_personalityclash2_speech|I hope you do not mind me telling you this, but in my opinion {s11}, the merchant, does not know his place. During that last battle, he cut in front of me to engage a foe whom I had marked for my own. str_npc10_personalityclash2_speech|{My lord/My lady}, a question for you. Are you in charge of this company, or is it {s11}? str_npc11_personalityclash2_speech|I don't much care for that {s11}. After that last battle, he went around muttering some heathen incantation, as he went through the slain looking for loot. str_npc12_personalityclash2_speech|My liege. I can no longer abide the rank ignorance of {s11}. As I was treating the wounded during our last battle, he saw fit to disparage my use of milk of the poppy in relieving the pain while I conducted surgery, and of treating wounds with a poultice of honey. str_npc13_personalityclash2_speech|Hello, Your Grace! {s11} is a temperamental one, isn't he? During that last battle, I was merely having a friendly chat with our foes about their mothers as we exchanged swordblows, and it caused him to throw a fit! str_npc14_personalityclash2_speech|{s11} is incorrigibly indisciplined. During that skirmish, I called out to him that he should hold ranks with the rest of our battle array. He called back to me that I should 'get stuffed.' str_npc15_personalityclash2_speech|{My lord/My lady} -- I must tell you that I question {s11}'s medical credentials. As he was tending to our wounded after that last battle, I saw fit to remind him that the peerless Gerardys often advocated administering a distillation of beetroot, to restore the humor imbalance brought by loss of sanguinity. str_npc16_personalityclash2_speech|Beg your pardon. {s11} might be a good man, but he's not got the stomach to be a warrior, if you ask me. str_npc17_personalityclash2_speech|{playername}, I wonder why you still have {s11} around. I watched him during the battle, and noticed that he stayed behind the entire time. Of course a commander needs to have some overview, but he's not a lord out here just a regular in your service. str_npc18_personalityclash2_speech|My dear {sir/madame}, I'm afraid I cannot tolerate the presence of {s11} any longer. During the last battle I was standing behind him and recognized his sword swing. str_npc19_personalityclash2_speech|... str_npc20_personalityclash2_speech|{Sir/My lady}, I'm afraid that {s11} might have fallen for the heathen ways, and might even be possessed by an evil spirit. str_npc21_personalityclash2_speech|There you are, my friend. You won't believe what just happened during our last battle! I was fighting alongside {s11}, where he showed me his murderous nature. str_npc22_personalityclash2_speech|Captain, I must say you should teach {s11} some manners. If it wasn't for my self control, I would have flown to her throat a long time ago. str_npc23_personalityclash2_speech|Captain, I must say you should teach {s11} some manners. If it wasn't for my self control, I would have flown to her throat a long time ago. str_npc24_personalityclash2_speech|Captain, I must say you should teach {s11} some manners. If it wasn't for my self control, I would have flown to her throat a long time ago. str_npc25_personalityclash2_speech|Captain, I must say you should teach {s11} some manners. If it wasn't for my self control, I would have flown to her throat a long time ago. str_npc26_personalityclash2_speech|Captain, I must say you should teach {s11} some manners. If it wasn't for my self control, I would have flown to her throat a long time ago. str_npc27_personalityclash2_speech|Captain, I must say you should teach {s11} some manners. If it wasn't for my self control, I would have flown to her throat a long time ago. str_npc28_personalityclash2_speech|Captain, I must say you should teach {s11} some manners. If it wasn't for my self control, I would have flown to her throat a long time ago. str_npc29_personalityclash2_speech|My liege, I have been searching my mind trying to remember where I have seen {s11}, the one who calls himself a noble. As I watched him in action during that last battle, I suddenly remembered. He is a good fighter, but also a vicious one. str_npc1_personalityclash2_speech_b|The way he whistles cheerfully as he does it -- it puts a chill down my spine. It is not noble work. str_npc2_personalityclash2_speech_b|The enemy was bearing down on us, and he says, 'Step aside, merchant, this is warriors work.' Next time I will step aside, and let him take a spear in the gut. str_npc3_personalityclash2_speech_b|After our last victory I was picking through the slain, and availed myself of one of our foe's purses. No sooner had I done so then {s11} came up behind me and struck it from my hands, saying that it was he who had made the kill, and thus he deserved the spoils. {My lord/My lady}, I could not tell in the heat of battle who had struck whom. If {s11} had simply told me that he deserved the purse, I would gladly have given it to him. str_npc4_personalityclash2_speech_b|I am of noble blood, and he is of the basest birth. He must remember his place. The House of Paton does not forget insults. The Harpy does not forget insults. str_npc5_personalityclash2_speech_b|When the loot was piled up after the last battle, I found among the enemy's baggage a very decent cooking pot. Often I had wished to find such a pot, so I could boil some of the stews that my fathers household used to warm their bellies during the winter. But Brynden grabs the pot, and tells me that I will not be allowed to 'taint' it with reachman food, and that it should properly belong to him. I yielded the pot to him, but I will not tolerate such disrespect in the future. str_npc6_personalityclash2_speech_b|None. str_npc7_personalityclash2_speech_b|Back when I lived in my lord grandfathers castle, I saw many a thief hanged. This man looks like those thieves. str_npc8_personalityclash2_speech_b|As we were cleaning our weapons, he almost hacked off my head when he stumbled! str_npc9_personalityclash2_speech_b|I appreciate that he is willing to risk his life in battle, but that alone does not make a nobleman. He is not of noble birth, and his family's wealth comes from commerce and usury. He may fight with us as an auxiliary, but should not attempt to steal glory from his betters. str_npc10_personalityclash2_speech_b|In that last battle he was shouting at me 'Go forward, go back, hold the line.' When I told him to mind his own trimming he said he'd have me flogged. {My lord/My lady}, that man is looking for a crossbow bolt in his groin, begging your pardon. str_npc11_personalityclash2_speech_b|He said it was a prayer of thanksgiving for victory, but it didn't sound like that to me. Captain, I don't want him raising up the Others to make trouble for us on our travels. I think you had best be rid of him str_npc12_personalityclash2_speech_b|{My lord/My lady}, if that man knew the slightest thing about medical matters, he would know that one should never undermine a patient's confidence in his maester, particularly not during a complicated operation. If you would be kind enough to dismiss him from this company, you would be doing all of us a great service. str_npc13_personalityclash2_speech_b|When all the dust settled, {s11} turned on me and told me not to 'tempt the wrath of the Heavens' with my 'hubris.' str_npc14_personalityclash2_speech_b|Such defiance of proper authority is a corrosive influence on our company, and I shall have him flogged if he does so again. str_npc15_personalityclash2_speech_b|{s11} responded that Gerardys was an 'antiquated know-nothing, only good as a dragon morsel.' My liege, no true maester would have such disrespect for the great maesters of the past. I do not believe you should employ such an obvious impostor. str_npc16_personalityclash2_speech_b|After our last scrap, I was slicing open the guts of some our foes to check for hidden gold, as one might do after a battle. He gagged and muttered that I was an 'animal.' I'll inspect his innards for contraband if he doesn't keep a civil tongue in his head. str_npc17_personalityclash2_speech_b|His attitude begins to irritate me. He might be of noble birth, but he has done nothing to earn his titles. Staying out of a fight to keep his armor shiny, complaining when his weapons get dirty this arrogant prick is trouble all along. str_npc18_personalityclash2_speech_b|He has been to my village years ago, where he helped the village elder to obtain even more women to kill. I told him I recognized him, so he struck me down to silence me. No-one noticed in the heat of battle. Please, my dear {sir/madame}, don't let that monster anywhere near me again. str_npc19_personalityclash2_speech_b|... str_npc20_personalityclash2_speech_b|After our last victory -- the Heavens be praised -- I spotted her going through the dead bodies of our fallen foes, without paying the proper respect they deserve. When I tried to correct her, she just looked sheepishly at me, only to burst out in curses afterwards. You wouldn't believe the things she said to me! She's bad luck, I say you, and will bring misfortune over our company. It'd be best to leave her at the next heathen village. str_npc21_personalityclash2_speech_b|I had pinned down an opponent, who begged me for mercy. It was that moment I recognised him as one of the former servants from my father's palace. Tears ran down our cheeks upon this spark of recognition, and I gave him my word to let him live if he fled the battlefield. After this was said, that monster of a {s11} stepped in and slit his throat without a warning! I'm afraid to sleep anywhere near him, my friend. It'd be best to let him go. str_npc22_personalityclash2_speech_b|After the last battle she insulted me beyond any words, saying that I'd better be one of her servants, else I would be as good as dead. IF I hadn't turned my back on her and silenced myself, it would have surely ended bad for her. I can't guarantee that I'll have as much self control next time. str_npc23_personalityclash2_speech_b|After the last battle she insulted me beyond any words, saying that I'd better be one of her servants, else I would be as good as dead. IF I hadn't turned my back on her and silenced myself, it would have surely ended bad for her. I can't guarantee that I'll have as much self control next time. str_npc24_personalityclash2_speech_b|After the last battle she insulted me beyond any words, saying that I'd better be one of her servants, else I would be as good as dead. IF I hadn't turned my back on her and silenced myself, it would have surely ended bad for her. I can't guarantee that I'll have as much self control next time. str_npc25_personalityclash2_speech_b|After the last battle she insulted me beyond any words, saying that I'd better be one of her servants, else I would be as good as dead. IF I hadn't turned my back on her and silenced myself, it would have surely ended bad for her. I can't guarantee that I'll have as much self control next time. str_npc26_personalityclash2_speech_b|After the last battle she insulted me beyond any words, saying that I'd better be one of her servants, else I would be as good as dead. IF I hadn't turned my back on her and silenced myself, it would have surely ended bad for her. I can't guarantee that I'll have as much self control next time. str_npc27_personalityclash2_speech_b|After the last battle she insulted me beyond any words, saying that I'd better be one of her servants, else I would be as good as dead. IF I hadn't turned my back on her and silenced myself, it would have surely ended bad for her. I can't guarantee that I'll have as much self control next time. str_npc28_personalityclash2_speech_b|After the last battle she insulted me beyond any words, saying that I'd better be one of her servants, else I would be as good as dead. IF I hadn't turned my back on her and silenced myself, it would have surely ended bad for her. I can't guarantee that I'll have as much self control next time. str_npc29_personalityclash2_speech_b|Back when I lived in Volantis, I would sometimes watch fights in the arena. My liege, I would not trust any man who hides his origins, and particularly would not trust a common sellsword who calls himself a noble. str_npc1_personalitymatch_speech|My liege. Ser Jasper back there didn't do badly in that last fight at all. He's a good man, too. str_npc2_personalitymatch_speech|Your grace. I just wanted to tell you that Saathos may be a rough sort, and possibly quite mad, and I'll venture he's a thoroughgoing rogue as well, but I'm proud to call him my companion. str_npc3_personalitymatch_speech|Hello, {my lord/my lady}! I had just wanted to tell you that Berengar is a most gallant man. Did you see him in our last battle? str_npc4_personalitymatch_speech|Excuse me, my liege. I just wanted to say a word in praise of Bilaquo. He did well in that last battle, though not as well as me. str_npc5_personalitymatch_speech|That was a fine battle, {playername}! Jasper is a good man to have by our side in a fight! str_npc6_personalitymatch_speech|{My lord/My lady}! Sometimes I am troubled by all this bloodshed, although I know that proud lords must be humbled, and cruel men tamed, if we are to restore peace to the realm. str_npc7_personalitymatch_speech|I was just talking to Ser Bennis. He may be a bit rough, but I believe that he is a faithful friend. str_npc8_personalitymatch_speech|A fine battle that was, my liege. And I have to say, I admire the taunts that Martyn hurled at our enemy. They where quite witty. str_npc9_personalitymatch_speech|{playername}. Bilaquo acquitted himself well in that fight back there. A fine, modest man he is, if I dare say so myself. str_npc10_personalitymatch_speech|Ahoy, {playername}! I wish you joy of your victory! Say, Maron is not bad in a scrap, is he, for a man of his trade? Although I'm getting to be a bit of an old dog myself for this, he might yet learn a proper way of life. str_npc11_personalitymatch_speech|Ach, {my lord/my lady}! A fight like that one bloodies my draw finger! Still, we bloodied them well and good, didn't we? str_npc12_personalitymatch_speech|A bloody business, a bloody business -- although a necessary one, of course. Maron, I believe, shares my ambivalence about this constant fighting. str_npc13_personalitymatch_speech|You have earned your name today, oh valorous one! And Clavis, too! I like that one. He sings of valor when he charges into the enemy ranks, and it's a most proper behavior for a knight. str_npc14_personalitymatch_speech|{playername}. It is a pleasure going into battle with men like Roger by my side. str_npc15_personalitymatch_speech|{playername}. I was just having a word with Halbert after our last battle, and it strikes me that the man has got a good head on his shoulders. str_npc16_personalitymatch_speech|I was just having a chat with Drollo, as we picked through the bodies after our last little scrap. str_npc17_personalitymatch_speech|{playername}, while I was fighting in the frontline this battle I got finally a chance to speak to Serol. What a revelation it was to hear his story I feel like I could write many poems about his exploits. str_npc18_personalitymatch_speech|Have I been wrong? I thought that everyone in the whole world was out there to kill me, you excluded of course, but now that I have spoken to Ser Roger, I'm not sure about that. He seems so nice and understanding. str_npc19_personalitymatch_speech|... str_npc20_personalitymatch_speech|The Heavens be praised that you enlisted Gyrnir in your company. He's a good fighter, and clearly tries to live a moral life, just like me. str_npc21_personalitymatch_speech|My friend, it's good to fight alongside Ser Jasper. He is brave, and most of all, honorable. str_npc22_personalitymatch_speech|My liege, have you heard Alyns story? About the abuse of power by his village elder? Her tale made my blood boil. How I wish I was there to tell him what I think of him. str_npc23_personalitymatch_speech|{playername}, have you seen Alyn? Ah, he's a handsome man, is he not? Makes a woman wish to put away the mace and pick up the gown. str_npc24_personalitymatch_speech|{playername}, have you seen {s11}? Ah, he's a handsome man, is he not? Makes a woman wish to put away the mace and pick up the gown. str_npc25_personalitymatch_speech|{playername}, have you seen {s11}? Ah, he's a handsome man, is he not? Makes a woman wish to put away the mace and pick up the gown. str_npc26_personalitymatch_speech|{playername}, have you seen {s11}? Ah, he's a handsome man, is he not? Makes a woman wish to put away the mace and pick up the gown. str_npc27_personalitymatch_speech|{playername}, have you seen {s11}? Ah, he's a handsome man, is he not? Makes a woman wish to put away the mace and pick up the gown. str_npc28_personalitymatch_speech|{playername}, have you seen {s11}? Ah, he's a handsome man, is he not? Makes a woman wish to put away the mace and pick up the gown. str_npc29_personalitymatch_speech|{playername}. I was just talking to {s11}. He may be a bit savage, but I believe that he is a faithful friend. str_npc1_personalitymatch_speech_b|Without good honest souls like him to bring light into the world, knights like me would have a hard time in life, I'll warrant. I'm glad to have him with us. str_npc2_personalitymatch_speech_b|Based on how he did in that last fight, I'd say that I'd trust my back to him any day, although I'd still keep a hand on my purse. str_npc3_personalitymatch_speech_b|I also confess that I find him a truly delightful companion, a man of both wit and manners. Good day, {playername}. str_npc4_personalitymatch_speech_b|You chose well to enlist him in our company. He knows a thing or two about a fight, and also knows the importance of respecting his superiors, unlike some others I might mention. str_npc5_personalitymatch_speech_b|As for his other attributes, I find that he is a truer knight than many I have met. str_npc6_personalitymatch_speech_b|I must say that Halbert is a source of great comfort to me. I have told him of my past sins, and he told me that the Father is sure to forgive me. str_npc7_personalitymatch_speech_b|Ser Bennis is a true knight. I've been discussing the intricacies of handling the peasants, and he quite agrees with me, that we ought to punish them more often! str_npc8_personalitymatch_speech_b|He managed to include their geneology, their appearance, and their eating habits in a well-framed Old Valyrian quatrain. I personally prefer the saga, but we northerners respect poetic craftwork when we hear it. str_npc9_personalitymatch_speech_b|I rather like this fellow. He's good company! str_npc10_personalitymatch_speech_b|Heh. It just goes to show that your former way of life ain't everything, that enthusiasm also wins battles. I reckon he and I could teach the young puppies of the world how proper men act. str_npc11_personalitymatch_speech_b|Ser Roger in particular showed them a thing or two, I thought. Not bad for the pair of us, I think between us we killed half the enemies that came towards us! str_npc12_personalitymatch_speech_b|It saddens him deeply to take the lives of his fellow men, however just the cause. He and I have talked together of a brighter future, where in the realm is not shattered by war. str_npc13_personalitymatch_speech_b|I'm sure that in this splendid company, we'll all end up lords by the end of our days! str_npc14_personalitymatch_speech_b|He is a professional soldier, and though he may not be as fast on his feet as some others, he knows the wisdom of holding together in a disciplined battle-line. You showed good sense in bringing him into this company. str_npc15_personalitymatch_speech_b|War, like any other affair, requires careful planning and preparation, and a firm grasp of strategic principals. All other things being equal, the best trained army will win the battle, an observation that I think our last fight bears out. The men may curse him now, but they'll learn to thank him, I'll warrant. str_npc16_personalitymatch_speech_b|Have you heard of this Dothraki people? Fascinating stories he tells. str_npc17_personalitymatch_speech_b|To hear him tell it, he had to fight a hundred men to escape Pentos! str_npc18_personalitymatch_speech_b|I've heard tales of the knights of the green lands, but I never expected him to be so genial and honest. str_npc19_personalitymatch_speech_b|... str_npc20_personalitymatch_speech_b|His story might seem unbelievable -- especially with the way he fights, which I recognized last battle -- but at least he shook his old shackles off and tries to find a better way in life. str_npc21_personalitymatch_speech_b|When I talked to Ser Jasper after our last battle, I understood that he's been far away from home too. I feel we are similar souls, and destined to be friends, my friend. str_npc22_personalitymatch_speech_b|Maybe it's the way he talks, or the way he walks. I feel sorry for him. But I'm glad that there is at least one soul in this company that really understands me. str_npc23_personalitymatch_speech_b|I'll have to bring him back to Bear Island, he'd do well there, both in my bed and in the fields. str_npc24_personalitymatch_speech_b|Maybe it's the way he talks, or the way he walks. I'll have to bring him back to Bear Island, he'd do well there. str_npc25_personalitymatch_speech_b|Maybe it's the way he talks, or the way he walks. I'll have to bring him back to Bear Island, he'd do well there. str_npc26_personalitymatch_speech_b|Maybe it's the way he talks, or the way he walks. I'll have to bring him back to Bear Island, he'd do well there. str_npc27_personalitymatch_speech_b|Maybe it's the way he talks, or the way he walks. I'll have to bring him back to Bear Island, he'd do well there. str_npc28_personalitymatch_speech_b|Maybe it's the way he talks, or the way he walks. I'll have to bring him back to Bear Island, he'd do well there. str_npc29_personalitymatch_speech_b|At some point in the future, if you have no need of our services, he has promised to go back to Volantis with me, find my father, and help me take my revenge. It was a kind offer. I am glad that he is with us. str_npc1_retirement_speech|I'm a bit tired of marching up and down the land, shedding my blood for someone else's cause. The loot is good, but I think I've got enough of that, now. I'm going to head back to my village, take a wife, settle down, maybe raise horses, or find work with the local lord. str_npc2_retirement_speech|I'm getting a bit tired of the warrior's life. I'm going to invest my share of our loot into a cargo of goods -- furs, linens, velvets, fine Arbor wines probably -- and take them back to Slaver's Bay. I'd warrant the dragon queen would have a taste of Westerosi wine. I would like to thank you again for taking me on, and wish you the best of luck. str_npc3_retirement_speech|I am afraid I have something to tell you. I have decided that the warrior's life is not for me. I think I'll join the Faith, and become a septon. str_npc4_retirement_speech|I have fought with you honourably, as befits a son of the House of Paton, but I am not altogether satisfied with your leadership. I will go home to my ancestral estates, which are much in need of my services. Hopefully, the dragon slut has moved on by now. str_npc5_retirement_speech|{playername} -- since I have taken your coin, I have fought for you fiercely, and loyally. But you have not always repayed my service with the kind of leadership that I deserve. So I am going home, to see my father, wife, children, uncles, nephews, sisters and brothers again. str_npc6_retirement_speech|I joined this company in the hope that you would lead me out of darkness, and indeed I have found a measure of peace here. But I have some qualms about your leadership, and have begun to suspect that the path to peace can be found elsewhere. str_npc7_retirement_speech|I am tired of this squalid life of endless warfare, seeing men debased by fear, greed, lust, and a hundred other sins. I have money in my purse. I am going overseas to look for a better land than this. I assume that you will fare well without me. str_npc8_retirement_speech|I have fought in your shield wall, and done well by it. But your leadership is not always to my liking, and anyways I have another task. I will take what plunder I have won and sail to my familys old home on the Paps. Might be my brothers will forgive me. str_npc9_retirement_speech|We have fought well together, and earned ourselves much glory. But I have some reservations about your leadership, and at any rate have my patrimony to reclaim. I will be leaving you. Perhaps we will meet again. str_npc10_retirement_speech|I've had enough of tromping up and down the length and breadth of the world. I've got enough to buy a small bit of land somewhere, perhaps close to the Greenblood, so I think I'll give that a try. So long, and best of luck to you. str_npc11_retirement_speech|You did a lowborn man a great service by taking him into your company. But I'm afraid I'm finding that this life is not to my liking. str_npc12_retirement_speech|I've done all right in your company. I filled my belly, put some gold in my purse, and broadened my knowledge of wounds and injury -- I can't complain about that! But I think right now that service in this company is holding me back. I have a duty to share my findings with others, and for that I need to hire scribes, who are rare in in these parts. str_npc13_retirement_speech|As the luster of your name grows ever brighter, I fear that my own reputation will seem pale in comparison, as the moon is outshined by the sun. I have decided to strike out on my own. The very best of luck to you! str_npc14_retirement_speech|I would like to inform you that I wish to sever our relationship. I intend to seek alternative employment. str_npc15_retirement_speech|I appreciate that you took me on, but I'm not altogether happy about how things have worked out. I'm going to head off elsewhere -- maybe go home, maybe find another job, I haven't quite decided yet. str_npc16_retirement_speech|I've had good times in this company, and I've found myself a pretty trinket or two on the battlefield, but right now it isn't working out. I'm leaving you to go offer my talents to someone else. str_npc17_retirement_speech|It was good to fight alongside you, but the time has come to invest the money you gave me. I hope that you have learned from my company, and maybe one day we can team up again. Maybe then the roles of commander and hireling will be reversed. str_npc18_retirement_speech|I'm sorry, {playername}, but I'm afraid I can't stay any longer with your band. I've lost my trust in your companions and don't dare to risk them handing me over to my father. I thank you for your kindness. str_npc19_retirement_speech|Ah, {playername}, it grieves me so to say this, but I must retire from adventuring with you. My discoveries must be catalogued. str_npc20_retirement_speech|I'm sorry, but the Heavens have shown me a different path than the one you are taking. I'm afraid we'll have to part here. If we have enough faith, our paths may one day cross each other again. str_npc21_retirement_speech|We've seen the world together, haven't we, my friend? But I'm afraid our paths have to part this day. I've found a trace of my father's servants. I want to follow them, in the hope I might find a way back to the old days, and bring my people back under my banner. Unfortunately it lands to the opposite direction of where you're heading. May our paths once cross each other again! str_npc22_retirement_speech|Where are you heading, {playername}? I picked up a trail of those vile nobles, and they went that way. Ah, well, I'll just go my own way if I can't convince you to come along to that direction. It isn't like you ever listened to my suggestions after all... str_npc23_retirement_speech|Ah, {playername}, I'm afraid I'll have to return to mother. It's been far too long, and I've seen enough of the world. str_npc24_retirement_speech|Ah, {playername}, I'm afraid I've gotten too old for this kind of life. I think I'll return to Chelsted, and live out my days. str_npc25_retirement_speech|Look, {playername}, an apple! REND THE FLESH, REND, REND, REND, spill the blood! str_npc26_retirement_speech|I'm done. str_npc27_retirement_speech|I'm done. str_npc28_retirement_speech|I'm done. str_npc29_retirement_speech|I am tired of this squalid life of endless warfare, seeing men debased by fear, greed, lust, and a hundred other sins. I have money in my purse. I am going overseas to look for a better land than this. I assume that you will fare well without me. str_npc1_rehire_speech|{My lord/My lady}! -- it's good to see you again. I know we had our differences in the past, but to tell you the truth, those were some of the best days I've known. And, to tell you the truth, I've had a bit of difficulty finding work. Listen, if you'd be willing to have me back, I'd be willing to sign up with your company again. str_npc2_rehire_speech|{My lord/My lady}! It's good to see you again. But I'll confess -- I've been looking for you. I bought a load of goods like I told you I would, loaded them up, and I would have taken them all the way to Slaver's Bay -- but wouldn't you know it, I was attacked by a band of corsairs, outside Volantis, and lost it all. I guess I'm just destined to fight for my fortune. Also, people tell me that you've done very well for yourself. So tell me, {playername}, would you have me back? str_npc3_rehire_speech|Well, hello {my lord/my lady}! It is very good to see you again. I have not fared so well since we parted, I am afraid. My mother's family, whom I hoped would give me a start in trading, have not been as welcoming as I have hoped. I receive nothing but lectures from my aunts, on how I have ruined my prospects for marriage by taking service in a mercenary company. Perhaps I am better suited to war than to commerce, to share a meal over a campfire with rough fellows than to drink wine with the merchants of Oldtown. {playername}, I must ask you -- will you take me back? str_npc4_rehire_speech|Why hello, {my lord/my lady}. It's been a while. You've done well for yourself, I hear. For my part, I've been having some difficulties coaxing a living from my estates -- locusts, bad rains, unruly serfs, oh, and a slave rebllion followed by a dragon attack that seared the greater part of my family. I thought I might take up the sword once more. I know there's been some bad blood between us, but I'd be honoured to fight in your ranks once again. str_npc5_rehire_speech|{playername}! Your fame grows ever greater -- even as far as my fathers keep. I've come back again, hoping you might forget any harsh words I had spoken, to see if I could fight with you once again. str_npc6_rehire_speech|It is good to see you, {playername}. Everywhere I go, men are in awe of your deeds. I have not had it so well since I left. Will you allow me to serve with you once again? str_npc7_rehire_speech|{My lord/My lady}! It is good to see you. Forgive what I may have said when we parted. I joined a caravan out of King's Landing, bound for Horn Hill, but it was overtaken by outlaws and after my ransom I was set free here. There may be better places in the world than this, but I have yet to see them. So I think, if it is my lot to live here, then your company is as good a livelihood as any. Will you have me back? str_npc8_rehire_speech|Greetings to you, {playername}. I was wondering if the harsh words spoken between us in the past could be forgotten. I could not find enough men to crew a longship, and those whom I gathered quickly got bored and wandered off -- not, I will add, before they drank away such gold as I had accumulated. So I thought back to the battles we fought together. Those were good days, and profitable ones too. str_npc9_rehire_speech|My dear, dear {playername}! So good it is to see you! I have sought service with the lords of this land, but have been most grieviously disappointed. Half of them ask me to collect debts from fellow lords, as though I were a banker's errand boy, or chase down his serfs, as though I were a farm overseer. One even asked me to murder one of his creditors! So I killed him instead! I have looked for you, to see if you would wish me to join you again. str_npc10_rehire_speech|{My lord/My lady}! It's good to see you. You see, it turns out I'm not much of a farmer. Too soft on the hired hands, I figure. I let them rob me blind. I guess fighting is what I know best. So tell me, are you still looking for good men? str_npc11_rehire_speech|{My lord/My lady}! So good to see you! People say that you've been making gold hand over foot. I'm a fidgety bag of bones, I'll admit. I left you because I wasn't satisfied with the warrior's life, but I spend a bit of time in town and I realize that there are worse things in life than a full belly, honest companions, and the joy of seeing the enemy run before you. Especially with my luck with the dices. So, would you be hiring again str_npc12_rehire_speech|{playername}! It's a fine thing to see an honest face like yours. This world is full of lies. I went home to publish my findings, hired some scribes and made a handful of codices, and waited for the commissions. But it turns out that the Citadel don't care about real medical knowledge rather than warmed-over Gerardys. And publishers -- let me tell you, you never saw anyone so unscrupulous. They rent the books out chapter to by chapter to apprentices to copy, but half of them aren't returned, and those that are have pages soaked in wine, and there's no longer a complete copy of my work anywhere. I'll keep trying, but first I need a bit of money in my pocket. Are you looking for a man trained in the Citadel? str_npc13_rehire_speech|Well hello there. I had been hoping to see you again. Everywhere I go, I hear tales and songs of your deeds. I will admit that I felt a twinge of regret that we had parted ways, and, I'll confess, a twinge of jealousy as well at your reputation. I thought that once again I might fight by your side, and thus bask in the reflection of your glory. Perhaps we might ride together again, for a little while? str_npc14_rehire_speech|{playername}! It is good to see you. When last we parted, I was ready to swear that I would not serve you again, but perhaps I judged you too harshly. All over, men sing your praises. I have tried serving in other lords' armies, and believe me, what I have seen of them restores my opinion of your leadership. As my father taught me to say 'Ki jini anha astak asqoy, anha, Drollo ki Ogo'. If you would have me in your company, I would fight for you again. str_npc15_rehire_speech|Why hello, {playername}. I can't say I'm entirely displeased to see you. You see, I took on another contract before I left, and sure enough, when it came time to collect the pay, the lord had nothing but talk and excuses and petty little complaints about my handiwork. I can't say I was always happy in your company, but at least I put gold directly into my purse after every battle. You still offering work? str_npc16_rehire_speech|{My lord/My lady}! I find myself lordless, having bedded the daughter of my last lord. Mayhaps you seek to hire brave knights? str_npc17_rehire_speech|{playername}! It's been a while since we last spoken. I still remember the smell of the battlefields you led us on, the sound of coins exchanging ownership as we traded our way from city to city and the feeling of rescpect we earned with each move we made. Things are going easy for me lately. Too easy. The money is soundly invested, and I've got some men working on my farms. For me there's nothing left to do. What do you think, shall we revive old times? str_npc18_rehire_speech|What a cruel world it is out there! No one believes me, and they all want to return me to my father. Like that will do any good. {playername}, could you show me your mercy once again and let me join your protection once more? str_npc19_rehire_speech|Ah, {playername}. Good to see you. Mind if I join you again? str_npc20_rehire_speech|The Heavens be praised that we meet again. It is so much easier to stay at the right path in your company. I now know that for sure. If you still appreciate me, I'd like to join your side once again. str_npc21_rehire_speech|How fortunate I find you back, my friend! The trace I followed only led to a dead end. If you won't mind, I'd rather join your side again and travel the world together, like we used to do. str_npc22_rehire_speech|Ah, {playername}. I'd hate to admit it, but you were right. The trace I followed led to nowhere. I'd like to join your company again, and this time I promise to heed your words more than I used to do. str_npc23_rehire_speech|Ah, {playername}. Still travelling around the world, are you? I'd like to rejoin your merry band of rogues, if you don't mind. str_npc24_rehire_speech|Help, {playername}! I've quite run out of coin! str_npc25_rehire_speech|Help, {playername}! Where am I? str_npc26_rehire_speech|I guess I'll join you again. str_npc27_rehire_speech|I guess I'll join you again. str_npc28_rehire_speech|I guess I'll join you again. str_npc29_rehire_speech|My liege! It is good to see you. Forgive what I may have said when we parted. I took a ship out of Lys, bound for the east, but it was taken by pirates and after my ransom I was set ashore back here. There may be better places in the world than this, but I have yet to see them. So I think, if it is my lot to live here, then your company is as good a livelihood as any. Will you have me back? str_npc1_home_intro|{playername}! Those are the haunted ruins of Harrenhal!. str_npc2_home_intro|We're approaching Pentos. That's where I was headed when that big-eared demon took my ship! str_npc3_home_intro|Can you smell that? Lemon trees, apples and crocus flowers, it's the scent of Oldtown! I spent many a happy summer here when I was a boy, playing in the gardens of my mother's family while my father was away fighting as a mercenary. str_npc4_home_intro|Ah, Volantis. Astapor is certainly the greatest city in the world, but I concede that Volantis has a certain charm. At least the slaves of this place knows to respect the old blood. str_npc5_home_intro|{playername}! That over there is the pool that Florian saw Jonquil and the six maidens bathe themselves in! str_npc6_home_intro|Look, {playername}! That's the great castle of Casterly Rock, home of the Lannisters!. str_npc7_home_intro|Look, {playername}, over that hill! It's the twin towers of my grandfathers castle!. str_npc8_home_intro|Hmf. Do you hear that? The silence and the gulls. Do you see the desolation and the bleakness? We're close to the Fingers, the most godforsaken place in the world. str_npc9_home_intro|Behold! The bay of Braavos, the smelliest, dirtiest, ugliest of all the bays!. str_npc10_home_intro|D'you smell that fresh air, {playername}? This was my home, before I went in search of coin and battles, in that order. It's good to be up close to the river again. It's the smell of freedom. This is the cradle of Dorne, here at the outskirts of Planky Town. str_npc11_home_intro|I see the mountains. We must be getting near home. str_npc12_home_intro|We're passing by the site of one of my greatest medical triumphs, if that interests you. str_npc13_home_intro|Ah, the ruins of Castamere! Such a lovely castle it once was, supposedly, at the foot of the Mountains. I'm sure you're familiar with the tale of Lord Reyne? You have, without a doubt, heard that song Lord Tywin had made after his destruction of the castle. str_npc14_home_intro|Do you see that city up there, on the spur over the valley? Norvos? I spent an entire winter there some years back, trying to train the city watch. str_npc15_home_intro|You see that castle up on the hill? Ten Towers, it's called. I did some work there, not long ago. It's not as showy as some of the other castles in this land, but it's the finest stonework you ever saw. str_npc16_home_intro|Aye, {playername}, do you see those? Those are the Stones of the Mud King. We must be getting near to my birthplace. str_npc17_home_intro|Tyrosh... One of the few cities where I haven't been run out by an enraged magister and his dirty guard. str_npc18_home_intro|I must warn you, {playername}. Behind these hills lies Blackhold, the village I ran away from. str_npc19_home_intro|'In the darkness, smoke falls like rain! The flames are cold!' An old man once told me that. Ah, I have no idea what it means. str_npc20_home_intro|The Sorrows... Home to bandits, and much, much worse. str_npc21_home_intro|Ah, my friend the town of Lys. The place my forefather nearly burned to the ground. str_npc22_home_intro|Look {playername}! That's Vulture's Roost! str_npc23_home_intro|Look {playername}! That's Winterfell! str_npc24_home_intro|Look {playername}! That's Chelsted! str_npc25_home_intro|Look {playername}! I've seen this place before! PLAY WITH THE SKULLS! str_npc26_home_intro|{playername}, that over there is the Whispers. str_npc27_home_intro|Ah, the Dreadfort. Or, well, most people would run screaming from this place. Not go 'ah', as if they're awed by it. Though I guess you would be awed by the Dreadfort, it's big. Nasty place though. str_npc28_home_intro|That's Tumbleton over there. Dreadful place. The whores are old, the wine older and the dice filled with lead. str_npc29_home_intro|Do you smell that? Salt fish, rotting flax, spices and river mud. The smells of my childhood. I want to retch. str_npc1_home_description|Truth be told, the stories of Harrenhal are vastly exaggerated. The ghosts of Harren the Black and his sons haunting the castle, engulfed in flames, and mad lady Lothston sending out bats to bring home naughty children for her cookpots, bah!. str_npc2_home_description|People say that the Pentoshi are a bunch of treacherous money-grubbers, but they have a good head for trade, if you ask me. They make the people up and down the coast grow flax, which they weave here into linen. It can't compete with Volantene silks and velvets as a luxury fabric, but it makes good summertime wear and you can use it for the sails of ships. More importantly, linen was one of the few goods that someone else in Essos wasn't already making, if you can believe that. str_npc3_home_description|Oldtown has dry winters and hot summers, but the people here build great cisterns to water their crops. They grow grapes -- wine from Oldtown is famous, {playername} -- and those who can afford it make walled gardens, where fruit trees grow in abundance, and we sit at night listening to music, or playing chess, or merely sniff the night air. str_npc4_home_description|While my house has never traded extensively with the Volantenes, I still think favorably of them. They know how keep their filthy slaves in check! And they train the best sluts outside of Lys. I myself once had the pleasure of experiencing a whore trained in the ways of the seven sighs. What a night, though her cunt was much too used for my taste. str_npc5_home_description|Imagine that! Riding along from tournament to tournament, never loosing a match, and on top of that, you spot the fairest maidens in the land, naked as the day they where born! str_npc6_home_description|What an impossing sight! I've seen many of the castles in Westeros, but I never imagined anything close to this!. str_npc7_home_description|Look at those high walls, and well-guarded crenelations. Truly, the Crossing is one of the greatest castles in Westeros! I used to swim in that river as a child, and I had my first woman in those trees over there. str_npc8_home_description|You haven't heard of this place? No surprise. The Fingers is the most remote part of the Vale of Arryn, and while they might have been somewhat pleasant once, they certainly are not today. During one of the frequent wars between the King in the North and the King of Mountain and Vale, a northern army landed on The Fingers, and systematically raped, pillaged and burned everything in sight. The Fingers have been a desolate place ever since. str_npc9_home_description|The Braavosi is a vile bunch, all of them descended from slaves, none of them washing more than once a day. Hmf, I shudder to even think of it. And they don't allow slavery! Even impossed it on Pentos, in that war they won through treachery and deceit! str_npc10_home_description|In the days of my ancestors, when Valyria still ruled the world, the Rhoynar led an army against the dragonlords. They were utterly obliterated, and so Queen Nymeria sailed, with all her people, across the Narrow Sea and landed in Dorne, where she took Mors Martell as her husband and brought all of Dorne under their joint rule. str_npc11_home_description|I'm from a small village close to Horn Hill. You know the saying, {playername} -- 'Barley grown in Horn Hill is made into ale in Oldtown, and we're all the better for it.' Not sure what that means, {playername}, but it's true about the barley. And wheat, and oats. We grow more grain here in the shadow of the Tarlys than all the rest of Westeros put together, and our ale is the best, too. You can see it in the soil here -- rich and black, and smells of good harvests and full bellies. str_npc12_home_description|The old knight of Stonedance, Ser Meribald Massey, had the dropsy, and had requested a maester from Oldtown to treat him. Like a typical citadel-educated healer, he went right to Ellendor for a cure. Ellendor recommends mercury for dropsy. Now, most of Ellendor's writings were useless back in the days of the Targaryen kings, when they were first written down, and they're doubly worthless today, but sometimes he hits upon the right cure by chance mercury does cure some kinds of dropsy in small doses. However, mercury in large doses is poison, something that the Ellendor-worshippers never grasped. str_npc13_home_description|They say lord Tywins father was a foolish and weak man. Though they do not say that to Tywin Lannister. Anyhow, the lords Reyne and Tarbeck rebelled against their liege lord, though I forget why. Probably due to some silly thing, like a woman or gold. str_npc14_home_description|I say 'trying' because in my opinion, Norvoshi don't take well to discipline. Finest archers you ever saw, and good riders too, but they have no stomach for fighting in ranks. Their skills serve them well enough against brigands and sellswords, particularly when they can hide behind walls, but the Dothraki can match them arrow for arrow, and I've seen a khalasar cut through their infantry like a knife through butter. str_npc15_home_description|Like most castles that last around here, it's got foundations that are as old as the land itself. You can't see them any more with all the rebuilding, but the slabs are the size of a house. They must have utilized giants back in those days, because I don't see how they moved those things otherwise. Beautiful location, too -- Ten Towers sits right in front of the mines of Harlaw, which allows the lord to charge a pretty penny in tolls. str_npc16_home_description|Supposively, those stones where set up by old king Mudd, who ruled the Riverlands thousands of years ago. He was supposed to be unbeatable in battle, but he lost his last one. Took an arrow through the nose. His castle was named... well, no one knows, but we call the remains Oldstones. str_npc17_home_description|Before I met you, I travelled for a few months through Essos. Lords and ladies flocked to hear me sing! But alas, the rulers of the Free Cities are a jealous bunch! They always found some reason to throw me out of their manses, be it my beautiful voice or the effect I had on their beautiful daughters. str_npc18_home_description|It used to be a prosperous place amidst the rocks. We all respected and loved our village elder, like he deserved. He always traveled hence and forth between the neighboring villages, to improve our standing. One day he had forgotten something, and returned early, only to find his wife in bed with a large thrall. Immediately he swung his sword and killed them both. str_npc19_home_description|The same man sold me an excellent manticore shell though, so it was not an entirely useless discovery. str_npc20_home_description|These are the ruins of Chroyane, the Festival City. That over there is the Bridge of Dreams, and the large palace, or the ruins of a large palace, is the former Palace of Love. Chroyane was the pride of the Rhoynar. str_npc21_home_description|I hear that the Lyseni still hold an annual offering, to celebrate the fact that the entire city did not perish in that dreadful fire. Truly, wildfire is demon work. str_npc22_home_description|Vulture's Roost was the seat of the Vulture King. He rose up in rebellion during the reign of Daeron the Second, proclaiming himself king. str_npc23_home_description|Winterfell has been the seat of the Starks for thousands of years. Bran the Builder raised it with the help of magic and crowned himself the first King in the North. str_npc24_home_description|People say this is where Aemon the Dragonknight was born! And my uncle used to tell me how Garth Greenhand was buried beneath our farm! str_npc25_home_description|Where do I know this place from, {playername}? What are we doing here? str_npc26_home_description|It's where the Kings of Crackclaw Point used to have their seat. Some of the smallfolk tell a silly story about wizards, severed heads and giant knights when they hear about the place. str_npc27_home_description|The Boltons arguably have a reputation that's worse than reality, but that Roose... and his bastard... they're not very nice people is what I'm getting at. str_npc28_home_description|But that's to be expected. The people still wail over the Sack. And it's been almost two hundred years! To hear the locals tell it, 'twas only a fortnight ago that the Betrayers descended on the town with their dragons. str_npc29_home_description|Before I was sold off, and before I was taken by the dothraki, I lived here. I was born in a hovel and spent my childhood in the fields. Our landlords were Freeholders, but we never saw them, merely their cursed minions and overseers. My father, coward that he was, cringed before them. str_npc1_home_description_2|Still, there's no denying that every house to hold the castle has met with an unfortunate end. House Hoare, Qoherys, Strong, Harroway, Lothston are all gone, and I hear that lady Whent has died as well. Murdered, more like it, when the Lannisters took the castle. Yes, the castle might not be haunted, but it's a bad place even so, {playername}. str_npc2_home_description_2|I had loaded up on saffron, cinnamon, cloves, peppers and other spices and a chest full of fine Arbor vine. I estimated that I could buy linens, furs, velvet, iron and wool, and the extra ships to carry them back, and I'd still make a profit. I just hadn't figured in lord Stannis, who apparently don't care for the common man. str_npc3_home_description_2|The poets call Oldtown the most beautiful city in the world, and I think for once that they do not exaggerate. How could they, with the Citadel, the Starry Sept and the Hightower right in front of them! str_npc4_home_description_2|The city is ruled by the elected triarchs, three each year. Ever since the Bleeding Years, and the War of Dominion, the Volantenes have kept to their trade and stayed out of war, in no great part thanks to the squabbling of the triarchs. str_npc5_home_description_2|I guess some men are truly favored by the gods. Say, did you ever hear the story about Florian the Fool, and his fair maiden Jonquil? No? I don't believe it, every child in Westeros have heard that tale at one point or another! Florian was a brave and homely knight, who one day spied the fair Jonquil bathing in this very pool. He was so captivated that he set out to slay the King of Cracklaw Point, who had been terrorizing the countryside, to gain her favor. When he finally completed his quest, Jonquils father gave him her hand in marriage, but a year later they where both dead! The King had sons, and they stormed in at the wedding feast, intent on revenge. Florian managed to kill all three of them, but not before Jonquil had been hit by an arrow. Consumed by grief, he fell on his own sword! str_npc6_home_description_2|They say that the caverns beneath the keep is filled with weapons, vaults stacked with golden coins and supply rooms filled with years worth of provisions. And look at the surrounding land! Never have I seen such rich grape groves, or such well-tended fields of wheat. str_npc7_home_description_2|Truly, these lands are the most prosperous and well-governed in all of Westeros! Oh, did I mention that already? Excuse me, but I feel a special kinship with these rolling hills and deep forests, after all, my father is a trueborn son of lord Walder Frey! str_npc8_home_description_2|The singers say that it was in retaliation for King Harrold and his men abducting and raping the bethroted of King Edderion, the one they called The Bridegroom. I don't care either way, but they could have left a few trees to smoother this blasted wind! str_npc9_home_description_2|Pah, I can smell that swampy city now, it's like a day old fish that's been raped by a scallop! We better avoid this town, {playername}, one is sure to catch a sudden case of slashed throat if I have to stay near this dirty place. str_npc10_home_description_2|Look at how the Orphans sail their painted ships up and down the river. It's customary for the children to meet travellers with songs and dancing, and they are generally a peaceful sort. They mostly trade up and down the river, picking fruits, selling dyes and doing the odd farm job. And the have astonishing knowledge of the healing arts, many of their midwives being more skilled than even the maesters. str_npc11_home_description_2|Truth be told, I can't quite remember why I left in the first place. Hah! Of course I can! The whores in these parts are old and wrinkled, and their cunts as dusty as the prison of Jak o' the Shadows, heh. Whatever that means. As I told you, {playername}, this land is old, and many of the sayings are older still. I never understood half of what my father told me, and I suspect that neither did he. str_npc12_home_description_2|The difference between poison and cure is the dose. You tell that to everyone you meet, and tell them you heard it first from Brynden the Wise. People think that all the wisdom worth knowing was written in old valyrian, but I say you can learn twice as much from village midwives and careful examination of nature than from the entire Citadel library. That's why they threw me out of the Citadel, although in retrospect that was a blessing. Anyway, I put that lord back on his feet, and he availed me of a sack of gold and the corpse of a freshly hanged criminal to dissect. Ha! To think of the lengths I had to go to get specimens back in those days. str_npc13_home_description_2|I think they thought that lord Tytos was so meek he'd just cave over, but they hadn't reckoned with young Tywin. He can't have been more than seventeen at the time! He destroyed their combined armies, and laid siege to Castamere and Tarbeck. When the walls finally fell to his catapults, lady Reyne approached him on her knees, her husband dead, and pleaded for the life of her young sons. Tywin Lannister had their infant bodies put on spikes before her, and then had her executed. str_npc14_home_description_2|But that's the usual story in these parts, is it not? These fat magisters, archons and what not, they all fear the khalasars, and cover behind their high walls. If they where to properly train an army of pikemen, with archers and crossbowmen behind them, why, I think the next khal to come by would be in for a surprise. str_npc15_home_description_2|And here's the funny thing -- old lord Harlaw was a fickle man, and he changed his designs a dozen times. Ten Towers is actually ten different castles, welded together. Anyhow, despite this, the castle is surprisingly defendable. I imagine that any enemy would have a hard time conquering this particular piece of the Iron Islands. str_npc16_home_description_2|Westeros is littered with remnants of the past. Essos too. I guess the world always moves on. str_npc17_home_description_2|They don't appreciate talent, those fat fish mongers. Bah! str_npc18_home_description_2|The fact that she had cheated on him drove him mad, and he started to demand the strangest things. In the end he took a new girl every night, only to have her hanged in the morning to prevent her being unfaithfull to him. Everyone in the village just let him get away with it! I'd rather stay out of sight when we pass through here, if you won't mind. str_npc19_home_description_2|Ever seen a manticore, {playername}? They're supposed to live on an island in the Jade Sea, but the natives refuse to tell us which one. str_npc20_home_description_2|When the dragonlords descended on prince Garin, he led more than two hundred thousand men against them. They destroyed his army and took him captive, put him in a golden cage, and mocked him. The continued laughing as he called on Mother Rhoyne to drown the invaders, but when the massive tidal wave descended on the invaders, their laughter ceased. It is said that the spirit of the invaders became the shrouded mist that covers these parts, and that prince Garin became the Shrouded Lord. str_npc21_home_description_2|I don't think they'd take kindly to a Parren in their midst, my lord. We should move on. str_npc22_home_description_2|Supposively, he was quite mad, often pretending to be a vulture himself, going around the castle with feathers stuck to his head, and eating rotten meat. str_npc23_home_description_2|King Rodrik was the King in the North who challenged the ironborn to a wrestling match over Bear Island. He wrestled a hundred man to the ground, one after the other, until everyone of the reavers where defeated, and left Bear Island. King Rodrik then granted Bear Island to House Mormont, and they've held it as vassals of the Starks ever since. str_npc24_home_description_2|And I've heard it told that Jaehaerys the Wise called this the most beautiful village in all the realm! And my uncles used to tell me the tale of how the remains of Vermithor, the great wyrm called the Bronze Fury, was buried under that large hill over there! str_npc25_home_description_2|Who am I! str_npc26_home_description_2|But the Whispers are not named after whispering heads. The sound comes from the sea flooding the caves beneath the cliffs. str_npc27_home_description_2|Roose always kept tidings from reaching the Starks, but the houses closer to the Dreadfort heard the stories. But what could we do, rebel against our overlords? str_npc28_home_description_2|Sure, the Sack was horrible, but it's been a generations since the last person lived who could remember it, so I say they'd ought to get over it! str_npc29_home_description_2|We were allowed to fish the river, raise pigs amid the reedbeds, and grow whatever we could in our private plots, but in the open fields we were only permitted to grow flax, to be taken to Selhorys and woven into linen. So we were always hungry, and weak, and never had the courage to rebel. str_npc1_home_recap|I was born in a small hamlet close to Summerhall, {playername} str_npc2_home_recap|I was born in Duskendale, {playername}, a couple of years before that dreadful defiance business. My entire family was away when lord Darklyn rebelled, else I would not have been here today. Say what you will of Lord Tywin, but if you're going to defy him, you better have an army at your back. str_npc3_home_recap|I used to live in my father's house in Oldtown, but I spent much of my childhood in the rivers and the sea, swimming. str_npc4_home_recap|My ancestral and glorious home lies in Astapor, looking out over the Bay of Grief, towards the smoking ruins of Valyria. str_npc5_home_recap|I was born in the low plains of the Reach, close to Goldengrove. str_npc6_home_recap|My family lives close to Barrowton, but I doubt they want anything to do with me. str_npc7_home_recap|I was born in a hovel in the fens, not far from {s21}. str_npc8_home_recap|I was born on one of the islands adjacent to The Paps. Imagine that, being born on an island less important than The Paps... str_npc9_home_recap|I am from the mighty city of Pentos, certainly the cleanest of all the Free Cities! str_npc10_home_recap|Born and raised in the hills surrounding the Greenblood, {playername}, and I hope to settle down there one day, perhaps in a small manse. str_npc11_home_recap|I was born in a small, and I say that with an emphasis, village close to Horn Hill. That makes me a full-blooded reachman, if nothing else. str_npc12_home_recap|Oh, my father was a very minor knight, in service to house Crane. Lived most of my life in Oldtown, but now I travel the world in search of medical lore. str_npc13_home_recap|Oh, I was actually born in Ashford, though my father made his home at Standfast. str_npc14_home_recap|I am the younger son of Khal Ogo. str_npc15_home_recap|I'm from Braavos. But Westeros is where the money is to be made, these days, if your trade is siegecraft. str_npc16_home_recap|Why, {playername}, I was born in Fairmarket, but my father lost his land to a scheming relative and had to put himself in bond to a nearby lord. That's how I became a squire, a way too soothe my father in his sorrow over loosing our old keep. str_npc17_home_recap|I'm from the court of Lys, but I haven't been there since I was a boy. str_npc18_home_recap|I ran away from Blackhold, where the village elder terrorizes the women. str_npc19_home_recap|I was born in the Queen of Cities. Qarth! str_npc20_home_recap|I've been employed all over Essos, as both a guard and a sellsword. str_npc21_home_recap|My father's servant left me as a young boy in Rhaggat Eveth before dropping dead. str_npc22_home_recap|I was born in King's Landing, but my true home is Cargyll Keep. str_npc23_home_recap|I suppose I can tell you again. str_npc24_home_recap|My home is Chelsted. str_npc25_home_recap|So sweet the flesh, so sweet the child. To carve, to eat, the strips so red... str_npc26_home_recap|None of your business. str_npc27_home_recap|I was born in a small holdfast in the Lonely Hills. str_npc28_home_recap|I was born in a small holdfast in the Reach. str_npc29_home_recap|I was born in a hovel, not far from {s21}. str_npc1_honorific|{playername}! str_npc2_honorific|{playername}! str_npc3_honorific|{playername}! str_npc4_honorific|{playername}! str_npc5_honorific|{playername}! str_npc6_honorific|{playername}! str_npc7_honorific|{playername}! str_npc8_honorific|{playername}! str_npc9_honorific|{playername}! str_npc10_honorific|{playername}! str_npc11_honorific|{playername}! str_npc12_honorific|{playername}! str_npc13_honorific|{playername}! str_npc14_honorific|{playername}! str_npc15_honorific|{playername}! str_npc16_honorific|{playername}! str_npc17_honorific|{playername}! str_npc18_honorific|{playername}! str_npc19_honorific|{playername}! str_npc20_honorific|{playername}! str_npc21_honorific|{playername}! str_npc22_honorific|{playername}! str_npc23_honorific|{playername}! str_npc24_honorific|{playername}! str_npc25_honorific|{playername}! str_npc26_honorific|{playername}! str_npc27_honorific|{playername}! str_npc28_honorific|{playername}! str_npc29_honorific|{playername}! str_npc1_kingsupport_1|That's a great idea, {playername}. All these merchants and archons and magisters who rule now, with their prisons and gibbets and scaffolds, the whippings and brandings and hangings for any man who might be driven by the crying of his children to steal a loaf of bread, or maybe a horse -- This realm deserves something better. str_npc2_kingsupport_1|Well, {playername} -- I'd support you. I think you'd give this world the kind of enlightened rule which it has long needed. str_npc3_kingsupport_1|Well, {my lord/my lady} -- I would worry for you. Our histories tell us that power tends to corrupt. But in the end, I am comforted by the mercy and judgment you have shown so far. str_npc4_kingsupport_1|Well, {playername}, I think that you would be the kind of {king/queen} that well-born nobles such as myself would be proud to follow into battle... str_npc5_kingsupport_1|A fine idea, {playername} - you have shown that you know how to govern men. Mind that you govern them justly, though... str_npc6_kingsupport_1|I cannot judge the legal merits of your claim. However, I think that unlike the other sovereigns here, you have the capacity to unify this land -- and that would put a stop to these endless wars, between kingdom and kingdom, noble and noble, and brother and brother, that have brought us all into disgrace in the eyes of all the gods. str_npc7_kingsupport_1|Yes -- you'll do well. You know how to treat bandits and ruffians. str_npc8_kingsupport_1|The tale of Aegon the Conquerer tells us that a man who does great deeds, beyond those of the other men of his time, may claim the throne. I'd say that you could make that claim. str_npc9_kingsupport_1|Very good, {my lord/my lady}. I'm a Pentoshi by blood, but the magisters never stood for me when I was cheated of my inheritance. So I don't owe them anything, and I say, 'Let the rule go to the most valiant!' Which would be you, {playername}. str_npc10_kingsupport_1|Well, {playername}, I suppose there must be {kings/kings and queens}, and if there must be {kings/kings and queens}, then you would be as good a {king/queen} as any... str_npc11_kingsupport_1|Why, that's a fine idea, {playername}! I suppose I shall have to learn to call you 'Your Majesty', or 'Your Grace', then... str_npc12_kingsupport_1|I am sure that you would make a fine king, {playername}. I flatter myself that I am a good judge of character, and you have demonstrated a capacity for compassion that far exceeds that of these others who call themselves monarchs. str_npc13_kingsupport_1|That would be a fine thing, {playername}! Many is the tale of the hero who has proven his worthiness to wear a crown through valor. Perhaps you know the song of Rand, son of Tam, who rose from obscurity to become king of the whole world. A splendid tale! str_npc14_kingsupport_1|Well, {playername}, the heavens have instituted a hierarchy in this world, and normally I would have no truck with usurpation. But I also think that the kings of this land are a weak and sorry lot, not worthy of the name of king, and that leaves the crown free to be taken by a better {man/ruler}, such as yourself. str_npc15_kingsupport_1|Well, you pay your men on time, when you can, generally speaking. That's the best qualification for kingship there is, in my book. You show some respect for the rights of others. str_npc16_kingsupport_1|Why not, {playername}? I'm sure you'd make a fine {king/queen} -- and of course I'd hope you remember the people like myself who did you a pretty turn on your scramble to the throne. str_npc17_kingsupport_1|Don't sweat it, you'd make an excellent {king/queen}. str_npc18_kingsupport_1|You've always been so kind I think you'd make a fair ruler. str_npc19_kingsupport_1|You've always been just. I think you'd make a fair ruler. str_npc20_kingsupport_1|As long as you praise the Heavens, nothing will stand in your way. I think you'd be a fine ruler. str_npc21_kingsupport_1|As a noble myself I can recognize royalty in an instant, and I dare say you are one of the finest I've met. str_npc22_kingsupport_1|Don't tell me you want to be one of them... But well, maybe you'd do better and be more sensible. str_npc23_kingsupport_1|You've always been just. I think you'd make a fair ruler. str_npc24_kingsupport_1|You've always been just. I think you'd make a fair ruler. str_npc25_kingsupport_1|How did you find me? str_npc26_kingsupport_1|I don't care. str_npc27_kingsupport_1|You've always been just. I think you'd make a fair ruler. str_npc28_kingsupport_1|You've always been just. I think you'd make a fair ruler. str_npc29_kingsupport_1|Aye -- you'll do well. You know how to treat bandits and ruffians. str_npc1_kingsupport_2|I surely would, {playername}. But let me tell you what might bring others to your cause -- particularly us knights. They tell us that in the old days, in the days of the Andals, those who took the throne would issue a great amnesty for all but the worst prisoners in his dungeons, release men from their vows, give people a second chance to make something of themselves -- like you gave me a second chance, {playername}. str_npc2_kingsupport_2|Most of the lords of this land -- well, let's just say that they never held a coin that they didn't collect as rent or take as pillage. You, on the other hand, have some experience of commerce and trade, of the effort and risk involved in making sure that men don't go hungry in Pentos while there's a glut of grain in Braavos, to give an example.... If you like, {playername}, I reckon I could find some support for you among the merchants and smallfolk of this realm. str_npc3_kingsupport_2|I would, my lord. But I think it would help if you announced an a great tournament once your rule is secure. str_npc4_kingsupport_2|Of course, {playername}. The trick is now to get others to follow you. As you know, one's lineage is a great determinant of one's worthiness. Perhaps you have a long-lost ancestor of whom you have not told me? str_npc5_kingsupport_2|Aye, {playername}, I would. But there is something I should say, on behalf of the men of the Reach such as myself. It would bring great joy to us, to hear from the lips of one who would be king, that you would restore an anicent right. From the days of the old Gardener kings, the men of the Reach have enjoyed the right to bring their flocks to new pastures or to market, which necessarily involves the crossing of lands owned by the great lords of this realm. str_npc6_kingsupport_2|I would. I would tell anyone who listens of your deeds on behalf of the weak and helpless, of your ability to lead men against great odds and triumph, and tell them that if you were to become {king/queen}, there would be one law and one peace -- from the Dornish desert to the Braavosi coastline, from the dothraki sea to the Wall. str_npc7_kingsupport_2|Yes, {playername} , I would. A {king/queen}'s duty is to keep the roads safe for noble folk, make it so a maiden can gather the firewood or draw the water without being accosted by some drooling, scabby brute of an outlaw. Anyway, you've split the skulls of a number of such brutes in your time. Men would fear to even meet the eyes of a girl on the road, if you were {king/queen}. str_npc8_kingsupport_2|I would -- on one condition. You'd be king in Westeros or Essos or wherever you want to rule, but I'd rule my own hall. And if I had a dispute with any other of your lords, be it over land, livestock, or blood, you'd let us settle it sword to sword, according to the old ways, and let the Gods decide who is in the right. str_npc9_kingsupport_2|I would, {playername}, and others would too. But here's what I think -- you need to show the noble lords that you'll uphold their ancient rights. Right now, the world's a mess -- the lord owns the land, except it's the prince who owns the forest, but the city has the right to levy tax at its gates, and the commons can use the pastures on odd days, except in Qohor when it's the fifth day. Who can remember? So I say you make things simple, like it was in the days of The Freehold -- first the prince, then the lords, then everyone else. str_npc10_kingsupport_2|Certainly, {playername}. But I'd ask that you consider a thought of mine. If you became {king/queen}, then I'd ask you open your court to the common folks, and not just to the lords and ladies. I'd ask you to let it be known that should any man be judged and sentenced, that he have the right to appeal to you directly. Right now, the lords have the right -- I say every man in the realm should have it, too. str_npc11_kingsupport_2|Of course, I would! Let me see your hand, there... Aha! You've got the 'Mark of Kings.' That's what we call it in Horn Hill, anyway. I hear in Ashford it's the 'Heron's Mark' but they call everything differently, over there. Anyway, yours is very long -- I'd say that it means that you're meant to rule! It's your destiny! In fact, I think I can even recall a prophecy to that effect. Hmm, how did it go... str_npc12_kingsupport_2|Of course, {playername}. But if I have learned anything in my travels in this land, it is that men are sticklers for precedent. Everything must be done as it was done in the days of old -- even though not more than one in a hundred of them can read enough to understand the chronicles! Northern merchants marry their daughters according to the 'old' rite. Westerlands cattle herders churn 'royal' butter. And of course, every king must be crowned according to 'ancient' law. str_npc13_kingsupport_2|Of course, {my lord/my lady}. Also, as we learn from the tale of Rand, when claiming a throne, it does not hurt to be the subject of an epic, recited around campfires and hearthfires, describing one's deeds. As you no doubt know, I fancy myself a fair crafter of couplets, though not as skilled as some. str_npc14_kingsupport_2|I would indeed, {playername}. I think you can unite this land, and then we'll be able to raise an army such as the world has not seen for many generations -- Pikemen, archers, heavy cavalry, and utterly crush all resistance! str_npc15_kingsupport_2|I would. People might say that you don't have royal blood in your veins. But as far as I've seen, royal blood makes you a skinflint. Kings and nobles will take out loans or commission building projects without half a thought to how they're ever going to pay back all those commoners who expect to eat after an honest day's work. If you ask me, an honest tongue makes a {man/woman} a {king/queen}, not a fancy pedigree. str_npc16_kingsupport_2|Of course, my {lord/lady}. And what's more, I figure a man like me could do you a bit of a service raising support with the lords of this land. I may have only had a small part in their schemes and intrigues over the years, but I think I know what they want. And given what I know of their secrets, they'd not want to be denying me admission to their halls, now would they? str_npc17_kingsupport_2|You'd do well, I'm sure of it. But is the throne really the highest power in these lands? If you want real power, you should control the food distribution. Or perhaps have the religious leaders become dependent on you. Or you could free the slaves. str_npc18_kingsupport_2|I would, {playername}. But when you assume the throne, you also assume the responsibility for all the women in the realm. How can you be a just king when village elders can murder innocent women? You should know that women are the bearers of all our children, so they shouldn't be mistreated. str_npc19_kingsupport_2|You're really serious, are you? Well, I guess you won't be too bad, so yes, I'd support you. str_npc20_kingsupport_2|When you keep on saying the morning prayers I taught you, I would go to hell and back for you, {playername}. I think that many people will agree with me -- a ruler who knows his faith is one worth supporting. str_npc21_kingsupport_2|Without a doubt, my friend. As long as you remember the children of the streets. You'll never know when there's a fallen noble among them. If you assume the throne, it would be best to see to it that all steet urchins will have a place to stay, for when your water will run out, they might otherwise come for your head. str_npc22_kingsupport_2|You're really serious, are you? Well, I guess you won't be too bad, so yes, I'd support you. But I can't forget what those knights did to me. Without a doubt I'm not the only one who has suffered from their wrongdoing. What can we do against them? They do as they please. Only a real king would and could punish them. str_npc23_kingsupport_2|You're really serious, are you? Well, I guess you won't be too bad, so yes, I'd support you. str_npc24_kingsupport_2|You're really serious, are you? Well, I guess you won't be too bad, so yes, I'd support you. str_npc25_kingsupport_2|So quiet... str_npc26_kingsupport_2|Fuck the kings, and fuck your ambitions. str_npc27_kingsupport_2|You're really serious, are you? Well, I guess you won't be too bad, so yes, I'd support you. str_npc28_kingsupport_2|You're really serious, are you? Well, I guess you won't be too bad, so yes, I'd support you. str_npc29_kingsupport_2|Yes, {playername}, I would. A {king/queen}'s duty is to keep the roads safe for decent folk, make it so a woman can gather the firewood or draw the water without being accosted by some drooling, scabby ape of an outlaw. Anyway, you've split the skulls of a number of such brutes in your time. Men would fear to even meet the eyes of a woman on the road, if you were {king/queen}. str_npc1_kingsupport_2a|Please, go on... str_npc2_kingsupport_2a|Please continue... str_npc3_kingsupport_2a|Please continue... str_npc4_kingsupport_2a|Of course - let me tell you all about him, {my lord/my lady}. str_npc5_kingsupport_2a|Please go on... str_npc6_kingsupport_2a|Splendid. str_npc7_kingsupport_2a|Well, yes, I will try to keep order... str_npc8_kingsupport_2a|Fair enough. str_npc9_kingsupport_2a|That seems sensible enough... str_npc10_kingsupport_2a|Of course - I would give my subjects that right. str_npc11_kingsupport_2a|See if you can recall that prophesy. str_npc12_kingsupport_2a|Interesting. Please go on... str_npc13_kingsupport_2a|Why, yes, that you are. str_npc14_kingsupport_2a|Please go on... str_npc15_kingsupport_2a|Well-spoken, my good man. str_npc16_kingsupport_2a|Interesting... Please continue. str_npc17_kingsupport_2a|I'll keep that in mind. str_npc18_kingsupport_2a|You're absolutely right. If there is any way I can help to sooth the pain of your village... str_npc19_kingsupport_2a|I agree, as king I could really do something about the injustice of the world. str_npc20_kingsupport_2a|Of course, and I'll make everyone in the realm do so too. str_npc21_kingsupport_2a|A noble thought, which will also raise prosperity. str_npc22_kingsupport_2a|I agree, as king I could really do something about that injustice among the nobility. str_npc23_kingsupport_2a|I agree, as king I could really do something about the injustice of the world. str_npc24_kingsupport_2a|I agree, as king I could really do something about the injustice of the world. str_npc25_kingsupport_2a|Yes, well... str_npc26_kingsupport_2a|Yes, well... str_npc27_kingsupport_2a|I agree, as king I could really do something about the injustice of the world. str_npc28_kingsupport_2a|I agree, as king I could really do something about the injustice of the world. str_npc29_kingsupport_2a|Well, yes, I will try to keep order... str_npc1_kingsupport_2b|Well. We saw how that turned out... str_npc2_kingsupport_2b|I do not ask for their support, as they would no doubt wish to make a profit on the transaction. str_npc3_kingsupport_2b|I have no intention of hobbling myself in that way. str_npc4_kingsupport_2b|I will have no part of this, {my lord/my lady}. str_npc5_kingsupport_2b|I said that I wished to be {king/queen}, not that I wished to involve myself in the minutiae of the peasantry str_npc6_kingsupport_2b|I'm not sure that I can quite deliver all that. str_npc7_kingsupport_2b|I think you're maybe taking the idea of the king's peace a bit too far, there. str_npc8_kingsupport_2b|That's a pretty tall condition. str_npc9_kingsupport_2b|I'm not sure that implementing your idea would be as 'simple' as you think. str_npc10_kingsupport_2b|Hmm. Let me think it over. str_npc11_kingsupport_2b|Ah... I'll have my hand back, please. str_npc12_kingsupport_2b|Enough, knave. I will not have you mock our traditions. str_npc13_kingsupport_2b|Hmm. I'm not sure about that. str_npc14_kingsupport_2b|Actually, I was looking forward to a bit of rest after becoming {king/queen}... str_npc15_kingsupport_2b|{King/Queen} of the Clerks, maybe, Enough of such talk. str_npc16_kingsupport_2b|No offense, but I'm not sure that's the approach I'd take. str_npc17_kingsupport_2b|I'm a warrior, not a merchant. I don't want to hear anymore of this nonsense. str_npc18_kingsupport_2b|I can't protect all the women in the world, only the ones close to me. str_npc19_kingsupport_2b|I can't always be a just and fair man. str_npc20_kingsupport_2b|I won't be able to say them daily once I assume the throne. str_npc21_kingsupport_2b|If they'll try, they'll have to go through my soldiers first str_npc22_kingsupport_2b|You're the only one, and I can't blame all nobles for your misfortune. str_npc23_kingsupport_2b|I can't always be a just and fair man. str_npc24_kingsupport_2b|I can't always be a just and fair man. str_npc25_kingsupport_2b|Maybe another time... str_npc26_kingsupport_2b|Maybe another time... str_npc27_kingsupport_2b|I can't always be a just and fair man. str_npc28_kingsupport_2b|I can't always be a just and fair man. str_npc29_kingsupport_2b|I think you're maybe taking the idea of the king's peace a bit too far, there str_npc1_kingsupport_3|If I could go about this land for a few weeks, telling the common folk that you were going to amnesty their murderous kinfolk like the kings of old -- well, they would start talking of you as the rightful king, and that would pave your way to the throne. Shall I do that, {playername}? str_npc2_kingsupport_3|If you like, {playername}, I can take a few weeks to visit the guildhalls and manses where I have contacts, and explain to them that, in you, they will have a {king/ruler} who will check the rapacious nobles, who, with their tariffs and taxes, would strangle commerce for the sake of a few extra gold coins to spend on their roasted peacocks and ridiculous tournaments. What do you say to that {playername}? str_npc3_kingsupport_3|If you were to make such a pledge, {playername}, I think that it would help many of the lords of this land overcome any reluctance that they might have. Nothing brings the people and nobles together like a good tournament. str_npc4_kingsupport_3|Yes -- I think I have heard of that line, In fact, I can envision {his/her} entire genealogy. If you give me leave, 'Your Majesty', I shall travel about the villages and castles of this realm over the next several weeks, spreading word of your royal birth. Of course, I would hope that you would remember your faithful subject, when it comes to distributing lands... str_npc5_kingsupport_3|Anyway, {playername}, in these sorry times the men of the great estates have taken to blocking their passage, charging them huge fees to cross. It is a great burden on my people, {playername}. If I could take a few weeks to let the men of the Reach know that you would support the restoration of our ancient rights, well, then, I think you would find many who would support you as king, And when men speak of you as king, that's the first step to becoming one. str_npc6_kingsupport_3|Very well. Although I am now a stranger to my family, I have entered many a noble's hall in your train, and I reckon I would be welcome again. I shall go about this land and tell the nobles that when you are {king/queen}, you will strive your hardest to protect the weak and to crush discord, so that no man will raise his hand against another with impunity. str_npc7_kingsupport_3|I'll tell you what, {playername}. Give me a few weeks and I'll go to some of these villages -- stinking hovels that they are, but I reckon I can take care of myself these days. I'll tell the people there that once you unify this land, you'll wipe it clean of banditry. You'll erect gallows along the roads and keep them well-stocked with broken-necked thieves, so that every passerby knows that the wages of indecency is death. str_npc8_kingsupport_3|Good! Then give me a few weeks and I'll go about the courts of this land, letting it be known that you're a {king/ruler} who respects the lords and their ancient rights. You won't go sticking your royal nose where it doesn't belong, and the realm will be the better for it. str_npc9_kingsupport_3|It's perfectly sensible, {playername} -- and we'll be free of those cursed writs and peasants petitions and scrolls that take up all of my time and yours, when we should both be out fighting for the glory of your kingdom. Give me leave and I'll spread word among the noble lords of this land that you're here to restore the old ways, and I'll bet there will plenty who will follow you into battle. str_npc10_kingsupport_3|Well then, {playername}, give me leave for a few weeks and I can go about this land, letting the common folk know that you will rule justly and equitably, and that lord and common alike should be one before your law. Men will speak of you as {king/queen}, and that's a good start to becoming one... str_npc11_kingsupport_3|I can't recall now, but if you let me go back to my home, I could find an old greybeard who remembers it in full. And, I could put it around that you've got the mark of kings on your hand! There's many where I come from who are waiting for a just ruler, and a man's hands tell all that's worth knowing about him. Give me a few weeks, and I'll reckon I can have quite a few expecting you to be their next {king/queen}. str_npc12_kingsupport_3|But you know what? There was no 'old' law when it came to the crown. Sometimes one king handed the realm to his son. Sometimes his brother took the crown from the severed head of that same son. Sometimes one king murdered the last. There's no right way to crown a {king/king or queen}, and thus it makes sense that the crown should go to the one most fit to govern -- which would be you, naturally. Give me a couple of weeks, and I'll write a tract which proves it and find a copyist to post a version in every town tavern in the land. What do you say to that idea, {playername}? str_npc13_kingsupport_3|Then give me leave for a few weeks, and I will spin such a tale as would stir even the dullest heart, inspiring admiration for your virtues, compassion for your hardships, and indignation at those who would stand in your way. I assume, of course, that I would be able to take a certain amount of poetic license with the details? str_npc14_kingsupport_3|Give me leave for a few weeks, {playername}, and I will let all the worthy men of this land know that you are the one to unite not just this land, but all the world. For according to my thinking, no one should be {king/king or queen} here unless they have the capacity to rule the entirety of the world -- and you alone have demonstrated such a capacity, {playername}. str_npc15_kingsupport_3|I'm glad you think so. Here's what I suggest. I know men in the guilds here, men like me, who've been shafted and shaken down until they can take no more. Here's what I'll tell them -- you're honest. You respect the burghers. You'll pay your debts. You won't beggar your subjects. str_npc16_kingsupport_3|Give me leave for a few weeks, and I'll do a little tour of my former employers' castles. I'll sing them a pretty song about what you'll do as {king/queen}, about all the ancient freedoms you'll restore -- let them rob their tenants and tax the merchants and fight their wars and spend themselves silly without a thought to tomorrow, as a noble ought! What do you say to that, {playername}? str_npc17_kingsupport_3|If you give me a few weeks, I'll travel to all my old haunts to give the patrons some specific instructions. Its the perfect spots for troubadours to sing your praise. Or for the polaroid parchment painters to make pictures of your upcoming glorious rule. And if people keep resisting after that, it will still be possible to poison the food and get rid of the last opposition. str_npc18_kingsupport_3|I've heard that more women have escaped the grasp of my village elder. If you would dare to let me out of your sight for just a few weeks, I could seek them out and bring them the promise you've made. Word of your kindness will spread throughout the realm. str_npc19_kingsupport_3|Finally, {playername}, we whole heartily agree. If you'd give me a few weeks, I could spread the story once you'll ascend to the throne, justice will spread across the land. str_npc20_kingsupport_3|You'd convert all of the realm to the right religion? You're even more ambitious than me. If you could give me a few weeks, I'll travel among the true believers and spread your word. Everyone will rejoice your coming, and all heathens will convert when you just ride past them. str_npc21_kingsupport_3|You're right if those children are given a chance, they might make something of themselves in the world as I did. If you'd allow me to tell the homeless children of the towns what you just told me, I'm sure your standing among all people will improve. str_npc22_kingsupport_3|Finally, {playername}, we whole heartily agree. If you'd give me a few weeks, I could spread the story once you'll ascend to the throne, you'll crush the nobility as the scoundrells they are. That should scare them to the bones, making it even easier for you to gain access to the highest power. str_npc23_kingsupport_3|Finally, {playername}, we whole heartily agree. If you'd give me a few weeks, I could spread the story once you'll ascend to the throne, justice will spread across the land. str_npc24_kingsupport_3|Finally, {playername}, we whole heartily agree. If you'd give me a few weeks, I could spread the story once you'll ascend to the throne, justice will spread across the land. str_npc25_kingsupport_3|Finally, {playername}, we whole heartily agree. If you'd give me a few weeks, I could spread the story once you'll ascend to the throne, justice will spread across the land. FLESH, FLESH, FLESH! str_npc26_kingsupport_3|Guess I'l go though. str_npc27_kingsupport_3|Finally, {playername}, we whole heartily agree. If you'd give me a few weeks, I could spread the story once you'll ascend to the throne, justice will spread across the land. str_npc28_kingsupport_3|Finally, {playername}, we whole heartily agree. If you'd give me a few weeks, I could spread the story once you'll ascend to the throne, justice will spread across the land. str_npc29_kingsupport_3|I'll tell you what. Give me a few weeks and I'll go to some of these villages -- stinking hovels that they are, but I reckon I can take care of myself these days. I'll tell the people there that once you unify this land, you'll wipe it clean of banditry. You'll erect gallows along the roads and keep them well-stocked with broken-necked thieves, so that every passerby knows that the wages of indecency is death. str_npc1_kingsupport_objection|{playername} -- you've given leave to Maron to go tell the merchants that they will have rights over market, and forest? I can't say I like that. Give him his way, and he'll set up gibbets in every village in the land, where there will dangle some poor knight like me who thought he might pinch a young girl, in good fun. str_npc2_kingsupport_objection|Um, {playername}. Ser Bennis has ridden off to tell the lords of this land that you'll let them settle their quarrels by force and violence. You know they rarely actually fight each other, right? Most of the time, it's the traders and travellers on the roads between their castles that get clobbered in their petty disputes. Any excuse to shake down a caravan, they'll take. I really hope that he misunderstood you, {playername}. str_npc3_kingsupport_objection|{playername} -- Graznon has set off on some sort of expedition, which he says that you countenanced. He says that he will go about the villages of this land, telling the poor villagers that once you are {king/queen}, you intend to enslave your enemies. Ser, I know Graznon is an ignorant savage, but surely you would see that enslaving your opponents would only lead to chaos. There must be a place for sensibility in your kingdom. str_npc4_kingsupport_objection|{playername}! That filthy merchant has set off on a journey, telling the merchants that you claim the throne because you know how to balance your accounts. That's nonsense. Nobles and kings fight and rule. If they had to haggle over wages and overruns with every passing vagabond who ever did a scrap of work on their estates, then there would be nothing but disorder and chaos. str_npc5_kingsupport_objection|None str_npc6_kingsupport_objection|None. str_npc7_kingsupport_objection|I have heard what you told Maron, about giving every common criminal the right of appeal to the {king/ruler}. I do not approve. Bandits should be hanged when caught. Give them a trial or an appeal, and they will talk their way out of the noose. Maron is a good man, but no man can fully understand what these wolves in human form do to defenseless nobles. str_npc8_kingsupport_objection|None. str_npc9_kingsupport_objection|None. str_npc10_kingsupport_objection|None. str_npc11_kingsupport_objection|None. str_npc12_kingsupport_objection|Captain. I hear that you've gone and made Klethi, of all people, some sort of ambassador to the aristocracy. I shudder to think of what that amoral girl might be promising them on your behalf -- and dignifying all these gross indulgences by calling them 'ancient freedoms.' By doing this, you mock those of us who who had hoped that you would have helped Calradia escape its bloody past, and move towards a new age of peace and learning. Enough, I have said my peace. str_npc13_kingsupport_objection|Oh valiant one -- I hear that you have given leave to Jeremus to produce some testily-worded dissertation that undermines everything the people of this land hold dear, and accuses the old emperors of murder and usurpation. Captain -- I know as a poet that people must have heroes to emulate, and a golden age to restore. Will you create a kingdom in which cynics and scholars tell us what we must believe? I can think of nothing more dull. str_npc14_kingsupport_objection|I understand that you've sent your man Borcha to proclaim to all Calradia that you intend to free all the miscreants of this land upon your accession to the throne. What a foul idea... Men must be governed - with whips and chains and the noose, if necessary. You'll find that out the hard way if you become {king/queen}, I'll warrant. str_npc15_kingsupport_objection|I understand that you've given leave to Katrin to spread some nonsense about marks on your hands. I just want to say that, as an educated man, I find it disturbing that you would resort to old women's superstitions to back your claim. Village women will believe one thing one day, another thing the next. Now a horoscope, properly cast by an astrologer at a royal university with a reputation to uphold, might tell you something worth knowing, but those have not been performed in Calradia for some time. str_npc16_kingsupport_objection|Oy -- Captain! I hear that Marnid's gone off to sing a pretty song to the merchants, on how you'll hand them Calradia on a silver platter for them to feast upon, smack their lips, and suck the marrow from the bones. I hope that's just a tale you're telling. A noble lord will at least toss a few coppers to the poor when he holds his feasts, and will make sure that the servants go home with full bellies. A merchant marries his daughter, and you'd be lucky to get a few crusts and scraps of gristle from the table. That's my experience, anyway. str_npc17_kingsupport_objection|Did I hear this right, {playername}? Did you really send Baheshtur on a mission to promise people that their income would be shut down? Forgive me if I say something strange, but doesn't the east of Calradia run its economy mainly on the toll that is paid on these mountain passes? If you really keep that promise, you'll ruin eastern Calradia. I surely hope you won't be that stupid. str_npc18_kingsupport_objection|My dear {sir/madame}, how could you send a murderer like Sajjad out into the lands? Have you heard how he killed all those women and children? And you want the entire nation to be like him? To be like my village elder? How could you! I thought you were a nice and decent person, not a monster like the rest of them. str_npc19_kingsupport_objection|... str_npc20_kingsupport_objection|'Games and bread'? {Sir/My lady}, did you really send Odval out into the world to say you would resort to such worldly matters once assumin the throne? I hope not, for the Heavens will strike down all these obsceneties once the End Days are nigh, and I'd hate to see you suffer for such a bad decission. str_npc21_kingsupport_objection|Do you really believe that Floris will let you assume the throne, my friend? I hope you didn't send him out to control everyone's food. It should be you pulling the strings, not him! I believe you've made a grave mistake there, and maybe my trust in you has been wrong, after all. str_npc22_kingsupport_objection|Captain, I don't mind to see bandits hang, but the way Deshavi sees it entire villages would be punished for the wrong of a few individuals. If they were nobles I could understand it, but common people like you and me? Please tell me you don't sanction her words, that you didn't mean it when you sent her on that terrible quest. str_npc23_kingsupport_objection|Captain, I don't mind to see bandits hang, but the way Deshavi sees it entire villages would be punished for the wrong of a few individuals. If they were nobles I could understand it, but common people like you and me? Please tell me you don't sanction her words, that you didn't mean it when you sent her on that terrible quest. str_npc24_kingsupport_objection|Captain, I don't mind to see bandits hang, but the way Deshavi sees it entire villages would be punished for the wrong of a few individuals. If they were nobles I could understand it, but common people like you and me? Please tell me you don't sanction her words, that you didn't mean it when you sent her on that terrible quest. str_npc25_kingsupport_objection|Captain, I don't mind to see bandits hang, but the way Deshavi sees it entire villages would be punished for the wrong of a few individuals. If they were nobles I could understand it, but common people like you and me? Please tell me you don't sanction her words, that you didn't mean it when you sent her on that terrible quest. str_npc26_kingsupport_objection|Captain, I don't mind to see bandits hang, but the way Deshavi sees it entire villages would be punished for the wrong of a few individuals. If they were nobles I could understand it, but common people like you and me? Please tell me you don't sanction her words, that you didn't mean it when you sent her on that terrible quest. str_npc27_kingsupport_objection|{Sir/My lady}, I don't like it that you send someone out to promote your writings. I wanted to do that. str_npc28_kingsupport_objection|{Sir/My lady}, I don't like it that you send someone out to promote your writings. I wanted to do that. str_npc29_kingsupport_objection|I have heard what you told Bunduk, about giving every common criminal the right of appeal to the {king/ruler}. I do not approve. Bandits should be hanged when caught. Give them a trial or an appeal, and they will talk their way out of the noose. Bunduk is a good man, but no man can fully understand what these wolves in human form do to women str_npc1_intel_mission|Well, {playername}, as it happens, I have a few cousins over in Stonehelm, and unlike some in my family, we still keep in touch. They deal in horses --- I've even been able to supply them with stock from time to time -- and so they get to pick up a bit of the gossip round the castles and great halls of the lords. I could go over there for a few days and tell you what I find out. str_npc2_intel_mission|{playername}! If you're interested in events in {s18}, I can still make contact with my old trading partners in {s17}. They're usually well-informed about political events. str_npc3_intel_mission|Captain, although I cannot return to my father's house in Oldtown, I still may make contact with my sister. She will be privy to the councils of the great merchant houses, and may tell us much about the state of the {s18}. str_npc4_intel_mission|{playername}, if you could spare me for a few days, I would like to look up an old friend in Lys, who has from time to time allowed me to enjoy some of his whores. He is a good man, the kind who speaks little and listens much. I'm sure over a drink or two he might let us know which way the political winds are blowing in those parts of the world. str_npc5_intel_mission|If you like, {playername}, I can take a few days to visit my mother's sister's uncle. He's a landed knight in the service of the Lord of Ashford. They may have some gossip about the feuds and rivalries of the great lords, if that is of interest to you. str_npc6_intel_mission|{playername}-- while I am not strictly welcome in my mothers household, I would be able to make contact with some tenants of an estate nearby. I hear that after I left, they did well for themselves, and they are now well-placed in society, and also less inclined than most to hold my birth against me. If you give me a few days, I may be able to collect some interesting information about the {s18}. str_npc7_intel_mission|{playername}. In my youth, I frequently travelled to Fairmarket with my brother Ryman, having a bit of fun in taverns, though he was always the wild one. I imagine that some of the girls, well, women now I suppose, in those taverns might remember me still, and if you'll give me permission, I can see if I can't collect some information from the town. str_npc8_intel_mission|If you have any interest in the events in the {s18}, a former shield-companion of mine retired and now keeps a farm near Gulltown. He keeps in contact with a number of other old warriors. I could visit him for a few days, and learn more about what is going on there. str_npc9_intel_mission|{playername} -- it has been some time since I sampled the delights of Myr, where gentlefolk such as myself are wont to partake of the hospitality of the most puissant and generous magister. If you wish, I could perhaps go there, and let you know something about the concerns that weigh on the minds of the great masters of {s18}. str_npc10_intel_mission|{playername} -- I was thinking that some of my old mates in the garrison at {s17} would be glad to see me. They are good lads, and would never betray the city, but like me they have no particular affection for the nobles that command them, and may be willing to slip a little political gossip our way. The gentry are always falling out over one little thing or the other, but the lads might be able to know if there's real dissent brewing. str_npc11_intel_mission|{playername} -- I was thinking that it's been a while since I visited my kinfolk in Horns Hamlet. They've been kind enough to me over the years, helping me out during the lean times, so I feel I'd like to share some of my newfound fortune with them. I've also bought wholesale enough times from the Highgarden grain merchants for them to trust me. I'd reckon they might be persuaded to spill a few tidbits about events in the {s18}, if that would interest you. str_npc12_intel_mission|If you wish, {playername}, I would not mind taking the time to pay a visit to a pupil of mine, now employed by the lord of {s17}. I had great hopes for him, but I have heard that he has lately endorsed the use of muskmelon for the treatment of palsy, on the grounds that its cold essence offsets an abundance of yellow bile. This is a travesty of medicine, and I must journey there swiftly to correct him. While I am there, if you wish, I could question him on the latest trends within the {s18}, a matter which may interest you. str_npc13_intel_mission|Oh valiant one! With your permission, I was thinking that I might pay a visit to the dales near {s17}. I try not to revisit old pastures, but I must confess a certain curiosity as to how a comely shepherdess of my former acquaintance is getting along. On the way, I may attempt to stop in at the castle. I suspect that it would not be terribly difficult for me to charm my way into the lord's hall, and I may be able to provide you with the latest news from the {s18}. str_npc14_intel_mission|{playername}... As you may know, I helped train the garrison of {s17}. One of their number has lately been in touch with me, and suggests that if I were to visit him, he could pass me information on events within the {s18}. I am willing to do this, if you can spare me. While it is a great disgrace to be a traitor, there is no dishonor in making use of one. str_npc15_intel_mission|{playername}. As you may know, I have for some time harbored a wish to go to {s17}, and study the masonry -- one of the finest examples of the old Valyrian style. As it happens, one of my colleagues is currently engaged there doing repair work on the curtain wall. While his sense of professional obligation I think would prevent him, rightfully, from disclosing to me any weaknesses in its defenses, I suspect that he would not be averse to offering up his opinion on the general state of the {s18}, if that is of interest to you. str_npc16_intel_mission|Oy, {playername}! I had a mind to pay a visit to my old haunts at Saltpans. Let's just say that the lord and lady of the place had commissioned a certain service from me, and had been a bit lax about payment. However, a certain sparkly bauble in the lady's possession fit the bill nicely. I see no need to trouble them by letting them know about my visit, but I could have a wee chat with my old friend the castle steward, who'll be letting me into the place, about goings-on in the {s18}. str_npc17_intel_mission|Maybe you've heard it by now, but the mummers in Myr is turning my diaries into a major stage performance. Of course I need to inspect it to see that they don't make too many mistakes. While I'm at it, I can peek a little around in {s17}. People tend to loosen up in the presence of a star. str_npc18_intel_mission|{playername}, on our travels I learned about a large group of women hiding in Lordsport. If you'd dare to let me out of your sight for just a few days, I could ask them if they have news about my village -- maybe even about the {s18} str_npc19_intel_mission|Ah, {playername}. I know an alchemist in Qohor. We once dissected a Lhazarene together, to learn about death. He knows much and more of {s18}, so I shall go there and learn everything he knows. Ah, I shall cry with joy once I see him again. str_npc20_intel_mission|{playername}, I just learned that a large part of the population of Braavos has converted to the true faith. If you could miss me for a few days, I could travel there and help them set up their foundations. And of course learn more about {s18}. str_npc21_intel_mission|Now that I'm a grown man, I dare to go back to Qohor and have a chat with all the people who not only helped me on my feet, but also tried to shove me deeper into the dirt. If you want, I could go back and while I'm at it, get information on the whereabouts of {s18}. str_npc22_intel_mission|We didn't have much where I grew up, but my teacher was a well learned man, who stayed in King's Landing when we left for the Vale. If you would allow me, I could go there and ask him some questions. We might be able to learn more about {s18} than we otherwise would. str_npc23_intel_mission|We didn't have much in the way of scholars in my home, but my teacher was a well learned man, who once studied at the citadel in Oldtown and later served as the maester of Barrowton. If you would allow me, I could go there and ask him some questions. We might be able to learn more about {s18} than we otherwise would. str_npc24_intel_mission|Back in the days of Aerys, I was well known throughout Duskendale, and every door was open to me. If I where to return, I would be greeted with opens arms by every man, woman and child! str_npc25_intel_mission|I left my tools in Weeping Town! Oh, and my cellar! What will happen to all the children now! RIP IT OPEN! Let me go salvage what I can, and I'll be sure to return with information! So sweet, the blood, it shines it shines, IT SHINES! str_npc26_intel_mission|I once knew an old mason in Tumbleton. Used to be he was gossipy as a woman. I can go visit him. str_npc27_intel_mission|If I visit {s17}, I bet I'll learn something about {s18}. Got a few cousins in the city, and one of them knows one of the servants inside the New Castle. str_npc28_intel_mission|If I visit {s17}, I bet I'll learn something about {s18}. Got a few cousins in the city, and one of them knows one of the servants inside the town keep. str_npc29_intel_mission|Captain. When I left my former home in {s17}, I had promised myself that I would never return, except for the purposes of taking out vengeance on those who wronged me. Perhaps I was rash. I am occasionally curious as to how my family is getting along. Perhaps I can bring them some gifts, to let them know what I have made of myself! Any rate, they are wretched people, but just as a cringing dog keeps its ear to the wind, so do they. They may have useful information about the {s18}, if you would give me a few days to pay them a visit. str_npc1_fief_acceptance|You'd make me lord of {s17}, {playername}? Well, that would be the kindest thing that anyone has ever done for me in a long time. Heh. I'll make the most of it, you can count on that. I have to say, though, I'm not sure how the other lords of this realm will react, when they find old Ser Bennis of Hollow Hill in their revered company. I can't say I look forward to seeing their reaction. str_npc2_fief_acceptance|{s17} as a fief? Well, I've always thought in terms of buying and selling goods, not in terms of governing anything. But now that you mention it, I bet I could make that place turn a fair bit of revenue. I thank you, {my lord/my lady} -- this is a very kind turn that you have done me. str_npc3_fief_acceptance|{My lord/My lady}, it is most generous of you to offer me {s17}. I would be pleased to hold it. Surely, a tournament would be in place, to celebrate! str_npc4_fief_acceptance|It is good of you to grant me {s17} as a fief, and most appropriate. Proud indeed is the sovereign who has a lord of the House of Paton as {his/her} vassal. str_npc5_fief_acceptance|{playername}, I would be most pleased to hold {s17}. I will send word to my family, to my kinsmen, and let them know that there is honorable gold to be earned serving under me in your armies, and they will come flocking to fight for you! str_npc6_fief_acceptance|{playername}! I am surprised that you find me worthy to govern men, as I am just beginning to learn to govern myself. But if you indeed wish it, I would be most honored to hold {s17} in your name, and dedicate myself to the protection of those who live there. str_npc7_fief_acceptance|Yes, I'll hold {s17}, and give it a reputation that strikes fear in the hearts of thieves and brigands across the world. Thank you, my liege, for this opportunity. str_npc8_fief_acceptance|You'd make me a lord? Well, I suppose that I can postpone going home to The Paps for a little while longer, hah! I would be pleased to raise a band of battle-hardened men to fight under your banner. str_npc9_fief_acceptance|{My lord/My lady}, I was cheated of my inheritance, but now, with this offer of this estate, you make right what was wrong. It would give me the greatest honor to serve you, to fight for you, and to hold this land in fief to you. str_npc10_fief_acceptance|You'd make me a lord? I'd put food in the bellies of the hungry, and raise a fine force of infantry to fight on your behalf, {playername}. But I can't promise that the real nobles will enjoy rubbing shoulders with me in your councils. str_npc11_fief_acceptance|Ay! You'd grant Garrett Longley a title of nobility? Well, I'd be daft to turn you down, now wouldn't I? My, the strange turns that life takes... Fancy this bag of bones becoming a great peer of the realm, {playername}! Just like in the stories! There's one with a young man with a destiny, and a slender blade marked with Herons. Now how did it go... It had something to do with conquering tears and being born by the dawn. And something about a crown of swords. Ah, I can't remember! str_npc12_fief_acceptance|Well, {my lord/my lady}, I'd have you know that don't believe in the holding of land in fief to the king. Farmers and landholders should govern their own affairs, under the distant watch of the sovereign. That being said, the world has seen far too much bloodshed for us to turn the social order on its head right now. Give me that land, and I'll endeavor to prepare it for a brighter future, if not in this generation, than perhaps in the next. str_npc13_fief_acceptance|How generous and kind of you, {my liege/my lady}. Allow me to express the utmost reverence for your wisdom in selecting me. Truly, your perspicacity exceeds that of King Jaehaerys, who could read the character of a man from a single hair of his head. Your judgment surpasses that of Aegon the Unlikely, to whom even the devious submitted their disputes. Anyway, I accept. str_npc14_fief_acceptance|You do me a great honor, {my liege/my lady}. A man such as myself has few opportunities to earn a fief of his own. But here, there is still the chance for a man to win with his sword what was denied him by his birth! I shall hold {s17} as your vassal, and raise an army to fight for your glory and for mine. str_npc15_fief_acceptance|Well, {my lord/my lady}, that's a gracious act, and marks you as the kind of monarch who can save this sorry land from the incompetence of the current batch. I suspect a lot of the noble lords around here will think that a commoner like me isn't fit to hold a fief. Well, when they see what I do with it, and what revenues I can bring in, they'll change their tune! str_npc16_fief_acceptance|Oh, that's most generous of you, {my liege/my lady}. I've been in and out of many a great hall or manor, not always with the master's permission, I should add, but I never thought I'd own one myself. Let me think... When I collect my first year's rents, what shall I buy myself? One whore, or two? str_npc17_fief_acceptance|I knew that it would be wise to stick around with you. I do hope that there are some really large cellars, I'll need it for all my fine wine! I thank you again, my liege, and know that your generosity will be remembered when... euhm... str_npc18_fief_acceptance|You want to give me {s17}? To rule there as I please? I'll turn {s17} into a female paradise, with no men around. Except for myself. Thank you so much for your trust. str_npc19_fief_acceptance|{playername}! The tears shall never dry on my cheeks! I shall hold {s17} and turn it into a place of learning! str_npc20_fief_acceptance|{playername}, I'm not worthy of such an honor, But if you really think I should be leading {s17}, I'll do my best to bring them to the right beliefs, and lead them to a golden age of obedience. And anyone who refuses shall meet my sword! str_npc21_fief_acceptance|Well thank you, my friend! By giving me {s17}, you put me on the track back into the higher circles. My blod will crawl back up from the dirt. You've earned my eternal gratitude by this gesture. str_npc22_fief_acceptance|Who would have thought that my family name, power and honor might be restored. {playername}, this really comes unexpected. I will do my best to lead {s17} in the best way possible, and to honor the simple folk like I used to be, after my house fell on hard times. str_npc23_fief_acceptance|Ah, who could have seen this coming. {playername}, this really comes unexpected. I will do my best to lead {s17} in the best way possible, and to honor the simple folk. str_npc24_fief_acceptance|Roderick the Brave, the lord of {s17}. I like it! str_npc25_fief_acceptance|What? Where am I? str_npc26_fief_acceptance|Alright, I'll be the lord of {s17}. str_npc27_fief_acceptance|You want to give {s17} to me? Thank you! I'll take good care of it. str_npc28_fief_acceptance|You want to give {s17} to me? Thank you! I'll take good care of it. str_npc29_fief_acceptance|Aye, I'll hold {s17} -- and give it a reputation that strikes fear in the hearts of thieves and brigands across the land. Thank you for this opportunity. str_npc3_woman_to_woman|My lady, if you don't mind me saying -- I think by now you have proven yourself to be one of the great warriors of this realm. Yet strangely, no king has come forward to offer you a fief. Perhaps it is because you are a woman. No matter -- I personally believe that you will take your place among the great lords of this realm, even if you have to fight twice as long and twice as hard to receive your due! str_npc7_woman_to_woman|Captain. If you don't mind me saying, you have fought long and hard against the scum of Calradia, and with their defeat, you make this land a better place. You are well deserving of a fief of your own -- and I suspect that if you were not a woman, a king would have offered you one by now. That is the way of the men in this sorry land they let us stand in the front of the battleline to take the enemy's blows, but when it comes to a division of the spoils, they expect us to head to the rear. str_npc8_woman_to_woman|Excuse me, {playername}. I would like to offer you my congratulations -- it seems that you are well on your way to making a name for yourself as a warrior to be feared. str_npc11_woman_to_woman|{playername}, I just can't help thinking to myself -- you've made quite a name for yourself, haven't you? I have a feeling songs will be written of you. str_npc16_woman_to_woman|Oy, Captain -- if you don't mind me saying, you've made quite a name for yourself in these parts. I suspect that if you were a man, a king would have offered you a fief by now. But we ladies should come to expect things like that. Men will find any excuse not to reward us for our work, so if we take a fancy to a bit of land somewhere, maybe we should just reach out and take it. That's the way I look at the world, anyway. str_npc18_woman_to_woman|How harsh can this world be. Your kindness is beyond any borders, and for that alone you should be rewarded. But those pigs -- pardon me, 'men' -- rule with an iron fist and a tight rope, and have women hanged on a whim. str_npc19_woman_to_woman|... str_npc23_woman_to_woman|Oy, {playername}, if you don't mind me saying, you've made quite a name for yourself in these parts. I suspect that if you were a man, a king would have offered you a fief by now. But we ladies should come to expect things like that. Men will find any excuse not to reward us for our work, so if we take a fancy to a bit of land somewhere, maybe we should just reach out and take it. That's the way I look at the world, anyway. str_npc27_woman_to_woman|Oy, {playername}, if you don't mind me saying, you've made quite a name for yourself in these parts. I suspect that if you were a man, a king would have offered you a fief by now. But we ladies should come to expect things like that. Men will find any excuse not to reward us for our work, so if we take a fancy to a bit of land somewhere, maybe we should just reach out and take it. That's the way I look at the world, anyway. str_npc28_woman_to_woman|Come on, you can do it. If you just write enough dialogues, you might be rewarded. str_npc29_woman_to_woman|If you don't mind me saying, you have fought long and hard against the scum of this world, and with their defeat, you make this land a better place. You are well deserving of a fief of your own -- and I suspect that if you were not a woman, a king would have offered you one by now. That is the way of the men in this sorry land they let us stand in the front of the battleline to take the enemy's blows, but when it comes to a division of the spoils, they expect us to head to the rear. str_npc1_turn_against|I'm sorry that we meet like this, {playername}. There's no question that I owe my rise in life to you. You doubtless think me ungrateful. However, one has to follow one's destiny -- isn't that correct? str_npc2_turn_against|This is a sad day. I never thought that I might meet my old benefactor on the field of battle. Even if I triumph, it will bring me no joy. str_npc3_turn_against|Oh {playername} -- what a tragic turn our lives have taken! I can only hope that the tides of war that have made us enemies, will one day allow us to be friends. str_npc4_turn_against|Well.... I'm not sure what to say. If we must fight, let's get it over with. str_npc5_turn_against|{playername}! I took your bread and salt, and was well rewarded for it! However, I will remind you of an old truth -- that while a Reachman may be an ardent follower, and a devoted friend, he will never be your slave.... Anyway, today I come against you with my sword raised. But I hope that one day we raise a glass of Dornish Red together, to a friendship renewed. str_npc6_turn_against|It grieves me more than anything I can say to meet you like this, {playername}. I shall not dwell on the circumstances that have led us to this point. I can only hope that we may one day be reconciled. str_npc7_turn_against|Well, {playername}. You made of me a great knight, and for that I am grateful. However, you did not buy me, and now the circumstances have caused us our interests to clash, I can meet you in battle with a clear conscience. Still, I hope some day that circumstances may change again, and we may meet as friends. str_npc8_turn_against|So, now we meet as enemies, and may shortly face each other over the rims of our shields. A grim day this is. Sometimes, the Stranger has a dark sense of humor. str_npc9_turn_against|I will not accept fault for the circumstances which have led us to become enemies. I want you to know that my conscience is clear, although my heart is heavy. I have a knife with your name on it. str_npc10_turn_against|Well, it looks like the tides of fate have led me to make war on my old liege. Maybe things started to go wrong when you became my liege -- I suppose I was never much suited to vassalage. Anyway, here we are now. Maybe, when the world is changed and there are no more masters and servants, or lords and vassals, then we can meet together as friends. str_npc11_turn_against|Great heaven, {playername}. So now it looks like you and I are enemies. Didn't I say that life takes us on some very strange turns? Destiny sometimes has a cruel sense of humor -- I'll say that much. My father once described it as a wheel or a pattern or something. Something about being inexorably woven into a thread and damn us all to hell, destiny does as destiny wills. str_npc12_turn_against|So, it seems we must fight. I would have you know, that I have not betrayed you. I had never served you as a man, but served the principles which I believed you upheld. As you no longer uphold them, I must do my best to thwart you. But I bear you no ill will, and I hope that we can meet again some day as friends str_npc13_turn_against|It is sad to meet you as my enemy, {playername} -- but on the other hand, to meet such a titan of the battlefield as yourself in combat is a rare privilege. Truly, the news of our contest today shall keep the bards and poets of the world in wine and silver for months to come, do you think? str_npc14_turn_against|Well, {playername}. We meet as enemies. I confess that I have mixed feelings. It grieves me to make war on you, but if we meet in battle and I prevail, I will have defeated the worthiest foe in all the world, and I will know that my mastery of the military art is complete. Jini athvilajerar! str_npc15_turn_against|Ah... I have not been looking forward to this day. I just want to say that in my sight, if you'd kept your faith in me, things would never have come to this. But no doubt you see it differently. str_npc16_turn_against|Hello, {playername}! So, I guess we're enemies! One small word of warning if we end up fighting each other -- once the rage of battle hits me, I can't always account for my actions. Just know that whatever I do, it's not personal. Maybe if we both walk away from this, we can meet once more as friends? str_npc17_turn_against|I've been waiting for you, {playername}. We meet again, at last. The circle is now complete. When I left you, you paid me. Now I'm the one who'll pay you a lesson, '{my lord/my lady}'. str_npc18_turn_against|You! I had put my trust in you. But it seems that I was misguided, for here we are, swords raised against each other. I hope that one day I can renew my trust in you, and you'll show me the same kindness you bestowed so many times upon me. str_npc19_turn_against|{playername}! I thought better of you. Now we face each other, and you will feel the wrath I intend to loosen upon all my enemies. But maybe... maybe one day we might discover that this has all been a big misunderstanding. I hope we will laugh at our foolishness by then. str_npc20_turn_against|The Heavens have diverted our paths so much that we are now standing in front of each other. Life takes strange turns, but I hope that this little quarrel won't break the bond that have formed between us, and that one day we can accompany each other again. str_npc21_turn_against|There you are, my friend, at the other side of my blade. I'm sorry that it has to happen like this, for our travels have bonded us beyond anything else. Maybe one day we can travel together, sharing merchandise from wherever our feet have led us. Of course, for the right price we might avoid this confrontation. str_npc22_turn_against|{playername}! I thought better of you. Now we face each other, and you will feel the wrath I intend to loosen upon all my enemies. But maybe... maybe one day we might discover that this has all been a big misunderstanding. I hope we will laugh at our foolishness by then. str_npc23_turn_against|{playername}! I thought better of you. Now we face each other, and you will feel the wrath I intend to loosen upon all my enemies. But maybe... maybe one day we might discover that this has all been a big misunderstanding. I hope we will laugh at our foolishness by then. str_npc24_turn_against|{playername}! I thought better of you. Now we face each other, and you will feel the wrath I intend to loosen upon all my enemies. But maybe... maybe one day we might discover that this has all been a big misunderstanding. I hope we will laugh at our foolishness by then. str_npc25_turn_against|REND THE FLESH, CARVE THE FACE! str_npc26_turn_against|Guess I'll have to kill you now. str_npc27_turn_against|{playername}! I thought better of you. Now we face each other, and you will feel the wrath I intend to loosen upon all my enemies. But maybe... maybe one day we might discover that this has all been a big misunderstanding. I hope we will laugh at our foolishness by then. str_npc28_turn_against|{playername}! I thought better of you. Now we face each other, and you will feel the wrath I intend to loosen upon all my enemies. But maybe... maybe one day we might discover that this has all been a big misunderstanding. I hope we will laugh at our foolishness by then. str_npc29_turn_against|Well, {playername}. You made of me a great lady, and for that I am grateful. However, you did not buy me, and now the circumstances have caused us our interests to clash, I can meet you in battle with a clear conscience. Still, I hope some day that circumstances may change again, and we may meet as friends.
https://w.atwiki.jp/xbox360score/pages/1727.html
Game Room - Asteroids Deluxe 項目数:10 総ポイント:200 ☆Windows Phone7用タイトル Velocity Gamer Travel at over 35 mph (55 km/h) while playing a game 20 Keep It Moving Travel 2/3 mile (1 km) while playing a single play session of the game 10 Retro Roadie Travel an accumulated distance of 6 miles (10 km) while playing the game 5 Get The Ball Rolling Win your first medal 10 Across The Board Win a medal of each type 20 Gold Rush Win 3 gold medals 30 Unidentified Flying Object Shoot down 10 UFOs (including Killer Satellites) in ranked mode 30 秘密の実績 Try Try Again Surpassed your own leaderboard score 3 times 10 Shaking Things Up Played using tilt controls 20 Credit Where Credit Is Due Watched the credits in full 20
https://w.atwiki.jp/kouryaku-book/pages/180.html
Game Boy Advance 2001/03/21 遊戯王 ダンジョンダイスモンスターズ コナミ 2001/03/21 ピノビィーの大冒険 ハドソン 2001/07/05 遊戯王デュエルモンスターズ5 エキスパート1 コナミ 2002/02/21 どーもくんの不思議てれび 任天堂 2002/03/28 神の記述 ~Illusion of the evil eyes~ コナミ 2002/07/26 シャーマンキング 超・占事略決2 キングレコード 2002/12/13 モンスターメーカー4 フラッシュカード サクセス 2002/12/13 モンスターメーカー4 キラーダイス サクセス 2002/12/20 宇宙大作戦チョコベーダー ナムコ 全年齢 2003/03/07 テイルズオブザワールド ~サモナーズリネージ~ ナムコ 全年齢 2003/08/08 ロックマンエグゼ バトルチップGP カプコン 全年齢 2003/12/04 クラッシュバンディクーアドバンス2 ぐるぐるさいみん大パニック!? コナミ 全年齢 2004/03/26 鋼の錬金術師 迷走の輪舞曲 バンダイ 全年齢 2001/03/21 ファイヤープロレスリングA スパイク 2001/09/21 スーパーロボット大戦A バンプレスト 2003/02/14 ファイナルファンタジータクティクスアドバンス スクウェア 2005/12/15 ファイナルファンタジーIV アドバンス スクウェア・エニックス 全年齢
https://w.atwiki.jp/warband/pages/687.html
str_map_basic|Map str_game_type_basic|Game Type str_battle|Battle str_siege_offense|Siege (Offence) str_siege_defense|Siege (Defence) str_character|Character str_biography|Background str_player|Player str_enemy|Enemy str_faction|Faction str_army_composition|Army Composition str_army_size|Army Size str_reg0_men|{reg0} men str_start|Start str_i_need_to_raise_some_men_before_attempting_anything_else|I need to raise some men before attempting anything else str_drinking_wine_with_my_men|Can you not see I am drinking wine with my men and str_hide_in_castle|I cannot possibly leave the capital, str_we_are_currently_at_peace|We are currently at peace. str_the_marshalship|the marshal-ship str_you|you str_myself|myself str_my_friend_s15|my friend {s15} str_custom_battle|Custom Battle str_comment_intro_liege_affiliated_to_player|I am told that you would dispute my claim to the crown of the Seven Kingdoms. Needless to say, I am not pleased by this news. However, we may still talk. str_s21_the_s8_declared_war_out_of_personal_enmity|{s21} The {s8} declared war out of personal enmity str_s21_the_s8_declared_war_in_response_to_border_provocations|{s21} The {s8} declared war in response to border provocations str_s21_the_s8_declared_war_to_curb_the_other_realms_power|{s21} The {s8} declared war to curb the other realm's power str_s21_the_s8_declared_war_to_regain_lost_territory|{s21} The {s8} declared war to regain lost territory str__family_|^Family str_we_are_conducting_recce|We will first scout the area, and then decide what to do. str_s49_s12_s11_end|{s49} {s12} ({s11}). str_center_party_not_active|is not our target, because we don't have a leader who has taken the field. str_center_is_friendly|is not our enemy. str_center_is_already_besieged|is already under siege. str_center_is_looted_or_raided_already|has already been laid waste. str_center_marshal_does_not_want_to_attack_innocents|is inhabited by common folk, who would suffer the most if the land is laid waste. str_center_we_have_already_committed_too_much_time_to_our_present_siege_to_move_elsewhere|is already under siege, so it would be a mistake to move elsewhere. str_center_we_are_already_here_we_should_at_least_loot_the_village|is close at hand, we should take hold of its wealth and lay waste to the rest. str_center_far_away_we_can_reconnoiter_but_will_delay_decision_until_we_get_close|NOT USED str_center_far_away_our_cautious_marshal_does_not_wish_to_reconnoiter|is too far away, even to reconnoitre. str_center_far_away_even_for_our_aggressive_marshal_to_reconnoiter|is too far away, even to reconnoitre. str_center_far_away_reason|{s6} is further than {s5} to our centres, therefore it will be harder for us to protect after taking it. str_center_closer_but_this_is_not_enought|{s6} is closer than {s5} to our borders, but because of other reasons we are not attacking {s6} for now. str_center_protected_by_enemy_army_aggressive|is protected by enemy forces, which we believe to be substantially stronger than our own. str_center_protected_by_enemy_army_cautious|is protected by an enemy army, which we believe to be too strong to engage with confidence of victory. str_center_cautious_marshal_believes_center_too_difficult_to_capture|would require a bloody and risky siege. str_center_even_aggressive_marshal_believes_center_too_difficult_to_capture|is too heavily defended to capture. str_center_value_outweighed_by_difficulty_of_capture|is not of sufficient value to justify the difficulty of attacking it str_center_value_justifies_the_difficulty_of_capture|can be taken, and is of sufficient value to justify an attack. str_center_is_indefensible|is too far away from our other fortresses to be defended. str_we_are_waiting_for_selection_of_marshal|We are waiting for the selection of a marshal str_best_to_attack_the_enemy_lands|Given the size of our forces, we believe the best approach is to attack the enemy's lands. str_we_believe_the_fortress_will_be_worth_the_effort_to_take_it|We believe the fortress will be worth the effort to take it. str_we_will_gather_to_defend_the_beleaguered_fortress|We will gather to defend the beleaguered fortress str_the_enemy_temporarily_has_the_field|The enemy temporarily has the field, and we should seek refuge until the storm passes str_center_has_not_been_scouted|has not been recently scouted by our forces, but we can go there, and decide what to do when we get close. str_we_have_assembled_some_vassals|We have assembled some of the vassals, but we will wait until we have more before venturing into enemy territory. str_we_are_waiting_here_for_vassals|We are waiting for the vassals to join us. str_we_are_travelling_to_s11_for_vassals|We are travelling to {s11}, so that the vassals may more easily join our host before we ride forth. str_center_strength_not_scouted|We have not scouted it recently, and do not know how strongly it is defended str_center_strength_strongly_defended|We believe it to be strongly defended str_center_strength_moderately_defended|We believe it to be moderately well defended str_center_strength_weakly_defended|We believe it to be weakly defended str_center_distant_from_concentration|is close to us than it is to the main enemy army, which we have located. It could be attacked and destroyed before they are able to respond str_plus|+ str_minus|- str_tutorial_training_ground_warning_no_weapon|Hey, don't you think you need some sort of weapon before we try that? There should be some spare weapons over there. Just go pick one up. str_tutorial_training_ground_warning_shield|You need to put down your shield first. Scroll down with the mouse scroll-wheel to put down your shield. str_tutorial_training_ground_warning_melee_with_parry|You need to wield a melee weapon for this exercise. str_tutorial_training_ground_warning_melee|Scroll up with your mouse wheel to equip a weapon. Scrolling up will equip next weapon while scrolling down will equip next shield. str_tutorial_training_ground_attack_training|Number of successful attacks {reg0} / 5^Number of unsuccessful attacks {reg1}^{s0} str_tutorial_training_ground_attack_training_down|Make a thrust attack! (Move your mouse down while pressing the left mouse button) str_tutorial_training_ground_attack_training_up|Make an overhead attack! (Move your mouse up while pressing the left mouse button) str_tutorial_training_ground_attack_training_left|Attack from left! (Move your mouse left while pressing the left mouse button) str_tutorial_training_ground_attack_training_right|Attack from right! (Move your mouse right while pressing the left mouse button) str_tutorial_training_ground_parry_training|Number of successful parries {reg0} / 5 str_tutorial_training_ground_chamber_training|Number of successful chambering blocks {reg0} / 5 str_tutorial_training_ground_archer_training|Number of nice shots {reg0} / 3^{s0} str_tutorial_training_ground_ammo_refill|Your missiles are refilled for the tutorial. str_tutorial_training_ground_archer_text_1|Approach the {s0} and press F to pick it up. str_tutorial_training_ground_archer_text_2|Shoot the targets now. str_tutorial_training_ground_archer_text_3|The size of the targeting reticule indicates your accuracy. Press and hold down the left mouse button until the reticule shrinks down to its minimum size. Release the left mouse button when the reticule is at its smallest. If you wait too long the reticule will expand again. str_tutorial_training_ground_archer_text_4|Press R to toggle first person view. First person view makes it easier to aim with ranged weapons. str_tutorial_training_ground_archer_text_5|You have shot all the targets. Now talk to the trainer again. str_tutorial_training_ground_horseman_text_1|Go near the {s0} and press F to pick it up. str_tutorial_training_ground_horseman_text_2|Approach the horse and press F to mount. str_tutorial_training_ground_horseman_text_3|Ride towards the next waypoint. str_tutorial_training_ground_horseman_text_4|Strike the next dummy that has an arrow on top of it! str_tutorial_training_ground_horseman_text_5|Shoot at the archery target that has an arrow on top of it! str_tutorial_training_ground_horseman_text_6|You have finished the exercise successfully. Now go back to the trainer and talk to him. str_the_great_lords_of_your_kingdom_plan_to_gather_at_your_hall_in_s10_for_a_feast|The great lords of your kingdom plan to gather at your hall in {s10} for a feast str_your_previous_court_some_time_ago|your previous court some time ago, str_awaiting_the_capture_of_a_fortress_which_can_serve_as_your_court|awaiting the recapture of a fortress which can serve as your court. str_but_if_this_goes_badly| I value your advice. But if this goes badly, I shall hold you responsible. str_i_realize_that_you_are_on_good_terms_with_s4_but_we_ask_you_to_do_this_for_the_good_of_the_realm| I realize that you are on good terms with {s4}, but this is all for the good of the realm str_i_realize_that_you_are_on_good_terms_with_s4_but_the_blow_will_hurt_him_more|I realize that you are on good terms with {s4} -- but this only means that your blow will hit him even harder! str_killed_bandit_at_alley_fight|The merchant takes you to his house. Once inside, he stands by the door for a while checking the street, and then, finally convinced you have not been followed, comes near you to speak... str_wounded_by_bandit_at_alley_fight|You are struck down. However, before you lose consciousness, you hear shouts and a rush of footfalls... You awake to find yourself indoors, weak but alive. str_cannot_leave_now|Cannot leave now. str_press_tab_to_exit_from_town|Press Tab to leave now. You can press Tab key to quickly exit any location in the game. str_find_the_lair_near_s9_and_free_the_brother_of_the_prominent_s10_merchant|Find the bandit lair near {s9}, and free the brother of the {s10} merchant. str_please_sir_my_lady_go_find_some_volunteers_i_do_not_know_how_much_time_we_have|{Ser/My lady} -- if you want to justify the trust which I have placed in you, then make a bit of haste. Go find some volunteers. I'm not sure how much time we have. str_you_need_more_men_sir_my_lady|Look -- you need more men. Right now, you have only {reg0} in your party. If you attack them with too few men, you may find their hideout by getting yourself dragged up to it in fetters, and that's not the plan. Do not take that risk. Go out and visit some more villages to find more volunteers, and then you can start paying them back in their own coin. str_good_you_have_enough_men|Good, good. You did well. You have enough men. Now, go and knock some of those robbers over the head, and make them tell you how to find their hideout. str_do_not_waste_time_go_and_learn_where_my_brother_is|Look, {ser/my lady}. Time is at a bit of premium, here. Now, if you could go find out where they are hiding my brother, that would be appreciated. str_start_up_quest_message_1|{s9} wants you to collect at least five men from nearby villages. After you collect these men, find and speak with him. He is in the tavern at {s1} str_start_up_quest_message_2|Find and defeat a group of bandits lurking near {s9}, and learn where your employer's brother has been taken. str_start_up_quest_message_3|Rescue the merchant's brother from the robber's hideout located near {s9}. str_start_up_first_quest|You have taken your first quest. You may view your quest log by pressing 'Q' at anytime in the game. str_reason_1|Our current objective is of greater value. str_reason_2|An attack on {s8} poses a greater danger to our realm. str_reason_3|We believe that {s8} faces a more immediate threat str_reason_4|It may be because of the size of the enemy forces in the area. str_reason_5|I'm not sure. str_reason_6|We do not know how strongly it is defended. str_reason_7|We believe it to be strongly defended. str_reason_8|We believe it to be moderately well defended. str_reason_9|We believe it to be weakly defended. str_has_decided_that_an_attack_on_|has decided to attack str_this_would_be_better_worth_the_effort|This would be better worth the effort, taking into consideration its value, and its distance, and the likely number of defenders. str_has_decided_to_defend_|has decided to defend str_before_going_offensive_we_should_protect_our_lands_if_there_is_any_threat_so_this_can_be_reason_marshall_choosed_defending_s4|Before going offensive we should protect our lands if there is any threat. So this can be a reason the Marshall chose to defend {s4}. str_are_you_all_right|Now hear me... str_you_are_awake|Ah -- you're awake. It's good to see that you can still walk. You're lucky that I came along. I had been speaking with the watch, when we heard the sounds of a fight and ran to see what was happening. We didn't arrive in time to prevent you getting knocked down, but we may have saved you from getting your throat cut... Now... hear me... str_save_town_from_bandits|You have been asked to accompany two soldiers of the North back to Winterfell. Upon arrival you must find and tell Robb Stark what happened in King's Landing. str_you_fought_well_at_town_fight_survived|Hah! Well done -- I saw at least three of the enemy go down before you. Keep fighting like that, and you'll make quite a name for yourself in this land. str_you_fought_normal_at_town_fight_survived|Well done! I hear you accounted for one or two of the bastards, and you're still on your feet. You can't ask for a better outcome of a battle than that... str_you_fought_bad_at_town_fight_survived|Well, the enemy is in flight, and it looks like you're still on your feet. At the end of the day, that's all that's important in a battle. str_you_fought_well_at_town_fight|Ah! You're awake. You took quite a blow, there. But good news! We defeated them -- and you did them some real damage before you went down. If you hadn't been here, it could have gone very baldy. I'm grateful to you... str_you_wounded_at_town_fight|You're alive! Your lucky I found you when I did. Not many others alive I can tell you that much! A bloodbath! It seems Ned Stark has been taken prisoner, you must go warn Robb Stark, these two soldiers are loyal to Ned and will accompany you to Winterfell. str_you_fought_well_at_town_fight_survived_answer|Let every villain learn to fear the name {playername}! str_you_fought_normal_at_town_fight_survived_answer|Ah, well, I'm proud to have done my bit along with the rest... str_you_fought_bad_at_town_fight_survived_answer|Well, I was about to strike one down, but I slipped in some blood, you see... str_you_fought_well_at_town_fight_answer|Ah well. I guess I don't mind a blow taken in a good cause. str_you_wounded_at_town_fight_answer|Right. I suppose I should be more careful. str_unfortunately_reg0_civilians_wounded_during_fight_more| Unfortunately, about {reg0} of my lads got themselves wounded. I should go look on on them. str_unfortunately_reg0_civilians_wounded_during_fight| Unfortunately, one of my lads took a pretty nasty blow. I should go see how he is doing. str_also_one_another_good_news_is_any_civilians_did_not_wounded_during_fight| Also, no one on our side was hurt very seriously. That's good news str_merchant_and_you_call_some_townsmen_and_guards_to_get_ready_and_you_get_out_from_tavern|You leave the tavern and go out to the streets. Nervous looking young men are waiting in every street corner. You can see they have daggers and clubs concealed under their clothes, and catch a mixture of fear, anticipation and pride in the quick looks they throw at you as you pass by. Praying that your enemies have not been alarmed by this all too obvious bunch of plotters, you check your weapons for one last time and prepare yourself for the action ahead. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits|Against all odds you have survived and proven yourself to be a deadly foe. Lannister soldiers lay dead all around you. As you walk past the corpses, you notice a remarkable dagger on the body of a Lannister solider who fought particularly well. With a smile, you take the dagger as a keepsake for a victory well earned. str_town_fight_ended_you_and_citizens_cleaned_town_from_bandits_you_wounded|You fall to the ground unable to move. As you slowly lose consciousness you can still hear the slaughter around you, the laughter of Lannister men as they slay the soldiers of the North and the heart wrenching screams of women and children being put to slaughter. str_journey_to_reyvadin|You have reached Winterfell, ancestral castle and seat of power to House Stark. From here it is more than a thousand miles south following the Kingsroad to King's Landing.^^As you arrive you notice a cold and silent atmosphere, people are angry and weary of new travellers. For their late King Ed Stark was slain at King's Landing and now their hand is forced to go to war. str_journey_to_praven|Your steps lead you to the Crownlands. King's Landing overlooks Black water bay and is the site of the Iron Throne.^^Life here is luxurious for those that can afford it but also very dangerous and over populated. The Capital is under King Joffrey's rule, son of Robert Baratheon and Cersei Lannister. str_journey_to_jelkala|^^You stand still for a moment in awe of such beauty, whilst feeling the warm quiet wind lightly whistling past your ears. It's certainly a far cry from the road you travelled to get here. With a great sigh of relief you finally feel you can relax and you start to decide what to do with the rest of your time here. str_journey_to_sargoth|You get to Cantwaraburh, in Centware country, where Eadbald Aethelberthing rules. Their ancestors were brytenwaldas, but he has lost the title that now holds a master of the North Oswald of Bernaccia. Eadbald has good partnerships with the most powerful lords of Britain and even with the Franks. His country does not suffer from the war with regularity, the land is peaceful and prosperous. It is a good place to buy a piece of land, marry and see your children grow... for now. str_journey_to_tulga|You came by ship, skirting the cliffs where the Gwynedd highlands meet the sea. Soon you distinguish Din Gonwy, capital of the kingdom. Walking you see that the streets are dark and silent. The great king-warrior Cadwallon died two years ago, and Gwynedd is still mourning his death. He left a son, Cadwaladr, but is still a child of three years old. The hard men of Gwynedd, considered among the strongest in Britain, have been summoned to war this year. They cry and wait, keeping sharp swords.^^There is a new master, Cadfael Cadomedd, which has displaced the son of Cadwallon and his mother's power. He says that they have returned to the glory days... str_journey_to_shariz|You are in Dun Iasgach, a powerful town in Mumain Kingdom in south of Ireland. It is a land rich land, with great forests and rivers teeming with fish. It could be a perfect place to live, but Ireland is a land of war, where clans fight for any reason, stealing cattle and women and killing the young warriors in fratricidal struggles.^^Mumain is ruled by Failbhe Flann mac Aedh, he is ambitious and wants more land at the expense of the weakening of Laigin Kingdom. str_lost_tavern_duel_ordinary|You slump to the floor, stunned by the drunk's last blow. Your attacker's rage immediately seems to slacken. He drops into a chair and sits there watching you, muttering under his breath, almost regretfully. A few of the other patrons manage to coax him to his feet and bundle him out the door. One of the others attends to your wounds, and soon you too are back on your feet, unsteady but alive. str_lost_tavern_duel_assassin|You slump to the floor, stunned by your attacker's last blow. Slowly and deliberately, he kneels down by your side, pulling a long knife from under his clothes. But before he can finish you off, the tavernkeeper, who seems to have regained his courage, comes up from behind and gives your attacker a clout behind the head. He loses his balance, and then, seeing that his chance to kill you has been lost, makes a dash for the door. He gets away. Meanwhile, the other tavern patrons bind your wounds and haul you to a back room to rest and recover. str_lost_startup_hideout_attack|You recover consciousness a short while later, and see that the kidnappers have celebrated their victory by breaking open a cask of mead, and have forgotten to take a few elementary precautions -- like binding your hands and feet. You manage to slip away. Based on the boisterous sounds coming from the hideout, you suspect that you may yet have some time to gather a few more followers and launch another attack. str_as_you_no_longer_maintain_an_independent_kingdom_you_no_longer_maintain_a_court|As you no longer rule an independent realm, you can no longer maintain a court str_rents_from_s0|Rents from {s0} str_tariffs_from_s0|Tariffs from {s0} str_general_quarrel| We've found ourselves on the opposite side of many arguments over the years, and bad blood has built up between us. str_the_steppes|the plain str_the_deserts|the mountains str_the_tundra|the deep forest str_the_forests|the forests str_the_highlands|the highlands str_the_coast|the coast str_my_lady_not_sufficient_chemistry|My {reg59?Lady Lord}, there are other {reg59?maidens suitors} who have captured my heart. str_my_lady_engaged_to_another|My {reg59?Lady Lord}, as I understand it, you are engaged to another. str_attempting_to_rejoin_party|Attempting to rejoin party, str_separated_from_party|Separated from party, str_leading_party|leading a party str_court_disbanded|As you no longer rule an independent realm, your court has been disbanded str_i_am_not_accompanying_the_marshal_because_will_be_reappointment| I am not accompanying the marshal, because I suspect that our ruler will shortly appoint another to that post. str_persuasion_opportunity|Persuasion opportunity.^Relation required for automatic success {reg4}^Current relationship {reg5}^Chance of success {reg7}^Chance of losing {reg9} relation point(s) {reg8} str_marshal_warning|You are not following {s1}. However, you will not suffer any penalty. str_follow_army_quest_brief_2|Your mission is complete. You may continue to follow {s9}'s army, if you wish further assignments. str_greetings_playername__it_is_good_to_see_you_i_hope_that_you_have_had_success_in_your_efforts_to_make_your_name_in_the_world| I am glad to see you. I trust you are having some success out there, making your name in the world str_minister_advice_select_fief| Might I suggest that you select {s4}, as the vassals have been speculating about how you might assign it. str_minister_advice_select_fief_wait| Might I suggest that you wait until after you have appointed a marshal, as that will give time to the vassals to decide whom they wish to support. str_minister_advice_fief_leading_vassal| {s4}, by the way, has already received the support of {reg4} of your vassals. str_unassigned_center| (unassigned) str_s43_also_you_should_know_that_an_unprovoked_assault_is_declaration_of_war|{s43} Also, as you are the ruler of your realm, you should know that this assault constitutes a declaration of war. str_missing_after_battle|Missing after battle str_retrieve_garrison_warning| (Troops might not be retrievable if fortress awarded to another) str_s12s15_declared_war_to_control_calradia|{s12}{s15} may attack {s16} without pretext, as a bid to extend as much as possible control throughout the known world. str_offer_gift_description| improve my standing by offering a gift. str_resolve_dispute_description| improve my standing by resolving a dispute. str_feast_wedding_opportunity| If your betrothed and her family are present, then this may be an opportunity for you to celebrate the wedding. str_s21_the_s8_declared_war_as_part_of_a_bid_to_conquer_all_calradia|{s21}. The {s8} declared war with very little pretext, as part of a bid to conquer as much of the known world. str_master_vinter|Master vinter str_s54_has_left_the_realm|{s54} has left the realm. str_enterprise_s5_at_s0|Net revenue from {s5} at {s0} str_bread_site|mill str_ale_site|brewery str_oil_site|oil press str_wine_site|wine press str_tool_site|ironworks str_leather_site|tannery str_linen_site|linen weaver str_wool_cloth_site|wool weaver str_velvet_site|dye works str_under_sequestration|Under sequestration str_describe_secondary_input| In addition, you will also need to purchase {s11} worth {reg10} silver stags. str_profit|profit str_loss|loss str_server_name_s0|Server Name {s0} str_map_name_s0|Map Name {s0} str_game_type_s0|Game Type {s0} str_remaining_time_s0reg0_s1reg1|Remaining Time {s0}{reg0} {s1}{reg1} str_you_are_a_lord_lady_of_s8_s9|You are a {reg59?Lady Lord} of {s8}.^{s9} str_you_are_king_queen_of_s8_s9|You are {reg59?queen king} of {s8}.^{s9} str_you_are_a_lord_lady_of_s18_s19|{reg59?Lady Lord} of the {s18}.^{s19} str_you_are_king_queen_of_s18_s19|Kingdom {s18}.^{s19} str_for_s4| for {s4} str_cancel_fiancee_quest| Also, you should please consider that other matter I had asked of you to have been successfully completed. It is not fit for me to commission you with tasks. str_a_duel_request_is_sent_to_s0|A duel offer is sent to {s0}. str_s0_offers_a_duel_with_you|{s0} offers a duel with you. str_your_duel_with_s0_is_cancelled|Your duel with {s0} is cancelled. str_a_duel_between_you_and_s0_will_start_in_3_seconds|A duel between you and {s0} will start in 3 seconds. str_you_have_lost_a_duel|You have lost a duel. str_you_have_won_a_duel|You have won a duel! str_server_s0|[SERVER] {s0} str_disallow_ranged_weapons|Disallow ranged weapons str_ranged_weapons_are_disallowed|Ranged weapons are disallowed. str_ranged_weapons_are_allowed|Ranged weapons are allowed. str_duel_starts_in_reg0_seconds|Duel starts in {reg0} seconds... str_cancel|Cancel str_continue|Continue str_close|Close str_ok|OK str_random|Random str_prev|Previous str_next|Next str_not_available|N/A str_long_string|01234567890123456789012345678901234567890 str_background_label_1|Character Background str_background_label_2|Your Story str_gender|Gender str_gender_value| {reg11?Female Male} str_nationality|People str_nationality_value| {s12} str_parent|Father str_parent_value| {s13} str_childhood|Childhood str_childhood_value| {s14} str_jobs|Vocation str_jobs_value| {s15} str_reason|Fate str_reason_value| {s16} str_religion|Religion str_religion_value| {s17} str_trait|Trait str_trait_value| {s21} str_story|{s18}^ str_northman|Northman str_northman2|Northman (tall) str_northman3|Northman (short) str_westerman|Westerlands str_westerman2|Westerlands (tall) str_westerman3|Westerlands (short) str_dornishman|Sandy Dornishman str_dornishman2|Stony Dornishman (tall) str_dorneishman3|Salty Dornishman (short) str_qohor|Qohor str_qohor2|Qohor (tall) str_qohor3|Qohor (short) str_reach|The Reach str_reach2|The Reach (tall) str_reach3|The Reach (short) str_stormlands1|Stormlands str_stormlands2|Stormlands (tall) str_stormlands3|Stormlands (short) str_ironman|Ironborn str_ironman2|Ironborn (tall) str_ironman3|Ironborn (short) str_wildling|Free Folk str_wildling2|Free Folk (tall) str_wildling3|Free Folk (short) str_dothraki1|Dothraki str_dothraki2|Dothraki (tall) str_dothraki3|Dothraki (short) str_targ|Valyrian str_targ2|Valyrian (tall) str_targ3|Valyrian (short) str_vale|Vale str_vale2|Vale (tall) str_vale3|Vale (short) str_riverlands1|Riverlands str_riverlands2|Riverlands (tall) str_riverlands3|Riverlands (short) str_dragonstone1|Dragonstone str_dragonstone2|Dragonstone (tall) str_dragonstone3|Dragonstone (short) str_volantis|Volantis str_volantis2|Volantis (tall) str_volantis3|Volantis (short) str_parent_noble|Lesser Noble str_parent_merchant|Merchant str_parent_retainer|Lord's Retainer str_parent_outlaw|Outlaw str_parent_serf|A Serf str_parent_slave|Slave str_parent_septon|A Septon str_childhood_page|Brought up in a noble court str_childhood_apprentice|Blacksmith's Apprentice str_childhood_stockboy|Merchant's Apprentice str_childhood_urchin|Street Urchin str_childhood_nomad|Nomad str_childhood_slave|Slave str_childhood_mummer|A Mummer str_childhood_noble|Retainer's Apprentice str_childhood_acolyte|Acolyte str_job_bravo|{reg11?Lesser Noble's Wife Lesser Noble} str_job_merc|Slave str_job_noble|{reg11?A lady-in-waiting Retainer} str_job_troubadour|Bard str_job_student|{reg11?Peasant's Wife Free Peasant} str_job_peddler|Merchant str_job_craftsman|Blacksmith str_job_poacher|Poacher str_job_preacher|A Begging Brother str_reason_revenge|Personal revenge str_reason_death|The loss of a loved one str_reason_wanderlust|Wanderlust str_reason_fervor|Religious fervour str_reason_disown|Being forced out of your home str_reason_greed|Lust for money and power str_fos|The Faith of the Seven str_drowned_gods|The Drowned God str_old_gods|Old Gods of the Forest str_rhllor|R'hllor str_naturalleader|Natural Leader str_warrior|Warrior str_no_trait|None str_story_all|{s18}{s1} str_story_northman|You hail from the North and you are of an average height. Northmen are known as a tough, hardy breed, some living in clans or tribes of savage warriors. Most Northmen refuse to take holy orders, which means knights are very rare in the North.^^ str_story_northman2|You hail from the North and you are tall and strong. Northmen are known as a tough, hardy breed, some living in clans or tribes of savage warriors. Most Northmen refuse to take holy orders, which means knights are very rare in the North.^^ str_story_northman3|You hail from the North and you are short in stature but agile. Northmen are known as a tough, hardy breed, some living in clans or tribes of savage warriors. Most Northmen refuse to take holy orders, which means knights are very rare in the North.^^ str_story_westerman|You are from the Westerlands and you are of an average height. Westermen are mostly rich due to the abundance of gold and silver that line the mountains. This is the home of the Lannisters.^^ str_story_westerman2|You are from the Westerlands and you are tall and strong. Westermen are mostly rich due to the abundance of gold and silver that line the mountains. This is the home of the Lannisters.^^ str_story_westerman3|You are from the Westerlands and you are short in stature but agile. Westermen are mostly rich due to the abundance of gold and silver that line the mountains. This is the home of the Lannisters.^^ str_story_dornishman|You are from the Dornish deserts and the long river valleys. Sandy Dornishmen are distinct among other men in Westeros, partly due to being descendants from Rhoynar refugees. You have very different customs and traditions compared to the rest of Westeros.^^ str_story_dornishman2|You are from the passes and heights of the Red Mountains, you are tall and strong. Stony Dornishmen have the most Andal and First Men blood and mostly resemble the other people of the Seven Kingdoms in look, customs and traditions.^^ str_story_dornishman3|You are from the Dornish coast , you are short in stature but agile. Salty Dornishmen are distinct among other men in Westeros, partly due to being largely direct descendants from Rhoynar refugees. You have very different customs and traditions compared to the rest of Westeros.^^ str_story_qohor|You're a Qohorik of average height. You were born in Qohor, the most exotic city of the Free Cities.^^ str_story_qohor2|You're a Qohorik and you are tall and strong. You were born in Qohor, the most exotic city of the Free Cities.^^ str_story_qohor3|You're a Qohorik and you are short in stature but agile. You were born in Qohor, the most exotic city of the Free Cities.^^ str_story_reach|You are from the Reach and you are of an average height. You are part of one of the largest regions in Westeros and inhabit the island to the south.^^ str_story_reach2|You are from the Reach and you are tall and strong. You are part of one of the largest regions in Westeros and inhabit the island to the south.^^ str_story_reach3|You are from the Reach and you are short in stature but agile. You are part of one of the largest regions in Westeros and inhabit the island to the south.^^ str_story_stormlands|You are from the Stormlands and you are of an average height.^^ str_story_stormlands2|You are from the Stormlands and you are tall and strong.^^ str_story_stormlands3|You are from the Stormlands and you are short in stature but agile.^^ str_story_ironman|You are Ironborn and you are of an average height.^^ str_story_ironman2|You are Ironborn and you are tall and strong.^^ str_story_ironman3|You are Ironborn and you are short in stature but agile.^^ str_story_wildling|You are a Wildling of an average height, a descendant of people from the first men.^^ str_story_wildling2|You are a tall and strong Wildling, a descendant of people from the first men.^^ str_story_wildling3|You are a Wildling, a descendant of people from the first men. You are short in stature but agile.^^ str_story_dothraki|You are a Dothraki of an average height. You originate from a tribe that resides in the Dothraki Sea.^^ str_story_dothraki2|You are a tall and strong Dothraki. You originate from a tribe that resides in the Dothraki Sea.^^ str_story_dothraki3|You are a Dothraki. You originate from a tribe that resides in the Dothraki Sea. You are short in stature but agile.^^ str_story_targ|You are of Valyrian descent of an average height. Your native tongue is High Valyrian and you are a descendant of the people and culture native to the Valyrian Peninsula, on the continent of Essos. Originally a community of shepherds, the Valyrians rose to prominence after discovering dragons in a volcanic area of their home peninsula known as the Fourteen Fires.^^ str_story_targ2|You are of Valyrian descent, tall and strong. Your native tongue is High Valyrian and you are a descendant of the people and culture native to the Valyrian Peninsula, on the continent of Essos. Originally a community of shepherds, the Valyrians rose to prominence after discovering dragons in a volcanic area of their home peninsula known as the Fourteen Fires.^^ str_story_targ3|You are of Valyrian descent, short in stature but agile. Your native tongue is High Valyrian and you are a descendant of the people and culture native to the Valyrian Peninsula, on the continent of Essos. Originally a community of shepherds, the Valyrians rose to prominence after discovering dragons in a volcanic area of their home peninsula known as the Fourteen Fires.^^ str_story_vale|You are from The Vale and of an average height, a descendant of people from the first men.^^ str_story_vale2|You are tall, strong and hail from the Vale, a descendant of people from the first men.^^ str_story_vale3|You hail from the Vale, a descendant of people from the first men. You are short in stature but agile.^^ str_story_riverlands|You are from The Riverlands and of an average height, a descendant of people from the first men.^^ str_story_riverlands2|You are a tall and strong Riverlander, a descendant of people from the first men.^^ str_story_riverlands3|You are a Riverlander, a descendant of people from the first men. You are short in stature but agile.^^ str_story_dragonstone|You are from The island of Dragonstone and of an average height, a descendant of people from the first men.^^ str_story_dragonstone2|You are tall and strong from the island of Dragonstone, a descendant of people from the first men.^^ str_story_dragonstone3|You are from the island of Dragonstone, a descendant of people from the first men. You are short in stature but agile.^^ str_story_volantis|You are a Volantene of an average height. Volantenes deem those that travel afoot tainted and doing so would be unwise.^^ str_story_volantis2|You are a Volantene and you are tall and strong. Volantenes deem those that travel afoot tainted and doing so would be unwise.^^ str_story_volantis3|You are a Volantene and you are short in stature but agile. Volantenes deem those that travel afoot tainted and doing so would be unwise.^^ str_story_parent_noble|Your father was of lower noble class and possessed five acres of land. He owed military service to the king and went to war with his retinue whenever was required.^^ str_story_parent_merchant|You were born the {reg11?daughter son} of a wealthy travelling merchant, always moving from place to place in search of a profit.^^ str_story_parent_retainer|Your father was a local lord's retainer and proved his battle prowess on many occasions. He was always highly regarded by his lord, who praised his deeds at every feast.^^ str_story_parent_outlaw|Your father was an outlaw, a bandit who often risked his life in order to survive. He was hiding in the woods ever since he was accused of wrongdoing by the local community. Your mother often brought him basic necessities but most of the time he got food and other stuff he needed by robbing and stealing. He was eventually killed by the hand of a lesser lord's retainer who was sent to sweep the forests and get rid of the pest.^^ str_story_parent_serf|Your father was a serf who was tied to his lord's estate for all his life. He lived a very simple, tough life.^^ str_story_parent_slave|Your father was a slave to a noble in one of the great Free Cities. He had to work hard in order to not be beaten.^^ str_story_parent_septon|Your father served the council of the Most Devout and was a clergyman of the new gods. He was sworn to the Smith and was usually prayed to when work needed to be done. He also carried a hammer.^^ str_story_childhood_page|{reg11?As a girl you learned how to ride a horse and how to run a household and property when men were not around. You were often eagerly observing how your brothers were practising with their weapons and secretly mimicked their attacking and defending moves with whatever tools you could find. You became a big connoisseur of lucky charms like magic rhymes, potions, stones or jewels that protect people from evil spirits or sickness. You loved to sew and weave nicely looking ornaments into the tapestry and clothes. You were also sometimes allowed to serve beverages to important men at feasts, which made you feel very proud. (Needs Lesser Noble for a father otherwise banner is not given.) As a boy you learned how to ride a horse, how to use weapons properly, how to motivate and lead men on the battlefield and how to make a name of yourself. When feasts were in progress you carefully observed how to properly entertain your lord's subjects. You were present when disputes among commoners were settled in the court. In your pastimes you enjoyed rough and boisterous sport games such as wrestling, weapon sparring, weight-lifting and horse-racing. (Needs Lesser Noble for a father otherwise banner is not given.)}^^ str_story_childhood_apprentice|{reg11?As a child you apprenticed with a local blacksmith although this was unheard of for a girl and people seemed very surprised when they saw you doing your work. It was hard and dangerous at first but after years of hard work and study under your new master you learned a lot about different weapons and tools that usually only the richer folk could afford. Strike after strike on the heated metal made your arms as strong as iron. You were able to test weapons you made and your master showed you how to properly wield swords, axes and spears of all shapes and sizes. Not only were you helping make expensive products but you also sold them for as high price as you could manage. As a child you apprenticed with a local blacksmith to learn a trade. It was hard and dangerous at first, but after years of hard work and study under your new master you learned a lot about different weapons and tools that usually only the richer folk could afford. Strike after strike on the heated metal made your arms as strong as iron. You were able to test weapons you made and your master showed you how to properly wield swords, axes and spears of all shapes and sizes. Not only were you helping make expensive products but you also sold them for as high price as you could manage.}^^ str_story_childhood_stockboy|As a child you apprenticed to a wealthy merchant, picking up the trade over years of travelling to distant lands. You were taught how to hunt for exotic products and sell them at the markets and you soon became adept at the art of buying low, selling high and leaving the customer thinking they'd gotten the better deal.}^^ str_story_childhood_urchin|As a {reg11?girl boy} growing out of childhood, you took to the streets, doing whatever you had in order to survive. Foraging food from the surrounding area, begging, thieving, entertaining residents and working for gangs to earn your bread, you lived from day to day in this violent world, always one step ahead of the law and those who wished you ill. Your rusty old knife protected you from getting in harms way.^^ str_story_childhood_nomad|{reg11?As a child you were part of a tribe and wandered from place to place. You were given simple tasks like collecting sticks for firewood and fetching water from a well. You learned how to heal wounds with the herbs that grew in the vicinity which made you a very sought of person amongst the local tribesmen and women who often got injured or sick while travelling. As a child you were part of a tribe that travelled from place to place. You learnt how to hunt deer and wild boar with a bow and spear along with other men from the tribe. You were taught how to defend yourself against aggressive wild animals. Sometimes you were sent to far away pastures for days where you had to find enough food in the nature to sustain yourself. You always carried a bow with you in order to hunt wild animals for food. You lived with the nature and knew it's every secret. The great outdoors felt like home to you. Throughout the years you developed a tough skin since you often had only provisional shelters to protect you from bad weather.}^^ str_story_childhood_slave|As a child you were a slave and lived a very tough life. Work in the woods and fields made you strong and also fast due to a lot of running required whilst ordered around. Being hungry often you had to learn how to get food. One of the most dangerous ways was by stealing, but you had to make sure nobody saw you doing it. Eventually you were spotted and in turn tortured by your owner as an example to others. Being beaten often made your skin thick, you believed you could survive anything.^^ str_story_childhood_mummer|As a child you were taken under the wing of a master mummer and joined a mummer's troupe. It was a life of hard work but over time you became a performer well capable of attracting a good crowd. You staged different fights with real weapons and thus became very familiar with them. In addition you learned plenty of songs and stories by heart.^^ str_story_childhood_noble|As a {reg11?girl boy} growing out of childhood, you became a retainer's apprentice and thus was trained and educated in the duties of a warrior. You learned a lot about the art of war, leadership, tactics and all other things that you would need in order to survive on the battlefield.^^ str_story_childhood_acolyte|{reg11?In your early ages you were sent to live in the nearest Sept to be trained as a Septa. As such you were one of the few girls who learned how to read and write. Life in the Sept was strict and there wasn't much time to play with other girls but you spent time in prayer, studied and worked in the fields and workshops. You learnt how to copy books by hand and decorated the pages in beautiful colours, but many more years would have to pass before you would become a master in this art. You learned all sorts of basic healing and a bit of a rudimentary surgery too. When you managed to get some free time for yourself, throwing rocks at targets and hitting them with a staff was your favourite pastime. Although this was unheard of for a girl like you, your adventurous spirit needed some more action then just being diligent. In your early ages you were sent to live in the nearest Sept to be trained as a Septon. As such you were one of the few boys who learned how to read and write. Life in the Sept was strict and there wasn't much time to play with other boys, but you spent time in prayer, studied and worked in the fields and workshops. You were learning how to copy books by hand and decorated the pages in beautiful colours but much more years would have to pass before you would become a master in this art. You learned all sorts of basic healing and a bit of a rudimentary surgery to. When you managed to get some free time for yourself, throwing rocks at the targets and punching them with a staff was your favourite pastime. Although this was unheard of for a boy like you, your adventurous spirit needed some more action then just being diligent.}^^ str_story_job_bravo|{reg11?Being a wife to a Lesser Lord meant you had an elevated and solid position in the society. Your husband was often away doing different task for his overlord and in those times you were the one who run the household and belonging property. All the matters had to be discussed with you in the time of your husband's absence. You often joined your husband and his retainers when they went out riding a horse. Although your husband didn't appreciate the fact that you are also interested into martial arts it didn't stop you from practising combat moves with your husband's retinue. They thought of you with a high regard since you proved to be an equal adversary in sparring practices. You are a big connoisseur of lucky charms like magic rhymes, potions, stones or jewels that protect people from evil spirits or sickness. You loved to sew and weave nicely looking ornaments into the tapestry and clothes which made your husband's apparel look strikingly neat. As the highest ranking woman in the household you were honourable cup bearer on the feasts and guest attending them were amazed by your graciousness. (Needs Lesser Noble for a father otherwise banner is not given.) Being a Lesser Lord you carried out many duties to your overlord and the king. In a war you were expected to fulfil your overlord's demands and bring with you a number of trained men which you picked amongst the upper ranks of the peasantry in the area. You helped oversee the building and maintenance of roads, bridges and fortifications to your overlord by appointing the most able of stonemasons and wood carvers to him. You administered the king's laws, enforced the king's justice, and made sure that the King's and religious taxes were paid on time. When disputes arose amongst the commoners you were the one who had the right to settle them in the court. When not carrying out these duties you amused yourself by hunting in the wilds, practising weapon sparring and horse racing. On feast days or visits from other nobles you sometimes arranged a small feast or some other kind of entertainment for the guests, including hiring the bard to sing and tell great stories about the past times. (Needs Lesser Noble for a father otherwise banner is not given.)}^^ str_story_job_merc|Though the distinction felt sudden to you, somewhere along the way you had become a {reg11?woman man}, the whole world seemed to change around you. Being a slave, your adult life was full of misery and ill fate. Having to do all the hard menial tasks for your owners, you developed a very thick skin but also became very fast and somewhat strong. Sometimes your masters didn't give you any food so you learnt how to forage food from the nature to quell hunger. Your world was small and monotonous, where days were all the same. Rain and sun punished you in the long hours of slavering and your back ached from so much work, but you managed to live on. The cold took animals and people alike, but you always lived to see another dawn, though some of your fellow-sufferers were not as fortunate. When you had some free time, although that happened very rarely, it was spent with practising throwing rocks with a simple sling.^^ str_story_job_noble|{reg11?Though the distinction felt sudden to you, somewhere along the way you had become a woman, and the whole world seemed to change around you. Your skills in martial arts were noticed by your local lord who was impressed to see a woman so well versed in handling weapons. He hired you to form a part of his retinue. You learned the power systems and struggles of the Westerosi folk who lay claim to the land, and how best to achieve such a living for yourself. Your lord saw to it you were trained in the most effective formations and how to best keep rabble in order, as much for his own sake as for yours. Weapon sparring was done almost on a daily basis and you could say you felt as one with a plethora of different one-handed, two-handed and polearm weapons. When raids were successful there was plenty of loot to be divided amongst the warriors. You witnessed first-hand the brutal and often deceptive ways in which power was won, also by listening to the songs and poems sung in the warm halls. Old heroes like Azor Ahai and the Last Hero were all but a heroic cry from a distant past. The time was ripe for a new hero to emerge. Though the distinction felt sudden to you, somewhere along the way you had become a man, and the whole world seemed to change around you. Your skills were duly noticed by your local lord who hired you to form a part of his retinue, you learned the power systems and struggles of the Westerosi folk who lay claim to the land, and how best to achieve such a living for yourself. Your lord saw to it you were trained in the most effective formations and how to best keep a rabble under order, as much for his own sake as for yours. Weapon sparring was done almost on a daily basis and you could say you felt as one with a plethora of different one-handed, two-handed and polearm weapons. When raids were successful there was plenty of loot to be divided amongst the warriors. You witnessed first-hand the brutal and often deceptive ways in which power was won also by listening to the songs and poems sung in the warm halls. Old heroes like Azor Ahai and the Last Hero were all but a heroic cry from a distant past and the time was ripe for a new hero to emerge.}^^ str_story_job_troubadour|Though the distinction felt sudden to you, somewhere along the way you had become a {reg11?woman man}, and the whole world seemed to change around you. You set out on your own with nothing except the instrument slung over your back and your own voice. It was a poor existence, with many a hungry night when people failed to appreciate your exhibition, but you managed to survive on your music alone. As the years went by you became adept at playing to drunken crowds in numerous taverns. You became very well versed in talking anyone out of anything you wanted.^^ str_story_job_student|{reg11?Though the distinction felt sudden to you, somewhere along the way you had become a woman, and the whole world seemed to change around you. Being a wife to a free men meant you had it laid down easier then wives of other lower ranking peasants who had to do all the tasks by themselves. You owned some servants who helped you with the hard work, but since your husband didn't own a lot of land you still had to do variety of tasks all peasants wives have to do. Your husband had to pay rent to his overlord and owed him labour services in exchange for the given land. When he was involved in war your husband answered his call as a foot soldier where he had to rely on his shield and a spear in the thick of battle. He often taught you how to fight and defend yourself in case he wasn't home in times of need. Hunting in the woods alone with your bow was your favourite activity and it helped bring additional food to the table. When no animals were to be found in the forest you looked for edible plants which you then cooked for the whole family. You spent a lot of time out in nature searching for special herbs that can heal wounds and the sick. Though the distinction felt sudden to you, somewhere along the way you had become a man, and the whole world seemed to change around you. Being a free men meant you had it laid down easier then lower ranking peasants who had to do all the tasks by themselves. You owned some servants who helped you with your hard work, but since you didn't own a lot of land you still had to do a variety of tasks expected of all peasants. You had to pay rent to your overlord and owed him labour services in exchange for the land given to you. When he was involved in war you answered his call as a foot soldier where you had to rely on your shield and a spear in the thick of battle. Hunting in the woods alone with your bow and javelins was your favourite activity and it helped bring additional food to the table. When no animals were to be found in the forest you foraged for edible plants which were then cooked by your wife. You spent a lot of time out in nature and knew it's every secret. The great outdoors felt like home to you. In your pastimes you loved doing a variety of sports.}^^ str_story_job_peddler|Though the distinction felt sudden to you, somewhere along the way you had become a {reg11?woman man}, and the whole world seemed to change around you. Heeding the call of the open road, you travelled from village to village buying and selling what you could. It was not a rich existence, but you became a master at haggling even the most miserly elders into giving you a good price. Soon, you knew you would be well-placed to start your own trading empire...^^ str_story_job_craftsman|Though the distinction felt sudden to you, somewhere along the way you had become a {reg11?woman man}, and the whole world seemed to change around you. Being a craftsman you specialised as a smith, crafting tools and weapons of function and beauty out of minerals. Sometimes you were used as an engineer by a local lord when a bridge or a fortification needed to be built, this also shone through your carpentry skills. All the created weapons had to be tested by you, so wielding one handed weapons, two handed weapons and also polearms felt very natural to you. As time wore on you became a master of your trade, and fine work started to fetch fine prices. With food in your belly and logs on your fire, you could take pride in your work and your growing reputation.^^ str_story_job_poacher|Though the distinction felt sudden to you, somewhere along the way you had become a {reg11?woman man}, and the whole world seemed to change around you. Dissatisfied with common men's desperate scrabble for coin, you took to your local lord's own forests and decided to help yourself to its bounty, laws be damned. You hunted stags, boars and geese and sold the precious meat under the table. You cut down trees right under the watchmen's noses and turned them into firewood that warmed many freezing homes during winter. All for a few silvers and a bit of an honour loss, of course. When times were tough you foraged for food and got proficient in finding edible plants in the wild.^^ str_story_job_preacher|Though the distinction felt sudden to you, somewhere along the way you had become a {reg11?woman man}, and the whole world seemed to change around you. When not working or studying in the Sept you packed your few belongings and went out into the world to spread the word of God. You preached to anyone who would listen, and impressed many with the passion of your sermons. Though you had taken a vow to remain in poverty through your itinerant years, you never lacked food, drink or shelter; the hospitality of the peasantry was always generous to a rising {reg11?woman man} of God. Now and then locals would visit the Sept to purchase products made there. You were the one who sold the items to them. Another thing at which you really excelled at was healing injured and sick people. Many broken bones got healed, many souls remained in the bodies instead of venturing into God's hands. Carrying a staff and a bag of rocks made you feel safe in times when you were out of the Sept spreading the world of God.^^ str_story_reason_revenge|Only you know exactly what caused you to give up your old life and become an adventurer. Still, it was not a difficult choice to leave, with the rage burning brightly in your heart. You want vengeance. You want justice. What was done to you cannot be undone, and these debts can only be paid in blood.^^ str_story_reason_death|Only you know exactly what caused you to give up your old life and become an adventurer. All you can say is that you couldn't bear to stay, not with the memories of those you loved so close and so painful. Perhaps your new life will let you forget the name that you can no longer bear to speak. All that remains now is to get a thicker skin so that such tragedies won't affect you so much and move on.^^ str_story_reason_wanderlust|Only you know exactly what caused you to give up your old life and become an adventurer. You're not even sure when your home became a prison, when the familiar became mundane, but your dreams of wandering have taken over your life. Whether you yearn for some faraway place or merely for the open road and the freedom to travel, you could no longer bear to stay in the same place. You simply went and never looked back.^^ str_story_reason_fervor|Only you know exactly what caused you to give up your old life and become an adventurer. Regardless, the intense faith burning in your soul would not let you find peace in any single place. There were others in the world, souls to be washed in the light of God. Now you preach wherever you go, seeking to bring salvation and revelation to the masses, be they faithful or not. They will all know the glory of your God by the time you're done...^^ str_story_reason_disown|Only you know exactly what caused you to give up your old life and become an adventurer. However, you know you cannot go back. There's nothing to go back to. Whatever home you may have had is gone now, and you must face the fact that you're out in the big wide world. Alone to sink or swim.^^ str_story_reason_greed|Only you know exactly what caused you to give up your old life and become an adventurer. To everyone else, it's clear that you're now motivated solely by personal gain. You want to be rich, powerful, respected, and feared. You want to be the one whom others hurry to obey. You want people to know your name, and tremble whenever it is spoken. You want everything, and you won't let anyone stop you from having it.^^ str_story_fos|You believe in one god who has seven faces often referred to as the seven faced god. This religion was brought to Westeros through the invasion of the Andals. str_story_drowned_gods|You believe in a life of piracy. You are expected to raid, plunder and kill. Though it is frowned upon for women of this religion to do the same. str_story_old_gods|The faith in which you follow, the Old Gods is more personal and less structured or elaborate than other religions. str_story_rhllor|You worship the Lord of Light a single all powerful God. The Lord of Light is the God of Fire.^^ str_story_naturalleader|You are a Born Natural Leader and have the ability to rally your troops in even the most hopeless of battles. str_story_warrior|You are strong and fearsome, being able to let rip huge roars in battle scaring anyone who dares to approach you. str_story_no_trait|You are no one important and have no traits to mention. str_spy_present|Your spy has infiltrated {s5}. str_spy_not_present|You have no spy in {s5}. str_spy_infiltrating|Your spy is infiltrating {s5}. str_poison_well_desc|My {reg59?Lady Lord}, I can use a potent poison called Tears of Lys that will disable a goodly number of the population.^If you so wish it, I could mix it into the well water at very little risk of discovery.^Though the poison will be highly diluted in the well, it should still disable anyone drinking it for at least a day, perhaps longer.^This poison is rare and expensive, so I shall require 5000 silver stags for expenses. str_poison_cattle_desc|My {reg59?Lady Lord}, the wealth of a village is not measured in silver stags, but in cattle.^If the herd was unfortunate enough to be inflicted with some unknown pox, the villagers could not pay their taxes.^Thus, their lord would be financially weakened.^I imagine it would take a village weeks to recoup such a devastating loss.^The cattle could acquire such a pox for a mere 2000 silver stags. str_cause_unrest_desc|My {reg59?Lady Lord}, the local populace are a brutish lot.^A subtle whispered rumour here and there could stir old grudges into all out rioting.^I can think of nothing more devastating for production and the economy.^Send me 2000 silver stags for expenses and I shall cause chaos and unrest throughout the populace! str_poison_food_desc|My {reg59?Lady Lord}, after leaving the local drinking establishment, I stumbled across a bit of useful information.^The grainery is old and run down and with a bit of work, plus 2000 silver stags for expenses, I'm sure all sizes of vermin could get into the food stocks.^The troops would have naught but rats to eat during an extended siege. str_spy_captured|Your spy in {s5} was discovered and sent to the gallows! str_entrench|Your army is currently entrenched. str_camp_overrun| CAMP OVERRUN!!! str_camp_loss|Your camp has been overrun by the enemy.^{s4} gold was looted from the coffers.^{s3}^{s5}^{s6} str_siege_camp_complete|You have entrenched your position. str_siege_camp_incomplete|Your siege camp defences are not yet complete. str_siege_camp_none|Your siege camp is vulnerable to attack. str_skirmisher_name|Skirmish Party str_attack_party_question| {s7} will not attack {s9} for any less than {reg16} silver stags. Furthermore, the contract with {s7} will end after 16 hours, regardless of the outcome. Do you agree to pay? str_no_cash|{s5} Only fools and thieves bargain with coin they do not possess! str_no_duel|I am unable to consider your request at this time. I have more important matters to attend to. str_player_king_message|As your King, I send this missive. str_player_marshal_message|As the duly appointed marshal, I must exercise my right to request your obedience in this matter. str_player_lord_message|To a fellow in arms I send this message. str_missed_duel|You failed to meet {s1} for a duel, thus he wins by default. Your reputation has suffered as a result. str_party_picker_title|Party Picker str_party_picker_attack|Right click on the party you wish to have attacked, then select the context menu option shown. str_peasant_trusted_friend|Your efforts to aid the peasants throughout the realm has gained you their trust and support. The King's of the land, however, now see you as a possible threat in the game of thrones. str_peasant_patron_saint|The peasants of the land have proclaimed you their King. You have given them hope and courage. Many of them are now waiting to take up arms to aid you in your efforts to unite the free folk. str_com_companions|Companions str_com_view_companions|View Companions str_com_s0|{s0} str_com_debug_1|Char picture for npc = {s0}, id = str_com_debug_2|Click for troop {s1}, id = str_com_heroes| Heroes str_com_morale_reg0|{s1}^^Morale {reg0} str_com_relation_reg12|{s1}^^Relation {reg12} str_camp_pillage| Enemy in Camp! str_camp_pillage2| The enemy is in the camp and has accessed your treasure chest. They are looting your money!^{s4} stags was lost. str_tactical_controls|Use the keyboard NUMBERS to select a division. Press 0 to select your entire force.^^Use F1-F4 to order selected divisions. Keep the F1 key down to place selected divisions. One may target an enemy division through this mechanism.^^Pressing the ENTER key often initiates an overhead Strategy Camera.^^Pressing the BACKSPACE key often initiates a Battle Command Display with 'radar.' str_division_placement|When ONE division is selected, the centre of its front rank is placed at the spot indicated.^^When MANY divisions are selected, they are separated and spread out as if the player were standing at the spot indicated.^^One may memorize the placement of selected divisions relative to the player by pressing F2, F7. Default is infantry to the left, cavalry right, and ranged forward. str_formations|The Advanced Formations on the Battle Menu are ^^- RANKS with best troops up front^- SHIELD WALL, ranks with shields in front and longer weapons in back^- WEDGE with best troops up front^- SQUARE in no particular order^- NO FORMATION^^Even in the last case, the player can make formations up to four lines by ordering Stand Closer enough times. str_circunvalation_complete|Your men have worked hard and your defences are complete successfully stopping any food being received by land or sea. str_circunvalation_incomplete|Your men are finishing constructing your defences. str_puerto_complete|Closed port - this settlement can now no longer be entered by the sea. str_puerto_incomplete|Your men are to buy-requisitioned ships and built war boats. str_puerto_none|The enemy received food support in the form of merchant ships that docked in its port. str_circunvalation_none|There are no defences in place. Men and supplies can enter and exit practically at will.^^ str_water_poison_im|Your men could throw dead rats in the wells and other water sources. That would make the population and the garrison sick. str_cattle_kill_im|Your men could kill the cattle they have here and in nearby villages. That would drastically reduce their food reserves.^^Moreover, this would damage the prestige and income of the lord of this place. str_people_morale_im|Your men could spread rumours, leave the dead bodies of some locals at night in the square, and sow dissension among the defenders. This could also bring some men from their garrison to us. str_food_burn_im|Your men could burn their granaries. This would cause devastation in their food stocks. str_give_order|So Order str_no_money|You don't have enough money! str_imod_plain| str_imod_cracked|Cracked str_imod_rusty|Rusty str_imod_bent|Bent str_imod_chipped|Chipped str_imod_battered|Battered str_imod_poor|Poor str_imod_crude|Crude str_imod_old|Old str_imod_cheap|Cheap str_imod_fine|Fine str_imod_well_made|Well Made str_imod_sharp|Sharp str_imod_balanced|Balanced str_imod_tempered|Tempered str_imod_deadly|Deadly str_imod_exquisite|Exquisite str_imod_masterwork|Castle-forged str_imod_heavy|Heavy str_imod_strong|Strong str_imod_powerful|Powerful str_imod_tattered|Tattered str_imod_ragged|Ragged str_imod_rough|Rough str_imod_sturdy|Sturdy str_imod_thick|Thick str_imod_hardened|Hardened str_imod_reinforced|Reinforced str_imod_superb|Superb str_imod_lordly|Lordly str_imod_lame|Lame str_imod_swaybacked|Swaybacked str_imod_stubborn|Stubborn str_imod_timid|Timid str_imod_meek|Meek str_imod_spirited|Spirited str_imod_champion|Champion str_imod_fresh|Fresh str_imod_day_old|Day Old str_imod_two_day_old|Two Day Old str_imod_smelling|Smelling str_imod_rotten|Rotten str_imod_large_bag|Large Bag str_dplmc_gather_information|gather information str_dplmc_conclude_non_agression|conclude a non-aggression treaty str_dplmc_nearly_no|nearly no str_dplmc_less_than_one_hundred|less than one hundred str_dplmc_more_than_one_hundred|more than one hundred str_dplmc_more_than_two_hundred|more than two hundred str_dplmc_more_than_five_hundred|more than five hundred str_dplmc_bring_gift|bring the gift str_dplmc_exchange_prisoner|to exchange {s10} against {s11} str_dplmc_has_been_set_free|{s7} has been set free. str_dplmc_tax_very_low|very low str_dplmc_tax_low|low str_dplmc_tax_normal|normal str_dplmc_tax_high|high str_dplmc_tax_very_high|very high str_dplmc_place_is_occupied_by_insurgents|The place is held by insurgents. str_dplmc_relation_mnus_100_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_90_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_80_ns|{reg4?She He} seems to be vengeful towards {s59}. str_dplmc_relation_mnus_70_ns|{reg4?She He} seems to be hateful towards {s59}. str_dplmc_relation_mnus_60_ns|{reg4?She He} seems to be hateful towards {s59}. str_dplmc_relation_mnus_50_ns|{reg4?She He} seems to be hostile towards {s59}. str_dplmc_relation_mnus_40_ns|{reg4?She He} seems to be angry towards {s59}. str_dplmc_relation_mnus_30_ns|{reg4?She He} seems to be resentful against {s59}. str_dplmc_relation_mnus_20_ns|{reg4?She He} seems to be grumbling against {s59}. str_dplmc_relation_mnus_10_ns|{reg4?She He} seems to be suspicious towards {s59}. str_dplmc_relation_plus_0_ns|{reg4?She He} seems to be indifferent to {s59}. str_dplmc_relation_plus_10_ns|{reg4?She He} seems to be cooperative towards {s59}. str_dplmc_relation_plus_20_ns|{reg4?She He} seems to be welcoming towards {s59}. str_dplmc_relation_plus_30_ns|{reg4?She He} seems to be favourable to {s59}. str_dplmc_relation_plus_40_ns|{reg4?She He} seems to be supportive to {s59}. str_dplmc_relation_plus_50_ns|{reg4?She He} seems to be friendly to {s59}. str_dplmc_relation_plus_60_ns|{reg4?She He} seems to be gracious to {s59}. str_dplmc_relation_plus_70_ns|{reg4?She He} seems to be fond of {s59}. str_dplmc_relation_plus_80_ns|{reg4?She He} seems to be loyal to {s59}. str_dplmc_relation_plus_90_ns|{reg4?She He} seems to be devoted to {s59}. str_dplmc_s39_rival| He senses rivals in {s39} str_dplmc_s41_s39_rival|{s41}, {s39} str_dplmc_s40_love_interest_s39|{s40}. Aside from that his love interest is {s39}. str_dplmc_s40_betrothed_s39|{s40}. Aside from that he is betrothed to {s39}. str_dplmc_reputation_martial|It is said that {s46} is a martial person. str_dplmc_reputation_debauched|It is said that {s46} is a debauched person. str_dplmc_reputation_pitiless|It is said that {s46} is a pitiless person. str_dplmc_reputation_calculating|It is said that {s46} is a calculating person. str_dplmc_reputation_quarrelsome|It is said that {s46} is a quarrelsome person. str_dplmc_reputation_goodnatured|It is said that {s46} is a good-natured person. str_dplmc_reputation_upstanding|It is said that {s46} is an upstanding person. str_dplmc_reputation_conventional|It is said that {s46} is a conventional person. str_dplmc_reputation_adventurous|It is said that {s46} is an adventurous person. str_dplmc_reputation_romantic|It is said that {s46} is a romantic person. str_dplmc_reputation_moralist|It is said that {s46} is a moralist. str_dplmc_reputation_ambitious|It is said that {s46} is an ambitious person. str_dplmc_reputation_unknown|{s46}'s motivations are a closed book. str_dplmc_s21__the_s5_is_bound_by_alliance_not_to_attack_the_s14s18_it_will_expire_in_reg1_days|{s21}^* The {s5} has formed an alliance with the {s14}.{s18} It will degrade into a defensive pact in {reg1} days. str_dplmc_s21__the_s5_is_bound_by_defensive_not_to_attack_the_s14s18_it_will_expire_in_reg1_days|{s21}^* The {s5} has agreed to a defensive pact with the {s14}.{s18} It will degrade into a trade agreement in {reg1} days. str_dplmc_s21__the_s5_is_bound_by_trade_not_to_attack_the_s14s18_it_will_expire_in_reg1_days|{s21}^* The {s5} has agreed to a trade agreement with the {s14}.{s18} It will degrade into a non-aggression pact in {reg1} days. str_dplmc_small|small str_dplmc_medium|medium str_dplmc_big|big str_dplmc_elite|elite str_dplmc_very_decentralized|very decentralized str_dplmc_quite_decentralized|quite decentralized str_dplmc_little_decentralized|a little decentralized str_dplmc_neither_centralize_nor_decentralized|neither too centralized nor decentralized str_dplmc_little_centralized|a little centralized str_dplmc_quite_centralized|quite centralized str_dplmc_very_centralized|very centralized str_dplmc_very_plutocratic|very plutocratic str_dplmc_quite_plutocratic|quite plutocratic str_dplmc_little_plutocratic|a little plutocratic str_dplmc_neither_aristocratic_nor_plutocratic|neither too aristocratic nor plutocratic str_dplmc_little_aristocratic|a little aristocratic str_dplmc_quite_aristocratic|quite aristocratic str_dplmc_very_aristocratic|very aristocratic str_dplmc_all_free|almost all free str_dplmc_mostly_free|mostly free str_dplmc_usually_free|usually free str_dplmc_mixture_serfs|a mixture of serfs and freemen str_dplmc_usually_serfs|usually serfs str_dplmc_mostly_serfs|mostly serfs str_dplmc_all_serfs|almost all serfs str_dplmc_very_quantity|a vast number of soldiers str_dplmc_great_quantity|very many soldiers str_dplmc_good_quantity|many soldiers str_dplmc_mediocre_quality|a mediocre quality str_dplmc_good_quality|a good quality str_dplmc_great_quality|a great quality str_dplmc_very_quality|a very high quality str_dplmc_s21_the_s8_declared_war_to_fulfil_pact|{s21}. The {s8} declared war to fulfil a pact str_dplmc_very_laissez_faire|very laissez-faire str_dplmc_quite_laissez_faire|quite laissez-faire str_dplmc_little_laissez_faire|a little laissez-faire str_dplmc_neither_mercantilist_nor_laissez_faire|neither particularly mercantile nor entirely laissez-faire str_dplmc_little_mercantilist|a little mercantile str_dplmc_quite_mercantilist|quite mercantile str_dplmc_very_mercantilist|very mercantile str_dplmc_s40_married_s39|{s40}. Aside from that {reg4?she he} is married to {s39}. str_dplmc_your_s11_s10|Your {s11}, {s10} str_dplmc_reg6my_reg7spouse|{reg6?M m}y {reg7?love {husband/wife}} str_dplmc_refuse_support_s43_named_s4|Support a {s43} like {s4}? I think not. str_dplmc_comment_you_enfiefed_a_commoner_supportive|I understand that you have given {s51} to {s54}. Others may find this controversial, but I believe that {s54} will be an able governor, and that {reg4?she he} will not let you down. str_dplmc_sirmadame|{reg59?madam ser} str_dplmc_sirmadam|{reg59?madam ser} str_dplmc_my_lordlady|my {reg59?Lady Lord} str_dplmc_your_highness|your highness str_dplmc_grandfather|grandfather str_dplmc_grandmother|grandmother str_dplmc_grandson|grandson str_dplmc_granddaughter|granddaughter str_dplmc_half_brother|half-brother str_dplmc_half_sister|half-sister str_dplmc_sister_wife|sister-wife str_dplmc_co_husband|co-husband str_dplmc_friend|friend str_dplmc_ally|ally str_s54_is_deceased|{s54} is deceased. str_dplmc_political_explanation_original_lord|In this case, the fortress should go its original owner. str_dplmc_s0_and_s1|{s0} and {s1} str_money|You don't have enough stags! str_hold|Drop the anchor and hold here! str_skirmish|Skirmish with the enemy! str_board|Close in and board the enemy ship! str_numberofships|{reg60} str_faction_relation_mnus_100_ns|nemesis str_faction_relation_mnus_90_ns|implacable str_faction_relation_mnus_80_ns|vengeful str_faction_relation_mnus_70_ns|revengeful str_faction_relation_mnus_60_ns|hateful str_faction_relation_mnus_50_ns|angry str_faction_relation_mnus_40_ns|resentful str_faction_relation_mnus_30_ns|hostile str_faction_relation_mnus_20_ns|grumbling str_faction_relation_mnus_10_ns|suspicious str_faction_relation_plus_0_ns|indifferent str_faction_relation_plus_10_ns|acceptive str_faction_relation_plus_20_ns|cooperative str_faction_relation_plus_30_ns|favourable str_faction_relation_plus_40_ns|supportive str_faction_relation_plus_50_ns|friendly str_faction_relation_plus_60_ns|gracious str_faction_relation_plus_70_ns|fond str_faction_relation_plus_80_ns|devoted str_faction_relation_plus_90_ns|loyal str_retreat_in_face_of_enemy|You disengage to find a better position to engage the enemy.^Your soldiers grumble.^Some even mutter about your apparent lack of courage when they think you can't hear them. str_retreat_from_fortress|You order your troops to disengage.^Everyone moves out of bow shot of the fortress walls, and the enemy destroys the siege ladders.^Your troops are upset, after all the effort it took to get into position and prepare the attack, they are unhappy about leaving the fortress in the enemy's hands. str_retreat_not_dead|You order your forces to disengage, judging the tactical situation to be hopeless.^Your force has lost this battle and your troops grumble loudly about your lack of nerve, some openly question your leadership, which requires you to take action to restore discipline within your ranks. str_recruit_town|Recruit a young nobleman ({s11}) ({reg1}) str_player_50|Patrol str_custom_reinforce|{reg0} {s1} have arrived from {s2} str_s7_scouts|Scouts str_s7_foragers|Foraging Party str_s7_northern_picts|Northern Raiding Party str_celtic_paganism|{s5} Religion str_germanic_paganism|{s5} Religion str_roman_christianity|{s5} Religion str_celtic_christanity|{s5} Religion str_raise_relation_with_village_tavern_built|Villagers of {s1} are happy! The building of the tavern increased their loyalty. str_the_sun_rises|The sun rises. str_the_sun_sets|The sun sets. str_it_is_noon|It is noon. str_it_is_midnight|It is midnight. str_bandit_name_10|Maynard str_bandit_name_11|Garizon str_bandit_name_12|Fornio str_bandit_name_13|Erreck str_bandit_name_14|Godric str_bandit_name_15|Dywen str_bandit_name_16|Creylen str_bandit_name_17|Hobb str_bandit_name_18|Harmune str_bandit_name_19|Loreth str_bandit_name_20|Jasper str_bandit_name_21|Ronnel str_bandit_name_22|Reigan str_bandit_name_23|Edric str_bandit_name_24|Steffon str_bandit_name_25|Bert str_bandit_name_26|Rogar str_bandit_name_27|Gwayne str_bandit_name_28|Dareon str_bandit_name_29|Derek str_bandit_name_30|Glendon str_bandit_name_31|Gregor str_bandit_name_32|Hake str_bandit_name_33|Othor str_bandit_name_34|Orivel str_bandit_name_35|Robin str_bandit_name_36|Quillion str_bandit_name_37|Shadrich str_bandit_name_38|Symon str_bandit_name_39|Timon str_bandit_name_40|Lothar str_bandit_name_41|Chai str_bandit_name_42|Methyso str_bandit_name_43|Vogarro str_bandit_name_44|Vhalaso str_bandit_name_45|Belicho str_bandit_name_46|Garis str_bandit_name_47|Urho str_bandit_name_48|Dhazzar str_bandit_name_49|Goghor str_bandit_name_50|Aggar str_bandit_name_51|Dagon str_bandit_name_52|Drennan str_bandit_name_53|Kromm str_bandit_name_54|Lorren str_bandit_name_55|Manfryd str_bandit_name_56|Norjen str_bandit_name_57|Rognar str_bandit_name_58|Erich str_bandit_name_59|Sigrin str_bandit_name_60|Brandon Wull str_bandit_name_61|Bannon str_bandit_name_62|Jory str_bandit_name_63|Chayle str_bandit_name_64|Dalla str_bandit_name_65|Thorren str_bandit_name_66|Gariss str_bandit_name_67|Garth str_bandit_name_68|Shadd str_bandit_name_69|Arthor str_bandit_name_70|Timmet son of Timmet str_bandit_name_71|Gunther son of Gurn str_bandit_name_72|Crawn son of Calor str_bandit_name_73|Conn son of Coratt str_bandit_name_74|Jaggot str_bandit_name_75|Morleo str_bandit_name_76|Uvan str_bandit_name_77|Galt str_bandit_name_78|Torrek str_bandit_name_79|Gurn str_cog|Cog str_warship|Warship str_longship|Longship str_galley|Galley str_merchant|Merchant Ship str_row_boat|Row Boat str_trireme|Trireme str_ship_wood_1|Oak str_ship_wood_2|Pine str_ship_wood_3|Ash str_ship_name_1|Black Betha str_ship_name_2|Bold Laughter str_ship_name_3|Bold Wind str_ship_name_4|Brightfish str_ship_name_5|Cat str_ship_name_6|dromonds str_ship_name_7|Courageous str_ship_name_8|Laughter str_ship_name_9|Devotion str_ship_name_10|Dog's Nose str_ship_name_11|Dragonsbane str_ship_name_12|Faithful str_ship_name_13|Fury str_ship_name_14|Golden Rose str_ship_name_15|Great Kraken str_ship_name_16|Godsgrace str_ship_name_17|Harridan str_ship_name_18|Horned Honor str_ship_name_19|Huntress str_ship_name_20|Kingslander str_ship_name_21|Lance str_ship_name_22|Laughing Lord str_ship_name_23|Lioness str_ship_name_24|Lionstar str_ship_name_25|Piety str_ship_name_26|Prayer str_ship_name_27|Ramshead str_ship_name_28|Red Claw str_ship_name_29|Red Raven str_ship_name_30|River Arrow str_ship_name_31|Sceptre str_ship_name_32|Sea Demon str_ship_name_33|Seaflower str_ship_name_34|Seahorse str_ship_name_35|Seaswift str_ship_name_36|Silence str_ship_name_37|Stag of the Sea str_ship_name_38|Storm Crow str_ship_name_39|Swift Sword str_ship_name_40|Sword Fish str_ship_name_41|Talon str_ship_name_42|Trident Three str_ship_name_43|White Hart str_ship_name_44|Wild Wind str_ship_name_45|Wrath str_ship_names_end|ship names end str_cant_set_sail|You can't set sail. Your ships don't have room for {reg3} of your men. str_ship_tutorial_0|In this tutorial, you will learn how to control a ship. Take your time to learn how to command your crew, so you will be able keep a cool head in fast-developing naval battles.^^(Click * K * to continue.) str_ship_tutorial_1|In a naval battle, it often helps to get an overview.^^(Click * BACKSPACE * to get an overview.) str_ship_tutorial_2|You can look around by moving the mouse or get your perspective back on your ship by clicking * BACKSPACE * again.^^(Click * K * if you want to continue.) str_ship_tutorial_3|If you want to make your ship move, you can give the crew the command to row. The more crew you have, the more speed you will gain through rowing.^^You can give commands to row forward, to row fast forward, to stay or to row backwards. Click the * UP * or the * DOWN * arrow key to switch between these commands.^^Your current command is represented by the arrows above and below the representation of your ship in the upper right corner of your display. Try to give different rowing commands! str_ship_tutorial_4|If you want to make your ship move, you can give the crew the command to row. The more crew you have, the more speed you will gain through rowing.^^You can give commands to row forward, to row fast forward, to stay or to row backwards. Click the * UP * or the * DOWN * arrow key to switch between these commands.^^Your current command is represented by the arrows above and below the representation of your ship in the upper right corner of your display. Try to give different rowing commands!^^(Click * K * if you want to continue.) str_ship_tutorial_5|If you want to direct your ship, you can give a command to the helmsmen. You can give commands to row straight, starboard, hard starboard, port or hard port. Click the * LEFT * or the * RIGHT * arrow key to switch between these commands.^^Your current command is represented by the arrows to the right and left of the representation of your ship in the upper right corner of your display. Try to give different helmsman commands! str_ship_tutorial_6|If you want to direct your ship, you can give a command to the helmsmen. You can give commands to row straight, starboard, hard starboard, port or hard port. Click the * LEFT * or the * RIGHT * arrow key to switch between these commands.^^Your current command is represented by the arrows to the right and left of the representation of your ship in the upper right corner of your display. Try to give different helmsman commands!^^(Click * K * if you want to continue.) str_ship_tutorial_7|If there is favourable wind, you can give the command to set the sail, but if you are in a head wind, you should give the command to reef the sail. Click * ENTER * to toggle between these commands. Your current command is represented by the sail of the representation of your ship in the upper right corner of your display. Your current position to the wind is represented by the blue flag. Try to give the command to set or reef the sail! str_ship_tutorial_8|If there is favourable wind, you can give the command to set the sail, but if you are in a head wind, you should give the command to reef the sail. Click * ENTER * to toggle between these commands. Your current command is represented by the sail of the representation of your ship in the upper right corner of your display. Your current position to the wind is represented by the blue flag. Try to give the command to set or reef the sail!^^(Click * K * if you want to continue.) str_ship_tutorial_9|Now you know the basic commands you need to control a ship. If you want to board an enemy ship in a naval battle, just try to catch it, and your crew will do the rest.^^For now, take your time to try out your ship. When you are done, land your ship at the beach where you started! str_good_news_our_foragers_found_much_meat|Good news! Our foragers found much meat. str_our_foragers_have_returned_after_getting_some_food|Our foragers have returned after getting some food in nearby villages, but the villagers are upset with us. str_bad_news_our_foragers_didnt_find_food_today|Bad news! Our foragers didn't find food today. str_very_bad_news_our_foragers_were_attacked|Very bad news! Our foragers were attacked by angry villagers, and we lost two to four men. str_your_scouts_are_exploring_enemy_territory|Your scouts are exploring enemy territory. str_very_bad_news_our_scouts_were_attacked|Very bad news! Our scouts were attacked, and we lost two to four men. str_s12s15_dominates_its_weaker_neighbor_s16|{s12}{s15} attempts to dominate {reg4?her his} weaker neighbour {s16}. str_s12s15_acts_to_drive_the_people_of_s16_and_their_like_out_of_the_isles|{s12}{s15} acts to destroy the people of {s16} and any houses loyal to their liege! str_trakay_radz_descr|The elder gave you a piece of advice, to ask the townsfolk of {s10} about the monk. str_monk_in_the_tavern|In the words of the townsfolk, the monk haunts the local pubs. You had best wait for him here. str_aoe_healing|Healing... As standard-bearer, you increase morale of men nearby str_bry_1|A World of Ice and Fire^^^^^^ If you wish to survive in this world, I recommend that you listen carefully... str_bry_2|Westeros, Dark times has befell this once fine land, pushing this continent once again into turmoil. Filled with the rotting smell of death whilst rivers flow red from blood of fallen foes and tortured victims. str_bry_3|To the north of this vast continent is King Robb Stark. Lord of Winterfell and head of House Stark. Called by his bannermen he is now ruling and declared King of the North. At war with the Lannisters and King Joffrey he seeks out King's Landing to the south.^ Although the Lannisters are ruled by Lord Tywin Lannister, King's Landing is ruled by King Joffrey Baratheon, currently the King of the Seven Kingdoms, King of the Andals, the Rhoynar, the First Men and Protector of the Realm. King Joffrey is said to be arrogant and sadistic, described by Tyrion Lannister as a vicious idiot of a king. str_bry_4|In order to bolster their influence and forces the Lannisters proposed an alliance with Prince Doran Nymeros Martell of Dorne and head of House Martell. They accepted Lord Tywin's offer of marriage between Myrcella Baratheon and Trystane Martell that in return they shall be granted Ser Gregor Clegane's head and a small seat on the council. str_bry_5|Located in the Vale, an isolated mountainous part of Westeros sits Lord Robin, Defender of the Vale and Warden of the east. Lord Robin is a small boy and the only surviving child and heir of Lord Jon Arryn. At this time House Arryn are neutral in the war. str_bry_6|Heading south Lord Mace Tyrell, Warden of the South, High Marshal of the Reach and Lord of Highgarden has decided to back King Renly to sit the Iron Throne. str_bry_7|King of Salt and Rock, Son of the Sea Wind and Lord Reaper of Pyke is King Balon Greyjoy ruling on the Iron Islands ready to invade the north.^King Stannis Baratheon the First of His Name. The King in the Narrow Sea, Lord of Dragonstone, Lord Paramount of the Stormlands and King of Westeros is ruling in the east. King Stannis recently sent out ravens to the realm claiming King Joffrey Baratheon is not the rightful heir of Robert Baratheon but the son of Ser Jaime Lannister.. str_bry_8|This turmoil continues past the shores of Westeros and across the Narrow Sea into Essos, a continent plagued by nomadic warriors the Dothraki Hordes known as Khalasars!... str_bry_9|The Dothraki take what they need through pillage and plunder and are said to dis-trust the oceans because their horses will not drink from it. Rape is rife in these parts and one would do well to stay well away...^^Welcome to the Game of Thrones and lets hope your adventures lead to better ends than that of most folk within the continents of Westeros and Essos!^^^CREDITS and CONTRIBUTIONS ^^Produno - Director, Coder, 3D Artist, Scener, putting everything together.^Brytenwalda Team for the original base module^^Viking Conquest team for much of the updated code used from Brytenwalda.^Cbowd36 - Some 3D models.^The Dark Robin - Some Free cities troop trees.^Thanewulfgharn - Some models and textures.^Jaakko - Great sept of baelor exterior. Dreadfort scene props.^Hurleur.^Hiner - Winterfell, Lannisport and Pyke scenes (slightly modified by me - Produno).^Khamukhamu - Wights textures. Testing.^Count of Flanders - Various armours.^Bilwit - Various armours.^Robzombies18.^Oliver Qvist - 3D models.^TheLoneWolf1 - 3D models - many of the unique map icons.^Art of Justice - code plus 2D Art.^La Grandmaster - Code.^cghopk - Models.^Lumos - Varys quest code (modified by me) plus general help and being an awesome guy.^Tajulek - Scenes.^CNKOMOP - Unsullied model and texture.^Rigadoon - Some of the Greyjoy armours.^Azsouth - testing.^Gokiller - Scenes King's Landing, Riverrun, Storms End, Braavos. All modified by me.^OSP Items ^Narf. - Armour packs^FantasyWarrior.^LAV.^Al Mansur.^Adorno.^Jaakko.^Delzaros.^TLD Team.^GoT OSP pack. Creditors shown below.^Sarega.^Legionnaire.^Yarogleka.^HunterWolf.^bomber.^Radamate.^dezz spb.^Gleb ushkuynikov.^dimanas.^Mark7.^xxxxARESxxxx.^RS1105252.^Supersonic.^akdesign.^Slytacular.^Njunja.^Xenoargh.^AndyYa. - Three Cards Game.^Cozur - Allowing the use of some modified items from Bilwit^Lord Goodfella - Some ingame music.^^^robercik8211 - Casterly Rock Scene.^cakeflirty - Dragon Neck scene.^Jacobhinds - Moral Code.^UnlceSamuel - Lots of text fixes.^Moose - Scenes Castle Black.^Akathir - Scenes Myr, Lorath^Wollythemodder - Scenes Lys, Lorath.^Mikeboix - Scenes White Harbour^Kraggrim - Many armours and textures^A HUGE THANKS AND SPECIAL MENTION TO ALL THE DONATORS^Kazansky22^Bersia^Ivanov Ivan^robertidaniel - payed for many of the armours in the game.^Olof Noaksson^loren sinclaire^Shane^Terrence Smith^Eric^Tamas Torok^Sam Leicester^Joshua Farris^Dylan Coram^Saul Karath^anonymau5^William Ray^Reed Matter^Badg3r21^David M Moran^All the testers that's helped to test the game and post bugs on our forums @ www.aworldoficeandfire.co.uk/forum^Many many others. If you think I've left you out then please let me know. str_bry_10|. str_bry_11|Game of Thrones background str_bry_12|A Game of Thrones is a TV series based on the books written by George R.R. Martin.^The first book was published on the 6th of August 1996 and the TV series was first aired by HBO in April 2011.^This mod covers sources from both the books and the TV series. str_lcn_faction|He is loyal to {s41}. str_lcn_stats|Renown {reg60}. Controversy {reg61}. str_lcn_prompt|Enter your personal notes on {s41} str_none|none str_january_reg1_reg2_v2|{reg1} of the First Turn, {reg2} str_february_reg1_reg2_v2|{reg1} of the Second Turn, {reg2} str_march_reg1_reg2_v2|{reg1} of the Third Turn, {reg2} str_april_reg1_reg2_v2|{reg1} of the Fourth Turn, {reg2} str_may_reg1_reg2_v2|{reg1} of the Fifth Turn, {reg2} str_june_reg1_reg2_v2|{reg1} of the Sixth Turn, {reg2} str_july_reg1_reg2_v2|{reg1} of the Seventh Turn, {reg2} str_august_reg1_reg2_v2|{reg1} of the Eighth Turn, {reg2} str_september_reg1_reg2_v2|{reg1} of the Ninth Turn, {reg2} str_october_reg1_reg2_v2|{reg1} of the Tenth Turn, {reg2} str_november_reg1_reg2_v2|{reg1} of the Eleventh Turn, {reg2} str_december_reg1_reg2_v2|{reg1} of the Twelfth Turn, {reg2} str_capitan_mode_started|Exploration Round Recognise the ground and kill the enemy champions. In the next round your troops will come! str_capitan_mode_started2|War Round! Lead your troops to victory! str_lordsbattle_note|This is a variant of native battle system which recognizes the leadership of bots in battle. str_armamento_pesado|Buy heavy armour - It will provide medium and heavy infantry when choosing the composition of your army in the inventory menu. str_acceso_caballeria|Buy horses - It will provide medium and heavy cavalry when choosing the composition of your army in the inventory menu. str_buy_tropas|My Lord, choose your army str_nopuedes_comprar|You are not lord or captain and^ you can't choose troops. str_numero_hombres|Number of warriors to hire str_initial_gold_multiplierboth|Basic gold both teams (%) str_initial_gold_multipliert1|Team 1 Extra gold for troop wages (%) str_initial_gold_multipliert2|Team 2 Extra gold for troop wages (%) str_choose_a_captain|Choose a troop class ^^ Captains and lords represent the leaders of armies. Have access^to quality weapons and armies. Those who choose to be leaders^should appoint a king to lead them in battle.^^ Elite warriors represent the most prestigious army troops.^Choosing this range you can be the standard bearer, musician,^explorer, messenger, an adviser or bodyguard of a captain^among other things.^--------------------------------------------- str_your_men_break_off_the_siege_of_s10_to_follow_you|Your men break off the siege of {s10} to follow their liege. str_if_you_get_too_far_from_s10_your_siege_will_end|If you get too far from {s10}, your siege will end. str_you_dont_have_enough_money_to_continue_training_troops_at_s10|You don't have enough money in your treasury to continue training troops at {s10}. str_at_s10_has_promoted_reg5_reg6s8_to_s9s6_to_s7|at {s10} has promoted {reg5} {reg6?{s8} to {s9} {s6} to {s7}}. str_you_need_to_improve_your_refuge_first|Improve your settlement first. str_you_have_suffered_a_serious_injury_to_your|You have suffered a serious injury to your str_it_will_be_permanent_in_reg1_days|It will become permanent in {reg1} days. str_it_will_be_cured_in_reg1_days|It will heal in {reg1} days. str_go_to_the_lords_hall_s1|Visit the lord's hall{s1} str_qp1_quest_desc_tournament_invited_by_s9_to_s13|You have been invited by {s9} to attend the tournament being held in {s13}. Turning down this invitation would be frowned upon. str_qp1_quest_desc_tournament_held_by_s9_to_s13|You heard of a tournament being hosted by {s9} in the town of {s13}. This would prove an excellent opportunity to prove your worth in these lands. str_qp1_tournaments_invited_by_s8_to_s12|Your commander hands you a sealed scroll delivered by a raven. Within you find a formal invitation from {s8} to attend a tournament which is to be held in {s12}. str_qp1_tournaments_held_by_s8_in_s12|During your day's travel, you pass a lone warrior travelling towards {s12}. From him you learn that there will be a tournament held in the town by {s8}. str_beginner|Beginner str_normal|Normal str_hardcore|Hardcore str_recruitment|Recruitment str_levelling|Levelling str_budget|Budget str_stamina|Stamina str_whitewalker_invasion|White Walkers do not invade str_gear_affects_skills|Gear affects skills str_resting_morale|Rest improves morale str_insane_difficult|Insane difficulty str_gore|Gore str_disable_scenic_menu|Disable scenic menu str_shield_bash|Shield bash str_disable_complex_formations|Disable complex formations str_have_formations_face_enemy|Auto turn army to face enemy str_players_enemies_only_attack|Player's enemies only attack str_music_in_battles|Replace music in battles str_charge_animation|Enable charge animation in battle str_shot_distance|Display projectile distance travelled str_damage_to_player|Player damage str_damage_to_lords|Hero damage str_damage_dealt_from_lords|Hero damage dealt str_damage_to_friends|Friends damage str_combat_ai|Combat AI str_campaign_ai|Campaign AI str_movement_and_combat_speed|Tactical Speed str_battle_size|Battle size str_difficulty_setting|Difficulty Setting str_realism_feature|Realism Feature str_special_setting|Special Setting str_formation_feature|Formation Setting str_performance_feature|Performance Setting str_battle_size_text|Limits the maximum amount of troops on a battlefield at once. If you experience low performance in big battles, you should try to reduce the battle size. A battle size above the engine maximum of 300 could cause problems.^^For additional settings, you can try the Video Options, available in the game's main menu, or accessible during the game by pressing ESC. str_this_setting_affects_all|This setting affects the player and all game characters. str_0x02|1 str_0x03|2 str_0x04|3 str_0x05|4 str_0x06|5 str_0x07|6 str_0x08|7 str_0x09|8 str_0x0a|9 str_0x0b|0 str_0x1e|A str_0x30|B str_0x2e|C str_0x20|D str_0x12|E str_0x21|F str_0x22|G str_0x23|H str_0x17|I str_0x24|J str_0x25|K str_0x26|L str_0x32|M str_0x31|N str_0x18|O str_0x19|P str_0x10|Q str_0x13|R str_0x1f|S str_0x14|T str_0x16|U str_0x2f|V str_0x11|W str_0x2d|X str_0x15|Y str_0x2c|Z str_0x52|Numpad 0 str_0x4f|Numpad 1 str_0x50|Numpad 2 str_0x51|Numpad 3 str_0x4b|Numpad 4 str_0x4c|Numpad 5 str_0x4d|Numpad 6 str_0x47|Numpad 7 str_0x48|Numpad 8 str_0x49|Numpad 9 str_0x45|Num Lock str_0xb5|Numpad DIV str_0x37|Numpad MUL str_0x4a|Numpad MIN str_0x4e|Numpad PLUS str_0x9c|Numpad ENTER str_0x53|Numpad DEL) str_0xd2|Insert str_0xd3|Delete str_0xc7|Home str_0xcf|End str_0xc9|Page Up str_0xd1|Page Down str_0xc8|Up str_0xd0|Down str_0xcb|Left str_0xcd|Right str_0x3b|F1 str_0x3c|F2 str_0x3d|F3 str_0x3e|F4 str_0x3f|F5 str_0x40|F6 str_0x41|F7 str_0x42|F8 str_0x43|F9 str_0x44|F10 str_0x57|F11 str_0x58|F12 str_0x39|Space Bar str_0x1c|Enter str_0x0f|Tab str_0x0e|Backspace str_0x1a|[ str_0x1b| ] str_0x33| str_0x34| str_0x35| ? str_0x2b|\ str_0x0d| = str_0x0c| -- str_0x27|Semicolon str_0x28|Apostrophe str_0x29|Tilde str_0x3a|Caps Lock str_0x2a|Left Shift str_0x36|Right Shift str_0x1d|Left Ctrl str_0x9d|Right Ctrl str_0x38|Left Alt str_0xb8|Right Alt str_0xe0|Left Click str_0xe1|Right Click str_0xe2|Mouse Button 3 str_0xe3|Mouse Button 4 str_0xe4|Mouse Button 5 str_0xe5|Mouse Button 6 str_0xe6|Mouse Button 7 str_0xe7|Mouse Button 8 str_0xee|Scroll Up str_0xef|Scroll Down str_key_no1|Camera Forward str_key_no2|Camera Backward str_key_no3|Camera Turn Right str_key_no4|Camera Turn Left str_key_no5|Camera Up str_key_no6|Camera Down str_key_no7|Next BOT str_key_no8|Prev BOT str_key_no9|Toggle Camera Mode str_key_no10|Select Order 7 str_key_no11|Select Order 8 str_key_no12|Select Order 9 str_key_no13|Select Order 10 str_key_no14|Spear Brace str_key_no15|Call Horse str_key_0|0 str_key_1|1 str_key_2|2 str_key_3|3 str_key_4|4 str_key_5|5 str_key_6|6 str_key_7|7 str_key_8|8 str_key_9|9 str_key_a|A str_key_b|B str_key_c|C str_key_d|D str_key_e|E str_key_f|F str_key_g|G str_key_h|H str_key_i|I str_key_j|J str_key_k|K str_key_l|L str_key_m|M str_key_n|N str_key_o|O str_key_p|P str_key_q|Q str_key_r|R str_key_s|S str_key_t|T str_key_u|U str_key_v|V str_key_w|W str_key_x|X str_key_y|Y str_key_z|Z str_key_numpad_0|Numpad 0 str_key_numpad_1|Numpad 1 str_key_numpad_2|Numpad 2 str_key_numpad_3|Numpad 3 str_key_numpad_4|Numpad 4 str_key_numpad_5|Numpad 5 str_key_numpad_6|Numpad 6 str_key_numpad_7|Numpad 7 str_key_numpad_8|Numpad 8 str_key_numpad_9|Numpad 9 str_key_num_lock|Num lock str_key_numpad_slash|Numpad slash str_key_numpad_multiply|Numpad multiply str_key_numpad_minus|Numpad minus str_key_numpad_plus|Numpad plus str_key_numpad_enter|Numpad enter str_key_numpad_period|Numpad period str_key_insert|Insert str_key_delete|Delete str_key_home|Home str_key_end|End str_key_page_up|Page up str_key_page_down|Page down str_key_up|Up str_key_down|Down str_key_left|Left str_key_right|Right str_key_f1|F1 str_key_f2|F2 str_key_f3|F3 str_key_f4|F4 str_key_f5|F5 str_key_f6|F6 str_key_f7|F7 str_key_f8|F8 str_key_f9|F9 str_key_f10|F10 str_key_f11|F11 str_key_f12|F12 str_key_space|Space str_key_escape|Escape str_key_enter|Enter str_key_tab|Tab str_key_back_space|Back space str_key_open_braces|Open braces str_key_close_braces|Close braces str_key_comma|Comma str_key_period|Period str_key_slash|Slash str_key_back_slash|Back slash str_key_equals|Equals str_key_minus|Minus str_key_semicolon|Semicolon str_key_apostrophe|Apostrophe str_key_tilde|Tilde str_key_caps_lock|Caps lock str_key_left_shift|Left shift str_key_right_shift|Right shift str_key_left_control|Left control str_key_right_control|Right control str_key_left_alt|Left alt str_key_right_alt|Right alt str_wounds|Wounds str_blood_loss|Blood loss str_quantity_bandit_parties|Bandit Parties str_whitewalkers_invade_text|White Walker Invasion str_game_difficulty_warning|Game Difficulty Warning str_game_difficulty_warning_desc|At the current Campaign AI level, {s1} of the bandit parties will be stronger than the player's upon spawning. They will have up to {reg1} troops.^^Reset that level from the ESC options menu if desired. Deserters will not be affected, and sea based bandits always start with a minimum of one ship (30 men). str_player_division|Player division str_poll_cooldown|Delay between polls (seconds) str_polls_disabled_for_reg1|Polls are disabled for {reg1} seconds. str_poll_cooldown_is_now_reg1|Delay between polls is now set to {reg1} seconds. str_poll_change_gametype|{s0} started a poll to change game type to {s1}. str_poll_to_change_gametype|Poll to change game type to {s1} 1 = Accept, 2 = Decline str_make_gametype_voteable|Allow polls to change game type str_changing_gametype_is_voteable|Changing gametype is voteable. str_changing_gametype_is_not_voteable|Changing gametype is not voteable. str_bodyguard|Bodyguards str_fall_backwards|Player Stumbling str_weapon_break|Damageable Equipment str_no_suit_religion|You can't possibly think of marrying into my family since you do not even believe in the same gods! Convert first, then we may discuss this topic again.
https://w.atwiki.jp/reisiki/pages/34.html
stg/game/Scene0.h ver090130 #ifndef __STG_GAME_SCENE0_H__#define __STG_GAME_SCENE0_H__ #include windows.h #include d3d9.h #include d3dx9.h #include boost/smart_ptr.hpp #include "siki/Siki.h"#include "siki/d3d/Scene.h"#include "siki/d3d/CustomVertex.h" namespace stg{namespace game{ class Scene0 public siki d3d Scene{public Scene0(); ~Scene0(); virtual bool SetDevice(sharedptr IDirect3D9 d3dobj, sharedptr IDirect3DDevice9 device); virtual bool Update(); virtual bool Draw(sharedptr IDirect3D9 d3dobj, sharedptr IDirect3DDevice9 device); private siki d3d TransformedVertex *m_v; IDirect3DVertexBuffer9 *m_pvertex; boost shared_ptr IDirect3DVertexBuffer9 m_vertices;}; } // namespace game} // namespace stg #endif // __STG0_GAME_SCENE0_H__ stg/game/Scene0.cpp ver090130 #include "../StdAfx.h"#include boost/smart_ptr.hpp #include boost/signal.hpp #include "Scene0.h" namespace stg{namespace game{ Scene0 Scene0() siki d3d Scene(1), m_pvertex(0){ static siki d3d TransformedVertex v[4] = { {300.0f, 200.0f, 0.0f, 1.0f, 0xffffffff, 0.0f, 0.0f}, {300.0f, 300.0f, 0.0f, 1.0f, 0xffffffff, 0.0f, 1.0f}, {200.0f, 200.0f, 0.0f, 1.0f, 0xffffffff, 1.0f, 0.0f}, {200.0f, 300.0f, 0.0f, 1.0f, 0xffffffff, 1.0f, 1.0f} }; m_v = v;} Scene0 ~Scene0(){ } bool Scene0 SetDevice(sharedptr IDirect3D9 d3dobj, sharedptr IDirect3DDevice9 device){ siki d3d TransformedVertex v[4] = { {300.0f, 200.0f, 0.0f, 1.0f, 0xffffffff, 0.0f, 0.0f}, {300.0f, 300.0f, 0.0f, 1.0f, 0xffffffff, 0.0f, 1.0f}, {200.0f, 200.0f, 0.0f, 1.0f, 0xffffffff, 1.0f, 0.0f}, {200.0f, 300.0f, 0.0f, 1.0f, 0xffffffff, 1.0f, 1.0f} }; //IDirect3DVertexBuffer9* pVertex; HRESULT hr = device- CreateVertexBuffer( sizeof(siki d3d TransformedVertex)*4, D3DUSAGE_WRITEONLY, D3DFVF_TRANSFORMED, D3DPOOL_MANAGED, m_pvertex, NULL ); if(!SUCCEEDED(hr)){ return false; } //IDirect3DVertexBuffer9* pVertex; hr = device- CreateVertexBuffer( sizeof(siki d3d TransformedVertex)*4, D3DUSAGE_WRITEONLY, D3DFVF_TRANSFORMED, D3DPOOL_MANAGED, m_pvertex, NULL ); void *pData; hr = m_pvertex- Lock(0, sizeof(siki d3d TransformedVertex)*4, (void**) pData, 0); if(hr == D3D_OK){ memcpy(pData, v, sizeof(siki d3d TransformedVertex)*4); m_pvertex- Unlock(); } return true;} bool Scene0 Update(){ return true;} bool Scene0 Draw(sharedptr IDirect3D9 d3dobj, sharedptr IDirect3DDevice9 device){ device- SetStreamSource(0, m_pvertex, 0, sizeof(siki d3d TransformedVertex)); device- SetFVF(D3DFVF_TRANSFORMED); device- DrawPrimitive(D3DPT_TRIANGLESTRIP, 0, 2); return true;} } // namespace game} // namespace stg [09/01/30 22 09][][編集]
https://w.atwiki.jp/android2chbrowser/pages/23.html
■Ace2ch ウェブページ http //www.cyberspacefarm.com/ ダウンロード https //market.android.com/details?id=com.cyberspacefarm.ace2ch feature=search_result ここを編集 最近のリンク元 申し訳ありませんが、recent_page_ref プラグインは提供を終了し、ご利用いただけません。
https://w.atwiki.jp/geltner/pages/15.html
This is a translation of the text file titled "Ib_説明書" found in the game folder. ………………………………………………………………………………………■ Title Ib■ Version 1.02■ Platform RPG Maker 2000 VALUE!■ Developer kouri■ Software type freeware■ Genre horror-adventure………………………………………………………………………………………○ This game requires RPG Maker 2000 RTP to run.http //www.famitsu.com/freegame/rtp/2000_rtp.html↑ Download link■ To play... Please execute the file "Ib.exe" found in the unzipped folder.■ Important Points to Consider ・ The developer is not responsible for any software malfunctions encountered during or caused by gameplay. ・ Please do not use the game code or materials (images, music, maps, etc.) for any purpose(s) other than playing the game itself. (Public BGM and sound effects may be used with permission from their respective copyright holders)………………………………………………………………………………………■ Controls・ ↑→↓← keys …… Move character・ esc, x keys ……… Open inventory, Cancel・ Enter key ………… Talk, Examine, Select・ Shift key ………… Return to title screen・ F4 ………………… Toggle full-screen/windowed mode・ F12 ……………… Force return to title screen■ Saving The player may save by examining the open notebooks scattered throughout in game.………………………………………………………………………………………■ Plot Summary A girl named Ib (pronounced "Eve") becomes trapped in an eerie parallel world while visiting the art gallery with her parents. Now she must find her way back.■ A Word from the Developer There is no combat involved. The degree of difficulty is such those who are not very good at games will still be able to play. I hope you enjoy the eerie atmosphere of the game!………………………………………………………………………………………■ Credits・YASU pochi Guitar Diary http //www.asahi-net.or.jp/~yd9y-wtnb/・フリーBGM DOVA-SYNDROME (FREE BGM DOWNLOAD DOVA SYNDROME) http //dova-s.jp/・Presence of music http //www.presence-of-music.com/index.html・クラシック名曲サウンドライブラリー (Classical Masterpiece Sound Library) http //classical-sound.seesaa.net/・Asterisk http //www.geocities.co.jp/Bookend-Hemingway/5727/sozai/index.html・甘茶の音楽工房 (Hydrangea Tea Sound Studio) http //amachamusic.chagasi.com/ ・Royalty http //pianosdauge.org/index.html・ポケットサウンド (Pocket Sound) http //pocket-se.info/・効果音源 (Royalty Free Sound Effects) http //koukaongen.com/・Miya Factory Home Page http //www.miyafactory.net/・ザ・マッチメイカァズ 2nd (The Matchmakers 2nd) http //osabisi.sakura.ne.jp/m2/・WEB WAVE LIB http //wwl.s-t-t.com/・And other free sounds○ Thank-you for your cooperation!………………………………………………………………………………………■ Version History2012/02/27 Ib ver1.00 released2012/03/06 Various bugs fixed. Patch for those who cannot view the video added.2012/03/09 Ib ver.1.01 released2012/03/25 Various bugs fixed Bookshelves containing supplementary information added Adjusted difficulty of action segments■ Developer Websitehttp //kouri.kuchinawa.com/■ Developer E-mailakamik◆mail.goo.ne.jp ※ Please replace the ◆ with an @
https://w.atwiki.jp/ce00582/pages/3674.html
import java.awt.*; import java.awt.event.*; import java.awt.image.*; class game0521 extends Frame{ PixelGrabber pg; Color col; Image img; int w=500; int h=500; int red,green,blue; int pix[]=new int[w*h]; int memor[][]=new int[h][w]; int memog[][]=new int[h][w]; int memob[][]=new int[h][w]; int mr[][]=new int[h][w]; int mg[][]=new int[h][w]; int mb[][]=new int[h][w]; int rgb[][]=new int[h][w]; int j; int mx,nx,m,n; int m1,n1,m2,n2; int ex,ey; int mode; double b1,b2,c1,c2; String s1,s2,s3,s4; game0521(){ s1="fuku.jpg"; catchimg(s1); for (mx=0;mx h;mx++){ for (nx=0;nx w;nx++){ j=0; if(memor[mx][nx] 50)j=j+1; if(memog[mx][nx] 50)j=j+1; if(memob[mx][nx] 50)j=j+1; if(j==3)rgb[mx][nx]=100; } } s2="ron.jpg"; catchimg(s2); for (mx=0;mx h;mx++){ for (nx=0;nx w;nx++){ if(rgb[mx][nx] 50)memor[mx][nx]=250; if(rgb[mx][nx] 50)memog[mx][nx]=250; if(rgb[mx][nx] 50)memob[mx][nx]=250; } } for (mx=0;mx 500;mx++){ for (nx=0;nx 500;nx++){ b1=(double)47/300; b2=78-b1*100; c1=(double)136/300; c2=78-c1*100; n=(int)(b1*nx+b2); m=(int)(c1*mx+c2); if(n 0)n=0; if(n 499)n=499; if(m 0)m=0; if(m 499)m=499; mr[mx][nx]=memor[m][n]; mg[mx][nx]=memog[m][n]; mb[mx][nx]=memob[m][n]; } } } public static void main(String[] args) { game0521 f = new game0521(); f.setSize(700,700); f.setBackground(Color.blue) ; f.setVisible(true); f.addWindowListener(new WindowAdapter(){public void windowClosing(WindowEvent e){System.exit(0);}}); } public void paint( Graphics g ) { g.setColor(Color.blue); g.fillRect(0,0,700,700); mx=1; nx=1; for (mx=0;mx h;mx++){ for (nx=0;nx w;nx++){ g.setColor(new Color(memor[mx][nx],memog[mx][nx],memob[mx][nx])); g.fillRect(nx,mx,1,1); } } } void catchimg(String s){ img = createImage(w,h); img = Toolkit.getDefaultToolkit().getImage(s); pg = new PixelGrabber(img,0,0,w,h,pix,0,w); try{pg.grabPixels();}catch(InterruptedException ie){} m=0; n=0; for(int i=0;i w*h;i++){ int p = pix[i]; col=new Color(pix[i]); red=col.getRed(); green=col.getGreen(); blue=col.getBlue(); memor[m][n]=red; memog[m][n]=green; memob[m][n]=blue; n=n+1; if (n==w)m=m+1; if (n==w)n=0; } } }