約 4,306,937 件
https://w.atwiki.jp/unity3dfan/pages/15.html
2DToolKit (情報が2011年末のままで古いのでご注意を) 公式wikiの日本語訳+補足コメント。 訳は間違いあると思うので、ツッコミお願いします。このページの下部にコメント欄をつけました。 公式サイト(英文) 公式wiki(英文) 概要 特徴まとめ システム概要 注意点 クイックスタート スプライト スプライトコレクションの作成 スプライトの作成 スプライトへのコリジョン ポリゴンタイプのコリジョン スクリプト スプライトバッチ スプライトバッチの使用法 レベル作成のTIPS スプライト・アニメーション スプライトアニメーションデータの作成 アニメーションするスプライトの作成 スクリプト フォント フォントの準備 テキストメッシュ グラデーション、インラインスタイル スクリプト リファレンス Sprite Collection Sprite Sprite Animation Animated Sprite Font TextMesh Button F&Q てすと -- ロドス (2011-11-12 18 36 43) コメントよろしくお願いします〜 -- ロドス (2011-11-12 18 39 02) 2dtoolkitで作ったスプライト(アニメ無し)をプレハブ化して、インスタンスを新しく作った後、SpriteCollectionにてcommitすると「Destroying assets is not permitted to avoid data loss.」とエラーが表示されますが、何かご存じでしたらアドバイスお願いします。 -- avan (2011-11-16 21 16 09) うーん・・・再現できないですね。もし、何か分かったらコメントします。 -- ロドス (2011-11-18 16 52 03) 2DToolKit 最新版だと少し内容に誤差が出てきていますので、できるなら更新して頂きたいです -- 名無しさん (2012-11-27 16 02 41) 公式のもぐらチュートリアルええで -- 通り菅井きん (2013-08-21 14 01 31) 初見です。もぐらはどこにあるんですか? -- ゴコー (2013-09-09 23 48 03) 名前 コメント
https://w.atwiki.jp/mafia2transj/pages/147.html
Ugh... Hello? あぁ... もしもし? Hey, Vito, it s Eddie. よぉ, ヴィト, エディだ. Hi, Eddie, what s up? やぁ, エディ, 一体どうしたんだ? I need you to come over to Joe s, right now. 今すぐに ジョーの家に来て欲しい. Yeah... OK, alright... What s happening? えぇ... 構わないけど ... 何があった? I-I-I can t tell you over the phone. それが, 電話では言えない. Alright, I ll be right there. 分かった, すぐ行く.
https://w.atwiki.jp/pqjp/pages/157.html
?xml version="1.0"? TextLibrary Text tag="[QUEST_Q2Q6_ACTION]" Battle the Ogre Mage /Text Text tag="[QUEST_Q2Q6_FAILURE]" The Ogre Mage is too strong for you. You must return again later. /Text Text tag="[QUEST_Q2Q6_KILL]" You have defeated the Ogre Mage. You take the banner that has been made from the Spine of Sartek. /Text Text tag="[QUEST_Q2Q6_RETURN]" Return the Spine /Text Text tag="[QUEST_Q2Q6_REWARD]" Tauron adds another piece of Sartek to his collection. /Text Text tag="[QUEST_Q2Q6_STEP1]" You must travel to Gluk in search of the Ogre Mage /Text Text tag="[QUEST_Q2Q6_STEP2]" You must return back to the Horned Temple to claim your reward. /Text /TextLibrary
https://w.atwiki.jp/pqjp/pages/358.html
?xml version="1.0"? TextLibrary Text tag="[Conv_Q3W1a_NAME1]" Winter /Text Text tag="[Conv_Q3W1a_0000]" Two-legs! I am glad I found you. The creatures returned, and they took two of our cubs. Is there any way you could help us again? /Text Text tag="[Conv_Q3W1a_0001]" Two-legs! I am glad I found you. The creatures returned, and they took two of our cubs. Is there any way you could help us again? /Text Text tag="[Conv_Q3W1a_0002]" Two-legs! I am glad I found you. The creatures returned, and they took two of our cubs. Is there any way you could help us again? /Text Text tag="[Conv_Q3W1a_0003]" Two-legs! I am glad I found you. The creatures returned, and they took two of our cubs. Is there any way you could help us again? /Text Text tag="[Conv_Q3W1a_0004]" Of course. Where have they taken them? /Text Text tag="[Conv_Q3W1a_0005]" Of course. Where have they taken them? /Text Text tag="[Conv_Q3W1a_0006]" Of course. Where have they taken them? /Text Text tag="[Conv_Q3W1a_0007]" Of course. Where have they taken them? /Text Text tag="[Conv_Q3W1a_0008]" There is an old place of worship up in the hills - an old Dragon Shrine. They have taken the cubs there. I fear they intend some harm. /Text Text tag="[Conv_Q3W1a_0009]" There is an old place of worship up in the hills - an old Dragon Shrine. They have taken the cubs there. I fear they intend some harm. /Text Text tag="[Conv_Q3W1a_0010]" There is an old place of worship up in the hills - an old Dragon Shrine. They have taken the cubs there. I fear they intend some harm. /Text Text tag="[Conv_Q3W1a_0011]" There is an old place of worship up in the hills - an old Dragon Shrine. They have taken the cubs there. I fear they intend some harm. /Text Text tag="[Conv_Q3W1a_0012]" Don apos;t worry, Winter, I apos;ll get the cubs back for you. /Text Text tag="[Conv_Q3W1a_0013]" Don apos;t worry, Winter, I apos;ll get the cubs back for you. /Text Text tag="[Conv_Q3W1a_0014]" Don apos;t worry, Winter, I apos;ll get the cubs back for you. /Text Text tag="[Conv_Q3W1a_0015]" Don apos;t worry, Winter, I apos;ll get the cubs back for you. /Text /TextLibrary
https://w.atwiki.jp/cocoareferencejp/pages/70.html
Tags カテゴリ 竹 トップ スクリプトと自動化 スクリプトと自動化(翻訳元) このページの最終更新:2008-04-03 スクリプトと自動化のページ一覧 「スクリプトと自動化」をタグに含むページは1つもありません。
https://w.atwiki.jp/pqjp/pages/139.html
?xml version="1.0"? TextLibrary Text tag="[QUEST_Q3I1_ACTION]" Battle the Undead /Text Text tag="[QUEST_Q3I1_FAILURE]" You have failed to win back the mine. /Text Text tag="[QUEST_Q3I1_KILL]" You have defeated the Undead. The mine is back in Elven hands. /Text Text tag="[QUEST_Q3I1_RETURN]" Report victory to Queen /Text Text tag="[QUEST_Q3I1_REWARD]" The Queen displays her gratitude in reclaiming the Ice Crystal Mine. /Text Text tag="[QUEST_Q3I1_STEP1]" You must journey to the Ice Crystal Mine and reclaim it from the Undead. /Text Text tag="[QUEST_Q3I1_STEP2]" You must now return to Ehlariel and report your victory to Queen Ehlanna. /Text /TextLibrary
https://w.atwiki.jp/pqjp/pages/136.html
?xml version="1.0"? TextLibrary Text tag="[QUEST_Q3Q0_ACTION0]" Fight the Doomknight /Text Text tag="[QUEST_Q3Q0_ACTION1]" Cross the Pass /Text Text tag="[QUEST_Q3Q0_BANEMSG]" A huge blizzard is blocking the way through the path, as is one of Lord Bane apos;s Doomknights. /Text Text tag="[QUEST_Q3Q0_FAILURE0]" You have failed to defeat the Doomknight. You must try again. /Text Text tag="[QUEST_Q3Q0_FAILURE1]" The blizzard is too strong - you cannot cross the mountains. /Text Text tag="[QUEST_Q3Q0_KILL]" You have defeated the Doomknight, but a huge blizzard is blocking the pass. /Text Text tag="[QUEST_Q3Q0_RETURN]" Return to Tauron /Text Text tag="[QUEST_Q3Q0_REWARD]" You have tried to cross Gornak apos;s Gap and failed. There must be another way through. /Text Text tag="[QUEST_Q3Q0_STEP1]" You must cross the mountains through Gornak apos;s Gap and travel to Lord Bane apos;s citadel. /Text Text tag="[QUEST_Q3Q0_STEP2]" You must defeat one of Lord Bane apos;s minions - a Doomknight - to try and cross the pass. /Text Text tag="[QUEST_Q3Q0_STEP3]" Gornak apos;s Gap is blocked by a huge blizzard. You must travel back to Tauron in Ohtar. /Text /TextLibrary
https://w.atwiki.jp/pqjp/pages/389.html
?xml version="1.0"? TextLibrary Text tag="[Conv_Q3Q5ff_NAME1]" Lord Bane /Text Text tag="[Conv_Q3Q5ff_0000]" So here you are at last. You have traveled a long way, mortal. You are very, very persistent. /Text Text tag="[Conv_Q3Q5ff_0001]" So here you are at last. You have traveled a long way, mortal. You are very, very persistent. /Text Text tag="[Conv_Q3Q5ff_0002]" So here you are at last. You have traveled a long way, mortal. You are very, very persistent. /Text Text tag="[Conv_Q3Q5ff_0003]" So here you are at last. You have traveled a long way, mortal. You are very, very persistent. /Text Text tag="[Conv_Q3Q5ff_0004]" This is where you probably expect me to give you the chance to withdraw your forces. But I apos;ll pass. I think we all know how that conversation would go. /Text Text tag="[Conv_Q3Q5ff_0005]" This is where you probably expect me to give you the chance to withdraw your forces. But I apos;ll pass. I think we all know how that conversation would go. /Text Text tag="[Conv_Q3Q5ff_0006]" This is where you probably expect me to give you the chance to withdraw your forces. But I apos;ll pass. I think we all know how that conversation would go. /Text Text tag="[Conv_Q3Q5ff_0007]" This is where you probably expect me to give you the chance to withdraw your forces. But I apos;ll pass. I think we all know how that conversation would go. /Text Text tag="[Conv_Q3Q5ff_0008]" YOU would offer ME a chance to surrender? How about if I make YOU an offer instead? /Text Text tag="[Conv_Q3Q5ff_0009]" YOU would offer ME a chance to surrender? How about if I make YOU an offer instead? /Text Text tag="[Conv_Q3Q5ff_0010]" YOU would offer ME a chance to surrender? How about if I make YOU an offer instead? /Text Text tag="[Conv_Q3Q5ff_0011]" YOU would offer ME a chance to surrender? How about if I make YOU an offer instead? /Text Text tag="[Conv_Q3Q5ff_0012]" What are you talking about? /Text Text tag="[Conv_Q3Q5ff_0013]" What are you talking about? /Text Text tag="[Conv_Q3Q5ff_0014]" What are you talking about? /Text Text tag="[Conv_Q3Q5ff_0015]" What are you talking about? /Text Text tag="[Conv_Q3Q5ff_0016]" Follow your sword, mortal. Follow the sword you were given by my servant Lord Moarg and see where it leads you. I think you will be... pleasantly surprised. /Text Text tag="[Conv_Q3Q5ff_0017]" Follow your sword, mortal. Follow the sword you were given by my servant Lord Moarg and see where it leads you. I think you will be... pleasantly surprised. /Text Text tag="[Conv_Q3Q5ff_0018]" Follow your sword, mortal. Follow the sword you were given by my servant Lord Moarg and see where it leads you. I think you will be... pleasantly surprised. /Text Text tag="[Conv_Q3Q5ff_0019]" Follow your sword, mortal. Follow the sword you were given by my servant Lord Moarg and see where it leads you. I think you will be... pleasantly surprised. /Text /TextLibrary
https://w.atwiki.jp/pqjp/pages/250.html
?xml version="1.0"? TextLibrary Text tag="[Conv_Q1Q2a_NAME1]" Khrona /Text Text tag="[Conv_Q1Q2a_0000]" I am afraid that I must ask for your help once again. /Text Text tag="[Conv_Q1Q2a_0001]" I am afraid that I must ask for your help once again. /Text Text tag="[Conv_Q1Q2a_0002]" I am afraid that I must ask for your help once again. /Text Text tag="[Conv_Q1Q2a_0003]" I am afraid that I must ask for your help once again. /Text Text tag="[Conv_Q1Q2a_0004]" If it will aid me in my quest to find out who is controlling these Orcs, then I apos;m glad to be of service. /Text Text tag="[Conv_Q1Q2a_0005]" If it will aid me in my quest to find out who is controlling these Orcs, then I apos;m glad to be of service. /Text Text tag="[Conv_Q1Q2a_0006]" If it will aid me in my quest to find out who is controlling these Orcs, then I apos;m glad to be of service. /Text Text tag="[Conv_Q1Q2a_0007]" If it will aid me in my quest to find out who is controlling these Orcs, then I apos;m glad to be of service. /Text Text tag="[Conv_Q1Q2a_0008]" It may help indirectly. /Text Text tag="[Conv_Q1Q2a_0009]" It may help indirectly. /Text Text tag="[Conv_Q1Q2a_0010]" It may help indirectly. /Text Text tag="[Conv_Q1Q2a_0011]" It may help indirectly. /Text Text tag="[Conv_Q1Q2a_0012]" What do you mean, apos;indirectly apos;? /Text Text tag="[Conv_Q1Q2a_0013]" What do you mean, apos;indirectly apos;? /Text Text tag="[Conv_Q1Q2a_0014]" What do you mean, apos;indirectly apos;? /Text Text tag="[Conv_Q1Q2a_0015]" What do you mean, apos;indirectly apos;? /Text Text tag="[Conv_Q1Q2a_0016]" Gruulkar has been stirring trouble with the Ogres in the south. We are afraid that he is getting them ready to attack us here in Dhun-Kor. /Text Text tag="[Conv_Q1Q2a_0017]" Gruulkar has been stirring trouble with the Ogres in the south. We are afraid that he is getting them ready to attack us here in Dhun-Kor. /Text Text tag="[Conv_Q1Q2a_0018]" Gruulkar has been stirring trouble with the Ogres in the south. We are afraid that he is getting them ready to attack us here in Dhun-Kor. /Text Text tag="[Conv_Q1Q2a_0019]" Gruulkar has been stirring trouble with the Ogres in the south. We are afraid that he is getting them ready to attack us here in Dhun-Kor. /Text Text tag="[Conv_Q1Q2a_0020]" How will solving your Ogre problem help me find what I apos;m looking for? /Text Text tag="[Conv_Q1Q2a_0021]" How will solving your Ogre problem help me find what I apos;m looking for? /Text Text tag="[Conv_Q1Q2a_0022]" How will solving your Ogre problem help me find what I apos;m looking for? /Text Text tag="[Conv_Q1Q2a_0023]" How will solving your Ogre problem help me find what I apos;m looking for? /Text Text tag="[Conv_Q1Q2a_0024]" Actually, it might not. But ignoring these Ogres will hinder you if they decide to march north. Best to travel south and stop them now. /Text Text tag="[Conv_Q1Q2a_0025]" Actually, it might not. But ignoring these Ogres will hinder you if they decide to march north. Best to travel south and stop them now. /Text Text tag="[Conv_Q1Q2a_0026]" Actually, it might not. But ignoring these Ogres will hinder you if they decide to march north. Best to travel south and stop them now. /Text Text tag="[Conv_Q1Q2a_0027]" Actually, it might not. But ignoring these Ogres will hinder you if they decide to march north. Best to travel south and stop them now. /Text Text tag="[Conv_Q1Q2a_0028]" That makes sense. I apos;ll take care of it. /Text Text tag="[Conv_Q1Q2a_0029]" That makes sense. I apos;ll take care of it. /Text Text tag="[Conv_Q1Q2a_0030]" That makes sense. I apos;ll take care of it. /Text Text tag="[Conv_Q1Q2a_0031]" That makes sense. I apos;ll take care of it. /Text /TextLibrary
https://w.atwiki.jp/mafia2transj/pages/84.html
No man... No... Fuck this! Fuck this! やめろ... 嫌だ... やめてくれ! 頼む! Ow! Ugh! Agh! 痛い! うっ! あっ! Follow me. ついてこい. Welcome home. Get in. おかえり, 入れ. Enjoy your new penthouse suite, asshole! 新しいペントハウスの特別室で楽しみな, くそ野郎! Lights out! 消灯! And be quiet, assholes! If you know what s good for you... 静かにしろ, くそ野郎ども! 何が良いのか分かるだろう... This was gonna be my new home for the next ten years. Looked like shit and smelled like piss. I would ve preferred dodging bullets in Europe to this. 向こう10年間, ここが我が家になる. 糞のような小便のような臭いだ. ヨーロッパで戦争していたほうがよかった. Jeez, since when is water the color of scotch... なんてこった, いつからスコッチの色をした水になったんだ... At least the sink works... 少なくとも, 流し台は機能しているな... No getting out this way... こっちからは, 出られないのか... I guess the cleaning lady doesn t do windows... 女の清掃員は窓掃除までしないだろう... Eh, at least it s cleaner than Joe s toilet. ええと, 少なくとも, ジョーのトイレより綺麗だな. Mmmm, I can smell you, new fish. And you smell good. ふむ... 匂うな, 新鮮だ. 良い匂いだ. Alright, bedtime. Lights off! よし, 就寝時間だ. 消灯! Open up 26! 26番を開けろ! Close cell 26! 独房26番を閉めろ! Alright, Charlie, close em up! よし, チャーリー, 閉めろ! Open em up, Charlie! 開けろ, チャーリー!