約 4,394,368 件
https://w.atwiki.jp/titanquest/pages/482.html
Dreamweaver s Vestment 日本語訳:ドリームウィーバー ベストメント 性能 210 Armor 67% Pierce Resistance +300 Health +36% Energy Regeneration +2 to Trance of Wrath +1 to all skills in Dream Mastery 「ドリームウィーバー リゲイリア」セットの一つ Required Player Level 37 Required Dexterity 147 Required Intelligence 363 解説
https://w.atwiki.jp/i_ro/pages/388.html
必要条件 Base Lv N/A (無し?) アイテム Detrimindexta 1個 または Karvodailnirol 1個 Alcohol 1個 ・ Empty Bottle 1個 Zeny 3,000 または 4,000 Zeny× 報酬 アイテム Counteragent 1個 または Mixture 1個 (反復可能) 1. Detrimindexta ・ Karvodailnirol ・ Alcohol を持って Alberta× へ行き、マップ上方の屋敷 (alberta 93/202) に入る そして2階へ上がって階段から遠い部屋 (alberta_in 130/54) の本棚の側にいる Louitz と話すと、彼は "Morgenstein" の話題に触れる 2. Geffen に行って東側の Kafra× の左にいる Aure Dupon (geffen 181/114) と話すと、彼もやはり Morgenstein の名前を挙げる 3. 旧 Blacksmith Guild (geffen 181/62) に入って階段を上がり、3階にいる Morgenstein (geffen_in 141/140) と話す 2回話した後で彼は Counteragent か Mixture を作ってやろうかと尋ねて来る -Items× Items× in Ragnarok Online Equipment Armor× ・ Headgear× ・ Weapons× (Weapon Materials×) ・ Garments× ・ Footgear× ・ Accessories× ・ Equipment Sets× ・ Skill Equipment× Cards× Card Reference× ・ Card Sets× Item Mixing× Juice Ingredients× ・ Potion Ingredients× ・ Dye Ingredients× ・ Tame Ingredients× ・ Headgear Ingredients (Headgear Quests×) ・ Pet Equipment× ・ Counteragent and Mixture Quest Quest Items× ・ Healing Items× ・ Autocast× Categories Items | Item Mixing
https://w.atwiki.jp/pqjp/pages/249.html
?xml version="1.0"? TextLibrary Text tag="[Conv_Q1Q1c_NAME1]" Gruulkar /Text Text tag="[Conv_Q1Q1c_0000]" Lord Gruulkar, I bring you a gift. /Text Text tag="[Conv_Q1Q1c_0001]" Lord Gruulkar, I bring you a gift. /Text Text tag="[Conv_Q1Q1c_0002]" Lord Gruulkar, I bring you a gift. /Text Text tag="[Conv_Q1Q1c_0003]" Lord Gruulkar, I bring you a gift. /Text Text tag="[Conv_Q1Q1c_0004]" A Warg pelt? I think it is from a baby Warg, it is SO small. Ahahaha! /Text Text tag="[Conv_Q1Q1c_0005]" A Warg pelt? I think it is from a baby Warg, it is SO small. Ahahaha! /Text Text tag="[Conv_Q1Q1c_0006]" A Warg pelt? I think it is from a baby Warg, it is SO small. Ahahaha! /Text Text tag="[Conv_Q1Q1c_0007]" A Warg pelt? I think it is from a baby Warg, it is SO small. Ahahaha! /Text Text tag="[Conv_Q1Q1c_0008]" I have some questions for you. /Text Text tag="[Conv_Q1Q1c_0009]" I have some questions for you. /Text Text tag="[Conv_Q1Q1c_0010]" I have some questions for you. /Text Text tag="[Conv_Q1Q1c_0011]" I have some questions for you. /Text Text tag="[Conv_Q1Q1c_0012]" Of course you do. Humans ALWAYS have questions - talk too much, ask too much. So you may ask ONE question only and I will answer you. I am a great, kind and wise leader, am I not? /Text Text tag="[Conv_Q1Q1c_0013]" Of course you do. Humans ALWAYS have questions - talk too much, ask too much. So you may ask ONE question only and I will answer you. I am a great, kind and wise leader, am I not? /Text Text tag="[Conv_Q1Q1c_0014]" Of course you do. Humans ALWAYS have questions - talk too much, ask too much. So you may ask ONE question only and I will answer you. I am a great, kind and wise leader, am I not? /Text Text tag="[Conv_Q1Q1c_0015]" Of course you do. Humans ALWAYS have questions - talk too much, ask too much. So you may ask ONE question only and I will answer you. I am a great, kind and wise leader, am I not? /Text Text tag="[Conv_Q1Q1c_0016]" Fine. I want to know why you are taking prisoners from Agaria and Silvermyr. /Text Text tag="[Conv_Q1Q1c_0017]" Fine. I want to know why you are taking prisoners from Agaria and Silvermyr. /Text Text tag="[Conv_Q1Q1c_0018]" Fine. I want to know why you are taking prisoners from Agaria and Silvermyr. /Text Text tag="[Conv_Q1Q1c_0019]" Fine. I want to know why you are taking prisoners from Agaria and Silvermyr. /Text Text tag="[Conv_Q1Q1c_0020]" I am not taking them. I have no need for these slaves. I have all the Goblins I could ever need. I am the Great Orc and I follow no orders except my own. But some Orcs are weak. They follow a new master in the north and he tells them to bring slaves or they themselves will become slaves. /Text Text tag="[Conv_Q1Q1c_0021]" I am not taking them. I have no need for these slaves. I have all the Goblins I could ever need. I am the Great Orc and I follow no orders except my own. But some Orcs are weak. They follow a new master in the north and he tells them to bring slaves or they themselves will become slaves. /Text Text tag="[Conv_Q1Q1c_0022]" I am not taking them. I have no need for these slaves. I have all the Goblins I could ever need. I am the Great Orc and I follow no orders except my own. But some Orcs are weak. They follow a new master in the north and he tells them to bring slaves or they themselves will become slaves. /Text Text tag="[Conv_Q1Q1c_0023]" I am not taking them. I have no need for these slaves. I have all the Goblins I could ever need. I am the Great Orc and I follow no orders except my own. But some Orcs are weak. They follow a new master in the north and he tells them to bring slaves or they themselves will become slaves. /Text Text tag="[Conv_Q1Q1c_0024]" Thank you, Lord Gruulkar. That apos;s very helpful. /Text Text tag="[Conv_Q1Q1c_0025]" Thank you, Lord Gruulkar. That apos;s very helpful. /Text Text tag="[Conv_Q1Q1c_0026]" Thank you, Lord Gruulkar. That apos;s very helpful. /Text Text tag="[Conv_Q1Q1c_0027]" Thank you, Lord Gruulkar. That apos;s very helpful. /Text /TextLibrary
https://w.atwiki.jp/usb_audio/pages/25.html
原文:Audio Data Formats 1.0(PDF) USB Device Class Definition for Audio Data Formats Release 1.0 March 18, 1998 21 The Scaling Control can support all possible Control attributes (CUR, MIN, MAX, and RES). The valid range for the CUR, MIN, MAX, and RES attributes is from zero (0x00) to 255/256 (0xFF). The Scaling Control honors the request to the best of its abilities. It may round the bScale attribute value to its closest available setting. It will report this rounded setting when queried during a Get MPEG Control request. Table 2-14 Scaling Control Parameter Block Control Selector MP_SCALING_CONTROL wLength 1 Offset Field Size Value Description 0 bScale 1 Number The setting for the attribute of the Scaling Control. 2.3.8.1.2.3.6 High/Low Scaling Control The High/Low Scaling Control is used to manipulate the two scaling coefficients used by MPEG decoders that implement an independent boost and cut scaling value for Dynamic Range Control (D5..4 = ‘11’ in the bmMPEGFeatures field of the MPEG format-specific descriptor). If this Control is addressed on a non-‘11’ decoder, the control pipe must indicate a stall. The High/Low Scaling Control can support all possible Control attributes (CUR, MIN, MAX, and RES). The valid range for the CUR, MIN, MAX, and RES attributes is from zero (0x00) to 255/256 (0xFF). The High/Low Scaling Control honors the request to the best of its abilities. It may round the bLowScale and bHighScale attribute values to their closest available settings. It will report these rounded settings when queried during a Get MPEG Control request. The bLowScale value is used by the MPEG decoder to scale the Dynamic Range control words that apply a gain increase (for low sound levels). The bHighScale value is used by the MPEG decoder to scale the Dynamic Range control words that apply a gain reduction (for high level sounds). Table 2-15 High/Low Scaling Control Parameter Block Control Selector MP_HILO_SCALING_CONTROL wLength 2 Offset Field Size Value Description 0 bLowScale 1 Number The setting for the attribute of the low level Scaling Control. 1 bHighScale 1 Number The setting for the attribute of the high level Scaling Control. 2.3.8.2 AC-3 Format In the current specification, only AC-3 decoding aspects are considered. Real-time AC-3 encoding peripherals are not (yet) available and consequently are not covered by this specification. 2.3.8.2.1 AC-3 Format-Specific Descriptor The wFormatTag field is a duplicate of the wFormatTag field in the class-specific AudioStreaming interface descriptor. The same field is used here to identify the format-specific descriptor. USB Device Class Definition for Audio Data Formats Release 1.0 March 18, 1998 22 The bmBSID bitmap field describes which bit stream ID modes this decoder is capable of processing. BSID modes can range from 0 to 31. A bit set indicates that BSID mode [bit_position] is supported. Standard AC-3 decoders must be capable of processing at least BSID modes 0 to 8. Therefore, the lower 9 bits of the bmBSID field must be set. The bmAC3Features bitmap field indicates compression-related features. Bits D3..0 indicate which mode the decoder supports. To ease the design of decoder products, Dolby Digital ICs offer standard operating modes called “Line Mode” and “RF Mode.” These modes are included within the Dolby Digital decoder IC itself, thus greatly simplifying the implementation of dialog normalization, dynamic range control and downmixing functions, all of which are necessary in Dolby Digital products. Two “Custom Modes” offer additional design flexibility aimed at more esoteric audio products for which additional implementation cost and complexity are not of primary concern. Bits D5..4. indicate which type of Dynamic Range Control the AC-3 decoder supports. Some decoders do not implement DRC (D5..4 = ‘00’). If implemented, the DRC can either use the stream embedded gain parameters as is (D5..4 = ‘01’) or can provide for additional DRC scaling factors either a single scaling factor that influences both the boost and cut value simultaneously (D5..4 = ‘10’), or a separate scaling factor for the boost and the cut value (D5..4 = ‘11’) All other bits are reserved. Table 2-16 AC-3 Format-Specific Descriptor Offset Field Size Value Description 0 bLength 1 Number Size of this descriptor, in bytes 10 1 bDescriptorType 1 Constant CS_INTERFACE descriptor type. 2 bDescriptorSubtype 1 Constant FORMAT_SPECIFIC descriptor subtype. 3 wFormatTag 2 Constant AC-3. Constant identifying the precise format the AudioStreaming interface is using. 5 bmBSID 4 Bitmap A bit set to 1 indicates that the corresponding BSID mode is supported. 9 bmAC3Features 1 Bitmap A bit set to 1 indicates that the mentioned feature is supported D0 RF modeD1 Line modeD2 Custom0 modeD3 Custom1 modeD5..4 Internal Dynamic Range Control 00 = not supported.01 = supported but not scalable.10 = scalable, common boost and cut scaling value.11 = scalable, separate boost and cut scaling value.D7..6 Reserved USB Device Class Definition for Audio Data Formats Release 1.0 March 18, 1998 23 2.3.8.2.2 AC-3 Format-Specific Requests The following paragraphs describe the Set and Get AC-3 Control requests. 2.3.8.2.2.1 Set AC-3 Control Request This request is used to set an attribute of an AC-3 Control inside an AudioStreaming interface of the audio function. Table 2-17 Set AC-3 Control Request Values bmRequest Type bRequest wValue wIndex wLength Data 00100001B SET_CURSET_MINSET_MAXSET_RES CS Zero and Interface Length of Parameter block Parameter Block The bRequest field indicates which attribute the request is manipulating. The MIN, MAX, and RES attributes are usually not supported for the Set request. Further details on which attributes are supported for which Controls can be found in Section 2.3.8.2.2.3, “AC-3 Controls.” The wValue field specifies the Control Selector (CS) in the high byte and zero in the low byte. The Control Selector indicates which type of control this request is manipulating. If the request specifies an unknown or unsupported CS to that interface, the control pipe must indicate a stall. For a description of the parameter blocks for the different Controls that can be addressed through the Set AC-3 Control request, see Section 2.3.8.2.2.3, “AC-3 Controls.” 2.3.8.2.2.2 Get AC-3 Control Request This request returns the attribute setting of a specific AC-3 Control inside an AudioStreaming interface of the audio function. Table 2-18 Get AC-3 Control Request Values bmRequest Type bRequest wValue wIndex wLength Data 10100001B SET_CURSET_MINSET_MAXSET_RES CS Zero and Interface Length of Parameter block Parameter Block The bRequest field indicates which attribute the request is reading. The wValue field specifies the Control Selector (CS) in the high byte and zero in the low byte. The Control Selector indicates which type of control this request is addressing. If the request specifies an unknown or unsupported CS to that interface, the control pipe must indicate a stall. For a description of the parameter blocks for the different Controls that can be addressed through the Get AC-3 Control request, see Section 2.3.8.2.2.3, “AC-3 Controls.” 2.3.8.2.2.3 AC-3 Controls The following paragraphs present a detailed description of all possible AC-3 Controls an AudioStreaming interface can incorporate. For each Control, the layout of the parameter block together with the USB Device Class Definition for Audio Data Formats Release 1.0 March 18, 1998 24 appropriate Control Selector are listed. The Control Selector codes are defined in Section A.3.2, “AC-3 Control Selectors.” 2.3.8.2.2.3.1 Mode Control The Mode Control is used to change the compression mode of the AC-3 decoder in the AudioStreaming interface. A Mode Control can only support the CUR attribute. The valid range for the CUR attribute is described through the bmComprFeatures field of the AC-3 format-specific descriptor. Bits D3..0 describe which compression modes the AC-3 decoder supports. Valid values are · 0 RF mode · 1 Line mode · 2 Custom0 mode · 3 Custom1 mode If the Mode Control request specifies an unsupported mode, the control pipe must indicate a stall. The current setting can be queried during a Get AC-3 Control request. Table 2-19 Mode Control Parameter Block Control Selector AC_MODE_CONTROL wLength 1 Offset Field Size Value Description 0 bMode 1 Number The setting for the attribute of the Compression Mode Control 0 RF mode1 Line mode2 Custom0 mode3 Custom1 modeAll other values are reserved. 2.3.8.2.2.3.2 Dynamic Range Control The Dynamic Range Control (DRC) is used to enable or disable the Dynamic Range Control functionality of the decoder. The Dynamic Range Control can have only the current setting attribute (CUR). The position of the Dynamic Range Control switch can be either TRUE or FALSE. TRUE means that the AC- 3 decoder is using the Dynamic Range control words (possibly with additional scaling) contained in the AC-3 bit stream to control the audio dynamic range. FALSE means the control words are being ignored and the original signal dynamic range is being reproduced. The current setting of the Control can be queried using a Get AC-3 Control request. Table 2-20 Dynamic Range Control Parameter Block Control Selector MP_DYN_RANGE_CONTROL wLength 1 USB Device Class Definition for Audio Data Formats Release 1.0 March 18, 1998 25 Offset Field Size Value Description 0 bEnable 1 Bool The setting for the Dynamic Range Control CUR attribute. Enabled when TRUE, disabled when FALSE. 2.3.8.2.2.3.3 Scaling Control The Scaling Control is used to manipulate the single scaling coefficient used by AC-3 decoders that implement a common boost/cut scaling value for Dynamic Range Control. (D5..4 = ‘10’ in the bmAC3Features field of the AC-3 format-specific descriptor.) If this Control is addressed on a non-‘10’ decoder, the control pipe must indicate a stall. The Scaling Control can support all possible Control attributes (CUR, MIN, MAX, and RES). The valid range for the CUR, MIN, MAX, and RES attributes is from zero (0x00) to 255/256 (0xFF). The Scaling Control honors the request to the best of its abilities. It may round the bScale attribute value to its closest available setting. It will report this rounded setting when queried during a Get AC-3 Control request. Table 2-21 Scaling Control Parameter Block Control Selector AC_SCALING_CONTROL wLength 1 Offset Field Size Value Description 0 bScale 1 Number The setting for the attribute of the Scaling Control. 2.3.8.2.2.3.4 High/Low Scaling Control The High/Low Scaling Control is used to manipulate the two scaling coefficients used by AC-3 decoders that implement an independent boost and cut scaling value for Dynamic Range Control. (D5..4 = ‘11’ in the bmAC3Features field of the AC-3 format-specific descriptor.) If this Control is addressed on a non- ‘11’ decoder, the control pipe must indicate a stall. The High/Low Scaling Control can support all possible Control attributes (CUR, MIN, MAX, and RES). The valid range for the CUR, MIN, MAX, and RES attributes is from zero (0x00) to 255/256 (0xFF). The High/Low Scaling Control honors the request to the best of its abilities. It may round the bLowScale and bHighScale attribute values to their closest available settings. It will report these rounded settings when queried during a Get AC-3 Control request. The bLowScale value is used by the AC-3 decoder to scale the Dynamic Range control words which apply a gain increase (for low sound levels). The bHighScale value is used by the AC-3 decoder to scale the Dynamic Range control words which apply a gain reduction (for high level sounds). Table 2-22 High/Low Scaling Control Parameter Block Control Selector AC_HILO_SCALING_CONTROL wLength 2 1 - 6 - 11 - 16 - 21 - 26 - 31 ここを編集
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?xml version="1.0"? TextLibrary Text tag="[QUEST_Q3Q5_ACTION]" Battle a Necromancer /Text Text tag="[QUEST_Q3Q5_DHLEAVE]" Darkhunter has left your party. /Text Text tag="[QUEST_Q3Q5_FAILURE]" You have failed to defeat the Necromancer. You must try again. /Text Text tag="[QUEST_Q3Q5_KILL]" You have defeated one of Lord Bane apos;s Generals. When all three are done, the way to Lord Bane apos;s citadel will be clear. /Text Text tag="[QUEST_Q3Q5_RETURN]" N/A /Text Text tag="[QUEST_Q3Q5_REWARD]" You have cleared the way to Lord Bane apos;s citadel. /Text Text tag="[QUEST_Q3Q5_STEP1]" You must travel into the Realms of Death, find Lord Bane apos;s three Generals, and defeat them. /Text Text tag="[QUEST_Q3Q5_STEP2]" You must continue battling Lord Bane apos;s Generals - the three Necromancers, until they have all been defeated. /Text /TextLibrary
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?xml version="1.0"? TextLibrary Text tag="[QUEST_Q3D4_ACTION]" Fight the Dark Dwarves /Text Text tag="[QUEST_Q3D4_ARRIVE]" You see a bunch of Dark Dwarves outside Kal-Ungar using a Dragon to help them haul rock and ore. /Text Text tag="[QUEST_Q3D4_FAILURE]" You have failed to defeat the Dark Dwarves. You must try again. /Text Text tag="[QUEST_Q3D4_NOCOMPS]" You should have Flicker in the party to rescue his mother. /Text Text tag="[QUEST_Q3D4_REWARD]" You have chased away the Dark Dwarves. Flicker apos;s mother is finally free. /Text Text tag="[QUEST_Q3D4_STEP1]" You must travel to Kal-Ungar and rescue Flicker apos;s mother from the Dark Dwarves. /Text /TextLibrary
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?xml version="1.0"? TextLibrary Text tag="[QUEST_Q0Q3_ACTION]" Fight the Zombie /Text Text tag="[QUEST_Q0Q3_FAILURE]" The Sorcerer lives to fight another day! You must try again. /Text Text tag="[QUEST_Q0Q3_MESSAGE]" Darkhunter cunningly leads you through the Skell Marshes until you find the Sorcerer and his Zombie. /Text Text tag="[QUEST_Q0Q3_REWARD]" You have helped Darkhunter defeat the evil Sorcerer, and you help yourselves to some of his treasure as a reward. /Text Text tag="[QUEST_Q0Q3_QMNAME0]" Giant Zombie /Text Text tag="[QUEST_Q0Q3_QMHELP0]" This is a Giant Zombie, and its Battle and Life Points are higher than normal. /Text /TextLibrary
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支払い方法に関して 送料過不足 発送先名・発送住所など変更 支払い遅延に対して 支払い済みに対する返信 直接入金のバイヤーがいた場合(追加オプション代は除く) Q A集 【支払方法】 【eBay Invoice と直接入金インボイスとは】 【Transaction ID とは】 【代理人による支払い希望】 【過不足入金】 【直接入金ができないと言われた場合】 【Money Requestとは】 【返金方法】 使用不可 $4対策
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現在、このページはご希望の原語でご利用いただけません。 Google 翻訳を使用すると自動翻訳 でページを表示できます。 弊社はこのサービスの提供に責任を持たず、翻訳結果を弊社でチェックすることはありません。 lt;div id="google_translate_element" gt; lt;/div gt; lt;script gt;function googleTranslateElementInit() {new google.translate.TranslateElement({ pageLanguage en includedLanguages ja }, google_translate_element ); } lt;/script gt; lt;script src="http //translate.google.com/translate_a/element.js?cb=googleTranslateElementInit" gt; lt;/script gt; United States [Change] Motion Control About Aerotech Sales Offices Literature Request Customer Service News/Tradeshows E-newsletter Sign Up Aerotech Products Actuators Air Bearing Stages Amplifiers Drive Racks Gantry Systems Goniometers Industry Solutions Lift Stages Linear Motors Linear Stages Linear/Rotary Combination Stages Manual Positioners Motion Controllers Motion Simulators NANO Technology Optical Mounts Rotary Motors Rotary Stages Spindles Accessories Markets Assembly Automotive Data Storage Education Electronic Manufacturing Fiberoptics Flat Panel Imaging Laser Processing Machine Tool Medical Military/Aerospace Optics Packaging Photovoltaic Semiconductor Test amp; Inspection Engineered Systems Engineering Reference Software/Manuals CADs/3D Models Site Index Popular Motion Control Categories Actuators Air Bearing Stages Gantry Systems Linear Motors Linear Stages Literature Catalogs/Brochures Manuals/Software Downloads Motion Controllers Nanotechnology Optical Mounts Rotary Stages Motion Control News PRO165LM Linear Motor Stage The PRO165LM is a high-performance linear motor stage that is as accurate as it is versatile. A linear motion guide bearing system and high-performance, zero-cogging, brushless linear servomotor make the PRO165LM the stage of choice in industrial applications requiring outstanding contour accuracy and smooth velocity profiling, such as laser machining and medical component manufacturing, and other applications requiring high accuracy in a production environment. Enhanced Throughput Module (ETM) Improves Positioning Performance Aerotech’s Enhanced Throughput Module (ETM) improves the positioning performance of high-dynamic motion systems by directly measuring the unwanted motion of the machine base and communicating it back to the controller. The Aerotech ETM provides a low-cost solution for improving the productivity of new and existing equipment with easy installation and no changes to existing mechanical hardware. Engineered Motion Control Systems Aerotech s custom-engineered motion control systems range from those for semiconductor, medical, laboratory, photonics and fiberoptics, laser processing, automotive, packaging, and more. We are well-versed in vacuum and cleanroom techniques. Our extensive motion control and positioning system experience allow us to provide systems tailor-made for our customers’ operations, while employing the most accurate, highest performance motion control and positioning components available. Automation Control Solutions Brochure Aerotech s Automation Control Solutions brochure highlights our complete lines of high-performance automation controllers and software, drives, linear and rotary motors, and the benefits and features of each. Get your free hard copy or download the pdf today. Archived Motion Control News gt; gt; gt; gt; Since 1970, Aerotech has designed and manufactured the highest performance motion control and positioning systems for our customers. We are a leading supplier of motion control products to industry, government, science, and research institutions around the world. Our precision motion control products provide the critical performance for today’s demanding applications in markets such as medical device and life sciences, semiconductor and flat panel, photonics, automotive, data storage, laser processing, military/aerospace, electronic manufacturing and test, assembly, research and development, and others requiring high precision, high throughput motion control solutions. The breadth of our product line, including automated nanopositioners, planar air-bearing systems, high-speed gantries, linear and rotary and lift stages, brushless linear and rotary servomotors and drives, single- and multi-axis motion controllers, goniometers, and gimbals/optical mounts, makes us unique among motion control manufacturers. From concept to final certification, our proven products, motion control and positioning technologies assure the success of our custom engineered motion control systems. Software Revisions A3200 v2.54.005 Soloist v2.54.005 Ensemble v2.54.005 Motor Sizer v1.03 Site Enhancements View our improved FAQ section. Now you can post the questions.
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必要条件 Base Level N/A (50-60+?) アイテム Magnifier 1個 報酬 Base Exp Varies 日本版タイトル : 吟遊詩人 1. Go to the bard in Geffen, just east of the spawn point (132, 38). Ask him to play a song. When he asks what kind, choose upbeat song. He ll sing the song, but then will say that he forgot one line (Note you may have to ask him many times since it is random). Eventually, he ll ask you for help. Choose "Sure, no problem." He ll tell you to find Gunther Doubleharmony and tell him that Minty Errende forgot the line of the song "At One, I Fall in Love," and the line is called the "Eighth Love." Talk to him again and he ll tell you that he s lost his heart to sing. 2. Go to Payon× town and find Gunther Doubleharmony at (180, 172). He ll ask you to type in the name of the song exactly (At One, I Fall in Love) and who sent you to ask (Minty Errende). He ll then scribble something on your back. 3. Go back to Minty Errende in Geffen, and he ll say the lyric was changed, and can t remember who changed it. He ll ask you for the lyric, but you don t have it yet. (When prompted to answer who changed the lyrics, you can answer Kino Kitty. By doing this, instead of directing you back to Doubleharmony, he ll direct you to Kino Kitty and you can skip to step 6). 4. Go back to Gunther Doubleharmony in Payon, and he ll tell you that the song was changed by Kino Kitty. 5. Go back to Minty Errende, and type in the name of the person who changed the lyrics (Kino Kitty). He ll ask for your help again, choose "I can, so stop crying." He ll then tell you that someone in Juno× can help you find Kino Kitty. 6. Go to Juno (93, 180) west of the central circle and enter the building there. Speak to "Representative" and he ll tell you that Kino Kitty is in Morroc×. 7. Go to Morroc and Kino Kitty is at (134, 110), standing next to a little girl. Talk to him, and choose "Sorry for interrupting," then "I m looking for Kino Kitty." He ll tell you that you need a old book of edda for the original lyrics, and that the bookstore is in Juno. 8. Go back to Minty Errende in Geffen, and he ll give you a Seal of Friendship mark on your LEFT hand, and then tell you to go to Mr. Sketzi s bookstore in Juno. 9. Go to Juno and Mr Sketzi s bookstore is at (264, 87) a little west of the southeast kafra. Talk to the man behind the counter, and show him your LEFT hand. He ll then let you read the books in the shop. You can have two choices now read the old book and go to Minty Errende or visit Kino Kitty after talking to Mr Sketzi. Option A Read the book. 1. Look for the Old Book in the corner and read it. You might want to repeat attempt to read it several times. Upon success, it will tell you the 8th line is "At Eight, we re both in love." Your character will make a note of this. Note You may need to drop the Magnifier /s in your inventory so that you can read the Old Book. 2. Go back to Minty Errende in Geffen, and he ll go through his song and give you EXP in exchange for completing the quest. Option B Visit Kino Kitty. 1. After Mr Sketzi let you to see the book, just go back to Morroc and talk to Kino Kitty. He will replace Mint Errende s friendship mark with his own and then ask you to deliever letter for Errende. 2. Upon visiting Minty Errende again, you will learn the letter contains correct lyrics. After that Minty will sing the song for you and give you EXP reward. BaseLevel 56 = 4500 BaseLevel 55 and BaseLevel 61 = 550 BaseLevel 60 and BaseLevel 66 = 968 BaseLevel 65 and BaseLevel 71 = 1,341 BaseLevel 70 and BaseLevel 76 = 3,576 BaseLevel 75 and BaseLevel 81 = 6,025 BaseLevel 80 and BaseLevel 86 = 7,034 BaseLevel 85 and BaseLevel 91 = 9,205 BaseLevel 90 = 156786 Categories Base Experience Reward | Quests