約 3,675,969 件
https://w.atwiki.jp/xiao/pages/45.html
実行委員会のレジュメに書き込みをしたものです 実行委員会(2007/10/07 21 00~) 【1】各担当からの報告 1.展示(Jaken Jarvis Taifrog Moriarty) ・現時点の展示の確認をします ・建物やテレポーターなど必要なものについて ・場所割りは次回に 現時点で、募集中 めどとして今週いっぱいだけど ぎりぎりまで可能とする (3日前まで) どのくらいまで募集かけるの? →いま、予定の6割くらいの数です イベントそのものは、MetaEggがメイン会場 テレポーターでOinari/1942に移動 その3会場に展示物を置く (内容は重複もあり) ※メイン会場で、興味をひいて、各SIMへ移動みたいなイメージで。 最新展示情報 http //www10.atwiki.jp/xiao/pages/20.html ※特に出品者はチェックよろしくお願いします 現在1942は整備中 会場設営中です→ボランティアビルダー募集 予定として来週から設置可能 出品者の方には説明noteを作ってもらう http //www10.atwiki.jp/xiao/pages/40.html 当日はBoxにタッチでnoteが見れるようにする また、noteだけでなくパネルの併用もしてもかまわない 当日、動かせないものなども、この説明で補強する (動作の理解しにくいものも含む) →テンプレ画像は、担当者が用意する 準備出来次第、GNoticeで配布 出品者によるdemoがあるなら、スケジュールを書いておく 速報をblogの人に頼んでもいいかも 会場について DEMOにある程度広さが必要な場合 場所はありますか? →1942/Oinariに。 ただし、混乱を避けるためにコースなど設定が必要 設営に反映 3.学校(Miz Cremorne) http //haoyayoi.s54.xrea.com/bbs/viewtopic.php?t=43 ・具体的なテーマと、アプローチについて LSLを体験できるコーナーを作成する 「学校」といっても、実際には無人の展示なので パネルに説明文を記載して、各自のペースで見てもらう形式 内容 できるだけ具体的な関数の機能の説明 使い方のバリエーション 実際のサンプルコード →実際に動かしてもらって体験してもらう ex) llSay 引数の説明を書いて -9883で"kappa"と発言するものを作ってもらう 作成した課題コードは、 運営側でチェックできる仕組をつくる(受信返答スクリプト) →景品なども検討 すべてをクリアすると、何かまとまった形のものを授与 これから具体的な内容の詰めと パネルの作成に入ります 当日までに初心者によるチェックをしてみる →メンバー内の初心者に募集かけておく butler Klineさんには依頼済み 当日のメンバーによるフォローは? 可能な範囲でメンバーによる巡回・フォローを行う 興味持った人のグループへの誘致は? 既存のグループや、サイトへの誘導をする 展示の8へのつなげる http //haoyayoi.s54.xrea.com/bbs/viewtopic.php?t=47 ターゲット プログラミングについてはある程度の知識を持つ人 「変数って何?」というくらいの人は パネルだけの説明ではきついので、 webなどに誘導 LSLをさわってみようというとっかかりになればよし LC2007後は、学校系のモノはMizさんの自由に。 4.広報(emo8889 Xeno/pipinpa Allen) 個別に告知や勧誘もしています emoさん →めたば・まぐする pipinpaさん →メルティングドッツ グループオーナーやSIMオーナーに協力してもらって 看板設置などしています pipinpaさんによるサンドボックスめぐり togenkyoスタジアムは承認に時間かかるから 住人に依頼したらどうか? 個人的に依頼作業(emo吉) 済み Akemi Badeさん 済み Arare Chantillyさん 済み boo Nakamura 済み Asimon Jacksさん 済み Chiko Duellさん 済み Chizzy Dilleyさん 済み Estella Thereianさん 済み jabara Janningsさん 済み melses Ahnさん 済み mina Cookieさん 済み miyuyu Jewellさん 済み pan Mizserさん 済み SAZAE Yoshikawaさん 済み sheila6225 Allenさん 済み taro Mayoさん 済み Utamaro Seymourさん 済み Yukirei Greeneさん 済み Ewan Malleさん 済み nakato Howittさん 済み Jets Frideさん 済み mk Curtizさん 済み Neko Linkさん 済み edo Toneさん 済み Accura Kurosawaさん 済み Aretha Russさん 済み ISID 株式会社電通国際情報サービス cima Loon 済み Hiroto Nishiさん 済み June Dionさん 済み Wafun Wiseさん 済み kasumi Silveraさん 済み Kirin Xenoさん 広報するときの説明ポイントなど 担当者内で統一していればwikiに反映よろしく →統一はとくにしてないです 看板はGnoticeからとってね 2.交流会(pipinpa Allen・Asuka Neely・march Korda) http //haoyayoi.s54.xrea.com/bbs/viewtopic.php?t=13 ・テーマ案(ほぼ確定まで) ・当日の進行方法 (司会や記録について) サンプルオブジェクトをつくって、その動作から 仕組や作り方を推理する 単に作り方を考えるだけでなく、その改良なども話す 司会の役割 話題の提供・誘導 興味の対象がそれぞれなので どう進行していくのか グループ分けなど必要ではないか → http //www10.atwiki.jp/xiao/pages/36.html ・ 最適人数は8、多くても10で ・ 分け方は検討課題 ・ テーマはアンケート結果も反映したい ・ 同じ時間帯に異なるテーマで複数やる 次回、違うテーマに行けば 違う人とも交流できる ・ 記録はスクリプトで(じじい提供) ・ 参加者に許可 ・ 2のやり方で人的交流もかねる ・ 実行委員の当日の参加状態とかもみて 回数や時間をきめていく ・ テーマはフォーラムや、webアンケートで決める →テーマについての発言はnote末を参照 【2】交流会模擬討論 【3】タイムスケジュール 期間のタイムスケジュールについては、以下のとおり ----- 1.イベントオープニング/エンディングは行うか? やろう 主催者の口上 ・このイベントのねらいや動機 花火など→月光さんに相談してみよう 2.交流会のテーマ数に応じて、その時間と日程を検討 ・基本、土日に行う ・夜だけだと、参加できる人が偏るので 実行委員の参加状態に応じて時間を決める ※これも、交流会のテーマ数や役割分担に応じて変わる wikiに参加予定出せるようにする ----- 基本、展示と学校は、無人で行う予定です ※できる範囲でスタッフもうろうろする →スタッフは、グループタグでスタッフであることを表示 【4】その他 グループは終わったら解散する ■■■交流会テーマ案 ■詐欺・悪意のスクリプトについて どんなことが可能か その回避方法 [2007/10/07 7 42] emo8889 Xeno 悪徳スプリクト! [2007/10/07 7 42] You 詐欺系ね [2007/10/07 7 42] Lafeel Furse 悪徳防止スクリプトw [2007/10/07 7 43] emo8889 Xeno 詐欺回避方法 [2007/10/07 7 43] You そそ、悪を知って回避する ■ネタ・ジョーク・癒し系 楽しいアイテム そこに生かせるスクリプト [2007/10/07 7 43] Terry Hirvi オブジェクト作成でプリンつくるひとが多いことについて。 [2007/10/07 7 43] You ああ、確かに不思議だw [2007/10/07 7 44] butler Kline プリンは見てると幸せになるからb( [2007/10/07 7 44] You フレキの制御とかもありだよ>ぷりん ■ロボット・自動処理・AI・AL系 機能と負荷 実際どんなものがあるの? [2007/10/07 7 43] Lafeel Furse Vehicle Automation Robotics に興味があります [2007/10/07 7 43] You そのへん、興味あるねー [2007/10/07 7 43] You やってる人も少ないし [2007/10/07 7 43] You 隠されてるしね [2007/10/07 7 47] Lafeel Furse 乗り物のペット化に興味があります [2007/10/07 7 48] You 軽いPETはどこまで可能?とか [2007/10/07 7 48] You AI搭載はできるかとか [2007/10/07 7 48] Terry Hirvi AIw [2007/10/07 7 48] Terry Hirvi ALはあるよー [2007/10/07 7 48] Jaken Jarvis Hiroshiさんの展示物は軽くAI系だねw ■エラー対応・回避/予防策 LSLでのエラー処理はどうやってる? 誤操作防止は?? SIM落ちするとどうなるの? その自動復帰は? [2007/10/07 7 44] Miz Cremorne エラー対応、もしくは障害回避策・予防策、さらには力技によるLSLの制限回避。昨日のお話w [2007/10/07 7 44] You SIM落ち対策とかね [2007/10/07 7 44] You そのへんは、ずっと動くスクリプトには特に必須だよね [2007/10/07 7 45] Nock Forager 落ちたときの自動復帰とかどうやってるんだろう [2007/10/07 7 45] You そのへんのノウハウも知りたいよね [2007/10/07 7 45] Miz Cremorne 安全なスクリプトや負荷軽減は、やらなくても動くから軽視されがちだけど、やらないとあとあと大変w [2007/10/07 7 45] Lafeel Furse SIMの不調のせいだと信じていたのに実は単なるバグだったという話とかw [2007/10/07 7 45] You そのへんの相談グループってどうやってつくるの?みたいなのもほしいね ■LSLってどこまでできる? 不便ななかでどこまでできる? 外部との連携 こんなことできたらいいな...ってできるものなの? [2007/10/07 7 44] emo8889 Xeno 単純にLSLの可能性について。 [2007/10/07 7 44] Inequality Writer 外部とのやり取りでどんなことが出来るかとか面白そう [2007/10/07 7 45] You 可能性かー、まだみたことないけど、こんなことできるの? [2007/10/07 7 45] You とか [2007/10/07 7 45] You 初心者も話せそう [2007/10/07 7 45] emo8889 Xeno 例えば超天才がいたとしたら、最高で何ができるの! [2007/10/07 7 45] emo8889 Xeno これ、素人のオレの疑問 [2007/10/07 7 46] You 最高で何ができるのってところは [2007/10/07 7 46] You スクリプト書いてる人は [2007/10/07 7 46] emo8889 Xeno 外の世界との連携も超興味ある [2007/10/07 7 46] You どんなことを夢想してるの?みたいなのもありだね [2007/10/07 7 46] You HTTP連携でどこまで広がる?とかw [2007/10/07 7 46] Jaken Jarvis ソノヘンは話題ありそうw>HTTP [2007/10/07 7 46] You LSL不便だけど、そのなかで限界を極めるとどうなる?みたいな [2007/10/07 7 51] emo8889 Xeno 世界最高スプリクターはどこの国の誰!?そしてその作品は! ■LSLの効率をあげる 負荷対策って? 重い処理ってどんな処理? どうしたら回避できるのかな [2007/10/07 7 47] Inequality Writer 逆に基本の動作をどこまで軽くできるかとか [2007/10/07 7 47] You そのへんもおもろいな [2007/10/07 7 47] Terry Hirvi 原宿がおもいのはなぜ?とかw [2007/10/07 7 47] pipinpa Allen 池袋がおもいのはなぜw [2007/10/07 7 47] You ああ、テクスの読み込みとスクリプトどっちが負荷高いとか ■スクリプトの販売・受注 どうやって値段決めてるの? 企業が求めるLSL/個人ユーザが求めるLSL 実際、儲けになるの? [2007/10/07 7 47] Inequality Writer 企業とユーザーのかかわり方とか知りたいかもw [2007/10/07 7 47] emo8889 Xeno ビジネス系サイトでどのような応用が可能か。 [2007/10/07 7 47] Miz Cremorne 一般受けしそうなのは乗り物の作り方かな~ [2007/10/07 7 47] You 企業系の依頼で何が多いかとかも知りたそう [2007/10/07 7 47] Jaken Jarvis youさんがどれぐらい報酬をもらっているかとかw [2007/10/07 7 48] You 報酬はどうやってきめるかとかもいいね [2007/10/07 7 49] Terry Hirvi すくりぷたーってもうかるの?とかw ■ストリームについて [2007/10/07 7 48] emo8889 Xeno スプリクトかどうかわかんないけど、ストリーム放送技術の今後とか。 [2007/10/07 7 48] pipinpa Allen いっぱいありますね~ [2007/10/07 7 48] You ストリームもありだな [2007/10/07 7 48] Asuka Neely ストリームは、 [2007/10/07 7 49] Asuka Neely QT依存だからなー… [2007/10/07 7 49] Asuka Neely 現状のSLだと [2007/10/07 7 49] emo8889 Xeno サーバー系かな。 ■著作権について スクリプトの特許や著作権について [2007/10/07 7 48] emo8889 Xeno 著作権についてとか。 [2007/10/07 7 48] You ああ、パクリと、オマージュとか [2007/10/07 7 49] You インスパイアもw [2007/10/07 7 49] Keimar Kuhn 著作権とか特許ですかね [2007/10/07 7 49] Lafeel Furse 著作権は気になりますよね。SLではグレーな部分が多いです。 [2007/10/07 7 50] Lafeel Furse どこまでモラルとするのか・・ [2007/10/07 7 53] You こないだのLoopRezの著作の話とかもきになるな ■開発について 開発に使える便利ツールは? in worldでコーディングしてる? 仕様書ってつくるの?メモ? チャンネルとかってどうやって考えてる? 調べ物って何見てる?そのコツは? スクリプトの勉強ってどうやってるの? [2007/10/07 7 48] Lafeel Furse CTRL+ALT+Dで出てくる開発者向け?のメニューの使い方とか [2007/10/07 7 49] You llSayのチャンネルどうやって決めてる?とかも知りたいw [2007/10/07 7 49] You 私ゴロあわせおおいな [2007/10/07 7 49] You 37564とかw [2007/10/07 7 49] Miz Cremorne 同じくw [2007/10/07 7 50] emo8889 Xeno どうやったら覚えれるの?とか。 [2007/10/07 7 50] You 学習の仕方とかもほしいね [2007/10/07 7 50] You 調べ方は?とか [2007/10/07 7 51] Asuka Neely スクリプトの資料系の本が、 [2007/10/07 7 51] Lafeel Furse スクリプターさんが気に入っているツールの紹介なんかもいいですね [2007/10/07 7 51] You 開発環境外部に持ってる人いるね [2007/10/07 7 52] Nock Forager エディタの紹介とか? [2007/10/07 7 52] Lafeel Furse ソースの編集っていろいろ外部で試したんですけど、結局、IN-Worldになってます^^; ■生活のLSL 生活に役立つスクリプトって? どんなものがあるかなぁ 実装するにはどうする? [2007/10/07 7 52] emo8889 Xeno 服に応用するLSLとか。 [2007/10/07 7 52] You 服っていえば、パンツ見えないスカートとかあるね [2007/10/07 7 52] Terry Hirvi スカートの位置なおすのはやってるぽくない? [2007/10/07 7 52] butler Kline 生活に密着したのは確かに気になる~ [2007/10/07 7 53] Asuka Neely あれって、rotずらしてるだけな気するけど [2007/10/07 7 53] pipinpa Allen あと音のなるヒールブーツもたかいw [2007/10/07 7 53] Nock Forager Sit検知してるだけじゃないんだ [2007/10/07 7 53] Lafeel Furse スカート製造ツール [2007/10/07 7 54] Terry Hirvi たらちゃんのくつしたね。 ■販売 スクリプトの販売ってどうやってる? 権限とかは? 説明書ってどこまで書くの? [2007/10/07 7 54] You パッケージにすると [2007/10/07 7 54] You IM対応とか説明書とかいろいろあるしね [2007/10/07 7 54] You そういえば、パッケージ化の時にどこまで説明する?とか [2007/10/07 7 54] You いくつlistenしていますとか [2007/10/07 7 55] You かきますかー?ってなの知りたいな [2007/10/07 7 55] Jaken Jarvis どれだけ工夫してるかだね [2007/10/07 7 55] Lafeel Furse クレームくるほど売れればいいな~っていう感じです>< [2007/10/07 7 56] You no modのオブジェクトからスクリプト抜けるのは公知の事実? [2007/10/07 7 57] You だから、そういうのを回避して配布する方法とかね [2007/10/07 7 58] You そのへんも知りたいな ■新しい関数の仕様、その使い道、注意点
https://w.atwiki.jp/dow2jpmodwiki/pages/57.html
9064608It will not survive another attack. 9064609A Carnifex is said to be unkillable, Commander. 9064610But you have wounded it. Strike again and you will do the impossible. 9064611The Carnifex and its brood may repel individual attacks, but at great cost. 9064612You have weakened the enemy, Commander. 9064613Our Librarians sense the Hive Mind. It withdraws from the wounded Zoanthrope. 9064614Finish off the beast, Commander. 9064615That Zoanthrope channels the might of Hive Mind, Commander. 9064616You have wounded it gravely. Another strike will kill it. 9064617Commander, your squads are restored and ready to deploy again. 9064618The Lictor s brood has suffered significant losses. 9064619Commander, your attack has weakened the Ravener and its brood. 9064620Your squads are restored and ready to strike at the wounded beast. 9064621The Hive Tyrant still stands, Commander, but you have weakened its hive. 9064622In time it will restore itself, but another strike now can take advantage of its vulnerability. 9064623All squads are restored, Commander. 9064624The Tyranid brood, however, has yet to recover. It is vulnerable to a renewed attack 9064783Stompa 9065170Warp Field 9065171Grants the Warp Field ability to the Hive Tyrant. While active, damage received drains Energy instead of Health. 9065191Defeat Ork Assault 9065192Orks are incoming towards your position. Take cover and destroy them. 9065196Bolter 9065198stabby bits 9065204Grants the Lictor Alpha scything talons. These weapons strike fear into the target reducing damage output. 9065212Flesh Hook 9065225Wrong version. The host of the game is using different campaign data than you. 9065232Commander, grave news. 9065233The Tyranid Hive Mind s efforts continue to stymie our travels through the Warp. 9065234Our last Astropath suffers now in the effort to transmit this message to you, and only a few Librarians and Navigators remain to guide us. 9065235It is unlikely the Litany of Fury will ever emerge from the Warp. 9065236Commander, we have received orders from Captain Angelos to deliver several concentrated bio-toxin doses to you. 9065237I have readied a contingent of Imperial Guard veterans to provide you with additional firepower during this critical mission. 9065238More hindrance than help. 9065239Many are veterans of Angel Gate, Commander. They see supporting you as a matter of duty. 9065240They will deploy in Valkyrie gun ships and rendezvous with you on the surface of Typhon. 9065241Accept their help, Commander. In this battle, we are all brothers. 9065242Commander, your cruiser will punch its way into the mass of smaller Tyranid ships guarding the main hive fleet. 9065243Once in position, the Armageddon will drop your hand-picked squads at the base of the massive capillary tower where the main hive ship is feeding. 9065244Thanks to the data you collected earlier, Apothecary Gordian has readied a special bio-toxin. 9065245You are to poison the tower and through it the brain of the Hive Fleet itself. 9065246One way or another, this will be the last battle of the defense of Aurelia. 9065247Third squad down to six men, Sergeant. No survivors from Second. 9065248Right. Morris Form survivors into full squads and then inventory what gear we have left. 9065249Fagan Get the remains of the first squad into a perimeter and then get that blasted auspex working. 9065250Glad to hear it. Form up your men and follow us. 9065251Yes, sir. 9065252First poison site ahead, Commander. 9065253We can place the toxin injection device at your command. 9065254Bio-toxin delivery underway. 9065255I for one, do not intend to let that happen. 9065256Commander, North and South approaches are both vulnerable. 9065257Permission to take up position? 9065258Tyranid Ravener! Eliminate it! 9065259Lictor! Kill the Spook! 9065260Warrior-beast! Open fire! 9065261Tyranid Brain! Kill that thing! 9065262Poisoning 25% complete. 9065263Poisoning 50% complete. 9065264Poisoning 75% complete. 9065265There are exposed veins further along the ridge. 9065266There s another vein, Commander. 9065267We can use it to administer the second dose. 9065268Second bio-toxin delivery starting now. 9065269We fight these monsters in a twisted nightmare. 9065270The whole damn planet is infected. 9065271We have taken heavy damage, but can deploy tarantula sentry guns at your command. 9065272Here they come! For the Emperor! 9065273Always assuming this works. 9065274It worked! 9065275Yes! Die you alien scum! 9065276Yeah! 9065277Alright! 9065278Thank the Emperor. 9065279The bio-toxin is working its way through the alien fleet, causing agony and chaos in the enemy. 9065280This will allow an Imperial fleet to arrive in system and destroy what s left of them. 9065281But the hives on the ground will recover soon enough. 9065282I imagine they will renew their attack in a few moments. 9065283And we have lost all contact with Thunderhawk 2 and our Strike Cruiser. 9065284Come, Thaddeus. Did you imagine any of us would return from this mission? 9065285No. 9065286I suppose I did not. 9065287Then I guess we had better take as many of the damn bugs with us as we can. 9065288Well said, Sergeant. 9065289Indeed, Avitus. 9065290Brothers, make yourselves ready. 9065291And may we find ourselves again at the right side of the Emperor. 9065292Tyranid wave down. Move up! 9065293Tyranid wave coming in! Get to cover and cut them down! 9065294Beacon spotted, Commander. 9065295Ready to activate. 9065296Well met, Commander, Sergeants. 9065297Commander combat supplies to replenish our weaponry. 9065298The might of the chapter comes to join us! 9065299We must kill this beast. 9065300It will fall, Captain Angelos. 9065301The beast nests at the top of these ruins. Move out when you are ready and I will accompany you. 9065302The rest of our forces will guard our flanks. 9065303These Space Marines have this position secured. We must make for the top of the ruins. 9065304There it is! To war! 9065305It wields a massive venom cannon. Use cover. 9065306It is going to strike with its tail! 9065307Tail strike! Clear away! 9065308More creatures! Eliminate them! 9065309We have severed its tail! Press the attack! 9065310It channels Warp powers! Move! 9065311Its wounds redouble its fury! 9065312It is going to charge! 9065313It slams the ground! 9065450Poison 9065459Drop a small spore that bursts into a poisonous cloud, poisoning any enemies near the target location. 9065874Cloak of Shadows 9065897Level 2 Hive 9065898Level 2 Hive 9065899Locate the Ork Camp 9065900Collapse the Cave Entrance. 9065901The Orks are using the tunnels to attack from the cave entrance. Collapse the entrance using grenades or targeting explosives. 9065902Level 3 Teleporta Platform 9065903Level 2 Teleporta Platform 9065906Level 3 Hive 9065908Level 2 Teleporta Platform 9065910Level 2 Hive 9065912Level 2 Teleporta Platform 9065913Level 3 Teleporta Platform 9065914Level 2 Teleporta Platform 9065933Grenade that target. 9065934Standard movement. 9065935Loose formation. 9065936Under suppression! Get to cover! 9065937Heavy fire! Move to cover! 9065938Structure clear. 9065939There is no shelter from the righteous. 9065940Building clear of xenos. 9065941We have cleared it. 9065942Obstacle removed. 9065943Incoming fire! Move! 9065944We need to change position! 9065945Grenade! 9065946Enemy grenade! 9065947Put a grenade through the window. 9065948Grenade going in. 9065949This will clear them out. 9065950Deploy melta bomb! 9065951Melta on that target! 9065952Take out that Eldar platform. 9065953Eliminate that Greenskin gun. 9065954Destroy that hive node. 9065955Target the brood nest. 9065956Destroy those spore mines! 9065957Target the spore! 9065958Fill that building with flames. 9065959Deploy flamers on that structure. 9065960Kill the Greenskin. 9065961Tarkus here taking heavy losses! 9065962Tactical squad to Command we need assistance! 9065963Eldar down! 9065964One less Eldar to plague us. 9065965Greenskin eliminated. 9065966Ork target destroyed. 9065967Tyranid killed. 9065968Little by little we are thinning the swarm. 9065969Enemy structure destroyed. 9065970Eldar grav platform eliminated. 9065971Ork emplacement destroyed. 9065972Hive node destroyed. 9065973Clear Out 9065974Unlock Ability - Swing equipped weapon in a wide arc, knocking nearby enemies backwards. 9065975Ability Unlocked - Swing equipped weapon in a wide arc, knocking nearby enemies backwards. 9065976Requires Clear Out upgrade 9066019Mark Target 9066020Any target Cyrus engages in ranged combat becomes marked. Any squad attacking a marked target does so with greatly increased accuracy. 9066021Any target Cyrus engages in ranged combat becomes marked. Any squad attacking a marked target does so with greatly increased accuracy. 9066040Silent Revival 9066041Become able to revive allied squad leaders while infiltrated without being detected. 9066042Cyrus can revive allied squad leaders while infiltrated without being detected. 9066043Advanced Infiltrate 9066044Become able to use accessories while infiltrated without being detected. 9066045Cyrus can use accessories while infiltrated without being detected. 9066046Master Infiltrate 9066047Greatly reduce the Energy cost of Infiltrate. 9066048Energy cost of Infiltrate is greatly reduced. 9066062Space Marine Tank 9066063Predator Tank 9066064Predator Tank 9066065Vehicle 9066066Predator Tank 9066092Power Klaw 9066093Warboss 9066094Power Klaws 9066095Heavy Melee weapon effective against all unit types. 9066104Destroy the Ork Ambush force 9066105Ork Kommandos have ambushed your squads, destroy them. 9066110Level 2 Webway Assembly 9066112Level 3 Webway Assembly 9066118Let fly grenade! 9066119Use a grenade! 9066120Use explosives! 9066121Put a grenade on that target. 9066122Standard firing mode. 9066123Conserving ammunition. 9066124Avitus under suppression. Move to cover. 9066125Taking suppressive fire! Move to cover! 9066126That building is now their tomb. 9066127They found no shelter from us. 9066128Their cover was of little use. 9066129Building cleared. 9066130Obstacle eliminated. 9066131Relocate before it is too late! 9066132Enemy has this place targeted. 9066133Grenade! Move! 9066134Get away from that grenade! 9066135A grenade will clear them out. 9066136Put a grenade into that structure. 9066137Room-clearing charge going in. 9066138A gift from the chapter, alien. 9066139Throw melta bomb! 9066140Melta away! 9066141Reduce that weapon to dust. 9066142Targeting Greenskin guns. 9066143Purge that filthy node. 9066144Rain fire on that birthing sac. 9066145Eliminate those spore mines! 9066146Destroy that spore! 9066147Fill that building with flames. 9066148Kill those damnable Eldar! 9066149Purge the Greenskin. 9066150I will scour the Galaxy of all Tyranids. 9066151For the Emperor! 9066152To victory! 9066153Avitus here taking heavy losses! 9066154Devastator Squad requires support! 9066155All Eldar will meet such an end. 9066156Eldar destroyed. 9066157A few less Greenskins will do this world good. 9066158Ork eliminated. 9066159Purged the Tyranids. 9066160Hive beast killed. 9066161Eldar weapons platform destroyed. 9066162Ork turret eliminated. 9066163Hive node purged. 9066164Tyranid nest destroyed. 9066165Spore Mines eliminated. 9066166Tyranid mycetic spore burst and scoured. 9066167Enemy flamers driving us out! 9066168Flamers on out position! 9066169Devastators tied in melee! 9066170Melee fighters have us pinned down! 9066171Close combat! We can t get a shot off! 9066172Destroy it. 9066173Removing. 9066174In pieces. 9066175Avitus under attack! 9066176Clear that obstacle. 9066177Deal with that. 9066178Dealt with. 9066179It is gone. 9066180Make a path. 9066181Target acquired. 9066182I shall crush it. 9066183It is as dust. 9066184Come on aliens! Show me your fury! 9066185Devastators under enemy attack! 9066186None may block our path. 9066187Clear the path. 9066188Destroy it. 9066189It is dust now. 9066190Wot?! We gots an even bigga Nob now?! What ever. 9066191Ah… Now dis klaw ll snip some eads right off. 9066192Commander, we have located the Greenskin chieftain. 9066193Warboss Bonesmasha has led his Orks against Imperial holdings across three worlds. 9066194He will not rest until he has conquered the sector. 9066195Bonesmasha must be stopped, once and for all. 9066196So long as this Warboss lives, no human in the sector is safe. 9066201We will not be seen. 9066202Into hiding. 9066203Pick up the pace, initiate. 9066204Move with speed. 9066205Swift movement. 9066206Full speed. 9066207Termagant 9066210Consume mass quantities! 9066211Tyranid Termagant 9066215Termagant 9066216Gauntii Virago 9066239Level 2 Stronghold 9066240Shuriken Cannon Platform 9066243Brightlance Platform 9066246D-Cannon Platform 9066251Shuriken Catapult 9066252Level 2 Stronghold 9066253Mobile weapons platform armed with an anti-armor cannon. Has a limited firing arc and requires set-up time. 9066254Guardian 9066255Brightlance Weapon Team 9066256Infantry 9066260Mobile weapons platform armed with a suppression weapon. Has a limited firing arc and requires set-up time. 9066261Guardian 9066262Shuriken Cannon Weapon Team 9066263Infantry 9066267Mobile weapons platform armed with a powerful artillery weapon. Has a limited firing arc and requires set-up time. 9066268Guardian 9066269D-Cannon Weapon Team 9066270Infantry 9066275Level 3 Stronghold 9066276Level 3 Stronghold 9066311Level 2 Webway Assembly 9066312Planting charges. 9066313Placing explosives. 9066314Charges set. 9066315Ready to detonate, Commander. 9066316Cautious movement. 9066317Accuracy over speed. 9066318Suppressive fire! Find cover! 9066319Heavy autofire! Get to cover! 9066320Structure cleared. 9066321Entrenched enemy removed. 9066322Their shelter has failed them. 9066323None survive within. 9066324Obstacle removed. 9066325An impediment no more. 9066326The enemy has targeted this area. Move. 9066327Enemy fire coming in. Get moving. 9066328Grenade! 9066329Explosives. Clear out. 9066330Clearing the structure. 9066331Grenade going in. 9066332A gift for the enemy. 9066333Get a grenade into that building. 9066334Let fly melta bomb. 9066335Eliminate that grav platform. 9066336Targeting Ork emplacement. 9066337Take out the hive node. 9066338Clean out that hive filth. 9066339Purge the nest. 9066340Eliminate those spore mines. 9066341Destroy that drop spore. 9066342Use flames on that structure. 9066343Burn it down. 9066344Move in and cover it in flames. 9066345Target that Eldar. 9066346This is Cyrus. Taking losses! 9066347Cyrus here. I need assistance. 9066348Eldar down. 9066349One less Eldar. 9066350Greenskin killed. 9066351Ork, freshly dead. 9066352Tyranid down. 9066353One down. Millions to go. 9066354Structure flattened. 9066355Structure destroyed. 9066356Weapon platform out. 9066357Ork emplacement dead. 9066358Hive node purged. 9066359Nest eliminated. 9066360Spore mines destroyed. 9066361One less drop spore. 9066362Enemy flamers driving us out of cover! 9066363Enemy has us in close combat! 9066364Locked in melee! 9066365In melee! Cannot slip away! 9066366Twin Deathspinner 9066367Twin Deathspinner 9066368Twin Deathspinner 9066400Grenade away! 9066401Use a grenade! 9066402Get a grenade on that target! 9066403Let fly! 9066404Put a grenade into that building. 9066405Get a grenade in there. 9066406Let this keep them company. 9066407Explosives going in. 9066408Jump to that position. 9066409Fury for the enemy! 9066410For the Emperor! 9066411You will fall! 9066412None can stop the righteous! 9066413Destroy them all! 9066414To victory! 9066415We are the angels of death! 9066416Take out that grav platform. 9066417Burst that Ork kan. 9066418Purge that node. 9066419Targeting hive nest. 9066420Take out those spore mines. 9066421Kill that spore before it hatches. 9066422Fill the structure with flames. 9066423Flames on that structure. 9066424Burn it down! 9066425Take out that Eldar! 9066426Cut into the Greenskins! 9066427Kill those Tyranids! 9066428For the Emperor! 9066429To victory! 9066430Suppressive fire! Get to cover! 9066431They have us pinned! Find some cover! 9066432Thaddeus here! We re getting slaughtered! 9066433Assault Marines taking heavy losses! 9066434One building cleared. 9066435No one left alive in there. 9066436That took care of them. 9066437Gunners eliminated. 9066438Eldar down. 9066439Another alien eliminated. 9066440Ork killed. 9066441Greenskin purged. 9066442Tyranid down. 9066443They keep coming and we keep killing. 9066444Obstacle cleared. 9066445That structure is no longer a problem. 9066446Enemy structure destroyed. 9066447Ruins and wreckage are all that remains. 9066448Grav platform eliminated. 9066449Ork turret taken care of. 9066450Hive Node in bits. 9066451Only bloody chunks remain of the nest. 9066452Spore Mines blown. 9066453Spore sac cut open and purged. 9066454Danger! We have to move! 9066455Clear out of the way! 9066456Grenade! 9066457Move! Grenade! 9066472Stikkbombs 9066495Oath of Loyalty 9066496Purity Seal 9066500Suppresses Enemies in a Wider Area 9066509Combat Shotgun 9066510Combat Shotgun 9066522Flamer 9066524Flamer 9066525Flamer 9066526Flamer 9066537Invite Friend 9066538Mute 9066539Unmute 9066540Assault Cannon to off position. 9066541Switching to melee. Power fists activating. 9066542I shall crush that alien gun. 9066543The squealing Orks inside shall feel my fury. 9066544I shall reduce it to pulp. 9066545No more scum shall spawn from that nest. 9066546Destroy those explosive spores. 9066547Targeting spore. 9066548I shall wreath it in flame. 9066549Let the promethium burn it to a cinder. 9066550None who live can survive the flame. 9066551Send them back to their hiding places. 9066552I am sustaining heavy damage, Commander. 9066553Dreadnought sustaining critical damage. 9066554All inside have perished. 9066555This structure is clean of all enemies. 9066556No xeno survives inside. 9066557Their shelter has become their tomb. 9066558The Eldar are fragile creatures. 9066559One step closer to the end of the decadent Eldar race. 9066560No Greenskin can be allowed to live. 9066561Orks eliminated. 9066562Let all the swarming Tyranids meet such an end. 9066563Tyranids purged. 9066564This obstacle is no more. 9066565The Eldar weaponry is shattered. 9066566I have silenced the Greenskin guns. 9066567This foul opening is shut at last. 9066568No more Tyranids shall spawn from this hatchery. 9066569The spore fell to the surface only to meet its death. 9066570Spore mines eliminated. 9066571Missiles rain upon me, Commander. 9066572I suffer under missile barrage. 9066573Enemy weaponry has targeted this area. 9066574Relocate to avoid incoming fire. 9066575Explosives dangerously close. 9066576Grenade nearby. 9066577Dis guard duty stuff is naff. 9066578We should be out stomping umies again likes we did to da town. 9066579Wait, did ya ear somefing? 9066625The Space Marines of the Adeptus Astartes are Humanity s ultimate warriors, dedicated to the defence of the Emperor and the Imperium of Man. They are barely human at all, but superhuman, having been made superior, in all respects, to a normal man by a harsh regime of genetic modification, psycho-conditioning and rigorous training. 9066626The Eldar craftworlds massive drifting starships that are home to the last survivors of a race that once ruled the galaxy are scattered across the stars. Now the Eldar teeter upon the precipice of annihilation and must battle constantly against the o 9066627Barbaric and savage, the Orks infest the galaxy from end to end. From the lowliest Ork Boy to the mightiest Warboss, all Orks live for the moment when they can charge headlong into battle, screaming deafening war cries and firing volleys from their crude 9066639Total Play Time 9066640Highest Squad Level 9066641Accolades 9066649Level 3 Webway Assembly 9066664Jump 9066665Soar through the air and land at target location knocking back nearby units. 9066666Jump 9066669Jump 9066670Soar through the air and land at targeted location. 9066672Teleport 9066673Teleport to the target location. 9066675Orbital Bombardment 9066676Call in a massive orbital strike capable of destroying even the heaviest units. 9066718Hymn of Zeal 9066719Purity Seal 9066729Psalm of the Warriors 9066730Purity Seal 9066735Assault Jump 9066736Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units. 9066747Another Space Marine squad is in the area. 9066748Teleport 9066749Teleport to target location. 9066757%1WargearName% Acquired 9066764Commander, you are doing excellent work responding to this crisis. 9066765It is not sufficient, however, to simply strike at the Tyranid hive. 9066766Sub-sector Aurelia is the Chapter s heartland and we will not allow it to be simply overrun. 9066767Neither can we allow Orks and Eldar to run amok among our worlds while we focus on the Tyranids alone. 9066768The best way to protect the sector as a whole is to secure strategic assets, such as those you recaptured on Calderis. 9066769Most of the key locations to which you will deploy contain two such assets. By securing both, you can secure the entire territory. 9066770Any Foundries, Arrays and Shrines you control will help stabilize the sector. 9066771Of course, capturing such valuable these assets is never will not be easy and may cost you valuable time during a mission. 9066772As always, such tactical choices are yours to make, Commander. 9066776Continue your search for a major hive in which to gather such samples. 9066779Continue your efforts to recover data from the Techpriests Astronomic Array on Typhon. 9066785We still lack any real capability to attack the Hive Fleet proper, however. 9066786Continue your attempts to recover data from the Techpriests Array on Typhon, and your efforts to cure Captain Thule. 9066787The Litany of Fury and a fleet of support vessels continues to make for you. 9066788The Chapter is with you, Commander. 9066789Commander, I commend you on your leadership in this crisis. 9066790You have made very significant progress in your battle with the Hive Fleet. 9066793You must recover the astronomic data from the Techpriests station on Planet Typhon. 9066796You must gather a bio-toxin sample from a primary Tyranid hive. 9066798It will all be for naught, however, if we lose planet Meridian to the alien. 9066801The Chapter, the sector and the Imperium itself are counting on you, Commander. 9066803We now have all the components necessary to mount a major strike at the Hive Fleet invading the sector. 9066807Not all news is good, however. Our surviving Librarians say the Hive Mind has become aware of our approach. 9066808It is likely to throw its most potent forces at key locations across the sub-sector. 9066809It remains to you to hold the sector until we arrive. 9066810Commander, we continue to make for Sub-Sector Aurelia, but we make poor time. 9066811The Hive Mind seems to be affecting the very Warp, slowing us and claiming more and more of our Librarians and Astropaths. 9066812If you will indulge me a moment, Commander, I wish to thank you and your brothers. 9066813To see a relatively young Space Marine rise to the challenges of command in such a crisis … 9066814It reminds me again of the Emperor s wisdom in creating his Space Marines so long ago. 9066815Many years have passed since I felt simple pride in my chapter and station. 9066816You have restored that, and I am eternally in your debt. 9066817But if this is to be our end aboard this vessel, we die with pride, because the Hive Mind s efforts have clearly cost it. 9066818Our surviving Librarian reports that the Tyranid fleet s main hive ship even now approaches Planet Typhon to feed. 9066819This is the gargantuan organism that houses the brain of the Hive Fleet. 9066820Your strike force can deliver a killing blow while it feeds. 9066821I have transmitted a tactical briefing to your planetary map display. 9066822On a final note you may tell Captain Thule that the secrets of Cyrene die with me. 9066823Angelos out. 9066824Techmarine Martellus will provide support during this operation. 9066825I will be taking a few battle brothers to investigate just what the Eldar are after on Calderis. 9066826I need you to continue our battle against the Orks. 9066827Distress signals are coming from several locations. We cannot allow Calderis to fall. 9066828Prepare your squads and mount a strike against one of those targets. 9066829Securing the planet means more than simply defeating Ork targets, however. 9066830Your map display identifies valuable assets found at several key locations. 9066831These are holy shrines, communications arrays and automated foundries. 9066832Securing these assets allows you to maintain a hold on territories undergoing repeated alien assault. 9066833This Farseer is directing raids on Imperial holdings from some hidden redoubt. 9066834She has now targeted the sector capital world of Meridian. 9066835Continue to target Eldar raiders and we will eventually draw Idranel herself out of hiding. 9066836Nevertheless, we appreciate your assistance in dealing with the Eldar who have been raiding the capital. 9066837Their reasons for doing so remain a true mystery. 9066838Is this liaison unaware that a Tyranid hive fleet is descending upon this sector? 9066839Eldar sightings will be transmitted to your planetary display. 9066840Derosa out. 9066841Your charms were lost on her, Avitus. 9066842Commander, I left Meridian decades ago, but this is typical behavior. 9066843The nobility has always closed its eyes to problems in the under-city. 9066844The Eldar must have raided a wealthy spire. 9066845They will acknowledge it when the sky darkens with Tyranid spores and hive ships. 9066846Commander, your efforts against the Eldar have been successful. 9066847Farseer Idranel has been located on Meridian. 9066848I will be glad to be rid of these Eldar schemers, Commander. 9066849But this could be a trap. 9066850Tarkus is right to be cautious. Idranel will not be an easy foe to best. 9066851I have relayed the signal from Administrator Derosa to your planetary map display. 9066852Excellent work, Commander. 9066853With Farseer Idranel defeated, the Eldar raids on Imperial stores should end altogether. 9066854Was there any logic to these raids? 9066855She accused us of thievery in the course of battle. 9066856Did she? I have heard reports of a black market in xeno artifacts in the sector. 9066857The Eldar targeted official facilities on Meridian. 9066858Perhaps these artifacts were quarantined for the populace s protection. 9066859Or the nobles in the governor s palace have a stake in this black market. 9066860The Techpriests did have a more accessible base camp in the jungle highlands. 9066861This area, where our chapter s Blood Trials were once held, is currently infested with Greenskins. 9066862Defeating their leader may allow me to uncover evidence of the array s location. 9066863Excellent work, Commander. 9066864Your raids have drawn out this thieving Ork Rippa-Splitta. 9066865Review the mission briefing in your map display and then recover that dataslate. 9066866Good work, Commander. 9066867But was the recovered data of any use? 9066868It was, Cyrus. 9066869I have determined the location of the Techpriests astronomic array and uploaded it onto the planetary map display. 9066870In order to recover any data on the Hive Fleet, you will need to align the array from the ground, Commander. 9066874Commander, Elena Derosa here. 9066875I …that is, it seems that Meridian faces more threats than the Eldar. 9066876I have received reports of Orks and other … things raiding several important areas. 9066877The people of Meridian could use your help in dealing with these threats. 9066878And what does the Governor think of this, Administrator Derosa? 9066879That is … Governor Vandis is focused on other priorities. 9066880I see. 9066881Commander, Administrator Derosa s request should not be ignored. 9066882She seems to be circumventing her superior to address a threat to her world. 9066883She has opened the door for you to organize the defense of Meridian. I suggest you kick it the rest of the way in. 9066884Move in to secure strategic assets on Meridian. 9066885Commander, this alien swarm is filling the sky above Meridian. 9066886I have mobilized the Imperial Guard to man defensive stations. 9066887Civilian curfews and limited evacuations are underway. 9066888We do not have the resources to mount effective strikes on the aliens who might drop behind our lines, however. 9066889Your help in keeping Meridian secure is critical. 9066890Now she wakes to the threat. 9066891I… I apologize for my rudeness earlier, Sergeant Avitus, was it? 9066892… 9066893I take it the Governor is still concerned with other priorities? 9066894Governor Vandis saw fit to lead the first evacuation convoy. 9066895Commander, I implore you. Help us keep Meridian from falling. 9066896Good work securing assets on Meridian, Commander. 9066897It is vital that we maintain this level of control at the very least. 9066898This will allow us to make use of the planet s factories once we have developed new weaponry. 9066899Commander, urgent news. 9066900Meridian s chief space port is under attack from a Tyranid infestation and a group of Ork raiders. 9066901If the space port falls, we will be unable to make use of the planetary factory works foundaries when we need them. 9066902The distress call from Angel Gate has been routed to your planetary map display. 9066903Apothecary Gordian s analysis of the Warrior you just defeated has allowed him to stabilize the Captain. 9066905Commander, one of the distress signals we have received concerns an Ork assassin named Bakstabba. 9066906This Ork has several Tyranid samples he uses as trophies. 9066907Recovering them would help in my efforts to cure Captain Thule. 9066908Commander, a Tyranid Ravener beast has been located. 9066909This fiend may lead us to a hive that suits our needs. 9066910Commander, a significant hive has been found in the swamps of Typhon. 9066911This hive would allow us to gather the toxin sample we need to restore Captain Thule. 9066912Slugga Boy 9066921Leap 9066922Soar through the air and land at target location. 9066924Repel Tyranid Attackers 9066925Sentry guns available in mission 9066926Repel Eldar Attackers 9066927Space Marines 9066929Repel Human Attackers 9066932Can only have one squad leader 9066935Banshee Exarch 9066936Add an Exarch to lead the squad. Increases the speed and durability of the squad. Exarch weapon capable of doing light damage to vehicles. 9066938Can only have one squad leader 9066941Warp Spider Exarch 9066942Add an Exarch to lead the squad. Increases the energy regeneration of the squad. 9066944Can only have one squad leader 9066947Warlock 9066948Add a Warlock to lead the squad. Grants defensive bonuses, and the Embolden ability. 9066950Missile Launcher 9066951Assault Cannon 9066952Only one weapon upgrade allowed 9066953Only one weapon upgrade allowed 9066956Banshee Exarch 9066959Warp Spider Exarch 9066962Seer Council 9066965Powerful melee unit made up of Warlocks. Projects an aura accelerating energy regeneration of nearby allies. 9066966Seer Council 9066967Seer Council 9066968Infantry 9067019Capture the Strategic Point. 9067031Executioner of the Howling Banshee 9067033Deffgun Beamy Focus 9067091There! Eliminate that Ork Mek. 9067092Ork Mek sighted. Open fire! 9067093The thing still lives! 9067094The Lictor! 9067095Commander, I am using beacon telemetry to align our orbital batteries. 9067096Firing! 9067241You will be facing a well- entrenched enemy during this assault, Commander. 9067243Sergeant Cyrus will thus remain aboard the Armageddon and provide mission support. 9067244Sergeant Thaddeus and his Assault Marines are already on the surface and will join you once you arrive. 9067245Wuzzat in da sky? 9067246Eliminate the Orks. 9067247Deploy, Space Marines. 9067248Move north up the valley, Commander. 9067249Once at Felhammer Mine, eliminate any and all Greenskins. 9067250Here is the convoy. The Orks slaughtered them. 9067251We will avenge them. Keep moving. 9067252Orks ahead. 9067253Use cover and eliminate them. 9067254Movement on the ridge! 9067255Gone… But keep your eyes open. 9067256Commander, you are near another drop beacon. 9067257Activate it to create a safe link with the Armageddon. 9067258Well done. If necessary we can drop reinforcements at this position. 9067259Ork gunners on the ridge! 9067260Get to cover! 9067261Move to cover to counter suppression, Commander. 9067262Fury from the sky! 9067263Cut them down! 9067264Sergeant Thaddeus reporting for duty, Commander. 9067265Did you have a pleasant rest, waiting for the most dramatic moment to strike? 9067266Good to see you too, Avitus. 9067267Thaddeus and his Assault Marines complete your strike force, Commander. 9067268Their close combat skills and ability to close with the enemy with jump packs will be useful against the Orks. 9067269More Ork gunners! 9067270Commander, my squad can use our jump packs to disrupt those gunners. 9067271They re no match for us in close combat. 9067272Thaddeus s tactic is sound, Commander. 9067273My squad could also close range in tactical formation and then use a grenade. 9067274The choice is yours. 9067275Gunners eliminated. 9067276Jus let da humies try n get in ere. 9067277Dese shootas ll cut em inta tasty chunks. 9067278Felhammer is close, Commander. 9067279I will run a scan on their defenses. 9067280Commander, the Orks are well entrenched at the main entrance. 9067281A frontal assault would be unwise. 9067282A jump, some grenades and we re in, Cyrus. 9067283And right in the sights of the whole Ork horde. 9067284There is a secondary approach, Commander. One likely to be less well guarded. 9067285Full assault, then! Strike hard and true! 9067286Best to get behind the enemy s guns. 9067287Trouble. These are the Ork guards, killed where they stood. 9067288Someone else has gone through here. 9067289Eliminate the barbarians. 9067290Gah! Where d dey come from?! 9067292Time ta leg it. 9067293Swiftly, before the humans arrive. 9067294The stones must be here. 9067295Eldar! And a Warlock leads them. 9067296Commander, we must find out what these aliens want with the mine. 9067298And now the humans join the fray, I see. 9067299Remove them. 9067300Eldar suppressors. My squad can jump right on top of them. 9067301Those are Eldar Warp Spiders. Cover is useless against their weapons. 9067302A well-placed grenade can deal with them. 9067303Keep them at a distance. 9067304Those are Eldar snipers. 9067305Close to melee and their rifles will be useless. 9067306Psychic attack! 9067307Clear that area! 9067308Feel my wrath, humans! 9067309He is targeting the Commander! 9067310Close range to disrupt his attack! 9067311You, the leader. Suffer in measure to your authority. 9067312You have not seen the last of us, humans. 9067313Your crimes will not go unpunished. 9067314Rant all you wish, Eldar. 9067315We stand, and you have fallen. 9067316The mine is secure and the Eldar are dead. 9067317But the Ork leader escaped in the chaos. 9067318Understood. Prepare for extraction. 9067319You performed well, Commander. 9067320The presence of Eldar forces on Calderis is hardly good news, however. 9067323Either way, their presence here bears investigating. 9067324I am ready to serve, Commander. 9067387Keep to cover. 9067388Advance from cover to cover. 9067389The Orks are using cover, Commander. We should use cover as well. 9067390Commander, we can take up firing positions inside one of these structures. 9067391It will provide us with excellent cover. 9067392Taking firing positions inside one of these structures will give us excellent cover, Commander. 9067393Commander, the Orks have excellent cover in that structure. 9067394They are vulnerable to grenades, however. 9067395Commander, some of our troops are wounded. 9067396They are resilient, but too much damage will incapacitate even a Space Marine. 9067397Use a stimulant kit to restore health. 9067398Best to outflank the enemy, Commander. 9067399By using walls and other obstacles we can get around that position. 9067400We can then attack from an unprotected side or use a grenade. 9067401Your forces are not at full strength, Commander. 9067402You can fall back to one of the relay beacons to summon reinforcements. 9067403Space Marines will arrive via drop pod and bring your squads back to full fighting force. 9067411Space Marines do not retreat and we do not surrender, but we do not give away our lives foolishly either. 9067412When a squad is taking heavy losses, it can be wise to fall back to a safe position. 9067413My Tactical Squad can move forward even in the face of hostile fire. 9067414Our Tactical Advance formation allows us to resist suppression. 9067415My Devastator Marines specialize in unleashing withering attacks on the enemy. 9067416When we focus fire, our heavy bolters can defeat cover and even bring down light vehicles. 9067417My Assault Marines are all equipped with jump packs. 9067418We can jump and land right in the middle of those Orks. 9067419We ll hit with enough force to knock them down and cut them to pieces before they can react. 9067420We re also trained to knock enemies down. 9067421That can be the difference between life and death when dealing with hard-hitting enemies. 9067422My scouts use camouflage and stealth techniques to move unseen. 9067423We can get within striking distance of most enemies without being seen. 9067424Even if we are spotted, our camouflage makes us very hard to hit. 9067425Commander, I have several rounds of high power ammunition equipped. 9067426With these master-crafted bolts, I can snipe selected targets from long range. 9067427This is a good way to take out a single gunner in a fortified position. 9067428Commander, there is a communications array nearby that we should secure for the chapter. 9067429Commander, there is an automated foundry nearby that we should secure for the chapter. 9067430Commander, there is a holy shrine nearby that we should secure for the chapter. 9067431Strategic assets like these grant us combat advantages and allow us to more easily reinforce in the field. 9067432Excellent, Commander. 9067433This array will provide us with valuable combat intelligence in future operations. 9067434This foundry will allow us to redeploy more quickly. 9067435Securing this shrine will bolster our morale and allow us to fight more effectively. 9067436Vehicles are far better armored than infantry. They can shrug off bolter fire. 9067437Melta bombs are designed to burn through vehicle armor. Get one on that vehicle. 9067438Missile launchers are effective anti-vehicle weapons. Get one on that vehicle. 9067439Plasma guns can penetrate that vehicle armor. 9067440Flamers are strong weapons for defeating cover. 9067441They can incinerate enemies in entrenched positions or in buildings. 9067442The Orks are well aware of these properties and employ flame throwers of their own. 9067443Commander, a piece of wargear has been located on the battlefield. 9067444Recover it and you may use it in future missions. 9067445Commander, as before, you will be deploying by drop pod. 9067446A pod can carry you and three squads to the surface. 9067447You choose which squads accompany you on each mission. 9067448The sergeant that remains aboard the Armageddon provides support during the mission. 9067453Wargear is precious and should never be left fallow. 9067454If you find you have wargear that is no longer useful to you, you may place it in the reliquary, to be returned to the chapter. 9067455Sufficient donations of this sort will grant you a new piece of wargear in return. 9067456This is the astronomic map of sub- sector Aurelia, the galactic region in which we fight. 9067457You can use this display to order the Armageddon and her escorts to travel to another world. 9067458Distress signals and other planetary data are also displayed for all three Aurelian worlds. 9067459Commander, worrisome reports from Planet Calderis. 9067460Commander, grave news from Planet Typhon. 9067461Commander, reports of Tyranid activity are coming in from Meridian. 9067462Highly aggressive worm-like creatures are appearing in wilderness areas. 9067463These are likely Tyranid rippers, an early form of the alien invaders. 9067464Their progress has allowed larger beasts to put one of our strategic assets at risk. 9067465Additional ripper swarms have put more of our assets at risk. 9067466A series of gruesome murders have been committed in a major population center. 9067467This could be nothing, but it might also be an as-yet-unseen Tyranid vanguard creature at work. 9067468Additional bloody massacres have been uncovered. We must assume Tyranid predators are at work. 9067469Apparently herds of livestock have been found slaughtered across a large area. 9067470This matches some chapter reports on early Tyranid activities. 9067471The slaughter of livestock continues across the planet. The predators seem to match the Hormagaunt genotype. 9067472Clouds of spores have been detected in the upper atmosphere. 9067473The actual Hive Fleet may not yet be in system, but its vanguard clearly is. 9067474The density of fine spores in the atmosphere is increasing rapidly. 9067475Sudden outbursts of rage and madness have been reported from across the planet. 9067476This may be a symptom of the Hive Mind s approach. If so, it may be affecting Ork and Eldar as well as humans. 9067477Another wave of madness seems to be sweeping the planet. 9067478A large Mycetic spore has fallen to the planet s surface. 9067479I have relayed the details to your planetary display. 9067480Another large Mycetic spore impact has been confirmed. 9067481Toxins have reportedly contaminated several major reservoirs of drinking water. 9067482This is likely the effects of Tyranid spores in the ecosystem. 9067483More news of irrigation and drinking water turning to poison. Whole communities are now dead or dying. 9067484Scans show large toxic clouds are spreading through the planet s atmosphere. 9067485It is clear the alien is transforming the planetary ecosystem. 9067486The density of toxic spore clouds continues to increase. 9067487We are receiving reports of explosive plant growth in several regions. 9067488Clouds of Tyranid spores are sparking this growth to create fodder for the hive fleet. 9067489Aberrant plant growth continues. 9067490Tyranid rippers have consumed the initial crop in some areas, strengthening the hive. 9067491Several cities have come under assault from low-flying clouds of spore mines. 9067492These explosive spores have battered defenses and allowed powerful hive creatures to infest some areas. 9067493Another wave of spore mines has blown into key areas. 9067494As before, especially deadly Tyranid creatures have appeared in the mines wake. 9067495Deadly flocks of flying predators have appeared over several important areas. 9067496These beasts match the genotype known as Tyranid Gargoyles and have carried off man and beast alike. 9067497Gargoyle swarms continue to roam the planet. 9067498They are said to blot out the sun in some places. 9067499Reports have come in of veritable plagues of Tyranid rippers emerging from underground burrows. 9067500They have made some of our strategic assets vulnerable to Tyranid attack. 9067501Spore chimneys are appearing in the landscape around populated areas. 9067502These foul protrusions are transforming the planet to suit the Tyranids. 9067503Spore chimneys continue to rise from the landscape, spewing toxic miasma into the atmosphere. 9067504Orbital imagery reveals large acidic lakes have sprouted in the infected hinterland. 9067505These reclamation pools serve as a digestive system for the Tyranids, preparing the planet s biomass for consumption. 9067506Reclamation pools are appearing in more populated areas. 9067507A wave of Tyranid creatures are driving toward one of our strategic assets, commander. 9067508They seem to be following some form of chemical trail left by a vanguard creature. 9067509A Tyranid swarm has once again driven toward a valuable asset. 9067510Again, they seem to be following a path laid out for them by a hidden vanguard creature. 9067511Acidic rains and toxic winds are becoming the norm in the most affected areas of the planet commander. 9067512We must turn the tide if we are to prevail. 9067513Atmospheric composition is reaching toxic levels. 9067514Filter masks are being distributed but are in short supply. 9067515Large volcanic towers have been sighted in infected areas. 9067516These magma vents are spewing foul gasses into the atmosphere at a prodigious rate. 9067517Unless we manage to turn the tide, this planet will be uninhabitable before long. 9067518The numerous magma vents are raising the planet s temperature. This is sparking the growth of yet more plants for the hive to consume. 9067519We have confirmed reports of hive ships descending into the atmosphere in order to feed from the largest capillary towers. 9067520These massive towers pump biomass into these feeder ships. 9067521Unless they are stopped, the Tyranids will use this method to drain the planet dry. 9067522Feeding continues from capillary towers. 9067523Whole provinces are being drained of biomass. 9067524The psychic influence of the Hive Mind is spreading like a plague. 9067525Outbreaks of mass hysteria are becoming common. Before long, everyone on the planet will be driven mad. 9067526Hysteria continues to spark rioting and violence planet-wide. 9067527Commander, the hive fleet is now visible above Planet Calderis. 9067528Commander, the hive fleet has grown over Calderis, and is now causing major environmental effects. 9067529Commander, the hive fleet now fills the sky over Calderis. 9067530Draining of the planetary biomass has begun. 9067531The Hive Fleet has visibly lessened in size over Calderis, Commander. 9067532Your efforts are bearing fruit. 9067533Commander, the Hive Fleet has withdrawn from Calderis to a significant degree. 9067534Commander, hopeful news. 9067535The Hive Fleet is no longer visible above Calderis. 9067536Commander, the hive fleet has appeared over Typhon Primaris. 9067537Commander, the hive fleet grows fat over Typhon. 9067538Major changes to the environment are underway. 9067539Commander, the hive fleet now blots out the sun over Typhon. 9067540Unless we take immediate action, I fear this world is lost. 9067541The Hive Fleet has begun to withdraw from Typhon, Commander.. 9067542Danger still looms, but this is hopeful news. 9067543Commander, the skies over Typhon are clearing. 9067544The hive fleet remains, but it is much reduced. 9067545Commander, astonishing news. 9067546The Hive Fleet seems to have withdrawn from the skies over Typhon. 9067547Commander, the hive fleet has appeared above Meridian. 9067548Commander, the hive fleet grows huge over Meridian. 9067549Whole sectors of the hinterland are now choked with its spores. 9067550Commander, the Hive Fleet seems ready to consume Meridian entire. 9067551Weather systems and whole ecosystems have been ravaged. 9067552We must find a way to drive it back. 9067553The Hive Fleet over Meridian has clearly reduced in size, Commander. 9067554The citizenry feels a glimmer of hope at last. 9067555Commander, Meridian s skies have cleared yet further. 9067556Commander, Meridian s skies are clear once more! 9067557Messages of celebration and prayers of thanks are heard throughout the hab spires. . 9067558Commander, reports indicate that you have secured Planet Calderis. 9067559This is excellent news. Well done. 9067560Commander, I commend you on your performance. 9067561You have now secured all the strategic assets on Typhon. 9067562Congratulations, Commander. You have secured all the key locations on Meridian. 9067563Well done. 9067564Commander, one of the Holy Shrines we had secured has fallen to the enemy. 9067565We will have to retake the shrine to restore morale in the sector. 9067566Commander, our connection with a secured communications array has been lost. 9067567We will be without vital information regarding our foes on this planet until it is recaptured. 9067568Commander, the enemy has taken one of the automated foundries we had secured. 9067569This makes it harder for us to deploy in response to distress signals. 9067570Commander, one of our Greenskin enemies has escaped into the hinterland. 9067571Commander, our chance to strike at an Eldar target has passed. 9067572The alien force has vanished into the shadows. 9067573Commander, one of our Tyranid targets has withdrawn into the infected wilderness. 9067574Commander, scans indicate a rise in the Tyranid presence on this planet. 9067575Commander, we have detected a decrease in the Tyranid presence on the planet. 9067576Commander, we are currently without a valuable asset. 9067577We no longer control any Holy Shrines on Calderis. 9067578We no longer control any Holy Shrines on Typhon. 9067579We no longer control any Holy Shrines on Meridian. 9067580We no longer control any Holy Shrines in the sub-sector. 9067581Protecting these shrines bolsters morale across the sector and allows our brothers to battle with increased vigor. 9067582We no longer control any Communications Arrays on Calderis. 9067583We no longer control any Communications Arrays on Typhon. 9067584We no longer control any Communications Arrays on Meridian. 9067585We no longer control any Communications Arrays in the sub- sector. 9067586These arrays grant us valuable information about the enemy and their vulnerabilities. 9067587We no longer control any Automated Foundries on Calderis. 9067588We no longer control any Automated Foundries on Typhon. 9067589We no longer control any Automated Foundries on Meridian. 9067590We no longer control any Automated Foundries in the sub-sector. 9067591These foundries allow us to deploy more rapidly and thus respond to the enemy more quickly. 9067592Allowing these strategic assets to be lost may cost us dearly. 9067595Rippers! Cut them down before they infest the structure. 9067596Rippers infesting the structure. Head outside. 9067604There are chapter relics that have gone missing on Meridian over the millennia. Including powerful suits of Terminator armor. 9067605This action may uncover their fate. 9067648Destroy the guard tower 9067649Can only have one squad leader 9067652Sergeant 9067653Sergeants are capable melee fighters. They grant the And They Shall Know No Fear ability, which increases ranged damage and makes the squad immune to suppression but reduces their movement speed. 9067655Tactical Marine Sergeant 9067662Completed in %1MINUTES% minutes 9067663%1SQUADSALIVE%/%2TOTALSQUADS% squads stayed conscious 9067664Killed %1KILLPERCENT%%% of Foes 9067670Can only have one squad leader 9067673Nob Leader 9067674The Nob Leader is a hulking brute that increases the Slugga squad s durability and melee damage. Grants the Swamp Em ability which allows the squad to break suppression. 9067676Stormboy Nob 9067679Can only have one squad leader 9067682Nob Leader 9067683The Nob Leader is a savage brute that increases the Stormboy squad s durability and increases damage. 9067685Use Satchel Charges to destroy guard tower 9067686Move to the highlighted area on screen and use the Satchel Charge ability on the guard tower. 9067687Move here. 9067698Completed in %1MINUTE% minute 9067707The place is being overrun. 9067708Establish a perimeter. 9067709Commander, base defenses failed almost twenty minutes ago. 9067710You mean the defenders courage failed. 9067711No, sergeant, I do not. 9067712The power supply failed. This silenced base guns and left the Guardsmen dangerously exposed. 9067713What of the base gates? 9067714The same generators power the gates. 9067715Angel Gate must be closed, or the space port will fall. And Meridian with it. 9067716I am relaying the generator coordinates to your map display. 9067717You must activate at least three of them to close Angel Gate. 9067718Something in the ducts below us! 9067719Ambush! 9067720Ravener! Kill it! 9067721Another one! 9067722New target! 9067723Raveners destroyed. 9067724Watch for more of them. 9067725Infernal snake-beasts! 9067726I doubt those are the only ones we ll face. 9067727More Raveners! 9067728Snakes coming up! 9067729Ravener strike! 9067730Generator ahead. We need to activate it. 9067731Someone deactivated that generator, Commander. 9067732Too cunning by far for Tyranids. 9067733Another generator in sight. 9067734Next generator sighted. 9067735There is another generator to reactivate. 9067736Commander, Sergeant Merrick here. 9067737My men are moving up to the guard towers overlooking Angel Guard. 9067738We will provide covering fire when you make your advance on the gatehouse. 9067739Commander, the generator you just restored has also closed a smaller side gate in the defensive wall. 9067740This has cut off another route for the alien attackers. 9067741There is a second sally gate on the opposite side of the base. 9067742Reactivating the generator there will close that gate as well. 9067743The second sally gate has closed, Commander. 9067744Expect Greenskin looters ahead. 9067745Humies iz tryin to take our flash generator! 9067746Skrag em, Lootas! 9067747We looted dis right proper! You can t have it back! 9067748Filthy Greenskins. 9067749Commander, these Ork looters seem to be the fiends who deactivated the generators.
https://w.atwiki.jp/gamemusicbest100/pages/5766.html
テンペスト2000 機種:JAG, DOS, PC, SS, PS 音源: 1 原曲 JAG 2 アレンジサントラ音源 DOS,PC,SS,PS 作曲者:Ian Howe、Alastair Lindsay、Kevin Saville、Julian Hodgson 開発元:Llamasoft 発売元:Atari 発売年:1994 概要 超マイナーハードであるアタリジャガーの代表的なソフト。 ATARIのアーケードゲーム『TEMPEST(テンペスト)』をリメイクしたもの。 元は点と線だけのベクタースキャンゲームだったが、非常に派手なグラフィックスを使うなど視覚面で大幅に進化した。 BGMもノリノリなテクノサウンドが収録されていており、サウンド面での評価が特に高い。 サイケデリックなグラフィックと強烈なサウンドが融合した『電子ドラッグSTG』の嚆矢とされている。 海外限定でサントラが発売されており、国内でも通販とかで入手できる。 サントラは原曲ではなくアレンジ版が収録。セガサターン版ではこのアレンジ版が使用されているらしい。 収録曲(サウンドトラック順) 曲名 作・編曲者 補足 順位 Thermal Resolution Mind's Eye STAGE BGM 1 T2K Ease Yourself STAGE BGM 3 Tracking Depth Constructive Demolition Future Tense Digital Terror STAGE BGM 2 Hyper Prism Glide Control BONUS STAGE 1 Ultra Yak 2000 Dub BONUS STAGE 2 サウンドトラック TEMPEST 2000 VIDEO GAME SOUNDTRACK CD ATARI JAGUAR
https://w.atwiki.jp/19691130_tkk8000/pages/43.html
解説8017F・8019F・8039Fが引退 8001F・8005Fが引退 8607F・8610F・8613Fが引退 8590系余剰車の整理 まとめ 除籍された車両の車歴 解説 2007年度は5000系6次車として、田園都市線に40両、東横線に8両編成3本が新造された。 田園都市線では、5111F~5114Fが9両で新造されたほか、5103Fと5105Fに組み込む6扉車が新造された。5111Fと5112Fは5105Fから、5113Fと5114Fは5103Fから、6扉車組み込みに伴って余剰となった4扉車を組み込み、10両編成4本を組成した。 東横線では、5166F~5168Fが新造された。これに伴い同線所属の8000系は全て引退した。 また、5000系投入に伴う直接の動きではないが、大井町線のATC化が2008年2月に実施され、保安装置切り替えに伴う予備車として残留していた同線の8000系も引退した。 8017F・8019F・8039Fが引退 東横線への5050系の導入に伴い、8017F、8019F、8039Fが引退した。これにより同線所属の8000系は全て引退したことになり、渋谷口運用で9000系と5050系、東京メトロ日比谷線直通用で1000系が運用されることになった。 編成 ←渋谷 横浜→ 1号車 2号車 3号車 4号車 5号車 6号車 7号車 8号車 Tc2 M2 M1 M2 M1 M2 M1 Tc1 8017F 8017 8230 8117 8235 8136 8209 8118 8018 8019F 8019 8232 8119 8236 8138 8210 8120 8020 8039F 8039 8248 8158 8218 8164 8249 8159 8040 8001F・8005Fが引退 大井町線が2008年2月23日にATC化したことに伴って、ATC化改造工事の予備車として残留していた8001Fと8005Fが引退した。実際には、8005Fは重大インシデントを起こした為長期離脱した後、復帰しないまま引退となっており、代替として東横線から9000系1本が転属していた。 編成 ←大井町 二子玉川→ 1号車 2号車 3号車 4号車 5号車 Tc2 M M2 M1 Tc1 8001F 8001 8409 8201 8102 8002 8005F 8002 8408 8203 8106 8006 8607F・8610F・8613Fが引退 田園都市線への5000系の導入に伴い、8607F、8610F、8613Fが引退した。5000系電車も14編成まで増えたため、初めて東武線乗り入れに対応している編成から引退車両が発生し、8613Fが引退することになった。 編成 ←渋谷 中央林間→ 1号車 2号車 3号車 4号車 5号車 6号車 7号車 8号車 9号車 10号車 M2c M1 T M2 M1 M2 M1 T M2 M1c 8607F 8607 8707 8948 0810 0712 8828 8743 8924 8807 8507 8610F 8610 8710 8951 0815 0715 8831 8746 8927 8810 8510 8613F 8613 8713 8913 0800 8796 8834 8737 8930 8813 8513 8590系余剰車の整理 8590系が東横線から大井町線と田園都市線へ転属した時に余剰となっていた5両は、大井町線所属のまま緊急予備車(保留車)扱いとなっていたが、2007年度から2008年度にかけて全て除籍され、解体処分となった。除籍されたのはデハ8191、デハ8291、サハ8391、サハ8393、サハ8395である。 まとめ 登場した5000系:5111F~5114F(田園都市)、5166F~5168F(東横) 引退した8000系:8001F(大井町)、8005F(大井町)、8017F(東横)、8019F(東横)、8039F(東横)、8607F(田園都市)、8610F(田園都市)、8613F(田園都市) 除籍された車両の車歴 形式 車号 竣工日 除籍日 除籍後の処遇 組込先編成(括弧内は所属路線。貸出等は含めない) クハ8000形 8001 1969.11.30 2009.07.06 解体 8001F(東横→田園都市→大井町) 8002 1969.11.30 2008.05.19 解体 8001F(東横→田園都市→大井町) 8005 1970.03.31 2008.05.19 解体 8005F(東横→田園都市→大井町→東横→大井町) 8006 1970.03.31 2008.05.19 解体 8005F(東横→田園都市→大井町→東横→大井町) 8017 1971.02.07 2007.10.18 伊豆急行へ譲渡(クモハ8257) 8017F(東横) 8018 1971.02.07 2008.05.19 解体 8017F(東横) 8019 1971.02.28 2007.10.18 伊豆急行へ譲渡(クハ8018) 8019F(東横) 8020 1971.02.28 2008.02.15 解体 8019F(東横) 8039 1973.03.24 2007.08.31 PT.Kereta Apiへ譲渡 8039F(東横)→8623F(東横→新玉川→田園都市・新玉川)→8039F(東横) 8040 1973.03.24 2007.08.31 PT.Kereta Apiへ譲渡 8039F(東横)→8624F(東横→新玉川→田園都市・新玉川)→8039F(東横) デハ8100形 8102 1969.11.30 2008.05.19 解体 8001F(東横→田園都市→大井町) 8106 1970.03.31 2008.05.19 解体 8005F(東横→田園都市→大井町→東横→大井町) 8117 1971.02.07 2008.02.15 解体 8017F(東横) 8118 1971.02.07 2007.10.18 伊豆急行へ譲渡(モハ8208) 8017F(東横) 8119 1971.02.28 2008.02.15 解体 8019F(東横) 8120 1971.02.28 2008.02.15 解体 8019F(東横) 8136 1973.02.10 2008.09.19 伊豆急行へ譲渡(クモハ8158) 8035F(東横)→8620F(東横→新玉川→田園都市・新玉川)→8017F(東横) 8138 1973.03.21 2008.09.19 伊豆急行へ譲渡(クモハ8156) 8037F(東横)→8622F(東横→新玉川→田園都市・新玉川)→8005F(東横)→8019F(東横) 8158 1981.03.15 2007.08.31 PT.Kereta Apiへ譲渡 8039F(東横) 8159 1981.03.15 2007.08.31 PT.Kereta Apiへ譲渡 8039F(東横) 8164 1982.03.31 2007.08.31 PT.Kereta Apiへ譲渡 8039F(東横) ※改造:デハ8403→デハ8164(1984年11月5日付) デハ8200形 8201 1969.11.30 2008.05.19 解体 8001F(東横→田園都市→大井町) 8203 1970.03.31 2008.05.19 解体 8005F(東横→田園都市→大井町→東横→大井町) 8209 1971.02.07 2008.02.15 解体 8017F(東横) 8210 1971.02.28 2008.02.15 解体 8019F(東横) 8218 1973.02.10 2007.08.31 PT.Kereta Apiへ譲渡 8035F(東横)→8620F(東横→新玉川→田園都市・新玉川)→8039F(東横) 8230 1974.05.03 2008.02.15 解体 8017F(東横) 8232 1975.06.12 2008.02.15 解体 8033F(東横)→8019F(東横) 8235 1975.06.15 2008.02.15 解体 8039F(東横)→8623F(東横→新玉川→田園都市・新玉川)→8017F(東横) 8236 1975.06.21 2008.02.15 解体 8041F(東横)→8625F(東横→新玉川→田園都市・新玉川)→8019F(東横) 8248 1981.03.15 2007.08.31 PT.Kereta Apiへ譲渡 8039F(東横) 8249 1981.03.15 2007.08.31 PT.Kereta Apiへ譲渡 8039F(東横) デハ8400形 8408 1982.02.11 2008.05.19 解体 8049F(大井町)→8005F(大井町) 8409 1982.03.07 2008.05.19 解体 8051F(大井町)→8001F(大井町) デハ8500形 8507 1975.03.29 2007.06.14 PT.Kereta Apiへ譲渡 8607F(田園都市→田園都市・新玉川→東横→田園都市・新玉川) 8510 1975.05.29 2007.08.21 PT.Kereta Apiへ譲渡 8610F(田園都市→田園都市・新玉川→東横→田園都市・新玉川) 8513 1975.09.24 2008.11.21 PT.KAI Commuter JABODETABEKへ譲渡 8613F(田園都市→東横→田園都市・新玉川) デハ8600形 8607 1975.03.29 2007.06.14 PT.Kereta Apiへ譲渡 8607F(田園都市→田園都市・新玉川→東横→田園都市・新玉川) 8610 1975.05.29 2007.08.21 PT.Kereta Apiへ譲渡 8610F(田園都市→田園都市・新玉川→東横→田園都市・新玉川) 8613 1975.09.24 2008.11.21 PT.KAI Commuter JABODETABEKへ譲渡 8613F(田園都市→東横→田園都市・新玉川) デハ8700形 8707 1975.03.29 2007.06.14 PT.Kereta Apiへ譲渡 8607F(田園都市→田園都市・新玉川→東横→田園都市・新玉川) 8710 1975.05.29 2007.08.21 PT.Kereta Apiへ譲渡 8610F(田園都市→田園都市・新玉川→東横→田園都市・新玉川) 8713 1975.09.24 2008.11.21 PT.KAI Commuter JABODETABEKへ譲渡 8613F(田園都市→東横→田園都市・新玉川) 8737 1977.11.22 2008.03.26 解体 8613F(東横→田園都市・新玉川) 8743 1979.08.12 2007.06.14 PT.Kereta Apiへ譲渡 8607F(田園都市・新玉川→東横→田園都市・新玉川) 8746 1979.08.12 2007.07.19 解体 8610F(田園都市・新玉川→東横→田園都市・新玉川) 8796 1986.08.14 2008.11.21 PT.KAI Commuter JABODETABEKへ譲渡 8613F(田園都市・新玉川) 0712 1987.08.26 2007.09.12 解体 8607F(田園都市・新玉川) 0715 1988.01.30 2007.08.21 PT.Kereta Apiへ譲渡 8610F(田園都市・新玉川) デハ8800形 8807 1976.03.28 2007.06.14 PT.Kereta Apiへ譲渡 8607F(田園都市→田園都市・新玉川→東横→田園都市・新玉川) 8810 1976.04.04 2007.08.21 PT.Kereta Apiへ譲渡 8610F(田園都市→田園都市・新玉川→東横→田園都市・新玉川) 8813 1975.09.24 2008.11.21 PT.KAI Commuter JABODETABEKへ譲渡 8613F(田園都市→東横→田園都市・新玉川) 8828 1979.08.12 2007.06.14 PT.Kereta Apiへ譲渡 8607F(田園都市・新玉川→東横→田園都市・新玉川) 8831 1979.08.12 2007.07.19 解体 8610F(田園都市・新玉川→東横→田園都市・新玉川) 8834 1979.08.12 2008.03.26 解体 8613F(田園都市・新玉川) 0800 1986.08.14 2008.11.21 PT.KAI Commuter JABODETABEKへ譲渡 8613F(田園都市・新玉川) 0810 1987.08.26 2007.09.12 解体 8607F(田園都市・新玉川) 0815 1988.01.30 2007.08.21 PT.Kereta Apiへ譲渡 8610F(田園都市・新玉川) サハ8900形 8913 1976.04.01 2008.11.21 PT.Kai Commuter JABODETABEKへ譲渡 8613F(田園都市→東横→田園都市・新玉川) 8924 1979.08.12 2007.06.14 PT.Kereta Apiへ譲渡 8607F(田園都市・新玉川→東横→田園都市・新玉川) 8927 1979.08.12 2007.08.21 PT.Kereta Apiへ譲渡 8610F(田園都市・新玉川→東横→田園都市・新玉川) 8930 1979.07.09 2008.11.21 PT.KAI Commuter JABODETABEKへ譲渡 8613F(東横→田園都市・新玉川) 8948 1982.02.05 2007.06.14 PT.Kereta Apiへ譲渡 8607F(田園都市・新玉川→東横→田園都市・新玉川) 8951 1981.12.25 2007.08.21 PT.Kereta Apiへ譲渡 8610F(田園都市・新玉川→東横→田園都市・新玉川) デハ8190形 8191 1980.12.27 2008.06.09 解体 8091F(東横)→8691F(東横)→緊急予備車(大井町) デハ8290形 8291 1980.12.27 2007.03.26 解体 8091F(東横)→8691F(東横)→緊急予備車(大井町) サハ8390形 8391 1980.12.27 2007.03.26 解体 8091F(東横)→8691F(東横)→緊急予備車(大井町) 8393 1982.03.31 2007.03.26 解体 8095F(東横)→8692F(東横)→緊急予備車(大井町) 8395 1985.02.09 2007.03.02 解体 8099F(東横)→8693F(東横→田園都市→東横)→緊急予備車(大井町)
https://w.atwiki.jp/npaonlycso/pages/139.html
WA2000 蚊を一撃で仕留められる連砂 まさにキラーF 俺の中では連砂でSK-5の次に強い
https://w.atwiki.jp/kids-ss/pages/47.html
★2009サマースクール@ウィキとは・・・・ 昨年きんぐが中心になって作ってくれたウィキ。サマースクールの進行状況がわかったり、ちょっとおもしろいいまさら聞けない言葉に笑えたり。 今年もウィキをみんなで編集しながら、内容の確認だけじゃなく、みんなのつぶやきを入れていけたらと思います(^^)/
https://w.atwiki.jp/wc2008/pages/19.html
2007年11月の配信カードデータ 27日 盗人ゴブリン 28日 セカンド・チャンス 29日 混沌幻魔 アーミタイル 30日 デーモンの斧
https://w.atwiki.jp/server2003/pages/10.html
Windows Server 2003 では Windows XP 用ドライバが使用できます。 環境が各々異なるため、あくまで目安です。 Server 2003 SP1 以降を対象としています。 インストーラーではじかれるドライバは解凍して.inf を取り出すか互換モードやTweakNTを使うと動作する確率が高いです。 チップセットIntel グラフィックボードNVIDIA ATI/AMD 入力ディバイスMicrosoft WACOM Logitech(Logicool) ドライブDVD-RAM サウンドカードCreative Media その他のメーカ ネットワークカードIntel その他のメーカ ビデオキャプチャマイコンソフト コメント チップセット Intel ドライバ名 バージョン x86 x64 備考 Intel Rapid Storage Technology 11.2.0.1006 ○ ○ - グラフィックボード NVIDIA ドライバ名 バージョン x86 x64 備考 ForceWare 6.14.10.6766 ○ ? - ForceWare 84.43 ○ ? - ForceWare 335.28 ? ○ - ATI/AMD ドライバ名 バージョン x86 x64 備考 Catalyst™ 8.6 ○ ? - Catalyst™ 8.3 ○ ? - Catalyst™ 6.11 ○ ? - 入力ディバイス Microsoft ドライバ名 バージョン x86 x64 備考 Microsoft IntelliPoint 6.20.182.0 ○ ○ Microsoft IntelliType Pro 6.20.182.0 ○ ○ WACOM ドライバ名 バージョン x86 x64 備考 タブレットドライバ Windows 4.94-3Jwdf ○ ? Logitech(Logicool) ドライバ名 バージョン x86 x64 備考 ゲーミングソフトウェア 8.52.15 ? ○ ドライブ DVD-RAM ドライバ名 バージョン x86 x64 備考 DVD-RAMドライバ 5.04.00 ○ ? セットアップをXP互換モードで実行する サウンドカード Creative Media ドライバ名 バージョン x86 x64 備考 Creative Sound Blaster X-Fi シリーズドライバ 2.15.0006 ○ ? その他のメーカ ドライバ名 バージョン x86 x64 備考 Delta AudioPhile2496ドライバ 5.10.00.5052 ○ ? セットアップをXP互換モードで実行する SE-90PCI 64bit Beta Driver Ver4.51 ? ○ ASUS Xonar Essence STX 5.12.8.1816 beta ? ○ Windows XP 32/64-bitsドライバ ネットワークカード Intel ドライバ名 方式 バージョン x86 x64 備考 Intel Network Adapter Drivers 有線LAN 18.3 ○ ○ Server2003対応最終バージョン その他のメーカ ドライバ名 方式 バージョン x86 x64 備考 BUFFALO WLI-U2-KG54 USB Wi-Fi ○ ? 2000/XP用ドライバ(コメント引用) ビデオキャプチャ マイコンソフト ドライバ名 バージョン x86 x64 備考 SC-500N1/DVI 2012.8.31 ? ○ - コメント プリンター HP C4400 シリーズ。 XP化したらインストールできました。 -- 名無しさん (2009-11-10 00 24 28) Softbank 3G USBドライバ。インストール途中でINFが不正とかで蹴られます… -- 珍シチュー (2010-02-07 23 04 18) 任天堂WifiコネクションUSBアダプタ BUFFALOのWLI-U2-KG54(2000/XP用)ドライバにて子機として正常に動作可能。親機としては当方の環境では必要ないので未確認です。 -- 2003 SP2 (R2じゃないよ) (2010-11-04 14 05 02) iStorageへ Realtek AC'97 Audio 導入成功 -- フーさん (2011-05-15 01 36 49) 名前 コメント
https://w.atwiki.jp/hmiku/pages/8793.html
1/20000のしあわせ【登録タグ TRI-ReQ その他の文字 初音ミク 曲】 作詞:MNW(TRI-ReQ) 作曲:Hoso-Q(TRI-ReQ) 編曲:Hoso-Q(TRI-ReQ) 唄:初音ミク 曲紹介 「あなたは何歳になりましたか?」 残りの人生、何年かは誰にもわかりません。 大事な人と、あと20000日ぐらいは一緒に居られるでしょうか? この曲を聴いた人が、少しでも1日を大事に過ごしてくれたら嬉しいです。(作者コメ転載) TRI-ReQ名義での3作目。 歌詞 まぶた閉じれば 今日もおしまい 過ぎゆく日々 ちゃんとすごせたかな 閉じてはめくる 明日のページ あなたの笑顔、変わってないかしら? どこにあるの? 一片(ひとひら)の輝き もう戻れない今日よ、おやすみ 積み重ねよう 「1/20000の幸せ」 毎日なんて絶対に無理だけどね なるべく笑って、できるだけ素直に あなたに優しく、そう、のんびりとね 眠りにつけば 今日もおしまい あなたはどう? 頑張れたかしら? 儚く霞む 過去のページ わたしの明日は、どんな日になるのかな? 胸に刻もう 思い出の瞬き もう辿れない今日よ、サヨナラ 積み重ねよう 「1/20000の幸せ」 完璧なんて絶対に無理だけどね 些細な出来事で考え込んだり 自分の為に傷つけるのはやめよう キラキラ笑顔で、できるだけ真っ直ぐに みんなが泣いてるハッピーエンドなんて無いよね 罪を重ねる、二人だけの幸せ あなたが眠る日まで、重ねよう… コメント この歌大好きだー -- 名無しさん (2010-02-21 16 28 55) 最高 -- 名無しさん (2010-02-22 17 12 30) この曲はもっと伸びても良いと思うんだが… -- 名無しさん (2010-02-25 01 32 48) だいたい55年くらいか… -- 名無しさん (2010-06-08 12 20 06) 名前 コメント
https://w.atwiki.jp/panya2007/pages/16.html
■12/2(日)19 00~@新宿のロイホ ○アジェンダ リサーチ結果の共有 ターゲットモデルの構築(カスタマー設定) <各ターゲットの「不」など> □元キャリアウーマンの主婦 (家庭内) 子育てとの両立 生きがいが感じられない生活 家事はルーティーンワーク 外に出たい(新しい世界、新しい人間関係) 姑問題 刺激の少ない生活 将来の不安(離婚とか夫の死とか) 過去とのギャップ、(主婦であることに対する)劣等感 主婦は評価されにくい 時間の制約(まとまった時間が取れない) 家事、介護 世間体(妻が外で働いてると世間体が悪い) (職場的) 職場復帰したときの環境の変化・以前とのギャップ(人間関係、能力) 夫の転勤などによる勤務地の変化 自分は転勤することができない 今までのキャリアが考慮されない 生活リズムの変化 →元キャリアウーマンの不は大きいが、新たな働き方を提案することによって 改善することができるのではないか? □副業志向者 会社で副業が禁止されている場合が多いのでは? 会社に問題視されずにできる副業はもう世の中にある? (アフィリエイト、SOHOなど) □クリエイター 自分でスケジュール管理やギャラの交渉、お金の管理をするのが大変 クライアントから仕事をもらったり信頼関係を築くのが難しい →フリーランスのクリエイターは売れているなら自分でなんとかやっていけそう。 売れてない人はフリーターのような生活をしているから 今回のターゲットからは外れるのでは? □エンジニア 不は存在するだろうがあまり身近でないのでわからない エンジニアの数が少ないので大したビジネスにならないのでは? ⇒よってターゲットは元キャリアウーマンの主婦に決定! (カスタマー設定) ※退職者の不は元キャリアウーマンの主婦と近いものがある。 元キャリアウーマンをメインのターゲットに定めておいて、 あとから退職者にマーケット(ターゲット)を広げることも可能なのでは? <インタビュー(アンケート)> 元キャリアウーマンの主婦の「不」を元にみんなが作ってくれました。 http //web.sfc.keio.ac.jp/~t04277mk/research01.doc <資料など> 裏付けとなりうる資料です。 厚生労働省調べ「平成16年度版 働く女性の実情」(概要) http //www.mhlw.go.jp/wp/hakusyo/index.html http //www.stat.go.jp/data/roudou/2006n/dt/index.htm