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https://w.atwiki.jp/nanocoding/pages/49.html
List of open source Android applications http //en.wikipedia.org/wiki/List_of_open_source_Android_applications Application name Description Website Apk Market Sources License API Note Agit Android Git Client Agit Yes GitHub GPLv3 Android 2.1+ Android Microblog Microblogging client Android Microblog Yes git GPLv2 Andtweet Twitter client andtweet Yes svn Apache 2.0 APG Android Privacy Guard APG apk Yes svn Apache 2.0 Android 1.5+ Beem XMPP (Jabber) IM client homepage list Yes mercurial GPL v3 Android 1.6+ ConnectBot SSH client ConnectBot apk Yes github Apache 2.0 Android 1.5+ CorporateAddressbook Exchange contact (GAL) lookup client CorporateAddressbook apk Yes svn Apache 2.0 Android 1.6+ Crowdroid Twitter client Crowdroid apk Yes source Apache v2.0 Android 1.6+ CSipSimple SIP client CSipSimple apk Yes svn GPLv3 Android 1.5+ Denta Identi.ca client Denta Dialer2 Alternative dialer with T9 search dnaq productions Yes bitbucket Apache 2.0 2.1 and up Exchange OWA Mail client ExchangeIt Dead upstream since Google implemented most of ActiveSync in Android email application[1] Funambol Android Sync client Funambol Client for Android apk Yes svn aGPLv3 Android 2.0+ GCal Call Logger logs callers and durations to selected google calendar gcal-call-logger Yes hg GPL v3 Android 2.2+ Gibber (formerly OtRChat) XMPP IM client homepage list No github ? Combines off-the-record with Tor K9 Email client K9 apk Yes svn Apache 2.0 Android 1.5+ Libredroid Libre.fm client Release Blog Post apk Yes Linphone SIP audio and video client Linphone apk Yes git GPLv2 RTP library under LGPLv2 license Mustard Identi.ca/StatusNet/Twitter client Mustard apk Yes git GPL v3 Allows attaching a picture and per-message enabling geolocation. Contains no ads. Orbot Tor proxy homepage apk Yes svn BSD Android 1.5+ Needs rooted phone for transparent proxy Sipdroid SIP client Sipdroid apk Yes svn GPLv3 Android 1.5+ look here for making it work with asterisk instead of the default provider SMS Backup Plus Backup and restore Android SMS/MMS to Gmail or any IMAP server [1] apks Yes git Apache 2.0 Android 1.5+ swiftp FTP server for Android swiftp apk Yes svn GPLv3 TalkMyPhone control your phone via XMPP(Jabber) TalkMyPhone apk Yes Mercurial LGPL Transdroid Transdroid is an Android remote client for your torrent application running on a server or home computer transdroid Yes svn GPLv3 Tumblife Tumblr client Tumblife apk Yes git GPLv3 Android 1.6+ Twitli Twitter client Twitli UkiukiView Social Networking Service client with OpenAR and linked various Mashup Web Services. BrilliantService Android Development Blog apk Yes svn MIT Android 1.6+ Vidiom Mobile video blogging and web video publishing tool Vidiom homepage Yes git GPL v3 Android 2.1+ Voyager Connect In-vehicle network diagnostic/command/analysis tool supporting basic and highly advanced in-vehicle networking systems such as OBDII, HSCAN, and SWCAN (Single-wire CAN). gtosoft Yes github CC3.0 Android 2.0+ Wordpress WordPress CMS client wordpress No Yes repository GPLv2 Yaaic Internet Relay Chat client yaaic apk on github GPLv3 - Yaxim Jabber/XMPP client yaxim apk Yes on github GPLv2 Android 1.5+ - [edit] Education culture Application name Description Website Apk Market Sources License API Note And Bible Study the Bible on your Android Mobile (multilingual) and-bible apk Yes svn LGPL [edit] Emulators Application name Description Website Apk Market Sources License API Note Android Terminal Emulator A terminal emulator for communicating with the built-in Android shell androidterm Yes hg Apache 2.0 Android 1.6+ Scummvm ScummVM port [2] Android 1.5+ Twisty Z-machine emulator Twisty Yes [edit] Games Application name Description Website Apk Market Sources License API Note Alien Blood bath Rewrite of the original Windows game of the same name - 2D platform shooter Alien Blood Bath Andoku Sudoku numbers / maths puzzle game Andoku AndroJig Jigsaw puzzle Android creations apk No To be available Free 2.2+ Asqare asqare BomberAgent Throw your phone entertainment! TYPE apps Yes git Caverns of Fire Shooter tmtg.net apk Yes zip BSD 2.1+ Frozen Bubble Knock the bubbles down by making clusters of three or more bubbles in the same color. Frozen Bubble Yes svn GPL v2 Port of Frozen Bubble Hot Death Android port of Hot Death Uno (card game based on Uno, with lots of additional cards). Homepage Yes svn GPL Knave Arthur s Sword proof-of-concept 2-player augmented reality swordfighting (virtual swords clink when they intersect) https //launchpad.net/asword OpenSourceTownLicense Lexic Word-grid game - against the clock! Lexic Nethack Android NetHack homepage list Yes svn GPL v2 Port of NetHack Newton s Cradle model the physics of Newton s Cradle newtonscradle Yes svn GPL v3 Opensudoku Sudoku numbers / maths puzzle game OpenSudoku Open WordSearch word search game openwordsearch Yes hg GPL v3 Works on 1.5 Replica Island Side-scrolling platformer homepage Yes svn Apache License 2.0 Works on 1.5 robotfindskitten robotfindskitten apk git GPLv3 Robotic Space Rock fun to play game monolithandroid list svn Apache License 2.0 and Creative Commons 3.0 BY 1.5 Scrambled Net A port of the KDE game "knetwalk" Scrambled Net Shortyz A crossword puzzle client Shortyz Page Yes hg GPLv3 1.6+ Simon Tatham s Puzzles A great portable collection of puzzle games, ported to android Android Puzzles apk Yes git MIT Sokoban Warehouse Puzzle Game homepage Yes git GPL v2 Port of ksokoban Solitaire Collection solitaire-for-android Taps of Fire Frets On Fire port (Guitar Hero like) homepage list No svn GPL v3 Works on 1.6 Target Anagram Word Puzzle homepage apk Yes svn GPL v3 TiltMazes Ball-tilting game - collect goals in a maze against the clock! TiltMazes Web Wars Shooter tmtg.net apk Yes zip BSD 2.1+ Word Seek word search game wordseek Yes svn GPL v3 Works on 1.5 Fork of Open WordSearch Yams 5 dice game yams apk Yes tgz GPL v3 1.5 [edit] Entertainment Application name Description Website Apk Market Sources License API Note Android s Fortune Unix fortune for Android. Android s Fortune @ Launchpad list Yes bzr GPL v3 =1.5 SwallowCatcher Podcast client for Android Announce Page Yes No gitorious AGPL v3 Unknown [edit] General Application name Description Website Apk Market Sources License API Note aCal CalDAV calendar client http //acal.me Yes http //gitorious.org/acal GPLv3 Android 1.6+ In the market for a donation andless Audio player supporting lossless file formats homepage Yes LGPLv3 android-metronome Metronome android-metronome AnkiDroid Flashcards spaced-repetition, compatible with Anki AnkiDroid Yes git GPLv3 Announcify reads out loud various events, notifications and information announcify.com GitHub Android Market GitHub GPLv3 Android 2.1+ APN Apndroid Yes Contains ads. Astrid Task recording Astrid 2.11.0 Yes git GPLv2 Terms of service not open source Barcode Scanner Barcode reader ZXing Project latest Yes svn Apache 2.0 CellFinder Cell Network Finder CellFinder CIDR Calculator CIDR subnet calculator CIDR Calculator Contact Owner Contact Owner Yes svn LGPLv3 Countdown Alarm tracks a count down and displays an alarm at 0 homepage Yes svn GPLv3 cyanogen-updater CM Updater dmix MPD client dmix apk Yes git Android 1.5+ Fork of pmix that allows streaming and more. AKA MPDroid FBReaderJ e-book reader site apk Yes zip GPL Android 1.5+ (fbreader s port) Floating Image Streams images from the web to display floatingimage Yes svn GPLv2 GCstar Viewer GCstar Viewer is an application to view your collections created with GCstar Home apk yes svn GPLv2 geobeagle Geocaching geobeagle GeoHunter Geocaching geohunter Yes svn Keepassdroid KeePass-compatible passphrase manager for Android [3] Yes [4] GPLv2 mandelbrot Fractal viewer mandelbrot Mileage tracks car mileage, gas costs, etc. homepage Yes svn Apache 2.0 Mnemododo Flashcard (spaced-)repetition mnemododo No here GPLv2 Openintents PIM applications openintents /!\ WARNING not all openintents applications are free software,some have an EULA Password Hash pwdhash implementation Password Hash list Yes git BSD Android 2.2+ pedometer Counts your steps pedometer Yes git GPLv3 pmix MPD client pmix apk Android 1.5+ Works with replicant ringdroid ringdroid No support for OGG Rockbox music player / jukebox [5] [6] No svn officially "unusable", early development version SayMyName reads out caller s name roadtoadc apks Yes svn GPLv2 Android 1.5+ Secrets Secrets for Android is an application to securely store and manage passwords and secrets on your Android phone homepage Yes svn Apache 2.0 ServeStream HTTP(s) media server browser and stream player [7] Yes [8] Apache 2.0 Android 2.2+ Shuffle Get Things done (GTD) application, can synchronize with Tracks (also OSS) Shuffle Yes svn Apache License 2.0 Android 1.5+ SL4A Scripting Layer for Android (SL4A) brings scripting languages to Android by allowing you to edit and execute scripts and interactive interpreters directly on the Android device Blog No svn Apache 2.0 slashdot Slashdot reader slashdot Yes mercurial GPLv3 SMS Popup SMS Messaging application EverythingAndroid apks Yes svn GPL v3 Spell Dial spelldial Sri Lanka Train Schedule An Android Application to get Train Schedule, Train Delays and Ticket Prices of Sri Lanka Railways homepage Yes git GNU/GPL Android 2.1 + Sketcher Procedural drawing tool homepage list Yes git Apache 2.0 Android 1.5+ A port of "Harmony" SuperGenPass Password hasher SuperGenPass apk git GPLv3 TippyTipper Tipping calculator TippyTipper Yes svn Apache 2.0 Android 1.5+ Tram Hunter Melbourne s Tram Tracker service. Tram Hunter Yes GPLv2 Veader Chinese Ebook Reader Veader Wiki Dici Wiktionary Wiki Dici XBMC remote Remote control for XBMC media centres XBMCÂ Remote Google Code apks yes GPLv2 FeedGoal RSS/Atom Feed Reader FeedGoal Project apk Yes svn GPLv3 Android 1.5+ Android Library [edit] Lifestyle Application name Description Website Apk Market Sources License API Note Collectionista Fancy collection manager. Currently for books and CDs. Collectionista @ Launchpad, Collectionista @ Google Code No Yes bzr GPL v3 =2.1, incl 3.0 Based off of Shelves and GCStar. Currently in alpha. [edit] Launchers The launcher presents the main view of the phone and is responsible for starting other apps and hosting live widgets. There are many non-open source launchers as well. Application name Description Website Apk Market Sources License API Note ADW.Launcher Launcher devsite downloads Yes git Apache 2.0 Default CyanogenMod Launcher Android Launcher Plus Launcher [9] svn Apache Android 2.0+ Fork of stock application launcher [edit] Libraries Application name Description Website Apk Market Sources License API Note eyes-free text-to-speech library eyes-free Log Collector Collects a device log and sends it to a developer using a method of your choice android-log-collector Yes svn Apache 2.0 Android 1.5+ MemorizingTrustManager SSL/TLS certificate management lib which asks about untrusted certificates and allows to remember the decision. MTM github MIT OI About About box that can be used by any application. It works via intents as would it be a library, however it actually is a standalone app in the Market. OpenIntents Yes Apache 2.0 Easy Facebook Android SDK Library to integrate facebook features into Android application Easy Facebook Android SDK official site LGPL v3 SuperCollider-Android SuperCollider audio synthesis engine SuperCollider-Android apk from github No github GPL v3 Open Sound Control libVoyager OBD/CAN Vehicle network communications library. Basic PID scanning, advanced diagnostics, monitoring, data logging, SWCAN in-vehicle control such as radio, locks, starter... gtosoft website Yes github CC3.0 Android 2.0+ [edit] Location/Mapping/Navigation/Routing Application name Description Website Apk Market Sources License API Note Andnav GPS navigation program http //www.andnav.org/ devsite svn GPLv3 Android 1.6+ was liberated Dec 09 BigPlanetTracks Offline map and GPS tracking announcement devsite apk_list No mercurial GPLv3 Android 1.5+ GPS Share Minimalist location sharing GPS Share apk Yes zip file MIT Android 2.2+ LibreGeoSocial Augmented Reality Robust Solution Official Web Dev Site Yes SVN GPLv3 Android 1.6+ Mixare Augmented Reality Engine http //www.mixare.org/ devsite apk_list Yes git svn GPLv3 Android 1.5+ MyTracks GPS tracking http //code.google.com/p/mytracks/ apk Yes mercurial Apache 2.0 Android 1.5+ Navit GPS Navigation http //www.navit-project.org apk Yes svn GPLv3 Android 1.5+ OsmAnd GPS navigation program http //code.google.com/p/osmand/ apk_list mercurial GPLv3 Android 1.5+ OsmTracker GPS tracking with annotation Dev site apk list Yes svn GPLv3 Android 1.5+ Picture Map Show geotagged photos on a map http //ebnj.net/android/picturemap/ Yes GPLv3 Android 1.6+ The OpenStreetMap wiki has a list of "open source" Android applications that support OpenStreetMap. [edit] Robotics Application name Description Website Apk Market Sources License API Note Amarino Interface to Arduino via Bluetooth Homepage No Google code GPLv3 1.6+ MINDDroid Controller for Lego Mindstorms NXT robots Mindstorms announcement yes git GPLv3 2.1+ and 1.6 backport [edit] Utilities Application name Description Website Apk Market Sources License API Note AndAR AndAR is a project that enables Augmented Reality on the Android platform. homepage Yes svn GPLv3 android-vnc-viewer VNC Remote Desktop homepage apks Yes svn GPL v2 Apps Organizer Apps organizer is an android application that allow you to organize installed applications using labels appsorganizer Yes svn GPL v3 Battery Notifier Battery level on notification area, alarm on low battery battery-notifier apks Yes git Apache License 2.0 Android 1.6+ DiskUsage Storage card usage viewer DiskUsage apk Yes svn GPLv2 DroiDic Spell checker / Crosswords cheater DroidDic apk No zip Free 2.2+ Gmote Computer Remote Control homepage apks Yes svn Apache License 2.0 lifesaver SMS and call log SD backup lifesaver Yes svn Apache Marine Compass A nice looking 3D compass homepage Yes svn Apache License 2.0 Android 1.6+ MicDroid MicDroid is a small Android app that produces the pitch correction effect made famous by T-Pain. homepage Yes git GPLv2 Android 1.6+ NetCounter Network usage counter homepage Yes GPLv3 Net Meter Network and Task monitor Homepage apks Yes svn Apache License 2.0 Permissions Shows permissions for installed android apps androidpermissions Yes svn Apache Quick Settings Quick access to system settings homepage Yes svn Apache 2.0 Android 1.5+ rVoix "Call recorder homepage Yes svn GPL v3 Android 1.5+ only for msm7k-based HTC devices (like Magic or Hero) ROM Updater Helps the user to maintain his/her custom ROM updated via ROM author maintained repositoty homepage Yes git GPL v3 Android 2.0+ Sanity "Call recorder/blocker/manager forum Yes git GPL v3 Android 2.0+ SD Move "Move to SD Card" manager sdmove Yes hg GPL v3 Android 2.2+ SD Watch Ultra-simple "Move to SD card" manager sdwatch Yes hg GPL v3 Android 2.2+ Tea Timer A straight-forward tea timer Tea Timer Yes git GPLv3 Tricorder a working tricorder moonblink Yes svn GPL v2 [edit] Widgets Widgets are elements that can be added to the launcher page to display information whenever the user looks at their phone. They are typically implement things like clocks and news feeds but are not limited to that. Application name Description Website Apk Market Sources License API Note Dazzle Configurable Switcher switcher widget (Wi-Fi, Bluetooth, GPS, airplane mode, and brightness/auto) moonblink Yes svn GPL v2 Typographic Widgets Weather, clock and battery widgets development downloads No? svn GPL v3 Battery Widget Shows battery percentage and temperature. androidappdev.org Yes github GPLv3 Wi-Fi Widget Connect/disconnect Wi-Fi and show network SSID. androidappdev.org Yes github GPLv3 Simple lightweight Widgets battery, cpu load, storage space, gps, wifi and traffic meter widgets development Yes svn GPLv3
https://w.atwiki.jp/usb_audio/pages/38.html
原文:Audio Device Document 1.0(PDF) USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 46 Offset Field Size Value Description 7 baSourceID(1) 1 Number ID of the Unit or Terminal to which the first Input Pin of this Processing Unit is connected. … … … … … 7+(p-1) baSourceID (p) 1 Number ID of the Unit or Terminal to which the last Input Pin of this Processing Unit is connected. 7+p bNrChannels 1 Number Number of logical output channels in the audio channel cluster of the Processing Unit. 7+p+1 wChannelConfig 2 Bitmap Describes the spatial location of the logical channels in the audio channel cluster of the Processing Unit. 7+p+3 iChannelNames 1 Index Index of a string descriptor that describes the name of the first logical channel in the audio channel cluster of the Processing Unit. 11+p bControlSize 1 Number Size in bytes of the bmControls field n 12+p bmControls n Bitmap A bit set to 1 indicates that the mentioned Control is supported D0 Enable Processing.D1..(n*8-1) process-specific allocation. 12+p +n iProcessing 1 Index Index of a string descriptor, describing this Processing Unit. 13+p +n Process-specific x NA A process-specific descriptor is appended to the common descriptor. See the following paragraphs. 4.3.2.6.1 Up/Down-mix Processing Unit Descriptor The wProcessType field of the common Processing Unit descriptor contains the value UP/DOWNMIX_PROCESS. (See Appendix A.7, “Processing Unit Process Types”) The Up/Down-mix Processing Unit has a single Input Pin. Therefore, the bNrInputs field must contain the value 1. The bNrChannels, wChannelConfig, and iChannelNames fields together constitute the output cluster descriptor of the Up/Down-mix Processing Unit. It describes which logical channels are physically present at the output of the Processing Unit. Depending upon the selected operating mode, one or more channels may be unused. The bmControls field is a bitmap, indicating the availability of certain audio Controls in the Up/Downmix Processing Unit. For future expandability, the number of bytes occupied by the bmControls field is indicated in the bControlSize field. Bit D0 of the bmControls field represents the Enable Processing Control. The Mode Select Control (D1) is used to change the behavior of the Processing Unit by selecting different modes of operation. USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 47 The process-specific descriptor of the Up/Down-mix Processing Unit describes the supported modes of operation of the Processing Unit. Selecting a mode of operation is done by issuing the Set Mode Request. The number of supported modes (m) is contained in the bNrModes field. This field is followed by an array of mode fields, waModes(). The index i into this array is one-based and directly related to the number of the mode described by entry waModes(i). It is the value i that must be used as a parameter for the Set Mode request to select the mode i. The bit allocations in the waModes() fields are very similar to those of the wChannelConfig field in a cluster descriptor (see Section 3.7.2.3, “Audio Channel Cluster Format”) i.e. a bit set in the waModes(i) field indicates that for mode i, the Up/Down-mix Processing Unit produces meaningful audio data for the logical channel that is associated with the position of the set bit. Logical channels that are present in the output cluster but are not used in a certain mode are considered to be inactive and at most produce silence in that mode. Each waModes(i) field can only contain set bits for those logical channels that are present in the output channel cluster. In other words, all waModes() fields can only contain a subset of the wChannelConfig field of the cluster descriptor of the Unit. Furthermore, logical channels that have a non-predefined spatial position can not be marked as active in the waModes() fields. It is therefore assumed by default that they are active. The following table outlines the combination of the common and process-specific Up/Down-mix Processing Unit descriptors. Table 4-9 Up/Down-mix Processing Unit Descriptor Offset Field Size Value Description 0 bLength 1 Number Size of this descriptor, in bytes 15+n+2*m 1 bDescriptorType 1 Constant CS_INTERFACE descriptor type. 2 bDescriptorSubtype 1 Constant PROCESSING_UNIT descriptor subtype. 3 bUnitID 1 Number Constant uniquely identifying the Unit within the audio function. This value is used in all requests to address this Unit. 4 wProcessType 2 Constant UP/DOWNMIX_PROCESS process type. 6 bNrInPins 1 Number Number of Input Pins of this Unit 1 7 bSourceID 1 Number ID of the Unit or Terminal to which the Input Pin of this Processing Unit is connected. 8 bNrChannels 1 Number Number of logical output channels in the output channel cluster of the Processing Unit. 9 wChannelConfig 2 Bitmap Describes the spatial location of the logical channels in the output channel cluster of the Processing Unit. 11 iChannelNames 1 Index Index of a string descriptor, describing the name of the first logical channel in the Processing Unit’s output channel cluster. USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 48 Offset Field Size Value Description 12 bControlSize 1 Number Size, in bytes, of the bmControls field n 13 bmControls n Bitmap A bit set to 1 indicates that the mentioned Control is supported D0 Enable Processing.D1 Mode Select.D2..(n*8-1) Reserved 13+n iProcessing 1 Index Index of a string descriptor, describing this Processing Unit. 14+n bNrModes 1 Number Number of modes, supported by this Processing Unit m 15+n waModes(1) 2 Bitmap Describes the active logical channels in mode 1. … … … … … 15+n+(m-1)*2 waModes(m) 2 Bitmap Describes active the logical channels in mode m. 4.3.2.6.2 Dolby Prologic Processing Unit Descriptor The wProcessType field of the common Processing Unit descriptor contains the value DOLBY_PROLOGIC_PROCESS. (See Appendix A.7, “Processing Unit Process Types”) The Dolby Prologic Processing Unit has a single Input Pin. Therefore, the bNrInputs field must contain the value 1. The bNrChannels, wChannelConfig, and iChannelNames fields together constitute the output cluster descriptor of the Dolby Prologic Processing Unit. It describes which logical channels are physically present at the output of the Processing Unit. Depending upon the selected operating mode, one or more channels may be unused. Bit D0 of the $b(){bmControls} field represents the Enable Processing Control. The Mode Select Control (D1) is used to change the behavior of the Processing Unit by selecting different modes of operation. Although the input cluster may contain a number of logical channels, the Dolby Prologic Processing Unit only uses Left and Right logical input channels as input for the decoding process. Obviously, these two logical channels must be present in the input cluster for the Unit to operate properly. All other logical channels are discarded. The output cluster may contain logical channels other than Left, Right, Center, and/or Surround (these must be present) to facilitate connectivity within the audio function. Channels that are present in the output cluster but do not participate in the chosen mode of operation must be muted. The process-specific descriptor of the Dolby Prologic Processing Unit describes the supported modes of operation of the Processing Unit. The number of supported modes (m) is contained in the bNrModes field. This field is followed by an array of mode fields, waModes(). The bit allocations in the waModes() fields are very similar to those of the wChannelConfig field in a cluster descriptor (see Section 3.7.2.3, “Audio Channel Cluster Format”) i.e., a bit set in the waModes(i) field indicates that for mode i, the Dolby Prologic Processing Unit produces meaningful audio data for the logical channel that is associated with the position of the set bit. The Dolby Prologic Processing Unit supports, at most, the following three different modes USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 49 · Left, Right, Center channel decoding waModes() = 0x0007 · Left, Right, Surround channel decoding waModes() = 0x0103 · Left, Right, Center, Surround decoding waModes() = 0x0107 The wChannelConfig field of the cluster descriptor of the Unit must at least contain the union of all bits set for all the supported modes. The following table outlines the combination of the common and process-specific Dolby Prologic Processing Unit descriptors. It is identical to the Up/Down-mix Processing Unit descriptor except for some field values. It is repeated here for clarity. Table 4-10 Dolby Prologic Processing Unit Descriptor Offset Field Size Value Description 0 bLength 1 Number Size of this descriptor, in bytes 15+n+2*m 1 bDescriptorType 1 Constant CS_INTERFACE descriptor type. 2 bDescriptorSubtype 1 Constant PROCESSING_UNIT descriptor subtype. 3 bUnitID 1 Number Constant uniquely identifying the Unit within the audio function. This value is used in all requests to address this Unit. 4 wProcessType 2 Constant DOLBY_PROLOGIC_PROCESS process type. 6 bNrInPins 1 Number Number of Input Pins of this Unit 1 7 bSourceID 1 Number ID of the Unit or Terminal to which the Input Pin of this Processing Unit is connected. 8 bNrChannels 1 Number Number of logical output channels in the output channel cluster of the Processing Unit. 9 wChannelConfig 2 Bitmap Describes the spatial location of the logical channels in the Processing Unit’s output channel cluster. At least Left, Right, Center and/or Surround must be set. 11 iChannelNames 1 Index Index of a string descriptor, describing the name of the first logical channel in the Processing Unit’s output channel cluster. 12 bControlSize 1 Number Size, in bytes, of the bmControls field n 13 bmControls n Bitmap A bit set to 1 indicates that the mentioned Control is supported D0 Enable Processing.D1 Mode Select.D2..(n*8-1) Reserved USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 50 Offset Field Size Value Description 13+n iProcessing 1 Index Index of a string descriptor, describing this Processing Unit. 14+n bNrModes 1 Number Number of modes, supported by this Processing Unit mA maximum of 3 different modes is possible. 15+n waModes(1) 2 Bitmap Describes the active logical channels in mode 1. … … … … … 15+n+(m-1)*2 waModes(m) 2 Bitmap Describes active the logical channels in mode m. 4.3.2.6.3 3D-Stereo Extender Processing Unit Descriptor The wProcessType field of the common Processing Unit descriptor contains the value 3D-STEREO_EXTENDER_PROCESS. (See Section A.7, “Processing Unit Process Types”) The 3D-Stereo Extender Processing Unit has a single Input Pin. Therefore, the bNrInputs field must contain the value 1. The bNrChannels, wChannelConfig and iChannelNames fields together constitute the output cluster descriptor of the 3D-Stereo Extender Processing Unit. It describes which logical channels are physically present at the output of the Processing Unit. Bit D0 of the bmControls field represents the Enable Processing Control. Bit D1 indicates the availability of the Spaciousness Control. Although the input cluster may contain a number of logical channels, the 3D-Stereo Extender Processing Unit only uses Left and Right logical input channels as input for the extension process. Obviously, these two logical channels must be present in the input cluster for the Unit to operate properly. All other logical channels are discarded by the process. The output cluster may contain logical channels other than Left and Right (these must be present) to facilitate connectivity within the audio function. Channels that are present in the output cluster but not in the input cluster must be muted. Channels other than Left and Right that are present in both input and output cluster can be passed unaltered from input to output. Channels only present in the input cluster are absorbed by the Processing Unit. There is no process-specific descriptor for the 3D-Stereo Extender Processing Unit. The following table outlines the 3D-Stereo Extender Processing Unit descriptor. It is identical to the common Processing Unit descriptor, except for some field values. It is repeated here for clarity. Table 4-11 3D-Stereo Extender Processing Unit Descriptor Offset Field Size Value Description 0 bLength 1 Number Size of this descriptor, in bytes 14+n 1 bDescriptorType 1 Constant CS_INTERFACE descriptor type. 2 bDescriptorSubtype 1 Constant PROCESSING_UNIT descriptor subtype. 1 - 6 - 11 - 16 - 21 - 26 - 31 - 36 - 41 - 46 - 51 - 56 - 61 - 66 - 71 - 76 - 81 - 86 - 91 - 96 - 101 - 106 - 111 - 116 - 121 - 126 ここを編集
https://w.atwiki.jp/azuma3733/pages/1210.html
#blognavi ~一般サイトニュース~ http //blog.nicovideo.jp/niconews/2009/07/003507.html ■801ちゃんRオーディション一次選考結果! バ行入っちゃってるーwww再生コメントマイリスケタ違いのユーザー投票か・・・。 http //yunakiti.blog79.fc2.com/blog-entry-3351.html ■『けいおん!』秋山澪に続き平沢唯のキャラソンも4万台に キャラソンランクは3週で両方とも抜き去りか。あとはもってけだけですね。 http //yunakiti.blog79.fc2.com/blog-entry-3335.html ■『GA 芸術科アートデザインクラス』 主人公キサラギの声が能登と思ったスレ住人 ほんと能登と思って2回ほどサイト見に行ったよ。 http //workingnews.blog117.fc2.com/blog-entry-2094.html ■サクラ大戦語れる奴ちょっとこい 1と2なら攻略本の裏に後ろに載ってる事や物のの詳細まで全部覚えてた。もちCDも持ってた。今は( http //blog.livedoor.jp/basicchannel/archives/51688632.html ■2009年秋期アニメをまとめてみた けんぷファーくらいかな。ホワルバはブルレイ見てから見る。 http //guideline.livedoor.biz/archives/51269631.html ■ドラクエ6はなぜ失敗したのかはてなブックマークに追加 私は好きですがねー。まぁもっとそのキャラ専用技みたいなのあってよかったかもですがね。 http //himasoku123.blog61.fc2.com/blog-entry-804.html ■【XBOX】Forza3のグラフィックがやりすぎなくらい凄い件 もう実写じゃないか!!! http //alfalfa.livedoor.biz/archives/51482884.html ■面接官「何で今まで仕事しなかったの?今まで何やってたの?」 おぉぅ、こわいこわい。 http //alfalfa.livedoor.biz/archives/51486591.html ■ついにES細胞で精子を作ることに成功\(^o^)/男オワタ でも実際2のようなことが起こるかもね。永遠の命とかも。 ~ニコニコ動画~ http //www.nicovideo.jp/watch/sm7592774 ■自由に151匹描いてみた 所々期待を裏切らないものが!クサイハナはどこかで見たことあるよ!? とりあえずヒトカゲゼニガメリザードニドラン♂ユンゲラーモルフォンでBOX埋めてくるわ。 ドククラゲ使いの私に隙はなかった。 ~実況~ http //www.nicovideo.jp/watch/sm7584328 ■【実況】裏技 チート 最終回 後編【PS2版ドラクエ5】 夢の国すげー!!!母涙目すぎるwwwボス涙目ってレベルじゃwww子供4人テラ和む。お疲れ様でした!!! ~京アニ関連~ http //www.nicovideo.jp/watch/sm7588791 ■36秒でわかるエンドレスエイト【涼宮ハルヒの憂鬱】 4回もやらずにこれを30分流せばよくね?((( ~歌って・演奏して・作ってみた~ http //www.nicovideo.jp/watch/sm7564752 ■【好き放題に】 『七色のニコニコ動画』 ver.プリクマー 【歌ってみた】 なんだ視聴間違え・・・てないwwwTDNwww いいフリーダム流石プリクマーです!!!クマッ☆まさにニコニコソング歌い手!!!ニコニコできました! http //www.nicovideo.jp/watch/sm7570028 ■「U.N.オーエンは彼女なのか?」を爽やかに弾いてみた(アレンジ) これは良いアレンジ!何かのEDみたいだ。コードをメジャーにする程度の能力www http //www.nicovideo.jp/watch/sm7570299 ■Just Be Friends 歌ってみた ドニ嶋 おぉ、歌い方すごい合ってると思う!!!これはすごい!!!専用歌のようだ。。。 http //www.nicovideo.jp/watch/sm7587077 ■「もう歌しか聞こえない」一人で連弾してみた。 ガチ残像がwwwものすごいラスボス臭。 ~東方関係~ http //www.nicovideo.jp/watch/sm7564865 ■【東方】紅魔館にモケーレがやってきた 本気 流石の存在感。乗ってるwwwちぇええええええええええええん!!!!モケちゃんきめぇ^^^ いやカリスマ持ったほうだよね。おっパチュリー!!!最後やべぇ!!!キョン大量発生www http //www.nicovideo.jp/watch/sm7564502 ■【東方】最強○×計画 その1 \バカジャネーノ/ http //www.nicovideo.jp/watch/sm7572786 ■元々シュールな 東方手描き4コマ 4度目の夏 ☆今日の一押し☆ ゆうかりんwwwwらんさまどうしたwww三姉妹どうすりゃいいんだ・・・じわじわくるわwwwうん戻った。 そして安定の秋姉妹wwwなんでバイクwwwwキャーイクサーン。 http //www.nicovideo.jp/watch/nm7583389 ■【東方】宴にあつまるひと【4コマ】 野生の相沢さんの新作ktkr!ルナのフラグがたった!!! http //www.nicovideo.jp/watch/sm7588983 ■ドロワズ 上から幻想入りするぞぉ!気をつけろぉ! 第3話 中編 20秒で最初に戻るを繰り返してるけど何もおかしくはない。 http //www.nicovideo.jp/watch/sm7570950 ■へんしん白沢先生(偽新々) キャーイクサーン。2年乙すぎる。。いもうめぇ! http //www.nicovideo.jp/watch/sm7579421 ■【東方】アリスがトレーニング 投コメがwwww http //www.nicovideo.jp/watch/sm7583355 ■咲夜さんがトレーニング 流石早い!!!! http //www.nicovideo.jp/watch/sm7587315 ■【霊夢】ふたりでトレーニング【さとり】 霊夢は運動するほど栄養g ・・・!!? さとり!!!? 素晴らしいジト目だ!!!提供ジャスティスwww ~アイドルマスター~ http //www.nicovideo.jp/watch/sm7586514 ■アイドルマスター アタシんちの美希は無限大 流石RidgerP!!!シンクロも演出もすごすぎます!!! http //www.nicovideo.jp/watch/sm7568312 ■アイドルマスター x 矢島美容室 「はまぐりボンバー」 ヤッパリキターwww本家も乱入wwww カテゴリ [ニュース日記] - trackback- 2009年07月11日 01 24 23 #blognavi
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Galactic Blog/2006年10月27日/どうみても恵庭です。本当にありがとう。 #blognavi
https://w.atwiki.jp/formallang/pages/13.html
"Extension of Tabled 0L-Systems and Languages" (1973) ET0L-Systemを提案した論文。L-System系の言語理論(developmental language)の方向で、Chomsky系の形式言語理論に親和性が高い形にまとめたのがこの研究。良いClosure Propertyを持っていたり(Full AFL)、文脈自由言語を真に含んでいたりする。 Grzegorz Rozenberg International Journal of Computer and Information Sciences, Vol. 2, No. 4, pp. 311-336, 1973 http //dx.doi.org/10.1007/BF00985664 これ以前のL-System系のシステムと違って、非終端記号と終端記号の区別を入れたのがポイントなのだと思う。 ET0L とは G= V,Σ,ω,P V: alphabet. 非終端記号と終端記号の集合 Σ: target alphabet. 終端記号の集合(⊆ V) ω: axiom. 開始文字列(∈V*) P: table. 導出規則のテーブル = {P1, ..., Pn} Pi: a - α の形の"導出規則"の有限集合。ただしa∈V,α∈V*。Piはcomplete(∀a∈V aから始まる導出規則が存在) 1ステップの書き換え s = t は Pからどれか一つPiを選ぶ s = a1a2...an, a1- α1∈Pi, ..., an- αn∈Pi のとき t=α1...αn で定義される。Gの定義する言語は L(G) = {t∈Σ* | ω= *t}。 各PiがDeterministicな場合(つまり、∀a∈V aから始まる導出規則が"唯一"存在な場合)、システム自体がDeterministicであるという。EDT0L と書く。αが常に空文字列でないような場合を Productive という。 CFG との関係 1ステップで全体を並行して一気に書き換えるのがポイント。どのPiを使ったかによって、導出の深さが同じところの間でなんとなくシンクロがとられて、文脈自由を越える言語が書ける。 T0L との関係 V=ΣなのがT0L。非終端記号と終端記号の区別を入れたのがET0L。 E0L との関係 |P|=1 なのが E0L。テーブルが複数種類あるのが ET0L。 0L-System との関係 V=Σで|P|=1なのが0L。 L-System との関係 0L は L の拡張ではなく制限なので注意。 "Surface Tree Languages and Parallel Derivation Trees" (1976) ET0L = yield(T(MON))。ET0L言語族は、monadic treeを入力言語としてTop-down Tree Transducerで生成できる木のyield(葉を左から右に並べた文字列)として得られる言語族に等しい。また、deterministic 版についても EDT0L = yield(DT(MON)) が成り立つ。 Joost Engelfriet Theoretical Computer Science, vol 2. pp. 9-27 http //dx.doi.org/10.1016/0304-3975(76)90003-7
https://w.atwiki.jp/galacticfield/pages/771.html
Galactic Blog/2007年01月27日/ご報告 #blognavi
https://w.atwiki.jp/usb_audio/pages/51.html
原文:Audio Device Document 1.0(PDF) USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 111 Offset Field Size Value Description 6 bInterfaceSubclass 1 0x02 AUDIO_STREAMING. 7 bInterfaceProtocol 1 0x00 Unused. 8 iInterface 1 0x00 Unused. B.3.4.2.1.2 Class-specific AS General Interface Descriptor Table B-9 USB Microphone Class-specific AS General Interface Descriptor Offset Field Size Value Description 0 bLength 1 0x07 Size of this descriptor, in bytes. 1 bDescriptorType 1 0x24 CS_INTERFACE descriptor. 2 bDescriptorSubtype 1 0x01 GENERAL subtype. 3 bTerminalLink 1 0x02 Unit ID of the Output Terminal. 4 bDelay 1 0x01 Interface delay. 5 wFormatTag 2 0x0001 PCM Format. B.3.4.2.1.3 Type I Format Type Descriptor Table B-10 USB Microphone Type I Format Type Descriptor Offset Field Size Value Description 0 bLength 1 0x0B Size of this descriptor, in bytes. 1 bDescriptorType 1 0x24 CS_INTERFACE descriptor. 2 bDescriptorSubtype 1 0x02 FORMAT_TYPE subtype. 3 bFormatType 1 0x01 FORMAT_TYPE_I. 4 bNrChannels 1 0x01 One channel. 5 bSubFrameSize 1 0x02 Two bytes per audio subframe. 6 bBitResolution 1 0x10 16 bits per sample. 7 bSamFreqType 1 0x01 One frequency supported. 8 tSamFreq 3 0x01F40 8000Hz. B.3.4.2.1.4 Standard Endpoint Descriptor USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 112 Table B-11 USB Microphone Standard Endpoint Descriptor Offset Field Size Value Description 0 bLength 1 0x09 Size of this descriptor, in bytes. 1 bDescriptorType 1 0x05 ENDPOINT descriptor. 2 bEndpointAddress 1 0x81 IN Endpoint 1. 3 bmAttributes 1 0x01 Isochronous, not shared. 4 wMaxPacketSize 2 0x0010 16 bytes per packet. 6 bInterval 1 0x01 One packet per frame. 7 bRefresh 1 0x00 Unused. 8 bSynchAddress 1 0x00 Unused. B.3.4.2.1.5 Class-specific Isochronous Audio Data Endpoint Descriptor Table B-12 USB Microphone Class-specific Isoc. Audio Data Endpoint Descriptor Offset Field Size Value Description 0 bLength 1 0x07 Size of this descriptor, in bytes. 1 bDescriptorType 1 0x25 CS_ENDPOINT descriptor 2 bDescriptorSubtype 1 0x01 GENERAL subtype. 3 bmAttributes 1 0x00 No sampling frequency control, no pitch control, no packet padding. 4 bLockDelayUnits 1 0x00 Unused. 5 wLockDelay 2 0x0000 Unused. B.3.5 String Descriptors There are two string descriptors available. The first string descriptor contains the Manufacturer information and the second one contains Product related information. The following sections present an example of how these descriptors could look like. B.3.5.1 Manufacturer String Descriptor Table B-13 USB Microphone Manufacturer String Descriptor Offset Field Size Value Description 0 bLength 1 0x18 Size of this descriptor, in bytes. 1 bDescriptorType 1 0x03 STRING descriptor. USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 113 Offset Field Size Value Description 2 bString 1 0x0054 0x0048 0x0045 0x0020 0x0043 0x004F 0x004D 0x0050 0x0041 0x004E 0x0059 “THE COMPANY” B.3.5.2 Product String Descriptor Table B-14 USB Microphone Product String Descriptor Offset Field Size Value Description 0 bLength 1 0x18 Size of this descriptor, in bytes. 1 bDescriptorType 1 0x03 STRING descriptor. 2 bString 1 0x004D 0x0069 0x0063 0x0072 0x006F 0x0070 0x0068 0x006F 0x006E 0x0065 “Microphone” B.4 Requests B.4.1 Standard Requests The microphone supports all necessary standard requests. B.4.2 Class-specific Requests There are no class-specific requests supported. USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 114 Appendix C. Example 2 USB Telephone (Informative) C.1 Product Description This is a USB Telephone with 16-bit 8KHz input and output. It has a handset and Phone line in and out connectors. Selector Units are used to allow the Host to talk directly to the telephone line or to allow the handset to be used with the Host for an Internet telephone call. This is an analog device. The telephone line and handset signals are analog and all switching is performed in the analog domain. The digital USB audio stream, coming from AudioStreaming interface 1 is converted to the analog domain before entering the audio function through Input Terminal ID3. Likewise, the analog signal coming from Selector Unit ID9 is delivered to Output Terminal ID6 and converted back to the digital domain before it is delivered to AudioStreaming interface 2. AudioStreaming Interface #2 Audio Function Phone Line IT OT USB IN Endpoint IT IT OT OT Phone Line Handset Handset ID1 ID2 ID3 ID9 ID7 ID8 ID4 ID5 ID6 AudioStreaming Interface #1 USB OUT Endpoint Figure C-1 USB Telephone Topology It is a neat device, but telephones that are much more elaborate could be constructed with speakerphone and acoustic echo cancellation incorporated. C.2 Descriptor Hierarchy This USB Telephone device includes an AudioControl interface (0) and two AudioStreaming interfaces (1 2). The AudioStreaming interfaces both feature two alternate settings. The first alternate setting (Alternate Setting 0) has zero bandwidth associated with it so that switching to this alternate setting effectively frees all allocated bandwidth on the USB for this device. Zero bandwidth is indicated by the lack of a streaming endpoint. Alternate Setting 1 is the operational part of the interface and it has one isochronous endpoint. Figure presents the descriptor hierarchy. USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 115 Interface 0 Device Configuration AudioControl I/F Header Phone Line IT Handset IT Standard Descriptors Class-Specific Descriptors USB OUT EP IT Phone Line OT Handset OT USB IN EP OT Phone Line SU Handset SU USB OUT SU AS I/F Alt. Setting 0 Interface 1 AS I/F Alt. Setting 1 General Type I Format Endpoint Endpoint ID1 ID2 ID3 ID4 ID5 ID6 ID7 ID8 ID9 AS I/F Alt. Setting 0 Interface 2 AS I/F Alt. Setting 1 General Type I Format Endpoint Endpoint Figure C-2 USB Telephone Descriptor Hierarchy C.3 Descriptors The following sections present all the descriptors that are used to describe the device. C.3.1 Device Descriptor Table C-1 USB Telephone Device Descriptor Offset Field Size Value Description 0 bLength 1 0x12 Size of this descriptor, in bytes. 1 bDescriptorType 1 0x01 DEVICE descriptor. 2 bcdUSB 2 0x0100 1.00 - current revision of USB spec. 4 bDeviceClass 1 0x00 Device defined at Interface level. 1 - 6 - 11 - 16 - 21 - 26 - 31 - 36 - 41 - 46 - 51 - 56 - 61 - 66 - 71 - 76 - 81 - 86 - 91 - 96 - 101 - 106 - 111 - 116 - 121 - 126 ここを編集
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【登録タグ と クラゲノボーン ボーダーオブライフ 愉快な仲間達 曲 東方大激震】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*
https://w.atwiki.jp/sw2link/
他のwikiへの転載禁止 リンク&整理&紹介記事を書いてくれる人、随時募集 2chで2.0wikiwikiの宣伝を繰り返す人を自重させるためこういうwikiを作ってみたが、wikiwikiの宣伝は相変わらず続くので諦めた。 ソードワールド2.0@wiki http //www2.atwiki.jp/sw/ フェンサー道場 http //www12.atwiki.jp/sw2fencer/pages/1.html ソード・ワールド2.0Wiki http //hiki.trpg.net/SwordWorld2/ ソード・ワールド2.0DS攻略まとめwiki http //www19.atwiki.jp/sw2ds/pages/1.html 2ch過去ログまとめ http //2bangai.net/search_th/index.php?keyword=%E3%80%90sw2.0%E3%80%91 status= res= action=search ソードワールド2.0したらば http //jbbs.livedoor.jp/game/26335/ ソードワールド2.0したらば板キャラメイカー http //ssw.s243.xrea.com/db13_swc/dicebbs.cgi ソードワールド2.0情報まとめ http //sw2nd.seesaa.net/ ソードワールド2.0考察蜃気楼の塔 http //www.geocities.co.jp/Playtown/8112/ リューニウム・データベース http //www.d2.dion.ne.jp/~cap_ryu/link/link.html レビュー 黒鴉亭 2ch http //jfk.2ch.net/test/read.cgi/handygrpg/1249112054/ ソードワールド2.0 ルールブックⅠでの総括(仮) http //furutamasakazu.blog14.fc2.com/blog-entry-1320.html ゲームブックDSソードワールド2.0の攻略サイト http //www.swordworld2.com/ 1.0だけど期待値の話 http //silverwolf5218.blog55.fc2.com/blog-entry-111.html 「あき出張所」 http //www40.atwiki.jp/aki-dead/ SW2.WABI-AN.COM http //sw2.wabi-an.com/ SW2.0能力値表 http //spreadsheets.google.com/pub?key=pVrW2fw2QTDjCF0mKcBD7Bw SW2 Battler (停止?) http //toppg.to/up/img/sw2battle.html ソードワールド2.0ルールの感想ページ http //www.ne.jp/asahi/hishidama/home/trpg/sw2/rule1.html 第1回何故何SW2,0 http //abgrundgeist.spaces.live.com/blog/cns!E672EF937DA03270!311.entry 『Replay Attackers!』 ソードワールド2.0リプレイコーナー http //k0k0n0ya.no.land.to/SW.html 冒険入門用 http //www7.plala.or.jp/tinkiri/sw/sinario/1.html ソードワールド2.0DS攻略 http //www19.atwiki.jp/sw2ds/pages/1.html ソードワールド2.0シナリオドッカノ遺跡探索 http //www29.atwiki.jp/sw2s/ やる夫でSW2.0のようです http //crescentmoon.gozaru.jp/trpgyaruo.html 竜の篭 http //swordworld20.hp.infoseek.co.jp/ 二次裏オンラインセッション http //onlinesession.dtiblog.com/blog-entry-217.html R R http //www.arclight.co.jp/r_r/ SW2.0CharacterSheet http //www.vector.co.jp/soft/winnt/game/se455846.html 清松みゆきLotROブログ http //k-miyuki.lotroblog.jp/ Sessionger! (セッションじゃぁ!) http //shibekun.s5.xrea.com/software/readme.html SW2.0キャンペーン第一話 シナリオソース 1 http //blog.livedoor.jp/call_of_c/archives/50574179.html TRPGのなにか LimeChat2 (2.25以降)用のダイスマクロツール http //hyouka2c.hp.infoseek.co.jp/swdice/ SW2.0 XMLキャラシートβ http //trismegistuslabo.com/blog/archives/trpg/xml/08050905.php SW2.0シナリオ「まさに遺跡」 http //banashi.blog123.fc2.com/blog-entry-272.html 富士見公式 ソード・ワールド2.0wikipedia http //ja.wikipedia.org/wiki/%E3%82%BD%E3%83%BC%E3%83%89%E3%83%BB%E3%83%AF%E3%83%BC%E3%83%AB%E3%83%892.0 ブロッコリー公式 http //www.broccoli.co.jp/game/gamebook/swordworld/ ついに2chテンプレ改変荒らしを止めてくれなかったね、あのwiki ソードワールド2.0withアイドルマスター http //www.nicovideo.jp/mylist/9793785 鹿児島でTRPG・ボードゲーム暮らし http //trpg.chesuto.jp/e192613.html ソードワールド2.0 http //blog.talerpg.net/rpg/archives/tag/%e3%82%bd%e3%83%bc%e3%83%89%e3%83%bb%e3%83%af%e3%83%bc%e3%83%ab%e3%83%8920 リプレイ http //blog.livedoor.jp/tukasa316/archives/50699568.html ゲームブックDS絵師のブログ http //mushimaro.com/blog/?cat=49 TRPGサーチ http //trpg.me/m/playermap/RpgView/rpg_id/141 はてなキーワードソードワールド2.0 http //d.hatena.ne.jp/keyword/%a5%bd%a1%bc%a5%c9%a1%a6%a5%ef%a1%bc%a5%eb%a5%c92.0 ブログ http //gluhwein.blog.so-net.ne.jp/archive/c2300201626-1 リプレイ http //trpggallery.hp.infoseek.co.jp/replay/SW2_01.html TRPGリンク集 - ソード・ワールドRPG http //www.rpg.ne.jp/modules/weblinks/viewcat.php?cid=84 リプレイ http //kokuatei.web.fc2.com/play/replay/ ルールブックⅠ感想 http //catslair.sakura.ne.jp/2008/10/20.html#more ルールブック2感想 http //it.kndb.jp/amazon/4829145293/%E3%82%BD%E3%83%BC%E3%83%89%E3%83%BB%E3%83%AF%E3%83%BC%E3%83%AB%E3%83%8920++%E3%83%AB%E3%83%BC%E3%83%AB%E3%83%96%E3%83%83%E3%82%AFII+(%E5%AF%8C%E5%A3%AB%E8%A6%8B%E3%83%89%E3%83%A9%E3%82%B4%E3%83%B3%E3%83%BB%E3%83%96%E3%83%83%E3%82%AF)/%E3%82%B0%E3%83%AB%E3%83%BC%E3%83%97 ルールブックⅠ付属シナリオのリプレイ http //trpg.chesuto.jp/e44883.html リプレイ http //hypothetic.exblog.jp/8968883/ ミスキャ攻略 http //sw2nd.seesaa.net/category/6308162-1.html キャラ管理CGI http //trpg.maruchips.net/swV20/ キャラ管理cgi http //allunofficial.net/trpg/swordworld2_pc_making.html IRCセッション http //wiki.livedoor.jp/sw2may/d/ MFG TRPG支部wiki http //wiki.livedoor.jp/sw_mfg/
https://w.atwiki.jp/galacticfield/pages/181.html
Galactic Blog/2006年02月27日/白いのだ~い好き♪ #blognavi