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Updateを最速で追うにはこちら英Wiki - ver1149 2024/01/24 Killing Floor 2 January 2024 Quality of Life Changelog コミュニティへの感謝のプレゼント 2017年から2023年までのシーズナル報酬の贈与 シーズナルチケット各種15枚ずつの贈与 なお、Steam以外のプラットフォームではバグのためこのプレゼントを一時停止しています 一般 ストアタブに検索機能を追加 サーバー管理者はZEDのシーズナルスキンを各種選択可能になりました SDKのアップデート Enable DoorなるKismetの追加 エリート種も置換可能に トレーダーの武器リストをサバイバリスト専用武器のみに限定 バランス調整 武器 グロック18&ライオットシールド 拡散率 0.060 → 0.045 FAMASマスターキー 購入価格 1200 → 1000 HRGスタナー 射撃ダメージ 60 → 80 パーク ファイアストーム 地上炎の持続時間20%増 アサルトアーマー 50%アーマーは毎ウェーブ開始時に支給される + ver1147 2023/10/17 "Last Hans Standing" Last Hans Standing 1 新マップキャッスル・ヴォルターサバイバル、ウィークリー、エンドレスモードに対応 バイエルン・アルプスに隠されたハンスの要塞 1 新ウィークリー賞金稼ぎ毎ウェーブ賞金首ZEDがスポーンする。 プレイヤーはこれを狩り、優先的に排除しなければならない。 他のZEDを優先してキルすると、賞金首ZEDはより強力になる。 Doshは賞金首ZEDのキルと、チームメイトの回復のみにより獲得される。 長さ:7ウェーブ クリアすると報酬「デザートイーグル | 賞金稼ぎ | 希少」が手に入る。 2 新武器HRG 93R ピストル(初期ピストル)パークメニューから初期ロードアウトとして、バックアップピストルに選べる。 3点バースト デュアル持ち可能 トレーダー価格:150Dosh MG3 シュレッダー(コマンドー)有料DLC武器。 Tier5。通常のフルオート射撃と、低いファイアレートでシュレッダー弾を範囲的にばら撒くオルトファイア射撃が可能。 トレーダー価格:2000Dosh 新Steam実績キャッスル・ヴォルターに関連する実績 期間限定の任務、チケット、服飾キャッスル・ヴォルターとウィークリーに関連するシーズナル任務 全シーズナル任務を達成すると、「MKB42H | ヴォルター | 希少」を入手できる。 ZedconomyスペクターMKIII武器スキンバンドルパック メディヴァルMKII武器スキンバンドルパック カメレオンMKIV武器スキンバンドルパック ラストスタンド衣装バンドル MG3シュレッダー武器バンドル 一般ウィークリーモード選択サーバーブラウザウィークリーの種類が確認できるようになった。 バランス武器縮小光線縮小解除までの時間が早くなった 10秒 → 0.5秒 解除時の膨張速度が遅くなった -10 → -200 HRGヘッドハンター膨張解除までの時間が5倍早くなった 解除時の縮小速度が10%遅くなった キラーワットデフォルトファイアのダメージ 50→55 オルトのチャージ時間 30%減 オルト使用時の振り向き速度 5倍 予備弾薬 300→400 HRGヴァンパイアクロスヘア追加 パークサポート不屈の精神(Lv10-L):ダメージ耐性+10% を既存の 最大ヘルス+50% に追加 アーマー貫通弾 (Lv15-L):パーク武器ダメージ+10% を既存の貫通力バフに追加 ZED TIME - 侵入者 (Lv25-L):リアルタイムリロード を既存の貫通力バフに追加 スワットHRGネイルガンを除く全武器の弾薬コスト10%値下げ フィールドメディック酸性弾 (Lv15-R):ダーツをZEDに撃つとDoTのダメージを与えるスキルに変更 ベータからの調整武器MG3シュレッダーオルトの拡散角が30°から20°に減少 HRG 93R ピストル最大リコイル30%に減少 弾丸ダメージ増加 12→15 パークサポートアーマー貫通弾:ダメージバフ増加 5→10% + ver1140 2023/06/06 "Deep Blue Z" Deep Blue Z 1 新マップサブダクションサバイバル、ウィークリー、VSサバイバル、エンドレスモードに対応 ホージンの潜水艇施設 1 新ウィークリー汚染ゾーン毎ウェーブ安全地帯がマップ上にマークされる。 プレイヤーは安全地帯の外にいるとダメージを受ける。 Zedが5体以下、またトレーダータイム中はマップ上のどこでも安全。 Zedの湧きが調整されている。 長さ:7ウェーブ 2 新武器HRG 爆撃手(デモリッショニスト)コマンドーの歩哨のデモリッショニスト武器用リモデル 榴弾を発射する補助装置で、範囲攻撃とよろめき力により群団を制御する。 右クリックでドローンを自爆させ、クラスター爆発を引き起こす。 トレーダー価格:500Dosh S12ショックガン(サポート)有料DLC武器。 Tier4。セミオートのショットガンで、オルトファイアはEMP派を放ち、囲まれないよう助け、また弱いZedは死に至らしめる。 トレーダー価格:1500Dosh 新Steam実績サブダクションに関連する実績 期間限定の任務、チケット、服飾サブダクションとウィークリーに関連するシーズナル任務 全シーズナル任務を達成すると、シャークジョー頭部アクセサリを入手できる。 Zedconomyスティングレイ武器スキンバンドルパック イェーガー MKIV武器スキンバンドルパック ジャンクヤードMKII武器スキンバンドルパック プレデター武器スキンバンドルパック ホージンダイバー服バンドル S12ショックガン武器バンドルパック Killing Floor 2 装飾シーズンパス 一般Friendly HUD切替キーバインドのオプションPCではキーバインドから設定可能 コンソールではラジオチャットから選択可能 インベントリとストアにおける検索機能 バランス武器ミニガンマガジン 90 → 120 ダメージ 35 → 38 予備弾薬 540 → 600 弾倉価格 90 → 120 (弾丸一発あたりの価格は変わらない) スピットファイア + ウィンターバイト + ライノバッシュのアニメーション 高速化 33% HRGロカスト爆発ダメージ 60 → 45 出血力 20 → 15 毒パワー 25 → 20 Tier 3 → 4 2つ目のアップグレードの廃止 トレーダー価格 900 → 1400 縮小光線トレーダー価格 1200 → 900 HRG回復放射器スプレーダメージ 27~30 → 12~15 ダメージ間隔 0.07 → 1.2 毒パワー 15 → 10 地雷再建機射撃間隔 0.223 → 0.2 ロードレディーマー弱攻撃ダメージ 68 → 75 強攻撃ダメージ 90 → 100 HRGクロスブームダメージ半径 200 → 250 矢の起爆時間 0.5 → 0.2 HRGヘッドハンターオルトファイアのコスト 100 → 25 歩哨 + HRG爆撃手どちらのドローンも、攻撃回数によってはスクレイクやフレッシュパウンドを発狂させない。しかし、体力損耗によっては発狂させる。 どちらのドローンもZedtimeを引き起こさない。 パークフィールドメディックパッシブ 移動速度上昇 毎レベル 0.4% → 0.2% スキル 耐性 上限 60% → 30% ベータからの調整武器S12ショックガンよろめき力 5 → 10 ダメージ 24 → 28 拡散率 0.08 → 1.2 HRG 爆撃手爆発ダメージ 35 → 50 爆発物の速度 0.6 → 0.2 ミニガンダメージの上方修正追加 歩哨 + HRG爆撃手前述の調整追加 パークフィールドメディック予定されていた、スキル 共生ヘルス 回復量 6% → 3% のナーフが取消 + ver1137 2022/12/07 "Polar Distress" Polar Distress 新マップ「クラッシュ」 新ウィークリー「パークルーレット」 4 新武器HRG バリスティック・バウンサー(サポート) HRG メディックミサイル(フィールドメディック) ZED MKIII(デモリッショニスト) HV ストームキャノン(シャープシューター) 全シーズナル任務を達成すると、車掌バックパックを入手できる。 ZedconomyZED MKIII武器バンドル HV ストームキャノン武器バンドル ポーラーディストレス武器バンドル 車掌の衣装バンドル プレミアムクリスマスチケットバンドル 3種 レトロゲーマー武器スキンバンドルパック タクティクール武器スキンバンドルパック 中世武器スキンバンドルパック カメレオンMKIII武器スキンバンドルパック 一般敵のシーズナルスキンを無効化するオプション、ただしシーズン中のみ機能。 インベントリにおける、服飾とクラフトアイテムセクションに、新しい並べ替え方法を適用 バランス武器グラビティインプローダー装備速度 1.3秒 → 0.5秒 射撃間隔 1.33秒 → 1秒(45RPM → 60RPM) ドーシャインガンヒット毎ダメージ増加 60 → 80 トレーダー価格減額 600 → 400 射撃毎Dosh費用減額 20 → 10(マガジン一杯の費用減額 400 → 200) HRG ベルーガビートオルトファイアの事前起動操作の廃止 オルトファイアの間隔を0.75に調整(80RPM) マガジン容量縮小 12 → 10 予備弾薬減少 96 → 90 ベータからの調整武器HRG バリスティックバウンサーダメージ(未チャージ)減少 114 → 29 ダメージ(フルチャージ)減少 600 → 200 HRG メディックミサイル爆発ダメージ 400 → 700 爆発減衰率 2 → 1 リロード速度上昇 2.56秒 → 1.88秒 スクレイクに対するロケット弾の直撃特攻3倍を追加 最小起爆距離の減少 4m → 2m ZED MKIIIマガジン弾薬 100 → 50 予備弾薬 400 → 350 エネルギー弾のスタン力 15 → 5 マガジン価格 60 → 75 HV ストームキャノンスタン力 50 → 25 よろめき力 200 → 85 銃反応力 150 → 0 近接反応力 100 → 0 EMP力 100 → 25 各種バグ修正 + ver1135 2022/10/13 "Blood Bonfires" Blood Bonfires 1 新マップBarmwich Town 1 新ウィークリーモードプライマリータゲット 4 新武器HRG ロカスト HRG ドラゴンブレイズ 血鎌 G36C アサルトライフル 全シーズナル任務を完了すると、Plague Doctor Backpackを入手できる Zedconomy血鎌武器バンドル G36C アサルトライフル武器バンドル Blood Bonfires 武器バンドル Plague Doctor Outfitバンドル プレミアムハロウィンチケットバンドル3種 Plauge Doctor武器スキンバンドル Xeno武器スキンバンドル Classic MKII武器スキンバンドル Chameleon MKII武器スキンバンドル 一般メディックバフを受け取った際のHUD追加 コントロールメニューにマウス入力オプションを追加 インベントリのフィルタリングを改善 バランス調整武器HRG ブラストブロウラーよろめき力400%増加 プライマリ攻撃の速度が50%上昇 ブロック遷移の速度が50%上昇 地雷再建機重量減少8→7 直撃ダメージ増加30~300→35~350 爆発ダメージ増加35~350→40~400 各種バグ調整 + ver1128 2022/07/14 "Tidal Terror" Tidal Terror 新マップ「Rig」 新ウィークリー「Arsenal Ascent」 新武器HRGクロスブーム HRGヘッドハンター センチネル リダクトレイ 期間限定のシーズナル任務を完了すると、Deep Sea Trident Backpackを入手できる 新アイテムDeep-Sea Explorer Outfit Bundle Neon MK VIII Weapon Skin Bundle Pack Classic Weapon Skin Bundle Pack Deep-Sea Skin Weapon Skin Bundle Pack Chameleon Weapon Skin Bundle Pack Armory Season Pass 2 Killing Floor 2 - Ultimate Edition / Ultimate Edition Upgrade 一般サバイバリストの初期武器と、グレネードが選択可能に変更。 インベントリの武器スキンがトレーダーでの価格、レアリティの順でソートがかかるように変更。 バランス調整武器FAMASマスターキーオルトファイアの拡散率20%減 オルトのファイアレートが50RPMから78RPMに増加 オルトファイアのアニメーション速度が70%増加 ミニガン銃身回転中の移動速度が12.5%増加 射撃中の移動速度が500%増加 射撃中の旋回速度が105%増加 リロード速度が20%増加 装備速度が30%増加 捨てる速度が30%増加 PerkFirebugLv25インフェルノが機能するように修正、Zedtime中、周りのすべてのZedにDoTダメージが伝播するように変更。 + ver1125 2021/12/9 "Chop 'Til You Drop" Chop 'Til You Drop 新マップ「Carillon Hamlet」 新ウィークリーBoss Rush Shrunken Heads 新武器HRGスタナー Doshinegun 期間限定のシーズナル任務を完了すると、Holiday Shopping Companionを入手できる 新アイテムChop Till You Drop Full Gear Bundle Alchemist Gear Cosmetic Bundle Christmas Weapon Skin Bundle Pack Alchemist Weapon Skin Bundle Pack 一般エンドレスモードに一時停止ボタンが追加 コントローラーのエイムアシストが強化 バランス調整武器VLAD-1000 ネイルガン予備弾薬数が336から378に増加 オルトファイアの拡散率が50%減少 釘の発射速度が25%上昇 PerkサバイバリストLv20ドカンと一発の爆発耐性が40から45%に上昇、爆発範囲が40%から50%に増加 ボスキングフレッシュパウンド移動速度が15%上昇 シールドが10%増加 地面叩きのダメージが10%増加 ビーム範囲が20%増加 ビームのダメージが20%増加 QP湧きのタイミングがKFPの体力が 65% / 50% / 20% の時から 75% / 60% / 30% の時に変更 アボミネーション走る速度が15%増加 嘔吐の射程が10%増加 アボミネーションスポーンの生成インターバルが2秒から1.5秒に短縮 凍結レートが40%低下 凍結クールタイムが10秒から15秒に増加 全難易度でおなら攻撃のタイマーが2秒ほど減少 全難易度で、発狂中のおなら攻撃タイマーが0.75秒減少 ブー汁の毒だまりの飛翔速度が50%増加 アボミネーションスポーン体力が250から150に減少 爆発ダメージが20%減少 + ver1121 2021/10/5 "Day of the Zed" Day of the Zed 新マップ「Netherhold」 新ウィークリーWild West London(ワイルドウエストロンドン) Abandon All Hope(絶体絶命) 新武器HRGディスラプター HRGトミーブーム ピラニアピストル コラプターカービン 期間限定のシーズナル任務を完了すると、DoZ Companion Backpackを入手できる 新アイテムDay of the Zed Full Gear Bundle Vietnam Gear Cosmetic Bundle Hellmark Weapon Skin Pack 一般アーマーが25ずつ購入可能に変更 Quick Swapで9mmにswap可能か選択するオプションが追加 箱とUSBのドロップ率増加 ストアにおけるセール品表示のUI改善 バランス調整武器地雷再建機直撃ダメージが25~250から30~300に増加 爆発ダメージが30~300から35~350に増加 地雷の回復量が4~40から5~50に増加 予備弾薬数が108から132に増加 初期予備弾薬数が2から3マガジン分に増加 ファイアレートが50%上昇 オルトのファイアレートが66%上昇 リロード時間が30%減少 ヘモクロッバー強攻撃のダメージが130から140に増加 強攻撃のガス爆発ダメージが200から225に増加 強攻撃のガス爆発回復量が30から15に減少 マガジン容量が3から2に減少 予備弾薬数が12から10に減少 マガジンあたりの弾薬費用が85から75に低下 PerkSwatLv5戦術的移動に移動速度バフが追加 Lv10近接戦訓練のダメージ増加率が85%から10%に上昇し、全バッシュにもバフ適用に変更 + ver1117 2021/6/22 "Interstellar Insanity" Interstellar Insanity 新マップ「Moonbase」 新ウィークリーArachnophobia Scavenger 新武器HRG Blast Brawlers HRG Bastion FAMAS Masterkey Thermite Bore 期間限定のシーズナル任務を完了すると、Astronaut Companion Backpackを入手できる 新アイテムInterstellar Insanity Full Gear Bundle Foundry Gear Cosmetic Bundle Beyond Horizon MK II Weapon Skin Pack 一般VSサバイバルにトレーダースキップを追加 クロスボウと複合弓のSCスタンの確実性向上 バランス調整武器複合弓凍結矢のダメージ増加 25→75 凍結矢の爆発半径拡大 200→250 凍結矢の爆発に線形減衰ではなく減衰係数を設定(ダメージ減衰が小さくなった) 予備弾薬が30から35に増加 初期予備弾薬が10から11に増加 弾薬箱からの取得弾薬数が3から4に増加 Hemogoblin直撃ダメージが100から120に増加 回復量が20から25に増加 予備弾薬数が98から112に増加 リロード速度が20%増加 PerkBerserkerパッシブのダメージ耐性がLv5毎に3%(最大15%)から2%(最大10%)に減少 Lv5スキル「散兵」の毎秒回復量が3から2に減少 Lv10スキル「吸血鬼」のキル毎回復量が4から3に減少 Lv15スキル「耐性」のダメージ耐性と、毒・音波に対する追加耐性がいずれも25%から15%に減少 Lv15スキル「パリィ」のダメージ減衰率が40%から30%に減少 Lv15スキル「パリィ」の持続時間が10秒から8秒に減少 Field Medicパッシブのアーマーボーナスが毎レベル3%(最大75%)から2%(最大50%)に減少 Lv5スキル「共生ヘルス」の自己回復量が全体力量の10%から6%に減少 DemolitionistLv10スキル「追加弾」の追加弾薬数が5から10に増加 SupportLv5スキル「高容量マガジン」のマガジン増加率が50%から75%に増加 + ver1110 2021/3/23 "Dystopian Devastation" Dystopian Devastation 新マップ ディストピア2029 新武器HRGベルーガビート グラビティインプローダー 新ウィークリー血に飢えた コロシアム 期間限定のシーズナル任務を完了すると、Cyborg Companion Backpackを入手できる Zedconomyグラビティインプローダー武器バンドル Dystopian Devastation フル装備バンドル Paratrooper Gear 服飾バンドル Chemical Warrior Gear 服飾バンドル Neon MKVII武器スキンバンドル 新DLC Armory Season Pass 一般進行中のゲーム参加時に得られるDosh量のバランス調整 メディックからバフを受けた際のHUD追加 ローカル管理者に関するフィルターの追加 バランス調整武器SA80 L85A2 ブルパップ武器の重量が6から5に減少 弾丸ダメージが30から32に増加 トレーダー購入時の初期スペアマガジンが4個から3個になりました。 マガジンあたりの弾薬価格が30から32に増加 凍結放射器デフォルトでの発射速度が30%減少しました。 デフォルトファイアの最小消費弾数を4から3に変更しました。 オルトファイアのダメージタイプが "凍結"から "弾丸-ショットガン"に変更されました。 オルトファイアの基本ダメージが氷の破片1つにつき20から35に変更されました。 オルトファイアのシャードの数を12から9に減らしました。 オルトファイアのシャードの広がりが20%減少 オルトファイアの水平方向のリコイルが30%減少 オルトファイアの垂直方向のリコイルが50%増加 デュアル9mm一部のパークスキルの互換性がこの武器で再有効になりました。SWATのタクティカル・ムーブメント SWATのラピッドアサルト SWATのタクティカルリロード サポートのタクティカルリロード シャープシューターのタクティカルリロード デモリショニストのショックトルーパー コマンドーのタクティカルリロード コマンドー・プリペアド コマンドーのマシンガンナー コマンドーのタクティシャン パークバーサーカードレッドノートトータルヘルスボーナスが75%から100%になりました。 耐性全てのダメージに対する耐性が20%から25%になりました。 毒と音波のダメージに対する耐性が20%から25%に増加しました。 フィールドメディック復活力ブロートによる毒の耐性の最大値が 50% から 60% になりました。 シャープシューターZED TIME - レンジャーこのPerkスキルのスタンの適用方法を、より一貫性のあるものに更新しました。どのPerk武器でも、撃つたびにZedをスタンさせることができるようになりました。 + ver1106 2020/12/08 "Christmas Crackdown" Christmas Crackdown 新マップ Elysium 新武器HRGバンパイア フロスト牙 期間限定のシーズナル任務を完了すると、Tactical Elf-packを入手できる Zedconomyフロスト牙武器バンドル クリスマス2020フル装備バンドル Ice Breaker武器スキンバンドル Winter Gear服飾バンドル Spectre MKII HRG武器スキンバンドル 一般アンダーバレル手榴弾に関するHUD追加 コントローラーのエイム改善 装備メニューのアクセサリータブを3つに分割 セール中マークの追加 バランス調整ファイアアックス軽攻撃のダメージが80→90に増加 ヘビーアタックのダメージを125→135に変更 ヘビーアタックのスタン率が33%増加しました。 バッシュのスタン率が33%増加しました。 ゼットのラグドールに死亡時の力を追加し、体にかかる衝動を増加させました アシカの情報提供者武器の重量が8から7に減少 予備弾薬の容量を25から30に増やしました 射撃速度を50%向上 Altfireの発生率が33%増加 Altfire使用時にリロードの中断が可能になりました。 ライノ環境影響による榴散弾の広がりを50%減らしました Zedの衝撃による榴散弾の広がりを50%増加 弾丸の衝撃ダメージを70から75に変更 エリートハーフのリロード速度をエリートエンプティのリロード速度に合わせて修正しました(意図したよりも遅かった)。 HRG Buckshots弾丸の広がりを20%減らしました 垂直方向のリコイルを30%減少 パークガンスリンガーステディ アイアンサイトでの射撃時、Perk武器で7.5%のボーナスダメージを追加。 サバイバリストFaster Weapon Switch (新Perkボーナス)すべての武器の武器切り替え速度が35%増加します。 Perkレベルによるスケールはありません。 + Ver1103 2020/9/29 "Infernal Insurrection" Infernal Insurrection 新マップ HellmarkStation 新武器HRGスコーチャー HRGアークジェネレーター ミニガン 地雷再建機 マトリアークのハロウィーンスキン 新 Dosh VaultAA12 | Vault | Stars AK12 | Vault | Stars Crovel | Vault | Stars M1911 | Vault | Stars MP5RAS | Vault | Stars 期間限定シーズナル任務を完了すると、Voodoo Backpackを入手できる Zedconomyミニガン武器バンドル 地雷再建機武器バンドル Infernal Insurrection武器バンドル Reaper Outfitバンドル Halloween 2020フル装備バンドル Jaeger MKIII武器スキンバンドル Apocalypse Gear服飾バンドル WW1 Pilot Gear服飾バンドル 一般ボスの踏み付けによるノックダウンにクールダウンを追加 アンダーバレルのリロード優先度を下げた コントローラーのホットキー「武器切り替え」の機能改善 接続に失敗した際のUIを追加 ストアのUIフィルタリングに関する調整 バランス調整武器HRG回復放射器ファイアレート30%低減 最小弾薬消費量が4から3に減少 ダメージ(直撃1回あたり)が20から27に増加 スプラッシュダメージが10から13.5に増加 時間スケールでのダメージが25%増加 時間経過時のダメージ持続時間が100%増加 毒レート33%減 よろめき力が50%アップ 武器の直接ダメージにガンヒット(フリンチ)が加算されます。少量に設定されている。 HRGウィンターバイト弾丸の衝撃ダメージが40から49に増加 投射速度が20%アップ 射影の広がりが40%減少 弾薬のドシュ値がシングルで12から13に、デュアルで24から26に値上がり 爆発凍結率を20%低減 弾の衝撃ダメージにフリーズが追加されました。少量に設定されている 弾丸の衝撃ガンヒット(フリンチ)率が50%アップ 爆発による運動量の除去 Perkフィールドメディックレベル25 ZED TIME - 鎮静剤ゼッドタイムの間、Perk武器によって与えられるすべてのダメージが30%増加します。 ゼッドタイム中のあなたのキルは、ゼッドにダメージを与え、毒を与える有毒爆発を発生させます。このガスはまた、プレイヤーを癒します。 爆発の半径は4メートルで、基本ダメージは150です。このガスは半径内の全てのプレイヤーを15のヘルスポイントで回復させます。 + Ver1094 2020/6/8 "Perilous Plunder" Perilous Plunder 新マップ Desolation 新武器HRGカブームスティック HRGテスランチャー ラッパ銃 グロック18c マトリアークの新夏スキン Dosh Vault追加HMTech-101 Pistol | Vault | Stars MKB42H | Vault | Stars Tommy Gun | Vault | Stars Boomstick | Vault | Stars M99 | Vault | Stars 期間限定シーズナル任務を完了すると、Space Monkey Backpackを入手できる Zedconomyラッパ銃武器バンドル グロック18c武器バンドル Perilous Plunder武器バンドル Space Pirate Outfitバンドル Space Pirateフル装備バンドル Neon MKVI武器スキンバンドル Retro Neon Gear服飾バンドル Future Neon Gear服飾バンドル 一般トレーダースキップ投票の追加 回復中ヘルスのHUDがヘルスバーに追加 バランス調整武器シーカーシックス武器の重量が9から8に減少 衝撃ダメージを120から125に増加 爆発ダメージが125から160に増加 爆発半径が40%増加 1マガジンあたりの弾薬価格が40から55に増加しました。 マック10弾丸ダメージが25から28に増加 弾丸の燃焼率が35%減少 弾丸のつまずき率が66%増加 時間経過ダメージが33%増加 ダメージオーバータイムのバーン率が53%減少 トレーダー価格が1100から900ドシュに値下げされました。 ボーンクラッシャー武器がブロックできる新しいダメージソースを追加しました。 E.D.A.R. レーザー弾幕 E.D.A.A.R. ロケット弾幕 E.D.A.R. トラッパービーム マトリアーク・テスラブラスト Perksバーサーカーレベル25 ZED TIME - バーサーカーの怒り恐怖はゼットをもう逃がさない。彼らを固定化します。 サバイバリストレベル25 ZED TIME - ロックダウンノックダウンとスタンブル率のモディファイアが削除されました。 PerkスキルでZED TIME中、すべての武器が高いスタン率でゼッドをスタンさせることができるようになりました。 レベル10 近接攻撃専門家近接ダメージブーストが50%から75%に増加しました。 フィールドメディックレベル15の酸性弾時間経過ダメージが30%増加 + Ver1091 2020/3/24 "Neon Nightmare" Neon Nightmares 新マップ Biolapse 新武器HRG焼夷ライフル 複合弓 バランス調整 Zeds ハンス ドラゴンブレスの地面火ダメージ耐性が1.1倍から0.9倍に減少 Weapon ドラゴンブレス 弾の地面を燃やす確率が10%から100%に増加しました。 地面の火のダメージが10から8に減少しました。 地面の火の持続時間が10秒から2.5秒に短縮されました。 基本ダメージが26から35に増加しました。 ペレットの数が8から6に減少。 予備弾薬容量が57から60に増加しました。 死亡時のゼッドラグドールに上向きの力を追加し、体にかかる衝動を増加させました。 パルベライザー 軽いMeleeダメージが70から80に増加しました。 爆発半径が78%増加しました。 方向性のある爆発角度を調整し、爆発コーンがプレイヤーの前にいるより多くのZedsにダメージを与えられるようにしました。 第一アップグレードのダメージ修正が5%から10%に増加しました。 2回目のアップグレードのダメージ修正が10%から20%に増加しました。 Perks バーサーカー レベル25 ZED TIME - バーサーカーレイジ 逃げる時間が3秒から5秒に増加しました。 ヒール量が全ヘルスの25%から50%に増加しました。 恐怖の半径が54%増加しました。 サバイバリスト レベル25 ZED TIME - ロックダウン スタン、ノックダウン、つまずき率のモディファイアが最大値に増加しました。 ファイアバグ レベル15の地上火災 ドラゴンブレス、スピットファイア、モロトフに適用されるようになりました。 ガンスリンガー レベル15 ラインアップ 貫通力が1から10に増加しました。これにより、Perk武器の弾はさらに10個のシストを貫通できるようになりました。 + Ver1088 2019/12/10 "Yuletide Horror" Yuletide Horror 任務モードのマップ追加 Biotics Lab 新マップ Sanitarium 新武器HRGインシジョン HRGウィンターバイト モシン・ナガン ライオットシールド&グロック18 新ボス マトリアーク + Ver1084 2019/10/1 "Grim Tratments" Grim Treatments 新マップアッシュウッド精神科病院 Nuked 新武器HRG回復放射器 HRGネイルガン HRGバックショット ライノ イオンスラスター + Ver1079 2019/6/18 "Back Kickin' Brass" Back Kickin' Brass 新マップ Steam Fortress 新武器ヘモクロッバー アシカの情報提供者 任務モードのアップデート + Ver1076 2019/3/26 "Cyber Revolt" Cyber Revolt 新マップ Spillway 新武器ヘリオスライフル キラーワット 新アイテムヘッドショットFXバンドル2 サイバーパンクの服 + Ver1073 2018/12/4 "Season's Beetings" Twisted Christmas Season's Beatings 新マップサンタの工房 ショッピング三昧 クリスマス仕様のZedスキン 新武器ファイアアックス バトルアックス M32グレネードランチャー トミーガン 新キャラクター かっこいいサンタ + Ver1069 2018/10/2 "Monster Masquerade" ハロウィーンホラー モンスターマスカレード ハイライト 新マップ Monster Ball ハロウィン仕様の新Zedスキン 新武器FN FAL ACOG HMTech-501手榴弾ライフル Mkb.42(H)カービンライフル ロード・レディーマー(DLC) 名声ランク2の解放 + Ver1064 2018/6/13 "Treacherous Skies" サマー サイドショー 2018 陰険な空 ハイライト 2つの新マップオブジェクティブ サバイバル - 飛行船 サバイバル - ロックダウン 飛行船用に新しいオブジェクティブ溶接と修理 操作と制御 4つの新武器シャープシューターにM99 AMR バーサーカーにスタティック ストライカー サポートにドゥームスティック サバイバリストにゴアシブ ナイフ 武器アップグレード システムトレーダー ポッドから武器をティア5へ可能に ダメージを上昇させるが重量も増加する 全フィールド メディック武器の治療ダーツの再充電速度が上昇する プレステージ システムパークのレベル、経験値ボーナス、Vaultのお金が0にリセットされ、ユニーク アイコンと武器スキンを得る 新有料DLCキャラクター全セリフをクラウディア・ブラックで収録したフォスター夫人 新たな敵 E.D.A.RE.D.A.R トラッパー E.D.A.R ブラスター E.D.A.R ボンバー 期間限定、サマー目標とチケット、アイテムスチームパンク衣装セットを手に入れられる飛行船のサマー目標 サマー サイドショーのイベント チケット スチームパンクの衣装 Zed経済ネオンMKII暗号化USB ブルーファイア暗号化USB ドッシュVault ティア2武器のスキンを追加 飛行船とロックダウン、それら収集品用の新しいSteam実績 + Ver1062 2018/3/28 "Infinite Onslaught" InfiniteOnslaught_Update ハイライト 2つの新マップエンドレスモードのみ - ディセクター ホールドモード - パワーコア エンドレスゲームモードエンドレスモード用にペイトリアークのトレーダー音声 変異ウェーブの出現 (Single Zed, Weekly, and Stand Your Ground waves) 3つの新武器ファイアバグとSWAT用にMac 10 SMG ファイアバグとデモリッショニスト用にハスク キャノン ガンスリンガー用にAF 2011-A1 新プレイアブルキャラクターD.A.R Zedの再構築エリートアルファをライオッターに 春限定の目標、チケット、アイテム (ベータではイベント用チケットとアイテム入手できません)D.A.Rの防具と派生型が手に入る春のエンドレス目標 サイバーパンクのイベント用チケット サイバーパンクの装飾品 Zed経済アサルト D.A.R バンドル D.A.R. 装飾品クレート 武器コレクター クレート ディセクター、パワーコアとその収集品用の新しいSteam実績 + Ver1059 2017/12/13 "Twisted Christmas" Krampus Christmas 2017 ハイライト The Twisted Christmas Zeds are ready to roam, and they hope you taste delicious The Abomination/Krampus wants to give you his special kiss The New Map Krampus’ Lair awaits your exploration 2 Naughty New Weapons - The UMP 45 and Freeze Thrower A new system should be in place to look for and grant missing Dosh Vault crates that players have earned バランス変更 Demo M16m203 1 extra mag added to initial ammo pool 2 extra mags added 1 extra grenade added Grenade damage increased 50% Regular grenade reload speed increased 11.8% Pulverizer Added to perk as a cross perk weapon Medic Medic weapons now have new custom sights Zeds We’ve adjusted the scale on the following zeds to further help them to stand out more easily in game. Quarter Pounder Scale dropped down 5% Crawler Scale decreased 10% Albino Crawler Scale up 10% Alpha Clot Scaled up to 10% + Ver1056 2017/10/17 "Halloween Horrors" Halloween Horrors 2017 "Halloween Horrors 2017"アップデート ハイライト 新しいホールド・アウト形式マップ - Nightmare 2つの新武器Seeker Six Hemogoblin Survivalに新Zedボス - King Fleshpound Quarter Pounder 新システムDoshボルトデイリーとウィークリー チャレンジの完了か、Doshが育つの見ているだけでアイテムを獲得可能に デイリー目標 ハロウィン限定チケットとアイテム Zedconomy新しいZedconomyのアイテムCommando Chickenスキン エモート ほかにもまだまだ! インベントリ フィルタリング + Ver1054 2017/06/22 We have just set live a required update for clients and servers with the following changes Weapons Balance Commando Stoner 63aDamage increased 20% ScarDamage increased 10% Support M4Weight reduced to 7 blocks Hip recoil reduced 13% Reload speed increased 20% Elite reload speed increased 20% Sharpshooter CenterfireAdjusted position for reloads to not block the center screen as much Fix camera bob on sprint run to not be so extreme + Ver1053 2017/06/13 "Summer Sideshow" SummerSideshow_Update "The Summer Side Show 2017"アップデート Highlights The Return of the Summer SideShow Zeds IncludingThe Bearded Lady The Strong Pound The Monkey Man Pukey The Clown And More! New Map - The Tragic KingdomIncluding interactive traps - if you want to use them keep the power on! New Mini Games With Prizes (Join the Tragic Kingdom Cleanup Crew by winning the official uniform)Pop The Clot Dunk The Bloat Feed The Pound 8 Weekly Outbreaks With PrizesBobble Zed - That can’t be good for their necks Beefcake - The bigger they are, the harder you fall Boom - Under Pressure; may explode Zed Time - All the Zed Time in the world Up, Up, and Decay - Try to make 99 Death Balloons Poundemonium - All Fleshpounds, all the time, even the boss.... Tiny Terror - A small threat is still a threat 2 New WeaponsSPX 464 Centerfire HZ 12 Shotgun New CosmeticsRising Storm 2 Vietnam weapon crossover skins (non tradable/marketable) Unlockable Sideshow Cosmetic Items New BundlesHazmat Uniform Bundle Horzine Mark 7 Uniform Bundle New CratesJunkyard weapon skin set Firefighter Cosmetic set Vietnam Weapon Skin set (tradable/marketable) + Ver1043 2016/08/26 "Tactical Response" 1041β, 1042βの内容を安定版に取り込むと同時に、いくつかのバランス調整とバグ修正を含んだ内容になっています。 以下はパッチノートです。 KF 1043 Tactical Response Update http //www.killingfloor2.com/tacticalresponse/ This changelog builds from the previous opt-in beta changelogs which can be found linked below アナウンス KF 1042 Preview Update Patchnotes アナウンス KF 1041 WIP Changelog Highlights New Perk SWAT Flashbang Grenade Tactical Knife MP7 SMG MP5RAS SMG P90 SMG Kriss Vector SMG New Map Infernal Realm Balance Changes SWAT MP7 SMG Damage reduced to 16 (was 20) Mag size decreased to 30 (was 40) Ammo cost per mag reduced to 16 (was 26) MP5RAS SMG Damage increased to 25 (was 22) Mag size increased to 40 (was 30) Ammo cost increased to 33 (was 22) Total ammo reduced to 360 (was 390) Swat Perk changes Removed Dosh assist bonus. This is not needed anymore due to the passive damage bonus now working. Close Combat Training skill - Changed damage increase to 110% to match Commando’s Fallback skill. Support Double-barrel Boomstick Reload speed increased to 0.8 (was 2.0) Elite reload speed increased to 0.57 (was 1.4) Support Perk changes Passive ammo skill now gives 25% more ammo (was 50%) Sharpshooter Winchester 1894 Damage reduced to 80 (was 105) Base fire rate increased 0.45 (was 0.75) Refined iron sight shoot animations to have less movement. Reload speed increased 20% for both regular and elite reloads Ammo size increase to 12 (was 10) Total ammo increased to 96 (was 70) Ammo cost per mag increased to 32 (was 30) Gun Hit Power reduced to 80 (was 100) Stun Power reduced to 20 (was 25) Crossbow Reload speed increased to 1.1 (was 1.4) Elite reload speed increased to 0.54 (was 0.65) M14 EBR Damage increased to 90 (was 75) Rate of fire reduced to 0.22 (was 0.2) Stun power increased to 15 (was 8) Gun Hit power increased to 80 (was 50) Max ammo count reduced to 140 (was 180) Ammo cost per mag increased to 60 (was 40) Railgun Reload speed increased by 15% Gunslinger Dual 1858 Remington Revolvers Reload speed increased to 2.8 (was 3.6) Elite reload speed increased to 1.86 (was 3.1) Gunslinger Perk changes Quickdraw skill now has 50% reduction in hip recoil. (was Zero Recoil before) Berserker Pulverizer Knockdown power added to hard, light, and explosive attacks. Zeds Siren More vulnerable to damage from following weapon types Sub Machine Gun increased to 1.0 (was 0.75) Assault Rifle increased to 1.0 (was 0.75) Handgun increased to 1.0 (was 0.7) Rifle increased to 1.0 (was 0.75) Slashing increased to 1.0 (was 0.75) Blunt increased to 1.0 (was 0.85) Explosive increased to 0.85 (was 0.6) Max Scream Range decreased to 900 (was 920) Scream Damage Frequency decreased to 0.5 (was 1.0) how often scream damage happens Scream Damage decreased to 15 (was 18) Scream Animation speed increased by 60%. Scream Protective Shield time increased to 2.2 seconds (was 1 second) The goal is to make the siren more of a glass cannon so she's go down quicker now and scream a little less often but the damage from the scream is higher. Bloat In suicidal, if bloat explodes 3 bloat mines spawn (was 2). Hans Evade speed reduced 15% Frenzy attack damage reduced 30% Special Crawler Special crawlers will now not explode upon death if a player manages to blow their head off first + Ver1042β 2016/08/18 βブランチ(1041β)に対するアップデートになります。 バランス調整とバグ修正が主な内容です。 パッチノートには記載されていませんが、完全ではないもののゲーム内のセリフやUIに日本語が選べるようになりました。 以下の手順で変更できます。 (1) SteamライブラリからKilling Floor2 のプロパティ画面を開く (2) 「言語」タブで「日本語」を選択する。 パッチノート Balance Changes Berserker Pulverizer Knockdown power added. Katana Updated Katana position in Trader Menu Berserker weapon list to reflect its Tier 2 status Support SG 500 Cost per mag reduced to 30 (was 32) M4 shotgun Cost per mag reduced to 38 (was 40) AA12 Cost per mag reduced to 82 (was 110) Sharpshooter Crossbow Stun power increased to 101 (was 90) SWAT Added higher dosh assist dosh bonus 1.15 was (1.0) Melee weapons Camera shake massively reduced on hits. Zeds Scrake stun time increased 1.55 (was 1.2) Fleshpound stun time increased 1.55 (was 1.2) Patriarch stun time increased 1.25 (was 1.0) Hans stun time increased 1.25 (was 1.0) Microwave gun will now inflate small zeds again. + Ver1041β 2016/08/12 2016/8/12現在、Ver1041のオープンベータに参加できます。 参加方法は、 (1) SteamのライブラリからKillingFloor2のプロパティを表示する。 (2) 「ベータ」タブを選択する。 (3) "参加希望のベータを選択してください "に、「preview -」を選択する。 以降はパッチノートです。正式版では異なる場合があります。 KF 1041 WIP Changelog New Perk SWAT Flashbang Grenade Tactical Knife MP7 SMG MP5RAS SMG P90 SMG Kriss Vector SMG New Map Infernal Realm Perk changes http //forums.tripwireinteractive.co...an-opt-in-beta AI Behaviors Evades Zeds now have the ability to try and dodge damage taken or projectile rounds that are coming at them. this happens more often in higher difficulties. The following zeds can now evade. Slasher Clot Stalker Crawler Hans Blocking Zeds can now block incoming damage or projectiles. when this happens it's best to not shoot at the arms that are blocking due it's resistance to damage. Wait for the zed to bring it's block down or flank the zed on it's sides or from behind. The following zeds can block Gorefast Bloat Scrake Fleshpound Hans Patriarch Fleshpound Kick does less impulse force for both survival and versus Fleshpound. Health scale per player has been reduced. Body Health 0.39 (was 0.5) Head Health 0.28 (was 0.28) Siren Siren more vulnerable to the double barrel shotgun 1.1 was (1.0) Scrake Stumble cooldown increased 3.5sec (was2.5) Increased Vulnerability to sub machine gun damage 1.0 (was 0.5) Increased Vulnerability to Assault Rifle damage 1.0 (was 0.7) Increased Vulnerability to Shotgun damage 0.9 (was 0.8) Increased Vulnerability to Slasher damage 1.0 (was 0.75) Increased Vulnerability to Blunt damage 1.0 (was 0.75) Health scale per player has been reduced. BodyHealth 0.39 (was 0.5) Headhealth 0.28 (was 0.28) Bloat Fire vulnerability reduced to 1.0 (was 1.6) Solo adjustments Gorefast Normal SoloDamageMod 0.65 (was 1.0) Hard SoloDamageMod 0.8 (was 1.0) Suicidal SoloDamageMod 0.65 (was 1.0) HOE SoloDamageMod 0.65 (was 1.0) Survival game mode Spawn changes Random special squads - we now have a system that allows us to make multiple special squads for each wave for each difficulty independently. This is currently only set up in the top difficulties. Suicidal and Hell on Earth now have 6 random special squads that it can select through for each wave. Suicidal Difficulty Ammo pickup mod increased 20% MaxRespawnDosh for suicidal set to 1750 (was 1550) Movement speed. We now have a system that allows us to independently speed up a zeds speed by difficulty. Slasher 10% faster Stalker 30% faster Crawler 30% faster Hell on Earth Difficulty MaxRespawnDosh for suicidal set to 1550 (was 1000) Movement speed. We now have a system that allows us to independently speed up a zeds speed by difficulty. Slasher 20% faster Stalker 40% faster Crawler 40% faster These changes were made to make Suicidal and HoE more challenging and fun for those who enjoy those experiences. Bash with all weapons Bash damage for all weapons is now based on the weight of the gun in inventory. 0=20 damage 5=25 damage 10=30 damage Perks Berserker Weapon Changes Katana Moved to Berserker class tier 2 Reduced attack speed 10% Increased light attack strength to 68 (was 34) Increased heavy attack strength to 90 ( was 68) Pulverizer Increase light attack speed 20% Increase hard attack speed 10% Light attack damage increased to 85 (was 70) Commando Weapon Changes AR15 Damage 30 (was 20) Ammo cost 20 (was 14) Bullpup Damage 30 (was 25) Ammo Cost 30 (was 24) Total ammo amount 300 rounds (was 330) Ak12 Damage 40 (was 35) Ammo Cost 40 (was 30) Total ammo amount 330 (was 360) Sharpshooter Weapon Changes Railgun Ammo pickups now give you 3 rounds Perk changes Assists kills give you 1.1 more dosh. Firebug Weapon Changes Caulknburn Damage increase to 13 (was 10) Splash damage increased to 5 (was 2) Splash damage radius reduced 200 (was 300) Starting ammo increased 300 (was 250) Max ammo increased 550 (was 450) Flamethrower Splash damage increased to 10 (was 2) Splash damage radius reduced 175 (was 300) Max ammo increased 600 (was 500) Microwave gun Splash damage reduced to 10 (was 20) Splash damage radius reduced to 300 (was 400) Max ammo increased 600 (was 500) Support Weapon Changes AA12 Damage reduced to 140 (was 175) Starting ammo 40 (was 20) Total ammo 140 (was 100) Demo Weapon changes Dynamite Stun added back to it M16 M203 Assault Rifle New demo weapon for tier 3 Bosses Hans Shield has less health Does more damage overall Versus Alpha Clot Rally skill will also buff yourself along with other zeds. Patriarch Melee attack damage reduced to 40 (was 55) General Spawn points on maps are now randomized (players will spawn as a team in one of several locations) Many FX have been updated New updated credits There is not a counter for alternate ammo on HUD weapon selector. Added new checkbox options in Gameplay settings including Hide boss health bar Show welder in inventory Use alt. dual pistol aim No auto turn on clot grab New Rotating News banner in Main Menu Highlights surveys, the Community Issue Tracker, the latest update info and more! Audio Updated (most) Commando Weapon Sounds AR-15 Bullpup SCAR New Zed Audio Bloat - added Some Iconic KF1 Vocalizations Fleshpound - Total Revamp (yes, he talks now) Total Revamp of UI Audio Improvement of RPG-7 Fire Sound Added Voice Localization for Japanese, German, Spanish, Russian, and French All playable characters Hans Patriarch Trader Improvements to Zed Time bullet whiz sounds Added missing voice calls for Hans, Trader, and Patriarch (they now have far more available lines) Removed ringing sound from hearing impaired state (community request) Maps Improvements to Volter Manor gameplay flow Improvements to lighting in Catacombs Reduced frequency of portal spawning in certain areas of Paris Numerous map fixes Animation New Single and Dual Pistol Sprints (including Syringe and Welder) New Weapon Melee Bashes New Two Handed Weapon Sprints + Ver1033 2016/05/11 General Weapon ammo rebalance - Details below Improvements to the live update system allowing many more variables and gameplay settings to be changed via the live update system. Ammo Rebalance Details Commando AR 15 Ammo capacity increased to 240 (from 200) Start with 140 instead of 100 rounds Cost per mag increased to 14 (from 13) Bullpup Capacity increased to 330 (from 300) Cost per mag increased to 24 (from 20) AK 12 Capacity increased to 360 (from 240) Cost per mag increased to 30 (from 25) Scar Capacity increased to 360 (from 300) Starting reduced to 100 (from 120) Cost per mag reduced to 28 (from 30) Support SG500 Capacity increased to 64 (from 48) Starting increased to 32 (from 24) Cost per mag reduced to 37 (from 40) M4 Capacity increased to 72 (from 48) Starting increased to 32 (from 24) Cost per mag increased to 47 (from 40) AA 12 Capacity increased to 100 (from 80) Starting reduced to 20 (from 40) Cost per mag increased to 110 (from 100) Medic HM 101 Capacity increased to 255 (from 240) Starting increased to 135 (from 120) HM 201 Capacity increased to 520 (from 360 Starting increased to 240 (from 160) HM 301 Capacity increased to 90 (from 60) Starting increased to 40 (from 30) Cost per mag increased to 40 (from 30) HM 401 Capacity increased to 420 (from 330) Cost per mag increased to 40 (from 30) Zerker Pulverizer Capacity reduced to 20 (from 35), Starting reduced to 5 shells (from 20) Cost per mag increased to 85 (from 50) Eviscerator Starting reduced to 5 blades (from 17) Cost per blade reduced Firebug Caulk n’ Burn Capacity increased to 450 (from 300) Starting increased to 250 (from 200) Cost per mag increased to 20 (from 15) Dragon’s Breath Capacity increased to 51 (from 46) Flamethrower Capacity increased to 500 (from 400) Cost per mag increased to 83 (from 60) Microwave Gun Capacity increased to 500 (from 400) Starting reduced to 100 (from 200) Cost per mag increased to 100 (from 75) Gunslinger 1858’s Capacity increased to 192 (from 144) Starting increased to 96 (from 72) Cost per mag increased to 6 (from 5) 1911 Starting reduced to 64 (from 72) Cost per mag increased to 13 (from 10) Desert Eagle Capacity increased to 112 (from 98) Starting reduced to 42 (from 49) Cost per mag increased to 21 (from 10) .500’s Capacity increased to 105 (from 80) Starting reduced to 30 (from 40) Cost per mag increased to 25 (from 15) Demo HX25 Capacity increased to 30 (from 24) Starting increased to 18 (from 12) Cost per mag increased to 9 (from 5) C4 Cost per mag reduced to 27 (from 100) M79 Capacity increased to 27 (from 16) Starting increased to 10 (from 8) Cost per mag increased to 13 (from 10 RPG Capacity increased to 16 (from 12) Starting reduced to 5 (from 6) Cost per mag increased to 30 (from 25) + Ver1032 2016/04/28 General Changes and Fixes Increased the speed of normal bullets (pistol, assault rifle, SMG) by 3x in ZED time. (Note Visual effects for this change are still in progress) Fixed issue with Siren Particle effects on low graphics Fixed sensitivity sliders not have numbers Fixed controller sensitivity setting not saving when changed via main menu Fixed stalker keeping head while in headless state Fixed pressing 'B' with a gamepad to open the trader sometimes causes it to automatically close Increased minimum dosh amount when respawning on some difficulties Increased starting dosh amount of dosh on some difficulties Increased the overall amount of dosh earned by killing ZEDs across all difficulties by approximately 10% Versus Changes and Fixes You can no longer start a solo versus game Tweaked dosh and XP values for player zeds in Versus Fixed executing "Changeteam" command while on a balanced team stops certain control inputs XP and Dosh was not being awarded after killing human-controlled zeds in versus + Ver1031 2016/04/22 Balance Adjusted wave one Zed spawn groups in Versus Mode so that the first wave is more balanced + Ver1029 2016/04/14 General Bugfixes Fixed a rendering crash that happened more often on Prison FleX is now stable and performing as expected. It’s been re-enabled in the UI Fixed a bug where zeds had a difficult time damaging human players who were pinned against certain corners of the playing field Fixed an issue where the trader trail was not showing for players who joined mid-match and spawned during trader time Fixed Door traps causing zeds to slide Fixed crossbow not being able to damage zeds that were very close Fixed being unable to pickup crossbow bolts and sawblades that are under water Fixed being able to pickup crossbow bolts and eviscerator blades when your ammo was full for your weapon Fixed Winchester Crossbow now show up in the AAR Fixed workshop maps not displaying in the map select UI Fixed an issue where the Live Update system would stop working We hope to follow this shortly with some tuning changes to the Game Conductor for Hell on Earth Versus Fixed players opening maps into versus survival when using the console window Fixed a bug where two players could get stuck in the air on each other Human player can no longer switch team to zed after death Players can no longer switch teams if it would make the teams out of balance Fixed Patty spawning multiple times after a match Fixed zed player damage sometimes getting ignored and only applied (in one large sum) upon zed death Gear menu is disabled while on zed team Other Changes R1/RightShoulder was reverted back to toggle alt-fire Reduced flashlight brightness Increased sensitivity when using crossbow scope Credits no longer available during a match Maps Fixed an issue where players could go outside the map on Farmhouse and see Zed Player UI Fixed various exploits and bugs in Prison Can now pick up frustratingly taunting ammo box in Prison Fixed bug in Volter Manor where Dosh could be thrown into unattainable locations + Ver1028 2016/04/08 Changes Fixed an issue where damage scaling was not applying across difficulties or player count Fixed an issue where the versus mode Fleshpound resistances were applying to survival mode Reverted brightness on player flashlights Fixed an issue where VOIP settings were defaulting to preventing dead players from communicating with live team mates Fixed not being able to sort by game type in the server browser Known Issues Subscribed Workshop maps are not currently being displayed on your map list. You can still join them in a server or open them locally via the console. We should have this fixed next update. + Ver1027 2016/04/07 Highlights New PVP Gamemode - Versus Survival New Map - Prison with new map achievements New Offperk Weapons - Sharpshooter perk and remaining weapons will follow LAR Crossbow Live Update system This will allow us to update many game values for game balance without shipping a new client or server build Game Conductor System The game will dynamically dial in the gameplay for the appropriate amount of challenge based on the players in the match. On HoE difficulty, the GC only throttles up from the baseline, never below Item Crafting System Existing items can be broken down into crafting material that matches its rarity. Master crafted and Precious items can not be broken down. Combining the materials will create a random new item of the next highest rarity. Craft Weapon Skins or Cosmetic Accessories 10 Common Material 1 Uncommon Item 10 Uncommon Material 1 Rare Item 10 Rare Material 1 Exceptional Item 10 Exceptional Material 1 Master Crafted Item Over 70 new community workshop items shipped in the following new Supply Crate and USB series Horzine Supply Crate | Series #3 Horzine Supply Crate | Series #4 Horzine Supply Crate | Series #5 Horzine Supply Crate | Series #6 Tactical Horzine Encrypted USB Predator Horzine Encrypted USB Emergency Issue Horzine Encrypted USB Street Punks Horzine Encrypted USB Horzine First Encounter Encrypted USB VS Survival Additions Added the ability to play as Zeds (Part of Vs Survival) Alpha Clot Slasher Clot Gorefast Bloat Husk Crawler Stalker Siren Scrake Fleshpound Patriarch Alpha Clot abilities Slashing Attack Grab Commanding Shout (Roar) Slasher Clot abilities Slashing Attack Heavy Attack Roll Leap Gorefast abilities Light Attack Heavy Attack Area of Effect Attack Bloat abilities Slashing Attack Puke Lay Mines Husk abilities Cannon Flamethrower Melee Attack Suicide Crawler abilities Light Attack Heavy Attack Suicide Leap Attack Stalker abilities Light Attack Heavy Attack Dodge Siren abilities Scream Vacuum Bite Scrake abilities Light Attack Heavy Attack Whirlwind Fleshpound abilities Light Attack Heavy Attack Rage Mode Patriarch abilities Melee Attack Chain Gun Tentacle Grab Missile Strike Heal Mortar Barrage General Third person character animations should now look better when characters are looking about and aiming Headshots now impart force on the ragdoll from the direction of the blow All Zed attacks impart some force to players Removed recoil kick when jumping and firing (does not affect boomstick jumping) New Crate and USB opening animations and rarity sound fx Weapon Skin Icons have been re-worked Players can now equip weapon skins directly from the new item UI Depth of Field has been added to the gear menu New 9mm sounds Revised gamepad controls Adding alternative gamepad control presets (Default - 0, Quick Draw - 1 , Jumper - 2, Southpaw - 3 not named ingame yet) UI Kill messages for zed kills on the HUD (Default is off, see gameplay options) Players will now drop their best weapon on death if the weapon they have out cannot be dropped Zed time post process effect has been tuned to avoid bloom getting blown out in some lighting scenarios Flashlight brightness has been tuned Items purchased from the ZedConomy Store are now tradeable, but not marketable. Welder removed from the weapon selection menu - now only available from the prompt to bring up welder at door - This should allow players to select the healer more reliably General optimization pass, some users may notice performance gains Balance Increased speed of AA12 elite reloads Decreased cost of AA12 (1700 1500) Increased speed of equip and putaway for welder Increased speed of equip and putaway for healer by 2x Speed of healing others and yourself has been increased Increased speed of equip and putaway of all weapons by 60% Fleshpound will no longer perma-rage, and Scrake will no longer insta-rage when they are among the last few remaining Zeds Bugs Possible fix for “Phantom Projectiles” issue with projectile weapons Fixed some issues with the Husk sprinting animations Fixed some spectating UI issues Fixed rubberbanding/jittering when grabbed by Zeds Patriarch tentacle Fixed an issue with using HOLD iron sights keeping you in ironsights after letting go Fixed Berserker attack speed UI display Possible fix for trader not filling ammo when you only need a few bullets Fixed an issue where you could stand on top of dosh bling Fixed some issues with FLEX on KF-VolterManor Fixed some pathing issues in the Birthday room of KF-Bioticslab Fixed some issues with rarity and conditions of weapon skins Fixed an issue where Rack Em’ Up UI would persist after death or perk swap Fixed an issue where you couldn’t break zed limbs in real time Known Issues You cannot parry player controlled zeds in Versus May be some clipping issues with some of the new cosmetics May be some pathing issues with KF-Prison SDK/Mod Workshop Added support for .int and .ini to the manual upload tool (GUI upload support will follow at a later date) Special note on FLEX We feel we are close to returning FLEX functionality to the game. We are keeping a close eye on performance and crashes related to it. We have turned FLEX off completely for this build as in the process of fully testing a new build of this functionality and it was not ready for this release. Special note on Versus Survival Our internal testing focused mostly on human teams around the same level (1’s, 12’s and 25’s) New Languages Supported Thanks to Steam Translation Czech Danish Hungarian Portuguese Turkish Ukrainian + Ver1025 2016/03/03 General Improvements to analytics collection system Balance Damage on Hans’ attacks have been reduced on Hard difficulty only + Ver1024 2016/02/25 General Removed the Any setting from difficulty selection in the matchmaker Change to Parry skill, now does a minimum of 1 damage Bugs Fixed Gunslinger Rack ‘Em Up UI persisting after death Fixed Patriarch not having death messages Fixed map voting not being properly disabled if turned off in web admin Fixed some analytics data that was not reporting properly Fixed spectate camera not being updated to the viewing position when switching back and forth between spectating players and free roaming "Fanfare" perk skill (was doing 5X instead of the 3X) has been corrected Shoot N' Scoot will now indeed reduce your weapon bob when moving in iron sights instead of increasing it Fixed being able to access key bindings when using a controller Fixed burn effect not working on scrake apron Fixed grenades not getting passive extra damage - Support perk Fixed Leg Shots perk now affects all weapons Fixed Center Mass now affects all weapons Fix to the demo’s explosion resistance passive - it should now be working properly. Updated text on the following skills to accurately reflect in-game effects Shoot ‘n Scoot, Leg Shots, Center Mass, Airborne Agent, ZED Shrapnel, Furious Defender, and Spartan. + Ver1023 2016/02/11 Balance First pass of live player skill tracking system Game Conductor Game Conductor is online watching live play - It does not make any gameplay changes at this time Demo - Offperk skill was doing 15% instead of the intended 10% Berserker - Melee attack speed % increase was not working properly as players ranked up Gunslinger - changed how Uber Ammo skill works so dualies will not run out of ammo during Uber Ammo General If a player leaves the server and doesn’t drop the detonator, any deployed c4 will be removed Continued to improve AI code to help prevent “walling” Improved analytics system Bugs Fixed a bug where clients that joined an in progress game could see already destroyed collectibles (and thus not be able to interact with them) Fixed several gamepad issues in the options screens Fixed not being able to save favorite servers while using a gamepad Fix one case for zed warping online on inclines- other cases including high latency are still being worked on Fixed the game displaying a pick up message when you dropped a 9mm from having dualies + Ver1022 2016/01/28 General Ammo pickups are no longer picked up if a player has full ammo and grenades If other players have left the server the solo healing buff will kick in The game will now prioritize the trader pod and doors over supplier for interactions Updated door weld interaction message Bugs Players who haven’t spawned will no longer count against the solo player healing buff Doors that are fully welded should no longer take away welder charge Controllers should no longer always rumble when explosions go off (nearby explosions will still trigger rumbles) Zed ranged attacks will no longer open doors (bullets, not explosions) Players can no longer jump and crouch during the Hans health drain Weld integrity can not = 0% Fixed an issue where players were able to jump on top of Dosh Bling and exploit AI Fixed issue where if players join a game and there were previously welded doors on the server, they would see open doors with welds Fixed MMMMMMMMMMMMMMM in party widget Fixed a case where inventory would not initialize on first load Fix for not being able to pause the game as an admin Fix for not receiving any grenades with auto filling with low dosh Fix for unintended perk changes due to menus taking mouse input while closed Fix for a case in which players couldn’t navigate the after action report using their mouse Maps Exploit fixes in Black Forest Exploit fixes in Farmhouse Updated Physics in Evacuation Point + Ver1021 2016/01/07 Optimization Optimized Real Time Reflection code Bugs Fixed case where depending on user’s location in a map parry and block would fail to work properly online Added failsafe to prevent servers from loading non playable maps Maps Fixed bugs and exploits in Farmhouse Fixed bugs and exploits in Burning Paris Known Issues We are continuing to work with Nvidia to re-enable the PhysX high setting + Ver1020 2015/12/15 Hey everyone, Small update getting pushed out today, but due to the files being modified it's going to require an update for both servers and clients. This addresses one of our known issues from the last patch and has a small audio related fix. Sound Patriarch now plays his death sounds when killed Bugs Fixed an issue where unlocking a crate would get stuck in an infinite animation loop if a search filter was applied to a player's inventory. Known Issues Flex is still limited to Low while we trouble shoot crashes related to the High setting with our partners at Nvidia. + Ver1019 2015/12/14 Hello everyone, We're releasing a small update today that addresses some issues we found and fixed over the weekend. There are still a couple of known issues that we plan on addressing in the near future but we felt it was important to get these fixes in the community as soon as possible. This update is a version both for both clients and servers so they'll both require a download. The update changelist is as follows Final change list for 1019 Maps Fixed an exploit spot in Farmhouse where ZEDs would not path to the player Visual Fixed a broken UV seam on the Patriarch Trading Floor Fixed a bug in the item drop system where players could not get drops in multiplayer (drops online happened in solo offline play) Fixed a broken text string when equipping certain items on Ana Larive Fixed incorrect condition descriptions on Sharkteeth Boomstick and Clot Commando SCAR weapon skins Stability Fixed a particle system crash with FleX on low setting Known issues Nvidia Flex is limited to LOW setting until we can resolve Flex related crashes. Sometimes the opening/decrypting animation for crates will get stuck in a loop. We'll be addressing the known issues listed here as soon as possible. + Ver1018 2015/12/09 Hello everyone, We're about to release another hotfix to resolve issues with the Return of the Patriarch update. This update is intended to mostly address issues with crashes reported in Farmhouse along with a handful of other changes. This is a full version and will require both servers and clients to update. We;ll continue to work with Nvidia to eliminate crashes and re-enable High Flex settings as soon as possible. Stability Further crash fixes and optimizations for Farmhouse UI Corrected description for Rack 'Em Up perk skill Owned cosmetic items will no longer be displayed on the store tab Map Fixed missing textures on Burning Paris Fixed popping geometry in Evacuation Point Bugs Fixed a bug with Rack 'Em Up when using dual pistols Fixed a bug where damage falloff based on range was applying to the .500 Magnums Known issues Nvidia Flex is limited to LOW setting until we can resolve Flex related crashes. + Ver1017 2015/12/08 Hello everyone, We're now releasing a second small set of fixes to the Return of the Patriarch update. There are still a handful of issues outstanding that we plan to address in the very near future but there are major stability fixes in this hotfix so we felt it was best to roll it out to the community ASAP and not wait on other fixes to be complete. Here is the changelist for 1017 Sound Changed 1911 sound Fixed some 3rd person gun sounds not playing correctly Map Fixed tire swing pathing in Farmhouse Fixed a bug allowing players to get out of the playable area in Farmhouse Fixed footstep sounds in black forest and farmhouse Stability Fixed client crash while playing Farmhouse Fixed client crash when using the automatic matchmaking Fixed client crash when playing with Nvidia card while amd drivers are installed Trading Floor Fixed AAR reporting wrong dropped items or items when none were dropped Back end fix for getting weapon skins with the wrong condition when buying on the market UI Fixed gunslinger Rack ‘em up UI stuck on screen when changing perks Fixed content download message displaying incorrect information when downloading custom maps Bugs Fixed vote kick issues when changing vote kick percentage in webadmin Fixed Remington 1858 dropped pickup mesh showing as a 9mm Fixed penetration damage falloff not applying on gunslinger weapons Fixed losing both 9mm when picking up a second one as a world pickup Fixed commando perks adding bonuses to non-commando weapons Fixed maximum ammo count glitch with gunslinger weapons Known issues Nvidia Flex is limited to LOW setting until we can resolve Flex related crashes. Popping geometry in evacuation point Default grass texture in Burning Paris Damage falloff for range affecting some weapons that should not have damage falloff + Ver1016 2015/12/04 Hello everyone, We're pushing out a small patch to yesterday's Return of the Patriarch update to address some issues that have be found since the release. We are aware of and still working on a couple of stability issues and are planning to release another update to address these stability issues as soon as we have a solution. We'll keep the community updated with more information as this develops. The 1016 update includes the following changes Fix for flame and beam weapons doing extra damage when rapidly clicking Retroactive achievements granted for players who already have high level perks Fix for losing weapons after using the trader or picking up weapons in the world Pistol kills are now correctly tracked in the after action report Visual tweaks and fixes to the Patriarch fight Fix for some cosmetic items not working correctly on Classic Briar Decreased minimum mouse sensitivity for UI slider back down to 1 Other recent changes made on the backend should address the following issues Null cosmetic items dropping at the end of a game Wrong level up achievements being displayed when unlocked, this should retroactively address the issue for anyone who experienced this in the last day Top known issues to be addressed in the next update Flex remains limited to LOW setting while we address crashes related to Flex. Instability for some clients in Farmhouse + Ver1014 1015 2015/12/03 New Perk Gunslinger New Weapons Remington Army Model 1858 revolver (single/dual) M1911 pistol (single/dual) Desert Eagle (single/dual) .500 Magnum Zed Collector revolver (single/dual) Nailbomb Grenade New Maps Black Forest Farmhouse New Character Oisten Jaegerhorn - obtained by being part of the KF 2 Steam Community New Features New Boss - Patriarch - What have you done to his children? Full Steam Mod Workshop Support Upload or subscribe to your favorite mods and maps as a client! Servers can subscribe to and stay up to date when the maps and mods change! Clients will automatically download maps directly from Steam workshop for servers that are subscribed to workshop maps New dual pistol aiming style (centered), toggle by alt fire Body flashlights Zed-Conomy and Trading Floor Store Server Welcome Screen - brand your server with an image, website link, and message of the day General Updated controller scheme Reduced the amount of map collectables needed to unlock achievements Physics is now more prominent on dead players When players are killed they take into account the velocity of the attack that killed them. Player ragdolls fly through the air, splat against walls, make crunching sounds when they impact, and leave behind bloodstains. Added many new achievements Perk Rank Up Achievement set - 5, 10, 15, 20, 25 Perk Hot Shot Achievement set - Beat each difficulty as a particular perk Perk Changes and Additions Berserker Fortitude skill changed to 75% health increase (previously 100%) Vampire skill increased by 1 health per kill (now 4 instead of 3) Smash does 25% extra damage (down from 100%) Demolitions Nuke radius reduced Medic Armament 25% less effective heal and will heal 1% armor (down from 10% less effective and 2% armor) Vaccination Now grants 2% armor (down from 4%) Gunslinger Lvl 5 Scoot ‘n’ Shoot - Move 50% faster in iron sights with reduced weapon bob Quick Draw - 50% faster weapon switch, automatic weapon switch if you run out of ammo Lvl 10 Rack ‘em Up - Consecutive headshots increase damage by 10% up to 70% (missing head shots drops 10%) Bone Breaker - 20% more damage with gunslinger weapons Lvl 15 Advanced Techniques - 20% faster reload Penetration - Increased zed penetration by 1 extra zed Lvl 20 Center Mass - Chest shots have 30% more stumble power Leg Shots - SHots to the legs have 30% more knockdown power when zeds are sprinting Lvl 25 Fanfire - Shoot 3x faster in Zed time Uber Ammo - Never run out of ammo in Zed time Zed Changes Added cinematic camera and new boss intro and victory animations for both bosses. Hans taunts will now shoot guns in the air with fx and sounds. Stalker now fades in and out of cloak Addressed surrounding Hans exploit - when surrounded Hans gas will now do more damage and has some explosive power Weapon Changes Players will now default to centered aiming with dual pistols (based on community voting) and can now switch to the offset aiming with the alt fire key (default middle mouse). Increased ammo pickup amounts on certain weapons (boomstick, flamethrower, microwave gun, RPG-7) to get them more consistent across the board Zweihander Damage Reduced Heavy attacked reduced to 195(previously 290) Standard attack reduced to 85 (previously 90) Bash damage reduced to 63 (previously 120) UI/Effects New audio sliders Master Volume SFX Volume Dialog Volume New controller options Aimed sensitivity Aim Assist lock-on Aim Assist Rotation Aim Assist Slowdown Vibration New mouse options Aimed Sensitivity Mouse Smoothing New Keyboard options Last Used Weapon Trader Menu Off Perk weapons now show at the bottom of each specific perk list Added icons to MAG and FILL buttons to better clarify what they do for new players Improved using the Trader menu with controllers Bumpers now swap between PERKS, TYPE, FAVORITES, and ALL Triggers now swap between perk/weapon type subcategory Pressing left/right on l-stick will swap between the TRADER's inventory and yours, respectively Improved the overall look and functionality of the main menu Removed the 3d transform on main menus to make better use of the space Moved the menu bar to the very top for easier navigation Added an orange highlight state for better highlighting Moved the player character to center of screen Darkened the black background of all UI assets to better stand out General spacing tweaks to keep all UI assets on a grid Remade and resized controller icons for better visibility Supplier-type perk talents (Support Supplier, Demolitionist Grenade Supplier) now show an icon over the squadmate who has an active supplier skill available to the player Changed Download OK button to cancel Audio New 9mm sounds Added Hans Entry and Victory sounds Modifications to reverb system to increase clarity Continued improvements to game mix Added a Voice volume slider Performance improvements Improved player impact sounds for better feedback Added random sound position emitter functionality Added functionality to attach sounds to particle FX Map Exploit Fix Burning Paris catwalk exploit Editor Added default material for custom terrain materials Bug Fixes Fixed AI not attacking players blocking them from their original target Fixed AI attack and pathing near corners Fixed clots clipping into walls when stumbled Fixed tracers not colliding with walls Fixed fleshpound sound loop at the point of its death Fixed player battle chatter echo still being audible with battle chatter set to 0 Fixed several battle chatter lines that were cut short Fixed weapon recoil being different offline vs online Fixed perks changing unintentionally due to mouse inputs being registered when menus were closed Several other minor bug fixes Known Issue High Nvidia Flex settings have been disabled. Players running Flex on High will be limited to the Low performance setting to avoid stability issues. We’re currently working with Nvidia to resolve these stability issues so we can re-enable the feature. Steam Workshop tool updates will be added in the near future. Achievements for leveling up perks will not immediately unlock for players who already have a perk at level 25. Players buying multiple dual pistols in a single trader interaction will sometimes not be granted one of their pistols after leaving the trader. These will be addressed in a patch in the next day or so... + Ver1013 2015/09/14 General Adjusted music to pre-summer patch balance levels Adjusted Trader audio muffling other sound effects Adjusted Mr. Foster voice to be slightly louder Updated Trader stat information on some weapons Hans XP values updated. Significantly more XP for all difficulties If a server has gone unranked it will be properly updated in the server browser Bug Fixes Fixed some issues with Strasser’s voice overs Fixed an issue with 3d translations with the HUD manager for Hans’ intro scene at certain resolutions Fixed an issue with 3rd person flame effects persisting after the pawn was destroyed Fixed an issue where you could occasionally open the gear menu during the game Fixed an issue where Hans had trouble pathing to players in Evacuation Point Fixed an issue where the pop up for kick voting would persist after selecting a choice Fixed an issue where Nuke wasn’t doing damage on dedicated servers Fixed an issue where you could have multiple dualies and the 9MM at the same time Fixed an issue where Hans would run out of ammo (was previously part of an opt in patch) Fixed an issue where players that never readied up in a game in progress could earn achievements Fixed an issue where the Husk’s flame didn’t collide with other zeds Fixed an issue where the Vote Kicking UI would make other buttons unable to be clicked Fix for client-side filter for full servers Kick voting will now end if “No” votes have won instead of waiting for all votes Security Unranked servers that use Actor Factory kismet action Optimizations Optimized NVIDIA Flex Optimized code for CanDoStrike CanMeleeAttack Optimized shadowing effects (ShadowPrimitiveBoundsSizeCheck) Optimized some post processing effects Crashes Fixed several of the top crashes (General) Fixed several crashes related to Flex + Ver1012 2015/09/01 Perks Grenade Supplier skill now correctly gives grenades once per wave Other Catacombs and Evacuation Point are now included in game .ini files + Ver1011 2015/08/31 Gameplay Reduced Spartan attack speed to intended value Increased smash knockdown power to intended value (note text description of perk has not changed yet) Tightened spread on HX25 Audio Added voice over for Strasser, replaces placeholder audio Balanced all voice over audio Optimization Improved performance on Catacombs General FleX optimizations Bug Fixes Fixed an issue where HX25 rounds were not dealing impact damage online Fixed some zeds spawning in the wrong wave on normal length games (NEW) Graphics options can once again be edited in the ini without being overwritten Known Issue Grenade supplier perk is only working once per game instead of once per wave + Ver1010 2015/08/28 Weapons Reverted changes to starting and max ammo for Tier 1 and Tier 2 Support weapons. Tweak to laser sight on Eviscerator Made Scrake more vulnerable to direct hits from RPG rockets, especially when aiming for the head Increased the pellet penetration and ability for Dragon's Breath Shotgun rounds to panic ZEDs Bug Fixes Fixed comm rose being stuck on screen after Hans intro Fixed Berserker damage resistance description Fixed Berserker melee attack speed being incorrectly calculated Fixed Berserker Smash, Block and Furious Defender skills not working as intended Fixed stuck ZEDs not respawning Fixed Zweihander having an ammo cost in the trader Fixed broken animations when reloading some weapons Fixed microwave gun effect looping on corpses Fixed low friction FleX gore Fixed no sound effect when turning NVG's on and off. Fixed a bug where Berserker passive bonus to attack speed applied to melee bashes with non-berserker weapons. Fixed an issue with the sight for the microwave guns when real time reflections were turned on. Fixed an issue where the lobby music would play during the first wave Fixed a bug where players could instant-kill Hans using some melee weapons Fixed an issue where the Hans intro would not work properly in some resolutions Replaced debug text when trying to join a full server Optimization FleX crash fixes and performance optimizations Emitter/explosion optimizations Log spam cleanup + Ver1009 2015/08/25 New Maps Catacombs Evacuation Point New Perks Firebug Demolitions Berserker- completely reworked New Weapons Caulk ‘n Burn Dragon’s Breath Trench Gun Microwave Gun Molotov Cocktail Firebug Firemans Blade HX25 Grenade Pistol C4 Remote-detonated explosive M79 Grenade Launcher RPG-7 Dynamite Demo Utility Knife Dual 9mm Zweihander (unlocked by owning Chivalry) New Characters Anton Strasser (unlocked by owning Red Orchestra 2/Rising Storm) Tom Banner (crossover character unlocked by owning Chivalry) New Features Zeds now have normal, resistant and weakness zones - via damage type on skin type After Action Report - detailed stats at the end of a match Kick Voting Map Voting Dual Wielding (9mm’s being the first weapon for this) NVIDIA’s PhysX FleX Technology (for NVIDIA GeForce 770’s and above cards) Killed by messages Ability to equip multiple cosmetics per character Shared Content system - when one user has access to a weapon others in the server have access to it NVidia GeForce Experience integration Perk Tuning Berserker Skill Tree Changes Level 5 Skills Poison (+40%) Resistance Sonic (+40%) Resistance Level 10 Skills Lifesteal (5 HP / Kill) Increased Max Health (+100%) Level 15 Skills Melee Attacks (+15% Speed) (+15%) Damage Blocking increases next attack (+50%) Level 20 Skills Parrying an attack increases attack speed. (+20% for 10 sec.) Heavy Attacks do (+30%) more damage increased knockdown (+30%) Level 25 Skills [Zed Time] Move in Real time, increased attack speed (+50%) parry causes knockdown [Zed Time] Move in Real time, increased weapon stun power (+100%) and stumble power increased (+100%) Berserker Passive Changes Increased Berserker Weapon Damage Increased Melee Attack Speed Increased Movement Speed Increased Damage Resistance Not being able to be grabbed by clots Night vision (this will be a toggle if you have a weapon with a flashlight so you can have both) Support Skill Tree Changes Level 5 Removed getting grenades from supplier perk. Level 15 Bombard Tweaked skill to stumble zeds, M4 has the strongest stumble power and can stumble Fleshpound. Commando Skill Tree Changes Level 5 Skills - Tier renamed to Supply Large mags has moved to replace the old night vision skill choice Backup is now a Level 5 skill Backup bonus damage has been increased to 60% (Works with Dualies) Level 10 Skills - Tier renamed Weapon Handling Impact and Tactical Reload moved here Level 15 Skills - Tier renamed Awareness Leadership has been added - This skill makes your team reload 10% faster Callout is now at level 15 Level 20 Skills Single Fire skill has been moved here Commando Passive Changes Night Vision is now a passive skill (this will be a toggle if you have a weapon with a flashlight so you can have both) Weapon damage now increases 1% every level Improvements/Additions General Made it easier to time parries for players with higher ping. Some Zed attacks are now unable to be interrupted by parried (damage is still mitigated) Larger Zeds have attended ballet and can now turn quicker Made changes to Zed spawning and placement systems Zeds no longer enjoy player company when few zeds are left Matchmaking will now try and put you in a server with people instead of just the lowest ping Ammo and Weapon pickups are reduced in early waves (you may find ammo) Added ability to knock down all zeds even the boss Zeds Husk Backpack will explode after a damage threshold is reached Now suicides a bit faster Shoots can now be interrupted via stumble/knockdown/stunned/panic/poison Bloat When headless puke now sprays from the neck (visual only) Hans Is now more resistant to explosives (but vulnerable to microwaves) Is now a bit more inaccurate with firearms Has a bit more cooldown between gun bursts Melee attacks now have pushback on them Melee attacks now have a bit more cooldown between chains Hit reactions now look more fluid (and less jerky) Grenades now have a UI warning Has a visible shield when he goes into hunt mode Shield visibly deflects bullets when in hunt mode Stumble animations are now quicker and take less time to recover. Knockdown animation added Unique parried animations added Siren Siren scream is now interrupted on stumble/knockdown/stunned/panic/poison Sirens now scream less frequently, but does more damage per pulse Fleshpound Fleshpound now wants to hit something before dropping out of rage (like in Killing Floor 1) New rage sprint animation added 3 EMP grenades will now trigger incap - This is reduced used to be 5 to incap. Stumble animations are now quicker and take less time to recover. Knockdown animation is added to zed. Unique parried animations added. Scrake Stumble animations are now quicker and take less time to recover. Knockdown animation is added to zed. Unique parried animations added. Weapons Eviscerator has new functionality Ability to block and parry Laser now projected down range from the weapon Now more responsive from firing to dealing damage Backup knives Increased damage slightly Crovel Increased damage slightly Tuned damage line trace to be more accurate with the animations Pulverizer Increased damage slightly Tuned damage line trace to be more accurate with the animations New melee attacks (bound to the bash key) for all melee weapons Stabs and Pushes Improved Hit Detection on all melee weapons and bashing Parry system now requires weapon strength to be higher than zeds to parry Weapon Parry strength Knife = 1, Crovel = 3, Katana = 4, Pulverizer = 5, Zweihander = 5, Eviscerator = 5 Zed Parry Resistance Clots = 0, Crawler = 1, Stalker = 1, Siren = 1, Gorefast = 2, Husk = 2, Bloat = 3, Scrake = 4, FP = 4, Hans = 4 Can now interrupt reloads by using ironsights Can now interrupt reloads by throwing a grenade Tweaked double barrel shooting anims Several weapon idles have been tweaked M4 now carries 8 shells in the magazine M4 reloads have been adjusted (animation and timing) M500 now holds 16 less shells Double Barrel holds 16 less shells in the ammo pool Added functionality so ammo pickups can give partial mags 9mm starts with one mag less of ammo 9mm has 3 less magazines AR-15 starts with one mag less of ammo AR-15 has 2 less magazines Bullpup has 3 less magazines AK-12 has 2 less magazines Flamethrower changes to bring it inline as a Tier 3 weapon Ammo more expensive Does more damage Ground fire will now give XP bark Flamethrowers now receive partial mags from ammo pickups Fire now passes through teammates Added to the Firebug perk (no longer in offperk weapons) Weapon Economy AA12 price increased Commando ammo price increased Nailgun price decreased Pulverizer price increased Eviscerator price increased UI/FX New FX trails for all Zed Attacks Changes to armor in Trader Display UI. Now shows total armor plus bonus armor New Parry notification FX for successful parries Attack that cannot be parried are represented with FX around their attack animations Improved Hans introduction sequence Added new FX for when Hans is draining health to indicate he can’t be damaged Clarity pass on some weapon and skill descriptions Streamlined GFX options menu. Revert popup is only displayed if we want to display a performance warning, restart warning or revert countdown. All other changes take effect immediately. If the user hits "Back" with unsaved changes, it will prompt the user and ask for save confirmation. ZED Obliteration effect significantly improved, more blood, more gibs, affects persistent blood more Audio Improvements to melee weapon sounds Addition of skin types for enemies. Metal, electrical, etc… Enhancement of gore sounds! Major improvements to the sound occlusion system Explosions now with more explosion(y) level sound! Global mix improvements Editor Conformed Landscape to work with Splatter Maps, KF2 lighting and PhysX 3x integration Removed Terrain actor from tree (Terrain not supported in Killing Floor 2) Added Workshop upload tool New Workshop content to support creation of character cosmetics and weapon skins (this is for inclusion with the game, mod workshop is still being worked on) Added SDK maps to test workshop content Persistent blood now works on unlit translucency Bug Fixes General Fixed perk rounding bonus error Fixed an issue where the Husk suicide would prevent players from respawning. Fixed occasionally not being healed by Medic Grenades Fixed slashing damage not decapitating zeds properly Fixed zeds being unresponsive in broken glass remains Fixed an issue where ragdolls were sped up if using Variable Frame-rate Fixed an issue where Hans’ damage was scaling based on amount of players Fixed an issue where you could switch away from “Strength” perk and keep weight Fixed an issue where healing wasn’t working properly offline Fixed an issue where people could exploit controller config Fixed an issue where grenades wouldn’t heal you if they were inside a dynamic object. Fixed custom maps download percentage not updating “OK!” Weapons Fixed an issue where players were able to duplicate weapons Fixed an issue where perk skills would not change fill all ammo price Fixed an issue where the rapid fire skill wasn’t shooting at a faster rate Fixed issue where hands would come off the Pulverizer Fixed issues where hands would come off the Crovel Several weapon notifies updated to be more accurate 3rd person quick heal now better matches 1st person Fixed Eviscerator saw jitter 3rd person nailgun reload now better matches 1st person 3rd person flamethrower reload now better matches 1st person Fixed IK issue with hands on the AR 15 3rd person katana animations now better match 1st person Fixed issue where some 1st person weapons would jitter in slowmo Reloads now complete once the magazine is in the weapon instead of when the animation settles. 1st Person weapons now use uncompressed normal maps User Interface Fixed keybinding issue with localized controls Fixed selling incorrect weapon at trader pod Fixed some text not being localized Fixed an issue where skill tree unlock popup could persist Fixed issue where player and steam avatars appeared twice in party UI Fixed several keybinding issues when rebinding to already used keys Fixed an issue where the server browser filter for “Not Full” was showing full servers Fixed several issues where sound was not playing in the UI Audio Fixed Audio stuttering issues Hans is no longer obsessed with talking about hunting when everybody is dead Maps Fixed zeds not being able to jump on tables in Volter Manor Fixed exploits in Outpost Fixed exploits in Biotics Lab Fixed portal entry handlers in Biotics Lab Fixed exploits in Volter Manor Fixed Reverb Volume implementations in maps Fixed some impact FX on water in Burning Paris Fixed some lighting issues in Burning Paris Zeds Fleshpounds can now jump when enraged Fixed an issue where the Fleshpound would never rage if all of his attacks were parried. Fixed an issue with Fleshpound LODs on low settings Fixed an issue with Husk LODs on low settings Fixed an issue where zeds wouldn’t attack players standing in destructible meshes Fixed some animations problems with crawlers while walking on slopes Fixed an issue where you wouldn’t get XP if a husk suicided Fixed an issue with Hans where he would enter a falling state forever Fixed several gore related issues Fixed instances where zeds wouldn’t animate properly in multiplayer causing them to appear as if they were teleporting AI Pathing improvements by fixing bad AI states Crash Fixed a crash for users that had old Steam avatars of a different size Known Issue Evacuation point in the editor has map warnings Several localized text strings for perk skills have not been updated yet, however the English is correct. These skills are Flaratov and Sacrifice. Rare crash when obliterating bloats when FleX is set to high. Microwave gun "cooking" effect remains on dead bodies that are not obliterated After Action Report Headshots are not always properly recorded in the "personal best" section Rare crash using the voice command widget Occasional crash when getting server details on the server browser + Ver1008 2015/05/26 Maps New map Volter Manor Added collectable items and related achievements to all 4 existing maps Numerous fixes to cosmetic issues and map exploits in Biotics Lab, Burning Paris and Outpost Characters Added 2 new characters for owners of the original Killing Floor Classic Briar and Classic Masterson UI Improved XP barks on player HUD Added "Killed by" messages on HUD Voice comms select on close instead of requiring a mouse click General Update bugsplat to give us more information, which may add a delay when submitting. Added a clientside filter for full servers (in addition to server-side) Increased the EndOfGameDelay to 15 seconds Fixed unintended extra applications of Field Medic’s Armament and Vaccination buffs when using Medic Grenades Slowed down AI movement speed slightly in HOE Crash fix for servers that have improperly set up server actors Fixed issues when connecting to passworded servers via command line and Steam invites Fixed some FX not being affected by night vision goggles when motion blur is enabled Editor Enabled UE stats for the SDK only Custom material support + Ver1007 2015/04/29 Interface Fixed healer screen not updating Server browser Fixed max player count not showing on server browser Added refresh indicator for server browser Party leader can now bring their party with them when joining a passworded server Fixed players not being able to join a server when using the Russian language Gameplay Adjusted door health and weld integrity values Fixed single-load guns sometimes not hitting zeds after reloading Fixed toggling Steam UI unpausing a paused, standalone game Perks Fixed medic with healing surge being unable to heal after level up Fixed commando not receiving large mags bonus for current weapon Fixed medic combatant skill giving armor every time the player switches to it Fixed bug that allowed players at a skill unlock tier (5, 10, etc.) to change skills any time during game Level design Fixed Hans getting stuck in firing range on Outpost Fixed zeds being unable to navigate off new helipad Fixed some minor art-related issues Localization Updated localization Removed references to flashlights in SCAR, AK-12, and Bullpup descriptions GFX Fixed some third-person artifacting related to muzzle flashes Fixed issues with flamethrower charring online Audio Fixed un-ending clot grab sounds Fixed silent battle chatter for German and Russian (now uses English audio) Fixed persistent muffled audio bug Input Fixed issue with rebinding clicks with multiple commands (like fire/spectate next) Fixed caps lock being un-bindable Fixed voice chat binding blocking input Security Fixed several exploits Dedicated server Added servername and numplayers to window title Fixed "-autoupdate" command (this will make the server check for a newer version and shut down if it detects one) Crashes Additional gameplay crash fixes (we are still investigating and working on many of the launch crashes) + Ver1006 2015/04/24 ゲーム本体のクラッシュの修正 サーバのクラッシュの修正 + Ver1005 2015/04/21 アーリーアクセス開始 + Ver1004 2015/04/16 General Numerous optimizations for the server browser Added a server limit filter (how many servers are shown in browser) Added WebAdminPort and QueryPort command line options for servers Medics will now receive XP bark more often for healing Tweaked how EMP grenades effect Fleshpound Reduced server install size Bugs Fix for Max Player override in Web Admin Fixed issue where server browser would be unresponsive if first server selected did not respond back to client Fix for perk abilities and passive upgrades not triggering on leveling Fix a bug where special squads stopped spawning in multiplayer + Ver1003 2015/04/14 General Increased the amount of dosh you receive when you respawn Rebalanced Fleshpound damage Reduced the Safeguard perk skill effectiveness Increased secondary xp on Normal Reduced the amount of life Hans drains on each difficulty Reduced bash stumble Increased Scrake stumble cooldown Tweaked fall damage Removed Siren Pull Increased the wave 1 zed count Increased zed movement speed on Suicidal Increased zed movement speed on HOE Zeds now have a greater chance of doing "Hard" attacks on suicidal Added a system to allow zeds to have a chance of sprinting all the time based on difficulty (not just when they are damaged) Most low level zeds now sprint when damaged on Suicidal Low level zeds have a slight chance of sprinting all the time on Suicidal Added more special squads to lower numbered waves Added functionality that scales up the spawning intensity of the first few waves on higher difficulty levels (Suicidal and Hell on Earth) Reduced the maximum passive perk damage for the Commando, Support, and Berserker Increased the base damage for Beserker weapons Various adjustments to zed damage Players now take a small % of damage from zed attacks when they parry. Small zeds should do little to no damage, big zeds will do little to light damage. The bigger the melee weapon, the better the mitigation Maps Various map fixes and geometry tweaks Bugs Fix for Menace Skill Bloat Siren Resistance not being properly applied Fixed issue where being headless and stunned by the medics sedate would cause sliding Fix for being able to "trick" gear menu open at start of wave. Fix for not saving XP for current wave when leaving during wave Fixed zeds not sprinting on Hell on Earth when they should be Fixed rounding issue between server and client when buying ammo Fix for the changed welding rate giving people too much XP fix for duplicate names and or steam icons in party Fix for frame drop on server refresh Fixed an issue where clients wouldn't see the husk explode when he did his suicide move Fixed picked up weapons not showing up at the right price on a server Fix for when the server processes an extra client transaction Fixed Hans draining some players to death on Hell on Earth Fixed players spawning into an in-progress game with incorrect dosh. Fixed Quick weld not closing doors Online Fixed Safeguard skill not behaving as expected Fixed issue where wander would interrupt commands where the movement was disabled Blind fix for "low health" breathing not stopping after death/level transition Players should now be less talkative if grabbed by Hans Fix for muzzle flashes depth-clipping through walls/doors, etc. Fixed having voicecomms widget getting stuck on death Fix for incorrect info showing on partywidget + Ver1002 2015/04/10 General Game will now read the server game port from the command line when setting up the Steam server Changed "Zynthetic" to "zYnthetic" Flamethrower now ignores damage scaling by difficulty and deals the full damage amount to player that fires it Ana now comments on her favorite weapon (flamethrower) Updated server .ini's to default to normal difficulty Changed EndOfGame delay from 20 to 10 in default ini Increased online framerate cap for clients from 90 to 150 Tweaked down Pulverizer Damage on Alt Fire Safe Guard skill now applies a 15% bonus Added in voice detection with option to turn it on and off in the audio menu. Off by default. Economy Changes Made changes to spread out dosh earning over the waves and more evenly between classes Reduced the trading time in normal to 75 Zed Changes Made changes to several zeds health, damage and aggression based on feedback and stats on different difficulties Blocked accepting invites at times when they would be problematic to other processes Adjusted MaxRespawnDosh up to 1250 to match better with our higher weapon prices Hans XP grant should be higher to compensate for the time it takes to kill him Added the ability to scale how much extra damage a zed gets when they are vulnerable to a damage type Maps Adjusted all maps based on feedback and stats Tweaked spawn times Added additional spawn zones Cleaned up geometry Optimizations Adding depth bounds test support (AMD and NVIDIA) to speed up deferred lights. Disable rigid body collision events for giblets for low and medium settings. Add Setting to turn off footstep sounds on low FX setting. Misc optimizations from main game thread Set small and canbecomedynamic asset detail mode for min spec perf optimization Turned off obliteration gibs for low settings LOD'd out collision events on blood particles Disabled CanBecomeDynamic objects from being activated from bullet impacts on low setting. Added setting to disable blood splatter decal on low and medium settings. Just use persistent blood splat for those. Removed all smoke particles in the tank and set clot and track animations to only render on medium detail settings changed all particles in character cust room to medium detail level Optimized collision on some meshes. Collision optimizations. Min spec optimizations Removed aurora particles but left the mesh for less awesome aurora Removed all physics flags Removed all remaining snow particles. Removed half of the animated cameras Removed half of the interp actor wind turbines Optimized Persistent blood traces Tied max blood splats per frame to graphics settings. Do not busy wait for server to reduce idle time CPU utilization Bugs Fixed bug where Medic weapons wouldn’t lock on at angles Fixed issue where the flamethrower will spawn a ground fire at the origin of the map if a trace failed Fixed sound not playing online for the metal detectors Fixed some debug spam Fix for mono looping echos not getting cleaned up Fixed door pound sounds not playing on dedicated client Fixed case where bloats would puke through the door in an attempt to attack the player even though they could not reach them You no longer die if you're tired of being an admin Fixed molasses bug (where players would be set to a lower speed) Fixed an issue where Zeds would not properly select spawn volumes not viewable by players Fixed other client hearing the Medic weapons beeping lock on Fixed Commando rapid fire skill not working online Fixed Professional skill not working online Fixed Menace Skill Attack Speed not applying during zed time Fixed missing heartbeats Fixed missing mesh log errors. Fixed Server browser only showing top 100 servers by player ping Fixed Hans gas grenade not always rendering correctly Fixed shutting doors on players and zeds causing them to get stuck Made sure door close sounds are heard on clients (different from previous door sound issue) Fix for bad mouse sensitivity Healing Surge now gives the proper amount of health Fixed players pausing the game online Fixed a bug with the Husk where he wouldn't fire his fireball or flamethrower attack if he was newly spawned until his cooldown had passed Fixed Flamethrower flame not showing up if player couldn’t see the player shooting it Fixed issue with large bounding region on fx Fix for third person fire effects not appearing if Instigator was 50 meters away from where they spawned in Fixed Server Browser not properly filtering older versions out of the list Attempted Fix for a server only memory leak Crashes Fixed issue which would cause an infinite loop Fixed audio related crash
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目次 Sleipnir 4.7.0 test6 2019/09/04(水) Sleipnir 4.7.0 test5 2019/09/03(火) Sleipnir 4.7.0 test4 2019/08/30(金) Sleipnir 4.7.0 test3 2019/08/27(火) Sleipnir 4.7.0 test2 2019/08/22(木) Sleipnir 4.7.0 test1 2019/08/21(水) Sleipnir 4.6.8 test4 2019/06/25(火) Sleipnir 4.6.8 test3 2019/06/21(金) Sleipnir 4.6.8 test2 2019/06/18(火) Sleipnir 4.6.8 test1 2019/06/14(金) Sleipnir 4.6.7 test3 2019/05/17(木) Sleipnir 4.6.7 test2 2019/05/10(金) Sleipnir 4.6.7 test1 2019/04/26(金) Sleipnir 4.6.6 test2 2019/04/05(金) Sleipnir 4.6.6 test1 2019/03/28(木) Sleipnir 4.6.5 test1 2019/03/11(月) Sleipnir 4.6.4 test4 2019/02/26(火) Sleipnir 4.6.4 test3 2019/02/19(月) Sleipnir 4.6.4 test2 2019/02/15(金) Sleipnir 4.6.4 test1 2019/02/08(金) Sleipnir 4.6.3 test3 2018/12/18(火) Sleipnir 4.6.3 test2 2018/12/17(月) Sleipnir 4.6.3 test1 2018/12/13(木) Sleipnir 4.6.2 test4 2018/12/07(金) Sleipnir 4.6.2 test3 2018/11/29(木) Sleipnir 4.6.2 test2 2018/11/20(火) Sleipnir 4.6.2 test2 2018/11/19(月) Sleipnir 4.6.1 test3 2018/11/12(月) Sleipnir 4.6.0 test3 2018/11/06(火) Sleipnir 4.6.0 test2 2018/10/30(火) Sleipnir 4.6.0 test1 2018/10/29(月) Sleipnir 4.5.15 test2 2018/10/16(火) Sleipnir 4.5.15 test1 2018/08/23(木) Sleipnir 4.5.14 test4 2018/08/07(火) Sleipnir 4.5.14 test3 2018/08/02(木) Sleipnir 4.5.14 test2 2018/07/31(火) Sleipnir 4.5.14 test1 2018/07/30(月) Sleipnir 4.5.13 test1 2018/05/07(月) Sleipnir 4.5.12 test2 2018/04/26(木) Sleipnir 4.5.12 test1 2018/04/19(木) Sleipnir 4.5.11 test3 2018/02/07(水) Sleipnir 4.5.11 test2 2018/02/02(金) Sleipnir 4.5.11 test1 2018/01/29(月) Sleipnir 4.5.10 test3 2017/11/08(水) Sleipnir 4.5.10 test2 2017/11/01(水) Sleipnir 4.5.10 test1 2017/10/26(木) Sleipnir 4.5.9 test1 2017/09/12(火) Sleipnir 4.5.8 test1 2017/06/09(金) Sleipnir 4.5.7 test1 2017/05/22(月) Sleipnir 4.5.6 test4 2017/05/11(木) Sleipnir 4.5.6 test3 2017/5/9(火) Sleipnir 4.5.6 test2 2017/4/28(金) Sleipnir 4.5.6 test1 2017/4/24(月) Sleipnir 4.5.5 test3 2017/2/7(火) Sleipnir 4.5.5 test2 2017/2/2(木) Sleipnir 4.5.5 test1 2017/1/31(火) Sleipnir 4.5.4 test1 2016/12/14(水) Sleipnir 4.5.3 test1 2016/12/12(月) Sleipnir 4.5.1 test5 2016/10/07(金) Sleipnir 4.5.1 test4 2016/10/06(木) Sleipnir 4.5.1 test3 2016/10/05(水) Sleipnir 4.5.1 test2 2016/09/28(水) Sleipnir 4.5.1 test1 2016/09/21(水) Sleipnir 4.5.0 test1 2016/07/12(火) Sleipnir 4.4.9 test1 2016/04/14(木) Sleipnir 4.4.8 test3 2016/04/01(金) Sleipnir 4.4.8 test2 2016/03/28(月) Sleipnir 4.4.8 test1 2016/03/23(水) Sleipnir 4.4.7 test3 2016/01/07(木) Sleipnir 4.4.7 test2 2016/01/04(月) Sleipnir 4.4.7 test1 2015/12/25(金) Sleipnir 4.4.6 test3 2015/12/18(金) Sleipnir 4.4.6 test2 2015/11/13(金) Sleipnir 4.4.6 test1 2015/11/10(火) Sleipnir 4.4.5 test3 2015/11/04(水) Sleipnir 4.4.5 test2 2015/10/22(木) Sleipnir 4.4.5 test1 2015/09/17(木) Sleipnir 4.4.4 test6 2015/09/04(金) Sleipnir 4.4.4 test5 2015/06/29(月) Sleipnir 4.4.4 test4 2015/06/25(木) Sleipnir 4.4.4 test3 2015/06/24(水) Sleipnir 4.4.4 test2 2015/06/23(火) Sleipnir 4.4.4 test1 2015/06/10(水) Sleipnir 4.4.3 test3 2015/05/21(木) Sleipnir 4.4.3 test2 2015/05/11(月) Sleipnir 4.4.3 test1 2015/04/16(木) Sleipnir 4.4.2 test5 2015/03/24(火) Sleipnir 4.4.2 test4 2015/03/18(水) Sleipnir 4.4.2 test3 2015/03/13(金) Sleipnir 4.4.2 test2 2015/03/02(月) Sleipnir 4.4.2 test1 2015/02/27(金) Sleipnir 4.4.1 test1 2015/02/19(木) Sleipnir 4.4.0 test5 2015/02/13(金) Sleipnir 4.4.0 test4 2015/02/12(木) Sleipnir 4.4.0 test3 2015/02/10(火) Sleipnir 4.4.0 test2 2015/02/04(水) Sleipnir 4.4.0 test1 2015/01/30(金) Sleipnir 4.3.12 test4 2015/01/23(金) Sleipnir 4.3.12 test3 2015/01/16(金) Sleipnir 4.3.12 test2 2014/12/15(月) Sleipnir 4.3.12 test1 2014/12/12(金) Sleipnir 4.3.11 test5 2014/12/08(月) Sleipnir 4.3.11 test4 2014/12/03(水) Sleipnir 4.3.11 test3 2014/12/01(月) Sleipnir 4.3.11 test2 2014/11/27(木) Sleipnir 4.3.11 test1 2014/11/19(水) Sleipnir 4.3.10 test6 2014/11/17(月) Sleipnir 4.3.10 test5 2014/11/14(金) Sleipnir 4.3.10 test4 2014/11/07(金) Sleipnir 4.3.10 test3 2014/10/30(木) Sleipnir 4.3.10 test2 2014/10/27(月) Sleipnir 4.3.10 test1 2014/10/27(月) Sleipnir 4.3.9 test2 2014/10/07(火) Sleipnir 4.3.9 test1 2014/10/02(木) Sleipnir 4.3.8 test2 2014/09/03(水) Sleipnir 4.3.8 test1 2014/08/27(水) Sleipnir 4.3.7 test5 2014/07/08(火) Twitter コメント Sleipnir 4.7.0 test6 2019/09/04(水) Sleipnir 4.7.0 test6 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir470_test6.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir470_test6.exe [変更点] Blink エンジン更新に伴う調整 Sleipnir 4.7.0 test5 2019/09/03(火) Sleipnir 4.7.0 test5 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir470_test5.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir470_test5.exe [変更点] メディア再生の挙動を調整 一部の音声が Web Audio API で再生出来なかった問題を修正 Sleipnir 4.7.0 test4 2019/08/30(金) Sleipnir 4.7.0 test4 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir470_test4.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir470_test4.exe [変更点] 一部の動画が再生できなかった問題を修正 Sleipnir 4.7.0 test3 2019/08/27(火) Sleipnir 4.7.0 test3 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir470_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir470_test3.exe [変更点] Blink を更新 (Chrome/76.0.3809.132) マウスフックの動作を調整 Sleipnir 4.7.0 test2 2019/08/22(木) Sleipnir 4.7.0 test2 ができました。 [変更点] フォントレンダリングの設定値を変更 フォントレンダリングの設定を カスタマイズ | レンダリング | Blink 動作設定 へ移動 Sleipnir 4.7.0 test1 2019/08/21(水) Sleipnir 4.7.0 test1 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir470_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir470_test1.exe [変更点] Blink を更新 (Chrome/76.0.3809.100) Blink によるウェブ表示で、文字の描画を独自のフォントレンダリングで行うように変更 Sleipnir 4.6.8 test4 2019/06/25(火) Sleipnir 4.6.8 test4 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir468_test4.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir468_test4.exe [変更点] Blink エンジンの動作を調整 Sleipnir 4.6.8 test3 2019/06/21(金) Sleipnir 4.6.8 test3 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir468_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir468_test3.exe [変更点] Blink を更新 (Chrome/75.0.3770.100) カスタマイズ|レンダリング|Blink 基本設定 に"GPU プロセスによる動画再生を優先する"を追加 Sleipnir 4.6.8 test2 2019/06/18(火) Sleipnir 4.6.8 test2 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir468_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir468_test2.exe [変更点] "disable-direct-write" を指定しているとき、Blink エンジンが強制終了した問題を修正 日本語入力の動作を調整 Sleipnir 4.6.8 test1 2019/06/14(金) Sleipnir 4.6.8 test1 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir468_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir468_test1.exe [変更点] Blink を更新 (Chrome/75.0.3770.90) ポップアップウィンドウにアドレス表示を追加 ポップアップウィンドウでの新しいタブの挙動を変更 ウィンドウ更新に伴うパフォーマンスの調整 タブポップアップのサムネイルをキャッシュするように変更 Sleipnir 4.6.7 test3 2019/05/17(木) Sleipnir 4.6.7 test3 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir467_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir467_test3.exe Sleipnir 4.6.7 test2 からの変更内容は下記のとおりです。 [変更点] Blink を更新 (Chrome/74.0.3729.157) 拡張機能のポップアップ上で、右クリックメニューが表示出来なかった問題を修正 Sleipnir 4.6.7 test2 2019/05/10(金) Sleipnir 4.6.7 test2 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir467_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir467_test2.exe Sleipnir 4.6.6 test1 からの変更内容は下記のとおりです。 [変更点] Blink を更新 (Chrome/74.0.3729.131) ポップアップウィンドウの位置を復元するように変更 ウィンドウ描画処理の調整 タブポップアップの表示タイミングを調整(Sleipnir 4 for Windows のみ) Sleipnir 4.6.7 test1 2019/04/26(金) Sleipnir 4.6.7 test1 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir467_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir467_test1.exe Sleipnir 4.6.6 test2 からの変更内容は下記のとおりです。 [変更点] Blink を更新 (Chrome/74.0.3729.108) 起動動作の調整 ウェブビュー(Blink)の右クリックメニューに、"ページ全体をPDFに保存" を追加 フルスクリーンから戻ったとき、タスクバーに不要なアイコンが表示される問題の修正 Sleipnir 4.6.6 test2 2019/04/05(金) Sleipnir 4.6.6 test2 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir466_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir466_test2.exe Sleipnir 4.6.1 test1 からの変更内容は下記のとおりです。 変更点] Blink を更新した (Chrome/73.0.3683.103) 拡張機能をドラッグ&ドロップで並び替えできるようにした Sleipnir 4.6.6 test1 2019/03/28(木) Sleipnir 4.6.6 test1 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir466_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir466_test1.exe Sleipnir 4.6.5 test1 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/73.0.3683.86) タブの右クリックメニューに、"ユーザーエージェント" を追加した ウェブビュー(Blink)の右クリックメニューに、"ページ全体を画像に保存" を追加した メディア再生の挙動を調整した 保護されたタブの挙動を調整した Sleipnir 4.6.5 test1 2019/03/11(月) Sleipnir 4.6.5 test1 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir465_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir465_test1.exe Sleipnir 4.6.4 test4 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/72.0.3626.121) カスタマイズ|マウス|マウス割り当て に"左→ホイールクリック","右→ホイールクリック"を追加した 右ボタン押下ホイールの動作を調整した Sleipnir 4.6.4 test4 2019/02/26(火) Sleipnir 4.6.4 test4 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir464_test4.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir464_test4.exe Sleipnir 4.6.4 test3 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/72.0.3626.119) 非アクティブ時のマウスジェスチャーの挙動を調整した ポップアップウィンドウの Favicon が正しくないものが表示される場合があった問題を修正した ポップアップウィンドウで、フルスクリーンモードからの復帰で表示が乱れる問題を修正した Sleipnir 4.6.4 test3 2019/02/19(月) Sleipnir 4.6.4 test3 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir464_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir464_test3.exe Sleipnir 4.6.4 test2 からの変更内容は下記のとおりです。 [変更点] フォントレンダリングの動作を再調整した Sleipnir 4.6.4 test2 2019/02/15(金) Sleipnir 4.6.4 test2 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir464_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir464_test2.exe Sleipnir 4.6.4 test1 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/72.0.3626.109) フォントレンダリングの動作を調整した 非アクティブ時のマウスジェスチャーの挙動を調整した Sleipnir 4.6.4 test1 2019/02/08(金) Sleipnir 4.6.4 test1 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir464_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir464_test1.exe Sleipnir 4.6.4 test1 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/72.0.3626.96) メディア再生の挙動を調整した タブなどの右クリックメニューに、"ポップアップウィンドウで開く" を追加した カスタマイズ|レンダリング|Blink 基本設定 に"起動パラメータ"を追加した Blink エンジンのセキュリティ設定の挙動を調整した タブの右クリックメニューに、"セキュリティ" を追加した ステータスバー表示時、Blink エンジンのメッセージをステータスバーに表示するようにした Sleipnir 4.6.3 test3 2018/12/18(火) Sleipnir 4.6.3 test3 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir463_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir463_test3.exe Sleipnir 4.6.3 test1 からの変更内容は下記のとおりです。 [変更点] マウスホイールの動作を調整した Sleipnir 4.6.3 test2 2018/12/17(月) Sleipnir 4.6.3 test2 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir463_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir463_test2.exe Sleipnir 4.6.3 test1 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/71.0.3578.98) Media Foundation による動画再生の挙動を調整した Sleipnir 4.6.3 test1 2018/12/13(木) Sleipnir 4.6.3 test1 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir463_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir463_test1.exe Sleipnir 4.6.2 test4 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/71.0.3578.80) Media Foundation による動画再生の挙動を調整した Sleipnir 4.6.2 test4 2018/12/07(金) Sleipnir 4.6.2 test4 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir462_test4.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir462_test4.exe Sleipnir 4.6.2 test3 からの変更内容は下記のとおりです。 [変更点] Media Foundation による動画再生の挙動を調整した Sleipnir 4.6.2 test3 2018/11/29(木) Sleipnir 4.6.2 test3 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir462_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir462_test3.exe Sleipnir 4.6.2 test2 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/70.0.3538.110) Media Foundation による動画再生の挙動を調整した Sleipnir 4.6.2 test2 2018/11/20(火) Sleipnir 4.6.2 test2 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir462_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir462_test2.exe Sleipnir 4.6.2 test1 からの変更内容は下記のとおりです。 [変更点] 通信時の UserAgent の取り扱いを調整した Sleipnir 4.6.2 test2 2018/11/19(月) Sleipnir 4.6.2 test2 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir462_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir462_test1.exe Sleipnir 4.6.1 test1 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/70.0.3538.102) エンジン更新に伴い動作の調整をした 印刷の文字が表示されなかった問題を修正した (Sleipnir 6 for Windows のみ) Sleipnir 4.6.1 test3 2018/11/12(月) Sleipnir 4.6.1 test3 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir461_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir461_test1.exe Sleipnir 4.6.0 test3 からの変更内容は下記のとおりです。 [変更点] Media Foundation による動画再生の挙動を調整した Sleipnir 4.6.0 test3 2018/11/06(火) Sleipnir 4.6.0 test3 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir460_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir460_test3.exe Sleipnir 4.6.0 test2 からの変更内容は下記のとおりです。 [変更点] Media Foundation による動画再生の挙動を調整した Sleipnir 4.6.0 test2 2018/10/30(火) Sleipnir 4.6.0 test2 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir460_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir460_test2.exe Sleipnir 4.6.0 test1 からの変更内容は下記のとおりです。 [変更点] Media Foundation による動画再生の挙動を調整した 特定条件のページでスクロールをしたとき、レンダリング異常が発生した問題を修正した Sleipnir 4.6.0 test1 2018/10/29(月) Sleipnir 4.6.0 test1 ができました。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir460_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir460_test1.exe Sleipnir 4.5.15 test2 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/70.0.3538.77) Media Foundation による動画再生の挙動を調整した Sleipnir 4.5.15 test2 2018/10/16(火) Sleipnir 4.5.15 test2 をリリースしました! Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4515_test2.zip exe http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4515_test2.exe 変更点は、一部の動画再生で、Media Foundation を使用するように更新です。 Sleipnir 4.5.15 test1 2018/08/23(木) Sleipnir 4.5.15 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4515_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4515_test1.exe Sleipnir 4.5.14 test4 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/68.0.3440.106) 第4/5ボタンクリックへのマウス割り当てが動作しなかった問題を修正した Sleipnir 4.5.14 test4 2018/08/07(火) Sleipnir 4.5.14 test4 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4514_test4.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4514_test4.exe Sleipnir 4.5.14 test3 からの変更内容は下記のとおりです。 [変更点] IME の挙動を調整した Sleipnir 4.5.14 test3 2018/08/02(木) Sleipnir 4.5.14 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4514_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4514_test3.exe Sleipnir 4.5.14 test2 からの変更内容は下記のとおりです。 [変更点] ナビゲーションが動作しなかった問題を修正した Blink を更新した (Chrome/68.0.3440.84) Sleipnir 4.5.14 test2 2018/07/31(火) Sleipnir 4.5.14 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4514_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4514_test2.exe Sleipnir 4.5.14 test1 からの変更内容は下記のとおりです。 [変更点] 一部の環境で、起動時にウェブ表示が行われない場合があった問題を修正した Sleipnir 4.5.14 test1 2018/07/30(月) Sleipnir 4.5.14 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4514_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4514_test1.exe Sleipnir 4.5.13 test1 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/68.0.3440.75) Sleipnir 4.5.13 test1 2018/05/07(月) Sleipnir 4.5.13 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4513_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4513_test1.exe Sleipnir 4.5.12 test2 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/66.0.3359.139) Sleipnir 4.5.12 test2 2018/04/26(木) Sleipnir 4.5.12 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4512_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4512_test2.exe Sleipnir 4.5.12 test1 からの変更内容は下記のとおりです。 [変更点] テキスト描画の動作を調整した Sleipnir 4.5.12 test1 2018/04/19(木) Sleipnir 4.5.12 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4512_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4512_test1.exe Sleipnir 4.5.11 test3 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/66.0.3359.117) Sleipnir 4.5.11 test3 2018/02/07(水) Sleipnir 4.5.11 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4511_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4511_test3.exe Sleipnir 4.5.11 test2 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/64.0.3282.140) Sleipnir 4.5.11 test2 2018/02/02(金) Sleipnir 4.5.11 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4511_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4511_test2.exe Sleipnir 4.5.11 test1 からの変更内容は下記のとおりです。 [変更点] Favicon の取得が動作しなかった問題を修正した UserAgent の切り替えが動作しなかった問題を修正した ウェブページ全体をキャプチャが正しく動作しなかった問題を修正した Sleipnir 4.5.11 test1 2018/01/29(月) Sleipnir 4.5.11 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4511_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4511_test1.exe Sleipnir 4.5.10 test3 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/64.0.3282.119) Sleipnir 4.5.10 test3 2017/11/08(水) Sleipnir 4.5.10 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4510_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4510_test3.exe Sleipnir 4.5.10 test2 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/62.0.3202.89) Sleipnir 4.5.10 test2 2017/11/01(水) Sleipnir 4.5.10 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4510_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4510_test2.exe Sleipnir 4.5.10 test1 からの変更内容は下記のとおりです。 [変更点] カスタマイズ | レンダリング | Blink 基本設定 に "すべてのサイトで Adobe Flash Player" を追加した エンジンを自動で切り替えるが動作しなかった問題を修正した 右クリックメニューで、項目名が空白になっていた項目があった問題を修正した Blink を更新した (Chrome/62.0.3202.75) Sleipnir 4.5.10 test1 2017/10/26(木) Sleipnir 4.5.10 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4510_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4510_test1.exe Sleipnir 4.5.9 test1 からの変更内容は下記のとおりです。 [変更点] Gmail でダウンロードした添付ファイルのファイル名が文字化けする問題を修正した Blink を更新した (Chrome/62.0.3202.62) Sleipnir 4.5.9 test1 2017/09/12(火) Sleipnir 4.5.9 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir459_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir459_test1.exe Sleipnir 4.5.9 test1 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/61.0.3163.79) Sleipnir Linker サービス終了に伴い 関連機能を削除 Sleipnir 4.5.8 test1 2017/06/09(金) Sleipnir 4.5.8 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir458_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir458_test1.exe Sleipnir 4.5.7 test1 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/59.0.3071.86) タブの復元の動作を調整した Sleipnir 4.5.7 test1 2017/05/22(月) Sleipnir 4.5.7 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir457_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir457_test1.exe Sleipnir 4.5.6 test4 からの変更内容は下記のとおりです。 [変更点] 一部の環境で、起動時にエラーが表示された問題を修正した Sleipnir 4.5.6 test4 2017/05/11(木) Sleipnir 4.5.6 test4 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir456_test4.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir456_test4.exe Sleipnir 4.5.6 test3 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/58.0.3029.110) Google マップが正しく表示出来なかった問題を修正した Sleipnir 4.5.6 test3 2017/5/9(火) Sleipnir 4.5.6 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir456_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir456_test3.exe Sleipnir 4.5.6 test2 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/58.0.3029.96) Blink エンジンとの連携を再調整した 「ウェブページの表示領域をキャプチャー」が正しく動作しなかった問題を修正した Sleipnir 4.5.6 test2 2017/4/28(金) Sleipnir 4.5.6 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir456_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir456_test2.exe Sleipnir 4.5.6 test1 からの変更内容は下記のとおりです。 [変更点] Blink エンジンとの連携を調整した 右クリック押下スクロールの動作を調整した Sleipnir 4.5.6 test1 2017/4/24(月) Sleipnir 4.5.6 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir456_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir456_test1.exe Sleipnir 4.5.5 test3 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/58.0.3029.81) 一部の環境で、ポップアップが表示されなかった問題を修正した Sleipnir 4.5.5 test3 2017/2/7(火) Sleipnir 4.5.5 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir455_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir455_test3.exe Sleipnir 4.5.5 test2 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/56.0.2924.87) 印刷プレビューでキー入力が出来なかった問題を修正した Sleipnir 4.5.5 test2 2017/2/2(木) Sleipnir 4.5.5 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir455_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir455_test2.exe Sleipnir 4.5.5 test1 からの変更内容は下記のとおりです。 [変更点] Blink のプロセスの終了に時間が掛かる問題を修正した Sleipnir 4.5.5 test1 2017/1/31(火) Sleipnir 4.5.5 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir455_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir455_test1.exe Sleipnir 4.5.4 test1 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/56.0.2924.76) カスタマイズ | 検索 | 新規 を追加した アドレスバーの右クリックメニューに「貼り付けて移動」を追加した Gmail の添付ファイルをダウンロードしたとき、文字化けすることがあった問題を修正した ディスプレイの外で、ウィンドウ位置の復元を行われる場合があった問題を修正した Sleipnir 4.5.4 test1 2016/12/14(水) Sleipnir 4.5.4 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir454_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir454_test1.exe Sleipnir 4.5.3 test1 からの変更内容は下記のとおりです。 [変更点] SuperDrag Extension が動作しなかった問題を修正した UserAgent 切り替えが動作しなかった問題を修正した Sleipnir 4.5.3 test1 2016/12/12(月) Sleipnir 4.5.3 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir453_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir453_test1.exe Sleipnir 4.5.1 test5 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/55.0.2883.87) その他、軽微な不具合を修正 Sleipnir 4.5.1 test5 2016/10/07(金) Sleipnir 4.5.1 test5 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir451_test5.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir451_test5.exe Sleipnir 4.5.1 test4 からの変更内容は下記のとおりです。 [変更点] "disable-direct-write" を指定しているとき、特定条件のリンクをホバーすると Blink エンジンが強制終了した問題をさらに修正した Sleipnir 4.5.1 test4 2016/10/06(木) Sleipnir 4.5.1 test4 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir451_test4.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir451_test4.exe Sleipnir 4.5.1 test3 からの変更内容は下記のとおりです。 [変更点] "disable-direct-write" を指定しているとき、特定条件のリンクをホバーすると Blink エンジンが強制終了した問題を修正した Sleipnir 4.5.1 test3 2016/10/05(水) Sleipnir 4.5.1 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir451_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir451_test3.exe Sleipnir 4.5.1 test2 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/53.0.2785.143) "disable-direct-write" を指定しているとき、プロポーショナルフォントが正しく表示できなかった問題を修正した Sleipnir 4.5.1 test2 2016/09/28(水) Sleipnir 4.5.1 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir451_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir451_test2.exe Sleipnir 4.5.1 test1 からの変更内容は下記のとおりです。 [変更点] 特定条件の URL 遷移を行なったタブを閉じたとき、ウェブ表示が出来なくなった問題を修正した Sleipnir 4.5.1 test1 2016/09/21(水) Sleipnir 4.5.1 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir451_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir451_test1.exe Sleipnir 4.5.0 test1 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/53.0.2785.116) Blink エンジンが強制終了したとき、Blink エンジンを再起動するようにした タブポップアップが表示されたとき、キー入力が出来なくなる問題を修正した Chrome 拡張アイコンの右クリックメニューを調整した パスワード保存画面の表示位置を調整した Sleipnir 4.5.0 test1 2016/07/12(火) Sleipnir 4.5.0 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir450_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir450_test1.exe Sleipnir 4.4.9 test1 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/51.0.2704.106) Windows XP, Vista は、Blink を利用できないようにした Trident エンジンが終了動作で時間が掛かることがあった問題を修正した Chrome 拡張のアイコンが表示されないことがあった問題を修正した フルスクリーン (requestFullscreen) を終了したとき、ウェブビューずれる問題を修正した ブックマークバー描画を調整した Sleipnir 4.4.9 test1 2016/04/14(木) Sleipnir 4.4.9 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir449_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir449_test1.exe Sleipnir 4.4.8 test3 からの変更内容は下記のとおりです。 [変更点] 一部の Chrome 拡張のアイコンが表示出来なかった問題を修正した Sleipnir 4.4.8 test3 2016/04/01(金) Sleipnir 4.4.8 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir448_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir448_test3.exe Sleipnir 4.4.8 test2 からの変更内容は下記のとおりです。 [変更点] Windows 10 環境でのウィンドウフレームの調整を行なった Sleipnir 4.4.8 test2 2016/03/28(月) Sleipnir 4.4.8 test2(Win) をリリースしました! http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir448_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir448_test2.exe 変更点は、Blink エンジン(Chrome/49.0.2623.108)の更新です。 Sleipnir 4.4.8 test1 2016/03/23(水) Sleipnir 4.4.8 test1(Win) をリリースしました! http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir448_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir448_test1.exe 変更点は、Blink エンジン(Chrome/49.0.2623.87)の更新です。 Sleipnir 4.4.7 test3 2016/01/07(木) Sleipnir 4.4.7 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir447_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir447_test3.exe Sleipnir 4.4.7 test2 からの変更内容は下記のとおりです。 [変更点] Blink 側の動作を調整した Sleipnir 4.4.7 test2 2016/01/04(月) Sleipnir 4.4.7 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir447_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir447_test2.exe Sleipnir 4.4.7 test1 からの変更内容は下記のとおりです。 [変更点] 一部のサイトで、戻る履歴が作成されないことがあった問題を修正した Sleipnir 4.4.7 test1 2015/12/25(金) Sleipnir 4.4.7 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir447_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir447_test1.exe Sleipnir 4.4.6 test3 からの変更内容は下記のとおりです。 [変更点] フルスクリーン(requestFullscreen)を終了したとき、キー入力が効かなくなる問題を修正した Sleipnir 4.4.6 test3 2015/12/18(金) Sleipnir 4.4.6 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir446_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir446_test3.exe Sleipnir 4.4.6 test2 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/47.0.2526.106) Windows Vista 環境で、拡張の表示でウェブ表示が出来なくなることがあった問題を修正した Sleipnir 4.4.6 test2 2015/11/13(金) Sleipnir 4.4.6 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir446_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir446_test2.exe Sleipnir 4.4.6 test1 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/46.0.2490.86) 戻るボタンが有効にならないことがあった問題をさらに修正した Sleipnir 4.4.6 test1 2015/11/10(火) Sleipnir 4.4.6 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir446_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir446_test1.exe Sleipnir 4.4.5 test3 からの変更内容は下記のとおりです。 [変更点] 戻るボタンが有効にならないことがあった問題を修正した Sleipnir 4.4.5 test3 2015/11/04(水) Sleipnir 4.4.5 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir445_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir445_test3.exe Sleipnir 4.4.4 test2 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/46.0.2490.80) Blink 側の動作を調整した Sleipnir 4.4.5 test2 2015/10/22(木) Sleipnir 4.4.5 test2 ができました。 Blink の Chrome/46.0.2490.71 への更新に伴い NPAPI プラグイン の利用が出来なくなります。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir445_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir445_test2.exe Sleipnir 4.4.5 test1 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/46.0.2490.71) Sleipnir 4.4.5 test1 2015/09/17(木) Sleipnir 4.4.5 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir445_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir445_test1.exe Sleipnir 4.4.4 test6 からの変更内容は下記のとおりです。 [変更点] Blink の更新に伴う調整 Sleipnir 4.4.4 test6 2015/09/04(金) Sleipnir 4.4.4 test6 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir444_test6.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir444_test6.exe Sleipnir 4.4.4 test5 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/44.0.2403.157) Windows 10 環境で、最小化ボタンをクリック出来ない範囲があった問題を修正 Sleipnir 4.4.4 test5 2015/06/29(月) Sleipnir 4.4.4 test5 をリリースしました! zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir444_test5.zip … exe http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir444_test5.exe … 変更点は、タブバーの余白のダブルクリックの動作の調整です。 #fenrir_inc Sleipnir 4.4.4 test4 2015/06/25(木) Sleipnir 4.4.4 test4 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir444_test4.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir444_test4.exe Sleipnir 4.4.3 test3 からの変更内容は下記のとおりです。 [変更点] 特定のサイトが表示できないことがあった問題を修正した Blink を更新した (Chrome/43.0.2357.130) Sleipnir 4.4.4 test3 2015/06/24(水) Sleipnir 4.4.4 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir444_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir444_test3.exe Sleipnir 4.4.3 test2 からの変更内容は下記のとおりです。 [変更点] タブバーの余白の中クリックでタブの復元が行われなかった問題を修正した Sleipnir 4.4.4 test2 2015/06/23(火) Sleipnir 4.4.4 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir444_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir444_test2.exe Sleipnir 4.4.3 test1 からの変更内容は下記のとおりです。 [変更点] タブバーの余白の右クリックメニューを "最近閉じたタブ" に変更した Blink を更新した (Chrome/43.0.2357.124) Sleipnir 4.4.4 test1 2015/06/10(水) Sleipnir 4.4.4 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir444_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir444_test1.exe Sleipnir 4.4.3 test1 からの変更内容は下記のとおりです。 [変更点] タブの複数段表示を調整した Blink を更新した (Chrome/43.0.2357.81) Sleipnir 4.4.3 test3 2015/05/21(木) Sleipnir 4.4.3 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir443_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir443_test3.exe Sleipnir 4.4.3 test2 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/42.0.2311.152) 軽微な不具合を修正した Sleipnir 4.4.3 test2 2015/05/11(月) Sleipnir 4.4.3 test2 をリリースしました! zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir443_test2.zip … exe http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir443_test2.exe … 変更点は、Blink の更新(42.0.2311.135)などです。 #fenrir_inc Sleipnir 4.4.3 test1 2015/04/16(木) Sleipnir 4.4.3 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir443_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir443_test1.exe Sleipnir 4.4.2 test5 からの変更内容は下記のとおりです。 [変更点] 起動動作を調整した タブの復元動作を調整した Blink を更新した (Chrome/41.0.2272.101) Sleipnir 4.4.2 test5 2015/03/24(火) Sleipnir 4.4.2 test5 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir442_test5.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir442_test5.exe Sleipnir 4.4.2 test4 からの変更内容は下記のとおりです。 [変更点] FeedbackAgent のデータに基づいて、強制終了する不具合を 4 件修正した Sleipnir 4.4.2 test4 2015/03/18(水) Sleipnir 4.4.2 test4 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir442_test4.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir442_test4.exe Sleipnir 4.4.2 test3 からの変更内容は下記のとおりです。 [変更点] 一部の環境で起動しないことがあった問題の対策を再調整した 軽微な不具合を修正した Sleipnir 4.4.2 test3 2015/03/13(金) Sleipnir 4.4.2 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir442_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir442_test3.exe Sleipnir 4.4.2 test2 からの変更内容は下記のとおりです。 [変更点] カスタマイズ | パネル | ブックマークパネル に 検索を利用する を追加した カスタマイズ | パネル | 履歴パネル に 検索を利用する を追加した パネルを表示したときに検索フィールドにフォーカスを与えるようにした Blink を更新した (Chrome/41.0.2272.89) その他、軽微な不具合を修正 Sleipnir 4.4.2 test2 2015/03/02(月) Sleipnir 4.4.2 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir442_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir442_test2.exe Sleipnir 4.4.2 test1 からの変更内容は下記のとおりです。 [不具合修正] ブックマークパネルの右クリックメニューが表示されなかった問題を修正した Windows XP 環境でブックマークパネルのファビコンが表示されなかった問題を修正した メニューバーのポップアップメニューの表示が誤作動することがあった問題を修正した Sleipnir 4.4.2 test1 2015/02/27(金) Sleipnir 4.4.2 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir442_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir442_test1.exe Sleipnir 4.4.1 test1 からの変更内容は下記のとおりです。 [変更点] パネルのブックマーク、履歴に検索ボックスを追加した カスタマイズ | レンダリング | Trident 基本設定 に UserAgent を追加した カスタマイズ | レンダリング | Blink 基本設定 に UserAgent を追加した Amazon 1Button アプリを同梱した Blink を更新した (Chrome/40.0.2214.115) その他、軽微な不具合を修正 Sleipnir 4.4.1 test1 2015/02/19(木) Sleipnir 4.4.1 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir441_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir441_test1.exe Sleipnir 4.4.0 test5 からの変更内容は下記のとおりです。 [変更点] 軽微な動作の調整を行なった Sleipnir 4.4.0 test5 2015/02/13(金) Sleipnir 4.4.0 test5 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir440_test5.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir440_test5.exe Sleipnir 4.4.0 test4 からの変更内容は下記のとおりです。 [変更点] 一部の環境で起動しないことがあった問題の対策を再調整した Sleipnir 4.4.0 test4 2015/02/12(木) Sleipnir 4.4.0 test4 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir440_test4.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir440_test4.exe Sleipnir 4.4.0 test3 からの変更内容は下記のとおりです。 [変更点] 一部の環境で起動しないことがあった問題の対策を再調整した Sleipnir 4.4.0 test3 2015/02/10(火) Sleipnir 4.4.0 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir440_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir440_test3.exe Sleipnir 4.4.0 test2 からの変更内容は下記のとおりです。 [変更点] 一部の環境で起動しないことがあった問題の対策を行なった ブックマークパネルの描画方法の調整を行なった Blink を更新した (Chrome/40.0.2214.111) Sleipnir 4.4.0 test2 2015/02/04(水) Sleipnir 4.4.0 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir440_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir440_test2.exe Sleipnir 4.4.0 test1 からの変更内容は下記のとおりです。 [変更点] 非エアロ環境で、拡張機能のポップアップの位置を調整した [不具合修正] 検索バーの検索エンジンアイコンをクリックしたあと、タブ切り替えなどが行なえなくなる問題を修正した その他軽微な修正 Sleipnir 4.4.0 test1 2015/01/30(金) Sleipnir 4.4.0 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir440_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir440_test1.exe Sleipnir 4.3.12 test4 からの変更内容は下記のとおりです。 [変更点] パネル自動表示の動作を調整した ポップアップメニューで矢印キーが動作するように調整した パスワード保存のボップアップの表示位置を調整した Blink を更新した (Chrome/40.0.2214.94) Sleipnir 4.3.12 test4 2015/01/23(金) Sleipnir 4.3.12 test4 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4312_test4.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4312_test4.exe Sleipnir 4.3.12 test3 からの変更内容は下記のとおりです。 [変更点] パネルの切り替えの動作を調整した 拡張機能の非表示にする動作を調整した アドレスバー、検索バーのドロップダウンリストの動作を調整した Blink を更新した (Chrome/39.0.2171.99) Sleipnir 4.3.12 test3 2015/01/16(金) Sleipnir 4.3.12 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4312_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4312_test3.exe Sleipnir 4.3.12 test2 からの変更内容は下記のとおりです。 [変更点] FeedReader をパネルに入るようにした タググループバーのプルダウンメニューに "新規プライベートグループ" を追加した ブックマークのソートに "訪問回数順" を追加した Chrome 拡張を非表示にしたとき、シェブロンが表示されるように変更した ブックマークパネルの描画方法を調整した [不具合修正] IE11 モードのとき、ページ内検索の "次を検索" が動作しないことがあった問題を修正した その他軽微な修正 Sleipnir 4.3.12 test2 2014/12/15(月) Sleipnir 4.3.12 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4312_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4312_test2.exe Sleipnir 4.3.12 test1 からの変更内容は下記のとおりです。 [不具合修正] ブックマークを登録したとき、ブックマークパネルのスクロール位置がずれることがあった問題を修正した Sleipnir 4.3.12 test1 2014/12/12(金) Sleipnir 4.3.12 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4312_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4312_test1.exe Sleipnir 4.3.11 test5 からの変更内容は下記のとおりです。 [変更点] PPAPI 版の Flash を認識するようにした ショートカットキーやマウスジェスチャの設定で、Chrome 拡張に対して割り当てを行なえるようにした ブックマークパネルのクリックの動作を調整した 起動時の動作を調整した Blink を更新した (Chrome/39.0.2171.95) Sleipnir 4.3.11 test5 2014/12/08(月) Sleipnir 4.3.11 test5 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4311_test5.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4311_test5.exe Sleipnir 4.3.11 test4 からの変更内容は下記のとおりです。 [変更点] "保護されたタブのナビゲーションを禁止する" の動作を調整した アドレスバーの URL の反映タイミングを調整した ブックマークパネルのクリックの動作を調整した ウェブビューの配置位置を調整した 起動時の動作を調整した Sleipnir 4.3.11 test4 2014/12/03(水) Sleipnir 4.3.11 test4 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4311_test4.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4311_test4.exe Sleipnir 4.3.11 test3 からの変更内容は下記のとおりです。 [不具合修正] "ページのソースを表示" が行なえなかった問題を修正した "要素を検証" で Blink エンジンが強制終了することがあった問題を修正した ブックマークパネルのブックマークを開いたとき、個別設定が反映されなかった問題を修正した Sleipnir 4.3.11 test3 2014/12/01(月) Sleipnir 4.3.11 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4311_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4311_test3.exe Sleipnir 4.3.11 test2 からの変更内容は下記のとおりです。 [変更点] フォルダブックマークパネルの UI の作りを変更した Blink を更新した (Chrome/39.0.2171.71) [不具合修正] "ZoomOut" アクションで、倍率が下限値以下になる問題を修正した Sleipnir 4.3.11 test2 2014/11/27(木) Sleipnir 4.3.11 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4311_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4311_test2.exe Sleipnir 4.3.11 test1 からの変更内容は下記のとおりです。 [不具合修正] タブを下へドラッグしたときに表示される "グループで開く" が動作しなかった問題を修正した "パラメータで開かれたタブをアクティブにする" の設定が反映されなかった問題を修正した Sleipnir 4.3.11 test1 2014/11/19(水) Sleipnir 4.3.11 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4311_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4311_test1.exe Sleipnir 4.3.10 test6 からの変更内容は下記のとおりです。 [不具合修正] マウス割り当てで第4/5ボタンクリックに指定したアクションが実行できなかった問題を修正した ダウンロード中に終了したとき、プロセスが残ることがあった問題を修正した Sleipnir 4.3.10 test6 2014/11/17(月) Sleipnir 4.3.10 test6 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4310_test6.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4310_test6.exe Sleipnir 4.3.10 test5 からの変更内容は下記のとおりです。 [不具合修正] 拡張機能が表示できなかった問題を修正した Sleipnir 4.3.10 test5 2014/11/14(金) Sleipnir 4.3.10 test5 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4310_test5.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4310_test5.exe Sleipnir 4.3.10 test4 からの変更内容は下記のとおりです。 [変更点] マウスの第4、5ボタンの動作を調整した タブの状態を保存するタイミングを調整した Blink エンジンのダブルクリックで選択する範囲を調整した Blink を更新した (Chrome/38.0.2125.122) [不具合修正] タブバーの多段表示で、右端のタブが欠けることがあった問題を修正した アクション "ScrollBottom" を実行したあと、ホイールアップで正しくないスクロール位置になることがあった問題を修正した Gmail で添付ファイルをダウンロードしたとき、ファイル名が文字化けすることがあった問題を修正した "ショートカット検索時にショートカット文字列を削除する" の設定が反映されなかった問題を修正した Sleipnir 4.3.10 test4 2014/11/07(金) Sleipnir 4.3.10 test4 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4310_test4.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4310_test4.exe Sleipnir 4.3.10 test3 からの変更内容は下記のとおりです。 [変更点] 起動時のパフォーマンスの改善 カスタマイズ|タブ|タブの復元|起動時に復元するタブに "指定した URL" を追加した Blink を更新した (Chrome/38.0.2125.111) [不具合修正] 終了確認画面で終了しないを選んだとき、右クリックが利かなくなっていた問題を修正した Javascript が無効のとき、アクション "ScrollTop", "ScrollBottom" が動作しなかった問題を修正した radiko.jp の再生で "Shockwave Flash has crashed." が発生することがあった問題を修正した IME を有効/無効にするとき、強制終了することがあった問題を修正した Sleipnir 4.3.10 test3 2014/10/30(木) Sleipnir 4.3.10 test3 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4310_test3.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4310_test3.exe Sleipnir 4.3.10 test2 からの変更内容は下記のとおりです。 [不具合修正] 高 DPI 環境でビューの表示がずれる問題を修正した Sleipnir 4.3.10 test2 2014/10/27(月) Sleipnir 4.3.10 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4310_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4310_test2.exe Sleipnir 4.3.10 test1 からの変更内容は下記のとおりです。 [不具合修正] ブックマークメニューのフォルダの内容が表示されなかったのを修正した Sleipnir 4.3.10 test1 2014/10/27(月) Sleipnir 4.3.10 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4310_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir4310_test1.exe Sleipnir 4.3.9 test2 からの変更内容は下記のとおりです。 [変更点] SmartSearch の外観を調整した タブグループを閉じたとき、最近閉じたタブ一覧でタブがグルーピングされるようにした カスタマイズ | レンダリングエンジン | Trident 基本設定 | SSL 3.0 を使用する を追加した カスタマイズ | レンダリングエンジン | Blink 基本設定 | SSL 3.0 を使用する を追加した Blink エンジンのダブルクリックの文字列選択される範囲を調整した Blink エンジンの文字列選択の右クリックメニューに「選択部分のリンクを開く」を追加した Blink を更新した (Chrome/38.0.2125.104) Sleipnir 4.3.9 test2 2014/10/07(火) Sleipnir 4.3.9 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir439_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir439_test2.exe Sleipnir 4.3.9 test1 からの変更内容は下記のとおりです。 [不具合修正] Trident エンジンで表示したタブを閉じたとき、強制終了することがあった問題を修正した ブックマークパネルがマウスホイールで閉じることがあった問題を修正した Sleipnir 4.3.9 test1 2014/10/02(木) Sleipnir 4.3.9 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir439_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir439_test1.exe Sleipnir 4.3.8 test2 からの変更内容は下記のとおりです。 [変更点] SmartSearch を導入した SnapCrab のツールバーのボタンの項目を変更できるようにした ブックマークのプロパティの個別設定でフォルダの色指定を行なえるようにした Blink エンジンで印刷プレビューを行なえるようにした 起動速度の調整を行なった Blink を更新した (Chrome/37.0.2062.124) [不具合修正] タブ切り替えで直前のアクティブタブが閉じることがあった問題を修正した Sleipnir 4.3.8 test2 2014/09/03(水) Sleipnir 4.3.8 test2 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir438_test2.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir438_test2.exe Sleipnir 4.3.8 test1 からの変更内容は下記のとおりです。 [不具合修正] スクロールしたとき、Flash の残像が発生することがあった問題を修正した Sleipnir 4.3.8 test1 2014/08/27(水) Sleipnir 4.3.8 test1 ができました。 Sleipnir 3.0.0 以降に上書きして使うことができます。また単体でも使用できます。 zip 版は 基本的に FenrirFS 連携機能が使えませんのでご注意ください。 http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir438_test1.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir438_test1.exe Sleipnir 4.3.7 test5 からの変更内容は下記のとおりです。 [変更点] Blink を更新した (Chrome/36.0.1985.143) [不具合修正] "Shockwave Flash has crashed." が発生することがある問題の対処を行なった Sleipnir 4.3.7 test5 2014/07/08(火) http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir437_test5.zip http //extensions.tabbrowser.jp/labs/yasuyuki/sleipnir437_test5.exe Sleipnir 4.3.7 test4 からの変更内容は下記のとおりです。 [変更点] SnapCrab ツールバーを追加した カスタマイズ|ブックマーク|ブックマークメニュー を追加した カスタマイズ|ツールバー|ブックマークバー|複数行表示する を追加した 右クリックメニューの "日本語に翻訳" の動作を変更した [不具合修正] 検索バーで日本語入力を有効にしたとき、数秒応答無しになることがあった問題を修正した Twitter @fenrir_dev からのツイート コメント 名前
https://w.atwiki.jp/sp1-5dan/pages/25.html
1DAN-3DAN #2(HYPER) (07/08~07/14)ID:9645-7380 STAGE1 ☆4(7.0) SP-TRIP MACHINE(for beatmania II) STAGE2 ☆6(7.0) マチ子の唄 STAGE3 ☆6(7.0) INJECTION OF LOVE STAGE4 ☆5(7.2) FLOWERS for ALBION ※()内は非公式難易度表における難易度(ハード補正込み) ※段位の記載は20位まで ※記された段位は7/16(木)01 30頃のものとなります HYPER 順位 DJ NAME DJ LEVEL SCORE(Pgreat/Great) 都道府県 段位 1位 KOU A 2562( 1015 / 532 ) 愛知県 四段 2位 PONTA A 2328( 859 / 610 ) 岡山県 二段 3位 LILIS B 2161( 780 / 601 ) 山形県 三段 4位 *.EXE B 2141( 787 / 567 ) 東京都 二級 5位 RYOH! B 2077( 761 / 555 ) 山形県 初段
https://w.atwiki.jp/dingux2ch/pages/39.html
トップページ Download アプリケーション Dingux-TI92 Dingux-TI92パッケージ 概要 Dingux-TI92用のアイコンとdmenu.cfgを導入するパッケージです。 Dingux-TI92一式については、後述のオフィシャルサイトか一次配布元からダウンロードしてください。 使用方法 インストールする場合は、オフィシャルサイトからダウンロードしてきた最新の dingux-ti92-v?.?.?-bin.zip を解凍して、SDカードに上書きコピーした後、下記ダウンロードリンクの dingux-ti92-pack.zip を解凍して出てきた dingux-ti92フォルダを、SD \local\apps\dingux-ti92 に上書きしてください。 アンインストールする場合は、dingux-ti92 フォルダをSDカードから削除してください。 ダウンロードリンク Download dingux-ti92-pack.zip Mirror MegaUpload オフィシャルサイト/一次配布元/原作者/移植者 オフィシャルサイト/一次配布元:http //zx81.zx81.free.fr/serendipity/index.php?/categories/107-TI-92 原作者/移植者:ZX-81氏 パッケージ製作者:1◆qbQD4T5Z0949 内容紹介 dmenu.cfg etc4.png 追加アイコン デフォルトアイコン 専用アイコン 更新履歴 2009/12/19 作成 パッケージの評価 選択肢 投票 ☆☆☆☆ (0) ★☆☆☆ (0) ★★☆☆ (0) ★★★☆ (0) ★★★★ (0) コメント 機種は違うけど簡単な操作方法 http //sci-tech.ksc.kwansei.ac.jp/~yamane/bakoma-voyage2.pdf -- 17 (2009-12-23 01 05 46) 一次配布元にリンクのあるマニュアル http //www.smendes.com/ti89.pdf -- 17 (2009-12-23 01 06 52) 名前 コメント
https://w.atwiki.jp/usb_audio/pages/49.html
原文:Audio Device Document 1.0(PDF) USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 101 wProcessType Value CHORUS_PROCESS 0x05 DYN_RANGE_COMP_PROCESS 0x06 A.8 Audio Class-Specific Endpoint Descriptor Subtypes Table A-8 Audio Class-Specific Endpoint Descriptor Subtypes Descriptor Subtype Value DESCRIPTOR_UNDEFINED 0x00 EP_GENERAL 0x01 A.9 Audio Class-Specific Request Codes Table A-9 Audio Class-Specific Request Codes Class-Specific Request Code Value REQUEST_CODE_UNDEFINED 0x00 SET_ CUR 0x01 GET_ CUR 0x81 SET_ MIN 0x02 GET_ MIN 0x82 SET_ MAX 0x03 GET_ MAX 0x83 SET_ RES 0x04 GET_ RES 0x84 SET_MEM 0x05 GET_ MEM 0x85 GET_STAT 0xFF USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 102 A.10 Control Selector Codes A.10.1 Terminal Control Selectors Table A-10 Terminal Control Selectors Control Selector Value TE_CONTROL_UNDEFINED 0x00 COPY_PROTECT_CONTROL 0x01 A.10.2 Feature Unit Control Selectors Table A-11 Feature Unit Control Selectors Control Selector Value FU_CONTROL_UNDEFINED 0x00 MUTE_CONTROL 0x01 VOLUME_CONTROL 0x02 BASS_CONTROL 0x03 MID_CONTROL 0x04 TREBLE_CONTROL 0x05 GRAPHIC_EQUALIZER_CONTROL 0x06 AUTOMATIC_GAIN_CONTROL 0x07 DELAY_CONTROL 0x08 BASS_BOOST_CONTROL 0x09 LOUDNESS_CONTROL 0x0A A.10.3 Processing Unit Control Selectors A.10.3.1 Up/Down-mix Processing Unit Control Selectors Table A-12 Up/Down-mix Processing Unit Control Selectors Control Selector Value UD_CONTROL_UNDEFINED 0x00 UD_ENABLE_CONTROL 0x01 UD_MODE_SELECT_CONTROL 0x02 USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 103 A.10.3.2 Dolby PrologicÔ Processing Unit Control Selectors Table A-13 Dolby Prologic Processing Unit Control Selectors Control Selector Value DP_CONTROL_UNDEFINED 0x00 DP_ENABLE_CONTROL 0x01 DP_MODE_SELECT_CONTROL 0x02 A.10.3.3 3D Stereo Extender Processing Unit Control Selectors Table A-14 3D Stereo Extender Processing Unit Control Selectors Control Selector Value 3D_CONTROL_UNDEFINED 0x00 3D_ENABLE_CONTROL 0x01 SPACIOUSNESS_CONTROL 0x03 A.10.3.4 Reverberation Processing Unit Control Selectors Table A-15 Reverberation Processing Unit Control Selectors Control Selector Value RV_CONTROL_UNDEFINED 0x00 RV_ENABLE_CONTROL 0x01 REVERB_LEVEL_CONTROL 0x02 REVERB_TIME_CONTROL 0x03 REVERB_FEEDBACK_CONTROL 0x04 A.10.3.5 Chorus Processing Unit Control Selectors Table A-16 Chorus Processing Unit Control Selectors Control Selector Value CH_CONTROL_UNDEFINED 0x00 CH_ENABLE_CONTROL 0x01 CHORUS_LEVEL_CONTROL 0x02 CHORUS_RATE_CONTROL 0x03 USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 104 Control Selector Value CHORUS_DEPTH_CONTROL 0x04 A.10.3.6 Dynamic Range Compressor Processing Unit Control Selectors Table A-17 Dynamic Range Compressor Processing Unit Control Selectors Control Selector Value DR_CONTROL_UNDEFINED 0x00 DR_ENABLE_CONTROL 0x01 COMPRESSION_RATE_CONTROL 0x02 MAXAMPL_CONTROL 0x03 THRESHOLD_CONTROL 0x04 ATTACK_TIME 0x05 RELEASE_TIME 0x06 A.10.4 Extension Unit Control Selectors Table A-18 Extension Unit Control Selectors Control Selector Value XU_CONTROL_UNDEFINED 0x00 XU_ENABLE_CONTROL 0x01 A.10.5 Endpoint Control Selectors Table A-19 Endpoint Control Selectors Control Selector Value EP_CONTROL_UNDEFINED 0x00 SAMPLING_FREQ_CONTROL 0x01 PITCH_CONTROL 0x02 USB Device Class Definition for Audio Devices Release 1.0 March 18, 1998 105 Appendix B. Example 1 USB Microphone (Informative) B.1 Product Description The device described here is a USB Microphone. It is a very simple device that has no Audio Controls incorporated. It delivers a mono audio data stream to the Host over its AudioStreaming interface. The used Audio Data Format is 16-bit 8KHz PCM. The synchronization type is Asynchronous Source. It uses its internal clock as a reference. The following figure presents the internal topology of the microphone. AudioStreaming Interface AudioControl Interface Audio Function Desktop Microphone IT OT USB IN Endpoint Figure B-1 USB Microphone Topology The audio function contains one Input Terminal that represents the actual microphone pick-up element, followed by the Analog-to-Digital Converter (ADC). The digital output stream of the ADC enters the audio function through the single Output Pin of the Input Terminal. Because there is no further processing on the audio stream, the Input Terminal is directly connected to the Input Pin of the Output Terminal. The Output Terminal is the representation within the audio function of the USB IN endpoint that eventually delivers the audio data stream to the Host. The internals of the audio function are presented to the Host through the (mandatory) AudioControl interface whereas the USB IN endpoint resides in the AudioStreaming interface. B.2 Descriptor Hierarchy This USB Microphone device includes the AudioControl interface (interface 0) and a single AudioStreaming interface (interface 1). The AudioStreaming interface features two alternate settings. The first alternate setting (Alternate Setting 0) has zero bandwidth associated with it so that switching to this alternate setting effectively frees all allocated bandwidth on the USB for this device. Zero bandwidth is indicated by the lack of a streaming endpoint. Alternate Setting 1 is the operational part of the interface and it has one isochronous IN endpoint. Figure presents the descriptor hierarchy. 1 - 6 - 11 - 16 - 21 - 26 - 31 - 36 - 41 - 46 - 51 - 56 - 61 - 66 - 71 - 76 - 81 - 86 - 91 - 96 - 101 - 106 - 111 - 116 - 121 - 126 ここを編集
https://w.atwiki.jp/kobapan/pages/156.html
zip と unzip の使い方 基本の圧縮 $ zip file.zip hoge.txt fuga.scm 現在のディレクトリ以下のファイルを全てzip圧縮する $ zip -r arcname.zip . ZIPファイルの中身を見るには $ unzip -l file.zip より詳しくは、 $ unzip -Z file.zip 特定のファイルだけ解凍 $ unzip -j file.zip "*.txt" $ unzip -j file.zip hoge.txt ディレクトリを指定で解凍 $ unzip foo.zip -d extract_dir 解凍時の上書き設定 上書きする $ unzip -o foo.zip 上書きしない $ unzip -n foo.zip
https://w.atwiki.jp/mrfrtech/pages/73.html
Overview The global 5G Chipset Industry share is set to cross USD 9.22 billion, with a 41.2% CAGR during the forecast period of 2020 to 2027. Market Research Future (MRFR) marks growing automation, use of IoT, expansion in data center network, hike in bandwidth, advanced antenna technology, participation from mobile operators, machine to machine communication, and others as the major traction providers. Segmentation The global 5G chipset market, as discussed by MRFR analysts, has been studied on the basis of a segmentation that includes the product, operational frequency, type, and verticals. By type, the market includes radio frequency integrated circuit (RFIC), cellular integrated circuit, application-specific integrated circuit (ASIC), and millimeter-wave integrated circuit. By operational frequency, the market comprises 26–39 GHz, below 6 GHz, and 39 and above GHz. By product, the market encompasses customer premise equipment and network infrastructure equipment. By vertical, the market discusses IT telecommunication, retail, government, automotive transportation, healthcare, industrial, energy utilities, and others. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/7148 Regional Analysis Structural benefit, investment scope, and the presence of major players are expected to put North America and Europe in advantageous positions. Asia Pacific would also gain from the booming electronics industry and growing incorporation of automation and IoT. Competitive Landscape The global market for 5G chipset is set to profit from the strategic moves of companies like Intel Corporation (US), Nokia Oyj (Finland), Qualcomm Inc (US), Xilinx Inc (US), IBM Corporation (US), Samsung Electronics Co Ltd (South Korea), Integrated Device Technology Inc (US), Qorvo Inc (US), Infineon Technologies AG (Germany), Broadcom Inc (US), Anokiwave (US), Analog Devices Inc (US), MACOM Technology Solutions Holdings Inc (US), Huawei Technologies Co., Ltd (China), Telefonaktiebolaget LM Ericsson Class B (Sweden), Cavium Inc (US), KT Corp (South Korea), ZTE Corporation (China), Hewlett Packard Enterprise Co (US), Fujitsu Ltd (Japan), and others. Industry News In September 2020, Samsung inked a deal with Qualcomm to produce the latter’s next-generation 5G mobile chipsets using the latest technology of the 5nm process. The deal has a valuation of around $844 million and will be the first time when Samsung will be producing chips for Qualcomm. The first one of this series will be Snapdragon 875. At present, Samsung produces 8nm devices for Qualcomm. But this deal ensures an advantageous position for Samsung from where it can take forward its TSMC technology. Samsung is also in talks with Intel to produce chips for the latter’s fabrication process. In September 2020, MediaTek declared that its 5G smartphone chip, the Dimensity 1000C, had hit the market in the United States. The Dimensity 1000C is expected to power LG’s newest device, the LG VELVET, on T-Mobile’s nationwide 5G network. It will deliver advanced AI capabilities, better display features, fast connectivity, and enhanced multimedia capabilities that would improve the user experience. The 7nm Dimensity 1000C is known for its super-fast 5G speeds and it helps in expanding the MediaTek’s 5G family of chipsets. The flagship series is also known to deliver full premium 5G experiences for smartphone users. During the CIVID-19 crisis, a lot of industries got hit by the impact of the pandemic, but the telecommunication industry stayed abreast and it found a way out by incorporating latest technologies and creating scope for further integration. It is slated to benefit more from the changing work cultures and business dynamics, which would inspire the expansion of the 5G chipset industry. Get Full Report @ https //www.marketresearchfuture.com/reports/5g-chipset-market-7148 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report B2B Telecommunication Market Information by Solution (Unified Communication and Collaboration), Deployment (Fixed, Mobile), Organization Size (Large, Enterprise), Application (Industrial, Commercial) and regions Trending #MRFR Report** https //ictmrfr.blogspot.com/2022/04/geofencing-market-companies-growth-with.html https //blogfreely.net/pranali004/telecom-expense-management-market-size-impressive-cagr-changing-business-scope https //postheaven.net/pranali004/financial-app-industry-impressive-cagr-changing-business-needs-scope-of https //market-research-future.tribe.so/post/openstack-service-market-research-impressive-cagr-changing-scope-of-current--6263de46791566c10c79891e https //www.scutify.com/articles/2022-04-24-infrastructure-as-a-service-industry-cagr-changing-business-scope-of-current-and-future-industry- About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
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ケイヴ・ワーム Cave Worm 出典 Bestiary 56ページ ケイヴ・ワームは、世界の深海を徘徊し、あらゆる物質を食べる巨大な清掃動物である。このイモムシはその特徴的な色合いから名付けられ、貪欲で圧倒的な破壊力を持つ。巨大な氷河や氷山に棲むホワイト・ワームや、忘れ去られた遺跡に潜むグレイ・ワームなど、世界の片隅には様々な色や能力を持ったケイヴ・ワームが潜んでいる。 追加の知識:獣の腹の中 Belly of the Beast 巨大なケイヴ・ワームに飲み込まれたからと言って、冒険が終わるわけではない。もしかしたら、PCは未消化のアイテムを発見して、人を寄せ付けない環境から生き延びることができるかもしれないし、ケイヴ・ワームが彼らを出発点から遠く離れた洞窟に吐き出させるかもしれないのだ。どのような内容であっても、民間伝承や一般的な逸話から、モンスターの鱗の内側に捕らえられた英雄のための「イモムシの腹の中」冒険を簡単に作成することができます。 関連するクリーチャー:ケイヴ・ワームの護衛 Cave Worm Guardians ケイヴ・ワームは頭が悪いことで知られており、主に食料と繁殖という動物的な欲求に駆られている。そのため、彼らを手なずけることはできないまでも、ねぐらの番人として利用しようとする試みがなされてきた。魔法を使えばワームを制御することができるが、才能があり忍耐強く勇敢な調教師は、生きた攻城兵器、衝撃的な敵の処刑方法、あるいは単なるペットなど、あらゆる役割を果たすようにケイヴ・ワームを調教できる。 追加の知識:悪名高いケイヴ・ワーム Notorious Worms 巨大なケイヴ・ワームを自然災害や怒れる神の化身と見なす社会もある。ある地域で活動したケイヴ・ワームは、しばしばその地域の言い伝えの一部となる。例えば、ヴァリシア東部の悪名高いシンダーランズでは、ショアンティが長い間シンダーモーの物語を語り継いできた。それはある者は崇拝に値するとし、またある者は勇気の究極の試練と見なす巨大なクリムゾン・ワームである。 追加の知識:飢えた掘削者 Ravenous Tunnelers ケイヴ・ワームはほとんど止められず、獲物を丸呑みする悪事で知られる。ケイヴ・ワームは穴を掘っている間に土や鉱物を摂取する。その中には宝物や貴重品も含まれていることが多く、探索者をケイヴ・ワームの近くまで誘い込むのに役立つが、多くの場合、彼らもケイヴ・ワームの胃の中に入ってしまう。完全に無心というわけではないが、ケイヴ・ワームの調教は難しく、家畜化しようとすると(理論的にはケイヴ・ワームは優れた採掘資源になるのだが)ほとんど失敗して悲惨な結果に終わる。 アズール・ワーム Azure Worm The azure worm is a deep-blue creature that is more at home in flooded tunnels than dry caves. While an azure worm is a strong swimmer, it prefers to lie in wait within the walls, door, or even ceiling of flooded caverns, ready to spring out and ambush creatures swimming past its hiding spot. The azure worm is particularly hated and feared by Darklands-dwelling cultures, due to the fact that an azure worm that burrows into a tunnel often brings with it waters from the submerged river or lake it calls home. When it becomes obvious that an azure worm is near a Darklands settlement, the inhabitants quickly establishing a hunting party to deal with the menace before it can bring ruin. “知識の想起”――動物(〈自然〉) DC 36 一般的な知識 DC 34 専門知識 DC 31 アズール・ワーム Azure Worm クリーチャー15 アンコモン N 巨大 水陸両生 動物 出典 Bestiary 57ページ 知覚+22;暗視、振動感知(不明瞭)100フィート 技能 〈運動〉+33、〈隠密〉+20 (+25 in water) 【筋】+10、【敏】-1、【耐】+8、【知】-5、【判】-1、【魅】-1 AC 35;頑健+32、反応+20、意志+23 HP 320 Inexorable/Inexorable The azure worm recovers from the paralyzed, slowed, and stunned conditions at the end of its turn. It’s also immune to penalties to its Speeds and the immobilized condition, and it ignores difficult terrain and greater difficult terrain. Shake It Off/Shake It Off ? 頻度 1日に1回;トリガー The azure worm would be affected by a condition or adverse effect (such as baleful polymorph). 効果 The azure worm negates the triggering condition or effect. Effects from artifacts、deities、or a similarly powerful source can’t be avoided in this way. 移動速度 40フィート、穴掘り40フィート、水泳60フィート 近接 ? 顎 +31[+26/+21](致命的:2d10、間合い:15フィート)、ダメージ 3d12+16[刺突]、加えてつかみ強化 近接 ? 針er +31[+27/+23](機敏、毒、間合い:15フィート)、ダメージ 4d6+16[刺突]、加えてazure worm venom 近接 ? body +29[+24/+19](間合い:15フィート)、ダメージ 2d8+14[殴打] Azure Worm Venom/Azure Worm Venom (毒) セーヴィング・スロー DC 37 Fortitude, 最大持続時間 6 rounds; 第1段階 3d6 poison damage and clumsy 2 (1 round) 第2段階 4d6 poison damage and clumsy 2 (1 round) 第3段階 6d6 poison damage and clumsy 2 (1 round) Breach/Breach ? The azure worm Swims up to its swim Speed, then Leaps vertically out of the water up to 30フィート、making a Strike against a creature at the apex of the jump (this lets it attack a creature within 45フィート of the water’s surface). After the Strike, the worm splashes back down. It can use Improved Grab on this Strike and follow it up with Fast Swallow. Fast Swallow/Fast Swallow ? トリガー The worm Grabs a creature. 効果 The worm uses Swallow Whole. 飲み込み ? 超大型、3d8+10[殴打]、破裂 27 Thrash/Thrash ? The worm makes a Strike once against each creature in its reach. It can Strike up to once with its jaws, up to once with its stinger, and any number of times with its body. Each attack counts toward the worm’s multiple attack penalty, but the multiple attack penalty doesn’t increase until after it makes all the attacks. クルムゾン・ワーム Crimson Worm Among the most dangerous cave worms are the fiery crimson worms. In addition to being even larger than azure or purple worms, the crimson worm has a penchant for burrowing through volcanic regions that, over the generations, have infused it with a supernatural link to the Elemental Plane of Fire. The molten heart of an active volcano is an attractive lair for a crimson worm, as are the sprawling fields of bubbling magma found in the deepest reaches of the Darklands. Legends from ancient peoples, precursor dwarven societies, and colonists of the Elemental Planes populated moats of lava with crimson worms likely have some basis in truth, although the methods such ancients used to keep these “moat worms” contained and prevented them from chewing their way through fortress foundations must have been significant. Crimson worms sometimes frequent areas on the surface where volcanism creates hot springs or other geothermal features, but even then they prefer to spend most of their time burrowing through the ground in their never-ending search for sustenance. Surface lands claimed by crimson worms are notable for the mound-shaped burrows these creatures leave behind as they dig. “知識の想起”――魔獣(〈秘術〉、〈自然〉) DC 43 一般的な知識 DC 41 専門知識 DC 38 クルムゾン・ワーム Crimson Worm クリーチャー18 レア N 巨大 火炎 魔獣 出典 Bestiary 59ページ 知覚+25;暗視、振動感知(不明瞭)100フィート 技能 〈運動〉+38 【筋】+10、【敏】-1、【耐】+9、【知】-3、【判】-1、【魅】-1 AC 40;頑健+36、反応+25、意志+27 HP 410(fire healing);完全耐性 [火炎];弱点 [氷雪]15 Fire Healing/Fire Healing As long as a crimson worm is in contact with a fire or body of magma at least as large as itself, it gains fast healing 20. When struck by a magical fire effect from anything other than itself, a crimson worm regains Hit Points equal to half the fire damage the effect would otherwise deal. Inexorable/Inexorable The crimson worm recovers from the paralyzed, slowed, and stunned conditions at the end of its turn. It’s also immune to penalties to its Speeds and the immobilized condition, and it ignores difficult terrain and greater difficult terrain. Shake It Off/Shake It Off ? 頻度 1日に1回;トリガー The crimson worm would be affected by a condition or adverse effect (such as baleful polymorph). 効果 The crimson worm negates the triggering condition or effect. Effects from artifacts、deities、or a similarly powerful source can’t be avoided in this way. 移動速度 40フィート、穴掘り40フィート、水泳20フィート 近接 ? 顎 +36[+31/+26](致命的:3d10、火炎、間合い:20フィート)、ダメージ 3d10+18[刺突]、加えて2d6[火炎] and つかみ強化 近接 ? 毒針 +36[+32/+28](機敏、火炎、毒、間合い:20フィート)、ダメージ 2d12+18[刺突]、加えて2d6[火炎] and crimson worm venom 近接 ? body +34[+29/+24](火炎、間合い:15フィート)、ダメージ 2d10+16[殴打]、加えて2d6[火炎] Breath Weapon/Breath Weapon ? (力術、火炎、始原) The crimson worm breathes a blast of flame in a 60-foot cone that deals 18d6 fire damage to all creatures in the area (DC 41 basic Reflex save). It can’t use Breath Weapon again for 1d4 rounds. Crimson Worm Venom/Crimson Worm Venom (毒) セーヴィング・スロー DC 41 Fortitude, 最大持続時間 6 rounds; 第1段階 1d6 poison damage and drained 1 (1 round), 第2段階 2d6 poison damage and drained 1 (1 round) 第3段階 2d6 poison damage and drained 2 (1 round). Fast Swallow/Fast Swallow ? トリガー The worm Grabs a creature. 効果 The worm uses Swallow Whole. Rock Tunneler/Rock Tunneler A crimson worm can burrow through solid stone at a Speed of 20フィート. It can leave a tunnel if it desires, and it usually does. 飲み込み ? 超大型、3d10+10[殴打]加えて2d6[火炎]、破裂 36 Thrash/Thrash ? The worm makes a Strike once against each creature in its reach. It can Strike up to once with its jaws, up to once with its stinger, and any number of times with its body. Each attack counts toward the worm’s multiple attack penalty, but the multiple attack penalty doesn’t increase until after it makes all the attacks. パープル・ワーム Purple Worm The purple worm is the most common and infamous of the cave worms, a much-feared monster wandering the twisting tunnels of the Darklands that is capable of carving out entire cave systems. Tunnels bored by a purple worm don’t always last long after these creature’s passage, and areas where they nest are maddening mazes of passageways that lead nowhere, yet navigating the labyrinth to find the worm’s central nest often yields amazing treasures left behind by the worm’s prior victims. “知識の想起”――動物(〈自然〉) DC 31 一般的な知識 DC 29 専門知識 DC 26 パープル・ワーム Purple Worm クリーチャー13 N 巨大 動物 出典 Bestiary 56ページ 知覚+20;暗視、振動感知(不明瞭)100フィート 技能 〈運動〉+30 【筋】+9、【敏】-1、【耐】+7、【知】-5、【判】-1、【魅】-1 AC 32;頑健+28、反応+21、意志+21 HP 270 Inexorable/Inexorable The purple worm recovers from the paralyzed, slowed, and stunned conditions at the end of its turn. It’s also immune to penalties to its Speeds and the immobilized condition, and it ignores difficult terrain and greater difficult terrain. Shake It Off/Shake It Off ? 頻度 1日に1回;トリガー The purple worm would be affected by a condition or adverse effect (such as baleful polymorph). 効果 The purple worm negates the triggering condition or effect. Effects from artifacts、deities、or a similarly powerful source can’t be avoided in this way. 移動速度 40フィート、穴掘り40フィート、水泳20フィート 近接 ? 顎 +28[+23/+18](致命的:2d10、間合い:15フィート)、ダメージ 3d10+15[刺突]、加えてつかみ強化 近接 ? 毒針 +28[+24/+20](機敏、毒、間合い:15フィート)、ダメージ 2d12+15[刺突]、加えてpurple worm venom 近接 ? body +26[+21/+16](間合い:15フィート)、ダメージ 1d10+13[殴打] 遠隔 ? regurgitate +26[+21/+16](暴虐、射程単位60フィート)、効果 varies(see ability) Fast Swallow/Fast Swallow ? トリガー The purple worm Grabs a creature. 効果 The worm uses Swallow Whole. Purple Worm Venom/Purple Worm Venom (毒) セーヴィング・スロー DC 32 Fortitude, 最大持続時間 6 rounds; 第1段階 5d6 poison damage and enfeebled 2 (1 round), 第2段階 6d6 poison damage, and enfeebled 2 (1 round) 第3段階 8d6 poison damage and enfeebled 2 (1 round). Regurgitate/Regurgitate The purple worm can violently regurgitate a creature or boulder it has swallowed to make a ranged Strike. The Strike deals bludgeoning damage depending on the size of the projectile Tiny deals 2d6+13, Small 3d6+13, Medium 4d6+13, Large 5d6+13, and Huge 6d6+13. A regurgitated creature takes falling damage from the height of the target or from 20フィート、whichever is greater. Boulders occupy space in the worm’s stomach as a creature of equivalent size, and purple worms often have several boulders swallowed. A purple worm can use a single action to swallow a new boulder. Rock Tunneler/Rock Tunneler A purple worm can burrow through solid stone at a Speed of 20フィート. It can leave a tunnel if it desires, and it usually does. 飲み込み ? 超大型、3d6+9[殴打]、破裂 24 Thrash/Thrash ? The worm makes a Strike once against each creature in its reach. It can Strike up to once with its jaws, up to once with its stinger, and any number of times with its body. Each attack counts toward the worm’s multiple attack penalty, but the multiple attack penalty doesn’t increase until after it makes all the attacks.
https://w.atwiki.jp/boardg/pages/16.html
1990年 ページ先頭へ 順位 名称 作者 発売元 邦題 BW 1 ADEL VERPFLICHTET Klaus Teuber F.X. Schmid 貴族の務め ○ 2 A LA CARTE Karl-Heinz Schmiel Moskito ア・ラ・カルト ○ 3 EIN SOLCHES DING Urs Hostettler/Fata Morgana Abacus 4 Favoriten Walter Müller Müller お気に入り ○ 5 Goldrausch Reiner Knizia Hans im Glück ゴールドラッシュ ○ 6 Holiday AG Wolfgang Kramer F.X.Schmid ホリデイAG ○ 7 Römer Rudolf Ross Hexagames ローマン ○ 8 Wind Wetter W.Dijkstra/B. van Dijk Jumbo メテオ ○ 9 Timberland Klaus Teuber Haba 10 Dicke Kartoffeln D.Matthäus/F. Nestel Abacus じゃがいも畑 ○ Spiel mit der besten Regel ( Goldene Feder ) 金の羽根賞(ベストルール) 名称 発売元 作者 邦題 BW Life Style Ravensburger Ravensburger Redaktionsteam ライフスタイル ○ 1991年 ページ先頭へ 順位 名称 作者 発売元 邦題 BW 1 LABYRINTH DER MEISTER Max Kobbert Ravensburger マスターラビリンス ○ 2 BAUERNSCHLAU Tom Schöps F.X. Schmid かしこい農夫 ○ 3 DRUNTER DRUEBER Klaus Teuber Hans im Glük ドルンター&ドリューバー ○ 4 Jagd der Vampire Randolph u.a. Ravensburger バンパイアハンター ○ 5 Casablanca Eric Solomon Amigo カサブランカ ○ 6 Girl Talk F.X.Schmid ガールトーク 7 Chamaleon Wolfgang Grokopf VSK カメレオン ○ 8 Duftende Spuren Ch. Heidorn/J. Heidorn Heidorn ○ 9 Flusspiraten W. Mueller/K. Zoch Mueller ○ 10 Columbus Wolfgang Kramer Ravensburger コロンブス ○ Spiel mit der besten Regel ( Goldene Feder ) 金の羽根賞(ベストルール) 名称 作者 発売元 邦題 BW Hotu Matua Reinhold Wittig Franckh-Kosmos 無 1992年 ページ先頭へ 順位 名称 作者 発売元 邦題 BW 1 DER FLIEGENDE HOLLAENDER Klaus Teuber Parker さまよえるオランダ人 ○ 2 UM REIFENBREITE Rob Bontenbal Jumbo ホーマス・ツアー ○ 3 QUO VADIS Reiner Knizia Hans im Glück クオ・ヴァディス ○ 4 Tal der König Christian Beierer Franckh-Kosmos 王家の谷 ○ 5 Schraumeln Urs Hostettler F.X. Schmid シュラウメルン ○ 6 Cosmic Encounter Eberle u.a. Hexagames コズミック・エンカウンター ○ 7 Minos Vanaise u.a. Ravensburger ミノス ○ 8 Extrablatt Karl-Heinz Schmiel Moskito エクストラブラット ○ 9 Razzia Stefan Dorra Ravensburger ラッツィア ○ 10 Neolithibum H. Bilz/P. Gutbrod Heidelberger 石器時代 Spiel mit der besten Regel ( Goldene Feder ) 金の羽根賞(ベストルール) 名称 作者 発売元 邦題 BW Coco Crazy Hajo Bücken Ravensburger ココ・クレイジー ○ Deutscher Kinderspiele Preis 子供ゲーム賞 名称 作者 発売元 邦題 BW Schweinsgalopp Heintz Meister Ravensburger オール・ザ・ウエイ・ホーム ○ 1993年 ページ先頭へ 順位 名称 作者 発売元 邦題 BW 1 MODERN ART Reiner Knizia Hans im Glück モダンアート ○ 2 TUTANCHAMUN Reiner Knizia Amigo ツタンカーメン ○ 3 VERNISSAGE Klaus Teuber TM バーニサージ ○ 4 Bluff Richard Borg F.X.Schmid ブラフ ○ 5 Acquire Sid Sackson Schmidt アクワイヤ ○ 6 Rheingold Reinhard Herbert Jumbo ラインゴールド ○ 7 Spiel der Türme Rudi Hoffmann Schmidt 塔のゲーム ○ 8 Sticheln Klaus Palesch Amigo シュティヒェルン ○ 9 Empire Welt der Spiele 10 Pfusch Bilz u.a. Heidelberger 手抜き工事 ○ Spiel mit der besten Regel ( Goldene Feder ) 金の羽根賞(ベストルール) 名称 作者 発売元 邦題 BW Acquire Sid Sackson Schmidt アクワイヤ ○ Deutscher Kinderspiele Preis 子供ゲーム賞 名称 作者 発売元 邦題 BW VERFLIXT GEMIXT Heinz Meister Ravensburger 1994年 ページ先頭へ 順位 名称 作者 発売元 邦題 BW 1 6 NIMMT Wolfgang Kramer Amigo シックス・ニムト ○ 2 CAPONE M. Caines/A. Watts Amigo カポネ ○ 3 MANHATTAN Andreas Seyfarth Hans im Glük マンハッタン ○ 4 Intrige Stefan Dorra F.X.Schmid イントリーグ ○ 5 Rette sich wer kann Ronald Wettering Müller 逃げろや逃げろ ○ 6 Was sticht Karl-Heinz Schmiel Moskito 蜂の一刺し ○ 7 Auf Heller und Pfennig Reiner Knizia Hans im Glück 最後の一文 ○ 8 Knock Out Wolfgang Panning TM ノックアウト ○ 9 Take it easy Peter Burley F.X.Schmid テイク・イット・イージー ○ 10 Billabong Eric Solomon Amigo ビラボンク ○ Spiel mit der besten Regel ( Goldene Feder ) 金の羽根賞(ベストルール) 名称 作者 発売元 邦題 BW Neue Spiele im alten Rom Reiner Knizia Piatnik 古代ローマの新ゲーム ○ Deutscher Kinderspiele Preis 子供ゲーム賞 名称 作者 発売元 邦題 BW HUSCH, HUSCH, KLEINE HEXE Heinz Meister F.X.Schmid Sonderpreis Aktionsspiel アクションゲーム賞 名称 作者 発売元 邦題 BW LOOPING LOUIE Wiseley u.a. MB クルクルケッコー ○ 1995年 ページ先頭へ 順位 名称 作者 発売元 邦題 BW 1 DIE SIEDLER VON CATAN Klaus Teuber Kosmos カタンの開拓 ○ 2 LINIE 1 Stefan Dorra Goldsieber 1号線 ○ 3 STERNENHIMMEL Tom Schöps Goldsieber 天空のお星様 ○ 4 Die Maulwurf Company V. Charves/B.Kaes Ravensburger もぐれ!もぐら ○ 5 Medici Reiner Knizia Amigo メディチ ○ 6 Galopp Royal Klaus Teuber Goldsieber ギャロップ・ロイヤル ○ 7 Buzzle Eberle u.a. Franjos 8 Hattrick Klaus Palesch Amigo ハットトリック ○ 9 Set Marsha J. Falco F.X.Schmid セット ○ 10 High Society Reiner Knizia Ravensburger ハイ・ソサエティ ○ Spiel mit der besten Regel ( Goldene Feder ) 金の羽根賞(ベストルール) 名称 作者 発売元 邦題 BW Die Siedler von Catan Klaus Teuber Kosmos カタンの開拓 ○ Deutscher Kinderspiele Preis 子供ゲーム賞 名称 作者 発売元 邦題 BW PIEPMATZ Charles Girsch F.X.Schmid 1996年 ページ先頭へ 順位 名称 作者 発売元 邦題 BW 1 EL GRANDE W. Kramer R. Ulrich/Hans im Glück エル・グランデ ○ 2 ENTDECKER Klaus Teuber Goldsieber エントデッカー ○ 3 CARABANDE Jean du Po�l Goldsieber カラバンデ ○ 4 Reibach Co A. Moon/P. Gehrmann F.X. Schmid ぼろもうけカンパニー ○ 5 Mü D. Matthäus/F. Nestel Spiele von Doris Frank ミュー ○ 6 Marracash Stefan Dorra Kosmos マラケッシュ ○ 7 Yucata Hans im Glück ユカタン ○ 8 Campanile H. Kuhn/W. Kuhn Blatz カンパニーレ ○ 9 Ab die Post H. Huber/H. Huber Goldsieber アプ・ディー・ポスト ○ 10 Top Race Wolfgang Kramer ASS トップレース ○ Spiel mit der besten Regel ( Goldene Feder ) 金の羽根賞(ベストルール) 名称 作者 発売元 邦題 BW Top Race Wolfgang Kramer ASS トップレース ○ Deutscher Kinderspiele Preis 子供ゲーム賞 名称 作者 発売元 邦題 BW HALLO DACHS Klaus Teuber Goldsieber ○ 1997年 ページ先頭へ 順位 名称 作者 発売元 邦題 BW 1 L OUML;WENHERZ Klaus Teuber Goldsieber ライオンハート ○ 2 DIE SIEDLER VON CATAN DAS KARTENSPIEL Klaus Teuber Kosmos カタン・カードゲーム ○ 3 SHOWMANAGER Dirk Henn Queen ショウマネージャー ○ 4 Mississippi Queen Werner Hodel Goldsieber ミシシッピクイーン ○ 5 Bohnanza Uwe Rosenberg Amigo ボーナンザ ○ 6 Serenissima D. Erhard/D. Vitale Eurogames セレニッシマ ○ 7 Der Zerstreute Pharao Gunter Baars Ravensburger ○ 8 Expedition Wolfgang Kramer Queen エクスペディション ○ 9 Beim Zeus Klaus Palesch Kosmos ゼウスにかけて ○ 10 Manitou Günter Burkhardt Goldsieber マニトウ ○ Spiel mit der besten Regel ( Goldene Feder ) 金の羽根賞(ベストルール) 名称 作者 発売元 邦題 BW Mississippi Queen Werner Hodel Goldsieber ミシシッピクイーン ○ Deutscher Kinderspiele Preis 子供ゲーム賞 名称 作者 発売元 邦題 BW DIE RITTER VON DER HASELNUSS Klaus Teuber Goldsieber ヘーゼルナッツの騎士 ○ 1998年 ページ先頭へ 順位 名称 作者 発売元 邦題 BW 1 Euphrat Tigris Reiner Knizia Hans im Glück チグリス&ユーフラテス ○ 2 Ursuppe D. Matthäus/F. Nestel Doris Frank 原始スープ ○ 3 Elfenland Alan Moon Amigo エルフェンランド ○ 4 Durch die Wüste Reiner Knizia Kosmos 砂漠を越えて ○ 5 Canyon Frederik A.Herschler Abacus キャニオン ○ 6 Freibeuter Reiner Stockhausen Hans im Glück 海賊 ○ 7 Die Macher Hans im Glück 黒幕 ○ 8 Tycoon Wolfgang Kramer Jumbo タイクーン ○ 9 Städte Ritter Wolfgang Kramer Kosmos 都市と騎士 ○ 10 Caesar Creopatra Wolfgang Lüdtke Goldsieber シーザとクレオパトラ ○ Deutscher Kinderspiele Preis 子供ゲーム賞 名称 作者 発売元 邦題 BW Zicke Zacke Hünerkacke Klaus Zoch Zoch 1999年 ページ先頭へ 順位 名称 作者 発売元 邦題 BW 1 Tikal Wolfgang Kramer Ravensburger ティカル ○ 2 RA Reiner Knizia Alea ラー ○ 3 Union Pacific Alan Moon Amigo ユニオン・パシフィック ○ 4 Samurai Reiner Knizia Hans im Glück サムライ ○ 5 Die Händler Wofgang Kramer Queen 貿易者 ○ 6 Giganten Wilko Manz Kosmos ギガンテン ○ 7 Verräter Marcel-Andre Casasola Adlung 裏切り ○ 8 Mamma Mia Uwe Rosenberg Abacus マンマ・ミーア ○ 9 Chinatown Karsten Hartwig Alea チャイナタウン ○ 10 Pfeffersäcke Christwart Conrad Goldsieber 胡椒袋 ○ Deutscher Kinderspiele Preis 子供ゲーム賞 名称 作者 発売元 邦題 BW Kayanak Peter-Paul Joopen Haba カヤナック 2000年 ページ先頭へ 順位 名称 作者 メーカー 邦題 BW 1 Taj Mahal タージマハール 2 Torres Wolfgang Kramer Michael Kiesling FX/Ravensburger トーレス 3 Vinci The Rise and Fall of Civilizations ヴィンチ 4 Die Fursten von Florenz Wolfgang Kramer Richard Ulrich ALEA/Ravensburger フローレンスの領主 5 La Citta Gerd Fenchel Kosmos ラ・チッタ 6 Ohne Furcht und Adel 完全無欠の騎士 7 Kardinal Konig Michael Schacht Gold Sieber 王と枢機卿 ○ 8 Carolus Magnus Leo Colovini Winning Moves カール大帝 9 Aladdin s Dragons アラジンの竜 10 Die Kaufleute von Amsterdam アムステルダムの商人 Spiel mit der besten Regel ( Goldene Feder ) 金の羽根賞(ベストルール) 名称 発売元 作者 邦題 BW Tadsch Mahal Reiner Knizia ALEA タージ・マハール ○ Kinderspiel 子供ゲーム賞 名称 発売元 作者 邦題 BW Piraten-Pitt Wolfgang Kramer HABA 2001年 ページ先頭へ 順位 名称 作者 メーカー 邦題 BW 1 Carcassonne K.-J. Wrede Hans im Gluck カルカソンヌ ○ 2 Medina Stefan Dorra Hans im Gluck ○ 3 The Traders of Genoa Die Handler von Genua Alea ジュネーブの商人 ○ 4 Evo エヴォ ○ 5 Capitol キャピトル ○ 6 Cartagena カルタヘナ ○ 7 San Marco サンマルコ ○ 8 Babel バベル ○ 9 Java ジャワ ○ 10 Das Amulett アミュレット ○ Spiel mit der besten Regel ( Goldene Feder ) 金の羽根賞(ベストルール) 名称 発売元 作者 邦題 BW Die neuen Entdecker Klaus Teuber Kosmos ニュー・エントデッカー ○ Kinderspiel 子供ゲーム賞 名称 発売元 作者 邦題 BW Zapp Zerapp KH. Meister K. Zoch Zoch ザップ・ゼラップ ○ Sonderpreis 特別賞 名称 発売元 作者 邦題 BW SPIELE-AUTOREN-ZUNFT 2002年 ページ先頭へ 順位 名称 作者 メーカー 邦題 BW 1 Puerto Rico Andreas Seyfarth Alea プエルト・リコ ○ 2 Trans America Franz-Benno Delonge Winning Moves トランス・アメリカ ○ 3 Dschunke Michael Schacht Queen Games ジャンク 4 Villa Paletti Bill Payne Zoch ヴィラ・パレッティ 5 Mexica Wolfgang Kramer y Michael Kiesling Ravensburger メキシカ 6 Nautilus Wolfgang y Brigitte Ditt Kosmos ノーチラス 7 Goldland Wolfgang Kramer Goldsieber ゴールドランド 8 Pueblo Wolfgang Kramer y Michael Kiesling Ravensburger プエブロ 9 Piratenbutch Paul Randles y Daniel Stahl Amigo 10 Magellan Tom Lehmann Hans im Gluck マゼラン Spiel mit der besten Regel ( Goldene Feder ) 金の羽根賞(ベストルール) 名称 発売元 作者 邦題 BW Puerto Rico Andrea Seyfarth Alea/Ravensburger プエルト・リコ Kinderspiel 子供ゲーム賞 名称 作者 メーカー 邦題 BW Hoechst verdachtig M. Ludwig HABA 2003年 ページ先頭へ 順位 名称 作者 メーカー 邦題 BW 1 Amun Re Reiner Knizia Hans im Gluck アメン・ラー 2 Alhambra Dirk Henn Queen Games アルハンブラ 3 Clans Leo Colovini Winning Moves クランス 4 Paris Paris パリ・パリ 5 Domaine 6 Fische Fluppen Frikadellen 7 Mare Nostrum 8 New England ニュー・イングランド 9 Coloretto コロレット 10 Edel,Stein Reich Spiel mit der besten Regel ( Goldene Feder ) 金の羽根賞(ベストルール) 名称 発売元 作者 邦題 BW Der Palast von Alhambra Dirk Henn Queen Games Kinderspiel 子供ゲーム賞 名称 作者 メーカー 邦題 BW Schloss Schlotterstein K. Haferkamp M. Nikisch HABA 2004年 ページ先頭へ 順位 名称 作者 メーカー 邦題 BW 1 St.Petersburg Michael Tummelhofer Hans im Glueck サンクト・ペテルスブルク ○ 2 San Juan A.Seyfarth alea サンファン ○ 3 Goa R. Dorn Hans im Gluck ゴア ○ 4 Attika M-A.Casasola Mercle Hans im Gluck アッチカ 5 Ingenious 6 Genial Reiner Knizia Kosmos 6 Ticket to Ride Alan.R.Moon Days of Wonder チケット・トゥ・ライド ○ 7 Maharaja W.Kramer M.Kiesling Phalanx マハラジャ 8 Fearsome Floors Friedman Friese 2F 暗黒の大広間 9 Hansa Michael Schacht Abacus ハンザ 10 The Brides of Shangri-La Wolfgang Kramer Kosmos Spiel mit der besten Regel ( Goldene Feder ) 金の羽根賞(ベストルール) 名称 作者 メーカー 邦題 BW Fifth Avenue W.Manz alea 5番街 Kinderspiel 子供ゲーム賞 名称 作者 メーカー 邦題 BW Dicke Luft in der Gruft N. Proena Zoch 墓場の吸血鬼 2005年 ページ先頭へ 順位 名称 作者 メーカー 邦題 BW 1 Louis XIV Rudiger Dorn alea/Ravensburger ルイ14世 2 Niagara Thomas Liesching Zoch ナイアガラ ○ 3 Manila Franz-Benno Delonge Zoch マニラ 4 Ubongo Grzegorz Rejchtman Kosmos ウボンゴ 5 Himalaya Regis Bonnessee Tilsit Editions ヒマラヤ 6 Around the World in 80 Days Michael Rieneck Kosmos 80日間世界一周 7 Shadows Over Camelot Bruno Cathala und Serge Laget Days of Wonder 8 Jambo Rudiger Dorn Kosmos 9 Das Zepter von Zavandor Jens Drogemuller Lookout Games 10 VERFLIXXT! Michael Kiesling und Wolfgang Kramer Ravensburger Spiel mit der besten Regel ( Goldene Feder ) 金の羽根賞(ベストルール) 名称 作者 メーカー 邦題 BW Piranha Pedro J.-P. Schliemann Goldsieber Kinderspiel 子供ゲーム賞 名称 作者 メーカー 邦題 BW Akaba G. Hoffmann HABA-Habermaas
https://w.atwiki.jp/warband/pages/685.html
str_no_string|NO STRING! str_empty_string| str_yes|Yes. str_no|No. str_blank_string| str_noone|no one str_s50_and_s51|{s50} and {s51} str_s52_and_s51|{s52} and {s51} str_s5_s_party|{s5}'s Party str_given_by_s1_at_s2|Given by {s1} at {s2} str_given_by_s1_in_wilderness|Given by {s1} whilst in the field str_s7_raiders|{s7} Raiders str_bandits_eliminated_by_another|The troublesome bandits have been eliminated by another party. str_msg_battle_won|Battle won, your foes lie slaughtered on the field! (Press tab key to leave) str_tutorial_map1|If you are enjoying this mod then please support me, Produno by checking out my new game, SpaceSlog!^^Lots of crashes? Turn off the scenic menu in camp options. Too difficult? This mod defaults to Full Realism, adjust these settings by navigating to camp options, keep in mind the mod has been balanced in favour of the default settings.^^Feel free to visit our forums www.aworldoficeandfire.co.uk/forum^Twitter @therealproduno or Youtube Produno. We also have a Discord! str_randomize|Randomize str_charge|Charge str_color|Colour str_flip_horizontal|Flip Horizontal str_flip_vertical|Flip Vertical str_hold_fire|Hold Fire str_blunt_hold_fire|Blunt / Hold Fire str_tutorial_ammo_refilled|Ammo refilled. str_tutorial_failed|You have been beaten this time, but don't worry. Follow the instructions carefully and you'll do better next time. Press the Tab key to return to to the menu where you can retry this tutorial. str_finished|(Finished) str_delivered_damage|Delivered {reg60} damage. str_archery_target_hit|Distance {reg61} yards. Score {reg60} str_use_baggage_for_inventory|Use your baggage to access your inventory during battle (it's at your starting position). str_cant_use_inventory_now|You can't access your inventory now. str_cant_use_inventory_arena|You can't access your inventory in the arena. str_cant_use_inventory_disguised|Whilst disguised you've left your possessions back at your camp. str_cant_use_inventory_tutorial|You can't access your inventory in the training camp. str_1_silver_stag|1 silver stag str_reg1_silver_stags|{reg1} Silver stags str_january_reg1_reg2|{reg1} of the First Turn {reg2} str_february_reg1_reg2|{reg1} of the Second Turn {reg2} str_march_reg1_reg2|{reg1} of the Third Turn {reg2} str_april_reg1_reg2|{reg1} of the Fourth Turn {reg2} str_may_reg1_reg2|{reg1} of the Fifth Turn {reg2} str_june_reg1_reg2|{reg1} of the Sixth Turn {reg2} str_july_reg1_reg2|{reg1} of the Seventh Turn {reg2} str_august_reg1_reg2|{reg1} of the Eighth Turn {reg2} str_september_reg1_reg2|{reg1} of the Ninth Turn {reg2} str_october_reg1_reg2|{reg1} of the Tenth Turn {reg2} str_november_reg1_reg2|{reg1} of the Eleventh Turn {reg2} str_december_reg1_reg2|{reg1} of the Twelfth Turn {reg2} str_yara|Captain Yara Greyjoy str_robin|Robin of the Vale str_asha|Captain Asha Greyjoy str_robert|Robert of the Vale str_town_nighttime| It is late at night and most folk will be sleeping. str_door_locked|The door is locked. str_castle_is_abondened|It seems the soldiers have abandoned this castle. str_town_is_abondened|The town has no garrison defending it. str_place_is_occupied_by_player|This place is held by your own troops. str_place_is_occupied_by_enemy|This place is held by hostile troops. str_place_is_occupied_by_friendly|This place is held by friendly troops. str_do_you_want_to_retreat|Are you sure you want to retreat? str_give_up_fight|Give up the fight? str_do_you_wish_to_leave_tutorial|Do you wish to leave the tutorial? str_do_you_wish_to_surrender|Do you wish to surrender? str_can_not_retreat|You are unable to retreat, there are enemies nearby! str_s1_joined_battle_enemy|{s1} has joined the battle on the enemy side. str_s1_joined_battle_friend|{s1} has joined the battle on your side. str_entrance_to_town_forbidden|The town guards are on the lookout for intruders and it seems that you won't be able to pass through the gates unchallenged. str_sneaking_to_town_impossible|The town guards are alarmed. You wouldn't be able to sneak through that gate no matter how well you disguised yourself. str_battle_won|You have won the battle! str_battle_lost|You have lost the battle! str_attack_walls_success|After a bloody fight, your brave soldiers manage to claim the walls from the enemy. str_attack_walls_failure|Your soldiers fall in waves as they charge the walls, and the few who remain alive soon rout and run away, never to be seen again. str_attack_walls_continue|A bloody battle ensues and both sides fight with equal valour. Despite the efforts of your troops, the castle remains in enemy hands. str_order_attack_success|Your men fight bravely and defeat the enemy. str_order_attack_failure|You watch the battle in despair as the enemy cuts your soldiers down, then easily drives off the few ragged survivors. str_order_attack_continue|Despite an extended skirmish, your troops were unable to win a decisive victory. str_join_order_attack_success|Your men fight well alongside your allies, sharing in the glory as your enemies are beaten. str_join_order_attack_failure|You watch the battle in despair as the enemy cuts your soldiers down, then easily drive off the few ragged survivors. str_join_order_attack_continue|Despite an extended skirmish, neither your troops nor your allies were able to win a decisive victory over the enemy. str_siege_defender_order_attack_success|The men of the garrison hold their walls with skill and courage, breaking the enemy assault and skilfully turning the defeat into a full-fledged rout. str_siege_defender_order_attack_failure|The assault quickly turns into a bloodbath. Valiant efforts are for naught; the over matched garrison cannot hold the walls, and the enemy puts every last defender to the sword. str_siege_defender_order_attack_continue|Repeated, bloody attempts on the walls fail to gain any ground, but too many enemies remain for the defenders to claim a true victory. The siege continues. str_hero_taken_prisoner|{s1} of {s3} has been taken prisoner by {s2}. str_hero_freed|{s1} of {s3} has been freed from captivity by {s2}. str_center_captured|{s2} have taken {s1} from {s3}. str_troop_relation_increased|Your relation with {s1} has increased from {reg1} to {reg2}. str_troop_relation_detoriated|Your relation with {s1} has deteriorated from {reg1} to {reg2}. str_faction_relation_increased|Your relation with {s1} has increased from {reg1} to {reg2}. str_faction_relation_detoriated|Your relation with {s1} has deteriorated from {reg1} to {reg2}. str_party_gained_morale|Your party gains {reg1} morale. str_party_lost_morale|Your party loses {reg1} morale. str_other_party_gained_morale|{s1} gains {reg1} morale. str_other_party_lost_morale|{s1} loses {reg1} morale. str_qst_follow_spy_noticed_you|The spy has spotted you! He's making a run for it! str_father|father str_husband|husband str_wife|wife str_daughter|daughter str_mother|mother str_son|son str_brother|brother str_sister|sister str_he|He str_she|She str_s3s_s2|{s3}'s {s2} str_s5_is_s51|{s5} is {s51}. str_s5_is_the_ruler_of_s51|{s5} is the ruler of {s51}. str_s5_is_a_nobleman_of_s6|{s5} is a nobleman of {s6}. str_relation_mnus_100|Nemesis str_relation_mnus_90|Implacable str_relation_mnus_80|Vengeful str_relation_mnus_70|Hateful str_relation_mnus_60|Antagonistic str_relation_mnus_50|Hostile str_relation_mnus_40|Angry str_relation_mnus_30|Resentful str_relation_mnus_20|Grumbling str_relation_mnus_10|Suspicious str_relation_plus_0|Indifferent str_relation_plus_10|Cooperative str_relation_plus_20|Welcoming str_relation_plus_30|Favourable str_relation_plus_40|Supportive str_relation_plus_50|Friendly str_relation_plus_60|Gracious str_relation_plus_70|Fond str_relation_plus_80|Loyal str_relation_plus_90|Devoted str_relation_mnus_100_ns|{s60} is your mortal enemy. str_relation_mnus_90_ns|{s60} is implacable towards you. str_relation_mnus_80_ns|{s60} is vengeful towards you. str_relation_mnus_70_ns|{s60} is hateful towards you. str_relation_mnus_60_ns|{s60} is antagonistic towards you. str_relation_mnus_50_ns|{s60} is hostile towards you. str_relation_mnus_40_ns|{s60} is angry towards you. str_relation_mnus_30_ns|{s60} is resentful towards you. str_relation_mnus_20_ns|{s60} is grumbling against you. str_relation_mnus_10_ns|{s60} is suspicious towards you. str_relation_plus_0_ns|{s60} is indifferent towards you. str_relation_plus_10_ns|{s60} is cooperative towards you. str_relation_plus_20_ns|{s60} is welcoming towards you. str_relation_plus_30_ns|{s60} is favorable towards you. str_relation_plus_40_ns|{s60} is supportive of you. str_relation_plus_50_ns|{s60} is friendly towards you. str_relation_plus_60_ns|{s60} is gracious towards you. str_relation_plus_70_ns|{s60} is fond of you. str_relation_plus_80_ns|{s60} is loyal to you. str_relation_plus_90_ns|{s60} is devoted to you. str_relation_reg1| Relation {reg1} str_center_relation_mnus_100|^The populace hates you with a passion str_center_relation_mnus_90|^The populace hates you intensely str_center_relation_mnus_80|^The populace hates you strongly str_center_relation_mnus_70|^The populace hates you str_center_relation_mnus_60|^The populace is hateful to you str_center_relation_mnus_50|^The populace is extremely hostile to you str_center_relation_mnus_40|^The populace is very hostile to you str_center_relation_mnus_30|^The populace is hostile to you str_center_relation_mnus_20|^The populace is against you str_center_relation_mnus_10|^The populace is opposed to you str_center_relation_plus_0|^The populace is indifferent to you str_center_relation_plus_10|^The populace is acceptive to you str_center_relation_plus_20|^The populace is cooperative to you str_center_relation_plus_30|^The populace is somewhat supportive to you str_center_relation_plus_40|^The populace is supportive to you str_center_relation_plus_50|^The populace is very supportive to you str_center_relation_plus_60|^The populace is loyal to you str_center_relation_plus_70|^The populace is highly loyal to you str_center_relation_plus_80|^The populace is devoted to you str_center_relation_plus_90|^The populace is fiercely devoted to you str_town_prosperity_0|^The poverty of the town of {s60} is unbearable str_town_prosperity_10|^The town of {s60} is all but deserted to its squalor. str_town_prosperity_20|^The town of {s60} looks a wretched, desolate place. str_town_prosperity_30|^The town of {s60} looks poor and neglected. str_town_prosperity_40|^The town of {s60} appears to be struggling. str_town_prosperity_50|^The town of {s60} seems unremarkable. str_town_prosperity_60|^The town of {s60} seems to be flourishing. str_town_prosperity_70|^The prosperous town of {s60} is bustling with activity. str_town_prosperity_80|^The town of {s60} looks rich and well maintained. str_town_prosperity_90|^The town of {s60} is opulent and crowded with well-to-do people. str_town_prosperity_100|^The glittering town of {s60} openly flaunts its great wealth. str_fort_prosperity_0|^The poverty of the castle of {s60} is unbearable str_fort_prosperity_10|^The castle of {s60} is all but deserted to its squalor. str_fort_prosperity_20|^The castle of {s60} looks a wretched, desolate place. str_fort_prosperity_30|^The castle of {s60} looks poor and neglected. str_fort_prosperity_40|^The castle of {s60} appears to be struggling. str_fort_prosperity_50|^The castle of {s60} seems unremarkable. str_fort_prosperity_60|^The castle of {s60} seems to be flourishing. str_fort_prosperity_70|^The prosperous castle of {s60} is bustling with activity. str_fort_prosperity_80|^The castle of {s60} looks rich and well maintained. str_fort_prosperity_90|^The castle of {s60} is opulent and crowded with well-to-do people. str_fort_prosperity_100|^The glittering castle of {s60} openly flaunts its great wealth. str_village_prosperity_0|^The poverty of the village of {s60} is unbearable. str_village_prosperity_10|^The village of {s60} looks wretchedly poor and miserable. str_village_prosperity_20|^The village of {s60} looks very poor and desolate. str_village_prosperity_30|^The village of {s60} looks poor and neglected. str_village_prosperity_40|^The village of {s60} appears to be somewhat poor and struggling. str_village_prosperity_50|^The village of {s60} seems unremarkable. str_village_prosperity_60|^The village of {s60} seems to be flourishing. str_village_prosperity_70|^The village of {s60} appears to be thriving. str_village_prosperity_80|^The village of {s60} looks rich and well maintained. str_village_prosperity_90|^The village of {s60} looks very rich and prosperous. str_village_prosperity_100|^The village of {s60}, surrounded by vast, fertile fields, looks immensely rich. str_town_alt_prosperity_0|Those few items sold in the market appear to be priced well out of the range of the inhabitants. The people are malnourished, their animals are sick or dying, and the tools of their trade appear to be broken. The back alleys have been abandoned to flies and mangy dogs. str_town_alt_prosperity_20|You hear grumbling in the marketplace about the price of everyday items and the shops are half empty. You see the signs of malnourishment on both people and animals, and both buildings and tools suffer from lack of repair. Many may already have migrated to seek work elsewhere. str_town_alt_prosperity_40|You hear the occasional grumble in the marketplace about the price of everyday items, but there appear to be a reasonable amount of goods for sale. You see the occasional abandoned building, shop, or cart, but nothing more than the ordinary. str_town_alt_prosperity_60|The people look well-fed and relatively content. Craftsmen do a thriving business, and some migrants appear to be coming here from other regions to seek their luck. str_town_alt_prosperity_80|The walls, streets, and homes are well-maintained. The markets are thronged with migrants from the nearby regions drawn here by the availability of both goods and work. The rhythm of hammers and looms speak to the business of the artisans' workshops. str_village_alt_prosperity_0|Only a handful of people are strong enough to work in the fields, many of which are becoming overgrown with weeds. The rest are weak and malnourished, or have already fled elsewhere. The draft animals have long since starved or were eaten, although a few carcasses still lie on the outskirts, their bones gnawed by wild beasts. str_village_alt_prosperity_20|Some farmers and animals are out in the fields, but their small numbers suggest that some villagers may be emigrating in search of food. Farm implements look rusty and broken. Brush and weeds seem to be reclaiming some of the outermost fields. str_village_alt_prosperity_40|The fields and orchards are busy, with villagers engaged in the tasks of the seasons. Humans and animals alike look relatively healthy and well-fed. However, a small number of the outermost fields are left unsewn, and some walls are in ill repair, suggesting that there are still not quite enough hands to do all the work which needs to be done. str_village_alt_prosperity_60|The fields and orchards are humming with activity, with filled sacks of grain and drying meat testifying to the productivity of the village's crop land and pasture land. str_village_alt_prosperity_80|The fields and orchards are humming with activity, with freshly dug irrigation ditches suggesting that the farmers have enough spare time and energy to expand the area under cultivation. Seasonal labourers appear to be flocking here to help with the work and join in the general prosperity. str_oasis_village_alt_prosperity_0|The fruit groves are virtually abandoned, and the canals which irrigate them are clogged with silt. The handful of villagers you see look malnourished and restless. The draft animals have long since starved or were eaten, although a few carcasses still lie on the outskirts, their bones gnawed by the wolves. str_oasis_village_alt_prosperity_20|Few villagers can be seen tending to the fruit groves, and in places, the ruins appear to be encroaching on the gardens. Many of the canals are clogged with silt, and the wells and cisterns are filled with sand. str_oasis_village_alt_prosperity_40|Men and women are busy tending the fruit groves, climbing to the tops of trees to pollinate the fruit. Healthy animals draw the pumps and wheels that bring water to the fields. Some of the irrigation canals and cisterns, however, could use some maintenance. str_oasis_village_alt_prosperity_60|The fruit groves and orchards are humming with activity. Farmers call to each other cheerfully from the tops of the trees, where they pollinate the fruit. The creak of wooden pumps, the bellowing of draft animals, and the rush of flowing water speak of an irrigation system that is thriving under the villagers' attention. str_oasis_village_alt_prosperity_80|The fruit groves are humming with activity, as farmers load up a bumper crop of apples for sale to the market. Men and women are hard at work digging new wells and canals, to bring additional land under irrigation. str_acres_grain|acres of grain fields str_acres_orchard|acres of orchards and vineyards str_acres_oasis|acres of irrigated oasis gardens str_looms|looms str_boats|boats str_head_cattle|head of cattle str_head_sheep|head of sheep str_mills|mills str_kilns|kilns str_pans|pans str_deposits|deposits str_hives|hives str_breweries|breweries str_presses|presses str_smithies|smithies str_caravans|overland caravans str_traps|traps str_gardens|small gardens str_tanneries|tanning vats str_forests|forests str_master_miller|Master miller str_master_brewer|Master brewer str_master_presser|Master presser str_master_smith|Master smith str_master_tanner|Master tanner str_master_weaver|Master weaver str_master_dyer|Master dyer str_war_report_minus_4|we are about to lose the war. Women will be raped and children will be slaughtered! Hows that make you feel? str_war_report_minus_3|the situation looks bleak str_war_report_minus_2|things aren't going too well for us str_war_report_minus_1|we can still win the war if we rally str_war_report_0|we are evenly matched with the enemy str_war_report_plus_1|we have a fair chance of winning the war str_war_report_plus_2|things are going quite well str_war_report_plus_3|we should have no difficulty defeating them str_war_report_plus_4|we are about to achieve victory in the war str_persuasion_summary_very_bad|You try your best to persuade {s50}, but none of your arguments seem to come out right. Every time you start to make sense, you seem to say something entirely wrong that puts you off track. By the time you finish speaking you've failed to form a single coherent point in your own favour, and you realise that all you've done was dig yourself a deeper hole. Unsurprisingly, {s50} does not look impressed. str_persuasion_summary_bad|You try to persuade {s50}, but {reg51?she he} outmanoeuvres you from the very start. Even your best arguments sound hollow to your own ears. {s50}, likewise, has not formed a very high opinion of what you had to say. str_persuasion_summary_average|{s50} turns out to be a skilled speaker with a keen mind, and you can't seem to bring forth anything concrete that {reg51?she he} cannot counter with a rational point. In the end, neither of you manage to gain any ground in this discussion. str_persuasion_summary_good|Through quick thinking and smooth argumentation, you manage to state your case well, forcing {s50} to concede on several points. However, {reg51?she he} still expresses doubts about your request. str_persuasion_summary_very_good|You deliver an impassioned speech that echoes through all listening ears like poetry. The world itself seems to quiet down in order to hear you better . The inspiring words have moved {s50} deeply, and {reg51?she he} looks much more well-disposed towards helping you. str_persuasion_summary_very_bad_center|You try your best to persuade the Commander at {s50}, though unfortunately he doesn't seem to trust you enough. You already realise this is not going to end well and figure this was probably not one of your better ideas.^ After a short while the Commander of {s50} decides not to offer an exchange. str_persuasion_summary_bad_center|You try to persuade the Commander at {s50}, but {reg51?she he} looks very disinterested from the very start. Already you know they are not going to give up without a fight, so you decide to leave. str_persuasion_summary_average_center|The Commander of {s50} shows a reluctance to co-operate and your request has fallen upon deaf ears, You decide this is not going to go anywhere fast and decide to leave. str_persuasion_summary_good_center|Although the Commander of {s50} seems to show some inclination of an exchange, {reg51?she he} still expresses doubts about your request. str_persuasion_summary_very_good_center|Your request has been successful. The Commander of {s50} is happy with your terms and {reg51?she he} seems much more well-disposed towards helping you. str_secret_sign_1|The armoire dances at midnight... str_secret_sign_2|I am selling these fine tapestries. Would you like to buy some? str_secret_sign_3|The friend of a friend sent me... str_secret_sign_4|The wind blows hard from the east and the river runs red... str_countersign_1|But does he dance for the dresser or the candlestick? str_countersign_2|Yes I would, do you have any in blue? str_countersign_3|But, my friend, your friend's friend will never have a friend like me. str_countersign_4|Have you been sick? str_name_1|Janos str_name_2|Arthur str_name_3|Visaries str_name_4|Aemar str_name_5|Fredrick str_name_6|Mark str_name_7|Gunther str_name_8|Peter str_name_9|Francis str_name_10|Drake str_name_11|Gerold str_name_12|Horsa str_name_13|Osred str_name_14|Theodore str_name_15|Werzel str_name_16|William str_name_17|Craig str_name_18|Carrick str_name_19|Inderth str_name_20|David str_name_21|Trevor str_name_22|Janus str_name_23|Benjamin str_name_24|Rhian str_name_25|Hywell str_surname_1|{s50} of White Harbour str_surname_2|{s50} of Tyrosh str_surname_3|{s50} of Duskendale str_surname_4|{s50} the Brave str_surname_5|{s50} of Braavos str_surname_6|{s50} of Highgarden str_surname_7|{s50} Bellius str_surname_8|{s50} Aeros str_surname_9|{s50} Dungradon str_surname_10|{s50} Karakatus str_surname_11|{s50} of Knights Hill str_surname_12|{s50} of Nightsong str_surname_13|{s50} of Ibben str_surname_14|{s50} the Slayer str_surname_15|{s50} the Master str_surname_16|{s50} the Warrior str_surname_17|{s50} the Bold str_surname_18|{s50} of Darry str_surname_19|{s50} of Lord Harroway str_surname_20|{s50} Boulding str_surname_21|{s50} the Long str_surname_22|{s50} the Gaunt str_surname_23|{s50} Silky beard str_surname_24|{s50} the Sparrow str_surname_25|{s50} the Pauper str_surname_26|{s50} the Scarred str_surname_27|{s50} the Fair str_surname_28|{s50} the Grim str_surname_29|{s50} the Red str_surname_30|{s50} the Black str_surname_31|{s50} the Tall str_surname_32|{s50} Star-Eyed str_surname_33|{s50} the Fearless str_surname_34|{s50} the Valorous str_surname_35|{s50} the Cunning str_surname_36|{s50} the Coward str_surname_37|{s50} Bright str_surname_38|{s50} the Quick str_surname_39|{s50} the Minstrel str_surname_40|{s50} the Bold str_surname_41|{s50} Hot-Head str_surnames_end|surnames end str_number_of_troops_killed_reg1|Number of troops killed {reg1} str_number_of_troops_wounded_reg1|Number of troops wounded {reg1} str_number_of_own_troops_killed_reg1|Number of friendly troops killed {reg1} str_number_of_own_troops_wounded_reg1|Number of friendly troops wounded {reg1} str_retreat|Retreat! str_siege_continues|The Fighting Continues... str_casualty_display|Your casualties {s10}^Enemy casualties {s11}{s12} str_casualty_display_hp|^You were wounded for {reg1} hit points. str_quest_log_updated|Your Quest log has been updated... str_banner_selection_text|You have been awarded the right to carry a banner which will display your sigil. Your banner will signify your status and bring honour to you and your House. Which banner do you want to choose? str_retirement_text_1|Only too late do you realise that your money won't last. It doesn't take you long to fritter away what little you bothered to save, and you fare poorly in several desperate attempts to start adventuring again. You end up a beggar in {s9}, living on alms and the charity of the church. str_retirement_text_2|Only too late do you realise that your money won't last. It doesn't take you long to fritter away what little you bothered to save. Once every silver stag has evaporated in your hands you are forced to start a life of crime in the backstreet's of {s9}, using your skills to eke out a living robbing coppers from women and poor townsmen. str_retirement_text_3|Only too late do you realise that your money won't last. It doesn't take you long to fritter away what little you bothered to save, and you end up a penniless drifter, going from tavern to tavern blagging drinks from indulgent patrons by regaling them with war stories that no one ever believes. str_retirement_text_4|The silver you've saved doesn't last long, but you manage to put together enough to buy some land near the village of {s7}. There you become a free farmer, and you soon begin to attract potential {wives/husbands}. In time the villagers come to treat you as their local hero. You always receive a place of honour at feasts, and your exploits are told and retold in the pubs and taverns so that the children may keep a memory of you for ever and ever. str_retirement_text_5|The silver you've saved doesn't last long, but it's enough to buy a small tavern in {s9}. Although the locals are wary of you at first, they soon accept you into their midst. In time your growing tavern becomes a popular feast hall and meeting place. People come for miles to eat or stay there due to your sheer renown and the epic stories you tell of your adventuring days. str_retirement_text_6|You've saved wisely throughout your career, and now your silver and your intelligence allows you to make some excellent investments to cement your future. After buying several shops and warehouses in {s9}, your shrewdness turns you into one of the most prominent merchants in town, and you soon become a wealthy {man/woman} known as much for your trading empire as your exploits in battle. str_retirement_text_7|As a landed noble, however minor, your future is all but assured. You settle in your holdfast at {s7}, administrating the village and fields, adjudicating the local courts and fulfilling your obligations to your liege lord. Occasionally your liege calls you to muster and command in his campaigns, but these stints are brief, and you never truly return to the adventuring of your younger days. You have already made your fortune. With your own hall and holdings, you've few wants that your personal wealth and the income of your lands cannot afford you. str_retirement_text_8|There is no question that you've done very well for yourself. Your extensive holdings and adventuring wealth are enough to guarantee you a rich and easy life for the rest of your days. Retiring to your noble seat in {s8}, you exchange adventure for politics, and you soon establish yourself as a considerable power in your liege lord's kingdom. With intrigue to busy yourself with, your own forests to hunt, a hall to feast in and a hundred fine war stories to tell, you have little trouble making the best of the years that follow. str_retirement_text_9|As a reward for your competent and loyal service, your liege lord decrees that you be given a hereditary title, joining the major nobility of the realm. Soon you complete your investiture as lord of {s7}, and you become one of your lieges close advisor's and adjutants. Your renown garners you much subtle pull and influence as well as overt political power. Now you spend your days playing the games of power, administering your great fiefs, and recounting the old times of adventure and glory. str_retirement_text_10|Though you started from humble beginnings, your liege lord holds you in high esteem, and a ripple of shock passes through the realm when he names you to the hereditary title of {duch/duchess} of {s9}. Vast fiefs and fortunes are now yours to rule. You quickly become your lieges most trusted advisor, almost his equal and charged with much of the running of his realm, and you sit upon a throne in your own splendiferous palace as one of the most powerful figures throughout the known world. str_loot_village|attack innocent villagers str_steal_from_villagers|steal from poor villagers str_rob_caravan|rob a merchant caravan str_sell_slavery|sell people into slavery str_men_hungry|run out of food str_men_unpaid|unable to pay the men str_excessive_casualties|turn every battle into a bloodbath of friendly troops str_surrender|surrender to the enemy str_flee_battle|run from battle str_pay_bandits|pay off common bandits str_fail_quest|fail a quest which we undertook on word of honour str_treachery|deceive those we have met in truce, discrediting your word of honour str_missed_duel_npc|fail to show up for a duel str_squander_money|squander money given to us in trust str_murder_merchant|involve ourselves in cold-blooded murder str_round_up_serfs|round up serfs on behalf of some noble str_battle_fate_1|We were separated in the heat of battle str_battle_fate_2|I was wounded and left for dead str_battle_fate_3|I was knocked senseless by the enemy str_battle_fate_4|I was taken and held for ransom str_battle_fate_5|I got captured, but later managed to escape str_npc_morale_report|I'm {s6} your choice of companions, {s7} your style of leadership, and {s8} the general state of affairs. str_happy|happy about str_content|content with str_concerned|concerned about str_not_happy|not at all happy about str_miserable|downright appalled at str_morale_reg1| Morale {reg1} str_bar_enthusiastic| Enthusiastic str_bar_content| Content str_bar_weary| Weary str_bar_disgruntled| Disgruntled str_bar_miserable| Miserable str_here_plus_space|here str_npc1_intro|Hello, traveller. str_npc2_intro|Good day. Maybe you would be in need of a sellsword? A bodyguard maybe? str_npc3_intro|Stay back! What is it you want with me? str_npc4_intro|Good day. Do you need services of a smith? str_npc5_intro|Well met, fellow traveller. I am Ser Illifer. Are you looking for an able man to drill your troops? str_npc6_intro|Hail and well met {reg59?madam ser}. str_npc7_intro|Good day to you. I'm Qyburn, Maester Qyburn formerly. Mayhaps you need someone to tend to your wounds or ones of your soldiers? str_npc8_intro|What do you want? str_npc9_intro|Hey there, looking for information? Knowing everything is my work, tell me what you want t'hear, and Nimble Dick will tell you 'bout it. str_npc10_intro|Hello. Need a good sailor? str_npc11_intro|Thieves! Brigands! I'll have their heads for this! str_npc12_intro|Greetings. I have the honour to be the famous Ser Creighton Longbough, of whom the singers sing! str_npc13_intro|YOU! You're the one I'm looking for! Fetch me another drink. str_npc14_intro|Hey there. I see you're a fighter, just like me in some sense. How about some Arbor red? str_npc15_intro|Greetings, my lord. Are you looking for a young squire by any chance? str_kurleket_intro|n/a str_thoros_intro|You seek the Lord of Light, R'hllor? Then you will find me a poor guide. I am Thoros of Myr. str_dacey_intro|Hello, {ser/my lady}. You look well-travelled, have you by chance heard any rumours of my cousin, Jorah Mormont? str_wunwun_intro|n/a str_dongo_intro|n/a str_1_intro|I am looking for a cowardly group of Dothraki that looted, raped, and murdered the tenants of my father's fief while under the banner of the Brave Companions. I have already cut down six of them, but they killed my horse, squire, and my father, Ser Garibald Grey the IV, before running away. str_2_intro|I apologize, I was just dreaming. There is a young squire I love. I dream one day he will become a landed Knight of the Vale and marry me, but to everyone I am a bastard child, I fear it will never happen. Even the first born of a king may have nothing more than a dream. str_3_intro|I am Ser Shadrich of the Shady Glen and the Mad Mouse, make it quick, I must make it to Dragonstone. str_4_intro|You got some balls, but I can fix that. Keep your distance or I will geld you like the last two Southerners that laid their hands on me. str_5_intro|I am Hagen the Beautiful and I am looking for crewmen for my ship. she looks you over undressing you with her eyes Aye, you look like you even got some of the equipment only this Captain needs. str_6_intro|Do you need my services {reg59?madam ser}? You seem healthy enough, but tell me your symptoms I am sure I can cure you. str_connacht_intro|N/A str_son_intro|n/a str_daughter_intro|n/a str_event_intro|n/a str_brog_intro|n/a str_reed_intro|n/a str_obara_intro|n/a str_nymeria_intro|n/a str_tyrene_intro|n/a str_kai_intro|I have a feeling that I have aroused your curiosity, because I don't look like I belong here. Let me tell you a secret, I am an example of things to come. The lord of this world allowed only me to come, but others are waiting, sharpening their swords, and readying their armour to either oppose you or to fight at your side. str_bronson_intro|Hello, stranger! Let me Introduce myself I am Bronson Snow. Perhaps you have heard of me, after all the bard Heph composed an epic saga bearing my name! str_dirk_intro|Oh, a fancy folk! str_npc1_intro_response_1|Hello, and who have I the pleasure of speaking to? str_npc2_intro_response_1|Hmm maybe. str_npc3_intro_response_1|Calm down. I intend you no harm. str_npc4_intro_response_1|You look troubled, what's wrong? str_npc5_intro_response_1|What makes you think you are capable of this task? str_npc6_intro_response_1|Hello ser. Your face looks familiar. Have we met before? str_npc7_intro_response_1|I didn't know former maesters even existed. What happened to you? str_npc8_intro_response_1|Merely to pass the time of day, if you're not otherwise engaged. str_npc9_intro_response_1|I want to know where I can recruit good soldiers. Can you help me? str_npc10_intro_response_1|Greetings. You look like you're not from these parts. What's your story? str_npc11_intro_response_1|What troubles you? str_npc12_intro_response_1|I seek men of skill, not song. Are you one such? str_npc13_intro_response_1|You've mistook me for an innkeeper. By the Gods, you are huge! str_npc14_intro_response_1|With pleasure! What's your name? I am {playername}. str_npc15_intro_response_1|I could be. What's your story? str_kurleket_intro_response_1|n/a str_thoros_intro_response_1|The same Thoros of Myr who climbed the walls of Pyke with a flaming sword and the first man into the breach slaughtering Ironmen by the dozen? I could use a warrior such as you. str_dacey_intro_response_1|I hear he serves a Targaryen girl, what brings you here? str_wunwun_intro_response_1|n/a. str_dongo_intro_response_1|n/a str_1_intro_response_1|Sorry, I have not seen any. str_2_intro_response_1|You are the daughter of a King? str_3_intro_response_1|Dragonstone, what�s going on there? str_4_intro_response_1|Whoa, calm down lady. Do you have a name? str_5_intro_response_1|Apologies, but aren�t women not allowed to take up arms on the Iron Islands? str_6_intro_response_1|Forgive me, I was just trying to introduce myself. You are a healer? str_connacht_intro_response_1|N/A str_son_intro_response_1|n/a str_daughter_intro_response_1|n/a str_event_intro_response_1|n/a str_brog_intro_response_1|n/a str_reed_intro_response_1|n/a str_obara_intro_response_1|n/a str_nymeria_intro_response_1|n/a str_tyrene_intro_response_1|n/a str_kai_intro_response_1|Now you have me really interested! Tell me more! str_bronson_intro_response_1|Hmm. I might have heard something about that. You are a Snow? str_dirk_intro_response_1|Hello, and who are you? str_npc1_intro_response_2|Sorry, I'm too busy to talk. str_npc2_intro_response_2|No, go away. str_npc3_intro_response_2|OK. Bye, I have work to do. str_npc4_intro_response_2|You look like trouble, think I'll leave you be. str_npc5_intro_response_2|You could use some drilling yourself, old man. str_npc6_intro_response_2|No doubt. Well, good luck getting found. str_npc7_intro_response_2|I better not deal with the likes of you. str_npc8_intro_response_2|Nothing at all, from one so clearly disinclined to pleasantries. Good day to you. str_npc9_intro_response_2|Bugger off, rascal. str_npc10_intro_response_2|Do I look like a captain of a ship? str_npc11_intro_response_2|I'll be on my way. str_npc12_intro_response_2|Where's the honour in that? str_npc13_intro_response_2|Maybe another time. str_npc14_intro_response_2|I don't drink with common soldiers. str_npc15_intro_response_2|Not at this time, no. str_kurleket_intro_response_2|n/a str_thoros_intro_response_2|A crazy drunk? I have no time for you. str_dacey_intro_response_2|Why would I be interested in any Mormonts? str_wunwun_intro_response_2|n/a str_dongo_intro_response_2|n/a str_1_intro_response_2|I will let you get on with your quest. str_2_intro_response_2|Obviously you are still dreaming. str_3_intro_response_2|Then I will not delay you. str_4_intro_response_2|Obviously, you are just another crazy wildling. str_5_intro_response_2|Whoa, I think I better leave... str_6_intro_response_2|Apologies, I thought you were the local whore. str_connacht_intro_response_2|N/A str_son_intro_response_2|n/a str_daughter_intro_response_2|n/a str_event_intro_response_2|n/a str_brog_intro_response_2|n/a str_reed_intro_response_2|n/a str_obara_intro_response_2|n/a str_nymeria_intro_response_2|n/a str_tyrene_intro_response_2|n/a str_kai_intro_response_2|Time for me to leave. str_bronson_intro_response_2|Sorry, I have no time to listen to bards strumming their lutes. str_dirk_intro_response_2|Sorry, I'm too busy to talk. str_npc1_backstory_a|Well, {reg59?madam ser}, I am Syrio Forel. I am a swordsman trained in the art of the River Dance. str_npc2_backstory_a|I sell my services to the highest bidder. str_npc3_backstory_a|I hope not! str_npc4_backstory_a|Well, actually maybe you could help me. str_npc5_backstory_a|Probably due to two things - I am a warrior and I have managed to reach old age. Do you know a lot of old warriors? I can only think of Ser Barristan Selmy, Ser Brynden Tully and myself. I believe that fact is convincing enough. str_npc6_backstory_a|I am Ser Barristan Selmy, some call me Barristan the Bold. I served Robert in Kingsguard and council. Also served with the Kingslayer and others near as bad, who soiled the white cloak I wore. str_npc7_backstory_a|Well, I studied at the Citadel and was as skilled in the arts of healing as Maester Ebrose. I sought to surpass him though and did something that the archmaesters considered a terrible crime. str_npc8_backstory_a|Ah. Well, if you must know, I shall tell you. str_npc9_backstory_a|Soldiers? Why would you need this lot? In fact, I used t' be a soldier once. Dick Crabb's my name, also called Nimble Dick. You must've heard of me. Fought in many battles, won myself so much glory I have to be discreet 'bout it not to draw too much attention. str_npc10_backstory_a|Story? Xhondo has no story. Xhondo mates on Cinnamon Wind, trades honestly in Jade Sea, Narrow Sea and Summer Sea. str_npc11_backstory_a|My name is Hibald. I am a travelling merchant and make my bread on the road. My cart has been recently waylaid by a band of deserters. They took everything save my clothes. I would have fought them but I'm no fighter. str_npc12_backstory_a|They do not make songs of knights of no repute! Why, I fought valiantly in the Siege of Pyke during the Greyjoy Rebellion. I still remember turning Botley castle and Lordsport to ruins before we launched our attack on Pyke. str_npc13_backstory_a|Of course I AM huge! You cannot cut down whole armies with little arms like yours! Can you even wield a battleaxe? My name is Shagga son of Dolf. I am leader of the Stone Crows of the Mountains of the Moon. str_npc14_backstory_a|I'm Anguy. Anguy the Archer. You could've heard my name in King's Landing after I won that archery competition during the Tourney of the Hand. Out shot that Kingsguard knight Ser Balon Swann and Jalabhar Xho, some exiled prince. str_npc15_backstory_a|Very well my lord. I am Podrick of House Payne. str_kurleket_backstory_a|n/a str_thoros_backstory_a|I am good in a scrap, anyone who ever fought me in a tourney can tell you that. While I am a priest of R'hllor my love for the vices of drink, women, and a good fight make certain I'm never too successful in that occupation. However, I still pray and speak the spells of healing taught to me. str_dacey_backstory_a|I am just wondering the world until I fall into the place I am supposed to be. str_wunwun_backstory_a|n/a str_dongo_backstory_a|n/a str_1_backstory_a|I fear the bastards have gotten away. Apologies, my name is Ser Beron of House Grey. str_2_backstory_a|My father is Robert Baratheon my mother was a mere commoner. While he and Eddard where being fostered by Jon Arryn, Robert took more than a moments pleasure with my mother. str_3_backstory_a|There is a rumour that Stannis Baratheon intends to march on King�s Landing. While others rush to the clash of arms at tourneys to show fake valour, I prefer to rush towards war and battle. str_4_backstory_a|I am Val of the Freefolk the sister in-law to Mance Rayder, I am looking for a person who can help us against the White Walkers. You look at me with that crazy stare. That same look all the Southerners give me. I can tell you don't believe me. str_5_backstory_a|Tell that to Captain Greyjoy, she would laugh at that joke just before she put her suckling babe between your ribs. str_6_backstory_a|I am an Orphan of the Greenblood, most of us know quite a bit of ancient healing arts of Rhoyne, though I am specifically trained to be a healer. str_connacht_backstory_a|N/A str_son_backstory_a|n/a str_daughter_backstory_a|n/a str_event_backstory_a|n/a str_brog_backstory_a|n/a str_reed_backstory_a|n/a str_obara_backstory_a|n/a str_nymeria_backstory_a|n/a str_tyrene_backstory_a|n/a str_kai_backstory_a|I am Princess Khiara daughter of the Empress Divya and General Kunal, Commander of the mighty Leng Army! A storm blew my ship the Jade Tiger off course, killing many of my sailors and soldiers, and driving me far to the West in the Jade sea. str_bronson_backstory_a|Yes, my mother was from House Ironsmith, but she died in childbirth. str_dirk_backstory_a|I am Dirk. I am the greatest swordsman in my village! str_npc1_backstory_b|I was once the first sword of Braavos. I can be your personal bodyguard or I can train your peasants and recruits if needed. str_npc2_backstory_b|Though don't get me mixed up as a friend or a sworn sword, this is strictly business and I do this only for gold. str_npc3_backstory_b|I've seen your sort before. str_npc4_backstory_b|I was at King's Landing when the Starks household were slain. I managed to escape with the Night's Watch but we were ambushed. str_npc5_backstory_b|I haven't fought in the War of the Ninepenny Kings like Ser Barristan or Ser Brynden but I've had my share of fights and skirmishes. And you've certainly heard that my ancestor destroyed House Lothston of Harrenhal, haven�t you? str_npc6_backstory_b|I might be serving in King's Landing still if the vile boy upon the Iron Throne had not cast me aside, it shames me to admit. But when he took the cloak the White Bull had draped about my shoulders, and sent men to kill me that selfsame day, it was as though he'd ripped a caul off my eyes. str_npc7_backstory_b|Instead of opening the bodies of the dead to discover the secrets of the living, I opened the bodies of the still living to discover the secrets of death. When this was discovered, I was stripped from my position as a Maester. str_npc8_backstory_b|I am a woman wanting to be knight. Unfortunately kin don't see so kindly. str_npc9_backstory_b|Renowned legendary hero Ser Clarence Crabb used t' be my ancestor. He must've been the one that I inherited swordsmanship from. They say he was so huge and heavy only an aurochs could carry him. I didn't inherit that, though. str_npc10_backstory_b|Captain Quhuru Mo then says Xhondo is a thief and there is no place for Xhondo on Cinnamon Wind. Xhondo is no thief, but Quhuru Mo is captain. str_npc11_backstory_b|The constable in these parts is too preoccupied with the war to lift a finger in my defence. And without two coins to rub together I certainly can't scrounge up some sellswords to take back my belongings. str_npc12_backstory_b|It was a glorious battle! I slew twenty of the Ironborn before taking injury. But for that well struck blow I would have been among the first into the breach of the castle, alongside Thoros of Myr and Jorah Mormont. str_npc13_backstory_b|Don't stare at me like that or I'll feed your manhood to the goats! Anyway, I wanted another drink. INNKEEP! Hurry with that mead or this inn of yours will lie in ruin before dawn! str_npc14_backstory_b|Lord Stark offered me to join the Hand's Guard but I know better than to be a guardsman. So he sent me off with the Lightning Lord to execute that giant of an outlaw - The Mountain. Only, after king Robert had died, WE became the outlaws. str_npc15_backstory_b|I used to squire for a Hedge Knight; Ser Lorimer. My lord was in charge of Tywin Lannister's baggage train, but he ended up stealing food from it. He shared it with me. And, well, it was found out. We were both to be hanged but I was spared because of my family name, and was exiled. str_kurleket_backstory_b|n/a str_thoros_backstory_b|I was on a mission to capture Gregor Clegane by Eddard Stark before he was executed for treason. Stuck behind enemy lines I helped found the Brotherhood Without Banners, with Beric Dondarrion trying to protect the small folk from the ravages of war. str_dacey_backstory_b|Though I fear the gods may have something planned for me in the future. str_wunwun_backstory_b|n/a str_dongo_backstory_b|n/a str_1_backstory_b|I intend to find the Brotherhood without Banners, to avenge the crimes against House Grey and House Darry. str_2_backstory_b|Some even claim my conception is what started Robert�s Rebellion. str_3_backstory_b|As long as the Vale is at peace I have to find worthy work amongst other lords. str_4_backstory_b|They are real and you better believe that when winter comes, we are all in trouble. That precious wall will not save any king or queen this time. str_5_backstory_b|I used to be Captain Greyjoy�s helmsman on her flag ship 'Black Wind' then she told me it is time for me to make a name of my own. str_6_backstory_b|Unfortunately, times are hard, and I need to find work to support my family. str_connacht_backstory_b|N/A str_son_backstory_b|n/a str_daughter_backstory_b|n/a str_event_backstory_b|n/a str_brog_backstory_b|n/a str_reed_backstory_b|n/a str_obara_backstory_b|n/a str_nymeria_backstory_b|n/a str_tyrene_backstory_b|n/a str_kai_backstory_b|Under the guise of providing help, pirates from the Tourmaline Brotherhood, boarded my ship killed my men, then took me hostage. str_bronson_backstory_b|I apprenticed as a smith in Barrowton, with the support of my grandparents on my mother�s side before turning my hand at fur trading. str_dirk_backstory_b|I hope one day to become a knight and raise the village of Ryder to become a great town ship! str_npc1_backstory_c|I was not chosen as the first sword of Braavos due to strength, speed or youthfulness. But I see while others are blind. str_npc2_backstory_c|My loyalty lies with whoever has the biggest bag of gold, and it looks like you have plenty in those pockets of yours. str_npc3_backstory_c|So desperate... willing to do anything... str_npc4_backstory_c|So here I am, hiding but not knowing where to go. I used to be a blacksmith when back in King's Landing, maybe I could be of use to you, if you were to keep me safe I could travel with you? str_npc5_backstory_c|Unfortunately, people tend to judge others by the looks and I look too old to wreak carnage in battles. I do have enough knowledge of arms, riding and tactics to turn a green squire into a seasoned fighter though, don't you doubt it. str_npc6_backstory_c|That was when I knew I must find my true {reg59?Queen King}, and die in {his/her} service. str_npc7_backstory_c|I then joined The Brave Companions as a means to survive. But in that company of criminals and outcasts I didn't feel safe at all and was constantly uneasy about my life. So I left and had been searching for someone who values the skill but not the title ever since. str_npc8_backstory_c|Perhaps you're in need of assistance? Following yourself and your companions I could prove myself. str_npc9_backstory_c|As a matter o' fact, three members o' my House served in the Kingsguard. So if it's an honest and seasoned soldier you're looking for, go no farther. I'm available and you can enlist me right now. str_npc10_backstory_c|They will not have Xhondo aboard. So Xhondo is left in Oldtown to care for himself in this place Xhondo knows so little about. str_npc11_backstory_c|When King Robert died so did the King's Peace, it seems. The war is good business, but the risk is too high. Now I have to start from scratch, but with the loans I took up I'm more like to become a dead man. str_npc12_backstory_c|But even the greatest deeds such as mine fade in time and so I'm travelling around the realm seeking honour and glory. Perhaps you would want Ser Creighton Longbough to add his sword to yours in battles to come? str_npc13_backstory_c|You're not looking for warriors, are you? I was with the Lannister little lord but guarding his dwarf arse is not for me. I took my pay and my steel battleaxe with me and left. I want to SPILL BLOOD, not stand guard by the door! str_npc14_backstory_c|We still kept our oath though and remained the King's men. Lord Beric and I, we had different views on justice. I shot brigands and hanged them, he let them have a trial by battle and entrusted their fates to the Red God. In the end, our ways had parted. str_npc15_backstory_c|So here I am, a young squire looking for a skilled commander to serve. str_kurleket_backstory_c|n/a str_thoros_backstory_c|Now I am here, drinking wine whilst deciding what to do next with my sorry life. str_dacey_backstory_c|Until that moment comes, you look like you could use a good pair of Hands. str_wunwun_backstory_c|n/a str_dongo_backstory_c|n/a str_1_backstory_c|I don't suppose you have seen the Brotherhood without Banners or know where I can find them? str_2_backstory_c|Makes no difference really, I dream things that shall never be unless I can find an opportunity to elevate my status. str_3_backstory_c|Perhaps you would be willing to travel with me? str_4_backstory_c|We need to spread the word. Get help and convince the Lord Commander to allow free passage for the Free Folk. We are as good as dead staying where we are. str_5_backstory_c|So here I am, though to be honest, it has been hard to find good recruits. I could use some more stags and maybe a few more battles to really make a name for myself. str_6_backstory_c|Maybe you are needing someone to help rid your wounded soldiers of infection? str_connacht_backstory_c|N/A str_son_backstory_c|n/a str_daughter_backstory_c|n/a str_event_backstory_c|n/a str_brog_backstory_c|n/a str_reed_backstory_c|n/a str_obara_backstory_c|n/a str_nymeria_backstory_c|n/a str_tyrene_backstory_c|n/a str_kai_backstory_c|Obviously, I escaped. str_bronson_backstory_c|With all these wars starting, I was hoping to find some work as a soldier. str_dirk_backstory_c|I can swing a sword and stand in your shield walls. I vow to protect you with my life. All I ask in return is that you are kind to those who have less than us. str_npc1_backstory_later|Of course. My services are always available. str_npc2_backstory_later|Aha, decided honour has got you no where? I think you need a man like me by your side. I've been running errands for Tyrion, selling my sword here and there and drinking, aye. So, have you scraped together a fortune to afford my blade? str_npc3_backstory_later|Here you are again. str_npc4_backstory_later|I have been applying myself to any work available to make some coin and scrape by. Have you found yourself in need of a good smith? str_npc5_backstory_later|I have been wandering around the Seven Kingdoms looking for a commander that would value my skill and experience in battle and give me a decent work but I have found none yet. Maybe you are the one? str_npc6_backstory_later|I have been travelling the Seven Kingdoms honing my skills. str_npc7_backstory_later|I have been treating the locals with their numerous diseases and somehow managing to scrape along. Perhaps you need my services? str_npc8_backstory_later|You still in need of a knight in your ranks? str_npc9_backstory_later|I've been here and 'bout doing all kinds of things. You still need a good sword and a source o' any information? str_npc10_backstory_later|Xhondo has been looking for work but people only say ^'Yes-yes, Xhondo. I will come tomorrow.' ^Then people disappear. Will you take Xhondo aboard? str_npc11_backstory_later|I've been escaping the loan sharks all over the Seven Kingdoms and trying to get by. I haven't yet found anyone interested in my trading expertise. Perhaps you could use a man like me? str_npc12_backstory_later|I have been looking for opportunities to give the bards and minstrels yet another cause to sing of Ser Creighton Longbough again. Have you come here seeking my valour in battle? str_npc13_backstory_later|I've been offering my axe to some lords in these parts but they dare laugh in my face! If not for a hundred guards around each of them, I would've cut them all to scraps and fed them to the goats! str_npc14_backstory_later|I've been earning some dragons by out shooting some confident archers and spending them on whores and wine. Do you perchance need a man deadly with a bow? str_npc15_backstory_later|I've been fighting in the war for our common liege. str_kurleket_backstory_later|n/a str_thoros_backstory_later|The Lord needed my services for a while, now I'm back to roaming taverns drinking wine. str_dacey_backstory_later|My liege had called the banners since we last spoke. Though some extra experience still wouldn't hurt. str_wunwun_backstory_later|n/a str_dongo_backstory_later|n/a str_1_backstory_later|I have certainly killed more than my share of Lannisters, but vengeance does not feed my family's vassals. str_2_backstory_later|Nice to see you again, have you changed your mind? str_3_backstory_later|Perhaps it is time that you decided that you need my sword. str_4_backstory_later|Perhaps the Old Gods are trying to tell you that you should help my people, with our continued meetings. str_5_backstory_later|Finding good help is always difficult, my offer still stands. str_6_backstory_later|Amazing you are still alive. I figured a scratch would become infected and had killed you by now. str_connacht_backstory_later|N/A str_son_backstory_later|n/a str_daughter_backstory_later|n/a str_event_backstory_later|n/a str_brog_backstory_later|n/a str_reed_backstory_later|n/a str_obara_backstory_later|n/a str_nymeria_backstory_later|n/a str_tyrene_backstory_later|n/a str_kai_backstory_later|I have been trying to find enough stags to repair my ship and be on my way home. str_bronson_backstory_later|Still in need of a loyal subject {playername}. str_dirk_backstory_later|Oh marvelous you are back! str_npc1_backstory_response_1|I believe I can afford it. You seem able enough. str_npc2_backstory_response_1|Well, perhaps I could offer you work. Can you fight? str_npc3_backstory_response_1|Ummm.. str_npc4_backstory_response_1|Well, maybe you could be useful. But I expect you to pull your weight like every other man in my following. str_npc5_backstory_response_1|I definitely need such a battle-hardened warrior in my service. str_npc6_backstory_response_1|Ah, Ser Barristan Selmy. Yes, I've heard much about you. As valiant and honourable as any man. So I've been told. str_npc7_backstory_response_1|I certainly need a man of your talents in my company. str_npc8_backstory_response_1|I can offer you opportunities to prove yourself worthy of a female warrior. str_npc9_backstory_response_1|I'd like to have such a glorious warrior in my host. str_npc10_backstory_response_1|I do need a skilled sailor to assist me with handling the ship. str_npc11_backstory_response_1|A man of your talents would be a welcome addition to my host. str_npc12_backstory_response_1|If you can swing your sword the way you spin tales, I could make use of you. str_npc13_backstory_response_1|Come with me and you shall bathe in blood. str_npc14_backstory_response_1|I could really use a man with such an expertise in archery. str_npc15_backstory_response_1|Well, as it happens, I am looking for someone as yourself in my command. str_kurleket_backstory_response_1|n/a str_thoros_backstory_response_1|And what happened to Gregor Clegane, does he still roam the Riverlands doing as he pleases? str_dacey_backstory_response_1|Well I could certainly use a pair of something and I already have enough hands, if you follow my meaning? str_wunwun_backstory_response_1|n/a str_dongo_backstory_response_1|n/a str_1_backstory_response_1|I have not sorry. Though perhaps you could find a way as a member of my company instead? str_2_backstory_response_1|I may have just the opportunity for you. How is your sword arm? str_3_backstory_response_1|I am actually looking for skilled warriors to join me are you interested? str_4_backstory_response_1|Help against fairy tails and children�s stories. Well, at least you are pretty enough to listen to. str_5_backstory_response_1|I could possibly use someone with your talents, I could also throw some stags your way for your services. str_6_backstory_response_1|Funny you should mention it, I am indeed in need of a healer. str_connacht_backstory_response|N/A str_son_backstory_response_1|n/a str_daughter_backstory_response_1|n/a str_event_backstory_response_1|n/a str_brog_backstory_response_1|n/a str_reed_backstory_response_1|n/a str_obara_backstory_response_1|n/a str_nymeria_backstory_response_1|n/a str_tyrene_backstory_response_1|n/a str_kai_backstory_response_1|Since you are here, would you like to join my company of warriors? str_bronson_backstory_response_1|Well, I am always looking for reliable soldiers. str_dirk_backstory_response_1|I believe I can afford it. You seem able enough. str_npc1_backstory_response_2|I've no need for you. str_npc2_backstory_response_2|I know better than to deal with sellswords. str_npc3_backstory_response_2|OK sling your hook. str_npc4_backstory_response_2|I don't deal with escaped criminals. str_npc5_backstory_response_2|I need the young and the strong, not old sorry lot like you. str_npc6_backstory_response_2|Well, if you were no good for that boy King then you are certainly no good for me. Good day. str_npc7_backstory_response_2|By the Gods, you're a necromancer! Stay away from me! str_npc8_backstory_response_2|Well, good luck. str_npc9_backstory_response_2|Tell your tales to some tavern wench. str_npc10_backstory_response_2|Xhondo can keep searching. I have no need of a sailor. str_npc11_backstory_response_2|I've no need for a merchant at this time. str_npc12_backstory_response_2|If you care so much for songs, become a bard. I will look elsewhere for warriors. str_npc13_backstory_response_2|Another time, Shaggy. str_npc14_backstory_response_2|I shall tell the guardsmen about you, criminal. str_npc15_backstory_response_2|Good luck finding him. str_kurleket_backstory_response_2|n/a str_thoros_backstory_response_2|I have no need for a priest or a drunk! Goodbye. str_dacey_backstory_response_2|I have no time to look after women on a battlefield that may end up getting hurt. str_wunwun_backstory_response_2|n/a str_dongo_backstory_response_2|n/a str_1_backstory_response_2|Nope, but good luck on your search. str_2_backstory_response_2|I wish you good luck. str_3_backstory_response_2|Farewell and good luck. str_4_backstory_response_2|Help against fairy tails and children�s stories. No thanks. str_5_backstory_response_2|I should probably just leave you to your business. str_6_backstory_response_2|You should go back home. str_connacht_backstory_response_2|N/A str_son_backstory_response_2|n/a str_daughter_backstory_response_2|n/a str_event_backstory_response_2|n/a str_brog_backstory_response_2|n/a str_reed_backstory_response_2|n/a str_obara_backstory_response_2|n/a str_nymeria_backstory_response_2|n/a str_tyrene_backstory_response_2|n/a str_kai_backstory_response_2|You sounds like bad luck. str_bronson_backstory_response_2|Perhaps you should go back to chasing rabbits or making horseshoes. str_dirk_backstory_response_2|I've no need for you. str_npc1_signup|{reg59?madam ser} -- I will serve you with honour. str_npc2_signup|Of course I can fight, perhaps you would like a demonstration? I could rip your heart out while you stand. str_npc3_signup|So you want my help, eh? str_npc4_signup|Sure, I can fight too if needed. I wont let you down. str_npc5_signup|Excellent. Finally my search has come to an end and I can devote myself to what I'm best at - drilling troops. You won't have to look after me on the field, I will handle myself well enough since the Warrior rides with me in battles. str_npc6_signup|If you would have me join your service I would be glad to assist you while I find who it is I am looking for. str_npc7_signup|Thank you, Sire. I am able to treat any wound and cure any known poison. My knowledge of healing arts will save a lot of soldiers that follow you into battles. str_npc8_signup|Then I shall accept your offer. But, believe me, I will prove myself to be the best warrior in your ranks. str_npc9_signup|And you're right in that will o' yours! I can also find trails in different areas that would otherwise remain unseen to you and your party. str_npc10_signup|Xhondo will serve well. Xhondo knows many tongues, a little. And how to use a blade. str_npc11_signup|You'll find few merchants as skilled in the art of trade as I am. I've bought priceless works of art for pennies and sold junk for castles. I can point out the best deals, haggle down prices and help organize your finances. str_npc12_signup|I spin nothing for I am a knight, not a tailor! I assure you that when swords clash, you shall never find me in the rear. Should the day come that I lose my life in battle, my foes will be piled all around me! str_npc13_signup|Just point me at your enemies and I will cleave through them. Shagga son of Dolf never fails and never falls. str_npc14_signup|There's no finer archer than me in the Seven Kingdoms. Ensure that I am stationed on some solid ground and I'll rain down death on your enemies. I am also a skilled spotter and tracker. str_npc15_signup|You do? Well, I am very fortunate to have come across you today! str_kurleket_signup|n/a str_thoros_signup|That is now none of my concern, what with the good Eddard Stark having no head un'all. str_dacey_signup|Lucky for you, I shall ignore your last comment. Though I warn you, you will not find me as courteous next time. str_wunwun_signup|n/a str_dongo_signup|n/a str_1_signup|I would gladly serve you, if only to do a single good deed. str_2_signup|My sword arm is just fine, I am used to fighting off a Stone Crow or two taking people to the Eyrie. str_3_signup|Firstly, I should ask you not to run from a battle, win or lose, every battle offers a man a chance to win glory. str_4_signup|I did not cross the wall to tell stories. If I can�t persuade people to help, we will all be dead when winter comes. str_5_signup|I guess I could be willing to work for someone like you. str_6_signup|I would be happy to serve you. str_connacht_signup|N/A str_son_signup|n/a str_daughter_signup|n/a str_event_signup|n/a str_brog_signup|n/a str_reed_signup|n/a str_obara_signup|n/a str_nymeria_signup|n/a str_tyrene_signup|n/a str_kai_signup|It will take a fair number of stags to hire me, for I have many debts to pay. str_bronson_signup|I will not let you down my lord, but first let�s talk about payment. str_dirk_signup|{reg59?madam ser}, I will serve until death or dishonour. str_npc1_signup_2|Your soldiers will be all the better for me joining you, hopefully you may even live a little while longer. str_npc2_signup_2|The better you pay the better I fight. str_npc3_signup_2|Very well. str_npc4_signup_2|Though I trust you wont turn me in the first sign of trouble? str_npc5_signup_2|There are two conditions of my service, though. Do not flee from battles and do not pay off brigands to gain passage through the land. Otherwise all my work will be undone in the blink of an eye, soldiers don't serve under cravens. str_npc6_signup_2|I've heard rumours of a Targaryen girl across the narrow sea gathering an army. Maybe that's where we should be headed. str_npc7_signup_2|I want to point out though that since I will tend to your soldiers and they are an awful lot even in good mood, you should not let them starve, cut down their pay or allow them to be butchered on the field of battle. str_npc8_signup_2|I shall be pleased to fight in your shield-wall. But I warn you -- if you ask me to gather the firewood, or cook a meal, you will not like the consequences. str_npc9_signup_2|I know as well where t' look after battle's done for things o' most value. Therefore I ask that you don't leave Ol' Dick without my share of loot and a tasty chunk of meat by the fire. str_npc10_signup_2|Xhondo wants his belly full with food and drinks and his pockets ringing with coins. Or Xhondo will be much displeased. str_npc11_signup_2|It'll be good to chase after the bandits rather than run from them for once. But I am a merchant first of all and you should know that it would ruin my name were I to be associated with a band of raiders and looters. str_npc12_signup_2|No doubt some lord will seek out my service in the near future, but I hear you are bound for great perils. You shall definitely have need of my steel, and the arm that wields it! I ask only that we do not flee from the field of battle, there is no honour in that. str_npc13_signup_2|Just make sure there's always enough food and coin to supply my needs. No man can fight with a hunger in his belly and no good warrior can skip a good feast after the battle is won! str_npc14_signup_2|It feels great to take up arms again. You won't find me generous with brigands we will encounter, if you get the meaning. And keep in mind that I won't tolerate robbing peasants and burning down villages. str_npc15_signup_2|I will not let you down. I think you will find me a valuable addition to your ranks. I will serve you faithfully, my lord. str_kurleket_signup_2|n/a str_thoros_signup_2|So I guess it�s either live as an outlaw bringing justice to those who think they are above it, or joining someone such as yourself to make the world a better place. I warn you though do not prey on the weak or defenceless and I value your men�s lives and although I may be able to resurrect some of our dead with the Last Kiss, the flames of life consume and they will never be the same. str_dacey_signup_2|Should I join you, I shall need to get some provisions and send a raven to Winterfell to tell them I may be delayed. str_wunwun_signup_2|n/a str_dongo_signup_2|n/a str_1_signup_2|I may not be able to get revenge for my family�s tenants, but if you pay me enough stags, I could ensure they can buy enough supplies to get them back on their feet. str_2_signup_2|I will need some equipment before we leave though. str_3_signup_2|Only then I will pledge you my blade. str_4_signup_2|So, are you willing to help or am I wasting my time here? str_5_signup_2|Just don�t be a pussy and run from battles, I need the fame. str_6_signup_2|But first let me tell you this, my skills are far above those of a Maester�s. Not only can I heal the wounded, I can tend to some of the most gruesome wounds and prevent scaring. str_connacht_signup_2|N/A str_son_signup_2|n/a str_daughter_signup_2|n/a str_event_signup_2|n/a str_brog_signup_2|n/a str_reed_signup_2|n/a str_obara_signup_2|n/a str_nymeria_signup_2|n/a str_tyrene_signup_2|n/a str_kai_signup_2|A princess does have many comforts she can not live without you know. str_bronson_signup_2|I must warn you though, I had a little too much to drink last night, crashed out and lost my progress from the last few days, so my price may be a little steeper than normal. str_dirk_signup_2|May we both one day achieve all that we desire. str_npc1_signup_response_1|Well, it seems you could be useful to us. str_npc2_signup_response_1|You can prove your prowess in battle. str_npc3_signup_response_1|I.. OK. str_npc4_signup_response_1|Of course not, I'm loyal to my men and you have my word Gendry. str_npc5_signup_response_1|You have my word that my command meets your conditions. str_npc6_signup_response_1|I'm sure a man of your stature could become very useful on our travels. str_npc7_signup_response_1|I am a reasonable strategist and won't allow that to happen. str_npc8_signup_response_1|No fear, friend. You're a warrior, and you'll be treated accordingly. str_npc9_signup_response_1|Why would I deceive such an honest man? str_npc10_signup_response_1|We have plenty of food and coin for everyone. Welcome to our party. str_npc11_signup_response_1|I understand, and rest assured your worries are unfounded with me. str_npc12_signup_response_1|I never run from battles - I seek them. str_npc13_signup_response_1|There's never a shortage of food and coin in my camp. We shall feast on our victories! str_npc14_signup_response_1|I share your views. Let us clear the land from this rabble together. str_npc15_signup_response_1|Good! Get your stuff ready, and meet me outside. str_kurleket_signup_response_1|n/a str_thoros_signup_response_1|It is a reasonable request, I will try my best to honour them. Though war does make some men monsters. str_dacey_signup_response_1|Very well, I could always use a she-bear from Bear Island. str_wunwun_signup_response_1|n/a str_dongo_signup_response_1|n/a str_1_signup_response_1|How many stags do you require? str_2_signup_response_1|Ok but hurry along we leave soon. str_3_signup_response_1|I share your sentiments friend. I fight every battle to last of my dyeing breath. str_4_signup_response_1|OK. Perhaps we could help each other, I need a persuasive envoy. str_5_signup_response_1|I think I can honour that deal. str_6_signup_response_1|Good! Get your stuff ready, and meet me outside. str_connacht_signup_response_1|N/A str_son_signup_response_1|n/a str_daughter_signup_response_1|n/a str_event_signup_response_1|n/a str_brog_signup_response_1|n/a str_reed_signup_response_1|n/a str_obara_signup_response_1|n/a str_nymeria_signup_response_1|n/a str_tyrene_signup_response_1|n/a str_kai_signup_response_1|How much exactly are we talking, princess? str_bronson_signup_response_1|Hmm. str_dirk_signup_response_1|An up and coming knight how lucky I am. str_npc1_signup_response_2|Hmm, I'm too busy for this. Good day, ser. str_npc2_signup_response_2|I'm afraid you are not who I'm looking for. str_npc3_signup_response_2|Actually no, I think you are pretty useless. str_npc4_signup_response_2|On second thoughts, maybe its not such a good idea having you hanging around with us drawing unwanted attention. str_npc5_signup_response_2|Too much fuss over some old grumbler. str_npc6_signup_response_2|Actually, I've changed my mind. Your honour stinks like shit and I don't like it. str_npc7_signup_response_2|These are my people and I do as I please with them! str_npc8_signup_response_2|Ah. Actually, maybe I don't need a woman trying to be a knight riding with me. str_npc9_signup_response_2|You would rob even the beggars, it seems. Be gone. str_npc10_signup_response_2|Another mouth! No food for Xhondo. str_npc11_signup_response_2|I do as I please, if you don't like it then stay here. str_npc12_signup_response_2|An over-weight, over-confident hedge knight will only slow me down. str_npc13_signup_response_2|You'll devour my food inventories! str_npc14_signup_response_2|I deal with low-born as I please. str_npc15_signup_response_2|On second thought, wars might be too dangerous for you. Sorry lad. str_kurleket_signup_response_2|n/a str_thoros_signup_response_2|Then you should be an outlaw. str_dacey_signup_response_2|In fact, your actually pretty scary, maybe I wont be needing you. str_wunwun_signup_response_2|n/a str_dongo_signup_response_2|n/a str_1_signup_response_2|I have no room for some goodie-two shoes. str_2_signup_response_2|On second thought, you are just a girl. str_3_signup_response_2|In fact, I have changed my mind. str_4_signup_response_2|I have no time for a delusional woman no matter how beautiful she is. str_5_signup_response_2|I wish you luck. str_6_signup_response_2|Sorry, but I am not interested. str_connacht_signup_response_2|N/A str_son_signup_response_2|n/a str_daughter_signup_response_2|n/a str_event_signup_response_2|n/a str_brog_signup_response_2|n/a str_reed_signup_response_2|n/a str_obara_signup_response_2|n/a str_nymeria_signup_response_2|n/a str_tyrene_signup_response_2|n/a str_kai_signup_response_2|Such a high maintenance princess amongst my ranks, no thanks! str_bronson_signup_response_2|Sorry, I have no need for you, yet. str_dirk_signup_response_2|Hmm, best with a sword in your village you say? Maybe I should stop by then. str_npc1_payment|I will be very useful to you, {reg59?madam ser}, you can count on that. Though I will require {reg3} silver stags for my services. One must still earn a living. str_npc2_payment|Before I sign up, I will need {reg3} stags. But don't go looking for me to bend the knee and m'lord you every time you take a shit. I'm not your toady and I'm not your friend. str_npc3_payment|Though before I join you, I will need {reg3} coins, sharply. str_npc4_payment|I hope so. I do have one more favour though. I lost all my stags in the ambush and need to square up with the tavern keeper here in {s20}. Could you please lend me {reg3} silver stags? str_npc5_payment|Tremendous! One last thing. I require a sum of {reg3} stags before I join you. A proper soldier never enters someone's service without receiving enlistment payment first. str_npc6_payment|Sure, though I shall require {reg3} coins as payment. str_npc7_payment|That is reassuring. Before we venture on, however, I need to buy certain herbs and potions that by my estimate are worth {reg3} stags. str_npc8_payment|Then I will fight with you your enemies. But first I'm in need of {reg3} silver stags. str_npc9_payment|That's what I'm always sayin'! Anyway, an honest soldier such as me requires an honest payment before he starts fighting. All I ask is a humble sum of {reg3} stags. str_npc10_payment|Good. Xhondo has no money and asks for {reg3} stags. Now. str_npc11_payment|Thank you, you won't regret taking me along. However, there is the matter of the loans I took up. I acquired {reg3} stags for my last shipment. I cannot travel openly unless I repay the loans. str_npc12_payment|Truer words were never spoken! Now there's a small matter of payment left, I'll need {reg3} stags to pay local smith for the repair of my blade. I had notched it in a furious struggle with bandits in the countryside, you see. Plus a little for myself, of course. str_npc13_payment|I need {reg3} stags to pay for all the mead I've drunk and meat I've feasted on over these days. str_npc14_payment|Aye. There's just this one thing before we go on. I've spent last night with some expensive whores that seems to have left me broke. I require {reg3} stags to supply my need for fine wine and ladies. str_npc15_payment|I do however require {reg3} stags. I may have overspent a little, staying here far too long. str_kurleket_payment|n/a str_thoros_payment|That it does, hopefully we can escape the transformation that strikes down others. Before we leave though, I need you to take care of my tab, I warn you, it is a hefty one. str_dacey_payment|At least you know when to bite your lip. I expect a weekly wage and {reg3} stags up front. str_wunwun_payment|n/a str_dongo_payment|n/a str_1_payment|{reg3} should be enough. A hefty sum I know but nothing is cheap whilst the war still rages. str_2_payment|I will need {reg3} stags. You know, for my equipment. str_3_payment|I ask you pay me {reg3} stags upfront, this will cover my living should you die while I am in your employ, I do not want to be a poor knight. str_4_payment|I can be your envoy but first you must promise to raise an army to help my people and to pay me {reg3} stags as a show of your good faith so I may purchase some weapons for my people. str_5_payment|How does {reg3} stags, and a weekly wage sound? str_6_payment| I will not come cheap though, I require 9000 stags up front and a weekly wage. str_connacht_payment|N/A str_son_payment|n/a str_daughter_payment|n/a str_event_payment|n/a str_brog_payment|n/a str_reed_payment|n/a str_obara_payment|n/a str_nymeria_payment|n/a str_tyrene_payment|n/a str_kai_payment|I think {reg3} stags should suffice. str_bronson_payment|With that in mind, I will require {reg3} plus a weekly wage. str_dirk_payment|I will be very useful to you, {reg59?madam ser}, you can count on that. Though I will require {reg3} silver stags for my services. For I need to repay the village for my gear and my absence. str_npc1_payment_response|Very well, here's {reg3} silver stags. str_npc2_payment_response|Very well. str_npc3_payment_response|I wont ask... Here you go. str_npc4_payment_response|Take your {reg3} stags and be quick. We're marching soon. str_npc5_payment_response|No objections on this. Here's your {reg3} stags. str_npc6_payment_response|OK, ill pay them for you. str_npc7_payment_response|Of course! Here, take {reg3} stags and purchase what you need. Meet me outside afterwards. str_npc8_payment_response|Hmm OK, here's {reg3} silver stags for you. str_npc9_payment_response|Honest words from such a... seasoned soldier. Here's your {reg3} stags. str_npc10_payment_response|Fair enough. Here's {reg3} stags. Meet me outside. str_npc11_payment_response|Here is the money, {reg3} stags, see to the loans and try to come back with all your limbs. str_npc12_payment_response|The sword doesn't make the man, but take your {reg3} stags and meet me outside. str_npc13_payment_response|You certainly like to eat, Shagga. Here's {reg3} stags. str_npc14_payment_response|Here. Take {reg3} stags and make ready to leave soon. str_npc15_payment_response|Fair enough. Here's {reg3} stags, as you requested. Now get ready to move out. str_kurleket_payment_response|n/a str_thoros_payment_response|Seven hells! How much wine have you drank?! Here's your {reg3} stags. str_dacey_payment_response|Sure, here's your {reg3} stags. str_wunwun_payment_response|n/a str_dongo_payment_response|n/a str_1_payment_response|Then {reg3} stags for a knightly deed. str_2_payment_response|Yes yes, here's your {reg3} stags. str_3_payment_response|Very well Ser Shadrich, grab your gear we are leaving. str_4_payment_response|That�s a fair deal. str_5_payment_response|A fair price. Welcome aboard. str_6_payment_response|You better be worth your 9000 stags. str_connacht_payment_response|N/A str_son_payment_response|n/a str_daughter_payment_response|n/a str_event_payment_response|n/a str_brog_payment_response|n/a str_reed_payment_response|n/a str_obara_payment_response|n/a str_nymeria_payment_response|n/a str_tyrene_payment_response|n/a str_kai_payment_response|If I must pay such a hefty price, so be it. str_bronson_payment_response|Alright, I expect your loyalty. None of this taking over the North in your own name nonsense. str_dirk_payment_response|Very well, here's {reg3} silver stags. str_npc1_morality_speech|It's a bit much that we {s21}. You should take a little more care in the future, if you don't mind my saying. str_npc2_morality_speech|Its not always good to {s21}. Though it does make us richer. str_npc3_morality_speech|I confess that I am somewhat shocked that we {s21}. str_npc4_morality_speech|What we did back there wasn't right, Commander. I know war isn't what the bards make of it in songs but we shouldn't just {s21}. str_npc5_morality_speech|Commander, if your preference is to {s21}, then my drilling of your soldiers is going to pot. And Mother have mercy on you when you finally decide to fight. str_npc6_morality_speech|Excuse me, {reg59?madam ser}. As you know, I joined with you to right wrongs, restore my own honour. I did not expect to {s21}. str_npc7_morality_speech|Sire, it is utterly disappointing when you {s21}. I will not remain for long in a company with such leadership. str_npc8_morality_speech|I was not pleased that you decided to {s21}. To fall in battle is an honour, but to fight along side a coward is a disgrace. str_npc9_morality_speech|Commander, if you {s21} why are you at the head of our army? Ol' Dick has some experience in leading troops, I can do that in your stead. str_npc10_morality_speech|Captain, you {s21}. Xhondo is not pleased. str_npc11_morality_speech|I was quite clear about the conditions of my service. If you wish to {s21} to acquire your coin then you shall have to spend it without my guidance. str_npc12_morality_speech|Commander, if you oft {s21}, your men including me might start thinking that they would be better off serving another lord or even on their own. str_npc13_morality_speech|Chief, Shagga is not going to sit idly by while you {s21}. Lead us the way it should be done or stand down and let true warriors do this! str_npc14_morality_speech|Captain, what made you {s21}? It is not what I expected of you. If you think I will waylay caravans and butcher innocents you are gravely mistaken. str_npc15_morality_speech|My lord, I don't think I can watch you murder the poor innocent souls. Please reconsider next time before doing such an action. str_kurleket_morality_speech|Should we really {s21}? str_thoros_morality_speech|Look at how many men I am going to have to kiss to get things back to normal around here. I should of stayed at the tavern you found me in, at least then I could count on kissing at least one wicked woman. str_dacey_morality_speech|I would not be running from a battle if I was with King Robb Stark. Just remember, I chose you as my commander, but I can always change my mind. str_wunwun_morality_speech|Captain, what made you {s21}? It is not what I expected of you. If you think I will waylay caravans and butcher innocents you are gravely mistaken. str_dongo_morality_speech|My lord, I don't think I can watch you murder the poor innocent souls. Please reconsider next time before doing such an action. str_1_morality_speech|My Lord, I am a knight, not a cowardly butcher! Discharge me from my oath to you or quit hurting those we should defend. str_2_morality_speech|If this is how you keep your promises, then I have no hope of reaching my dream. str_3_morality_speech|Your common mouse will run from blood and battle. The mad mouse seeks them out! str_4_morality_speech|You made a promise to me as well, is this what I can expect of your promises? str_5_morality_speech|Just one word for you my {reg59?lady lord}. Pussy. str_6_morality_speech|You need to find yourself a grave digger not a healer. This careless disregard for life must end if I am to stay under your command! str_connacht_moraility_speech|We are better than this. Attacking those who are unable to defend themselves is a disgrace to R’hllor. It is my sacred duty as a servant of R’hllor to be merciful and just. str_son_morality_speech|{reg59?Mother Father}. Should we really {s21}? str_daughter_morality_speech|{reg59?Mother Father}. Should we really {s21}? str_event_morality_speech|Should we really {s21}? str_brog_morality_speech|Should we really {s21}? str_reed_morality_speech|Should we really {s21}? str_obara_morality_speech|You chose the tears. So, go cry you sissy. Next time, make a proper fight of it and chose the spear over the tears! str_nymeria_morality_speech|It is supposed to end in blood. Without battle it never ends. str_tyrene_morality_speech|Everything must be calculated� do not fail us again or you will find yourself yielding to the Long Farewell from my sweetest kiss goodbye. str_kai_morality_speech|How dare you raise a hand to the defenceless, anyone can be a monster! I expect this senseless brutality to end, or I shall be on my way! str_bronson_morality_speech|What should set you apart from the other generals and lords in this realm is protecting the innocent, see that this never happens again. str_dirk_morality_speech|Next time we should not {s21}. str_npc1_2ary_morality_speech|Next time we should not {s21}. The first sword of Braavos does not approve. str_npc2_2ary_morality_speech|Needs must. If we have to {s21} then so be it. Doing what's right will mostly always only get a man killed str_npc3_2ary_morality_speech|I think it was the correct decision you took to {s21}. There is no shame in finding a way to avoid the spilling of blood. str_npc4_2ary_morality_speech|Its not good to {s21}. str_npc5_2ary_morality_speech|Why is it you choose to {s21}. str_npc6_2ary_morality_speech|{reg59?madam ser} - you may choose to {s21}, but I would prefer to have no part in it. str_npc7_2ary_morality_speech|Why is it you choose to {s21}. str_npc8_2ary_morality_speech|I think it was a brave decision you took to {s21}. There is no shame in finding a way to avoid the spilling of blood. str_npc9_2ary_morality_speech|Why is it you choose to {s21}. str_npc10_2ary_morality_speech|Why is it you choose to {s21}. str_npc11_2ary_morality_speech|Why is it you choose to {s21}. str_npc12_2ary_morality_speech|Why is it you choose to {s21}. str_npc13_2ary_morality_speech|Why is it you choose to {s21}. str_npc14_2ary_morality_speech|Why is it you choose to {s21}. str_npc15_2ary_morality_speech|Why is it you choose to {s21}. str_kurleket_2ary_morality_speech|Why is it you choose to {s21}. str_thoros_2ary_morality_speech|Justice. I remember justice. It had a pleasant taste. str_dacey_2ary_morality_speech|I would not be running from a battle if I was with King Robb Stark. Just remember, I chose you as my commander, but I can always change my mind str_wunwun_2ary_morality_speech|Why is it you choose to {s21}. str_dongo_2ary_morality_speech|Why is it you choose to {s21}. str_1_2ary_morality_speech|Why is it you choose to {s21}. str_2_2ary_morality_speech|Why is it you choose to {s21}. str_3_2ary_morality_speech|Why is it you choose to {s21}. str_4_2ary_morality_speech|Why is it you choose to {s21}. str_5_2ary_morality_speech|Why is it you choose to {s21}. str_6_2ary_morality_speech|{reg59?madam ser} - you may choose to {s21}, but I would prefer to have no part in it. str_connacht_2ary_morality_speech|Do not test my faith or my patience. str_son_2ary_morality_speech|{reg59?Mother Father}. Why is it you choose to {s21}. str_daughter_2ary_morality_speech|{reg59?Mother Father}. Why is it you choose to {s21}. str_event_2ary_morality_speech|Why is it you choose to {s21}. str_brog_2ary_morality_speech|Why is it you choose to {s21}. str_reed_2ary_morality_speech|Why is it you choose to {s21}. str_obara_2ary_morality_speech|Why is it you choose to {s21}. str_nymeria_2ary_morality_speech|Why is it you choose to {s21}. str_tyrene_2ary_morality_speech|Why is it you choose to {s21}. str_kai_2ary_morality_speech|Why is it you choose to {s21}. str_bronson_2ary_morality_speech|Why is it you choose to {s21}. str_dirk_2ary_morality_speech|Why is it you choose to {s21}. str_npc1_personalityclash_speech|.. str_npc2_personalityclash_speech|I have no loyalties here, the sooner people realised that the better we all will be. str_npc3_personalityclash_speech|In my opinion, {s11} is terrible.. I cant say why.. I cant say when.. But I do know you know. str_npc4_personalityclash_speech|Commander, that merchant {s11} is a weak and slippery man. Always trying to pay men to do his work for him, never able to dirty his dainty hands with anything but counting coppers. str_npc5_personalityclash_speech|Commander, I do understand that you need able soldiers but {s11} is worst of all the sellsword scum in the realm. He's a godless man without any honour or dignity. str_npc6_personalityclash_speech|{s11}'s barbaric! I can put an end to him if you will? str_npc7_personalityclash_speech|Sire, I've come to you to talk about {s11}. He considers himself a wise and learned man yet he sees my experiments of purely scientific interest a threat to himself and our company. str_npc8_personalityclash_speech|Their is something wrong with that man! str_npc9_personalityclash_speech|Commander, this old fool {s11} thinks himself so experienced a warrior and so valiant a knight yet he has refused to get down from that horse o' his and give me, a 'simple sellsword', a hand when I needed one. str_npc10_personalityclash_speech|Captain, Xhondo knows he is not local. Xhondo tries to mate with your crew but {s11} always makes mock of Xhondo. str_npc11_personalityclash_speech|Leader, I have seen a thing or two in my life and not all of them quite pleasant. But that old man calling himself a former maester known as {s11} is the most fearful creature I've laid my eyes upon. str_npc12_personalityclash_speech|Commander, {s11} has to be the most uncouth lout I have ever had the displeasure to meet! He reeks of ale and sweat so badly that it keeps me up at night. str_npc13_personalityclash_speech|Chief, I don't like {s11} at all. He does things forbidden by the Old Gods and can call down their wrath upon us. str_npc14_personalityclash_speech|Captain, {s11} is just another one of those brigands of which I've seen and slain hundreds. Sometimes I wonder what prevents me from putting a few holes in him. str_npc15_personalityclash_speech|.. str_kurleket_personalityclash_speech|... str_thoros_personalityclash_speech|That jackal Qyburn served with the Brave Companions, they burned crops, maimed, tortured, raped, and murdered for nothing more that sport. str_dacey_personalityclash_speech|You would think my uncle Jeor could have at least killed this one before he got over the wall. Crastos is unworthy to serve you. str_wunwun_personalityclash_speech|Wun-Wun smash! str_dongo_personalityclash_speech|Dongo don't like little human. str_1_personalityclash_speech|The only Red Chicken Knight he ever fought was in a pot. str_2_personalityclash_speech|The only thing different from Crastos and a Stone Crow is the smell, at least a Stone Crow bathes. str_3_personalityclash_speech|The reason Hibald is always out of breath after a battle is because he ran from it. str_4_personalityclash_speech|If Hibald so much as looks at me again, he will be singing a bit higher by the campfire tonight after I cut off his nuts. str_5_personalityclash_speech|How can you get the name Dick when you come up short? str_6_personalityclash_speech|Ser Shadrich is perhaps the cruellest of your knights, he seeks only to kill and maim his adversaries, wounds inflicted by him are always lethal and beyond my skill. str_connacht_personalityclash_speech|It is pity that we must keep the company of such a self-serving, godless, wretch as Bronn. str_son_personalityclash_speech|... str_daughter_personalityclash_speech|... str_event_personalityclash_speech|... str_brog_personalityclash_speech|... str_reed_personalityclash_speech|... str_obara_personalityclash_speech|Longbough is such a disgusting fat ass. str_nymeria_personalityclash_speech|Brienne should cast her ideas about honor in the dirt. str_tyrene_personalityclash_speech|Can you believe Ser Baron Grey refused me! How dare he hide behind a shield of honour str_kai_personalityclash_speech|Dear god, what a vile smell!? str_bronson_personalityclash_speech|Unlike other Northerners, I hold no animosity against the Freefolk. str_dirk_personalityclash_speech|Does he do anything besides brag? str_npc1_personalityclash_speech_b|A sword of Braavos expects more from a man. str_npc2_personalityclash_speech_b|He thinks he shits gold! He's no better than any other man. str_npc3_personalityclash_speech_b|This man, that man, her man, your man. Who cares? Hahahaha. str_npc4_personalityclash_speech_b|He always stays out of fighting yet he mocks me and makes fun of my way of fighting. Can we get rid of this venal creature as soon as possible? str_npc5_personalityclash_speech_b|When I told him that the seven would sort him out for all the terrible things he had done, he laughed in my face and called me an old septon. I am a godly man, but I am also a knight and won't tolerate such blasphemy! str_npc6_personalityclash_speech_b|I am sure no one will miss him. str_npc7_personalityclash_speech_b|What can a merchant know about Maesters work? I don't interrupt him while he's haggling at the market yet he deems appropriate to disturb me in the middle of my experiments. str_npc8_personalityclash_speech_b|He thinks of women as his trophy's. He thinks to lay a hand on me and ill have him. str_npc9_personalityclash_speech_b|I understand his ass is too noble and pious to be seated near mine but he could assist me when I was knocked down by a couple of enemy horsemen nonetheless. str_npc10_personalityclash_speech_b|Xhondo is not cruel but sometimes Xhondo wants to bash the head of that jester. Xhondo wants his ship to sail. str_npc11_personalityclash_speech_b|I have never heard of a Maester losing his chains. That Qyburn must have done something very wrong to get tossed out of his order. Word is that he was caught practising the dark arts and unspeakable horrors. I do not want that man around me when I am injured and unable to fend for myself! str_npc12_personalityclash_speech_b|And when he's not devouring our stock of food he is going through our stores of ale as if he was dying of thirst. I swear it's like the King's Name day at the Quill and Tankard everyday with him! str_npc13_personalityclash_speech_b|Let me cut off his manhood and feed it to the goats and then give his neck a tickle with my battleaxe! str_npc14_personalityclash_speech_b|Moreover, he's a despicable pillager and would probably search his own dead parents for a coin. Give me leave to deal with this scum. str_npc15_personalityclash_speech_b|... str_kurleket_personalityclash_speech_b|... str_thoros_personalityclash_speech_b|If we pass a tall tree we should hang him, and I will make especially sure I pray to the Lord of Light to roast his soul to the end of time. str_dacey_personalityclash_speech_b|We should send him back where he belongs! str_wunwun_personalityclash_speech_b|Smash!! str_dongo_personalityclash_speech_b|Maybe Dongo wipe smile off humans face. str_1_personalityclash_speech_b|He is a disgrace to all knights and even fat slobs. str_2_personalityclash_speech_b|He makes no sense, always talking in riddles. I think he had a knock to the head when a small boy. str_3_personalityclash_speech_b|We have no need for traders of auroch shit on a battlefield. str_4_personalityclash_speech_b|Maybe I will fry them up whilst he watches. str_5_personalityclash_speech_b|What a sorry excuse of a man. str_6_personalityclash_speech_b|We should ditch him at the next battlefield. str_connacht_personalityclash_speech_b|We must follow the path of R’hllor and this reflects in the company we keep. str_son_personalityclash_speech_b|... str_daughter_personalityclash_speech_b|... str_event_personalityclash_speech_b|... str_brog_personalityclash_speech_b|... str_reed_personalityclash_speech_b|... str_obara_personalityclash_speech_b|My mother would not even sleep with him for a bag of silver and she was a cheap whore. str_nymeria_personalityclash_speech_b|A man will not hesitate a second to fight dirty. str_tyrene_personalityclash_speech_b|I will strip it from him and get my revenge or at least my pleasure. str_kai_personalityclash_speech_b|Do you think Crastos even knows how to bathe? str_bronson_personalityclash_speech_b|But if Crastos steps into my line of fire again, I am putting an arrow through his head. str_dirk_personalityclash_speech_b|I am not a smart man, but even I know how to put up a tent. str_npc1_personalityclash2_speech|I grow tired of {s11} and his Red God. str_npc2_personalityclash2_speech|Captain, are we recruiting all kinds of Septons and fanatics now? {s11} is only capable of praying and preaching, what makes him a good fodder but not a bit a warrior we could use. str_npc3_personalityclash2_speech|That Syrio speaks funny. str_npc4_personalityclash2_speech|Commander, that huge sailor of yours, {s11}, is a brute and a stranger to our realm. Last time we fought shoulder to shoulder he roared something incomprehensible in his own tongue and cut off man's head. str_npc5_personalityclash2_speech|Commander, {s11} is intolerable. He considers himself a great warrior from House Crabb yet he's no more than some common brigand. In the last fight I rushed to help him against two brutes and he stepped out and left me to fend for myself. str_npc6_personalityclash2_speech|.... str_npc7_personalityclash2_speech|Sire, enlisting barbarians and all kinds of hairy creatures able to fight can prove to be a grievous mistake. How do you plan to actually control that beast of a man {s11}? str_npc8_personalityclash2_speech|He calls himself a knight.. Pah! str_npc9_personalityclash2_speech|Commander, this young archer {s11} you've taken along sometimes looks at me as if I've burned down his home and murdered his family. I swear, he's like to cut my throat in my sleep. str_npc10_personalityclash2_speech|Captain, last battle Xhondo had this boy {s11} behind his back. Xhondo was attacked by group of foes and knew he was not alone. str_npc11_personalityclash2_speech|Leader, this smith boy {s11} is too naive and simple-minded to remain in our war party. He can neither fight well, nor loot the scum we're leaving behind us. And those vaunted smithing skills of his. Did he craft you anything yet? str_npc12_personalityclash2_speech|Commander, {s11} has to be the most dangerous person I have ever met. There may be better swordsmen and fighters out there, but they normally get slowed down by things like honour and mercy. Bronn, on the other hand, would probably kill a babe if he was paid well enough. str_npc13_personalityclash2_speech|Chief, blabbering wenches shouldn't be part of our warband. {s11} is always talking about his prowess but in the last battle he almost broke his toe running from the enemies. str_npc14_personalityclash2_speech|Captain, what use is this huge {s11} if he doesn't speak Common Tongue and doesn't even understand the japes me and the other soldiers make? str_npc15_personalityclash2_speech|none. str_kurleket_personalityclash2_speech|... str_thoros_personalityclash2_speech|... str_dacey_personalityclash2_speech|... str_wunwun_personalityclash2_speech|n/a str_dongo_personalityclash2_speech|none. str_1_personalityclash2_speech|Qyburn is one of those who killed, raped, tortured my people, and burned my home. A treacherous bastard. str_2_personalityclash2_speech|Nothing more than a bully, a brute that preys on the weak. str_3_personalityclash2_speech|The wench of Tarth had the nerve to call me short before the last battle. str_4_personalityclash2_speech|That Ser Illfer could not even train the tavern drunk to drink a glass of ale. str_5_personalityclash2_speech|Xhondu is a poor excuse for a sailor and a warrior, he would not survive an hour on the Black Wind. str_6_personalityclash2_speech|Qyburn is no healer, but a cruel torturer who enjoys turning everyone around him into an experiment. str_connacht_personalityclash2_speech|Why do we disgrace ourselves by keeping the company of Qyburn? He disgraces R’hllor with his practices of necromancy and unnatural arts. str_son_personalityclash2_speech|... str_daughter_personalityclash2_speech|... str_event_personalityclash2_speech|... str_brog_personalityclash2_speech|... str_reed_personalityclash2_speech|... str_obara_personalityclash2_speech|Dick Crabb is a health hazard to our camp. str_nymeria_personalityclash2_speech|I will be honest I have not great love for Orphans of the Green Blood. str_tyrene_personalityclash2_speech|Oh, poor sweet innocent Mya!. str_kai_personalityclash2_speech|She may be fierce and beautiful, traits all can admire. str_bronson_personalityclash2_speech|Shagga might be a ferocious warrior on the battlefield, but he is nothing more than a brigand. str_dirk_personalityclash2_speech|Please tell the Princess she talks too much. str_npc1_personalityclash2_speech_b|Their is only one God, and his name is death. str_npc2_personalityclash2_speech_b|He even tried to talk to me about his religion after last battle, that old begging brother! I say rid us of him and let him pray to his Seven in some shit hole sept along the road. str_npc3_personalityclash2_speech_b|After our last victory I was picking through the slain, found a man's arm cut clean off. It was that Syrio! That could have been my arm! str_npc4_personalityclash2_speech_b|He's done it with such an innocent look as if he remarked upon the weather during some of the usual talks around the camp. I'm not sure what sort of man he is. Safer to travel without him. str_npc5_personalityclash2_speech_b|I cannot fight alongside a man who's like to stab me in the back instead of covering it. He says he was a soldier but I don't know what use he would have been except for looting the dead - that he has been mastering over the years. str_npc6_personalityclash2_speech_b|.... str_npc7_personalityclash2_speech_b|After the last battle he let out a roar so furious and full of blood thirst that I decided it's safer to keep a healthy distance from him at all times. str_npc8_personalityclash2_speech_b|All my life men like him have sneered at me. And all my life I've been knocking men like him into the dust. str_npc9_personalityclash2_speech_b|During last battle I constantly felt his eyes upon me and expected an arrow 'nto my back all the time. I had t' worry more about that than an enemy swinging his sword in front of my face. str_npc10_personalityclash2_speech_b|But the boy just left Xhondo there to bring 'help'. All help Xhondo needed was the boy's sword. Xhondo says, splay coward's blood across the deck. str_npc11_personalityclash2_speech_b|I've seen him hesitating before finishing one of our foes off in the last battle. This boy is too green to kill people, he should be left at the first town we pass by and work there as some apprentice. str_npc12_personalityclash2_speech_b|He's got courage, and strength, but there is no kindness in him, and little loyalty. He doesn't want me coming along and makes that apparent. He says that I should stop playing at war and become a bard rather, that low-born! str_npc13_personalityclash2_speech_b|I can cut off his manhood and feed it to the goats as an example of what happens to cowards for your troops. If he has any, and I doubt that. str_npc14_personalityclash2_speech_b|And he tends to like fighting a few enemies at once. I can't always cover his big black back, he'll just end up dying on us. Better get rid of him now. str_npc15_personalityclash2_speech_b|none. str_kurleket_personalityclash2_speech_b|... str_thoros_personalityclash2_speech_b|.... str_dacey_personalityclash2_speech_b|Or a woman who thinks she's a knight. str_wunwun_personalityclash2_speech_b|n/a str_dongo_personalityclash2_speech_b|none. str_1_personalityclash2_speech_b|I warn you, his nature will never change. str_2_personalityclash2_speech_b|Just another obstacle I had to overcome on the path of the Eyrie. str_3_personalityclash2_speech_b|Today she learned I am big enough where it counts when I slew those men. str_4_personalityclash2_speech_b|I have seen more life and motivation in a wight than that useless excuse of a man. str_5_personalityclash2_speech_b|He calls himself a navigator. Pah! He cannot navigate himself out of a wet paper bag. str_6_personalityclash2_speech_b|My abilities far out reach his in healing, spare your men the agony of becoming his next experiment. str_connacht_personalityclash2_speech_b|I look forward to the day when what is left of his wretched soul is cleansed by the fire of R’hllor. str_son_personalityclash2_speech_b|... str_daughter_personalityclash2_speech_b|... str_event_personalityclash2_speech_b|... str_brog_personalityclash2_speech_b|... str_reed_personalityclash2_speech_b|... str_obara_personalityclash2_speech_b|I saw some god-awful lice outbreaks living in the Old Town Brothels as a child, but he is swarming. str_nymeria_personalityclash2_speech_b|Sylva should accept that Dorne is her home. str_tyrene_personalityclash2_speech_b|She is going to get us all killed str_kai_personalityclash2_speech_b|But Hagen is still a pirate and I have had more than my fill of those. str_bronson_personalityclash2_speech_b|We should not be associated with such a villain. str_dirk_personalityclash2_speech_b|Did we forgot to fluff her pillows again?! str_npc1_personalitymatch_speech|I was impressed with {s11}'s skills in that last battle. str_npc2_personalitymatch_speech|The last inn we stopped at, the beer was good and the women, well lets just say I've never seen finer tits in the whole of Westeros. I could have landed myself a suckle until {s11} jumped in front of me... though I do like his style. str_npc3_personalitymatch_speech|Do you think {s11} would like a man like me?... Obviously not me, but someone like.. me? str_npc4_personalitymatch_speech|Commander, {s11} is a worthy and just man, not to mention his expertise with bow and arrows. I feel much more confident knowing that he watches my back in battle. He has saved me a couple of times already. str_npc5_personalitymatch_speech|Commander, I just wanted to point out that you did the right thing by taking {s11} along. He knows how to fight and how to tell stories, too. His are ones of the most interesting that I've heard in a long time. str_npc6_personalitymatch_speech|The Braavosi that travels with us. I've never seen swordplay of such beauty. str_npc7_personalitymatch_speech|Sire, the Summer Islander that travels with us is an interesting person indeed. {s11} has told me some things about the rituals and medicine of his people, that I found most exciting to hear about. str_npc8_personalitymatch_speech|He's learning quick that one. Not bad with a sword either! str_npc9_personalitymatch_speech|Commander, that {s11} is a good and honest man and knows the taste o' gold better than I do. Over some goat leg and ale he started tellin' me about all the different coins, how before Stags and Dragons every Kingdom had its own coinage. You e'er heard about that? I didn't. str_npc10_personalitymatch_speech|Captain, Xhondo think {s11} is a good man and a good healer. Each time Xhondo was wounded, he cured Xhondo. str_npc11_personalitymatch_speech|Leader, {s11} is quite a good company. We were sitting by the camp fire and sharing some stories of our past and enjoying the beautiful evening. You should take a closer look at him or even promote him. str_npc12_personalitymatch_speech|Commander, I wanted to say that {s11} was certainly a great choice of yours. There are not many warriors around so experienced as our brave Ser Illifer not to mention his bloodline. str_npc13_personalitymatch_speech|Chief, that {s11} is a worthy fighter. He shows no mercy nor asks for it, just like me. He knows fighting isn't about showing off swordplay, it's about butchering the poor fool in front of you for crow food and moving on to his mates! str_npc14_personalitymatch_speech|Captain, the smith {s11} you took with us is a good and honest lad. He's not yet experienced with a blade but he makes fine weapons and armour. str_npc15_personalitymatch_speech|My lord, {s11}'s swordplay is very impressive. str_kurleket_personalitymatch_speech|... str_thoros_personalitymatch_speech|{s11}'s an honest lad, who detests those who prey on the weak. str_dacey_personalitymatch_speech|My uncle Jorah always said that {s11} was the bravest man he had ever seen. str_wunwun_personalitymatch_speech|Wun-Wun like Dongo. str_dongo_personalitymatch_speech|Dongo like Wun-Wun. str_1_personalitymatch_speech|Mya is a fair and beautiful lady, I would give her my love but she only thinks of Mychel Redfort. str_2_personalitymatch_speech|When I look at him, there is something very familiar about him. str_3_personalitymatch_speech|Mormont knows a true warrior shows their skills only on the field of battle. str_4_personalitymatch_speech|Though she is not pretty, I bet she would give Tormund a hard on. str_5_personalitymatch_speech|I know Lady Val is a woman, but the things I would do with her would make even you grin. str_6_personalitymatch_speech|Ser Beron behaves as the knights whose legends echo in eternity. str_connacht_personalitymatch_speech|It is an inspiration and blessing to have Thoros of Myr fighting by our side. str_son_personalitymatch_speech|... str_daughter_personalitymatch_speech|... str_event_personalitymatch_speech|... str_brog_personalitymatch_speech|... str_reed_personalitymatch_speech|It is good to be reunited with my brother. When enough men have died and usurper's knees bent, there will be peace in the realm. str_obara_personalitymatch_speech|I would mount Anguy like my stallion and ride him till he was bloody from my spurs. str_nymeria_personalitymatch_speech|Dacey is as skilled with a mace as Obara her spear, Tyene her poisons, and I my daggers. str_tyrene_personalitymatch_speech|Bronn may want a good girl, but he needs the bad pussy. str_kai_personalitymatch_speech|General, Nymeria is a fierce lady worthy of a song. str_bronson_personalitymatch_speech|You did good to bring Gendry into our band. str_dirk_personalitymatch_speech|I was impressed with Dacey Mormont�s skills in that last battle. str_npc1_personalitymatch_speech_b|Without good honest folk like him here, we would all surely be doomed. I'll warrant. I'm glad to have him with us. str_npc2_personalitymatch_speech_b|Though, there's always next time aye m'lord?! heheheh. str_npc3_personalitymatch_speech_b|I also confess that I... Am I talking too much again? str_npc4_personalitymatch_speech_b|He's relentless with bandits and I cannot say I dislike that. Quite the contrary, I took to them in time. Maybe one day we will devote our lives to cause of protecting the realm from brigands. str_npc5_personalitymatch_speech_b|His blood and manners are both noble and make for a great company on the field of battle same as by the camp fire. With his sword at my side I'm not hesitating to rush into where the fight is the thickest. str_npc6_personalitymatch_speech_b|I've travelled to Braavos many a time. I've seen the swords of Braavos just a few, but this ones different. str_npc7_personalitymatch_speech_b|He doesn't speak the Common Tongue well yet he grasps the idea quickly and replies according to the point, without blabbering or changing topic. We got along quite well. str_npc8_personalitymatch_speech_b|You should be glad we have people of his nature in our company. str_npc9_personalitymatch_speech_b|He knows everything 'bout trade and we would do well to use his knowledge from time t' time. I'll help keep him out o' the fighting, we cannot afford losing such a useful member of our host. str_npc10_personalitymatch_speech_b|He knows things of Summer Islands and teaches Xhondo your Westerosi Tongue. One day Xhondo will best your kings at talking. str_npc11_personalitymatch_speech_b|He is a formidable and experienced soldier, after all and knows which things shine the brightest. A rather reticent and unremarkable but yet invaluable member of our warband. str_npc12_personalitymatch_speech_b|I consider it a great honour to fight alongside him and I gladly share bread and mead with him after battles. Perhaps we shall seek fortune together one day. str_npc13_personalitymatch_speech_b|And he knows how to drink and feast! Last night we have eaten up a whole ox and drunken 2 casks of mead! Any man that dares attack Bronn I'll tear asunder with my own bare hands! str_npc14_personalitymatch_speech_b|He also has a proper sense of what's right and just in this world, I like that. Men like this lad won't betray you or stab you in the back. str_npc15_personalitymatch_speech_b|She knows her limits, and executes every attack perfectly! I'm glad to have someone like her by my side. You made good sense by bringing her to our company. str_kurleket_personalitymatch_speech_b|... str_thoros_personalitymatch_speech_b|There is also no better archer. str_dacey_personalitymatch_speech_b|You did well to bring him to our cause, even if he is half drunk by breakfast. str_wunwun_personalitymatch_speech_b|Dongo fights like giant. Giants fight well. str_dongo_personalitymatch_speech_b|Together we smash our foes! str_1_personalitymatch_speech_b|That boy is either confused or a fool. str_2_personalitymatch_speech_b|It is almost as I am looking in a Mirror. str_3_personalitymatch_speech_b|She is honourable and full of charisma. str_4_personalitymatch_speech_b|I know the way he looks at her. str_5_personalitymatch_speech_b|I hope you are not blushing {playername}. str_6_personalitymatch_speech_b|You did well to hire such a noble man. str_connacht_personalitymatch_speech_b|I could not ask for a more courageous and devoted brother of R’hllor to serve the Light with. str_son_personalitymatch_speech_b|.... str_daughter_personalitymatch_speech_b|... str_event_personalitymatch_speech_b|... str_brog_personalitymatch_speech_b|... str_reed_personalitymatch_speech_b|I look forward to the day when our honour is restored. str_obara_personalitymatch_speech_b|He wouldnt walk again but he would have had a good time. str_nymeria_personalitymatch_speech_b|I would be proud to call Dacey my sister. str_tyrene_personalitymatch_speech_b|My bad pussy... str_kai_personalitymatch_speech_b|I would be honoured to take both of you to my homeland to show the people of Leng the skill of the warriors of the West. str_bronson_personalitymatch_speech_b|It is nice to have another smith to talk too, it is amazing how much I miss the forge. str_dirk_personalitymatch_speech_b|Good folks the Mormonts. If only there were more of them. str_npc1_retirement_speech|I'm a bit tired of marching up and down the land, shedding my blood for someone else's cause. I'm going to head back to Braavos, see some old friends. I think a deserve a vacation, after all. str_npc2_retirement_speech|Your gold is lacking and I've had better offers elsewhere. Its time for me to move on. str_npc3_retirement_speech|I am afraid I have something to tell you. I know you will be very upset for loosing such an honourable and gallant knight.. but I'm leaving. str_npc4_retirement_speech|Commander, I think I will be staying in the next town we get to. I don't feel like I'm doing what I was meant to do fighting for you. Thank you for bringing me along but I yearn for the heat of the smithy more than the fires of battle. str_npc5_retirement_speech|Commander, perhaps it is time I seek some rest for my old bones. I can no longer remain as stalwart in battles as I used to be and, sadly, that means I'm a done fighter. Possibly we will meet again. str_npc6_retirement_speech|It seems my call has been answered else where. I'm here to tell you that I must regretfully leave your companionship now. str_npc7_retirement_speech|Sire, it is time I tried to establish myself at some court and remain safely behind stone walls of some castle. Travelling with you was a marvellous experience, but our ways part here and now. str_npc8_retirement_speech|We've had many battles and you've been kind to me, which I thank you for. But I feel my worthiness has been proven and I must now move on. I wish you well. str_npc9_retirement_speech|Commander, it's time for old Dick to spend well-earned coins and feast on our victories. It was great sightseeing around The Seven Kingdoms with you but people get tired after some time and so do I. Seek me out later, we'll drink t' our battles. str_npc10_retirement_speech|Captain, Xhondo wants to visit Summer Islands again before something happens to him. You must understand and not hold Xhondo. str_npc11_retirement_speech|Leader, I thank you for bringing me along but I'm afraid I can no longer stay in your service. I'll make my way home and try to start up some investments. Perhaps we'll see each other again. str_npc12_retirement_speech|Commander, I've had my share of glorious battles with you for now. It is time for Ser Creighton Longbough to regale his friends with stories and hear songs of my deeds. Maybe some king will make me lord of a castle? Who knows? str_npc13_retirement_speech|Chief, I hear a call inside me that I can't resist. I must respond to it and find peace. You have proved your worth to me on the field of battle and I shall seek you when I feel bloodthirsty again. str_npc14_retirement_speech|Captain, fighting alongside you was an honour, but I must take another road now. I'll drink to your health in my travels and if R'hllor allows, we'll see each other again. str_npc15_retirement_speech|My lord, There's something I want to tell you. I don't feel like I'm doing what I was meant to do fighting for you. Thank you for enlisting me but I just think my place is somewhere else. str_kurleket_retirement_speech|I feel I must go out and explore the world on my own for a while. str_thoros_retirement_speech|The Lord of Light calls me. We must part ways I'm afraid. str_dacey_retirement_speech|I think I have gained enough experience with your company now. The banners are calling and I must go where I belong. str_wunwun_retirement_speech|Wun-Wun not happy. Wun-Wun leave now. str_dongo_retirement_speech|Dongo must leave. str_1_retirement_speech|There are things I must do alone. I still have a score to settle with the Lannisters, perhaps we shall meet again. str_2_retirement_speech|A Stone must return to her Mountain. Keep the others safe, I hope to see you again. str_3_retirement_speech|I must seek another lord to serve. Perhaps another day we will seek blood and battle together. str_4_retirement_speech|Things are not going as well as I imagined, I must return home to help my people, perhaps we shall meet again under better circumstances. str_5_retirement_speech|It is time for me to return to the Iron Islands and take command of a ship and crew. str_6_retirement_speech|I must leave your side, I can no longer bring myself to harm another person. str_connacht_retirement_speech|Unfortunately, I have lost faith in you and our cause. I do not believe this is the path that R’hllor wishes for me. I must take my leave. str_son_retirement_speech|{reg59?Mother Father}, I feel I must go out and explore the world on my own for a while. str_daughter_retirement_speech|{reg59?Mother Father}, I feel I must go out and explore the world on my own for a while. str_event_retirement_speech|I feel I must go out and explore the world on my own for a while. str_brog_retirement_speech|I feel I must go out and explore the world on my own for a while. str_reed_retirement_speech|I feel I must go out and explore the world on my own for a while. str_obara_retirement_speech|I never really liked you, so I don�t intend to shed a single tear over this separation. str_nymeria_retirement_speech|I must go my own way, perhaps we will met again after I have reflected on all that has transpired. str_tyrene_retirement_speech|I must go my own way for a while, things are just not working out for me here. str_kai_retirement_speech|I shall be on my way, while this parting may be sorrowful, we shall meet again. So now I am off to explore this mysterious world. str_bronson_retirement_speech|I need to take a break, these past few days have been strenuous! Perhaps we shall meet again {reg59?My Lady My Lord}. str_dirk_retirement_speech|I have received news of mountain bandits attacking Ryder forgive me but I must be off. Maybe we'll meet again. str_npc1_rehire_speech|It's good to see you again. I would very much like to re-join your cause. str_npc2_rehire_speech|Well well, look who it is. Have your pockets grown to allow enough gold to let me back where I belong? str_npc3_rehire_speech|Well, hello {reg59?madam ser}! It is very good to see you again. I have not fared so well since we parted, maybe you would like your old pal back? str_npc4_rehire_speech|It's good to see you, Commander. Life of a smith isn't as glorious as one of a fighter. Perhaps you could use my services once again? str_npc5_rehire_speech|Greetings, Commander. It seems these old bones can still enjoy the heat of battle as I found out after some rest. Do you seek someone to make seasoned men out of your recruits? str_npc6_rehire_speech|Your grace. It seems my duties are to be here. Will you allow me to serve with you once again? str_npc7_rehire_speech|Sire! How glad I am to see you. I have understood that life at court is too tedious for me. Mayhaps you want me to tend to your sick and wounded once again? str_npc8_rehire_speech|Greetings to you, {playername}. str_npc9_rehire_speech|It has been quite a while, Commander! But my pockets are close t' empty now. How about re-establishing our good old relations? str_npc10_rehire_speech|Xhondo is pleased to see this face again. No one left to rule your ship, so you seek Xhondo? str_npc11_rehire_speech|Well if it isn't my old glorious Leader! I managed to make a few investments but they will take some time to bear fruit. In the meantime I'm looking for work. Are you in need of my services? str_npc12_rehire_speech|Well met, Commander! The wars rage on but I've had little luck finding a lord that can afford my services. I know you to be well supplied with coin and so I offer you my sword once more. str_npc13_rehire_speech|My old Chief! I have found the peace I sought back in the Mountains of the Moon. But now I feel the lust for battle raising anew in me. Let me chop off the manhood of each of all your foes! str_npc14_rehire_speech|It's good to see your face again, captain! Have you run out of good archers and found me to fight together once again? str_npc15_rehire_speech|It's good to see you, my lord. I've reconsidered my options and I would like to join your retinue again. str_kurleket_rehire_speech|It is good to see you again. I shall ride with you once again. str_thoros_rehire_speech|The Lord has sent me back to you {playername}. Perhaps we should join forces once again? str_dacey_rehire_speech|Will you allow me to serve with you once again? str_wunwun_rehire_speech|Wun-Wun rejoin? str_dongo_rehire_speech|Dongo glad see master. str_1_rehire_speech|I will gladly return to your side, I have missed you my friend. str_2_rehire_speech|I have longed for this day. It is good to be back at your side. str_3_rehire_speech|A toast to success in future wars. str_4_rehire_speech|I have missed you. Hopefully things will work out better this time. str_5_rehire_speech|Lets down a few ales to celebrate our reuniting and hit the local brothel. str_6_rehire_speech|It is good to see you again. Perhaps you need me to take a look at your wounded men? str_connacht_rehire_speech|After much contemplation and reflection, I am willing to rejoin you. May R’hllor light and guide our path us as we journey together. str_son_rehire_speech|It is good to see you again {reg59?mother father}. I shall ride with you once again. str_daughter_rehire_speech|It is good to see you again {reg59?mother father}. I shall ride with you once again. str_event_rehire_speech|It is good to see you again. I shall ride with you once again. str_brog_rehire_speech|It is good to see you again. I shall ride with you once again. str_reed_rehire_speech|It is good to see you again. I shall ride with you once again. str_obara_rehire_speech|Admit it, you need me to save your ass. str_nymeria_rehire_speech|It is good to be back at your side my {reg59?Lady Lord}. str_tyrene_rehire_speech|I know you missed me. I even know you dressed up in my armor a few times. str_kai_rehire_speech|I know you missed me. I even know you wore my armour a few times. str_bronson_rehire_speech|It is good to be in your company again, {reg59?My Lady My Lord}. str_dirk_rehire_speech|It must be the Gods themselves bringing us back together! str_npc1_home_intro|We are very close to Braavos where I once lived and worked as the first sword of Braavos. The city's linked across a hundred islands, its a sight to behold. You should definitely pay a visit there soon if possible. str_npc2_home_intro|We're approaching King's Landing. The capital of Westeros. str_npc3_home_intro|Can you smell that? No? Oh, umm me neither. str_npc4_home_intro|King's Landing. Never thought I'd see it again. Not after my trouble with the city watch anyways. Good place to live if you have the coin, but a living hell if you don't. str_npc5_home_intro|Stoney Sept... This place brings back enduring memories. Did I tell you that I had fought in the Battle of the Bells, one of the most important battles of Robert's Rebellion? It was fought here, in this town. str_npc6_home_intro|We are nearing Harvest Hall, the seat of House Selmy. str_npc7_home_intro|Do you know the story of this enormous castle, Harrenhal? Harren the Black, King of the Iron Islands and the Riverlands, built Harrenhal as a monument to himself, intending it to be the greatest of all castles in Westeros and for it to dwarf any other. str_npc8_home_intro|You wonder why they call me Brienne of Tarth? str_npc9_home_intro|Maidenpool, good place for a rest after a long walk on the road. It's the seat of House Mooton, with that chubby William Mooton and that red fish on his soldiers teats. The Stinking Goose is where you want to go to buy a room and get some food and other pleasures. str_npc10_home_intro|Oldtown is where Quhuru Mo left Xhondo. Xhondo knows some history. Oldtown survived the Andal invasion. City welcomed the Andals, not resisted them. Also, during the Great Spring Sickness Oldtown suffered badly. Only King's Landing suffered worse. str_npc11_home_intro|It has been some time since I came to Lannisport. I was actually here when the Ironborn burned the Lannister fleet during the Greyjoy Rebellion. I had come with my father to attend a wedding and ended up at a funeral. str_npc12_home_intro|Ah, Duskendale, I have friends here and many a good memories. Still, the place has a sad history to it as well. Have you ever heard of the Defiance of Duskendale? I am no bard, but I can tell you of it because I was there when it happened. str_npc13_home_intro|Mountains of the Moon have always been my true home. The Stone Crows, one of the tribes around here, are led by me. We did not recognize the authority of the Eyrie so these cravens outlawed us. str_npc14_home_intro|I grew up here, in Blackhaven. Did you know that when Ser Barristan Selmy was ten years old, he borrowed armour and entered a tourney as a mystery knight that took place here? str_npc15_home_intro|Golden Tooth. Never thought I'd see it again. I used to serve my lord here. str_kurleket_home_intro|We are nearing Braavos {reg59?My Lady My Lord}. A great many ships pass through here everyday. There is also the Bank of Braavos where we can borrow money for our next campaign. str_thoros_home_intro|We are nearing Myr. They call this here the fertile heel of Essos, an ancient Valyrian dragonroad. str_dacey_home_intro|We are nearing Bear Island, my home. They say that King Rodrik Stark won it in a wrestling match before granting it to House Mormont. str_wunwun_home_intro|Thenn, home of the most advanced of the little people this side of wall. str_dongo_home_intro|Fist of First Man home of Tormund. str_1_home_intro|My family owes allegiance to House Darry, though recent events have released me from my oath. A knight must protect his people and failing that he must avenge them. str_2_home_intro|Watch your step, do not forget I know this mountain better than anyone. str_3_home_intro|The first battle of Robert�s Rebellion took place here. Marq Grafton refused to answer Jon Arryn�s banner call, and called all those loyal to Aerys II Targaryn to join him in holding Gulltown. str_4_home_intro|She is a real bitch to climb ya know, 700 feet high all the way to the top. str_5_home_intro|Pyke has always been a tough nut to crack defensively. King Balon and his Brother Euron thought it impregnable. str_6_home_intro|I am at her side, it is Mother Rhoyne, how beautiful she is. str_connacht_home_intro|Volantis, the city where I was born and became a man of faith. My family name remains well regarded in Volantis amongst both those of noble birth and the faithful. str_son_home_intro|King's Landing, I can see the Sept of Baelor from here. We should see when the next tournament is held here. str_daughter_home_intro|King's Landing, I can see the Sept of Baelor from here. Maybe we can stop and gather some supplies? str_event_home_intro|Braavos, isn't it beautiful. Some fine ships in the harbour! str_brog_home_intro|Pentos is a site of another one of my not so glorious defeats. My brother and I had been raising an army of exiled knights and, in truth, whoever else we could find to retake the Iron Throne for the Targaryen cause. We had been burning our way through Essos and had wreaked havoc throughout the realm of the Free Cities. str_reed_home_intro|I was born in King�s Landing with my brother and father. str_obara_home_intro|Oldtown, my mother was a whore here until she drank herself to death. str_nymeria_home_intro|My mother was a noblewoman from Volantis that my father Oberyn seduced in a moment of passion. str_tyrene_home_intro|My mother was a Septa of the Seven, who instructed me in the faith, until my father saved me from a dull life as a future Septa. str_kai_home_intro|This is certainly not my home, though this is where I escaped my captors of the Tourmaline Brotherhood. str_bronson_home_intro|It is nice to see Barrowton, this is where I apprenticed as a blacksmith. str_dirk_home_intro|Ryder! By the gods I never thought I would return here with someone like you. I feel like a king is visiting my home. str_npc1_home_description|well, it was once called the secret city and was unknown to the world for centuries. It was only really recognised after the doom of Valyria. str_npc2_home_description|Perhaps I should get myself some whores for the night, eh?! str_npc3_home_description|What in the Seven Hells is THAT?! str_npc4_home_description|City's divided by coin, you see; poorer folk lives in the slums of Flea Bottom and those that are rich live on the other side of Rhaenys's Hill or even by the Old Gate. Then you have merchant and work districts like the Street of Steel for smiths. str_npc5_home_description|Forces of King Aerys were chasing after Robert Baratheon, attempting to cut him off from his northern allies. Robert was wounded and hiding here. Jon Connington took the town by force and began searching for him from house to house. Then Eddard Stark's and Hoster Tully's forces swept into the town. Connington fought back fiercely. Then Robert came out and led a counter attack. str_npc6_home_description|I grew up at Harvest Hall. The land round here is extremely arable and Harvest Hall produces more crops than most other regions in the Stormlands. str_npc7_home_description|The construction of his dream took about forty years. Upon its completion, King Harren boasted that his new fortress was impregnable, and it was. However, he failed to take into account Aegon the Conqueror and his dragons invading Westeros shortly after the building was finished. str_npc8_home_description|The island of Tarth, and there's Evenfall Hall. str_npc9_home_description|Town's got a harbour too, with ships coming and going even during the war. Bay of Crabs is nearby. This place is sorta my home away from home, being close to Crackclaw Point, you see. I like it here, though I cannot really explain the nature of my affection. str_npc10_home_description|A beautiful city. Also one of the most important ports. Trading ships from Westeros, Summer Islands, Free Cities and other places come here. Always a crowd in the harbours. str_npc11_home_description|But I would rather speak of the great works that take place here. All roads lead to Lannisport, and those roads are paved with gold! The Westerlands have a great abundance of gold mines, and Casterly Rock sits upon the largest lode. The city is not as large as King's landing but it has far less slums and far more business. The city watch is not as corrupt as the Gold Cloaks of King's Landing, and they are a good deal more reliable too. str_npc12_home_description|I was a squire back then, fetching swords and tending the horses. King Aerys had gone to Duskendale to settle the matter of town not paying taxes, but the Darklyns who ruled there took him prisoner. A great host was brought to the gates by the Hand, Tywin Lannister. But all those men were for naught, the Darklyns would open the King's throat the moment they attacked. str_npc13_home_description|We raid and plunder their villages, steal cattle and women, capture lordling's worth good ransom. We won't accept no rule over us. We're free people and we will live and die free. And no one dares attack us in OUR mountains, because they know we will kill them all to the last! str_npc14_home_description|He was eventually defeated and unmasked by Prince Duncan Targaryen. For that, Ser Barristan earned the nickname 'Bold'. Hard to believe, but that is true. str_npc15_home_description|Ser Lorimer. A skilled man, but not a wise one. He used to train me every morning. I thought I'd be a knight one day with his tutelage. str_kurleket_home_description|I would advise you to pay the money back though {reg59?my lady my lord}. How do you think I had become... str_thoros_home_description|This, is where I grew up. Famed for its arts and learning. Or if you're like me, learning the arts of R'hllor. str_dacey_home_description|There�s a carving on our gate. A woman in a bearskin, with a child in one arm suckling at her breast. In the other hand, she holds a battleaxe. str_wunwun_home_description|Nice free folk armour and weapons forged here. I like big mace to make crows go splat. str_dongo_home_description|Tormund name Giant�s Bane a lie. Tormund lost, cold, and almost dead. Tormund found cave. Woman giant lived there, he cut open her belly and crawled inside. When giant woke up, she thought she had given birth. str_1_home_description|The Lannisters started this war by letting Ser Gregor Clegane ravage my families and our liege lord�s, Raymun Darry, land. I intend to fight until I get justice and as long as I can continue to provide for my tenants. str_2_home_description|This path was my prison, a convenient place where a single misstep or brigand could kill me. My father tried to bring me to King�s Landing after he was crowned, but Queen Cersei told him 'the city is not a healthy place for a growing girl. str_3_home_description|While Eddard Stark sailed to the North from the Fingers to call his banners, the Vale Knights loyal to Jon Arryn laid siege to the town and stormed the defences. str_4_home_description|The wall may protect Southerners, but it has trapped us Freefolk ever since Brandon the Builder laid down the first blocks of ice. str_5_home_description|That was until the Greyjoy Rebellion when Robert Baratheon and Eddard Stark unleashed their siege engines on the Southern Wall. str_6_home_description|North of Selhorys is where my people called home before the dragon lords brought fire and blood upon our people and drove us across the sea to Westeros. str_connacht_home_description|My mother, brother, and sister remain among the living though father has long since passed. str_son_home_description|I bet I could win! str_daughter_home_description|We could get some honey cakes or pigeon pie. str_event_home_description|I'll have meself a fine Cog one of these days. A purple Cog from Braavos. str_brog_home_description|I obtained my Valyrian blade from the dead hand of Lord Rogare of Lys. The man was dressed like a peacock but fought like a tiger. I named the blade Dark Vengeance, for all I wanted was for my wraith to befall all those who had betrayed and led to the ruin of Rhaegar and the Targaryen dynasty. I know also that my desire for revenge was consuming me and that it would take me down a dark, winding path. str_reed_home_description|I know that I was loved and happy there. My father trained me how to be warrior since as early as I can remember. str_obara_home_description|I will always remember my father�s words to me when he claimed me. 'Girl or boy, we fight our battles, but the gods let us choose our weapons.' He placed a spear at my feet and then pointed to my mother's tears. str_nymeria_home_description|That is why my sisters call me Lady Nym. While this is where I was born, I have no fond memories of this place. str_tyrene_home_description|It was here at the Water Gardens I learned how to fight, dance, and ride. str_kai_home_description|My home lays beyond the Eastern Horizon, far from these shores across both the Summer Sea and the Jade Sea. str_bronson_home_description|She may not look like much, but she is one of the few towns in the North and contains the tomb of the first king. str_dirk_home_description|My family has been in Ryder since its founding, we apparently ran to the mountains to escape a purge on our family and have been hiding around here since. str_npc1_home_description_2|Their are no trees in Braavos, but home to many stone and granite monuments. str_npc2_home_description_2|There's enough here to go around, I can assure you that. str_npc3_home_description_2|Jeez that's not good. str_npc4_home_description_2|Some unknown lord paid for my apprentice fees. I always wondered why. str_npc5_home_description_2|When Connington saw the battle was lost, he retreated in good order and was afterwards exiled for his failure by Aerys. The battle is called so because at the beginning of the it the sept tolled the city bells to warn the citizens of the battle and to persuade them to stay inside their houses. str_npc6_home_description_2|I was next in line to inherit the seat of House Selmy but gave up my claim after becoming a Kingsguard. str_npc7_home_description_2|The dragons were not obstructed by high walls and forbidding towers, for dragons fly. They roasted Harren alive in the tallest of the towers, now known as the Kingspyre. Due to the extreme heat, the castle took on a charred, melted appearance. str_npc8_home_description_2|They call this place the Sapphire isle, though unfortunately not for the abundance of sapphires. str_npc9_home_description_2|Maidenpool has never seen no maidens in no bloody pools, though. It takes its name from the pool where the legendary Florian first spied Jonquil bathing with her sisters. Must've been a good sight, right? str_npc10_home_description_2|But truly the symbol of Oldtown is Hightower. Xhondo thinks it's tallest structure in your land. Its beacon can be seen from many miles in the sea. A welcoming sight, once. str_npc11_home_description_2|I've always dreamed of setting up shop here and dealing with the renowned goldsmiths that live here. But what I would have to pay for the necessary permits and licenses would bankrupt most noble houses! str_npc12_home_description_2|This went on until Barristan the Bold walked into the camp with the King in tow. He had single-handedly sneaked into the Dun Fort and saved Aerys. Without their hostage the Darklyns surrendered in hopes of finding mercy but they were beheaded all to the last, Duskendale given to House Rykker. str_npc13_home_description_2|Lords and ladies, knights and sellswords - they are all the same in some sense. They all soil their pants when they are brought before me, hah! You are what you are in the Mountains of the Moon and there is no more pretending there. str_npc14_home_description_2|My father was local Lord's huntsman. He taught me how to use the bow and how to fletch arrows. Sometimes, he took me with him on long hunts during which we almost reached Ashford on foot. str_npc15_home_description_2|I'm sure my father would be proud of me now. str_kurleket_home_description_2|Well, lets not dwindle on the past. str_thoros_home_description_2|I was one of eight children handed over to the priests. Never have been that devout mind you and it certainly was not by choice. str_dacey_home_description_2|She�s no proper lady, that one, but I always loved her. str_wunwun_home_description_2|Wun-Wun eat now. str_dongo_home_description_2|She forced Tormund to suckle her for 3 moons until he escaped, earned name Giant�s Babe. str_1_home_description_2|I used to care about my personal honour, then I saw what the Brave Companions did to my family�s tenants. I now know what should matter to a knight. str_2_home_description_2|I never saw my father again after Cersei�s threat, but I know I had his love. str_3_home_description_2|The defenders soon surrendered when Robert Baratheon killed Marq Grafton. str_4_home_description_2|You can say the White Walkers are fairy tales, but you don�t build a 300-mile-long wall that is 700 feet high to stop a fairy tale. str_5_home_description_2|After the wall came crashing down the fire wielding legend Thoros of Myr came charging through the breach with Jorah Mormont and Jaime Lannister in one of the greatest feats of valour in history. str_6_home_description_2|I thank you for allowing me to see my true home. str_connacht_home_description_2|I remember my father well. I am blessed that he helped guide me to the path R’hllor has set before me. str_son_home_description_2|Well, I could certainly beat you old {man/woman} str_daughter_home_description_2|Oh, I wonder if they have some dusk rose tea. str_event_home_description_2|Apparently the locals have been using dye from snails for years to stain the hulls and sails of their ships purple. str_brog_home_description_2|Eventually, the Lords of the Free Cities grew sufficiently motivated for the sake of their own self-preservation and united against us. We met the combined armies of the Free Cities outside the gates of Pentos. We were brave but far too few. My blade and armour were drenched in blood that day. I made a great 'gift' to the God of Death with the setting of so many souls free, but alas my offering was in vain. I saw my brother cut down after being surrounded by two dozen men. I did my best to reach him but realized it was for naught. str_reed_home_description_2|More importantly he showed me the value of honour, family, and loyalty. My father did the best he could for us. I wish I could have saved him and Rhaegar. Maybe in a different life. str_obara_home_description_2|I chose the spear over the tears. str_nymeria_home_description_2|It was with my father that I learned my worth. str_tyrene_home_description_2|This will always be the place I call home. str_kai_home_description_2|I do miss it, but I know in the future and on a different platform you will get to see it. str_bronson_home_description_2|As a child I would wonder the streets pretending to be one of the Winter Wolves fighting for Roddy the Ruin during the Dance of Dragons when not at my forge. str_dirk_home_description_2|But that was generations ago and the answers to why, died with my great gran. str_npc1_home_recap|I'm from Essos, where I learned to handle a sword and the meaning of honour. str_npc2_home_recap|Blackwater.. damned place. str_npc3_home_recap|I used to live in {s20} ya know... or was I just visiting.. I forget now. str_npc4_home_recap|I was born a bastard and my mother died when I was very young, fortunately I managed to get an apprenticeship with Tobho Mott. I guess I was lucky. str_npc5_home_recap|The sept sits on a hill. Below it is a holdfast made of grey stone that seems undersized for the town that surrounds it. The heart of Stoney Sept is a market square with a fountain in the shape of a leaping trout. str_npc6_home_recap|I was named to the Kingsguard when I was just 23 years old and had the white cloak placed opon my shoulders by Ser Gerold Hightower. All those years back yet I still remember it well. str_npc7_home_recap|Harrenhal is a great castle constructed before the War of Conquest, located in the Riverlands, on the north shore of the Gods Eye lake. It is the largest castle in the Seven Kingdoms. Since the War of Conquest, however, it has become a dark and ruinous place. str_npc8_home_recap|The Evenstar sent me away to Storms End. It feels good to be back, even if only for a brief while. str_npc9_home_recap|The castle at Maidenpool sits on a hill, and the town is walled. East of Maidenpool are hills. There are two roads leading to King's Landing from Maidenpool. One that goes through Duskendale and the other which travels along the coast. The former is the fastest one. str_npc10_home_recap|Many rivers and canals criss cross its cobbled streets. Stone mansions are common here. The city is a labyrinth of wynds, alleys and streets. The temples that cater to foreign sailors are all located down by the wharves. str_npc11_home_recap|Nestled by the Sunset Sea with gold in its hills, Lannisport truly is a gem among cities. I look forward to the day I can make my home there and leave behind my life on the roads. str_npc12_home_recap|Duskendale spreads out around the harbour and has cobbled streets. The castle that overlooks the port is known as the Dun Fort. It is a squat square stone castle with big drum towers of House Rykker. str_npc13_home_recap|Their foothills are rocky, high and wild. The mountains have snow-capped peaks. Rock slides are common here. The eastern road from the Crossroads Inn passes through the Mountains of the Moon. str_npc14_home_recap|Blackhaven has a long history as a defensive fortification against attacks out of Dorne to the south. This is due to Dornish Marches being a common battleground between the Stormlands, the Reach and Dorne for over a thousand years. str_npc15_home_recap|Well, let's forget about all that. Time to move forward. str_kurleket_home_recap|Remember, if you do not pay back the Bank of Braavos, you will pay the Iron price. str_thoros_home_recap|Ahh, It's good to remember the fine wine and the fine girls of Myr. It's always a pleasure to be home. str_dacey_home_recap|Bear Island is an island in the far North. We can get there by ferry, though having our own ship would be much more preferable. str_wunwun_home_recap|'Grunts' str_dongo_home_recap|'Groans' str_1_home_recap|Every time I see Darry I am overcome with a great sense of loss and then anger towards the Lannisters. str_2_home_recap|It is hard not to have dreams of grandeur when you gaze at the Eyrie. I often imagined myself as a mighty lady ruling from it�s ramparts. str_3_home_recap|I could not get away from Gulltown fast enough when I was a lowly page. str_4_home_recap|Frostfang�s camp, it isn�t much to look at. It is filled with dreamers wanting to go south or those filled with terrors of the White Walkers. str_5_home_recap|Beyond the decks of the Black Wind, Pyke has become a home to me.� str_6_home_recap|I remember the wagon loads of wounded men that rolled through Planky Town after Robert�s Rebellion. That is when I decided to become a healer to help ease the pain of others. str_connacht_home_recap|I have served R’hllor my whole life. I was born into a noble family in Volantis and my father was utterly devoted to R’hllor. He had me join the Temple of Light many years ago and I was trained as soon as I could hold a sword to be a champion of R’hllor. My faith is pure, as is my blade and heart. My family name remains well regarded in Volantis amongst both those of noble birth and the faithful. I do have family that remains and prospers under the guiding light of R’hllor but my father has long since passed, I will forever hold him in high regards for the lessons he taught me and the faith he instilled in me. str_son_home_recap|... str_daughter_home_recap|... str_event_home_recap|... str_brog_home_recap|I mourn the loss of my Brother, but I knew the best way to honour him was not to abandon our dream of vengeance and redemption. So, I pressed onward to the Seven Kingdoms to rise again from the ashes of defeat. str_reed_home_recap|I was born in King's Landing with my brother and father. str_obara_home_recap|I spent my childhood running through the brothels of Old Town since my mother was a whore. str_nymeria_home_recap|My mother was a noble woman that lived within the Black Walls of Volantis that my father seduced while he was a guest in her family's home. str_tyrene_home_recap|The Water Gardens are the closest thing I know as home. I only have faint recollections of my septa mother reading The Seven-Pointed Star to me. str_kai_home_recap|Perhaps, in the future you will be able to visit my home on the island of Leng. str_bronson_home_recap|Perhaps, in the future I will be Lord of Barrowton. str_dirk_home_recap|I'm from Ryder, where I learned the meaning of hardwork and how to handle a sword! str_npc1_honorific|{reg59?madam ser} str_npc2_honorific|{playername} str_npc3_honorific|Young One str_npc4_honorific|Commander str_npc5_honorific|Commander str_npc6_honorific|your grace str_npc7_honorific|{reg59?madam sire} str_npc8_honorific|your grace str_npc9_honorific|Commander str_npc10_honorific|Captain str_npc11_honorific|Leader str_npc12_honorific|Commander str_npc13_honorific|Chief str_npc14_honorific|Captain str_npc15_honorific|Commander str_kurleket_honorific|Commander str_thoros_honorific|{playername} str_dacey_honorific|{reg59?madam sire} str_wunwun_honorific|Little one str_dongo_honorific|Small one str_1_honorific|Commander str_2_honorific|{playername} str_3_honorific|{playername} str_4_honorific|{playername} str_5_honorific|Commander str_6_honorific|Commander str_connacht_honorific|{reg59?madam sire} str_son_honorific|{reg59?mother father} str_daughter_honorific|{reg59?mother father} str_event_honorific|Commander str_brog_honorific|Commander str_reed_honorific|Commander str_obara_honorific|General str_nymeria_honorific|General str_tyrene_honorific|General str_kai_honorific|General str_bronson_honorific|Commander str_dirk_honorific|{reg59?madam ser} str_npc1_kingsupport_1|That's a great idea, {reg59?madam ser}. All the kingdoms are currently at war bringing hardship to everyone within the realm. Someone needs to bring honour back to these lands and theirs no reason it cannot be you. str_npc2_kingsupport_1|Well, I'd support you. I think you'd give the people the kind of ruler which they have long needed. str_npc3_kingsupport_1|Well, Young One - I would worry for you. str_npc4_kingsupport_1|Well, {playername}, you're a great leader and your valour in battle and mastery of command do deserve a throne. str_npc5_kingsupport_1|This feat has great a risk but yields a great reward if accomplished. If I accompany you, this is going to be my last significant deed, I wager. You have my support in this. str_npc6_kingsupport_1|I would gladly follow your grace. Though please take note of all the people I have served, the worst were those who played the game of thrones. str_npc7_kingsupport_1|Say no more. I can see it in your eyes that you are as certain of your success as a man can be. Perhaps this is a chance for me to do something in my life worth being remembered after my death. str_npc8_kingsupport_1|I would follow you wherever your Grace. str_npc9_kingsupport_1|Bloody business. That's what I think about it. Profitable, however, in the end. And with you being at the helm of your company this venture does have a chance of workin' out. str_npc10_kingsupport_1|This is troubling. Xhondo is not from this land, but Xhondo likes it here. Xhondo will help. str_npc11_kingsupport_1|A bid for the throne? That�s a gamble that would give even my late father pause. Anyone else I would've considered a madman or feverish, but in you I do see a potential investment. str_npc12_kingsupport_1|You will not stop until you become a King or lay dead in some godforsaken crypt, will you? That's the same I would do in your stead! Just imagine how famous we will become. Not that I lack fame, but there can't be too much of it, right? str_npc13_kingsupport_1|Well, Chief, you're the boldest little fighter I've met. Normally I just take what my strength allows me to take, but we have been through too many battles together for me to abandon you on this way. str_npc14_kingsupport_1|A throne, huh? Well, if we were just a brotherhood of knights seeking brigands and criminals, I would've called you a madman. But we have made ourselves quite a reputation. I'm with you, Captain. str_npc15_kingsupport_1|Well, my lord, you're a great leader and your valour in battle and mastery of command do deserve a throne. str_kurleket_kingsupport_1|You saved me {reg59?my lady my lord}. I will follow you as you please. I am sure you will make a fine {reg59?Queen King}. str_thoros_kingsupport_1|The only King I ever formed a friendship with was Robert Baratheon, since we liked to drink, fight, and fornicate. I don�t think those things make a good king. But with you I have seen courage, a sense of justice, and the ability to fight the monster that the ravages of war often create. str_dacey_kingsupport_1|My family has declared fidelity to King Winter, Robb Stark. I believe in honouring the oaths and pledges of my family, I cannot be blind to my belief you can bring peace back to the land. str_wunwun_kingsupport_1|Giants have no king, live like bears. {playername} want to rule over little people? str_dongo_kingsupport_1|Free Folk will follow {playername}, we like {playername}. str_1_kingsupport_1|You have helped the people my family are sworn to protect. I gladly serve you for that deed alone. str_2_kingsupport_1|We both have dreams. I will support yours as you have supported mine. str_3_kingsupport_1|I pledged you my blade, if that is what you desire then I will cut a bloody swath through your enemies until they bend the knee or cease breathing. They will tremble at the mention of your name after I carve it into your enemies.. str_4_kingsupport_1|You pledged to help my people and I pledged to help you. str_5_kingsupport_1|I will gladly tell all the Ironmen that they should support you in your cause. str_6_kingsupport_1|Nothing would please me more than to see you on the Iron Throne. str_connacht_kingsupport_1|You have my full support in helping you unite the realm. We can bring peace and justice together under the guidance of R’hllor. str_son_kingsupport_1|.... str_daughter_kingsupport_1|.... str_event_kingsupport_1|.... str_brog_kingsupport_1|I would be honoured to support your claim to the Iron Throne. You spared my life and have given me another chance at both redemption and revenge. On top of that, you are almost as deadly in battle as I am, and that is saying something. Supporting your right to rule is the best chance for the realm to achieve strong and just leadership with lasting peace. str_reed_kingsupport_1|I would be honoured to support your claim to the Iron Throne. You have broken the shackles that bound me in the toils of slavery. My blade and life are yours. Supporting your right to rule is the best chance for the realm to achieve lasting peace and justice. str_obara_kingsupport_1|I am willing to help you take the Iron Throne if that is your wish, my spear will always be found at your side. str_nymeria_kingsupport_1|So, you fancy yourself as the claimant of the Iron Throne? I imagine you would make as fine a ruler as you do a warrior. str_tyrene_kingsupport_1|You are certainly becoming a bold one. I do agree you would make a good ruler. str_kai_kingsupport_1|Yes, I agree you would make a fine ruler. str_bronson_kingsupport_1|I will support your cause my {reg59?Lady Lord}, a strong leader is needed to unite these lands and end these senseless wars. str_dirk_kingsupport_1|That's a fine plan, {reg59?madam ser}. All this war and senseless killings of innocents. I would gladly boast of your good deeds! str_npc1_kingsupport_2|Of course. I can train your soldiers into great swordsmen. With swords as good as these by your side, who's to ever oppose you? str_npc2_kingsupport_2|As long as you shit gold and pass some my way, I'm all for it 'Your Grace'. str_npc3_kingsupport_2|I would, my {reg59?Lady Lord}. But I would ask you to establish at least a minimal amount of erm.. agh crap.. what was I saying? str_npc4_kingsupport_2|I would, but you should give me your word that you will do your best to guard the innocents from monsters like Ser Gregor Clegane. Also, something needs to be done with prices on raw smithing materials. str_npc5_kingsupport_2|Definitely. But don't misunderstand me, Commander, I'm an old man and I want to have a warm and stout castle to spend my last days in, maybe even acquire a family and an heir to which I could hand down all my legacy. str_npc6_kingsupport_2|I would tell anyone who listens of your deeds on behalf of the weak and helpless, of your ability to lead men against great odds and triumph, and tell them that if you were to become {reg59?Queen King}, there would be one law and one peace. str_npc7_kingsupport_2|Yes, Sire. If we succeed in our venture though I would ask you to allow me to carry out my experiments on the dead and the living. I could use your prisoners for this. str_npc8_kingsupport_2|I would -- on one condition. You allow me a position in your Kingsguard. str_npc9_kingsupport_2|Make it worth my effort and time and I would. As long as there's good money in 't, I'm your most loyal follower and supporter in this affair. str_npc10_kingsupport_2|Yes. If you do not forget Xhondo later and reward him well. str_npc11_kingsupport_2|Without doubt. I know you to be a friend of merchants like me, and as {reg59?Queen King} I am sure you would respect us and protect our rights to trade unimpeded. str_npc12_kingsupport_2|You ask me that after I've cut down myriads of people while fighting under your banner? There is just one simple favour I would ask of you when you become a King though - lands and glory for myself. str_npc13_kingsupport_2|Moreover, I'd chop off the manhood of each of the men that dare not support you! And Chief, I need your promise to make smallfolk let us take some livestock and goods from them from time to time. str_npc14_kingsupport_2|Certainly. You're a man of your word and a valiant warrior. I believe you will not let neither bandits nor highborn lords hurt the smallfolk. My initial quest was to bring justice so that's what I ask of you. str_npc15_kingsupport_2|I would, but you should give me your word that you will do your best to guard the innocents from monsters like Ser Gregor Clegane. A good ruler is strong, but also honourable and just. str_kurleket_kingsupport_2|I would. I would tell anyone who listens of your deeds on behalf of the weak and helpless, of your ability to lead men against great odds and triumph, and tell them that if you were to become {reg59?Queen King}, there would be one law and one peace. str_thoros_kingsupport_2|I must be true to the visions I see in the fire and that vision is you leading the people to a better world. I will consult with the Red Priest of R'hllor in Myr to grant you support. str_dacey_kingsupport_2|I am willing to cast aside prior allegiances and convince others to assist you in claiming the Iron Throne. str_wunwun_kingsupport_2|Full bellies. You give that to Giants, we make you King. str_dongo_kingsupport_2|Dongo will tell all free folk that to be safe we need you to lead us. str_1_kingsupport_2|I have seen your valour and know your heart and for that I would be honoured to help you take the Iron Throne. str_2_kingsupport_2|I will go to the Vale and tell all nobles and commoners that you will protect the people and the realm, as I protected them on the path to the Eryie. str_3_kingsupport_2|I know many of the Knights of the Vale, most of which are upset about Lady Arryn not joining in this current war, even though honour demands it. We will find plenty of them willing to support your cause str_4_kingsupport_2|You have shown yourself a resourceful warrior and leader. I would not throw you out of my bed or geld you, but I won�t bow to you. If you want an Iron Throne I will stand next to you. str_5_kingsupport_2|Aye, I can see the lust for more in your eyes. You are more than willing to pay the �Iron Price� for the Iron Throne. If I help you, I expect to be named your Master of Ships. Why should I settle for a single ship if I am to be one of your sworn swords. str_6_kingsupport_2|I see the pain in your eyes as your men and your foes scream in agony from wounds. I know you want to heal the wounds of this land and bring peace. str_connacht_kingsupport_2|I am held in high regards amongst my brothers of R’hllor and I will speak the truth to all those that will listen. I will preach of our noble deeds and the importance of us standing strong together against the darkness that threatens to consume us all. str_son_kingsupport_2|I would. I would tell anyone who listens of your deeds on behalf of the weak and helpless, of your ability to lead men against great odds and triumph, and tell them that if you were to become {reg59?Queen King}, there would be one law and one peace. str_daughter_kingsupport_2|I would. I would tell anyone who listens of your deeds on behalf of the weak and helpless, of your ability to lead men against great odds and triumph, and tell them that if you were to become {reg59?Queen King}, there would be one law and one peace. str_event_kingsupport_2|I would. I would tell anyone who listens of your deeds on behalf of the weak and helpless, of your ability to lead men against great odds and triumph, and tell them that if you were to become {reg59?Queen King}, there would be one law and one peace. str_brog_kingsupport_2|I will travel the country side far and wide to rally support to our cause. I am still held in high regards by many knights along with, of course, the occasional good-hearted rogue. In all honesty, how hard can it be to sway the loyalty and hearts of men when I am preaching the gospel of such a legendary hero as yourself! str_reed_kingsupport_2|It is what Rhaegar would have wanted. I will travel the country side far and wide to rally support to your cause. I am still held in high regards by many exiled knights and Targaryen loyalists. str_obara_kingsupport_2|Then I shall go to Dorne and attempt to find you worthy allies whom will support your cause. If none can be found, I will at least bring you a bag of heads of those who would oppose you. str_nymeria_kingsupport_2|Then I will leave at once to Dorne and gain support for you from my families banner men. str_tyrene_kingsupport_2|I will miss killing your enemies for the time I am away, but I will travel to Drone to attempt to sway the people to follow you. Just save me a few prisoners until I get back. str_kai_kingsupport_2|The Leng will need a great ally in the future, this I do know with great certainty. From what I know of you, I think you may be the ally we need. str_bronson_kingsupport_2|I am still friends with many of the merchants in Barrowton from my time as a Smith�s Apprentice. str_dirk_kingsupport_2|Always. I shall be your guarding shield in the hard times before us {reg59?madam ser}. str_npc1_kingsupport_2a|Please, go on. str_npc2_kingsupport_2a|Crown is gold and power. You will have a share of both. str_npc3_kingsupport_2a|I have no idea... str_npc4_kingsupport_2a|I will do what I can. str_npc5_kingsupport_2a|You have deserved it and you shall have it. str_npc6_kingsupport_2a|That sounds very flattering coming from a knight such as yourself Barristan. str_npc7_kingsupport_2a|I don't think you will do me any harm by that. str_npc8_kingsupport_2a|That sounds fair. str_npc9_kingsupport_2a|There's so much money in it you won't be able to carry it all. str_npc10_kingsupport_2a|The {reg59?Queen King} will never forget Xhondo! str_npc11_kingsupport_2a|You have my word on that. str_npc12_kingsupport_2a|You shall rightfully have it. What do you have in mind? str_npc13_kingsupport_2a|I believe they can manage without some of it. Granted. str_npc14_kingsupport_2a|The realm will have justice. Please go on. str_npc15_kingsupport_2a|I will do what I can. str_kurleket_kingsupport_2a|Please, go on. str_thoros_kingsupport_2a|Of course. str_dacey_kingsupport_2a|Excellent. str_wunwun_kingsupport_2a|Your belly shall be full. str_dongo_kingsupport_2a|The support of the Free Folk would be welcomed. str_1_kingsupport_2a|Of course. str_2_kingsupport_2a|A good move indeed. str_3_kingsupport_2a|A great plan. str_4_kingsupport_2a|I guess I should be happy with that at least. str_5_kingsupport_2a|The Iron price is what I shall pay if it helps me achieve my goal. str_6_kingsupport_2a|Of course and I hope with your help. str_connacht_kingsupport_2a|Please, go on. str_son_kingsupport_2a|Please, go on. str_daughter_kingsupport_2a|Please, go on. str_event_kingsupport_2a|Please, go on. str_brog_kingsupport_2a|Please, go on. str_reed_kingsupport_2a|An excellent plan. str_obara_kingsupport_2a|Please, go on. str_nymeria_kingsupport_2a|Please, go on. str_tyrene_kingsupport_2a|Please, go on. str_kai_kingsupport_2a|We can never have enough ally's in such uncertain times. str_bronson_kingsupport_2a|Getting the merchants on our side would certainly prove useful. str_dirk_kingsupport_2a|Please, go on. str_npc1_kingsupport_2b|Well. We saw how that turned out. Didn't we? str_npc2_kingsupport_2b|I have no intention of helping others, unless there's plenty of gold involved. str_npc3_kingsupport_2b|Yup I may as well have asked the horse. str_npc4_kingsupport_2b|Ser Gregor and his kind shall do with their peasants as they please. str_npc5_kingsupport_2b|Search for a free castle elsewhere. str_npc6_kingsupport_2b|I am struggling to believe your image of me to be true. str_npc7_kingsupport_2b|Are you back to it again? Get out of my sight! str_npc8_kingsupport_2b|I'm sorry but my Kingsguard is already full. str_npc9_kingsupport_2b|Greedy bastard, get out of my face! str_npc10_kingsupport_2b|Xhondo asks too much for help of a beggar from the Summer Islands. str_npc11_kingsupport_2b|Forget it, I'm not going to support merchants. str_npc12_kingsupport_2b|Lands for a hedge knight? Are you in earnest? str_npc13_kingsupport_2b|You raid their villages every day and now you demand this?! str_npc14_kingsupport_2b|Protect the smallfolk? Forget it. str_npc15_kingsupport_2b|Ser Gregor and his kind shall do with their peasants as they please. str_kurleket_kingsupport_2b|I am sorry {reg59?my lady my lord}, but I feel this is just not right. str_thoros_kingsupport_2b|Stuff your lord and his stupid light, I will have no part in this. str_dacey_kingsupport_2b|Then how am I to be sure your allegiance to me would not be so fragile? str_wunwun_kingsupport_2b|There is not enough food in all the land to fill your belly you great oaf! str_dongo_kingsupport_2b|The Wildlings are useless rabble. I will not be needing them. str_1_kingsupport_2b|I am not sure I believe your sentiments. str_2_kingsupport_2b|I don't think that's the best approach. str_3_kingsupport_2b|I want no part in your scandals. str_4_kingsupport_2b|If I were to become {reg59?Queen King}, you would bow to me or take the black. str_5_kingsupport_2b|I see no good can come of this. str_6_kingsupport_2b|I am not sure you are able to help. str_connacht_kingsupport_2b|You have forsaken R'hllor and I can no longer be a part of this. str_son_kingsupport_2b|I am sorry {reg59?mother father}, but I feel this is not right. str_daughter_kingsupport_2b|I am sorry {reg59?mother father}, but I feel this is not right. str_event_kingsupport_2b|I am sorry {reg59?my lady my lord}, but I feel this is not right. str_brog_kingsupport_2b|I am sorry {reg59?my lady my lord}, but I feel this is not right. str_reed_kingsupport_2b|I am sorry {reg59?my lady my lord}, but I feel this is not right. str_obara_kingsupport_2b|I am sorry {reg59?my lady my lord}, but I feel this is not right. str_nymeria_kingsupport_2b|I am sorry {reg59?my lady my lord}, but I feel this is not right. str_tyrene_kingsupport_2b|I am sorry {reg59?my lady my lord}, but I feel this is not right. str_kai_kingsupport_2b|I am sorry {reg59?my lady my lord}, but this I feel this is not right. str_bronson_kingsupport_2b|I was thinking more along the lines of House Bronson sat on the throne. str_dirk_kingsupport_2b|Well. We saw how that turned out. Didn't we? str_npc1_kingsupport_3|If I could go about this land for a few weeks. I have trained and worked with many great swordsmen. I shall let them know of you and your honour, they will be sure to join our cause. str_npc2_kingsupport_3|If you like, I can visit every brothel in Westeros and tell them the new {reg59?Queen King} will shit gold and enforce all whores to fuck for free. That should get you some support. str_npc3_kingsupport_3|PROTECTION! YES.. that's it.. protection. That's what I was saying. I shall find you more protection. How should I do that? str_npc4_kingsupport_3|Alright then. I shall meet with other smiths and tell them how life will improve with you on the throne. They will spread it across the realm and smiths will support you. str_npc5_kingsupport_3|I did not doubt your honour even for an instant. I shall strive to find all the living knights, lordling's and lords I have ever fought with and convince them of your cause being worthy to join. str_npc6_kingsupport_3|Then I shall head out right away. I have made a lot of friends in high places over my years and I'm sure they would be willing to support your cause. str_npc7_kingsupport_3|Excellent. Then I shall use all my connections to spread the word about your claim all over the realm. People of great and humble births alike will hear that you are the only one worthy of being supported. str_npc8_kingsupport_3|Good! Then give me a few weeks and I'll go about the courts of this land, letting it be known that you are the one true {reg59?Queen King} of the Iron Throne. str_npc9_kingsupport_3|I believe I will, s'why I am here, after all. Days and weeks will pass and people all over The Seven Kingdoms will hear of you, drink to your health and dream of your ascension to the throne, you have my word on it. str_npc10_kingsupport_3|Good. Xhondo will find a way to let every sailor of this land know about greatness of {playername}. str_npc11_kingsupport_3|If you promise to look out for the merchants and to make the roads safer then I will help you in your quest. I will meet with merchants, traders and guildsmen and speak of your claim. With their support, your right to the throne will be all the greater. str_npc12_kingsupport_3|Splendid, I knew you would understand my reasons for asking this of you. If I am to travel the land and spread tales of your valorous deeds, bringing knights and lordling's to your cause, I don't want to end up without any gratitude. str_npc13_kingsupport_3|I knew you would compromise with the mountain clans. How else are you to take the throne?! I'll let them know of your decision and you shall have the fiercest warriors in your host before long! str_npc14_kingsupport_3|Very well. Every peasant knows me as a former member of the Brotherhood Without Banners who shot criminals and other rabble on the roads. I will talk to them in villages and tell them of your just rule. You will have their support. str_npc15_kingsupport_3|Alright then. I shall meet with other squires and tell them how life will improve with you on the throne. They will spread it across the realm and young squires like myself will support you. str_kurleket_kingsupport_3|Very well {reg59?my lady my lord}. Then I shall grab my gear and leave right away. str_thoros_kingsupport_3|Very well. I shall visit all the temples of the lord and seek your support. str_dacey_kingsupport_3|Very well, consider it done! I shall take my leave and rally the banners to support our new {reg59?Queen King}. str_wunwun_kingsupport_3|Then Wun Wun leave now to get support for more food. str_dongo_kingsupport_3|Dongo go see Free Folk. Dongo say {playername} is new king of all beyond the wall. str_1_kingsupport_3|Leave it to me and I will spread word of your deeds to every corner of the Riverlands and we will be one step closer to your goal. str_2_kingsupport_3|Very well. I shall make my way to the Vale and start spreading the word. str_3_kingsupport_3|Then I shall begin my mission right away and head into the heartlands of the Vale. str_4_kingsupport_3|Freefolk are not too big on bowing like Southerners, but I am certain I can convince many to take up your cause. Just don�t forget you must help us as well. str_5_kingsupport_3|So I shall spread the word of our new {reg59?Queen King} and gather supporters of your claim. str_6_kingsupport_3|I will seek out my fellow Orphans of the Greenblood, and tell them a new age is coming under your leadership. str_connacht_kingsupport_3|Leave it to me {reg59?my lady my lord}. Once I have finished the Lord of Light will shine brightly upon you, the God of Flame and Shadow will flicker high in the night sky and the Heart of Fire will beat loud across the lands all in your name! str_son_kingsupport_3|Very well {reg59?mother father}. Then I shall grab my gear and leave right away. str_daughter_kingsupport_3|Very well {reg59?mother father}. Then I shall grab my gear and leave right away. str_event_kingsupport_3|Very well {reg59?my lady my lord}. Then I shall grab my gear and leave right away. str_brog_kingsupport_3|Very well {reg59?my lady my lord}. Then I shall grab my gear and leave right away. str_reed_kingsupport_3|I will rally support for our cause and spread word of your valiant, honourable deeds. str_obara_kingsupport_3|Rest assured upon my return you will have greater support or fewer enemies str_nymeria_kingsupport_3|I shall immediately depart to secure support for the Iron Throne. str_tyrene_kingsupport_3|I shall return to you as soon as I can from this mission. str_kai_kingsupport_3|I can take advantage of my contacts in Volantis to gain support for your cause there, if you desire? Then I shall be on my way to convince the merchants of Volantis to lend their voices to your right to rule! str_bronson_kingsupport_3|If you desire, I can attempt to learn what is happening there. str_dirk_kingsupport_3|If I go around to different villages for a few weeks. I shall let them know of you and your honour, they will join our cause for sure! str_npc1_kingsupport_objection|That loath can be seen and heard for miles. The sword of Braavos thinks you would be better off with him gone. str_npc2_kingsupport_objection|Your pissing in the wind with this one. You should have given his armour and horse to a warrior more fit for battles to come. str_npc3_kingsupport_objection|Nope! All hope is lost with that one! str_npc4_kingsupport_objection|Commander, that Summer Islander Xhondo you have entrusted with a task concerning your claim doesn't really give hope to me that he will be entirely honest with us while fulfilling it. I suggest keeping a close eye on him. str_npc5_kingsupport_objection|Commander, that soldier Nimble Dick you've sent on his quest is a slimy character. I know people like him, he'll be returning back with a purse full of golden dragons and an army to put us in chains till the rest of our days. str_npc6_kingsupport_objection|{reg59?My lady My lord}, Bronn is no more than a sellsword, do you not think he will turn coat the moment someone offers him more coin than you do. str_npc7_kingsupport_objection|Sire, I know you have made common cause with that merchant, Hibald. I hardly believe his kind at all, he will more likely sell us to our enemies than acquire any support for our noble cause. Better send him on his way until it is too late. str_npc8_kingsupport_objection|I'm not so sure about that false knight, sire. He's dishonoured before and I'm sure he will do it again. str_npc9_kingsupport_objection|Commander, I have seen a lot of men good n' evil, but that former Maester you sent away with a task is the most dangerous man I've ever looked upon. He sends shivers down my spine with a glance. Better get rid of him. str_npc10_kingsupport_objection|Captain. Xhondo does not like trusting follower of Red God. Xhondo thinks those lunatics are capable of anything. str_npc11_kingsupport_objection|Leader, you've sent Gendry to the smiths to tell them how high you will value their work and how you will decrease the prices on materials thereby decreasing profit of merchants and traders all over the realm. That doesn't seem fair at all to me! str_npc12_kingsupport_objection|Commander, this sword for hire Bronn is a typical mercenary, a natural sellsword. I have seen enough of his kind in my life and I suggest you get rid of him, the sooner the better. Such people value gold more than allies. str_npc13_kingsupport_objection|Chief, that Ser Craven Longmouth that always speaks of how singers sing of him is worth nothing in a good battle. Don't you count on him to protect and support your claim. Just say the word and I'll chop his manhood off and feed it to the goats! str_npc14_kingsupport_objection|Captain, I heard that you had dispatched Shagga son of Dolf to the Mountains of the Moon to talk to other clans. You promised them that smallfolk would spare them some goods and livestock. I don't think that's just - fleecing poor peasants. str_npc15_kingsupport_objection|I'm sorry for speaking out but I just don't trust that man. str_kurleket_kingsupport_objection|I have had my eye on someone for some time now. Let's just say I trust them less than the voices heard in the gusts of winter. str_thoros_kingsupport_objection|I do not trust that Brienne, sire. You should tell her to take her leave. str_dacey_kingsupport_objection|Mormonts have been hunting Wildlings for as long as I can remember. You mark yourself as an enemy of the Free Folk by sending him out in your name. str_wunwun_kingsupport_objection|Little girl Mormont, fight good. Must crush niece of Crow King. Must protect free folk from her blade. str_dongo_kingsupport_objection|Dacey Mormont. Mormont, a name we fear and hate. The name of the Crow King, you make enemies of the free folk. str_1_kingsupport_objection|You could have sent a dozen rapist and killers with torches and accomplished the same thing. Qyburn will be forever stained as a member of the Brave Companions. str_2_kingsupport_objection|You just sent a criminal to praise your name and to ask for the people to support you. That tarnishes you and infuriates me. str_3_kingsupport_objection|You just sent the only person here that has to pay for protection to ask for support. You need warriors not merchants. str_4_kingsupport_objection|I doubt he will make it past the first tavern, Thoros is just a drunk and only cares where his next drink comes from. str_5_kingsupport_objection|You just sent little ole Dick to gain support. He should have been named Tiny. Don't be surprised when people laugh at you for Tiny Dick. str_6_kingsupport_objection|I know you did what you thought was best by sending Mya to gather support. But she also has a claim to the Iron Throne. She may betray you. str_connacht_kingsupport_objection|Sending Bronn to gather support has shown me you have no good judge of character. You should really work on that. str_son_kingsupport_objection|I have had my eye on someone for some time now. Let's just say I trust them less than the voices heard in the gusts of winter. str_daughter_kingsupport_objection|I have had my eye on someone for some time now. Let's just say I trust them less than the voices heard in the gusts of winter. str_event_kingsupport_objection|I have had my eye on someone for some time now. Let's just say I trust them less than the voices heard in the gusts of winter. str_brog_kingsupport_objection|I have had my eye on someone for some time now. Let's just say I trust them less than the voices heard in the gusts of winter. str_reed_kingsupport_objection|I have had my eye on someone for some time now. Let's just say I trust them less than the voices heard in the gusts of winter. str_obara_kingsupport_objection|Ser Creighton Longbough should be your last choice for this mission. He will come back with more food on the front of his tunic than support for you my lord. str_nymeria_kingsupport_objection|I disagree with you that Ser Shadrich can accomplish this mission. You should have sent someone with more finesse and diplomatic tact. str_tyrene_kingsupport_objection|You sent the poor sweet Mya to gain you support. She is too naive to get what your after. str_kai_kingsupport_objection|So I see you sent Hagen to bring others to your cause. You have to wonder how many women she will widow and children made orphans on her path. A pirate is not a emissary, choose better in the future. str_bronson_kingsupport_objection|Shagga is more likely to terrorize your future subjects than to gain you support. That barbarian is probably already drinking ale out of a dead man�s skull while raping his wife and daughters. str_dirk_kingsupport_objection|Sending Hibald off for support is foolish! He will gather men wanting nothing but coin. As fickle as a leaf in the wind. str_npc1_intel_mission|Well, as it happens, I have a few cousins over in {s17} that can tell us about {s18}. str_npc2_intel_mission|With a few gold coins the brothel in {s17} will tell me all I need to know about {s18}. str_npc3_intel_mission|Although it has been a long time since I visited the countryside of {s17}, I still might be able to make contact with some of its older and wiser residents. They are retired merchants, rich farmers, and owners of big herds. They do talk a lot of bullshit, but may be able to tell us quite a bit about the state of the {s18}. str_npc4_intel_mission|Commander, I could ask around the smithy over at {s17} of {s18}. Them peasants seem to know everything that happens in the realm so I believe we will have something to ponder upon when I return. str_npc5_intel_mission|Commander, an old veteran who is a big friend of mine lives in {s17}. I could visit him and drink to all the battles we've fought together and find out things you need to know about {s18}. Just say the word. str_npc6_intel_mission|If you need, I can go to {s17} and gain insight into {s18}. str_npc7_intel_mission|Sire, if you let me travel to {s17} where I've spent many a day tending to the wounded locals I will gather all the information about {s18}. Once you save someone's life he is indebted to you. These people won't leave a single rumour out. str_npc8_intel_mission|If you need, I can go to {s17} and gain insight into {s18}. str_npc9_intel_mission|Commander, information being one of my specialities there's no better source of it concerning {s18} than me. Give me leave to visit {s17} and after a while you'll have a bloody lot of latest news from it. str_npc10_intel_mission|Xhondo is brother to many other sailors in {s17}. They will speak. And with tales of {s18} Xhondo shall return. str_npc11_intel_mission|Leader, I do have certain ties with the guildsmen and merchants in {s17}. If you need to know about the political situation in {s18} I'm sure they'll have news to share with their old friend. str_npc12_intel_mission|Commander, if it's {s18} you want to know more of I could give you a hand in this. Many a noble man know me in {s17} and if you send me there, you will know everything on my return str_npc13_intel_mission|Chief, send Shagga to {s17} where people tremble at the sight of me and they will bury me under heaps of rumours and news of {s18}. If they leave anything you need to know out I'll return to them and chop their manhoods off! str_npc14_intel_mission|Captain, if you need information about current state of affairs in {s18} I can talk with smallfolk at {s17}. They always shared their knowledge with the Brotherhood Without Banners, so they won't turn down my request. str_npc15_intel_mission|Commander, I could ask around the for information over at {s17} of {s18}. Them peasants seem to know everything that happens in the realm so I believe we will have something to ponder upon when I return. str_kurleket_intel_mission|If you need {reg59?my lady my lord}, I can go to {s17} and gain insight into {s18}. str_thoros_intel_mission|I know several of the Red Priest in {s17}, through these brothers of the faith I can learn what is happening in {s18}. str_dacey_intel_mission|If you need, I can go to {s17} and gain insight into {s18}. str_wunwun_intel_mission|I talk to last giants and free folk of {s17}. We make little people bow, or we break them. str_dongo_intel_mission|Give all free folk and giants home South of Wall and I talk in {s17}. str_1_intel_mission|House Grey is a small knightly house in the Riverlands, but we are highly respected from the roll we played in the Battle by the Lakeshore and Butcher's Ball during the Dance of Dragons. I will have no trouble obtaining information about {s18} from the river lords. str_2_intel_mission|Every trader, nobleman, and commoner that has made the ascent to {s17} with me as their guide has always promised to help me whenever they could for protecting and guiding them. When I return from the Vale we should know a great deal more than we know today of {s18}. str_3_intel_mission|I have friends in the House Templeton of the Ninestars, one of the great knightly houses of the Vale. They will certainly cooperate with any request I make of them. str_4_intel_mission|I will visit my brother-in-law Mance Rayder, he will gladly let me know what is going on beyond the wall. str_5_intel_mission|I know Captain Greyjoy, she is the only person I need to see to know which way the winds are blowing on the Iron Islands. str_6_intel_mission|I know many of the merchants of {s17} from trading spice and cloth to them with my family. These merchants will certainly provide us with some information about {s18}. str_connacht_intel_mission|My family still has some influence over the temple in {s17}. They may be able to give some insight regarding {s18}. str_son_intel_mission|If you need {reg59?mother father}, I can go to {s17} and gain insight into {s18}. str_daughter_intel_mission|If you need {reg59?mother father}, I can go to {s17} and gain insight into {s18}. str_event_intel_mission|If you need {reg59?my lady my lord}, I can go to {s17} and gain insight into {s18}. str_brog_intel_mission|I am held in legendary regard by many knights who have fallen from grace and various other characters of misunderstood moral character. I can scourer the land for warriors of fierce but dubious reputation to join our cause if you wish. str_reed_intel_mission|I am held in high regard by many exiled knights. There are still noble men remaining in exile who fought loyally against the Usurper's rebellion. It would be an honour to travel to Essos to recruit these valiant knights to our cause in memory of Rhaegar. str_obara_intel_mission|My family has numerous connections in {s17}, allow me to go and I will do my best to obtain you useful information about {s18}. str_nymeria_intel_mission|My best friends are Jeyne and Jennelyn Fowler I am certain I can gain some information about {s17} at Skyreach. str_tyrene_intel_mission|I do know a certain Ser Andrey Dalt, let's just say in our last meeting he was quite premature. I am sure he will let me know all that is happening in Lemonwood, or risk finding himself the laughing stock of the Dornish Court. str_kai_intel_mission|There is a definite advantage for me to help make you {reg59?Queen King}, an ally in the West would be advantageous. The merchants of {s17} will happily give any information of {s18}; in the hopes I will have my mother show them favour. str_bronson_intel_mission|I will go tell my fellow Northerners that you will be honourable and just in your rule and protect the smallfolk. str_dirk_intel_mission|Well, as it happens, I have a few sisters over in {s17} that can tell us about {s18}. str_npc1_fief_acceptance|Than I shall be lord of {s17}, it would be a great honour. str_npc2_fief_acceptance|{s17} as a fief? Well, I've always thought myself as a lord. str_npc3_fief_acceptance|Well well Young One, it is most generous of you to offer me {s17}. str_npc4_fief_acceptance|Commander, I am just a smith, I wouldn't know how to rule {s17}. On the other hand... who else can be loved by smallfolk most if not one of low birth? One that was just like them? I thank you, Commander. I shall strive for my fief to prosper. str_npc5_fief_acceptance|That is honourable of you, Commander, to offer me {s17}. I shall accept it with due responsibility and strive to improve its state. Naturally, peasants of my fief will be trained by me to protect themselves and will make good recruits should you need them. str_npc6_fief_acceptance|Your House is growing strong {playername}. I shall be proud to accept {s17} as my own. str_npc7_fief_acceptance|Thank you, Sire, for granting me {s17}. This is a fine gift indeed! I always dreamed of having a land in possession. Now I shall strive to make it prosper to furthermore increase my incomes. str_npc8_fief_acceptance|Thank you your Grace. I shall defend {s17} in the name of your House. str_npc9_fief_acceptance|Now that's a reward I've been looking forward to! Dick Crabb, Lord o' {s17}, how does that sound? Soon golden dragons will flow to my pockets. Thank you, Commander, for this gift. str_npc10_fief_acceptance|Captain wants Xhondo looking over {s17}? Xhondo has no skill in this, it is not a ship to work on. But if Captain insists Xhondo will try. str_npc11_fief_acceptance|Are you offering me to hold {s17}, Leader? I accept your offer and rest assured I'll make it most profitable place in the whole realm. I can already see my investments bearing fruit. You won't regret your decision! str_npc12_fief_acceptance|Granting me {s17} is a rightful thing to do, Commander. I will not let you down, I swear it on my honour as a knight. This land will sing of my generous rule in a few months, no, in a few weeks! str_npc13_fief_acceptance|What a gift, Chief! Peasants in {s17} will worship Shagga son of Dolf as God of war soon enough! I'll train them to raid nearby villages and teach them how proper warriors fight! str_npc14_fief_acceptance|Me? Lord of {s17}? Captain, if that's not one of your jokes, I can tell you that I will protect the inhabitants of my fief to my last breath. I'll clear the surrounding lands of criminal scum and make this land peaceful and prosperous. Thank you for your faith in me, captain. str_npc15_fief_acceptance|My lord, you honour me with your offer. I shall be most useful to you and will hold {s17} in my name. I will strive to be the best and will always be your loyal servant. Farewell for now then, my lord. str_kurleket_fief_acceptance|Our House is growing strong {reg59?my lady my lord}. I shall be proud to accept {s17} as my own. str_thoros_fief_acceptance|Your House is growing strong {playername}. I shall be proud to accept {s17} as my own. str_dacey_fief_acceptance|Your House is growing strong {playername}. I shall be proud to accept {s17} as my own. str_wunwun_fief_acceptance|Wun-Wun happy. str_dongo_fief_acceptance|Dongo eats better now. str_1_fief_acceptance|I gratefully accept this great honour you have bestowed upon me. I will do my best to protect your subjects and bring them into prosperity. str_2_fief_acceptance|My dream has come true, I have overcome my bastard birth and become noble. str_3_fief_acceptance|Blood and battle have elevated me to lordship! I hope I can live up to your expectations. str_4_fief_acceptance|I will send a messenger to my people to tell them they will find a warm hearth in my lands, you have kept your promise. str_5_fief_acceptance|This is the greatest moment of my life! I would have been grateful for just a ship. I am going to turn these peasants into the toughest bastards in the land.. and the richest. str_6_fief_acceptance|I will watch over {s17} and in your name protect the people and bring them to prosperity. str_connacht_fief_acceptance|Thank you for having the wisdom to bestow such an honour upon me. I graciously accept. I will govern my subjects justly and help show them the light of R’hllor. str_son_fief_acceptance|Our House is growing strong {reg59?mother father}. I shall be proud to accept {s17} as my own. str_daughter_fief_acceptance|Our House is growing strong {reg59?mother father}. I shall be proud to accept {s17} as my own. str_event_fief_acceptance|Our House is growing strong {reg59?my lady my lord}. I shall be proud to accept {s17} as my own. str_brog_fief_acceptance|I would be honoured to serve you further by justly ruling {s17} as my own. I shall defend my subjects vigorously from all enemies and tend to their needs above my own. I shall do this to honour both you and the memory of Rhaegar. I look to continuing my path towards redemption and laying waste to all those who oppose us! str_reed_fief_acceptance|I am touched by you feeling that I am worth to bestow such an honour upon me. However, I must graciously decline. My place is by your side. I will not fail you as I failed Rhaegar. If you are destined to fall in battle, I wish to have the honour to join you in the afterlife. I will fight for you to my dying breath. str_obara_fief_acceptance|I will defend {s17} to the death. str_nymeria_fief_acceptance|This is a great honor my {reg59?Lady Lord}. I will make {s17} one of the wealthiest lands in the kingdom. str_tyrene_fief_acceptance|My {reg59?Lady Lord}, you have given me a great responsibility. I hope to build {s17} into a model city in your name. str_kai_fief_acceptance|{s17} is certainly a step down from the luxury I grew up in as a child. Rest assured, I will do all in my power to bring wealth and fortune to the people and bring it to my standard. str_bronson_fief_acceptance|No longer a bastard! From now on all shall know me as Bronson the founder of house White Stag, Lord of {s17}! str_dirk_fief_acceptance|Then I shall be lord of {s17}, it would be a great honour. str_2_woman_to_woman|Men come and go. They lie, or die, or leave you. A mountain is not a man, though, and stone is a mountain's daughter. I trust my father, and I trust my mules. I won't fall. str_4_woman_to_woman|No matter where you come from a woman must do more to prove her worth. I have no doubt that you will become a legendary woman that all people will drink to for your heroic deeds. str_5_woman_to_woman|Let the men whisper behind your back all the nasty things their minds can conjure. We women will always get the last laugh when we show them that we know the quickest way to their hearts, a good sharp axe through the ribcage. str_6_woman_to_woman|Men think that a woman has no place on the battlefield, no place watching over the battlements of their own fief, or holding a throne. Take heart women such as Nymeria have proved them wrong just as you will. I think you will become even greater than her. str_obara_woman_to_woman|We can not afford to be weak and must always take the spear over the tears. str_nymeria_woman_to_woman|I find myself both lucky and cursed to have the blood of Nymeria flowing through my veins and hold her name. The world is harsh enough on us, I just hope I can bring pride to my ancestors as I know you want to bring to yours. str_tyrene_woman_to_woman|I may look pretty and innocent, but beneath my petals my poisonous thorns are by far my greatest ally. We shall carry on together being both sweet to the eye whilst masking our true deadly natures. str_kai_woman_to_woman|A woman will always make a better warrior than a man, look at the fearsome women of the last bastions of the Patrimony of Hyrkoon. They have kept the fierce Jogos Nhai at bay for centuries. Even the Dothraki, fear them! The world will see you for who you are, a fierce tigress destined to rule. str_npc1_turn_against|I'm sorry that we meet like this, {playername}. str_npc2_turn_against|No offence {playername} but it turned out someone was paying a lot more than you. str_npc3_turn_against|Oh {playername} -- what a tragic turn our lives have taken! str_npc4_turn_against|Well.... I'm not sure what to say. If we must fight, let's get it over with. str_npc5_turn_against|I'd rather meet with my worst and most feared enemy than with a man who once was my close friend, {playername}. It is a shame it came to this. str_npc6_turn_against|It grieves me more than anything I can say to meet you like this, {playername}. I shall not dwell on the circumstances that have led us to this point. I can only hope that we may one day be reconciled. str_npc7_turn_against|I am no warrior yet here I am, leading an army against you. I will honour our friendship and won't experiment on your body should I take you captive or find your corpse after battle's done. str_npc8_turn_against|So, we meet now as enemies, and may shortly face each other over the rims of our shields. A grim day this is. str_npc9_turn_against|Bloody Seven. Never thought to cross swords with you, {playername}. Let us end this fast. str_npc10_turn_against|Xhondo is not happy to fight {playername}. Forgive Xhondo. str_npc11_turn_against|By the Gods, I hoped this day would never come. The Seven have prepared a strange way for us to meet again, {playername}. Should I prevail, I will not feast on the victory. str_npc12_turn_against|Well met, {playername}. The circumstances of our meeting are rather unpleasant, but let us not waste our breath on words and let them sing of our glorious battle afterwards! str_npc13_turn_against|So now I get the chance to test my steel against yours, {playername}. Let us fight and the winner feast! str_npc14_turn_against|So that's how the Red God has seen fit to arrange our meeting. It pleasures me not at all to fight you, {playername}, but it seems we have no other choice. You must forgive me. str_npc15_turn_against|Well.. I'm not sure what to say. If we must fight, let's get it over with. str_kurleket_turn_against|It grieves me more than anything I can say to meet you like this, {reg59?my lady my lord}. I shall not dwell on the circumstances that have led us to this point. I can only hope that we may one day be reconciled. str_thoros_turn_against|It grieves me more than anything I can say to meet you like this, {playername}. I shall not dwell on the circumstances that have led us to this point. I can only hope that we may one day be reconciled. str_dacey_turn_against|It grieves me more than anything I can say to meet you like this, {playername}. I shall not dwell on the circumstances that have led us to this point. I can only hope that we may one day be reconciled. str_wunwun_turn_against|Arrggghhhh! str_dongo_turn_against|Arrggghhhhh! str_1_turn_against|It gives me no pleasure to see you on the field of battle. Our past friendship will not slow my blade, I must do my duty, honour demands it. str_2_turn_against|I never thought I would be facing you in battle. I hope the gods spare you. str_3_turn_against|Defeating you will bring me much glory and wealth. I hold no grudge against you, today you shall see the Mad Mouse Prevail! str_4_turn_against|I regret that our paths lead us here. Don�t worry about becoming a wight, I will burn your corpse. str_5_turn_against|I am glad to see you are still carrying my favourite weapon. I look forward to removing it from your corpse. str_6_turn_against|I know today the fields will flow with blood, many will be killed or wounded. This isn�t my desire, but I must do what I must. str_connacht_turn_against|You wretched cur. Your blasphemy cannot go unpunished. I will be your judgement. I will be your end. If you are so bold, draw your weapon and face me. str_son_turn_against|It grieves me more than anything I can say to meet you like this, {reg59?mother father}. I shall not dwell on the circumstances that have led us to this point. I can only hope that we may one day be reconciled. str_daughter_turn_against|It grieves me more than anything I can say to meet you like this, {reg59?mother father}. I shall not dwell on the circumstances that have led us to this point. I can only hope that we may one day be reconciled. str_event_turn_against|It grieves me more than anything I can say to meet you like this, {reg59?my lady my lord}. I shall not dwell on the circumstances that have led us to this point. I can only hope that we may one day be reconciled. str_brog_turn_against|It grieves me more than anything I can say to meet you like this, {reg59?my lady my lord}. I shall not dwell on the circumstances that have led us to this point. I can only hope that we may one day be reconciled. str_reed_turn_against|It grieves me more than anything I can say to meet you like this, {reg59?my lady my lord}. I shall not dwell on the circumstances that have led us to this point. I can only hope that we may one day be reconciled. str_obara_turn_against|This time, you will be looking up at me {playername}. str_nymeria_turn_against|It is not too late for you to run away. I will certainly not hesitate to strike you down. str_tyrene_turn_against|May I offer you a drink my {reg59?Lady Lord}? Well if you will not let me poison you, I will just have to cut out your heart. str_kai_turn_against|My Lord, My Lady, this is a realization of my greatest fear. If you fall today, I will have you buried as a {reg59?Queen King}. If you are captured, you will be an honoured guest. str_bronson_turn_against|Who would have thought our journey would bring us to this! I do not wish you ill and I admit it with a heavy heart that we shall face each other as enemies. str_dirk_turn_against|I'm sorry but my honour requires that we fight, {playername}. str_companion_strings_end|INVALID