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https://w.atwiki.jp/legendofnorrath/pages/135.html
SS Title Gnoll Soothsayer Type Unit Faction Shadow Attribute -Gnoll Archetype Generic Cost 2 Attack 0 Defense 1 Bonus 0 Health 2 Game Text Guardian Whenever this unit takes damage, draw a card. このUnitはDamageを食らったとき、Cardを1枚Drawする。 Card Number 1R316(Rare,Oathbound) Lore Your future looks bleak. But a little gold can make it look much better, indeed.
https://w.atwiki.jp/warband/pages/259.html
qstr_Patrolling_Kick_Ass_|Patrolling Kick-Ass Knights qstr_Eventide_Knight_Patr|Eventide Knight Patrol spawned qstr_Dawn_Knight_Patrol_s|Dawn Knight Patrol spawned qstr_Ebony_Knight_Patrol_|Ebony Knight Patrol spawned qstr_Vanskerries_spawned|Vanskerries spawned qstr_Heretics_spawned|Heretics spawned qstr_Snake_Cult_spawned|Snake Cult spawned qstr_Mystmountains_spawne|Mystmountains spawned qstr_Jatu_spawned|Jatu spawned qstr_Noldor_Patrol_spawne|Noldor Patrol spawned qstr_Inquisition_Army_spa|Inquisition Army spawned qstr_Peasant_Revolt_Army_|Peasant Revolt Army spawned qstr_Three_Seers_spawned|Three Seers spawned qstr_Alaric_Von_Brouhaha_|Alaric Von Brouhaha spawned qstr_Boris_the_Raven_spaw|Boris the Raven spawned qstr_Burilgi_the_Usurper_|Burilgi the Usurper spawned qstr_Dread_Legion_spawned|Dread Legion spawned qstr_Eyegrim_the_Devourer|Eyegrim the Devourer spawned qstr_Oswald_de_Fleur_spaw|Oswald de Fleur spawned qstr_Sheik_Shalavan_spawn|Sheik Shalavan spawned qstr_Wolfbode_the_Slayer_|Wolfbode the Slayer spawned qstr_Syla_Uzas_spawned|Syla Uzas spawned qstr_Griffonsword_spawned|Griffonsword spawned qstr_Kodan_Ironsword_spaw|Kodan Ironsword spawned qstr_Aeldarian_spawned|Aeldarian spawned qstr_Ithilrandir_spawned|Ithilrandir spawned qstr_K_Juda_the_Ravager_s|K'Juda the Ravager spawned qstr_Warlord_Zulkar_spawn|Warlord Zulkar spawned qstr_Obrist_Heynrich_spaw|Obrist Heynrich spawned qstr_Verante_Kruus_spawne|Verante Kruus spawned qstr_Rufio_of_Barclay_spa|Rufio of Barclay spawned qstr_Sebastokrator_Kaspax|Sebastokrator Kaspax spawned qstr_Holy_Inquisitor_Rasm|Holy Inquisitor Rasmus Devatica spawned qstr_Toblik_s_Veccavian_R|Toblik's Veccavian Renegades spawned qstr_Heroes_are_here.|Heroes are here. qstr_Sarleon_lords_are_he|Sarleon lords are here. qstr_Ravenstern_lords_are|Ravenstern lords are here. qstr_D_Shar_lords_are_her|D'Shar lords are here. qstr_Fierdsvain_lords_are|Fierdsvain lords are here. qstr_Empire_lords_are_her|Empire lords are here. qstr_ON|ON qstr_Evil_Twins|Evil Twins qstr_Evil_twin_party_spaw|Evil twin party spawned! qstr_Soldiers__balls_cut_|Soldiers' balls cut off! qstr_Soldiers_killed_and_|Soldiers killed and ressurected! qstr_Horse|Horse qstr_1_Handed|1-Handed qstr_2_Handed|2-Handed qstr_Polearm___Spear|Polearm - Spear qstr_Polearm___Halberd|Polearm - Halberd qstr_Arrows|Arrows qstr_Bolts|Bolts qstr_Shield|Shield qstr_Bow|Bow qstr_Crossbow|Crossbow qstr_Thrown|Thrown qstr_Helmet|Helmet qstr_Armor|Armor qstr_Boots|Boots qstr_Gloves|Gloves qstr_Not_used|Not used qstr_Horse_Charge|Horse Charge qstr_Horse_Speed|Horse Speed qstr_Horse_Maneuver|Horse Maneuver qstr_Horse_Armor|Horse Armor qstr_Horse_Hitpoints|Horse Hitpoints qstr_Swing_Damage|Swing Damage qstr_Thrust_Damage|Thrust Damage qstr_Weapon_Speed|Weapon Speed qstr_Weapon_Reach|Weapon Reach qstr_Missile_speed|Missile speed qstr_Max_Ammo|Max Ammo qstr_Bonus_Damage|Bonus Damage qstr_Shield_Resistance|Shield Resistance qstr_Shield_Speed|Shield Speed qstr_Shield_Hitpoints|Shield Hitpoints qstr_Shield_Coverage|Shield Coverage qstr_Ranged_Damage|Ranged Damage qstr_Reload_Speed|Reload Speed qstr_Missile_Speed|Missile Speed qstr_Body_Armor|Body Armor qstr_Leg_Armor|Leg Armor qstr_Head_Armor|Head Armor qstr_Armor_Weight|Armor Weight qstr_{s4} _Average _{reg0|{s4} Average {reg0}, St.dev. {reg1}, Count {reg2} qstr_Printing_scores...|Printing scores... qstr_{reg0} _{s10}|{reg0} {s10} qstr_{reg0}._{reg1} _{s10|{reg0}. {reg1} {s10} qstr_All_20_companions_re|All 20 companions recruited qstr_Conversation_#{reg0}|Conversation #{reg0} chosen out of {reg1} total. qstr_{reg1}_{s1}_{reg2?ac|{reg1} {s1} {reg2?accept accepts} the offer. qstr_No_one_accepts_the_o|No one accepts the offer. qstr_{s18}^^_There_{reg2?|{s18}^^ There {reg2?are is} {reg1} {reg2?types type} of Elite troops present that cannot be persuaded to join your cause. qstr_{s18}^^_There_{reg2?a|{s18}^^ There {reg2?are is} {reg1} {reg2?types type} of undead troops present that cannot be persuaded to join your cause. qstr_You_start_reading_{s|You start reading {s2}. After a few pages, you feel you could learn a lot from this book. You decide to keep it close by and read whenever you have the time. qstr_You_flip_through_the|You flip through the pages of {s2}, but you find the text confusing and difficult to follow. Try as you might, it soon gives you a headache, and you're forced to give up the attempt. qstr_Villagers|Villagers qstr_You_have_encountered|You have encountered {s1}. qstr_You_have_engaged_{s1|You have engaged {s1} while they were raiding {s3}. qstr_You_were_caught_by_{|You were caught by {s1} while your forces were raiding {s3}. qstr_Challenge_quest_reno|Challenge quest renown earned so far {reg1}/{reg2}. qstr_Renown_earned_so_far|Renown earned so far {reg1}. qstr_You_were_victorious!|You were victorious! qstr_The_battle_was_lost.|The battle was lost. Your forces were utterly crushed. qstr_Your_companions_carr|Your companions carry you away from the fighting. qstr_You_have_defeated_th|You have defeated the enemy. qstr_You_have_retreated_f|You have retreated from the siege. qstr_Your_controversy_has|Your controversy has increased due to this retreat. qstr_You_have_retreated_fr|You have retreated from the fight. qstr_^^Ally_Casualties {s|^^Ally Casualties {s0} qstr_Current_progress _{r|Current progress {reg4}/{reg5}. qstr_{s1}_of_the_{s3}_man|{s1} of the {s3} managed to escape. qstr_Some_of_your_tendons|Some of your tendons have been damaged in the battle. You lose 1 strength. qstr_You_took_a_nasty_wou|You took a nasty wound which will cause you to limp slightly even after it heals. You lose 1 agility. qstr_You_have_trouble_thi|You have trouble thinking straight after the battle, perhaps from a particularly hard hit to your head, and frequent headaches now plague your existence. Your intelligence is reduced by 1. qstr_Perhaps_I_m_getting_|Perhaps I'm getting unlucky... qstr_Retirement_is_starti|Retirement is starting to sound better and better. qstr_No_matter!_I_will_pe|No matter! I will persevere! qstr_What_did_I_do_to_des|What did I do to deserve this? qstr_I_suppose_it_ll_make|I suppose it'll make for a good story, at least... qstr_{s9}_wants_you_to_fo|{s9} wants you to follow his army until further notice. qstr_{s8}_of_the_{s9}|{s8} of the {s9} qstr__Your_own_banner_fli| Your own banner flies over the castle gate. qstr__You_see_the_banner_| You see the banner of {s7} over the castle gate. qstr__Your_own_banner_flie| Your own banner flies over the town gates. qstr__You_see_the_banner_o| You see the banner of {s7} over the town gates. qstr_The_{reg6?town_s cas|The {reg6?town's castle's} food stores should last for {reg3} more days. qstr_The_{reg6?town_s cast|The {reg6?town's castle's} food stores have run out and the defenders are starving. qstr_You_re_preparing_to_|You're preparing to attack the walls, the work should finish in {reg9} hours. qstr_Your_forces_are_buil|Your forces are building a siege tower. They estimate another {reg9} hours to complete the build. qstr_You_are_ready_to_att|You are ready to attack the walls at any time. qstr_The_siege_tower_is_b|The siege tower is built and ready to make an assault. qstr_As_a_last_defensive_|As a last defensive effort, you retreat to the main hall of the keep. You and your remaining soldiers will put up a desperate fight here. If you are defeated, there's no other place to fall back to. qstr_You_ve_been_driven_a|You've been driven away from the walls. Now the attackers are pouring into the streets. IF you can defeat them, you can perhaps turn the tide and save the day. qstr_You_ve_breached_the_|You've breached the town walls, but the stubborn defenders continue to resist you in the streets! You'll have to deal with them before you can attack the keep at the heart of the town. qstr_The_town_center_is_y|The town center is yours, but the remaining defenders have retreated to the castle. It must fall before you can complete your victory. qstr_The_remaining_defend|The remaining defenders have retreated to the castle as a last defense. You must go in and crush any remaining resistance. qstr_However_since_you_ar|However, since you are not a sworn {reg63?man follower} of {s9}, there is no chance he would recognize you as the {reg63?lord lady} of this {reg8?town castle}. qstr_The_enemy_has_been_f|The enemy has been forced to retreat and abandon the surprise assault. qstr_The_enemy_has_been_fo|The enemy has been forced to retreat. The assault is over, but the siege continues. qstr_As_you_approach_you_|As you approach, you are spotted by the castle guards, who welcome you and open the gates for their {reg63?king queen}. qstr_As_you_approach_you_a|As you approach, you are spotted by the castle guards, who welcome you and open the gates for their {reg63?lord lady}. qstr__This_village_and_th| This village and the surrounding lands belong to you. qstr__You_remember_that_t| You remember that this village and the surrounding lands belong to {s7}. qstr__These_lands_belong_| These lands belong to no one. qstr__The_village_is_infe| The village is infested by {reg8} {s35}. qstr__The_village_has_bee| The village has been looted. A handful of souls scatter as you pass through the burnt out houses. qstr__The_village_is_bein| The village is being raided. qstr_No_one_here_seems_to|No one here seems to be willing to join your party. qstr_One_{s3}_volunteer_t|One {s3} volunteer to follow you for 20 Dinars. qstr_{reg5}_{s3}_voluntee|{reg5} {s3} volunteers to follow you for 20 Dinars each. qstr_Try_as_you_might_you|Try as you might, you could not defeat the bandits. Infuriated, they raze the village to the ground to punish the peasants, and then leave the burning wasteland behind to find greener pastures to plunder. qstr_village|village qstr_town|town qstr_castle|castle qstr_{s10}|{s10} qstr_^{s10}|^{s10} qstr_{s18}^{s10}.|{s18}^{s10}. qstr__{s10}___{reg12}%_Da|({s10} - {reg12}% Damaged-) qstr_The_{s17}_has_no_imp|The {s17} has no improvements. qstr_The_{s17}_has_the_fo|The {s17} has the following improvements ^^ {s18} qstr_The_assasins_beat_yo|The assasins beat you down and leave you for dead. . qstr_You_have_fallen._The|You have fallen. The bandits quickly search your body for every coin they can find, then vanish into the night. They have left you alive, if only barely. qstr_Luckily_some_of_your|Luckily some of your companions come to search for you when you do not return, and find you lying by the side of the road. They hurry you to safety and dress your wounds. qstr_Luckily_some_passing|Luckily some passing townspeople find you lying by the side of the road, and recognise you as something other than a simple beggar. They carry you to the nearest inn and dress your wounds. qstr_You_fail_to_steal_an|You fail to steal any cattle. qstr_You_drive_away_{reg1|You drive away {reg17} {reg12?heads head} of cattle from the village's herd. qstr___{reg1}_denars_per_| ({reg1} denars per night) qstr_As_you_near_the_Snak|As you near the Snake Cult stronghold, you can see its many defenders manning the walls. It may be a bloody day. qstr_The_fully_rebuilt_Or|The fully rebuilt Order fortress conveys an impression of strength and permanence. qstr_The_Order_stronghold|The Order stronghold seems welcoming now that it's cleansed of every trace of Cultist presence. qstr_Order_Stronghold|Order Stronghold qstr_Report_news_of_your_|Report news of your victory to your Order. qstr_You_have_found_the_p|You have found the place described by village elder. Bushes, trees, few stones laying here and there. An old path lay in front of you. qstr_You_have_located_the|You have located the old ruins. Try to search this area for anything pertaining to its history. qstr_At_first_glance_this|At first glance this place looks like a peaceful valley, full of trees, bees and flowers. qstr_The_valley_remains_i|The valley remains incredibly silent. Unchanged since your last visit. qstr_The_base_is_fully_es|The base is fully established and hidden well. Garrisoned soldiers seem to be in a good mood. qstr_The_base_is_fully_est|The base is fully established and hidden well. Everything looks normal, but you can feel tension in the air. qstr_The_old_ruins_look_m|The old ruins look more and more appealing every time you visit them. qstr__no_prisoners_allowe|, no prisoners allowed qstr_It_seems_that_some_t|It seems that some time ago a battle took place here. You have found few bend swords, weathered skeletons, some rusty armor pieces with faded emblem which resemble a griffon and ... a fragile book. qstr_It_seems_that_some_ti|It seems that some time ago a battle took place here. You have found so far only rubbish few bend swords, weathered skeletons, some rusty armor pieces with faded emblem which resemble a griffon. Search the valley much more carefully. qstr_Quest_log_updated.|Quest log updated. qstr_The_camp_is_too_smal|The camp is too small to keep prisoners there. All prisoners were taken away and released. qstr_This_camp_was_overcr|This camp was overcrowded and some soldiers deserted. qstr_You_are_at_{s2}.|You are at {s2}. qstr__This_castle_has_no_| This castle has no garrison. qstr__This_town_has_no_ga| This town has no garrison. qstr__You_have_successful| You have successfully sneaked in. qstr_{s13}_A_tournament_w|{s13} A tournament will be held here soon. qstr_{s13}_Though_the_her|{s13} Though the heralds recognize your banner and your noble origins, the few left free spots are quickly handed out to more renowned knights and you are not allowed to participate in this tournament. qstr_{s13}_You_have_neith|{s13} You have neither a noble origin nor are you renowned. Therefore you are not allowed to participate in this tournament. qstr_{s13}_Despite_not_be|{s13} Despite not being of noble origins, the tales of your deeds in battle and your weapon prowess has spread over Pendor and reached the heralds. Therefore they allow you to join the ranks and fight in this tournament! qstr_{s8}^Your_bid_to_cha|{s8}^Your bid to champion the {s9} ends in failure. qstr_However_you_forfeit_|However, you forfeit all material rewards and dedicate your victory to the glory of the {s9}! qstr_weapon_pack|weapon pack qstr_armor_pieces|armor pieces qstr_Additionally_you_hav|Additionally, you have been presented with beautiful {s21} from the Noldor Council. qstr_Additionally_you_have|Additionally, you have been presented with one {s21} from the town Steward. qstr__{s8}^Moreover_you_e| {s8}^Moreover, you earn {reg8} denars from the clever bets you placed on yourself... qstr_Victory_is_yours!_Yo|Victory is yours! You have won this melee, but now you must prepare yourself for the next round. qstr_You_have_been_bested|You have been bested in this melee, but the master of ceremonies declares a recognition of your skill and bravery, allowing you to take part in the next round. qstr_You_were_beaten._The|You were beaten. The peasants are heartened by their success, but the lesson you wanted to teach them probably didn't get through... qstr_After_beating_your_l|After beating your last opponent, you explain to the peasants how to better defend themselves against such an attack. Hopefully they'll take the experience on board and will be prepared next time. qstr_The_bandits_are_brok|The bandits are broken! Those few who remain alive and conscious run off with their tails between their legs, terrified of the peasants and their new champion. qstr_{s1}_s_Ship|{s1}'s Ship qstr_However_{reg3?You_ar|However, {reg3?You are {s1} is} unable to find any trade goods that would bring a profit. qstr_^Buying_{s4}_here_an|^Buying {s4} here and selling it at {s5} would bring a profit of {reg6} denars per item.{s3} qstr_{reg3?You_find {s1}_|{reg3?You find {s1} finds} out the following ^{s3} qstr_{s2}^{reg1}_{s1}_ear|{s2}^{reg1} {s1} earned {reg0} experience. qstr_{s2}^{s1}_earned_an_|{s2}^{s1} earned an additional {reg0} experience. qstr_^You_earned_{reg0}_e|^You earned {reg0} experience.{s2} qstr_The_training_didn_t_|The training didn't go well at all. qstr_The_training_didn_t_g|The training didn't go very well. qstr_The_training_went_qu|The training went quite well. qstr_The_training_went_ve|The training went very well. qstr_The_training_went_pe|The training went perfectly. qstr_{s13}_asked_you_to_r|{s13} asked you to report to him with at least {reg13} troops. qstr_{s13}_ordered_you_to|{s13} ordered you to join the assault against {s14}. qstr_Find_and_speak_with_|Find and speak with {s3} of the {s4} to give him your oath of homage. qstr_There_has_been_an_al|There has been an alleged border incident {s9} qstr_^^Note_that_so_long_|^^Note that so long as you remain marshal, the lords of the realm will be expecting you to lead them on campaign. So, if you are awaiting a feast, either for a wedding or for other purposes, you may wish to resign the marshalship by speaking to your liege. qstr_Speak_to_the_Order_r|Speak to the Order representative of the {s9}. qstr_Your_Trainer_skill_h|Your Trainer skill has increased by 1. qstr_Your_Trainer_skill_ha|Your Trainer skill has increased by 2. qstr_Your_Tactics_skill_h|Your Tactics skill has increased by 1. qstr_Your_Tactics_skill_ha|Your Tactics skill has increased by 2. qstr_Your_Intelligence_ha|Your Intelligence has increased by 1. qstr_Your_Intelligence_has|Your Intelligence has increased by 2. qstr_Your_Agility_has_inc|Your Agility has increased by 1. qstr_Your_Ironflesh_skill|Your Ironflesh skill has increased by 1. qstr_Your_Riding_skill_ha|Your Riding skill has increased by 1. qstr_Your_Strength_has_in|Your Strength has increased by 1. qstr_Your_Weapon_Master_s|Your Weapon Master skill has increased by 1. qstr_Your_Charisma_has_in|Your Charisma has increased by 1. qstr_Your_Charisma_has_inc|Your Charisma has increased by 2. qstr_Your_Leadership_skil|Your Leadership skill has increased by 1. qstr_Your_Persuasion_skil|Your Persuasion skill has increased by 1. qstr_Your_Engineer_skill_|Your Engineer skill has increased by 1. qstr_Your_Tactics_skill_has|Your Tactics skill has decreased by 1. qstr_Your_Charisma_has_de|Your Charisma has decreased by 1. qstr_The_issue_has_been_r|The issue has been resolved successfully. qstr__Your_party_members_| Your party members grumble at your refusal to help those you have sworn to protect. qstr_Breaking_camp...|Breaking camp... qstr_Soldiers_have_found_|Soldiers have found a dead body of one of your Vanskerries. Someone had gelded him. qstr_One_of_your_Vanskerr|One of your Vanskerries has been killed in an unfortunate accident. qstr_Soldiers_have_found_a|Soldiers have found a massacred body, which may be one of your missing Vanskerries. Peoples blame wild animals. qstr_One_of_your_Vanskerri|One of your Vanskerries has been found dead. Probably old wounds have just opened. qstr_Drunken_Caravan_Guar|Drunken Caravan Guard qstr_Drunken_Caravan_Guard|Drunken Caravan Guards qstr_Drunken_Mercenary|Drunken Mercenary qstr_Drunken_Mercenaries|Drunken Mercenaries qstr_Drunken_Adventurer|Drunken Adventurer qstr_Drunken_Adventurers|Drunken Adventurers qstr_Belligerent_Drunk|Belligerent Drunk qstr_Belligerent_Drunks|Belligerent Drunks qstr_Your_{s12}_have_acqui|Your {s12} have acquired the new {s11}! qstr_{s4}_and_is_now_know|{s4}, and is now known as {s7} qstr_Your_party_is_spotte|Your party is spotted by {s1}. qstr_Party_has_nothing_to|Party has nothing to eat! qstr_{reg1}_{s1}_{reg2?ha|{reg1} {s1} {reg2?have has} escaped from your party during the night. qstr_{s1}_of_the_{s3}_has|{s1} of the {s3} has been released from captivity. qstr_Building_of_{s10}_in|Building of {s10} in {s4} has been completed. qstr_{s1}_has_won_the_tou|{s1} has won the tournament at {s2}. qstr_{s1}_is_no_longer_in|{s1} is no longer infested by bandits (at night). qstr_You_pay_for_accommod|You pay for accommodation. qstr_D_Shar_have_fallen_a|D'Shar have fallen alongside their ideals. The Inquisition will focus and deploy all efforts against Heretics further north. qstr_Betrothal_to_{s5}_ex|Betrothal to {s5} expires qstr__Your_tactics_skill_| Your tactics skill has increased by 1. qstr__Your_persuasion_ski| Your persuasion skill has increased by 1. qstr__Your_leadership_ski| Your leadership skill has increased by 1. qstr__Your_intelligence_h| Your intelligence has increased by 1. qstr__Your_trade_skill_ha| Your trade skill has increased by 1. qstr__Your_weapon_master_| Your weapon master skill has increased by 1. qstr__Your_engineer_skill| Your engineer skill has increased by 1. qstr__Your_relation_with_| Your relation with the Noldor has improved. qstr_The_book_was_very_in|The book was very interesting and you have discovered some new facts. It is time share your findings with Vorador. qstr__Unfortunately_the_b| Unfortunately the brittle, moldy old pages crumble. Almost as if fate intended it this way ... qstr_You_have_finished_re|You have finished reading {s1}.{s2} qstr_Book_Read|Book Read qstr_Your_Order_Stronghol|Your Order Stronghold has been fully rebuilt! qstr_The_Order_blacksmith|The Order blacksmith sends a message that your item is ready! qstr_Your_hidden_camp_has|Your hidden camp has been fully built! qstr_{s1}_is_scouted.|{s1} is scouted. qstr_{s36}_has_switched_f|{s36} has switched from the {s2} to the {s3} and is now known as {s1}. qstr_A_god_s_voice_booms_|A god's voice booms across the sky I am Astraea, Goddess of Justice. Fight to defend it and I will aid you when and where I can. qstr_A_god_s_voice_booms_a|A god's voice booms across the sky You battle and defeat my Jatu. Beware the wrath of Indar. qstr_A_god_s_voice_booms_ac|A god's voice booms across the sky I command you to drive from my lands these foul Serpent Cultists who defile it, in the Name of Damia Provideo. qstr_A_god_s_voice_booms_acr|A god's voice booms across the sky You will cease fighting my children of the Mystmountains or die in the claws of Vejovis. qstr_A_god_s_voice_booms_acro|A god's voice booms across the sky I Eunomia Stabilitis, first in rank amongst the hierarchy of the Pendor Gods, warn you, Chosen One. You face many dangers ahead. qstr_A_god_s_voice_booms_acros|A god's voice booms across the sky End your persecution of my raiding Vanskerries or incur the wrath of HafSigla. qstr_A_god_s_voice_booms_across|A god's voice booms across the sky Defend my children of the Fierdsvain that they may farm in peace, in the name of Thallo Ver Shures. qstr_A_god_s_voice_booms_across_|A god's voice booms across the sky I, Vata, command you in my name to destroy those who threaten my D'Shar. qstr_The_God_UllrVetr_is_|The God UllrVetr is about to give you a gift, but you must have space for it in your inventory. qstr_A_god_s_voice_booms_across_t|A god's voice booms across the sky I, UllrVetr, God of Bowmen, manifest myself to you as this bow. Use it well in the battle to come. qstr_UllrVetr_has_seen_th|UllrVetr has seen the threat vanquished; and in that instance the powerful manifestation that was the bow has disappeared. qstr_{s2}_loses_{s10}.|{s2} loses {s10}. qstr_{s2}_reports_the_{s1|{s2} reports the {s10} is gone missing from the chest. qstr_A_passing_messenger_|A passing messenger told you {s4}'s wife died suddenly in {s5}. qstr_A_passing_messenger_t|A passing messenger tells you {s4}'s wife died suddenly in {s5}. qstr_{s5}_launches_a_surp|{s5} launches a surprise attack on {s6}! qstr_{s5}_War_Party|{s5} War Party qstr_The_{s12}_from_{s13}|The {s12} from {s13} have assembled a war party to assist the {s11}. qstr_Eyegrim_s_horde_has_|Eyegrim's horde has gathered enough souls to raise him once more. qstr_Sources_say_Knights_|Sources say Knights of the Eventide are avoiding Eyegrim at all costs. Reasons unknown. qstr_Rumor_has_it_that_th|Rumor has it that the demon king has gathered more Fallen from his prisoners! qstr_Echos_of_hundreds_of|Echos of hundreds of souls being forfeited can be heard from miles away. qstr_Villages_report_that|Villages report that Eyegrim is killing humans to create more Fallen! qstr_Full_skin_of_human_r|Full skin of human remains have been found by the hundreds in reported areas where a demonic horde lay waste. qstr_Knights_of_the_Dawn_|Knights of the Dawn report that captured heretics say 'Eyegrim is creating Fallen in Pendor.' qstr_Eyegrim_has_risen_mo|Eyegrim has risen more Fallen from his prisoners! qstr__{s61}| {s61} qstr_{reg65?my_Lady my_Lo|{reg65?my Lady my Lord} qstr_{reg65?My_Lady My_Lo|{reg65?My Lady My Lord} qstr_{reg65?madame sir}|{reg65?madame sir} qstr_{reg65?Madame Sir}|{reg65?Madame Sir} qstr_The_men_are_hard_at_|The men are hard at work, this place is shaping up. qstr_Things_are_progressi|Things are progressing very well. qstr_All_seems_alright.|All seems alright. qstr__no_fiefs_|(no fiefs) qstr__fiefs _{s0}_|(fiefs {s0}) qstr_^It_might_interest_y|^It might interest you that someone called {s11} is looking for work in {s10}, you may want to meet {reg1?her him} there. qstr_{reg36}x_{s0}_have_j|{reg36}x {s0} have joined you party qstr__Hail_Captain!| Hail Captain! qstr__Hail_{reg63?M_Lord | Hail {reg63?M'Lord M'Lady}! qstr__Well_met_{reg63?M_L| Well met, {reg63?M'Lord M'Lady}! qstr__{s4}_We_are_the_Mil| {s4} We are the Militia Patrol out of {s11}. qstr__{s4}_You_are_a_welc| {s4} You are a welcome sight for weary eyes. We hail from {s11}. qstr__{s4}_We_are_the_she| {s4} We are the sheriff patrol riding out from {s11}. qstr__{s4}_We_are_glad_to| {s4} We are glad to see you! We ride from {s11}. qstr__{s4}_We_have_had_a_| {s4} We have had a rough time of it, {reg63?M'Lord M'lady}, avoiding enemy Lords and raiding parties. We are searching for thugs and bandits. qstr__{s4}_We_are_on_the_| {s4} We are on the lookout for outlaws, your {reg63?Lordship Ladyship}. qstr__{s4}_We_set_out_day| {s4} We set out days ago looking for the vermin who murdered one of our landowners. qstr__{s4}_Our_horses_are| {s4} Our horses are tired as are we, {reg63?M'Lord M'lady}. Yet justice still calls us onward to find those responsible for crimes most vile. qstr__No_{reg63?M_Lord M_| No {reg63?M'Lord M'Lady}, we have seen very little of interest, except a nice seven point stag I was tempted to bag. qstr__I_wish_we_had_somet| I wish we had something to share, your {reg63?Lordship Ladyship}. Our eyes have been on catching those bandits and we have seen little else. qstr__No_{reg63?M_Lord M_L| No {reg63?M'Lord M'Lady}, we have not seen nor heard of anything unusual during our expedition. qstr__Nothing_except_to_k| Nothing except to keep your wits about you, {reg63?M'Lord M'Lady}. These are dangerous times and desperate men can be unpredictable. qstr_Your_patrol_leader_i|Your patrol leader is not skilled enough to command that many soldiers. For the time being some of them will be sent away to help nearby villagers. qstr___Ah_We_have_you_at_| Ah We have you at last! qstr__You!_Here?!_Who_wou| You! Here?! Who would have thought you had it in you? Come, then! Let us dance over the sweet memories of your lover. Mine are quite sweet, let me tell you! qstr__You!_I_thought_I_ha| You! I thought I had given you the slip! qstr__Ha!_Come_to_take_re| Ha! Come to take revenge for your sweetheart? You will taste my cold steel instead! Die now! qstr__You!_Fie_this_day!_| You! Fie this day! It was just business, see... no one was suppose to get hurt! Oh Damn... now I have to kill you! See what you made me do!? qstr__Finally..._now_you_| Finally... now you shall join your ancestors in hell! qstr__Oi!_What_do_we_have| Oi! What do we have here? {s4} qstr__What_s_this_eh?_{s4| What's this, eh? {s4} qstr__We_will_hunt_you_do| We will hunt you down! {s4} qstr__Oi!_What_do_we_have_| Oi! What do we have here? qstr__You_better_not_be_a| You better not be a manhunter! qstr__Out_for_a_stroll_ar| Out for a stroll are we? qstr__What_s_this_eh?| What's this, eh? qstr__I_m_going_to_break_| I'm going to break your legs, nice and slow! qstr__Your_money_or_your_| Your money or your life! qstr__We_ll_have_our_pay_| We'll have our pay, or we'll have our fun! qstr__My_men_and_I_would_| My men and I would like to have a word with you. qstr__Everything_has_a_pr| Everything has a price, even your life! qstr__These_are_dangerous| These are dangerous times to be galavanting around with such fine horses... better let me hold 'em for ya. qstr__An_what_do_we_owe_t| An what do we owe this pleasure? qstr__Your_blood_must_be_| Your blood must be ours to satisfy the mistress, {reg63?peasant my lovely}! qstr__Lucky_for_you_we_ar| Lucky for you, we are your ssssssalvation! Come... kissss the priestessss and taste her divinity! qstr__How_SSSSublime!_Fre| How SSSSublime! Fresh Blood to please our Mistresssss. Come here my pretty... and let my blade drink your soul. qstr__You_dare_speak_to_m| You dare speak to me? You are less than a bug to be squashed! qstr__I_was_expecting_a_c| I was expecting a challenge... not something like you! qstr__Come_quietly_and_yo| Come quietly and your death will be swift!! qstr__YOU_have_been_marke| YOU have been marked! qstr__Ah!_Good!_Strip_off| Ah! Good! Strip off your clothes and come over to this altar! C'mon now, be a good {reg63?chap lass}, I haven't got all day! qstr__For_Glory!| For Glory! qstr__Your_deaths_will_en| Your deaths will enhance the power of our goddess! Die, knowing it is for a good cause. qstr__We_d_prefer_to_figh| We'd prefer to fight the Knights of the Dawn, but in a pinch, you'll do. Charge! qstr__With_our_goddess_st| With our goddess standing with us, all fall before our might. Surrender or die! qstr__Ah_we_were_feeling_| Ah, we were feeling a bit chilly. A sinner's bonfire is just what we need! Surrender now. qstr__Our_fires_will_purg| Our fires will purge your souls of evil. Do you have any last words? qstr__We_do_the_bidding_o| We do the bidding of Astraea and no one can stand against us. To battle! qstr_Tread_softly_strange|Tread softly stranger, there are Mystmountains about... qstr_Keep_your_wits_about|Keep your wits about you. There are ever Mystmountains nearby. qstr_Right_we_ll_keep_our|Right, we'll keep our eyes open. qstr_There_are_worse_thin|There are worse things than Mystmountains... [Attack] qstr_All_hail_King_Ulric_|All hail King Ulric, rightful ruler of Pendor! qstr_All_hail_{playername|All hail {playername}, rightful ruler of Pendor! [Attack] qstr_Halt_in_the_name_of_|Halt in the name of King Ulric, rightful ruler of Pendor! qstr_Hold_in_the_name_of_|Hold, in the name of the King! qstr_Clear_the_road!_King|Clear the road! King's men passing through. qstr_My_apologies_please_|My apologies, please take the road. qstr_This_is_MY_road!_[At|This is MY road! [Attack] qstr_Hail_{playername}!_W|Hail, {playername}! We give you greetings in the name of the New Empire! qstr_The_New_Empire_shoul|The New Empire should be proud of such worthy representatives. Farewell. qstr_Your_New_Empire_will|Your New Empire will soon be in tatters. [Attack] qstr_Greetings_we_are_hun|Greetings, we are hunting a group of Snake Cultists on orders of Marius Imperator. Have you by chance seen them? qstr_I_m_afraid_no_but_go|I'm afraid no, but good hunting to you. qstr_That_is_irrelevant_f|That is irrelevant, for your hunt ends here. [Attack] qstr_Well_met_travelers_m|Well met, travelers, may you find an oasis of tranquility. qstr_And_may_you_find_ins|And may you find inspiration in the cool shade of a palm. qstr_And_may_your_blood_t|And may your blood turn its waters red! [Attack] qstr_Well_met_travelers_i|Well met travelers, if you are still and listen for a moment then you may hear the desert speak to you on the wind. qstr_I_hear_it!_The_deser|I hear it! The desert speaks to me. qstr_Then_it_should_have_|Then it should have warned you to stay away from us! [Attack] qstr_I_hope_fair_winds_br|I hope fair winds brought you before us today. qstr_None_fairer_than_sha|None fairer than sharing your company for a time. qstr_May_the_Winds_bring_|May the Winds bring fortune to you. qstr_Thanks!_Same_to_you.|Thanks! Same to you. qstr_We_come_with_the_win|We come with the winds of war. [Attack] qstr_Clear_the_road_in_th|Clear the road in the name of the prophesied {reg63?King Queen} of Pendor! qstr_Hold_traveler_do_you|Hold traveler, do you stand with the prophesied {reg63?King Queen}, or against? qstr_For!|For! qstr_Against!_[Attack]|Against! [Attack] qstr_Your_Majesty!_How_ma|Your Majesty! How may we be of service? qstr_Nothing_for_the_mome|Nothing for the moment, be about your duties. qstr_Your_death_would_ser|Your death would serve me best! [Attack] qstr_Clear_a_path_for_{re|Clear a path for {reg63?His Her} Majesty! All hail the prophesied ruler of Pendor! qstr_All_hail_me!|All hail me! qstr_Such_exclamations_ar|Such exclamations are giving me a royal headache! [Attack] qstr_Hello_there_stranger|Hello there stranger, are you looking to procure the service of some elite mercenaries? qstr_Hello_there_stranger_|Hello there stranger, any news of underdogs looking to hire that extra winning boost? qstr_Not_today_thank_you.|Not today, thank you. qstr_No_but_the_loot_you_|No, but the loot you're walking in may yet serve me. [Attack] qstr_Ho_there_wanderer!_H|Ho there wanderer! Have you seen an old, confused looking scholar in these parts? We were meant to escort him, but he wandered off in the night. qstr_Wearing_a_white_habi|Wearing a white habit, and sporting a candle on his head? He's behind those bushes pulling faces at you. qstr_Indeed_and_he_squeal|Indeed, and he squealed like a pig when I killed him. [Attack] qstr_Ho_there_wanderer_st|Ho there wanderer, stay thy course and indulge an old man. qstr_Of_course_I_will_sta|Of course, I will stay a while and listen. qstr_Ain_t_nobody_got_tim|Ain't nobody got time for that! [Attack] qstr_Greetings_traveler_h|Greetings traveler, have you wounded? qstr_Greetings_traveler_d|Greetings traveler, do you need assistance? qstr_Thank_you_no._We_car|Thank you, no. We care for our own. qstr_No_but_you_will_soon|No, but you will soon. Charge! [Attack] qstr_Watch_the_horizon_tr|Watch the horizon traveler, you never know what kind of savages stalk the steppe. qstr_Watch_the_horizon_tra|Watch the horizon traveler, you never know who you may stumble across out here or who may stumble across you. qstr_Thanks_for_the_warni|Thanks for the warning. qstr_Too_bad_you_didn_t_t|Too bad you didn't take your own advice. [Attack] qstr_Are_you_here_to_conf|Are you here to confess your sins? Guilt can only be purged clean with fire. qstr_Thank_you_no._My_con|Thank you, no. My conscience is clear. qstr_I_confess_that_I_wan|I confess that I want you dead. [Attack] qstr_Among_the_Dawn_we_ha|Among the Dawn, we have a saying; 'Red sky at night, Astraea's delight'. qstr_Red_sky_in_the_morni|Red sky in the morning, heretic's warning. qstr_Red_sky_in_the_mornin|Red sky in the morning, the Dawn will be in mourning. [Attack] qstr_Hello_there_{reg63?b|Hello there {reg63?brother sister}! Keep your eyes on the trees; you never know what evils lurk in their shadows. qstr_We_ll_be_wary_of_wha|We'll be wary of what they hide, thanks for the warning. qstr_Take_your_eyes_off_t|Take your eyes off the foliage and you might notice the foe standing right in front of you! [Attack] qstr_Hello_there_{reg63?br|Hello there {reg63?brother sister}! Have you heard this one? What's green, pale, and red all over? A dead Noldor. HAH! qstr_Hah!_Good_one.|Hah! Good one. qstr_The_murder_of_Noldor|The murder of Noldor is no laughing matter. [Attack] qstr_Salve._May_the_gods_|Salve. May the gods of old Baccus watch over you. qstr_And_may_the_gods_of_|And may the gods of Pendor watch over you, friend. qstr_Tell_them_yourself._|Tell them yourself. [Attack] qstr_Ave_Legate!_May_your|Ave, Legate! May your troops always be in good order and discipline. qstr_Thanks._We_are_striv|Thanks. We are striving to follow your shining example in this. qstr_Indeed._Make_yoursel|Indeed. Make yourself ready for a demonstration. [Attack] qstr_Salinohaei_{playerna|Salinohaei, {playername}! Lergir vaes drethargll... Oh, sod it. How are you? I am trying to learn the Noldor language. qstr_Adar_lir_Hieth!..._O|Adar lir Hieth!... Oh, you're just a human. We had hoped to meet some Noldor. You can learn such a lot from them. qstr_Amazing._I_wish_you_|Amazing. I wish you success in your endeavour. qstr_Have_you_already_lea|Have you already learned the Noldor word for 'death'? [Attack] qstr_You_have_about_ten_s|You have about ten seconds to give me a reason not to crush your skull! qstr_Ahh...yes_excuse_me.|Ahh...yes, excuse me. I just remembered I am expected somewhere else. qstr_Well_you_had_two_and|Well, you had two and wasted them! Now you are going to die! [Attack] qstr_I_would_love_to_chat|I would love to chat, but we have spotted smoke up ahead. It seems the Dawn never hesitates to put more innocents to the torch. qstr_How_horrible!_Don_t_|How horrible! Don't let me keep you, then. Be on your way. qstr_The_Dawn_is_the_leas|The Dawn is the least of your problems right now. Attack! [Attack] qstr_Greetings._Have_you_|Greetings. Have you seen any heretics around here? We have orders to...take care of them. qstr_Sorry_I_have_encount|Sorry, I have encountered none. You better keep on searching. qstr_Not_before_I_have_ta|Not before I have taken care of you! [Attack] qstr_Forgive_my_bluntness|Forgive my bluntness, good {reg63?sir madame}, but we are waiting for someone else. You better move on, and you better do it quickly. qstr_If_you_say_so_sir_kn|If you say so, sir knight. Good day to you. qstr_I_am_afraid_your_app|I am afraid your appointment will have to wait. First you must deal with me! [Attack] qstr_May_Astraea_Goddess_|May Astraea, Goddess of Justice, watch over you, {playername}. qstr_Thank_you_good_sir._|Thank you, good sir. May she watch over you as well. qstr_She_can_certainly_wa|She can certainly watch me taking you apart! [Attack] qstr_These_lands_of_yours|These lands of yours are beautiful. You are lucky the touch of the Snake Cult has not yet tainted it all. qstr_Well_said_and_we_wil|Well said, and we will do everything in our power to keep it that way. Farewell, good sir. qstr_Oh_luck_has_little_t|Oh, luck has little to do with it. Come, let me show you. [Attack] qstr_We_are_the_Knights_o|We are the Knights of the Phoenix! State your business. qstr_Forgive_me._I_was_me|Forgive me. I was merely curious. You don't see your kind often in these parts. qstr_I_do_not_like_your_t|I do not like your tone. You are in dire need of a lesson! [Attack] qstr_We_have_seen_our_hom|We have seen our homeland burned to cinders and have risen from the ashes to take vengeance upon our enemies. One such as you does not scare us. qstr_The_tale_of_your_hom|The tale of your homeland saddens me. Maybe, one day, the people of Pendor can help you set things right. qstr_We_all_make_mistakes|We all make mistakes. [Attack] qstr_You_are_lucky_strang|You are lucky, stranger. Normally, you don't see us Shadow Wolves until we strike. qstr_I_see._Hopefully_you|I see. Hopefully, your brothers will never have cause to come after me. qstr_Spoken_like_a_true_c|Spoken like a true coward! When I strike, you will see me coming. Like right now! [Attack] qstr_You_do_not_look_like|You do not look like one in league with the snakes. Begone! Your needs do not concern me. qstr_Good_luck_finding_al|Good luck finding allies with that attitude. qstr_Maybe_you_will_recon|Maybe you will reconsider when your men start dying around you! [Attack] qstr_You_are_not_our_chos|You are not our chosen prey. What do you want? qstr_I_was_merely_passing|I was merely passing by. Excuse me. qstr_Right_now?_Your_head|Right now? Your head on a pike! [Attack] qstr_We_came_to_this_land|We came to this land looking for allies. So far, what we have seen does not impress us. qstr_There_are_many_fine_|There are many fine warriors in Pendor. I am sure that if you keep looking, you will find your match. qstr_To_arms!_Let_us_show|To arms! Let us show these dogs how true Pendorians fight. [Attack] qstr_The_Feuding_Father_h|The Feuding Father has not summoned you yet. Why do you stop those who do his bidding? qstr_I_meant_no_disrespec|I meant no disrespect. Please, have a safe journey. qstr_Enough_people_have_d|Enough people have died at your hand. I believe it is your turn! [Attack] qstr_The_Bahadur_Khan_mig|The Bahadur Khan might have outlawed our ancient rights of vengeance, but the laws of gods stand above the laws of men. qstr_I_am_not_sure_the_Ba|I am not sure the Bahadur Khan would agree, but good luck to you. qstr_Spoken_like_a_true_f|Spoken like a true fanatic. Pendor will be better off without you! [Attack] qstr_Greetings._Do_you_ha|Greetings. Do you have a feud that needs settling? qstr_What_no!_I_settle_my|What, no! I settle my own feuds. qstr_Actually_my_quarrel_|Actually, my quarrel is with you. [Attack] qstr_If_you_are_not_the_b|If you are not the beasts or men we hunt, why do you stop us? qstr_My_apologies_I_dare_|My apologies, I dare not stray you away from your hunt. qstr_To_be_blunt_those_ar|To be blunt, those aren't the only things getting hunted! [Attack] qstr_Well_met_{playername|Well met, {playername}, it is good to meet a friend of the {s5} in these troubled times. qstr_Hail_good_{reg63?sir|Hail, good {reg63?sir madam}! Such a fine day to be out on patrol with loyal men at your command, eh? qstr_Ah_{playername}_what|Ah, {playername}, what a coincidence - we were just discussing you with our Grandmaster this morning! You might know that the {s5} post bounties on our enemies occasionally, and you may be just the right {reg63?man woman} to aid us. qstr_Good_day_{playername|Good day, {playername}. We are on a lookout for vagrants and raiders in the area preying upon our villagers. If you find us dispensing swift justice upon some, we would be obliged if you help us out. qstr_Hail_traveler!_Be_wa|Hail traveler! Be warned that strange attacks were reported around the outlying villages. If you need protection, follow us closely. qstr_State_your_business_|State your business stranger. qstr_Hold._What_is_your_b|Hold. What is your business in Ravenstern? qstr_Our_business_is_deat|Our business is death; yours. qstr_Och_aye_we_re_people|Och aye, we're people of Ravenstern. Ye ken? [Leave] qstr_Be_quick_our_mission|Be quick, our mission is urgent. qstr_Your_date_with_death|Your date with death is more urgent! Charge! qstr_State_your_business_o|State your business, or leave. We are on a mission for the King. qstr_All_hail_{playername}|All hail {playername}, rightful ruler of Pendor! qstr_My_apologies_please_t|My apologies, please take the road. [Leave] qstr_Remember_our_order_s|Remember our order's name, {playername}, before you do anything rash. qstr_Indeed_I_do._It_cont|Indeed I do. It contains 'mortal' and I don't care for prefixes. qstr_Well_well_we_shall_t|Well, well, we shall test your immortality another time. [Leave] qstr_You_had_better_be_hu|You had better be hunting Snake Cultists instead of wasting our valuable time. Begone. qstr_In_fact_I_think_I_ju|In fact I think I just heard you lisping. To arms! qstr_You_re_probably_righ|You're probably right there. Move on. [Leave] qstr_The_desert_whispered|The desert whispered to us that you were near. The desert is never wrong. qstr_Then_it_should_have_w|Then it should have warned you to stay away from us! qstr_The_wisdom_of_the_de|The wisdom of the desert is deep indeed. [Leave] qstr_What_is_more_ancient|What is more ancient than the sands beneath our feet? The D'Shar, and like the desert, they shall never die. qstr_Maybe_I_should_help_|Maybe I should help them on their way then... qstr_May_the_D_Shar_last_|May the D'Shar last for eternity. [Leave] qstr_Speak_quickly_for_my|Speak quickly, for my anger is more akin to a tempest than a summer breeze. qstr_Even_a_storm_will_no|Even a storm will not save you from my wrath. qstr_You_would_do_well_no|You would do well not to interrupt a Stormbride going about her duties. qstr_This_may_be_a_rather|This may be a rather permanent interruption. qstr_Apologies_I_will_lea|Apologies, I will leave you in peace. [Leave] qstr_We_are_clearing_this|We are clearing this land of traitors. There are rumors one passed through here recently. qstr_And_you_found_them!|And you found them! qstr_Good_luck_in_your_se|Good luck in your search. [Leave] qstr_What_do_you_want?_We|What do you want? We're on business and our contract has no 'idle chit chat' clause, so make it quick. qstr_If_you_have_a_contra|If you have a contract, then you will have been paid. Time to make a profit then, to arms! qstr_What_do_you_want?_Yo|What do you want? You have no bounty on your head, so be on your way pleb. qstr_I_don_t_but_you_do.|I don't, but you do. qstr_Nothing_we_were_just|Nothing, we were just curious. [Leave] qstr_Keep_your_hands_wher|Keep your hands where we can see them wanderer. Our charge is too valuable to risk with vagrants like you about. qstr_Vagrants?_I_ll_have_|Vagrants? I'll have your head for that! qstr_Quite_right_you_can_|Quite right, you can never be too careful. [Leave] qstr_Careful_wanderer_the|Careful wanderer, there are many dangers afoot. There are dangers we know that we know, there are dangers that we know we do not yet know, there are dangers we do not know that we know, and finally and most dangerous of all, there are dangers that we do not know that we do not know. Now, which are you? qstr_Ow!_You_make_head_hu|Ow! You make head hurt. Me thump you now. Make head better. qstr_And_there_are_some_d|And there are some dangers which are no threat to you at all. [Leave] qstr_Ho_there_traveler_we|Ho there traveler, we seek a Cultist. Have you seen them? qstr_You_infer_that_I_am_|You infer that I am a Cultist? You will pay for your insolence! qstr_Yes..._he_was_headin|Yes... he was heading west and riding hard. [Leave] qstr_Ho_there_traveler_ha|Ho there traveler, have you any news of the Red Plague? qstr_No_but_you_have_just|No, but you have just stumbled across something far more deadly! qstr_No_this_area_seems_t|No, this area seems to be free of the disease. [Leave] qstr_Company_HALT!_Who_ar|Company, HALT! Who are you to stand in our way, peasant? qstr_We_have_you_surround|We have you surrounded, peasant. Explain yourselves quickly, or we will assume that you are lowlife rogues like most who hide out here. qstr_We_are_also_looking_|We are also looking for vagrants and bandits. [Leave] qstr_Peasant?_I_will_have|Peasant? I will have to teach you some manners! qstr_You_look_like_you_re|You look like you're guilty of something, but then everyone inevitably is, whether aware of the fact or not. qstr_The_only_guilty_part|The only guilty party here, are you, and you will answer for your crimes! qstr_You_have_to_prove_th|You have to prove that we are in the wrong, but until then we are leaving. [Leave] qstr_Look_deeply_into_the|Look deeply into the fire, and we shall determine the level of your guilt. qstr_I_see_only_death!|I see only death! qstr_I_see_the_glory_of_A|I see the glory of Astraea! [Leave] qstr_Hello_there_{reg63?bro|Hello there {reg63?brother sister}, we're on our way to a town near by to receive alms to distribute to the poor people of the area, left bereft by the ongoing wars. Why do you stop us in this important task? qstr_Lies!_You_are_just_r|Lies! You are just raising money to continue your own butchery of the Noldor. qstr_You_there!_Aydar_lea|You there! Aydar lear Heaf! What do you make of that then, eh? qstr_It_s_pronounced_Adar|It's pronounced Adar lir Hieth, you cretin. qstr_Sorry_I_don_t_speak_|Sorry I don't speak gibberish either. [Leave] qstr_Legionarii_formatio_|Legionarii, formatio defensiva! - Who are you and why do you interfere with the Legion's business? qstr_Ad_Signa!_Scuta!_Gla|Ad Signa! Scuta! Gladii! - One wrong move and you'll have a hasta between the eyes, {playername}! qstr_Your_Baccus_gibberis|Your Baccus gibberish will not save you from death. qstr_No_reason_to_form_a_|No reason to form a testudo, decurio. We'll be on our way. [Leave] qstr_Don_t_think_we_did_n|Don't think we did not hear you coming. You're breathing so loud we heard you miles away. qstr_At_least_I_ll_still_|At least I'll still be breathing when this is over. qstr_What_do_you_want?_Ou|What do you want? Our elven allies will avenge any insult dealt to us! qstr_Pity_there_will_be_n|Pity there will be no one to tell them of this one. qstr_It_s_nothing_just_gi|It's nothing, just give the Noldor my regards. [Leave] qstr_So_you_have_chosen_t|So you have chosen to stand and fight. Commendable, but foolish. qstr_You_are_quite_sure_o|You are quite sure of yourself. Enjoy it while you can - it will not last! qstr_[Leave]|[Leave] qstr_Let_me_guess _you_ha|Let me guess you have heard all about the evil Knights of the Eventide, their heinous crimes and unholy ways, and are now here to vanquish us scoundrels from the face of the earth. It is so sad that people would kill based on nothing but rumors and hearsay. qstr_I_will_not_be_swayed|I will not be swayed by your pathetic claims of innocence. qstr_Maybe_I_have_rushed_|Maybe I have rushed to false conclusions about your order. [Leave] qstr_I_am_tired_of_being_|I am tired of being harassed by self-appointed judges and so-called heroes. You think me and my men are servants of evil? Fine, throw away your life for this fabric of lies woven by my order's enemies, but know that are you are making a grave mistake. qstr_We_all_make_mistakes.|We all make mistakes. The only difference is I will be able to live with mine. qstr_Fine_you_may_leave_f|Fine, you may leave for now. [Leave] qstr_Look_at_this_brother|Look at this, brothers. It seems our hunting days are over. Now our enemies come to us, like lambs to the slaughter. Surely we are blessed. qstr_Maybe_this_lamb_will|Maybe this lamb will turn out to be a wolf in sheep's clothing. To arms! qstr_You_think_I_am_going|You think I am going to make it that easy for you? [Leave] qstr_Interesting._Normall|Interesting. Normally people scream and scramble and do everything they can to get away from us, but you don't. That raises the question of whether you are brave, foolish, or simply have a deathwish. qstr_You_better_get_used_|You better get used to it. Your reign of terror over this land ends today! qstr_I_am_beginning_to_th|I am beginning to think this was a bad idea. Excuse me. [Leave] qstr_It_seems_the_Goddess|It seems the Goddess has taken pity on you, {playername}. Luckily for you, we are currently seeking other prey. Get out of the way, and you and your men will not be harmed. qstr_So_I_will_not_only_r|So I will not only rid this world of you, but also save whoever you are hunting. qstr_I_agree_to_your_term|I agree to your terms, Sir Knight. We will fight another day. [Leave] qstr_We_have_come_to_thes|We have come to these lands seeking those of noble spirit. Instead, we keep running into fiends like you! qstr_You_should_have_neve|You should have never set foot on this land! qstr_What_a_pathetic_bunc|What a pathetic bunch you are. Go on then, continue your worthless search for a while longer. [Leave] qstr_We_have_risen_from_t|We have risen from the ashes once before. Do your worst, fiend! qstr_Well_since_you_asked|Well, since you asked nicely... qstr_Get_out_of_my_sight.|Get out of my sight. I don't break what is already broken. [Leave] qstr_We_have_come_to_these|We have come to these lands seeking those of noble spirit. Instead, we find you! qstr_We_have_no_wish_to_f|We have no wish to fight you, but if you challenge us, know that we have risen from the ashes once before. qstr_Well_since_you_asked_|Well, since you asked nicely... To arms! qstr_Do_your_worst_snake_|Do your worst, snake-thrall. We will fight to the last man standing! qstr_If_you_insist...|If you insist... qstr_Fight_you?_Please_yo|Fight you? Please, you puppies are not even worth the effort. [Leave] qstr_We_are_used_to_being|We are used to being hunters, not prey. You'd better have a good explanation for this! qstr_Most_certainly._My_b|Most certainly. My blade will do all the talking, though! qstr_Not_really._I_just_t|Not really. I just thought you looked awfully suspicious in that black armor of yours. No harm done. [Leave] qstr_Have_you_come_to_pur|Have you come to pursue your feud with our order? I respect that. qstr_Your_respect_means_n|Your respect means nothing to me, cut-throat. Prepare to die. qstr_Your_disregard_for_l|Your disregard for life disgusts me. I kill only when I have no other choice. [Leave] qstr_Did_you_honestly_thi|Did you honestly think we would come after you with so many soldiers surrounding you? There is always the next alleyway, you know. qstr_You_will_not_get_tha|You will not get that chance. To arms! qstr_I_will_be_ready_for_|I will be ready for you, coward. Now get out of my sight! [Leave] qstr_The_Beast_is_out_the|The Beast is out there in the seas waiting to be hunted. Instead, we travel and search, hunting others..on land even. qstr_Shame_it_s_too_bad_y|Shame, it's too bad you must die on land! qstr_May_your_hunt_be_les|May your hunt be less arduous than the unforgiving seas. [Leave] qstr_What_do_you_want_{pl|What do you want, {playername}? Add another crime to the list of your insults against the {s5}? qstr_Stand_down_mendicant|Stand down, mendicant. Your rag-tag rabble doesn't scare the noble {s5}. qstr_{playername}!_You_ca|{playername}! You can battle us today and lose or depart and make amends with the {s5}. Choose wisely. qstr_We_would_rather_peri|We would rather perish in glory than be chased by vagrants all day. Stand fast, men, until I give the order to charge. qstr_Look_men_here_comes_|Look, men, here comes that {playername}, an infamous looter and highwayman, no doubt drawn by the {s5} fine equipment. You may try to take it - from our cold, dead hands. qstr_Blood_and_thunder_we|Blood and thunder we found {reg63?him her}! Yer accused of treason against the people of... qstr_Ravenstern._Yes_yes.|Ravenstern. Yes, yes. Get to the good bit; where we fight. qstr_Halt!_You_are_charge|Halt! You are charged with treason against the King! qstr_Curses..._you_caught|Curses... you caught us. qstr_By_order_of_Marius_I|By order of Marius Imperator and with the blessing of Damia Provideo I sentence you to death by my blade, traitor to the New Empire. qstr_You_will_die_as_the_|You will die as the pompous fool you are. qstr_The_desert_brings_de|The desert brings death to those who do not respect her, as do we. qstr_I_have_more_to_fear_|I have more to fear from scorpions than from you! qstr_You_should_fear_the_|You should fear the coming storm, for its thunder will deafen you, and the lightning will strike you all down. qstr_Then_it_will_have_to|Then it will have to be furious indeed! qstr_Halt!_You_are_charged|Halt! You are charged with treason against the prophesied ruler of Pendor. The penalty for treason is death! qstr_Stop!_I_AM_the_proph|Stop! I AM the proph- qstr_Surprised_to_have_be|Surprised to have been caught by a female knight? Granted this plate armor fits a little snug in places, but the price on your head will more than pay for a new suit. qstr_Let_s_see_how_that_a|Let's see how that armor fits when you have no arms, or legs... or head. qstr_Hold_fast_there!_Pen|Hold fast there! Pendor should be enjoying a golden age of achievement and progress, instead because of brigands like you, the flame of knowledge flickers and nearly goes out. We shall not allow it to be extinguished entirely, and the breath that will restore it will be your death rattle! qstr_It_will_be_your_last|It will be your last breath instead, fool. Defend yourselves! qstr_Halt_Cultist!_You_ha|Halt Cultist! You have been charged with conspiring to spread the Red Plague and will answer for your actions! qstr_Hold_scum._We_will_n|Hold, scum. We will not suffer Cult agents to corrupt Pendor any longer! qstr_This_is_hardly_a_fai|This is hardly a fair trial, I am not gui- qstr_Up_and_at_them_chaps|Up and at them chaps! qstr_...|... qstr_Astraea_will_see_thi|Astraea will see this world purged clean with flames; I am her firebrand, and you are her kindling. qstr_Defend_yourselves!|Defend yourselves! qstr_Astraea_will_test_th|Astraea will test the purity of your hearts with fire. To resist is to be condemned. qstr_To_arms!|To arms! qstr_There_they_are_lads!|There they are lads! Those are the elf-loving, good for nothing, traitorous bastards! Kill 'em all! qstr_You_insulted_the_glo|You insulted the glorious Baccus empire, you Pendorian heathen, and soon our lines will march over your lifeless bodies, like in the good old days. qstr_Pendor_is_not_defeat|Pendor is not defeated that easily. Have you learned nothing in the past centuries? qstr_Sedrath_aenelui_dane|Sedrath aenelui daneth! Or was it 'aeneluth'? I don't care. You'll die independent of orthography. qstr_I_fear_I_ll_die_of_l|I fear I'll die of laughing before I can get to slaughtering you. qstr_And_so_the_hunt_come|And so the hunt comes to an end. You can scream if you want. In fact, me and my men would prefer it. qstr_Like_I_would_give_yo|Like I would give you that satisfaction, fiend! If anyone's screams are going to pierce the air, it is going to be yours! qstr_I_don_t_know_what_yo|I don't know what you have done to offend the Knights of the Eventide, but our Grandmaster has ordered you killed, and it is my duty to obey. Die well, stranger. qstr_So_much_blind_devoti|So much blind devotion. Maybe in your next life, you will make an outstanding puppy! qstr_You_look_like_a_wort|You look like a worthy opponent. Pray that you die during the battle, for I assure you, the fate of the prisoners will be far worse. qstr_Thank_you_for_lettin|Thank you for letting me know. I will remember that when you are dragged before me in chains! qstr_Prepare_yourself_to_|Prepare yourself to be judged in the name of Astraea, {playername}. Today, justice shall be done! qstr_Justice_has_nothing_|Justice has nothing to do with this, fool. Nothing. Let us get this over with. qstr_We_have_been_eager_t|We have been eager to meet you, {playername}. Can you already hear the void calling out for you? qstr_No_I_am_afraid_I_can|No, I am afraid I can't hear it over the sound of my blade baying for your blood! qstr_We_could_have_been_a|We could have been allies, fool! You have brought this upon yourself. qstr_Bring_it_on_chicken_|Bring it on, chicken knight! qstr_Your_death_will_brin|Your death will bring us one step closer to the final victory of the Ashenborn Empire. Take comfort in that. qstr_We_will_see_about_th|We will see about that. To arms! qstr_You_have_been_found_|You have been found guilty of being in league with the Snake Cult. Now face our wrath! qstr_Ridiculous!_I_harbor|Ridiculous! I harbor only hate for the Snake Cult. It just so happens that I loath your kind with equal intensity. qstr_And_so_the_hunt_comes|And so the hunt comes to an end. To arms! qstr_Come_then_lapdog!_Le|Come then, lapdog! Let us do battle! qstr_{playername}_the_Feu|{playername}, the Feuding Father begs an audience... qstr_I_am_afraid_he_will_|I am afraid he will have to wait. You can pass that on once I sent you to him! qstr_Did_you_really_think|Did you really think you could evade us? You have been marked, {playername}. Your life is forfeit. qstr_Pity_you_are_not_as_|Pity, you are not as worthy as The Beast to hunt, but your skulls will do nicely on our ships! qstr_The_only_skulls_that|The only skulls that are crakin' are yours! qstr_Stop_right_there_{pl|Stop right there, {playername}! Did you think you could actually escape the wrath of the {s5}?? qstr_At_last_we_meet_vagr|At last we meet, vagrant! Now you shall pay for your crimes against the {s5}! qstr_Greetings_{playernam|Greetings, {playername}. When I'm done with you poor lot and bring your head back to the {s5} chapterhouse, I'm sure they'll make me the next Grandmaster. qstr_A_glorious_battle_aw|A glorious battle awaits! The finest of the {s5} against the infamous {playername}! Good luck, for you shall sorely need it. qstr_Chased_down_like_a_r|Chased down like a rabbit, eh, {playername}? Let us teach you a painful lesson no one opposes the {s5} and lives! qstr__We_are_the_Jatu!_We| We are the Jatu! We salute you - may your death bring honor to my lance! qstr__HAZAH_Jatu!_Prepare| HAZAH Jatu! Prepare to Fight! Prepare to Die! qstr__Jatu!_Our_Lances_ar| Jatu! Our Lances are sharp! Our arms strong! Fear us.. and Perish! qstr__We_were_born_in_the| We were born in the saddle, but you will die in one! qstr_And_it_smells_as_if_|And it smells as if you died in your saddle! Draw Steel! qstr__We_will_hunt_you_dow| We will hunt you down! qstr_I_am_not_impressed!_|I am not impressed! Let's see how strong your bows really are! qstr__We_re_going_to_ride| We're going to ride you down! qstr_And_it_smells_as_if_y|And it smells as if you died in your saddle! Draw Steel! qstr_Ha!_It_looks_like_th|Ha! It looks like the battle at the Mettenheim capital once again!^It all ends in a massive rout, if you are curious, so keep your horse where you can see him! qstr_If_you_had_learned_h|If you had learned how to ride, you could have gotten a horse too. qstr_I_have_fought_many_b|I have fought many battles. Whole Snake Cult armies fear me. You are nothing but a bumbling upstart. qstr_Old_men_with_swords_|Old men with swords tend to frighten snakes, I'm sure. qstr_The_Witch_Boadice!_T|The Witch Boadice! The chase has ended! Sisters, to battle! qstr_Boadice_is_under_my_|Boadice is under my protection. The witchcraft you speak of is nothing but a deception for political ends. Your hunt ends here, but not in the way you expected. qstr_I_see_many_dead_men_|I see many dead men walking, commander. I may keep you alive long enough to witness how we cut down the weak survivors, for I am Verante Kruus of Veccavia and my sisters and I will sweep you apart! qstr_You_remind_me_of_som|You remind me of someone I knew. Quite a bitch, she was, but I taught her manners, just as I am going to teach you. qstr_Rufio_Vincente_de_Vi|Rufio Vincente de Villaviciosia at your service, friend, you must've seen the posters. Now kindly deliver your baggage and your fine equipment, or I will personally tear off your limbs, one by one, then beat you to death with them. qstr_You_foreign_outlaws_|You foreign outlaws are like flies on Pendor's wounds. I shall make an example of you for others to heed before they consider disembarking here. qstr_You_have_the_fleetin|You have the fleeting honor of meeting Rufio and his famous Tercio Villaviciosia. My bandoleros need some killing practice - you'll do just fine. qstr_I_am_{playername}_an|I am {playername} and this is Pendor, not Barclay. We kill for much less here. qstr_In_the_name_of_the_M|In the name of the Melitine Empire, surrender all your fiefs to the care of the Sebastokrator Kaspax! Failure to obey will be punished by confiscation and a particularly slow crucifixion. qstr_I_don_t_parley_with_|I don't parley with foreign invaders, I drive them away. qstr_Your_continued_insol|Your continued insolence, Pendorian, will not be tolerated. You'll learn to bow to your new Melitine masters or perish. qstr_I_am_{playername}_and|I am {playername} and this is Pendor, not Melitine. We kill for much less here. qstr__I_will_drink_from_y| I will drink from your skull! qstr__Today_the_gods_will| Today the gods will decide your fate! qstr__That_s_a_nice_head_| That's a nice head on your shoulders! qstr__Less_talking_more_r| Less talking, more raiding! qstr__I_will_crush_your_p| I will crush your people, drive them before me and hear the lamentation of your women! qstr___Come_face_me_on_th| Come face me on the field of battle. I will let my sword do my talking! qstr__I_am_going_to_take_| I am going to take my fist and ram it into your stomach, and rip out your god-cursed spine! qstr__When_this_battle_is| When this battle is over, I am going to desecrate your body, and then I am going to drink from your skull! qstr_Greetings_{playername|Greetings, {playername}. Be careful in your travels, our forests are dangerous. qstr_Well_met_friend_of_t|Well met, friend of the Noldor. Have you had the joy of killing Ebony Gauntlet brutes recently? qstr_Hail!_We_are_hunting|Hail! We are hunting for Jatu, stay close to us and we might seal our friendship with Jatu blood. qstr_Good_to_see_you_{pla|Good to see you, {playername}. Lord Faergwethanir spoke highly of you just yesterday. qstr_Hunting_down_forest_|Hunting down forest bandits is utterly boring. What a welcome surprise to meet such a civilized member of the human race as you in our forests, {playername}. qstr_Salinohaei_{playernam|Salinohaei, {playername}. Good thing I recognized you. Otherwise you would now lie in a ditch with an arrow piercing your heart. How do your people put it? Ah yes, old habits die hard. qstr_Adar_lir_Hieth!_It_i|Adar lir Hieth! It is good to see you, {playername}. qstr_{playername}_unafae_|{playername} unafae Mael, vi Drael vae lunor sivensi Nael! qstr_Relvir_niae_Jatue_ae|Relvir niae Jatue aeneluth vae Noldor valneori daneth. qstr__Hai!_Dreth_Ael_Nold| Hai! Dreth Ael Noldor! qstr__Bah!_Noldor_Draleri| Bah! Noldor Dralerion vae savensir luith Drae! Begone outlander! qstr__Hai!_Ael_vae_bandra| Hai! Ael vae bandrae? Bah! qstr__You_Humans_are_like| You Humans are like an infestation of maggots! qstr__Tell_me_Human_do_yo| Tell me Human, do you get tired of challenging us? As I get weary of putting you in your place! qstr__There_are_so_few_of| There are so few of you. And I was hoping that this would be interesting. Pity! qstr__You_are_not_welcome| You are not welcome here. Begone! qstr__Come..._join_the_sw| Come... join the sweet embrace of the sisters of eternity! qstr__Your_fame_runs_befo| Your fame runs before you {playername}, join us for dinner! qstr__Hail_great_{playern| Hail great {playername}, there is no need for alarm, come sit with us and be enlightened! qstr__Hail_and_well_met_f| Hail and well met friend. What say we... ah... er... oh to hell with it! Prepare to fight! qstr__Hmm_you_are_not_the| Hmm, you are not the type of encounter I was looking for, but with enough ale... well... hmm... maybe not. Draw your sword, swine! qstr__You!_Yeah_you!_What| You! Yeah you! What are you looking at? Are you making fun of me? I'll teach you to laugh! qstr__I_have_taken_a_vow_| I have taken a vow to pit my strength against the finest warriors of all of Pendor. Until I find them, I guess I'll settle for you. qstr__Well_well!_Just_loo| Well well! Just look what the cat dragged in! Care to test your arms? qstr__Ah!_Hey!_Hey!_A_lit| Ah! Hey! Hey! A little something to liven up our day troops! Lets have at it! qstr__I_have_sworn_to_con| I have sworn to conquer everyone I meet. You do not look like much of a challenge... but a vow is a vow. qstr__We_came_here_to_mak| We came here to make our fortunes. Looting your bodies will certainly aid us in that. qstr__It_won_t_do_much_fo| It won't do much for our prestige to fight you. But we can use the gold we receive for selling you! qstr__We_have_not_killed_| We have not killed any Pendorians for almost a day. Thank you for giving us an opportunity to kill more! qstr__We_of_Mettenheim_ne| We of Mettenheim never pass up a challenge. Are you ready to die today? qstr__Look_Girls_some_fre| Look Girls, some fresh candidates for gelding! Try to take all the men alive! qstr__You_challenge_the_V| You challenge the Veccavi, fool? You shall learn the error of your ways! qstr__You_risk_both_your_| You risk both your lives and your manhoods by challenging us, you know. Be warned! qstr_Men!_Another_Pendori|Men! Another Pendorian wishes to challenge us - let us show {reg63?him her} the valor of the Melitine soldiers! qstr_Have_you_ever_seen_t|Have you ever seen the charge of Melitine Griwbanars? Rarely has anyone seen it twice and lived. qstr_We_are_on_a_lookout_|We are on a lookout for suitable landing beaches and provisions. Stay clear and live. qstr_A_price_has_been_put|A price has been put on your head, and we are here to collect! qstr_You_have_made_powerf|You have made powerful enemies, friend. They pay well... too bad for you. qstr_You_look_pretty_good|You look pretty good... for a dead {reg63?man woman}! qstr_It_is_your_destiny_t|It is your destiny to end your days chained to the oars of a slave galley. It is my destiny to make a tidy profit putting you there. qstr__Hail_outland_scum._| Hail, outland scum. Today, at my hands, you shall greet the lord of death. qstr__How_opportune_that_| How opportune that we meet here today - the vultures who follow me are hungry. qstr__We_have_come_to_plu| We have come to plunder this land! Stand aside or die! qstr__If_you_must_die_thi| If you must die this day outlander, keep your sword in your hand to prove you had a warriors death! qstr__May_your_death_be_g| May your death be glorious! qstr__We_have_come_to_del| We have come to deliver the salvation from the mistress! Stand aside or die! qstr__You_look_like_a_wor| You look like a worthy sacrifice to our beloved mistress! qstr__So_YOU_are_the_snak| So YOU are the snake hater? You look like food to me! qstr_Snakes..._I_hate_sna|Snakes... I hate snakes... except for belts and boots... which are you? qstr_I_promise_that_I_wil|I promise that I will burn every last snake I can find. qstr__We_are_taking_back_| We are taking back what you nobles have stolen from us! qstr__Get_{reg63?him her}| Get {reg63?him her} Lads! Hang {reg63?him her} from that oak over there as a message to all the highborns that we have had enough! qstr__At_{reg63?him her}_| At {reg63?him her} lads! Strip {reg63?his her} body and feed it to the dogs! qstr__We_are_taking_back_t| We are taking back the land for the people! hic ! qstr__You_got_ale?_We_are| You got ale? We are running low and ya know.. can't run an army without ale! qstr__Wanna_drink?_Or_may| Wanna drink? Or maybe you want to fight sober? qstr__Thank_you_{reg63?m_| Thank you {reg63?m'lord m'Lady}, we will be your most loyal subjects! qstr__Thank_you_{reg63?m_l| Thank you {reg63?m'lord m'Lady}, take no offense, but we are expected elsewhere. qstr_we_have_made_very_li|we have made very little progress so far qstr_we_have_succeeded_in|we have succeeded in gaining some ground, but we still have a long way to go qstr_we_have_become_a_sig|we have become a significant force, and we have an even chance of victory qstr_we_are_winning_the_w|we are winning the war, but our enemies are still holding on. qstr_we_are_on_the_verge_|we are on the verge of victory. The remaining enemies pose no threat, but we still need to hunt them down. qstr_My_weapon_slot_upgra|My weapon slot upgrades are as follows ^{s15} qstr_Is_this_satisfactory|Is this satisfactory? qstr_Select_the_type_of_i|Select the type of item for slot {reg1}. qstr_This_companion_will_|This companion will now be placed at the last place in the party each time a battle starts. qstr_husband|husband qstr_brother|brother qstr_father|father qstr__{s12}_were_hired_by| {s12} were hired by {reg63?King Queen} {playername}! qstr_{s11}_is_upset.|{s11} is upset. qstr_{s12}_is_upset.|{s12} is upset. qstr_It_is_good_to_have_a|It is good to have a trusted companion. qstr_It_is_good_to_know_t|It is good to know that you two are getting along so well. qstr_Excellent_news_I_was|Excellent news, I was worried that there would be bickering. qstr_That_is_good_to_hear|That is good to hear. qstr_It_is_good_that_some|It is good that someone has your back. qstr_I_am_glad_you_approv|I am glad you approve and get along so well. qstr_{playername}_when_we|{playername}, when we started our long walk, few people had the courage to support me. And fewer still would be willing to put their lives at risk for my cause. But you didn't hesitate for a moment in throwing yourself at my enemies. We have gone through a lot together, and there were times I came close to losing all hope. But with God's help, we prevailed. It is now time for me to leave your company and take what's rightfully mine. From now on, I will carry out the great responsibility of ruling {s3}. There still lie many challanges ahead and I count on your help in overcoming those. And of course, you will always remain as my foremost vassal. qstr_Here_are_the_results|Here are the results of the physical training qstr_Strength|Strength qstr_Agility|Agility qstr_{s14}^__Increased_th|{s14}^- Increased their {s15} by {reg1} to {reg2} qstr_I_am_sorry_there_wer|I am sorry, there were no changes to their Strength and Agility. qstr_Here_s_what_happened|Here's what happened with the weapon proficiencies qstr_One_handed|One-handed qstr_Two_handed|Two-handed qstr_Polearm|Polearm qstr_Archery|Archery qstr_Throwing|Throwing qstr_Firearm|Firearm qstr_{s14}^__{s15}_profic|{s14}^- {s15} proficiency increased by {reg1} to {reg2} qstr_I_am_sorry_there_were|I am sorry, there were no changes to their weapon proficiencies. qstr_The_skills_were_incr|The skills were increased as follows qstr_Horse_archery|Horse archery qstr_Riding|Riding qstr_Athletics|Athletics qstr_Power_Draw|Power Draw qstr_Power_Throw|Power Throw qstr_Power_Strike|Power Strike qstr_Ironflesh|Ironflesh qstr_{s14}^__{s15}_skill_|{s14}^- {s15} skill increased by {reg1} to {reg2} qstr_I_am_sorry_there_were_|I am sorry, there were no changes to their skills. qstr_Find_and_speak_with_{|Find and speak with {s3} of {s4} to give him your oath of homage. qstr__We_will_of_course_n| We will of course need to wait until the realm is no longer on campaign. qstr_^^_The_defeated_lord|^^(The defeated lord genuinely admires both you and your kingdom) qstr_^^_You_have_a_feelin|^^(You have a feeling that the defeated lord almost likes your kingdom) qstr_^^_The_defeated_lord_|^^(The defeated lord eyes you cautiously) qstr_^^_The_defeated_lord_l|^^(The defeated lord looks at you hatefully) qstr_I_am_{s4}_the_ruler_|I am {s4}, the ruler of {s6} qstr_I_am_{s4}_a_vassal_o|I am {s4}, a vassal of {s6} qstr_{s9}{reg5?_and_the_l|{s9}{reg5? and the lord of {s8}. . qstr_You_have_decided_whi|You have decided which of the suspects is guilty and now it is time to confront the murderer. qstr_You_have_wrongfully_|You have wrongfully accused {s60}, talk to the Ghost Lady again. qstr__{s49}_{s50}| {s49} {s50} qstr_{s13}_asked_you_to_g|{s13} asked you to gather {reg3} heads of cattle and deliver them back to him. qstr_{s9}_asked_you_to_sc|{s9} asked you to scout {s13}, {s14} and {s15}, then report back. qstr_shall_we|shall we qstr_you|you qstr_You_are_challenging_|You are challenging me to a duel? How droll! As you wish, {playername}, it will be good sport to bash your head in. qstr_{s16}_and_{s17}|{s16} and {s17} qstr_Very_well_I_will_acc|Very well, I will accept you back into my ranks, if you're ready to swear your solemn oath once more. qstr_A_pardon_will_only_b|A pardon will only be possible if you are willing to cede {s17} to me. Do you agree to my terms? qstr_No._There_is_no_chan|No. There is no chance of peace between us, I am not interested. qstr_{reg36}x_{s0}_have_jo|{reg36}x {s0} have joined your party. You have noticed Kaverra's smile. Deadly one ... qstr_{reg36}x_{s0}_have_joi|{reg36}x {s0} have joined your party. qstr__Perhaps_but_I_prefe| Perhaps, but I prefer not to spread gossip. qstr__I_am_a_prisoner_how| I am a prisoner, how could I possibly know of any news? qstr_I_would_even_pay_you|I would even pay you some extra, but I don't have any gold with me at the moment. Do have a deal? qstr_I_am_even_willing_to|I am even willing to pay you {reg61} denars in addition! So, is this a deal? qstr_Our_marshal_{s1}|Our marshal, {s1} qstr_{s11}_and_{s12}|{s11} and {s12} qstr_We_are_not_at_war_wi|We are not at war with anyone. qstr_We_are_at_war_with_{|We are at war with {s12}. qstr_go_on_the_offensive_|go on the offensive now. qstr_act_to_defend_our_la|act to defend our lands. qstr_take_more_time_to_ga|take more time to gather the army. qstr_nowhere|nowhere qstr_I_accept_oaths_only_|I accept oaths only from those I can trust to keep them, {playername}. qstr_I_accept_oaths_only_f|I accept oaths only from those who have no stolen fiefs, {playername}. qstr_You_promised_to_help|You promised to help {s13} claim the throne of {s14}. qstr_What_do_you_say_to_e|What do you say to entering the service of {s9} as a mercenary captain? I have no doubt that you would be up to the task. qstr_{s9}_asked_you_to_ta|{s9} asked you to take a message to {s13}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s9}_asked_you_to_tak|{s9} asked you to take a message to {s13} of {s15}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s11}_asked_you_to_e|{s11} asked you to escort his {s17} {s13} to {s14}. qstr_{s13}_asked_you_to_d|{s13} asked you to deal with the bandits who are occupying the village of {s15} and then report back to him. qstr_{s9}_asked_you_to_ra|{s9} asked you to raise {reg1} {s14} and bring them to him. qstr_{s9}_asked_you_to_co|{s9} asked you to collect taxes from {s3}. He offered to leave you one-fifth of all the money you collect there. qstr_{s9}_asked_you_to_hu|{s9} asked you to hunt down a fugitive named {s4}. He is currently believed to be at {s3}. qstr_{s9}_asked_you_to_as|{s9} asked you to assassinate a local merchant at {s3}. qstr_{s9}_has_asked_you_t|{s9} has asked you to meet with a spy in {s13}. qstr_{s11}_asked_you_to_f|{s11} asked you to follow the spy that will leave {s12}. Be careful not to let the spy see you on the way, or he may get suspicious and turn back. Once the spy meets with his accomplice, you are to capture them and bring them back to {s11}. qstr_{s11}_asked_you_to_c|{s11} asked you to capture a lord from {s13}, any lord, and then drag your victim back to {s11} for safekeeping. qstr_{s9}_asked_you_to_le|{s9} asked you to lend your companion {s3} to him for a week. qstr_{s9}_asked_you_to_col|{s9} asked you to collect the debt of {reg4} denars {s3} owes to him. {s3} was at {s4} when you were given this quest. qstr_{s11}_gave_you_a_fak|{s11} gave you a fake letter to fool {s13} into banishing his vassal {s16}. You are to go near {s14}, give the letter to one of your {s15} and send him into the town as a messenger, believing his orders to be genuine. qstr_{s9}_has_requested_y|{s9} has requested you to bring him {reg1} {s3} as prisoners. qstr_Lend_your_experience|Lend your experienced surgeon {s3} to {s1}. qstr_Then_take_it_with_my|Then take it, with my eternal thanks. You are a noble {reg63?man woman}. I will never forget that you helped me in my time of need. qstr_Forgive_me_{playerna|Forgive me, {playername}, but I must insist you accept it. The money means little to me, and I owe you so much. Here, take it, and let us speak no more of this. qstr_{playername}_what_a_|{playername}, what a dear {reg63?man woman} you are, but I will not allow you to refuse this. I owe you far more than I can say, and I am sure you can put this money to far better use than I. qstr_{s11}_asked_you_to_r|{s11} asked you to rescue her {s17}, {s13}, from {s14} by switching clothes and taking his place in prison. qstr_{s11}_asked_you_to_re|{s11} asked you to rescue her {s17}, {s13}, from {s14}. qstr_{s11}_asked_you_to_d|{s11} asked you to deliver a message to {s13}, who is imprisoned at {s14}. qstr_You_agreed_to_challe|You agreed to challenge {s13} to defend {s11}'s honor. qstr_{s5}__Persuasion_str|{s5} (Persuasion strength {reg5}) qstr_Persuasion_Attempt|Persuasion Attempt qstr_purchase_{s10}|purchase {s10} qstr_replace_the_{s9}_wit|replace the {s9} with {s10} qstr_Your_entire_party_is|Your entire party is happier. qstr_Do_NOT_train_garriso|Do NOT train garrison. qstr_Start_training_garri|Start training garrison. qstr_{reg8?{reg8} no}_oth|{reg8?{reg8} no} other {s14} order{reg7?s } currently established, {reg63?m'Lord m'Lady} qstr_You_can_train_a_^{s7|You can train a ^{s7}^and {s8}^You have {reg29} Prestige available and with an Honor of {reg4},^Knight Honor troops will cost {reg2} Prestige, while Sergeant troops will cost {reg3} Prestige. qstr_Order_of_the_Dragon|Order of the Dragon qstr_Order_of_the_Lion|Order of the Lion qstr_Immortals_Chapter|Immortals Chapter qstr_Windriders_Chapter|Windriders Chapter qstr_Valkyrie_Sisterhood|Valkyrie Sisterhood qstr_Order_of_the_Griffon|Order of the Griffon qstr_Order_of_the_Falcon|Order of the Falcon qstr_Order_of_the_Raven_S|Order of the Raven Spear qstr_Order_of_the_Radiant|Order of the Radiant Cross qstr_Order_of_the_Clarion|Order of the Clarion Call qstr_Order_of_the_Dawn|Order of the Dawn qstr_Order_of_the_Ebony_G|Order of the Ebony Gauntlet qstr_Order_of_the_Shadow_|Order of the Shadow Legion qstr_Order_of_the_Silverm|Order of the Silvermist Rangers qstr_Order_of_Eventide|Order of Eventide qstr_Order_of_the_Phoenix|Order of the Phoenix qstr_Order_of_the_Shadow_W|Order of the Shadow Wolves qstr_Order_of_the_Scorpio|Order of the Scorpion Assassins qstr_Order_of_the_Kraken_|Order of the Kraken Cultists qstr_{s9}__from_{s8}_|{s9} (from {s8}) qstr_Your_whole_party_is_|Your whole party is happier. qstr__You_begin_entertain| You begin entertaining in the Tavern and receive {reg1} gold. qstr_{s54}|{s54} qstr_Quigfen_of_Laria_ask|Quigfen of Laria asked you to destroy the marauding Jatu army in the Laria woods. qstr__{reg25}x_Noldor_War| {reg25}x Noldor Warrior have joined your party. qstr__{reg26}x_Noldor_Ran| {reg26}x Noldor Ranger have joined your party. qstr__{reg27}x_Noldor_Mai| {reg27}x Noldor Maiden Ranger have joined your party. qstr__{reg28}x_Noldor_Nob| {reg28}x Noldor Noble have joined your party. qstr__{reg29}x_Noldor_Twi| {reg29}x Noldor Twilight Knight have joined your party. qstr__The_Goddess_of_Fate| The Goddess of Fate smiles upon you, my friend! In a recent northern raid, my colleagues managed to capture {reg7} Bearclaw Berserkers that I might be willing to sell to you for {reg41} denars. qstr__This_must_be_your_l| This must be your lucky day, my friend! In a recent Northern trip, I purchased {reg7} Ravenstern Highlanders that I might be willing to sell them to you for {reg41} denars. qstr__This_must_be_your_lu| This must be your lucky day, my friend! In a recent Southern trip, I purchased {reg7} Omen Seekers from a Singalian raiding party. I would be willing to sell them to you for {reg41} denars. qstr__This_may_be_your_lu| This may be your lucky day, friend. I have {reg7} warriors from distant Melitine that I am trying to unload. They will follow you for {reg41} denars. qstr__It_seems_that_I_hav| It seems that I have too many laborers on my hands, and no way to feed them. If you are interested, I have {reg7} Refugees that would be happy to exchange their current lot to serve you for {reg41} denars. qstr__Unfortunately_I_hav| Unfortunately I have been stuck with some prisoners who are not fitting as pleasure slaves and not worth much else unless it be to bash my brains in at the first opportunity. If you are interested, I have {reg7} Maiden Scouts that would be happy to exchange their current lot to serve you for {reg41} denars. qstr__My_bad_luck_has_sad| My bad luck has saddled me with a small company of {reg7} Singalian Foreign Spearmen who are in my employ. Due to some bad business ventures, I cannot pay them. For {reg41} denars, I can order them to follow you. Interested? qstr__My_bad_luck_has_sadd| My bad luck has saddled me with a small company of {reg7} Barclay Aventuriers, who are in my employ. Due to some bad business ventures, I cannot pay them. For {reg41} denars, I can order them to follow you. Are you interested? qstr__This_must_be_your_luc| This must be your lucky day! I employ {reg7} formidable soldiers from distant Mettenheim, but I don't need them anymore. For {reg41} denars, I can order them to follow you. Interested? qstr__Through_some_shall_| Through some, shall we say, sub-optimal business decisions, I have {reg7} armed Squires, that I am unable to neither ransom nor feed. For {reg41} gold, I am sure they would leave their current situation and serve you. Do we have a deal? qstr__My_bad_luck_has_saddl| My bad luck has saddled me with a small company of {reg7} Bounty Hunters who are in my employ. Due to unforseen events, I am unable to pay them. For {reg41} denars, I can order them into your service. Is this of interest to you? qstr__My_bad_luck_just_ha| My bad luck just has no end. I have tried to ransom a good fellow, {s1} ,who had some misfortune on the road. The Order refused to pay a ransom and he certainly is worth more than a Galley Slave. Perhaps for {reg41} denars you could take him off my hands. I am sure he would follow you in your journey. qstr__Should_my_bad_luck_| Should my bad luck continue, I will be out of business. I recently acquired a fellow who was captured and it seems that he is some sort of outcast as his people are not willing to ransom him. He is fairly dangerous, I must warn you. He is an elf, you see, and they can be... unpredictable. We have a deal. He gets half of the gold that I sell him for as long as he is able to fight. He is some kind of tracker I think, maybe a warrior, it is hard to tell. Would you be interested in taking him into your company and paying me {reg41} for my trouble? qstr__It_has_been_my_misf| It has been my misfortune to have recently captured {reg7} Maiden Adventurers as they tried to free one of their friends from an associate's slave galley. While these Maidens could have had possible futures as pleasure slaves, their martial training makes them much too dangerous for so delicate a role. Perhaps you can take them in, and put their aggressive tendencies to more constructive work for, say, {reg41} denars? qstr__No_I_have_no_room_i| No, I have no room in my party. qstr__No_I_am_not_interes| No, I am not interested. qstr_{reg34}_Mercenaries_|{reg34} Mercenaries have joined your party. qstr__Search_Rane_for_a_h| Search Rane for a hidden chest or cache of treasure. qstr__Search_Valonbray_fo| Search Valonbray for a hidden chest or cache of treasure qstr__Search_for_a_bandit| Search for a bandit treasure cache near {s9}! qstr__You_work_several_ho| You work several hours tending to your patient and are paid {reg1} denars for your trouble. qstr_a_hidden_outpost_far|a hidden outpost far from here qstr_It_just_so_happens_I|It just so happens I outfit many lords, many of whom wear regal-like adornments. I also happen to be one of the finest seamstresses in the entire land. For a small price I can fashion you a glorious cape to match your armor. qstr_Well_as_it_so_happen|Well, as it so happens, bandits or those rapscallion Red Brotherhood have been sacking caravans from merchants I purchase silk from. If it causes you no worry, if you are interested, would you be willing to part ways with your cape so I may complete other orders? I would pay you for your troubles of course. Considering my talents, if you decide to change your mind after our transaction, I should be able to form you another cape with previous ones you have sold to me. qstr_I_have_already_shown|I have already shown you the location of the mines of Al-Aziz, there is nothing else I have to trade to you besides my books! qstr_I_can_show_you_where|I can show you where the hidden mines of Al-Aziz are located in exchange for a Large Pouch of Diamonds.^ I will show you on your map so you can enter and explore it. qstr_Oh!_Yes_that_s_right|Oh! Yes, that's right. Too much strong drink has affected my memory. Who are you again? qstr_I_do_not_have_such_a|I do not have such a gems to trade. qstr_No_I_am_not_interest|No, I am not interested in that map at the moment. qstr__You_have_discovered| You have discovered the hidden location of Al-Aziz! qstr_^Unfortunately_after|^Unfortunately, after three uses of any combination, these wondrous alchemical marvels will lose their potency on you and their effects are halved. qstr__Your_Strength_Agili| Your Strength, Agility and Charisma have increased by {reg2}. qstr__Your_weapon_profici| Your weapon proficiencies have increased by {reg3}. qstr__Your_Intelligence_h| Your Intelligence has been increased by {reg2}. qstr__{s5}_s_Strength_Agi| {s5}'s Strength, Agility and Charisma have increased!. qstr__{s5}_s_Intelligence| {s5}'s Intelligence has increased!. qstr__{s5}_s_weapon_profi| {s5}'s weapon proficiencies has increased!. qstr_The_scribe_asked_you|The scribe asked you to investigate the old tale of the lost {s54}'s castle. qstr_Speak_with_the_villa|Speak with the village elder to find out more. qstr_Vorador_further_sugg|Vorador further suggested the valley is located in the central region of Pendor, but at the same time is quite remote, which in turn not many people know about its existence. It seems to be a good place to establish a small permanent base. qstr_The_valley_need_some|The valley need some work to make it more hospitable. Skilled manpower needs to be organized and {s54} seems to be a good place to start. qstr_{s16}_They_also_say_|{s16} They also say she is renowned for her beauty. qstr_A_villager_from_{s7}|A villager from {s7} begged you to save their village from the bandits that took refuge there. qstr_If_ye_be_looking_for|If ye be looking for Manhunters, {reg63?sir madam}. {reg3?Me and {reg4?{reg3} of my mates one of my mates} are I am} looking for a capable leader. qstr_Well_met_my_{reg63?L|Well met my {reg63?Lord Lady}. If you are looking for some Warriors then look no further! {reg3?I and {reg4?{reg3} of my comrades one of my comrades} are I am} looking for good pay and the chance to use {reg3?our spears my spear} to make some coin. qstr_Well_met_my_{reg63?Lo|Well met my {reg63?Lord Lady}. {reg3?I and {reg4?{reg3} of my friends one of my friends} are I am} looking for adventure and a capable Captain to provide it. qstr_Aye_{reg63?Lord Lady|Aye {reg63?Lord Lady}. {reg3?I and {reg4?{reg3} of my axe brothers one of my axebrothers} are I am} looking for a Jarl to fill {reg3?our bellies my belly} with wine and our pockets with gold. qstr_We_are_Jatu_{reg63?L|We are Jatu {reg63?Lord Lady}. {reg3?I and {reg4?{reg3} of my Hunt Brothers one of my Hunt Brothers} are I am} looking for a Ride Master to lead {reg3?our lances my lance} to glory. qstr_Well_met_{reg63?Lord|Well met {reg63?Lord Lady} Eorl. {reg3?I and {reg4?{reg3} of my Highland Brothers one of my Highland Brothers} are I am} seeking to serve a captain who is worthy of commanding {reg3?our my} steel. qstr_Aya_good_{reg63?Lord|Aya good {reg63?Lord Lady}. {reg3?I and {reg4?{reg3} of my mates one of my mates} are I am} looking to improve our lot in life. {reg3?We I}'d gladly follow you if you gave {reg3?us me} a chance. qstr_Hail_good_{reg63?Lor|Hail good {reg63?Lord Lady}. {reg3?I and {reg4?{reg3} of my sisters one of my sisters} are I am} looking to serve a capable Captain. qstr_Hai_{reg63?Lord Lady|Hai {reg63?Lord Lady} Captain! {reg3?I and {reg4?{reg3} of my companions one of my companions} are I am} looking to serve under a renowned adventurer who can lead {reg3?us me} to glory in these strange lands. qstr_Salute_{reg63?Lord L|Salute {reg63?Lord Lady} Captain! {reg3?I and {reg4?{reg3} of my sisters one of my sisters} are I am} looking to follow a worthy captain so {reg3?we I} may earn enough to purchase {reg3?our my} bed thralls. qstr_Oi!_Sein_Captain!_{r|Oi! Sein Captain! {reg3?I and {reg4?{reg3} of my free brothers one of my free brothers} are I am} looking to follow a charismatic and, shall we say, profitable captain! {reg3?We I} seek to use {reg3?our my} prowess to earn gold for wine, women and song! qstr_Salutations_camarada|Salutations camarada! {reg3?I and {reg4?{reg3} of my fellow soldats one of my fellow soldat} are I am} looking to join a party of thrill-seeking adventurers and to follow a cunning commandant! Whom {reg3?we I} hope can follow an old saying from Barclay Conquest, Glory, and Gold! qstr_Do_you_have_a_need_f|Do you have a need for hired swords, {reg63?sir madam}. {reg3?Me and {reg4?{reg3} of my mates one of my mates} are I am} looking for a captain. qstr_You_chose_well_{reg6|You chose well, {reg63?sir madam}. My lads know how to keep their word and earn their pay. qstr_Well_done_{reg63?sir|Well done, {reg63?sir madam}. Keep the money and wine coming our way, and there's no foe in Pendor you need fear. qstr_We_are_at_your_servi|We are at your service, {reg63?sir madam}. Point us in the direction of battle, and we'll do the rest. qstr_current_relations_wi|current relations with town {reg40} qstr_The_Guildmaster_of_{|The Guildmaster of {s13} has asked you to deal with looters in the surrounding countryside. qstr_{s9}_of_{s3}_asked_y|{s9} of {s3} asked you to deliver {reg5} units of {s6} to the tavern in {s4} in 7 days. qstr_Escort_the_merchant_|Escort the merchant caravan to the town of {s8}. qstr_Merchant_{s9}_of_{s4|Merchant {s9} of {s4} asked you to hunt down the troublesome bandits in the vicinity of the town. qstr_Guildmaster_of_{s4}_|Guildmaster of {s4} gave you {reg12} denars to pay the ransom of a girl kidnapped by bandits. You are to meet the bandits near {s3} and pay them the ransom fee. After that you are to bring the girl back to {s4}. qstr_Guildmaster_of_{s4}_p|Guildmaster of {s4} promised you {reg12} denars if you can make sure that {s12} and {s13} no longer pose a threat to a peace settlement between {s15} and {s14}. In order to do that, you must either convince them or make sure they fall captive and remain so until a peace agreement is made. qstr_The_Guildmaster_of_{s|The Guildmaster of {s14} has asked you to deal with a group of bandits terrorizing the streets of {s14}. They only come out at night, and only attack lone travelers on the streets. qstr_Guildmaster_of_{s10}|Guildmaster of {s10} asked you to move a cattle herd to {s13}. You will earn {reg8} denars in return. qstr_Pippa|Pippa qstr_Daisy|Daisy qstr_Betsy|Betsy qstr_Princess|Princess qstr_{s5}|{s5} qstr_He_is_not_commanding|He is not commanding any men at the moment. qstr_He_currently_command|He currently commands {reg0} men{reg1?, of which around {reg1} are wounded }. qstr_{s1}_militia_patrol|{s1} militia patrol qstr_There_is_no_castle_n|There is no castle next to {s54}, but the village elder mentioned old ruins located near the source of the local river, nestled into a very old mountain pass. qstr_You_have_hired_{s2}_|You have hired {s2}, a skilled builder, who should be able to help you with construction. Meet him at {s54} during daytime. qstr_In_order_to_make_{s5|In order to make {s54} more hospitable, {s2} would need 3 Sumpter Horses, 3 packs of Tools, 5 pieces of Dried Meat and 1 barrel of Ale. qstr_You_have_provided_re|You have provided required supplies. Organize necessary workforce (20 {s2}), then speak with the builder. qstr_The_construction_is_|The construction is in progress. Return after two weeks. qstr_{reg63?Sir Madam}_as|{reg63?Sir Madam}, as you know we don't have any available cells or jail to keep prisoners in this camp. Food and guards will be a problem as well. I have a few men that I hired, but they scout the nearby region looking for enemies, keeping the area safe. In light of that I will have to release any prisoners you drop off.^^What else can I do for you? qstr_What_can_I_do_for_yo|What can I do for you, {reg63?sir madam}? qstr_Hidden_Base _{s3}_wa|Hidden Base {s3} was appointed as a horse master. qstr_Of_course_{reg63?sir|Of course {reg63?sir madam}. In case you have missed it - the garrison is full. qstr_Of_course_{reg63?sir |Of course {reg63?sir madam}. In case you have missed it - there is still some spare room for more soldiers. As of right now we stand at {reg34} strong. We can garrison more for {reg33} in total. qstr_Before_you_do_{reg63|Before you do, {reg63?sir madam}, you should know that garrison is getting angry. Garrison morale is decreasing rapidly and tension between soldiers are raising. All of that is happening because this place is overcrowded. I think that desertions, even deadly brawls, are only the matter of time. ^^Currently {reg34} are stationed here, but this place can support only {reg33}. qstr_Standard_round_shoul|Standard round should be enough. (100% HP) qstr_Let_them_have_a_bit_|Let them have a bit more fun! (500% HP) qstr_I_d_like_a_long_figh|I'd like a long fight! (1000% HP) qstr_Otherwise |Otherwise qstr___It_would_be_good_t|- It would be good to have a blacksmith here qstr_{s2}^^{s3}|{s2}^^{s3} qstr___We_could_make_a_bi|- We could make a bit more room for your soldiers qstr___A_designated_perso|- A designated person who could take care of the horses would be very valuable. qstr_Hidden_Base _{s4}_wa|Hidden Base {s4} was appointed as a blacksmith. qstr_Hidden_Base _troops_|Hidden Base troops capacity increased by 50. qstr_Bring_one_of_the_{s4|Bring one of the {s4} to the camp master. qstr_Blacksmith_{s54}_has|Blacksmith {s54} has found a unique horse armor - find a steed worthy to wear it. qstr_Visit_the_old_Pendor|Visit the old Pendor capital and try to find out more about what breed could wear it. qstr_{reg1}_days_time|{reg1} days time qstr_1_day_time|1 day time qstr_The_horse_looks_at_y|The horse looks at you with an unexplainable mystical bond. qstr_Horse_and_barding_sh|Horse and barding should be ready within two weeks. qstr_What_item?|What item? qstr_I_am_a_blacksmith_an|I am a blacksmith and don't know how to deal with this type of item. Maybe Derafsh will be able to help you. qstr_I_am_a_blacksmith_and|I am a blacksmith and don't know how to deal with this type of item. You may need to ask someone with horse knowledge. qstr_I_am_just_an_apprent|I am just an apprentice, I don't have the necessary skills to improve this item any further. qstr__I_have_to_add_one_d| I have to add one day as it is in a really poor condition. qstr__I_would_need_an_ext| I would need an extra day - armors require more work. qstr__I_am_still_not_too_| I am still not too confident working with this new type of weapon and I will have to be very careful. qstr_Your_{s6}_should_be_|Your {s6} should be ready within {reg1} days.{s3}{s4}{s5} qstr_within_{reg1}_more_d|within {reg1} more days qstr_within_1_day|within 1 day qstr_What_horse_are_you_t|What horse are you talking about? qstr_I_am_busy_enough_tak|I am busy enough taking care about all these animals. Maybe Harold will be able to help you. qstr_I_can_help_you_only_|I can help you only with horses. You will have to find someone who can work a forge. qstr_This_animal_looks_he|This animal looks healthy to me. You would need one of the Jatu horse masters to train it further. Problem is they won't work for outsiders. qstr__I_have_to_add_5_day| I have to add 5 days as this horse is looking very unwell. qstr__I_have_dealt_with_J| I have dealt with Jatu horses since I was a child. I have learned few tricks to make them recover faster. qstr__This_type_of_mount_| This type of mount is new for me and have to deal with it carefully. qstr_You_should_be_able_t|You should be able to ride this {s6} in the next {reg1} days.{s3}{s4}{s5} qstr_Commander_everything|Commander, everything is safe and secured. qstr_Scouts_have_reported|Scouts have reported that there are no enemies nearby. qstr_Can_t_talk._I_am_on_|Can't talk. I am on duty, {reg63?sir madam}. qstr_We_are_working_hard_|We are working hard {reg63?sir madam}. qstr_No_time_to_talk_{reg|No time to talk {reg63?sir madam}. qstr_I_better_be_getting_|I better be getting paid for this. qstr_The_elder_of_the_vil|The elder of the village of {s3} asked you to bring them {reg5} packs of grain. qstr_The_elder_of_the_vill|The elder of the village of {s13} asked you to train {reg5} peasants to fight against local bandits. qstr_The_elder_of_the_villa|The elder of the village of {s3} asked you to bring them {reg5} heads of cattle. qstr_The_elder_of_the_villag|The elder of the village of {s3} asked you to rescue his daughter from the clutches of {s5}. qstr_The_elder_of_the_village|The elder of the village of {s5} asked you to escort a trading party to {s3}. qstr_{s1}_Trading_Party|{s1} Trading Party qstr_Red_Brotherhood_Ambu|Red Brotherhood Ambush Party qstr_{s16}_and_{s15}|{s16} and {s15} qstr_I_can_smell_a_fat_pu|I can smell a fat purse a mile away. Methinks yours could do with some lightening, eh? qstr_Why_it_be_another_tr|Why, it be another traveller, chance met upon the road! I should warn you, country here's a mite dangerous for a good {reg63?fellow woman} like you. But for a small donation my boys and I'll make sure you get rightways to your destination, eh? qstr_Well_well_look_at_th|Well well, look at this! You'd best start coughing up some silver, friend, or me and my boys'll have to break you. qstr_There_s_a_toll_for_p|There's a toll for passin' through this land, payable to us, so if you don't mind we'll just be collectin' our due from your purse... qstr_Another_fool_come_to|Another fool come to throw {reg63?him her}self on my weapon, eh? Fine..let us draw blood! qstr_We_re_not_afraid_of_|We're not afraid of you, {reg63?sirrah wench}. Time to bust some heads! qstr_That_was_a_mistake._|That was a mistake. Now I'm going to have to make your death long and painful. qstr_Brave_words._Let_s_s|Brave words. Let's see you back them up with deeds, cur! qstr_Bandits_like_you_nev|Bandits like you never live long enough to learn! qstr_Congratulations_you_|Congratulations, you have found an Easter Egg! qstr_...or_perhaps_if_you|...or perhaps if you are inclined, I would ask, since we are friends, that you allow me to serve you as your vassal. qstr_...I_see_that_you_ar|...I see that you are looking at my weapon, you knave. Set me free and I will give it to you. qstr_Very_well_friend_I_w|Very well friend, I will accept your Oath of Fealty. qstr_You_have_bought_a_ve|You have bought a very rare Pendor Royal Steed, whose ancestors were used by Pendor kings. Speak to the blacksmith. qstr_You_have_found_a_ver|You have found a very rare Pendor Royal Steed in Sarleon. The merchant asks for Medium Pouch of Diamonds in exchange. qstr_A_{s5}?_Well..._Yes_|A {s5}? Well... Yes, I suppose it is. What a strange thing to ask. qstr_Eh?_No_it_most_certa|Eh? No, it most certainly is not a {s5}. I'd start questioning my eyesight if I were you. qstr_This_is_the_{reg4?to|This is the {reg4?town village} of {s5}, {reg63?sir madam}. qstr_{s6}_Our_{reg4?town |{s6} Our {reg4?town village} and the surrounding lands belong to you of course, my {reg63?lord lady}. qstr_{s6}_Our_{reg4?town v|{s6} Our {reg4?town village} and the surrounding lands belong to {s7} of {s8}. qstr_{s3}_and_{s5}|{s3} and {s5} qstr_{reg20?We_mostly_pro|{reg20?We mostly produce {s5} here We don't produce much here these days}. If you would like to learn more, you can speak with our {reg4?guildmaster village elder}. He is nearby, right over there. qstr_Question_travelers_i|Question travelers in taverns for clues about recent Snake Cult activity. qstr_Find_and_destroy_the|Find and destroy the Snake Cult stronghold near {s8}. qstr_{playername}|{playername} qstr_honored_Founder|honored Founder qstr_dear_{reg63?brother |dear {reg63?brother sister} qstr_The_Lazy_POP_Develop|The Lazy POP Developers qstr_{s6}_and_{s7}|{s6} and {s7} qstr_{s6}_and_any_{s7}_to|{s6}, and any {s7}, too qstr_{s6}|{s6} qstr_The_{s9}_asked_you_t|The {s9} asked you to hunt down {s8} parties, while achieving a rating of {reg4} or more. qstr_Current_progress _0/|Current progress 0/{reg4}. qstr_You_received_a_{s11}|You received a {s11}! qstr_You_received_{s11}!|You received {s11}! qstr_{s11}_joined_your_pa|{s11} joined your party! qstr_The_{s9}_asked_you_to|The {s9} asked you to win the {s8} tournament for the glory of their Order. qstr_The_{s9}_asked_you_to_|The {s9} asked you to win {reg8} renown for the glory of their Order, using only Order troops. No hiring, recruiting or rescuing prisoners is possible for the duration of this task.^You will get back your old troops once the task is complete. qstr_Renown_earned_so_far |Renown earned so far 0. qstr_Rival_Patrol|Rival Patrol qstr_The_{s11}_asked_you_|The {s11} asked you to defeat the {s8} patrol in the vicinity of {s10}. qstr_Greetings_{reg63?Kin|Greetings, {reg63?King Queen} {playername}.^I am Kapitan Gerhart and this company is called The Freybrueder. We hail from Mettenheim and are known as the best disciplined mercenary company gold can persuade into service. qstr_Hail_foreign_{reg63?|Hail, foreign {reg63?King Queen}. I am Toblik, a Veccavian Uncut, and this is my loyal warband of Veccavian Renegades.^We came to Pendor to escape the female oppression and injustices in our homeland, but only found more injustice. Your women are treated no better than the men of Veccavia.^One day, rivers will run red with blood in the name of justice, but until then, we are at the service of the Pendor mighty such as yourself. qstr_Greetings_from_Barcl|Greetings from Barclay's finest company, {reg63?King Queen} {playername}!^My name is Velasco Perfecta Banderas Durante, the captain of the Primera Guardia Real, but you may call me Velasco.^We are here in Pendor to look for the dastardly fugitive Rufio and bring his head to the Emperor.^In the meantime, we are pleased to take up work that we know best, and that's killing. qstr_Hail_{reg63?King Que|Hail, {reg63?King Queen}!^We were told that you made an effort to help us Melitines in Pendor, so here we are. I'm on a business here with my company to investigate certain goings on with the Snake Cult, but we are not prepared to face their full might alone.^We shall help you, and watch. Always watch. qstr_Good_day_{reg63?King|Good day, {reg63?King Queen} {playername}! You chose well to hire the pride of the Marleons citizenry.^I am Grandilon, the commander of the best riders in Sarleon the 1st Banneret of Marleons. We have among our numbers the most prominent and proud burghers of our great city - treat us with respect and we'll sweep your enemies off the battlefield. qstr_Greetings_your_Majes|Greetings, your Majesty. Allow me to introduce myself I am Sir Timothy of the Order of the Unicorn, and I am here to answer your call for heroes! My knights and loyal followers are yours to command! qstr_Hello_friend!_I_ve_h|Hello, friend! I've heard you needed someone to "juice" you... er... reinforce your armies, all for the good of the common people of Pendor, I hope.^I field a fine party of brothers experienced both in combat and, some of them, imprisonment until they met me.^For a bit of cash and a fair portion of prisoners, captured or rescued, we shall exact revenge on your enemies... heh... for whatever misdeeds they inflicted upon your friends and allies. Or my friends and allies. We'll find a reason, I'm sure. qstr_Hail_I_am_Sir_Morcas|Hail, I am Sir Morcas Verral, the leader of the famous Snowlion Brigade. We will fight for anyone who strives to reunite the north with the heartlands. Besides, our treasury has been rather empty as of late, so if you pay us, we shall lend you our strength. qstr_Salam!_May_your_gard|Salam! May your gardens be full of rose blossoms and your tents with healthy maidens and boys.^Firuz has heard of your exploits and comes to serve you, great Shah.^He will only require modest gifts in gold - a mere pittance to the powerful friend of the Singalians - and a humble share of the slaves. qstr_Hazah_Jatu!_Shiruzah|Hazah Jatu! Shiruzah, the Chosen of Indar, salutes you.^Shiruzah was shot by an arrow while riding away from battle in a false retreat. The chiefs cried coward and sent Shiruzah into exile. But the arrow was Indar's - I survived and he watches now over me. Indar guides His chosen, and He led me to meet you today. qstr_So_you_are_the_new_{|So you are the new {reg63?King Queen} I have been hearing about.^I must say, I am really glad you summoned me. Not only will this enable me to claim once again to have worked for every single monarch on Pendor, but it also provides me with the chance to thank you personally for all the trouble and misery you have caused. You have no idea just how good the establishment of a new kingdom is for business. qstr_HELLO!|HELLO! qstr_New_orders_{reg63?Si|New orders, {reg63?Sir Lady}? qstr_Hail!_Shall_we_conve|Hail! Shall we converse about the quaint injustices of Pendor or put our consciences to sleep by more slaughter? qstr_Your_enemies_are_my_|Your enemies are my enemies, {playername}. qstr_Watching_and_waiting|Watching and waiting. qstr_I_haven_t_seen_the_D|I haven't seen the Duke of Marleons as often as you, {reg63?sir madam}! qstr_You_summoned_me_your|You summoned me, your Majesty? Does the Kingdom need saving once more? qstr_Talk_to_me_my_friend|Talk to me, my friend. qstr_What_is_your_bidding|What is your bidding, {reg63?Sir Madam}? qstr_Yes_Shah_Firuz_saw_t|Yes, Shah, Firuz saw the vultures in the skies and knew it was you. qstr_Lead_us_to_more_vict|Lead us to more victories, Warlord, and our honor will be known in the Jatu steppes. qstr_Hello_{playername}_w|Hello {playername}, we meet again! Any rumors you may have heard of me going over to your enemies is, of course, a blatant lie. qstr_HELLO_AGAIN!|HELLO AGAIN! qstr_If_it_s_worth_doing_|If it's worth doing, it's worth doing well, my {reg63?Lord Lady}. qstr_There_s_no_task_too_|There's no task too evil or too hard when your final destination is worthy. qstr_Show_us_who_and_they|Show us who and they will pay with their blood. qstr_Something_needs_to_b|Something needs to be done? We are ready. qstr_We_are_well_equipped|We are well-equipped and rested. What shall we do next? qstr_Well_of_course!_How_|Well, of course! How can my order be of service? qstr_Shall_we_help_the_vi|Shall we help the village militias repel the unwashed Fierdsvain masses or simply humiliate some bungling lords? qstr_I_hope_it_involves_k|I hope it involves killing traitors in kilts. qstr_Your_wisdom_is_legen|Your wisdom is legendary, great Shah, but a smart stallion never steps in a rabbit-hole no matter the rider's spurs. Neither does a wise rider watch the skies while in full gallop. qstr_The_Chosen_of_Indar_|The Chosen of Indar wait for guidance. qstr_Well_that_is_what_yo|Well, that is what you are paying us for, is it not? What do you have in mind? qstr_WHAT_TASK?|WHAT TASK? qstr_Where_should_we_go_m|Where should we go, my {reg63?Lord Lady}? We will get there on time and in orderly fashion. qstr_Where_shall_we_go_ne|Where shall we go next? It matters little. qstr_We_don_t_mind_travel|We don't mind traveling through these beautiful parts, but we'd like to be stationed close to a good supply of wine and loose women. qstr_We_may_need_to_get_c|We may need to get closer to the Imperial lands, if you are looking for suggestions. qstr_I_m_familiar_with_th|I'm familiar with the area - I know most of the merchants well. qstr_My_knights_travel_wh|My knights travel wherever we are needed the most. Tell me, where would that currently be? qstr_Let_s_go_some_place_|Let's go some place where many lords are unwarily prancing about the countryside. Our dungeons are a sad and desolate place without them! qstr_Give_us_the_directio|Give us the direction, {reg63?Sir Madam}, the further north the better. qstr_This_land_is_wide_li|This land is wide like a dancer's thighs, but hardly as inviting. qstr_Jatu_ride_fastest_in|Jatu ride fastest in the plains. Woods are for Noldor and town-dwellers with no honor. qstr_Just_point_me_in_the|Just point me in the right direction, and consider it done. qstr_WHERE?|WHERE? qstr_Jawohl_my_{reg63?Kin|Jawohl, my {reg63?King Queen}, at once. qstr_I_ll_gather_my_women|I'll gather my women and men, and we shall be on our way. qstr_Yes_friend._Vamos!|Yes, friend. Vamos! qstr_Very_well_{reg63?Kin|Very well, {reg63?King Queen} {playername}. qstr_The_1st_Banneret_rid|The 1st Banneret rides! qstr_It_will_be_done_your|It will be done, your Majesty. You have my word! qstr_Very_clever_my_{reg6|Very clever, my {reg63?brother sister}. Let's go and give someone a good reason to use that special lotion. qstr_As_you_wish._I_hope_|As you wish. I hope you don't mind if we kill any northmen we chance upon on the way! qstr_Firuz_will_oblige!_A|Firuz will oblige! As long as he gets the most shapely prisoners. qstr_Jatu!_Forward_by_Ind|Jatu! Forward, by Indar! qstr_Splendid._We_shall_s|Splendid. We shall set out at once. qstr_OK!|OK! qstr_Our_contract_is_fulf|Our contract is fulfilled then.^We shall head back to Mettenheim - to sing songs about our fallen comrades and their bravery in battle, but also to train their replacements. We will meet again, no doubt, now that you know our worth. qstr_Your_ways_are_foreig|Your ways are foreign, {reg63?King Queen}, but we were satisfied in your service. I can assure you that your gold will be put to good use. Farewell! qstr_Ah_it_is_the_hour_of|Ah, it is the hour of farewells.^We had pleasant journeys together, didn't we? We will be now looking for the bandit Rufio with increased vigor and much larger coffers. Should you need our help again, send your messenger and we'll join our lances again. qstr_Of_course_we_shall_d|Of course, we shall depart. Our time grows near, and we need to make preparations to complete our mission.^Farewell, {playername}, we will be watching you too. qstr_Finally_our_service_|Finally our service is at an end.^We depart with pride in our achievements, yet look forward to getting back to Marleons and putting our businesses to order. Our strength is our fair town.^Farewell, {reg63?King Queen}, and mind the friendship of the lord liege of Marleons, for he determines the burgher affection too. qstr_I_understand._Please|I understand. Please, believe me when I say that I take no pleasure in leaving with your money, but hopefully the gold, along with our actions while in your service, will help me in reminding the people of my order's greatness. You have my gratitude, your Majesty. Until we meet again. qstr_Very_well_my_friend!|Very well, my friend! As much as I enjoyed trouncing foolish lords with you, I'll need to check on some acquaintances of a rather Snakish persuasion.^ Maybe we shall meet again, I'm always up for a jaunty ride. qstr_Excellent_this_gives|Excellent, this gives us some time to fight the kilt-wearing traitors by ourselves. qstr_It_saddens_me_to_dep|It saddens me to depart, yet my wives and husbands shall comfort me this night.^Goodbye and may your enemies' tombs be rained upon by sixty thousand elephant droppings! qstr_You_are_letting_us_g|You are letting us go free. We salute you for the honor we gained in battle.^Now the Jatu will hear Indar's voice. Jatu need laws. I will make them obey in Indar's name - even if I have to kill half of them. qstr_Really_already?_Sorr|Really, already? Sorry, I get all emotional every time a contract is terminated. Don't worry though; there are ample ways to comfort my grieving soul in Singal with the money you provided. You should visit me, if you find the time. I am sure there are still a few things I could show you in that marvellous whore of a city. Until that time, {playername}. qstr_GOODBYE!|GOODBYE! qstr_Our_professionalism_|Our professionalism demands that we eliminate all our employer's enemies. Taste Mettenheim steel, Pendorian! qstr_Stop_unjust_brigand!|Stop, unjust brigand! You shall now confront the quality of the Veccavian soldiery, male and female joined as one. qstr_Ha!_Foolish_Pendoria|Ha! Foolish Pendorian, just run away and leave the women and the baggage or you will get a lance in the ribs! qstr_Did_you_know_that_wo|Did you know that women make better generals than men?^Well, no, but I'll show you how the Melitine War Academy made me a better one than you. qstr_The_king_has_promise|The king has promised to reinstate my order if we helped him against his enemies. Unfortunately for you, you seem to qualify. I take no pleasure in this, but a Knight of the Unicorn always stays true to his word. Rest assured, every man and women of your company being taken prisoner will be treated with dignity. qstr_Wretched_{playername|Wretched {playername}! Tremble before the mighty charge of the Marleons Heavy Cavalry! qstr_Stop_right_there_{pla|Stop right there, {playername}! I have heard you're in league with those traitorous northmen. Now you shall pay the price for that! qstr_Shameless_dog!_Your_|Shameless dog! Your ancestors were smeared in donkey seed and your religion is unworthy!^When your remaining soldiers surrender, I shall give them as slaves to my Singalians. You alone I will keep to perform favors to the lowest of my spearmen! qstr_Jatu!_Our_lances_are|Jatu! Our lances are sharp! Our arms strong! Our arrows guided by Indar! Fear us - and perish! qstr_I_have_some_advice_f|I have some advice for you, {playername}. It is always better to have the Free Company as a friend, rather than an enemy. After today, you will hopefully understand why. qstr_HOSTILE|HOSTILE qstr_Hail_{playername}._I|Hail, {playername}. It is a beautiful day for training and exercise, isn't it? qstr_Hail_{playername}._W|Hail, {playername}. We again travel in the service of others. May your fate be better. qstr_Hail_{playername}!_We|Hail, {playername}! We are on a little mission for our royal employer, but we are also looking for that cabron Rufio Vincente de Villaviciosia.^If you see him, don't get too close, he's very dangerous - only the Guardia Real can deal with him. qstr_Greetings_{playername}|Greetings, {playername}. We've heard the Snake Cult takes some interest in you. So we shall be watching you as well. Step carefully. qstr_Good_day_to_you._I_a|Good day to you. I am sorry, but I have no time to spare. We are currently on an important mission for the king, and there is much at stake, so I must remain diligent. Please forgive my rudeness. Maybe we will have time to talk at some point in the future. qstr_Greetings_{reg63?sir|Greetings, {reg63?sir madam}. The 1st Banneret rides to war again.^We do hope it's a brief one, as prosperity only grows in peace. qstr_Hold!_Are_you_one_of|Hold! Are you one of those treacherous northerners? Ah, of course not, forgive me. You don't stink of treason like they do. qstr_Salam!_Our_horsemen_|Salam! Our horsemen are fast and the Temptresses are in a foul mood, so think before you do anything rash.^We were gathering healthy little girls from the hamlets around here. They will make good Temptresses one day and fetch a good price with the Khans. qstr_I_am_Shiruzah_of_the|I am Shiruzah of the Hallowed Arrow! One day Shiruzah will bring Indar's laws to the tribes and become a Great Khan.^The booty shall be split in equal measures and cattle thieves shall die on a stake. The tents would multiply and the lances would be countless - the foreign warlords would pay homage to the Jatu. Hazah Jatu! qstr_Sorry_my_friend._The|Sorry, my friend. The Free Company has already been hired, and we are not looking for recruits. So, whatever is on your mind will probably have to wait. qstr_FRIENDLY|FRIENDLY qstr_You_have_a_dilemma _|You have a dilemma there are four likely suspects. Speak with the castle Scribe, {s4}, {s5} and {s6} and see what you can discover. qstr_You_have_dealt_with_|You have dealt with the lady's murderer and should now inform the innocent, {s4}, {s5} and {s6} that they are cleared of all suspicion. qstr_Hey_there_this_is_th|Hey there this is the first text. qstr_{s2}_Patrol|{s2} Patrol qstr_is_in_very_good_shap|is in very good shape, but just short of perfection qstr_is_in_reasonable_sha|is in reasonable shape, with some room for improvement qstr_looks_like_battlefie|looks like battlefield loot in grave need of repair qstr_are_well_balanced_yo|are well balanced, you just need more of them qstr_are_in_very_good_sha|are in very good shape, you just need more of them qstr_Today_is_a_good_day_|Today is a good day to die! Let us fight.
https://w.atwiki.jp/englishlanguage/pages/493.html
KNO... Knooihuizen, Remco. 2015. "Language shift and apparent standardisation in Early Modern English." Journal of Historical Sociolinguistics 1(2) 189-212. Knowles, Elizabeth M. 1989. "First uses from Foxe s Acts and Monuments in the Oxford English Dictionary an interim case study". International Journal of Lexicography 2(1) 15-23. Knowles, G. O. 1978. "The Nature of Phonological Variables in Scouse", in Sociolinguistic Patterns in British English, ed. Peter Trudgill. London Edward Arnold. Knowles, Gerry. 1987. Patterns of Spoken English. London Longman.
https://w.atwiki.jp/legendofnorrath/pages/240.html
SS Title Ethereal Remedy Type Ability Faction - Attribute - Archetype Priest Cost 6 Level 0 Attack - Defense 2 Bonus - Health - Game Text At the start of your turn, if this ability is ready, your avatar heals 1 damage. Destroy this ability→Ready a unit. 自分のターン開始時このAbilityがReady状態であるとき、自分のAvatarのHealthが1回復する。 (メインフェイズ時)このAbilityを破壊すると、Exertされている自分のUnit1体をReady状態に戻す。 Card Number 1C132(Common,Oathbound) Lore When Eluviel immersed himself in those celestial waters, he felt the pain of years slowly from his wearied body.
https://w.atwiki.jp/mtg2384/pages/1487.html
開催日:2012 / 05 / 13 参加人数:18名 フォーマット:レガシー(~AVR) CBL 59th results. autolink 優勝:Reanimate‐BU 準優勝:UWB Control‐Stoneforge IntuitionSouls 優勝:Reanimate‐BU 使用者:Kaji Kyousuke Main Deck 4《汚染された三角州/Polluted Delta》 3《沸騰する小湖/Scalding Tarn》 2《新緑の地下墓地/Verdant Catacombs》 4《Underground Sea》 2《島/Island》 2《沼/Swamp》 1《絶望の天使/Angel of Despair》 1《鋼の風のスフィンクス/Sphinx of the Steel Wind》 1《大修道士、エリシュ・ノーン/Elesh Norn, Grand Cenobite》 1《グリセルブランド/Griselbrand》 1《エメリアの盾、イオナ/Iona, Shield of Emeria》 2《核の占い師、ジン=ギタクシアス/Jin-Gitaxias, Core Augur》 4《入念な研究/Careful Study》 4《渦まく知識/Brainstorm》 4《再活性/Reanimate》 4《納墓/Entomb》 4《死体発掘/Exhume》 3《思案/Ponder》 2《思考囲い/Thoughtseize》 3《動く死体/Animate Dead》 3《目くらまし/Daze》 4《Force of Will》 Sideboard 3《呪文貫き/Spell Pierce》 2《真髄の針/Pithing Needle》 1《残響する真実/Echoing Truth》 1《蒸気の連鎖/Chain of Vapor》 1《スラクジムンダール/Thraximundar》 1《外科的摘出/Surgical Extraction》 1《墨溜まりのリバイアサン/Inkwell Leviathan》 2《思考囲い/Thoughtseize》 1《魅力的な執政官/Blazing Archon》 1《実物提示教育/Show and Tell》 準優勝:UWB Control‐Stoneforge IntuitionSouls 使用者:Nishikawa Tomoya Main Deck 4《汚染された三角州/Polluted Delta》 2《湿地の干潟/Marsh Flats》 2《溢れかえる岸辺/Flooded Strand》 2《ミシュラの工廠/Mishra s Factory》 3《Underground Sea》 2《Scrubland》 2《Tundra》 1《平地/Plains》 2《島/Island》 2《沼/Swamp》 4《石鍛冶の神秘家/Stoneforge Mystic》 3《瞬唱の魔道士/Snapcaster Mage》 4《渦まく知識/Brainstorm》 4《思考囲い/Thoughtseize》 4《剣を鍬に/Swords to Plowshares》 3《呪文貫き/Spell Pierce》 2《呪文嵌め/Spell Snare》 1《梅澤の十手/Umezawa s Jitte》 4《未練ある魂/Lingering Souls》 2《直観/Intuition》 1《殴打頭蓋/Batterskull》 2《ヴェールのリリアナ/Liliana of the Veil》 1《イニストラードの君主、ソリン/Sorin, Lord of Innistrad》 1《遍歴の騎士、エルズペス/Elspeth, Knight-Errant》 2《精神を刻む者、ジェイス/Jace, the Mind Sculptor》 Sideboard 2《虐殺/Massacre》 1《解呪/Disenchant》 2《呪文嵌め/Spell Snare》 2《外科的摘出/Surgical Extraction》 2《神の怒り/Wrath of God》 1《真髄の針/Pithing Needle》 1《精神壊しの罠/Mindbreak Trap》 2《水没/Submerge》 2《トーモッドの墓所/Tormod s Crypt》
https://w.atwiki.jp/warband/pages/438.html
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trp_scotti_priest|Scotti Priest trp_scotti_priest_pl|Scotti Priests trp_scotti_messenger|Scotti Messenger trp_scotti_messenger_pl|Scotti Messengers trp_scotti_deserter|Scotti Deserter trp_scotti_deserter_pl|Scotti Deserters trp_scotti_prison_guard|Prison Guard trp_scotti_prison_guard_pl|Prison Guards trp_scotti_castle_guard|Castle Guard trp_scotti_castle_guard_pl|Castle Guards trp_irish_recruit|Gaelic Recruit trp_irish_recruit_pl|Gaelic Recruits trp_irish_footman|Gaelic Footman trp_irish_footman_pl|Gaelic Footmen trp_irish_trained_footman|Gaelic Trained Footman trp_irish_trained_footman_pl|Gaelic Trained Footmen trp_irish_warrior|Gaelic Warrior trp_irish_warrior_pl|Gaelic Warriors trp_irish_veteran|Gaelic Veteran trp_irish_veteran_pl|Gaelic Veterans trp_irish_champion|Gaelic Ceithearn trp_irish_champion_pl|Gaelic Ceithearn trp_irish_huntsman|Gaelic Slinger trp_irish_huntsman_pl|Gaelic Slingers trp_irish_archer|Gaelic Archer trp_irish_archer_pl|Gaelic Archers trp_irish_veteran_archer|Gaelic Veteran Archer trp_irish_veteran_archer_pl|Gaelic Veteran Archers trp_irish_horsemen|Gaelic Scout trp_irish_horsemen_pl|Gaelic Scouts trp_irish_croeb_derg|Gaelic Croeb Derg trp_irish_croeb_derg_pl|Gaelic Croeb Dergs trp_irish_standard_bearer|Standard Bearer trp_irish_standard_bearer_pl|Standard Bearer trp_irish_priest|Gaelic Priest trp_irish_priest_pl|Gaelic Priests trp_irish_messenger|Gaelic Messenger trp_irish_messenger_pl|Gaelic Messengers trp_irish_deserter|Gaelic Deserter trp_irish_deserter_pl|Gaelic Deserters trp_irish_prison_guard|Prison Guard trp_irish_prison_guard_pl|Prison Guards trp_irish_castle_guard|Castle Guard trp_irish_castle_guard_pl|Castle Guards trp_roman_tribesman|Roman Tribesman trp_roman_tribesman_pl|Roman Tribesmen trp_roman_spearman|Roman Militia trp_roman_spearman_pl|Roman Militia trp_roman_trained_spearman|Roman Trained Spearman trp_roman_trained_spearman_pl|Roman Trained Spearmen trp_roman_veteran_spearman|Roman Auxiliary trp_roman_veteran_spearman_pl|Roman Auxiliaries trp_roman_sergeant|Roman Legioneer trp_roman_sergeant_pl|Roman Legioneers trp_roman_crossbowman|Roman Crossbowman trp_roman_crossbowman_pl|Roman Crossbowmen trp_roman_trained_crossbowman|Roman Trained Crossbowman trp_roman_trained_crossbowman_pl|Roman Trained Crossbowmen trp_roman_veteran_crossbowman|Roman Veteran Crossbowman trp_roman_veteran_crossbowman_pl|Roman Veteran Crossbowmen trp_roman_sharpshooter|Roman Sharpshooter trp_roman_sharpshooter_pl|Roman Sharpshooters trp_roman_scout|Roman Horsemen trp_roman_scout_pl|Roman Horsemen trp_roman_standard_bearer|Standard Bearer trp_roman_standard_bearer_pl|Standard Bearer trp_roman_priest|Roman Priest trp_roman_priest_pl|Roman Priests trp_roman_messenger|Roman Messenger trp_roman_messenger_pl|Roman Messengers trp_roman_deserter|Roman Deserter trp_roman_deserter_pl|Roman Deserters trp_roman_prison_guard|Prison Guard trp_roman_prison_guard_pl|Prison Guards trp_roman_castle_guard|Castle Guard trp_roman_castle_guard_pl|Castle Guards trp_hornman|Hornman trp_hornman_pl|Hornmen trp_angle_slave|Angle Slave trp_angle_slave_pl|Angle Slave trp_angle_recruit|Angle Freeman trp_angle_recruit_pl|Angle Freemans trp_angle_footman|Angle Footman trp_angle_footman_pl|Angle Footmen trp_angle_trained_footman|Angle Trained Footman trp_angle_trained_footman_pl|Angle Trained Footmen trp_angle_warrior|Angle Warrior trp_angle_warrior_pl|Angle Warriors trp_angle_veteran|Angle Veteran trp_angle_veteran_pl|Angle Veterans trp_angle_champion|Angle Huscarl trp_angle_champion_pl|Angle Huscarls trp_angle_huntsman|Angle Huntsman trp_angle_huntsman_pl|Angle Huntsmen trp_angle_archer|Angle Archer trp_angle_archer_pl|Angle Archers trp_angle_veteran_archer|Angle Veteran Archer trp_angle_veteran_archer_pl|Angle Veteran Archers trp_angle_horsemen|Angle Horseman trp_angle_horsemen_pl|Angle Horsemen trp_angle_standard_bearer|Standard Bearer trp_angle_standard_bearer_pl|Standard Bearer trp_angle_priest|Gothi trp_angle_priest_pl|Gothar trp_angle_messenger|Angle Messenger trp_angle_messenger_pl|Angle Messengers trp_angle_deserter|Angle Deserter trp_angle_deserter_pl|Angle Deserters trp_angle_prison_guard|Prison Guard trp_angle_prison_guard_pl|Prison Guards trp_angle_castle_guard|Castle Guard trp_angle_castle_guard_pl|Castle Guards trp_saxon_slave|Saxon Slave trp_saxon_slave_pl|Saxon Slave trp_saxon_recruit|Saxon Recruit trp_saxon_recruit_pl|Saxon Recruits trp_saxon_footman|Saxon Footman trp_saxon_footman_pl|Saxon Footmen trp_saxon_trained_footman|Saxon Trained Footman trp_saxon_trained_footman_pl|saxon Trained Footmen trp_saxon_warrior|Saxon Warrior trp_saxon_warrior_pl|Saxon Warriors trp_saxon_veteran|Saxon Veteran trp_saxon_veteran_pl|Saxon Veterans trp_saxon_champion|Saxon Huscarl trp_saxon_champion_pl|Saxon Huscarls trp_saxon_huntsman|Saxon Huntsman trp_saxon_huntsman_pl|Saxon Huntsmen trp_saxon_archer|Saxon Archer trp_saxon_archer_pl|Saxon Archers trp_saxon_veteran_archer|Saxon Veteran Archer trp_saxon_veteran_archer_pl|saxon Veteran Archers trp_saxon_horsemen|Saxon Horseman trp_saxon_horsemen_pl|Saxon Horsemen trp_saxon_hearthweru|Saxon Hearthweru trp_saxon_hearthweru_pl|Saxon Hearthwerus trp_saxon_standard_bearer|Standard Bearer trp_saxon_standard_bearer_pl|Standard Bearer trp_saxon_priest|Gothi trp_saxon_priest_pl|Gothar trp_saxon_messenger|saxon Messenger trp_saxon_messenger_pl|saxon Messengers trp_saxon_deserter|saxon Deserter trp_saxon_deserter_pl|saxon Deserters trp_saxon_prison_guard|Prison Guard trp_saxon_prison_guard_pl|Prison Guards trp_saxon_castle_guard|Castle Guard trp_saxon_castle_guard_pl|Castle Guards trp_jute_recruit|Jute Recruit trp_jute_recruit_pl|Jute Recruits trp_jute_footman|Jute Footman trp_jute_footman_pl|Jute Footmen trp_jute_trained_footman|Jute Trained Footman trp_jute_trained_footman_pl|jute Trained Footmen trp_jute_warrior|Jute Warrior trp_jute_warrior_pl|Jute Warriors trp_jute_veteran|Jute Veteran trp_jute_veteran_pl|Jute Veterans trp_jute_champion|Jute Huscarl trp_jute_champion_pl|Jute Huscarls trp_jute_huntsman|Jute Huntsman trp_jute_huntsman_pl|Jute Huntsmen trp_jute_archer|Jute Archer trp_jute_archer_pl|Jute Archers trp_jute_veteran_archer|Jute Veteran Archer trp_jute_veteran_archer_pl|Jute Veteran Archers trp_jute_horsemen|Jute Horseman trp_jute_horsemen_pl|Jute Horsemen trp_jute_standard_bearer|Standard Bearer trp_jute_standard_bearer_pl|Standard Bearer trp_jute_priest|Gothi trp_jute_priest_pl|Gothar trp_jute_messenger|Jute Messenger trp_jute_messenger_pl|Jute Messengers trp_jute_deserter|Jute Deserter trp_jute_deserter_pl|Jute Deserters trp_jute_prison_guard|Prison Guard trp_jute_prison_guard_pl|Prison Guards trp_jute_castle_guard|Castle Guard trp_jute_castle_guard_pl|Castle Guards trp_frank_slave|Frank Slave trp_frank_slave_pl|Frank Slaves trp_frank_recruit|Frank Recruit trp_frank_recruit_pl|Frank Recruits trp_frank_footman|Frank Footman trp_frank_footman_pl|Frank Footmen trp_frank_trained_footman|Frank Warrior trp_frank_trained_footman_pl|Frank Warriors trp_frank_warrior|Frank Veteran trp_frank_warrior_pl|Frank Veterans trp_frank_veteran|Frank Champion trp_frank_veteran_pl|Frank Champions trp_frank_champion|Frank Francisca trp_frank_champion_pl|Frank Franciscas trp_frank_huntsman|Frank Huntsman trp_frank_huntsman_pl|Frank Huntsmen trp_frank_archer|Frank Archer trp_frank_archer_pl|Frank Archers trp_frank_veteran_archer|Frank Veteran Archer trp_frank_veteran_archer_pl|Frank Veteran Archers trp_frank_crossbowman|Frank Crossbow trp_frank_crossbowman_pl|Frank Crossbows trp_frank_horsemen|Frank Horseman trp_frank_horsemen_pl|Frank Horsemen trp_frank_knight|Frank Knight trp_frank_knight_pl|Frank Knights trp_frank_standard_bearer|Standard Bearer trp_frank_standard_bearer_pl|Standard Bearer trp_frank_priest|Frankish Priest trp_frank_priest_pl|Frankish Priests trp_frank_francisca|Rich Francisca trp_frank_francisca_pl|Rich Franciscas trp_frank_messenger|Frank Messenger trp_frank_messenger_pl|Frank Messengers trp_frank_deserter|Frank Deserter trp_frank_deserter_pl|Frank Deserters trp_frank_prison_guard|Prison Guard trp_frank_prison_guard_pl|Prison Guards trp_frank_castle_guard|Castle Guard trp_frank_castle_guard_pl|Castle Guards trp_sacerdote_1|Bishop trp_sacerdote_1_pl|Bishop trp_sacerdote_2|Christian Priest trp_sacerdote_2_pl|sacerdote trp_sacerdote_3|Christian Monk trp_sacerdote_3_pl|sacerdote trp_monk_walker|Monk trp_monk_walker_pl|Monks trp_abbot|Abbot trp_abbot_pl|Abbot trp_paganop_1|High Preost trp_paganop_1_pl|Pagan High Preosts trp_witch|Pagan Witch trp_witch_pl|Pagan Witch trp_witch_ii|Fire Witch trp_witch_ii_pl|Fire Witch trp_witch_iii|Advanced Witch trp_witch_iii_pl|Advanced Witch trp_looter|Looter trp_looter_pl|Looters trp_bandit|Bandit trp_bandit_pl|Bandits trp_brigand|Brigand trp_brigand_pl|Brigands trp_mountain_bandit|Saxon Outlaw trp_mountain_bandit_pl|Saxon Outlaws trp_forest_bandit|Forest Bandit trp_forest_bandit_pl|Forest Bandits trp_sea_raider_2|Saxon Raider trp_sea_raider_2_pl|Saxon Raiders trp_sea_raider|Saxon Raider trp_sea_raider_pl|Saxon Raiders trp_steppe_bandit|Gaelic raider trp_steppe_bandit_pl|Gaelic raiders trp_taiga_bandit|Gaelic Bandit trp_taiga_bandit_pl|Gaelic Bandits trp_desert_bandit|Angle Renegade trp_desert_bandit_pl|Angle Renegades trp_black_khergit_horseman|Black Horseman trp_black_khergit_horseman_pl|Black Horsemen trp_looter_leader2|Bandit Leader trp_looter_leader2_pl|Bandit Leaders trp_manhunter|Manhunter trp_manhunter_pl|Manhunters trp_slave_driver|Slave Driver trp_slave_driver_pl|Slave Drivers trp_slave_hunter|Slave Hunter trp_slave_hunter_pl|Slave Hunters trp_slave_crusher|Slave Crusher trp_slave_crusher_pl|Slave Crushers trp_slaver_chief|Slaver Chief trp_slaver_chief_pl|Slaver Chiefs trp_town_1_healer|Healer trp_town_2_healer|Healer trp_town_3_healer|Healer trp_town_4_healer|Healer trp_town_5_healer|Healer trp_town_6_healer|Healer trp_town_7_healer|Healer trp_town_8_healer|Healer trp_town_9_healer|Healer trp_town_10_healer|Healer trp_town_11_healer|Healer trp_town_12_healer|Healer trp_town_13_healer|Healer trp_town_14_healer|Healer trp_town_15_healer|Healer trp_town_16_healer|Healer trp_town_17_healer|Healer trp_town_18_healer|Healer trp_town_19_healer|Healer trp_town_20_healer|Healer trp_town_21_healer|Healer trp_town_22_healer|Healer trp_town_23_healer|Healer trp_town_24_healer|Healer trp_town_25_healer|Healer trp_town_26_healer|Healer trp_town_27_healer|Healer trp_town_28_healer|Healer trp_town_29_healer|Healer trp_town_30_healer|Healer trp_town_31_healer|Healer trp_town_32_healer|Healer trp_town_33_healer|Healer trp_town_34_healer|Healer trp_town_35_healer|Healer trp_town_36_healer|Healer trp_town_37_healer|Healer trp_town_38_healer|Healer trp_town_39_healer|Healer trp_town_40_healer|Healer trp_town_41_healer|Healer trp_town_42_healer|Healer trp_town_43_healer|Healer trp_town_44_healer|Healer trp_town_45_healer|Healer trp_town_46_healer|Healer trp_town_47_healer|Healer trp_town_48_healer|Healer trp_town_49_healer|Healer trp_town_50_healer|Healer trp_town_51_healer|Healer trp_town_52_healer|Healer trp_town_53_healer|Healer trp_town_54_healer|Healer trp_town_55_healer|Healer trp_town_56_healer|Healer trp_town_57_healer|Healer trp_town_58_healer|Healer trp_town_59_healer|Healer trp_town_60_healer|Healer trp_town_61_healer|Healer trp_town_62_healer|Healer trp_town_63_healer|Healer trp_town_64_healer|Healer trp_town_65_healer|Healer trp_town_66_healer|Healer trp_town_67_healer|Healer trp_town_68_healer|Healer trp_town_69_healer|Healer trp_town_70_healer|Healer trp_town_71_healer|Healer trp_town_72_healer|Healer trp_town_73_healer|Healer trp_town_74_healer|Healer trp_town_75_healer|Healer trp_town_76_healer|Healer trp_town_77_healer|Healer trp_town_78_healer|Healer trp_town_79_healer|Healer trp_town_80_healer|Healer trp_town_81_healer|Healer trp_town_82_healer|Healer trp_town_83_healer|Healer trp_town_84_healer|Healer trp_town_85_healer|Healer trp_town_86_healer|Healer trp_town_87_healer|Healer trp_town_88_healer|Healer trp_healer_end|healer end trp_town_1_shipwright|Shipwright trp_town_2_shipwright|Shipwright trp_town_3_shipwright|Shipwright trp_port_chief|Port Master trp_port_chief_pl|Port Masters trp_town_5_shipwright|Kalle the Shipwright trp_town_6_shipwright|Shipwright trp_town_7_shipwright|Shipwright trp_town_8_shipwright|Shipwright trp_town_9_shipwright|Shipwright trp_town_10_shipwright|Shipwright trp_town_11_shipwright|Shipwright trp_town_12_shipwright|Shipwright trp_town_13_shipwright|Shipwright trp_town_14_shipwright|Shipwright trp_town_15_shipwright|Shipwright trp_town_16_shipwright|Shipwright trp_town_17_shipwright|Shipwright trp_town_18_shipwright|Shipwright trp_town_19_shipwright|Shipwright trp_town_20_shipwright|Shipwright trp_town_21_shipwright|Shipwright trp_town_22_shipwright|Shipwright trp_town_23_shipwright|Shipwright trp_town_24_shipwright|Shipwright trp_town_25_shipwright|Shipwright trp_town_26_shipwright|Shipwright trp_town_27_shipwright|Shipwright trp_town_28_shipwright|Shipwright trp_town_29_shipwright|Shipwright trp_town_30_shipwright|Shipwright trp_town_31_shipwright|Shipwright trp_town_32_shipwright|Shipwright trp_town_33_shipwright|Shipwright trp_town_34_shipwright|Shipwright trp_town_35_shipwright|Shipwright trp_town_36_shipwright|Shipwright trp_town_37_shipwright|Shipwright trp_town_38_shipwright|Shipwright trp_town_39_shipwright|Shipwright trp_town_40_shipwright|Shipwright trp_town_41_shipwright|Shipwright trp_town_42_shipwright|Shipwright trp_town_43_shipwright|Shipwright trp_town_44_shipwright|Shipwright trp_town_45_shipwright|Shipwright trp_town_46_shipwright|Shipwright trp_town_47_shipwright|Shipwright trp_town_48_shipwright|Shipwright trp_town_49_shipwright|Shipwright trp_town_50_shipwright|Shipwright trp_town_51_shipwright|Shipwright trp_town_52_shipwright|Shipwright trp_town_53_shipwright|Shipwright trp_town_54_shipwright|Shipwright trp_town_55_shipwright|Shipwright trp_town_56_shipwright|Shipwright trp_town_57_shipwright|Shipwright trp_town_58_shipwright|Shipwright trp_town_59_shipwright|Shipwright trp_town_60_shipwright|Shipwright trp_town_61_shipwright|Shipwright trp_town_62_shipwright|Shipwright trp_town_63_shipwright|Shipwright trp_town_64_shipwright|Shipwright trp_town_65_shipwright|Shipwright trp_town_66_shipwright|Shipwright trp_town_67_shipwright|Shipwright trp_town_68_shipwright|Shipwright trp_town_69_shipwright|Shipwright trp_town_70_shipwright|Shipwright trp_town_71_shipwright|Shipwright trp_town_72_shipwright|Shipwright trp_town_73_shipwright|Shipwright trp_town_74_shipwright|Shipwright trp_town_75_shipwright|Shipwright trp_town_76_shipwright|Shipwright trp_town_77_shipwright|Shipwright trp_town_78_shipwright|Shipwright trp_town_79_shipwright|Shipwright trp_town_80_shipwright|Shipwright trp_town_81_shipwright|Shipwright trp_town_82_shipwright|Shipwright trp_town_83_shipwright|Shipwright trp_town_84_shipwright|Shipwright trp_shipwright_end|Boar trp_shipwright_end_pl|Boars trp_slave|Slave trp_slave_pl|Slaves trp_pseudo_troop_01|pt01 trp_pseudo_troop_01_pl|pt trp_pseudo_troop_02|pt02 trp_pseudo_troop_02_pl|pt trp_pseudo_troop_03|pt03 trp_pseudo_troop_03_pl|pt trp_pseudo_troop_04|pt04 trp_pseudo_troop_04_pl|pt trp_pseudo_troop_05|pt05 trp_pseudo_troop_05_pl|pt trp_pseudo_troop_06|pt06 trp_pseudo_troop_06_pl|pt trp_pseudo_troop_07|pt07 trp_pseudo_troop_07_pl|pt trp_pseudo_troop_08|pt08 trp_pseudo_troop_08_pl|pt trp_pseudo_troop_09|pt09 trp_pseudo_troop_09_pl|pt trp_pseudo_troop_end|Second Outfit trp_pseudo_troop_end_pl|pseudo troop end trp_saxon_gambler|Saxon Gambler trp_saxon_gambler_pl|Saxon Gambler trp_angle_gambler|Angle Gambler trp_angle_gambler_pl|Angle Gambler trp_jute_gambler|Jute Gambler trp_jute_gambler_pl|Jute Gambler trp_briton_gambler|Briton Gambler trp_briton_gambler_pl|Briton Gambler trp_north_briton_gambler|North Briton Gambler trp_north_briton_gambler_pl|Northern Gambler trp_briton_rom_gambler|Romano-Briton Gambler trp_irish_gambler|Irish Gambler trp_scotti_gambler|Scotti Gambler trp_pic_gambler|Pic Gambler trp_roman_gambler|Roman Gambler trp_frank_gambler|Frank Gambler trp_follower_woman|Camp Follower trp_follower_woman_pl|Camp Follower trp_hunter_woman|Huntress trp_hunter_woman_pl|Huntresses trp_fighter_woman|Camp Defender trp_fighter_woman_pl|Camp Defenders trp_sword_sister|Sword Sister trp_sword_sister_pl|Sword Sisters trp_refugee|Refugee trp_refugee_pl|Refugees trp_peasant_woman|Peasant Woman trp_peasant_woman_pl|Peasant Women trp_quarry_trabajador|Worker trp_quarry_trabajador_pl|Workers trp_quarry_capataz|Foreman trp_quarry_capataz_pl|Foremen trp_quarry_capataz2|Foreman trp_quarry_capataz2_pl|Foremen trp_quarry_capataz3|Foreman trp_quarry_capataz3_pl|Foremen trp_lumbercamp_capataz|Lumber Camp Foreman trp_lumbercamp_capataz_pl|Lumber Camp Foremen trp_farmstead_boss|Farmstead Reeve trp_farmstead_boss_pl|Farmstead Reeves trp_caravan_master|Caravan Master trp_caravan_master_pl|Caravan Masters trp_caravan_capt|Ship Captain trp_caravan_capt_pl|Ship Captain trp_sea_captain|Ship Captain trp_sea_captain_pl|Ship Captain trp_kidnapped_girl|Kidnapped Girl trp_kidnapped_girl_pl|Kidnapped Girls trp_town_walker_1|Townsman trp_town_walker_1_pl|Townsmen trp_town_walker_2|Townswoman trp_town_walker_2_pl|Townswomen trp_town_walker_3|Townsman trp_town_walker_3_pl|Townsmen trp_town_walker_4|Townswoman trp_town_walker_4_pl|Townswomen trp_town_walker_5|Townsman trp_town_walker_5_pl|Townsmen trp_town_walker_6|Townswoman trp_town_walker_6_pl|Townswomen trp_saxon_townsman|Townsman trp_saxon_townsman_pl|Townsmen trp_saxon_townswoman|Townswoman trp_saxon_townswoman_pl|Townswomen trp_angle_townsman|Townsman trp_angle_townsman_pl|Townsmen trp_angle_townswoman|Townswoman trp_angle_townswoman_pl|Townswomen trp_jute_townsman|Townsman trp_jute_townsman_pl|Townsmen trp_jute_townswoman|Townswoman trp_jute_townswoman_pl|Townswomen trp_town_walker_7|Townsman trp_town_walker_7_pl|Townsmen trp_town_walker_8|Townswoman trp_town_walker_8_pl|Townswomen trp_town_walker_9|Townsman trp_town_walker_9_pl|Townsmen trp_town_walker_10|Townswoman trp_town_walker_10_pl|Townswomen trp_irish_townsman|Townsman trp_irish_townsman_pl|Townsmen trp_irish_townswoman|Townswoman trp_irish_townswoman_pl|Townswomen trp_scotti_townsman|Townsman trp_scotti_townsman_pl|Townsmen trp_scotti_townswoman|Townswoman trp_scotti_townswoman_pl|Townswomen trp_roman_townsman|Townsman trp_roman_townsman_pl|Townsmen trp_roman_townswoman|Townswoman trp_roman_townswoman_pl|Townswomen trp_common_townsman|Townsman trp_common_townsman_pl|Townsmen trp_common_townswoman|Townswoman trp_common_townswoman_pl|Townswomen trp_scene_child|Child trp_scene_child_pl|Children trp_scene_child_f|Child trp_scene_child_f_pl|Children trp_village_walker_1|Villager trp_village_walker_1_pl|Villagers trp_village_walker_2|Villager trp_village_walker_2_pl|Villagers trp_village_walker_3|Villager trp_village_walker_3_pl|Villager trp_village_walker_4|Villager trp_village_walker_4_pl|Villager trp_village_walker_5|Villager trp_village_walker_5_pl|Villager trp_village_walker_6|Villager trp_village_walker_6_pl|Villager trp_village_walker_7|Villager trp_village_walker_7_pl|Villagers trp_village_walker_8|Villager trp_village_walker_8_pl|Villager trp_village_walker_9|Villager trp_village_walker_9_pl|Villagers trp_village_walker_10|Villager trp_village_walker_10_pl|Villager trp_angle_village_man|Villager trp_angle_village_man_pl|Villagers trp_angle_village_women|Villager trp_angle_village_women_pl|Villager trp_irish_village_man|Villager trp_irish_village_man_pl|Villagers trp_irish_village_women|Villager trp_irish_village_women_pl|Villager trp_scotti_village_man|Villager trp_scotti_village_man_pl|Villagers trp_scotti_village_women|Villager trp_scotti_village_women_pl|Villager trp_northern_village_man|Villager trp_northern_village_man_pl|Villagers trp_northern_village_women|Villager trp_northern_village_women_pl|Villager trp_romano_village_man|Villager trp_romano_village_man_pl|Villagers trp_romano_village_women|Villager trp_romano_village_women_pl|Villager trp_roman_village_man|Villager trp_roman_village_man_pl|Villagers trp_roman_village_women|Villager trp_roman_village_women_pl|Villager trp_common_village_man|Villager trp_common_village_man_pl|Villagers trp_common_village_women|Villager trp_common_village_women_pl|Villager trp_village_walker_1a|Villager trp_village_walker_1a_pl|Villagers trp_village_walker_3a|Villager trp_village_walker_3a_pl|Villager trp_village_walker_5a|Villager trp_village_walker_5a_pl|Villager trp_spy_walker_1|Townsman trp_spy_walker_1_pl|Townsmen trp_spy_walker_2|Townswoman trp_spy_walker_2_pl|Townswomen trp_tournament_master|Tournament Master trp_tournament_master_pl|Tournament Master trp_trainer|Trainer trp_trainer_pl|Trainer trp_Constable_Hareck|Constable Hareck trp_Constable_Hareck_pl|Constable Hareck trp_Ramun_the_slave_trader|Ramun, the slave trader trp_Ramun_the_slave_trader_pl|Ramun, the slave trader trp_guide|Quick Jimmy trp_guide_pl|Quick Jimmy trp_Xerina|Xerina trp_Xerina_pl|Xerina trp_Dranton|Dranton trp_Dranton_pl|Dranton trp_Kradus|Kradus trp_Kradus_pl|Kradus trp_tutorial_trainer|Training Ground Master trp_tutorial_trainer_pl|Training Ground Master trp_Galeas|Galeas trp_Galeas_pl|Galeas trp_farmer_from_bandit_village|Farmer trp_farmer_from_bandit_village_pl|Farmers trp_trainer_1|Veteran trp_trainer_1_pl|Veteran trp_trainer_2|Trainer trp_trainer_2_pl|Trainer trp_trainer_3|Trainer trp_trainer_3_pl|Trainer trp_trainer_4|Trainer trp_trainer_4_pl|Trainer trp_trainer_5|Trainer trp_trainer_5_pl|Trainer trp_ransom_broker_1|Ransom Broker trp_ransom_broker_1_pl|Ransom Broker trp_ransom_broker_2|Ransom Broker trp_ransom_broker_2_pl|Ransom Broker trp_ransom_broker_3|Ransom Broker trp_ransom_broker_3_pl|Ransom Broker trp_ransom_broker_4|Ransom Broker trp_ransom_broker_4_pl|Ransom Broker trp_ransom_broker_5|Ransom Broker trp_ransom_broker_5_pl|Ransom Broker trp_ransom_broker_6|Ransom Broker trp_ransom_broker_6_pl|Ransom Broker trp_ransom_broker_7|Ransom Broker trp_ransom_broker_7_pl|Ransom Broker trp_ransom_broker_8|Ransom Broker trp_ransom_broker_8_pl|Ransom Broker trp_ransom_broker_9|Ransom Broker trp_ransom_broker_9_pl|Ransom Broker trp_ransom_broker_10|Ransom Broker trp_ransom_broker_10_pl|Ransom Broker trp_tavern_traveler_1|Traveller trp_tavern_traveler_1_pl|Traveller trp_tavern_traveler_2|Traveller trp_tavern_traveler_2_pl|Traveller trp_tavern_traveler_3|Traveller trp_tavern_traveler_3_pl|Traveller trp_tavern_traveler_4|Traveller trp_tavern_traveler_4_pl|Traveller trp_tavern_traveler_5|Traveller trp_tavern_traveler_5_pl|Traveller trp_tavern_traveler_6|Traveller trp_tavern_traveler_6_pl|Traveller trp_tavern_traveler_7|Traveller trp_tavern_traveler_7_pl|Traveller trp_tavern_traveler_8|Traveller trp_tavern_traveler_8_pl|Traveller trp_tavern_traveler_9|Traveller trp_tavern_traveler_9_pl|Traveller trp_tavern_traveler_10|Traveller trp_tavern_traveler_10_pl|Traveller trp_tavern_bookseller_1|Book Merchant trp_tavern_bookseller_1_pl|Book Merchant trp_tavern_bookseller_2|Book Merchant trp_tavern_bookseller_2_pl|Book Merchant trp_tavern_minstrel_1|Wandering Minstrel trp_tavern_minstrel_1_pl|Minstrel trp_tavern_minstrel_2|Wandering Bard trp_tavern_minstrel_2_pl|Minstrel trp_tavern_minstrel_3|Wandering Ashik trp_tavern_minstrel_3_pl|Minstrel trp_tavern_minstrel_4|Wandering Skald trp_tavern_minstrel_4_pl|Minstrel trp_tavern_minstrel_5|Wandering Troubadour trp_tavern_minstrel_5_pl|Minstrel trp_quastuosa_1|Whore trp_quastuosa_1_pl|quastuosa trp_quastuosa_2|Whore trp_quastuosa_2_pl|quastuosa trp_quastuosa_3|Whore trp_quastuosa_3_pl|quastuosa trp_quastuosa_4|Whore trp_quastuosa_4_pl|quastuosa trp_quastuosa_5|Whore trp_quastuosa_5_pl|quastuosa trp_quastuosa_6|Whore trp_quastuosa_6_pl|quastuosa trp_quastuosa_7|Whore trp_quastuosa_7_pl|quastuosa trp_quastuosa_end|Whore trp_quastuosa_end_pl|quastuosa trp_bardo|Owain trp_bardo_pl|Minstrel trp_kingdom_heroes_including_player_begin|kingdom heroes including player begin trp_kingdom_heroes_including_player_begin_pl|kingdom heroes including player begin trp_npc1|Carannog ap Corun the far-seer trp_npc1_pl|Carannog ap Corun trp_npc2|Syagrius trp_npc2_pl|Syagrius trp_npc3|Ymira trp_npc3_pl|Ymira trp_npc4|Gailar trp_npc4_pl|Gailar trp_npc5|Sigibert trp_npc5_pl|Sigibert trp_npc6|Sir Firentis trp_npc6_pl|Firentis trp_npc7|Deshavi the far-seer trp_npc7_pl|Deshavi trp_npc8|Woad Matheld trp_npc8_pl|Matheld trp_npc9|Sir Lamhcalad trp_npc9_pl|Lamhcalad trp_npc10|Bunduk the trainer trp_npc10_pl|Bunduk trp_npc11|Katrin trp_npc11_pl|Katrin trp_npc12|Aaron of Aleth the Monk trp_npc12_pl|Aaron of Aleth trp_npc13|Athanagild trp_npc13_pl|Athanagild trp_npc14|Sir Lezalit trp_npc14_pl|Lezalit trp_npc15|Aneirin trp_npc15_pl|Aneirin trp_npc16|Klethi the far-seer trp_npc16_pl|Klethi trp_npc_merlin|Sorcerer Merlin trp_npc_merlin_pl|Merlin trp_npc_kay|Sir Kay trp_npc_kay_pl|Sir Kay trp_npc_bastard|Bastard the far-seer trp_npc_bastard_pl|Bastard trp_child_f5|player children end trp_kingdom_1_lord|King Arthur trp_kingdom_1_lord_pl|Arthur trp_kingdom_2_lord|Dos Brenin Caradog Freichfras trp_kingdom_2_lord_pl|Caradog Freichfras trp_kingdom_3_lord|Brytenwalda Elle trp_kingdom_3_lord_pl|Elle trp_kingdom_4_lord|Dux Ambrosius Aurelianus trp_kingdom_4_lord_pl|Ambrosius Aurelianus trp_kingdom_5_lord|Brenin Cyngen Glodrydd trp_kingdom_5_lord_pl|Cyngen Glodrydd trp_kingdom_6_lord|Brenin Cadwallon Lawhir trp_kingdom_6_lord_pl|Cadwallon Lawhir trp_kingdom_7_lord|High King Gerren trp_kingdom_7_lord_pl|Gerren trp_kingdom_8_lord|High King Vortipor trp_kingdom_8_lord_pl|Vortipor trp_kingdom_9_lord|Brenin Uchel Gwynlliw Farfog trp_kingdom_9_lord_pl|Gwynlliw Farfog trp_kingdom_10_lord|Brenin Rhigeneu ap Rhigeneu trp_kingdom_10_lord_pl|Rhigeneu ap Rhigeneu trp_kingdom_11_lord|Brenin Marc trp_kingdom_11_lord_pl|Marc trp_kingdom_12_lord|Brenin Felec trp_kingdom_12_lord_pl|Felec trp_kingdom_13_lord|Cyning Ebusa trp_kingdom_13_lord_pl|Ebusa trp_kingdom_14_lord|Cyning Oeric Esc trp_kingdom_14_lord_pl|Oeric Esc trp_kingdom_15_lord|Dux Aurelius Conanus trp_kingdom_15_lord_pl|Aurelius Conanus trp_kingdom_16_lord|Dux Einion trp_kingdom_16_lord_pl|Einion trp_kingdom_17_lord|Cyning Cerdic trp_kingdom_17_lord_pl|Cerdic trp_kingdom_18_lord|Dux Natanleod trp_kingdom_18_lord_pl|Natanleod trp_kingdom_19_lord|King Cynfelyn ap Arthwys trp_kingdom_19_lord_pl|Cynfelyn ap Arthwys trp_kingdom_20_lord|King Llaennog ap Masgwid trp_kingdom_20_lord_pl|Llaennog ap Masgwid trp_kingdom_21_lord|King Pabo Post Prydein trp_kingdom_21_lord_pl|Pabo Post Prydein trp_kingdom_22_lord|King Meirchion Gul trp_kingdom_22_lord_pl|Meirchion Gul trp_kingdom_23_lord|King Einion ap Mor trp_kingdom_23_lord_pl|Einion ap Mor trp_kingdom_24_lord|Cyning Creta trp_kingdom_24_lord_pl|Creta trp_kingdom_25_lord|Etheling Hromund trp_kingdom_25_lord_pl|Hromund trp_kingdom_26_lord|King Bran Hen trp_kingdom_26_lord_pl|Bran Hen trp_kingdom_27_lord|Brenin Serwyl ap Usai trp_kingdom_27_lord_pl|Serwyl ap Usai trp_kingdom_28_lord|Ri Cathalan mac Indrechtaig trp_kingdom_28_lord_pl|Cathalan mac Indrechtaig trp_kingdom_29_lord|Ri Dingat ap Tutgwal trp_kingdom_29_lord_pl|Dingat ap Tutgwal trp_kingdom_31_lord|Ri Caw trp_kingdom_31_lord_pl|Caw trp_kingdom_32_lord|Ri Fergus Mor trp_kingdom_32_lord_pl|Fergus Mor trp_kingdom_33_lord|Brude Drest Gurthinmoch trp_kingdom_33_lord_pl|Drest Gurthinmoch trp_kingdom_34_lord|Ri Eochaid mac Oengusa trp_kingdom_34_lord_pl|Eochaid mac Oengusa trp_kingdom_35_lord|Ri Daui Tenga Uma trp_kingdom_35_lord_pl|Daui Tenga Uma trp_kingdom_36_lord|Ri Muirchertach mac Muiredaig trp_kingdom_36_lord_pl|Muirchertach mac Muiredaig trp_kingdom_37_lord|Ri Muir O'Neill trp_kingdom_37_lord_pl|Muir O'Neill trp_kingdom_38_lord|Ri Eochaid mac Muiredaig trp_kingdom_38_lord_pl|Eochaid mac Muiredaig trp_kingdom_39_lord|Ri Ailill mac Dunlainge trp_kingdom_39_lord_pl|Ailill mac Dunlainge trp_kingdom_40_lord|Brenin Budic II trp_kingdom_40_lord_pl|Budic II trp_kingdom_41_lord|Roi Macliau trp_kingdom_41_lord_pl|Macliau trp_kingdom_42_lord|Brenin Tregor trp_kingdom_42_lord_pl|Tregor trp_kingdom_43_lord|Roi Rigomer trp_kingdom_43_lord_pl|Rigomer trp_kingdom_44_lord|Roi Ragnachar trp_kingdom_44_lord_pl|Ragnachar trp_kingdom_45_lord|Roi Clovis trp_kingdom_45_lord_pl|Clovis trp_kingdom_46_lord|Piudan Alaric II trp_kingdom_46_lord_pl|Alaric II trp_kingdom_47_lord|Konig Chararic trp_kingdom_47_lord_pl|Chararic trp_kingdom_48_lord|Roi Sigobert trp_kingdom_48_lord_pl|Sigobert trp_kingdom_49_lord|Roi Gundobad trp_kingdom_49_lord_pl|Gundobad trp_kingdom_50_lord|Konig Gibuld trp_kingdom_50_lord_pl|Gibuld trp_kingdom_51_lord|Konig Richoldus II trp_kingdom_51_lord_pl|Richoldus II trp_kingdom_52_lord|Icel trp_kingdom_52_lord_pl|Icel trp_kingdom_53_lord|Ida trp_kingdom_53_lord_pl|Ida trp_knight_1_1|Lord Glewlwyd Gafaelfawr trp_knight_1_1_pl|Glewlwyd Gafaelfawr trp_knight_1_2|Lord Dywel fab Erbin trp_knight_1_2_pl|Dywel fab Erbin trp_knight_1_3|Marchog Gawain trp_knight_1_3_pl|Gawain trp_knight_1_4|Lord Agravain trp_knight_1_4_pl|Agravain trp_knight_1_5|Lord Gareth trp_knight_1_5_pl|Gareth trp_knight_1_6|Lord Bors trp_knight_1_6_pl|Bors trp_knight_1_7|Marchog Galahad trp_knight_1_7_pl|Galahad trp_knight_1_8|Sire Uther Pendragon trp_knight_1_8_pl|Uther Pendragon trp_knight_1_9|Lord Bedwyr trp_knight_1_9_pl|Bedwyr trp_knight_2_1|Pwyll Meurig ap Caradog trp_knight_2_1_pl|Meurig ap Caradog trp_knight_2_2|Arglwydd Ithon ap Ynyr trp_knight_2_2_pl|Ithon ap Ynyr trp_knight_2_3|Sir Tegeyrn ap Ynyr trp_knight_2_3_pl|Tegeyrn ap Ynyr trp_knight_2_4|Arglwydd Ceidio ap Ynyr trp_knight_2_4_pl|Ceidio ap Ynyr trp_knight_3_1|Dryhten Cissa trp_knight_3_1_pl|Cissa trp_knight_3_2|Dryhten Wine trp_knight_3_2_pl|Wine trp_knight_3_3|Dryhten Cymen trp_knight_3_3_pl|Cymen trp_knight_3_4|Dryhten Wlencing trp_knight_3_4_pl|Wlencing trp_knight_4_1|Princeps Aedin trp_knight_4_1_pl|Aedin trp_knight_4_2|General Irya trp_knight_4_2_pl|Irya trp_knight_4_3|General Ambros Ess trp_knight_4_3_pl|Ambros Ess trp_knight_4_4|General Reamald trp_knight_4_4_pl|Reamald trp_knight_4_5|Magistrate Cornilicus Togar trp_knight_4_5_pl|Cornilicus Togar trp_knight_5_1|Pwyll Pasgen Ap Cadell trp_knight_5_1_pl|Pasgen Ap Cadell trp_knight_5_2|Pwyll Gwynfyw Frych trp_knight_5_2_pl|Gwynfyw Frych trp_knight_5_3|Pwyll Cattegirn ap Cadell trp_knight_5_3_pl|Cattegirn ap Cadell trp_knight_5_4|Pwyll Cynvawr Cadcathuc Ap Cattegirn trp_knight_5_4_pl|Cynvawr Cadcathuc Ap Cattegirn trp_knight_5_5|Pwyll Mawan Ap Pasgen trp_knight_5_5_pl|Mawan Ap Pasgen trp_knight_5_6|Arglwydd Tarchias trp_knight_5_6_pl|Tarchias trp_knight_5_7|Arglwydd Gharmall trp_knight_5_7_pl|Gharmall trp_knight_5_8|Arglwydd Talbar trp_knight_5_8_pl|Talbar trp_knight_5_9|Pwyll Rimusk trp_knight_5_9_pl|Rimusk trp_knight_6_1|Marchog Maelgwyn Hir ap Cadwallon trp_knight_6_1_pl|Maelgwyn Hir ap Cadwallon trp_knight_6_2|Arglwydd Owain Danwyn trp_knight_6_2_pl|Owain Danwyn trp_knight_6_3|Marchog Einion ap Einion trp_knight_6_3_pl|Einion ap Einion trp_knight_6_4|Arglwydd Tegog ap Einion trp_knight_6_4_pl|Tegog ap Einion trp_knight_6_5|Arglwydd Emir Mundhalir trp_knight_6_5_pl|Emir Mundhalir trp_knight_6_6|Marchog Cynlas Goch ap Owain trp_knight_6_6_pl|Cynlas Goch ap Owain trp_knight_7_1|Pwyll Cado trp_knight_7_1_pl|Cado trp_knight_7_2|Pwyll Breage ab Gereint trp_knight_7_2_pl|Breage ab Gereint trp_knight_8_1|Pwyll Pwyll Pendefig trp_knight_8_1_pl|Pwyll Pendefig trp_knight_9_1|Brenin Pawl Penychen trp_knight_9_1_pl|Pawl Penychen trp_knight_9_2|Brenin Merchwyn Vesanus trp_knight_9_2_pl|Merchwyn Vesanus trp_knight_9_3|Brenin Edelig trp_knight_9_3_pl|Edelig trp_knight_10_1|Arglwydd Elai ap Rhain trp_knight_10_1_pl|Elai ap Rhain trp_knight_11_1|Arglwydd Boudin ap Meirchion trp_knight_11_1_pl|Boudin ap Meirchion trp_knight_11_2|Arglwydd Salomon trp_knight_11_2_pl|Salomon trp_knight_12_1|Marchog Tristan trp_knight_12_1_pl|Tristan trp_knight_14_1|Dryhten Ochta trp_knight_14_1_pl|Ochta trp_knight_14_2|Dryhten Karaban trp_knight_14_2_pl|Karaban trp_knight_17_1|Princep Cynric trp_knight_17_1_pl|Cynric trp_knight_17_2| Port trp_knight_17_2_pl|Port trp_knight_17_3| Bieda trp_knight_17_3_pl|Bieda trp_knight_17_4| Maegla trp_knight_17_4_pl|Maegla trp_knight_19_1|Prince Cynwyd ap Cynfelyn trp_knight_19_1_pl|Cynwyd ap Cynfelyn trp_knight_19_2|Lord Keidyaw ap Arthwys trp_knight_19_2_pl|Keidyaw ap Arthwys trp_knight_20_1|Sire Einion ap Masgwid trp_knight_20_1_pl|Einion ap Masgwid trp_knight_20_2|Lord Arthuis ap Masgwid trp_knight_20_2_pl|Arthuis ap Masgwid trp_knight_20_3|Lord Cynllo ap Masgwid trp_knight_20_3_pl|Cynllo ap Masgwid trp_knight_20_4|Lord Ceredig ap Masgwid trp_knight_20_4_pl|Ceredig ap Masgwid trp_knight_20_5|Masgwid trp_knight_20_5_pl|Masgwid Gloff trp_knight_21_1|Lord Lakhem trp_knight_21_1_pl|Lakhem trp_knight_21_2|Lord Ghulassen trp_knight_21_2_pl|Ghulassen trp_knight_22_1|Prince Cynfarch Oer trp_knight_22_1_pl|Cynfarch Oer trp_knight_22_2|Prince Elidyr Llydanwyn trp_knight_22_2_pl|Elidyr Llydanwyn trp_knight_22_3|Lord Idno ap Meircion trp_knight_22_3_pl|Idno ap Meircion trp_knight_22_4|Gwrast Lledlwm trp_knight_22_4_pl|Gwrast Lledlwm trp_knight_23_1|Lord Eliffer Gosgorddfawr trp_knight_23_1_pl|Eliffer Gosgorddfawr trp_knight_23_2|Prince Ceidio ap Einion trp_knight_23_2_pl|Ceidio ap Einion trp_knight_24_1|Hlafweard Cuelgils trp_knight_24_1_pl|Cuelgils trp_knight_25_1|Ealdorman Hrype trp_knight_25_1_pl|Hrype trp_knight_25_2|Ealdorman Esa trp_knight_25_2_pl|Esa trp_knight_25_3|Hlafweard Eoppa trp_knight_25_3_pl|Eoppa trp_knight_26_1|Lord Cincar ap Dyfnwal trp_knight_26_1_pl|Cincar ap Dyfnwal trp_knight_26_2|Prince Morgan Fwlch ap Cyngar trp_knight_26_2_pl|Morgan Fwlch ap Cyngar trp_knight_27_1|Marchog Usai ap Serwyl trp_knight_27_1_pl|Usai ap Serwyl trp_knight_29_1|Prionsa Sennylt trp_knight_29_1_pl|Sennylt trp_knight_31_1|Prionsa Galam trp_knight_31_1_pl|Galam trp_knight_31_2|Arglwydd Euryn Y Coed trp_knight_31_2_pl|Euryn Y Coed trp_knight_32_1|Tighearna Domangart mac Fergus trp_knight_32_1_pl|Domangart mac Fergus trp_knight_32_2|Tighearna Eugenius Mor MacErc trp_knight_32_2_pl|Eugenius Mor MacErc trp_knight_32_3|Prionsa Loarn Mor mac Eircc trp_knight_32_3_pl|Loarn Mor mac Eircc trp_knight_32_4|Tighearna Aengus mac Eirc trp_knight_32_4_pl|Aengus mac Eirc trp_knight_32_5|Tighearna Ona Macaengusa trp_knight_32_5_pl|Ona Macaengusa trp_knight_33_1|Tighearna Galan Arilith trp_knight_33_1_pl|Galan Arilith trp_knight_33_2|Prionnsa Drust mac Udrost trp_knight_33_2_pl|Drust mac Udrost trp_knight_33_3|Prionnsa Drust mac Gyrom trp_knight_33_3_pl|Drust mac Gyrom trp_knight_33_4|Prionnsa Erb Mac Drust trp_knight_33_4_pl|Erb Mac Drust trp_knight_34_1|Prionsa Meal mac Cuan trp_knight_34_1_pl|Meal mac Cuan trp_knight_34_2|Tighearna Fudreim trp_knight_34_2_pl|Fudreim trp_knight_34_3|Tighearna Ailill mac Meanach trp_knight_34_3_pl|Ailill mac Meanach trp_knight_35_1|Tighearna Echu Tirmcharna trp_knight_35_1_pl|Echu Tirmcharna trp_knight_35_2|Tighearna Feargna trp_knight_35_2_pl|Feargna trp_knight_35_3|Tighearna Kurnias trp_knight_35_3_pl|Kurnias trp_knight_36_1|Prionsa Fergus Crook trp_knight_36_1_pl| Fergus Crook trp_knight_36_2|Tighearna Lugaid mac Loegairi trp_knight_36_2_pl|Lugaid mac Loegairi trp_knight_36_3|Tighearna Feidlimid mac Loegaire trp_knight_36_3_pl|Feidlimid mac Loegaire trp_knight_38_1|Tighearna Cairell mac Muiredaig trp_knight_38_1_pl|Cairell mac Muiredaig trp_knight_38_2|Prionsa Fergnae mac Condlai trp_knight_38_2_pl|Fergnae mac Condlai trp_knight_39_1|Tighearna Cormac mac Ailill trp_knight_39_1_pl|Cormac mac Ailill trp_knight_39_2|Prionsa Eochaid mac Dunlainge trp_knight_39_2_pl|Eochaid mac Dunlainge trp_knight_40_1|Arglwydd Beidawg Rhudd trp_knight_40_1_pl|Beidawg Rhudd trp_knight_40_2|Pwyll Annun Ddu map Emyr trp_knight_40_2_pl|Annun Ddu map Emyr trp_knight_40_3|Sire Hoel Mawr ap Budic trp_knight_40_3_pl|Hoel Mawr ap Budic trp_knight_44_1|Seigneur Farro trp_knight_44_1_pl|Farro trp_knight_44_2|Seigneur Ricchar trp_knight_44_2_pl|Ricchar trp_knight_45_1|Prins Theodoric trp_knight_45_1_pl|Theodoric trp_knight_45_2|Prins Ingomer trp_knight_45_2_pl|Ingomer trp_knight_45_3|Prins Chlodomir trp_knight_45_3_pl|Chlodomir trp_knight_45_4|Prins Noyan trp_knight_45_4_pl|Noyan trp_knight_45_5|Domine Childebert trp_knight_45_5_pl|Childebert trp_knight_46_1|Princeps Theodosius trp_knight_46_1_pl|Theodosius trp_knight_46_2|Praetor Gesalec the Bastard trp_knight_46_2_pl|Gesalec the Bastard trp_knight_46_3|Princeps Theudis trp_knight_46_3_pl|Theudis trp_knight_46_4|Princeps Ibbas trp_knight_46_4_pl|Ibbas trp_knight_47_1|Herr Guerric de Champagne trp_knight_47_1_pl|Guerric de Champagne trp_knight_48_1|Prins Chloderic trp_knight_48_1_pl|Chloderic trp_knight_48_2|Domine Chlodomir trp_knight_48_2_pl|Chlodomir trp_knight_48_3|Seigneur Bodegisel trp_knight_48_3_pl|Bodegisel trp_knight_49_1|Prins Godegisel trp_knight_49_1_pl|Godegisel trp_knight_49_2|Seigneur Gundomar trp_knight_49_2_pl|Gundomar trp_knight_49_3|Domine Sigismund trp_knight_49_3_pl|Sigismund trp_knight_49_4|Seigneur Agiulf von Bayern trp_knight_49_4_pl|Agiulf von Bayern trp_knight_49_5|Chilperic trp_knight_49_5_pl|Chilperic II trp_knight_51_1|Herr Beroaldus trp_knight_51_1_pl|Beroaldus trp_knight_52_1|Cnebba trp_knight_52_1_pl|Cnebba trp_knight_52_2|Angeltheow trp_knight_52_2_pl|Angeltheow trp_knight_52_3|Adda trp_knight_52_3_pl|Adda trp_knight_52_4|Glappa trp_knight_52_4_pl|Glappa trp_kingdom_1_pretender|Mordred trp_kingdom_1_pretender_pl|Mordred trp_kingdom_2_pretender|Munderic trp_kingdom_2_pretender_pl|Munderic the Bastard trp_kingdom_3_pretender|Dustum trp_kingdom_3_pretender_pl|Dustum trp_kingdom_4_pretender|Lethwin Far-Seeker trp_kingdom_4_pretender_pl|Lethwin trp_kingdom_5_pretender|Guipno trp_kingdom_5_pretender_pl|Guipno ap Tutgwal trp_kingdom_6_pretender|Arwa trp_kingdom_6_pretender_pl|Arwa trp_knight_1_1_wife|Error - knight 1 1 wife should not appear in game trp_knight_1_1_wife_pl|knight 1 1 wife trp_kingdom_1_lady_1|Queen Guinevere trp_kingdom_1_lady_1_pl|Guinevere trp_kingdom_1_lady_2|Lady Nelda trp_kingdom_1_lady_2_pl|Nelda trp_kingdom_1_lady_3|Mistress Bela trp_kingdom_1_lady_3_pl|Bela trp_kingdom_1_lady_4|Mistress Elina trp_kingdom_1_lady_4_pl|Elina trp_kingdom_2_lady_1|Regina Tegaueurvron trp_kingdom_2_lady_1_pl|Tegaueurvron trp_kingdom_2_lady_2|Magistra Tediwg verch Ynyr trp_kingdom_2_lady_2_pl|Tediwg verch Ynyr trp_kingdom_2_lady_3|Magistra Seomis trp_kingdom_2_lady_3_pl|Seomis trp_kingdom_2_lady_4|Magistra Drina trp_kingdom_2_lady_4_pl|Drina trp_kingdom_3_lady_1|Mistress Eafe trp_kingdom_3_lady_1_pl|Eafe trp_kingdom_3_lady_2|Lady Tuan trp_kingdom_3_lady_2_pl|Tuan trp_kingdom_3_lady_3|Mistress Mahraz trp_kingdom_3_lady_3_pl|Mahraz trp_kingdom_3_lady_4|Mistress Ayasu trp_kingdom_3_lady_4_pl|Ayasu trp_kingdom_4_lady_1|Comitessa Jadeth trp_kingdom_4_lady_1_pl|Jadeth trp_kingdom_4_lady_2|Magistra Miar trp_kingdom_4_lady_2_pl|Miar trp_kingdom_4_lady_3|Magistra Dria trp_kingdom_4_lady_3_pl|Dria trp_kingdom_4_lady_4|Magistra Glunde trp_kingdom_4_lady_4_pl|Glunde trp_kingdom_5_lady_1|Queen Tudhistil verch Brychan trp_kingdom_5_lady_1_pl|Tudhistil verch Brychan trp_kingdom_5_lady_2|Lady Sannan verch Cyngen trp_kingdom_5_lady_2_pl|Sannan verch Cyngen trp_kingdom_5_lady_3|Mistress Aneth trp_kingdom_5_lady_3_pl|Aneth trp_kingdom_5_lady_4|Lady Annan ferch Brydw trp_kingdom_5_lady_4_pl|Annan ferch Brydw trp_kingdom_5_lady_5|Mistress Baotheia trp_kingdom_5_lady_5_pl|Baotheia trp_kingdom_5_lady_6|Mistress Eleandra trp_kingdom_5_lady_6_pl|Eleandra trp_kingdom_6_lady_1|Queen Dwywai trp_kingdom_6_lady_1_pl|Dwywai trp_kingdom_6_lady_2|Mistress Cwyllog trp_kingdom_6_lady_2_pl|Cwyllog trp_kingdom_6_lady_3|Lady Meddyf verch Maeldaf trp_kingdom_6_lady_3_pl|Meddyf verch Maeldaf trp_kingdom_6_lady_4|Mistress Shatha trp_kingdom_6_lady_4_pl|Shatha trp_kingdom_6_lady_5|Mistress Bawthan trp_kingdom_6_lady_5_pl|Bawthan trp_kingdom_7_lady_1|Queen Gwyar verch Amlawdd trp_kingdom_7_lady_1_pl|Gwyar verch Amlawdd trp_kingdom_7_lady_3|Mistress Entered trp_kingdom_7_lady_3_pl|Entered trp_kingdom_7_lady_4|Mistress Aneth trp_kingdom_7_lady_4_pl|Aneth trp_kingdom_8_lady_1|Mistress verch Gwythern trp_kingdom_8_lady_1_pl|verch Gwythern trp_kingdom_9_lady_1|Regina Gwawl ferch Brychan trp_kingdom_9_lady_1_pl|Gwawl ferch Brychan trp_kingdom_11_lady_1|Queen Iseult trp_kingdom_11_lady_1_pl|Iseult trp_kingdom_12_lady_1|Queen Isabelle ferch Meirchion trp_kingdom_12_lady_1_pl|Isabelle ferch Meirchion trp_kingdom_14_lady_1|Mistress Rowena trp_kingdom_14_lady_1_pl|Rowena trp_kingdom_17_lady_1|Mistress Bryn trp_kingdom_17_lady_1_pl|Bryn trp_kingdom_19_lady_1|Mistress Smerevie ferch Arthwys trp_kingdom_19_lady_1_pl|Smerevie ferch Arthwys trp_kingdom_20_lady_1|Queen Gwenllian ferch Brychan trp_kingdom_20_lady_1_pl|Gwenllian ferch Brychan trp_kingdom_20_lady_2|Lady St. Cywair trp_kingdom_20_lady_2_pl|St. Cywair trp_kingdom_21_lady_1|Queen Cywair trp_kingdom_21_lady_1_pl|Cywair trp_kingdom_21_lady_2|Mistress Morfydd verch Ceneu trp_kingdom_21_lady_2_pl|Morfydd verch Ceneu trp_kingdom_22_lady_1|Queen Essylt verch Culwynedd trp_kingdom_22_lady_1_pl|Essylt verch Culwynedd trp_kingdom_22_lady_2|Lady Nyfain verch Brychan trp_kingdom_22_lady_2_pl|Nyfain verch Brychan trp_kingdom_22_lady_3|Mistress Mahayl trp_kingdom_22_lady_3_pl|Mahayl trp_kingdom_24_lady_1|Mistress Miraeia trp_kingdom_24_lady_1_pl|Miraeia trp_kingdom_25_lady_1|Mistress Enricati trp_kingdom_25_lady_1_pl|Enricati trp_kingdom_26_lady_1|Mistress Sonadel trp_kingdom_26_lady_1_pl|Sonadel trp_kingdom_29_lady_1|Maistreas Ingenach verch Dyfnwal trp_kingdom_29_lady_1_pl|Ingenach verch Dyfnwal trp_kingdom_29_lady_2|Maistreas Philen verch trp_kingdom_29_lady_2_pl|Philen verch trp_kingdom_31_lady_1|Maistreas Hagdwyn verch Geraint trp_kingdom_31_lady_1_pl|Hagdwyn verch Geraint trp_kingdom_32_lady_1|Maistreas Mist Ingen Muiredaig trp_kingdom_32_lady_1_pl|Mist Ingen Muiredaig trp_kingdom_32_lady_2|Rigan Duinseach Ingen Dui trp_kingdom_32_lady_2_pl|Duinseach Ingen Dui trp_kingdom_32_lady_3|Banbharun Duinseach Ingen Eircc trp_kingdom_32_lady_3_pl|Duinseach Ingen Eircc trp_kingdom_32_lady_4|Maistreas Erca Ingen Loarn trp_kingdom_32_lady_4_pl|Erca Ingen Loarn trp_kingdom_32_lady_5|Maistreas Aoife Ingen Loarn trp_kingdom_32_lady_5_pl|Aoife Ingen Loarn trp_kingdom_33_lady_1|Maistreas Tallorch trp_kingdom_33_lady_1_pl|Tallorch trp_kingdom_34_lady_1|Rigan Ellian trp_kingdom_34_lady_1_pl|Ellian trp_kingdom_34_lady_2|Maistreas Ysueth trp_kingdom_34_lady_2_pl|Ysueth trp_kingdom_34_lady_3|cailin Gwenael trp_kingdom_34_lady_3_pl|Gwenael trp_kingdom_35_lady_1|Rigan Ingen Duach trp_kingdom_35_lady_1_pl|Ingen Duach trp_kingdom_36_lady_1|Rigan Duinseach Ingen Duach trp_kingdom_36_lady_1_pl|Duinseach Ingen Duach trp_kingdom_38_lady_1|cailin ingen Mail Fithrich trp_kingdom_38_lady_1_pl|ingen Mail Fithrich trp_kingdom_38_lady_2|Maistreas Ulidia trp_kingdom_38_lady_2_pl|Ulidia trp_kingdom_39_lady_1|Rigan Etromma Ui Tellain trp_kingdom_39_lady_1_pl|Etromma Ui Tellain trp_kingdom_39_lady_2|Maistreas Eithane Ollamhdha trp_kingdom_39_lady_2_pl|Eithane Ollamhdha trp_kingdom_40_lady_1|Queen Anna verch fil trp_kingdom_40_lady_1_pl|Anna verch fil trp_kingdom_40_lady_2|Lady Anowed trp_kingdom_40_lady_2_pl|Anowed trp_kingdom_40_lady_3|Mistress Gwen Teirbran trp_kingdom_40_lady_3_pl|Gwen Teirbran trp_kingdom_44_lady_1|Domina Ildegonde De Ther trp_kingdom_44_lady_1_pl|Ildegonde De Ther trp_kingdom_44_lady_2|Mistress Ragomer de Cambrai trp_kingdom_44_lady_2_pl|Ragomer de Cambrai trp_kingdom_45_lady_1|Regina Evochilde trp_kingdom_45_lady_1_pl|Evochilde trp_kingdom_45_lady_2|Domina Saint Clotilde trp_kingdom_45_lady_2_pl|Saint Clotilde trp_kingdom_45_lady_3|Mistress Basina trp_kingdom_45_lady_3_pl|Basina trp_kingdom_45_lady_4|Mistress Lantechilde trp_kingdom_45_lady_4_pl|Lantechilde trp_kingdom_46_lady_1|Regina Aelia trp_kingdom_46_lady_1_pl|Aelia trp_kingdom_46_lady_2|Magistra Athanildis trp_kingdom_46_lady_2_pl|Athanildis trp_kingdom_46_lady_3|Magistra Eurica trp_kingdom_46_lady_3_pl|Eurica trp_kingdom_46_lady_4|Magistra Theodora trp_kingdom_46_lady_4_pl|Theodora trp_kingdom_47_lady_1|Regina Gubzie trp_kingdom_47_lady_1_pl|Gubzie trp_kingdom_48_lady_1|Regina Theodelinde de Bourgogne trp_kingdom_48_lady_1_pl|Theodelinde de Bourgogne trp_kingdom_48_lady_2|Mistress Deuteria trp_kingdom_48_lady_2_pl|Deuteria trp_kingdom_48_lady_3|Domina Chlodonde trp_kingdom_48_lady_3_pl|Chlodonde trp_kingdom_49_lady_1|Regina Gontheuque trp_kingdom_49_lady_1_pl|Gontheuque trp_kingdom_49_lady_2|Domina Elias trp_kingdom_49_lady_2_pl|Elias trp_kingdom_49_lady_3|Mistress Ingoberga trp_kingdom_49_lady_3_pl|Ingoberga trp_kingdom_49_lady_4|Mistress Gjukungar trp_kingdom_49_lady_4_pl|Gjukungar trp_kingdom_49_lady_5|Mistress Regnaberga trp_kingdom_49_lady_5_pl|Regnaberga trp_kingdom_51_lady_1|Regina Odilba trp_kingdom_51_lady_1_pl|Odilba trp_kingdom_51_lady_2|Mistress Ritsarddatter van Friesland trp_kingdom_51_lady_2_pl|Ritsarddatter van Friesland trp_kingdom_1_lady_5|Mistress Johana trp_kingdom_1_lady_5_pl|Johana trp_kingdom_1_lady_6|Mistress Enricata trp_kingdom_1_lady_6_pl|Enricata trp_kingdom_4_lady_5|Magistra Ravin trp_kingdom_4_lady_5_pl|Ravin trp_kingdom_5_lady_7|Mistress Adelisa trp_kingdom_5_lady_7_pl|Adelisa trp_kingdom_3_lady_5|Mistress Akilina trp_kingdom_3_lady_5_pl|Akilina trp_kingdom_45_lady_5|Mistress Chedina trp_kingdom_45_lady_5_pl|Chedina trp_kingdom_33_lady_2|Maistreas Kefra trp_kingdom_33_lady_2_pl|Kefra trp_kingdom_33_lady_3|Maistreas Nirvaz trp_kingdom_33_lady_3_pl|Nirvaz trp_kingdom_8_lady_2|Mistress Sepana trp_kingdom_8_lady_2_pl|Sepana trp_kingdom_25_lady_2|Mistress Iarina trp_kingdom_25_lady_2_pl|Iarina trp_kingdom_25_lady_3|Mistress Sihavan trp_kingdom_25_lady_3_pl|Sihavan trp_kingdom_22_lady_4|Mistress Dulua trp_kingdom_22_lady_4_pl|Dulua trp_kingdom_35_lady_2|Maistreas Selik trp_kingdom_35_lady_2_pl|Selik trp_kingdom_36_lady_2|Maistreas Thalatha trp_kingdom_36_lady_2_pl|Thalatha trp_kingdom_36_lady_3|Maistreas Yasreen trp_kingdom_36_lady_3_pl|Yasreen trp_kingdom_23_lady_1|Mistress Khalisa verch Bela trp_kingdom_23_lady_1_pl|Khalisa verch Bela trp_town_1_seneschal|Guild Chronicler trp_town_1_seneschal_pl|Carannog ap Corun trp_town_2_seneschal|Guild Chronicler trp_town_2_seneschal_pl|Syagrius trp_town_3_seneschal|Guild Chronicler trp_town_3_seneschal_pl|Ymira trp_town_4_seneschal|Guild Chronicler trp_town_4_seneschal_pl|Gailar trp_town_5_seneschal|Guild Chronicler trp_town_5_seneschal_pl|Sigibert trp_town_6_seneschal|Guild Chronicler trp_town_6_seneschal_pl|Firentis trp_town_7_seneschal|Guild Chronicler trp_town_7_seneschal_pl|Deshavi trp_town_8_seneschal|Guild Chronicler trp_town_8_seneschal_pl|Matheld trp_town_9_seneschal|Guild Chronicler trp_town_9_seneschal_pl|Lamhcalad trp_town_10_seneschal|Guild Chronicler trp_town_10_seneschal_pl|Bunduk trp_town_11_seneschal|Guild Chronicler trp_town_11_seneschal_pl|Katrin trp_town_12_seneschal|Guild Chronicler trp_town_12_seneschal_pl|Aaron of Aleth trp_town_13_seneschal|Guild Chronicler trp_town_13_seneschal_pl|Athanagild trp_town_14_seneschal|Guild Chronicler trp_town_14_seneschal_pl|Lezalit trp_town_15_seneschal|Guild Chronicler trp_town_15_seneschal_pl|Aneirin trp_town_16_seneschal|Guild Chronicler trp_town_16_seneschal_pl|Klethi trp_town_17_seneschal|Guild Chronicler trp_town_17_seneschal_pl|Merlin trp_town_18_seneschal|Guild Chronicler trp_town_18_seneschal_pl|Sir Kay trp_town_19_seneschal|Guild Chronicler trp_town_19_seneschal_pl|Bastard trp_town_20_seneschal|Guild Chronicler trp_town_20_seneschal_pl|Son trp_town_21_seneschal|Guild Chronicler trp_town_21_seneschal_pl|Son trp_town_22_seneschal|Guild Chronicler trp_town_22_seneschal_pl|Son trp_town_23_seneschal|Guild Chronicler trp_town_23_seneschal_pl|Son trp_town_24_seneschal|Guild Chronicler trp_town_24_seneschal_pl|Son trp_town_25_seneschal|Guild Chronicler trp_town_25_seneschal_pl|Son trp_town_26_seneschal|Guild Chronicler trp_town_26_seneschal_pl|Son trp_town_27_seneschal|Guild Chronicler trp_town_27_seneschal_pl|Son trp_town_28_seneschal|Guild Chronicler trp_town_28_seneschal_pl|Son trp_town_29_seneschal|Guild Chronicler trp_town_29_seneschal_pl|Son trp_town_30_seneschal|Guild Chronicler trp_town_30_seneschal_pl|Son trp_town_31_seneschal|Guild Chronicler trp_town_31_seneschal_pl|Son trp_town_32_seneschal|Guild Chronicler trp_town_32_seneschal_pl|Son trp_town_33_seneschal|Guild Chronicler trp_town_33_seneschal_pl|Son trp_town_34_seneschal|Guild Chronicler trp_town_34_seneschal_pl|Son trp_town_35_seneschal|Guild Chronicler trp_town_35_seneschal_pl|Son trp_town_36_seneschal|Guild Chronicler trp_town_36_seneschal_pl|Son trp_town_37_seneschal|Guild Chronicler trp_town_37_seneschal_pl|Son trp_town_38_seneschal|Guild Chronicler trp_town_38_seneschal_pl|Son trp_town_39_seneschal|Guild Chronicler trp_town_39_seneschal_pl|Son trp_town_40_seneschal|Guild Chronicler trp_town_40_seneschal_pl|Son trp_town_41_seneschal|Guild Chronicler trp_town_41_seneschal_pl|Son trp_town_42_seneschal|Guild Chronicler trp_town_42_seneschal_pl|Son trp_town_43_seneschal|Guild Chronicler trp_town_43_seneschal_pl|Son trp_town_44_seneschal|Guild Chronicler trp_town_44_seneschal_pl|Son trp_town_45_seneschal|Guild Chronicler trp_town_45_seneschal_pl|Son trp_town_46_seneschal|Guild Chronicler trp_town_46_seneschal_pl|Son trp_town_47_seneschal|Guild Chronicler trp_town_47_seneschal_pl|Son trp_town_48_seneschal|Guild Chronicler trp_town_48_seneschal_pl|Son trp_town_49_seneschal|Guild Chronicler trp_town_49_seneschal_pl|Son trp_town_50_seneschal|Guild Chronicler trp_town_50_seneschal_pl|Son trp_town_51_seneschal|Guild Chronicler trp_town_51_seneschal_pl|Son trp_town_52_seneschal|Guild Chronicler trp_town_52_seneschal_pl|Son trp_town_53_seneschal|Guild Chronicler trp_town_53_seneschal_pl|Son trp_town_54_seneschal|Guild Chronicler trp_town_54_seneschal_pl|Son trp_town_55_seneschal|Guild Chronicler trp_town_55_seneschal_pl|Son trp_town_56_seneschal|Guild Chronicler trp_town_56_seneschal_pl|Son trp_town_57_seneschal|Guild Chronicler trp_town_57_seneschal_pl|Son trp_town_58_seneschal|Guild Chronicler trp_town_58_seneschal_pl|Son trp_town_59_seneschal|Guild Chronicler trp_town_59_seneschal_pl|Son trp_town_60_seneschal|Guild Chronicler trp_town_60_seneschal_pl|Son trp_town_61_seneschal|Guild Chronicler trp_town_61_seneschal_pl|Son trp_town_62_seneschal|Guild Chronicler trp_town_62_seneschal_pl|Son trp_town_63_seneschal|Guild Chronicler trp_town_63_seneschal_pl|Son trp_town_64_seneschal|Guild Chronicler trp_town_64_seneschal_pl|Son trp_town_65_seneschal|Guild Chronicler trp_town_65_seneschal_pl|Son trp_town_66_seneschal|Guild Chronicler trp_town_66_seneschal_pl|Son trp_town_67_seneschal|Guild Chronicler trp_town_67_seneschal_pl|Son trp_town_68_seneschal|Guild Chronicler trp_town_68_seneschal_pl|Son trp_town_69_seneschal|Guild Chronicler trp_town_69_seneschal_pl|Son trp_town_70_seneschal|Guild Chronicler trp_town_70_seneschal_pl|Son trp_town_71_seneschal|Guild Chronicler trp_town_71_seneschal_pl|Son trp_town_72_seneschal|Guild Chronicler trp_town_72_seneschal_pl|Son trp_town_73_seneschal|Guild Chronicler trp_town_73_seneschal_pl|Son trp_town_74_seneschal|Guild Chronicler trp_town_74_seneschal_pl|Son trp_town_75_seneschal|Guild Chronicler trp_town_75_seneschal_pl|Son trp_town_76_seneschal|Guild Chronicler trp_town_76_seneschal_pl|Son trp_town_77_seneschal|Guild Chronicler trp_town_77_seneschal_pl|Son trp_town_78_seneschal|Guild Chronicler trp_town_78_seneschal_pl|Son trp_town_79_seneschal|Guild Chronicler trp_town_79_seneschal_pl|Son trp_town_80_seneschal|Guild Chronicler trp_town_80_seneschal_pl|Son trp_town_81_seneschal|Guild Chronicler trp_town_81_seneschal_pl|Son trp_town_82_seneschal|Guild Chronicler trp_town_82_seneschal_pl|Son trp_town_83_seneschal|Guild Chronicler trp_town_83_seneschal_pl|Son trp_town_84_seneschal|Guild Chronicler trp_town_84_seneschal_pl|Son trp_castle_1_seneschal_pl|Son trp_castle_2_seneschal_pl|Daughter trp_castle_3_seneschal_pl|Daughter trp_castle_4_seneschal_pl|Daughter trp_castle_5_seneschal_pl|Daughter trp_castle_6_seneschal_pl|Daughter trp_castle_7_seneschal_pl|Daughter trp_castle_8_seneschal_pl|Daughter trp_castle_9_seneschal_pl|Daughter trp_castle_10_seneschal_pl|Daughter trp_castle_11_seneschal_pl|Daughter trp_castle_12_seneschal_pl|Daughter trp_castle_13_seneschal_pl|Daughter trp_castle_14_seneschal_pl|Daughter trp_castle_15_seneschal_pl|Daughter trp_castle_16_seneschal_pl|Daughter trp_castle_17_seneschal_pl|Daughter trp_castle_18_seneschal_pl|Daughter trp_castle_19_seneschal_pl|Daughter trp_castle_20_seneschal_pl|Daughter trp_castle_21_seneschal_pl|Daughter trp_castle_22_seneschal_pl|Daughter trp_castle_23_seneschal_pl|Daughter trp_castle_24_seneschal_pl|Daughter trp_castle_25_seneschal_pl|Daughter trp_castle_26_seneschal_pl|Daughter trp_castle_27_seneschal_pl|Daughter trp_castle_28_seneschal_pl|Daughter trp_castle_29_seneschal_pl|Daughter trp_castle_30_seneschal_pl|Daughter trp_castle_31_seneschal_pl|Daughter trp_castle_32_seneschal_pl|Daughter trp_castle_33_seneschal_pl|Daughter trp_castle_34_seneschal_pl|Daughter trp_castle_35_seneschal_pl|Daughter trp_castle_36_seneschal_pl|Daughter trp_castle_37_seneschal_pl|Daughter trp_castle_38_seneschal_pl|Daughter trp_castle_39_seneschal_pl|Daughter trp_castle_40_seneschal_pl|Daughter trp_castle_41_seneschal_pl|Daughter trp_castle_42_seneschal_pl|Daughter trp_castle_43_seneschal_pl|Daughter trp_castle_44_seneschal_pl|Daughter trp_castle_45_seneschal_pl|Daughter trp_castle_46_seneschal_pl|Daughter trp_castle_47_seneschal_pl|Daughter trp_castle_48_seneschal_pl|Daughter trp_castle_49_seneschal_pl|Daughter trp_castle_50_seneschal_pl|Daughter trp_castle_51_seneschal_pl|Daughter trp_castle_52_seneschal_pl|Daughter trp_castle_53_seneschal_pl|Your Son trp_castle_54_seneschal_pl|Your Son trp_castle_55_seneschal_pl|Your Son trp_castle_56_seneschal_pl|Your Son trp_castle_57_seneschal_pl|Your Daughter trp_castle_58_seneschal_pl|Your Daughter trp_castle_59_seneschal_pl|Your Daughter trp_castle_60_seneschal_pl|Your Daughter trp_castle_61_seneschal_pl|player children end trp_castle_62_seneschal_pl|Arthur trp_castle_63_seneschal_pl|Caradog trp_castle_64_seneschal_pl|Elle trp_castle_65_seneschal_pl|Ambrosius trp_castle_66_seneschal_pl|Cyngen trp_castle_67_seneschal_pl|Cadwallon trp_castle_68_seneschal_pl|Gerren trp_castle_69_seneschal_pl|Vortipor trp_castle_70_seneschal_pl|Gwynlliw trp_castle_71_seneschal_pl|Rhigeneu trp_castle_72_seneschal_pl|Marc trp_castle_73_seneschal_pl|Felec trp_castle_74_seneschal_pl|Ebusa trp_castle_75_seneschal_pl|Oeric Esc trp_castle_76_seneschal_pl|Aurelius Conanus trp_castle_77_seneschal_pl|Einion trp_castle_78_seneschal_pl|Cerdic trp_castle_79_seneschal_pl|Natanleod trp_castle_80_seneschal_pl|Cynfelyn trp_castle_81_seneschal_pl|Llaennog trp_castle_82_seneschal_pl|Pabo trp_castle_83_seneschal_pl|Meirchion trp_castle_84_seneschal_pl|Einion trp_castle_85_seneschal_pl|Creta trp_castle_86_seneschal_pl|Hromund trp_castle_87_seneschal_pl|Bran Hen trp_castle_88_seneschal_pl|Serwyl
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黒単ヴァンパイアデッキ 血なまぐさい結合/Sanguine Bondが出ている状態で《堕落/Corrupt》を使用すると2倍のダメージを与えられる。 土地 24枚 24 《沼/Swamp》 クリーチャー 26枚 02 《鼓動の追跡者/Pulse Tracker》 04 《夜の子/Child of Night》 02 《吸血鬼の夜鷲/Vampire Nighthawk》 03 《吸血鬼の貴族/Vampire Aristocrat》 01 《吸血鬼の夜侯/Vampire Nocturnus》 01 《マラキールの解体者/Butcher of Malakir》 02 《血の求道者/Blood Seeker》 02 《無情な選刃/Ruthless Cullblade》 02 《吸血鬼の裂断者/Vampire Lacerator》 03 《愚鈍な虚身/Mindless Null》 02 《血儀式の発動者/Bloodrite Invoker》 02 《心臓刺しの蚊/Heartstabber Mosquito》 その他 10枚 02 《忌まわしい最期/Hideous End》 01 《血の饗宴/Feast of Blood》 02 《墓暴き/Disentomb》 02 《見栄え損ない/Disfigure》 01 《血なまぐさい結合/Sanguine Bond》 01 《夜霞/Nighthaze》 01 《最後のお祭り騒ぎ/Final Revels》 追加カード 15枚 《堕落の触手/Tendrils of Corruption》 《悪魔の角/Demon's Horn》 《血なまぐさい結合/Sanguine Bond》 《マラキールの血魔女/Malakir Bloodwitch》 《グール・ドラズの吸血鬼/Guul Draz Vampire》 《吸血鬼の夜鷲/Vampire Nighthawk》 《恐血鬼/Bloodghast》 《忌まわしい最期/Hideous End》 《墓暴き/Disentomb》 《グール・ドラズの吸血鬼/Guul Draz Vampire》 《尊大な血王/Arrogant Bloodlord》 《堕落/Corrupt》 《吸血鬼の夜鷲/Vampire Nighthawk》 《マラキールの血魔女/Malakir Bloodwitch》 《遺跡の賢者、アノワン/Anowon, the Ruin Sage》 _コメント ↓ 最新20件を表示しています。 名前 コメント すべてのコメントを見る
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東方幻奏祀典2"Canon" サークル:Liverne Number Track Name Arranger Original Works Original Tune Length 01 恋色マスタースパーク + 永夜抄 - Eastern Night. 槇タケポン 東方永夜抄 恋色マスタースパーク [03 21] 永夜抄 ~ Eastern Night. 02 天空のグリニッジ Jun.A 大空魔術 天空のグリニッジ [03 27] 03 クリスタライズシルバー Godspeed 東方妖々夢 クリスタライズシルバー [03 50] 04 幽霊楽団 - Phantom Ensemble 埼玉最終兵器 東方妖々夢 幽霊楽団 ~ Phantom Ensemble [03 39] 05 東方妖々夢 - Ancient Temple Team UD 東方妖々夢 東方妖々夢 ~ Ancient Temple [04 49] 06 天空の花の都 Eru 東方妖々夢 天空の花の都 [05 32] 07 ラクトガール - 少女密室 nagi 東方紅魔郷 ラクトガール ~ 少女密室 [04 33] 08 上海紅茶館 - Chinese Tea Ravy 東方紅魔郷 上海紅茶館 ~ Chinese Tea [04 29] 09 ブクレシュティの人形師 TakeponG 東方妖々夢 ブクレシュティの人形師 [03 42] 10 懐かしき東方の血 - Old World Lix 東方永夜抄 懐かしき東方の血 ~ Old World [06 32] 11 ネクロファンタジア 徳南 東方妖々夢 ネクロファンタジア [05 38] 12 千年幻想郷 - History of the Moon ゆう 東方永夜抄 千年幻想郷 ~ History of the Moon [03 57] 13 千年幻想郷 - History of the Moon WORRY 東方永夜抄 千年幻想郷 ~ History of the Moon [03 57] 14 亡き王女の為のセプテット Morrigan 東方紅魔郷 亡き王女の為のセプテット [04 18] 15 おてんば恋娘 紅薙旅人 東方紅魔郷 おてんば恋娘 [06 55] 詳細 コミックマーケット71(2006/12/31)にて初頒布 イベント価格:1,300円 ショップ価格:1,365円(税込) Arranger Jun.A : (Liverne) Eru : (Aether) Godspeed : (ViviX) Lix : (Levo Lution、Trance Shift) Morrigan : (WAVE) nagi : (しろくま屋) Ravy : (Scinicade) TakeponG : (ちょむ工房) Team UD : (Team UD) WORRY : (KuRiRoo) 紅薙旅人 : (Snow Forest) 埼玉最終兵器 : (Live House S.S.H) 徳南 : (Demetori) 槇タケポン : (5/4TAKEPOD) ゆう : (PHOENIX Project) レビュー Cradleに続く名盤。 最近は入手は非常に困難であるが、是非とも入手しておきたい一枚。 個人的にはTr.11のネクロアレンジと、Tr.12の千年幻想アレンジがオススメ。 ネクロアレンジについては某動画サイトでもよく流れている名曲。開幕から鳥肌モノ。 -- 鋼竜 (2008-04-27 11 03 59) 今オクで値段結構上がっててビビッタ・・・w まぁそれ相応の価値はあると思います。 私の意見としてはtr.15のおてんば恋娘がオススメです。 ラストでこれがきて正直泣けました。 とりあえず聞いていただきたい一枚だと思います。 -- くじらや (2008-08-09 02 41 58) "Banquet"とは違って、こちらはコンピレーションアルバムとなっている。 既に触れられているが、メンバーの豪華さと曲のクオリティではCradleに勝るとも劣らない名盤。 私のお薦めはTr.1。同人プログレアレンジの槇タケポン氏によるもので、 僅か3分半の中に2曲のメロディが余すことなく詰め込まれ、氏のキーボード速弾きを存分に堪能できる。 タケポン氏は東方アレンジへの参加はこれっきりであるが、 普段耳にしないアレンジャーの音楽に触れることが出来るのも、こういった大物コンピの魅力であると言えるだろう。 Tr.10の、Demetoriの徳南氏によるネクロファンタジアは、よくもまあZUNメロディーをここまで メロディックスピードメタルの方法論に当てはめられたものだと、感心しきりである。 私の感触では、メンバーチェンジ後のANGRAが最も近い雰囲気を感じさせるので、 この曲にピンと来た方はヘヴィメタルの世界に足を踏み入れてみるのも良いのではないだろうか。 また、へヴィな曲ばかりではなく、Tr.6~7、Eru氏とnagi氏による民族風アレンジも聴き逃せないところだ。 -- ひいらぎ (2008-10-31 08 21 59) 埼玉最終兵器、徳南(Demetori)、Morrigan、ゆうなど、同人(埼玉最終兵器はメジャーデビューしてるけど)を代表するアーティストがずらり 神アレンジしか存在しません 個人的には、先ほどあげた四人の曲、それとTr.6はかなりのお気に入り 一部の曲についてはアレンジャーさんが個人で出しているアルバムにも収録されていたりするので、 どうしてもこのアルバムが手に入らないようだったら、そちらを探してみるのもいいかと しかしCradleやMirage、深夜、花詠束と、そしてこのCanon 東方のコンピレーションアルバムにはハズレが存在しませんね(笑 -- 名無しさん (2009-07-29 22 00 57) 名前 コメント
https://w.atwiki.jp/legendofnorrath/pages/423.html
Avatar4M1 Chel drak(Guardian Of The Codex)Raid Boss Bulwark 〔 6 atk 3 def 3 dmg 20 hp 〕 At the start of each combat involving this avater, ready it. 戦闘の度に起き上がってきます。 Bulwark This avatar takes no more than 1 damage each turn 1 turn で 1 damage 以上受けない!! ※Bulwarkのキーワード情報ありがとー♪Ability4M2 Cloud of Torpor 4M3 Deal with me first 4M4 Horns of Great Guardian 4M5 Slashing Assault 4M6 Titanic Stomp 4M7 Woe be to thoseItem 4M8 Chel Drak s Ring 4M9 Shell of the Dragon Turtle 4M10 Teeth of the Ancient LordQuest 4M11 Front Antechamber 4M12 Hollow Passageway 4M13 Watery PoolTactics 4M14 Disrupting Jolt 4M15 Out of The Shadows 4M16 Slowing PoisonUnit 4M17 Shadowy Acolyte 4M18 Shadowy Sorcerer 4M19 Shadowy Thief 4M20 Shadowy Warrior 4M21 Skeletal Disruptor 4M22 Skeletal Warrior攻略に向けて、知っていると便利な事。1、ダイレクトアタックで、めちゃくちゃ襲われるよっ!2、各アーキタイプ専用の Unit が出てくるよっ!
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このページはこちらに移転しました Analects~hymn of crows~ 作詞/Bachell 作曲/糞食いマシーン Praise. A master, my joy. Pray. A master, my happiness. Glory that. Dearly beloved. Be proud. Dearly beloved. The rain of the condemnation. To me the permission. The light of the purgation. To me healing. So be it. So be it. Be proud. Amen. So be it. So be it. Be wonderful. Amen. 音源 Analects~hymn of crows~ Analects~hymn of crows~(歌:Yuya)