約 3,823,769 件
https://w.atwiki.jp/kt108stars/pages/1027.html
715 名前: NPCさん 2005/05/10(火) 23 07 34 ID ??? 昔、コンベを運営していた頃の話。 まぁ、毎回やってくる設定厨がいたのだけど。 自キャラのイラストを書いてくる、ってのはよくあることだと思うんだけど、その人は結構凄かった。 クリアファイルに、キャラの全身図はもとより表情集まで揃えてあったり。 加えてカッコイイ台詞集みたいなのもあったり。 外見は、ラングリッサーとかそれ系の、肩アーマーが大きい昔流行った似非ファンタジー鎧の美形剣士。 問題は、おおよそファンタジー系のゲームなら全てそのキャラで参加してくること。 SWだろうがD&Dだろうがベルファールだろうが、同じキャラで参加。 ……でもまぁ、プレイ内容は、典型的な無口さんなので、進行に支障があったわけじゃないんですけどね。 大した燃料投下できずスマソ スレ64
https://w.atwiki.jp/steph/pages/19.html
サイトデザインに関する要望 添付ファイル削除依頼 サイトデザインに関する要望 CSSのデザインに関する要望があればコメントしてください。 [済] tundere_title.gif tundere_title1.gif の削除をお願いします。 -- 名無し (2006-02-10 16 35 04) [済] サイトの一番上の背景画像ですが、消えてしまったので復活して欲しいです。お願いします -- Part3の193 (2006-10-11 02 15 38) [済] CSSのtable tr tdに対してのfont-size70%指定を100%にして頂けないでしょうか? -- 名無し (2006-10-12 15 03 10) [済] 「ステフについて」の中のtopcg.jpg×2削除お願いします。デカ過ぎてボツです。 -- Part3の193 (2006-11-28 00 52 21) [済] ステフ57の611です。 上記ファイルの削除をお願いします。 -- 優ラフ案その1.jpg (2007-03-17 22 14 29) 名前 コメント 添付ファイル削除依頼 添付ファイルは管理者でログインしないと削除できないようです。申し訳ないですが削除したいファイル名を下記に記述してください。 名前 コメント
https://w.atwiki.jp/voc2vip/pages/79.html
2012年3月16日、 りつろだ にアップロードされていたファイルのバックアップおよび確認作業が完了致しました。 パスワード付のもので、パスがvip基本・リツスレ基本・教師などに設定されていたものは保存することができましたが 以下はパスワード不明につき、バックアップはありません。ご了承ください。 りつろだ未保存ファイル一覧 ナンバー ファイルの説明 オリジナルファイル名 282.zip EFB最後サビ(着うた用WAV)ちゃんちゃんっちゃちゃん efbm2.zip 281.zip EFB最後サビ(着うた用WAV) efbm.zip 278.txt - りつ.txt 275.wav kari cutting edge of Notion.wav 238.mp3 カノンロック 途中2番まで 00-ht7y.mp3 214.zip - source.zip 197.zip アブラナ科の植物と台所洗剤についての考察 hakusaidomest.zip 192.mp4 - nami_x26401.mp4 191.wmv - 波音は涙の音色再エンコ.wmv 177.png - namine_logo_20091122.png 173.mp3 test修正 demo112102.mp3 159.doc - 現状_20091115.doc 156.docx - 議事録_20091115.docx 155.jpg - 動画003.jpg
https://w.atwiki.jp/tropico3tr/pages/14.html
TranslationRevision = 84254 local trans = TranslationTable trans["7"] = [==[建築物]==] trans["218"] = [==[無し]==] trans["581"] = [==[移動]==] trans["584"] = [==[攻撃]==] trans["587"] = [==[訓練]==] trans["725"] = [==[軍隊]==] trans["1019"] = [==[ポーズ切り替え]==] trans["1038"] = [==[その他]==] trans["==="] = [==[ == NewsDlg == ]==] trans["1067"] = [==[閉じる]==] trans["1070"] = [==[パッチダウンロード中 %r1]==] trans["1072"] = [==[パッチのバージョンを %r1 にしますか?]==] trans["1074"] = [==[エラー %r1]==] trans["==="] = [==[ == Option Dialog Detail == ]==] trans["1269"] = [==[自動]==] trans["1270"] = [==[低]==] trans["1271"] = [==[中]==] trans["1272"] = [==[高]==] trans["1273"] = [==[最高]==] trans["1274"] = [==[カスタム]==] trans["==="] = [==[ == Option Dialog Textures Detail == ]==] trans["1275"] = [==[低]==] trans["1276"] = [==[高]==] trans["1277"] = [==[最高]==] trans["==="] = [==[ == Option Dialog ViewDistance == ]==] trans["1278"] = [==[低]==] trans["1279"] = [==[中]==] trans["1280"] = [==[高]==] trans["==="] = [==[ == Option Dialog Particles Detail == ]==] trans["1281"] = [==[低]==] trans["1282"] = [==[高]==] trans["==="] = [==[ == Option Dialog Shadows Detail == ]==] trans["1283"] = [==[Off]==] trans["1284"] = [==[低]==] trans["1285"] = [==[高]==] trans["1286"] = [==[最高]==] trans["==="] = [==[ == Option Dialog Antialiasing == ]==] trans["1287"] = [==[Off]==] trans["1288"] = [==[低]==] trans["1289"] = [==[高]==] trans["==="] = [==[ == Option Dialog Anisotropy == ]==] trans["1290"] = [==[Off]==] trans["1291"] = [==[低]==] trans["1292"] = [==[高]==] trans["==="] = [==[ == Option Dialog Grass == ]==] trans["1293"] = [==[Off]==] trans["1294"] = [==[低]==] trans["1295"] = [==[中]==] trans["1296"] = [==[高]==] trans["==="] = [==[ == Option Dialog Water == ]==] trans["1297"] = [==[低]==] trans["1299"] = [==[高]==] trans["==="] = [==[ == Options dialog postprocessing == ]==] trans["1302"] = [==[Off]==] trans["1303"] = [==[低]==] trans["1304"] = [==[中]==] trans["1305"] = [==[高]==] trans["==="] = [==[ == Options dialog resolution == ]==] trans["1307"] = [==[低]==] trans["1308"] = [==[中]==] trans["1309"] = [==[高]==] trans["==="] = [==[ == options dialog tooltip == ]==] trans["1313"] = [==[グラフィック全体の設定 自動を選ぶと、ハードウェアに合った最適なセッティングになります。]==] trans["1314"] = [==[テクスチャーの設定]==] trans["1315"] = [==[建物と地形のギザギザ設定]==] trans["1317"] = [==[遠景描写の設定]==] trans["1318"] = [==[影のギザギザ設定]==] trans["1320"] = [==[水面描写の設定]==] trans["1321"] = [==[草の質と密度及びその他の小さな地形オブジェクトの設定]==] trans["1322"] = [==[解像度の設定]==] trans["1323"] = [==[リフレッシュレートの設定]==] trans["==="] = [==[ == Options Dialog Resolution == ]==] trans["1324"] = [==[%d1x%d2]==] trans["==="] = [==[ == Options Dialog Refresh Rate == ]==] trans["1325"] = [==[%d1 ヘルツ]==] trans["==="] = [==[ == ResolutionConfirm == ]==] trans["1362"] = [==[選択の確定]==] trans["1363"] = [==[解像度を再設定しました。]==] trans["1364"] = [==[この設定のまま続けますか?]==] trans["1365"] = [==[20秒で戻ります]==] trans["==="] = [==[ == Resolution Confirm Dialog == ]==] trans["1367"] = [==[戻るまで %d1 秒]==] trans["1794"] = [==[戻るボタンを押せばキャラクターを変更できます.]==] trans["1795"] = [==[キャラクターの品格は変更できません!!!]==] trans["==="] = [==[ == Hours Minutes Seconds == ]==] trans["1796"] = [==[%d1 %d2 %d3]==] trans["==="] = [==[ == Minutes Seconds == ]==] trans["1797"] = [==[%d1 %d2]==] trans["==="] = [==[ == Color Control Red == ]==] trans["1798"] = [==[%s1 R]==] trans["==="] = [==[ == Color Control Green == ]==] trans["1799"] = [==[%s1 G]==] trans["==="] = [==[ == Color Control Blue == ]==] trans["1800"] = [==[%s1 B]==] trans["1801"] = [==[現在の位置にカメラをセット]==] trans["1802"] = [==[新しいカメラを作成]==] trans["1803"] = [==[現在のカメラを削除]==] trans["1804"] = [==[カメラを上に移動]==] trans["1805"] = [==[カメラを下に移動]==] trans["1806"] = [==[カメラをアンロック]==] trans["1807"] = [==[次のコントロールポイントまでのカメラの速度を入力して下さい]==] trans["1808"] = [==[Export render path to image movie sequence]==] trans["1809"] = [==[Toggle light rendering mode(to use baked terrain)]==] trans["1810"] = [==[Enter here time to pause at the selected camera]==] trans["1811"] = [==[Toggle drawing of path, camera and targets]==] trans["1812"] = [==[Toggles between cut and smooth transition to this camera]==] trans["1813"] = [==[Enter here local FPS for the selected camera to the next control point]==] trans["1814"] = [==[Stop recording]==] trans["1815"] = [==[Toggles jumping directly to the next camera instead of interpolating to it]==] trans["1816"] = [==[Toggles on/off rendering from this camera to the next]==] trans["==="] = [==[ == ConfirmExit == ]==] trans["1817"] = [==[本当にやめますか?]==] trans["1818"] = [==[はい]==] trans["1819"] = [==[いいえ]==] trans["1835"] = [==[Choose remapping scheme]]==] trans["1836"] = [==[Click here to convert]==] trans["1838"] = [==[Enter global FPS instead of living blank to overwrite local FPS per cameras]==] trans["1839"] = [==[Check this to include interface in screenshots]==] trans["1840"] = [==[x]==] trans["1841"] = [==[off]==] trans["1848"] = [==[Buildings]==] trans["1849"] = [==[Place %s1]==] trans["1850"] = [==[Quick Load]==] trans["1851"] = [==[Quick Save]==] trans["1852"] = [==[Select darkened building]==] trans["1853"] = [==[Cycle Outposts]==] trans["1854"] = [==[Select the Forum]==] trans["1855"] = [==[Show notification]==] trans["1856"] = [==[Move camera forward]==] trans["1857"] = [==[Move camera back]==] trans["1858"] = [==[Move camera left]==] trans["1859"] = [==[Move camera right]==] trans["1860"] = [==[Special attack]==] trans["1861"] = [==[Stop]==] trans["1863"] = [==[Reverting in %d1 seconds]==] trans["==="] = [==[ == ResolutionConfirm == ]==] trans["1864"] = [==[OK]==] trans["1865"] = [==[キャンセル]==] trans["1866"] = [==[Save the current map resource file]==] trans["1867"] = [==[Create Event]==] trans["1868"] = [==[Toggle shots showing]==] trans["1869"] = [==[Toggle subtitles showing]==] trans["1870"] = [==[Toggle voices showing]==] trans["1871"] = [==[Show/hide actor]==] trans["1872"] = [==[Create shot event]==] trans["1873"] = [==[Create subtitle event]==] trans["1874"] = [==[Create voice event]==] trans["1875"] = [==[Create action event]==] trans["1876"] = [==[Delete selected event]==] trans["1877"] = [==[Edit scene properties]==] trans["1878"] = [==[Move event up]==] trans["1879"] = [==[Move event down]==] trans["1880"] = [==[Play cut scene ]==] trans["1881"] = [==[Toggle actions showing]==] trans["1882"] = [==[Save current sky animation]==] trans["1883"] = [==[Load sky animation]==] trans["1884"] = [==[Filename of image to be used in the animation; must be relative to EXE path]==] trans["1885"] = [==[Preview sky animation]==] trans["1886"] = [==[X position of top left corner of image at this point in time; range is 0-4095]==] trans["1887"] = [==[Y position of top left corner of image at this point in time; range is 0-512]==] trans["1888"] = [==[Move image position up]==] trans["1889"] = [==[Move image left]==] trans["1890"] = [==[Move image right]==] trans["1891"] = [==[Move image down]==] trans["1892"] = [==[Stretch image vertically]==] trans["1893"] = [==[Stretch image horizontally]==] trans["1894"] = [==[Shrink image horizontally]==] trans["1895"] = [==[Shrink image vertically]==] trans["1896"] = [==[Width of image at that point in time]==] trans["1897"] = [==[Height image at that point in time]==] trans["1898"] = [==[Color modifier at that point in time]==] trans["1899"] = [==[Transparency of image at that point in time]==] trans["1900"] = [==[Add new animation keyframe]==] trans["1901"] = [==[Remove current animation keyframe]==] trans["1902"] = [==[Time when this keyframe occurs]==] trans["1903"] = [==[Additive]==] trans["1904"] = [==[Blend]==] trans["1905"] = [==[Premultiplied]==] trans["==="] = [==[ == key name == ]==] trans["2116"] = [==[L button]==] trans["2117"] = [==[R button]==] trans["2118"] = [==[Control-break]==] trans["2119"] = [==[M button]==] trans["2120"] = [==[Backspace]==] trans["2121"] = [==[Tab]==] trans["2122"] = [==[Clear]==] trans["2123"] = [==[Enter]==] trans["2124"] = [==[Shift]==] trans["2125"] = [==[Control]==] trans["2126"] = [==[Alt]==] trans["2127"] = [==[Pause]==] trans["2128"] = [==[Capital]==] trans["2129"] = [==[Esc]==] trans["2130"] = [==[Space]==] trans["2131"] = [==[Pageup]==] trans["2132"] = [==[Pagedown]==] trans["2133"] = [==[End]==] trans["2134"] = [==[Home]==] trans["2135"] = [==[Left]==] trans["2136"] = [==[Up]==] trans["2137"] = [==[Right]==] trans["2138"] = [==[Down]==] trans["2139"] = [==[Select]==] trans["2140"] = [==[Execute]==] trans["2141"] = [==[PrnScr]==] trans["2142"] = [==[Insert]==] trans["2143"] = [==[Delete]==] trans["2144"] = [==[Help]==] trans["2145"] = [==[0]==] trans["2146"] = [==[1]==] trans["2147"] = [==[2]==] trans["2148"] = [==[3]==] trans["2149"] = [==[4]==] trans["2150"] = [==[5]==] trans["2151"] = [==[6]==] trans["2152"] = [==[7]==] trans["2153"] = [==[8]==] trans["2154"] = [==[9]==] trans["2155"] = [==[A]==] trans["2156"] = [==[B]==] trans["2157"] = [==[C]==] trans["2158"] = [==[D]==] trans["2159"] = [==[E]==] trans["2160"] = [==[F]==] trans["2161"] = [==[G]==] trans["2162"] = [==[H]==] trans["2163"] = [==[I]==] trans["2164"] = [==[J]==] trans["2165"] = [==[K]==] trans["2166"] = [==[L]==] trans["2167"] = [==[M]==] trans["2168"] = [==[N]==] trans["2169"] = [==[O]==] trans["2170"] = [==[P]==] trans["2171"] = [==[Q]==] trans["2172"] = [==[R]==] trans["2173"] = [==[S]==] trans["2174"] = [==[T]==] trans["2175"] = [==[U]==] trans["2176"] = [==[V]==] trans["2177"] = [==[W]==] trans["2178"] = [==[X]==] trans["2179"] = [==[Y]==] trans["2180"] = [==[Z]==] trans["2181"] = [==[Numpad 0]==] trans["2182"] = [==[Numpad 1]==] trans["2183"] = [==[Numpad 2]==] trans["2184"] = [==[Numpad 3]==] trans["2185"] = [==[Numpad 4]==] trans["2186"] = [==[Numpad 5]==] trans["2187"] = [==[Numpad 6]==] trans["2188"] = [==[Numpad 7]==] trans["2189"] = [==[Numpad 8]==] trans["2190"] = [==[Numpad 9]==] trans["2191"] = [==[Numpad *]==] trans["2192"] = [==[Numpad +]==] trans["2193"] = [==[Numpad Enter]==] trans["2194"] = [==[Numpad -]==] trans["2195"] = [==[Numpad .]==] trans["2196"] = [==[Numpad /]==] trans["2197"] = [==[F1]==] trans["2198"] = [==[F2]==] trans["2199"] = [==[F3]==] trans["2200"] = [==[F4]==] trans["2201"] = [==[F5]==] trans["2202"] = [==[F6]==] trans["2203"] = [==[F7]==] trans["2204"] = [==[F8]==] trans["2205"] = [==[F9]==] trans["2206"] = [==[F10]==] trans["2207"] = [==[F11]==] trans["2208"] = [==[F12]==] trans["2209"] = [==[F13]==] trans["2210"] = [==[F14]==] trans["2211"] = [==[F15]==] trans["2212"] = [==[F16]==] trans["2213"] = [==[F17]==] trans["2214"] = [==[F18]==] trans["2215"] = [==[F19]==] trans["2216"] = [==[F20]==] trans["2217"] = [==[F21]==] trans["2218"] = [==[F22]==] trans["2219"] = [==[F23]==] trans["2220"] = [==[F24]==] trans["2221"] = [==[Numlock]==] trans["2222"] = [==[Scroll]==] trans["2223"] = [==[L shift]==] trans["2224"] = [==[R shift]==] trans["2225"] = [==[L control]==] trans["2226"] = [==[R control]==] trans["2227"] = [==[L alt]==] trans["2228"] = [==[R alt]==] trans["2229"] = [==[;]==] trans["2230"] = [==[=]==] trans["2231"] = [==[,]==] trans["2232"] = [==[-]==] trans["2233"] = [==[.]==] trans["2234"] = [==[/]==] trans["2235"] = [==[~]==] trans["2236"] = [==[ [ ]==] trans["2237"] = [==[\]==] trans["2238"] = [==[ ] ]==] trans["2239"] = [==[ ]==] trans["2282"] = [==[(何かキーを押してください)]==] trans["==="] = [==[ == options dialog tooltip == ]==] trans["2283"] = [==[ポストプロセシングのレベルを選ぶ]==] trans["2284"] = [==[Misc]==] trans["2292"] = [==[レンダリング解像度を選ぶ]==] trans["==="] = [==[ == Option Dialog Shadows Detail == ]==] trans["2400"] = [==[中]==] trans["==="] = [==[ == AutosavingDlg == ]==] trans["2727"] = [==[オートセーブ中]==] trans["2728"] = [==[しばらくお待ちください...]==] trans["2734"] = [==[最後に建てた建築物]==] trans["==="] = [==[ == Options dialog vsync == ]==] trans["2758"] = [==[Off]==] trans["2759"] = [==[On]==] trans["2760"] = [==[垂直同期のON/OFF]==] trans["==="] = [==[ == Options dialog antialiasing == ]==] trans["2810"] = [==[Off]==] trans["2811"] = [==[低]==] trans["2812"] = [==[中]==] trans["2813"] = [==[高]==] trans["==="] = [==[ == options dialog tooltip == ]==] trans["2814"] = [==[アンチエイリアスの設定]==] trans["10001"] = [==[飛行機]==] trans["10002"] = [==[飛行機群]==] trans["10003"] = [==[ %s1 へ移動]==] trans["10004"] = [==[ %s1 を訪問]==] trans["10005"] = [==[建設現場を訪れる]==] trans["10006"] = [==[ %r1 のところへ行く]==] trans["10007"] = [==[ %r1 と話す]==] trans["10008"] = [==[用心棒]==] trans["10009"] = [==[カジュアル]==] trans["10010"] = [==[メキシコ人]==] trans["10011"] = [==[コンシェルジュ]==] trans["10012"] = [==[提督]==] trans["10013"] = [==[タキシード]==] trans["10014"] = [==[海賊]==] trans["10015"] = [==[司令官]==] trans["10016"] = [==[ケルト人]==] trans["10017"] = [==[アジア人]==] trans["10018"] = [==[色白]==] trans["10019"] = [==[ダークブラウン]==] trans["10020"] = [==[青白い]==] trans["10021"] = [==[コーカサス人]==] trans["10022"] = [==[地中海人]==] trans["10023"] = [==[オリーブ]==] trans["10024"] = [==[黒]==] trans["10025"] = [==[茶色]==] trans["10026"] = [==[明るい]==] trans["10027"] = [==[シルクハット]==] trans["10028"] = [==[麦わら帽]==] trans["10029"] = [==[ゲリラ]==] trans["10030"] = [==[共産党員]==] trans["10031"] = [==[ギャング]==] trans["10032"] = [==[山高帽]==] trans["10033"] = [==[カストロ]==] trans["10034"] = [==[チェ]==] trans["10035"] = [==[パイプタバコ]==] trans["10036"] = [==[葉巻]==] trans["10037"] = [==[ジャズシンガー]==] trans["10038"] = [==[オタク]==] trans["10039"] = [==[シークレットエージェント]==] trans["10040"] = [==[チン カーテン]==] trans["10041"] = [==[ヤギ髭]==] trans["10042"] = [==[バルボ]==] trans["10043"] = [==[アフロ]==] trans["10044"] = [==[リーゼント]==] trans["10045"] = [==[チコ・ラティーノ]==] trans["10046"] = [==[ボーイスカウト]==] trans["10047"] = [==[ポニーテール]==] trans["10048"] = [==[白髪まじり]==] trans["10049"] = [==[禿げ]==] trans["10050"] = [==[ワイアット・アープ]==] trans["10051"] = [==[ポアロ]==] trans["10052"] = [==[保守派]==] trans["10053"] = [==[ビジネス]==] trans["10054"] = [==[グラマー]==] trans["10055"] = [==[カウガール]==] trans["10056"] = [==[淑女]==] trans["10057"] = [==[野球]==] trans["10058"] = [==[ジェーン・ボンド]==] trans["10059"] = [==[クール・ママ]==] trans["10060"] = [==[司書]==] trans["10061"] = [==[悪女]==] trans["10062"] = [==[フリップ]==] trans["10063"] = [==[ボブカット]==] trans["10064"] = [==[ウェーブ]==] trans["10065"] = [==[束髪]==] trans["10066"] = [==[しずく]==] trans["10067"] = [==[リング]==] trans["10068"] = [==[ディスク]==] trans["10070"] = [==[ツアー旗]==] trans["10071"] = [==[チケットコレクター]==] trans["10074"] = [==[ラベルの建物]==] trans["10075"] = [==[ラベルの市民]==] trans["10076"] = [==[ラベルの観光客]==] trans["10077"] = [==[影響を与える建物]==] trans["10078"] = [==[影響を与える市民]==] trans["10079"] = [==[影響を与える観光客]==] trans["10080"] = [==[目標]==] trans["10081"] = [==[ボーナス目標]==] trans["10082"] = [==[政治]==] trans["10084"] = [==[変更する建物資産]==] trans["10085"] = [==[建物資産の価格の変更,工事時間,および生産量.]==] trans["10086"] = [==[建物爆破]==] trans["10087"] = [==[爆破する建物にラベルを付ける.]==] trans["10088"] = [==[建物のパラメータ変更]==] trans["10089"] = [==[セットプライベート Propery]==] trans["10090"] = [==[個人資産としてラベルには全ての建物にはマークがあります. プレイヤーはコントロールできませんが, 彼はそこから税収が.]==] trans["10091"] = [==[私有財産没収]==] trans["10092"] = [==[指定されたラベルの全ての建物から個人の持ち物を削除]==] trans["10093"] = [==[労働者をクビにする]==] trans["10094"] = [==[労働者を雇う]==] trans["10095"] = [==[この建物に必要なレベルの外国人労働者を招く]==] trans["10098"] = [==[Change happiness]==] trans["10099"] = [==[Modifies the happiness of a given label of citizens.]==] trans["10100"] = [==[Change skill]==] trans["10101"] = [==[Modifies the profession skills of a given label of citizens.]==] trans["10102"] = [==[Label buildings by type]==] trans["10103"] = [==[Labels buildings based on their type.]==] trans["10104"] = [==[Label buildings by parameter]==] trans["10105"] = [==[Labels buildings based on one of their parameters.]==] trans["10106"] = [==[Label buildings by proximity]==] trans["10107"] = [==[Label buildings by proximity to other objects.]==] trans["10108"] = [==[Combine building labels]==] trans["10109"] = [==[Combine, Intersect or Subtract building labels.]==] trans["10110"] = [==[Choose random buildings]==] trans["10111"] = [==[Choose random buildings from a given label. Only the chosen buildings will remain in the label.]==] trans["10112"] = [==[Choose buildings by distance]==] trans["10113"] = [==[Choose buildings by distance to other objects. Only the chosen buildings will remain in the label.]==] trans["10114"] = [==[Choose buildings by parameter]==] trans["10115"] = [==[Choose buildings by parameter. Only the chosen buildings will remain in the label.]==] trans["10116"] = [==[Label citizens by type]==] trans["10117"] = [==[Labels citizens based on their type.]==] trans["10118"] = [==[Label citizens by parameter]==] trans["10119"] = [==[Labels citizens based on one of their parameters.]==] trans["10120"] = [==[Label citizens by proximity]==] trans["10121"] = [==[Label citizens by proximity to other objects.]==] trans["10122"] = [==[Label citizens by faction]==] trans["10123"] = [==[Label citizens by faction relations.]==] trans["10124"] = [==[Label citizens by family]==] trans["10125"] = [==[Label citizens by relation to other citizens.]==] trans["10126"] = [==[Label 労働者]==] trans["10127"] = [==[Label citizens working in a given label of buildings.]==] trans["10128"] = [==[Label customers]==] trans["10129"] = [==[Label citizens, who are customers in a given label of buildings.]==] trans["10130"] = [==[Combine citizen labels]==] trans["10131"] = [==[Combine, Intersect or Subtract citizen labels]==] trans["10132"] = [==[Choose random citizens]==] trans["10133"] = [==[Choose random citizens from a given label. Only the chosen citizens will remain in the label.]==] trans["10134"] = [==[Choose citizens by distance]==] trans["10135"] = [==[Choose citizens by distance to other objects. Only the chosen citizens will remain in the label.]==] trans["10136"] = [==[Choose citizens by parameter]==] trans["10137"] = [==[Choose citizens by parameter. Only the chosen citizens will remain in the label.]==] trans["10138"] = [==[Label tourists by type]==] trans["10139"] = [==[Labels tourists based on their type.]==] trans["10140"] = [==[Label tourists by parameter]==] trans["10141"] = [==[Labels tourists based on one of their parameters.]==] trans["10142"] = [==[Label tourists by proximity]==] trans["10143"] = [==[Label tourists by proximity to other objects.]==] trans["10144"] = [==[Label visitors]==] trans["10145"] = [==[Label tourists, who are currently visiting in a given label of buildings.]==] trans["10146"] = [==[Combine tourist labels]==] trans["10147"] = [==[Combine, Intersect or Subtract tourist labels]==] trans["10148"] = [==[Choose random tourists]==] trans["10149"] = [==[Choose random tourists from a given label. Only the chosen tourists will remain in the label.]==] trans["10150"] = [==[Choose tourists by distance]==] trans["10151"] = [==[Choose tourists by distance to other objects. Only the chosen toursits will remain in the label.]==] trans["10152"] = [==[Choose tourists by parameter]==] trans["10153"] = [==[Choose tourists by parameter. Only the chosen tourists will remain in the label.]==] trans["10154"] = [==[Changing export price]==] trans["10155"] = [==[Change the export price of a given resource by given percent.]==] trans["10156"] = [==[Changes all export prices]==] trans["10157"] = [==[Add citizens]==] trans["10158"] = [==[Add citizens to the island. They will arrive on the next boat.]==] trans["10159"] = [==[Remove citizens]==] trans["10160"] = [==[Force citizens to emigrate from the island.]==] trans["10161"] = [==[Stop immigration]==] trans["10162"] = [==[Stops emigration]==] trans["10163"] = [==[Start immigration]==] trans["10164"] = [==[Starts emigration]==] trans["10165"] = [==[Modify edict]==] trans["10166"] = [==[Changes the cost of an edict or enables/disables it.]==] trans["10167"] = [==[Activate edict]==] trans["10168"] = [==[Triggers a given edict immidiatelly at no cost.]==] trans["10169"] = [==[Change Edict prerequisites]==] trans["10170"] = [==[Disables or enables edict prerequisites.]==] trans["10171"] = [==[Deplete deposit]==] trans["10172"] = [==[Deplete mineral deposit.]==] trans["10173"] = [==[Place deposit]==] trans["10174"] = [==[Modify Global Parameter]==] trans["10175"] = [==[Message]==] trans["10176"] = [==[Shows a text message to the player.]==] trans["10177"] = [==[Choice]==] trans["10178"] = [==[Gives the player a message and up to 4 possible outcomes.]==] trans["10179"] = [==[Apply Area Effect]==] trans["10180"] = [==[Trigger Earthquake]==] trans["10181"] = [==[Trigger Hurricane]==] trans["10182"] = [==[Count Current Objects]==] trans["10183"] = [==[The player will win the game, if the current number of objects in a given label exceed a given number. This objective counts only the objects that are currently in the label.]==] trans["10184"] = [==[Check flag]==] trans["10185"] = [==[The player will win the game, when a given flag is raised.]==] trans["10186"] = [==[Count exported resources]==] trans["10187"] = [==[The player will win the game, when he exports a given amount of a given resource.]==] trans["10188"] = [==[Win at game end]==] trans["10189"] = [==[The player will win the game, when the game reaches the final year.]==] trans["10190"] = [==[Check global parameter]==] trans["10191"] = [==[Check global parameter value]==] trans["10195"] = [==[Win Game]==] trans["10196"] = [==[Lose Game]==] trans["10197"] = [==[Modify Faction Respect]==] trans["10198"] = [==[Modify Foreign Relations]==] trans["10199"] = [==[Disable Subversive Activities]==] trans["10200"] = [==[Disables all subvursive activities.]==] trans["10201"] = [==[Enable Subversive Activities]==] trans["10202"] = [==[Enables subversive action if disabled.]==] trans["10203"] = [==[Trigger Subversive Activities]==] trans["10204"] = [==[Triggers a specific subversive action.]==] trans["10205"] = [==[Forces elections in one year]==] trans["10206"] = [==[Modify elections outcome]==] trans["10207"] = [==[Start Rebel Raid]==] trans["10208"] = [==[Condition flag]==] trans["10209"] = [==[Choose a flag. The event will activate when this flag becomes true, starting from the event s date.]==] trans["10210"] = [==[Date]==] trans["10211"] = [==[The event will trigger on this date]==] trans["10212"] = [==[Starting from %s1 %d2 the event will trigger after the %r3 flag is raised.]==] trans["10213"] = [==[The event will trigger on %s1 %d2.]==] trans["10214"] = [==[Repetitions]==] trans["10215"] = [==[Number of times the event will repeat]==] trans["10216"] = [==[Months between repetitions]==] trans["10217"] = [==[Number of months between event repetitions]==] trans["10218"] = [==[Repeats %d1 times %d2 month(s) apart]==] trans["10219"] = [==[建設物]==] trans["10220"] = [==[建設]==] trans["10221"] = [==[Number value]==] trans["10222"] = [==[number]==] trans["10223"] = [==[number - min;max]==] trans["10224"] = [==[Bool value]==] trans["10225"] = [==[bool]==] trans["10226"] = [==[Combo values]==] trans["10227"] = [==[Resource type]==] trans["10228"] = [==[Combo values translated]==] trans["10229"] = [==[鉄]==] trans["10230"] = [==[ボーキサイト]==] trans["10231"] = [==[金]==] trans["10232"] = [==[原油]==] trans["10233"] = [==[Text]==] trans["10234"] = [==[Change cost]==] trans["10235"] = [==[%d1%% construction cost of buildings]==] trans["10236"] = [==[Change time]==] trans["10237"] = [==[%d1%% construction time of buildings]==] trans["10238"] = [==[Free placement]==] trans["10239"] = [==[Add %d1 free buildings]==] trans["10240"] = [==[Enable buildings]==] trans["10241"] = [==[Disable buildings]==] trans["10242"] = [==[All Buildings]==] trans["10243"] = [==[Require Electricity]==] trans["10244"] = [==[Building Category]==] trans["10245"] = [==[Choose building category]==] trans["10246"] = [==[Choose a building to affect]==] trans["10247"] = [==[Action]==] trans["10248"] = [==[Effect type]==] trans["10249"] = [==[Value]==] trans["10250"] = [==[Effect parameter]==] trans["10251"] = [==[ in category %d1]==] trans["10252"] = [==[ of type %d1]==] trans["10253"] = [==[Label]==] trans["10254"] = [==[Choose a label with buildings you want to destroy.]==] trans["10255"] = [==[Buildings in the %r1 label will be destoyed]==] trans["10256"] = [==[%d1 bulidings destroyed]==] trans["10257"] = [==[Choose a label with buildings. These buildings will be made private property.]==] trans["10258"] = [==[Annual Tax]==] trans["10259"] = [==[The tax the player will gain annually from each of the buildings in the label.]==] trans["10260"] = [==[The buildings in the %r1 label will be set as Private Property. The player will gain annual tax of $%r2 per building in the label.]==] trans["10261"] = [==[%d1 bulidings were made private property]==] trans["10262"] = [==[Choose the label with buildings, which you want to nationalize. This will remove the private property option from the label.]==] trans["10263"] = [==[The Private Property will be removed from all buildings in the %r1 label.]==] trans["10264"] = [==[%d1 bulidings have been nationalized]==] trans["10265"] = [==[維持費]==] trans["10266"] = [==[仕事品質]==] trans["10267"] = [==[サービス品質]==] trans["10268"] = [==[住宅品質]==] trans["10269"] = [==[消費電力]==] trans["10270"] = [==[生産量]==] trans["10271"] = [==[Maximum 労働者]==] trans["10272"] = [==[Maximum 利用者]==] trans["10273"] = [==[汚染度]==] trans["10274"] = [==[最低賃金]==] trans["10275"] = [==[最高賃金]==] trans["10276"] = [==[賃金]==] trans["10277"] = [==[Work Mode]==] trans["10278"] = [==[Choose the label with buildings you wish to modify.]==] trans["10279"] = [==[Parameter]==] trans["10280"] = [==[Choose the parameter to modify.]==] trans["10281"] = [==[Amount]==] trans["10282"] = [==[Enter a positive or negative numeric value (Percentage is reset if this value is set).]==] trans["10283"] = [==[Percentage]==] trans["10284"] = [==[Parameter change in percentages (Amount is reset if this value is set).]==] trans["10285"] = [==[Modifies %r1 parameter with %d2 in buildings with label %r3 .]==] trans["10286"] = [==[Modifies %r1 parameter by %d2%% in buildings with label %r3 .]==] trans["10289"] = [==[Choose the label with buildings for which to fire 労働者]==] trans["10290"] = [==[Amount of 労働者 to fire.]==] trans["10291"] = [==[Fires %d1 random 労働者 from the buildings in the %r2 label.]==] trans["10292"] = [==[%d1 労働者 fired frpm buildings in the %r2 label]==] trans["10293"] = [==[Hires worker from abroad in the buildings from the %r1 label.]==] trans["10294"] = [==[Foreign 労働者 hired for buildings in the %r1 label]==] trans["10295"] = [==[Apply to]==] trans["10296"] = [==[Choose a label of citizens which will be affected by this event.]==] trans["10297"] = [==[For citizens in the %r1 label]==] trans["10298"] = [==[Happiness Type]==] trans["10299"] = [==[Choose which happiness you want to affect.]==] trans["10300"] = [==[Enter a positive or negative numeric value which will be added to the chosen happiness.]==] trans["10301"] = [==[Reset]==] trans["10302"] = [==[If this is active the game will reset the previous value to 0 before applying the new value.]==] trans["10303"] = [==[Change citizens happiness]==] trans["10304"] = [==[the %s1 will be modified by adding %d2. %s3]==] trans["10305"] = [==[All]==] trans["10306"] = [==[The previous value will be reset to 0 beffore adding the new value.]==] trans["10307"] = [==[ ]==] trans["10308"] = [==[スキル]==] trans["10309"] = [==[Choose which skill(s) you want to affect.]==] trans["10310"] = [==[Change citizens skills]==] trans["10311"] = [==[%s1 skill(s) will by modified by adding %d2. %s3]==] trans["10312"] = [==[Edict category]==] trans["10313"] = [==[Choose edict category]==] trans["10314"] = [==[勅令]==] trans["10315"] = [==[Choose edict]==] trans["10316"] = [==[Change Cost]==] trans["10317"] = [==[Change cost with percentage]==] trans["10318"] = [==[Disable]==] trans["10319"] = [==[Disables the selected edict]==] trans["10320"] = [==[Changes the cost of the selected edict]==] trans["10321"] = [==[Activates the selected edict]==] trans["10322"] = [==[Disable or enable edict prerequisites]==] trans["10323"] = [==[Disables edict prequisites if checked]==] trans["10324"] = [==[Edicts prerequisites disabled]==] trans["10325"] = [==[Operation]==] trans["10326"] = [==[Add]==] trans["10327"] = [==[Set]==] trans["10328"] = [==[Restrict]==] trans["10329"] = [==[Exclude]==] trans["10330"] = [==[Choose whether you want to add to an existing label, set its contents entirely, restrict the already maked objects, or exclude matching objects from the label.]==] trans["10331"] = [==[Choose the label which will be affected by this event.]==] trans["10332"] = [==[Combination]==] trans["10333"] = [==[Combine]==] trans["10334"] = [==[Intersect]==] trans["10335"] = [==[Subtract]==] trans["10336"] = [==[Combine adds all elements from either labels in the resulting label. Intersect adds only the elements which belong to both labels in the resulting label. Subtract removes the elements of the second label from the resulting label.]==] trans["10337"] = [==[Choose a label which will contain the result of the operation.]==] trans["10338"] = [==[Label to combine]==] trans["10339"] = [==[All objects from the %r2 label will be added to the %r1 label.]==] trans["10340"] = [==[Restrict the %r1 label to contain only objects from the %r2 label.]==] trans["10341"] = [==[Restrict the %r1 label to contain only objects which are not in the %r2 label.]==] trans["10342"] = [==[年齢]==] trans["10343"] = [==[Choose a label to affect]==] trans["10344"] = [==[Percentage limit]==] trans["10345"] = [==[Choose the percentage of objects you wish to remain in the label.]==] trans["10346"] = [==[Count limit]==] trans["10347"] = [==[Choose the maximum number of objects you wish to remain in the label.]==] trans["10348"] = [==[Limit the objects in the %r1 label to %d2%%]==] trans["10349"] = [==[but no more than %d1 in total]==] trans["10350"] = [==[Objects will be chosen at random.]==] trans["10351"] = [==[Limit by]==] trans["10352"] = [==[Shortest distance]==] trans["10353"] = [==[Longest distance]==] trans["10354"] = [==[Choose whether to leave objects closer or farther from a given label.]==] trans["10355"] = [==[Distance to]==] trans["10356"] = [==[Limits by distance to this label]==] trans["10357"] = [==[leaving objects closest to %r1 .]==] trans["10358"] = [==[leaving objects farthest from %r1 .]==] trans["10359"] = [==[Lowest parameter]==] trans["10360"] = [==[Highest parameter]==] trans["10361"] = [==[Lowest or highest parameter]==] trans["10362"] = [==[Choose parameter]==] trans["10363"] = [==[leaving objects with minimum %d1.]==] trans["10364"] = [==[leaving objects with maximum %d1.]==] trans["10365"] = [==[will be labled as %r1 .]==] trans["10366"] = [==[will be added to the %r1 label.]==] trans["10367"] = [==[will be the only buildings left in the %r1 label.]==] trans["10368"] = [==[will be removed from the %r1 label.]==] trans["10369"] = [==[Choose a building category]==] trans["10370"] = [==[Building Type]==] trans["10371"] = [==[Choose a building from the selected category]==] trans["10372"] = [==[Construction cost]==] trans["10373"] = [==[Service quality]==] trans["10374"] = [==[Service fee]==] trans["10375"] = [==[Current 労働者]==] trans["10376"] = [==[Max 労働者]==] trans["10377"] = [==[Choose a parameter to be used as criteria for this label.]==] trans["10378"] = [==[Min value]==] trans["10379"] = [==[Max value]==] trans["==="] = [==[ == UnknownParameter == ]==] trans["10380"] = [==[ unknown ]==] trans["10381"] = [==[Buildings which have %r1 between %d2 and %d3]==] trans["10382"] = [==[Measured distance to this label]==] trans["10383"] = [==[Maximum distance]==] trans["10384"] = [==[Label will not be applied over the maximum distance]==] trans["10385"] = [==[Buildings which stand closer than %d2 meters to objects in label %r1 ]==] trans["10386"] = [==[will be labeled as %r1 .]==] trans["10387"] = [==[will be added to the %r1 label.]==] trans["10388"] = [==[will be the only objects left in the %r1 label.]==] trans["10389"] = [==[will be removed from the %r1 label.]==] trans["10390"] = [==[Any class]==] trans["10391"] = [==[Any]==] trans["10393"] = [==[無教育]==] trans["10394"] = [==[高校生]==] trans["10395"] = [==[高卒]==] trans["10396"] = [==[大学生]==] trans["10397"] = [==[大卒]==] trans["10398"] = [==[外国人]==] trans["10399"] = [==[トロピコ]==] trans["10400"] = [==[未婚者]==] trans["10401"] = [==[未婚]==] trans["10402"] = [==[既婚者]==] trans["10403"] = [==[既婚]==] trans["10404"] = [==[子供有り]==] trans["10405"] = [==[子供有り]==] trans["10406"] = [==[子供無し]==] trans["10407"] = [==[子供無し]==] trans["10408"] = [==[Class]==] trans["10409"] = [==[Choose a citizen type]==] trans["10410"] = [==[性別]==] trans["10411"] = [==[男性]==] trans["10412"] = [==[女性]==] trans["10413"] = [==[島民の性別を選んで下さい。]==] trans["10414"] = [==[出身地]==] trans["10415"] = [==[島民の出身地を選んで下さい。]==] trans["10416"] = [==[教育]==] trans["10417"] = [==[島民の教育レベルを選んで下さい。]==] trans["10418"] = [==[家庭]==] trans["10419"] = [==[家庭の状態を選んで下さい。]==] trans["10420"] = [==[男性]==] trans["10421"] = [==[女性]==] trans["10422"] = [==[of class %s1]==] trans["10423"] = [==[海外生まれ]==] trans["10424"] = [==[%s1 生まれ]==] trans["10425"] = [==[Citizens who are %d1]==] trans["10426"] = [==[Citizens who are %d1 and %d2]==] trans["10427"] = [==[Citizens who are %d1, %d2, and %d3]==] trans["10428"] = [==[Citizens who are %d1, %d2, %d3, and %d4]==] trans["10429"] = [==[Citizens who are %d1, %d2, %d3, %d4, and %d5]==] trans["10430"] = [==[幸福度]==] trans["10431"] = [==[年齢]==] trans["10432"] = [==[給与]==] trans["10434"] = [==[知能]==] trans["10435"] = [==[度胸]==] trans["10436"] = [==[リーダーシップ]==] trans["10437"] = [==[子供]==] trans["10438"] = [==[Any supporter]==] trans["10439"] = [==[Any faction]==] trans["10440"] = [==[派閥]==] trans["10441"] = [==[派閥を選んで下さい。]==] trans["10442"] = [==[支援の度合い]==] trans["10443"] = [==[支援の度合いを選んで下さい。]==] trans["10444"] = [==[of any faction]==] trans["10445"] = [==[of the %d1 派閥]==] trans["10446"] = [==[Citizens who are 指導者 or 支援者 %d1]==] trans["10447"] = [==[Citizens who are 指導者 %d1]==] trans["10448"] = [==[Citizens who are any kind of supporters %d1]==] trans["10449"] = [==[Citizens who are die-hard supporters %d1]==] trans["10450"] = [==[Citizens who are strong supporters %d1]==] trans["10451"] = [==[Citizens who are supporters %d1]==] trans["10452"] = [==[Distance will be measured to the selected label.]==] trans["10453"] = [==[Label will be applied to citizen within this distance.]==] trans["10455"] = [==[Choose a label of buildings to act as a point of reference.]==] trans["10456"] = [==[Citizens who are customers of the buildings in the %r1 label]==] trans["10457"] = [==[Choose a label of buildings to act as a point of reference.]==] trans["10458"] = [==[Citizens who work at the buildings in the %r1 label]==] trans["10459"] = [==[Any relative]==] trans["10460"] = [==[Citizens who are related to someone in the %r1 label]==] trans["10461"] = [==[Spouse]==] trans["10462"] = [==[Citizens who are married to someone in the %r1 label]==] trans["10463"] = [==[Parent]==] trans["10464"] = [==[Citizens who are parents of someone in the %r1 label]==] trans["10465"] = [==[Child]==] trans["10466"] = [==[Citizens who are children of someone in the %r1 label]==] trans["10467"] = [==[Related to]==] trans["10468"] = [==[Related to citizizens in this label.]==] trans["10469"] = [==[Relation]==] trans["10470"] = [==[Type of relation]==] trans["10471"] = [==[will be labeled as %r1 .]==] trans["10472"] = [==[will be added to the %r1 label.]==] trans["10473"] = [==[will be the only objects left in the %r1 label.]==] trans["10474"] = [==[will be removed from the %r1 label.]==] trans["10475"] = [==[Slob Tourist]==] trans["10476"] = [==[Wealthy Tourist]==] trans["10477"] = [==[Spring Break Tourist]==] trans["10478"] = [==[Eco Tourist]==] trans["10479"] = [==[Choose a tourist class to be affected.]==] trans["10480"] = [==[性別の選択]==] trans["10481"] = [==[belong to the %d1 class]==] trans["10482"] = [==[Spending limit]==] trans["10483"] = [==[Distance will be measured to the selected label.]==] trans["10484"] = [==[Label will be applied to citizen within this distance.]==] trans["10485"] = [==[Choose a label of buildings to act as a point of reference.]==] trans["10486"] = [==[Tourists who are visitors of the buildings in the %r1 label]==] trans["10487"] = [==[Objective text]==] trans["10488"] = [==[This text will be displayed as the mission s objective. Only the last triggered objective text is displayed.]==] trans["10489"] = [==[Victory text]==] trans["10490"] = [==[New active objective]==] trans["10491"] = [==[Set the objective %s1 ]==] trans["10492"] = [==[Resource Group]==] trans["10493"] = [==[Choose a resource group]==] trans["10494"] = [==[Resource]==] trans["10495"] = [==[Choose a resource to export.]==] trans["10496"] = [==[Ammount]==] trans["10497"] = [==[Ammount of units to export.]==] trans["10498"] = [==[Money]==] trans["10499"] = [==[Money gained from exports.]==] trans["10500"] = [==[Choose a label]==] trans["10501"] = [==[Threshold]==] trans["10502"] = [==[Threshold number needed to complete the objective]==] trans["10503"] = [==[Flag]==] trans["10504"] = [==[Choose a flag. If this flag is true the player will win the game.]==] trans["10505"] = [==[スイス銀行口座]==] trans["10506"] = [==[ソ連の友好度]==] trans["10507"] = [==[アメリカの友好度]==] trans["10508"] = [==[Choose a parameter]==] trans["10509"] = [==[Bonus Objective Text]==] trans["10510"] = [==[Short description of the bonus objective which will be shown in the Almanac.]==] trans["10511"] = [==[Choose a resource]==] trans["10512"] = [==[Score per 100 units]==] trans["10513"] = [==[Enter a number. The player will receive bonus score equal to that number for each 100 exported units.]==] trans["10514"] = [==[The player will receive %d1 bonus score for each 100 units of %s2 exported.]==] trans["10515"] = [==[Resource Type]==] trans["10516"] = [==[Amount to Export]==] trans["10517"] = [==[Enter a number. The player has to export at least that much units of the given resource to receive the bonus score.]==] trans["10518"] = [==[Score Award]==] trans["10519"] = [==[Enter a number. The player will receive bonus score equal to that number when he achieves the objective.]==] trans["10520"] = [==[The player will receive %d1 score when he exports at least %d2 units of %s3 .]==] trans["10528"] = [==[The player will receive this text when he wins the game.]==] trans["10529"] = [==[If this event is triggered the player wins the game with victory text %r1 .]==] trans["10530"] = [==[Defeat text]==] trans["10531"] = [==[The player will receive this message when he loses the game.]==] trans["10532"] = [==[If this event is triggered the player will lose the game with the following defeat text %r1 ]==] trans["10533"] = [==[Percent]==] trans["10534"] = [==[Enter a positive or negative number. The export price of the selected resource(s) will be increased or decreased by this percentage.]==] trans["10536"] = [==[Change all export costs with the given percentage]==] trans["10538"] = [==[Add Percent]==] trans["10539"] = [==[Increase with this percentage]==] trans["10540"] = [==[Number]==] trans["10541"] = [==[Increase with this number]==] trans["10542"] = [==[%d1 more people come to the island with the next boat]==] trans["10543"] = [==[%d1 more people will leave the island]==] trans["10544"] = [==[Stops immmigration]==] trans["10545"] = [==[Starts immmigration]==] trans["10546"] = [==[鉱物]==] trans["10547"] = [==[Choose deposit type]==] trans["10548"] = [==[Deplete a deposit of the selected type]==] trans["10549"] = [==[Place a deposit of the selected type]==] trans["10550"] = [==[Protest Chance]==] trans["10551"] = [==[Rebels Chance]==] trans["10552"] = [==[Swiss Account]==] trans["10553"] = [==[Choose a Global Parameter]==] trans["10554"] = [==[Parameter change in percentage]==] trans["10556"] = [==[Modifies the global parameter %r1 with %d2%%]==] trans["10557"] = [==[Source]==] trans["10558"] = [==[Citizen Label - the sender of the message]==] trans["10559"] = [==[Title]==] trans["10560"] = [==[Message Title]==] trans["10561"] = [==[Message Text]==] trans["10562"] = [==[The message %r1 is shown as comming from a random person in the label %r2 ]==] trans["10563"] = [==[Shows the message %r1 to the player]==] trans["10564"] = [==[%s1 %d2]==] trans["10565"] = [==[Choice 1]==] trans["10566"] = [==[Flags 1]==] trans["10567"] = [==[Flag to be raised with choice 1]==] trans["10568"] = [==[Choice 2]==] trans["10569"] = [==[Flags 2]==] trans["10570"] = [==[Flag to be raised with choice 2]==] trans["10571"] = [==[Choice 3]==] trans["10572"] = [==[Flags 3]==] trans["10573"] = [==[Flag to be raised with choice 3]==] trans["10574"] = [==[Choice 4]==] trans["10575"] = [==[Flags 4]==] trans["10576"] = [==[Flag to be raised with choice 4]==] trans["10577"] = [==[The choice %r1 of %r2 , %r3 , %r4 , %r5 is shown as comming from a random person in the label %r6 ]==] trans["10578"] = [==[Shows the choice %r1 of %r2 , %r3 , %r4 , %r5 to the player]==] trans["10579"] = [==[Area]==] trans["10580"] = [==[Choose a label to apply the effect on]==] trans["10581"] = [==[Area Type]==] trans["10582"] = [==[Choose area type]==] trans["10583"] = [==[Area Radius]==] trans["10584"] = [==[Enter area radius in meters]==] trans["10585"] = [==[Area Fall Off Radius]==] trans["10586"] = [==[Enter area falloff radius in meters]==] trans["10587"] = [==[Enter amount to apply]==] trans["10588"] = [==[Applies area effect type %r5 with amount %d1 in %d2(%d3) meters radius around each object in label %r4 ]==] trans["10589"] = [==[Maximum cost]==] trans["10590"] = [==[Maximum casualties]==] trans["10591"] = [==[Choose a faction to affect.]==] trans["10592"] = [==[Enter a positive or negative number. The game will add that number to the respect of the selected faction.]==] trans["10593"] = [==[Duration]==] trans["10594"] = [==[Enter a number. The effect remains true for that amount of months. If set to 0 the effect is permanent.]==] trans["10595"] = [==[Faction %d1 respect will be modified with %d2 for %d3 months.]==] trans["10596"] = [==[Faction %d1 respect will be modified with %d2 permanently.]==] trans["10597"] = [==[ %d1 faction respect modified with %d2 for %d3 months]==] trans["10598"] = [==[ %d1 faction respect modified with %d2 permanently]==] trans["10599"] = [==[Enter a positive or negative number. The game will add that number to the current US or USSR relations.]==] trans["10600"] = [==[%d1 relations will be modified with %d2 for %d3 months.]==] trans["10601"] = [==[%d1 relations will be modified with %d2 permanently.]==] trans["10602"] = [==[%d1 Relations have changed with %d2 for %d3 months]==] trans["10603"] = [==[%d1 Relations have changed with %d2 permanently]==] trans["10604"] = [==[All subversive activities have been disabled]==] trans["10605"] = [==[Enables subversive activities.]==] trans["10606"] = [==[All subversive activities have been enabled]==] trans["10607"] = [==[Subversive action]==] trans["10608"] = [==[Choose which action you want to trigger.]==] trans["10609"] = [==[Choose which side will be responsible for the event.]==] trans["10612"] = [==[Triggers subversive action %d1 for side %d2 .]==] trans["10613"] = [==[Suversive action %d1 triggered for side %d2 ]==] trans["10614"] = [==[Elections forced]==] trans["10615"] = [==[Choose a number of supporters.]==] trans["10616"] = [==[Modify elections outcome with %d1 additional supporters for El Presidente.]==] trans["10617"] = [==[Elections outcome modified with %d1 supporters]==] trans["10618"] = [==[Starts a rebel raid at random building from label %r1 ]==] trans["10619"] = [==[Rebel raid started at random buildning from label %r1 .]==] trans["10620"] = [==[+共産主義派閥との素晴らしい関係]==] trans["10621"] = [==[-資本主義派閥との悪い関係]==] trans["10622"] = [==[+共産主義へ向かっています]==] trans["10623"] = [==[+共産主義へ適応しています]==] trans["10624"] = [==[+資本主義派閥との良好な関係]==] trans["10625"] = [==[-資本主義派閥との悪い関係]==] trans["10626"] = [==[+Tendency towards capitalism]==] trans["10627"] = [==[+Oriented towards capitalism]==] trans["10628"] = [==[+Good democracy expectations]==] trans["10629"] = [==[-Terrible democracy expectations]==] trans["10630"] = [==[+良好な自由]==] trans["10631"] = [==[食料品質]==] trans["10632"] = [==[住宅]==] trans["10633"] = [==[宗教]==] trans["10634"] = [==[娯楽施設]==] trans["10635"] = [==[健康管理]==] trans["10636"] = [==[仕事への満足感]==] trans["10637"] = [==[治安]==] trans["10638"] = [==[環境]==] trans["10639"] = [==[自由]==] trans["10640"] = [==[関心]==] trans["10641"] = [==[心臓発作]==] trans["10642"] = [==[ガン]==] trans["10643"] = [==[発作]==] trans["10644"] = [==[老齢]==] trans["10645"] = [==[糖尿病]==] trans["10646"] = [==[プレジテンテの演説への退屈]==] trans["10647"] = [==[肺炎 (低い健康管理が原因)]==] trans["10648"] = [==[インフルエンザ (低い健康管理が原因)]==] trans["10649"] = [==[肝炎 (低い健康管理が原因)]==] trans["10650"] = [==[誤投薬 (低い健康管理が原因)]==] trans["10651"] = [==[栄養失調 (食糧不足が原因)]==] trans["10652"] = [==[殺害]==] trans["10653"] = [==[自殺]==] trans["10654"] = [==[仕事中の事故]==] trans["10655"] = [==[肺炎]==] trans["10656"] = [==[インフルエンザ]==] trans["10657"] = [==[肝炎]==] trans["10658"] = [==[誤投薬]==] trans["10659"] = [==[特殊任務中]==] trans["10660"] = [==[島民]==]
https://w.atwiki.jp/toolstorage/pages/48.html
Accessにファイルインポート ソース Option Compare Database Option Explicit ACC_ImportFile AccessのDBのテーブルにファイルを指定してインポートを行う DBを指定した場合、指定のDBからエクスポートを行う DBを指定しない場合、カレントプロジェクトからエクスポートを行う Private DbPath As String Private Sub class_initialize() 1.属性初期化 DbPath = "" End Sub SetDbPath CurrentProject以外のDBに接続する場合ファイルパスを設定する ファイルパスの有効性確認は事前に行うこと 引数:あり iFilePath :String :ファイル(含ファイルまでのフルパス) 戻り値:なし Public Function SetDbPath(ByVal iFilePath As String) DbPath = iFilePath End Function ImportTextFile テキストファイルをインポートする 引数:あり iDefinedName : String ;インポート定義名 iImportTableName : String :インポート対象のテーブル名 iImportFilePath : String :インポート対象のファイル名(含フォルダパス) iHasFieldNameHeader : Boolean :ヘッダ行の有無 戻り値:なし Public Function ImportTextFile(ByVal iDefinedName As String, _ ByVal iImportTableName As String, _ ByVal iImportFilePath As String, _ Optional iHasFieldNameHeader As Boolean = True) Dim appObj As Access.Application 1.DB指定の有無確認 If DbPath "" Then A.指定DBへインポート Set appObj = New Access.Application (1).アプリケーションの可視化 appObj.Visible = True (2).参照先DBの設定 appObj.OpenCurrentDatabase DbPath (3).インポート実行 appObj.DoCmd.TransferText acImportDelim, iDefinedName, iImportTableName, iImportFilePath, iHasFieldNameHeader (4).アプリケーションの解放 Set appObj = Nothing Else B.カレントプロジェクトへインポート (1).インポート実行 DoCmd.TransferText acImportDelim, iDefinedName, iImportTableName, iImportFilePath, iHasFieldNameHeader End If End Function ImportXLSFile エクセルファイルをインポートする シート名や名前の指定はなし 引数:あり iImportTableName : String :インポート対象のテーブル名 iImportFilePath : String :インポート対象のファイル名(含フォルダパス) iHasFieldNameHeader : Variant :ヘッダ行の有無(Boolean) 戻り値:なし Public Function ImportXLSFile(ByVal iImportTableName As String, _ ByVal iImportFilePath As String, _ Optional iHasFieldNameHeader As Variant = Empty) 1.インポートを実行 SpreadsheetTypeの設定値=8(AcSpreadSheetType.acSpreadsheetTypeExcel9) Call BaseImportExcelFile(8, iImportTableName, iImportFilePath, iHasFieldNameHeader) End Function ImportXLSFileSheet エクセルファイルをインポートする シート名を指定してエクセルファイルをインポートする 引数:あり iImportTableName : String :インポート対象のテーブル名 iImportFilePath : String :インポート対象のファイル名(含フォルダパス) iImportSheetName : String :インポート対象のシート名 iHasFieldNameHeader : Variant :ヘッダ行の有無(Boolean) 戻り値:なし Public Function ImportXLSFileSheet(ByVal iImportTableName As String, _ ByVal iImportFilePath As String, _ ByVal iImportSheetName As String, _ Optional iHasFieldNameHeader As Variant = Empty) 1.インポートを実行 SpreadsheetTypeの設定値=8(AcSpreadSheetType.acSpreadsheetTypeExcel9) Call BaseImportExcelFile(8, iImportTableName, iImportFilePath, iHasFieldNameHeader, iImportSheetName "!") End Function ImportXLSRange エクセルファイルをインポートする 名前範囲を指定してエクセルファイルをインポートする 引数:あり iImportTableName : String :インポート対象のテーブル名 iImportFilePath : String :インポート対象のファイル名(含フォルダパス) iImportAreaName : String :インポート対象の名前範囲 iHasFieldNameHeader : Variant :ヘッダ行の有無(Boolean) 戻り値:なし Public Function ImportXLSRange(ByVal iImportTableName As String, _ ByVal iImportFilePath As String, _ ByVal iImportAreaName As String, _ Optional iHasFieldNameHeader As Variant = Empty) 1.インポートを実行 SpreadsheetTypeの設定値=8(AcSpreadSheetType.acSpreadsheetTypeExcel9) Call BaseImportExcelFile(8, iImportTableName, iImportFilePath, iHasFieldNameHeader, iImportAreaName) End Function ImportXLSXFile エクセルファイル(拡張子XLSX)をインポートする シート名や名前の指定はなし Accessのバージョンが2007以降の場合のみ動作 引数:あり iImportTableName : String :インポート対象のテーブル名 iImportFilePath : String :インポート対象のファイル名(含フォルダパス) iHasFieldNameHeader : Variant :ヘッダ行の有無(Boolean) 戻り値:なし Public Function ImportXLSXFile(ByVal iImportTableName As String, _ ByVal iImportFilePath As String, _ Optional iHasFieldNameHeader As Variant = Empty) Dim versionNumber As Double 1.エクセルのバージョン取得 versionNumber = Access.Application.Version 2.バージョン判定を行いインポートを実行 SpreadsheetTypeの設定値=10(AcSpreadSheetType.acSpreadsheetTypeExcel12Xml) If versionNumber 11 Then Call BaseImportExcelFile(10, iImportTableName, iImportFilePath, iHasFieldNameHeader) End If End Function ImportXLSXFileSheet エクセルファイル(拡張子XLSX)をインポートする シート名を指定してエクセルファイルをインポートする Accessのバージョンが2007以降の場合のみ動作 引数:あり iImportTableName : String :インポート対象のテーブル名 iImportFilePath : String :インポート対象のファイル名(含フォルダパス) iImportSheetName : String :インポート対象のシート名 iHasFieldNameHeader : Variant :ヘッダ行の有無(Boolean) 戻り値:なし Public Function ImportXLSXFileSheet(ByVal iImportTableName As String, _ ByVal iImportFilePath As String, _ ByVal iImportSheetName As String, _ Optional iHasFieldNameHeader As Variant = Empty) 1.インポートを実行 SpreadsheetTypeの設定値=10(AcSpreadSheetType.acSpreadsheetTypeExcel12Xml) If versionNumber 11 Then Call BaseImportExcelFile(10, iImportTableName, iImportFilePath, iHasFieldNameHeader, iImportSheetName "!") End If End Function ImportXLSXRange エクセルファイル(拡張子XLSX)をインポートする 名前範囲を指定してエクセルファイルをインポートする Accessのバージョンが2007以降の場合のみ動作 引数:あり iImportTableName : String :インポート対象のテーブル名 iImportFilePath : String :インポート対象のファイル名(含フォルダパス) iImportAreaName : String :インポート対象の名前範囲 iHasFieldNameHeader : Variant :ヘッダ行の有無(Boolean) 戻り値:なし Public Function ImportXLSXRange(ByVal iImportTableName As String, _ ByVal iImportFilePath As String, _ ByVal iImportAreaName As String, _ Optional iHasFieldNameHeader As Variant = Empty) 1.インポートを実行 SpreadsheetTypeの設定値=10(AcSpreadSheetType.acSpreadsheetTypeExcel12Xml) If versionNumber 11 Then Call BaseImportExcelFile(10, iImportTableName, iImportFilePath, iHasFieldNameHeader, iImportAreaName) End If End Function BaseImportExcelFile エクセルファイルをインポートする基本機能を持つ 引数:あり iImportFileType : AcSpreadSheetType :インポートするファイルの形式 iImportTableName : String :インポート対象のテーブル名 iImportFilePath : String :インポート対象のファイル名(含フォルダパス) iHasFieldNameHeader : Variant :ヘッダ行の有無(Boolean) iRangeName : Variant :インポート対象ファイルのインポート範囲 戻り値:なし Public Function BaseImportExcelFile(ByVal iImportFileType As AcSpreadSheetType, _ ByVal iImportTableName As String, _ ByVal iImportFilePath As String, _ Optional ByVal iHasFieldNameHeader As Variant = True, _ Optional ByVal iRangeName As Variant = Empty) Dim appObj As Access.Application 1.DB指定の有無確認 If DbPath "" Then A.指定DBへインポート Set appObj = New Access.Application (1).アプリケーションの可視化 appObj.Visible = True (2).参照先DBの設定 appObj.OpenCurrentDatabase DbPath (3).インポート実行 appObj.DoCmd.TransferSpreadsheet acImport, _ iImportFileType, _ iImportTableName, _ iImportFilePath, _ iHasFieldNameHeader, _ iRangeName (4).アプリケーションの解放 Set appObj = Nothing Else B.カレントプロジェクトへインポート (1).インポート実行 DoCmd.TransferSpreadsheet acImport, _ iImportFileType, _ iImportTableName, _ iImportFilePath, _ iHasFieldNameHeader, _ iRangeName End If End Function トップ
https://w.atwiki.jp/neosrchelp/pages/18.html
新型SRCでは、演出に【パーティクル(.pex)】を使用する事が出来ます パーティクルエディタで作成した【.pex】ファイルを pexフォルダ内に配置すると、シナリオ内で使用する事が出来ます 一部、システムで使用している物もあるので、それを削除するとエラーが発生します コモンPEX トップ画面のPEXボタンで対象のフォルダをコモンフォルダに設定できます シナリオフォルダ内のpexフォルダと構造を同じにしておけば、pexにない時にコモンフォルダから画像を呼び出します スマホ版の場合は、Scenarioフォルダと同階層にあるPEXフォルダが対象となります
https://w.atwiki.jp/sonynw/pages/58.html
アンケート/音楽ファイル形式人気投票 音楽ファイルのコーデック、ビットレート選びに迷ったときの参考に。 アンケート/音楽ファイル形式人気投票 [#wc3f0817] あなたが取り込んでいるファイル形式はどれ? コメント [#k8d376ab] あなたが取り込んでいるファイル形式はどれ? 順位 選択肢 得票数 得票率 投票 1 MP3 320kbps 212 (24%) 2 FLAC 164 (18%) 3 MP3 192kbps 117 (13%) 4 WAVE(リニアPCM) 78 (9%) 5 AAC 320kbps 45 (5%) 6 ATRAC Advanced Lossless 43 (5%) 7 AAC 256kbps 36 (4%) 8 MP3 128kbps 34 (4%) 9 ATRAC3plus 352kbps 31 (3%) 10 AAC 128kbps 18 (2%) 11 ATRAC3plus 256kbps 18 (2%) 12 AAC 192kbps 10 (1%) 13 Apple Lossless 10 (1%) 14 MP3 160kbps 10 (1%) 15 TAK 7 (1%) 16 WMA 64kbps 7 (1%) 17 ATRAC3plus 320kbps 6 (1%) 18 MP3 256 6 (1%) 19 ATRAC3 132kbps 5 (1%) 20 WMA 128kbps 5 (1%) 21 ATRAC3plus 128kbps 4 (0%) 24 m4a 4 (0%) 25 mp3 VBR 4 (0%) 23 Windows Media オーディオ(可変ビット レート) 4 (0%) 22 WMA 192kbps 4 (0%) 26 ATRAC3plus 64kbps 3 (0%) 27 MP3 64kbps 3 (0%) 28 WMA 48kbps 3 (0%) 29 WMA 96kbps 3 (0%) 33 apple lossless 2 (0%) 30 ATRAC3plus 192kbps 2 (0%) 31 DSD 2 (0%) 32 MP3 98kbps 2 (0%) その他 投票総数 902 コメント よければコメントもどうぞ! 各コメントの頭の○をクリックして「コメントの挿入」をすると、そのコメントにレスをつけることができます。 名前 とりあえずFLACやろ - 名無しさん (2020-05-19 21 42 14) AALもいらない子だろ?ハイレゾ非対応の形式なもんで今やソニーにも見捨てられてる - 名無しさん (2017-08-20 12 09 45) 人それぞれだが、WMAがイラナイ子だということだけはよく判ったw - 名無しさん 2017-02-13 13 14 43 MP3 192kbpsというのは、実際はlameのVBR(V2)が結構多いのでは - 名無しさん 2017-02-13 13 12 18 AACで取り込む時はiTunesを使うべし - 名無しさん 2016-06-22 07 27 59 こういう調査は、調査期間を区切って行わないとダメだろ。過去と現在の状況が混在してしまうし、例えば以前にWAVに投票した人がFLACに乗り換えて再投票しても、過去のWAVに投じた票はそのまま残ってしまう。 - 名無しさん 2013-12-31 21 32 26 これって結局、x-アプリのデフォルト(AAC128kbps、昔はATRAC)のまま取り込んでるユーザーは殆どいないってことだよなあ。メーカー推奨とユーザーニーズがこれほどかけ離れてるってのは、メーカーが糞でユーザー視点に立ってないことの証拠だな。 - 名無しさん 2013-09-13 20 35 19 全機種&x-アプリがFLAC対応すれば、WAV、AALの多くとMP3/320kbpsの一部がそちらに流れて、FLACが3位か2位に上がりそうだな - 名無しさん 2013-08-04 10 03 36 特に高音質に拘る方ではないが、mp3 320kbpsでも容量に困らない時代だしなぁ…汎用性としてのデファクトの方がデカイ - 名無しさん 2013-08-01 18 20 35 mp3でいいじゃん。俺はアホだから拡張子の違いによる音の違いなんてわかりません。 - 名無しさん 2013-06-29 17 53 05 FLACは圧縮率低いと聞いて躊躇してたけど、試したらAALより小さくなった。なんだかなあ・・・。 - 名無しさん 2013-04-28 07 48 39 【取り込んでいるファイル形式】って、PC?ウォークマン?変換して転送するから同じじゃないんだけど。 - 名無しさん 2013-03-24 15 23 41 Abbey Roadのメドレーが切れないようにCDからATRACで取り込んで以来,そのままです・・・。 - 名無しさん 2013-01-14 13 23 24 iTunesから移行したファイルがm4a、x-アプリで作ったら3gp、moraで買うとmp4・・・・・・・・・・(-_-メ) やっぱりMP3が正解だろ - 名無しさん 2013-01-14 10 39 35 AAC 128だけど、拡張子が3gpで他のソフトで扱えないので今はちょっと後悔している - 名無しさん 2013-01-12 12 45 56 一応説明しとくと、PCにはFLACで取り込み、MediaGoでWalkmanに転送時にMP3に変換してる - NoName 2012-12-09 18 09 10 ATRACとかPCM1411kbpsって、音質はいいけど、汎用性がないから矢田 - 名無し 2012-11-28 06 12 53 MP3 320kbps いいよね。俺耳悪いけど・・・ - 名無し 2012-11-28 00 25 44 WAVとか使ってる人いるの?一回やってみたらパソコンかたまった覚えが・・・ - 名無しさん 2012-11-26 16 56 57 ATRAC、人気ないね。WMAも人気無いね。AACが3gpじゃなくてm4aなら、もっとAACは伸びた気がする。 - 名無し 2012-09-12 03 41 29
https://w.atwiki.jp/winamp/pages/17.html
メインウィンドウメニューのファイル(F)をクリックすることによりこのようなメニューが表示されます。 ファイルの再生(F)... 曲/ビデオのファイルを開いて再生します。このメニューを選択するとファイル選択のためのウィンドウが開きます。 URL の再生(U)... このようなURL入力ウィンドウが表示され、入力すればインターネット上のファイルを再生することができます。 インターネット上にファイルが見当たらない場合は再生できません。 フォルダの再生(F)... このようなフォルダ選択ウィンドウが開き、ローカルPC上のフォルダを検索に行きます。 サブフォルダを再帰検索にチェックマークを入れておくとサブフォルダも検索対象になります。 ブックマークの再生(B) このようなメニュー表示され、ブックマークされた曲の再生を行います。 ブックマークの編集(E) メディアライブラリのブックマークを参照のこと。 ブックマークへ追加(A) 現在再生中のファイルをブックマークに追加します。再生中でなくアルバムを選択した状態でブックマークへの追加を行うと文字化けしてしまって正常にブックマークに追加できないようです。(2010/12/31現在) プレイリストを開く(P) 保存されているプレイリストを開きます。ローカルメディアに保存されたプレイリストや現在アクティブなプレイリストではありません。M3Uという拡張子をもったファイルの事を指します。 プレイリストの保存(S) ローカルドライブに現在アクティブなプレイリストに入っているプレイリストを m3u8 または m3u という拡張子をもったファイルとして保存します。Winampは m3u より m3u8 で保存することを推奨しているようですね。多国語化する上でもその方が望ましいとしています。m3u8 は m3u のUnicodeのものだという事は分かりますけど、じゃあ m3u のコードは何?というと、英語圏では Windows-1252 というコードらしいです。日本では Shift-JIS ですから国によってマチマチで、それを統一しようというのが m3u8 っていうことでしょう。 メディアをライブラリに追加(A)... フォルダを指定して、そのフォルダに入ったデータをメディアライブラリに追加します。このメニューを使って登録するよりは曲/ビデオの入ったフォルダごとメディアライブラリの中にドラッグした方が圧倒的に早いし面倒もありません。ただし、メインウィンドウ部分にドラッグしてしまうとプレイリストエディタに入ってしまってメディアライブラリには登録されずに再生が始まります。再生が始まったからメディアライブラリに登録されたのかな?と思ってしまうかもしれませんが、プレイリストの中に取り込まれただけでメディアライブラリには登録されていません。 ファイル情報の表示(V).. 選択中のファイル情報を表示します。アルバムを選択している時には演奏中のファイル情報を表示します。詳しくはファイル情報を参照 終了(X) Winampを終了します。どんだけ終了して欲しいんだ?というくらい"終了"または"終了(X)"という項目はどこのメニューにも入っていますね。
https://w.atwiki.jp/dlnereg/pages/28.html
設定用のファイルは隠しフォルダ内に入っている。 C \ProgramData\Conceiva\Mezzmo\DeviceProfiles 適当なフォルダを作って「ツール」→「フォルダオプション」→「表示」タブクリック 「隠しファイル、隠しフォルダ、隠しドライブを表示する」にチェックを入れて C \ProgramData\Conceiva\Mezzmo\DeviceProfilesが表示できるように設定しておく。 Mezzmoは起動させないでおく。 DeviceProfilesフォルダ内に適当なフォルダを作って そのフォルダ内へToshibaJapan.prfをカットアンドペーストする。 (失敗したときのためオリジナルを保存しておく意味でそうする。) もう一度ToshibaJapan.prfをデスクトップどこかにカットアンドペーストして作業用としてそれを使う。 MezzmoのREGZA用設定ファイルのカスタマイズのページを参考にテラパッドなどのテキストエディタで設定を書き変える。 作業が終わったらC \ProgramData\Conceiva\Mezzmo\DeviceProfilesに書き換えたToshibaJapan.prfをカットアンドペーストする。 設定がうまくいったかMezzmoを起動させて視聴する。
https://w.atwiki.jp/kimikage/pages/139.html
実行しているバッチファイルのパスを取得する方法 0番目が実行ファイル %0 n番目がcmdのn番目の引数 %1 たとえば test.bat あいう えお と実行すれば %0 = test.batのフルパス(「"」ダブルクォテーション囲み) %1 = あいう %2 = えお 実行例 @ECHO OFF ECHO ★実行ファイルのドライブ名: ECHO %~d0 ECHO ★実行ファイルのパス名: ECHO %~p0 ECHO ★実行ファイルのフォルダーパス: ECHO %~dp0 ECHO ★実行ファイル名: ECHO %~n0 ECHO ★実行ファイルの拡張子: ECHO %~x0 ECHO ★実行ファイル名(拡張子あり): ECHO %~nx0 ECHO ★実行ファイルのフルパス: ECHO %~dpnx0 ECHO %~0 ECHO %0 [[PAUSE]]