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https://w.atwiki.jp/eientei8556/
このwikiは現在サドンアタックというFPSオンラインゲームで活動中の「Melody♪」というクランの紹介wikiです。 ゆっくりしていってね!
https://w.atwiki.jp/iwaiyuta/pages/31.html
このページに記載してある情報はすべて本人が公開していたもの(プロフ、IRCの発言など)をまとめたものです。 不正アクセス、恐喝などの違法な手段で入手した情報ではないことをお知らせしておきます。 ハンドルネーム 脂蟲(あぶらむし) 本名 不明(プロフのタイトルから下の名前は「けんじ」だと思われる) 在住地区 埼玉県草加市 住所 不明 ただし「俺の家の隣が交番だ」と公言している。 草加署管内の交番リスト 人種 本人曰く弟が韓国人なので本人も韓国人? IPアドレス 222.225.145.243 リモートホスト mg243.opt2.point.ne.jp 〃 mf120.opt2.point.ne.jp 備考 「*.opt2.point.ne.jp」で変動する模様 通報先 お問い合わせフォーム 接続回線 光ファイバー IPブラックリストの登録 あり メールアドレス p.ken.red@gmail.com メールアドレス2 aburamushi@live.co.kr(韓国のドメイン) Wikipedia編集履歴 こちら ブログ http //srablog.blog32.fc2.com/ 使用しているIRCクライアント LimeChat 2.28 使用しているOS Windows(32bit) 語録 http //wikiwiki.jp/vipsudden/?%BB%E9%EA%B5%B8%EC%CF%BF 語録2 語録3 関連スレッド 【うっ・・・】ネトゲ界のアイドル脂蟲【ブチッ!】http //pc11.2ch.net/test/read.cgi/net/1223468679/ be@2ch http //be.2ch.net/test/p.php?i=1884546869 備考 フシアナしてまでスレストを試みているため、岩井佑太氏のかなり近い位置の関係者だと思われる。また、韓国出身の可能性あり。 詳細 「TVに出ることができ」、「出演依頼が入っている」らしく、「裏掲示板」で多数の人間とつながりを持っているらしい。また、「弁護士の免許」と「検事の免許」を持っているそうで、どちらとも3日程度で取得できたんだとか。日本生まれ、アメリカ育ちで、14歳で大学を卒業して弁護士になったそうである。ちなみにテキサス州(「テキスト州」とタイプミスしている)で育ったとか。エイベックスに所属し、エグザイルと友達だとか。本人曰く「野球を見に行った際は天皇陛下と一緒の個室だった」そう。 家族構成 弟は韓国人 所持している玩具 アウアウボール 名言集 「おめら卑怯なんだよ」「いまのおれを本気とおもうなよ」「いや、なんでもないっす」「VIPOER」「ゆろり厨おつ」「性履歴」「俺 万人電車で女性のお尻があたって勃起して気まずかった」「すでに俺はベトナム界で有名なんだよ」「俺は韓国人になるんだよぼけ」「いま何級だよ 法律 」「テクニシャンンなんだよ俺は 」 文章の特徴 ・句読点を使わない。その代わりに「ボケ」が多用される・4行以上の文章が多い・誇大妄想がたっぷり入った厨文・「々」が打てない・普通『~してんじゃねぇよ』と言う所で『~してんじゃねんだよ』という変わった言葉遣いをする このページ関するQ A Q.なぜIPがわかるの? A.IRCに接続すればリモートホストとIPアドレスが全員に表示されます。 Q.なぜ草加市とわかるの? A.前述のIPを逆引きすれば接続元が草加市であるとわかります。(脂蟲本人が公言したこともあります。) Q.ログ変造だとか本人が言ってるけど? A.第一、変造するメリットがこちらにございません。メリットがあるのはあちら(≒アブラムシ本人)です。事実、本人さんがログの改変をしています。 Q.見分ける方法は A. 2chでの書き込みにて、imageプラグインエラー 画像を取得できませんでした。しばらく時間を置いてから再度お試しください。がついていれば確定です。 SA 107 :以下、名無しにかわりましてVIPがお送りします:2008/10/03(金) 17 40 21.21 ID L3x+DZz50 サドンアタックの脂蟲のアカウントはA^pHiD クランはhf*2だった気がする 斬神はチート使いまくってBANされてるからメインはない ハズ 151 :以下、名無しにかわりましてVIPがお送りします:2008/10/03(金) 17 49 09.31 ID L3x+DZz50 A^pHiDで確定。 だけどサドンアタックできなくすると言っても 脂蟲は初期の頃から池沼キャラ全開だから いまさらサドン住人に何を言っても変わらんかと。 ブログより引用 ■管理人からのありがたいお言葉 ようこそ、私がサドンアタックから生まれた脂蟲です。 サドンアタックの他に、ドリフトシティやクロスファイアもやっています。 これからも、さまざまなオンラインゲームに挑戦していきたいと思います! コメントもらうと喜んじゃいます。 相互リンク随時募集中。どなた様でもOKです。 個人的にエッチな話がしたい方は aburamushi@live.co.kr メッセンジャーの登録よろしくお願いします メールはこちらまで: info@hfhf.jp 2ch書き込みログ →記録ページ IRCLog →IRC記録ページへ ブログのコメント 魚拓 (一部抜粋) 一応置いとくねーhttp //www1.atwiki.jp/iwaiyuta/pages/31.html2008/10/02(木) 21 30 | URL | ccxci #JalddpaA[ 編集]>ccxciおまえ、これ以上やったら組織の人間よぶぞ2008/10/04(土) 12 06 | URL | 脂蟲 #-[ 編集] コメントフォーム 49 以下、名無しにかわりましてVIPがお送りします 2008/08/09(土) 17 17 54 .15 ID pP7dG4lJ0[sage] ダガーナイフとトラックを使った殺人予告をインターネットの掲示板に書き込んだとして、 愛知県警中村署などは31日、同県春日井市藤山台、無職山崎誠容疑者(31)を偽計業務妨害容疑で逮捕した。 発表によると、山崎容疑者は7月12日午後1時ごろ、自宅のパソコンから、 「名古屋駅でダガーナイフとトラックを使い大量に殺害する」などと書き込み、中村署の業務を妨害した疑い。 山崎容疑者は「周囲の反応が見たかった」と供述しているという。 同日午後1時5分ごろ、埼玉県の男性が書き込みに気づいて110番通報。 同署は13日午前1時ごろまで、署員ら約80人で同駅の警戒に当たった。 (2008年7月31日19時21分 読売新聞) -- アクエリオン (2008-10-05 21 49 15) http //www.nicovideo.jp/watch/sm906227 -- 名無しさん (2008-10-06 18 32 35) http //www.nicovideo.jp/watch/sm4792319 -- 名無しさん (2008-10-06 18 35 54) http //srablog.blog32.fc2.com/blog-entry-121.html -- これは酷いw (2008-10-06 19 51 30) http //pr.cgiboy.com/13924368 岩井の前略 -- 名無しさん (2009-06-08 23 10 48) 名前 コメント
https://w.atwiki.jp/saikorotei/pages/58.html
弓スカウトLV13 種族スキル1個 <シーフスキル10個> リムーブトラップ インタラプト シャドウストーク バタフライダンス サプライザル 5LV サドンインパクト <レンジャースキル3個> ディスアピア ボウマスタリー リサイクル <ニンジャスキル6個> コンシールアタック マーダースキル 5LV <ダンサースキル2個> アヴォイドダンス エンカレッジ <スカウトスキル6個> アキュレイト ストレイトショット スピリットブレイク ハードラック 3LV 解説 マイナーアクションでディスアピア メジャーアクションでサプライザルorスピリットブレイク を使う。 スピリットブレイクさえ通れば、相手にマヒ+重圧が入るので事実上行動不能に追い込むことが出来る。 一方、バッドステータス無効を持っている相手にはスピリットブレイクは通用しないのでサプライザルで攻撃しよう。 サプライザルで攻撃した場合、命中が7dとなる。 (ボウマスタリー1+サプライザル1+アキュレイト1+ストレイトショット1+シャドウブレイカー1) さらに、ダンシングヒーローを乗せれば8d、1シナリオ1回の乾坤一擲を使えば9dとなる。もし、これでもクリティカルしなかった場合はハードラックを使おう。 クリティカルをした場合はマーダースキルが発動し、ダメージが+5dとなるのでクリティカルを狙うことは極めて重要だ。 一方、サプライザルでの攻撃力は 17+8d+矢となる。 サドンアタックを発動させると相手の防御力を無視できるので強力。 (武器12+コンシールアタック5+サプライザル5d+トリックマント1d+サドンアタック) ttp //allunofficial.net/trpg/action.php?tool=10818
https://w.atwiki.jp/dow2jpmodwiki/pages/25.html
617252Take a loss, but preserve your Hidden Trust Rating. 617253Dispute the outcome of the game, but damage your Hidden Trust Rating. 617255A teammate has been Kicked from the game. Your Hidden Trust Rating and outcome of this match will be affected by the choice you make. If an entire team Disputes the game, then the game will be Arbitrated by Relic. When entering in Disputes your Hidden Trust Rating will be penalized! The system will award the win to the team who has the player with the highest Hidden Trust Rating. Talk with your remaining team mates to see if you want to Dispute the game! 617256TEAMMATE HAS BEEN KICKED 617257Resign 617259Dispute 617500GAME LOBBY 617501Lv 4 617502On 617503Streak 617504Losses 617505Wins 617506Rank/Name 617507Please Wait… 617508No matches found with that search criteria. 617509Viewing None 617510Sorting by Wins 617511Army 617512Game Type 617513Filter by 617514Lv 4 617515On 617516MOST WINS 617517Lv 4 617518On 617519HIGHEST STREAK 617520Search Player 700501Do you want to view the Battlefield? 700502You are Victorious! 700503You have been Defeated! 700504Statistics 700506Yes 700507No 701000Speaker Configuration 701001Quality Setting 701002Master Volume 701003Speech Volume 701004Music Volume 701005SFX Volume 701006Adjust the Scroll Rate 701007Antialiasing 701008Physics 701009Post Processing 701010Game Options 701011LOD Distance 701012Terrain Detail 701013Resolution 701014Effects Density 701015Brightness 701016Texture Detail 701017Effects Fidelity 701018Shadows 701019Reflections 701020Object Scarring 701021Voices 701023Squad Event Cues 701025Sticky Selection 701026Mouse Scroll Speed 701027Squad Control 701029Frequency 701031Automatic Settings 701032CHANGE NAME 701033PLAYER NAME 701034Accept 701035PERFORMANCE TEST 701036Disabling Squad Control removes the Control Group icons from the UI 701037Cancel 701038Options 701039Graphics 701040Audio 701043 Disabled 701044 Disabled 701047Disabling Sticky Selection allows you to de-select your Units 701048Disable the UI for all Event Cues 701056Adjust Screen Resolution. Increased Settings require a faster Video Card 701057Adjust Texture Detail. Increased Settings require more Video Card Memory and a faster Video Card 701058Adjust Shadow Quality. Increased Settings require a faster CPU and Video Card 701059Adjust Model Detail, affects Draw Distance and Detail Level Distances. Increased settings require a faster CPU and Video Card 701060 Disabled 701061Custom Settings 701062 Disabled 701063Adjust Terrain Detail. Increased Settings require more RAM and a faster CPU and Video Card 701064Enable/Disable Water Reflections. Enabling requires a faster CPU and Video Card 701065Adjust Sound Quality 701066Adjust Music Volume 701067Adjust SFX Volume 701068Adjust Speech Volume 701069Adjust Brightness Level 701070 Disabled 701071Adjust the Visual Quality of the Effects. Increased Settings require a faster CPU and Video Card 701072Adjust the amount of Particles rendered per Effect. Increased Settings require a faster CPU and Video Card 701074Shader based Graphical Enhancements. Increased Settings require a faster Video Card 701075Disable Antialiasing. Enabling requires a fast Video Card 701078Disable Damage Textures. Enabling requires a faster CPU and Video Card 701079Adjust how many Voices can be played at the same time 701080Adjust Sample Quality 701081Select the Speaker Configuration that best describes your Audio Setup 701082Adjust the Master Volume 701083Shader Quality 701084Adjust the Lighting Quality. Increased Settings require a faster Video Card. Selecting Low will disable many other options 701085Model Quality 701086Adjust the Model Quality. Increased Settings require a faster Video Card and more Video Memory. Selecting Low will disable High Shader Quality and many other options 701250Continue to the Campaign Menu 701251Medal Awarded! 701253Continue 702002DOW II 702750Mission 1 702751MY CAMPAIGN 702752Load a Saved Game 702753View your Medals 702754Return to Main Menu 702755Delete the Saved Game 702757Play this Mission 702758Load the Saved Game 702759Map 702760Players 702761Map Size 702762Delete 702763| 88/88/888_88 88_AM 702764Mission 1 702765Medal Info 702766Medal Name 702767Mission 1 702768Mission Name 702769Mission 1 702770PLAY MISSION 702771COMPLETED 702772Mission Name Goes Here 702774Mission 1 702775Mission Name Goes Here 702776LOAD GAME 702777Mission Name Goes Here 702778Rename 702779LOAD GAME 702780Delete 702782Mission Name Goes Here 702783Mission Name Goes Here 702784| 88/88/888_88 88_AM 702785Mission Name Goes Here 702786Mission 1 702787Mission 1 702788MAIN MENU 702789CAMPAIGN 702790MEDALS 702791SAVED GAMES 702792Mission 1 702793Mission 1 702794Mission 1 702795Mission 1 702796Mission 1 702797Mission 1 702798Mission 1 702799Mission 1 702800Mission 1 702801Mission 1 702802Mission 1 702803Mission 1 702804Mission 1 702805Mission 1 702806Mission 1 702807Mission 1 702808Mission 1 702809Mission 1 702810Mission 1 702811Mission 1 702812Mission 1 702813Mission 1 702814Mission 1 702815Mission 1 702816Mission 1 702817Difficulty 703000Are you sure you want to QUIT the game and EXIT TO WINDOWS? 703001EXIT TO WINDOWS 703002RETURN TO GAME 703250MAIN MENU 703251EXTRAS 703252PLAY MOVIE 703255Return to Main Menu 703750EXIT 703751EXTRAS 703752OPTIONS 703753MULTIPLAYER 703754SKIRMISH 703755CONTINUE CAMPAIGN 703756CAMPAIGN 703757START TUTORIAL 704001Delete 704002WWWWWWWWWWWWWWWWWWWWWW 704005Map 704006Players 704007Map Size 704008LOAD GAME 704009Delete 704010Mission Name Goes Here 704011| 88/88/888_88 88_AM 704012Rename 704013GAME SETUP 704014Death rides a Panzer 704015Start Locations 704016Start Resources 704017Victory Ticker 704018Win Condition 704019AXIS TEAM 704020MAIN MENU 704023LOAD GAME 704025START GAME 704028SKIRMISH 704032Map Size 704033Map 704037Load Saved Game 704038Delete Saved Game 704040Delete Replay 704042RECORDED GAMES 704043SAVED GAMES 704500Loading 704501Mission title.. 704503WWWWWWWWWWWWWWWW 704504Press any key. 704505Waiting For Players… 704506Ping 704507Perf. 704508Player Name 704509Rank 704511WWWWWWWWWWWWWWWW 704512Ping 704513Perf. 704514Player Name 704515Rank 705250Configure Dawn of War II 705251Save this Game 705252Load a New Game 705253Resume this Game 705254Restart this Game 705255Quit this Game 705256Exit to Windows 705276EXIT TO WINDOWS (NO SAVE) 705277QUIT (SAVE PROFILE) 705278RESTART (NO SAVE) 705279RESUME 705280LOAD GAME 705281SAVE GAME 705282OPTIONS 705500Continue 705501Exit Application 705502Exit Game 705503Restart Game 705504System Options 705505Load Game 705506Save Game 705507Game Options 706250EXIT TO WINDOWS 706251QUIT GAME 706252CONTINUE 706500Restart current game? 706501NO 706502YES 706503Press Yes to Restart Current Game 706504Press No to Continue Current Game 706750Cancel 706751Accept 706752Enter profile name 706753Confirm your Profile Choice 706754Return to the Campaign Menu 707000Restart current game? 707001NO 707002YES 707003Press Yes to Restart Current Game 707004Press No to Continue Current Game 707250Do you want to save your game before quitting? 707251CANCEL 707252QUIT 707253SAVE 707254Save this Game before quitting 707255Quit this Game and Return to the Main Menu 707256Cancel and Return to the Game 707500Are you sure you want to exit to Windows? 707501No 707502Yes 707503Press this button to exit to Windows 707504Press this button to return to the Main Menu 707753CANCEL 707754ACCEPT 708000RESTART 708001OPTIONS 708002QUIT 708003EXIT TO WINDOWS 708004RESUME 708005HELP TEXT HERE 708006Economy and Base Building 708016Exit to Windows 708017Quit the Tutorial 708018Configure Dawn of War II 708250Accept 708251No 708252Yes 708500Accept 708501No 708502Yes 708750Accept 708751No 708752Yes 710001Infantry 710002Vehicle 710003Building 710004Territory 710005Kills 710006Losses 710007TOTAL SCORE 710008View Infantry Statistics 710009Produced 710010Game Time 710011Report Mission Name 710012Team / Player 710017View Vehicle Statistics 710018View Building Statistics 710026View Territory Statistics 710027Casualties 710028Friendly Fire 710029Killed 710030Reinforced 710031Veterancy 710032Total 710033View Miscellaneous Statistics 710034Lost 710035Friendly Fire 710036Destroyed 710037Complete 710038Lost 710039Destroyed 710044Captured 710045Seized 710046Lost 710047Requisition 710048Power 710049Fuel 710052Exit the Statistics Screen 710054Veterancy 710055Produced 7100561 12 32 710057Victory Points Remaining 71005800000 710059Save Replay 710060Main Menu 710064BACK 710069Victory Points Remaining 71007000000 710071EXIT STATS 710072INFANTRY 710073VEHICLES 710074BUILDINGS 710075TERRITORY 710076MISC STATS 710078Team / Player 710079Total 710080Total 710081Total 710082Total 710250MAIN MENU 710251NEXT MISSION 710252CURRENT CAMPAIGN 710253CURRENT MISSION 710254REPLAY MISSION 710261PRIMARY OBJECTIVE 710262SECONDARY OBJECTIVE 710267MEDAL OBJECTIVE 710268STATS 710500EXIT STATS 710501FUEL GAIN 710502POWER GAIN 710503MANPOWER GAIN 710504SECTORS LOST 710505SECTORS SEIZED 710506SECTORS CAPTURED 710507OCCUPIED BUILDINGS LOST 710508OCCUPIED BUILDINGS SEIZED 710509AMBIENT BUILDING DESTRUCTION 710510AMBIENT BUILDINGS OCCUPIED 710511BUILDINGS DESTROYED 710512BUILDINGS LOST 710513CONSTRUCTED 710514VETERANCY OBTAINED 710515ENEMY INFANTRY KILLED 710516ENEMY VEHICLES DESTROYED 710517FRIENDLY FIRE 710518UNITS LOST 710519PRODUCED 7105200 710521WEAPONS ACQUIRED 710522VETERANCY OBTAINED 710523ENEMY INFANTRY KILLED 710524FRIENDLY FIRE 710525UNITS LOST 710526UNITS REINFORCED 710527PRODUCED 710528TOTAL SCORE 710529LOSSES 710530KILLS 710531TERRITORY 710532BUILDING 710533VEHICLE 710534INFANTRY 710543team / player 710544ENTER TIME IN HERE 710545POST GAME STATS MP 710546MISC STATS 710547TERRITORY 710548BUILDINGS 710549VEHICLES 710550INFANTRY 710551TOTAL SCORE 710552SAVE REPLAY 712000CANCEL 712001ACCEPT 712004Save Replay 712005Back to Stats 712750CONTROLS 712751VIDEO 712752AUDIO 712753Adjust SFX Volume 712754Adjust Speech Volume 712755Adjust Music Volume 712756Adjust the Master Volume 712757SAVE 712758CANCEL 712759Adjust the Model Quality. Increased Settings require a faster Video Card and more Video Memory. Selecting Low will disable High Shader Quality and many other options 712760Squad Control 712761Mouse Scroll Speed 712762Sticky Selection 712763Event Cues 712764Adjust the amount of Particles rendered per Effect. Increased Settings require a faster CPU and Video Card 712765Adjust Brightness Level 712766Disable the UI for all Event Cues 712767Effects Density 712768Model Detail 712769Master Volume 712770Music Volume 712771Speech Volume 712772SFX Volume 712773Disabling Squad Control removes the Control Group icons from the UI 712774Adjust the Scroll Rate 712775Disabling Sticky Selection allows you to de-select your Units 713000LOAD SAVED GAME 713001CANCEL 713002LOAD GAME 713003WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW 713004Load Saved Game 713005Campaign 713006Return to the Campaign Menu 71303400/00/0000_00 00_WW 713500CONTINUE CAMPAIGN 713501START TUTORIAL 713502Play through the Tutorial before playing the game 713503Play the Single Player Campaign 713505Exit Dawn of War II 713506View the Dawn of War II Credits 713507CAMPAIGN 713508SKIRMISH 713509MULTIPLAYER 713510OPTIONS 713511PLAY CREDITS 713512EXIT 713513Continue a Single Player Campaign 713514Play a CPU Skirmish Match 713515Configure Dawn of War II 713516Play a Multiplayer Match 714751Minimum System Requirements 714752Important Notice 714753* 1 GB of System RAM 714754* Nvidia Geforce 7600 series and above with 256 MB Video Memory 714755* 3.0 GHz+ Intel Pentium 4 or equivalent AMD Athlon XP processor 714756Recommended System Requirements 714757* 1 GB of System RAM 714758* Nvidia GeForce 6600 series and above with 128 MB Video Memory, or ATI x800 and above with 128 MB Video Memory 714759* 3.0 GHz Intel Pentium 4 or equivalent AMD Athlon XP processor 714760Thank you for playing Dawn of War II! 715000Performance Test Results 715001Done 715002Minimum Frame Rate 715003Maximum Frame Rate 715004Average Frame Rate 715105Great 715106Good 715107Average 715108Poor 715109%1VALUE% fps 800751FAILED 801750Select a Target for this Ability 801751Not enough Power. You need 35. Capture more resource points. 801851Not enough Power. You need 35. Capture more resource points. 80188912 08 32 802250RESTART 802751Not enough Power. You need 35. Capture more resource points. 809000Continue 809002+%1XP% XP 809003Discovered %1Region_Name% 809004Badlands Overlook 809005Firebase Argus 809006Black Plateau 809007Ork Camp 809008Paris Valley 809009Lost Ruins 809010Ork Encampment 809011Felix Peak 809012Rigor Peaks 809013Neman Chasm 809014Longfall Bridge 809015Wreckage Field 809016Ork Batteries 809017Crash Site 810000Eldar 810001Ultramarines 810002Blood Ravens Chapter 810003Trainee 902500Congratulations! Your Force Commander has increased in level, gaining health and combat power. 902501Congratulations! Your Apothecary has increased in level, gaining health and combat power. 902502Congratulations! Your Chaplain has increased in level, gaining health and combat power. 902503Congratulations! Your Librarian has increased in level, gaining health and combat power. 902504Congratulations! Your Venerable Dreadnought has increased in level, gaining armor and combat power. 902505Congratulations! Your Land Raider has increased in level, gaining armor and combat power. 902506Level Up! 903000Your troops have found a piece of valuable wargear. 903001This item has been equipped by your Force Commander. 903002This item has been equipped by your Apothecary. 903003This item has been equipped by your Chaplain. 903004This item has been equipped by your Librarian. 903005Sale Price %1PRICE% Requisition. 903010This item has been added to your armory. 903011Your Force Commander already has an item in the ACCESSORY slot. 903012Your Force Commander already has an item in the ARMOR slot. 903013Your Force Commander already has an item in the MELEE WEAPON slot. 903014Your Force Commander already has an item in the RANGED WEAPON slot. 903015Your Force Commander is already carrying his full load of wargear. He must level up to carry more. 903050This hero can carry 1 piece of wargear. 903051This hero can carry 2 pieces of wargear. 903052This hero can carry 3 pieces of wargear. 903053This hero can carry 4 pieces of wargear. 903101Tau Campaign Caste Selection 903102Shas (Fire Caste) 903103http //www.youtube.com/watch?v=Yu_moia-oVI 903104Fio (Earth Caste) 903105The Fio Caste is composed not only of laborers and technicians, but also artisans, scientists and engineers. They are usually credited with the significant leaps in technology that the Tau enjoy. The members of the Earth Caste form the foundations upon which the Tau Empire is built. The inhabitants of this caste are generally short and stout of build. 903106Por (Water Caste) 903107The Por Caste is primarily composed of merchants and diplomats. They are tasked with seeking and maintaining diplomatic relations with the other species of the Tau Empire, as well as maintaining the ease of communication and cooperation between the other castes. 903108Kor (Air Caste) 903109Aun (Ethereal Caste) 903110The Ethereals are the leaders of the Tau. They resemble the Fire and Water Castes physically, but are marked by a diamond-shaped ridge of raised bone in the center of their foreheads. Their origins are unknown, and most Tau will never refuse a request by an Ethereal. 903201You must play a non-campaign skirmish to properly set your profile. Please exit the campaign and play any skirmish, then restart the campaign. 903500New Region Discovered 903501Region Discovery Bonus %1XP% XP. 920010Space Marine Trainee 920011Blood Ravens Chapter 920012Feral Orks 920013Raven Guard 920020Sergeant Revived 920021Your sergeant has been revived in the firebase. 920022Tarkus Revived 920030Move any unit to this waypoint 920031Move all your units to this waypoint 920032Move your unit to this waypoint 920100Move to the Blood Ravens Fire Base 920101Move your sergeant to the Blood Ravens fire base, indicated by the ping on your minimap. To order your sergeant to move, left-click him to select him, and then right-click on his destination. 920102Kill the Feral Orks 920103Slay any feral Orks you encounter on your way to the firebase. To make your sergeant attack, select him and then right-click on the enemy you want to engage. 920104Get healed at the medicae temple 920105Follow the beacons to the meadicae temple. Apothercary Gordian will help you heal. 920106Report to the Base Commander 920107Follow the beacons to the base commander. 920108Lead the Orks into the turret s field of fire. 920109Lead the Orks to the east into the turret s field of fire. 920110Combat Patrol Black Plateau 920111Move your sergeant and the marines under his command to all the patrol points. The next point on your patrol is indicated by a map marker. All your troops must be at a waypoint for it to be flagged as achieved. 920112Keep Your Marines Alive 920113A good commander doesn t squander resources. Don t let any of the Marines under your command die while on patrol. 920114Fall Back 920115Fall back to the designated waypoint and await further instructions. 920120Raze the Ork Camp 920121Attack the Ork camp you discovered on patrol. Destroy all the camp structures and kill the Ork Boss operating there. 920122Rendez-Vous with the Heavy Weapons Team 920123Marines armed with heavy weapons are being deployed by Thunderhawk dropship. Meet them on the battlefield. 920124Destroy All 5 Ork Buildings 920125Destroy all five of the Feral Ork structures on the camp plateau. Flamers are efefctive against structures. 920126Kill the Ork Boss 920127Kill the powerful Ork who has organized the camp. 920130Equip Wargear 920131Librarian Anteas has analyzed the plasma gun you recovered from the Orks. With your sergeant selected, click on the wargear icon at the bottom right of the screen to equip this weapon. 920132Health Packs 920133Apothecary Gordian has prepared some health packs for you to take into the field. 920140Combat Patrol Paris Valley 920141Move your troops along the patrol points. All your troops must be at a point to activate the next marker. Expect heavy resistance from feral Orks. 920142Summon Reinforcements 920143Click on the barracks building and then summon a single Space Marine from orbit. 920150Flank the Orks 920151Send Tarkus and the Heavy Bolter Specialist along the waypoints to flank the Orks guarding the ruins. Keep your other troops under cover. 920155Clear the Ruins of Orks 920156Eliminate all the Orks and Ork structures on the Ruins plateau. 920160Get to the Psychic Beacon 920161Librarian Anteas has detected a resonance of the alien gem you recovered on a plateau south of the firebase. Go investigate. 920165Search the Ork Stash. 920166The Orks have accumulated a huge stash of supplies. Select objects to examine them. 920167Upgrade Tarkus to a Heavy Weapon. 920168With control over the weapon depots you can upgrade marines under your command to carry heavy weapons. Select Brother Tarkus and give him one such upgrade. 920170Rescue the Crew of the Downed Thunderhawk 920171A Space Marine Thunderhawk has crashed in hostile territory. Travel to the crash site to mount a rescue operation. 920172Reach the Crash Site 920173Razorback transports are at your disposal to transport your troops. Use them to explore the terrain and find the downed Thunderhawk. The aircraft s last reported position is indicated by a map ping. 920174Assemble the Turrets 920175Automated turrets have been dropped from orbit to fortify your position. Use your servitor to complete the assembly of these emplacements. 920176Protect the Crash Site 920177Orks are launching an attack on the crash site. The surviving marines are now under your command. Defend the position until the counter runs down. At least one of the crash survivors must still be alive to win the mission. 920180Gather Samples 920181Slay mutated Orks until you have gathered enough samples. Then return to Apothecary Gordian. 920182Slay Mutated Orks 920183Slay mutated Orks until you have gathered enough samples. 920184Return to the Apothecary 920190Raze the Major Ork Encampment 920191Destroy the major Ork settlement. 920192Destroy the Ork Anti-Aircraft Batteries 920193Destroy the anti-aircraft batteries the Orks have keeping our craft grounded. 920194Build Weapon Depots 920196Upgrade Marines 920197Upgrade at least 2 marines with heavy weapons. 920198Call in air support. 920199Call in Vulture gunships to finish off the Ork encampment. 920200Get the Orks in this area to chase you. 920201Take cover here to eliminate the Big Shootas at the sandbags. 920202Capture this point to end the mission. You will be able to play again and pick up where you left off. 920203You may return at a later date to continue play. 920204Take cover. 920205Select the Orbital Relay 920206Click to summon a marine from orbit 921000You are now carrying the ELDAR STONE. It may hold the secret to the Eldar s presence here. 921001This ORK TISSUE SAMPLE could be analyzed to understand the bizarre mutated greenskins. 921002%1NUM% of %2NUM% Tissue Samples Collected 921003Defend Crash Site %1NUM% %2NUM%%3NUM% 922001Your sergeant has died. He has respawned at the location where he arrived on Elsemere. 922002Your sergeant has died. He has respawned in the firebase. 922003You can continue your ongoing quests, although it is in your interest to assemble your troops anew. 925001Welcome to Elsmere, Sergeant. You ve dropped a little ways south of our firebase, so make your way to us and we ll get you started. 925002Oh, and the place is lousy with feral Orks, so you might run into a few on your way. Think of them as our welcoming committee. 925012We also have medicae temples to heal you if you re wounded. There is one here and another in the western part of the firebase. 925013Just stand near one of the temples and the apothcaries will have you back on your feet in no time. 925020Now, it s time to start your training. 925021If you want those stripes to be anything more than decoration, you have to learn command. You re more than a warrior now; you re a leader. 925022We ll start you off small with a single Space Marine to accompany you on your next mission. Tarkus here will be looking to you for command in the field. 925023Tarkus is a veteran battle brother, so he can take care of himself. 925024But remember, a squad is only as good as its commander. If you don t tell your Marine what to do in combat, he may get into trouble. 925030I m sending you and Tarkus out on patrol, sergeant. 925031The valley south of here is infested with feral Orks, and I need you to do some reconnaissance. Move out to the designated way point. Once you re both there, your tactical display will update with the next destination. 925032It s not the primary objective here, but feel free to engage any Orks you come across. 925035Always remember that the Marines under your command depend on you for their lives, sergeant. Don t throw them away needlessly. 925037Quite so. 925050These greenskins are tougher than the last batch, sergeant. We re in for a fight. 925051Look at the size of those monsters! Brace for heavy combat! 925060My battle armor is ruined! I won t last much longer… Should I fall back to the medicae temple? 925071For the love of all that s holy, what are you doing out there? Brother Tarkus was your responsibility! 925072Fall back to base immediately. Apothecary Gordian will try to revive Tarkus. 925080Sweet Emperor! Looks like these Orks are dug in, Sergeant. 925081This is firebase command, sergeant. Fall back to the marked position. 925090Alright, Sergeant. Looks like we have a real test for you this time. 925091That encampment you found means the greenskins are more organized than we thought. I need that camp wiped out. 925092There has to be a chieftain, sir. 925093Tarkus is right, sergeant. The greenskins always organize around an especially big and tough Ork. 925094To clear out that base, you have to kill the Ork leader. 925095Best to burn out their hiding places too. 925096Agreed, but you re not equipped for that. 925097Sergeant, I m sending reinforcements to your position. Just hold tight until they arrive. 925098Once you have all your troops, kill the Ork leader and destroy any structures he s built up. I don’t want anything left standing, sergeant. 925099Thunderhawk transport inbound on your position. 925100Glad to be here, Sergeant. 925101My heavy bolter will lay down suppressive fire, slowing down those Orks and chewing through infantry. 925102My heavy flamer will burn down those xeno structures. 925103I can also fight off the Orks themselves, but my range is very short. 925104I also have excellent range, sergeant, but I do need time to setup whenever I move to a new position. 925105Those craters will give us cover, sergeant. If we move there, we ll be able to withstand heavy fire. 925106Hah! You humies come fer a fight, yeah? I ll give ya a fight! 925107Bloody humies… always ruining me fun… 925108Leave me camp alone, humies! 925109Me camp! Me beautiful camp! 925110We still need to get the Ork leader. 925111Alright, the Ork chieftain is dead. Let s take care of these buildings. 925112Well done, sergeant. That greenskin won t be bothering anyone ever again. Feel free to continue exploring or to return to base for further orders. 925120The Orks have built a barrier here. We ll need heavy weapons to blow this open. 925121My flamer can burn down that gate, sergeant. 925130Good work with that Ork camp, sergeant. Looks like you ve recovered a piece of wargear from their junk heaps. 925131Wargear like this will improve your effectiveness on the battlefield, but it s important to be careful the item isn t booby-trapped or under some alien influence. 925132Talk to Librarian Anteas in the western part of the firebase. He can examine the item for you. 925133Greetings, sergeant. My name is Anteas, a servant of the Librarium. I am at your disposal to answer questions regarding artifacts and the dangers facing humankind. 925134The greenskins often steal our technology and either destroy or damage it. 925135This item seems free of their influence, however. You may safely equip it. 925136Here you are, sergeant. This plasma pistol can cut into heavily armored targets which resist bolter fire. 925137Use it well. 925140Sergeant. I am Mikelus, a chaplain of the Emperor of Man. 925141Like you, I am a warrior against the enemies of humanity. I would ask services of you, if you feel prepared. 925142Excellent. More Space Marines are aboard the Battle Cruiser Armageddon, currently in orbit above Elsmere. To prevent needless injury it s always best to establish safe drop zones for them. 925143Once you are in command of a full strike force, you will establish such drop zones and use them to deploy your battle brothers. 925144For the time being, use the drop zone behind me to call down another Space Marine from orbit. 925145Excellent. This marine will join you on your mission. 925146I am sending you on patrol into the frozen plains west of this firebase. 925147The Orks in that area are larger and stronger than those you have faced thus far, so make sure to use your troops effectively. 925150There are several other high-ranking Space Marines in the western portion of the base. They may have tasks for you to undertake as part of your training. 925160The DECLARE VICTORY button is now available to you on the left of your screen. You can click this button at anytime to withdraw from the planet and end your play session. 925161When you next play Dawn of War II, your quests will resume where you left them (although you may need to restart patrol missions). 925170It s a trap! 925171The Eldar are on this world. Anteas will want to know of this. 925172These Orks are unlike any I ve ever seen. We should get a sample for the Apothecary. 925173Those aren t Orks. What are Eldar doing here? 925174Purge the Orks occupying those ruins, sergeant. 925175They re heavily dug in, sergeant. We need to flank those greeskins! 925180Looks like those Orks put up a real fight. Go see the apothecary at the top of this hill to get healed. 925181Follow me into the Firebase and we ll report to Commander Thule. 925182In future, when you need to call down additional men, you can do so from this landing zone. 925183You have limited supplies, however, and can only support a small number of marines in the field, however. 925184Your tactical display indicates this limit in the top left. 925186Take cover! 925187These Orks are better armed than any ferals I ve seen before. 925188Something is going on here. 925189Damn it! The Orks are in those ruins too, sergeant. 925190That s sacred ground. We have to clear them out. 925191The decision is yours, sergeant, but a straight charge would just put us into their guns. 925192I recommend flanking them to find a way up to that plateau. 925193Alright. Let s get up there and take out those Greenskins. 925194Careful humie… dis might burn a touch… 925195The Ork has got firebombs. Clear out. 925196That doesn t look like any Ork chieftain I ve seen before. 925197Ya trying ta stop me fun, eh humie. Well come on\, then. Dok Grot s gots nuff surjery skills for the lot o ya! 925198Now that wasn t very nice… Da Big Boss ain t gonna be appy bout this. Not one bit! 925199Big Boss? I don t like the sound of that one bit. 925200There are still some greenskins up here, sergeant. 925201Alright! That s the last of them, sergeant. 925202We had better have a look around, though. 925203We ve got some bodies over here, sergeant. And not Orks. 925204These are a whole other kind of alien menace, sergeant. I ve never seen one before, but I think these are Eldar. 925205Looks like Ork weapon fire did these bastards in, but what in the Empoeror s name were they doing here in the first place? 925206One of the Eldar was carrying a gem of some sort. Maybe Librarian Anteas can tell us more. 925207Eldar corpses? Are you quite certain, sergeant? 925208Of course, my apologies. This soul stone proves that your identification was correct. 925209I must study this alien artifact. I will contact you when I learn more, but I am in your debt for bringing me this. 925210Sergeant, I have made an important discovery about the soul stone you brought me. I have another favor to ask of you. 925211I m sorry sergeant, but you need to earn more requistion. Completing missions and slaying enemies can earn you this resource. 925212Here you are sergeant. 925213Hello sergeant. I have prepared a set of medical packets for you to use in the field. 925214You can restore a wounded marine s health by using these emergency packs. 925215I have prepared ten packs for you, the maximum you can carry in the field. 925216However, once you have earned requisition in the field, I can prepare additional ones. Simply come and see me if you need them. 925217Sergeant, take a look at this. 925218These Orks aren t like any others I ve seen here. 925219I think Apothecary Gordian was looking into some new form of xenomutation. 925220We should bring him a tissue sample. 925221You were right to bring this to me, sergeant. 925222This matches some other reports of especially abnornmal Orks in the region. 925223Unfortunately, I need additional samples to make any sort of detailed genetic analysis. 925224The object you recovered is a powerful psychic artifact called a soul stone. 925225My reserach indicates that the Eldar rarely abandon such things, so something extraordinary must be occuring. 925226My own meager psyker gifts are not refined enough to reveal all the stone s secrets, but I have detected a form of psychic resonance between it and another object. 925227I ve indicated this location on your tactical display. Please investigate and let me know what you discover. 925228Damn those aliens! They appeared out of the very air! 925229Look at these piles of junk… and that smashed wreckage. 925230No wonder these Orks are stronger. Someone has been dropping supplies for them. 925231Including Imperial supplies by the looks of it. That s a standard issue supply depot over there. 925232With those supplies you ll be able to command more men on the field, sergeant. 925233They have cases of frag grenades here. They re in good shape, sergeant. We can use them right away. 925234Okay, sergeant. We have a real situation here. 925235Troops from the Ultramarines chapter arrived in system today for training. 925236They left their cruiser in a Thunderhawk transport aircraft, and then we received this transmission 925238We don t know what brought them down or if there are any survivors, but I will not leave brother marines to die. 925239Air transport isn t viable so long as we don t know what knocked that Thunderhawk out of the sky. 925240I want you to lead an overland rescue operation, sergeant. 925241My gut tells me that whoever dropped in weapons for the Feral Orks here is somehow behind this as well. 925242I m turning over two of the base s Razorback transports to you for this operation. 925243Razorbacks can carry several marines each and also have heavy bolter turrets for defense. 925244They re not invincible, but they can withstand most infantry weapons 925245You can use the base s landing zone to call down additional Razorbacks if you wish. 925246You ll also have a construction servitor with you. It is not a combat unit, but the servitor can repair vehicles and call down supplies from orbit. 925247Protect your servitor. It won t last in any kind of fight. 925248Use the infantry drop zone to summon whichever troops you want for this operation. 925249With the supply depot you reclaimed from the Orks, you can support two Razorbacks and up to five marines. 925250Your supplies are still limited, so you ll only be able to bring two marines, a servitor and the two Razorbacks with you. 925251We only have an approximate position for the Ultramarines, so you will need to do some exploration. 925252The Thunderhawk s last known position is marked on your tactical map. 925253Good luck, sergeant. Your brother marines are counting on you. 925254This is Ultramarine Priam to friendly forces. Do you read? 925255We read you Brother Priam. What is your position? 925256Thank the Emperor. Transmitting coordinates now. 925257My battle brothers and I are yours to command, sergeant. 925258Sergeant, this is firebase command. We have your position and are transmitting to the Battle Cruiser Armageddon in orbit above. 925259This is Armageddon command. We have you on scope. 925260Sergeant, we are picking up a lot of movement around your position. Suggest digging in for defense. 925261We have dropped field turrets around your position. Use your servitor to assemble them. 925262The Orks are pulling back, sergeant. Well done. 925263This is Commander Thule on comms channel. Sergeant, good job so far, but we have to break these Orks backs. 925264Armageddon, can you provide orbital bombardment? 925265Negative, commander. Atmospheric conditions are limiting our visibility. We can drop supplies, but our bombard guns are offline. 925266Use your servitor to call down some heavy weapon depots to arm your men. Get at least three depots down. 925267Make sure one of these structures is a missile depot. You re going to need it to take out any more vehicles the Orks have waiting for you. 925268Alright. Now that we have their supplies, let s start breaking out the weapons. 925269I recommend upgrading at least three marines with heavy weapons. 925270Sergeant, this is Armageddon command. We ve identified where the anti-aircraft fire that brought down the Icarus came from. 925271Thule here, sergeant. Knock out those missile batteries and we ll be able to send you air support to finish off the main Ork encampment. 925272Well done, sergeant. Once you have the main Ork encampment located, call in an airstrike. 925273This is Vulture Gunship Alpha. Alpha, Bravo and Gamma are inbound on your position. 925274Vulture gunships begining assault. We are at your disposal, sergeant. 925275Targets destroyed. Vultures alpha, beta and gamma returning to base. 925276Well done, sergeant. Gather the survivors and return to base at your leisure. You have earned your stripes in my eyes at least. 925277I need at least ten additional samples of mutated Ork tissue, sergeant. 925278Recover them for me and I will be in your debt. 925279Excellent work, sergeant. It will take some time to process all of these samples, but I m sure I can get to the bottom of this in time. 925280Sergeant, we salvaged a single missile launcher from the crash. 925281The weapon has a long setup and reload time, but is highly effective against vehicles. 925282Hell! Sergeant, you re going to have to do this the old-fashioned way. 9000170Eldar Guardian Squad 9000180Death from above! 9000190Assault Squad 9000200In the name of the Emperor! 9000210Space Marine Tactical Bolter Squad 9000280DEV BLUEPRINT 9000290M4 Sherman 9000300DEV BLUEPRINT 9000310Space Marine Tactical Bolter Squad 9000320DEV BLUEPRINT 9000330Space Marine Tactical Bolter Squad 9000350Death from above! 9000360Space Marine Builder Squad 9000370DEV BLUEPRINT 9000380Thunderhawk 9000390In the name of the Emperor! 9000400Space Marine Tactical Bolter Squad 9000410In the name of the Emperor! 9000420Space Marine Tactical Bolter Squad 9000460Death from above! 9000470Dreadnought 9000560There is no help for pansy-elves. 9000570Eldar Guardian Squad 9000580There is no help for pansy-elves. 9000590Eldar Guardian Squad 9000630There is no help for pansy-elves. 9000640Eldar Guardian Squad 9000800M2 Flamethrower 9001020Space Marine Flamer Squad 9001030Happiness is a warm bolter. 9001040Space Marine Heavy Bolter Squad 9001050Peace through superior firepower 9001060Space Marine Missile Launcher Squad 9001070Death from above! 9001080Space Marine Assaut Marine Squad 9001090Feral Orks 9001100Feral Ork Boyz 9001110Basic infantry of feral Orks. 9001120Feral Ork Boyz 9001130Tastes like…chicken 9001140Space Marine Plasma Rifle Squad 9001150In the name of the Emperor! 9001160Space Marine Tactical Bolter Squad 9001170In the name of the Emperor! 9001180Space Marine Tactical Bolter Squad 9001220Basic infantry of feral Orks. 9001230Feral Ork Boss 9001300Basic infantry of feral Orks. 9001310Feral Ork Boyz 9001320Death from above! 9001340Death from above! 9001350Space Marine Assaut Marine Squad 9001360Even in death… 9001370Space Marine Dreadnought 9001380Basic infantry of feral Orks. 9001390Feral Ork Boyz 9001400XV22 Battlesuit 9001410XV8 Crisis Battlesuit Commander 9001420XV8 Crisis Battlesuit Shas vre Bodyguard 9001430Fire Warrior Squad 9001440Ranged Infantry 9001450!9001450 9001460Kroot 9001470Melee Infantry 9001480Greater Good 9001490You earn Greater Good points by killing enemy units and dying in combat. Spend the resource on the Tau s global abilities 9001500XV88 Broadside Battle Suit 9001510Air Caste Strike 9002540Strategic Point 9002550Capture this point for intel, reinforcements, and a location to fall back. 9002780Assault Marine 9002810Servitor 9002840Tactical Marine 9002870Tactical Marine 9002900Devastator with Flamer 9002930Devastator with Heavy Bolter 9002960Devastator with Missile Launcher 9002990Devastator with Plasma Gun 9003170Dreadnought 9003200Feral Ork Boy 9003230Slugga Boy 9003270Dark Eldar Warrior Squads 9003300Dark Eldar Raider 9003320Bunker 9003330Garrissonable Structure 9003370Talos 9003570Landraider 9004200Sandbags 9004250Sergeant 9004400Leader of Men. Wielder of Swords. 9004410Space Marine Sergeant 9004420In the name of the Emperor! 9004430Space Marine Tactical Bolter Squad 9004560Shoota Boy 9004590Big Shoota Boy 9004620Basic infantry of feral Orks. 9004630Ork Shoota Boyz 9004640dis ere is da boyz dat has da big shootaz 9004650Ork Big Shoota Boyz 9004660Nob 9004810In the name of the Emperor! 9004820Space Marine Tactical Bolter Squad 9004950In the name of the Emperor! 9004960Space Marine Tactical Bolter Squad 9005600Force Commander 9005630In the name of the Emperor! 9005640Force Commander 9010440Ork Banner 90104501 trooper can man this structure 9011310Basic infantry of feral Orks. 9011320Feral Ork Boyz 9011660Basic infantry of feral Orks. 9011670Feral Ork Boyz 9011740Basic infantry of feral Orks. 9011750Ork Shoota Boyz 9011790Basic infantry of feral Orks. 9011800Ork Shoota Boyz 9012800Purge! Cleanse! Kill! 9012810Space Marine Melee Marine Squad 9013630In the name of the Emperor! 9013640Space Marine Tactical Bolter Squad 9017639Okay, sergeant. Reports from the firebase indicate that there are feral Orks between you and them. 9017640You can ensure that you attack any enemies you run into by giving an Attack-Move order. 9017641To do so, first left-click on the Attack-Move button and then left-click on your destination. 9017642Troops ordered to Attack-Move will engage and pursue any enemies they run into. 9017643If given a simple Move order, they’ll only fire a few shots before continuing to their destination. 9017644Issue an Attack-Move order to the next waypoint. 9017645Well done, sergeant. These Orks are melee fighters, but so are you and you outclass them one on one. 9017646Excellent. My display is picking up your movement just fine. 9017647Left-click on your sergeant to select him. 9017648Left-click on your sergeant to select him. 9017649Left-click on your sergeant to select him. 9017650Hah! Well done. Looks like they picked the right marine to send us for once. 9017651Marine, this is Battlebarge Armageddon. Do you read me. 9017652Loud and clear, ma am. 9017653I m picking up a large concentration of Orks just to the west of your position. Looks like they re massing for an assault. 9017654Actually. Sergeant, why don t you take care of that? 9017655Sergeant, you re going to be running into a good sized mob, so I wouldn t suggest getting into a melee with them. 9017656You just want to get their attention and cause them to chase you. Then just drawm into the bunkered Space Marines line of fire. 9017657Best way to do that is to engage them at range with your pistol, so you need to change your stance. 9017658Stance determines whether a unit favors melee or ranged combat. Left-click on the stance button to change to ranged stance. 9017659Excellent. Now you ll engage enemies at range instead of charging into close combat. 9017660Be careful, however. Enemies can still charge you and force you into melee combat. 9017661With this number of Orks, that could be fatal. 9017662When you re ready, head down the path to the west to get to the Orks. 9017663They re after you! Head back toward the bunker! 9017664Hah! Well done. Looks like they picked the right marine to send us for once. 9017665Marine, this is Battlebarge Armageddon. Do you read me. 9017666Loud and clear, ma am. 9017667I m picking up a large concentration of Orks just to the west of your position. Looks like they re massing for an assault. 9017668Actually. Sergeant, why don t you take care of that? 9017669Sergeant, you re going to be running into a good sized mob, so I wouldn t suggest getting into a melee with them. 9017670You just want to get their attention and cause them to chase you. Then just draw into the bunkered Space Marines line of fire. 9017671The best way to do that is to engage them at range with your pistol, so you need to change your stance. 9017672Stance determines whether a unit favors melee or ranged combat. Left-click on the stance button to change to ranged stance. 9017673Excellent. Now you ll engage enemies at range instead of charging into close combat. 9017674Be careful, however. Enemies can still charge you and force you into melee combat. 9017675With this number of Orks, that could be fatal. 9017676When you re ready, head down the path to the west to get to the Orks. 9017677They re after you! Head back toward the bunker! 9017678Damnation! Don t these Orks ever tire of this? I ve got turrets covering that approach, but I ll need to send a Battle Brother to draw the Orks into our line of fire. 9017679Damnation! Don t these Orks ever tire of this? I ve got turrets covering that approach, but I ll need to send a Battle Brother to draw the Orks into our line of fire. 9017680Damnation! Don t these Orks ever tire of this? I ve got turrets covering that approach, but I ll need to send a Battle Brother to draw the Orks into our line of fire. 9017681Damnation! Don t these Orks ever tire of this? I ve got turrets covering that approach, but I ll need to send a Battle Brother to draw the Orks into our line of fire. 9017682Damnation! Don t these Orks ever tire of this? I ve got turrets covering that approach, but I will need to send a Battle Brother to draw the Orks into our line of fire. 9017683Follow this path to find the Orks to lure in. 9017684Follow this path to find the Orks to lure in. 9017685Corpse 9017686The corpse of an Eldar 9017708Get ready to rumble! 9017716Okay. Let s see what these Orks are hiding behind here 9017717Grok! Grok! Grok! 9017718It s some kind of Ork ceremony… 9017720Grok! Grok! Grok! 9017721It s some kind of Ork ceremony… 9017723Grok! Grok! Grok! 9017724It s some kind of Ork ceremony… 9017726Refit Marine Bonaparte 9017727Click the Heavy Bolter Marine button to call back Marine Bonaparte, now armed with a heavy bolter. 9017730Description 9017731Title 9017732I have received worrisome reports of Orks raiding the roads near several desert communities. 9017733The citizens of this world look to us for protection and we cannot shirk that duty. 9017735I fear you will face strong opposition from the greenskins, so I d ask that you take Brother Bonaparte with you as well. 9017736I suggest arming him with a heavy bolter, which will be highly effective against Ork infantry. 9017737Okay sergeant. To rearm Bonaparte, you ll need to select the Orbital Relay at the base. 9017738Orbital relays are your lifeline on planet-side. Its what allows us to send down supplies and additional troops from the Battle Barge. 9017739Left-click on the indicated button to rearm Bonaparte with a heavy bolter. 9017740Excellent. It will take a few seconds for him to rearm. 9017742The downside is that this things takes a second to setup or tear down. But trust me it s worth the trouble. 9017743text is text
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SuddenAttack 公式 SA_Link サドンアタック攻略ブログ ExpLoerBlog りんごなの。blog
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致力於魔法研修,文學創作,陶冶情操,拓展社交等積極活動的同好會。 創立時間:2009 年 協會地址:暫無。 協會成員 會長:Rogerlays Kiyokazu 副會長:Michael 特級會員:Eric,Mew,阿姆羅雷,June,折原臨也,織田哲也,ZZ,O哥。
https://w.atwiki.jp/shoyofilms/pages/28.html
◆川柳 !DOCTYPE html html head meta http-equiv="X-UA-Compatible" content="IE=edge" meta charset="utf-8" title vue test /title meta name="viewport" content="width=device-width, initial-scale=1" style type="text/css" #result{ writing-mode vertical-rl; text-orientation upright; } /style /head body ?php echo "ok"; ? textarea id="source" onchange="rebuild2()" /textarea p id="result" aaa /p script const source = document.querySelector("#source"); const result = document.querySelector("#result"); function rebuild(){ const lines = source.value.split(/\n/); const lines2 = source.value.split(/\n/); const lines_size = lines.length; const r = " "; let char_count=0; let line_index=0; const longest = lines2.sort( function (a, b) { return b.length - a.length; } )[0]; const char_count_lim = longest.length; while(char_count char_count_lim){ if(lines[line_index][char_count]!=undefined){ r = r + " " + lines[line_index][char_count]; console.log(lines[line_index][char_count]); } line_index++; if(line_index =lines_size){ char_count++; line_index=0; } } result.innerHTML = r; } function rebuild2(){ result.innerHTML=source.value.replaceAll("\n"," br "); } /script /body /html ◆Download !DOCTYPE html html head meta http-equiv="X-UA-Compatible" content="IE=edge" meta charset="utf-8" title vue test /title meta name="viewport" content="width=device-width, initial-scale=1" style type="text/css" #canvas{ width 500px; height 500px; border 1px solid #000; } /style /head body canvas id="canvas" /canvas button id="download" download /button script document.getElementById("download").onclick = (event) = { let canvas = document.getElementById("canvas"); let link = document.createElement("a"); link.href = canvas.toDataURL("image/png"); link.download = "test.png"; link.click(); } /script /body /html ◆管理画面 html head meta charset="utf-8"/ style body{ margin 0; display flex; } aside{ width 200px; background #000; } /style /head body aside button onclick="load()" load csv /button /aside main input type="text" button onclick="save()" save /button /main script const input_txt = document.querySelector("input"); console.log(input_txt); function load(){ console.log("load"); fetch('test.txt') //.then(response = response.text()) .then(response = response.text()) .then(data = { console.log(data); input_txt.value=data; }); /* fetch('sample.csv') // (1) リクエスト送信 .then(response = response.text()) // (2) レスポンスデータを取得 .then(data = { // (3)レスポンスデータを処理 console.log(data); }); */ } function save(){ fetch('/admin/save.php?text=aaa') .then(response = { console.log(response); // (1) 通信が成功したか確認する if (!response.ok) { // (2) 通信に失敗したときはエラーを発生させる throw new Error('Not ok'); }else{ console.log("res ok"); } }); } /script /body /html ◆ファイル入出力 ?php // ファイルのパスを変数に格納 $filename = 'test.txt'; // fopenでファイルを開く('w'は上書きモードで開く) $fp = fopen($filename, 'w'); // fwriteで文字列を書き込む fwrite($fp, "test aaa"); //$_REQUEST["text"] // ファイルを閉じる fclose($fp); // ファイルを出力する readfile($filename); ? ◆mermaid !DOCTYPE html html head meta http-equiv="X-UA-Compatible" content="IE=edge" meta charset="utf-8" title comment specifi /title meta name="viewport" content="width=device-width, initial-scale=1" style type="text/css" #code_view, #specifi{ display inline-block; border 1px solid #000; width 45%; min-width 200px; height 100vh; vertical-align top; padding 5px; } #code_view{ white-space pre; } /style /head body div id="code_view" /div div id="specifi" class="mermaid" #コメント @mermaid記法 graph TD; A-- B; /div script type="module" import mermaid from 'https //cdn.jsdelivr.net/npm/mermaid@10/dist/mermaid.esm.min.mjs'; /script script const code_view = document.querySelector("#code_view"); const code = '//初期化\n$a =3;\n$b =5;\n\n//合計\n$c = $a+$b;\n\necho $c;'; const code_rows = code.split(/\n/); code_rows.forEach(dog = { console.log(dog.name); }); const spec = code_rows.filter(c = { return c.indexOf('//') === 0; }); console.log(spec); /script /body /html ◆CSVEDITOR html head style body{ display flex; margin 0; } nav.csv_list{ min-width 170px; padding 10px; overflow auto; border-right 1px solid #000; } nav.csv_list ul{ list-style none; padding 0; } section.data{ overflow auto; padding 0 5px; } table { border 1px solid #000; } th, td{ border 1px solid #000; padding 0; } th input{ font-weight bold; } td input{ display inline; } nav.control{ margin-bottom 20px; /*display block;*/ } /style /head body nav class="csv_list" h2 CSV一覧 /h2 ul ?php $files = glob('*.csv'); foreach ($files as $key = $value) { echo " li a href='?open=".$value."' ".$value . ' /a /li '; } ? /nav section class="data" ?php if(isset($_REQUEST["open"]) file_get_contents($_REQUEST["open"])){ $file_name = $_REQUEST["open"]; $file = null; #データべースのファイルポインタ $is_indexed=false; $row; $column_name = []; $column_id=0; $row_num=0; echo " h2 {$file_name} /h2 nav class='control' button id='apply' 反映 /button button id='addleft' disabled 左に追加 /button button id='addright' disabled 右に追加 /button button id='addup' disabled 上に行追加 /button button id='deleterow' disabled 行削除 /button button id='adddown' disabled 下に行追加 /button /nav table id='data_table' "; if(file_exists($file_name)){ $file=fopen($file_name,"r"); while($row = fgetcsv($file)){ #データベースの列名変数を設定 if($is_indexed===false){ echo " tr td /td "; foreach($row as $r= $i){ ${"r_".$i} = $r; array_push($column_name,$i); echo " th input type='text' value='".$i."' id='h".$r."' class='select_column' /th "; } echo " /tr "; $column_num = $r+1; $is_indexed=true; }else{ echo " tr td class='select_row' id='r".$row_num."' 選 /td "; foreach($column_name as $c= $i){ $column_id = ${"r_".$i}; echo " td input type='text' value='".$row[$column_id]."' id='c".$row_num." ".($c+1)."' /td "; } echo " /tr "; } $row_num++; } echo " /table "; } } ? /section script const row_num= ?php echo $row_num; ? ; const column_num= ?php echo $column_num; ? ; let selected_row=""; let selected_column=""; button_addleft = document.getElementById("addleft"); button_addright = document.getElementById("addright"); button_addup = document.getElementById("addup"); button_deleterow = document.getElementById("deleterow"); button_adddown = document.getElementById("adddown"); data_table = document.getElementById("data_table"); button_addup.addEventListener("click", function() { const add_pos = parseInt(selected_row.substr(1)); var p = data_table.children[0].children; var q = data_table.children[0].children[1].cloneNode(true); console.log(q); data_table.children[0].children[add_pos].before(q); }); button_deleterow.addEventListener("click", function() { const del_pos = parseInt(selected_row.substr(1)); var aa = data_table.deleteRow(del_pos); console.log(del_pos, aa); }); button_adddown.addEventListener("click", function() { const add_pos = parseInt(selected_row.substr(1)); var p = data_table.children[0].children; var q = data_table.children[0].children[1].cloneNode(true); data_table.children[0].children[add_pos].after(q); }); button_addleft.addEventListener("click", function() { const add_pos = parseInt(selected_column.substr(1)); var aa = data_table.deleteRow( 1 ); console.log(add_pos, aa); }); function select_reset(){ var p = data_table.children[0].children; for(i=0; i p.length; i++){ p[i].children[0].style.backgroundColor = "#fff"; } for(i=0; i columns.length; i++){ columns[i].style.backgroundColor = "#fff"; } button_addleft.setAttribute("disabled",""); button_addright.setAttribute("disabled",""); button_addup.setAttribute("disabled",""); button_deleterow.setAttribute("disabled",""); button_adddown.setAttribute("disabled",""); } const rows = document.getElementsByClassName("select_row"); const trs = document.getElementsByTagName("tr"); for(i=0; i rows.length; i++){ rows[i].addEventListener("click", function() { select_reset(); this.style.backgroundColor = "#ff0"; tr_list = [].slice.call(trs); selected_row=tr_list.indexOf(this.parentNode); button_addup.removeAttribute("disabled"); button_deleterow.removeAttribute("disabled"); button_adddown.removeAttribute("disabled"); }); } const columns = document.getElementsByClassName("select_column"); const ths = document.getElementsByTagName("th"); for(i=0; i columns.length; i++){ columns[i].addEventListener("click", function() { select_reset(); this.style.backgroundColor = "#ff0"; th_list = [].slice.call(ths); selected_row=th_list.indexOf(this.parentNode); selected_column=this.id; button_addleft.removeAttribute("disabled"); button_addright.removeAttribute("disabled"); }); } document.getElementById("apply").addEventListener("click", function() { let csvtext = ""; for(c=0; c column_num; c++){ csvtext += document.getElementById("h"+c).value+","; } csvtext+="\r\n"; var p = data_table.children[0].children; for(i=1; i p.length; i++){ for(j=1; j p[i].children.length; j++){ csvtext += p[i].children[j].children[0].value +","; } csvtext+="\r\n"; } ////////////////////CSV形式へ変換//////////////////// // BOMを付与(Excelで開いた際のの文字化け対策) const bom = new Uint8Array([0xef, 0xbb, 0xbf]); // CSV用バイナリデータを作成 const blob = new Blob([bom, csvtext], { type "text/csv" }); // blobからオブジェクトURLを作成 const objectUrl = URL.createObjectURL(blob); ////////////////////ダウンロードリンクの作成とクリック//////////////////// // ダウンロードリンクを作成 ※HTMLのaタグを作成 const downloadLink = document.createElement("a"); // ファイル名の設定 const fileName = "sample.csv"; downloadLink.download = fileName; // ダウンロードファイルを設定 ※aタグのhref属性 downloadLink.href = objectUrl; // ダウンロードリンクを擬似的にクリック downloadLink.click(); // ダウンロードリンクを削除 downloadLink.remove(); }); /script /body /html ◆モーダル !DOCTYPE html html head meta http-equiv="X-UA-Compatible" content="IE=edge" meta charset="utf-8" title vue test /title meta name="viewport" content="width=device-width, initial-scale=1" style type="text/css" /style /head body dialog !-- モーダルウィンドウ内のテキストの指定 -- p これはモーダルダイアログのウィンドウ画面です /p !-- モーダルウィンドウ内を閉じるボタンの指定 -- button id="close" モーダルウィンドウを閉じる /button /dialog !-- モーダルウィンドウ内を開くボタンの指定 -- button id="open" モーダルウィンドウを開く /button aaa br aaa br aaa br aaa br aaa br aaa br aaa br aaa br aaa br aaa br aaa br aaa br aaa br aaa br aaa br aaa br aaa br aaa br aaa br aaa br aaa br script let dialog = document.querySelector('dialog'); // dialog(モーダルダイアログ)の宣言 let btn_open = document.getElementById('open'); // open(開く)ボタンの宣言 let btn_close = document.getElementById('close'); // close(閉じる)ボタンの宣言 btn_open.addEventListener('click', function() { // 開くボタンをクリックした場合の処理 dialog.showModal(); }, false); btn_close.addEventListener('click', function() { // 閉じるボタンをクリックした場合の処理 dialog.close(); }, false); /script /body /html ◆HTML生成 !DOCTYPE html html head meta http-equiv="X-UA-Compatible" content="IE=edge" meta charset="utf-8" title vue test /title meta name="viewport" content="width=device-width, initial-scale=1" style type="text/css" /style /head body form action="gen.php" method="post" input type="submit" value="gen" /input /form /body /html gen.php ?php exec("php e.php t2.html"); header("Location /static/"); ? e.php ?php $test = "aaa"; $model=" !DOCTYPE html html head meta http-equiv=\"X-UA-Compatible\" content=\"IE=edge\" meta charset=\"utf-8\" title vue test /title meta name=\"viewport\" content=\"width=device-width, initial-scale=1\" style type=\"text/css\" /style /head body ".$test." /body /html "; echo $model; ◆スキル !DOCTYPE html html head meta http-equiv="X-UA-Compatible" content="IE=edge" meta charset="utf-8" title test /title meta name="viewport" content="width=device-width, initial-scale=1" style type="text/css" details{ margin 0 0 -10px; padding 0; } summary{ font-family Impact; font-style italic; list-style none; font-size 50px; height 50px; border-bottom 1px solid #000; margin 0; padding 0; transition 1s; } summary hover{ color #fa0; } /style /head body details summary HTML /summary dl dt 項目1 /dt dt 項目2 /dt dt 項目3 /dt /dl /details details summary HTML2 /summary dl dt 項目1 /dt dt 項目2 /dt dt 項目3 /dt /dl /details /body /html
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少女兵器 可蘿嵐 葛羅莉雅.鷹 少女兵器 可蘿嵐 天真奔放、活力無限的少女,對於任何事情都抱有好奇心、有不打破沙鍋問到底不罷休的習慣;行動力超群,只要一想到、就會用盡全力去完成的衝勁無人可比,因為未經思考就行動而做出的蠢事更是不計其數。 雖然看起來是個笨蛋,不過還是有為別人考慮的心思,熱心助人這一方面倒是優人一等,是一位只要在場就可以鼓舞人心的夥伴。 SS階 姓名 可蘿嵐 別名 圖像 一級屬性 數值 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (圖片請放這) 基本命中 對空攻擊 對地攻擊 對空防禦 對地防禦 迴避率 射程 1-3 移動 6 Rank SS 戰術 C4炸彈LV1、穿甲彈LV1 Type 空軍 能源 備註 S階 姓名 可蘿嵐 別名 圖像 一級屬性 數值 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (圖片請放這) 基本命中 69 對空攻擊 75 對地攻擊 87 對空防禦 80 對地防禦 67 迴避率 71 射程 2-3 移動 5 Rank S 戰術 C4炸彈LV1 Type 空軍 能源 259 備註 A階 姓名 可蘿嵐 別名 圖像 一級屬性 數值 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (圖片請放這) 基本命中 對空攻擊 對地攻擊 對空防禦 對地防禦 迴避率 射程 2-3 移動 5 Rank A 戰術 穿甲彈LV1 Type 空軍 能源 備註 B階 姓名 可蘿嵐 別名 圖像 一級屬性 數值 基本命中 77 對空攻擊 66 對地攻擊 75 對空防禦 43 對地防禦 52 迴避率 62 射程 2-3 移動 5 Rank B 戰術 穿甲彈LV1 Type 空軍 能源 198 備註 葛羅莉雅.鷹 內向、冷靜,有點難以親近的少女,面對事情會用頭腦判斷,並且直言出有利與不利的地方,這一點在對待別人上面也發揮的淋漓盡致;擁有無人可比的毒舌,說出來的話雖然全都是事實,不過表達方式就連惡魔聽了也想逃走。 嘴巴雖然絲毫不留情面,心卻意外像是普通少女一樣,可以窺見令人意外的一面。 SS階 姓名 葛羅莉雅.鷹 別名 圖像 一級屬性 數值 基本命中 104 對空攻擊 110 對地攻擊 91 對空防禦 64 對地防禦 60 迴避率 107 射程 1-3 移動 6 Rank SS 戰術 能量彈LV1、攻擊轉換LV1 Type 空軍 能源 243 備註 S階 姓名 葛羅莉雅.鷹 別名 圖像 一級屬性 數值 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (圖片請放這) 基本命中 78 對空攻擊 91 對地攻擊 81 對空防禦 71 對地防禦 75 迴避率 62 射程 1-1 移動 7 Rank S 戰術 能量彈LV1 Type 空軍 能源 250 備註 A階 姓名 葛羅莉雅.鷹 別名 圖像 一級屬性 數值 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (圖片請放這) 基本命中 對空攻擊 對地攻擊 對空防禦 對地防禦 迴避率 射程 1-1 移動 7 Rank A 戰術 攻擊轉換LV1 Type 空軍 能源 備註 B階 姓名 葛羅莉雅.鷹 別名 圖像 一級屬性 數值 基本命中 72 對空攻擊 77 對地攻擊 64 對空防禦 46 對地防禦 45 迴避率 75 射程 1-1 移動 7 Rank B 戰術 攻擊轉換LV1 Type 空軍 能源 194 備註 名前
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バックアタック/コメント このスキルの習得レベルが高すぎる、Lv10ぐらいから習得できれば背後からのDPSならシーフが一番になれるのに -- 名無しさん (2011-11-29 19 50 33) いや、一撃の威力が上がるだけでDPSは変わらんだろ -- 名無しさん (2011-11-30 10 13 07) ↑えっ? -- 名無しさん (2011-11-30 18 28 58) 一撃の威力が上がるってことはDPS上がるってことですよw s -- 名無しさん (2011-12-01 19 11 01) 追加で それにこのスキルはハイドアタックと連携スキルで威力上昇ですし、ODを5sで100集めてこの連続スキル出すのがシーフのメイン攻撃になりますよ そのころにはFigのDPSとか(笑 になってますよ -- 名無しさん (2011-12-01 19 13 01) 短剣自体の攻撃力が上がらない事にはなあ・・・ -- 名無しさん (2011-12-01 21 10 39) 自分で計測したわけじゃないんですがスキルダメージは攻撃力よりもDEXみたいなんで短剣ダメージはそこまで重要ではないとは思いますが、一応理想はFigの -- 名無しさん (2011-12-02 20 31 56) デスペラート 攻撃力上昇 OD回復量上昇の最上位とったらすごいことに でも理想なだけでそれを取るのにはlv60以上なんで安易ではないですがね -- 名無しさん (2011-12-02 20 36 31) ↑&↑2、高DEXなら素手でも十分な攻撃力が出るということですか? -- 名無しさん (2011-12-02 21 52 32) 恐らくはデバフのいらないワーゼンかと思われる。ハイド後に使用すればFIGと同じコンボダメ得られる程度か。しかしこのレベルまでくるとDEXによるダメージ補正が1につき10前後なら、かなり高くなってくるだろう -- 名無しさん (2011-12-02 22 23 27) 素手だと通常攻撃のダメージがあんまりでないのと短剣とかは今でもDEX4とかあるのでlv50ぐらいになったら20ぐらいは普通についてるでしょうからそのレベルでの十分な攻撃力はさすがに無理です -- 名無しさん (2011-12-03 00 23 48) 後、クラス的に素手はシーフではなくてWIZなので強くなる可能性があるのは忍者です -- 名無しさん (2011-12-03 00 24 53) また追加 でもアイテム課金のゲームなんで素手で強くなって武器いらねぇぇ ってことはさすがにないと思います -- 名無しさん (2011-12-03 00 26 54) MMOで課金武器とか正気の沙汰じゃねぇよ… - 名無しさん 2011-12-06 20 36 04 アバター以外の強い武器を売るげーむは昔は多かったけど、今はさすがにほとんどなくなって、今からそれが出るとしたらもうその時はWIZonlineは終了間近だと思う - 名無しさん 2011-12-06 23 10 10 武器自体の課金だけじゃなくて、保護・精錬石とかも含めて武器が要らなくなるとまずいということでは?まあ格闘主体ジョブが出るとしても暗器を使えば強くなるような調整にされるだろうけど。 - 名無しさん 2011-12-27 02 02 16 26達成したのでまた色々実験してみます CT長いわハイド後もあるわでしばらく時間かかりそうです Lv3まで調べてみる予定 1→2は威力上昇と再詠唱短縮を確認 - 名無しさん 2012-01-24 04 27 36 ↑サドンの第一報をくれた方ですか? バックアタックの検証結果、楽しみにしています。 - 名無しさん 2012-01-24 04 31 59 とりあえずLv1の計測完了 対象をコボルドソルジャーにしたのは失敗かもしれない…ハイド後に振り向かれてしまうので計測が少々難しい - 名無しさん 2012-01-25 04 25 22 検証ご苦労様です。単発の性能はハイドやサドンよりも上なんですね。一撃の大きさを考えたら、バックアタックスピアだけど、背面限定を考慮するとサドンスピアが安定、という感じでしょうか。ハイド+バックで5kオーバーは魅力的です。P.S. ハイドと同じでHH出ない仕様? - 名無しさん 2012-01-25 04 55 47 貴重な情報ありがとうございます。表のダメージ欄「ハイド+バック」ってことかな - 名無しさん 2012-01-25 15 00 24 Lv2の計測を反映 ダメージ200アップは正直おいしい ハイド後なら300差なのでさらにおいしい Lv3のCT短縮は予想通りでしたががっかりです これだけやって出ないんだからHH出ない仕様と思われます ハイド+バックに記述も変えました - 名無しさん 2012-01-28 11 37 11 バックスピアもハイドスピアも沸く前にステルス入れとけば確実に背後から攻撃できますよ。あと、サドンはスピア乗らない。 - J 2012-02-04 02 49 53 サドン、乗らないというかハイドよりはボーナス小さいだけで、普通に乗ってたりする - 名無しさん 2012-02-07 00 22 25 これやサドンも、シーフの職業特性がなければダメージしょぼいのでしょうか。 - 名無しさん 2012-02-24 15 05 42 火力は確かなんだけど有効範囲が普通の背後判定よりも明らかに狭い。1体相手ならまだしも複数をまとめて・・・という使い方には向かない - 名無しさん 2012-03-12 00 01 43 簡単に検証。威力は同レベルのハイドの2倍でほぼ間違いない。ボーナスで1.5倍 - 名無しさん 2012-03-12 14 07 29 ↑続き、DEX+1による影響は約50。攻撃力+1による影響は約25 - 名無しさん 2012-03-12 14 14 14 lv26でsl3とってみた。単発で5k↑、ハイドの後で8k↑くらいでるけど、コンボに使うと発生が遅いのが難だね。単発ならスムーズなのに残念。あと背面のみ有効だからハイド慣れしてると使いづらかった。 - 名無しさん 2012-03-22 18 27 38 バックアタックからヘッドバッシュってキャンセルでつながりますか? - 名無しさん 2012-04-16 21 31 12 キャンセルの意味がわかりません - 名無しさん 2012-04-17 09 54 47 キャンセルで出ますがスキルボーナスは乗りません ヘドバ持ちならハイドヘドバ→バックと繋ぐのが最大ダメージかと思います OD150持ってるかどうかが問題ですけども - 名無しさん 2012-04-18 03 14 34 ヘドバからバック打ってもスキルボーナス付かないのに何を言ってるんだ - 名無しさん 2012-04-18 10 11 10 ハイドを撃ってから一定時間内にバックを入れることでボーナスになるんだぜ 通常攻撃1セット挟むくらいの時間はある 試してから言ってくれ - 名無しさん 2012-04-19 00 35 13 お聞きしたいのですが、チャージハイドの後のバックアタックは、チャージハイド分の1.5倍のボーナスで、ダメージが出るんでしょうか?どなたか、わかる方お願いします。 - 名無しさん 2012-06-19 15 56 48 チャージアタックの物理攻撃強化Buffは、(例え空振りでも)1発で解除されてしまいますよ - 名無しさん 2012-06-19 16 02 18 ↑お答えありがとうございます^^。えっと、チャージハイドが、6000ぐらい出た(攻撃成功)した場合の、次の攻撃で、バックアタックをつかったら、1.5倍の9000ボーナスダメージでるのかな?ってわからなくて^^ - 名無しさん 2012-06-19 16 08 24 チャージハイドが命中した時点で、チャージが切れます。ここで物理攻撃力が通常まで落ちる為、その落ちた攻撃力を基準とした「バックアタック+ハイドスキルボーナス」のダメージが出ると思われます。予想ですが単純に1.5倍のダメージは到底見込めないでしょう - 名無しさん 2012-06-19 16 32 05 ↑なるほど^^ご丁寧にお答えいただき、ありがとうございました。 - 名無しさん 2012-06-19 16 39 09 チャージ>ハイド>スイープ>バックアタックの順だと時間的にまにあいますか? - 名無しさん 2012-08-27 01 49 39 チャージハイドスピアでlv1スピアに7700程のダメ出たことあります。うまくいけばチャージダメがのるかも? - I 2012-09-06 15 02 52 ↑チャージのダメのりますよ。自分はバックアタックでしたが2つのスピア(Lv1)に乗って1つ30000くらいのダメ出ました - 名無しさん 2012-09-19 15 34 33 どなたかSLv6と7のCTを教えて下さい。 - 名無しさん 2014-01-10 01 32 57 2015/3/24メンテによるCT減少のため更新 - 見習い忍者 2015-03-31 14 13 51
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鉄腕バーディー DECODE:02 第2期 『鉄腕バーディー DECODE:02』は、TVアニメ「鉄腕バーディー DECODE」の第2シリーズ。 【鉄腕バーディー DECODE:02ストーリー】 東京湾岸地域を壊滅状態にした「リュンカ事件」から一ヶ月。 宇宙連邦捜査官のバーディーと、高校生千川つとむは相変わらずの「二心同体」生活を送っている。そんなある日、バーディーに新しい任務が下った。地球に逃亡したと思われる脱走犯を見つけ出し、逮捕するというもの。彼らは先のリュンカ事件の首謀者だった。 一人の脱走犯の潜伏先を突き止めたのだが、しかし見つけたのは既に冷たくなった脱走犯の姿だった・・・。連邦側でも脱走犯側でもない、別の影が蠢いていることを感じるバーディー。 そんな中、バーディーはある懐かしい人物と会う。それは幼い日々をともに過ごし、まるで兄弟のように仲の良かった人、ナタルだった。思わぬ場所での再会を素直に喜ぶ二人。この再会が新なる事件を呼び、そしてバーディーにとっては忌まわしい過去の記憶の扉を開くことになるとも知らず――。 [部分編集] 鉄腕バーディー DECODE:02 第2期 Youtubeアニメ動画プレイリスト 【このページをお気に入りに追加!】〔 Youtube 〕・〔 動画 〕・〔 アニメ 〕 【リンク切れ報告・要望・応援】 鉄腕バーディー DECODE 02~プロローグ~ 【Veoh検索】 第1話 AFTER ALL 【Veoh】 【B9】 【Veoh検索】 【Youtube検索】 【ぱらすて検索】 第2話 【Veoh検索】 【Youtube検索】 【ぱらすて検索】 第3話 【Veoh検索】 【Youtube検索】 【ぱらすて検索】 第4話 【Veoh検索】 【Youtube検索】 【ぱらすて検索】 第5話 Before It's Too Late 【Veoh】 【B9】 【Veoh検索】 【Youtube検索】 【ぱらすて検索】 第6話 【Veoh検索】 【Youtube検索】 【ぱらすて検索】 第7話 【Veoh検索】 【Youtube検索】 【ぱらすて検索】 第8話 【Veoh検索】 【Youtube検索】 【ぱらすて検索】 第9話 【Veoh検索】 【Youtube検索】 【ぱらすて検索】 第10話 It Never Entered My Mind 【Veoh検索】 【Youtube検索】 【ぱらすて検索】 第11話 Both Sides Now 【Veoh検索】 【Youtube検索】 【ぱらすて検索】 第12話(最終回) Before Long 【ぽらすて】? 【Veoh検索】 【Youtube検索】 【ぱらすて検索】 [部分編集] ↑上記3つのランキングサイトに参加しています。↑ お役に立てたら1日1票ずつの応援お願いします。m(__)m 鉄腕バーディー DECODE:02 第2期のYoutube,Veoh,Dailymotion,Daum,Pandora等のアニメ無料動画紹介ページです。 タグ:Youtube,アニメ,ドラマ,動画,映画,wiki,無料,鉄腕バーディー DECODE:02 第2期 リンク切れ報告 リンク切れ報告はこちらから ※要望も可能です。 感想・コメント アニメ感想掲示板 リンク切れは上の報告よりしてください。 ここに書かれても受け付けれません。 名前 - - -