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https://w.atwiki.jp/kerstin/
効率良い仕事の進め方 複数の仕事を効率的に行う方法について知ったことを書きます。 仕事が複数、ある場合、複数の仕事を並行して行うより、ひとつの仕事をまとめて作業してしまった方が良いようです。 テレビを観ながら勉強するのは効率が悪いに決まっています。 仕事もこれと同じなのだそうです。 また、人間の頭はひとつの仕事から別の仕事に移る際にはインターバルが必要なのだそうです。 ひとつの仕事を集中的に行うのが結果的にはいちばん効率良く仕事を終わらせることが出来るようです。 http //dellories.blog16.mmm.me/
https://w.atwiki.jp/zinkmngtr/pages/20.html
ZINKER 【石河の一味】 石河 "A"の能力者。ZINKERを力でまとめ上げマスグレスや弱者を支配していた。 第二部で再び登場。最終決戦でわずかな時間ながら貴子と協力し、アドバンス幹部に対し決定打を与えた。 第一部で貴子に能力を回収されるものの、"A"の能力は石河に「紐づけ」されていた。従って、弱体化はしたが、第二部でも引き続き能力を使うことが出来た。 常に自分が支配する側でなければ気が済まない性格であり、第二部では、独自にアランカルの残党を集め、アドバンスと敵対した。 能力:andante 時の流れを操ることが出来る、最もZINK粒子の特徴が色濃い能力。元は「自分以外の時の流れを遅らせる」能力だと思われていたが、使いこなすにつれ、「時を止める」ことが出来るようになった。(正確には、「時が止まっていると近似できるくらいに周りの時間を遅らせている」) OD:andante the world 時を巻き戻す。 大原 "J"の能力者。貴子が初めて対戦したZINKER。 ただのチンピラ。金属バットの切れ味を「日本刀並み」にして襲ってきたが、貴子の特攻によって気絶させられる。 樽金 "B"の能力者。銀行員。石河の側近を自称している。あくどい性格であり、人望は無い。 津田に頭脳戦を仕掛けるものの、返り討ちにあい、死亡する。 河原 "K"の能力者。何度も貴子たちと戦うことになる。 昔からゲームの世界に憧れており、特殊能力を使うことが出来る現在の世界を気に入っている。 自らの命を顧みない戦い方をする、危険な人物。 宮村 "F"の能力者。DQN。大林とのコンビネーションで、貴子たちを苦しめた。 大林 "I"の能力者。コミュ障。能力の相性が良い宮村とコンビで行動している。 東山 "H"の能力者。シリアルキラー。頭が良く、扱いづらい能力を最大限活かして殺人を楽しむ。南良の家族を殺したことによって、南良を覚醒させてしまい、殺される。 南良 "V"の能力者。「罪を憎んで人を憎まず」がモットーであったため、全く能力を使えずにいた。(本人が能力に無自覚であった)が、東山に家族を殺されたことで、「全ての人を憎む」ようになる。結果、ほぼ無敵の能力者となったが、石河による「意識外からの攻撃」で死亡する。 平山 "M"の能力者。準最強の能力者であり、貴子たちは一度敗北を喫する。再戦の際、オーバードライブを習得した白取によって倒される。 沼田 "P"の能力者。元ボクサー。能力との相性が良く、油断した相手を一瞬で殺害することが出来る。 小田 "Y"の能力者。能力未使用でも強い、曲者。 【味方ZINKER】 国木田 "L"の能力者。石河に裏切られ、貴子側につく。 小平 "W"の能力者。対石河戦において切り札となったが、あと一歩のところで返り討ちにされる。 また、結果として石河をアマルガム化し、強化させてしまった。 佐倉 "T"の能力者。能力の隙を突かれ、東山により暗殺される。 津田 "S"の能力者。塾教師であり、頭脳戦を得意とする。 得意科目は物理であり、「物理を学べば世界がわかる」をモットーにしている。戦闘の際は、物理の知識を活かした戦いをするが、単純な力比べは得意ではない。 聖良 "R"の能力者。南良のことが好きであり、東山によって殺された奈良の家族を、能力によって蘇生する。しかしその際、南良の心は既に壊れてしまっており、自らの家族や聖良の言葉はもう届かなかった。一度は絶望するも、最期は、石河に一度殺された南良に、寿命を全て分け与え死亡した。 【その他のZINKER】 柿松 "C"の能力者。番外編に登場。 渡辺 "D"の能力者。番外編に登場。 藤本 "O"の能力者。白取がコピーしている能力者の一人。 津島 "U"の能力者。白取がコピーしている能力者の一人。 窪木 "X"の能力者。白取がコピーしている能力者の一人。
https://w.atwiki.jp/darkfall/pages/37.html
いわゆる細工。 初期ニュースにはあると書いてあった気がするが、どうやらDFにはTinkeringは存在しないらしい。 空瓶作れると思ったのになぁ・・・
https://w.atwiki.jp/akcnv/pages/16.html
CygwinでTinkerをコンパイルする http //dasher.wustl.edu/tinker/downloads/ から、tinker最新版(現在 tinker-5.1.09.tar.gz)をダウンロードし、/tmpに置く。 /tmpに移動して、 tar zxvf tinker-5.1.07.tar.gz cd tinker cp mmff/*.[fi] source cp makefile/Makefile source cd source/ rm *.c Makefileの修正 注意点:precise.fは-ffast-mathオプションを付けてコンパイルしてはならない。 それを踏まえて、Cygwin/gfortran用に書き直したMakefileが下のファイル。 ktors.fの410行目でコンパイルエラーが出るので、次のように書き換える。 旧 if (skipring.eq..true.) then 新 if (skipring) then Makeして実行。segmentation faultが出る… fbounds-checkを付けてコンパイルし、実行してみると At line 168 of file cluster.f Fortran runtime error Array reference out of bounds for array kgrp , lower bound of dimension 1 exceeded (0 1) cluster.fの168行を修正することで対処する。 旧 call sort (size(i),kgrp(igrp(1,i))) 新 if (size(i) 1) then call sort (size(i),kgrp(igrp(1,i))) end if 実行。今度は、 At line 115 of file switch.f Fortran runtime error Substring out of bounds upper bound (6) of mode exceeds string length (3) サブルーチンswitchの引数を文字列ではなく整数に換えれば解決。 そのため、下の、trans_switch.rbをtinker/に置き、 ruby trans_switch.rb source/*.f とする。そして、source/switch.fで、modeの型をintegerに書き換える。あとは make make rename で終了。 追記 環境によってはSegmentation faultが出て落ちるようだ。最適化オプションを-O2にしたら動くようになった。原因不明。 最終更新日:2011-02-04
https://w.atwiki.jp/dungeonsofdredmor/pages/103.html
TinkererParts - 修理部品 主にTinkeringで使う作業台。 ※当wikiでは表示名TinkererBoxで統一します。
https://w.atwiki.jp/wikilink/pages/18.html
Wiki Linker について Wiki Linker へようこそ wikiを探せる場所があったらwikiがもっと便利になると思い、このサイトを作りました。 このサイトもwikiでできているので、誰でもサイトの登録をすることが出来ます。 ご自分のwikiをお持ちの方は是非登録して下さい! (このサイトへのリンクを貼っていただけると幸いです) リンク切れや、無関係な書き込みを見つけた場合に編集することも可能です。 ある程度のルールを作ってみました。今後、問題点があれば修正して行きたいと思います。 wikiの登録にご協力お願いいたします。 何か御座いましたら、ご意見・ご要望まで。
https://w.atwiki.jp/i_ro/pages/154.html
This article or section is in need of attention from an expert on the subject.Please help recruit one or improve this article yourself. See the talk page for details. This page has been marked as being in need of links to other iRO Wiki pages. For a pre-Renewal version of this article, click here. Job Base(s) TaeKwon Kid Job Type Extended Changes At Morroc× Number of Skills 27 Total Skill Points 143 Total Quest Skills 0 Job Bonuses STR AGI VIT INT DEX LUK +0 +0 +6 +12 +12 +0 +← クリックで目次を開く Overview Job Change Guide BuildsPvM Battle MvP / PvM Esma Dex Bolter PvM Esma Vit Bolter PvM Esma Hybrid Bolter PvM Esma Agi Bolter WoE Support WoE Support (Vit Type) WoE SE Support / melee Ka-melee-type Spirit-melee-type EquipmentHeadgear Footgear Armor Garment Shield Accessory Weapon Class DataSkillsNotesTK Skills Es Skills Ka Skills Spirit Link Skills Job Bonuses ASPD HP Level Up Angel External Links Overview Soul Linkers give up the ways of TaeKwon Do in order to develop and refine their spiritual powers. Calling upon the power of their ancestors, they can use various Spirit Link skills to enhance the abilities of other players as well as use fancy looking offensive and defensive magic. Soul Linkers, despite their base being a melee class, are magic casters. Compared to Wizards and Sages, their spells are severely limited on what they can be used on, however, thanks to Mild Wind× they can use powerful Holy×, Ghost×, and Shadow× magic attacks, something that Wizards Sages don t have. Depending on their skill build they must sacrifice something in one aspect or the other of the game, limiting them to only two choices out of PvM× or PvP× WoE× options. Although casters, Linkers, like Sages, can go melee. They have relatively low HP×, but better SP× than average. Despite the high SP pool, their spells cost a lot of SP, so INT is often a high priority. On the other hand, many skills do not have extensive cast times (usually at higher levels), resulting in a lower need for DEX compared to other magic-using classes. With some VIT and their defensive magic, coupled with TaeKwon Kid s Tumbling×, they can be quite good tankers. A unique thing about Soul Linkers is that they are naturally immune to Dispell×. Job Change Guide 必要条件 Base Level 無し Job Level 40 Class TaeKwon Kid アイテム 3carat Diamond 1個, Immortal Heart 1個, Witherless Rose 1個 報酬 クエスト報酬 Soul Linker への転職 1. Morroc× の10時方向にある酒場 (morocc 55,259) を見つける 2. 酒場(*1)にいる Kid と話すと、幾つかのアイテムを持って来るように言われる 3carat Diamond 1個 - Coal Mine ( mjolnir_02 85, 364) ダンジョン入り口の側にいる NPC から55,000zで買えるNote これには Merchant スキルの Discount は効果が無い。友人の Merchant に代理購入を頼んでも迷惑でしかないし買う為だけに自分の Merchant にキャラチェンジしても意味は無い Immortal Heart 1個 - Verit がドロップする Witherless Rose 1個 - ( moc_ruins 131, 138) にいる Trader が売っている (Discount 効果無し) 3. アイテムを渡して一通り話を聞き、その後再び話すと彼女はプレイヤーキャラを "内なる心" の中へと導く そこにいる NPC× 達(Monk Spirit×, Alchemist Spirit×, Sage Spirit×) と話す "内なる心" の中では3分の時間制限がある。フラグ立てにはどれか1人と話せば OK時間切れになると Morroc のセーブポイント (?) に転送されるが Kid の所へ戻って話せば続きをやり直せる 4. 戻ってから(*2)再び Kid と話す 5. Spirit 達の要求を受け入れる (?) と Soul Linker に転職出来る Builds PvM Battle STR× 70-99 AGI× 70-99 VIT× 1-44 INT× 18-48 DEX× 18-48 LUK× 1 This build is unique in that it uses a Linker s ability to equip and fight with daggers. Usually they equip a carded Gladius[3], or a Dagger of Counter, while using Mild Wind to maximize their damage. The stat distribution shown above can be adjusted as you wish. You can go less STR but more AGI (hence having higher Aspd but lower damage) or more STR but less AGI (hence lower Aspd but having higher damage). The INT and DEX stats are slightly dependent on your budget. Usually those who can t afford a Dagger of Counter (which may be expensive in some servers) need more DEX as they tend to use a carded Gladius[3] instead, and thus require more DEX to gain more HIT so they can hit monsters. This comes at the cost of having less INT (which means you depend on Kaina× for SP even more). If you can afford to buy a Dagger of Counter, you can go less DEX as Crits ignore your Hit and the opponent s Flee, and you can go with higher INT (which means more SP to use buffs and for Kaahi×). You also can get more VIT by sacrificing DEX, but only if you use Dagger of Counter. Otherwise, if you need VIT, you better sacrifice another stat. The odd amount of INT DEX are because Linkers get +12 DEX and INT Job Bonus, thus having Base INT DEX that ends with 8 will round it up, and the above stats takes only Job Bonus into account. Same applies to the odd VIT ending in 4, this is because Soul Linker gets +6 VIT Job Bonus. As for Skills, you can mix Spirit skills with Ka- skills, and maybe a few points on some non-damaging Es- skills like Eske× or Eswoo×. Or you can go full Spirit skills or full Ka- skills. Maxed Kaina is good for boosting your SP, since a Battle Linker tends to have lower SP pool, and therefore would have problems with constant usage of Kaahi and Mild Wind. Also, there might be times when you have to go support your friend instead of dealing damage - the SP boost from Kaina helps in this case. MvP / PvM Esma Dex Bolter STR 1 AGI 9 VIT 1 INT 120+ DEX 99+ LUK 1 This build is obviously used to maximize Esma× damage combined with Mild Wind within the shortest time. As shown, this setting allows the linker to be the primary damage dealer within the party. Agi and Vit aren t needed as this is damage-only. Just stand behind the tanker quickly casting Esma over and over to help get things going. The 9 Str is just for a higher weight limit to carry whatever items are needed. This build decreases Esma cast time and delivers maximum damage, but also drains sp faster. To overcome this shortage it is best to have the skill Kaina to increase maximum sp and cut Es-type skill cost as well as having a priest cast Magnificat× on the party, or using sp related equipments (Ex. Morpheus s Shawl ), cards (Ex. Sohee Card ) and potions (Ex. Blue Potion ) to last longer. PvM Esma Vit Bolter STR 1 AGI 1-9 VIT 50-99 INT 90-99 DEX 1-50 LUK 1-9 Mainly the same as the Dex Bolter type, but allows for tanking big monsters with heavy skills and completely heal with normal hits after. They don t need high Dex, because Esma Base-cast time is pretty low anyways. PvM Esma Hybrid Bolter STR 1 AGI 1-9 VIT 40-70 INT 90-99 DEX 60-80 LUK 1-9 This is a mix of Dex Bolter and Vit Bolter combining fast casting and middle-level tanking skills. PvM Esma Agi Bolter STR 1 AGI 70-99 VIT 1-20 INT 90-99 DEX 1-40 LUK 1-9 This build is an extraordinary one. They level - like the other bolters - with Esma only, but instead of getting hit and automatically get healed by Kaahi, they dodge 95% of normal attacks and don t "waste" SP. They have a disadvantage compared to Vit- and Dex Bolter (slow cast, low HP), but - depending on where you level - have less problemstrouble with SP regeneration. Agi Bolters usually get Kaupe× the other 5% hit (non-dodge) too. WoE Support STR 1 AGI 1 VIT 20-50 INT 90-99 DEX 70-90 LUK 9 This build focuses on WoE with Ka and Spirit Link Skills. They get only a few to none Es skills, as those are usable in PvM only. Their most important spells are Kaite, Kaupe for support, and Bard, Dancer, and Soul Linker Spirits for buffs. The rest are chosen from the remaining Ka spells. Assassin, Rogue, and Wizard Spirits are often preferable. Their leveling methods are either leeching or supporting parties with Kaupe, Eska/Eske and the Spirit Skills. WoE Support (Vit Type) (Stats including Bonus) STR 1 AGI 1 VIT 80-90 INT 90-100 DEX 60-70 LUK 9 This build is just like the normal WoE Support Soul Linker, but this one doesn t have to fear the battlefield. During field battle, this SL fights with Swordbreaker/Mailbreaker and Blast/Envenom Clip. WoE SE Support / melee STR 1 AGI 1 VIT 90 base INT 50 base DEX 99 base (~130 with bonus) LUK 9(down to 1 on fRO with reset stat) Kvm or BattleGround stuff needed ! (with BG in melee you can be unfrozen and with ghost element o/ , and in kvm increase your human def/max HP) SL fights with Swordbreaker[3]/Mailbreaker[3] (with statut card like magnolia/requiem/metaller)/CursedDagger and Blast/Sight Clip(or Glove[1]). on fRO, you can also use pecopecohairband, roboeye, evolved pipe etc... note for fRO players when you try to use a KA skill without being spirit, with 91vit you become stun indefinitely Ka-melee-type STR 90+ AGI 30+ VIT 40+ INT 60+ DEX 30+ LUK 1-3 This build uses its Ka skills to maximize melee prowess. Since only 38 skill points must be used to max out all the Ka skills, the rest can go towards Es skills or spirits. The stat layout given is deliberately basic, leaving a lot of space for personal preference and experimentation. Spirit-melee-type STR 90+ AGI 30+ VIT 40+ INT 60+ DEX 30+ LUK 1-3 This build is different from it s Ka counterpart in that it uses spirit skills to buff it s friends while fighting alongside them. A few skillpoints must be invested in Ka skills (Particularly, a few levels in Kaahi) to compensate for the soul linker s weak defense. Exact spirit skills taken depend on your own party preference. Again, you ll have plenty of statpoints left over after you hit these minimum stats to distribute any way you like and experiment. Equipment Headgear Soul Linkers are limited to Mage headgear and any that are usable by all classes except novice. However, some headgear have extra bonuses for Taekwon classes (which includes Soul Linkers) Magistrate Hat [1] +1 Agi, +3% HP regen. Mythical Lion Mask [1] +2 Dex, 10% chance to inflict stun with a melee attack, +2 ATK× per upgrade. Bride Mask [1] +5 crit, +2 Luk. Hahoe Mask +2 Perfect dodge×, +1 Luk. Ayam [1] +1 Int, +3% SP regen. But if you cannot afford the above headgears, there s always Apple of Archer, and the much cheaper Wizard Hat. Apple of Archer +3 Dex. Usually not as cheap and easy to get as "Wizard Hat", but the price is normally still reachable. Wizard Hat +100 MaxSP. Cheaper, easy-to-get headgear that is suitable for those who cannot afford expensive fancy headgears. Footgear Soul Linkers can wear Sandals (and Sandals[1]), Shoes (and Shoes[1]), High Fashion Sandals[1], and all footgear usable by "all classes except novice". Armor Soul Linkers are limited to Mage-class armor and armor usable by "all classes except novice". Garment Soul Linkers can wear Hood (and Hood[1]), Muffler (and Muffler[1]), as well as Mage-class garments and those usable by "all classes except novice". Shield Guard [0] Guard [1] DEF×+3. Memory Book [0] Memory Book [1] DEF+3, MDEF×+2, INT+1. Valkyrja s Shield [1] DEF+3, MDEF+5, -20% damage from Fire, Water, Shadow×, Undead× elements. Stone Buckler [1] DEF+3, -5% damage from Large× size. Accessory Soul Linkers can equip various accessories, such as Clip , Nile Rose , as well as the stat-boosting generic accessories such as Glove , Ring , Earring , Necklace , and of course, their "Level 90+" slotted version. The easiest option, though, is a Clip. Aside from that, there are other accessories that Soul Linkers can equip, but those mentioned above are what people usually use. If you have the money, and you are level 80 or higher, you can use Librarian Glove or Eye Stone Ring instead, which, to Linkers, are essentially a Clip with a better SP bonus. Weapon Soul Linkers can fight unarmed, keeping the bonuses from the Sprint× skill, or use Dagger×s and Rod×s. Usually, rods are to be used for Esma or supportive play styles. Most daggers are only better than fists when they re carded, especially against large enemies. Cursed Dagger ATK×+50. Adds a 50% chance of inflicting [Curse] on the target when doing a physical attack. Sword Breaker [3] ATK+70. Adds a 5% chance of damaging the target s weapon when doing a physical attack. Mail Breaker [3] ATK+70. Adds a 5% chance of damaging the target s armor when doing a physical attack. Class Data Skills See TaeKwon Kid Skills for first class skills. Skill Description Levels Type Eska× Force a monster into a status similar to Monk s Mental Strength×, in which Movement and Attack Speed is reduced, but Defense and Magic Defense will be temporarily enhanced. 3 Offensive Eske× Increase targeted monster s ATK 4x, but reduce its DEF by half. Following the casting of this skill Esma× can be used for the next 3 secs. 3 Offensive Esma× This is a very strong bolt type spell that can change element of its attack depending on Mild Wind×. This skill can only be used within 3 seconds of casting any of the Spirit Link Spells, or after having cast Estin×, Estun× or Eske×. 10 Offensive Estin× Push back a targeted monster 2 cells away. Only Small× sized monsters are damaged by this skill, which takes the elemental property of the Mild Wind skill if it is cast. At skill level 7, after casting Estin there will be a 3 second interval that will allow the casting of the skill Esma. 7 Offensive Estun× Stun a monster by chance for 2 seconds. Only Medium× sized monsters are damaged by this skill, which takes the elemental property of the Mild Wind skill if it is cast. At skill level 7, after casting Estun there will be a 3 second interval that will allow the casting of the skill Esma. 7 Offensive Eswoo× Temporarily shrink a monster to reduce its Movement Speed×. Boss× monsters will only be shrunk for 1/5th of the normal skill duration. If this skill is cast on a monster that is already shrunken, the caster will be inflicted by the Stun× status and the targeted monster will recover from Shrunken status more quickly. 7 Offensive Kaahi× Consume a certain amount of SP to restore HP each time an enemy uses a normal attack. Kaahi heals regardless of whether or not the attack hits. 7 Active Kaina× Increase Max SP and enhance the efficiency of the Happy Break× skill. At Base Level 70, this skill reduces the SP consumption of the Estin, Estun and Esma skills by 3% in proportion to the skill level of Kaina. At Base Level 80, this SP consumption is reduced by 5% and at Level 90, it is reduced by 7% (for a total of 49% reduction). 7 Passive Kaite× Reflect most magic spells back at the original caster. Reflected Healing spells will not heal the original caster. The magic spells of monsters above level 80 or boss monsters cannot be reflected, although this skill has a 100% chance of reflecting spells from other players regardless of level. Does not stack with High Priest s Assumptio× or Crusader s Sacrifice×, but works with Kyrie Eleison× and Kaupe×. 7 Active Kaizel× Instantly revive a fallen character that will be in Kyrie Eleison status for 3 Seconds upon revival. This revival status lasts for 30 minutes and is canceled after the target gets resurrected. This skill is disabled during WoE (Guild War). Cast Time is not affected by DEX. 7 Active Kaupe× Kaupe status enables the chance of dodging any physical attack or magical attack from an enemy and lasts until the 10 minute duration elapses or until character successfully dodges an attack. 3 Active 1st Transcendent Spirit× Imbues High First Classes with the Spirit of the 1st Transcendent, giving them special powerfull buffs that last until the Spirit buff runs out. 5 Active Alchemist Spirit× Imbues Alchemists with Spirit State Increase effectiveness of Aid Potion× by blvl%. Enables use of Aid Berserk Potion×. Enables use of Spiritual Potion Creation. 5 Active Assassin Spirit× Imbues Assassins with Spirit State Doubles Sonic Blow× damage outside WoE. Multiples Sonic Blow damage by 1.25x in WoE. 5 Active Bard and Dancer Spirits× Imbues any Bard or Dancer with Spirit State Performance skills affect the user. Allows use of opposite class s linked performance skill if level 10 of own s skill is learned. Reduces movement speed penalty when using performance skills (no penalty at level 10). 5 Active Blacksmith Spirit× Imbues Blacksmiths with Spirit State Enables use of Advanced Adrenaline Rush×. 5 Active Crusader Spirit× Imbues Crusaders with Spirit State Doubles Shield Boomerang× damage, never misses, and halves aftercast delay. 5 Active Hunter Spirit× Imbues Hunters with Spirit State STR increases effectiveness of Beast Bane×. Enables use of Beast Charge×. 5 Active Knight Spirit× Imbues Knights with Spirit State Enables use of One-Hand Quicken×. 5 Active Monk Spirit× Imbues any Monk with Spirit State Raging Thrust× becomes 5x5 cell splash attack. Decrease SP cost of combo skills. Enable SP Regeneration during Fury× or within 5 minutes after usage of Guillotine Fist. 5 Active Priest Spirit× Imbues Priests with Spirit State Holy Light× damage and SP cost multiplied by 5. 5 Active Rogue Spirit× Imbues Rogues[1] and Stalkers with Spirit State Immune to Dispell×. Greatly increases healing of ranked White Potions. Flying Kick× from enemies will not remove Soul Linker buffs if Preserve× is learned. Greatly increase movement speed while using Stealth×. 5 Active Sage Spirit× Imbues Sages and Scholars with Spirit State Hindsight× drops the highest level bolt the player has learned in the respective bolt skill. 5 Active Soul Linker Spirit× Imbues Soul Linkers with Spirit State Allows K-skills to be used on other players. Cannot self-target. 5 Active Super Novice Spirit× 1% chance to erase death record of target Super Novice to enable +10 to all stats if job level is 70 or higher. Imbues Super Novices with Spirit State Allows equipping of all headgears if base level is 90 or higher. Allows equipping of all level 4 Daggers, 1-handed Swords, Axes, Maces, and Staves if base level is 96 is higher. 5 Active Fist Master Spirit× Imbues TaeKwon Masters with Spirit State Enables one use of Solar, Lunar and Stellar Union×. 5 Active Wizard Spirit× Imbues the Wizards with Spirit State Eliminate or reduce gemstone consumption of skills. Prevent reflected damage from Kaite by consuming a Crystal Fragment each time. 5 Active Notes TK Skills Once a TaeKwon Kid changes into a Soul Linker, only the following TK skills may be used Tumbling×, Sprint×, Peaceful Break×, Happy Break×, Kihop×, Leap×, Mild Wind×. Es Skills Es spells are offensive magic. This type can be cast only on monsters. Casting them on players causes the skill to fail and the caster to be stunned (even in PvP/WoE conditions). Ka Skills Ka spells are defensive magic. By default the caster can use this only on themself, their spouse or their child, or other Soul Linkers. Unless the user is linked with the Soul Linker Spirit, using these skills on anyone else causes them to fail and the caster to be stunned. Spirit Link Skills These skills imbue other characters with special abilities for a time depending on skill level. Each class has their own Spirit Link that can only be cast upon them. Transcendent second classes can utilize the Spirit Link of their original second class. Soul Linkers cannot use the Soul Linker Spirit on themselves; they must have another Soul Linker cast it on them. Job Bonuses Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 STR AGI VIT 20 21 22 23 24 25 INT 1 2 3 4 5 6 7 8 9 10 11 12 DEX 39 40 41 42 43 44 45 46 47 48 49 50 LUK ASPD Soul Linkers can use Concentration, Awakening and Berserk Potion s (Even though the in-game description doesn t mention it). Weapon Base ASPD Unarmed 150 Dagger 142.5 Rod 137.5 HP Level HP Level HP Level HP Level HP Level HP 1 40 21 315 41 890 61 1765 81 2890 2 47 22 337 42 927 62 1817 82 2907 3 54 23 359 43 964 63 1869 83 2924 4 62 24 382 44 1002 64 1922 84 2942 5 71 25 406 45 1041 65 1976 85 2971 6 81 26 431 46 1081 66 2031 86 2991 7 91 27 456 47 1121 67 2086 87 3011 8 102 28 482 48 1162 68 2142 88 3032 9 114 29 509 49 1204 69 2199 89 3054 10 127 30 537 50 1247 70 2257 90 3567 11 140 31 565 51 1290 71 2275 91 3590 12 154 32 594 52 1334 72 2294 92 3614 13 169 33 624 53 1379 73 2314 93 3649 14 185 34 655 54 1425 74 2335 94 3675 15 201 35 686 55 1471 75 2356 95 3701 16 218 36 718 56 1518 76 2378 96 3728 17 236 37 751 57 1566 77 2401 97 3756 18 255 38 785 58 1615 78 2425 98 3800 19 274 39 819 59 1664 79 2449 99 4250 20 294 40 854 60 1714 80 2874 Level Up Angel Taekwon Kids, Taekwon Masters and Soul Linkers share a unique level up angel that provides the following bonuses when a new base level is reached Blessing× Level 10 (10 minutes) Increase AGI× Level 10 (10 minutes) External Links Skill Simulator -Soul Linker Soul Linker Skills Spirit Link Skills 1st Transcendent Spirit× ・ Alchemist Spirit× ・ Assassin Spirit× ・ Bard and Dancer Spirits× ・ Blacksmith Spirit× ・ Crusader Spirit× ・ Fist Master Spirit× ・ Hunter Spirit× ・ Knight Spirit× ・ Monk Spirit× ・ Priest Spirit× ・ Rogue Spirit× ・ Sage Spirit× ・ Soul Linker Spirit× ・ Super Novice Spirit× ・ Wizard Spirit× Ka Skills Kaahi× ・ Kaina× ・ Kaite× ・ Kaizel× ・ Kaupe× Es Skills Eska× ・ Eske× ・ Esma× ・ Estin× ・ Estun× ・ Eswoo× Quests Soul Linker Job Change Guide Weapons× Dagger× ・ Rod× -Classes of Ragnarok Online Classes of Ragnarok Online Novice Class Novice ・ High Novice ・ Super Novice First Class / High First Class Acolyte ・ Archer ・ Mage ・ Merchant ・ Swordman ・ Thief Second Class Priest ・ Monk ・ Hunter ・ Bard ・ Dancer ・ Wizard ・ Sage ・ Blacksmith ・ Alchemist ・ Knight ・ Crusader ・ Assassin ・ Rogue Transcendent Second Class High Priest ・ Champion ・ Sniper ・ Minstrel ・ Gypsy ・ High Wizard ・ Scholar ・ Mastersmith ・ Biochemist ・ Lord Knight ・ Paladin ・ Assassin Cross ・ Stalker Third Class Arch Bishop ・ Sura ・ Ranger ・ Maestro ・ Wanderer ・ Warlock ・ Sorcerer ・ Mechanic ・ Geneticist ・ Rune Knight ・ Royal Guard ・ Guillotine Cross ・ Shadow Chaser Expanded Class Gunslinger ・ Ninja ・ TaeKwon Kid Expanded Second Class TaeKwon Master ・ Soul Linker ・ Kagerou ・ Oboro ・ Rebel× Doram Summoner Categories Pages needing expert attention | Articles Needing Interwiki Links | Soul Linker | Classes | TaeKwon Kid
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tinkering アルケミやブラックスミス等に使う道具を作るスキル やはり、道具も作るのもメインだが、skill100になるとつくれるゴーレム ペットとしてつれて歩く事ができて、とってもかたくて丈夫! 目指せゴーレムメイカー! こと細かいは調査中。修正、追加ヨロシク。 Brass Golemsについて 材料 50 regular ingots 50 brass ingots 10 brass sheets 1 golem power crystal 詳細 ゴーレムを作った後はtinker自身のアイテム欄にはいります。ペットがいない状態でゴーレムを地面に落とすと無事、ゴーレムの誕生だ。 餌はingot。なので餌や重量が手間かかるかもしれない。 後は普通のペットと同じように扱えます。コマンド等はTamingの方を参照 その他作成可能の道具 Skill LV 材料 アイテム 0 Pole Fishing Rod 10 Ingot+Pole Mining Pick 15 raw glassx2 jar 20 Ingot bullet 20 ingot+pole shovel 25 ingot+pole carpenter s hammer 25 Ingot scissors 30 raw glass lens 30 ingot+pole smiths hammer 30 ingot+pole armourers hammer 30 Ingot sewing kit 30 Ingot smelting tongs 40 ingot goldweave sewing kit 40 ingot gold smelting tongs 40 brass sheet probex3 45 ingot silver smelting tongs 45 ingot silverweave sewing kit 45 brass sheet+lens magnifying glass 50 ingot boiled sewing kit 50 ingot copper smelting tongs 50 ingot+pole gold smiths hammer 50 leather sling 50 brass sheet lockpick x3 55 ingot venomous smelting tongs 55 ingot+pole silver smiths hammer 55 ingot+pole gold armourers hammer 55 brass sheet + mesh sieve 55 ingot studs 60 ingot vampyric smelting tongs 60 ingot+pole copper smiths hammer 60 ingot+pole silver armourers hammer 60 brass sheetx3+lensx2 sextant 60 raw glass+silver sheet alembic 60 ingot nails 65 ingot darkweave sewing kit 65 ingot blackrock smelting tongs 65 ingot+pole venomous smiths hammer 65 ingot+pole copper armourers hammer 70 ingot studded sewing kit 70 ingot+pole runed smiths hammer 70 ingot+pole vampyric smiths hammer 70 raw glass x2 flask (empty) 75 ingot+pole blackrock smiths hammer 75 ingot+pole barbed smiths hammer 75 ingot+pole addled smiths hammer 75 raw glass vialx3 75 brass sheet pocket watch 80 flask(empty)+silver sheet reinforced flask 85 silver sheet+blackrock blackrock saw 90 raw glass x5 mirror 装飾品 Skill LV 材料 アイテム 30 gold nugget gold ring 30 silver ingot silver ring 45 gold nugget + ruby gold ring with ruby 45 gold nugget + emerald gold ring with emerald 45 gold nugget + sapphire gold ring with sapphire 40 leather + gold nugget amulet 40 leather + ruby necklace with ruby 40 leather + emerald necklace with emerald 40 leather + sapphire necklace with sapphire 50 leather + silver ingot ankh 素材別ハンマー等 各種素材別Skill LV Ordinary Copper Silver Gold B rock Veno Vamp Runed Barbed Addled 材料 アイテム名 30 50 45 40 65 55 60 None None None ingot Smelting Tongs 30 60 55 50 75 65 70 70 75 75 ingot + pole Smith s Hammer 30 65 60 55 80 None None None None None ingot + pole Armourer s Hammer Ordinary Boiled Silverweave Goldweave Darkweave Veno Vamp Studded 材料 アイテム名 30 50 45 40 65 None None 70 ingot sewing kit
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