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ルール:ARA(アリアンロッド) 区分:アリアンエロッド PL:ナイト(knight) キャラクターシート移転しました。 下記URLとなります。 http //trpg.sakura.ne.jp/Hsession/ara-knight02.html
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Code Geass 17. Knight The young Britannian Lelouch is faced with a choice between two divergent paths One leads to the past, in a quest to find his mother s enemies. The other way takes him to the future, where he will create a world in which his little sister Nunnally can live happily. Only Lelouch can choose which direction he will go. Will he follow the path that ends in destruction of the world, or will he travel the road to building a bright new one? STAGE 17 KNIGHT Suzaku... I finally understand. You... Suzaku, what Mao said... Did you do it? Did you kill your own father? I see. It s not just your secret, is it? Lelouch, I... Kirihara -- I think that was the old man s name. He claimed that Prime Minister Genbu Kururugi killed himself in order to stop all of those in his cabinet who called for do-or-die resistance. The story was a necessary one, for Japan and Britannia. Thank you for that. Frankly, he s at odds with himself because he used to be different. He never placed any importance on another person. It was tough enough for me to kill my half-brother. If Suzaku killed his father when he was only ten years old, he s been carrying that burden around all these years? C mon, Lelouch, quit moving around, will ya?! O--oh, sorry guys. No, your sight line was lower. Like this? No. Too far, a little higher! Good? Now your expression s totally different from when we started! This was like this, that went kinda like that, and this was here! There! That s not how he was! I liked the frowny face more! C mon, everyone! I prefer him looking clueless! Shirley, don t we have math for first period? Don t you remember, it s Art Week. Prince Clovis had declared that. We will open Art Week with the dedication of the Clovis Memorial Museum of Art. You, Princess Euphemia, will select the first place winner from among these submitted works. Oh, this one s nice! I particularly like this painting. It s regrettable that our investigation revealed that the artist happens to be one-quarter Eleven. Perhaps it shouldn t have been displayed here in the first place then. Well, it s a delicate balance with our public. Anyway, take a look at that painting right there. It was painted by the son of Marquess Nicolai. Octopus hot dogs... Hmm, that girl... Excuse me. Hmm?! No, these aren t what you think! We have visitors. They also have an introduction from Kyoto. You re the... Four Holy Swords. I ll get straight to the point here we ve come to you today to ask for your help. How do you mean? Lt. Col. Tohdoh has been apprehended. He sacrificed himself so that we could escape. I see. We ll help them. You sure? The Black Knights fight for the cause of justice. There s nothing odd about that. We ll use assembly method B-13. Take the section Knightmares via course 18. You can have Diethard handle it. Also alert those who are to rendezvous with us. Sorry I didn t meet with the Chinese Federation. Don t worry about it. I ve revised all our plans with them. Making any chances in your usefulness to me will only hinder the plan. Besides, two chess pieces I ve been wanting will be mine today. And with any luck, a third... Today, Kyoshiro Tohdoh will be executed. I won t be present for that now that the Japan Liberation Front is defunct. Right. No, wait. Let him handle the execution. Viceroy! Sorry to summon you like this. How s everything at the museum? The dedication is later on. Of greater importance though, the N.A.C. reported there was unrest in Ishikawa. Probably backed by the E.U. or the Chinese Federation. And there have also been sightings of Gun-Rus. (ガン・ルゥ 鋼髏 Gang Lou) Still, it s our chance to bring Hokuriku under control. I ll leave Darlton here while I m gone. If anything happens, consult him. Also, concerning what we spoke of earlier... You may choose any of them to be your knight. They re all excellent soldiers from respected families. Yes, the pond does freeze solid in the winter. Although Big Brother scolded me once when he caught me skating on it. We had a pond too at the Kururugi Shrine. It was small, but I used to catch zarigani... I--I mean, crawdads, all the time. You would catch crawdads? How? It s simple -- you just tie a string to a frog s back leg. Huh? Frog? As in those things that sit on lily pads and go croak? Yeah, but in Japanese they go "kero-kero, kero-kero." Huh? Kero? Yup. Kero-kero! If things continue at this pace and keep proceeding according to plan, I won t be able to stay with Nunnally any longer. That affair with Mao also drove home the fact that I need someone to protect my little sister. Whoever that person will be, if Nunnally is the one who gives him a reason to live, then... L--Lelouch? I need to... tell you-- Suzaku! Lloyd says it s urgent! Who s that? She s a soldier. Friends of yours? Yes. I m sorry, but I need to pull Suzaku away from you for a while. Uh, but I m... Don t worry. I told you it s all right. That guy isn t going to come back here. Right. See you then. Please come again, Suzaku. I will. Suzaku! Huh? When you return, there s something that I want to discuss. It s an important matter. Uh-oh. I m nervous. I ll talk to you when I get back. Well, it seems that Suzaku s really important to them. I m glad. Nunnally... you seem fond of Suzaku. Am I right? I adore him. But of course, I love you more than anyone, Lelouch. I see. Shirley, I m gonna go on ahead. Oh, just wait up, will you? Oh, great... Hm? Sub-Viceroy, Is it true that no Eleven companies were used in the construction of this museum? W--well, with regard to that question, I-- We re looking into it right now, so we have no answer at this time. Idiot! Why bother asking Princess Euphemia about politics?! Keriman from Interstate. Your Highness, there have been rumors lately that you re close to choosing your knight. Uh, um, a knight. Yes, well, you see, I m-- Ladies and gentlemen, we ask that you please limit your questions to those concerning the museum only. I told you not to bunch up all the hydro lines in one place! That s why I said it was different from a Burai! Are you sure it s a good idea to throw in with the Black Knights? Can you think of any other way to rescue Col. Tohdoh? There s also what Kyoto said, that they d lend us the new models. Still, their principles seem to be somewhat off. We re not ethnocentric, but after all, you already know that. We can worry about the details after we ve rescued the colonel. I understand. But no matter where Tohdoh may be, it s the place I belong. Look, just stuff em in and close the lid for crying out loud! It s almost time to move out! Take your time and treat it with the utmost care! It was far more fragile than any of you when I gave birth to it! Huh?! Who the hell are you?! I am its mother! You arrived on time. Are you Zero? It s a pleasure. I ve heard a lot of things about you. The pleasure is all mine, Rakshata. I ve been reading about you on the net for some time now. You have? The articles relating to medical cybernetics. I do hate talking about the past. Anyway, here. Hm? A souvenir from Kyoto. Excuse me, is this really going to improve the interfacing system? No, of course not. Huh?! It s going to improve your life expectancy. I just heard they changed your executioner. It s going to be Warrant Officer Suzaku Kururugi. You ought to be glad it s someone you know. What? You mean my signature again? Even though Princess Cornelia ordered this, there are still some formalities to be followed. A change of executioner is the most exceptional circumstances. What was that?! What happened?! Good. Now we re free of hellish paperwork. Colonel, we re coming to save you! These Gekkas are awesome! Way superior to the Burais! Yeah, you got that right! Hmm... You think the sub-weaponry s linkage isn t tight enough? No, however I suspect it might be the line. I m reading a 0.7 variance to specs. Obviously those old codgers in Kyoto need to supply us with better parts. Hmm? My superiors have just ordered that you be unofficially executed before you re busted out of here. Any last words? It s a life I gave up once before. It s worth nothing. In that case, I ll claim your life for myself! What the?! Zero. Kyoshiro Tohdoh, the only Japanese who, seven years ago, brought the mighty Britannian forces to their knees in defeat. You mean Itsukushima? You want me to perform a miracle for you as well? That was no miracle. It ended in victory because it was based on excellent intelligence work! That s why I want you. I pledged my loyalty to Gen. Katase. Now that he s dead, I wish to die too. Don t be a coward! What?! You must take responsibility! Responsibility for the miracle that you made! The Area 11 s resistance movement is more intense than that of any other Area because Japan surrendered before exhausting all of its military strength. You failed to continue the great hope known as the Miracle of Itsukushima! You re saying it s my fault? Yes. People grasp at illusions because they re desperate for miracles. Why else has there been such rampant use of Refrain? You must endeavor! To the bitter end beyond all that s decent, and then you can die! Till the name of Tohdoh the Miracle has grown ragged and tattered! You re telling me that the Japanese people can t accept their defeat until then? Till now they had to accept it. However, now that I m here there s hope because I can likely turn their dreams into reality. Heh... And now for the highlight of today s events, Princess Euphemia will select the grand prize winner. The work upon which you place this flower will be deemed the winner, Your Highness. Colonel! Welcome back, Col. Tohdoh! Thank you. You ve all worked so hard for this. No effort at all, sir. Cooperate with Zero! Eliminate the remaining forces here! Roger! Now all the tasks at hand have been cleared, and Nunnally s knight has already been chosen. That leaves only-- Damn! What s he doing here?! Well, how convenient -- the one problem left to contend with has come here on his own. Please, Your Highness. It s time for you to decide. We can t wait any longer. I know, but I... But I... Hello? Escaped? They re skilled fighters. Oh, my... Aren t those new enemy models amazing? However, Ms. Cécile... Yes? In hindsight, it s certainly quite fortunate that the Lancelot s trailer is our primary means of transport. No, it s because you spent our entire budget on the Lancelot itself. That s hindsight. That s it? The white Knightmare that s given such trouble to Zero? Huh? Yeah. Hmm... That s crazy! One against seven? But that Lancelot Knightmare is holding its own! Whoa, it dodged it! Wow, and again! You show em, White Knight! Listen, send in everything we ve got. Then support Kururugi, and make him report that we re wiping out the terrorists. Zero, do you have any data available on this unit? Possibly. However, I want you to do exactly as I say. Ah, very well. I ll defer to you in this. All units, give him distance! Its speed and maneuverability are truly astonishing. Nevertheless... Its movements follow a predictable pattern! Its initial attack is always straight on! It never feints that first move! Once you dodge that attack, he immediately moves to avoid your offensive! Check the data I m sending you! S-5-7! Hey. He s really doing it. Right! So now the next move he makes will be... falling back to the rear! Coordinates X-2-3! And with that... check! I know this! Who dares to anticipate my moves? No matter. Damn it! He doesn t have an ejection block on it! What? You mean we didn t install one?! No way... Is that really you... Suzaku?! Wha--?! Huh?! Zero, what now?! Give us our next instructions! Zero! All this time it was him...? Suzaku...! Hey, isn t that?! That s Suzaku Kururugi! The one accused of killing Prince Clovis?! That s enough! Turn off the monitor, now! Wait, please! What?! I d like to watch it to the end! Good, I can still pilot! Do not do this, Suzaku! Col. Tohdoh! So then... you wanna live more than you wanna follow your own principles?! Do I disappoint you? Very well, then keep to your schedule and execute me! But why...? Why are you there... You can t be because you... have to be by Nunnally s side! What s wrong?! That s the reason you re here, isn t it?! You have become a cowardly boy who s afraid of altering the status quo! Denying everything in our society is pointless! Once I make them trust me, I ll have the power to change it! You re serious?! I m dead serious! Then you must continue down that path! Regardless whether you win or lose, you will achieve nothing unless you re prepared to sacrifice everything! And that goes for countries as well as individuals! Right! Zero, do we do?! Capture him, or--? Zero! We re destroying the white Knightmare! Got that? Wait for Zero s orders! We re not waiting! Capt. Senba, take Spinning Life or Death Formation! Roger! Don t do it! No, wait! Stand down! Don t worry! It s a synchronized four-way attack! He ll never dodge it! Mmm, Kururugi, release the harken booster quickly! The password s my favorite food! It can t--! No way! Huh?! Are you okay? Interesting fighting style he uses! This time, Asahina, circle around to the left! Stop it! Zero?! We ve done enough fighting for now. We ve achieved our objective here. Use escape route 3! Withdraw immediately! An unwinnable battle s not the same as a lost battle. You seem to be very aware of that, Zero. Wait! Now releasing chaff smoke! Look, they re running! He fought them off?! The Black Knights?! Suzaku... well done. Damned traitor! Why won t he follow them?! Cuz they re Elevens, like him. Of course! I thought one against seven was a bit much to swallow. Princess Euphemia? All of you! I ll now answer the question you asked me earlier! You had inquired as to whom I would select to serve as my knight, correct? The knight I had chosen will be the young man you see before you Warrant Officer Suzaku Kururugi! Tohdoh, I--I m your... I am your foe! Hey, isn t Zero coming out? No. I called him, but he won t answer. What s wrong? Suzaku Kururugi... is he my enemy? The man who I intended to be Nunnally s protector is now Euphemia s knight. The Black Knights stand ready for battle, but am I ready for this? Must I carry on regardless? So that I can reshape the world into what I want it to be.
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This article or section is in need of attention from an expert on the subject.Please help recruit one or improve this article yourself. See the talk page for details. For a pre-Renewal version of this article, click here. Job Base(s) Swordman Job Type 2-1 Changes At Prontera× Chivalry Number of Skills 10 Total Skill Points 76 Total Quest Skills 1 Job Bonuses STR AGI VIT INT DEX LUK +8 +2 +10 +0 +6 +4 +← クリックで目次を開く Overview Job Change Guide BuildsHybrid AGI Two-Hand Sword VIT SVD AGI-Spear AGI-Crit Muramasa EquipmentTanking/Pure Defensive Leveling/+Damage EXP MvP (Killing) PvP WoE Class DataSkills Quest Skills Soul Link Job Bonuses ASPD External Links Overview The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the Swordman s swords. They are also allowed to acquire powerful AoE× skills like the famed Bowling Bash× and the spear× exclusive skill, Brandish Spear×. Job Change Guide See Knight Job Change Guide for detailed information. Changing into a Knight from a Swordman requires the player to complete a number of tasks Item Collection A Written Test Battle Test Word Association Quiz A test of self control Personality Quiz After completing these tests, the player will be transformed into a Knight. All this takes place inside the Prontera× Chivalry (Prontera xx, yy). Builds This page has been marked as being in need of links to other iRO Wiki pages. Hybrid STR 70-90 AGI 60-90 VIT 60-90 INT 1 DEX 40-50 LUK 1 Weapon Elemental× or Card×ed Spear×s or Two Handed Sword×s These knights try to get the best of both realms. By having a good chemistry of AGI× and VIT× depending on the user s playing style, they gain survivability in some areas while losing it in others. Hybrids are denoted by which stat is the highest. AGI-VIT Knights usually stick with a setup similar to an AGI knight. VIT-AGI Knights, likewise, generally stay with the setup of a VIT Knight. Ranking by efficiency, players tend to use AGI-VIT combination because of its higher ASPD× which allows players to do Pierce× chaining or if not solo with Twohand Quicken× with a decent ASPD. This build was the best for pre-Transcendent patch Knight dueling. AGI Two-Hand Sword STR 90-100 AGI 80-99 VIT 10-30+ INT 1 DEX 40-60 LUK 1-10 Weapons Elemental Two Handed Swords or Carded Two Handed Swords AGI Knights believe that the best way to decrease damage is to prevent it from ever happening. They have high ASPD and flee×, but vitality, and by extention health, are low compared to other Knights. Additionally, using two-handed swords pushes their attack power higher than most VIT Knights. Their main method of attack is Twohand Quicken, which increases ASPD by 30%. When faced with multiple foes, they break out Bowling Bash. Finally, Counter Attack× allows for a higher critical chance against evasive or fortified foes. VIT STR 80+ AGI 1-20+ VIT 90-100 INT 1-12 DEX 40 LUK 1 Weapon Elemental or Carded One or Two-Handed Spears VIT Knights are good tanks in Ragnarok Online. They have the highest health and good defense rate, and unlike agility Knights, they usually use shields for added defense and Spear type weaponry. Levels mostly by mobbing, utilizing their tanking ability. SVD STR 100+ AGI 40 VIT 80 INT 1-30 DEX 45-60 LUK 1 Weapon Elemental or Carded One or Two-Handed Spears SVD Knights (STR×/VIT/DEX×) may seem similar to VIT Knights, but they have more uses than just being meatshields. Their damage output is higher while maintaining decent VIT, allowing them to excel at MvP×ing or PvP× in comparison. The typical SVD knight will level primarily on Large sized monsters utilizing pierce or they will make use of Bowling Bash or Brandish Spear for mobbing. Strength should be 100 at a minimum, most knights typically get around 120. This allows knights to be able to gain 1-hit-KO against High Orcs and possibly Minorous. At later levels, these knights will typically go to Thor s volcano and use pierce against Kasas. Intelligence is a variable stat, and general consensus seems to be that at least 12 points in it is necessary. If the player is able to gain 1-hit-KOs while using an Earth Deleter Card, no intelligence may be needed. Agility is not for defence and should only be gotten for the purpose of using Pierce at a faster rate. AGI-Spear STR 100-110 AGI 70+ VIT 40+ INT 1 DEX 40+ LUK 1 Weapons Elemental or Carded Spears Another type of AGI Knights are those who use Spear type weapons. Using high AGI to decrease the ASPD delay of Pierce, AGI Spear Knights can dish out high amounts of damage using elemental spears to rapidly use Pierce on large size monsters. One famous leveling method is Pierce chaining with Aspersio× in Chivalry against Raydrics to Abysmal Knights. The intention of this build, unlike the Two-Handed Sword build is not to dodge 95%, but to deal damage with rapid Pierce and sometimes AoEs before the enemy can do harm to you. For that reason, AGI Spear Knights often have more STR than AGI. AGI-Crit STR 70-80+ AGI 70-90+ VIT 1-30 INT 1 DEX 1-20 LUK 30+ Weapon Carded Two Handed Swords, Muramasa The AGI-Critical aka AGI-LUK Knight is essentially a knight with crit-sin stats. The advantages to this are obvious, Knights have more health than assassins, a passive health regeneration, and are also capable of attaining higher attack speeds. However, this will not be able to match the critical rate of an Assassin, and will have significantly less flee. With the advent of Soul Linkers, this build is much more viable, as even higher ASPD can now be attained with a sword and shield. Muramasa LUK BaseLv + 1 Remaining stats are left to the reader s discretion. This is a special build that relies on the usage of the weapon called Muramasa. Because the Muramasa curse×s the wielder randomly, if the player has one more point of total LUK than their baselevel, the curse effect can be negated. The Morrigane gear set helps immensely with this build, as it lowers the base luk required to meet the curse immunity requirement, as well as giving a large amount of crit and lucky/perfect dodge. Equipment Most Knights have different sets of gear for special purposes, regardless of what their build is. Items from these sets are interchangeable, while some are very situational. For example, a Combat Knife may prove to be more useful than a Fortune Sword in a map rich with Demi Human× monsters, but not against any other race of monsters. These are merely suggestions and examples; the reader should know what exactly best fits them. It also focuses on armor equipment, not just weapons. Note this guide is outdated in some areas as a lot of ingame content has changed, it s a year old, don t quote Rav on it. The guide was also intended for Knights not yet transcended to Lord Knights, hence the lack of Valkyrie Armor and some other weapons. The role of a Knight in WoE used to be more supportive, few ever Provoke×s (or have in the history of Ragnarok Online) and it wouldn t make much of a difference now anyway (aside from everyone having Evil Druid carded armor). Armor switching is also becoming increasing useless. Ultimately, most Knights and Lord Knights brute force their way through PvP/WoE, and it is unlikely there will be a complete detailed guide about either class so play however. Just don t be stupid and miss out on Spear Stab×. +冗長過ぎる Tanking/Pure Defensive All Knights once shared the same goal of obtaining over 80 DEF×. While this is no longer as desirable for WoE×/PvP with the addition of many defense-ignoring skills or items such as the Ice Pick×, it is still a successful set up for PvM. These armors reduce damage received, which is helpful for tanking MvPs or mobbing. NotesIn short, use armor with the highest base DEF and a high upgrade. +10 would reduce the most damage, but +7s can suffice. Also use equipment that provides considerable Perfect Dodge×. Using armor with high base DEF is important a +6 Cap (4 base DEF) and a +4 Helm (6 base DEF) may appear to have the same overall armor DEF (10). However, each upgrade only adds +2/3 defense. The Cap, in truth, supplies 8 DEF while the Helm delivers 8.67 Sometimes the highest base DEF gear is too limited to over-upgrade. Move onto the second best. Top headgear Helm (6 DEF) Bone Helm (7 DEF) Middle headgear Fin Helm (2 DEF) Lower headgear Iron Cain (1 DEF) Body armor Full Plate [1] (10 DEF) Chainmail [1] (8 DEF) Cards MvPs usually break body armor; Cornutus card prevent this and add 1 DEF. Select monsters use elemental skills that require elemental armor for resistance. Against Dark Lord , a Pasana card ed armor would reduce its painful Meteor Storm× to 25% of the original damage. For general tanking, Peco Peco and sometimes Steel Chonchon cards are still employed. Garment Manteau [1] (4 DEF) Pauldron [1] (5 DEF) Cards Raydric card reduces Neutral damage by 20%. Frequently the best garment card to choose for this purpose. Shield Shield [1] (6 DEF) Cards Racial cards (-30% damage from respective race). Some races lack this kind of card, such as Undead×. In this case, size cards (-25% from respective size, i.e. Mysteltainn -25% from small 1 DEF) can be used. Medusa card ed shields are preferred against Osiris , to counter its Stone Curse×. Footgear Boots [1] (4 DEF) Greaves [1] (5 DEF) Cards Upgrade under +9 - Verit (+8% HP×/SP×), Matyr (+10% HP, AGI +1). Upgrade +9 or more - Firelock Soldier (+10% HP/SP, STR +2). Accessories Safety Ring (3 DEF, 3 MDEF×) Yoyo card ed (Perfect Dodge +5, AGI +1), preferably in Slotted Rosaries (3 MDEF, LUK× +1) Weapons Anything that adds Perfect Dodge or reduces damage. Fortune Sword (Perfect Dodge +20, LUK +5) Combat Knife (-10% damage from Demi Humans) Leveling/+Damage EXP Leveling equipment is the most diverse – nearly anything can be worn. All defensive gear can be replaced with low DEF stat-increasing gear to level faster at the cost of becoming exceptionally vulnerable to monster attacks. Conversely, a financially lacking player might not do so, to reduce Potion consumption. These are some ideas for gear that will contribute to damage output or increased EXP gain if used properly. They will not enable its user to level faster if they die more than it is worth, or are not able to "take on" as many monsters. NotesAny gear that amplifies SP, ATK×, STR, AGI, CRIT will hopefully increase damage output. Achieving strength bonuses always take priority over reaching higher ASPD. When leveling with Brandish Spear or Bowling Bash, +AGI or CRIT gear is nearly useless. Top headgear Slotted Baseball Cap , Cap , Helm, etc with cards Willow (SP +80) / Carat (SP +150 if over +8) / Deviruchi (STR +1) / Nightmare (AGI +1) / Cramp (STR +3 if worn with Tarou Card ) Anything that increases SP or adds stats that benefit DPM Crown of Mistress (SP +100, INT× +2), Ghost Bandana (AGI +2), Hot-blooded Headband (STR +2) Middle headgear Slotted Sunglasses / Glasses with cards suggested for the top headgear, save Carat card Evil Wing Ears (STR +1) Body armor Elemental cards previously mentioned take priority if an elemental attack is too powerful. Otherwise, cards Picky (ATK +10, STR +1), Thief Bug (AGI +1), Pupa (HP +700) Garment Bapho Jr card (AGI +3, CRIT +1) Shield If handling one, racial/size cards. Two handed weapons generally have more ATK, but shields are a nice way of compensating for lack of DEF. Footgear 10% EXP gained and +20% increased damage cards (i.e. Am Mut ; 10% more EXP is gained for every Demi Human monster killed, but each Demi Human monster deals 20% more damage) Cards Male Thiefbug (AGI +2), Firelock Soldier (HP/SP +10%- if footgear is upgraded to +9 or higher, STR +2), Sohee (SP +15%, SP recovery +3%) Accessories If meleeing, Kobold card s (CRIT +4, STR +1) preferably in Brooch es [1] or Ring s [1] if level 90+ Mantis card s (STR +3), preferably in Rings [1] for an easy STR +8 The Sign (ATK +5%) MvP (Killing) Killing MvPs with intent to be the MvPer is different from tanking them, although a lot of the same gear can be carried over. Receiving damage from MvPs rewards tank damage points, so taking as much damage as possible may be ideal. If this is too risky, do not substitute any defense gear for damage gear, besides Safety Rings for Muscle Rings or The Sign. Remember to always use Immortal /correct elemental armor when needed. The weapons used should be very specific to what is being killed. Putting aside Abysmal Knight card s, the best carded weapons are achieved by combing race, element, and size cards. Race and element cards add +20% damage to a specific race, while size cards add +15% damage to a specific sized monster and +5 ATK. If MvPing with Pierce, use a +10 four slotted "2 1 1" Pike. The numbers in "2 1 1" indicate it either has two race cards, one element card, one size card or two element cards, one race card, one size card If a race card is unavailable, use 3 element cards and 1 size card or 2 element cards and 2 size cards (3 1 or 2 2). Likewise if an element card is unavailable. If both race and element do not exist, a quadruple size weapon can be considered. The same method can be used with Katanas, if MvPing with Bowling Bash, although they require high STR to out damage two slotted Two Handed Swords. Sabers only have three slots max, so a 2 1 or 1 1 1 must be made. 2 1 - 2x element 1x race or 2x race 1x element 1 1 1 - 1x element 1x race 1x size Other weapons to consider Ice Pick, Tridents , Brocca PvP PvP× demands excessive armor switching to combat statuses and elements. Defensive gear is useful against most Enchant Deadly Poison× Sonic Blows×, and Double Strafing×, but otherwise reduction gear prevails. A moderate amount of MDEF is good, but it is often overrated 80 MDEF makes Knights susceptible to too much, and isn t needed when little damage is taken with half the MDEF and elemental armors. NotesSTR gear can be used. The extra damage taken from slapping on STR gear is as overrated as 80 MDEF is. Don t forget to bring items like Green Potions to cure the silence× status, or Holy Water to cure curse. Endow Scrolls and Cursed Water are also accommodating. Top headgear Poo Poo Hat (-10% from Demi Humans, 0 DEF - no additional damage taken from Ice Picks) Drooping Cat (15 MDEF, curse resistance +30% - should not be necessary) Middle headgear Cards Willow (SP +80), Nightmare (AGI +1 but also grants immunity to the Sleep× status which can be devastating), Marduk (grants immunity to the Silence status – only to be switched on if Green Potion supply is being threatened) Body armor Elemental armors, if used properly, can reduce more damage than any other piece of equipment in PvP. It is suggested that they are kept in separate types of armor for quick equipping. Key elements Poison ( Argiope card ), Undead× ( Evil Druid card - also stops Stone Curse× and Frozen×), Wind ( Dokebi card ), Shadow× ( Bathory card ), Ghost× ( Ghostring card ), Fire (Pasana card). Unfrozen Silk Robe [1] (+5% resistance to Water attacks, can no longer be frozen 10 MDEF) Garment Ragamuffin (10 MDEF) Cards -30% from element cards (i.e. Dustiness ), Raydric, Frilldora Shield Cranial Mirror Shield [1] (-30% from Demi Humans 4 DEF, 5 MDEF) Cranial Valkyrie Shield × [1] Footgear Crystal Pumps (10 MDEF, LUK +5 – a lot of HP is lost using these instead of carded footgear) Cards Verit (+8% HP/SP), Matyr (+10% HP, AGI +1), Firelock Soldier (+10% HP/SP, STR +2) Accessories Unslotted Rosaries (5 MDEF each) Cards Alligator (5% less damage from ranged and targeted magic attacks each) preferably in Slotted Rosaries (3 MDEF) if level 90+, Horong (enables use of Sight×), Smokie (enables use of level 1 Hide×) Weapons Hydra Skeleton Worker card ed weapons, Ice Pick, etc. Status inflicting weapons (i.e. quadruple stun×, quadruple curse) WoE Most of the PvP gear can be transferred to WoE. Skills and ranged attacks don’t do as much damage however, so not as much gear is mandatory. The most vital are Unfrozen Armor Cranial Shield Status Weapons As a normal Knight, do not focus primarily on killing people - STR gear is not needed. Spamming Provoke on enemy wizards or stat using people to aid guild members or allies is more beneficial. Against the Emperium, Ice Picks are the best weapon available, coupled with Cursed Water. Evil Druid armor is helpful at the Emperium to negate Aspersio from enemy Priests, although another Cursed Water can simply be consumed or weapon switched to remove the Holy× property. Class Data Skills See Swordman Skills for first class skills. Skill Description Levels Type Bowling Bash× Knock targets backward, causing up to 500% damage in a 3x3 cell area that hits twice. 10 Offensive Brandish Spear× Attacks an area of ememies around the caster. Damage for each enemy increases the closer they are to the caster. 10 Offensive Cavalier Mastery× At maximum level removes the 50% ASPD penalty when riding a Peco Peco×. 5 Passive Counter Attack× Block an enemy s attack and automatically perform one critical attack on them, ending the Counter Attack stance. 5 Active Peco Peco Ride× Enables Knights or Crusaders to ride a Peco Peco. 1 Passive Pierce× Strikes a single target for an amount of hits based on target s size. Requires a Spear class weapon. 10 Offensive Spear Boomerang× Must be wielding a Spear weapon. Throws the equipped spear at a single target (the spear does not require retrieval). 5 ffensive Spear Mastery× Adds +4 ATK per skill level to Spear weapons. If the player is riding a PecoPeco, an additional +1 ATK per skill level is added. 10 Passive Spear Stab× Strikes a target enemy and all enemies in a line between the player and the target. Requires a Spear. All struck enemies are knocked back 6 cells. 10 Offensive Twohand Quicken× Temporarily increase Attack Speed when a Two Handed Sword weapon is equipped for the skill s duration. 10 Supportive Quest Skills Skill Description Levels Type Job Level Requirement Quest Charge Attack× Ranged attack Rush a target, dealing more damage depending on how far away you are from it. 1 Offensive 40 Charge Attack Quest Soul Link Knight Spirit enables use of Skill Description Levels Type One-Hand Quicken× Temporarily increase ASPD by 30% when wielding One-Handed Swords. 1 Supportive Job Bonuses The Levels in which one receives a certain bonus Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 STR 4 10 15 21 27 33 46 47 AGI 13 38 VIT 1 3 8 12 17 18 23 29 36 43 INT DEX 5 20 31 40 48 49 LUK 5 20 28 37 ASPD This article or section is in need of attention from an expert on the subject.Please help recruit one or improve this article yourself. See the talk page for details. External Links -Knight ・ Lord Knight ・ Rune Knight Knight ・ Lord Knight ・ Rune Knight 2nd ClassSkills Bowling Bash× ・ Brandish Spear× ・ Cavalier Mastery× ・ Charge Attack× ・ Counter Attack× ・ One-Hand Quicken× ・ Peco Peco Ride× ・ Pierce× ・ Spear Boomerang× ・ Spear Mastery× ・ Spear Stab× ・ Twohand Quicken× TranscendentSkills Aura Blade× ・ Clashing Spiral× ・ Frenzy× ・ Fury (2)× ・ Parry× ・ Relax× ・ Spear Dynamo× ・ Traumatic Blow× ・ Vital Strike× 3rd ClassSkills Death Bound× ・ Dragon Breath× ・ Dragon Howling× ・ Dragon Training× ・ Enchant Blade× ・ Hundred Spears× ・ Ignition Break× ・ Phantom Thrust× ・ Rune Mastery× ・ Sonic Wave× ・ Wind Cutter× Quests Knight Job Change Guide ・ Knight Skill Quest ・ Rebirth Walkthrough ・ Rune Knight Job Change Guide Weapons× One Handed Sword× ・ Spear× ・ Two Handed Sword× -Classes of Ragnarok Online Classes of Ragnarok Online Novice Class Novice ・ High Novice ・ Super Novice First Class / High First Class Acolyte ・ Archer ・ Mage ・ Merchant ・ Swordman ・ Thief Second Class Priest ・ Monk ・ Hunter ・ Bard ・ Dancer ・ Wizard ・ Sage ・ Blacksmith ・ Alchemist ・ Knight ・ Crusader ・ Assassin ・ Rogue Transcendent Second Class High Priest ・ Champion ・ Sniper ・ Minstrel ・ Gypsy ・ High Wizard ・ Scholar ・ Mastersmith ・ Biochemist ・ Lord Knight ・ Paladin ・ Assassin Cross ・ Stalker Third Class Arch Bishop ・ Sura ・ Ranger ・ Maestro ・ Wanderer ・ Warlock ・ Sorcerer ・ Mechanic ・ Geneticist ・ Rune Knight ・ Royal Guard ・ Guillotine Cross ・ Shadow Chaser Expanded Class Gunslinger ・ Ninja ・ TaeKwon Kid Expanded Second Class TaeKwon Master ・ Soul Linker ・ Kagerou ・ Oboro ・ Rebel× Doram Summoner Categories Pages needing expert attention | Knight | Classes | Swordman | Articles Needing Interwiki Links
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AbilitiesBranch Root コメント欄 (公式より) Void Knightは魔法を扱う敵に対抗するため不思議な技術を使用する防御戦士である。 他の戦士であれば打ち倒される呪文をVoid Knightは払いのけ、術者に反射し、 またはPactとして貯め込み、壊滅的な効果を解き放つ事が出来る。 (長所) Void Knightは敵対的な呪文を吸収して力を得るため、 あらゆる魔法の使い手に対して恐ろしい敵となる。 (短所) 一般的な武器を使用する敵や武力に対しては、Void Knightの付加能力は無視され、 攻撃によって如何なるエネルギー(Pact)を得る事も出来ない。 ※クラス説明補足 Void KnightはPactと呼ばれるエネルギーを溜める(最大10)事により、 能力が強化されたり、一部のスキルが使えるようになる。 Abilities 【外部リンク】ソウルシミュレーター Branch Range = 射程(M) CastTime = 詠唱時間(秒) CoolDown = クールタイム(秒) CastCost = 消費量(Energy) * Name Point SkillType MaxRank Range CastTime CoolDown CastCost Description 原文 編集 Energy Retention 0 Passive 5 - - - - Pactの持続時間が3/6/9/12/15秒延長される。 原文 編集 Insatiable Hunger 0 Passive 5 - - - - マナを持つ敵に近接攻撃アビリティをヒットさせた時5/10/15/20/25%の確率で対象のマナを武器ダメージの50%吸い取ってPactを得る 原文 編集 Ravenous Strength 5 Passive 3 - - - - Pactが有効な間、Strengthが1/3/5%上昇する、最大で10回まで効果が重なる。 原文 編集 Rift Tap 5 Active 1 - - 8 10 RiftTap展開後に自身が魔法攻撃を食らった場合RiftTapはそのキャスターにダメージを与え、更に追加Threatを与える。RiftTapの効果時間は30秒。1P 138の風ダメージを与える2P 241の風ダメージを与える3P 344の風ダメージを与える 原文 編集 Surge 5 Passive 5 - - - - 全ての生成されるthreatを6/12/18/24/30%増加させ、Pactを得るたびに周囲の最大10体の敵に対してEndurance値に基づくthreatを追加で生成させる。 原文 編集 Blood From a Stone 10 Passive 5 - - - - マナを持たない敵に近接攻撃アビリティをヒットさせた時5/10/15/20/25%の確率でPactを得る。 原文 編集 Efficient Conversion 10 Passive 3 - - - - Pactを消費するアビリティのパワーコストが5/10/15減少する 原文 編集 Spell Sunder 10 Active 1 35 - 10 10 敵から有益な魔法エネルギーを吸収する。敵のBuffを最大3つまで取り除き、Buff1つごとに2Pactとして吸収する。 原文 編集 Quality Care 15 Passive 3 - - - - 自分が単体回復を受けた時、10/20/30%の確率でPactを得る。これはReplenishのようなBranchのヒールでは起こらない。加えて、HoTの場合は最初の1回のみがトリガーとなる。 原文 編集 Ravenous Defense 15 Passive 3 - - - - Pactが有効な間、Armorが1/3/5%上昇する、最大で10回まで効果が重なる。 原文 編集 Spellbreaker 15 Active 1 35 - 10 10 味方から負の魔法エネルギーを吸収し、最大で3つまでのCurse Debuffを取り除く。取り除いた1Curseごとに2Pactを得る。 原文 編集 Devourer 20 Passive 5 - - - - Voidのダメージ軽減率が3/6/9/12/15%増加する。 原文 編集 Power Leech 20 Passive 1 - - - - Devouring Blow、Spell Sunder、Spellbreaker、そしてSoul Pillageを使用時にPactを1追加獲得する。 原文 編集 Residual Absorption 20 Passive 2 - - - - SpellBreaker使用後の3/6秒間、Debuffに対して無敵になる。 原文 編集 Rift Summon 20 Active 1 20 - 45 10 【Ranged】対象の敵を自身の元へ次元召還する。対象を1.5秒間Root状態にし、追加Threatを与える。アタックパワーを1獲得。 原文 編集 Improved Rift Summon 25 Passive 2 - - - - Rift Summonのクールダウンを10/20秒短縮する。 原文 編集 Replenish 25 Passive 3 - - - - Pactを得る度にEnduranceの2/4/6%分だけ自身を回復する 原文 編集 Rift Shield 25 Active 1 20 - 30 30 【Buff】30秒の間、1Pactあたり、215の魔法ダメージから味方を守るShieldを張る。最大5Pactを消費する。 原文 編集 Power Sink 30 Active 1 - - 120 22 空間にリフトの裂け目を作り出し近くに居る最大10人の敵のマナを12秒の間吸い上げ続ける。効果範囲内の敵は秒間27マナを失い、移動速度が50%低下するが、この数値はEnduranceにより変化する。そのPlanarの不安定さは自身が受けるダメージを5%減少させる。Power Sinkが目標からマナを吸うたびに、Void Knightは1Pactを得る。 原文 編集 Root * Name Point SkillType MaxRank Range CastTime CoolDown CastCost Description 原文 編集 Reckless Strike 0 Active - M - - 20 【Melee】武器攻撃に91-95の物理ダメージを追加する。アクティブなPactごとに4%のダメージを追加。さらに追加のthreat を生み出す。このabilityを使うことで Attack point を1得る。 原文 編集 Void 0 Active - 10 - 10 10 【Buff】非物理攻撃の5%を吸収し、Pactsに変換する。1時間継続する。 原文 編集 Devouring Blow 2 Active - M - - 10 【Melee】武器攻撃に物理ダメージを追加し、もしターゲットがマナを持っていれば、与えたダメージ分のマナを吸収してPactsを生み出す。追加のthreatが発生する。1 Point 100% of weapon plus 117 damage, adds 1 Pact.2 Points 120% of weapon plus 205 damage, adds 2 Pacts.3 Points 140% of weapon plus 293 damage, adds 3 Pacts. 原文 編集 Discharge 4 Active - 20 - 10 20 【Ranged】不安定なエネルギーの爆発を解放することで102の風属性ダメージを与え、消費したPact毎に51の風属性の追加ダメージを与える。追加threatが発生し、1 Attack Pointを得る。最大2Pact消費。 原文 編集 Gift of the Void Knight 5 Passive - - - - - Health の最大値を、Void Knight に使用された soul point ごとに0.46%増幅する。他のWorrior Gift abilities に累積する。 原文 編集 Pact Conversion 6 Active - - - - 10 Attack points をPactsに変換する。このability は global cooldown に影響されない 1 Point Add 1 pacts.2 Points Add 2 Pacts.3 Points Add 3 Pacts. 原文 編集 Furious Rage 8 Active - M - 8 10 【Melee】素早い攻撃で対象の詠唱を中断させる。このアビリティはグローバルクールダウンに干渉されない。 原文 編集 Spark 10 Active - 20 - 8 10 【Taunt】苦痛の炎で対象を3秒間自身へと攻撃を向けさせる。アタックポイントを1獲得。 原文 編集 Disrupt 12 Active - 20 - 30 30 【Debuff】 敵単体の魔法のエナジーを攪乱し、魔法の詠唱時間を10秒間に渡って25%延長する。 原文 編集 Airburst 14 Active - - - 60 10 【Taunt】【PBAoE】溜め込まれた爆発エネルギーを放出させて近くにいる最大10体の敵に116~120のAirダメージを与え3秒間自身へと攻撃を向けさせる。 原文 編集 Ragestorm 16 Active - 3M - 8 22 【Melee】【PBAoE】7m以内の最大5匹の敵を攻撃し、武器プラス90の物理ダメージ、さらに持っているPactsごとに9のAir ダメージを与える。追加のthreat を生み出し、1 attack Point を得る。 原文 編集 Soul Pillage 18 Active - 20 - 15 17 【Ranged】敵のマナを338吸い上げる。この量はEnduranceの値により変化する。2Pactsを得る。 原文 編集 Catalyze 20 Active - 20 - 15 10 【Ranged】【Buff】対象の敵のマナを焼いてFireダメージを与え、与えたダメージ分のマナ吸収する。使用後のPlanarの不安定さはWarriorが受けるダメージを5%減少させる。1 Point 305マナを焼き、140ダメージを与える, adds 1 Pact.2 Points 610マナを焼き、245ダメージを与える, adds 2 Pacts.3 Points 914マナを焼き、350ダメージを与える, adds 3 Pacts. 原文 編集 Tempest 26 Active - - - 5 25 【Melee】【PBAoE】不安定なエネルギーの奔流を解き放ち、自身の周り7m以内に居る最大10人の敵に118のAirダメージを与え、加えて1Pact毎に39の風属性ダメージを与える。追加Threatを与えて、アタックポイントを1獲得。最大3Pact消費。 原文 編集 Unstable Reaction 32 Active - 20 - 45 20 【Channeled】【Silence】不安定なエネルギーのほとばしりを対象の敵に集中させ577のAirダメージを6秒かけて与え、与えたダメージの50%のマナを吸収する。更に対象をサイレンス状態にする。このスキルがアクティブな間、毎秒1Pactを得る。アタックポイントを1獲得。 原文 編集 Fusion of Flesh 38 Active - - - 180 30 【Heal】30秒間、消費したPactの数だけ非物理攻撃を受けるたびに自身の20%のヘルスを回復する。最大5Pactを消費する。 原文 編集 Shock Burst 38 Active - - - 15 15 【PBAoE】【Silence】近くにいる最大8人の敵Silence状態にする。このスキルはキャスターのCleanse系のスペルでは解除されない1 Point 3 seconds.2 Points 5 seconds.3 Points 8 seconds. 原文 編集 Singularity 44 Active - - - 60 10 【Buff】すべての被ダメージを10秒間にわたり35%軽減する。 原文 編集 Accord of Emptiness 51 Active - - - 10 10 【Buff】Void Knightが身にまとうVoidの冷たい闇が限界まで具現化する。3秒毎に1Pactを付与し、スペルダメージを受けた場合50%の確率でRift Summonのクールダウンが終了する。効果時間1時間。 原文 編集 コメント欄 名前 コメント すべてのコメントを見る hiiroさん 更新ありがとうございます。Root41,51の画像を追加しました。 -- (riftinfo) 2011-06-12 20 36 22 Patch1.2 ver に更新しました -- (hiiro) 2011-06-12 06 15 23 オープンベータ仕様に更新 -- (riftinfo) 2011-02-20 15 02 56
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ホームページ http //knight-kingdom.net/ 開始手順 ホームページメニューのACCOUNTよりアカウント取得 ホームページメニューCONNECTよりクライアントDL Launcher.exeより起動 仕様 Lv1スタート、Lv83上限 Lv60になると期限付き武器が貰える 1-70までは1匹1lvup、70-78まで若干マゾイ、78-83はかなりマゾイ 1次転職 カイシャン(モラ 816,689) 2次転職 オート モラクエストより足ポーション 城、esland、ロナクエスト有 スキルクエストをしないとスキル取得不可 採掘有 課金有り 戦争は日本時間PM19時、AM??時 Voteは6h毎に4pointもらえる [Voteの仕方] ホームページメニューのDONATEよりログイン⇒VOTEのvote for itemsをクリック⇒4か所のリンクをクリック⇒4point獲得 UPG率 1-2 = 100% 2-3 = 100% 3-4 = 100% 4-5 = 90% 5-6 = 65% 6-7 = 30% 7-8 = 5% トライナ使用時UPG率 1-2 = 100% 2-3 = 100% 3-4 = 100% 4-5 = 100% 5-6 = 85% 6-7 = 70% 7-8 = 15% リバースUPG率 Reverse Item Strengthen Scroll - 50% Tears of Karivdis - 60% ドロップ http //forum.knight-kingdom.net/index.php?showtopic=253 フルプレート系 Blood Worm - ヲリフルプレート (+4) Earth Worm - ログフルプレート (+4) Small Bandicoot - クリスタルアーマー (+4) Kecoon - プリフルプレート (+4) キチン系 Apostle - キチンALLクラス(+1) Deruvish - キチンALLクラス(+1) Troll - キチンALLクラス (+1) Harpy - プリキチン、クリムゾン系(+1) Raven Harpy - プリキチン、クリムゾン系(+1) シェル系 Shell Pauldron / Complete Robe - Troll Warrior, Troll Berserker, Troll Captain, Isiloon Servant Shell Pads / Complete Pants - Dark Stone Shell Helmet / Complete Helmet - Gargoyle (Eslant) Shell Gauntlets / Complete Gloves - Fallen Angel, Falcon (drop all classes gloves) Shell Boots / Complete Boots - Troll Shamon, Crimson Wing (drop all classes boots) 武器(ノーマルハイクラス)ドロップ Bosses Dark Mare Bi-Frost Monsters Troll Warrior Troll Berserker Troll Captain 武器(Exceptional)ドロップ Some higher Bi-Frost Monsters Dark Knight (CZ) Cold Apostle (CZ) Evil Wizards (CZ) Flame Apsotle (CZ) Balog Booro (+9)アクセ All Abyss Dungen monsters the higher up on the floor the better chance on getting them. レベリング指南 Level 1-35 モラで狩り Level 36-60 城orロナ Level 60-83 Eslantかロナ EXPクエストがいくつかあるのでマゾくなったらクエストをやるといい 金策 城出入り口横で採掘可能なので採掘する⇒宝石が稀に出る⇒宝石の相場が高く1個最低で20m近くで売れるので売る 日本人クラン カルス クラン名 Japanese OnlineUserページを見たら誰かしらいる
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SAKURAつぶやき SAKURAメンバーのつぶやき募集中!! Comment 今までに作成したもの、7月末にまとめます!!! -- ふじた (2012-04-16 03 02 48) テスト! -- かつまた (2012-04-18 11 12 33) ホームセンターで出来る実験コレクションとか自分たちで作ったりしませんか? -- 織江 (2012-04-24 15 23 15) 名前 コメント
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This article or section is in need of attention from an expert on the subject.Please help recruit one or improve this article yourself. See the talk page for details. This article or section needs to be updated. Job Base(s) Knight Lord Knight Job Type 3-1 Changes At Prontera× Number of Skills 11 Total Skill Points 75 Total Quest Skills 0 Job Bonuses STR AGI VIT INT DEX LUK +3 +3 +5 +10 +7 +3 Overview Job Change Guide Builds Class DataSkills Job Bonuses External Links Overview Job Change Guide See Rune Knight Job Change Guide for detailed information. Builds Class Data Skills See Knight Skills or Lord Knight Skills for 2nd class Skills. Skill Description Levels Type Enchant Blade× Enchants your weapon with magic, allowing you to deal additional magic damage with your physical attacks.. 5 Supportive Sonic Wave× Slam your weapon into the ground to unleash a shockwave that strikes an opponent at a distance. Has a range of 11 cells. 5 Offensive Death Bound× The damage you receive is amplified and used against the attacker. However, you still receive half of the amplified damage. 10 Active Hundred Spears× Spear exclusive skill. A skill that strikes a single target rapidly in quick succession to deal high damage. 10 Offensive Wind Cutter× Creates a huge pressure that throws enemies away. There is a chance to inflict Fear status on those affected. 5 Offensive Ignition Break× The rune knight makes their weapon incredibly hot, triggering an explosion that deals damage to all targets nearby. Targets closer to the player receive higher damage. 5 Offensive Phantom Thrust× Spear Exclusive Skill. The rune knight strikes a target from far away, pulling that target towards the user. 5 Offensive Dragon Training× Allows the user to use a dragon mount. Increasing the skill level recovers your lost attack speed when using the mount, and also slightly increases the damage of Dragon Breath. 10 Passive Dragon Breath× Causes the dragon to breath incredibly hot fire, with a chance to cause burning which deals damage over time. 10 Offensive Dragon Howling× The dragon lets out a terrible howl, causing Fear status to those within range. 5 Active Rune Mastery× Allows the Rune Knight to craft Runes. 10 Passive Job Bonuses Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 STR 10 11 33 AGI 20 21 41 VIT 4 14 23 32 45 INT 1 2 5 12 13 22 30 39 46 50 DEX 3 15 19 24 31 40 44 LUK 47 48 49 External Links -Knight ・ Lord Knight ・ Rune Knight Knight ・ Lord Knight ・ Rune Knight 2nd ClassSkills Bowling Bash× ・ Brandish Spear× ・ Cavalier Mastery× ・ Charge Attack× ・ Counter Attack× ・ One-Hand Quicken× ・ Peco Peco Ride× ・ Pierce× ・ Spear Boomerang× ・ Spear Mastery× ・ Spear Stab× ・ Twohand Quicken× TranscendentSkills Aura Blade× ・ Clashing Spiral× ・ Frenzy× ・ Fury (2)× ・ Parry× ・ Relax× ・ Spear Dynamo× ・ Traumatic Blow× ・ Vital Strike× 3rd ClassSkills Death Bound× ・ Dragon Breath× ・ Dragon Howling× ・ Dragon Training× ・ Enchant Blade× ・ Hundred Spears× ・ Ignition Break× ・ Phantom Thrust× ・ Rune Mastery× ・ Sonic Wave× ・ Wind Cutter× Quests Knight Job Change Guide ・ Knight Skill Quest ・ Rebirth Walkthrough ・ Rune Knight Job Change Guide Weapons× One Handed Sword× ・ Spear× ・ Two Handed Sword× -Classes of Ragnarok Online Classes of Ragnarok Online Novice Class Novice ・ High Novice ・ Super Novice First Class / High First Class Acolyte ・ Archer ・ Mage ・ Merchant ・ Swordman ・ Thief Second Class Priest ・ Monk ・ Hunter ・ Bard ・ Dancer ・ Wizard ・ Sage ・ Blacksmith ・ Alchemist ・ Knight ・ Crusader ・ Assassin ・ Rogue Transcendent Second Class High Priest ・ Champion ・ Sniper ・ Minstrel ・ Gypsy ・ High Wizard ・ Scholar ・ Mastersmith ・ Biochemist ・ Lord Knight ・ Paladin ・ Assassin Cross ・ Stalker Third Class Arch Bishop ・ Sura ・ Ranger ・ Maestro ・ Wanderer ・ Warlock ・ Sorcerer ・ Mechanic ・ Geneticist ・ Rune Knight ・ Royal Guard ・ Guillotine Cross ・ Shadow Chaser Expanded Class Gunslinger ・ Ninja ・ TaeKwon Kid Expanded Second Class TaeKwon Master ・ Soul Linker ・ Kagerou ・ Oboro ・ Rebel× Doram Summoner Categories Pages needing expert attention | Articles Needing To Be Updated | Rune Knight | Classes | Knight | Lord Knight
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Knight 種族:Righteous パック:Standard レア度:Uncommon 待機:4 攻撃:4 体力:7 能力: 騎士の名を持っているがMTGの聖騎士辺りを想像してるとギャップで悶絶する脳筋アサルト。 シールドパック戦では悪くないだろう。攻撃4は頼もしいし体力7は中々の数値。 The Oracleと合わせると耐久力も上がり、次々と対面のアサルトをなぎ倒してくれるかもしれない。 しかし構築戦となると話は別。 珍しくRighteousでは攻撃力の高いアサルトなのだが、バニラは構築戦では出番は無いのだ。 関連カード 能力なしアサルト(待機4)カード名 攻撃 体力 パック 特殊な入手条件 Purity Golem 3 8 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (purity.png) Mission 108報酬 Knight 4 7 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (standard.png) --- Immortal 4 8 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (reward.png) 「Limited Suppport」達成報酬 Abomination 5 6 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (standard.png) Mission 26報酬 Centimani 6 6 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (terminus.png) --- Merciless Invader 7 4 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (nexus.png) Mission 58報酬(2枚) Blight Golem 8 3 #ref error :ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (blight.png) Mission 79報酬
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This page has been marked as being in need of links to other iRO Wiki pages. For a pre-Renewal version of this article, click here. Job Base(s) Knight Job Type 2-1 Transcendent Changes At Juno× Number of Skills 8 Total Skill Points 42 Total Quest Skills 0 Job Bonuses STR AGI VIT INT DEX LUK +15 +8 +8 +2 +9 +3 +← クリックで目次を開く Overview Job Change Guide BuildsHybrid The Speedfreak SVD The Muramasa TacticsMVP PvP WoE Equipment Class DataSkills Job Bonuses ASPD External Links Overview Lord Knights are the Transcendent variants of Knights. The Lord Knight s skills are a good balance of offense and defense. The Lord Knight is now a master of weapons with a special affinity for Two-handed Swords and Spears. A Lord Knight has formidable attack strength and can crush an opponent s defense with ease. Being a Lord Knight, they gain vastly improved offensive capabilities and some defensive capabilities. They easily retain their status as the class with the highest HP× Modifier and strongest physical AoE× damage dealer. Lord Knights get the most new skills of the Transcendent Classes two skills that enhance their damage output, and three skills that deal damage and various status effects. If this isn t enough, they also get (beside the +25% HP) a skill that gives them on-par tanking ability to that of Crusaders in the form of Parry×. Their ability to go Berserk unleashes massive damage while in a state of Frenzy×. A number of defensive skills complement the Lord Knight s combat mastery. Job Change Guide To become a Lord Knight, you must find a book called the Book of Ymir in Sage Castle , Juno×. The book will lead you to Valhalla so you can change your job through the Lord Knight job NPC×. Also you must reach at least job level 40 as a transcendent 1st class character. 1.Sage Castle is located at 11 o clock direction (yuno 88,320) in Juno. 2. Book of Ymir is located inside a room behind an NPC called Metheus Sylphe (yuno_in02 88,164). 3.The Book of Ymir (yuno_in02 94,206) will teleport you to Valhalla. 4.Find and talk to a job NPC suited to your 2nd class. Builds Hybrid STR× 100-120 AGI× 60-80 VIT× 50-70 INT× 1+ DEX× 50-60 LUK× 1 Perhaps the most staple of LK builds. They perform well in most situations, be it PvM, PvP, WoE or MVPing. The AGI allows them to have less than decent FLEE as well as ASPD×, which coupled with the STR creates a steady damage output. The added DEX allows them to hit more than just the broad side of a barn, and the VIT just enhances their durability. The Speedfreak STR 100-110 AGI 80-100+ VIT 40-60 INT 1-19 DEX 40-60 LUK 1 This build mainly relies on their insane ASPD and Twohand Quicken× for ctrl-click meleeing. They can attain superb flee and utilize the skill Parry for defensive purposes. SVD STR 120-130 AGI 1-40 VIT 70-90-100 INT 1+ DEX 60-80 LUK 1 They hit slow, but hard, and they rarely miss. The Meatshield builds spread their stats mainly between three compared to the other builds STR, VIT and DEX. They may not have outstanding DPS (damage per second), but their burst offensive power and durability can make up for it. The Muramasa LUK BaseLv + 1 Remaining stats are left to the reader s discretion. This is a special build that relies on the usage of the weapon called Muramasa . Because the Muramasa curse×s the wielder randomly, if the player has one more point of total LUK than their baselevel, the curse effect can be negated. Although this build is not too common on iRO, it is such on kRO and certain other servers. An alternative to use Muramasa would be to use Holy Waters when one gets cursed instead of using this build. Tactics MVP Frenzy is used on many weaker MVPs for soloing. Although LKs can t beat Asura monks or Acid Bomb× biochemists in a head-on-head competition, they have a good chance against most other classes with their damage boosting and dealing skills regardless. Their naturally high HP and mobcontrol makes them ideal soloers as well. PvP Clashing Spiral× enables LKs to be subpar SD×-Assassin Cross substitutes, given the player has a proper spear. Provoking Wizards and other strategies, i.e. status pikes are becoming increasingly pointless, while pierce dueling has diminished. Most Lord Knights aimlessly spam Bowling Bash× as of late. WoE Although their roles didn t change much in most aspects, Frenzy made them the de facto emperium× breakers. They may not be able to beat an Assassin Cross at 1on1 on the emp, but their damage output comes in close second, and their naturally high HP makes them a durable target when under stress. Equipment For more general information about Knight equipments, click here. Lord Knight skills brought only one additional equipment type into use heavy Spear class weapons. They were generally regarded as useless before. But thanks to Clashing Spiral, that relies on them for most of its damage, they are sought by many as of late. The most notable of them are One-handed spear Hunting Spear [1], very expensive and rare Pole Axe [1] Long Horn [1] Pike [4], carded with 20% race/elements card (common but not heavy however) Two-handed spear Cardo [1] is the heaviest two-handed spear a Lord Knight can use Brionac Hellfire , a mildly common Lv. 4 weapon obtainable from the God Items Quest Halberd [2] Class Data Skills Click here to see Knight skills. Skill Description Levels Type Aura Blade× Adds Weapon Mastery type ATK regardless of what weapon is being used. 5 Supportive Clashing Spiral× Strikes an enemy 5 times with a Spear, dealing ranged damage that is affected by the Spear s weight. 5 Offensive Frenzy× Heightens physical power at the cost of the ability to use skills. 1 Supportive Parry× Must be wielding a Two-Handed sword. Adds a chance to block physical attacks entirely. 10 Supportive Relax× Greatly increases HP regeneration, but forces the user to sit down. 1 Supportive Spear Dynamo× Increases ATK and Accuracy with any weapon while decreasing DEF. 5 Supportive Traumatic Blow× An attack that has a chance of inflicting the Bleeding status on a target. 5 Offensive Vital Strike× A ranged attack that can cause various abnormal status effects. 10 Offensive Fury (2)× Effects unknown. Unimplemented N/A N/A Job Bonuses The levels at which a Lord Knight receives a certain bonus. Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15 STR 1 6 7 8 19 25 33 41 46 47 52 56 57 64 70 AGI 2 10 14 17 37 53 61 65 VIT 5 12 22 29 40 43 58 68 INT 13 67 DEX 4 11 16 28 31 36 44 49 62 LUK 3 27 38 ASPD This article or section is in need of attention from an expert on the subject.Please help recruit one or improve this article yourself. See the talk page for details. External Links -Knight ・ Lord Knight ・ Rune Knight Knight ・ Lord Knight ・ Rune Knight 2nd ClassSkills Bowling Bash× ・ Brandish Spear× ・ Cavalier Mastery× ・ Charge Attack× ・ Counter Attack× ・ One-Hand Quicken× ・ Peco Peco Ride× ・ Pierce× ・ Spear Boomerang× ・ Spear Mastery× ・ Spear Stab× ・ Twohand Quicken× TranscendentSkills Aura Blade× ・ Clashing Spiral× ・ Frenzy× ・ Fury (2)× ・ Parry× ・ Relax× ・ Spear Dynamo× ・ Traumatic Blow× ・ Vital Strike× 3rd ClassSkills Death Bound× ・ Dragon Breath× ・ Dragon Howling× ・ Dragon Training× ・ Enchant Blade× ・ Hundred Spears× ・ Ignition Break× ・ Phantom Thrust× ・ Rune Mastery× ・ Sonic Wave× ・ Wind Cutter× Quests Knight Job Change Guide ・ Knight Skill Quest ・ Rebirth Walkthrough ・ Rune Knight Job Change Guide Weapons× One Handed Sword× ・ Spear× ・ Two Handed Sword× -Classes of Ragnarok Online Classes of Ragnarok Online Novice Class Novice ・ High Novice ・ Super Novice First Class / High First Class Acolyte ・ Archer ・ Mage ・ Merchant ・ Swordman ・ Thief Second Class Priest ・ Monk ・ Hunter ・ Bard ・ Dancer ・ Wizard ・ Sage ・ Blacksmith ・ Alchemist ・ Knight ・ Crusader ・ Assassin ・ Rogue Transcendent Second Class High Priest ・ Champion ・ Sniper ・ Minstrel ・ Gypsy ・ High Wizard ・ Scholar ・ Mastersmith ・ Biochemist ・ Lord Knight ・ Paladin ・ Assassin Cross ・ Stalker Third Class Arch Bishop ・ Sura ・ Ranger ・ Maestro ・ Wanderer ・ Warlock ・ Sorcerer ・ Mechanic ・ Geneticist ・ Rune Knight ・ Royal Guard ・ Guillotine Cross ・ Shadow Chaser Expanded Class Gunslinger ・ Ninja ・ TaeKwon Kid Expanded Second Class TaeKwon Master ・ Soul Linker ・ Kagerou ・ Oboro ・ Rebel× Doram Summoner Categories Articles Needing Interwiki Links | Lord Knight | Classes | Knight | Pages needing expert attention
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The Knight is a fighting based class that excels in fighting with swords (or any other weapon for that matter). Knights are the recomended first class for beginners, seeing as they re a somewhat straightforward class to play (want to kill an enemy? Cut him to ribbons!). Knights are the male counterpart to the Valkyrie. 属性 lawful Good Chaostic Good Natural 所持品 +0 shortsword +1 suit of ringmail +1 black boots タレント Gastronomy Dual Wielding First Aid Shield Parry Weapon Knowledge Weapon Precision Commerce Courage Nightmare Mode 武器|両手剣| 防具 両手剣 武器 両手剣 武器 両手剣 武器 両手剣