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tags Baldwin_C_Y Woodard_C_J platform url auther Baldwin, C.Y. and Woodard, C.J. bibtex @incollection{BaldwinWoodard2009architecture, title={{The architecture of platforms a unified view}}, author={Baldwin, C.Y. and Woodard, C.J.}, booktitle={Platforms, Markets and Innovation}, editor={Gawer, A.}, pages={19--44}, isbn={1848440707}, year={2009}, publisher={Edward Elgar Publishing} } @article{BaldwinWoodard2008, type={Working Paper Series}, title={{The Architecture of Platforms A Unified View}}, author={Baldwin, Carliss Y. and Woodard, Jason }, year={2008}, location={http //ssrn.com/paper=1265155}, language={English} } format for references APA Baldwin, C. Y., Woodard, C. J. (2009). The architecture of platforms A unified view. Platforms, markets and innovation, 19-44. LNBIP Baldwin, C.Y. and Woodard, C.J. The architecture of platforms a unified view. In Gawer, A. (ed.) Platforms, Markets and Innovation, pp. 19--44. Edward Elgar Publishing (2009) memo Difinition of "Platform" we define as a set of stable components that supports variety and evolvability in a system by constraining the linkages among the other components. (pp.19) the system is partitioned into a set of core components with low variety and a complementary set of peripheral components with high variety \cite{TushmanEtAl2002dominant}. The low-variety components constitute the platform. (pp.19) Most platform definitions focus on the reuse or sharing of common elements across complex pruducts or systems of production. (p. 22) modularization TushmanMurmann2002dominant the system is partitioned into a set of core components with low variety and a complementary set of peripheral components with high variety. (pp.19) from @incollection{TushmanMurmann2002dominant, title={{Dominant designs, technology cycles, and organizational outcomes}}, author={Tushman, M. and Murmann, J.P.}, booktitle={Managing in the Modular Age Architectures, Networks, and Organizations}, editor={Garud, R. and Kumaraswamy, A. and Langlois, R. N.}, publisher={Blackwell Publishing}, year={2002} } Product development researchers s definition Projects that created a new generation or family of products for a particular firm WheelwrightClark1992creating platform product" new products that "meet the needs of core group of customers but {are designed] for easy modification into derivatives through the addition, substitution, or removal of features" (P20; emphasis added) from @article{WheelwrightClark1992creating, title={{Creating project plans to focus product development.}}, author={Wheelwright, S.C. and Clark, K.B.}, journal={Harvard business review}, volume={70}, number={2}, pages={67-83}, year={1992} } technology strategists valuable points of control (and rent extraction) in an industry industrial economists RochetTirole2003platform to characterize products, services, firms or institutions that mediate mediates transactions between two or more groups of agents (p.21) @article{RochetTirole2003platform, title={{Platform competition in two-sided markets}}, author={Rochet, J.C. and Tirole, J.}, journal={Journal of the European Economic Association}, volume={1}, number={4}, pages={990--1029}, issn={1542-4766}, year={2003}, publisher={MIT Press} } 各者のプラットフォームの定義 MeyerLehnerd1997power A product platform is a set of common components, modules, or parts from which a stream of derivative products can be efficiently created and launched"(p. 7 in the source book) (p. 22 of this chapter) from @book{MeyerLehnerd1997power, title={{The power of product platforms building value and cost leadership}}, author={Meyer, M.H. and Lehnerd, A.P.}, isbn={0684825805}, year={1997}, address= {New York}, publisher={Free Press} } RobertsonUlrich1998planning(P. 20) the collection of assets that are shared by a set of products (p. 22 of this chapter) from @article{RobertsonUlrich1998planning, title={{Planning for product platforms}}, author={Robertson, D. and Ulrich, K.}, journal={Sloan management review}, volume={39}, pages={19--32}, issn={0019-848X}, year={1998} } BresnahanGreenstein1999technological(p. 4) We difine a platform as a bundle of standard components around wich buyers and sellers coordinate efforts (p. 22 of this chapter) from @article{BresnahanGreenstein1999technological, title={{Technological competition and the structure of the computer industry}}, author={Bresnahan, T.F. and Greenstein, S.}, journal={The Journal of Industrial Economics}, volume={47}, number={1}, pages={1--40}, issn={1467-6451}, year={1999}, publisher={John Wiley \ Sons} } cited as
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以下は、http //www.nhforge.org/wikis/reference2-0en/architecture.aspx の勝手翻訳です。 Overview (非常に)高レベルな NHibernateのアーキテクチャは図のようなものです (図) この図は、NHibernateが、データベースとコンフィギュレーションデータを利用して、永続化サービス(と、永続化オブジェクト)の提供をアプリケーションに対して行う事を表しています。 実行時アーキテクチャをより詳しく見てみることにしましょう。残念なことに、NHibernateは柔軟で、様々なやり方をサポートしています。二つの、極端な例をみてみます。"lite"アーキテクチャでは、アプリケーションは自身でADO.NETのコネクションを提供し、トランザクションを管理します。このアプローチでは、NHirbenateのAPIのうち、最小のサブセットを利用します。 (図) "full cream"アーキテクチャは、アプリケーションをADO.NETのAPIから切り離し、NHibernateに詳細の管理を任せます。 (図) 図で利用されているオブジェクトの定義を示します: ISessionFactory (NHibernate.ISessionFactory) 一つのデータベースに対する、コンパイル済みマッピングの、スレッドセーフ(イミュータブル)なキャッシュです。ISessionのファクトリーであり、IConnectionProviderのクライアントです。オプションとして、プロセス、もしくはクラスターレベルのトランザクション間で再利用可能なデータの(セカンドレベルの)キャッシュを保持できます。(??) ISession (NHibernate.ISession) アプリケーションと永続化ストア間の対話を表現する、シングルスレッドで、短命なオブジェクトです。ADO.NETのコネクションをラップします。ITransactionのファクトリーでもあります。オブジェクトを辿ったり、識別子によってオブジェクトを探すときに利用される、永続化オブジェクトの(ファーストレベルの)キャッシュを管理します。 Persistent Objects and Collection 永続化状態と、ビジネスファンクションを含む、短命で、シングルスレッドなオブジェクトです。
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The Future of Information Architecture Summary -- 要約 This books looks at the issues surrounding why information is processed, stored and applied in the way that it has, since time immemorial. Contrary to the conventional wisdom held by many scholars in human history, the recurrent debate on the explanation of the most basic categories of information (eg space, time causation, quality, quantity) has been misconstrued, to the efect that there exists some deeper categories and principles behind these categories of information - with enormous implications for our understanding of reality in general. To understand this, the book is organised in to four main parts Part I begins with the vital question concerning the role of information within the context of the larger theoretical debate in the literature. Part II provides a critical examination of the nature of data taxonomy from the main perspectives of culture, society, nature and the mind. Part III constructively invesitgates the world of information network from the main perspectives of culture, society, nature and the mind. Part IV proposes six main theses in the author s synthetic theory of information architecture, namely, (a) the first thesis on the simpleness-complicatedness principle, (b) the second thesis on the exactness-vagueness principle (c) the third thesis on the slowness-quickness principle (d) the fourth thesis on the order-chaos principle, (e) the fifth thesis on the symmetry-asymmetry principle, and (f) the sixth thesis on the post-human stage. http //chandospublishing.com/chandos_publishing_record_detail.php?ID=246 Part One Introduction -- The Role of Information Architecture -- IAのルール The Information Question -- 情報の課題 The Theoretical Debate -- The Synthetic Theory of Info Architecture Theory and Meta-Theory The Logic of Existential Dialectics Sophisticated Methodological Holism Chapter Outline -- アウトライン Three Notes of Caution Part Two Taxonomy -- Info Architecture and Taxonomy -- IAと分類 The Nature of Taxonomy Taxonomy and NatureTaxonomy and Chemistry Taxonomy and Micro-Physics Taxonomy and Micro-Physics(or Cosmology) Taxonomy and Biology(Animal) Taxonomy and the MindTaxonomy and Biology(Human) Taxonomy and Psychology Taxonomy and CultureTaxonomy and Morality Taxonomy and Epistemology Taxonomy and Religion Taxonomy and Aesthetics Taxonomy and SocietyTaxonomy and Social Organization Taxonomy and Social Institutions Taxonomy and Social Structure Taxonomy and Social Systems The Challenge of TaxonomyTaxonomy and Ontological Principles A Coutions Note Part Three Network -- Info Architecture and Network -- IAとネットワーク The Impact of Network Network and NatureNetwork and Chemistry Network and Micro-Physcis Network and Micro-Physcis(or Cosmology) Network and the MindNetwork and Psychology Network and Biology Network and CultureNetwork and Morality Network and Religion Network and Aesthetics Network and SocietyNetwork and Social Institutions Network and Social Structure Network and Social Systems The Power of NetworkNetwork and Ontological Principles Some Words for Thought Part Four Conclusion -- The future of Information Architecture -- IAの未来 The Information Answer 1st Thesis The Simpleness-Complicadness Principle 2nd Thesis The Preciseness-Vagueness Principle 3rd Thesis The Slowness-Quickness Principle 4th Thesis The Order-Chaos Principle 5th Thesis The Symmetry-Asymmetry Principle 6th Thesis The Post-Human Stage An Epilogue The Future of Information Architecture
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Ryota Matsumoto (松本良多) is a famous Philosopher, Artist, Japanese Author, and Instagram star from Japan. He is the founder of an award-winning interdisciplinary design office, Ryota Matsumoto Studio based in Tokyo and New York. As a video producer, he has worked with Peter Christopherson for Japanese Nike commercials. He is a renowned architect and one of the most prominent theorists of postdigital art in Japan and the United States. He has served as the MFA advisor of Transart institute, University of Plymouth and teaches at Asagaya Institute of Art and Design as a professor of practice. He is a man with a proactive approach and has painted the canvas of his dream with the colors of his consistent and persistent efforts. Bеіng passionate аbоut his work аnd аlwауѕ wanted tо carve а niche fоr himself іn life, wаѕ thе spark thаt ignited him to pursue his dreams and passion. We will walk you through all about him. BIOGRAPHY/Wiki He hails from Tokyo. He is 49 years old as of 2021. He is American by Nationality. His Zodiac sign is Pisces. His date of birth is March 9th 1972. He is a follower of Atheists. He attended Architectural Association in London and Mackintosh School of Architecture, Glasgow School of Art in the early ’90s. He has a degree Master of Architecture from the University of Pennsylvania, which he received in 2007. He has won various laurels for his amazing work. He is the recipient of Visual Art Open First Prize, Florence Biennale Mixed Media 2nd Place Award, Premio Ora Prize Italy 5th Edition, Premio Ora Prize Spain 1st Edition, Donkey Art Prize III Edition Finalist, Art Kudos Best of Show Award, Lynx International Prize Be Art Builder Award, Lumen Prize Finalist and many more. He specializes in building a positive brand image with the help of social media campaigns and digital marketing strategies. He collaborates with various renowned influencers including a cofounder of the Metabolist Movement, Kisho Kurokawa, and with Arata Isozaki, Peter Christopherson of Coil, Cesar Pelli, and MIT Media Lab before establishing his office. He has worked on high-profile projects including Kyushu University Ito Campus masterplan (2003-2005), Shinjuku redevelopment project in Tokyo (2009-2012), Bach Mai hospital in Hanoi (2000), and Qingdao mixed-use development in China (2011). He strongly believes “One of the best ways to grow a business and garner more success is by growing your own personal brand” Several of his paintings have been exhibited in various art galleries. Several articles have been published about him. He shares various quotes and articles to inspire the youth and helping them to build a better future. His Instagram is full of his paintings. He has helped various artists grow by polishing their talent and help them find the correct lane. He is passionate about making dreams come true and hopes to inspire a lot of passionate minds Physical Appearance He is Smart and Cute. He is hugely popular among the youth. He is approximately 175 cm tall and weighs around 70Kg. He has an Average Build. He has black hair and both of his eyes have different colors Left Grey Right Dark Green. Family Religion Not Much is known about his family and his personal Relationship. Facts His Instagram id is ryt.matsumoto His Instagram has 1K+ followers. He is a very talented person who enjoys Painting, Sculpturing, and Writing music in his leisure time. His pursuit for excellence has led him down various avenues His magnetic personality has gained him friends across the globe and the growing respect of ears in the industry. He is a Social media Influencer. He loves to explore new places He also had solo exhibitions at Transylvania University (2015), Los Angeles Center of Digital Art (2016) and Alviani ArtSpace, Pescara (2017). His work, writings, and interviews has been published in Kalubrt Magazine, University of North Carolina Wilmington Journal Palaver, Furtherfield.org, The Journal of Wild Culture, Studio Visit Magazine, Fresh Paint Magazine and many more
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The term digital marketing or digital marketing has been from the past two decades as a subset of marketing management as well as advertising management. But due to the development of information technology in recent years, the increase in the average online user’s time, the widespread use of mobile phones and the increase of the penetration rate of the Internet in the world, today is considered as an independent knowledge and expertise. Definition of Digital Marketing The HubSpot site, which is considered to be a prestigious site in the field of digital marketing and content strategy, points out in the definition of digital marketing that it is a conceptual umbrella. In other words, instead of providing a straightforward definition of it, it’s best to know all the techniques and tools that are under the heading of digital marketing. Although there is no single definition of digital marketing, it seems that the following definition can be a good common interface to commonly used digital marketing considerations Digital marketing includes a set of all tools and activities that are used to market digital-based products and services (Web, Internet, Mobile, or other digital gadgets). Digital marketing or digital marketing tools The following are examples of digital marketing tools · Search Engine Marketing (SEM) [Includes Organic Traffic and Purchased] · Optimization for search engines (SEO) · Content marketing (content marketing) · Inbound Marketing · Social Media Marketing · Content strategy · Click-through advertising (PPC) · Targeted email marketing · Banner Advertising · Mobile marketing or mobile marketing (or its old term mobile advertising) · Marketing through Affiliate Marketing · Content Generation · Targeted Web Traffic Digital Viral Marketing (Digital Viral Marketing) Sometimes the Tools menu Digital Marketing, the ads targeted and customized (Targeted Advertising) as well as direct advertising (Native Advertising) is mentioned. But given the fact that these two titles are virtually more comprehensive and not matched with other items (they can cover other options), we did not list them in the above list. 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Social networks of these types of bPaseoes do not need to be directly connected with the company’s services. They can work on more attractive topics and independently market their products and services. How popular is your brand on social networks? We are choosing from the best social networks, upgrading strategy and increasing your popularity. 4. Use of content marketing on social networks Social networking campaigns will not succeed without the use of content marketing. These two issues are interconnected and necessary for success. The statistics provided by the Content Marketing Institute show that most B2B marketers also use content marketing to succeed their campaigns. 93% of B2B marketers use content marketing Statistics show that most B2B marketers use content marketing. Image from Content Marketing Institute However, statistics show that all of them do not properly use content marketing. 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[ARCHITECTURE] ■Assignment Comprehension ■Assumpsion criterion make human model first touch,feel
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There are a lot of constructions of Buddhist architecture in The Royal Grand Hall Buddhism. Five-Story Pagoda The Royal Grand Hall of Buddism Nenbutsusyu Buddist Sect of Japan in Obayashi Web One of the historical Facilities
https://w.atwiki.jp/linux2ch/pages/26.html
Linux for CPU Architecture Linux for CPU Architecture CPUの原理 加算 減算 乗算・除算 パイプライン処理 キャッシュメモリ 機械語命令 Intel x86/IA-32 (i386) Motorola/IBM PowerPC (ppc) Motorola/IBM PowerPC64 (ppc64) AMD64 (x86_64) IA-64 Sun SPARC Sun SPARC64 Alpha SuperH Motorola 68k ARM (arm) ARM (armel) ARM (armeb) MIPS (mips) MIPS (mipsel) HP PA-RISC S/390 M32R Atmel AVR32 CPUの原理 加算 基本的に、二進数の計算は、0+0=0, 0+1=1, 1+0=1, 1+1=10の4通りしかない。 このうち最後の1+1だけは上への桁への繰上り(1+1=10)が起きる。 これらはスイッチングを使えば、繰上りの有無はAND回路、1桁目の加算後の数値はEXOR回路で実現できる。 実際は、下の桁からの繰上りを考慮しなければならないため、これは完全ではない。なので、これを半加算器と呼ぶ。 下の桁の繰上りを考慮した全加算器は、2つの半加算器をOR回路でつなぐことで実現できる。 減算 減算は、二の補数(全ての数を反転させてその数に1を加えた数)で実現できる。 必ず桁あふれするのだけを考慮しなければ、元の数と二の補数を加えた数は必ず0になる。 乗算・除算 乗算・除算については、小学校の算数で習う「筆算」のようにすれば実現可能。 パイプライン処理 パイプライン処理とは、CPUが実行するオペランドの解読などの段階的処理を、並列でひとつひとつずらしながら行う処理のこと。 特にRISC CPUでは、命令が単純化されているため、パイプライン処理の効率がよくなる。 キャッシュメモリ キャッシュメモリは、主メモリよりも速度が速い代わりサイズが小さく値段も高価なメモリのこと。 キャッシュメモリに書き出す時に、必ず元のデータに同時に書き出して次の処理を行うライトスルー方式と、元のデータに書き出される前から次の処理を行うライトバック方式がある。 機械語命令 機械語命令の基本は、以下の3つ。 レジスタにメモリ・IOからデータを転送する レジスタのデータを演算する。 レジスタからメモリ・IOにデータを転送する どんなに複雑なプログラムでも、この3つの組み合わせで動いている。 レジスタには、AX, BX, CX, DXなどの名前がついており、「CPUが一時的に記憶に使うための高速なメモリ」だと考えればよい。また上位8ビットにはAH, 下位8ビットにはALのような略号がつけられている。 たとえば、 ADD AL, 40h でALに40を足す。 SUB AL, 20h でALから40を引く。 MUL BL でALとBLを掛けてAXにセット。 DIV BL でAXをBLで割って商をALに、余りをAHにセット。 注意:このレジスタやオペランドの形式は16bit時代のものなので、64bit時代の今のCPUではレジスタ名などが変わっています。 また、これだけでは「実際の計算結果をどこかに保持しておく」ということができない。そのため、主記憶へのアクセスを行う。 データの転送は、 MOV 受け取る側, 送り出す側 とする。たとえば、 MOV AL, 0FFh とすれば、FFをALにロードできる。 書き込む場合は、メモリアドレスを使って書き込むことができる。アドレスは[]を使って指定する。 MOV AL, [0201h] ほかには、比較命令、ジャンプ命令、論理命令、スタックポインタ命令、入出力命令などが存在する。 JMP XX で、オフセットアドレス「XX」に無条件ジャンプする。 このほかにもJZ(ALが0ならばジャンプ)のような条件付きジャンプ命令がある。 また、ファンクションコールといって、特にDOSのシステム命令などを実行したりできる。これは端末の入出力に使ったりする。 また、実際のアセンブリ言語で開発する場合は、マクロアセンブラ(MSAM)を使うことで、ラベルを使うことができる。ジャンプをオフセットアドレスではなくラベルで使える。 Intel x86/IA-32 (i386) (各ディストリビューションのスレッドをご利用下さい。) Motorola/IBM PowerPC (ppc) PowerPC (PPC) ユーザー、集え 3 http //pc11.2ch.net/test/read.cgi/linux/1213272324/ http //pc11.2ch.net/test/read.cgi/linux/1112237004/ http //pc8.2ch.net/test/read.cgi/linux/1041968296/ http //pc.2ch.net/linux/kako/980/980246074.html 玄人志向 玄箱11 http //pc11.2ch.net/test/read.cgi/linux/1229929071/l50 (現行スレッド) http //pc11.2ch.net/test/read.cgi/linux/1204622262/ http //pc11.2ch.net/test/read.cgi/linux/1184511648/ http //pc11.2ch.net/test/read.cgi/linux/1174452305/ http //pc11.2ch.net/test/read.cgi/linux/1169064612/ http //pc10.2ch.net/test/read.cgi/linux/1157104753/ http //pc8.2ch.net/test/read.cgi/linux/1144684521/ http //pc8.2ch.net/test/read.cgi/linux/1133501897/ http //pc8.2ch.net/test/read.cgi/linux/1117575373/ http //pc8.2ch.net/test/read.cgi/linux/1102420851/ http //pc5.2ch.net/test/read.cgi/linux/1079186374/ マイクロサーバーすれっど http //pc11.2ch.net/test/read.cgi/linux/1073047663/l50 (現行スレッド) http //pc.2ch.net/test/read.cgi/linux/1003991032/ 〜LinuxでMacOS*Mac-on-Linux〜 http //pc11.2ch.net/test/read.cgi/linux/1011270077/l50 (現行スレッド) 【黄犬】 Yellow Dog Linux 【PS3】 http //pc11.2ch.net/test/read.cgi/linux/1163783238/l50 (現行スレッド) 現在使用可能なディストリビューション:Debian GNU/Linux・Fedora Core・Gentoo Linux・Linux/PPC for Nubus Power Macintosh・MkLinux・openSUSE・Sourcemage GNU/Linux・Ubuntu Linux・Vine Linux・Yellow Dog Linux 設定 Configurations for X on PowerPC machines 関連サイト PowerPC 一般:PenguinPPC・PowerPC Kernel Archives ソフトウェア:Mac-on-Linux 玄人志向「玄箱」特有情報 仕様 KURO-BOX・KURO-BOX/HG・KURO-BOX/PRO・KURO-NAS/X4・KURO-BOX/T4 Kernel Genbako kernel collection 公式サポートBBS KURO-BOX・KURO-BOX/HG・KURO-BOX/PRO・KURO-NAS/X4・KURO-BOX/T4 apt-line Debian GNU/Linux の apt-line Motorola/IBM PowerPC64 (ppc64) PowerPC (PPC) ユーザー、集え 3 http //pc11.2ch.net/test/read.cgi/linux/1213272324/ http //pc11.2ch.net/test/read.cgi/linux/1112237004/ http //pc8.2ch.net/test/read.cgi/linux/1041968296/ http //pc.2ch.net/linux/kako/980/980246074.html 【SPE】PS3 Linux Part 6【YDL】 http //pc11.2ch.net/test/read.cgi/linux/1235087677/l50 (現行スレッド) http //pc11.2ch.net/test/read.cgi/linux/1175162637/ http //pc11.2ch.net/test/read.cgi/linux/1165413083/ http //pc8.2ch.net/test/read.cgi/linux/1163937810/ http //pc8.2ch.net/test/read.cgi/linux/1147167572/ http //pc8.2ch.net/test/read.cgi/linux/1118306981/ XboxでLinuxができる日が訪れる? http //pc11.2ch.net/test/read.cgi/linux/1013947365/l50 (現行スレッド) 【黄犬】 Yellow Dog Linux 【PS3】 http //pc11.2ch.net/test/read.cgi/linux/1163783238/l50 (現行スレッド) 現在使用可能なディストリビューション:Debian GNU/Linux・Gentoo Linux・Yellow Dog Linux AMD64 (x86_64) x86_64総合 http //pc11.2ch.net/test/read.cgi/linux/1148478345/l50 (現行スレッド) http //pc8.2ch.net/test/read.cgi/linux/1108137192/ http //pc5.2ch.net/test/read.cgi/linux/1082641986/ http //pc3.2ch.net/test/read.cgi/linux/1068566147/ 現在使用可能なディストリビューション:CentOS・Debian GNU/Linux・Fedora Core・Gentoo Linux・Mandriva Linux・openSUSE・Scientific Linux・Slamd64(Slackware)・Ubuntu Linux・White Box Linux IA-64 Itaniumで64ビットLinuxだぁ! http //pc11.2ch.net/test/read.cgi/linux/1020386747/l50 (現行スレッド) 現在使用可能なディストリビューション:Debian GNU/Linux・Gentoo Linux Sun SPARC LINUXを搭載したSPARCマシンは欲しい? http //pc11.2ch.net/test/read.cgi/linux/1013185274/l50 (現行スレッド) 現在使用可能なディストリビューション:Debian GNU/Linux Sun SPARC64 LINUXを搭載したSPARCマシンは欲しい? http //pc11.2ch.net/test/read.cgi/linux/1013185274/l50 (現行スレッド) 現在使用可能なディストリビューション:Debian GNU/Linux・Gentoo Linux Alpha 地味にLinux/Alpha http //pc11.2ch.net/test/read.cgi/linux/1007830461/l50 (現行スレッド) 現在使用可能なディストリビューション:Debian GNU/Linux・Gentoo Linux SuperH 日立スレッド http //pc11.2ch.net/test/read.cgi/linux/1026669271/l50 (現行スレッド) [玄箱]LANTANK白箱[のようなもの] http //pc8.2ch.net/test/read.cgi/linux/1112538036/ ★ ドリームキャストにLinuxを入れてる奴 http //pc11.2ch.net/test/read.cgi/linux/1201938501/ 現在使用可能なディストリビューション:Debian GNU/Linux・Gentoo Linux Motorola 68k Linux/M68k綜合スレ http //pc.2ch.net/linux/kako/1019/10199/1019918243.html 現在使用可能なディストリビューション:Debian GNU/Linux ARM (arm) 現在使用可能なディストリビューション:Debian GNU/Linux ARM (armel) 【GBA】Linuxから目覚めるぼくらのゲームボーイ! http //pc11.2ch.net/test/read.cgi/linux/1070983168/l50 (現行スレッド) LinuxをニンテンドーDSで動かそう http //pc11.2ch.net/test/read.cgi/linux/1099676905/l50 (現行スレッド) Linux zaurus 10 http //pc11.2ch.net/test/read.cgi/linux/1189835559/l50 (現行スレッド) http //pc11.2ch.net/test/read.cgi/linux/1147049264/ http //pc8.2ch.net/test/read.cgi/linux/1118133914/ http //pc8.2ch.net/test/read.cgi/linux/1103930000/ http //pc5.2ch.net/test/read.cgi/linux/1100131241/ http //pc5.2ch.net/test/read.cgi/linux/1097989566/ http //pc5.2ch.net/test/read.cgi/linux/1095683092/ http //pc5.2ch.net/test/read.cgi/linux/1077041558/ http //pc.2ch.net/test/read.cgi/linux/1070705181/ http //pc.2ch.net/test/read.cgi/linux/1065805664/ iPodLinux開発系 http //pc11.2ch.net/test/read.cgi/linux/1140859813/l50 (現行スレッド) http //pc8.2ch.net/test/read.cgi/linux/1137735802/ http //pc8.2ch.net/test/read.cgi/linux/1104235131/ 工科大ケータイってどうよ? http //pc11.2ch.net/test/read.cgi/linux/1159372227/l50 (現行スレッド) 【ZERO3】リザぽん化プロジェクト 003【Linux】 http //pc11.2ch.net/test/read.cgi/linux/1216664473/l50 (現行スレッド) http //pc11.2ch.net/test/read.cgi/linux/1185862665/ http //pc11.2ch.net/test/read.cgi/linux/1182779775/ chumby 3匹目 http //pc11.2ch.net/test/read.cgi/linux/1255013576/l50 (現行スレッド) http //pc11.2ch.net/test/read.cgi/linux/1225537350/ http //pc11.2ch.net/test/read.cgi/linux/1205320490/ Ubuntu入りのSmartQ 5 MID 約1万2000円 http //pc11.2ch.net/test/read.cgi/linux/1238262887/l50 (現行スレッド) SheevaPlug http //pc11.2ch.net/test/read.cgi/linux/1250390080/l50 (現行スレッド) 【ubuntu】 NetWalker2 【ARM】 http //pc11.2ch.net/test/read.cgi/linux/1253353487/l50 (現行スレッド) http //pc11.2ch.net/test/read.cgi/linux/1251435886/ 現在使用可能なディストリビューション:Debian GNU/Linux・Gentoo Linux ARM (armeb) Big エンディアン ARM、とりわけ Linksys NSLU2。 現在使用可能なディストリビューション:Debian GNU/Linux MIPS (mips) MIPS のビッグエンディアンマシン。別名 mipsbg。SGI 機他。 現在使用可能なディストリビューション:Debian GNU/Linux MIPS (mipsel) MIPS のリトルエンディアンマシン。対象マシン PS2, DEC Station (古すぎて入手難), NEC のモバギなど、MIPS 使用の WinCE 機。 OpenMicroServer http //pc11.2ch.net/test/read.cgi/linux/1138364976/l50 (現行スレッド) PS2,GC,GBA,DSと来たら次はPSPでLinux http //pc11.2ch.net/test/read.cgi/linux/1102490713/l50 (現行スレッド) uClinux on PSP (Jackson Mo) http //pc11.2ch.net/test/read.cgi/linux/1200072551/l50 (現行スレッド) 【DINGUX】Linux for the Dingoo A320【DualBoot】 http //pc11.2ch.net/test/read.cgi/linux/1247737377/l50 (現行スレッド) PS2でLinux! Part5 http //pc.2ch.net/linux/kako/996/996170115.html http //cocoa.2ch.net/linux/kako/993/993965253.html http //cocoa.2ch.net/linux/kako/992/992958478.html http //cocoa.2ch.net/linux/kako/989/989391252.html http //cocoa.2ch.net/linux/kako/983/983681541.html 現在使用可能なディストリビューション:Debian GNU/Linux HP PA-RISC Hewlett-Packard の PA-RISC アーキテクチャへの移植版です。 現在使用可能なディストリビューション:Debian GNU/Linux・Gentoo Linux S/390 IBM S/390 サーバへの移植版です。 現在使用可能なディストリビューション:Debian GNU/Linux・Gentoo Linux・Slack/390(Slackware) M32R Renesas Technology (ルネサステクノロジ) の 32 ビット RISC マイクロプロセッサへの移植版です。 現在使用可能なディストリビューション:Debian GNU/Linux Atmel AVR32 Atmel の 32 ビット RISC マイクロプロセッサへの移植版です。 現在使用可能なディストリビューション:Debian GNU/Linux
https://w.atwiki.jp/gohongilab2/pages/40.html
format for references APA Henderson, R. M., Clark, K. B. (1990). Architectural innovation the reconfiguration of existing product technologies and the failure of established firms. Administrative Science Quarterly, 9-30. format for cite Henderson and Clark (1990) (Henderson and Clark, 1990) auther Henderson, R.M. Clark, K.B. bibtex @article{HendersonClark1990architectural, title={{Architectural innovation the reconfiguration of existing product technologies and the failure of established firms}}, author={Henderson, R.M. and Clark, K.B.}, journal={Administrative Science Quarterly}, volume={35}, number={1}, year={1990}, publisher={Cornell University, Johnson Graduate School} } url JSTOR Google Scholar memo pp,12 The essence of an architectural innnovation is the reconfiguration of an established system to link together existing components in a new way. This does not mean that the components themselves are untouched by architectural innovation. Architectural Innovation is often triggered by anchange in a component -- perhaps size or some other subsidiary parameter of its design -- that creates new interactions and new linkages with other components in the established product. Tha important point is that the core design concept behind each component -- and the associated scientific and engineering knowledge -- remain the same. cited as tags Administrative_Science_Quarterly Clark_K_B Henderson_R_M innovation architecture
https://w.atwiki.jp/gohongilab2/pages/41.html
tags architecture innovation definition definition HendersonClark1990architectural pp.12 The essence of an architectural innnovation is the reconfiguration of an established system to link together existing components in a new way. This does not mean that the components themselves are untouched by architectural innovation. Architectural Innovation is often triggered by anchange in a component -- perhaps size or some other subsidiary parameter of its design -- that creates new interactions and new linkages with other components in the established product. Tha important point is that the core design concept behind each component -- and the associated scientific and engineering knowledge -- remain the same. related papers