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https://w.atwiki.jp/mrfrtech/pages/115.html
Electrical Computer-Aided Design Market Overview The Global Electrical Computer Aided Design Market Share is expected to reach USD 2860.3 Million by 2024 at a CAGR of 9.22% during the forecast period. Market Research Future (MRFR) in its report envelops segmentations and drivers to provide a better glimpse of the market in the coming years. Cloud computing is a driving force for the designing field, as it enables designers to access tools and collaborate with their teams over a single platform to make informed decisions during the designing stage. According to a Worldwide CAD Trends 2016 survey conducted by Business Advantage, the use of cloud-based CAD is likely to go up to 29% over the next three to five years. However, the piracy of ECAD software is a major factor limiting the growth of the global electrical computer-aided design (ECAD) market. Increasing use of cloud-based ECAD tools and increasing demand for automation in process industries such as oil gas and manufacturing are contributing to the growth of the global electrical computer-aided design (ECAD) market. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/8235 Competitive Analysis The key players of the global electrical computer-aided design (ECAD) market are Dassault Systèmes SE (France), EPLAN Software Service (Germany), Siemens AG (Germany), Autodesk, Inc. (US), Trimble, Inc. (US), Bentley Systems, Inc. (US), Nemetschek SE (Germany), IGE+XAO (France), and ALPI International Software (France), among others. In January 2019, Trimble launched the latest version of its architectural modeling software—SketchUp Pro 2019. The product has layers with dashed lines which allow simplifying drawings with effective communication. In February 2017, IGE+XAO Group opened a new subsidiary in India—IGE+XAO INDIA Private Limited—to enhance its distribution capabilities. This subsidiary distributes IGE+XAO Electrical CAD, PLM, and simulation software for the rapidly expanding Indian market. Segmental Analysis The global electrical computer-aided design (ECAD) market has been segmented based on component, industry type, application, vertical, and region. Based on component, the market has been classified as software and services (support, training, and maintenance). The software segment accounted for the largest market share in 2018; the services segment is expected to register the highest CAGR during the forecast period. Electrical Computer Aided Design Market Share is a real-time standalone, easy-to-use, multi-user electrical design tool that helps in efficiently defining the electrical interconnections for complex electrical systems. Various organizations provide a range of ECAD support services to provide insights into, and detailed information about the entire ECAD software system. Training service providers offer online training, customized classes, classroom, and on-site training, and one-day training classes to end users. The regular maintenance of ECAD software prevents unwanted downtime and proves critical to maintaining a smooth-running facility. Maintenance services help organizations to support the work efficiency of software on a timely basis. Based on industry type, the market has been classified as process industry and discrete industry. The discrete industry segment accounted for the largest market share in 2018, with a market value of USD 1,192.7 million; it is expected to register the highest CAGR during the forecast period. The discrete industry involves the production of whole equipment or parts/components; ECAD is required to create and modify the design of an equipment manufacturing process. Various software providers, such as Autodesk, offer ECAD software solutions and for discrete product manufacturing. The solutions provide 3D model designing, engineering, data management, and process management. The implementation of software in process industry enhances productivity, which saves time and minimizes errors in implementation planning. Different process industries require a different set of ECAD features and capabilities that vary as per the industry requirements. The adoption of ECAD is expected to grow significantly in the process industry during the forecast period. Based on application, the market has been classified as industrial machine controls, plant design, mining equipment control, rail signaling, switchgear design, water treatment and distribution system control, and others. The industrial machine controls segment accounted for the largest market share in 2018, while the water treatment and distribution system control segment is expected to register the highest CAGR during the forecast period. Machine control helps in increasing productivity, reducing costs, and improving ease-of-use. Industrial machines are custom designed for their specific purpose and are optimized for throughput, precision, and availability. A plant layout largely impacts the total operation of a company which includes the production processes, equipment, storage, and dispatch. Signaling is one of the important components of railway network design, as the control and management of trains depend on signals for safer train movement. ECAD software is used in rail signaling to perform tasks such as modifying existing interlockings or creating new ones, editing of interlockings, making wiring schematics, generating wiring schedules and tables and tables linked to schematics automatically, creating rack layouts linked to schematics, and auto-generation of plans and documentation. The ECAD software covers the entire range of services in designing switchgear, which includes mounting layout in 3D, using the virtual wiring of the components to the individual design and adaptation of copper bars for flexible power distribution systems. In a water treatment plant, there are various electrical tasks performed, such as design and build of integrated power and control solutions. It is essential that the electrical network of a water treatment plant is in line with the required processing quality of the plant so that it can operate using optimal energy and reduced cost. Regional Analysis The global electrical computer-aided design (ECAD) market, by region, has been segmented into Asia-Pacific, North America, Europe, and the rest of the world. North America is expected to dominate the global electrical computer-aided design (ECAD) market during the forecast period due to the increasing number of process and discrete industries and high investments in industrial manufacturing in the region. Access Report Details @ https //www.marketresearchfuture.com/reports/electrical-computer-aided-design-market-8235 Table of Content 1 Executive Summary 2 Market Introduction 2.1 Definition 17 2.2 Product Considered 17 2.3 Scope of The Study 18 2.4 Market Structure 19 Continued…. List of Tables Table 1 List of Assumptions 26 Table 2 Global Electrical Computer-Aided Design (Ecad) Market, By Component, 2020–2027 (Usd Million) 35 Table 3 Software Electrical Computer-Aided Design (Ecad) Market Estimates Forecast, By Region 36 Table 4 Global Electrical Computer-Aided Design (Ecad) Market, By Services, 2020–2027 (Usd Million) 36 Table 5 Support Electrical Computer-Aided Design (Ecad) Market Estimates Forecast, By Region 37 Continued….. Trending Research Report** Internet of Things Market https //writeonwall.com/internet-of-things-market-growth-key-players-with-product-particulars-applications-future-trend-business-growth-market-size-key-players-update-business-statistics-and-forecast-till-2030/ B2B Telecommunication Market https //ict268262635.wordpress.com/2022/04/06/b2b-telecommunication-market-major-application-third-party-usage-micro-market-pricing-analysis-and-geographical-analysis-forecast-to-2030/ Passport Reader Market https //ict268262635.wordpress.com/2022/04/06/passport-reader-market-major-application-third-party-usage-micro-market-pricing-analysis-and-geographical-analysis-forecast-to-2030/ Antivirus Software Market https //ict268262635.wordpress.com/2022/04/06/geospatial-market-major-application-third-party-usage-micro-market-pricing-analysis-and-geographical-analysis-forecast-to-2030/ Cash Management System Market https //www.scutify.com/articles/2022-04-18-cash-management-system-market-size-receives-a-rapid-boost-in-economy-due-to-high-emerging-demands List of Figures Figure 1 Market Synopsis 16 Figure 2 Market Structure Global Electrical Computer-Aided Design (Ecad) Market 19 Figure 3 North America Market Size Market Share By Country (2020 Vs 2027) 20 Figure 4 Asia-Pacific Market Size Market Share By Country (2020 Vs 2027) 20 Figure 5 Europe Market Size Market Share By Country (2020 Vs 2027) 21 Continued…. About Market Research Future At Market Research Future (MRFR), we enable our clients to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by Solutions, Application, Logistics and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions. 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https://w.atwiki.jp/mrfrtech/pages/52.html
Market Scenario The data experts at Market Research Future Reports (MRFR) have analysed the global B2B Telecommunication Market Research is estimated to record a CAGR of 14% during the assessment period from 2017 to 2023. The adoption of IoT across various verticals is estimated to drive the global B2B Telecommunication Market Research 2020. Novel coronavirus has B2B Telecommunication Market Research to open new avenues for those firms that are on the lookout for solutions that are reliable, efficiently managed, scalable, and are subscription-based, to remain more focused on the core business. The B2B Telecommunication Market is bearing lesser impact of the COVID-19 outbreak compared to most other segments of the tech world. IoT is gaining momentum for being cost-efficient. Besides, being cost-efficient, it also provides other advantages such as machine to machine (M2M) communication and wireless transactions to the users. In addition, the service of data storage and the reachability of the telecom network in distant zones is additionally propelling the market expansion. With the adoption of B2B telecommunication, the enterprises avoid their travel expenses by performing face-to-face meetings through teleconference. Furthermore, fast industrialization and urbanization are enhancing the demand further. In addition, increased volumes of system data, volumes of text, video, and voice are estimated to advance the B2B telecommunication market. Furthermore, the increment of customized products and services portfolio is estimated to be potential factors posing opportunities of expansion during the review period. COVID-19 Analysis The business impact of SARS-CoV-2 has been felt across diverse sections of the information technology industry, albeit at different levels. Companies in the technology sector that supply services for verticals like travel, retail, hospitality, and entertainment have noted a dramatic decrease in sales, while the firms that provide services related to remote worker solutions have observed the opposite. B2B Telecommunication Market ’s fate post pandemic has been relatively less grim compared to Education Services (ES) and Professional Services (PS) that are mostly dependent on components that are generally on-site. In a nutshell, COVID-19 impact on managed services has been fruitful, with the market growth enhanced than before. Given the prevalent lockdown situation, managed services vendors are now investing heavily in remote-centric worker solutions, which can make the market highly resilient in the coming years, even as the world is currently rushing to achieve a COVID-19 breakthrough. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/5953 Competitive Outlook The established organization of the worldwide B2B telecommunication market are Deutsche Telekom AG (Germany), Amdocs Ltd (U.S.), Comarch S.A. (Poland), NTT Communications (Japan), AT T Inc. (U.S.), Orange S.A. (France), Vodafone Group PLC (The U.K), Cisco Systems, Inc. (U.S.), Verizon Communications Inc. (U.S.), Telstra Corporation Limited (Australia), and a few others. Segmentation On the grounds of deployment, the worldwide B2B telecommunication market can be divided into fixed and mobile. On the grounds of the solution, the worldwide B2B telecommunication market can be segregated into WAN solution, unified communication, and collaboration, M2M communication, VoIP (Voice over Internet Protocol), and cloud services. On the grounds of application, the worldwide B2B telecommunication market can be divided into industrial, and commercial. On the grounds of organization size, the worldwide B2B telecommunication market can be divided into small medium enterprises and large enterprises. On the basis of geography, the worldwide B2B telecommunication market can be segregated into North America, Europe, Asia Pacific, and Rest of the World (RoW). Regional Analysis As per the report, the global market is estimated to expand significantly during the review period. The experts have revealed that the global market is likely to be dominated by North America. North America is anticipated to procure the maximum market share during the assessment period. The region is blooming due to the fast adoption of cloud and VoIP services. On the other side, the Asia-Pacific region is projected to grow at the swiftest pace during the review period. The presence of developing countries like India, China, and South Korea is projected to play a crucial role during the review period. The emerging countries are investing massively in the media and entertain sector, which is predicted to bloom the market exponentially during the assessment period. However, the market dynamics are estimated to change significantly, owing to the spread of coronavirus. The data experts at MRFR are analysing the market and the impact of coronavirus on the global B2B telecommunication market. The impact of COVID-19 is projected to bring a substantial impact on the global economy. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/b2b-telecommunication-market-5953 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. List of Tables Table 1 Global B2B Telecommunication Market By Region, 2020-2027 Table 2 North America B2B Telecommunication Market By Country, 2020-2027 Table 3 Europe B2B Telecommunication Market By Country, 2020-2027 Continued… List of Figures FIGURE 1 Global B2B Telecommunication Market Segmentation FIGURE 2 Forecast Methodology FIGURE 3 Five Forces Analysis of Global B2B Telecommunication Market Continued… Trending #MRFR Report** https //ictmrfr.blogspot.com/2022/04/geofencing-market-companies-growth-with.html https //blogfreely.net/pranali004/telecom-expense-management-market-size-impressive-cagr-changing-business-scope https //postheaven.net/pranali004/financial-app-industry-impressive-cagr-changing-business-needs-scope-of https //market-research-future.tribe.so/post/openstack-service-market-research-impressive-cagr-changing-scope-of-current--6263de46791566c10c79891e https //www.scutify.com/articles/2022-04-24-infrastructure-as-a-service-industry-cagr-changing-business-scope-of-current-and-future-industry- About Market Research Future Market Research Future (MRFR) has created a niche in the world of market research. It is counted among the top market research companies that offer well-researched and updated market research reports and insights to businesses of all sizes. What sets us apart is our super-responsive team that offers quality work keeping clients abridged of the prospective challenges and opportunities in various markets. Our team is adept in their space as well as patiently listens to every client. The best part is they know their work inside out and possess the expertise to guide the client in the right direction and achieve results on a tight deadline. We are a one-stop solution for all your data research needs. Our team does not believe in the “one size fits all” approach to creating a report that is detailed and concise. We handle 13 industry verticals including Healthcare, Chemicals and Materials, Information and Communications Technology, Semiconductor and Electronics, Energy and Power, Food, Beverages Nutrition, Automobile, Consumer and Retail, Aerospace and Defense, Industrial Automation and Equipment, Packaging Transport, Construction, and Agriculture. With our unique approach for every market report, we aim to reach the zenith in qualitative business intelligence and syndicated market research. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
https://w.atwiki.jp/mrfrtech/pages/124.html
Market Scenario The data experts at Market Research Future Reports (MRFR) have analysed the global B2B Telecommunication Market Research is estimated to record a CAGR of 14% during the assessment period from 2017 to 2023. The adoption of IoT across various verticals is estimated to drive the global B2B Telecommunication Market Research 2020. Novel coronavirus has B2B Telecommunication Market Research to open new avenues for those firms that are on the lookout for solutions that are reliable, efficiently managed, scalable, and are subscription-based, to remain more focused on the core business. The B2B Telecommunication Market is bearing lesser impact of the COVID-19 outbreak compared to most other segments of the tech world. IoT is gaining momentum for being cost-efficient. Besides, being cost-efficient, it also provides other advantages such as machine to machine (M2M) communication and wireless transactions to the users. In addition, the service of data storage and the reachability of the telecom network in distant zones is additionally propelling the market expansion. With the adoption of B2B telecommunication, the enterprises avoid their travel expenses by performing face-to-face meetings through teleconference. Furthermore, fast industrialization and urbanization are enhancing the demand further. In addition, increased volumes of system data, volumes of text, video, and voice are estimated to advance the B2B telecommunication market. Furthermore, the increment of customized products and services portfolio is estimated to be potential factors posing opportunities of expansion during the review period. COVID-19 Analysis The business impact of SARS-CoV-2 has been felt across diverse sections of the information technology industry, albeit at different levels. Companies in the technology sector that supply services for verticals like travel, retail, hospitality, and entertainment have noted a dramatic decrease in sales, while the firms that provide services related to remote worker solutions have observed the opposite. B2B Telecommunication Market ’s fate post pandemic has been relatively less grim compared to Education Services (ES) and Professional Services (PS) that are mostly dependent on components that are generally on-site. In a nutshell, COVID-19 impact on managed services has been fruitful, with the market growth enhanced than before. Given the prevalent lockdown situation, managed services vendors are now investing heavily in remote-centric worker solutions, which can make the market highly resilient in the coming years, even as the world is currently rushing to achieve a COVID-19 breakthrough. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/5953 Competitive Outlook The established organization of the worldwide B2B telecommunication market are Deutsche Telekom AG (Germany), Amdocs Ltd (U.S.), Comarch S.A. (Poland), NTT Communications (Japan), AT T Inc. (U.S.), Orange S.A. (France), Vodafone Group PLC (The U.K), Cisco Systems, Inc. (U.S.), Verizon Communications Inc. (U.S.), Telstra Corporation Limited (Australia), and a few others. Segmentation On the grounds of deployment, the worldwide B2B telecommunication market can be divided into fixed and mobile. On the grounds of the solution, the worldwide B2B telecommunication market can be segregated into WAN solution, unified communication, and collaboration, M2M communication, VoIP (Voice over Internet Protocol), and cloud services. On the grounds of application, the worldwide B2B telecommunication market can be divided into industrial, and commercial. On the grounds of organization size, the worldwide B2B telecommunication market can be divided into small medium enterprises and large enterprises. On the basis of geography, the worldwide B2B telecommunication market can be segregated into North America, Europe, Asia Pacific, and Rest of the World (RoW). Regional Analysis As per the report, the global market is estimated to expand significantly during the review period. The experts have revealed that the global market is likely to be dominated by North America. North America is anticipated to procure the maximum market share during the assessment period. The region is blooming due to the fast adoption of cloud and VoIP services. On the other side, the Asia-Pacific region is projected to grow at the swiftest pace during the review period. The presence of developing countries like India, China, and South Korea is projected to play a crucial role during the review period. The emerging countries are investing massively in the media and entertain sector, which is predicted to bloom the market exponentially during the assessment period. However, the market dynamics are estimated to change significantly, owing to the spread of coronavirus. The data experts at MRFR are analysing the market and the impact of coronavirus on the global B2B telecommunication market. The impact of COVID-19 is projected to bring a substantial impact on the global economy. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/b2b-telecommunication-market-5953 Table of Contents 1Executive Summary 2Scope of the Report 2.1Market Definition 2.2Scope of the Study 2.2.1Research objectives 2.2.2Assumptions Limitations 2.3Markets Structure Continued…. List of Tables Table 1 Global B2B Telecommunication Market By Region, 2020-2027 Table 2 North America B2B Telecommunication Market By Country, 2020-2027 Table 3 Europe B2B Telecommunication Market By Country, 2020-2027 Continued… List of Figures FIGURE 1 Global B2B Telecommunication Market Segmentation FIGURE 2 Forecast Methodology FIGURE 3 Five Forces Analysis of Global B2B Telecommunication Market Continued… Trending #MRFR Report** https //ictmrfr.blogspot.com/2022/04/geofencing-market-companies-growth-with.html https //blogfreely.net/pranali004/telecom-expense-management-market-size-impressive-cagr-changing-business-scope https //postheaven.net/pranali004/financial-app-industry-impressive-cagr-changing-business-needs-scope-of https //market-research-future.tribe.so/post/openstack-service-market-research-impressive-cagr-changing-scope-of-current--6263de46791566c10c79891e https //www.scutify.com/articles/2022-04-24-infrastructure-as-a-service-industry-cagr-changing-business-scope-of-current-and-future-industry- About Market Research Future Market Research Future (MRFR) has created a niche in the world of market research. It is counted among the top market research companies that offer well-researched and updated market research reports and insights to businesses of all sizes. What sets us apart is our super-responsive team that offers quality work keeping clients abridged of the prospective challenges and opportunities in various markets. Our team is adept in their space as well as patiently listens to every client. The best part is they know their work inside out and possess the expertise to guide the client in the right direction and achieve results on a tight deadline. We are a one-stop solution for all your data research needs. Our team does not believe in the “one size fits all” approach to creating a report that is detailed and concise. We handle 13 industry verticals including Healthcare, Chemicals and Materials, Information and Communications Technology, Semiconductor and Electronics, Energy and Power, Food, Beverages Nutrition, Automobile, Consumer and Retail, Aerospace and Defense, Industrial Automation and Equipment, Packaging Transport, Construction, and Agriculture. With our unique approach for every market report, we aim to reach the zenith in qualitative business intelligence and syndicated market research. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
https://w.atwiki.jp/vocalive/pages/100.html
LIVEと行事一覧DB データベース (DataBase for Vocaloid Live Concerts and Events) メニューMENU +←クリック目次 [←Click here for CONTENTS] ↓↓↓現在のページ名(Current Page Name)↓ 自動作成目次(contents) 行事紹介(Vocaloid Live Concert and Event Information) 【LIVE/海外/Vocaloid Concerts of Vocalekt Visions】 Under writing from following links Vocalekt Visionsダイジェスト映像・動画配信・写真等(Summary Video, Live Streaming Photo) チケット情報・グッズ情報・BD/CD・その他 (Ticket Goods Information, etc.) 技術情報・出演ボーカロイド・スクリーン・MMD・3Dモデル・プロジェクター・ソフト・舞台等 (Technology・Vocaloid Name・Screen・MikuMikuDance・3D Model・Projector・Software) 出演者・製作者・関連ブログ等 (Musician, Staff and Related Blog) セットリスト(演奏曲目)・その他 (Set List, name of music) Summary in English and other language(英語等での紹介) 行事を行う団体や個人等 (Organizer and Group) スポンサー・協賛等 (Sponsor and Support) 関連行事 (Related Event Info.) 紹介記事・参考サイト・謝辞・文献等 (News, References, Acknowledgement and Credit) Blog (このサイト内での関連内部リンク・補助リンク・Internal Link) Memo・メモ帳 EDIT Page 行事紹介(Vocaloid Live Concert and Event Information) ↓このページ名(Current Page Name)↓ 【LIVE/海外/Vocaloid Concerts of Vocalekt Visions】 LIVE/海外/Vocaloid Concerts of Vocalekt Visions Under writing from following links 2手作りライブ等の為の技術情報 Technology for the Vocaloid Handmade Live Concert (ページ作成中 CONSTRUCTION) [AOD] [Hatsune Miku Animation Concert] Vocalekt Visions @ Anime on Display 2012 WVD01 AniMiku http //www.youtube.com/watch?v=uIpT1kRSmPo Vocaloid MMD Live starts after 20min. Vocalekt Visions after 34min, Staff introduction around 48min Vocalekt Visions Vocalekt Visions is the most active western VOCALOID producer team in USA. http //www.vocalektvisions.com/ Vocalekt Visions’ News http //web.me.com/tempo_p/Vocalekt_Visions/News/News.html Message http //web.me.com/tempo_p/Vocalekt_Visions/Message.html 主催のVocalekt Visionsから協力スタッフ等を募集 http //web.me.com/tempo_p/Vocalekt_Visions/Message.html Parallel World [Hatsune Miku] [Kagamine Rin] [Gumi] [SF-A2 Miki] [Original Vocaloid Song] http //www.youtube.com/watch?feature=player_embedded v=yXcdMWAHM7Y 藤本健の“DTMステーション” DTM Station ( by Ken Fujimoto) ボカロ曲をアメリカとルーマニアで合作するVOCALECT VISIONS http //www.dtmstation.com/archives/51859052.html English Article Vocalekt Visions http //www.mikustar.com/Vocalekt_Visions.html Vocalekt Visions at Anime LA 2012 (sound fixed) http //www.youtube.com/watch?v=hklEpmiRIN8 http //www.youtube.com/watch?v=tlpfusmbAvo (Original Recording ?) Songs presented 1) "Bring back your smile" - Gumi and Gakupo (motion under development) 2) "Overseas Travel" - Gumi 3) "Lemon Ice Bar" - Miku 4) "Headline Love" - Sweet Ann and Big Al (Koda-P) Vocalekt Visions presents Hatsune Miku and other Vocaloids at Anime LA on 2012-01-08. Vocalekt Visions is the largest western Vocaloid music-producing company and is quickly rising in popularity among western Vocaloid fans. With numerous connections to other Vocaloid professionals, Vocalekt Visions plans to expand its presence by producing fan-made Vocaloid concerts outside of Japan. Hear from host Holo the Wise, special guest Koda-P - the famous Engloid producer, and Tempo-P of Vocalekt Visions. Please visit their website for more original Vocaloid songs, and be sure to like and subscribe Vocalekt Visions! Credits 39diyMMDConcert (Shinji) film team Vocalekt Visions - neutrinoP and Tempo-P - http //www.vocalektvisions.com Host - Holo the Wise (James) Special Guest - Koda-P Animation AniMiku (Re VB) http //animiku.net MMD Animations by 1FNPony Dregorin Keeprefrigeratedful Raiku-P Choreographies by Myokuju Holo the Wise Yukie Dong Original video http //www.youtube.com/watch?v=tlpfusmbAvo ENJOY ^^ Materials to make Screen? 13 10secのところで、やや茶色い布が少し見える 映りこみなし。シーツ,。背面投影 neutrinoP s Vocaloid channel http //www.youtube.com/user/neutrino006 Vocalekt Visions official channel - Tempo-P and neutrinoP http //www.youtube.com/user/TempRecord/featured http //www.youtube.com/user/TempRecord/playlists Vocalekt Visions songs http //www.youtube.com/playlist?list=PL0B7F4958AAC860DA [AOD] [Hatsune Miku Animation Concert] Vocalekt Visions @ Anime on Display 2012 WVD01 AniMiku http //www.youtube.com/watch?v=uIpT1kRSmPo Vocaloid MMD Live starts after 20min. Vocalekt Visions 34min [Wow what a spectacular event! There were so many people cheering us on! There was probably close to 500 people in the audience! Anyways, our original video was uploaded here http //www.youtube.com/user/39diyMMDConcert#g/c/E940C14F6411A357 . but it was split up due to Shinji s youtube cap. Here, you can enjoy the full length show! The credits are at the end. We featured World Vocaloid Dance 01 and AniMiku this time! Vocalekt Visions is a western Vocaloid production unit that has their own Vocaloid dance group and Hatsune Miku Animation concert. We re probably a unique combination that exists nowhere else in the world! We ve partnered with http //mikubook.com and have character licensing from Crypton Future Media, Internet.co, PowerFX, and AHS-soft. Any character image that we represent belongs to these companies, but the whole production is the doing of Vocalekt Visions staff and it s partners. Most of the music was produced by Vocalekt Visions. EP Album link http //www.cdbaby.com/cd/tempopandneutrinop Vocalekt Visions http //www.facebook.com/VocalektVisions www.vocalektvisions.com Full Album Vocaloid Vacation (feat. Tempo-P Neutrinop) Vocalekt Visions on Itunes Vocaloid Vacation (feat. Tempo-P Neutrinop) Vocalekt Visions on Itunes Please enjoy the whole concert footage and share this with the world! Thanks! Tempo-P Vocalekt Visions] AniMiku Live Hatsune Miku Concert at Tora-Con 2012 Official Video http //www.youtube.com/watch?v=9F2c4YrvzQs https //www.youtube.com/watch?v=rt5jTynhgsA UtataP – Project Diva desu. DX (Nico) Vocalekt Visions – Overseas Travels (YouTube) Vocalekt Visions – Tornado (YouTube) Vocalekt Visions – Lemon Ice Bar (YouTube) LamazeP – PoPiPo (Nico) Koda-P – Headline Love (YouTube) LamazeP – WAVEFILE (Nico) (encore) Vocalekt Visions – Summer Festival (YouTube) Anime Destiny 2011 [Hatsune Miku][Vocaloid DJ][DEMO][Live concert][aniMiku][cosplay][Gumi][Gackpoid] http //www.youtube.com/watch?v=G0WZ-gbsEbM J-Pop Summit Festival 2011 Vocaloid Conference Zaneeds, Danceroids, Vocalekt Visions http //www.youtube.com/watch?v=HZlB0uxSQQw LA手作りライブの、左側の出演者のTempo-PさんとneutrinoPたちは 自分たちで作曲して投影ライブやってたらしい 【レモンアイスバー】ミクオリジナル曲 【初音ミク】 Tempo-P (Vocalekt Visions) http //www.nicovideo.jp/watch/sm14987729 (詳細リンク集有) http //www.youtube.com/watch?v=sLQWs7zFL8Y Lemon Ice Bar at PMX 2011 http //www.youtube.com/watch?v=sDWa-aU0XKc Tempo-P USA s vocaloid user in LA 30min http //www.youtube.com/user/TempRecord Amazon Tuned in the West Tempo-P NeutrinoP Anime Los Angeles Band Schedule 2012 http //www.animelosangeles.org/wp/2011/concerts-2/ Anime Los Angeles (紹介 日本語訳) http //www.bunkaextend.com/ala12_01.html ダイジェスト映像・動画配信・写真等(Summary Video, Live Streaming Photo) Vocalekt Visions at Anime LA 2012 (sound fixed) 動画配信 【初音ミク】 http //www.youtube.com/watch?v=hklEpmiRIN8 出た!「PMX 2012」で開催の「Vocalekt Visions」による初音ミクライブ映像 http //vocaloid.blog120.fc2.com/blog-entry-13681.html Hatsune Miku in Concert at PMX 2012 J-POP SUMMIT FESTIVAL. 2012 http //www.j-pop.com/2012/vocalekt-visions/ A special one night only vocaloid holographic concert featuring Hatsune Miku and other Vocaloid stars! チケット情報・グッズ情報・BD/CD・その他 (Ticket Goods Information, etc.) チケット情報一覧 DVD/BD及びグッズ情報 Official goods Full Album Vocaloid Vacation (feat. Tempo-P Neutrinop) Vocalekt Visions on Itunes Vocaloid Vacation (feat. Tempo-P Neutrinop) Vocalekt Visions on Itunes Please enjoy the whole concert footage and share this with the world! Amazon Tuned in the West Tempo-P NeutrinoP EP Album link http //www.cdbaby.com/cd/tempopandneutrinop 技術情報・出演ボーカロイド・スクリーン・MMD・3Dモデル・プロジェクター・ソフト・舞台等 (Technology・Vocaloid Name・Screen・MikuMikuDance・3D Model・Projector・Software) ライブ技術一覧 技術内容が不明の部分は、空けておいて下さい。 (IF YOU DO NOT UNDERSTAND, LEAVE THE TECHNOLOGY SECTION OPEN.) See also AniMIku for the technical data of [[AOD] [Hatsune Miku Animation Concert] Vocalekt Visions @ Anime on Display 2012 WVD01 AniMiku ] Screen 投影スクリーンの種類 (Screen Type): スクリーンの素材(Materials for making screen): 投影スクリーン等への映り込み状態(Reflection): 鮮明度 Clearness, resolution of screen: 舞台の高さ(stage height): スクリーンの高さ(Screen height): スクリーンの湾曲の程度=(映りこんだ物の歪み方の程度): スクリーンの大きさ又は横の長さ (Screen Size): スクリーンの継ぎ目の数(Junction within the screen)=(つないで使用された投影ボード等の枚数-1、?) :0 number of materials used for making main screen:1 使用された投影ボード等の枚数(Number of board used): 音響設備及び音響状態 (Sound): プロジェクタの種類・台数 (Projector): 使用ソフト (Software): Projection software 3D model: Producer of 3D Model:モデル製作: スクリーン及び映像の解像度(Resolution of Screen and video): 投影時の色補正(Color Adjustment to view on screen): MMDのモデルの種類(Model Type of MikuMikuDance): Motion: Computer and OS: レンダリング ソフトRendering software レンダリング速度等 fps フレーム速度(frame speed) fps カメラ等 (Camera): 技術説明動画・写真等 (Tech Video Photo): 会場設備のホームページ (Homepage of the Event Hall): 会場設備 その他 (others): 衣装モジュール及びデザイン: (Clothing design of the models) 同期システム (Synchronization system): 選曲 (music selection): 出演者・製作者・関連ブログ等 (Musician, Staff and Related Blog) 演奏者と関連ブログ Vocalekt Visions official Facebook http //www.facebook.com/VocalektVisions セットリスト(演奏曲目)・その他 (Set List, name of music) Set List Fan-made VOCALOID Concert at Tora-con UtataP – Project Diva desu. DX (Nico) Vocalekt Visions – Overseas Travels (YouTube) Vocalekt Visions – Tornado (YouTube) Vocalekt Visions – Lemon Ice Bar (YouTube) LamazeP – PoPiPo (Nico) Koda-P – Headline Love (YouTube) LamazeP – WAVEFILE (Nico) (encore) Vocalekt Visions – Summer Festival (YouTube) Vocalekt Visions at Anime LA 2012 (sound fixed) http //www.youtube.com/watch?v=hklEpmiRIN8 Songs presented 1) "Bring back your smile" - Gumi and Gakupo (motion under development) 2) "Overseas Travel" - Gumi 3) "Lemon Ice Bar" - Miku 4) "Headline Love" - Sweet Ann and Big Al (Koda-P) Summary in English and other language(英語等での紹介) 行事を行う団体や個人等 (Organizer and Group) Tempo-P NeutrinoP (Wolf Neve)? スポンサー・協賛等 (Sponsor and Support) 関連行事 (Related Event Info.) Please find the separate page for Synthesized Reality Productions SRP in this Wiki. LIVE/海外/Vocaloid Concerts of Synthesized Reality Productions SRP Authorized FAN MADE SRP VOCALOID Concert at KamiCon 2014 http //www.youtube.com/watch?v=saCch6DjIOo Synthesized Reality Productions http //synthreality.com/ http //synthreality.com/about/ [After Tempo left Vocalekt Visions, Wolf Neve set out to find a new group wanting to focus on live VOCALOID shows. Now, with NeutrinoP, Alfred, EmpathP, Apparatus and RuchiiP, the team has one goal – to keep the bar set high and try to put on the best show possible. Our dream is to make live concerts for VOCALOID all over the world. With us and all of you, we can make this dream come true!] English GUMI official demo 【Megpoid English DEMO】 You Are The Reason FULL Ver. http //www.youtube.com/watch?v=jyE7uoE2_lQ 紹介記事・参考サイト・謝辞・文献等 (News, References, Acknowledgement and Credit) 情報一覧MEMO Blog 藤本健の“DTMステーション” DTM Station ( by Ken Fujimoto) ボカロ曲をアメリカとルーマニアで合作するVOCALECT VISIONS http //www.dtmstation.com/archives/51859052.html 出た!「PMX 2012」で開催の「Vocalekt Visions」による初音ミクライブ映像 http //vocaloid.blog120.fc2.com/blog-entry-13681.html Hatsune Miku in Concert at PMX 2012 「Pacific Media Expo」 https //www.facebook.com/PacificMediaExpo vocaloidism http //www.vocaloidism.com/tag/vocalekt-visions/ Vocalekt Visions Holds KickStarter for Improved Concerts http //www.vocaloidism.com/tag/vocalekt-visions/ New Album From Vocalekt Visions Now Available Digitally Vocalekt Visions Holding Concerts in California and Romania Fan-made VOCALOID Concert at Tora-con AniMiku and Vocalekt Visions to hold concert at AOD 2012 AOD 2012 VOCALOID Event Recording Uploaded (このサイト内での関連内部リンク・補助リンク・Internal Link) Memo・メモ帳 ライブ技術一覧/過去のライブの反省会等の一部 some オススメ osusume [GUMI] On my Way to Nowhere [VOCALOID3] ORIGINAL http //www.youtube.com/watch?v=S2C2dyOE4pk [Kokone] Vise de îndrăgostit [ROMANIAN] [VOCALOID] [ORIGINAL SONG] http //www.youtube.com/watch?v=PyKqxG49id4 English GUMI official demo 【Megpoid English DEMO】 You Are The Reason FULL Ver. http //www.youtube.com/watch?v=jyE7uoE2_lQ [GUMI ENGLISH] Happy New Year [COVER] https //soundcloud.com/shootingstar-p/gumi-english-happy-new-year [GUMI COMPLETE] Open your mind [REAPER_REMASTER] https //soundcloud.com/shootingstar-p/gumi-complete-open-your-mind コメント・Comment 名前 コメント EDIT Page If do not know about editing web page of this Wiki, DO NOT EDIT. Click HERE to Edit Current Page or click following URL to edit this page. http //www18.atwiki.jp/vocalive/editx/100.html Make sure to rewrite correct page number after (/vocalive/editx/) or (/vocalive//editx/PAGE NUMBER.html) to edit current page. [ページ保存] button below the editing window=means SAVE the page after editing to finish editing. [プレビュー] button below the editing window=means PREVIEW the page during editing. input the code number shown to perform these command. To cancel editing, just use Web browser button out side the editing window to go back. or CLOSE the editing page of the Web browser s window. If you make mistake, DO NOT SAVE the page. Do NOT press [ページ保存] button. [» タグ ]box below the editing window=means make TAG of this page after editing. If you have any problem, insert "HELP" in the TAG to identify the page at later for repair. EDIT & MAKE Page
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このページ名(Name of this Page)→【ライブ技術一覧/2手作りライブ等の為の技術情報 Technology for the Vocaloid Handmade Live Concert】 Technology for the Vocaloid Handmade Live Concert and Event ライブ技術一覧 メニューMENU 1各自で研究開発中の投影ボードとスクリーンの一部 2手作りライブ等の為の技術情報 Technology for the Vocaloid Handmade Live Concert 3将来応用可能なライブ関連技術及び研究 Research and Development for Future Mascot and Vocaloid Development マスコットキャラ及びボーカロイドの作成と育成 ギミック Gimmick of Live Concert コンテスト Contest スクリーンに投影可能なテスト素材動画 Videos for Testing メンバー募集案内 Member Request ライブ録画技術 Video Recording Technique 動画作成のコツとMMD [Tips for Making Video & MMD]+MEMO 参考文献 References 各自で研究開発中のKinectと遠隔操作等の一部 Remote Control & Kinect 各自で研究開発中の同期システム Synchronization System 技術関係のMEMO 技術関係のMEMO2 perm 過去のライブの反省会等の一部 過去のライブの反省会等の一部 MEMO 配信と動画up技術 Streaming and Uploading Tech of Video 2手作りライブ等の為の技術情報 Technology for the Vocaloid Handmade Live Concert ライブ技術一覧/2手作りライブ等の為の技術情報 Technology for the Vocaloid Handmade Live Concert Project MMD Live and 39diyMMDConcert TECH/Oversea/Project MMD Live+39diyMMDConcert USA Life-Size Miku Performs Koi Suru VOC@LOID in My House! (等身大のミクさんが家にやって来た!) (等身大のミクさんが、家に来て恋するVOC@LOIDを歌ってくれた!) http //www.youtube.com/watch?v=eL36nf26djo Screen (スクリーンの作り方)? a large scrim mesh is suspended across a metal pipe (大きなスクリムメッシュを、金属パイプの枠に張った) material of scrim 素材は? Mesh number # or Mesh size ? exact product number of scrim mesh ? a full-horizontal-range-life-size-projection system Projection from rear (背面からのプロジェクター投影) Credits Song Koi Suru VOC@LOID CG Model Animation SEGA Animation source ripped, cropped, converted, positioned, tweaked, adjusted, exported, uploaded, and sent by xtokashx (A BIG THANK YOU TO YOU! if you are reading this) Animation from the MikuNoPolis Blu-ray disc credits ~ you knew I would do something with it, but did you expect this ;) Inspired by the video from AOKI_KC (ミクさん召喚対決!ディラッドスクリーン vs アミッド・スクリーン) http //www.youtube.com/watch?v=ZCYJu7KSqQM Scrim by www.mosquitocurtains.com scrim(スクリム)の意味 1 綿または亜麻の目の粗いカーテン用織物.家具の裏張り・カーテン用など、(スクリム ) 2 (米)演劇紗幕(しゃまく)、(舞台で用いる)紗(しや)の(背景)幕。 Mosquito Curtains http //www.youtube.com/watch?v=MnfoF_97ad8 http //www.mosquitocurtains.com/1-screen-porch-learn/1-intro-screen-porch-DVI.html Mesh Fabric Comparison Table Reference VOC@LOID In Love - 2011 MIKUNOPOLIS in Los Angeles End Credits http //www.youtube.com/watch?v=ieym3n6av5g Project MMD Live (PV) http //projectmmdlive.webs.com/ MMD LIVE by 39diyMMDConcert The Original Holographic VOCALOID Concert in Miniature http //39diymmdconcert.webs.com/ YouTube Channel 39diyMMDConcert http //www.youtube.com/user/39diyMMDConcert "MMD LIVE" is a homemade project that attempts to recreate the feel of a live VOCALOID concert on a small scale. Using holographic-illusion (Pepper s Ghost) technology, MMD models appear to move in 3D space on a miniature stage without the need for a projector. 日本語翻訳 (Japanese Translation) Project MMD Live, AniMiku and Life-Size Miku Performance アメリカ人学生が製作した3D映写システム「MMD LIVE」が力作すぐる件 http //vocaloid.blog120.fc2.com/blog-entry-10653.html ミクノポリスの3Dミクさんを自宅で再現した動画が凄い http //otanews.livedoor.biz/archives/51852063.html Vocalekt Visions LIVE/海外/Vocaloid Concerts of Vocalekt Visions Please find the separate page for Synthesized Reality Productions SRP in this Wiki. LIVE/海外/Vocaloid Concerts of Synthesized Reality Productions SRP [AOD] [Hatsune Miku Animation Concert] Vocalekt Visions @ Anime on Display 2012 WVD01 AniMiku http //www.youtube.com/watch?v=uIpT1kRSmPo Vocaloid MMD Live starts after 20min. Vocalekt Visions after 34min, Staff introduction around 48min Vocalekt Visions is the most active western VOCALOID producer team in USA. http //www.vocalektvisions.com/ Vocalekt Visions’ News http //web.me.com/tempo_p/Vocalekt_Visions/News/News.html Message http //web.me.com/tempo_p/Vocalekt_Visions/Message.html 主催のVocalekt Visionsから協力スタッフ等を募集 http //web.me.com/tempo_p/Vocalekt_Visions/Message.html Parallel World [Hatsune Miku] [Kagamine Rin] [Gumi] [SF-A2 Miki] [Original Vocaloid Song] http //www.youtube.com/watch?feature=player_embedded v=yXcdMWAHM7Y 藤本健の“DTMステーション” ボカロ曲をアメリカとルーマニアで合作するVOCALECT VISIONS http //www.dtmstation.com/archives/51859052.html English Article Vocalekt Visions http //www.mikustar.com/Vocalekt_Visions.html Vocalekt Visions at Anime LA 2012 (sound fixed) http //www.youtube.com/watch?v=hklEpmiRIN8 http //www.youtube.com/watch?v=tlpfusmbAvo (Original Recording ?) Songs presented 1) "Bring back your smile" - Gumi and Gakupo (motion under development) 2) "Overseas Travel" - Gumi 3) "Lemon Ice Bar" - Miku 4) "Headline Love" - Sweet Ann and Big Al (Koda-P) Vocalekt Visions presents Hatsune Miku and other Vocaloids at Anime LA on 2012-01-08. Vocalekt Visions is the largest western Vocaloid music-producing company and is quickly rising in popularity among western Vocaloid fans. With numerous connections to other Vocaloid professionals, Vocalekt Visions plans to expand its presence by producing fan-made Vocaloid concerts outside of Japan. Hear from host Holo the Wise, special guest Koda-P - the famous Engloid producer, and Tempo-P of Vocalekt Visions. Please visit their website for more original Vocaloid songs, and be sure to like and subscribe Vocalekt Visions! Credits 39diyMMDConcert (Shinji) film team Vocalekt Visions - neutrinoP and Tempo-P - http //www.vocalektvisions.com Host - Holo the Wise (James) Special Guest - Koda-P Animation AniMiku (Re VB) http //animiku.net MMD Animations by 1FNPony Dregorin Keeprefrigeratedful Raiku-P Choreographies by Myokuju Holo the Wise Yukie Dong Original video http //www.youtube.com/watch?v=tlpfusmbAvo ENJOY ^^ Materials to make Screen? 13 10secのところで、やや茶色い布が少し見える 映りこみなし。シーツ,。背面投影 neutrinoP s Vocaloid channel http //www.youtube.com/user/neutrino006 Vocalekt Visions official channel - Tempo-P and neutrinoP http //www.youtube.com/user/TempRecord/featured http //www.youtube.com/user/TempRecord/playlists Vocalekt Visions songs http //www.youtube.com/playlist?list=PL0B7F4958AAC860DA LA手作りライブの、左側の出演者のTempo-Pさんは 自分たちで作曲して投影ライブやってたらしい 【レモンアイスバー】ミクオリジナル曲 【初音ミク】 Tempo-P (Vocalekt Visions) http //www.nicovideo.jp/watch/sm14987729 (詳細リンク集有) http //www.youtube.com/watch?v=sLQWs7zFL8Y Lemon Ice Bar at PMX 2011 http //www.youtube.com/watch?v=sDWa-aU0XKc Tempo-P USA s vocaloid user in LA 30min http //www.youtube.com/user/TempRecord Amazon Tuned in the West Tempo-P NeutrinoP Anime Los Angeles Band Schedule 2012 http //www.animelosangeles.org/wp/2011/concerts-2/ Anime Los Angeles (紹介 日本語訳) http //www.bunkaextend.com/ala12_01.html Synthesized Reality Productions (SRP) Please find the separate page for Vocalekt Visions in this Wiki. LIVE/海外/Vocaloid Concerts of Vocalekt Visions Authorized FAN MADE SRP VOCALOID Concert at KamiCon 2014 http //www.youtube.com/watch?v=saCch6DjIOo Synthesized Reality Productions (SRP) http //synthreality.com/ http //synthreality.com/about/ [After Tempo left Vocalekt Visions, Wolf Neve set out to find a new group wanting to focus on live VOCALOID shows. Now, with NeutrinoP, Alfred, EmpathP, Apparatus and RuchiiP, the team has one goal – to keep the bar set high and try to put on the best show possible. Our dream is to make live concerts for VOCALOID all over the world. With us and all of you, we can make this dream come true!] Recent Events Lists http //synthreality.com/shows/ Miku USA http //vocaloidotaku.net/index.php?/topic/21866-animiku-and-mikusa-release/ AniMiku A VOCALOID Concert Animation System Designed and Coded by Re VB (ページ作成中) http //www.animiku.net/ Download AniMiku http //www.animiku.net/cms/download-animiku AniMiku Exhibition http //animiku.com/cms/exhibition http //www.animiku.net/cms/node/3 http //animiku.com/cms/tools AniMiku Non-Exhibition AniMiku Exhibition AniMiku blog (from New York) http //www.animiku.net/cms/blog-2/ AniMiku VOCALOID Concert Live at Tora-Con 2013 http //www.youtube.com/watch?v=fB9hWyaEkGc Blog-AniMiku and Vocalekt Visions at AnimeLA 2012 http //www.animiku.net/cms/blog-2/animiku-and-vocalekt-visions-at-animela-2012/ AniMiku - VOCALOID Concert Animation System Software Overview Demonstration http //www.youtube.com/watch?v=fIkZBY90n8o New AniMiku Version 3.9 Release Beta Preview http //www.youtube.com/watch?v=okPvBMF3BRA 「Feature Explanation Controllable lighting effects You would be able to control the light s position, color, and brightness Light Source/Glow Mode Parts of the model can be configured to be light sources or to glow. This way, when the main virtual light is dimmed or turned off, these parts of the model will stay lit (for example, the lights on Miku s armbands and skirts). This effect was used in the 39 s concerts. Animated Textures You would be able to load the model in an editor, and load multiple images that will act as frames for the animation (similar to an animated GIF, except higher quality), set the frame delay, and these textures will be animated by the renderer in real-time Transition Effects Currently the transition effect is a fade in or out. Possibly in the future I may add other effects Soft Shadows/Self Shadow The program will render realistic shadows on the model, improving the 3D effect」 AniMiku and MikUSA Release AniMiku - Hatsune Miku Full Scale Holographic Performance of 1/6! http //www.youtube.com/watch?v=k-WgZQgzWx0 AniMiku Live Hatsune Miku Concert at Tora-Con 2012 Official Video http //www.youtube.com/watch?v=9F2c4YrvzQs AniMiku Live Concert at Tora-Con Mascot Development of AniMiku "Ani-Chan" (マスコットキャラの作成と育成) http //akiglancy.deviantart.com/art/Ani-chan-369093012 Mascot of Animiku made by Aki Glancy http //akiglancy.deviantart.com/ MMD Development of "Ani-Chan" Model MMD Ani-Chan Release Mascot of Animiku MMD made by Digitrevx. http //digitrevx.deviantart.com/ imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 http //digitrevx.deviantart.com/art/MMD-Ani-Chan-Release-Mascot-of-Animiku-386682659?q=gallery%3ADigitrevx%2F42498145 qo=1 Link to download page of AniMiku "Ani-Chan" http //www.animiku.com/cms/about/ani-chan [MMD] Remote control feat. Racing Miku, and Ani-chan http //www.youtube.com/watch?v=fQQWLo29Stw [MMD] Ani-Chan - [Animiku] - Sweet Devil http //www.youtube.com/watch?v=_sAlKlcn-04 Introduction of Project MMD LIVE technology (Project MMD LIVE の技術説明概要) YouTube Channel 39diyMMDConcert (Project MMD Live) http //www.youtube.com/user/39diyMMDConcert/ What Is MMD LIVE? "MMD LIVE" is a homemade project that attempts to recreate the feel of a live VOCALOID concert on a small scale. Using holographic-illusion (Pepper s Ghost) technology, MMD models appear to move in 3D space on a miniature stage without the need for a projector. What s the point of this project? The goal of the MMD LIVE project is to demonstrate an alternate technology that could be used for live Vocaloid concerts. Due to resource and budget limitations, I was not able build a life-sized version of this project. However, it can be done and the same technology I used for this project can be used for Miku s concerts. This would solve 3 problems 1 - Elimination of the glow stick reflections on the screen 2 - Even illumination across the entire area - Miku does not fade as she moves horizontally 3 - Elimination of projector light obscuring parts of Miku How it Works Optical superimposition of virtual images - a technique known as Pepper s Ghost which has been modernized in the Musion Eyeliner system. What is holographic-illusion (Pepper s Ghost) Effect? ペッパーズ・ゴーストの説明: wikipedia Pepper's Ghost Effect (wikipedia) Pepper s Ghost Effect(ペッパーズ・ゴーストを発生させる構造説明の動画) http //www.youtube.com/watch?v=kMCVqqUzfyQ Peppers Ghost Illusion Tutorial http //www.youtube.com/watch?v=xCYWEwtrxAk What is Musion Eyeliner system? AV Concepts Musion Eyeliner http //www.youtube.com/watch?v=pkarjAr4hsM Musion Eyeliner Holographic Projection Setup http //www.youtube.com/watch?v=HtVcN0q-A08 Musion Eyeliner Hologram by - info@rocknano.com http //www.youtube.com/watch?v=HX0-z7mMXV0 Gorillaz Hologram MTV Awards - Created by Musion Eyeliner http //www.myspace.com/video/musion-eyeliner/gorillaz-hologram-mtv-awards-created-by-musion-eyeliner/12205161 Project MMD Live (PV) http //projectmmdlive.webs.com/ MMD LIVE by 39diyMMDConcert The Original Holographic VOCALOID Concert in Miniature http //39diymmdconcert.webs.com/ FaceBook-Project MMD LIVE http //www.facebook.com/pages/Project-MMD-LIVE/357988107550896?sk=wall Video Gallery http //39diymmdconcert.webs.com/apps/videos/ The Set List of MMD LIVE http //39diymmdconcert.webs.com/setlist.htm Photo Gallery of Project MMD Live (View as Slideshow、写真、スライドショーで見る) http //projectmmdlive.webs.com/apps/photos/ Pictures of the MMD LIVE miniature concert stage by 39diyMMDConcert Making MMD LIVE miniature concert stage(MMD LIVEの作成風景写真) http //39diymmdconcert.webs.com/apps/photos/album?albumid=12655770 Pictures of the MMD LIVE miniature concert(ミニチュアライブの写真) http //projectmmdlive.webs.com/apps/photos/album?albumid=12677965 日本語翻訳 (Japanese Translation) Project MMD Live, AniMiku and Life-Size Miku Performance アメリカ人学生が製作した3D映写システム「MMD LIVE」が力作すぐる件 http //vocaloid.blog120.fc2.com/blog-entry-10653.html ミクノポリスの3Dミクさんを自宅で再現した動画が凄い http //otanews.livedoor.biz/archives/51852063.html 作ってみた業社さんが「半透明スクリーン」を作ってしまったらしい件 http //vocaloid.blog120.fc2.com/blog-entry-5671.html http //www.youtube.com/watch?v=YmTXICpWgc0 【立体映像】ミクさんが透明スクリーンから出てきてくれました。ver1.03 【立体映像】ミクさんが透明スクリーンから出てきてくれましたver1.03 http //www.nicovideo.jp/watch/sm16322269 導入編 http //www.nicovideo.jp/watch/sm15744982 科学と財布の限界を超え、初音ミクを“3次元”に http //ascii.jp/elem/000/000/651/651624/ polyphonicskies.net http //www.polyphonicskies.net/index.html FVP-Project Aono.Y http //twitter.com/Aono_Y 裸眼3Dミクさん ピタゴラ装置的なMMDモデルが配布されているらしい件 http //vocaloid.blog120.fc2.com/blog-entry-10626.html 【ハコあに】 Hako-Ani 横からも見れる反射式透過スクリーン http //www.youtube.com/watch?v=y8g8seGcEcM 初音ミクを自宅に召喚してみた【ハコあに】 出た!立体視ディスプレイ「ハコあに」の店頭デモに「結月ゆかり」が起用 http //vocaloid.blog120.fc2.com/blog-entry-12534.html Hako-ani 東北ずん子の『3Dディスプレイを使った動くフィギュア』【ハコあに】 http //www.youtube.com/watch?v=9UeFPZL0PRw 3Dディスプレイの「ハコあに」をつかった、東北ずん子の動画。 『ハコあに』とは「3Dディスプレイを使った動くフィギュア」 いろいろな方向からキャラクターを見ることが出来る。 3Dディスプレイは、SSS LLCが企画、ALBEDOが製造を行っている。 バーチャルアイドルを立体投映できる家庭用装置「ハコあに」 http //gadget.itmedia.co.jp/gg/articles/1207/27/news058.html 展示会などで使われる業務用の立体映像装置を小型化した。従来の装置は大型のプロジェクタを使っていたが、ハコあにはタブレットの映像を投映してバーチャルアイドルの立体映像を映す。ハーフミラー方式だが、特殊加工した高価なフィルムを使うことで透明度が高く、映像のゆがみもないという。 【MMD】ミクをハコに入れるための動画【らぶ式】 http //www.nicovideo.jp/watch/sm23506136 【MMD】ハコビジョン入り娘【らぶ式】 http //www.nicovideo.jp/watch/sm23506119 ピラミッド型透過スクリーンの解説画像 http //www.youtube.com/watch?v=uhjDs4ZcBsQ 立体視ディスプレイを作ってみた TECH/日本/Hatsune Miku Hako Vision (Box Vision) Production Projection Mapping プロジェクションマッピング入門 Projection Mapping Wikipedia プロジェクションマッピング Wikipedia 2.プロジェクションマッピング入門~理論・制作手順・機材~ http //www.sugawara.ac.jp/digital/blog/projection-mapping-semi-top/02-princeple ピラミッド型反射式透過スクリーンの透過率が高い方 acrylic board 立体投映のPVC・初音ミク Tda式Ver http //www.nicovideo.jp/watch/sm19947739 暗くするのがコツ:2min 30sec アクリル板 厚1mm MMDAgentを応用したピラミッド型透過スクリーン (kinect)霊夢の実体化計画-インターアクション http //www.nicovideo.jp/watch/sm19980305 acrylic resin アクリル (wikipedia) 【フォグスクリーン】Mist screen http //www.nicovideo.jp/watch/sm19735088 【フォグスクリーン】映像投影可能な加湿器を作ってみた http //www.nicovideo.jp/watch/sm19831829 裏表から見られるプロジェクター投射システム http //www.youtube.com/watch?v=R57Ph8GLUTM ポリッドスクリーン kinect,headtracking,ポリッドスクリーンを用いて 裏表から見られるプロジェクター投射システム作ってみました。 裏から見ても表から見ても反転してません。 ヘッドトラッキングも行なっているので3Dキャラの背中も見ることができます。 http //www.nicovideo.jp/watch/sm20202950 【BUMP OF CHICKEN feat. HATSUNE MIKU「ray」】 https //www.youtube.com/watch?v=yT_ylSCgY6Q ついに公開! BUMP OF CHICKEN×初音ミクの最新技術によるMVが話題 http //kai-you.net/article/3892 映像を手がけているのは、初音ミクによるオペラ「THE END」のプロデュースを手掛けたクリエイティブプロダクション・A4Aの東市篤憲さん。 初音ミク開発元であるクリプトン・フューチャー・メディア社による完全監修のもと、「14(イチヨン)モデル」という最新の3DCGモデルの初音ミクを制作。 同社の開発したスクリーン素材、センサー制御、トラッキング設計、同期システム、リアルタイムアニメーション技術などの最新テクノロジーによって、CG合成ではなく、BUMP OF CHICKENと初音ミクが同じ空間に立ち、撮影に挑むという世界初の「リアルタイムでの共演」を可能にしている。 【YouTube】初音ミク・ドキュメンタリー 技術編公開!BUMP OF CHICKEN コラボMV実現の裏側に迫る! http //blog.piapro.net/2014/03/youtube-bump-of-chicken-mv.html http //www.crypton.co.jp/cfm/news/2014/03/ray http //blog.piapro.net/2014/03/youtube-bump-of-chicken-feat-h.html 【初音ミク】39ch 特別編 BUMP OF CHICKEN feat. HATSUNE MIKU 「ray」 http //www.youtube.com/watch?v=43hxfj5RFCk ユニティ 【Hatsune Miku】初音ミク ドキュメンタリー テクノロジー編 / 39ch Documentary Technology 【初音ミク】 http //www.youtube.com/watch?v=m0N9szI19BA カメラの横にセンサー(複数)を付けている。センサーと同期させている The synchronization of censors of the camera 円筒形のスクリーンの中心にWiFiの親機の中心がある。 In the middle of sylinder shaped screen, a parent WiFi station was placed. CGの原点位置情報が、リアルタイムで移動する。 3軸の加速度センサーと3軸のジャイロセンサーを組み合わせた、6軸のセンサーを使用。 combination of 3-axis accelerometer censors and 3-axis gyro sensors. ジャイロセンサーは、スタジオ内の磁気ノイズが入るため、手でシールドを行った。 別府Trans City feat. Hatsune Miku]のスカイライトシアターの技術を利用。 全天周360度スクリーン。 プリジェクターの台数は多い。Several numbers of projectors were used. イーハトーヴ仕様円筒形スクリーンを土台にした。 分厚いと円筒形にスクリーンを巻けないため、厚みを調整した。 Modification of thickness of the screen is required to make the sylinder shaped screen. 同期システム synchronization system How to synchronize several PC and videos. (free soft) フリーソフトを使って複数PCで同期再生する方法 http //www.nicovideo.jp/watch/sm22615641 同期操作ソフト「SameKm」のダウンロードは↓こちらからどうぞ http //www.vector.co.jp/soft/winnt/util/se486415.html 3Dゲームファンのための「バーチャファイター5」グラフィックス講座 PCベースのアーケードシステムで実現される至極のリアルタイム3Dグラフィックスの秘密 EDIT Page If do not know about editing web page of this Wiki, DO NOT EDIT. Click HERE to Edit Current Page or click following URL to edit this page. http //www18.atwiki.jp/vocalive/editx/27.html Make sure to rewrite correct page number after (/vocalive/editx/) or (/vocalive//editx/PAGE NUMBER.html) to edit current page. [ページ保存] button below the editing window=means SAVE the page after editing to finish editing. [プレビュー] button below the editing window=means PREVIEW the page during editing. input the code number shown to perform these command. To cancel editing, just use Web browser button out side the editing window to go back. or CLOSE the editing page of the Web browser s window. If you make mistake, DO NOT SAVE the page. Do NOT press [ページ保存] button. [» タグ ]box below the editing window=means make TAG of this page after editing. If you have any problem, insert "HELP" in the TAG to identify the page at later for repair. EDIT & MAKE Page http //www18.atwiki.jp/vocalive/editx/27.html
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Market Analysis Advancement and improvement in equipment and gaming programming are key parts driving the advancement of the overall PC game market. The rising entry of internet services combined with the simple accessibility and openness of games across the globe is also expected to push the marked improvement in the approaching years. PC game architects are in like manner persistently improving and stretching the innovative boundaries in regard to the ongoing delivery of illustrations in the computer game industry, as would be considered normal to fuel the advancement of the overall video gaming market. Further, the ascent of cloud gaming is relied upon to drive market development. Most recent advances in state-of-the-art cloud development have changed cloud gaming into this present reality. In cloud gaming, the server, where all games are put away, does all the calculation work, which joins game scene conveying, game reasoning getting ready, video encoding, and video online. For instance, a couple of organizations, OnLive, G-Cluster, StreamMyGame, Gaikai, and T5-Labs, are at this point business cloud gaming administrations. This new region is similarly considered to be a veritable competitor for the regular game market. This has provoked significant computer game organizations, for example, Sega, Ubisoft, Epic Games, Atari, Warner Bros, Disney Interactive studio, to layout associations with OnLive to circulate their games. Likewise, in May 2020, Nvidia GeForce Now added 19 games to its cloud gaming library and further declared an additional18 new games that will be accessible on GeForce NOW. Moreover, the gaming area is seeing broad activity from new organizations that are further inciting market advancement. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/10594 Market Segmentation The Global Video Game Market has been portioned in light of gaming gadgets, gaming type, end-client, and locale. The worldwide computer game market is isolated into the control center, tablet and cell phone in light of gaming gadgets. The cell phone gaming fragment is relied upon to hold the biggest portion of the market. It is relied upon to develop at a quicker rate during the estimated time frame inferable from the rising interest for portable games and various mechanical progressions on the lookout, for example, AR, VR, cloud gaming. As indicated by research, there were in excess of 200 million portable game players last year in the United States alone. In view of gaming type, the worldwide video gaming market is partitioned into on the web and disconnected gaming. The web-based gaming section is relied upon to hold the biggest portion of the piece of the pie, and it is relied upon to develop at the quickest rate during the figure time frame. The rise of 5G organizations and accessibility of limitless information plans are additionally expected to be key variables towards the achievement of web-based gaming across the globe, as most gamers normally like messing around online on their cell phones. The expanding administrations and interest in the 5G framework are likewise vital towards this achievement. In light of end-client, the worldwide market is separated into children, teens and grown-ups. The teen portion is relied upon to hold the biggest portion of the piece of the pie and is relied upon to develop at the quickest rate during the gauge time frame. Regional Analysis The Global Video Game Market is sectioned into Asia-Pacific, North America, Europe, the Middle East and Africa, and South America. Asia-Pacific is relied upon to hold the biggest offer in the worldwide video gaming business, where countries, for instance, China, Japan, and South Korea, show a high potential in market advancement. The Chinese endeavors are ready to acknowledge the business openings carried by worldwide digitalization because of the ascent in the computerized biological system. Further, 5G innovation is also driving the versatile-based VR gaming market in China. Key Players The fiercely competitive video game market appears fragmented, with many large small players forming a competitive landscape. Product launch, agreement partnership, M A, and expansion are strategic initiatives traced from recent market proceedings. Players leading the video game market are Nintendo Co. Ltd (Japan), Tencent Holdings Limited (China), Activision Blizzard Inc. (US), Ubisoft Entertainment SA (France), Electronic Arts Inc. (US), and Qualcomm Wireless Communications Technologies (China) Limited, among others. Industry News May 2020 - Microsoft has uncovered the send-off of the game Red Nexus in Xbox Series X before the finish of 2020. The game professes to help the critical specialized highlights of the Xbox Series X, for example, ongoing beam following, 120-outlines per-second activity, and super-quick stacking times. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/video-game-market-10594 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report** Internet of things (IoT) Market https //ictmrfr.blogspot.com/2022/04/internet-of-things-market-growth-key.html B2B Telecommunication Market https //www.scutify.com/articles/2022-04-12-b2b-telecommunication-market-analysis--geographic-growth-opportunities-for-it-security-and-data- Cash Management System Market https //market-research-future.tribe.so/post/cash-management-system-market-size-receives-a-rapid-boost-in-economy-due-to--625d5382d24f49591bd3befb Open Source Intelligence (OSINT) Market By Security Type (Human Intelligence, Content Intelligence, Dark Web Analysis, Link/Network Analysis, Data Analytics, Text Analytics, Artificial Intelligence, Big Data, Others), Technology (Bid Data Software, Video Analytics, Text Analytics, Visualization Tool, Cyber Security, Web Analysis, Social Media Analysis, Others), Application (Military Defense, Homeland Security, Private Sector, Public Sector, National Security, Others) About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com #market #research #industry #data #report #share #digital #gnews Plugin Error キーワードを入力してください。 #trend #future #analyis #industryreport #industrygrowth #demographic #strategy #manegment
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Market Analysis The Data Discovery Market size is expected to register a robust CAGR during the forecast period. Data discovery is the methodology to gain meaningful business insights by collecting and evaluating raw from various data sources. This usually is used to identify the trends and patterns in an organization. Data discovery involves collecting, cleansing, or organizing the data in a predefined data structure and sharing it throughout the organization for further analysis. The data discovery applications include security risk management, sales marketing management, asset management, supply chain management, and others. The rising need to access sensitive information and maximize business productivity and compliance with data protection standards contribute to the data discovery market growth. However, this market growth is hampered by the rise in incidents of data breaches across the globe. The integration of business operations with data-driven insight creates support unities that can further boost the growth of the data discovery market. . Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/10513 Market Segmentation The global data discovery market has been segmented based on component, deployment, organization size, functionality, application, and region. By component, the global data discovery market has been divided into solutions and services. The solution segment is further bifurcated into the process, preserve, present, identify, review, analyze, and collect produce. Additionally, the services segment is classified into professional and managed services. Based on the deployment, the global data discovery market is categorized into on-premises and on-cloud. By organization size, the global data discovery market has been divided into small medium enterprises and large enterprises. Based on functionality, the global data discovery market is segmented into visual data discovery, augmented data discovery, search-based data discovery, and self-service data preparation. By application, the global data discovery market is segmented into security risk management, sales marketing management, asset management, supply chain management, and others. The global data discovery market has been analyzed for five regions—North America, Europe, Asia-Pacific, the Middle East Africa, and South America. Regional Analysis The global data discovery market is projected to register a robust CAGR over the forecast period. The geographic analysis of the global data discovery market has been conducted for North America, Europe, Asia-Pacific, the Middle East Africa, and South America. North America is expected to be the dominating region in terms of the adoption of data discovery solutions services. The North American market has been segmented into the US, Canada, and Mexico. The US is expected to lead the country-level market, while Canada is projected to be the fastest-growing segment during the forecast period. The US market is expected to report the highest market share, owing to the factors such as demand for advanced data discovery solutions such as augmented and visual data discovery that utilizes artificial intelligence and big data analytics. Key Players The key players in the global data discovery market are IBM Corporation (US), Microsoft (US), Oracle (US), Salesforce.com, inc. (US), SAS Institute Inc. (US), Google (US), Amazon Web Services, Inc. (US), Micro Focus (UK), Thales (US), Cloudera, Inc. (US), Alteryx, Inc. (US), PKWARE, Inc. (US), Spirion, LLC. (US), Egnyte, Inc. (US), and Netwrix Corporation (US). Industry News In November 2020, PKWARE acquired Data guise, a company with innovative technology for businesses to discover and protect personal data stored across diverse IT systems and environments. The acquisition will expand PKWARE’s global footprint as it continues the operations of Data guise’s existing offices in the US, India, Europe, and Canada. In November 2020, Exonar partnered with Roc Technologies to assist organizations in uncovering and understanding the data landscape to add value to the life sciences, critical infrastructure, and higher education sectors. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/data-discovery-market-10513 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report*** https //writeonwall.com/internet-of-things-market-growth-key-players-with-product-particulars-applications-future-trend-business-growth-market-size-key-players-update-business-statistics-and-forecast-till-2030/ https //ict268262635.wordpress.com/2022/04/06/b2b-telecommunication-market-major-application-third-party-usage-micro-market-pricing-analysis-and-geographical-analysis-forecast-to-2030/ https //ict268262635.wordpress.com/2022/04/06/passport-reader-market-major-application-third-party-usage-micro-market-pricing-analysis-and-geographical-analysis-forecast-to-2030/ https //ict268262635.wordpress.com/2022/04/06/geospatial-market-major-application-third-party-usage-micro-market-pricing-analysis-and-geographical-analysis-forecast-to-2030/ About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com #market #research #industry #data #report #share #digital #gnews Plugin Error キーワードを入力してください。 #trend #future #analyis #industryreport #industrygrowth #demographic #strategy #manegment
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https://w.atwiki.jp/vocalive/pages/183.html
LIVEと行事一覧DB データベース (DataBase for Vocaloid Live Concerts and Events)-ライブ技術一覧 メニューMENU +←クリック目次 [←Click here for CONTENTS] ↓↓↓現在のページ名(Current Page Name)↓ 自動作成目次(contents) 行事紹介(Vocaloid Live Concert and Event Information) 【TECH/Oversea/AniMiku Vocaloid Live Concerts Software Development USA】 AniMiku Mascot Development of AniMiku "Ani-Chan" (マスコットキャラの作成と育成) ダイジェスト映像・動画配信・写真等(Summary Video, Live Streaming Photo) チケット情報・グッズ情報・BD/CD・その他 (Ticket Goods Information, etc.) 技術情報・出演ボーカロイド・スクリーン・MMD・3Dモデル・プロジェクター・ソフト・舞台等 (Technology・Vocaloid Name・Screen・MikuMikuDance・3D Model・Projector・Software) 出演者・製作者・関連ブログ等 (Musician, Staff, Related Blog and Credit) セットリスト(演奏曲目)・その他 (Set List, name of music) Summary in English and other language(英語等での紹介) 行事を行う団体や個人等 (Organizer and Group) スポンサー・協賛等 (Sponsor and Support) 関連行事 (Related Event Info.) 紹介記事・参考サイト・謝辞・文献等 (News, References, Acknowledgement and Credit) Blog Memo・メモ帳 EDIT Page ライブ技術一覧 ((TECHNOLOGY of Vocaloid Live Concert and Event) 1各自で研究開発中の投影ボードとスクリーンの一部 2手作りライブ等の為の技術情報 Technology for the Vocaloid Handmade Live Concert 3将来応用可能なライブ関連技術及び研究 Research and Development for Future Mascot and Vocaloid Development マスコットキャラ及びボーカロイドの作成と育成 ギミック Gimmick of Live Concert コンテスト Contest スクリーンに投影可能なテスト素材動画 Videos for Testing メンバー募集案内 Member Request ライブ録画技術 Video Recording Technique 動画作成のコツとMMD [Tips for Making Video & MMD]+MEMO 参考文献 References 各自で研究開発中のKinectと遠隔操作等の一部 Remote Control & Kinect 各自で研究開発中の同期システム Synchronization System 技術関係のMEMO 技術関係のMEMO2 perm 過去のライブの反省会等の一部 過去のライブの反省会等の一部 MEMO 配信と動画up技術 Streaming and Uploading Tech of Video ls(TECH) 3D Printer English/Test Video to Put on Screen 投影テスト用映像 English/Translation tool 翻訳ツール Oversea/AniMiku Vocaloid Live Concerts & Software Development USA Oversea/HATSUNE MIKU Live Concerts of Miku-UK Project 39UK Oversea/Project MMD Live+39diyMMDConcert USA 日本/Hatsune Miku Hako Vision (Box Vision) Production 日本/Vocaloid Live at Ijirako ミクオン 伊自良ステージ Japan 日本/[TwiPla] 第3回 初音ミクコンサートライブin熊本市立図書館[TwiPla] Live in Kumamoto 日本/ボカパ Vocapa (Vocaloid Live Party) Japan 日本語/会場設備-EVENT Hall info 行事紹介(Vocaloid Live Concert and Event Information) ↓このページ名(Current Page Name)↓ 【TECH/Oversea/AniMiku Vocaloid Live Concerts Software Development USA】 【登録タグ(tag) tags plugin error ページが存在しているかを確認してください。】ますこっと tags plugin error ページが存在しているかを確認してください。 TECH/Oversea/AniMiku Vocaloid Live Concerts & Software Development USA Related page ライブ技術一覧/2手作りライブ等の為の技術情報 AniMiku VOCALOID Concert Live at Tora-Con 2013 http //www.youtube.com/watch?v=fB9hWyaEkGc AniMiku A VOCALOID Concert Animation System Designed and Coded by Re VB P http //www.animiku.net/ Download AniMiku http //www.animiku.net/cms/download-animiku AniMiku Exhibition http //animiku.com/cms/exhibition http //www.animiku.net/cms/node/3 http //animiku.com/cms/tools AniMiku Non-Exhibition AniMiku Exhibition AniMiku blog (from New York) http //www.animiku.net/cms/blog-2/ Blog-AniMiku and Vocalekt Visions at AnimeLA 2012 http //www.animiku.net/cms/blog-2/animiku-and-vocalekt-visions-at-animela-2012/ AniMiku - VOCALOID Concert Animation System Software Overview Demonstration http //www.youtube.com/watch?v=fIkZBY90n8o New AniMiku Version 3.9 Release Beta Preview http //www.youtube.com/watch?v=okPvBMF3BRA 「Feature Explanation Controllable lighting effects You would be able to control the light s position, color, and brightness Light Source/Glow Mode Parts of the model can be configured to be light sources or to glow. This way, when the main virtual light is dimmed or turned off, these parts of the model will stay lit (for example, the lights on Miku s armbands and skirts). This effect was used in the 39 s concerts. Animated Textures You would be able to load the model in an editor, and load multiple images that will act as frames for the animation (similar to an animated GIF, except higher quality), set the frame delay, and these textures will be animated by the renderer in real-time Transition Effects Currently the transition effect is a fade in or out. Possibly in the future I may add other effects Soft Shadows/Self Shadow The program will render realistic shadows on the model, improving the 3D effect」 AniMiku and MikUSA Release AniMiku - Hatsune Miku Full Scale Holographic Performance of 1/6! http //www.youtube.com/watch?v=k-WgZQgzWx0 AniMiku Live Hatsune Miku Concert at Tora-Con 2012 Official Video http //www.youtube.com/watch?v=9F2c4YrvzQs AniMiku Live Concert at Tora-Con Mascot Development of AniMiku "Ani-Chan" (マスコットキャラの作成と育成) http //akiglancy.deviantart.com/art/Ani-chan-369093012 Mascot of Animiku made by Aki Glancy http //akiglancy.deviantart.com/ MMD Development of "Ani-Chan" Model MMD Ani-Chan Release Mascot of Animiku MMD made by Digitrevx. http //digitrevx.deviantart.com/ imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 http //digitrevx.deviantart.com/art/MMD-Ani-Chan-Release-Mascot-of-Animiku-386682659?q=gallery%3ADigitrevx%2F42498145 qo=1 Link to download page of AniMiku "Ani-Chan" http //www.animiku.com/cms/about/ani-chan [MMD] Remote control feat. Racing Miku, and Ani-chan http //www.youtube.com/watch?v=fQQWLo29Stw [MMD] Ani-Chan - [Animiku] - Sweet Devil http //www.youtube.com/watch?v=_sAlKlcn-04 AniMiku VOCALOID Concert Live at Tora-Con 2013 http //www.youtube.com/watch?v=fB9hWyaEkGc Concert title AniMiku VOCALOID Concert Live at Tora-Con 2013 This is the official video of the AniMiku concert at Tora-Con 2013. Date March 23 2013 Time 6 00 PM EST Location Tora-Con, Rochester Institute of Technology, Ingle Auditorium On March 23, we returned to Tora-Con 2013 to put on a much improved show from the previous year. This concert contained a setlist similar to the one we used at VocaNoIro, but with more songs and a different rendering setup. In this concert, we featured songs from Doriko DaniwellP Mitchie M Vocalekt Visions LamazeP iroha(sasaki) Dr. Yun EmpathP Otomania featuring the characters Miku Rin Gumi SeeU CUL Once again, the concert was put on using the latest version of the AniMiku 3.9 Beta, which features a rendering engine designed and built entirely by Re VB-P specifically for creating a holographic-like effect on stage (although it is not a true hologram by definition.) A special thanks goes out to everyone who helped to put this event together, from animators and choreographers to venue tech crew and Tora-Con. It was with your help that were were able to put on an awesome show yet again! To eliminate confusion, all content used in this concert was licensed in its entirety. The characters were used by permission of the respective companies, and the songs were used by direct permission from the respective producers. Romeo and Cinderella was used by an ASCAP venue performance license, which allowed us to use songs in the JASRAC database. Songs Romeo and Cinderella (Doriko) Nekomimi Switch (DaniwellP) Eazy Dance (Mitchie M) Lemon Ice Bar (Vocalekt Visions) Wavefile (LamazeP) Tatsumaki (Vocalekt Visions) Meltdown (iroha(sasaki)) Overseas Travels (Vocalekt Visions) Star (Dr. Yun) Paparoach (Dr. Yun) Leaving Donna (EmpathP) White Knight (EmpathP) Ievan Polkka (Otomania) Summer Festival (Vocalekt Visions) Animation tourbux Hino RaikuP 1FNPony Starful Choreography tourbux Myokuju Yukie Dong Planning/Rendering/Production Re VB-P Editing Shinji (39diymmdconcert) Special Thanks Tora-Con MIKUBOOK SBS Artech Mabcim Powered by AniMiku live 3D rendering engine Version 3.9 ■イベント名称: ■会場: ■日程: 主催: CG製作: Twitter ダイジェスト映像・動画配信・写真等(Summary Video, Live Streaming Photo) 関連映像 (Related Videos) チケット情報・グッズ情報・BD/CD・その他 (Ticket Goods Information, etc.) チケット情報一覧 official goods 技術情報・出演ボーカロイド・スクリーン・MMD・3Dモデル・プロジェクター・ソフト・舞台等 (Technology・Vocaloid Name・Screen・MikuMikuDance・3D Model・Projector・Software) AniMiku VOCALOID Concert Live at Tora-Con 2013 http //www.youtube.com/watch?v=fB9hWyaEkGc 技術内容が不明の部分は、空けておいて下さい。 (IF YOU DO NOT UNDERSTAND, LEAVE THE TECHNOLOGY SECTION OPEN.) Screen 投影スクリーンの種類 (Screen Type): スクリーンの素材(Materials for making screen): スクリーン素材の網の目等のメッシュのサイズ:Mesh number # or Mesh size of Screen: スクリーン素材の製品カタログ番号等(Product Number of materials for making screen): スクリーン素材の透過率(%)及び色等(Light Transmittance (%) of screen, Color): 投影スクリーン等への映り込み状態(Reflection):Very low or nothing 鮮明度 Clearness, resolution of screen: maybe Very High 舞台の高さ(stage height): スクリーンの高さ(Screen height): スクリーンの大きさ又は横の長さ (Screen Size): スクリーンの継ぎ目の数(Junction within the screen)=(つないで使用された投影ボード等の枚数-1、?) :0 number of materials used for making main screen:1 使用された投影ボード等の枚数(Number of board used):1 音響設備及び音響状態 (Sound): プロジェクタの種類・台数 (Projector):1 使用ソフト (Software): Projection software Powered by AniMiku live 3D rendering engine Version 3.9 3D model: Producer of 3D Model:モデル製作: スクリーン及び映像の解像度(Resolution of Screen and video): 投影時の色補正(Color Adjustment to view on screen): MMDのモデルの種類(Model Type of MikuMikuDance): Motion Computer and OS: レンダリング ソフトRendering software Powered by AniMiku live 3D rendering engine Version 3.9 レンダリング速度等 fps フレーム速度(frame speed) fps カメラ等 (Camera): 技術説明動画・写真等 (Tech Video Photo): 会場設備のホームページ (Homepage of the Event Hall): 会場設備 その他 (others): 衣装モジュール及びデザイン: (Clothing design of the models) 同期システム (Synchronization system): 選曲 (music selection): 出演者・製作者・関連ブログ等 (Musician, Staff, Related Blog and Credit) 演奏者と関連ブログ セットリスト(演奏曲目)・その他 (Set List, name of music) セットリスト LIVE SET LIST SET LIST and Producer links of Vocaloid wiki Vocaloid concert directory http //vocaloid.wikia.com/wiki/Vocaloid_concert_directory Live Events http //vocaloid.wikia.com/wiki/Live_Events Summary in English and other language(英語等での紹介) 行事を行う団体や個人等 (Organizer and Group) スポンサー・協賛等 (Sponsor and Support) 関連行事 (Related Event Info.) 紹介記事・参考サイト・謝辞・文献等 (News, References, Acknowledgement and Credit) 情報一覧MEMO Blog Memo・メモ帳 EDIT Page If do not know about editing web page of this Wiki, DO NOT EDIT. Click HERE to Edit Current Page or click following URL to edit this page. http //www18.atwiki.jp/vocalive/editx/183.html Make sure to rewrite correct page number after (/vocalive/editx/) or (/vocalive//editx/PAGE NUMBER.html) to edit current page. [ページ保存] button below the editing window=means SAVE the page after editing to finish editing. [プレビュー] button below the editing window=means PREVIEW the page during editing. input the code number shown to perform these command. To cancel editing, just use Web browser button out side the editing window to go back. or CLOSE the editing page of the Web browser s window. If you make mistake, DO NOT SAVE the page. Do NOT press [ページ保存] button. [» タグ ]box below the editing window=means make TAG of this page after editing. If you have any problem, insert "HELP" in the TAG to identify the page at later for repair. EDIT & MAKE Page コメント・Comment 名前 コメント