約 7,159,875 件
https://w.atwiki.jp/ondating/pages/11.html
Online dating websites provide single men and women the opportunity to meet others in their area for casual dating. For lesbian singles, it can be easy to start a casual relationship online. All you need is to create an account on an online dating website and start browsing profiles of other members. How dating sites help lesbians to find a casual date Dating apps are often considered to be just for finding a partner for a serious relationship, but in reality, they can be used to find a casual date. Some dating apps advertise themselves as being the perfect choice when it comes to meeting someone for a one-night stand or casual relationship. Matchmaking services are not the only type of dating website that girls use when they want to quickly find someone with whom they can have some fun. There are also websites for meeting people who are looking for different things. For example, women who are looking for something short-term or long-term, or something that is more permanent. Dating platforms are a great way to meet people. Some of these services are exclusively for singles looking for their future spouse, while others are exclusively for finding a casual date. The latter kind of apps have largely contributed to the theory that dating is easier. With their intuitive design and straightforward interface, you don’t have to worry about what to say or how to behave on yourfirst date. The only thing you need is to start a ‘magic’ matchmaking process. Why do many people stick to casual relationships? Casual dating online for singles is almost a new norm in modern society. It s an alternative to traditional dating that is not only less time-consuming but also more convenient. There are several advantages to this new way of meeting people, but there are also cons to it. Casual dating is becoming more common than ever, mainly because of the rise of online dating services. People who are single and looking for love use these platforms to meet someone new. These online dating sites are now generally regarded as ‘more fun’ than traditional dating methods, but there are some cons to using online dating as well. Online dating is an excellent way to make connections between people who would otherwise never come into contact with each other. It provides an opportunity for people all over the world to find their perfect match without having to make a lengthy commute. The most popular forms of online dating include matchmaking websites, as well as local singles groups that use social media platforms like Facebook or even Craigslist. Advantages and disadvantages Dating can be very exciting during the first stages. However, it can also be very frustrating and disappointing. Let’s have a look at some pros and cons of casual dating online for single lesbians. The Pros - More freedom to express yourself freely without any fear of rejection or disapproval. You are able to get to know people even if you are shy or not confident enough in your own skills. - More chances of meeting someone who has the same interests as you do. - You are less likely to feel pressured into something or get trapped in a relationship that doesn t work for you because casual dating is more about having fun and meeting new people than finding a serious partner for life. The Cons - There is always the risk of getting hurt emotionally when someone rejects you or if you discover that they don t share your interests after having invested time into the new connection. - It does not provide the stability that some people might be looking for when they are in search of love or when they want to settle down with someone.
https://w.atwiki.jp/ondating/pages/10.html
Many people are looking for casual dating partners. Casual dating is a type of dating that usually happens without much planning. It typically involves one night stands, friends with benefits, and other types of short-term relationships. Some people say that the best way to find a casual date partner is to just go out and meet someone you re attracted to that you know you d like to sleep with. Others claim it s better to go on an online dating site or apps. While others suggest social gatherings, parties, bars, clubs, restaurants, grocery stores and other public places where people might be looking for casual dates. The Importance of Finding the Right Casual Dating Partner It is important to find the right casual dating, because there are many options available. People have different preferences when it comes to dating. Some prefer serious relationships, others prefer occasional dates with no commitments, while some want just a hook up. The good thing about casual dating is that people can take things at their own pace and find someone compatible for them. The downside of casual dating is that people are more likely to get hurt emotionally because the other person might not be interested in any kind of commitment or they might not even show up on the date. The other downside is that people will often feel guilty for finding someone who they can have fun with instead of focusing on finding a serious relationship partner. Finding the right casual dating partner can be difficult. However, there are many ways to get to know someone casually before you commit to anything serious. The best way to find a suitable casual date is by looking for someone who shares mutual interests with you. It will make the interaction more natural and you ll enjoy it more, too. What to Look for in a Casual Dating Partner When we are looking for a casual date partner, we should look for someone who is physically attractive to us and has a sense of humor. One way to get to know someone is by having a casual date. This means that there are no strings attached and you can get to know the person outside of the context of work or school. Casual dating partners must have specific attributes in order to suit your needs. If you want to have a fun, enjoyable evening on a casual date, then there are certain attributes that you should look for in your partner. It s not necessary to find someone who is like you, and it may be more fun and less awkward if you focus on finding someone with different interests. That way, they can show you new things and teach you about what they like to do in their free time. Anyway, you ll likely want to find someone who has similar values. Tips for Successful Casual Dating Online There are numerous ways to find a date, but the easiest and most convenient way is through dating apps. Here are some tips for finding a date on dating apps. 1. Upload photos of yourself from your profile. If one has no pictures up, it may be hard for others to see what they would be looking at when they went on a date with them. 2. Complete the bio - fill in as much information as possible about oneself and what they re looking for in a partner, including height and weight requirements if there are any. 3. Have someone else take photos of you if you don t know how to do it well or just prefer not to take selfies - this will ensure that the pictures are flattering and not awkward-looking shots taken from below your chin or something like that! When it comes to finding a date, there are so many options available. But, if you don t want to go to a bar and wait around for someone, you can try online dating. What is the Different between Hooking up and Casual Dating? Hooking up is different than casual dating because of the level of commitment and intimacy. Casual dating is more of a committed relationship where you are in a committed relationship but you are not yet ready to be in one. A hookup can be anything from making out to sexual intercourse. It may last only a few minutes or hours and doesn’t always involve exchanging names or contact information. Research has shown that there is no correlation between hookups and mental health, but casual dating will last longer than just one night. There appears to be an inverse correlation between casual dating frequency and mental health, meaning that the more often they date, the better their mental health will be.
https://w.atwiki.jp/macoto_mayu/pages/15.html
?php // PukiWiki - Yet another WikiWikiWeb clone // $Id pukiwiki.ini.php,v 1.140 2006/06/11 14 35 39 henoheno Exp $ // Copyright (C) // 2002-2006 PukiWiki Developers Team // 2001-2002 Originally written by yu-ji // License GPL v2 or (at your option) any later version // // PukiWiki main setting file ///////////////////////////////////////////////// // Functionality settings // PKWK_OPTIMISE - Ignore verbose but understandable checking and warning // If you end testing this PukiWiki, set 1 . // If you feel in trouble about this PukiWiki, set 0 . if (! defined( PKWK_OPTIMISE )) define( PKWK_OPTIMISE , 0); ///////////////////////////////////////////////// // Security settings // PKWK_READONLY - Prohibits editing and maintain via WWW // NOTE Counter-related functions will work now (counter, attach count, etc) if (! defined( PKWK_READONLY )) define( PKWK_READONLY , 0); // 0 or 1 // PKWK_SAFE_MODE - Prohibits some unsafe(but compatible) functions if (! defined( PKWK_SAFE_MODE )) define( PKWK_SAFE_MODE , 1); //define( PKWK_SAFE_MODE , 0); // PKWK_DISABLE_INLINE_IMAGE_FROM_URI - Disallow using inline-image-tag for URIs // Inline-image-tag for URIs may allow leakage of Wiki readers information // (in short, Web bug ) or external malicious CGI (looks like an image s URL) // attack to Wiki readers, but easy way to show images. if (! defined( PKWK_DISABLE_INLINE_IMAGE_FROM_URI )) define( PKWK_DISABLE_INLINE_IMAGE_FROM_URI , 1); //define( PKWK_DISABLE_INLINE_IMAGE_FROM_URI , 0); // PKWK_QUERY_STRING_MAX // Max length of GET method, prohibits some worm attack ASAP // NOTE Keep (page-name + attach-file-name) = PKWK_QUERY_STRING_MAX define( PKWK_QUERY_STRING_MAX , 1024); // Bytes, 0 = OFF // define( PKWK_QUERY_STRING_MAX , 640); // Bytes, 0 = OFF ///////////////////////////////////////////////// // Experimental features // Multiline plugin hack (See BugTrack2/84) // EXAMPLE(with a known BUG) // #plugin(args1,args2,...,argsN){{ // argsN+1 // argsN+1 // #memo(foo) // argsN+1 // }} // #memo(This makes #memo(foo) to this) // define( PKWKEXP_DISABLE_MULTILINE_PLUGIN_HACK , 1); // 1 = Disabled define( PKWKEXP_DISABLE_MULTILINE_PLUGIN_HACK ,0); // 1 = Disabled ///////////////////////////////////////////////// // Language / Encoding settings // LANG - Internal content encoding ( en , ja , or ...) define( LANG , ja ); // UI_LANG - Content encoding for buttons, menus, etc define( UI_LANG , LANG); // en for Internationalized wikisite ///////////////////////////////////////////////// // Directory settings I (ended with / , permission 777 ) // You may hide these directories (from web browsers) // by setting DATA_HOME at index.php. define( DATA_DIR , DATA_HOME . wiki/ ); // Latest wiki texts define( DIFF_DIR , DATA_HOME . diff/ ); // Latest diffs define( BACKUP_DIR , DATA_HOME . backup/ ); // Backups define( CACHE_DIR , DATA_HOME . cache/ ); // Some sort of caches define( UPLOAD_DIR , DATA_HOME . attach/ ); // Attached files and logs define( COUNTER_DIR , DATA_HOME . counter/ ); // Counter plugin s counts define( TRACKBACK_DIR , DATA_HOME . trackback/ ); // TrackBack logs define( PLUGIN_DIR , DATA_HOME . plugin/ ); // Plugin directory // 20070716 Spam_Filter /////////////////////////////////////////////// //define( SPAM_FILTER_COND , #useragent() or #filename() or #atag() or #ngreg() or (#onlyeng() and (#urlnum() or #uaunknown())) or #urlbl() ); define( SPAM_FILTER_COND , #ipcountry() or #urlnsbl() or #useragent() or #filename() or #atag() or #ngreg() or #onlyeng() or (#urlnum() and #uaunknown()) ); //define( SPAM_FILTER_COND , #ipcountry() or #urlnsbl() or #useragent() or #filename() or #atag() or #ngreg() or (#onlyeng() and (#urlnum() or #uaunknown())) or #urlbl() or #ipbl() ); define( PLUGIN_REF_URL_GET_IMAGE_SIZE , FALSE); define( SPAM_FILTER_ATAG_REG , /\[HTTP | \/a |\[\/url\]/i ); ///////////////////////////////////////////////// ///////////////////////////////////////////////// // Directory settings II (ended with / ) // Skins / Stylesheets define( SKIN_DIR , skin/ ); // Skin files (SKIN_DIR/*.skin.php) are needed at // ./DATAHOME/SKIN_DIR from index.php, but // CSSs(*.css) and JavaScripts(*.js) are needed at // ./SKIN_DIR from index.php. // Static image files define( IMAGE_DIR , image/ ); // Keep this directory shown via web browsers like // ./IMAGE_DIR from index.php. ///////////////////////////////////////////////// // Local time setting switch (LANG) { // or specifiy one case ja define( ZONE , JST ); define( ZONETIME , 9 * 3600); // JST = GMT + 9 break; default define( ZONE , GMT ); define( ZONETIME , 0); break; } ///////////////////////////////////////////////// // Title of your Wikisite (Name this) // Also used as RSS feed s channel name etc $page_title = Belle Isle Wiki ; // Specify PukiWiki URL (default auto) $script = http //example.com/pukiwiki/ ; // Shorten $script Cut its file name (default not cut) //$script_directory_index = index.php ; $script_directory_index = index.php ; // Site admin s name (CHANGE THIS) $modifier = MonMon ; // Site admin s Web page (CHANGE THIS) $modifierlink = http //example.com/pukiwiki/ ; // Default page name // $defaultpage = FrontPage ; // Top / Default page $defaultpage = Belle Isle Wiki ; // Top / Default page $whatsnew = RecentChanges ; // Modified page list $whatsdeleted = RecentDeleted ; // Removeed page list $interwiki = InterWikiName ; // Set InterWiki definition here $menubar = MenuBar ; // Menu ///////////////////////////////////////////////// // Change default Document Type Definition // Some web browser s bug, and / or Java apprets may needs not-Strict DTD. // Some plugin (e.g. paint) set this PKWK_DTD_XHTML_1_0_TRANSITIONAL. //$pkwk_dtd = PKWK_DTD_XHTML_1_1; // Default //$pkwk_dtd = PKWK_DTD_XHTML_1_0_STRICT; //$pkwk_dtd = PKWK_DTD_XHTML_1_0_TRANSITIONAL; //$pkwk_dtd = PKWK_DTD_HTML_4_01_STRICT; //$pkwk_dtd = PKWK_DTD_HTML_4_01_TRANSITIONAL; ///////////////////////////////////////////////// // Always output "nofollow,noindex" attribute $nofollow = 0; // 1 = Try hiding from search engines ///////////////////////////////////////////////// // PKWK_ALLOW_JAVASCRIPT - Allow / Prohibit using JavaScript //define( PKWK_ALLOW_JAVASCRIPT , 0); define( PKWK_ALLOW_JAVASCRIPT , 1); ///////////////////////////////////////////////// // TrackBack feature // Enable Trackback $trackback = 0; // Show trackbacks with an another window (using JavaScript) $trackback_javascript = 0; ///////////////////////////////////////////////// // Bodycache feature // enable bodycache or not // default true $enable_bodycache = true; // use bodycache as default. If it s false, // #bodycache(enable) is required per page. // default true $enable_bodycache_default = true; // If these (block) plugins are contained in page, bodycache will be disabled. // Users can increase this plugin list to control bodycache. // default array( ls2 , pcomment , include ); // $bodycache_disable_plugins = array( ls2 , pcomment , include ); // $bodycache_disable_plugins = array( ls2 , pcomment , include , sitesearch , table_edit , article ); $bodycache_disable_plugins = array( ls2 , areaedit ); ///////////////////////////////////////////////// ///////////////////////////////////////////////// // Referer list feature $referer = 0; ///////////////////////////////////////////////// // _Disable_ WikiName auto-linking // $nowikiname = 0; $nowikiname = 1; ///////////////////////////////////////////////// // AutoLink feature // AutoLink minimum length of page name $autolink = 0; // Bytes, 0 = OFF (try 8) ///////////////////////////////////////////////// // Enable Freeze / Unfreeze feature $function_freeze = 1; ///////////////////////////////////////////////// // Allow to use Do not change timestamp checkbox // (0 Disable, 1 For everyone, 2 Only for the administrator) // $notimeupdate = 1; $notimeupdate = 0; ///////////////////////////////////////////////// // Admin password for this Wikisite // Default always fail $adminpass = {x-php-md5}! ; // Sample //$adminpass = pass ; // Cleartext //$adminpass = {x-php-md5}1a1dc91c907325c69271ddf0c944bc72 ; // PHP md5() pass //$adminpass = {CRYPT}$1$AR.Gk94x$uCe8fUUGMfxAPH83psCZG/ ; // LDAP CRYPT pass //$adminpass = {MD5}Gh3JHJBzJcaScd3wyUS8cg== ; // LDAP MD5 pass //$adminpass = {SMD5}o7lTdtHFJDqxFOVX09C8QnlmYmZnd2Qx ; // LDAP SMD5 pass ///////////////////////////////////////////////// // Page-reading feature settings // (Automatically creating pronounce datas, for Kanji-included page names, // to show sorted page-list correctly) // Enable page-reading feature by calling ChaSen or KAKASHI command // (1 Enable, 0 Disable) $pagereading_enable = 0; // Specify converter as ChaSen( chasen ) or KAKASI( kakasi ) or None( none ) $pagereading_kanji2kana_converter = none ; // Specify Kanji encoding to pass data between PukiWiki and the converter $pagereading_kanji2kana_encoding = EUC ; // Default for Unix //$pagereading_kanji2kana_encoding = SJIS ; // Default for Windows // Absolute path of the converter (ChaSen) $pagereading_chasen_path = /usr/local/bin/chasen ; //$pagereading_chasen_path = c \progra~1\chasen21\chasen.exe ; // Absolute path of the converter (KAKASI) $pagereading_kakasi_path = /usr/local/bin/kakasi ; //$pagereading_kakasi_path = c \kakasi\bin\kakasi.exe ; // Page name contains pronounce data (written by the converter) $pagereading_config_page = config/PageReading ; // Page name of default pronouncing dictionary, used when converter = none $pagereading_config_dict = config/PageReading/dict ; ///////////////////////////////////////////////// // User definition $auth_users = array( // Username = password foo = foo_passwd , // Cleartext bar = {x-php-md5}f53ae779077e987718cc285b14dfbe86 , // PHP md5() bar_passwd hoge = {SMD5}OzJo/boHwM4q5R+g7LCOx2xGMkFKRVEx , // LDAP SMD5 hoge_passwd ); ///////////////////////////////////////////////// // Authentication method $auth_method_type= pagename ;// By Page name //$auth_method_type= contents ;// By Page contents ///////////////////////////////////////////////// // Read auth (0 Disable, 1 Enable) $read_auth = 0; $read_auth_pages = array( // Regex Username #HogeHoge# = hoge , #(NETABARE|NetaBare)# = foo,bar,hoge , ); ///////////////////////////////////////////////// // Edit auth (0 Disable, 1 Enable) $edit_auth = 0; $edit_auth_pages = array( // Regex Username #BarDiary# = bar , #HogeHoge# = hoge , #(NETABARE|NetaBare)# = foo,bar,hoge , ); ///////////////////////////////////////////////// // Search auth // 0 Disabled (Search read-prohibited page contents) // 1 Enabled (Search only permitted pages for the user) $search_auth = 0; ///////////////////////////////////////////////// // $whatsnew Max number of RecentChanges $maxshow = 60; // $whatsdeleted Max number of RecentDeleted // (0 = Disabled) $maxshow_deleted = 60; ///////////////////////////////////////////////// // Page names can t be edit via PukiWiki $cantedit = array( $whatsnew, $whatsdeleted ); ///////////////////////////////////////////////// // HTTP Output Last-Modified header // $lastmod = 0; $lastmod = 1; ///////////////////////////////////////////////// // Date format $date_format = Y-m-d ; // Time format $time_format = H i s ; ///////////////////////////////////////////////// // Max number of RSS feed $rss_max = 15; ///////////////////////////////////////////////// // Backup related settings // Enable backup $do_backup = 1; // When a page had been removed, remove its backup too? $del_backup = 0; // Bacukp interval and generation $cycle = 0; // Wait N hours between backup (0 = no wait) $maxage = 50; // Stock latest N backups // NOTE $cycle x $maxage / 24 = Minimum days to lost your data // 3 x 120 / 24 = 15 // Splitter of backup data (NOTE Too dangerous to change) define( PKWK_SPLITTER , ); ///////////////////////////////////////////////// // Command execution per update define( PKWK_UPDATE_EXEC , ); // Sample Namazu (Search engine) //$target = /var/www/wiki/ ; //$mknmz = /usr/bin/mknmz ; //$output_dir = /var/lib/namazu/index/ ; //define( PKWK_UPDATE_EXEC , //$mknmz . --media-type=text/pukiwiki . // -O . $output_dir . -L ja -c -K . $target); ///////////////////////////////////////////////// // HTTP proxy setting (for TrackBack etc) // Use HTTP proxy server to get remote data $use_proxy = 0; $proxy_host = proxy.example.com ; $proxy_port = 8080; // Do Basic authentication $need_proxy_auth = 0; $proxy_auth_user = username ; $proxy_auth_pass = password ; // Hosts that proxy server will not be needed $no_proxy = array( localhost ,// localhost 127.0.0.0/8 ,// loopback // 10.0.0.0/8 // private class A // 172.16.0.0/12 // private class B // 192.168.0.0/16 // private class C // no-proxy.com , ); //////////////////////////////////////////////// // Mail related settings // Send mail per update of pages $notify = 0; // Send diff only $notify_diff_only = 1; // SMTP server (Windows only. Usually specified at php.ini) $smtp_server = localhost ; // Mail recipient (To ) and sender (From ) $notify_to = to@example.com ;// To $notify_from = from@example.com ;// From // Subject ($page = Page name wll be replaced) $notify_subject = [PukiWiki] $page ; // Mail header // NOTE Multiple items must be divided by "\r\n", not "\n". $notify_header = ; ///////////////////////////////////////////////// // Mail POP / APOP Before SMTP // Do POP/APOP authentication before send mail $smtp_auth = 0; $pop_server = localhost ; $pop_port = 110; $pop_userid = ; $pop_passwd = ; // Use APOP instead of POP (If server uses) // Default = Auto (Use APOP if possible) // 1 = Always use APOP // 0 = Always use POP // $pop_auth_use_apop = 1; ///////////////////////////////////////////////// // Ignore list // Regex of ignore pages $non_list = ^\ ; // Search ignored pages $search_non_list = 1; ///////////////////////////////////////////////// // Template setting $auto_template_func = 1; $auto_template_rules = array( ((.+)\/([^\/]+)) = \2/template ); ///////////////////////////////////////////////// // Automatically add fixed heading anchor $fixed_heading_anchor = 1; ///////////////////////////////////////////////// // 見出しごとの編集を可能にする // (固有のアンカーが挿入されている見出し行にのみ有効) $fixed_heading_anchor_edit = 1; ///////////////////////////////////////////////// // Remove the first spaces from Preformatted text $preformat_ltrim = 1; ///////////////////////////////////////////////// // Convert linebreaks into br / $line_break = 0; ///////////////////////////////////////////////// // Use date-time rules (See rules.ini.php) $usedatetime = 1; ///////////////////////////////////////////////// // User-Agent settings // // If you want to ignore embedded browsers for rich-content-wikisite, // remove (or comment-out) all keitai settings. // // If you want to to ignore desktop-PC browsers for simple wikisite, // copy keitai.ini.php to default.ini.php and customize it. $agents = array( // pattern A regular-expression that matches device(browser) s name and version // profile A group of browsers // Embedded browsers (Rich-clients for PukiWiki) // Windows CE (Microsoft(R) Internet Explorer 5.5 for Windows(R) CE) // Sample "Mozilla/4.0 (compatible; MSIE 5.5; Windows CE; sigmarion3)" (sigmarion, Hand-held PC) array( pattern = #\b(? MSIE [5-9]).*\b(Windows CE)\b# , profile = default ), // ACCESS "NetFront" / "Compact NetFront" and thier OEM, expects to be "Mozilla/4.0" // Sample "Mozilla/4.0 (PS2; PlayStation BB Navigator 1.0) NetFront/3.0" (PlayStation BB Navigator, for SONY PlayStation 2) // Sample "Mozilla/4.0 (PDA; PalmOS/sony/model crdb/Revision 1.1.19) NetFront/3.0" (SONY Clie series) // Sample "Mozilla/4.0 (PDA; SL-A300/1.0,Embedix/Qtopia/1.1.0) NetFront/3.0" (SHARP Zaurus) array( pattern = #^(? Mozilla/4).*\b(NetFront)/([0-9\.]+)# , profile = default ), // Embedded browsers (Non-rich) // Windows CE (the others) // Sample "Mozilla/2.0 (compatible; MSIE 3.02; Windows CE; 240x320 )" (GFORT, NTT DoCoMo) array( pattern = #\b(Windows CE)\b# , profile = keitai ), // ACCESS "NetFront" / "Compact NetFront" and thier OEM // Sample "Mozilla/3.0 (AveFront/2.6)" ("SUNTAC OnlineStation", USB-Modem for PlayStation 2) // Sample "Mozilla/3.0(DDIPOCKET;JRC/AH-J3001V,AH-J3002V/1.0/0100/c50)CNF/2.0" (DDI Pocket AirH" Phone by JRC) array( pattern = #\b(NetFront)/([0-9\.]+)# , profile = keitai ), array( pattern = #\b(CNF)/([0-9\.]+)# , profile = keitai ), array( pattern = #\b(AveFront)/([0-9\.]+)# , profile = keitai ), array( pattern = #\b(AVE-Front)/([0-9\.]+)# , profile = keitai ), // The same? // NTT-DoCoMo, i-mode (embeded Compact NetFront) and FOMA (embedded NetFront) phones // Sample "DoCoMo/1.0/F501i", "DoCoMo/1.0/N504i/c10/TB/serXXXX" // c以降は可変 // Sample "DoCoMo/2.0 MST_v_SH2101V(c100;TB;W22H12;serXXXX;iccxxxx)" // ()の中は可変 array( pattern = #^(DoCoMo)/([0-9\.]+)# , profile = keitai ), // Vodafone s embedded browser // Sample "J-PHONE/2.0/J-T03"// 2.0は"ブラウザの"バージョン // Sample "J-PHONE/4.0/J-SH51/SNxxxx SH/0001a Profile/MIDP-1.0 Configuration/CLDC-1.0 Ext-Profile/JSCL-1.1.0" array( pattern = #^(J-PHONE)/([0-9\.]+)# , profile = keitai ), // Openwave(R) Mobile Browser (EZweb, WAP phone, etc) // Sample "OPWV-SDK/62K UP.Browser/6.2.0.5.136 (GUI) MMP/2.0" array( pattern = #\b(UP\.Browser)/([0-9\.]+)# , profile = keitai ), // Opera, dressing up as other embedded browsers // Sample "Mozilla/3.0(DDIPOCKET;KYOCERA/AH-K3001V/1.4.1.67.000000/0.1/C100) Opera 7.0" (Like CNF at keitai -mode) array( pattern = #\b(? DDIPOCKET|WILLCOM)\b.+\b(Opera) ([0-9\.]+)\b# , profile = keitai ), // Planetweb http //www.planetweb.com/ // Sample "Mozilla/3.0 (Planetweb/v1.07 Build 141; SPS JP)" ("EGBROWSER", Web browser for PlayStation 2) array( pattern = #\b(Planetweb)/v([0-9\.]+)# , profile = keitai ), // DreamPassport, Web browser for SEGA DreamCast // Sample "Mozilla/3.0 (DreamPassport/3.0)" array( pattern = #\b(DreamPassport)/([0-9\.]+)# , profile = keitai ), // Palm "Web Pro" http //www.palmone.com/us/support/accessories/webpro/ // Sample "Mozilla/4.76 [en] (PalmOS; U; WebPro)" array( pattern = #\b(WebPro)\b# , profile = keitai ), // ilinx "Palmscape" / "Xiino" http //www.ilinx.co.jp/ // Sample "Xiino/2.1SJ [ja] (v. 4.1; 153x130; c16/d)" array( pattern = #^(Palmscape)/([0-9\.]+)# , profile = keitai ), array( pattern = #^(Xiino)/([0-9\.]+)# , profile = keitai ), // SHARP PDA Browser (SHARP Zaurus) // Sample "sharp pda browser/6.1[ja](MI-E1/1.0) " array( pattern = #^(sharp [a-z]+ browser)/([0-9\.]+)# , profile = keitai ), // WebTV array( pattern = #^(WebTV)/([0-9\.]+)# , profile = keitai ), // Desktop-PC browsers // Opera (for desktop PC, not embedded) -- See BugTrack/743 for detail // NOTE Keep this pattern above MSIE and Mozilla // Sample "Opera/7.0 (OS; U)" (not disguise) // Sample "Mozilla/4.0 (compatible; MSIE 5.0; OS) Opera 6.0" (disguise) array( pattern = #\b(Opera)[/ ]([0-9\.]+)\b# , profile = default ), // MSIE Microsoft Internet Explorer (or something disguised as MSIE) // Sample "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0)" array( pattern = #\b(MSIE) ([0-9\.]+)\b# , profile = default ), // Mozilla Firefox // NOTE Keep this pattern above Mozilla // Sample "Mozilla/5.0 (Windows; U; Windows NT 5.0; ja-JP; rv 1.7) Gecko/20040803 Firefox/0.9.3" array( pattern = #\b(Firefox)/([0-9\.]+)\b# , profile = default ), // Loose default Including something Mozilla array( pattern = #^([a-zA-z0-9 ]+)/([0-9\.]+)\b# , profile = default ), array( pattern = #^# , profile = default ),// Sentinel ); ?
https://w.atwiki.jp/dragonkiller/pages/427.html
Blenderまとめ/Blender Game Engine 作成日:2013年12月04日 更新日:2015年01月19日 概要 Blender Game Engineまとめ。 Blender Game Engineに関する情報収集。 目次 Blenderまとめ/Blender Game Engine/概要/目次特徴/現状/簡単できる内容/説明を見てできそう内容/情報不足/機能不足(Logic Brick、全般)/物理演算で表現できそう内容 公式サイト/記事カテゴリ/2.4x/2.5x/2.6x/2.7x/Game Engine Modules/ライセンス/Android/公式ゲーム/チュートリアル、ガイド Logic Editer ユーザー/サイト/ブログ/ニコニコチャンネル/出力/PhysicsContest/Blender Game Contest/チュートリアル/アドオン/ゲーム/スクリプト 免責事項 商品の仕様・内容・デザイン・付属品・品番・価格等は予告なく変更になる場合があります。 掲載されている内容が最新とは限りません。 掲載されている内容に不備がある場合があります。 掲載されている内容を保証するものではありません。 特徴 / ̄ ̄\ / ⌒ ⌒\ そんなソフトでゲーム作るの? | ( ●)(●) ____ . | ⌒(__人__) / \ | |r┬-| /─ ─ \ . | `ー'´} \ / (●) (●) \ . ヽ } \ | (__人__) | 配られたカードで ヽ ノ \ \ ` ⌒´ _/ 勝負するしかないのさ / く. \ \ ノ \ | \ \ (⌒二 | | |ヽ、二⌒)、 \ | | 現状 ユーザーTUTORIALサイトを見てTUTORIAL動画を作っておしまい FPS:弾打って動き回っておしまい UnityBlenderで素材制作 ゲームはUnityで制作 簡単できる内容 Logic Brickにある内容の組み合わせキー入力 オブジェクトの移動 ジャンプ 当たり判定 ランダムの数 サウンドファイル再生(WAV, MP3, Ogg) 物理計算(Bullet)サポート 5種類のプロパティ「タイマー」「少数」「数値」「文字列」「真偽」 プロパティ「文字列」のテキスト化。 プロパティ「数字」のテキスト化。 簡単な数の受け渡し。「加算」「減算」スコア(点数) 簡単なメニュー画面シーンの切り替え 説明を見てできそう内容 Shoot(撃つ) Health Bar(体力ゲージ) 2画面の表示(左右、上下) トゥーンレンダリング(アニメ調) マウスカーソルの表示、非表示 情報不足 GUIメニュー、ウィンドウ カーソル ステータス お店システム(買う、売る) アイテムを送る、受ける メッセージの表示 RPGのバトルシステム 経験値とレベルアップシステム アイテムの登録、削除 アイテムの購入、売却 アイテムの並び替え、入れ替え セーブ/ロードシステム サーバー/クライアントシステム 格闘ゲームみたいなコマンド入力 地図と現在位置 機能不足(Logic Brick、全般) プロパティ「リスト(a,b,c)」 プロパティ「文字列」の操作 csvを使用したプロパティの管理。読み込み。書き込み。参照。 日本語のテキスト表示。 レベルエディター。素材の登録と配置。 C言語サポート。Java言語サポート。 ツクール(Editer,Maker)見たいな機能と操作 ビデオカードのサポート Android用プレイヤー iOS用プレイヤー サウンド音量の操作 サウンド再生の位置の設定 2Dゲーム用の設定と画面スプライト機能。シーケンサーで操作。 マップエディター。 カウント処理、ループ処理 リプレイ機能 物理演算で表現できそう内容 煙 火 波 液体 軟体 毛 公式サイト 記事カテゴリ Pages in category "Game engine" http //wiki.blender.org/index.php/Category Game_engine 2.4x ■概要 Blender Game Engine 2.4 概要 http //wiki.blender.org/index.php/Doc 2.4/Manual/Game_Engine/Logic Blender 2.49 ゲームエンジン(英文) http //wiki.blender.org/index.php/Dev Ref/Outdated/Release_Notes/2.49/Game_Engine 2.5x 2.6x ■概要 ユーザマニュアル http //wiki.blender.org/index.php/Doc JA/2.6/Manual Blender Game Engine 2.6 概要 http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine Blender 2.62 ゲームエンジン(英文) http //wiki.blender.org/index.php/Dev Ref/Release_Notes/2.62/Game_Engine Blender 2.64 ゲームエンジン(英文) http //wiki.blender.org/index.php/Dev Ref/Release_Notes/2.64/Game_Engine Blender 2.66 ゲームエンジン http //wiki.blender.org/index.php/Dev JA/Ref/Release_Notes/2.66/Game_Engine 機能一覧 http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Features ■Screen Layout Game Logic Screen Layout http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Screen_Layout ■Logic Editor Logic Editor http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Logic/Editor ■Game Physics Game Physics http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Physic オブジェクトの種類 http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Physics/Object_Type ■プロパティー Properties http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Logic/Properties ■センサ センサの種類 http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Logic/Sensors/Types Ray sensor http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Logic/Sensors/Ray ■コントローラー Controllers http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Logic/Controllers ■アクチュエータ Actuators http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Logic/Actuators Actuator Common Options http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Logic/Actuators/Common_Options Property アクチュエータ http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Logic/Actuators/Property Scene アクチュエータ http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Logic/Actuators/Scene Visibility アクチュエータ http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Logic/Actuators/Visibility Sound Actuator http //wiki.blender.org/index.php/Doc JA/2.6/Manual/Game_Engine/Logic/Actuators/Sound 2.7x ■概要 Blender 2.70 ゲーム開発 http //wiki.blender.org/index.php/Dev JA/Ref/Release_Notes/2.70/Game_Development Blender 2.71 ゲームエンジン http //wiki.blender.org/index.php/Dev JA/Ref/Release_Notes/2.71/Game_Engine Blender 2.72 ゲームエンジン http //wiki.blender.org/index.php/Dev JA/Ref/Release_Notes/2.72/Game_Development Game Engine Modules Blender v2.56 - UNSTABLE API documentation http //www.blender.org/documentation/blender_python_api_2_56_0/contents.html http //www.blender.org/documentation/blender_python_api_2_56_0/bge.logic.html Blender v2.57.0 r36138 - API documentation http //www.blender.org/documentation/blender_python_api_2_57_release/ http //www.blender.org/documentation/blender_python_api_2_57_release/bge.logic.html Blender v2.58.1 - API documentation http //www.blender.org/documentation/blender_python_api_2_58_release/ http //www.blender.org/documentation/blender_python_api_2_58_release/bge.logic.html Blender v2.59.0 r39257 - API documentation http //www.blender.org/documentation/blender_python_api_2_59_release/ http //www.blender.org/documentation/blender_python_api_2_59_release/bge.logic.html Blender v2.60.0 r41092 - API documentation http //www.blender.org/documentation/blender_python_api_2_60_release/ Blender 2.61.0 - API documentation http //www.blender.org/documentation/blender_python_api_2_61_release/ Blender 2.62.0 - API documentation http //www.blender.org/documentation/blender_python_api_2_62_release/ Blender 2.63.0 - API documentation http //www.blender.org/documentation/blender_python_api_2_63_release/ Blender 2.64.0 - API documentation http //www.blender.org/documentation/blender_python_api_2_64_release/ Blender 2.65.0 - API documentation http //www.blender.org/documentation/blender_python_api_2_65_release/ Blender 2.69.0 - API documentation http //www.blender.org/documentation/blender_python_api_2_69_release/ ライセンス Licensing of Blender Games http //wiki.blender.org/index.php/Doc 2.6/Manual/Game_Engine/Licensing Android Building Blender for Android http //wiki.blender.org/index.php/Doc 2.6/Manual/Game_Engine/Android/Building_Blender_for_Android 公式ゲーム Yo Frankie! http //www.yofrankie.org/ チュートリアル、ガイド gamekit1 http //download.blender.org/documentation/gamekit1/ 55wheels(Racing game) Squish the Bunny(First person shooter) Flying Buddha(Memory game) SuperG(Sports game) BlenderBall(3D puzzle) PowerBoat(Racing game) TubeCleaner(Funny silly shooter) E-police(Third person adventure) gamekit2 http //wiki.blender.org/index.php/Doc 2.4/Books/GameKit_2 http //download.blender.org/documentation/gamekit2/ TubeCleaner(Funny silly shooter) Pinball Subracer Flying Buddha(Memory game) Yo Frankie! Logic Editer 当WIKIまとめ中 ユーザー サイト ソースコード関連Tips http //sites.google.com/site/tibracode/ ブログ TB-note http //timiditybraver.blog71.fc2.com/ Blenderで3DCG制作日記 http //bmania.blog70.fc2.com/ FALCORE BLOG http //falcore.sblo.jp/ BlenderGameEngineを使ってゲーム作り http //blendergame.sblo.jp/ ニコニコチャンネル blender http //ch.nicovideo.jp/search/blender?type=article Blenderゲームエンジン講座 http //ch.nicovideo.jp/search/Blender%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%A8%E3%83%B3%E3%82%B8%E3%83%B3%E8%AC%9B%E5%BA%A7?type=article BGE http //ch.nicovideo.jp/search/BGE?type=article 某SRPG風のルールに則った3Dのパズルゲーム『SRPGPUZZLE』【自分で作ったゲームを紹介】 http //ch.nicovideo.jp/Arasen/blomaga/ar631759 『SRPGPUZZLE』のステージやキャラクターをカスタマイズする方法【自分で作ったゲームを紹介】 http //ch.nicovideo.jp/Arasen/blomaga/201409 出力 Blenderで作ったゲームがAndroidで動いたぁぁぁぁ ※ http //depega02.blog119.fc2.com/blog-entry-216.html PhysicsContest/Blender Game Contest 2006 Blender Physics - Win a PSP Contest http //bulletphysics.org/mediawiki-1.5.8/index.php/Entries PhysicsContest2007 http //www.bulletphysics.org/mediawiki-1.5.8/index.php?title=PhysicsContest2007 Blender Game Contest 2010 http //bulletphysics.org/mediawiki-1.5.8/index.php/Blender_Game_Contest_2010 チュートリアル Tutorials for Blender 3D and the Blender 3D Game Engine http //www.tutorialsforblender3d.com/ http //en.wikibooks.org/wiki/Blender Blender ゲームエンジンのロジック http //blender.jp/modules/xfsection/article.php?articleid=263 アドオン ゲーム ■RPG Sintel The Game http //sintelgame.org/downloads/ ■3D Blendcraft http //blendcraftcreations.com/tutorials.html Maze Creator http //riyuzakisan.weebly.com/maze-creator.html http //www.falcore.net/ ■2D スクリプト easygui http //sourceforge.net/projects/easygui/ EasyGUI - BGE - DEMONSTRATION ( PROJECT MAY) -UPDATES https //www.youtube.com/watch?v=1RzpiyuBV7E EasyGUI - Blender Game Engine - UPDATE [RADIO BUTTON ] https //www.youtube.com/watch?v=Cx5sp9h1K24
https://w.atwiki.jp/mrfrtech/pages/33.html
Market Analysis The global Online Sports Betting Market is predicted to increase at a cagr of 13.6%, from USD 24,988.4 million in 2019 to USD 59,530.7 million by the forecast period. The global online sports betting market is expanding due to increased demand for sports, which is essential for reaching development goals. In a number of geographical, cultural, and political contexts, sport can play an important role in promoting societal integration and economic prosperity. Sports impact on social capital, culture, trust, and crime can help with increasing capital accumulation, thereby improving and strengthening market functioning. All these outcomes further reinforce each other to grow the market. Furthermore, participating in sports allows players to live longer and healthier lives. The global E-Sports market has been expanding in recent years, with an increasing number of players participating as competitors or spectators. The modern sports-only websites are now growing in popularity just like the traditional sports betting website, now offer chances to bet on events and tournaments, similar to how many people bet on E-Sports. The major growth factor of such market share would be the increasing sports demand and rising demand for e-Sports activities. The online sports betting market is seeing an increase in growth due to rising digital innovation. However, due to Government prohibitions, some nations are expected to put some restrain in the global market expansion. Then again, the enhancement of digital innovation through advanced programming and technological use can bring more opportunities in the global market due to high-quality games. COVID-19 Impact on the Worldwide Online Sports Betting Market The spread of new coronavirus has impacted numerous industries, including manufacturing, from raw material production to final product distribution. On the other hand, in order to track the spread of a deadly virus, governments around the world imposed restrictions on a variety of sporting activities. Scheduled events including the English Premier League, Serie A in Italy, La Liga in Spain, Super Lig in Turkey, and Major League Soccer in the United States were canceled or postponed due to a rise in the number of COVID-19 cases globally. Some organizations prefer to reschedule events in order to decrease expenditure losses, such as the Belgian Cup final, which was initially slated for March 2020 but was moved to August 1st. Another case in point is the African Nations Championship 2020 competition, which was scheduled to take place in Cameroon in April 2020 but has been postponed until further notice. Since governments imposed lockdowns to contain and monitor the spread of the fatal virus, a sizable percentage of the workforce has been instructed to remain indoors, resulting in a surge in demand for virtual entertainment and media. Microsoft, for instance, announced a large rise in multiplayer participation in March and April 2020. Furthermore, when physical venues stayed closed to prevent the spread of the virus, online casino gaming and fantasy sports betting grew by more than 30%. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/8641 Market Segmentation The global online sports betting market is classified into various segments based on sports type, by type, by application. Moreover, on the basis of sports type, the online sports betting market is bifurcated into football, cricket, tennis, baseball, volleyball, basketball, hockey, horse riding, boxing, golf, racing, and many others. Further, the football segment is sub-segments into FIFA, Premier League, UEA/EURO, and others. The market analysis report suggests that the FIFA segment has registered for acquiring the largest market value in the preview period and increasing at a CAGR of 125 in the forecast period. According to the by Type segment, the online sports betting market is classified into line-in-play, fixed old betting, daily fantasy, e-sports, exchange betting, spread betting, and others. The online sports betting market is again segregated into web-based and mobile-based based on the application segment. Regional Analysis According to the global market analysis report, the regional bifurcation of the online sports betting market includes North America, Europe, Asia-Pacific, and the rest of the world. Moreover, the market study also states that Europe has dominated the online sports betting market in the preview years and is expected to grow at a CAGR of 12.1%. The driving factor would be the increasing zeal of watching sports with the advancement of innovative game formats and gaming modes. However, during the forecast period, the North American market is predicted to grow at the fastest rate of 15.8%. Key Players Notable players in the worldwide online sports betting market include 888 Holdings PLC (UK), Flutter Entertainment PLC (UK), Bet365 Group Ltd (UK), Fortuna Entertainment Group (Netherlands), Churchill Downs Incorporated (US), Entain PLC (UK), DraftKings (US), Betsson AB (Sweden), Betfred Ltd (UK), Webis Holdings PLC (Isle of Man), Kindred Group PLC (Malta), Sportech PLC (UK), BetAmerica (US), HKJC Football Betting Limited (Hong Kong), and Megapari (Cyprus). Industry Updates In April 2019, Betfred made the debut of its American Sports betting platform at Betting on Sports America 2019 at Meadowlands, New Jersey. In January 2022, Inspired, one of the leading B2B gaming content providers, announced to have acquired Sportech Lotteries, Inc., a subsidiary of Sportech PLC. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/online-gambling-market-8641 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report** Open Source Intelligence (OSINT) Market By Security Type (Human Intelligence, Content Intelligence, Dark Web Analysis, Link/Network Analysis, Data Analytics, Text Analytics, Artificial Intelligence, Big Data, Others), Technology (Bid Data Software, Video Analytics, Text Analytics, Visualization Tool, Cyber Security, Web Analysis, Social Media Analysis, Others), Application (Military Defense, Homeland Security, Private Sector, Public Sector, National Security, Others) Voice Assistant Market** https //mrfrinformation.tistory.com/615 Network-Attached Storage Market** https //telescope.ac/information-technology-Lc1XMRDqL/5WlKY9Kx4 About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com #market #research #industry #data #report #share #digital #gnews Plugin Error キーワードを入力してください。 #trend #future #analyis #industryreport #industrygrowth #demographic #strategy #manegment
https://w.atwiki.jp/macoto_mayu/pages/14.html
?php if (! defined( PKWK_OPTIMISE )) define( PKWK_OPTIMISE , 0); if (! defined( PKWK_READONLY )) define( PKWK_READONLY , 0); // 0 or 1 if (! defined( PKWK_SAFE_MODE )) define( PKWK_SAFE_MODE , 1); if (! defined( PKWK_DISABLE_INLINE_IMAGE_FROM_URI )) define( PKWK_DISABLE_INLINE_IMAGE_FROM_URI , 1); define( PKWK_QUERY_STRING_MAX , 1024); // Bytes, 0 = OFF define( PKWKEXP_DISABLE_MULTILINE_PLUGIN_HACK ,0); // 1 = Disabled define( LANG , ja ); define( UI_LANG , LANG); // en for Internationalized wikisite define( DATA_DIR , DATA_HOME . wiki/ ); // Latest wiki texts define( DIFF_DIR , DATA_HOME . diff/ ); // Latest diffs define( BACKUP_DIR , DATA_HOME . backup/ ); // Backups define( CACHE_DIR , DATA_HOME . cache/ ); // Some sort of caches define( UPLOAD_DIR , DATA_HOME . attach/ ); // Attached files and logs define( COUNTER_DIR , DATA_HOME . counter/ ); // Counter plugin s counts define( TRACKBACK_DIR , DATA_HOME . trackback/ ); // TrackBack logs define( PLUGIN_DIR , DATA_HOME . plugin/ ); // Plugin directory define( SPAM_FILTER_COND , #ipcountry() or #urlnsbl() or #useragent() or #filename() or #atag() or #ngreg() or #onlyeng() or (#urlnum() and #uaunknown()) ); define( PLUGIN_REF_URL_GET_IMAGE_SIZE , FALSE); define( SPAM_FILTER_ATAG_REG , /\[HTTP | \/a |\[\/url\]/i ); define( SKIN_DIR , skin/ ); define( IMAGE_DIR , image/ ); switch (LANG) { // or specifiy one case ja define( ZONE , JST ); define( ZONETIME , 9 * 3600); // JST = GMT + 9 break; default define( ZONE , GMT ); define( ZONETIME , 0); break; } $page_title = Belle Isle Wiki ; $script = http //example.com/pukiwiki/ ; $script_directory_index = index.php ; $modifier = MonMon ; $modifierlink = http //example.com/pukiwiki/ ; $defaultpage = Belle Isle Wiki ; // Top / Default page $whatsnew = RecentChanges ; // Modified page list $whatsdeleted = RecentDeleted ; // Removeed page list $interwiki = InterWikiName ; // Set InterWiki definition here $menubar = MenuBar ; // Menu $nofollow = 0; // 1 = Try hiding from search engines define( PKWK_ALLOW_JAVASCRIPT , 1); $trackback = 0; $trackback_javascript = 0; $enable_bodycache = true; $enable_bodycache_default = true; $bodycache_disable_plugins = array( ls2 , areaedit ); $referer = 0; $nowikiname = 1; $autolink = 0; // Bytes, 0 = OFF (try 8) $function_freeze = 1; $notimeupdate = 0; $adminpass = {x-php-md5}! ; $pagereading_enable = 0; $pagereading_kanji2kana_converter = none ; $pagereading_kanji2kana_encoding = EUC ; // Default for Unix $pagereading_chasen_path = /usr/local/bin/chasen ; $pagereading_kakasi_path = /usr/local/bin/kakasi ; $pagereading_config_page = config/PageReading ; $pagereading_config_dict = config/PageReading/dict ; $auth_users = array( // Username = password foo = foo_passwd , // Cleartext bar = {x-php-md5}f53ae779077e987718cc285b14dfbe86 , // PHP md5() bar_passwd hoge = {SMD5}OzJo/boHwM4q5R+g7LCOx2xGMkFKRVEx , // LDAP SMD5 hoge_passwd ); $auth_method_type= pagename ;// By Page name $read_auth = 0; $read_auth_pages = array( // Regex Username #HogeHoge# = hoge , #(NETABARE|NetaBare)# = foo,bar,hoge , ); $edit_auth = 0; $edit_auth_pages = array( // Regex Username #BarDiary# = bar , #HogeHoge# = hoge , #(NETABARE|NetaBare)# = foo,bar,hoge , ); $search_auth = 0; $maxshow = 60; $maxshow_deleted = 60; $cantedit = array( $whatsnew, $whatsdeleted ); $lastmod = 1; $date_format = Y-m-d ; $time_format = H i s ; $rss_max = 15; $do_backup = 1; $del_backup = 0; $cycle = 0; // Wait N hours between backup (0 = no wait) $maxage = 50; // Stock latest N backups define( PKWK_SPLITTER , ); define( PKWK_UPDATE_EXEC , ); $use_proxy = 0; $proxy_host = proxy.example.com ; $proxy_port = 8080; $need_proxy_auth = 0; $proxy_auth_user = username ; $proxy_auth_pass = password ; $no_proxy = array( localhost ,// localhost 127.0.0.0/8 ,// loopback ); $notify = 0; $notify_diff_only = 1; $smtp_server = localhost ; $notify_to = to@example.com ;// To $notify_from = from@example.com ;// From $notify_subject = [PukiWiki] $page ; $notify_header = ; $smtp_auth = 0; $pop_server = localhost ; $pop_port = 110; $pop_userid = ; $pop_passwd = ; $non_list = ^\ ; $search_non_list = 1; $auto_template_func = 1; $auto_template_rules = array( (*1) = \2/template ); $fixed_heading_anchor = 1; $fixed_heading_anchor_edit = 1; $preformat_ltrim = 1; $line_break = 0; $usedatetime = 1; $agents = array( // Embedded browsers (Rich-clients for PukiWiki) // Windows CE (Microsoft(R) Internet Explorer 5.5 for Windows(R) CE) // Sample "Mozilla/4.0 (compatible; MSIE 5.5; Windows CE; sigmarion3)" (sigmarion, Hand-held PC) array( pattern = #\b(? MSIE [5-9]).*\b(Windows CE)\b# , profile = default ), // ACCESS "NetFront" / "Compact NetFront" and thier OEM, expects to be "Mozilla/4.0" // Sample "Mozilla/4.0 (PS2; PlayStation BB Navigator 1.0) NetFront/3.0" (PlayStation BB Navigator, for SONY PlayStation 2) // Sample "Mozilla/4.0 (PDA; PalmOS/sony/model crdb/Revision 1.1.19) NetFront/3.0" (SONY Clie series) // Sample "Mozilla/4.0 (PDA; SL-A300/1.0,Embedix/Qtopia/1.1.0) NetFront/3.0" (SHARP Zaurus) array( pattern = #^(? Mozilla/4).*\b(NetFront)/([0-9\.]+)# , profile = default ), // Embedded browsers (Non-rich) // Windows CE (the others) // Sample "Mozilla/2.0 (compatible; MSIE 3.02; Windows CE; 240x320 )" (GFORT, NTT DoCoMo) array( pattern = #\b(Windows CE)\b# , profile = keitai ), // ACCESS "NetFront" / "Compact NetFront" and thier OEM // Sample "Mozilla/3.0 (AveFront/2.6)" ("SUNTAC OnlineStation", USB-Modem for PlayStation 2) // Sample "Mozilla/3.0(DDIPOCKET;JRC/AH-J3001V,AH-J3002V/1.0/0100/c50)CNF/2.0" (DDI Pocket AirH" Phone by JRC) array( pattern = #\b(NetFront)/([0-9\.]+)# , profile = keitai ), array( pattern = #\b(CNF)/([0-9\.]+)# , profile = keitai ), array( pattern = #\b(AveFront)/([0-9\.]+)# , profile = keitai ), array( pattern = #\b(AVE-Front)/([0-9\.]+)# , profile = keitai ), // The same? // NTT-DoCoMo, i-mode (embeded Compact NetFront) and FOMA (embedded NetFront) phones // Sample "DoCoMo/1.0/F501i", "DoCoMo/1.0/N504i/c10/TB/serXXXX" // c以降は可変 // Sample "DoCoMo/2.0 MST_v_SH2101V(c100;TB;W22H12;serXXXX;iccxxxx)" // ()の中は可変 array( pattern = #^(DoCoMo)/([0-9\.]+)# , profile = keitai ), // Vodafone s embedded browser // Sample "J-PHONE/2.0/J-T03"// 2.0は"ブラウザの"バージョン // Sample "J-PHONE/4.0/J-SH51/SNxxxx SH/0001a Profile/MIDP-1.0 Configuration/CLDC-1.0 Ext-Profile/JSCL-1.1.0" array( pattern = #^(J-PHONE)/([0-9\.]+)# , profile = keitai ), // Openwave(R) Mobile Browser (EZweb, WAP phone, etc) // Sample "OPWV-SDK/62K UP.Browser/6.2.0.5.136 (GUI) MMP/2.0" array( pattern = #\b(UP\.Browser)/([0-9\.]+)# , profile = keitai ), // Opera, dressing up as other embedded browsers // Sample "Mozilla/3.0(DDIPOCKET;KYOCERA/AH-K3001V/1.4.1.67.000000/0.1/C100) Opera 7.0" (Like CNF at keitai -mode) array( pattern = #\b(? DDIPOCKET|WILLCOM)\b.+\b(Opera) ([0-9\.]+)\b# , profile = keitai ), // Planetweb http //www.planetweb.com/ // Sample "Mozilla/3.0 (Planetweb/v1.07 Build 141; SPS JP)" ("EGBROWSER", Web browser for PlayStation 2) array( pattern = #\b(Planetweb)/v([0-9\.]+)# , profile = keitai ), // DreamPassport, Web browser for SEGA DreamCast // Sample "Mozilla/3.0 (DreamPassport/3.0)" array( pattern = #\b(DreamPassport)/([0-9\.]+)# , profile = keitai ), // Palm "Web Pro" http //www.palmone.com/us/support/accessories/webpro/ // Sample "Mozilla/4.76 [en] (PalmOS; U; WebPro)" array( pattern = #\b(WebPro)\b# , profile = keitai ), // ilinx "Palmscape" / "Xiino" http //www.ilinx.co.jp/ // Sample "Xiino/2.1SJ [ja] (v. 4.1; 153x130; c16/d)" array( pattern = #^(Palmscape)/([0-9\.]+)# , profile = keitai ), array( pattern = #^(Xiino)/([0-9\.]+)# , profile = keitai ), // SHARP PDA Browser (SHARP Zaurus) // Sample "sharp pda browser/6.1[ja](MI-E1/1.0) " array( pattern = #^(sharp [a-z]+ browser)/([0-9\.]+)# , profile = keitai ), // WebTV array( pattern = #^(WebTV)/([0-9\.]+)# , profile = keitai ), // Desktop-PC browsers // Opera (for desktop PC, not embedded) -- See BugTrack/743 for detail // NOTE Keep this pattern above MSIE and Mozilla // Sample "Opera/7.0 (OS; U)" (not disguise) // Sample "Mozilla/4.0 (compatible; MSIE 5.0; OS) Opera 6.0" (disguise) array( pattern = #\b(Opera)[/ ]([0-9\.]+)\b# , profile = default ), // MSIE Microsoft Internet Explorer (or something disguised as MSIE) // Sample "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0)" array( pattern = #\b(MSIE) ([0-9\.]+)\b# , profile = default ), // Mozilla Firefox // NOTE Keep this pattern above Mozilla // Sample "Mozilla/5.0 (Windows; U; Windows NT 5.0; ja-JP; rv 1.7) Gecko/20040803 Firefox/0.9.3" array( pattern = #\b(Firefox)/([0-9\.]+)\b# , profile = default ), // Loose default Including something Mozilla array( pattern = #^([a-zA-z0-9 ]+)/([0-9\.]+)\b# , profile = default ), array( pattern = #^# , profile = default ),// Sentinel ); ?
https://w.atwiki.jp/mrfrtech/pages/120.html
Market Analysis The global Online Sports Betting Market is predicted to increase at a cagr of 13.6%, from USD 24,988.4 million in 2019 to USD 59,530.7 million by the forecast period. The global online sports betting market is expanding due to increased demand for sports, which is essential for reaching development goals. In a number of geographical, cultural, and political contexts, sport can play an important role in promoting societal integration and economic prosperity. Sports impact on social capital, culture, trust, and crime can help with increasing capital accumulation, thereby improving and strengthening market functioning. All these outcomes further reinforce each other to grow the market. Furthermore, participating in sports allows players to live longer and healthier lives. The global E-Sports market has been expanding in recent years, with an increasing number of players participating as competitors or spectators. The modern sports-only websites are now growing in popularity just like the traditional sports betting website, now offer chances to bet on events and tournaments, similar to how many people bet on E-Sports. The major growth factor of such market share would be the increasing sports demand and rising demand for e-Sports activities. The online sports betting market is seeing an increase in growth due to rising digital innovation. However, due to Government prohibitions, some nations are expected to put some restrain in the global market expansion. Then again, the enhancement of digital innovation through advanced programming and technological use can bring more opportunities in the global market due to high-quality games. COVID-19 Impact on the Worldwide Online Sports Betting Market The spread of new coronavirus has impacted numerous industries, including manufacturing, from raw material production to final product distribution. On the other hand, in order to track the spread of a deadly virus, governments around the world imposed restrictions on a variety of sporting activities. Scheduled events including the English Premier League, Serie A in Italy, La Liga in Spain, Super Lig in Turkey, and Major League Soccer in the United States were canceled or postponed due to a rise in the number of COVID-19 cases globally. Some organizations prefer to reschedule events in order to decrease expenditure losses, such as the Belgian Cup final, which was initially slated for March 2020 but was moved to August 1st. Another case in point is the African Nations Championship 2020 competition, which was scheduled to take place in Cameroon in April 2020 but has been postponed until further notice. Since governments imposed lockdowns to contain and monitor the spread of the fatal virus, a sizable percentage of the workforce has been instructed to remain indoors, resulting in a surge in demand for virtual entertainment and media. Microsoft, for instance, announced a large rise in multiplayer participation in March and April 2020. Furthermore, when physical venues stayed closed to prevent the spread of the virus, online casino gaming and fantasy sports betting grew by more than 30%. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/8641 Market Segmentation The global online sports betting market is classified into various segments based on sports type, by type, by application. Moreover, on the basis of sports type, the online sports betting market is bifurcated into football, cricket, tennis, baseball, volleyball, basketball, hockey, horse riding, boxing, golf, racing, and many others. Further, the football segment is sub-segments into FIFA, Premier League, UEA/EURO, and others. The market analysis report suggests that the FIFA segment has registered for acquiring the largest market value in the preview period and increasing at a CAGR of 125 in the forecast period. According to the by Type segment, the online sports betting market is classified into line-in-play, fixed old betting, daily fantasy, e-sports, exchange betting, spread betting, and others. The online sports betting market is again segregated into web-based and mobile-based based on the application segment. Regional Analysis According to the global market analysis report, the regional bifurcation of the online sports betting market includes North America, Europe, Asia-Pacific, and the rest of the world. Moreover, the market study also states that Europe has dominated the online sports betting market in the preview years and is expected to grow at a CAGR of 12.1%. The driving factor would be the increasing zeal of watching sports with the advancement of innovative game formats and gaming modes. However, during the forecast period, the North American market is predicted to grow at the fastest rate of 15.8%. Key Players Notable players in the worldwide online sports betting market include 888 Holdings PLC (UK), Flutter Entertainment PLC (UK), Bet365 Group Ltd (UK), Fortuna Entertainment Group (Netherlands), Churchill Downs Incorporated (US), Entain PLC (UK), DraftKings (US), Betsson AB (Sweden), Betfred Ltd (UK), Webis Holdings PLC (Isle of Man), Kindred Group PLC (Malta), Sportech PLC (UK), BetAmerica (US), HKJC Football Betting Limited (Hong Kong), and Megapari (Cyprus). Industry Updates In April 2019, Betfred made the debut of its American Sports betting platform at Betting on Sports America 2019 at Meadowlands, New Jersey. In January 2022, Inspired, one of the leading B2B gaming content providers, announced to have acquired Sportech Lotteries, Inc., a subsidiary of Sportech PLC. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/online-gambling-market-8641 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report** Open Source Intelligence (OSINT) Market By Security Type (Human Intelligence, Content Intelligence, Dark Web Analysis, Link/Network Analysis, Data Analytics, Text Analytics, Artificial Intelligence, Big Data, Others), Technology (Bid Data Software, Video Analytics, Text Analytics, Visualization Tool, Cyber Security, Web Analysis, Social Media Analysis, Others), Application (Military Defense, Homeland Security, Private Sector, Public Sector, National Security, Others) Voice Assistant Market** https //mrfrinformation.tistory.com/615 Network-Attached Storage Market** https //telescope.ac/information-technology-Lc1XMRDqL/5WlKY9Kx4 About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
https://w.atwiki.jp/debuneko333/pages/15.html
!DOCTYPE html PUBLIC -//W3C//DTD XHTML 1.0 Transitional//EN http //www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd html xmlns= http //www.w3.org/1999/xhtml !-- InstanceBegin template= /Templates/temp.dwt codeOutsideHTMLIsLocked= false -- head meta http-equiv= Content-Type content= text/html; charset=shift-JIS / link type= text/css rel= stylesheet href= common/common.css / !-- InstanceBeginEditable name= doctitle -- link type= text/css rel= stylesheet href= common/company.css / title [光コミュニケーションズ株式会社] /title !-- InstanceEndEditable -- !-- InstanceParam name= category type= text value= company -- /head body div id= wrapper div id= header h1 a href= index.html 光コミュニケーションズ株式会社 /a /h1 ul id= topmenu li id= company class= now a href= company.html 会社情報company /a /li li id= service a href= service.html サービスservice /a /li li id= recruit a href= recruit.html 採用情報recruit /a /li li id= contact a href= contact.html お問い合わせcontact /a /li /ul br class= kaijyo / /div !--header-- !-- InstanceBeginEditable name= contents -- div id= contents ul id= sub li class= company_ a href= company.html id= now 企業理念 /a /li li class= company_ a href= company_principle.html 会社概要 /a /li li class= company_ a href= company_map.html 所在地 /a /li /ul div id= conte_right p img src= img/ue_550.gif / /p div id= company_right img src= img/kigyorinen.gif alt= 三者共幸 / h2 class= kess 三者共幸 /h2 p class= kess 顧客 /p p class= kess 取引先 /p p class= kess 従業員 /p p id= rinen 顧客・従業員・取引先が共に喜び、共に高めあい、幸せを共感できる会社を創造します。 /p p id= daihyo 代表取締役 em 橋尾 肇 /em /p /div !--company_right-- p img src= img/sita_550.gif / /p /div !--conte_right-- br class= kaijyo / /div !--contents-- !-- InstanceEndEditable -- div id= footer ul id=navi_foot li a href= index.html トップ /a /li li a href= privacy.html プライバシーポリシー /a /li li class= border_r a href= sitemap.html サイトマップ /a /li /ul address Copyright (c) 2007-2009 Optical Communications Co.,Ltd. All Rights Reserved. /address /div !--footer-- /div !--wrapper-- /body !-- InstanceEnd -- /html
https://w.atwiki.jp/chaos_pastel/
chaos pastel orange ご案内 「chaos pastel orange」制作用wikiです。 2013/12完成、配布開始! 失った記憶と狂った視界。それでも平穏だと思っていた学園生活が、下駄箱に届いたメモをきっかけに歪められていく。「私、和樹が治るまで。絶対、私のこと許さないから」「あたしのせいだ」「…………サイコパス……」学園サイコパステルノベル chaos pastel - orange 解散したスタッフのかたへ 既存の素材は組み込めなくても、できたらおまけ等にと考えています。 個人的には、文章も音楽も画像も、素材製作者さんご本人が手元で公開したい場合はご自由に公開して頂ければと思っています。 フリー素材として配布なども全く問題ないと考えています。 その際、企画カオス★パステルのために製作した素材であることを明記してもしなくても自由で良いのではと考えています。 ただし全く自由としてしまうと、ご本人でないかたが配布できてしまうので、公開・配布する場合はできたらご本人様確認できる形でご連絡頂ければと思います。 上記に問題がありそうでしたら、お知らせ下さい。 wikiの設定 現在、編集はメンバー、閲覧は誰でも状態。 引継ぎ中:アオイトトンボ ◆rNY7dzSz8Y 連絡先:aoitotonbopastel★gmail.com(★=@) スレ・wiki・ロダ 現行スレ画期的なギャルゲー思いついたpart8 chaos pastel orangehttp //ex14.vip2ch.com/test/read.cgi/news4gep/1359375144/ 過去スレ 前wiki画期的なギャルゲー思いついた カオス★パステルまとめwiki ロダカオス★パステル制作用うpロダ Special Thanks 順不同敬称略 完成が近づいてお借りする素材が確定してから改めて連絡予定 GEP 【隔離病棟】ヒロインがヤンデレのギャルゲみんなで作ろうぜ!【11号室】873タグ除去&置換スクリプト やっつけver タグを取り除くCGIを作ってお貸しくださいました。 画像素材配布サイト様 aquamary images http //www.aquamary.com(連絡済み) きまぐれアフター http //www5d.biglobe.ne.jp/~gakai/(連絡済み) ぐったりにゃんこのホームページ http //guttari8.sakura.ne.jp/(連絡済み) 誰そ彼亭 http //may.force.mepage.jp/(連絡済み) R*U*T*A ~ゲームのためのコミュニティ~ http //ruta2.fc2web.com/(連絡済み) NAOXな部屋 http //naox.main.jp/NAOX/(連絡済み) フリー写真素材 Futta.NET http //www.futta.net/(連絡済み) First Seed Material http //www.tekepon.net/fsm/(連絡済み) Rド http //www.geocities.co.jp/Milano-Cat/3319/(連絡済み) Silhouette design http //kage-design.com/(連絡済み) フリー写真素材PixcyTexture様 http //pixcytexture.web.fc2.com/(メール届かず) 写真素材足成 http //www.ashinari.com/(連絡済み) トリスメギストスラボ http //www.trismegistuslabo.com/blog/(連絡済み) 音楽素材配布サイト様 フリーBGM Music with myuu http //www.ne.jp/asahi/music/myuu/(連絡済み) 効果音素材配布サイト様 WEB WAVE LIB http //wwl.s-t-t.com/(報告・お礼窓口無?) ザ・マッチメイカァズ2nd http //osabisi.sakura.ne.jp/m2/(連絡済み) 音楽素材/魔王魂 http //maoudamashii.jokersounds.com/(連絡済み) フリー効果音 On-Jin ~音人~ http //www.yen-soft.com/ssse/(連絡済み) 効果音源 http //koukaongen.com/(連絡済み) Sound Jay http //www.soundjay.com/(連絡済み) 小森平の使い方 http //taira-komori.jpn.org/(連絡済み) 民譚/ポケットエポック http //minpoke.dee.cc/(連絡済み) ちょい音 http //www.heavenlyblue.info/se_free/(連絡済み) ポケットサウンド/効果音素材 http //pocket-se.info/(連絡済み) ボイス素材配布サイト様 フリー声素材配布サイト - あみたろの声素材工房 http //www14.big.or.jp/~amiami/happy/(連絡済み) スクリプト参考サイト様 OUTFOCUS http //homepage1.nifty.com/gutchie/(連絡済み) TJSに挑戦! http //tjs2.info/(連絡済み) 色々な墓場 http //www.geocities.co.jp/Bookend/2352/(連絡済み) サークル煌明 http //koumei.rejec.net/(連絡済み) Biscrat http //www.biscrat.com/works/(連絡済み) フォント配布サイト様 Ume-font http //sourceforge.jp/projects/ume-font/wiki/FrontPage(UmePlusレンダリング)(報告・お礼窓口無? レビューにお礼だけ) M+ FONTS http //mplus-fonts.sourceforge.jp/(UmePlusレンダリング)(連絡済み) LinuxPlayers http //www.geocities.jp/ep3797/index.html(UmePlusレンダリング)(連絡済み) あくび印 http //pandachan.jp/(画像)(連絡済み) itouhiroメモ http //d.hatena.ne.jp/itouhiro/(画像)(連絡済み) Gray Graphics http //www.orange.ne.jp/~den7/index.html(画像)(連絡済み) ガウプラ http //www.graphicartsunit.com/gaupra/(画像)(連絡済み) Little Limit http //www.geocities.jp/littlimi/(画像)(連絡済み) Y.Oz http //yozvox.web.infoseek.co.jp/(画像)(連絡済み) VSTi プラグイン配布サイト様 YMCK http //www.ymck.net/(連絡済み) 制作ツール配布サイト様 吉里吉里 ダウンロード ページ http //kikyou.info/tvp/(連絡済み) AviUtlのお部屋 http //spring-fragrance.mints.ne.jp/aviutl/(連絡済み) 以下広告
https://w.atwiki.jp/e-learningib/pages/13.html
Elearning Ib(流通マーケティング)木・1限 使用サイトURL Lesson 2 (9 Oct 08) JACET8000 Level Marker www01.tcp-ip.or.jp/~shin/J8LevelMarker/j8lm.cgi Lesson 3 (16 Oct 08) ①Randall s ESL Cyber Listening Lab www.esl-lab.com/ (1) 20-minute Vocabulary Lessons Medium Airplane Travel www.esl-lab.com/vocab/v-airplane-travel.htm (2) General Listening Quizzes Easy Immigration and Customs www.esl-lab.com/customs/customrd1.htm ② Daily ESL www.dailyesl.com/ (1) In the Community Airport www.dailyesl.com/airport-arrival.htm Lesson 4 (23 Oct 08) ①英文手紙の書式・フォーマット らくらく英語 http //www.rakurakueigo.jp/howto_letterformat.html ②ビジネス英語の類義語 辞書サイト www.alc.co.jp/ dictionary.cambridge.org/ www.ldoceonline.com/ www.visualthesaurus.com/landing/ Lesson 5 (30 Oct 08) Randall s (1) General Listening Quizzes Easy Picnic Preparations www.esl-lab.com/picnic/picrd1.htm (2)20-minute Vocabulary Lessons Easy Restaurant Guide www.esl-lab.com/vocab/v-restaurant.htm YouTube(時間があれば or 課題学習にて) (1) Film jp.youtube.com/watch Lyric http //www.sing365.com/music/lyric.nsf/Hello-Goodbye-lyrics-The-Beatles/EF6FAB8B5242279548256BC200142D11 (2) Film jp.youtube.com/watch Lyric http //www.sing365.com/music/lyric.nsf/Let-it-Be-lyrics-The-Beatles/0F668C8AA2D14B7248256BC2001BBB44 Lesson 6 (6 November 08) (1) Randall ①Shopping and Prices www.esl-lab.com/eslbasic/shopping-prices-1.htm ②Shopping for the Day www.esl-lab.com/shop1/shoprd1.htm (2) Obama ①指名受諾演説 Acceptance speech(08年8月) kyonenglish.blog98.fc2.com/blog-entry-932.html ②This is your victory. says Obama. (5 Nov.) Video edition.cnn.com/2008/POLITICS/11/04/obama.transcript/index.html#cnnSTCVideo Transcript edition.cnn.com/2008/POLITICS/11/04/obama.transcript/index.html 日本語訳:blog.goo.ne.jp/junsky/e/c6e1eee36cbb137481377a02f4d66f0b (3) YouTube ABBA Money, money, money jp.youtube.com/watch Dancing Queen jp.youtube.com/watch Chiquitita jp.youtube.com/watch Lyrics www.lyricsfreak.com/a/abba/lyrics.html Lesson 8 (20 November 08) (1) Time for Kids (Reading) ①Reading Comprehension Obama www.timeforkids.com/TFK/kids/ns/article/0,28391,1857911,00.html ②時間が余った人へ Titanic www.timeforkids.com/TFK/kids/wr/article/0,28391,439166,00.html (3) 課題学習で 文法を洋楽で確認(例:to不定詞):penglishes.blog120.fc2.com/category7-6.html Lesson 9 (27 November 08) (1) Making Appointments (Listening) ①Making a Business Call (Visiting an Office) www.wakeupenglish.com/free_dialogues/files/dialbu15.swf ヒント:far out すごい(スラング)、 lke hot cakes 勢いよく、大いに、盛んに ②Making Appointments (Telephone Conversation) www.wakeupenglish.com/free_dialogues/files/dialbu9.swf ヒント:lunch date = lunch meeting (2) お勧めのサイト(Yappr):いろいろな動画をスクリプト付きで観れるサイトです。 ①環境問題:氷河 (glacier) についてのBBCのニュース:en.yappr.com/welcome/Video.action (NetAcademyのリーディングで学んだ単語がいくつか出てきます。発音を確認しましょう) ②英語の先生が足りない!:アメリカのCNNニュース:en.yappr.com/welcome/Video.action (比較的短くわかりやすい報道です。一度スクリプトを消して、画像と音声だけで聞いてみて、どのくらい聞き取れるか確認してみましょう。) ③オバマ大統領夫妻のインタビュー:en.yappr.com/welcome/Video.action (政治のことではなく、ホワイトハウスで飼う予定の犬について夫婦が話しています。また、奥さんのお母さんがホワイトハウスに住むことを大統領が希望していること、それから最後にアメリカの大学フットボールのシステムについての質問にもこたえています。ジョークが飛び交う会話です。) ④アニメ(日本語字幕つき):jp.yappr.com/welcome/Video.action ※上記のサイトのほかにもアニメ、音楽、CM,スポーツ、映画、政治、経済など多種多様な動画があります。 日本語の翻訳付きのものもあるようですので探してみてください! 日本語サイト:jp.yappr.com/welcome/Welcome.action 英語サイト:en.yappr.com/welcome/VideoList.action Lesson 10 (4 Dec. 08) TOEIC形式の問題(Business) (1) Business Dialogue (電話に関する会話表現):www.english-test.net/esl/learn/english/grammar/ei067/esl-test.php (2) Expressions and Phrases about money (お金):www.english-test.net/esl/learn/english/grammar/ii141/esl-test.php (3) Making an Appointment (アポイントメント):www.english-test.net/esl/learn/english/grammar/ei018/esl-test.php (4) Online Marketing Campaign (マーケティングー難):www.english-test.net/esl/learn/english/grammar/ii079/esl-test.php トップページ:www.english-test.net/#Free_English_Tests_for_ESL_EFL Reading 74(NectAcademy) の復習 ~となる come to to不定詞のページ:www.enavi.info/gra/gra-futei-2.html Lesson 11 (12 Dec. 08) 和製英語:blog.livedoor.jp/asahipress/archives/cat_50018461.html Lesson 12 (18 Dec. 08) apart from (except, besides) Longman www.ldoceonline.com/dictionary/apart-from English Coffee english-coffee.com/showthread.php