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Online dating websites provide single men and women the opportunity to meet others in their area for casual dating. For lesbian singles, it can be easy to start a casual relationship online. All you need is to create an account on an online dating website and start browsing profiles of other members. How dating sites help lesbians to find a casual date Dating apps are often considered to be just for finding a partner for a serious relationship, but in reality, they can be used to find a casual date. Some dating apps advertise themselves as being the perfect choice when it comes to meeting someone for a one-night stand or casual relationship. Matchmaking services are not the only type of dating website that girls use when they want to quickly find someone with whom they can have some fun. There are also websites for meeting people who are looking for different things. For example, women who are looking for something short-term or long-term, or something that is more permanent. Dating platforms are a great way to meet people. Some of these services are exclusively for singles looking for their future spouse, while others are exclusively for finding a casual date. The latter kind of apps have largely contributed to the theory that dating is easier. With their intuitive design and straightforward interface, you don’t have to worry about what to say or how to behave on yourfirst date. The only thing you need is to start a ‘magic’ matchmaking process. Why do many people stick to casual relationships? Casual dating online for singles is almost a new norm in modern society. It s an alternative to traditional dating that is not only less time-consuming but also more convenient. There are several advantages to this new way of meeting people, but there are also cons to it. Casual dating is becoming more common than ever, mainly because of the rise of online dating services. People who are single and looking for love use these platforms to meet someone new. These online dating sites are now generally regarded as ‘more fun’ than traditional dating methods, but there are some cons to using online dating as well. Online dating is an excellent way to make connections between people who would otherwise never come into contact with each other. It provides an opportunity for people all over the world to find their perfect match without having to make a lengthy commute. The most popular forms of online dating include matchmaking websites, as well as local singles groups that use social media platforms like Facebook or even Craigslist. Advantages and disadvantages Dating can be very exciting during the first stages. However, it can also be very frustrating and disappointing. Let’s have a look at some pros and cons of casual dating online for single lesbians. The Pros - More freedom to express yourself freely without any fear of rejection or disapproval. You are able to get to know people even if you are shy or not confident enough in your own skills. - More chances of meeting someone who has the same interests as you do. - You are less likely to feel pressured into something or get trapped in a relationship that doesn t work for you because casual dating is more about having fun and meeting new people than finding a serious partner for life. The Cons - There is always the risk of getting hurt emotionally when someone rejects you or if you discover that they don t share your interests after having invested time into the new connection. - It does not provide the stability that some people might be looking for when they are in search of love or when they want to settle down with someone.
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Market Analysis The global Online Sports Betting Market is predicted to increase at a cagr of 13.6%, from USD 24,988.4 million in 2019 to USD 59,530.7 million by the forecast period. The global online sports betting market is expanding due to increased demand for sports, which is essential for reaching development goals. In a number of geographical, cultural, and political contexts, sport can play an important role in promoting societal integration and economic prosperity. Sports impact on social capital, culture, trust, and crime can help with increasing capital accumulation, thereby improving and strengthening market functioning. All these outcomes further reinforce each other to grow the market. Furthermore, participating in sports allows players to live longer and healthier lives. The global E-Sports market has been expanding in recent years, with an increasing number of players participating as competitors or spectators. The modern sports-only websites are now growing in popularity just like the traditional sports betting website, now offer chances to bet on events and tournaments, similar to how many people bet on E-Sports. The major growth factor of such market share would be the increasing sports demand and rising demand for e-Sports activities. The online sports betting market is seeing an increase in growth due to rising digital innovation. However, due to Government prohibitions, some nations are expected to put some restrain in the global market expansion. Then again, the enhancement of digital innovation through advanced programming and technological use can bring more opportunities in the global market due to high-quality games. COVID-19 Impact on the Worldwide Online Sports Betting Market The spread of new coronavirus has impacted numerous industries, including manufacturing, from raw material production to final product distribution. On the other hand, in order to track the spread of a deadly virus, governments around the world imposed restrictions on a variety of sporting activities. Scheduled events including the English Premier League, Serie A in Italy, La Liga in Spain, Super Lig in Turkey, and Major League Soccer in the United States were canceled or postponed due to a rise in the number of COVID-19 cases globally. Some organizations prefer to reschedule events in order to decrease expenditure losses, such as the Belgian Cup final, which was initially slated for March 2020 but was moved to August 1st. Another case in point is the African Nations Championship 2020 competition, which was scheduled to take place in Cameroon in April 2020 but has been postponed until further notice. Since governments imposed lockdowns to contain and monitor the spread of the fatal virus, a sizable percentage of the workforce has been instructed to remain indoors, resulting in a surge in demand for virtual entertainment and media. Microsoft, for instance, announced a large rise in multiplayer participation in March and April 2020. Furthermore, when physical venues stayed closed to prevent the spread of the virus, online casino gaming and fantasy sports betting grew by more than 30%. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/8641 Market Segmentation The global online sports betting market is classified into various segments based on sports type, by type, by application. Moreover, on the basis of sports type, the online sports betting market is bifurcated into football, cricket, tennis, baseball, volleyball, basketball, hockey, horse riding, boxing, golf, racing, and many others. Further, the football segment is sub-segments into FIFA, Premier League, UEA/EURO, and others. The market analysis report suggests that the FIFA segment has registered for acquiring the largest market value in the preview period and increasing at a CAGR of 125 in the forecast period. According to the by Type segment, the online sports betting market is classified into line-in-play, fixed old betting, daily fantasy, e-sports, exchange betting, spread betting, and others. The online sports betting market is again segregated into web-based and mobile-based based on the application segment. Regional Analysis According to the global market analysis report, the regional bifurcation of the online sports betting market includes North America, Europe, Asia-Pacific, and the rest of the world. Moreover, the market study also states that Europe has dominated the online sports betting market in the preview years and is expected to grow at a CAGR of 12.1%. The driving factor would be the increasing zeal of watching sports with the advancement of innovative game formats and gaming modes. However, during the forecast period, the North American market is predicted to grow at the fastest rate of 15.8%. Key Players Notable players in the worldwide online sports betting market include 888 Holdings PLC (UK), Flutter Entertainment PLC (UK), Bet365 Group Ltd (UK), Fortuna Entertainment Group (Netherlands), Churchill Downs Incorporated (US), Entain PLC (UK), DraftKings (US), Betsson AB (Sweden), Betfred Ltd (UK), Webis Holdings PLC (Isle of Man), Kindred Group PLC (Malta), Sportech PLC (UK), BetAmerica (US), HKJC Football Betting Limited (Hong Kong), and Megapari (Cyprus). Industry Updates In April 2019, Betfred made the debut of its American Sports betting platform at Betting on Sports America 2019 at Meadowlands, New Jersey. In January 2022, Inspired, one of the leading B2B gaming content providers, announced to have acquired Sportech Lotteries, Inc., a subsidiary of Sportech PLC. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/online-gambling-market-8641 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report** Open Source Intelligence (OSINT) Market By Security Type (Human Intelligence, Content Intelligence, Dark Web Analysis, Link/Network Analysis, Data Analytics, Text Analytics, Artificial Intelligence, Big Data, Others), Technology (Bid Data Software, Video Analytics, Text Analytics, Visualization Tool, Cyber Security, Web Analysis, Social Media Analysis, Others), Application (Military Defense, Homeland Security, Private Sector, Public Sector, National Security, Others) Voice Assistant Market** https //mrfrinformation.tistory.com/615 Network-Attached Storage Market** https //telescope.ac/information-technology-Lc1XMRDqL/5WlKY9Kx4 About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com #market #research #industry #data #report #share #digital #gnews Plugin Error キーワードを入力してください。 #trend #future #analyis #industryreport #industrygrowth #demographic #strategy #manegment
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Market Highlights The Global Online Meeting Software Market Analysis is expected to register a CAGR of 11.1% during the forecast period of 2020–2027. There are various factors contributing to the growth of the global online meeting software such as the increasing digitalization and urbanization which is increasing the adoption of online meeting software among the enterprises to reduce the distance between the clients globally. The surge in the concept of work from home due to the ongoing coronavirus pandemic, the market share of online meeting software is estimated to rise steadily in the impending period. Their surging application in conducting webinars and for web conferencing is predicted to direct the online meeting software market in the forecast period. Segmental Analysis The segmental insight into the online meeting software market has been segmented based on component, organization size, deployment, end-user, and region. Based on the end-user, the online meeting software market has been segmented into IT telecom, government, healthcare, BFSI, manufacturing, and others. On the basis of organization sizes, the online meeting software market has been segmented into large enterprises and SMEs. The component basis of segmenting the online meeting software market consists of software and services. Based on the deployment, the online meeting software market has been divided into cloud-based and on-premise. Based on the region, the online meeting software market has been segmented into Europe, Asia-Pacific, North America, and the rest of the regions. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/8297 Detailed Regional Analysis The regional overview of the online meeting software market includes regions such as Europe, Asia-Pacific, North America, and the rest of the regions. The regional market of North America held the largest share in 2018 owing to the existence of several crucial retailers who are providing many software and services to industries and enterprises for directing online meetings. In addition, the APAC has been the initial adopter of progressive technologies and strong infrastructure in the region, which is one of the influences motivating the online meeting software market. Moreover, the businesses in the region are enhancing new features in the software to protect the meeting data. The US is credited for the largest segment in the region due to the incidence of numerous market companies in the region, such as which are advancing in advance of diverse new features in their software and services. Competitive Analysis The capability of contenders to influence change in the market is increasing at a stable rate in the impending period. The support from government bodies around the world is rising because the market needs an extra stimulus to achieve normalcy in such a scenario. The disharmony in the forces of demand and supply are estimated to create a slow growth background in the market. Furthermore, the need to adopt a rapid and cost-effective method of operation is estimated to profile the market in the impending period. The emphasis on innovation is estimated to rise in the coming years, as the consumer needs have to be addressed in a better manner to ensure the resurgence of the global market. Also, the need to encourage business to include the environmental impact of their decisions is estimated to shape the progress of the market in future. The need to mitigate losses sustained by the current public health crisis is estimated to be the sole focus of the market contenders in the upcoming years. The eminent contenders in the online meeting software market are Nextiva (US), RingCentral, Inc. (US), Amazon Web Services, Inc. (US), Zoho Corporation Pvt. Ltd. (India), Jive Communications (US), Vonage (US), Ooma, Inc. (US), FluentStream Technologies, LLC (US), Zoom Video Communications, Inc. (US), LogMeIn, Inc (US), Cisco Systems (US), Dialpad, Inc. (US), 8x8, Inc. (US), IBM Corporation (US), Microsoft Corporation (US) among others. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/online-meeting-software-market-8297 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Trending Report** Application Management Services Market Open Source Intelligence (OSINT) Market https //www.scutify.com/articles/2022-04-25-b2b-telecommunication-market-research-focused-on-the-core-business-key-vendors-development- https //www.scutify.com/articles/2022-04-25-enterprise-file-synchronization-and-sharing-market-size-focused-on-the-core-business-key-vendors https //blogfreely.net/pranali004/social-media-security-market-companies-focused-on-the-core-business-global About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
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Market Analysis The global Online Sports Betting Market is predicted to increase at a cagr of 13.6%, from USD 24,988.4 million in 2019 to USD 59,530.7 million by the forecast period. The global online sports betting market is expanding due to increased demand for sports, which is essential for reaching development goals. In a number of geographical, cultural, and political contexts, sport can play an important role in promoting societal integration and economic prosperity. Sports impact on social capital, culture, trust, and crime can help with increasing capital accumulation, thereby improving and strengthening market functioning. All these outcomes further reinforce each other to grow the market. Furthermore, participating in sports allows players to live longer and healthier lives. The global E-Sports market has been expanding in recent years, with an increasing number of players participating as competitors or spectators. The modern sports-only websites are now growing in popularity just like the traditional sports betting website, now offer chances to bet on events and tournaments, similar to how many people bet on E-Sports. The major growth factor of such market share would be the increasing sports demand and rising demand for e-Sports activities. The online sports betting market is seeing an increase in growth due to rising digital innovation. However, due to Government prohibitions, some nations are expected to put some restrain in the global market expansion. Then again, the enhancement of digital innovation through advanced programming and technological use can bring more opportunities in the global market due to high-quality games. COVID-19 Impact on the Worldwide Online Sports Betting Market The spread of new coronavirus has impacted numerous industries, including manufacturing, from raw material production to final product distribution. On the other hand, in order to track the spread of a deadly virus, governments around the world imposed restrictions on a variety of sporting activities. Scheduled events including the English Premier League, Serie A in Italy, La Liga in Spain, Super Lig in Turkey, and Major League Soccer in the United States were canceled or postponed due to a rise in the number of COVID-19 cases globally. Some organizations prefer to reschedule events in order to decrease expenditure losses, such as the Belgian Cup final, which was initially slated for March 2020 but was moved to August 1st. Another case in point is the African Nations Championship 2020 competition, which was scheduled to take place in Cameroon in April 2020 but has been postponed until further notice. Since governments imposed lockdowns to contain and monitor the spread of the fatal virus, a sizable percentage of the workforce has been instructed to remain indoors, resulting in a surge in demand for virtual entertainment and media. Microsoft, for instance, announced a large rise in multiplayer participation in March and April 2020. Furthermore, when physical venues stayed closed to prevent the spread of the virus, online casino gaming and fantasy sports betting grew by more than 30%. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/8641 Market Segmentation The global online sports betting market is classified into various segments based on sports type, by type, by application. Moreover, on the basis of sports type, the online sports betting market is bifurcated into football, cricket, tennis, baseball, volleyball, basketball, hockey, horse riding, boxing, golf, racing, and many others. Further, the football segment is sub-segments into FIFA, Premier League, UEA/EURO, and others. The market analysis report suggests that the FIFA segment has registered for acquiring the largest market value in the preview period and increasing at a CAGR of 125 in the forecast period. According to the by Type segment, the online sports betting market is classified into line-in-play, fixed old betting, daily fantasy, e-sports, exchange betting, spread betting, and others. The online sports betting market is again segregated into web-based and mobile-based based on the application segment. Regional Analysis According to the global market analysis report, the regional bifurcation of the online sports betting market includes North America, Europe, Asia-Pacific, and the rest of the world. Moreover, the market study also states that Europe has dominated the online sports betting market in the preview years and is expected to grow at a CAGR of 12.1%. The driving factor would be the increasing zeal of watching sports with the advancement of innovative game formats and gaming modes. However, during the forecast period, the North American market is predicted to grow at the fastest rate of 15.8%. Key Players Notable players in the worldwide online sports betting market include 888 Holdings PLC (UK), Flutter Entertainment PLC (UK), Bet365 Group Ltd (UK), Fortuna Entertainment Group (Netherlands), Churchill Downs Incorporated (US), Entain PLC (UK), DraftKings (US), Betsson AB (Sweden), Betfred Ltd (UK), Webis Holdings PLC (Isle of Man), Kindred Group PLC (Malta), Sportech PLC (UK), BetAmerica (US), HKJC Football Betting Limited (Hong Kong), and Megapari (Cyprus). Industry Updates In April 2019, Betfred made the debut of its American Sports betting platform at Betting on Sports America 2019 at Meadowlands, New Jersey. In January 2022, Inspired, one of the leading B2B gaming content providers, announced to have acquired Sportech Lotteries, Inc., a subsidiary of Sportech PLC. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/online-gambling-market-8641 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report** Open Source Intelligence (OSINT) Market By Security Type (Human Intelligence, Content Intelligence, Dark Web Analysis, Link/Network Analysis, Data Analytics, Text Analytics, Artificial Intelligence, Big Data, Others), Technology (Bid Data Software, Video Analytics, Text Analytics, Visualization Tool, Cyber Security, Web Analysis, Social Media Analysis, Others), Application (Military Defense, Homeland Security, Private Sector, Public Sector, National Security, Others) Voice Assistant Market** https //mrfrinformation.tistory.com/615 Network-Attached Storage Market** https //telescope.ac/information-technology-Lc1XMRDqL/5WlKY9Kx4 About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
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?php // PukiWiki - Yet another WikiWikiWeb clone // $Id pukiwiki.ini.php,v 1.140 2006/06/11 14 35 39 henoheno Exp $ // Copyright (C) // 2002-2006 PukiWiki Developers Team // 2001-2002 Originally written by yu-ji // License GPL v2 or (at your option) any later version // // PukiWiki main setting file ///////////////////////////////////////////////// // Functionality settings // PKWK_OPTIMISE - Ignore verbose but understandable checking and warning // If you end testing this PukiWiki, set 1 . // If you feel in trouble about this PukiWiki, set 0 . if (! defined( PKWK_OPTIMISE )) define( PKWK_OPTIMISE , 0); ///////////////////////////////////////////////// // Security settings // PKWK_READONLY - Prohibits editing and maintain via WWW // NOTE Counter-related functions will work now (counter, attach count, etc) if (! defined( PKWK_READONLY )) define( PKWK_READONLY , 0); // 0 or 1 // PKWK_SAFE_MODE - Prohibits some unsafe(but compatible) functions if (! defined( PKWK_SAFE_MODE )) define( PKWK_SAFE_MODE , 1); //define( PKWK_SAFE_MODE , 0); // PKWK_DISABLE_INLINE_IMAGE_FROM_URI - Disallow using inline-image-tag for URIs // Inline-image-tag for URIs may allow leakage of Wiki readers information // (in short, Web bug ) or external malicious CGI (looks like an image s URL) // attack to Wiki readers, but easy way to show images. if (! defined( PKWK_DISABLE_INLINE_IMAGE_FROM_URI )) define( PKWK_DISABLE_INLINE_IMAGE_FROM_URI , 1); //define( PKWK_DISABLE_INLINE_IMAGE_FROM_URI , 0); // PKWK_QUERY_STRING_MAX // Max length of GET method, prohibits some worm attack ASAP // NOTE Keep (page-name + attach-file-name) = PKWK_QUERY_STRING_MAX define( PKWK_QUERY_STRING_MAX , 1024); // Bytes, 0 = OFF // define( PKWK_QUERY_STRING_MAX , 640); // Bytes, 0 = OFF ///////////////////////////////////////////////// // Experimental features // Multiline plugin hack (See BugTrack2/84) // EXAMPLE(with a known BUG) // #plugin(args1,args2,...,argsN){{ // argsN+1 // argsN+1 // #memo(foo) // argsN+1 // }} // #memo(This makes #memo(foo) to this) // define( PKWKEXP_DISABLE_MULTILINE_PLUGIN_HACK , 1); // 1 = Disabled define( PKWKEXP_DISABLE_MULTILINE_PLUGIN_HACK ,0); // 1 = Disabled ///////////////////////////////////////////////// // Language / Encoding settings // LANG - Internal content encoding ( en , ja , or ...) define( LANG , ja ); // UI_LANG - Content encoding for buttons, menus, etc define( UI_LANG , LANG); // en for Internationalized wikisite ///////////////////////////////////////////////// // Directory settings I (ended with / , permission 777 ) // You may hide these directories (from web browsers) // by setting DATA_HOME at index.php. define( DATA_DIR , DATA_HOME . wiki/ ); // Latest wiki texts define( DIFF_DIR , DATA_HOME . diff/ ); // Latest diffs define( BACKUP_DIR , DATA_HOME . backup/ ); // Backups define( CACHE_DIR , DATA_HOME . cache/ ); // Some sort of caches define( UPLOAD_DIR , DATA_HOME . attach/ ); // Attached files and logs define( COUNTER_DIR , DATA_HOME . counter/ ); // Counter plugin s counts define( TRACKBACK_DIR , DATA_HOME . trackback/ ); // TrackBack logs define( PLUGIN_DIR , DATA_HOME . plugin/ ); // Plugin directory // 20070716 Spam_Filter /////////////////////////////////////////////// //define( SPAM_FILTER_COND , #useragent() or #filename() or #atag() or #ngreg() or (#onlyeng() and (#urlnum() or #uaunknown())) or #urlbl() ); define( SPAM_FILTER_COND , #ipcountry() or #urlnsbl() or #useragent() or #filename() or #atag() or #ngreg() or #onlyeng() or (#urlnum() and #uaunknown()) ); //define( SPAM_FILTER_COND , #ipcountry() or #urlnsbl() or #useragent() or #filename() or #atag() or #ngreg() or (#onlyeng() and (#urlnum() or #uaunknown())) or #urlbl() or #ipbl() ); define( PLUGIN_REF_URL_GET_IMAGE_SIZE , FALSE); define( SPAM_FILTER_ATAG_REG , /\[HTTP | \/a |\[\/url\]/i ); ///////////////////////////////////////////////// ///////////////////////////////////////////////// // Directory settings II (ended with / ) // Skins / Stylesheets define( SKIN_DIR , skin/ ); // Skin files (SKIN_DIR/*.skin.php) are needed at // ./DATAHOME/SKIN_DIR from index.php, but // CSSs(*.css) and JavaScripts(*.js) are needed at // ./SKIN_DIR from index.php. // Static image files define( IMAGE_DIR , image/ ); // Keep this directory shown via web browsers like // ./IMAGE_DIR from index.php. ///////////////////////////////////////////////// // Local time setting switch (LANG) { // or specifiy one case ja define( ZONE , JST ); define( ZONETIME , 9 * 3600); // JST = GMT + 9 break; default define( ZONE , GMT ); define( ZONETIME , 0); break; } ///////////////////////////////////////////////// // Title of your Wikisite (Name this) // Also used as RSS feed s channel name etc $page_title = Belle Isle Wiki ; // Specify PukiWiki URL (default auto) $script = http //example.com/pukiwiki/ ; // Shorten $script Cut its file name (default not cut) //$script_directory_index = index.php ; $script_directory_index = index.php ; // Site admin s name (CHANGE THIS) $modifier = MonMon ; // Site admin s Web page (CHANGE THIS) $modifierlink = http //example.com/pukiwiki/ ; // Default page name // $defaultpage = FrontPage ; // Top / Default page $defaultpage = Belle Isle Wiki ; // Top / Default page $whatsnew = RecentChanges ; // Modified page list $whatsdeleted = RecentDeleted ; // Removeed page list $interwiki = InterWikiName ; // Set InterWiki definition here $menubar = MenuBar ; // Menu ///////////////////////////////////////////////// // Change default Document Type Definition // Some web browser s bug, and / or Java apprets may needs not-Strict DTD. // Some plugin (e.g. paint) set this PKWK_DTD_XHTML_1_0_TRANSITIONAL. //$pkwk_dtd = PKWK_DTD_XHTML_1_1; // Default //$pkwk_dtd = PKWK_DTD_XHTML_1_0_STRICT; //$pkwk_dtd = PKWK_DTD_XHTML_1_0_TRANSITIONAL; //$pkwk_dtd = PKWK_DTD_HTML_4_01_STRICT; //$pkwk_dtd = PKWK_DTD_HTML_4_01_TRANSITIONAL; ///////////////////////////////////////////////// // Always output "nofollow,noindex" attribute $nofollow = 0; // 1 = Try hiding from search engines ///////////////////////////////////////////////// // PKWK_ALLOW_JAVASCRIPT - Allow / Prohibit using JavaScript //define( PKWK_ALLOW_JAVASCRIPT , 0); define( PKWK_ALLOW_JAVASCRIPT , 1); ///////////////////////////////////////////////// // TrackBack feature // Enable Trackback $trackback = 0; // Show trackbacks with an another window (using JavaScript) $trackback_javascript = 0; ///////////////////////////////////////////////// // Bodycache feature // enable bodycache or not // default true $enable_bodycache = true; // use bodycache as default. If it s false, // #bodycache(enable) is required per page. // default true $enable_bodycache_default = true; // If these (block) plugins are contained in page, bodycache will be disabled. // Users can increase this plugin list to control bodycache. // default array( ls2 , pcomment , include ); // $bodycache_disable_plugins = array( ls2 , pcomment , include ); // $bodycache_disable_plugins = array( ls2 , pcomment , include , sitesearch , table_edit , article ); $bodycache_disable_plugins = array( ls2 , areaedit ); ///////////////////////////////////////////////// ///////////////////////////////////////////////// // Referer list feature $referer = 0; ///////////////////////////////////////////////// // _Disable_ WikiName auto-linking // $nowikiname = 0; $nowikiname = 1; ///////////////////////////////////////////////// // AutoLink feature // AutoLink minimum length of page name $autolink = 0; // Bytes, 0 = OFF (try 8) ///////////////////////////////////////////////// // Enable Freeze / Unfreeze feature $function_freeze = 1; ///////////////////////////////////////////////// // Allow to use Do not change timestamp checkbox // (0 Disable, 1 For everyone, 2 Only for the administrator) // $notimeupdate = 1; $notimeupdate = 0; ///////////////////////////////////////////////// // Admin password for this Wikisite // Default always fail $adminpass = {x-php-md5}! ; // Sample //$adminpass = pass ; // Cleartext //$adminpass = {x-php-md5}1a1dc91c907325c69271ddf0c944bc72 ; // PHP md5() pass //$adminpass = {CRYPT}$1$AR.Gk94x$uCe8fUUGMfxAPH83psCZG/ ; // LDAP CRYPT pass //$adminpass = {MD5}Gh3JHJBzJcaScd3wyUS8cg== ; // LDAP MD5 pass //$adminpass = {SMD5}o7lTdtHFJDqxFOVX09C8QnlmYmZnd2Qx ; // LDAP SMD5 pass ///////////////////////////////////////////////// // Page-reading feature settings // (Automatically creating pronounce datas, for Kanji-included page names, // to show sorted page-list correctly) // Enable page-reading feature by calling ChaSen or KAKASHI command // (1 Enable, 0 Disable) $pagereading_enable = 0; // Specify converter as ChaSen( chasen ) or KAKASI( kakasi ) or None( none ) $pagereading_kanji2kana_converter = none ; // Specify Kanji encoding to pass data between PukiWiki and the converter $pagereading_kanji2kana_encoding = EUC ; // Default for Unix //$pagereading_kanji2kana_encoding = SJIS ; // Default for Windows // Absolute path of the converter (ChaSen) $pagereading_chasen_path = /usr/local/bin/chasen ; //$pagereading_chasen_path = c \progra~1\chasen21\chasen.exe ; // Absolute path of the converter (KAKASI) $pagereading_kakasi_path = /usr/local/bin/kakasi ; //$pagereading_kakasi_path = c \kakasi\bin\kakasi.exe ; // Page name contains pronounce data (written by the converter) $pagereading_config_page = config/PageReading ; // Page name of default pronouncing dictionary, used when converter = none $pagereading_config_dict = config/PageReading/dict ; ///////////////////////////////////////////////// // User definition $auth_users = array( // Username = password foo = foo_passwd , // Cleartext bar = {x-php-md5}f53ae779077e987718cc285b14dfbe86 , // PHP md5() bar_passwd hoge = {SMD5}OzJo/boHwM4q5R+g7LCOx2xGMkFKRVEx , // LDAP SMD5 hoge_passwd ); ///////////////////////////////////////////////// // Authentication method $auth_method_type= pagename ;// By Page name //$auth_method_type= contents ;// By Page contents ///////////////////////////////////////////////// // Read auth (0 Disable, 1 Enable) $read_auth = 0; $read_auth_pages = array( // Regex Username #HogeHoge# = hoge , #(NETABARE|NetaBare)# = foo,bar,hoge , ); ///////////////////////////////////////////////// // Edit auth (0 Disable, 1 Enable) $edit_auth = 0; $edit_auth_pages = array( // Regex Username #BarDiary# = bar , #HogeHoge# = hoge , #(NETABARE|NetaBare)# = foo,bar,hoge , ); ///////////////////////////////////////////////// // Search auth // 0 Disabled (Search read-prohibited page contents) // 1 Enabled (Search only permitted pages for the user) $search_auth = 0; ///////////////////////////////////////////////// // $whatsnew Max number of RecentChanges $maxshow = 60; // $whatsdeleted Max number of RecentDeleted // (0 = Disabled) $maxshow_deleted = 60; ///////////////////////////////////////////////// // Page names can t be edit via PukiWiki $cantedit = array( $whatsnew, $whatsdeleted ); ///////////////////////////////////////////////// // HTTP Output Last-Modified header // $lastmod = 0; $lastmod = 1; ///////////////////////////////////////////////// // Date format $date_format = Y-m-d ; // Time format $time_format = H i s ; ///////////////////////////////////////////////// // Max number of RSS feed $rss_max = 15; ///////////////////////////////////////////////// // Backup related settings // Enable backup $do_backup = 1; // When a page had been removed, remove its backup too? $del_backup = 0; // Bacukp interval and generation $cycle = 0; // Wait N hours between backup (0 = no wait) $maxage = 50; // Stock latest N backups // NOTE $cycle x $maxage / 24 = Minimum days to lost your data // 3 x 120 / 24 = 15 // Splitter of backup data (NOTE Too dangerous to change) define( PKWK_SPLITTER , ); ///////////////////////////////////////////////// // Command execution per update define( PKWK_UPDATE_EXEC , ); // Sample Namazu (Search engine) //$target = /var/www/wiki/ ; //$mknmz = /usr/bin/mknmz ; //$output_dir = /var/lib/namazu/index/ ; //define( PKWK_UPDATE_EXEC , //$mknmz . --media-type=text/pukiwiki . // -O . $output_dir . -L ja -c -K . $target); ///////////////////////////////////////////////// // HTTP proxy setting (for TrackBack etc) // Use HTTP proxy server to get remote data $use_proxy = 0; $proxy_host = proxy.example.com ; $proxy_port = 8080; // Do Basic authentication $need_proxy_auth = 0; $proxy_auth_user = username ; $proxy_auth_pass = password ; // Hosts that proxy server will not be needed $no_proxy = array( localhost ,// localhost 127.0.0.0/8 ,// loopback // 10.0.0.0/8 // private class A // 172.16.0.0/12 // private class B // 192.168.0.0/16 // private class C // no-proxy.com , ); //////////////////////////////////////////////// // Mail related settings // Send mail per update of pages $notify = 0; // Send diff only $notify_diff_only = 1; // SMTP server (Windows only. Usually specified at php.ini) $smtp_server = localhost ; // Mail recipient (To ) and sender (From ) $notify_to = to@example.com ;// To $notify_from = from@example.com ;// From // Subject ($page = Page name wll be replaced) $notify_subject = [PukiWiki] $page ; // Mail header // NOTE Multiple items must be divided by "\r\n", not "\n". $notify_header = ; ///////////////////////////////////////////////// // Mail POP / APOP Before SMTP // Do POP/APOP authentication before send mail $smtp_auth = 0; $pop_server = localhost ; $pop_port = 110; $pop_userid = ; $pop_passwd = ; // Use APOP instead of POP (If server uses) // Default = Auto (Use APOP if possible) // 1 = Always use APOP // 0 = Always use POP // $pop_auth_use_apop = 1; ///////////////////////////////////////////////// // Ignore list // Regex of ignore pages $non_list = ^\ ; // Search ignored pages $search_non_list = 1; ///////////////////////////////////////////////// // Template setting $auto_template_func = 1; $auto_template_rules = array( ((.+)\/([^\/]+)) = \2/template ); ///////////////////////////////////////////////// // Automatically add fixed heading anchor $fixed_heading_anchor = 1; ///////////////////////////////////////////////// // 見出しごとの編集を可能にする // (固有のアンカーが挿入されている見出し行にのみ有効) $fixed_heading_anchor_edit = 1; ///////////////////////////////////////////////// // Remove the first spaces from Preformatted text $preformat_ltrim = 1; ///////////////////////////////////////////////// // Convert linebreaks into br / $line_break = 0; ///////////////////////////////////////////////// // Use date-time rules (See rules.ini.php) $usedatetime = 1; ///////////////////////////////////////////////// // User-Agent settings // // If you want to ignore embedded browsers for rich-content-wikisite, // remove (or comment-out) all keitai settings. // // If you want to to ignore desktop-PC browsers for simple wikisite, // copy keitai.ini.php to default.ini.php and customize it. $agents = array( // pattern A regular-expression that matches device(browser) s name and version // profile A group of browsers // Embedded browsers (Rich-clients for PukiWiki) // Windows CE (Microsoft(R) Internet Explorer 5.5 for Windows(R) CE) // Sample "Mozilla/4.0 (compatible; MSIE 5.5; Windows CE; sigmarion3)" (sigmarion, Hand-held PC) array( pattern = #\b(? MSIE [5-9]).*\b(Windows CE)\b# , profile = default ), // ACCESS "NetFront" / "Compact NetFront" and thier OEM, expects to be "Mozilla/4.0" // Sample "Mozilla/4.0 (PS2; PlayStation BB Navigator 1.0) NetFront/3.0" (PlayStation BB Navigator, for SONY PlayStation 2) // Sample "Mozilla/4.0 (PDA; PalmOS/sony/model crdb/Revision 1.1.19) NetFront/3.0" (SONY Clie series) // Sample "Mozilla/4.0 (PDA; SL-A300/1.0,Embedix/Qtopia/1.1.0) NetFront/3.0" (SHARP Zaurus) array( pattern = #^(? Mozilla/4).*\b(NetFront)/([0-9\.]+)# , profile = default ), // Embedded browsers (Non-rich) // Windows CE (the others) // Sample "Mozilla/2.0 (compatible; MSIE 3.02; Windows CE; 240x320 )" (GFORT, NTT DoCoMo) array( pattern = #\b(Windows CE)\b# , profile = keitai ), // ACCESS "NetFront" / "Compact NetFront" and thier OEM // Sample "Mozilla/3.0 (AveFront/2.6)" ("SUNTAC OnlineStation", USB-Modem for PlayStation 2) // Sample "Mozilla/3.0(DDIPOCKET;JRC/AH-J3001V,AH-J3002V/1.0/0100/c50)CNF/2.0" (DDI Pocket AirH" Phone by JRC) array( pattern = #\b(NetFront)/([0-9\.]+)# , profile = keitai ), array( pattern = #\b(CNF)/([0-9\.]+)# , profile = keitai ), array( pattern = #\b(AveFront)/([0-9\.]+)# , profile = keitai ), array( pattern = #\b(AVE-Front)/([0-9\.]+)# , profile = keitai ), // The same? // NTT-DoCoMo, i-mode (embeded Compact NetFront) and FOMA (embedded NetFront) phones // Sample "DoCoMo/1.0/F501i", "DoCoMo/1.0/N504i/c10/TB/serXXXX" // c以降は可変 // Sample "DoCoMo/2.0 MST_v_SH2101V(c100;TB;W22H12;serXXXX;iccxxxx)" // ()の中は可変 array( pattern = #^(DoCoMo)/([0-9\.]+)# , profile = keitai ), // Vodafone s embedded browser // Sample "J-PHONE/2.0/J-T03"// 2.0は"ブラウザの"バージョン // Sample "J-PHONE/4.0/J-SH51/SNxxxx SH/0001a Profile/MIDP-1.0 Configuration/CLDC-1.0 Ext-Profile/JSCL-1.1.0" array( pattern = #^(J-PHONE)/([0-9\.]+)# , profile = keitai ), // Openwave(R) Mobile Browser (EZweb, WAP phone, etc) // Sample "OPWV-SDK/62K UP.Browser/6.2.0.5.136 (GUI) MMP/2.0" array( pattern = #\b(UP\.Browser)/([0-9\.]+)# , profile = keitai ), // Opera, dressing up as other embedded browsers // Sample "Mozilla/3.0(DDIPOCKET;KYOCERA/AH-K3001V/1.4.1.67.000000/0.1/C100) Opera 7.0" (Like CNF at keitai -mode) array( pattern = #\b(? DDIPOCKET|WILLCOM)\b.+\b(Opera) ([0-9\.]+)\b# , profile = keitai ), // Planetweb http //www.planetweb.com/ // Sample "Mozilla/3.0 (Planetweb/v1.07 Build 141; SPS JP)" ("EGBROWSER", Web browser for PlayStation 2) array( pattern = #\b(Planetweb)/v([0-9\.]+)# , profile = keitai ), // DreamPassport, Web browser for SEGA DreamCast // Sample "Mozilla/3.0 (DreamPassport/3.0)" array( pattern = #\b(DreamPassport)/([0-9\.]+)# , profile = keitai ), // Palm "Web Pro" http //www.palmone.com/us/support/accessories/webpro/ // Sample "Mozilla/4.76 [en] (PalmOS; U; WebPro)" array( pattern = #\b(WebPro)\b# , profile = keitai ), // ilinx "Palmscape" / "Xiino" http //www.ilinx.co.jp/ // Sample "Xiino/2.1SJ [ja] (v. 4.1; 153x130; c16/d)" array( pattern = #^(Palmscape)/([0-9\.]+)# , profile = keitai ), array( pattern = #^(Xiino)/([0-9\.]+)# , profile = keitai ), // SHARP PDA Browser (SHARP Zaurus) // Sample "sharp pda browser/6.1[ja](MI-E1/1.0) " array( pattern = #^(sharp [a-z]+ browser)/([0-9\.]+)# , profile = keitai ), // WebTV array( pattern = #^(WebTV)/([0-9\.]+)# , profile = keitai ), // Desktop-PC browsers // Opera (for desktop PC, not embedded) -- See BugTrack/743 for detail // NOTE Keep this pattern above MSIE and Mozilla // Sample "Opera/7.0 (OS; U)" (not disguise) // Sample "Mozilla/4.0 (compatible; MSIE 5.0; OS) Opera 6.0" (disguise) array( pattern = #\b(Opera)[/ ]([0-9\.]+)\b# , profile = default ), // MSIE Microsoft Internet Explorer (or something disguised as MSIE) // Sample "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0)" array( pattern = #\b(MSIE) ([0-9\.]+)\b# , profile = default ), // Mozilla Firefox // NOTE Keep this pattern above Mozilla // Sample "Mozilla/5.0 (Windows; U; Windows NT 5.0; ja-JP; rv 1.7) Gecko/20040803 Firefox/0.9.3" array( pattern = #\b(Firefox)/([0-9\.]+)\b# , profile = default ), // Loose default Including something Mozilla array( pattern = #^([a-zA-z0-9 ]+)/([0-9\.]+)\b# , profile = default ), array( pattern = #^# , profile = default ),// Sentinel ); ?
https://w.atwiki.jp/mrfrtech/pages/17.html
Market Highlights The adoption of the concept of online meetings by various organizations is spurring the online meeting software market 2020. The software reports are formed by Market Research Future, which covers market alternatives for progress. The Global Online Meeting Software Market is expected to register a CAGR of 11.1% during the forecast period of 2020–2027. There are various factors contributing to the growth of the global online meeting software such as the increasing digitalization and urbanization which is increasing the adoption of online meeting software among the enterprises to reduce the distance between the clients globally. The surge in the concept of work from home due to the ongoing coronavirus pandemic, the market share of online meeting software is estimated to rise steadily in the impending period. Their surging application in conducting webinars and for web conferencing is predicted to direct the online meeting software market in the forecast period. Segmental Analysis The global online meeting software market has been segmented based on component, deployment, organization size, end user, and region. By component, the market has been segmented into software and services. By deployment, the market has been segmented into cloud-based and on-premise By organization size, the market has been segmented into large enterprises and SMEs. By end user, the market has been segmented into BFSI, IT telecom, government, healthcare, manufacturing, and others By region, the market has been segmented into North America, Europe, Asia-Pacific, and the rest of the world. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/8297 Detailed Regional Analysis The global online meeting software market is estimated to grow at a significant rate in the future. The geographical analysis of online meeting software market has been conducted for North America, Europe, Asia-Pacific, and the rest of the world. North America dominates the global online meeting software market, by region, due to the early adoption of the web conferencing services and online meeting. Additionally, there are various companies present in the region who offers various online meeting software and services which is driving the growth of the market. Additionally, high internet speed and developed infrastructure which increases the demand for the online meeting software market in the region. The US accounts the largest market share in the region due to presence of various industries and end-users in the region who are using these software and services such as BFSI, IT telecom, government agencies, and others. Whereas, Canada is expected to be the fastest-growing country in the region during the forecast period. Europe accounts the second-largest market share in the online meeting software market due to presence of various industries such as automotive, BFSI, IT telecom, and others which is driving the market. Additionally, the presence of various countries such as the UK, Germany, France, Italy, and others in the region are the major contributors in the global online meeting market. Additionally, the increasing ownership of smartphones has also accelerated the market growth in the region as the users can attend the web conference with smartphones irrespective of their location. Asia-Pacific is expected to be the fastest-growing region during the forecast period due to increasing advancement in terms of technology, urbanization, and digitalization. The present companies and upcoming startups are adopting online meeting software to increase their client conversion. Additionally, the SMEs and large enterprise are also using this software to reduce their spend on travel and increase the productivity and efficiency of the work without spending much on traveling. China is expected to be the dominating country in the region whereas India is accounted to be the fastest-growing country during the forecast period. Rest of the world is segmented as South America and Middle East Africa is expected to be growing with a significant CAGR during the forecast period due to development of infrastructure and investments made by various industries in the region. Additionally, the subsidiaries and startups are using smartphones for online meeting to conduct training and conferencing. Competitive Analysis The capability of contenders to influence change in the market is increasing at a stable rate in the impending period. The support from government bodies around the world is rising because the market needs an extra stimulus to achieve normalcy in such a scenario. The disharmony in the forces of demand and supply are estimated to create a slow growth background in the market. Furthermore, the need to adopt a rapid and cost-effective method of operation is estimated to profile the market in the impending period. The emphasis on innovation is estimated to rise in the coming years, as the consumer needs have to be addressed in a better manner to ensure the resurgence of the global market. Also, the need to encourage business to include the environmental impact of their decisions is estimated to shape the progress of the market in future. The need to mitigate losses sustained by the current public health crisis is estimated to be the sole focus of the market contenders in the upcoming years. The eminent contenders in the online meeting software market are Nextiva (US), RingCentral, Inc. (US), Amazon Web Services, Inc. (US), Zoho Corporation Pvt. Ltd. (India), Jive Communications (US), Vonage (US), Ooma, Inc. (US), FluentStream Technologies, LLC (US), Zoom Video Communications, Inc. (US), LogMeIn, Inc (US), Cisco Systems (US), Dialpad, Inc. (US), 8x8, Inc. (US), IBM Corporation (US), Microsoft Corporation (US) among others. Browse Full Report Details @ https //www.marketresearchfuture.com/reports/online-meeting-software-market-8297 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Market Structure Continued… Similar Report Application Management Services Market By Service-Type (System Integration, Consulting Services, Modernization Services, And Others), By Organization Size, By Deployment, And By End-Users Open Source Intelligence (OSINT) Market By Security Type (Human Intelligence, Content Intelligence, Dark Web Analysis, Link/Network Analysis, Data Analytics, Text Analytics, Artificial Intelligence, Big Data, Others), Technology (Bid Data Software, Video Analytics, Text Analytics, Visualization Tool, Cyber Security, Web Analysis, Social Media Analysis, Others), Application (Military Defense, Homeland Security, Private Sector, Public Sector, National Security, Others) About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com #market #research #industry #data #growth #trend #report #analyis #share #marketing #forecast #digital #geographic #demographic #gnews Plugin Error キーワードを入力してください。 #tech #researchreport #marketreport #futrue
https://w.atwiki.jp/macoto_mayu/pages/14.html
?php if (! defined( PKWK_OPTIMISE )) define( PKWK_OPTIMISE , 0); if (! defined( PKWK_READONLY )) define( PKWK_READONLY , 0); // 0 or 1 if (! defined( PKWK_SAFE_MODE )) define( PKWK_SAFE_MODE , 1); if (! defined( PKWK_DISABLE_INLINE_IMAGE_FROM_URI )) define( PKWK_DISABLE_INLINE_IMAGE_FROM_URI , 1); define( PKWK_QUERY_STRING_MAX , 1024); // Bytes, 0 = OFF define( PKWKEXP_DISABLE_MULTILINE_PLUGIN_HACK ,0); // 1 = Disabled define( LANG , ja ); define( UI_LANG , LANG); // en for Internationalized wikisite define( DATA_DIR , DATA_HOME . wiki/ ); // Latest wiki texts define( DIFF_DIR , DATA_HOME . diff/ ); // Latest diffs define( BACKUP_DIR , DATA_HOME . backup/ ); // Backups define( CACHE_DIR , DATA_HOME . cache/ ); // Some sort of caches define( UPLOAD_DIR , DATA_HOME . attach/ ); // Attached files and logs define( COUNTER_DIR , DATA_HOME . counter/ ); // Counter plugin s counts define( TRACKBACK_DIR , DATA_HOME . trackback/ ); // TrackBack logs define( PLUGIN_DIR , DATA_HOME . plugin/ ); // Plugin directory define( SPAM_FILTER_COND , #ipcountry() or #urlnsbl() or #useragent() or #filename() or #atag() or #ngreg() or #onlyeng() or (#urlnum() and #uaunknown()) ); define( PLUGIN_REF_URL_GET_IMAGE_SIZE , FALSE); define( SPAM_FILTER_ATAG_REG , /\[HTTP | \/a |\[\/url\]/i ); define( SKIN_DIR , skin/ ); define( IMAGE_DIR , image/ ); switch (LANG) { // or specifiy one case ja define( ZONE , JST ); define( ZONETIME , 9 * 3600); // JST = GMT + 9 break; default define( ZONE , GMT ); define( ZONETIME , 0); break; } $page_title = Belle Isle Wiki ; $script = http //example.com/pukiwiki/ ; $script_directory_index = index.php ; $modifier = MonMon ; $modifierlink = http //example.com/pukiwiki/ ; $defaultpage = Belle Isle Wiki ; // Top / Default page $whatsnew = RecentChanges ; // Modified page list $whatsdeleted = RecentDeleted ; // Removeed page list $interwiki = InterWikiName ; // Set InterWiki definition here $menubar = MenuBar ; // Menu $nofollow = 0; // 1 = Try hiding from search engines define( PKWK_ALLOW_JAVASCRIPT , 1); $trackback = 0; $trackback_javascript = 0; $enable_bodycache = true; $enable_bodycache_default = true; $bodycache_disable_plugins = array( ls2 , areaedit ); $referer = 0; $nowikiname = 1; $autolink = 0; // Bytes, 0 = OFF (try 8) $function_freeze = 1; $notimeupdate = 0; $adminpass = {x-php-md5}! ; $pagereading_enable = 0; $pagereading_kanji2kana_converter = none ; $pagereading_kanji2kana_encoding = EUC ; // Default for Unix $pagereading_chasen_path = /usr/local/bin/chasen ; $pagereading_kakasi_path = /usr/local/bin/kakasi ; $pagereading_config_page = config/PageReading ; $pagereading_config_dict = config/PageReading/dict ; $auth_users = array( // Username = password foo = foo_passwd , // Cleartext bar = {x-php-md5}f53ae779077e987718cc285b14dfbe86 , // PHP md5() bar_passwd hoge = {SMD5}OzJo/boHwM4q5R+g7LCOx2xGMkFKRVEx , // LDAP SMD5 hoge_passwd ); $auth_method_type= pagename ;// By Page name $read_auth = 0; $read_auth_pages = array( // Regex Username #HogeHoge# = hoge , #(NETABARE|NetaBare)# = foo,bar,hoge , ); $edit_auth = 0; $edit_auth_pages = array( // Regex Username #BarDiary# = bar , #HogeHoge# = hoge , #(NETABARE|NetaBare)# = foo,bar,hoge , ); $search_auth = 0; $maxshow = 60; $maxshow_deleted = 60; $cantedit = array( $whatsnew, $whatsdeleted ); $lastmod = 1; $date_format = Y-m-d ; $time_format = H i s ; $rss_max = 15; $do_backup = 1; $del_backup = 0; $cycle = 0; // Wait N hours between backup (0 = no wait) $maxage = 50; // Stock latest N backups define( PKWK_SPLITTER , ); define( PKWK_UPDATE_EXEC , ); $use_proxy = 0; $proxy_host = proxy.example.com ; $proxy_port = 8080; $need_proxy_auth = 0; $proxy_auth_user = username ; $proxy_auth_pass = password ; $no_proxy = array( localhost ,// localhost 127.0.0.0/8 ,// loopback ); $notify = 0; $notify_diff_only = 1; $smtp_server = localhost ; $notify_to = to@example.com ;// To $notify_from = from@example.com ;// From $notify_subject = [PukiWiki] $page ; $notify_header = ; $smtp_auth = 0; $pop_server = localhost ; $pop_port = 110; $pop_userid = ; $pop_passwd = ; $non_list = ^\ ; $search_non_list = 1; $auto_template_func = 1; $auto_template_rules = array( (*1) = \2/template ); $fixed_heading_anchor = 1; $fixed_heading_anchor_edit = 1; $preformat_ltrim = 1; $line_break = 0; $usedatetime = 1; $agents = array( // Embedded browsers (Rich-clients for PukiWiki) // Windows CE (Microsoft(R) Internet Explorer 5.5 for Windows(R) CE) // Sample "Mozilla/4.0 (compatible; MSIE 5.5; Windows CE; sigmarion3)" (sigmarion, Hand-held PC) array( pattern = #\b(? MSIE [5-9]).*\b(Windows CE)\b# , profile = default ), // ACCESS "NetFront" / "Compact NetFront" and thier OEM, expects to be "Mozilla/4.0" // Sample "Mozilla/4.0 (PS2; PlayStation BB Navigator 1.0) NetFront/3.0" (PlayStation BB Navigator, for SONY PlayStation 2) // Sample "Mozilla/4.0 (PDA; PalmOS/sony/model crdb/Revision 1.1.19) NetFront/3.0" (SONY Clie series) // Sample "Mozilla/4.0 (PDA; SL-A300/1.0,Embedix/Qtopia/1.1.0) NetFront/3.0" (SHARP Zaurus) array( pattern = #^(? Mozilla/4).*\b(NetFront)/([0-9\.]+)# , profile = default ), // Embedded browsers (Non-rich) // Windows CE (the others) // Sample "Mozilla/2.0 (compatible; MSIE 3.02; Windows CE; 240x320 )" (GFORT, NTT DoCoMo) array( pattern = #\b(Windows CE)\b# , profile = keitai ), // ACCESS "NetFront" / "Compact NetFront" and thier OEM // Sample "Mozilla/3.0 (AveFront/2.6)" ("SUNTAC OnlineStation", USB-Modem for PlayStation 2) // Sample "Mozilla/3.0(DDIPOCKET;JRC/AH-J3001V,AH-J3002V/1.0/0100/c50)CNF/2.0" (DDI Pocket AirH" Phone by JRC) array( pattern = #\b(NetFront)/([0-9\.]+)# , profile = keitai ), array( pattern = #\b(CNF)/([0-9\.]+)# , profile = keitai ), array( pattern = #\b(AveFront)/([0-9\.]+)# , profile = keitai ), array( pattern = #\b(AVE-Front)/([0-9\.]+)# , profile = keitai ), // The same? // NTT-DoCoMo, i-mode (embeded Compact NetFront) and FOMA (embedded NetFront) phones // Sample "DoCoMo/1.0/F501i", "DoCoMo/1.0/N504i/c10/TB/serXXXX" // c以降は可変 // Sample "DoCoMo/2.0 MST_v_SH2101V(c100;TB;W22H12;serXXXX;iccxxxx)" // ()の中は可変 array( pattern = #^(DoCoMo)/([0-9\.]+)# , profile = keitai ), // Vodafone s embedded browser // Sample "J-PHONE/2.0/J-T03"// 2.0は"ブラウザの"バージョン // Sample "J-PHONE/4.0/J-SH51/SNxxxx SH/0001a Profile/MIDP-1.0 Configuration/CLDC-1.0 Ext-Profile/JSCL-1.1.0" array( pattern = #^(J-PHONE)/([0-9\.]+)# , profile = keitai ), // Openwave(R) Mobile Browser (EZweb, WAP phone, etc) // Sample "OPWV-SDK/62K UP.Browser/6.2.0.5.136 (GUI) MMP/2.0" array( pattern = #\b(UP\.Browser)/([0-9\.]+)# , profile = keitai ), // Opera, dressing up as other embedded browsers // Sample "Mozilla/3.0(DDIPOCKET;KYOCERA/AH-K3001V/1.4.1.67.000000/0.1/C100) Opera 7.0" (Like CNF at keitai -mode) array( pattern = #\b(? DDIPOCKET|WILLCOM)\b.+\b(Opera) ([0-9\.]+)\b# , profile = keitai ), // Planetweb http //www.planetweb.com/ // Sample "Mozilla/3.0 (Planetweb/v1.07 Build 141; SPS JP)" ("EGBROWSER", Web browser for PlayStation 2) array( pattern = #\b(Planetweb)/v([0-9\.]+)# , profile = keitai ), // DreamPassport, Web browser for SEGA DreamCast // Sample "Mozilla/3.0 (DreamPassport/3.0)" array( pattern = #\b(DreamPassport)/([0-9\.]+)# , profile = keitai ), // Palm "Web Pro" http //www.palmone.com/us/support/accessories/webpro/ // Sample "Mozilla/4.76 [en] (PalmOS; U; WebPro)" array( pattern = #\b(WebPro)\b# , profile = keitai ), // ilinx "Palmscape" / "Xiino" http //www.ilinx.co.jp/ // Sample "Xiino/2.1SJ [ja] (v. 4.1; 153x130; c16/d)" array( pattern = #^(Palmscape)/([0-9\.]+)# , profile = keitai ), array( pattern = #^(Xiino)/([0-9\.]+)# , profile = keitai ), // SHARP PDA Browser (SHARP Zaurus) // Sample "sharp pda browser/6.1[ja](MI-E1/1.0) " array( pattern = #^(sharp [a-z]+ browser)/([0-9\.]+)# , profile = keitai ), // WebTV array( pattern = #^(WebTV)/([0-9\.]+)# , profile = keitai ), // Desktop-PC browsers // Opera (for desktop PC, not embedded) -- See BugTrack/743 for detail // NOTE Keep this pattern above MSIE and Mozilla // Sample "Opera/7.0 (OS; U)" (not disguise) // Sample "Mozilla/4.0 (compatible; MSIE 5.0; OS) Opera 6.0" (disguise) array( pattern = #\b(Opera)[/ ]([0-9\.]+)\b# , profile = default ), // MSIE Microsoft Internet Explorer (or something disguised as MSIE) // Sample "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0)" array( pattern = #\b(MSIE) ([0-9\.]+)\b# , profile = default ), // Mozilla Firefox // NOTE Keep this pattern above Mozilla // Sample "Mozilla/5.0 (Windows; U; Windows NT 5.0; ja-JP; rv 1.7) Gecko/20040803 Firefox/0.9.3" array( pattern = #\b(Firefox)/([0-9\.]+)\b# , profile = default ), // Loose default Including something Mozilla array( pattern = #^([a-zA-z0-9 ]+)/([0-9\.]+)\b# , profile = default ), array( pattern = #^# , profile = default ),// Sentinel ); ?
https://w.atwiki.jp/ondating/pages/10.html
Many people are looking for casual dating partners. Casual dating is a type of dating that usually happens without much planning. It typically involves one night stands, friends with benefits, and other types of short-term relationships. Some people say that the best way to find a casual date partner is to just go out and meet someone you re attracted to that you know you d like to sleep with. Others claim it s better to go on an online dating site or apps. While others suggest social gatherings, parties, bars, clubs, restaurants, grocery stores and other public places where people might be looking for casual dates. The Importance of Finding the Right Casual Dating Partner It is important to find the right casual dating, because there are many options available. People have different preferences when it comes to dating. Some prefer serious relationships, others prefer occasional dates with no commitments, while some want just a hook up. The good thing about casual dating is that people can take things at their own pace and find someone compatible for them. The downside of casual dating is that people are more likely to get hurt emotionally because the other person might not be interested in any kind of commitment or they might not even show up on the date. The other downside is that people will often feel guilty for finding someone who they can have fun with instead of focusing on finding a serious relationship partner. Finding the right casual dating partner can be difficult. However, there are many ways to get to know someone casually before you commit to anything serious. The best way to find a suitable casual date is by looking for someone who shares mutual interests with you. It will make the interaction more natural and you ll enjoy it more, too. What to Look for in a Casual Dating Partner When we are looking for a casual date partner, we should look for someone who is physically attractive to us and has a sense of humor. One way to get to know someone is by having a casual date. This means that there are no strings attached and you can get to know the person outside of the context of work or school. Casual dating partners must have specific attributes in order to suit your needs. If you want to have a fun, enjoyable evening on a casual date, then there are certain attributes that you should look for in your partner. It s not necessary to find someone who is like you, and it may be more fun and less awkward if you focus on finding someone with different interests. That way, they can show you new things and teach you about what they like to do in their free time. Anyway, you ll likely want to find someone who has similar values. Tips for Successful Casual Dating Online There are numerous ways to find a date, but the easiest and most convenient way is through dating apps. Here are some tips for finding a date on dating apps. 1. Upload photos of yourself from your profile. If one has no pictures up, it may be hard for others to see what they would be looking at when they went on a date with them. 2. Complete the bio - fill in as much information as possible about oneself and what they re looking for in a partner, including height and weight requirements if there are any. 3. Have someone else take photos of you if you don t know how to do it well or just prefer not to take selfies - this will ensure that the pictures are flattering and not awkward-looking shots taken from below your chin or something like that! When it comes to finding a date, there are so many options available. But, if you don t want to go to a bar and wait around for someone, you can try online dating. What is the Different between Hooking up and Casual Dating? Hooking up is different than casual dating because of the level of commitment and intimacy. Casual dating is more of a committed relationship where you are in a committed relationship but you are not yet ready to be in one. A hookup can be anything from making out to sexual intercourse. It may last only a few minutes or hours and doesn’t always involve exchanging names or contact information. Research has shown that there is no correlation between hookups and mental health, but casual dating will last longer than just one night. There appears to be an inverse correlation between casual dating frequency and mental health, meaning that the more often they date, the better their mental health will be.
https://w.atwiki.jp/mrfrtech/pages/95.html
Market Scenario The anticipated global OTT content market size is expected to cross USD 551.75 billion by the end of the present forecast years. The current growth rate for the market in the present forecast years is recorded to be a CAGR of 17.9%. The OTT content services are a revolutionary substitute for older traditional telecommunication methods. The OTT term is defined as the mode of facilitating digital content over the internet without the use of any set-top box or cable subscription. It means that one doesn’t need to subscribe to any kind of cable TV subscription to enjoy its contents. The OTT services, in a nutshell, consist of television, telephony, SMS and others. The audience across the world is now switching from cable subscriptions to OTT subscriptions for its easy accessibility with just the internet. Thus, the demand pace is increasing at a rapid scale. With OTT picking up the trends, the content personalization concept has grown substantially. Hence, it is a data drive approach that promotes content creation for launching them over dedicated platforms. For a long time in the past, the impersonalized content ruled the entertainment arena, but not anymore. Such contents are now outdated and boring, for which OTT is escalating to the next levels. The demand is not specific to any country or region but is worldwide. The content personalization over the platforms is created with the taste and choices of the intended audience. Based on the viewing preferences, the platforms decide upon creating content or posting the ones they think would interest the viewers. Thus, this report is a brief reflection on the overall growth potential of this entire market. The market segmentation here highlights the fundamental elements that are put together for collective utilization. With the reputation amidst the young world, the regional analysis highlights the worldwide exposure of the OTT market, which explains the predictability of high market size in the present forecast years. Following that, the industry news upon select key players also explains the urge of the collective market to make the market thrive. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/2912 Browse Full Report @ https //www.marketresearchfuture.com/reports/over-the-top-content-market-2912 Over The Top Content Market - Competitive Analysis With the entry of new industry players in over-the-top content market segment, a trend of solid, volume-driven growth has been observed in the market with the addition of new and advanced content types in the segment. Companies are aiming to capture solidify their share of the market segment, by competing and experimenting with various advantage points. The best long-term growth opportunities for this sector can be captured by ensuring quality content delivery and financial flexibility to invest in the optimal strategies. Effective planning is essential in terms of business development so as to gain maximum returns on investment. The prominent players in over the top content market are – Apple, Inc. (U.S.), Facebook (U.S.), Google, Inc. (U.S.), Netflix, Inc. (U.S.), Tencent Holdings Limited (China), ActiveVideo Networks, Inc. (U.S.). Other important players in the market are Brightcove Inc. (Boston,USA), Hulu LLC. (Santa Monica), Microsoft Corporation (U.S.), Nimbuzz (Netherlands), Limelight Networks, Inc. (India), Roku, Inc. (USA), among others. Over The Top Content Market – Segments Based on the content type segmentation, the global OTT market is categorized into various types of content posted over dedicated platforms. The types include VoIP, Videos and Images. Based on the deployment type segmentation, the global OTT market acts upon a couple of deployment systems, including cloud and on-premise deployment. Over The Top Content Market - Regional Analysis The regional analysis of Over-The-Top Content Market is being studied for regions such as Asia Pacific, North America, Europe and Rest of the World. It has been observed that North America would dominate the over-the-top content market owing to factors such as high speed connectivity and presence of well-established content providers in that region. Asia Pacific over-the-top content market is expected to show a positive growth over the forecast period owing to factors such as rise in OTT content providers. Latest Industry News With all of the possibilities in OTT entertainment systems, the subscription amounts are also supposed to be fair at all times. Recently, Google, Netflix and a few other platforms were fined for upgrading to unfair subscription amounts. The companies are working on neutralizing this drawback! 14 Nov 2017 The startup Philo has received $25 million in funding from five cable programming groups. Following the investment Philo has launched an over-the-top skinny TV bundle that strips out expensive broadcast and sports networks. Nov 2017 HBO has launched an over-the-top subscription streaming service in parts of Central Europe. This move will allow its viewers in Hungary, Romania, the Czech Republic and Slovakia to stream HBO programming alongside HBO Europe’s local content and will not require users to have a pay TV subscription. October 2017 DirecTV, the satellite TV business owned by AT T the company is preparing to release a set-top box that will deliver content entirely by way of the Internet, instead of satellite, with Google’s Android TV software serving to power the box. 8 September 2016 Quiptel Hong Kong Limited, the video streaming technology company has been acquired by Falcon Acquisitions Plc which is strategically focused on the over-the-top (“OTT”) market. Similar Report***** Fixed-Mobile Convergence (FMC) Market By Convergence Type (Device Convergence, Network Convergence and Application Convergence), Mode (Single-mode and Dual-mode), Component (Infrastructure and Service) Mixed Reality Market Research Report https //writeonwall.com/mixed-reality-market-by-development-size-share-and-demand-opportunity-size-share-trend-intel-corporation-u-s-sony-corporation-japan/ Smart Glass Market https //writeonwall.com/smart-glass-market-by-development-size-share-and-demand-opportunity-size-share-key-manufacturers-drivers-value-and-foreseen-2027/ Passport Reader Market https //writeonwall.com/passport-reader-market-by-development-size-share-and-demand-opportunity-it-security-and-data-protection-analysis-forecast-to-2030/ About Market Research Future At Market Research Future (MRFR), we enable our clients to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. MRFR team have supreme objective to provide the optimum quality market research and intelligence services to our clients. Our market research studies by Solutions, Application, Logistics and market players for global, regional, and country level market segments, enable our clients to see more, know more, and do more, which help to answer all their most important questions. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
https://w.atwiki.jp/debuneko333/pages/15.html
!DOCTYPE html PUBLIC -//W3C//DTD XHTML 1.0 Transitional//EN http //www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd html xmlns= http //www.w3.org/1999/xhtml !-- InstanceBegin template= /Templates/temp.dwt codeOutsideHTMLIsLocked= false -- head meta http-equiv= Content-Type content= text/html; charset=shift-JIS / link type= text/css rel= stylesheet href= common/common.css / !-- InstanceBeginEditable name= doctitle -- link type= text/css rel= stylesheet href= common/company.css / title [光コミュニケーションズ株式会社] /title !-- InstanceEndEditable -- !-- InstanceParam name= category type= text value= company -- /head body div id= wrapper div id= header h1 a href= index.html 光コミュニケーションズ株式会社 /a /h1 ul id= topmenu li id= company class= now a href= company.html 会社情報company /a /li li id= service a href= service.html サービスservice /a /li li id= recruit a href= recruit.html 採用情報recruit /a /li li id= contact a href= contact.html お問い合わせcontact /a /li /ul br class= kaijyo / /div !--header-- !-- InstanceBeginEditable name= contents -- div id= contents ul id= sub li class= company_ a href= company.html id= now 企業理念 /a /li li class= company_ a href= company_principle.html 会社概要 /a /li li class= company_ a href= company_map.html 所在地 /a /li /ul div id= conte_right p img src= img/ue_550.gif / /p div id= company_right img src= img/kigyorinen.gif alt= 三者共幸 / h2 class= kess 三者共幸 /h2 p class= kess 顧客 /p p class= kess 取引先 /p p class= kess 従業員 /p p id= rinen 顧客・従業員・取引先が共に喜び、共に高めあい、幸せを共感できる会社を創造します。 /p p id= daihyo 代表取締役 em 橋尾 肇 /em /p /div !--company_right-- p img src= img/sita_550.gif / /p /div !--conte_right-- br class= kaijyo / /div !--contents-- !-- InstanceEndEditable -- div id= footer ul id=navi_foot li a href= index.html トップ /a /li li a href= privacy.html プライバシーポリシー /a /li li class= border_r a href= sitemap.html サイトマップ /a /li /ul address Copyright (c) 2007-2009 Optical Communications Co.,Ltd. All Rights Reserved. /address /div !--footer-- /div !--wrapper-- /body !-- InstanceEnd -- /html