enum@wiki ホットワード検索結果
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iPhoneアプリ開発用Wiki
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非同期処理
imageUrl;@end.mファイル#import "CustomImageView.h"typedef enum CustomImageViewTag_ {
http://www43.atwiki.jp/chunchan/pages/103.html
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yanprog @ ウィキ
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行列演算
;4,4);enum{N,X,Y,XY};a[N][N]=S-L-R; a[XY][XY
http://www47.atwiki.jp/yanprog/pages/24.html
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OpenGL ES 2.0 / GLSL 1.0
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Reading Pixels
enum format, enum type, void *data);
//format: RGBA type: UNSIGNED_BYTE
}}
&bold(){Note:} &bold(){
http://www22.atwiki.jp/opengles/pages/27.html
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OpenGL ES 2.0 / GLSL 1.0
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Texturing
void ActiveTexture(enum texture);
// texture: [TEXTURE0..TEXTUREi] where i = MAX_COMBINED_TEXTURE_IMAGE
http://www22.atwiki.jp/opengles/pages/28.html
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OpenGL ES 2.0 / GLSL 1.0
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Errors
// *Errors [2.5]
enum GetError( void ); //Returns one of the following:
|&bold(){INVALID_ENUM}|Enum
http://www22.atwiki.jp/opengles/pages/29.html
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OpenGL ES 2.0 / GLSL 1.0
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GL Data Types
fixed|32|Signed 2’s complement 16.16 scaled integer|
|sizei|32|Non-negative binary integer size|
|enum|
http://www22.atwiki.jp/opengles/pages/30.html
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OpenGL ES 2.0 / GLSL 1.0
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Vertices
buffer object).
#highlight(c){{
void VertexAttribPointer(uint index, int size, enum type, boolean
http://www22.atwiki.jp/opengles/pages/31.html
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OpenGL ES 2.0 / GLSL 1.0
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Rasterization
LineWidth(float width);
}}
**Polygons [3.5]
#highlight(c){{
void FrontFace(enum dir);
// dir: CCW, CW
//
http://www22.atwiki.jp/opengles/pages/32.html
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OpenGL ES 2.0 / GLSL 1.0
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Pixel Rectangles
*Pixel Rectangles [3.6, 4.3]
#highlight(c){{
void PixelStorei(enum pname, int param);
// pname:
http://www22.atwiki.jp/opengles/pages/33.html
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OpenGL ES 2.0 / GLSL 1.0
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Shaders and Programs
// *Shaders and Programs
**Shader Objects [2.10.1]
#highlight(c){{
uint CreateShader(enum type);
//
http://www22.atwiki.jp/opengles/pages/34.html