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レベルアップ時に取得可能なスキルには、以下の3種類がある。 詳細は各ページを参照の事。 PRIMARY SPELLS メインの攻撃手段となるスキル。 MAGIC MISSILE、FIRE BALL、LIGHTNING、FROST JETの4系統と、それらのWELDING MAGIC(合体魔法)がある。 SECONDARY SKILLS 周囲の敵全体を攻撃するRING OF FIRE、瞬時に別の部屋に移動するTELEPORT、一定量までダメージを肩代わりしてくれるMAGIC SHIELDなど、能動的に使用するスキル。 ENHANCEMENT SKILLS マナの最大値を伸ばすMANA UP、移動速度を上げるRUSH、マナコストを軽減するBATTLE MAGEなど、取得しているだけで効果がある受動的なスキル。 Bribe Destiny(運命への賄賂) レベルアップ時のスキルの選択候補はランダムであるが、このAdd onを購入すると自分で選ぶ事が出来るようになる。
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Skill Skill [#e1478711] Skill [#xef0d17d] クラススキル [#cf36783b] ウェポン・アーマースキル [#o9b0d7c3] トレードスキル [#q7a25433] トレーナーの居場所 [#s30890c7] Weapon Master [#v28d3e96] Professions [#gf2bf71c] Skill スキルについて スキルは大きく分けると「クラススキル」「ウェポン・アーマー熟練スキル」「トレードスキル」がある。 マニュアルによればタレントは「スキル」とは別枠。 クラススキル クラススキルについて 要はウォリアーなら回転切りとか、プリーストならヒールなど、クラスごとの技。 キャラクターインフォウィンドウで確認できる。 町にいるそれぞれの○○クラストレーナーに金を払って教えてもらう。 金を払いさえすれば全て覚えられるようだがレベルによって制限がある。 ウェポン・アーマースキル ウェポン・アーマースキルについて 扱う事のできる装備品についての熟練度。 例えばアックススキルならアックス系武器を使う事でスキル値が上昇。命中率などが上がる。 レベルによってスキル値の上限は決まっている。 各クラスごとに初期状態で扱うことのできる装備品の種類(持っているスキル)は 決まっているが、町にいる○○ウェポントレーナーにスキルを習う事で 他の種類も扱う事ができるようになる。 トレードスキル トレードスキルについて 採集系、生産系、サービス系の専門(Profession)に分けられる職(trade)。 Primary #x50;rofessionは全ての中から二つまで選択、Secondaryは三つとも覚える事ができる。 覚えてしまったPrimary #x50;rofessionを後で変えたくなった時は忘れる(Unlearn)ことができる。 ゲームスタート時には何も覚えていない。覚えるには町などにいるトレーナーを探す。 それぞれの職には、見習(Apprentice),一人前(Jouneyman),熟練者(Expert)と3段階のランクがある。 職ごとの仕事をするとスキル値が上がる。スキル値が上がるとランクを上げることができる。 ランクを上げればより上級の仕事を覚える事ができる。 Professionいろいろ [Gethering #x50;rofessions(採集系)] Primary:Herbalism ,Mining,Skinning, secondary:Fishing [Production #x50;rofessions(生産系)] Primary:Alchemy,Blacksmithing,Engineering,Leatherworking,Tailoring secondary:Cooking [Service #x50;rofessions(サービス系)] Primary:Enchanting secondary:FirstAid トレーナーの居場所 Weapon Master 下記の都市でGuardに居場所を聞けばよい Horde Weapons Swords Undercity Maces Thunder Bluff Axes Ogrimmar Daggers Orgrimmar Thrown Orgrimmar Staves Thunder Bluff Fist Orgrimmar Polearms Undercity Crossbows Undercity Bows Ogrimmar Guns Thunder Bluff Alliance Weapons Staves Stormwind Swords Stormwind Polearms Stormwind Crossbows Stormwind Guns Ironforge Axe Ironfirge Mace Ironforge Dagger Ironforge Thrown Ironforge Fist Ironforge Bows Darnassus Professions http //forums.worldofwarcraft.com/thread.aspx?fn=wow-professions=40http //thottbot.com/より。--Journyman,Expertは各首都にもいるので省略。 採集系Skillの全トレーナーはすべてのランクを教えてくれるので省略。 Primaryの場合、ArtisanトレーナーならそのキャラをExpert(lvl 20・skill 125必要)に、MasterトレーナーならArtisan(lvl 35・skill 200必要)にしてくれる。 Blacksmithは下記都市のWeaponsmith/Armorsmithから受けられるQuest (lvl 45・skill 235必要)を達成することでそれぞれに特化できる。 Weaponsmithは、skill250でQuestを達成するとさらにAxe/Sword/Maceに特化できる。 Leatherworkingは下記所在地のMaster Dragonscale/Elemental/Tribal Leatherworkerから受けられるQuest (lvl 42・skill 225必要)を達成することでそれぞれに特化できる。 Secondaryは1gのExpert Bookを購入することでExpertに、lvl 40・skill 225で下記都市の該当トレーナーから受けられるQuestを達成することでArtisanになれる。-Horde Professions Alchemy Artisan - Undercity (Apothecary) Master - Stonard in Swamp of Sorrows Blacksmithing Artisan - Orgrimmar,Stranglethorn Valeの北東部 Master - Bootybay Weaponsmith Quest Giver - Orgrimmar(Valley of Honor) Axe/Mace/Swordsmith Quest Giver - Everlook (Winterspring) Armorsmith Quest Giver - Orgrimmar(Valley of Honor) Enchanting Artisan - NEW Sunrock Retreat (Stonetalon Mountains、flight pathのない方) Master - Uldaman (within instance, near bats) Engineering Artisan - Orgrimmar Master - Gadgetzan (Tanaris) Gnome Engineering - Booty Bay Goblin Engineering - Gadgetzan (Tanaris),Ratchet (Barrens) Leatherworking Artisan - Thunder Bluff, Feralas (Camp Mojache) Master - Feralas (Camp Mojache) DragonScale Quest Giver - Badlands (eastern portion) Elemental Quest Giver - Arathi Highlands (hillsbradとの境界付近) Tribal Quest Giver - Stranglethorn Vale (across the river from Grom Gol) Tailoring Artisan - Undercity (mage quarter) Master - Tarren Mill (Hillsbrad) Shadoweave Taloring - Undercity (Magic Quaters) Cooking Expert Book - Shadowprey Village (Desolace)のCooking supplies Artisan Quest Giver - Orgrimmar FirstAid Expert Book - Blackenwall Village (Dustwallow Marsh)のPotions, Scrolls and Regents Artisan Quest Giver - Orgrimmar Fishing Expert Book - Booty Bayのfisherman Artisan Quest Giver - ?Orgrimmar? Alliance Professions Alchemy Artisan - Darnassus Master - Ferelas (Feathermoon Stronghold) Blacksmithing Artisan - Ironforge (Great Forge),Stranglethorn Valeの北東部 Master - Booty Bay Weaponsmith Quest Giver- Ironforge (Great Forge) or Stormwind (Dwarf District)(時間帯によって違うらしい) Axe/Mace/Swordsmith Quest Giver - Everlook (Winterspring) Armorsmith Quest Giver- Ironforge (Great Forge) Enchanting Artisan - Elwynn Forest(Tower of Azora) Master - Uldaman(within instance, near bats) Engineering Artisan - Ironforge (tinkertown) Master - Gadgetzan (Tanaris) Gnome Engineering - Ironforge (tinkertown),Booty Bay Goblin Engineering - Gadgetzan (Tanaris),Ratchet (Barrens) Leatherworking Artisan - Darnassus Master - Aerie Peak (hinterlands, north of southshore) DragonScale Quest Giver- Azshara (near path to the SE beaches) Elemental Quest Giver- Searing Gorge, not far from the entrance to Badlands Tribal Quest Giver- Thousand Needles (Thalanaar) Tailoring Artisan - Stormwind,Daranassus Master - Theramore Island (Dustwallow Marsh) Shadoweave Taloring - Stormwind(Mage Quarters) Cooking Expert Book - Talondeep Pathの近く (Ashenvale)のTrade goods Artisan Quest Giver - Ironforge FirstAid Expert Book - Stromgarde Keep (Arathi Highlands)のScrolls Potions Artisan Quest Giver - Ironforge Fishing Expert Book - Booty Bayのfisherman Artisan Quest Giver - ?Ironforge?
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Lv レベルを1上げるのに必要なBasic Hero Skill Bookの数 1-10 1 11-20 2 21-30 3 31-40 5 41-50 7 51-60 10 Humanoid Heroes (Royal Altar) Seraph Rage Skill Divine Punishment Shoots 5 beams of holy light at all enemy targets which deal {P}%+{N} damage. If an enemy target has KO d an ally, all 5 beams of light will attack the last enemy target that KO d the ally. Passive Skills Judgment Increases ATK by {P}%+{N} each time an ally target is KO d. Almighty Swords Normal attacks deal {P}% damage to one additional enemy near the target. Invincibility Seraph cannot die or be revived. When she takes mortal damage, she remains on the battlefield, but all damage she seals is decreased to {P}% of the original amount. However, she cannot attacked either. You will lose when all other units are KO d. Guardian Rage Skill Protection Barrie Gives himself a Shield Block buff which increases BLK by {P}% for 3 turns. Passive Skills Protection Shield When an ally unit is hit by a normal attack, there is a {P}% chance that the Guardian jumps in front of the unit and takes damage for them. Refraction Shield Decreases the damage of all Rage skills by {P}%. Unshakable Resolve After a successful block, restores {P}% of MAX HP + {N} HP. Priestess Rage Skill Healing Circle Restores the HP of all ally targets by ATK {P}%+{N}. Passive Skills Revive When the Rage skill is used, there is a {P}% chance of reviving a KO d target. The revived target gets 25% HP. Piety Restores the HP of a random ally unit by ATK {P}+{N} after a normal attack. Sacrifice After being KO d, the Priestess will give each ally a recovery buff which restores {P}% HP per turn. Lasts 3 turns. Dwarf Sharpshooter Rage Skill Deadly Shot Deals {P}%+{N} damage to the enemy with the lowest HP. Passive Skills Crucial Strike Each time the target s HP is decreased by 4%, the damage it takes from Sharpshooter will be increased by {P}%. Stopping Power Increases CRT by {P}% and critical hits deal {N} extra damage. Armor Shatter Normal attacks decrease the target s PDEF by {P}%+{N}. The effect stacks and lasts up to 3 turns. Aurora Knight Rage Skill Fearless Charge Charge at all targets in a straight line, dealing {P}%+{N} damage to each target. Passive Skills Vanguard At the beginning of the battle, deals {P}% damage to the target with the highest ATK and stuns it for 1 turn. Can only be used once per battle. Unstoppable Assaul Normal attacks deal {P}%+{N} damage to all targets in a straight line. Final Glory Before being KO d, casts another Rage skill and deals {P}% bonus damage. Lightning Lord Rage Skill Lightning Burst Deals {P}%+{N} damage to all targets in the first row of enemies. Passive Skills Lightning Lock Rage skills and normal attacks will give targets an Electric Charge buff. After it stacks to 5 layers, targets will take {P}%+{N} explosive damage and be stunned for 1 turn. Energy Surge Normal attacks will deal {P}%+{N} damage to the first row of enemies and give them Electric Charge debuffs. Electrifying Reaction Each time Lightning Lock is triggered, Lightning Lord has a {P}% chance of attacking twice on the next turn. Beast Heroes (Storm Altar) Cyclops Rage Skill Hammer Tornado Deals {P}%+{N} damage to all enemies. Passive Skills Uncontrollable Rag Each time you are attacked, you have a {P}% chance of restoring Rage by 10. Beast Bloodline Restores {P}% of MAX HP + {N} HP per turn. Battlefield Fury You ignore all control debuffs. When you are hit with a control debuff, you will get a Fury buff instead. While this buff is active, your ATK will be increased by {N}. Lasts 3 turns. Manticore Rage Skill Pain Bite Deals {P}%+{N} damage to the target and gives the target a Pain buff. While the buff is active, the target cannot block or evade. Lasts 3 turns. Passive Skills Pain Amplifier When you use your Rage skill, you wikk give the target a Pain Amplifier. If a unit with Pain status is healed, the amount they re healed is reduced by {P}%. Pain Amplifier lasts 3 turns. Tail Lash Normal attacks have a {P}% chance of dealing {P}%+{N} damage to all targets. Frenzy When you deal damage, you deal an additional {N} true damage. Each time your HP is decreased by 1%, your SPD is increased by 1%. Centauride Archer Rage Skill Head Hunter Deals {P}%+{N} damage to the target furthest away from you. Passive Skills Healing Arrow Each time you use your Rage skill, all of your allies are healed by {P}% of MAX HP + {N} HP. Marker Normal attacks will mark targets. While marked, the target s EVA will be decreased by {P}%. Dodge Counter When you are hit with normal attack, you have a 20% chance of evading (does not apply to Rage skills). If you do dodge the attack, you will deal {P}%+{N} damage to the attacker. Harpy Rage Skill Piercing Screech Attacks a random enemy target and deals {P}%+{N} damage . Also silences the target, render it unable to use Rage skills for 3 turns. Passive Skills Pacify Normal attacks will decrease the target s Rage by 50 and give the target a Pacify buff. Whilethe buff is active, the target s ATK is reduced by {N}. Pacify lasts 3 turns. Wind Barrier Normal attacks will create a shield that absorbs ATK {P}%+{N} damage for the most heavily damaged ally. The shield will disappear when the target moves. Eye of the Storm A random target will be hit with a Hurricane Strike every 5 turns. Hurricane Strikes will deal {N} damage and stun the target for 1 turn. Thunderbird Rage Skill Lightning Strike Deals {P}%+{N} damage to all targets in a straight line and adds a Static Induction buff to all targets that are hit for 1 turn. Static Induction causes targets to take 20% more damage. Passive Skills Lightning Shield When you are hit with a normal attack, the attacker will be shocked and take {P}% ATK damage. They will also gain a Static Induction buff. Lightning Combo Normal attacks will shoot out lightning that will randomly bounce around and hit 2 targets. The same target cannot be hit twice by the lightning. Each time the lightning ricochets, the damage it deals will be decreased by {P}%. Lightning Storm When you are KO d, you will summon a Lightning Storm that deals {P}%+{N} damage tot alltargets. Warlord Rage Skill Morale Boost Gives all of your allies 50 Rage and a Morale Boost buff. While this buff is active, ATK is increased by {N}. Lasts 1 turn. Passive Skills Rage Drain When the Warlord uses his Rage skill, there is a {P}% chance that it will decrease enemy s Rage by 50. Rage Bonus When the Warlord performs a normal attack, he has a {P}% chance of getting 50 bonus Rage. Speedup Command When the Warlord takes damage, he has a {P}% chance of giving a Speedup Command buff to all of his hero allies. While this buff is active, target SPD is increased by 300. Lasts 1 turn. Undead Heroes (Dark Altar) Lamassu Rage Skill Plague Deals {P}%+{N} damage to all of the targets in the first row of enemies and gives them a Plague debuff. This effect can be stacked and last 3 turns. The affected target s PDEF and MDEF are decreased by #1 per layer of Plague. Passive Skills Contagion When a normal attack hits a target or they take damage, there is a {P}% chance that they or another target will receive a Plague layer. Plague Carrier When a normal attack hits a target infected with Plague, you will recover {P}% of MAX HP + {N} according to how many Plague layers the target has. Black Death When Plague stacks to 5 layers, all Plague layers will be lifted and the target will take {P}+{N} explosive damage. Necromancer Rage Skill Life Drain Deals {P}%+{N} damage to all enemies and restores the HP of most heavily damaged ally by an amount equivalent to 25% of the total damage dealt. Passive Skills Soul Suck Every time a unit is KO d (either an ally or enemy), your ATK is increased by {N}. This effect can be stacked and cannot be dispelled. Lasts until the battle ends. Fester Gives all enemies a Fester buff each turn. Enemies affected by the buff take {N} true damage when the turn ends. Atrophy Gives all enemies an Atrophy buff each turn. Atrophy decreases the affected enemy s CRIT by {P}%. This effect can be stacked and cannot be dispelled. Shadow Assasin Rage Skill Dance of Death Attacks the target 3 times. Each attack deals {P}%+{N} damage and causes a Cut effect. Attacks do not create Rage. Passive Skills Cut Each time you attack the same target, you get a Cut buff. While this buff is active, your attacks do {N} more damage. The Cut effect can be stacked and lasts until the target is KO d. Stealth If the Shadow Assasin is not the only target on the battlefield, he cannot be targeted by normal attacks, but can still be targeted by skills. He also takes {N} less damage from skills. Expert Killer After you KO a target, you get the Expert Killer buff. While this buff is active, your ATK is increased by {P}%+{N}. This effect can be stacked and lasts until the battle ends. Spideress Rage Skill Web Tangle Deals {N} true damage to a random target and covers the target with a web, stunning it for 2 turns. While stunned, the target cannot move, attack or use skills. Passive Skills Empty Touch Normal attacks will give the target an Empty Touch buff, decreasing their MDEF by {N}. Empty Touch effects last until the battle ends. Destiny Weave Each time your HP decreases by 5%, your EVA is increased by 2%. After a successful evasion, you HP is restored by {P}% of MAX HP + {N}. Web of Fate Decreases the SPD of all enemies by 30% and makes all enemy targets take {N} extra true damage when they take damage. Undead Wyrm Rage Skill Deadly Breath Deals {P}% damage to all targets in a straight line and gives a Fear buff to all targets it hits for one turn. Affected targets will not be able to perform normal attacks, but will take {P}% less damage. Passive Skills Deadly Shadow Undead Wyrm s normal attacks have a {P}% chance of causing Fear. Misfortune Undead Wyrm s normal attacks have a {P}% chance of removing the target s positive buffs and shields. Nightmare Creature Undead Wyrm s Rage skill will attack the target twice. The second hit s damage will be reduced to {P}%. The second attack will hit a random row of enemies instead of the front row, but it will still cause Fear. Spiritwalker Rage Skill Spirit Link Deals {P}%+{N} damage to 3 random targets and gives them a Spirit Link buff. While buff is active, if one of the targets receives damage, the other two will receive damage equivalent to 50% of that amount. Lasts 2 turns. Passive Skills Life Transfer When Spirit Linked targets are healed, {P}% of the restored HP will be transferred to the Spiritwalker. Curse Sigil Normal attacks will give targets a Curse Sigil buff. While this buff is active, targets take {P}% more damage. Lasts 2 turns. Spirit Siphon When targets with a Curse Sigil take damage, your most heavily damaged ally s HP will be restored by {P}% of the damage. Elf Heroes (Elf Altar) Treant Defender Rage Skill Forest Vengeance Attacks all enemy targets, dealing {P}%+{N} damage, and restores own HP by an amount equivalent to 25% of the dealt damage. Passive Skills Thorny Defense When an enemy hits the treant with a normal attack, they will take {P}%+{N} damage. Root Tangle Each time the treant performs a normal attack, he has a {P}% chance of binding the target, rendering it unable to evade attacks, and increasing the damage it takes by {N}. Sturdy Bark Decreases the damage he takes by {P}% (deducted from final damage amount). Forest Huntress Rage Skill Arrow Rain Deals {P}%+{N} damage to all enemies. Passive Skills Weakness Arrow Normal attacks decrease target s ATK by {P}%+{N}. Hawkeye Increases own CRIT by {P}%. If a normal attack causes a critical hit, you get 50 extra Rage during that turn. Tenacity If a normal attack is evaded or blocked by a target, you have a {P}% chance of getting 50 extra Rage. Flower Nymph Rage Skill Bewitch Randomly controls an enemy target, causing its next attack to hit one of its own allies. If the target is the last enemy on the battlefield, the damage they deal is reduced by {P}%. Passive Skills Bee Swarm Each normal attack applies a Bee Swarm effect to a random enemy. This effect decreases the target s ACC by {P}%. This effect disappears when the turn ends. Life Blossom Each time damage is taken, restores the HP of a random ally by ATK {P}%+{N}. Floral Tribute After being KO d, 5 judgments will be made. Each judgment has a {P}% chance of using Life Blossom on a target other than herself. Swordsman Rage Skill Sword Flurry Uses the skill on the first target in a straight line in front of himself, and deals {P}%+{N} damage to all units in a horizontal line with the target. Passive Skills Graceful Stance Gives himself a Grace buff after using his Rage skill. While the buff is active, his chance of dodging is increased by {P}%. Lasts 1 turn. Battle Rhythm Increases EVA by {P}%. Each time you successfully evade an attack, ATK is increased by {N} on your next attack. This effect wears off after that attack. Preemptive Strike At the beginning of the battle, deals {P}%+{N} damage to a random target. Can only be used once per battle. Amethyst Dragon Rage Skill Poison Burst Deals {P}%+{N} damage to the target. If the target is poisoned, damage is increased by 50% per poison stack number. Passive Skills Poison Breath Normal attacks have a {P}% chance of poisoning targets for 3 turns. This effect can be stacked. Each time it is stacked, the target will take damage equivalent to 3% of their MAX HP at the start of each turn. Poisonous Scale When you are hit with a normal attack, there is a {P}% chance of poisoning the target with 1 stack layer and refreshing the poison counter. Poisonous Fang Attacks give a layer of Poison to the target and cause it to take {P}% more damage from attacks. Oak Prophet Rage Skill Shattering Blow Deals {P}%+{N} magic damage to the target. If the target s MDEF if higher than its PDEF, this skill s damage is converted into physical damage. Passive Skills Nature s Energy Reduces damage from normal attacks to {P}% of the original amount, but deals an equivalent amount of physical damage. Heavenly Spirit When you deal magic damage to a target, the target gets a Heavenly Punishment debuff. This debuff decreases the target s ATK by {N}. This effect can be stacked and lasts until the battle ends. Earthly Spirit When you deal physical damage to the target, the target gets an Earthly Punishment debuff. This debuff decreases target s PDEF and MDEF by {N}. This effect can be stacked and lasts until the battle ends.
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Skill Bandaging (Level 1) Rest skill使用時のhealth回復量を増やす。50ポイント毎に、目立った効果がある。 Fast Bandaging (Level 1?) This skill provides a chance to double the amount of HP that is healed by the Rest skill. Rest skillで回復するhealthの量を倍にするチャンスがある。 25ポイント毎に、目立った効果がある。 Recovery (Level 1) Rest skill使用時のstamina回復量を増やす。50ポイント毎に、目立った効果がある。 Fast Recovery (Level 1?) This skill provides a chance to double the amount of Stamina that is regenerated with the Rest skill. Rest skillで回復するStaminaの量を倍にするチャンスがある。 25ポイント毎に、目立った効果がある。 Renew Mana (Level 1?) The Renew Mana ability increases the regeneration of Mana. The nomber of Mana points regenerated depends on your Renew Mana skill rating and current character level. Mana Attractor (Level ?) Mana Attractor gives you a chance to regenerate double the amount of Mana points while using Renew Mana. The chance depends on your Mana Attractor skill and current character Level. Casting Concentration (Level 1?) Casting Concentration decreases the chance of having your spell-casting interrupted by attacks. Endurance (Level 5?) sprint中のstamina使用量を減らす、または、sprintできる距離が伸びる。約100ポイントでsprint時間が1秒伸びる程度 Run Speed (Level 5) 非戦闘時のrun speedを増やす。100ポイントで1%の増加。 Climbing (Level 5) 登はんのlevelを上げる。値が十分でないとオブジェクトを登れない。 Hiding (Level 18) 環境にhideできるか決定する。25ポイント毎に、より効果がある。 Perception (level 12) Search skill使用時にhideしているPCを見つけることができる。 Taunt (level 20?) 攻撃hit時のhate発生量を増やす。50ポイント毎に、よりmobを引き付けられる。(キープできないバグがある?) 更新2009-04-08 14 49 12 (Wed);
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Skill unlockによって、ある技能で5、10、15、20ランクに到達した時、その技能の新たな使い道、能力を得ることができる。Signature Skill特技を得たキャラクターはひとつの技能をunlock(開放)する。Unchainedローグは、Rogue s edge能力により、技能が開放されていく。 Rogue s edge能力により、5レベル時に1つの技能が開放され、10、15、20レベルでも開放される。 それらの技能は、技能ランクに応じ、追加の能力を与える。その能力は、技能ランクが一定数に達していなければ使えない。 開放可能な技能: 軽業、鑑定、はったり、登攀、製作、交渉、装置無力化、変装、脱出術、飛行、動物使い、治療、威圧、知識、言語学、知覚、芸能、職能、騎乗、真意看破、手先の早業、呪文学、隠密、生存、水泳、装置無力化 Skill Unlock概要: 技能 5ランク 10ランク 15ランク 20ランク 軽業 機会攻撃を誘発せず機会攻撃範囲を通る際、通常の移動速度でもDC+5で判定可。DC20以下の軽業判定で【敏】を失わない 軽業-10判定で、足払いに対抗するCMDや落下を避ける反応セーヴの代用が可能。足払い、落下セーヴ判定前に宣言。軽業DC20で、自発的でない落下ならば10ft+目標値を上回る10毎に10ft落下距離が短くなる。自発的な落下は目標値を10上回る毎に10ft短くなる 伏せ状態から立ち上がっても機会攻撃を誘発しない 跳躍時の軽業判定結果を2倍する。意識がある限り落下の最後に伏せ状態にならない 鑑定 はったり 登攀 製作 交渉 装置無力化 変装 脱出術 飛行 動物使い 治療 威圧 知識 言語学 知覚 芸能 職能 騎乗 真意看破 手先の早業 呪文学 隠密 生存 水泳 装置無力化
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このページを編集 目次 目次 player. setav戦士 盗賊 魔術 player. setav player.setav skill nn bat skill player.setav smithing 100 player.setav heavyarmor 100 player.setav block 100 player.setav twohanded 100 player.setav onehanded 100 player.setav marksman 100 player.setav lightarmor 100 player.setav sneak 100 player.setav lockpicking 100 player.setav pickpocket 100 player.setav speechcraft 100 player.setav alchemy 100 player.setav enchanting 100 player.setav alteration 100 player.setav illusion 100 player.setav conjuration 100 player.setav destruction 100 player.setav restoration 100 戦士 戦士 smithing 鍛冶 heavyarmor 重装 block 防御 twohanded 両手武器 onehanded 片手武器 marksman 弓術 盗賊 盗賊 lightarmor 軽装 sneak 隠密 lockpicking 開錠 pickpocket スリ speechcraft 話術 alchemy 錬金 魔術 魔術 enchanting 付呪 alteration 変性 illusion 幻惑 conjuration 召喚 destruction 破壊 restoration 回復
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Challenge Required Level 5 Prerequisits - Skill Type Active Power Cost 52.6~21.0 / Lv50 Skill Groups Taunt Requires - Range Holy Aura Radius - 10.0~16.0m Rate of Use 3.0sec Duration 4.0~10.0sec Description Decrying their very presence in the realm of mankind, the Guadian draws enemies within the Holy Aura into melee range. 人間の世界での彼らの存在意義を貶すことで、ガーディアンは聖なるオーラに侵入してきた敵を引き付ける。 This skill s range is 10.0 meters このスキルの効果範囲は10.0m。 Rate of Use every 3.0 seconds 再使用が可能になるまでの時間は3秒。 Notes 成功率が摩訶不思議なスキル。 高確率でTauntが効くのはゾンビくらいでしょうか。 効く時は効くし、効かない時は延々と効かない、本当に不思議スキル。 小さい幼虫など地面を這っている敵の視認用や、空中の敵を引き付ける時などに使うと便利。 地味にGrand Auraで10m→16mになります。 Skill Level 1 2 3 4 5 6 7 Duration(sec) 4 5 6 7 8 9 10 Power Cost / Lv50 52.6 47.3 42.1 36.8 31.6 26.3 21.0 TC Patch2.0 Build3 - - - - - - - Denounce Required Level 15 Prerequisits Challenge Lv3 Skill Type Active Power Cost 78.9~55.2 / Lv50 Skill Groups Taunt Requires - Range 30.0m Rate of Use 10.0sec TC Patch2.0 Build3 5.0sec Duration ?sec Description The Guardian condemns a single demon, diminishing its armor by 25%. This causes the targeted enemy to attack! 悪魔を侮辱しアーマー値を25%減少させる。これで侮辱された敵は君を攻撃してくる。 This skill s range is 30.0 meters このスキルの効果範囲は30.0m。 Rate of Use every 10.0 seconds 再使用が可能になるまでの時間は10秒。 Notes 成功率はChallengeより高く距離も2倍程度あります。 なぜか敵がいなくても使用可能で、単体の敵のみという悲しいお知らせです。 対象が単体なので、Targetしておかないと一番近くの敵(後ろとか)にかかったりします。 Taunt時間は10秒程度で、Armor減少は20秒くらいな感じで、効果時間は別々の計算のようです。 あらためて成功率100%でいいのでは?と思うスキル。主に対ボス用です。 Skill Level 1 2 3 4 5 6 7 8 9 10 Taunt Str 0 25 50 75 100 125 150 175 200 225 Power Cost / Lv50 78.9 76.3 73.6 71.0 68.4 65.8 63.1 60.5 57.9 55.2 Heavenly Condemnation Required Level 20 Prerequisits Denounce Lv2 Skill Type Passive Power Cost - Skill Groups Taunt Requires - Range - Rate of Use - Duration - Description When Denouncing a demon, the fervor of the Guardian s words strikes at the very core of the monster s being, weakning its defenses. ガーディアンが悪魔を侮辱した時、その言葉が悪魔の逆鱗に触れれば、悪魔の防御力をさらに弱めることになる。 Notes Provokeを取る為に仕方なく取るスキル。 Skill Level 1 2 3 4 5 6 7 Armor(%) -5 -10 -15 -20 -25 -30 -35 Provake Required Level 25 Prerequisits Heavenly Condemnation Lv1 Skill Type Passive Power Cost - Skill Groups Taunt Requires - Range - Rate of Use - Duration - Description The Challenge of the Guardian is more effective against intelligent demons which could otherwise ignore the call. Challengeの効果が増せば、これまで侮辱を無視できた知的な悪魔に対しても有効になる。 Notes レベル1→5→10で体感的にも変化を感じ取ることは出来ますが、劇的な変化はないので夢を見ないほうがいいです。 相変わらず成功率は糞です。レベル1で1000でもいいと思います。 Skill Level 1 2 3 4 5 6 7 8 9 10 Taunt Str / Lv50 433 520 606 693 780 866 953 1040 1126 1213 TC Patch2.0 Build2 25% 50% 75% 100% 125% 150% 175% 200% 225% 250%
https://w.atwiki.jp/medianmod/pages/15.html
ネクロマンサー ネクロマンサーは死の主であり召喚師です。 ゲームでは多くの強力な配下を従え死体を使うスキルを扱いますが、 直接ダメージを与えるスキルは非常に少ないです。 戦略 -Strategy- This class is all about summoning gigantic amounts of minions and flooding the enemy into submission. Alternatively, you can focus on totems or crossbow attacks and use minions as expendable tanks. One way or the other, minions will take the lion s share of your skill points. 基本ステータス Strength 15 Dexterity 25 Vitality 20 (70 life) Energy 25 (25 mana) +12 life, +18 mana per level (at level 120 1498 base life, 2167 base mana) Gains +4 life per point into vitality Gains +6 mana per point into energy Preferred weapons wands, staves, scythes, knives, crossbows. Weapon bonuses Staff +25% faster base cast rate. Crossbow +25% faster base hit recovery. ネクロマンサー基本ステータス 召喚魔法サモン・シャドウ/SUMMON SHADOWS サモン・ダークリングス/SUMMON DARKLINGS サモン・ランパゴー/SUMMON RAMPAGORS サモン・ラミア/SUMMON LAMIA サモン・ヴォイド・アルコン/SUMMON VOID ARCHON デーモン・ブラッド/DEMON BLOOD バーブ・ワイヤー/BARB WIRE テインティッド・ブレイド/TAINTED BLADES グール・タッチ/GHOUL TOUCH ワープ・フィールド/WARP FIELD CORPSE TOTEM SPELLSデス・フューリー・トーテム/DEATH'S FURY TOTEM ブラッド・タイド・トーテム/BLOOD TIDE TOTEM MANA TIDE TOTEM ELEMENTAL TOTEM ALPHA TOTEM FROSTCLAW TOTEM FIREHEART TOTEM STORMEYE TOTEM EXPLODING TOTEM DEMON SEED CROSSBOW SKILLSWIDOWMAKER DEATHSTRIKE SUPPORT SPELLSUNHOLY ARMOR DARK POWER NIGHTMARE NECROMANCER UBERSKILLSNECROMANTICTRANCE RATHMA'S CHOSEN SOULSHATTER 召喚魔法 NEW ADDITIONS IN PATCH 1.57 ネクロマンサーの主なダメージソースとなります。 (実際、クロスボウを装備していなければ唯一の死体を作る手段です。) 幸運にも召喚のスキルは死体を作るのに十分に強力です。 サモン・シャドウ/SUMMON SHADOWS 低ライフで攻撃力が低いものの 最大ライフとライフ回復速度が上昇するオーラを持つ シャドウ・ミニオンを召喚します。 サモン・ダークリングス/SUMMON DARKLINGS とても弱く、簡単に殺されてしまう代わりに 大量に召喚できるダーク・ミニオンを召喚します。 サモン・ランパゴー/SUMMON RAMPAGORS 低ダメージですが高いディフェンスと多くのライフを持つ 強力なタンク・ミニオンを召喚します。 サモン・ラミア/SUMMON LAMIA ダメージは強力ですが攻撃を受けるとひとたまりもないゴースト・ミニオンを召喚します。 サモン・ヴォイド・アルコン/SUMMON VOID ARCHON 敵の速度を遅くし、物理体制を低下させ、物理無効を破るオーラを持ったミニオンを召喚します。 このスキルはスペルタイマーを持っています。 デーモン・ブラッド/DEMON BLOOD パッシブ:シャドウのオーラにパーティの自然ダメージを上昇させる効果を付加します。 バーブ・ワイヤー/BARB WIRE パッシブ:ダークリング・ミニオンが物理ダメージのうちの何パーセントかを攻撃者に反射します。 テインティッド・ブレイド/TAINTED BLADES パッシブ:ランパゴーミニオンに攻撃時に強力な毒物ダメージを付加します。 グール・タッチ/GHOUL TOUCH パッシブ:ラミア・ミニオンに攻撃時にターゲットを遅くする効果を付加します。 ワープ・フィールド/WARP FIELD Passive, your Void Archon s aura reduces enemy physical resist by a greater amount. Summary These are what helps you stay alive and deal damage. You may want to maximise all of the summoning skills, but you may not need every single passive skill. Invest into those as you see fit. It may not always be a good idea to summon all of your available minions and send them at the enemy in one big flood. This strategy works in case of massed weak enemies, but if they are stronger, they may swat aside your lower minions, leaving you with the task of resummoning 30 or 50 minions after each fight. If this happens, you may want to roll with just your higher end minions and focus more on totems that help their survivability. The new 1.57 Void Archon has an aura that breaks physical immunity, allowing your minion swarm to remain good forever. It also serves as a damage multiplier, provided you sink some points into the Warp Field passive. In short, if you want a low maintenance summoning build that allows you to watch television while playing, look somewhere else. CORPSE TOTEM SPELLS NEW ADDITIONS IN PATCH 1.57 These skills target corpses, producing a ward that either buffs your party or attacks enemies. The ward has infinite duration or infinite shots, but has low hit points and can (and will) be destroyed if the enemies reach it. Protect them well. デス・フューリー・トーテム/DEATH S FURY TOTEM 死体からトーテムを作ります。 トーテムは破壊されるまで範囲内のパーティメンバーの物理攻撃に 火炎、冷機、否妻のダメージを付加します。 ブラッド・タイド・トーテム/BLOOD TIDE TOTEM 死体からトーテムを作ります。 トーテムは破壊されるまで範囲内のパーティメンバーの最大ライフを割合で増やします。 MANA TIDE TOTEM Corpse totem, greatly increases the party s mana regeneration rate until destroyed. ELEMENTAL TOTEM Corpse totem, increases the party s elemental skill and weapon damage by a percentage until destroyed. ALPHA TOTEM Corpse totem, boosts the party s physical damage by a percentage until destroyed. FROSTCLAW TOTEM Corpse totem, attacks nearby enemies with waves of homing ice and frost until destroyed. FIREHEART TOTEM Corpse totem, pounds nearby enemies with meteors until destroyed. STORMEYE TOTEM Corpse totem, fires deadly beams of static lightning at nearby targets until destroyed. EXPLODING TOTEM Corpse totem, attracts enemies and explodes with a giant shockwave when destroyed, dealing physical damage and stun. This skill has a spell timer. DEMON SEED Throw demonic seeds that blossom into corpses, which you can use for totems. This skill has a spell timer. Summary The other half of the necromancer s skill set. The totems may be easy to destroy, but increasing their skill level fixes that. Totems can affect other totems. For example, an Elemental Totem will increase the damage of a Stormeye Totem, and a Blood Tide Totem will give it more life. It is not entirely impossible to put all of your skill points into totems, wait for your hireling to kill an enemy, then use your totems to kill the rest. Totems are powerful on their own as support for your army, but if you want to use them as your main source of damage, you will need Demon Seed. The skill has a long timer, so you will need to max it to increase the corpse count. CROSSBOW SKILLS NEW ADDITIONS IN PATCH 1.57 Those necromancer-specific crossbows can pack a punch, dealing huge area effect damage. Be aware that you still need minions to tank for your crossbow attacks, unless you have Boxer micro . WIDOWMAKER Using a minion or totem as a focus, sends out a flurry of crossbow bolts around the target unit. DEATHSTRIKE Necromancer crossbow attack that targets an area with a searing dark energy beam, carrying your weapon damage. Summary Lock and load. Crossbows are a new necromancer weapon, and with some support from minions, can be devastating. Do not attempt to use a crossbow - or a necromancer - if you have no intention to invest into some warm bodies. Deathstrike tends to be very inaccurate unless you have a minion to tank for it, and Widowmaker requires a minion to cast it in the first place. SUPPORT SPELLS Random gadgets that make you look cool, do more damage and survive better. They are not your first priority, but are worth it once your damage and resilience needs are solved. UNHOLY ARMOR Casts a shield around self or target ally, absorbing all damage except poison. This skill has a spell timer. DARK POWER Temporarily increases the party s damage, attack speed, and provides crushing blow and damage reduction. NIGHTMARE Curses enemies, reducing their movement speed and attack rating. Also prevents enemies from using magic to heal. Summary More damage and survivability, and especially the crushing blow can greatly improve your kill speed. And the weakening effects of Nightmare. And Unholy Armor... If you are going to attempt any uberquests at all, get Nightmare. Many uberbosses heal when they kill a player or minion, and without Nightmare to prevent this, you may never manage to do enough damage before they kill a minion and receive a full heal. NECROMANCER UBERSKILLS Each character class has 3 uberskills , which become available when you reach level 90. You must pick one and stick with it; once you choose an uberskill, the other two become permanently disabled. Choose wisely. NECROMANTICTRANCE Temporarily increases the number of minions you can summon. When the skill wears off, the extra minions die. This skill has a spell timer. RATHMA S CHOSEN Targets a single minion or totem, rendering it immune to all damage and adding lots of magic damage to its attack. This skill has a spell timer. SOULSHATTER Casts a powerful magic nova, but also targets one of your minions and renders the sacrifical unit very vulnerable for 5 seconds. Summary You decide! Necromantic Trance increases your maximum minion count for an even bigger zerg rush. Soulshatter is a nice solution for crossbow builds to deal with physical immunes. If you have only a few minions, Rathma s Chosen feeds them some steroids. In patch 1.57, you can no longer accidentally cast Soulshatter on yourself. While it was barrels of fun while it lasted, it did not exactly encourage heavy use of the skill.
https://w.atwiki.jp/agon/pages/13.html
rlskin15は、rlskin05+rlskin13の合体スキンです。 ■更新履歴: +... 2008/05/06 :ver.1.00 公開 ・バグがあったらゴメンナサイ 2008/05/18 :ver.1.10 もろもろ修正 ・六星占術自動更新ON/OFFとワイヤレス状態チェックON/OFFを分けた 2008/05/25 :ver.1.11 天気関連の修正 ・注意報・警報がない場合、最終DL時刻を表示 ・当日天気が日付が変わっても更新されていない時のレジストリセット修正 2009/04/23 ver.2.00 天気関連の機能追加 ・iniファイルのAutoUpdate=1の時、その日最初の無線接続時、自動DL開始 ・AutoToday機能(日付変更時、当日の天気を自動的に表示する) 2009/04/27 ver.2.01 天気関連の機能追加&修正 ・AutoUpdate=1の時、無線だけでなくActiveSync時も自動DL開始 ・AutoUpdate=2の時、ActiveSync/無線接続時、自動DL開始 ※ActiveSyncはUSB接続のみ認識(Bluetooth接続は認識しません) ・AutoToday機能のバグ修正 ・その他いろいろ 2009/04/29 ver.2.02 ちょい修正 ・Loopをちょっと修正しただけ 2009/05/04 ver.2.03 まだバグあるかな?色々修正 ・週間天気予報DLが毎回されている事に今頃気付き、修正 ・週間天気予報DL時に、DL日付を基本的に更新しないように修正 ・ActiveSync時、すぐにネット接続できないようなので、 天気更新は、ネット接続確認後に実行するよう修正。 ■ダウンロード: rlskin15_ver2.03 ※天気予報サイトが閉鎖した為、天気予報部分は動作しません。修正予定もありません。すみません。 ■アップデートの注意: 既にrlskin15をお使いの方は、ワイヤレスチェックを停止してから各種ファイルを上書きして下さい。 ■アップデートの概要: ver.1xxからver.2xxにアップする事で、天気地域と警報情報の間に■が表示されます。 タップするとAutoToday機能がONになり、日付変更時に天気予報の天気を当日にします。 また、AutoUpdate機能がiniファイルに追加されており、初期値が「1」に設定しています。 これにより、ActiveSyncもしくはWiFi接続時、まだその日の天気予報をDLしていない場合、自動でDLを開始します。 ■説明: +... ver.1.11 の頃の説明です。大きく変更はありません。 ダウンロードしたZIPの中に「rlskin15」というフォルダがあるので、 それをrlTodayプログラムフォルダ内にフォルダごと入れればスキン設定できます。 スキン設定後は以下のように表示されると思います。 「Area Select」は天気予報部分なので、詳細はrlskin05のページをご確認下さい。 「Fortune」は六星占術部分なので、詳細はrlskin20のページをご確認下さい。 「Check」をクリックすると、状態チェックスクリプトが動き出します。 すべて設定後は以下のような画面のようになります。
https://w.atwiki.jp/sims2mio/pages/213.html
Skills シムには7種のスキルがあります。値は0.00~10.00と小数点第2位までの数値です。英語で書いてありますが、日本語に訳すると以下のようになります。なお、スキルが最大に達するの願望が出ている時にデータ改ざんする際は、いきなり10.00にはせずに、9.98ぐらいにしておきましょう。 Cooking 料理スキル Mechanical 技術スキル Charisma 魅力スキル Body 身体スキル Logic 論理スキル Creativity 創作スキル Cleaning 掃除スキル Fatness シムの体型。0.0~10.0の範囲で3.3以下が健康体、6.7以上だと肥満体となり、その中間が標準体。デフォルトの標準体は5.0で、肥満体は10.0。 なお、Romanceの項目は実際には使われていないようですので、ここでは割愛します。 Sim Descriptionに戻る SimPEについてに戻る