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193: アイサガP :2020/02/08(土) 17 33 30 HOST zaq3d7d53a8.zaq.ne.jp グダグダ戦記廈門奪還作戦準備編を40分から投稿いたします 194: アイサガP :2020/02/08(土) 17 40 06 HOST zaq3d7d53a8.zaq.ne.jp ~廈門攻略準備編~ 「相変わらず、醜悪だな…」 「見た目だけはフォーリナーやエアロゲイターよりも脅威だな」 「廈門本島の前線は統一中華戦線に任せて大丈夫なのか?」 「その為に前段階でレーザーヤークトに高機動型で固めた中隊が突入するそうだ」 「廈門には一応万単位いるんだったか?」 「敵陣の中央突破して目標撃破、そして離脱か、なかなか難易度の高そうな動きだな」 「あー俺、ああいうグロい見た目苦手なんだよなぁ…」 「まあ、まともやれば勝てるし、廈門周辺の沿岸部の制圧もやるんだ、無駄弾撃つなよ」 「……沿岸部のBETAのコロニーせん滅ですか……」 「グランディーネでありったけ吹き飛ばすそうだ」 「念の為に全領域対応型は待機、何かしらのイレギュラーを想定、起きた場合の対応をさせます」 「何かしら、とは?」 「BETAが新種を発生させた場合、 BETAが何かしらの新しい戦術を実行した場合、 BETAが廈門に対して増援を送った場合、 以上三点を主に想定しております。」 「うむ、前回の戦いから一か月以上経った以上何かしらの変化がある可能性はある」 「エアロゲイターやフォーリナーほどの脅威ではないことはほぼ確定してますが、多方面で連合の介入によりBETAには被害が出ている以上変化があるはずです」 台湾駐在東アジア共和国出向部隊旗艦ギアナ級陸上戦艦「黄河」にて 島に居るBETAの掃討は統一中華戦線、光線種の駆逐を東アジアが担当 新型OSの慣熟が修了した機体と衛士の実戦運用を見る為もあり、東アジアは廈門周辺の警戒といざという時の後詰に徹する事になる。 なお出向東アジア軍上層部が危惧、予想した事態には一切ならず散々待機させられた挙句、作戦終了まで待機したままだった全領域対応型ティエレンを預かる精鋭から一言 「いい加減俺たちも戦わせてくれ…」という妙な徒労感溢れる発言が零れる事となる 195: アイサガP :2020/02/08(土) 17 41 10 HOST zaq3d7d53a8.zaq.ne.jp 「光線種は東アジアがレーザーヤークト、本土側の廈門周辺沿岸部も東アジアが制圧する つまり我々の仕事は本島のBETA駆逐だけである」 「こんな好条件で新型OS戦術機の実戦運用テストができるなんてまさに、天佑であり一機たりとも脱落は許されんぞ!」 「「「了解!」」」 「今回の作戦には国連軍も参戦する予定だが、当てにはするな 向こうは今回の作戦で指揮系統からは外れている」 「つまり、見学に来ただけでしょうか?」 「あちこちで普及し始めた新型OSの戦術機や東アジアの戦力調査が目的だろうな」 「…まさかとは思いますが、李凛大佐が大佐なので、将官を派遣して国連軍に編入、協力するように命令してたりして…」 「他国のそのまた他国に出向してる部隊を頭ごなしに編入とか流石そんな馬鹿な真似しないだろう」 (そのまさかな馬鹿な真似をしてたんだよなぁ…) 台湾統一中華戦線、廈門奪還制圧作戦ブリーフィングにて 統一中華戦線としては、廈門沿岸部の制圧にも協力したがったが、即時に展開できる戦力の限界と国民党閥と共産党閥の政治的妥協が大兵力で出来なかった為戦術機の2個大隊と火力支援戦力に留まってしまう 国民党閥が不足するだろう戦力の代案として台湾駐在の国連軍に協力を要請するが、その台湾在住の国連軍司令官がアメリカの意向で(連合の技術や戦力の調査、可能ならば接収)統一中華戦線だけでなく東アジアも国連軍の指揮系統に編入することを条件にした為東アジアと統一中華戦線両者、両派閥ともに拒否されるも、国連軍として奪還作戦を座視するわけにもいかないので少数の戦力で廈門奪還作戦の協力という名の観戦に赴く事となる 196: アイサガP :2020/02/08(土) 17 45 30 HOST zaq3d7d53a8.zaq.ne.jp 以上になります 李凛さんら出向部隊上層部「…え? 進化も変異も増援も戦術も変化なし?どうなってるの…?」 ※彼らは主にフォーリナーを比較対象にしています 国連軍(アメポチ将官)「東アジアもBETAの脅威を排除するべく、国連に協力するべき 新しい戦術機とかMSとか用意して、指揮下に入れ(要約)」 東アジア+統一中華戦線「お前は何を言ってるんだ…?(ガチ困惑)」 だいたいこんな感じの話も書きたかったんですが、語彙力のなさで断念…
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Gen (Gen, MD, 32X)へ戻る 12-in-1 (Unl) [!] 16 Tiles Mahjong (Unl) [b1] 16 Tiles Mahjong (Unl) [h1C] 16 Tiles Mahjong (Unl) 16 Ton (J) 3 Ninjas Kick Back (U) [!] 3 Ninjas Kick Back (U) [b1] 3 Ninjas Kick Back (U) [b2] 3 Ninjas Kick Back (U) [b3] 3 Ninjas Kick Back (U) [h1C] 3 Ninjas Kick Back (U) [h2C] 36 Great Holes Starring Fred Couples 32X (E) [!] 36 Great Holes Starring Fred Couples 32X (E) [b1] 36 Great Holes Starring Fred Couples 32X (JU) [!] 688 Attack Sub (U) [!] 688 Attack Sub (U) [b1] 688 Attack Sub (U) [h1C] 688 Attack Sub (U) [h2C] 688 Attack Sub (U) [h3C] 777 Casino (Unl) [h1C] 777 Casino (Unl) [h2C] 777 Casino (Unl) A Ressha de Gyoukou MD (J) [!] A Ressha de Gyoukou MD (J) [h1C] A Ressha de Gyoukou MD (J) [h2C] AAAHH!!! Real Monsters (W) [!] AAAHH!!! Real Monsters (W) [h1C] AAAHH!!! Real Monsters (W) [h2C] Aah! Harimanada (J) [b1] Aah! 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(W) [!] Barkley Shut Up and Jam! (W) [b1] Barkley Shut Up and Jam! (W) [h1C] Barkley Shut Up and Jam! (W) [hI+1C] Barkley Shut Up and Jam! (W) [hI+2C] Barkley Shut Up and Jam! (W) [hI+3C] Barkley Shut Up and Jam! (W) [hI+4C] Barkley Shut Up and Jam! (W) [hI] Barkley Shut Up and Jam! 2 (W) [!] Barkley Shut Up and Jam! 2 (W) [b1] Barkley Shut Up and Jam! 2 (W) [b2] Barkley Shut Up and Jam! 2 (W) [h1C] Barney s Hide Seek Game (U) [!] Barney s Hide Seek Game (U) [b1] Barney s Hide Seek Game (U) [f1] Barney s Hide Seek Game (U) [f2] Barney s Hide Seek Game (U) [h1C] Barney s Hide Seek Game (U) [hIR] Barney s Hide Seek Game (U) [hI][f1] Barney s Hide Seek Game (U) [hI][f2] Barney s Hide Seek Game (U) [hI] Barver Battle Saga - The Space Fighter (Ch) BASIC KERNEL Demo by TOM (PD) BASIC Kernel Demo R2 by Tom (PD) BASIC KERNEL Demo V0.05 by TOM (PD) BasiEgaXorz - Chicken Go Wee! by DevSter (PD) Bass Masters Classic Pro Edition (W) [!] Bass Masters Classics (U) [!] Bass Masters Classics (U) [h1C] Bastard!! by Kaneda (PD) Batman (E) Batman (J) [!] Batman (J) [b1] Batman (J) [h1C] Batman (J) [h2C] Batman (U) [!] Batman - Revenge of the Joker (U) [!] Batman - Revenge of the Joker (U) [b1] Batman - Revenge of the Joker (U) [p1][h1C] Batman - Revenge of the Joker (U) [p1][h2C] Batman - Revenge of the Joker (U) [p1] Batman - Revenge of the Joker (U) [p2] Batman - Revenge of the Joker (U) [p3] Batman - Revenge of the Joker (U) [p4] Batman Forever (W) [!] Batman Forever (W) [b1] Batman Forever (W) [o1] Batman Returns (U) [!] Batman Returns (U) [T+Rus] Battle Golfer Yui (J) [c][!] Battle Golfer Yui (J) [h1C] Battle Golfer Yui (J) [h2C] Battle Mania (J) [h1C] Battle Mania (J) Battle Mania 2 - TS Vintage (J) [b1] Battle Mania 2 - TS Vintage (J) [b2] Battle Mania 2 - TS Vintage (J) [c][!] Battle Mania 2 - TS Vintage (J) [f1+1C] Battle Mania 2 - TS Vintage (J) [f1+2C] Battle Mania 2 - TS Vintage (J) [f2+1C] Battle Mania 2 - TS Vintage (J) [f2+2C] Battle Squadron (U) [!] Battle Squadron (U) [b1] Battle Squadron (U) [h1C] Battle Squadron (U) [h2C] Battle Squadron (U) [h3C] Battle Squadron (U) [p1] Battlemaster (W) [b1] Battlemaster (W) [b2] Battlemaster (W) [c][!] Battlemaster (W) [h1C] Battlemaster (W) [h2C] Battlemaster (W) [h3C] Battletech (U) [!] Battletech (U) [b1][T+Rus100] Battletech (U) [b1] Battletech (U) [b2][T+Rus100] Battletech (U) [b2] Battletech (U) [b3][T+Rus100] Battletech (U) [b3] Battletech (U) [b4][T+Rus100] Battletech (U) [b4] Battletech (U) [h1C][T+Rus100] Battletech (U) [h1C] Battletech (U) [h2C][T+Rus100] Battletech (U) [h2C] Battletech (U) [h3C][T+Rus100] Battletech (U) [h3C] Battletech (U) [T+Rus100] Battletoads (W) [!] Battletoads (W) [b1] Battletoads (W) [h1C] Battletoads and Double Dragon (U) [c][!] Battletoads and Double Dragon (U) [h1C] Battletoads and Double Dragon (U) [hI+1C] Battletoads and Double Dragon (U) [hI+2C] Battletoads and Double Dragon (U) [hI+3C] Battletoads and Double Dragon (U) [hI+4C] Battletoads and Double Dragon (U) [hIR] Battletoads and Double Dragon Music Trax (PD) BC Racers 32X (W) [c][!] Beast Warrior (J) Beast Wrestler (U) [!] Beast Wrestler (U) [b1] Beast Wrestler (U) [h1C] Beast Wrestler (U) [h2C] Beauty and the Beast - Belle s Quest (U) [!] Beauty and the Beast - Belle s Quest (U) [b1] Beauty and the Beast - Belle s Quest (U) [b2] Beauty and the Beast - Belle s Quest (U) [f1] Beauty and the Beast - Belle s Quest (U) [f2] Beauty and the Beast - Belle s Quest (U) [h1C] Beauty and the Beast - Belle s Quest (U) [h2C] Beauty and the Beast - Roar of the Beast (U) [!] Beauty and the Beast - Roar of the Beast (U) [b1] Beauty and the Beast - Roar of the Beast (U) [f1] Beauty and the Beast - Roar of the Beast (U) [f2] Beauty and the Beast - Roar of the Beast (U) [h1C] Beauty and the Beast - Roar of the Beast (U) [h2C] Beavis and Butt-head (Beta) Beavis and Butt-head (U) [!] Beavis and Butt-head (U) [b1] Beavis and Butt-head (U) [h1C] Beavis and Butt-head (U) [h2C] Beavis and Butt-head (U) [h3C] Beavis and Butt-head (U) [h4C] Beavis and Butt-head (U) [t1] Berenstain Bears , The - Camping Adventure (U) [!] Berenstain Bears , The - Camping Adventure (U) [b1] Berenstain Bears , The - Camping Adventure (U) [f1] Berenstain Bears , The - Camping Adventure (U) [h1C] Berenstain Bears , The - Camping Adventure (U) [h2C] Berenstain Bears , The - Camping Adventure (U) [h3C] Berenstain Bears , The - Camping Adventure (U) [hI+1C] Berenstain Bears , The - Camping Adventure (U) [hI+2C] Berenstain Bears , The - Camping Adventure (U) [hI] Berenstain Bears , The - Camping Adventure (U) [t1] Berzerk V1.00 by Paul Lee (PD) [h1C] Berzerk V1.00 by Paul Lee (PD) Best of the Best - Championship Karate (E) [b1] Best of the Best - Championship Karate (E) [h1C] Best of the Best - Championship Karate (E) [o1+1C] Best of the Best - Championship Karate (E) [o1+2C] Best of the Best - Championship Karate (E) [o1+3C] Best of the Best - Championship Karate (E) [o1+4C] Best of the Best - Championship Karate (E) [o1] Best of the Best - Championship Karate (E) [x] Best of the Best - Championship Karate (U) [c][!] Best of the Best - Championship Karate (U) [h1C] Beyond Oasis (U) [!] Beyond Oasis (U) [b1][T+Rus] Beyond Oasis (U) [b1] Beyond Oasis (U) [b2][T+Rus] Beyond Oasis (U) [b2] Beyond Oasis (U) [b3][T+Rus] Beyond Oasis (U) [b3] Beyond Oasis (U) [f1][T+Por1.0_TRAP] Beyond Oasis (U) [f1][T+Por100] Beyond Oasis (U) [f1][T+Rus] Beyond Oasis (U) [f1] Beyond Oasis (U) [h1C][T+Rus] Beyond Oasis (U) [h1C] Beyond Oasis (U) [h2C][T+Rus] Beyond Oasis (U) [h2C] Beyond Oasis (U) [h3C][T+Rus] Beyond Oasis (U) [h3C] Beyond Oasis (U) [h4C] Beyond Oasis (U) [h5C] Beyond Oasis (U) [h6C] Beyond Oasis (U) [T+Por100][h1C] Beyond Oasis (U) [T+Por100][h2C] Beyond Oasis (U) [T+Por100][h3C] Beyond Oasis (U) [T+Por100][h4C] Beyond Oasis (U) [T+Rus][a1] Beyond Oasis (U) [T+Rus] Bible Adventures (Unl) [c][!] Bible Adventures (Unl) [h1C] Bill Walsh College Football 95 (U) [!] Bill Walsh College Football 95 (U) [f1+1C] Bill Walsh College Football 95 (U) [f1+2C] Bill Walsh College Football 95 (U) [f1+3C] Bill Walsh College Football 95 (U) [f1+4C] Bill Walsh College Football 95 (U) [f1+5C] Bill Walsh College Football 95 (U) [f1] Bill Walsh College Football (W) [c][!] Bill Walsh College Football (W) [h1C] Bill Walsh College Football (W) [h2C] Bimini Run (W) [!] Bimini Run (W) [b1] Bimini Run (W) [h1C] Bimini Run (W) [h2C] Bimini Run (W) [h3C] Bimini Run (W) [h4C] Bio-Hazard Battle (Beta) [b1] Bio-Hazard Battle (Beta) [t1] Bio-Hazard Battle (Beta) Bio-Hazard Battle (UE) [!] Bio-Ship Paladin (W) [b1] Bio-Ship Paladin (W) [b2] Bio-Ship Paladin (W) [c][!] Bio-Ship Paladin (W) [h1C] Bio-Ship Paladin (W) [h2C] Bio-Ship Paladin (W) [h3C] Bio-Ship Paladin (W) [h4C] Bio-Ship Paladin (W) [p1][h1C] Bio-Ship Paladin (W) [p1] Bio-Ship Paladin (W) [p2][!] Bishoujo Senshi Sailor Moon (J) [!] Bishoujo Senshi Sailor Moon (J) [b1] Bishoujo Senshi Sailor Moon (J) [f1+1C] Bishoujo Senshi Sailor Moon (J) [f1+2C] Bishoujo Senshi Sailor Moon (J) [f1+3C] Bishoujo Senshi Sailor Moon (J) [f1+4C] Bishoujo Senshi Sailor Moon (J) [f1] Bishoujo Senshi Sailor Moon (J) [f2] Blackthorne 32X (U) [!] Blades of Vengence (W) [!] Blades of Vengence (W) [f1] Blades of Vengence (W) [f2] Blades of Vengence (W) [h1C] Blades of Vengence (W) [h2C] Blaster Master 2 (U) [a1][h1C] Blaster Master 2 (U) [a1][h2C] Blaster Master 2 (U) [a1][h3C] Blaster Master 2 (U) [a1][x] Blaster Master 2 (U) [c][!] Blaster Master 2 (U) [f1] Blaster Master 2 (U) [p1] Block Out (U) (REV 01) [!] Block Out (U) (REV 01) [h1C] Block Out (U) (REV 01) [o1] Blockbuster Competition II - NBA Jam TE Judge Dredd (U) [f1+C] Blockbuster Competition II - NBA Jam TE Judge Dredd (U) [f1] Blockbuster Competition II - NBA Jam TE Judge Dredd (U) [h1C] Blockbuster Competition II - NBA Jam TE Judge Dredd (U) [h2C] Blockbuster Competition II - NBA Jam TE Judge Dredd (U) Blood Shot (UE) [!] Blood Shot (UE) [b1] Blood Shot (UE) [b2] Blood Shot (UE) [b3] Blood Shot (UE) [f1] Blood Shot (UE) [h1C] Blood Shot (UE) [h2C] Blood Shot (UE) [h3C] Blood Shot (UE) [h4C] Blue Almanac (J) [h1C] Blue Almanac (J) [h2C] Blue Almanac (J) Body Count (Beta) Body Count (E) [!] Body Count (E) [b1] Body Count (E) [b2+1C] Body Count (E) [b2+2C] Body Count (E) [b2+3C] Body Count (E) [b2+4C] Body Count (E) [b2] Body Count (E) [f1] Body Count (E) [t1] Bonanza Bros. (W) (REV 00) [!] Bonanza Bros. (W) (REV 00) [a1][!] Bonanza Bros. (W) (REV 00) [b1] Bonanza Bros. (W) (REV 00) [b2] Bonanza Bros. (W) (REV 00) [h1C] Bonanza Bros. (W) (REV 00) [h2C] Bonanza Bros. (W) (REV 00) [h3C] Bonanza Bros. (W) (REV 01) Bonkers (W) [!] Bonkers (W) [b1] Bonkers (W) [h1C] Bonkers (W) [hI+C] Bonkers (W) [hI] Boogerman (U) [!] Boogerman (U) [b1] Boogerman (U) [b2] Boogerman (U) [f1+1C] Boogerman (U) [f1+2C] Boogerman (U) [f1] Boogerman (U) [f2] Boogie Woogie Bowling (J) Boxing Legends of the Ring (U) [!] Boxing Legends of the Ring (U) [b1] Boxing Legends of the Ring (U) [h1C] Bram Stoker s Dracula (E) [!] Bram Stoker s Dracula (U) [!] Bram Stoker s Dracula (U) [b1] Bram Stoker s Dracula (U) [h1C] Brett Hull Hockey 95 (W) [!] Brett Hull Hockey 95 (W) [b1+1C] Brett Hull Hockey 95 (W) [b1+2C] Brett Hull Hockey 95 (W) [b1] Brett Hull Hockey 95 (W) [b2] Brett Hull Hockey 95 (W) [b3] Brian Lara Cricket (E) (Jun 1995) [c][!] Brian Lara Cricket (JE) (Mar 1995) [h1C] Brian Lara Cricket (JE) (Mar 1995) [h2C] Brian Lara Cricket (JE) (Mar 1995) [x] Brian Lara Cricket 96 (E) (Apr 1996) [b1] Brian Lara Cricket 96 (E) (Apr 1996) [h1C] Brian Lara Cricket 96 (E) (Apr 1996) [h2C] Brian Lara Cricket 96 (E) (Apr 1996) [h3C] Brian Lara Cricket 96 (E) (Apr 1996) [x] Brian Lara Cricket 96 (E) (Mar 1996) [c][!] Brutal - 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Countdown to Doomsday (U) [o1][b1] Budokan - The Martial Spirit (Unl) [a1] Budokan - The Martial Spirit (Unl) [c][!] Bug s Life, A (Unl) [!] Bug s Life, A (Unl) [f1] Bug s Life, A (Unl) [h1C] Bugs Bunny in Double Trouble (U) [!] Bugs Bunny in Double Trouble (U) [b1] Bugs Bunny in Double Trouble (U) [h1C] Bugs Bunny in Double Trouble (U) [h2C] Bulls vs Blazers and the NBA Playoffs (J) [!] Bulls vs Blazers and the NBA Playoffs (J) [f1+C] Bulls vs Blazers and the NBA Playoffs (J) [f1] Bulls vs Blazers and the NBA Playoffs (W) [!] Bulls vs Blazers and the NBA Playoffs (W) [b1] Bulls vs Blazers and the NBA Playoffs (W) [h1C] Bulls vs Lakers and the NBA Playoffs (U) [!] Bulls vs Lakers and the NBA Playoffs (U) [f1] Bulls vs Lakers and the NBA Playoffs (U) [h1C] Burning Force (E) Burning Force (J) [h4C] Burning Force (J) Burning Force (U) [!] Burning Force (U) [h1C] Burning Force (U) [h2C] Burning Force (U) [h3C] Cadash (U) [c][!] Cadash (U) [h1C] Cadash (U) [h2C] Caesars Palace (U) [!] Caesars Palace (U) [b1] Caesars Palace (U) [h1C] Caesars Palace (U) [o1] Cal Ripken Jr. Baseball (U) [b1] Cal Ripken Jr. Baseball (U) [c][!] Cal Ripken Jr. Baseball (U) [h1C] Cal Ripken Jr. Baseball (U) [h2C] Cal Ripken Jr. Baseball (U) [h3C] Cal Ripken Jr. Baseball (U) [o1] Caliber Fifty (J) [!] Caliber Fifty (J) [b1] Caliber Fifty (J) [h1C] Caliber Fifty (J) [h2C] California Games (U) [!] California Games (U) [p1+1C][T+Por100] California Games (U) [p1+1C] California Games (U) [p1+2C][T+Por100] California Games (U) [p1+2C] California Games (U) [p1+3C][T+Por100] California Games (U) [p1+3C] California Games (U) [p1][T+Por100] California Games (U) [p1] California Games (U) [p2] Cannon Fodder (E) [!] Cannon Fodder (E) [b1] Cannon Fodder (E) [o1][b1] Cannon Fodder (E) [o1][h1C] Cannon Fodder (E) [o1][h2C] Cannon Fodder (E) [o1] Capt n Havoc (E) [!] Capt n Havoc (E) [h1C] Captain America and the Avengers (E) Captain America and the Avengers (J) [!] Captain America and the Avengers (J) [a1][b1] Captain America and the Avengers (J) [a1][b2] Captain America and the Avengers (J) [a1] Captain America and the Avengers (J) [h1C] Captain America and the Avengers (J) [h2C] Captain America and the Avengers (J) [h3C] Captain America and the Avengers (J) [h4C] Captain Planet and the Planeteers (E) [!] Captain Planet and the Planeteers (U) [b1+1C] Captain Planet and the Planeteers (U) [b1+2C] Captain Planet and the Planeteers (U) [b1] Captain Planet and the Planeteers (U) Castlevania - Bloodlines (U) [!] Castlevania - Bloodlines (U) [b1] Castlevania - Bloodlines (U) [b2] Castlevania - Bloodlines (U) [h1C] Castlevania - Bloodlines (U) [h2C] Castlevania - Bloodlines (U) [h3C] Castlevania - The New Generation (Beta) [b1] Castlevania - The New Generation (Beta) [h1C] Castlevania - The New Generation (Beta) Castlevania - The New Generation (E) [!] Cat At Crossroad (PD) CDX Pro BIOS V1.8I (Unl) [o1] CDX Pro BIOS V1.8I (Unl) CDX Pro BIOS Vx.xx (Unl) [b1] Censor C64 Picture Demo (PD) [h1C] Censor C64 Picture Demo (PD) [h2C] Censor C64 Picture Demo (PD) Censor Intro (PD) [h1C] Censor Intro (PD) Censor Movie Trailer Demo (PD) [h1C] Censor Movie Trailer Demo (PD) Censor Rip Intro 1 (PD) Censor Rip Intro 2 (PD) Censor Rip Intro 3 (PD) Censor Smiley Face Demo (PD) [h1C] Censor Smiley Face Demo (PD) Centurion - Defender of Rome (U) [b1] Centurion - Defender of Rome (U) [b2] Centurion - Defender of Rome (U) [c][!] Centurion - Defender of Rome (U) [h1C] Centurion - Defender of Rome (U) [o1] Chakan - The Forever Man (U) [!] Chakan - The Forever Man (U) [b1] Chakan - The Forever Man (U) [b2] Chakan - The Forever Man (U) [h1C] Chakan - The Forever Man (U) [T+Fre] Chameleon Kid (J) Champions World Class Soccer (W) (M4) [!] Champions World Class Soccer (W) (M4) [b1] Champions World Class Soccer (W) (M4) [b2] Champions World Class Soccer (W) (M4) [f1+1C] Champions World Class Soccer (W) (M4) [f1+2C] Champions World Class Soccer (W) (M4) [f1] Champions World Class Soccer (W) (M4) [h1C] Champions World Class Soccer (W) (M4) [o1] Champions World Class Soccer (W) (M4) [o2] Championship Bowling (U) [!] Championship Bowling (U) [h1C] Championship Bowling (U) [h2C] Championship Bowling (U) [h3C] Championship Pool (U) [!] Championship Pool (U) [h1C] Championship Pro-Am (U) [b1] Championship Pro-Am (U) [c][!] Championship Pro-Am (U) [h1C] Championship Pro-Am (U) [h2C] Championship Pro-Am (U) [h3C] Championship Pro-Am (U) [hI+C] Championship Pro-Am (U) [hI] Chaos Engine, The (Beta) [h1C] Chaos Engine, The (Beta) [h2C] Chaos Engine, The (Beta) [h3C] Chaos Engine, The (Beta) [h4C] Chaos Engine, The (Beta) [h5C] Chaos Engine, The (Beta) Chaos Engine, The (E) [!] Chaos Engine, The (E) [b1] Chaos Engine, The (E) [o1][b1] Chaos Engine, The (E) [o1][h1C] Chaos Engine, The (E) [o1] Chase HQ II (W) [!] Chase HQ II (W) [h1C] Chase HQ II (W) [h2C] Chase HQ II (W) [h3C] Chase HQ II (W) [t1] Chavez II (U) [f1] Chavez II (U) Chelnov (J) Chess (Unl) [!] Chester Cheetah (U) [c][!] Chester Cheetah (U) [h1C] Chester Cheetah (U) [h2C] Chester Cheetah (U) [h3C] Chester Cheetah 2 - Wild Wild Quest (U) [!] Chester Cheetah 2 - Wild Wild Quest (U) [h1C] Chester Cheetah 2 - Wild Wild Quest (U) [h2C] Chi Chi s Pro Challenge (U) [!] Chi Chi s Pro Challenge (U) [b1] Chi Chi s Pro Challenge (U) [b2] Chi Chi s Pro Challenge (U) [h1C] Chi Chi s Pro Challenge (U) [h2C] Chibi Maruko-Chan - Wakuwaku Shopping (J) [b1] Chibi Maruko-Chan - Wakuwaku Shopping (J) [b2+C] Chibi Maruko-Chan - Wakuwaku Shopping (J) [b2] Chibi Maruko-Chan - Wakuwaku Shopping (J) [c][!] Chiki Chiki Boys (J) [!] Chiki Chiki Boys (J) [h1C] Chiki Chiki Boys (J) [h2C] Chiki Chiki Boys (U) [!] Chinese Chess (Unl) [b1] Chinese Chess (Unl) Chou Yakyuu Miracle Nine (J) [!] Chuck Rock (U) [b1] Chuck Rock (U) [b2] Chuck Rock (U) [b3] Chuck Rock (U) [b4] Chuck Rock (U) [c][!] Chuck Rock (U) [t1+1C] Chuck Rock (U) [t1+2C] Chuck Rock (U) [t1] Chuck Rock II (Beta) [h1C] Chuck Rock II (Beta) [hI+1C] Chuck Rock II (Beta) [hI+2C] Chuck Rock II (Beta) [hI+3C] Chuck Rock II (Beta) [hI+4C] Chuck Rock II (Beta) [hIR] Chuck Rock II (Beta) [hI] Chuck Rock II (Beta) Chuck Rock II (E) [c][!] Chuck Rock II (J) Chuck Rock II (U) [!] Chuck s Excellent Art Tool Animator (W) [a1][c][!] Chuck s Excellent Art Tool Animator (W) [c][!] Clay Fighter (U) [!] Clay Fighter (U) [b1] Clay Fighter (U) [h1C] Clay Fighter (U) [h2C] Clay Fighter (U) [h3C] Cliffhanger (E) Cliffhanger (U) [a1] Cliffhanger (U) [b1+C] Cliffhanger (U) [b1] Cliffhanger (U) [c][!] Clue (U) [!] Clue (U) [b1] Clue (U) [hI+1C] Clue (U) [hI+2C] Clue (U) [hIR] Clue (U) [hI] Coach K College Basketball (U) [!] Coach K College Basketball (U) [b1] Coach K College Basketball (U) [f1] Coach K College Basketball (U) [h2C] College Football USA 96 (U) [!] College Football USA 96 (U) [f1] College Football USA 96 (U) [h1C] College Football USA 96 (U) [h2C] College Football USA 96 (U) [o1] College Football USA 97 (U) [!] College Football USA 97 (U) [h1C] College Football USA 97 (U) [h2C] College Football USA 97 (U) [h3C] College Football USA 97 (U) [h4C] College Football s National Championship (U) [!] College Football s National Championship (U) [b1] College Football s National Championship (U) [f1] College Football s National Championship (U) [o1] College Football s National Championship 2 (W) [!] College Football s National Championship 2 (W) [b1] College Football s National Championship 2 (W) [h1C] College Football s National Championship 2 (W) [h2C] College Slam (U) [!] College Slam (U) [b1] College Slam (U) [f1+C] College Slam (U) [f1] Columns (W) (REV 00) [p1][o1] Columns (W) (REV 00) [p1] Columns (W) (REV 00) [p2][!] Columns (W) (REV 00) Columns (W) (REV 01) [!] Columns (W) (REV 01) [o1][h1C] Columns (W) (REV 01) [o1] Columns III - Revenge of Columns (J) [b1] Columns III - Revenge of Columns (J) Columns III - Revenge of Columns (U) [!] Columns III - Revenge of Columns (U) [b1] Columns III - Revenge of Columns (U) [b2] Columns III - Revenge of Columns (U) [hI+C] Columns III - Revenge of Columns (U) [hIR] Columns III - Revenge of Columns (U) [hI] Combat Aces (Beta) [h1C] Combat Aces (Beta) [h2C] Combat Aces (Beta) Combat Cars (W) [!] Combat Cars (W) [f1+1C] Combat Cars (W) [f1+2C] Combat Cars (W) [f1] Combat Cars (W) [o1][f1] Combat Cars (W) [o1] Comix Zone (Beta) [b1] Comix Zone (Beta) [b2] Comix Zone (Beta) Comix Zone (E) [h1C] Comix Zone (E) Comix Zone (J) [!] Comix Zone (U) [!] Comix Zone (U) [b1] Comix Zone (U) [f1][T+Spa090_kale] Comix Zone (U) [f1] Comix Zone (U) [f2+C][T+Spa090_kale] Comix Zone (U) [f2+C] Comix Zone (U) [f2] Comix Zone (U) [p1][!] Comix Zone (U) [p1][h1C][T+Spa090_kale] Comix Zone (U) [p1][h1C] Comix Zone (U) [p1][h2C] Comix Zone (U) [p1][T+Ita] Comix Zone (U) [p1][T+Spa090_kale] Comix Zone (U) [T+Ger] Comix Zone (U) [T+Ita] Comix Zone (U) [T+Rus] Comix Zone (U) [T+Spa090_kale] Comix Zone (U) [T+Spa] Command Conquer (Beta) Commandos (R) [b1] Commandos (R) Comms Link - Interface Test by Charles MacDonald (PD) Congo - The Game (Beta) Conquering the World III (Ch) Conquering the World III (Ch-Simple) Contra - Hard Corps (U) [!] Contra - Hard Corps (U) [b1] Contra - Hard Corps (U) [h1C] Contra - Hard Corps (U) [T+Fre] Contra - Hard Corps (U) [T+Por_BRGames] Contra - Hard Corps (U) [T+Rus] Contra - The Hard Corps (J) [!] Contra - The Hard Corps (J) [f1+C] Contra - The Hard Corps (J) [f1] Contra - The Hard Corps (J) [f2+1C] Contra - The Hard Corps (J) [f2+2C] Contra - The Hard Corps (J) [f2+3C] Contra - The Hard Corps (J) [f2] Contra - The Hard Corps (J) [h1C] Contra - The Hard Corps (J) [T+Chi_Phanteam][a1] Contra - The Hard Corps (J) [T+Chi_Phanteam] Contra - The Hard Corps (J) [t1] Contra - The Hard Corps (J) [t2] Cool Spot (Beta) [f1] Cool Spot (Beta) [f2+1C] Cool Spot (Beta) [f2+2C] Cool Spot (Beta) [f2+3C] Cool Spot (Beta) [f2] Cool Spot (Beta) [t1] Cool Spot (Beta) Cool Spot (E) Cool Spot (U) [!] Corporation (E) [c][!] Corporation (E) [h1C] Corporation (E) [h2C] Corporation (E) [h3C] Cosmic Carnage 32X (E) [!] Cosmic Carnage 32X (JU) [!] Cosmic Spacehead (E) [c][!] Cosmic Spacehead (E) [h1C] Cosmic Spacehead (E) [h2C] Cosmic Spacehead (E) [h3C] Cosmic Spacehead (E) [h4C] Cosmic Spacehead (E) [h5C] Crack Down (J) [!] Crack Down (J) [a1][!] Crack Down (J) [a1][h1C] Crack Down (J) [a1][h2C] Crack Down (J) [a1][h3C] Crack Down (J) [a1][h4C] Crack Down (UE) [!] Crayon Shin-Chan (J) [h1C] Crayon Shin-Chan (J) CrazyBus V0.7 by TOM (PD) CrossFire (J) [b1] CrossFire (J) [c][!] CrossFire (J) [h1C] CrossFire (J) [h2C] Crude Buster (J) [!] Crude Buster (J) [b1] Crude Buster (J) [h1C] Crude Buster (J) [h2C] Crue Ball (U) [!] Crue Ball (U) [h1C] Crusader of Centy (U) [!] Crusader of Centy (U) [b1] Crusader of Centy (U) [f1] Crusader of Centy (U) [h1C][T-Por] Crusader of Centy (U) [h1C] Crusader of Centy (U) [h2C][T-Por] Crusader of Centy (U) [h2C] Crusader of Centy (U) [T+Por] Crusader of Centy (U) [T-Por] Crying (J) [!] Crying (J) [h1C] Crying (J) [h2C] Crystal s Pony Tale (U) [!] Crystal s Pony Tale (U) [b1] Crystal s Pony Tale (U) [f1] Crystal s Pony Tale (U) [f2] Crystal s Pony Tale (U) [h1C] Crystal s Pony Tale (U) [h2C] Curse (J) [!] Curse (J) [h1C] Curse (J) [h2C] Cutie Suzuki no Ringside Angel (W) [!] Cutie Suzuki no Ringside Angel (W) [b1] Cutie Suzuki no Ringside Angel (W) [h1C] Cutie Suzuki no Ringside Angel (W) [h2C] Cutthroat Island (W) [!] Cutthroat Island (W) [h1C] Cutthroat Island (W) [p1][!] Cyber-Cop (W) [c][!] Cyber-Cop (W) [h1C] Cyber-Cop (W) [h2C] Cyber-Cop (W) [hI] Cyber-Cop (W) [T+Rus] CyberBall (W) [!] CyberBall (W) [b1] CyberBall (W) [b2] CyberBall (W) [b3] CyberBall (W) [h1C] CyberBall (W) [h2C] Cyborg Justice (Beta) [hI] Cyborg Justice (U) [!] Cyborg Justice (U) [f1+1C] Cyborg Justice (U) [f1+2C] Cyborg Justice (U) [f1] Gen (Gen, MD, 32X)へ戻る Copyright 2004 BOB All Rights Reserved.
https://w.atwiki.jp/ce00582/pages/754.html
Private Sub Command1_Click() Dim ks As Single Dim a As Single Dim beta As Single Dim r1 As Single Dim n As Single Dim cx(1 To 100) As Single Dim cs(1 To 100) As Single Dim k(1 To 100) As Single Dim h As Single Dim k1 As Single Dim n1 As Single Dim n2 As Single Dim n3 As Single Dim c1 As Single Dim e As Single Dim g As Single Dim tk As Single g = 0.05 beta = 0.95 a = 0.33 ks = ((1 / beta - 1) / a) ^ (1 / (a - 1)) h = 2 * ks / 100 For n = 1 To 100 k(n) = n * h cx(n) = k(n) ^ a - g Next t1 = 0 Do Until t1 100 For n = 10 To 90 k1 = k(n) + k(n) ^ a - cx(n) - g n1 = k1 / h n2 = Int(n1) n3 = n2 + 1 c1 = cx(n2) + (n1 - n2) * (cx(n3) - cx(n2)) tk = g / (a * k1 ^ a) r1 = (1 - tk) * a * k1 ^ (a - 1) cs(n) = c1 / (beta * (1 + r1)) Next e = 0 For n = 10 To 90 e = e + (cx(n) - cs(n)) ^ 2 Next For n = 10 To 90 cx(n) = cs(n) Next If e 10 ^ (-5) Then t1 = 1000 t1 = t1 + 1 Debug.Print t1, e Loop End Sub
https://w.atwiki.jp/wiki3_ao/pages/175.html
#blognavi 自前でコンパイルして試してみた。エンコーダはencoder_example.cを使って、ffmpegからの出力を入力するようにした。avisynthをサポートしているffmpegならばソースを選ばないし、プリ処理も自由自在でいい感じ(その分複雑ではあるけれど) ただエンコード結果としては、ブロックノイズが多い。Theoraの元となっているVP3ではこんなには酷くない。エンコードプロセスの問題か、ポストプロセスの違いか。 ffmpeg2theoraでもこの辺は変わらないようなので、現在のtheoraの問題点と言えるかも知れない。反面、モスキートノイズはマシになっている感じなのだが。ちゃんと比較したわけではないので気のせいかも知れない。 今回のバッチファイル ffmpeg -y -i encta.avs -vn -acodec pcm_s16le -ac 2 -ar 48000 -f wav temp.wav ffmpeg -bitexact -y -i encta.avs -vcodec rawvideo -pix_fmt yuv420p -an -f yuv4mpegpipe - | theora -v 1 -o output.ogg temp.wav - del temp.wav encoder_example.cの実行ファイルをtheora.exeにリネームしておく。 ffmpegはavisynth対応版が必須。 avisynthはもちろん必要。encta.avsにスクリプトを記述しておく。 encoder_example.cのオプション関係は"-?"とかすれば、説明が出てくる。(unknown optionとか言われるけど気にしない) カテゴリ [ソフトウェア] - trackback- 2008年01月27日 11 38 54 名前 コメント #blognavi
https://w.atwiki.jp/diablo3_2ch/
このwikiは、編集しやすさがwikiwikiのほうが優れているため http //wikiwiki.jp/d3_2ch/ へ移動しました。 現在は全ページを凍結してあります。 凍結解除要請や詳細は下記のしたらばBBSで。 http //jbbs.livedoor.jp/bbs/read.cgi/netgame/9456/1316226320/ beta当選を騙るフィッシングメールが横行しています。 beta当選者はBattle.netのログインでのみ告知されます。 Blizzardがbeta当選についてメールを送ることはありません。 参考 Diablo3 wiki@2chへようこそ Blizzardより発売予定のPCゲーム「Diablo3」の2ch的wikiです。 2chのスレまとめ・テンプレ等も置いてあります。 現在表示や容量の関係でレイアウトを変更しています。 以前の各スキルはスキル更新方針にリンクがありますので、今はそちらを参照してください。 また、wikiに関するコメントで意見やコメントも募集しています。 スレリンク Diablo3 part36(現行スレ) 過去スレ アップローダ http //ux.getuploader.com/diablo3/ 情報 Diablo3公式 公式コミュニティ 公式シミュレーター 使いかた 4gamer検索結果 公式FAQ訳 オーディエンスQ A 訳 wwiレポート 海外情報サイト http //www.diii.net/ http //diabloiii.wordpress.com/ http //www.diablofans.com/ Blizzard公式Twitter #twitter_widget_profile News こちらのNewsはトップページに表示されるため、あまり長くならないようお願いします。 長くなり過ぎたら適宜News(アーカイブ)への移動をお願いします。 Gold Auction House Added to Friends Family date 2011.9.15 (http //us.battle.net/d3/en/forum/topic/3196339628) We’ve recently patched the Diablo III Friends Family beta test to include access to the gold-based auction house. Friends Family beta test participants can check out the auction house by clicking on the ‘gavel’ icon at the bottom of the main Battle.net interface seen when first logging into the game. To sell items, you’ll first need to place anything you want to sell in your shared stash. The shared stash can be found near the Slaughtered Calf Inn in New Tristram. Once you’ve placed items in your stash you’ll be able to choose from them the items you’d like to sell. By placing starting and (optional) buyout prices, you can place your item up for auction. If someone chooses to buy the item, you’ll receive the final sale price, minus any posting fees. Keep in mind that this is the gold-based auction house only. The currency-based auction house may be available for testing at a later date, and if it is, we’ll have more information on how it will function at that time. We’re looking for both stability and usability testing, and appreciate your help with buying and selling items to run the system through its paces. If you’d like to provide feedback, please do so by posting in this thread http //us.battle.net/d3/en/forum/topic/3196019654 and if you find any bugs please post in the Beta Bug Report forum in this thread http //us.battle.net/d3/en/forum/topic/3195919893 For an auction house overview and information regarding specific functionality, be sure to check out the services section of the Diablo III community site, here http //us.battle.net/d3/en/services/ Browse through the auction house section of the site using the multiple tabs at the top for more details, located here http //us.battle.net/d3/en/services/auction-house/functionality Friends Family beta tester向けにGoldで利用できるauction houseが実装されたようです。 案の定、一般βはまだ来ていないようです。 Patch情報 こちらのpatch情報はトップページに表示されるため、あまり長くならないようお願いします。 長くなり過ぎたら適宜patch情報(アーカイブ)への移動をお願いします。 Diablo III Beta Patch 3 – v.0.3.0.7338 date 2011.9.7 (http //us.battle.net/d3/en/forum/topic/3123246179) General Public Games are once again available to players. To help us test this automated matchmaking feature, click on "Campaign" and then select "Public Games."The number of characters playing the selected public quest will now display in the Public Games menu. The Diablo III Auction House is coming soon (http //us.battle.net/d3/en/services/auction-house/)! During the beta launch of this system, the following features will be enabled Gold-based equipment exchange Bid, auto-bid, and buyout functionality Slot-based search filters Toast notifications to track auction progress The ability to put items up for auction directly from the shared stash
https://w.atwiki.jp/ce00582/pages/2363.html
#include stdio.h #include math.h int main(void) { double a,beta,ks,h,k1,r1,c1,e,n1,ms; double k[101],cx[101],cp[101],px[101],ps[101]; double p1,p2,p3,i1,pi,px1; double z1,z2; int n,n2,n3,t,t2; a=0.33; beta=0.95; ks=pow((1/beta-1)/a,1/(a-1)); h=2*ks/100; for (n=1;n =100;n++){ k[n] = n*h; cx[n]=pow(k[n],a); } t=0; while (t 100){ for (n=10;n =90;n++){ k1=k[n]+pow(k[n],a)-cx[n]; n1=k1/h; n2=floor(n1); n3=n2+1; c1=cx[n2]+(n1-n2)*(cx[n3]-cx[n2]); r1=a*pow(k1,a-1); cp[n]=c1/(beta*(1+r1)); } e=0; for (n=10;n =90;n++){ e=e+pow(cx[n]-cp[n],2); } for (n=10;n =90;n++){ cx[n]=cp[n]; } if (e 0.0001) t=1000; t=t+1; } ms=20; for (n=1;n =100;n++){ px[n]=1; } t2=0; while (t2 100){ for (n=10;n =90;n++){ p1=0.95*px[n]; p2=1.05*px[n]; k1=k[n]+pow(k[n],a)-cx[n]; n1=k1/h; n2=floor(n1); n3=n2+1; c1=cx[n2]+(n1-n2)*(cx[n3]-cx[n2]); r1=a*pow(k1,a-1); px1=px[n2]+(n1-n2)*(px[n3]-px[n2]); pi=px1/p1-1; i1=(1+pi)*(1+r1)-1; z1=beta*ms*i1/(c1*(1+pi))-p1; t=0; while (t 100){ pi=px1/p2-1; i1=(1+pi)*(1+r1)-1; z2=beta*ms*i1/(c1*(1+pi))-p2; p3=p2-z2*(p2-p1)/(z2-z1); p1=p2; p2=p3; z1=z2; if (z2*z2 0.0001) t=1000; t=t+1; } ps[n]=p2; } e=0; for (n=10;n =90;n++){ e=e+pow(px[n]-ps[n],2); } for (n=10;n =90;n++){ px[n]=ps[n]; } if (e 0.0001) t2=1000; t2=t2+1; } printf("%f",e); return 0; }
https://w.atwiki.jp/liicaq2wiki/pages/58.html
裏ETA 16領域(仮) ↑裏QUINARY 9 裏ETA 16 裏ETA 15 裏ETA 14 裏ETA 13 裏ETA 12 裏ETA 11 裏ETA 10 裏ETA 9 ※現時点でこれら全ての問題が一気に開放される。
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