約 3,412,199 件
https://w.atwiki.jp/wildplus/pages/17.html
■サイト名 : 萬晩報 ■認定日 : 2007/7/23 ■出典 : 愛の説教部屋200( ゚д゚)(唐沢なをき氏のブログキャンペーン) 49 名無しさん@八周年 sage New! 2007/07/23(月) 21 38 07 ID raPwl3qu0 こっちは? ライブドアP.JやJANJANと変わらないレベルのサイトだよ 【迷惑】 安倍首相の即日新潟入り 自民党劣勢の参院情勢を反転させようという意図が見え見え http //news22.2ch.net/test/read.cgi/newsplus/1185121104/ ソース http //www.yorozubp.com/0707/070722.htm 萬晩報とは http //www.yorozubp.com/link/about2.htm 通信員 http //www.yorozubp.com/link/member.htm 51 名無しさん@八周年 sage New! 2007/07/23(月) 21 43 47 ID q1BgGJ0O0 49 通信社の現役記者である主筆を中心に内外に65人の通信員を抱え、分野を超えたコラムを発信するジャーナリズム この通りなら、普通のニュースサイトだ。Google Newsでも、ニュースサイトとして記事が掲載されている。 通信員の方の活動は取材、執筆を含めすべて無報酬です。萬晩報は原稿料、経費などはお支払いできません。 無報酬ならば、ソースに引用しても、特定の個人に利益を与えない。 これまでのN+板のルールに照らして、まったく問題ないのではないか? 52 ◆Robo.gBH9M @うしさん大好き! ロボ-7c7cφ ★ sage New! 2007/07/23(月) 21 47 36 ID ???0 49 怪しいんで 禁止にするか。(´Д`)-y~~~ 『迷惑』ってカテゴリもいかんな。( ゚д゚)
https://w.atwiki.jp/stationerymatome/pages/32.html
PURE MALT 5000 (PUR E MALT oak wood pR Emium edition[ピュアモルト オークウッド・プレミアム・エディション] キャップ式) PURE MALT 5000 (PUR E MALT oak wood pR Emium edition[ピュアモルト オークウッド・プレミアム・エディション] キャップ式)概要 デザイン 注意点等 受賞 参考 概要 発売元 三菱鉛筆 発売 2000年 -現行 価格(税抜き) 5000円 品番 M5-5015 デザイン ここに入力 累計出荷本数 本 三菱鉛筆の木軸シャープ、ボールペンの最高級モデル。 PURE MALTに関しては、以下のように説明されている。 何十年にもわたりウイスキー樽として使用されていたオーク材を、シャープ素材にしました。木の優しい質感とぬくもりが手にしっくりなじむ生涯を共にしたい一本。 uniball R E同様、正式な商品名はr,eが「R E」と強調されているようである。マニアにしかわかってもらえなさそう デザイン imageプラグインエラー ご指定のファイルが見つかりません。ファイル名を確認して、再度指定してください。 (ここにアップロードしたリンク) 長さ ㎜ 太さ(未定義) 重さ g 重心 lcm P% 設計 一般筆記用 軸 オークウッド材 円 口金 金属 固定式、着脱不可 チャック 不明 n口 グリップ オークウッド材 円 ノック部 金属 硬度表示窓 なし 消しゴム あり クリーナーピンなし クリップ 金属 固定式 デザインの特徴として以下が三菱鉛筆公式サイトに挙げられている。 細部の仕上げまでこだわりぬいた気品と風格がある、厳選された樽材を使用しています。 深みのあるオフブラック仕上げが、気品と重厚感を感じさせます。適度な重量感、しっくりと馴染む木肌の質感、細部までデザインにこだわった自信の一本です。 その他、 シャープペンに関しては、木軸かつキャップ式である時点で珍しい。ボールペンに関しても、木軸の加圧式のものは珍しい。 注意点等 口金が外れない。 キャップ部の金属が、きわめて汚れやすい。指紋が付き、粒粒の錆っぽいものが析出しやすい。 消しゴムは、キャップについているノック部をとると現れる。本体の新補充口にはついていない。この点はぺんてるの「ケリー」と同じ。 受賞 年 賞 参考 名前 コメント
https://w.atwiki.jp/ms-aic/pages/41.html
Z系、と呼ばれるMSがある。 Variable "Mobile-suit And Wave-rider" system…VMsAWrsと呼ばれる機構を備え、変形による飛行性能と、優秀な基本構造から来る戦闘状況下での高機動性を兼ね備えた傑作機Zガンダムを祖とする、一連の可変MS群を指す言葉である。 高性能であるが故に極めてピーキーな操縦特性を持ち、航空機とMS双方への高い操縦適性を要求され、さらに少数生産の機体であるZ系MSパイロットへの門は狭く、見事その座を射止めたパイロット達はZ乗り、ZDriverと呼ばれ、エースパイロットの代名詞として羨望の対象となり、本人達もそのことを誇りとしていたのである。 その伝説が打ち砕かれた。 数ヶ月前の戦闘で、そのZDriver2名を含む1個中隊が全滅。周辺地域に展開する部隊には、激しい動揺が走った。 以来、ここでこのような会話が何度交わされたか、もはや数えるのも馬鹿馬鹿しい。 「訊いたか、JDの次の配属先。」 「紛争地でもない辺境の試験駐留部隊だってな。生え抜きエリート・パイロットも、もう終わったってことか?」 「前回の出撃で部隊は全滅してバディも戦死だ、再起不能だよ。Z Plusを二機も落とされて…高コストな可変MSなんて、もう既に幻想なんじゃないのか?」 「俺は、未だに信じられないんだがな…Z乗りの腕っこきが幻想なんかじゃないことは、一度演習すりゃあ解る。あいつらが通用しなかった敵、ってのはやっぱり…」 ブリーフィングルームで会話する士官達の顔に当惑の色は隠せない。ニュータイプ、一年戦争の頃から確かに確認されながらも、その戦果は最前線の現場の人間からは度々疑いの目を向けられてきた存在だからである。 そして、話題に上るJDと呼ばれるパイロットを撃墜したとされる敵こそが、そのニュータイプであると、士官達の間では専らの噂であった。 場に困惑とも恐怖ともつかない空気が一瞬流れたが、それを打ち砕くかのようにエントランスが開き、さらに一人の士官が駆け込んでくる。 「おい!JDの次の機体、やっぱりZ Plusらしいぞ!・・・しかも、パーソナルカラーの専用機だって!」 専用機…辺境の試験部隊になぜそんなものが? 皆目検討がつかず顔を見合わせる士官達にも、一つだけ解る事実がある。 JDは、ZDriverは、まだ終わっては居ないらしい、ということだ。 望遠鏡を覗きこみながらJDは言う。 「あそこが俺の次の配属先っすか?」 「あぁ、激務続きのお前さんだ。ちょっとのんびりし過ぎて見えるかもしれないがな、負傷明けのリハビリと思って、少し羽を伸ばしてみちゃどうだ。」 「…ガンダム・タイプのMSが見えますね。」 「気に入らんか?」 「ええ、今までの部隊じゃ、許されていたのは"Z""ガンダム"だけでしたから。」 「ははは!Zでないガンダムも気に入らないし、ガンダムに乗っているパイロットも気に入らないか。ZDriverの鼻っ柱の高さってのは、なるほどマンハッタン並だな。」 「嫌味に聞こえるな、こっぴどく叩き折られましたからね。失うものは何もないんです、Zのエンブレムも、俺自身も。」 「Mk-IIが跳んでるだろう。あいつがファンネル実験機だよ。」 「…楽しみになってきました。つまりアレに乗ってるのが、俺から何もかも奪ったヤツの仲間ってわけだ。」 「おいおい、仲間割れは勘弁してくれよ。ニュータイプ全体を敵視するなんて、それじゃあお前さんがまるでティターンズじゃあないか。」 「フン、こんな辺境の実験部隊が仲良し子良しなわけがあるまいに・・・」 『諸君、ブリーフィングルームに集合だ。』 館内放送が響き渡り、アルクはやや不機嫌にブリーフィングルームに向かった。 別に演習後自室に戻る間も与えられなかったことが不満なのではない、今日は意識して抑え目にしていたのに、今日もまた口うるさく突出し過ぎと言われたことが不満なのだ。 くそ、やつらの指示に従っていたらサーベルはおろか、ライフルさえまともに当てられるとは思わない。 俺に後方支援をやらせたいというのならそもそも人選ミスだろうが、今の機体についているファンネルとは、そういう武器ではないらしい。戦術的存在意義、というがサッパリ解らん、くそ。 ルームには全員が揃っていた。普段は真っ先に入室しているんだ、考え事をしていたからに違いない。 部屋の前方中央に、司令と見慣れない男。白人だ、ブロンドの髪を短く刈り込んでいて、初対面だというのにサングラスを付けっぱなしにしている。 司令に促されると、そいつが口を開いた。 「本日付でAICに着任致します、ジェシー・JD・ドライブス中尉であります。6番機のパイロット、乗機はZ Plus C1であります。」 「おぉ・・・」と室内がどよめく。 イマイチよく解らんが、皆にはZという響きが軽く衝撃だったらしい。 と、ジェシーという男が周りを見回して、言葉を続けた。 「3番機のMk-IIのパイロットは?」 「む・・・」 向こうが気づいたらしく、視線がぶつかる。なんだ、俺はこの男とどこかで会ったか? 「お前、ニュータイプなのか? 素材は悪くないようだが、戦術や連携ってものはスッポリ抜け落ちてるみたいだな。 一騎打ちなら10分、ネモが一機俺の支援に付けば、3分で落とす。」 「なにー!」 サングラスを外した男の目は、笑っている。 いきなりバカにした物言いをするこの男は、俺に喧嘩を売っているのか。 ツカツカとこっちに歩いてくるジェシーを見て、俺は立ち上がり拳を握る。別にここでも、あるいは演習でも、喧嘩がしたいなら買ってやろうじゃないか。 だがしかし、シェシーは間近で俺の目を覗き込むと、軽く肩に手を置き司令の元へ戻っていった。 依然、室内にはやや剣呑な雰囲気が漂っているが、それを楽しんでさえ居るようだった。 すぐに司令の説明は終了し解散の運びとなり、ベースのクルーが数名、ジェシーに因縁をつけに近づいていっている。 俺も、それを制止しながら、やはりシェシーに近づいていった。 「さっきのは、どういう意味だ?」 「はは、ほんの挨拶だ。だが、謝らんよ?」 「やりあいたいなら俺が相手になるが?」 「俺達は仲間だ、正直な感想を言っただけさ。俺が言いたいことは、今後の演習と実戦で伝える。」 気勢をそがれた俺やクルーを尻目に、ジェシーはさっさと引き上げていく。 「あぁ、俺のことはJDと呼んでくれ。テネシー産のウィスキーが好きでね、地球に降りることができて嬉しい。」 そう、JDは第一印象は決して良い男ではなかった。 だが俺が、JDという男を本当に知るのは、数日後の出撃の時だった。
https://w.atwiki.jp/n4100pro/pages/12.html
SSHDとSSHDに必要なSYSUSERはN5200PROのものが利用可能です。 SSHDを利用する場合はSYSUSERも入れる必要があります。 SYSUSER http //www.onbeat.dk/thecus/index.php/N5200_Module _SYSUSER SSHD http //www.onbeat.dk/thecus/index.php/N5200_Module _SSHD
https://w.atwiki.jp/aceshigh/pages/69.html
#freeze #nofollow #norelated naviで指定しているページは存在しません E [#q45dc325] edit [#i1e8d3e8] F [#n4aa1621] filelist [#zfddbc2e] freeze [#le1aaa47] E edit 種別 コマンド インライン型プラグイン 重要度 ★★★★★ 書式 ?cmd=edit page=ページ名 edit( [ ページ名 {[, nolabel ] [, noicon ]}] ){ ラベル名 }; 概要 指定したページを編集します。 引数 コマンド型の記述では、ページ名に編集するページを指定します。ページ名はエンコードされていなければなりません。 インライン型の記述では、ページ名は編集するページを指定します。省略時は設置したページです。 nolabel,noicon,ラベル名 でリンクの表示方法を指定します。 nolabel − 編集用リンクの文字列をnoicon 指定時は短縮表記、未指定時は省略します。 noicon − 編集用リンクに画像を表示しません。 ラベル名 − 編集用リンクの文字列として表示する文字列を指定します。 プラグイン内設定 PLUGIN_EDIT_FREEZE_REGEX freezeプラグインを介さず、直接入力されたfreezeを除去する正規表現 F filelist 種別 コマンド 重要度 ★☆☆☆☆ 書式 ?cmd=filelist 概要 ページの一覧を各ページが記録されているファイル名と共に表示します。 備考 主として管理者がメンテナンス用途に使用します。 freeze 種別 コマンド (ブロック型プラグイン) 重要度 ★★★☆☆ 書式 ?cmd=freeze page=ページ名 #freeze 概要 対象のページを凍結し、不用意に変更できないようにします。 引数 ページ名には凍結するページを指定します。ページ名はエンコードされている必要があります。コマンド型でfreezeプラグインを実行するとブロック型プラグインが凍結対象のページ先頭に挿入(凍結解除の場合は削除)されます。 ブロック型のfreezeプラグインはPukiWikiが内部的に利用するもので、基本的に利用者が意識する機会はありません。 naviで指定しているページは存在しません
https://w.atwiki.jp/ddrdp/pages/57.html
Pluto(激) 曲名 アーティスト フォルダ 難易度 BPM NOTES/FA(SA) その他 Pluto Black∞Hole SN2 激14 50-220 380 / 13 STREAM VOLTAGE AIR FREEZE CHAOS 72 84 32 19 126 楽譜面(9) / 踊譜面(13) /激譜面(14) / 鬼譜面(17) 属性 渡り、交互難、同時踏み、ソフラン(減速、徐々に加速)、連続停止、リズム難 譜面 http //eba502.web.fc2.com/fumen/ddr/sn2/pluto_8m_x.html 譜面動画 http //www.youtube.com/watch?v=6cOXq4RQPCI(画質悪 手ブレ) 解説 BPM推移 50-110-(停止)-110-(停止)-115-(停止)-115-120-115-(停止)-200-220-(停止2回)-220-50-(停止)-220-(停止13回)-220-(停止)-220-120-(停止)-125-(停止)-130-(停止)-135 詰まった譜面、ソフラン、停止の三要素が絡んで非常に難易度が高く、やりこみが物を言う譜面。 -- 名無しさん (2009-12-21 01 37 34) 停止箇所の半分は同時踏みになっていて、同時踏みがヒントとなる箇所が結構ある。覚えるときの目安にしよう。 -- 名無しさん (2009-12-21 01 38 21) X時に譜面が微変更された。難易度が1低い踊とは比べ物にならないくらい難しいが、クリア難易度は足14下位。一部交互難なのとソフランの影響でかなりの高密度の為、スコア難易度となると足14上位に化ける -- 名無しさん (2014-12-29 20 28 25) 名前 コメント コメント(私的なことや感想はこちら) ハイスピが可能なbagや地団駄などを除くと、これほど詰まった譜面は多くの人が初となるはず。混乱せずにしっかりと見切ろう。激の足運びはそれほど難しくない。 -- 名無しさん (2009-12-21 01 36 08) これ低速の部分交互踏みできるんですか?スライド地獄に合ったのですがorz見切れていないだけでしょうか -- 名無しさん (2012-12-01 05 57 53) 所々切り替えしが必要だけど、この譜面は交互ですよ。きっといつかは見切れるようになります。 -- 名無しさん (2012-12-01 14 28 48) 低速慣れしていないと訳のわからぬものとなるので注意。譜面の密度から鬼と難易度を間違えたと思いました。 -- 名無しさん (2014-09-17 21 05 43) 名前 コメント
https://w.atwiki.jp/animesongs/pages/5362.html
テクノポリス21C テクノポリス21C〈オリジナル・サウンドトラック〉 発売元・販売元 発売元:ビクター音楽産業 販売元 発売日 1982.07 価格 2500円 内容 追跡 いつか黒船 歌:藤原誠 センチネル・シティー テクノポリス カントリー・ブルース テクロイドのテーマ スクラッチ&クライム 愛のテーマ テムジン ふりむけばラプソディー 歌:藤原誠 備考
https://w.atwiki.jp/dow2jpmodwiki/pages/38.html
9032060Their fate is sealed. 9032061Die. Die. Die. 9032062Ready. 9032063No mercy. No respite. 9032064We walk with death. 9032065Devastator squad ready for orders. 9032066Flamers deployed. 9032067Heavy bolter ready, brother. 9032068Plasma cannon on the field. 9032069Plasma guns deployed. 9032070Krak missiles ready for targets. 9032071Predator tank deployed. 9032072We are the mailed fist of the chapter. 9032073Predator Annihilator upgrade complete. 9032074Sponson-mounted lascannon ready. 9032075Predator Destructor upgrade complete. 9032076Heavy bolter sponson ready. 9032077Reinforced armor ready. 9032078Rhino armored transport deployed. 9032079Our armor will see you to battle brothers. 9032080Razorback assault transport ready. 9032081Transport on the field. 9032082Razorback upgrade complete. 9032083Additional armor deployed. 9032084Setting charges. 9032085Deploying auspex. 9032086Scouts shoot to kill. 9032087Scouts ready. 9032088Scouts here. Go ahead. 9032089Scouts ready to earn our place. 9032090We push back the veil of shadows. 9032091Plasma guns deployed to Scout squad. 9032092Sniper rifles assembled and ready. 9032093Flamers checked and ready. 9032094Scouts here. Wargear deployed. 9032095Follow me, initiates. 9032096New orders, brothers. 9032097Was this labor in vain? 9032098We must atone for this failure. 9032099Leave it for now. 9032100We shall return. 9032101A task unfinished is a prayer unanswered. 9032102Yes, brother. 9032103As you will it. 9032104Faith without deeds is worthless. 9032105Failure cannot be forgiven. 9032106Understood. 9032107They cannot stand against us. 9032108Target confirmed. Engaging. 9032109Bring that structure down, brothers. 9032110Crack that armor. 9032111Make haste, brothers. 9032112Moving to engage 9032113At your command. 9032114Let swiftness make way for strength. 9032115Tactical movement. 9032116Standard march. 9032117Laraman s Blessing is with us. 9032118Death is the servant of the righteous. 9032119Carry the Emperor s Will as your torch. 9032120Stand with your brothers! 9032121Open fire. All guns. 9032122Purge the alien. 9032123Remember your training. The Eldar are deadly. 9032124Destroy them all. 9032125Target acknowledged. 9032126None may stand against Space Marines. 9032127Priority target. 9032128No mercy. 9032129Cleanse the monstrosity. 9032130Enemy targets ahead. 9032131Face the Emperor s wrath. 9032132Let them fall before us! 9032133Bring that structure down. 9032134Beginning assault. 9032135We shall destroy any who cross our path. 9032136Yes, brother. Moving to engage. 9032137We are the angels of death. 9032138Move. 9032139Fury and Zeal. 9032140They will not escape our holy fire. 9032141We shall know no fear. 9032142Forward to victory. 9032143Fortify position. 9032144Fortifications ready. 9032145Deploy cover. 9032146Cover deployed. 9032147Drop sentry gun on this position. 9032148Sentry gun active. 9032149Call down the Tarantulas. 9032150Understood. 9032151The Litany of Deployment has been made, brother. 9032152Yes brother. 9032153We claim this in the Emperor s name. 9032154Location secure. 9032155We shall not fail. 9032156Take and hold. Yes, brother. 9032157The Emperor provides weapons for his chosen. 9032158Stratagem under control, brother. 9032159Strategic location marked. 9032160Securing area. 9032161This is Imperial territory now. 9032162Damnation. 9032163Yes. 9032164Secure the perimeter, brother. 9032165Eyes open. One moment of laxity may damn us all. 9032166We shall be remembered in the Book of Honor. 9032167Stay at the ready. 9032168Brothers, tend to your weapons and equipment. 9032169Bless us as we go into combat in His name. 9032170Remain at guard positions brothers. 9032171We have faced savage enemies before, brother, but every foe can be your last. 9032172Vigilance, brothers. Always vigilance. 9032173The fury of battle will come soon enough, brothers. 9032174We underestimate the aliens at our peril, brother. Though they are depraved and inhuman, the Eldar are deadly. 9032175Keep in formation. 9032176Let those who once lived here be protected. Or avenged. 9032177The mightiest weapon is powerless without the warrior to wield it. 9032178No activity. 9032179Let none find us wanting. In his name. 9032180Answer the enemy s quiet with vigilance, brother. 9032181The Emperor Protects, but the Space Marine strikes. 9032182I die for my brothers and my Emperor. 9032183None found me wanting. 9032184Avenge me. 9032185Executing. 9032186It shall be done. 9032187We shall see it done. 9032188For the Chapter. 9032189Duty and Honor. 9032190Without hesitation. 9032191I shall not fail you, brother. 9032192Understood. 9032193At your command. 9032194Consider it done. 9032195It shall be done. 9032196In here, brothers. 9032197This way. 9032198Out of this place. 9032199Deploy in formation. 9032200Set up firing positions in there. 9032201To the exits, brothers. 9032202Carry us to battle. 9032203Boarding now. 9032204Deploying now. 9032205Disembark. 9032206No fear. No fear. No fear. 9032207Victory! 9032208Make penance in the blood of the enemy. 9032209Regroup. There is no honor in retreat. 9032210A moment of weakness, overcome. 9032211Choose fury over fear, brothers. 9032212Moving out. 9032213Destination confirmed. 9032214Deploying now, brother. 9032215Understood. 9032216In position. 9032217Hold position. Overwatch. 9032218Advance. 9032219Squad on the move. 9032220Forward to victory. 9032221The Machine Spirit will carry us forward. 9032222Command? We are blocked off. 9032223This road is not viable, brother. 9032224A sealed gate. Bring forth the melta bombs. 9032225They think to keep us out. 9032226Hold, brothers. We need a way through. 9032227Impasse. 9032228Heavy weapons are needed to clear this pass, brother. 9032229Blockade. 9032230Walls is it? Walls can be made to tumble. 9032231Fortifications block the way, brother. Orders? 9032232To a better position. Now. 9032233Fall back. 9032234Ready for duty. 9032235On guard. 9032236Orders? 9032237Go ahead. 9032238Reading you clear and true. 9032239Channel is good. Go ahead. 9032240Ready to serve. 9032241I am death. I am fearless. I am invincible. 9032242Fear me. 9032243There lies the key to victory. 9032244Field assets. Claim them before the enemy does. 9032245Stratagem in sight. 9032246Objective in sight. 9032247The time for battle is now. 9032248Enemy officer in sight. 9032249Eldar. 9032250Allied units at my position. 9032251Imperial Guard allies located. 9032252Xenos spotted. 9032253Brother Space Marines are with us. 9032254Greenskins. Make ready. 9032255Hostiles. 9032256Holy Emperor. What is that foul beast? 9032257Witches and sorcerers. 9032258Enemy armor is moving in. 9032259Holy Terra… 9032260Stand to. Yes, brother. 9032261Hold position. 9032262Hold it here. 9032263Form up. Watch your sectors. 9032264Silence your weapons, brothers. 9032265Go to overwatch. 9032266Halt. 9032267Such are the wages of sin. 9032268Heavy weapon eliminated. 9032269Hostile vehicle burning. 9032270Target killed. 9032271One less enemy of Man. 9032272Weapon emplacement destroyed. 9032273The target is in ruins. 9032274Victory for the righteous. 9032275Under fire. Move to cover. 9032276Sniper. Find the coward. 9032277Hold fast to your faith. 9032278Regroup. Find a new position. 9032279They have us targeted. 9032280Armor under fire. 9032281Enemy missile hit. 9032282Ready to serve, brother. 9032283Space Marines on the field. 9032284The chapter calls and we answer. 9032285Vehicle deployed. 9032286New weapons deployed 9032287Wargear upgraded. 9032288Upgrade complete. 9032342Power Node 9032343Gives the Power resource 9032345Victory Point 9032351Paused 9032352Resume 9032353Exit 9032354Cancel 9032355Exit Game 9032356End Mission 9032357Exit to Windows 9032395Slay Dreadnought 9032396Seek out and destroy the Dreadnought 9032397Slay Dreadnought 9032398Seek out and destroy the Dreadnought 9032399Slay Dreadnoughts Two Sub-Commanders 9032400Seek out and destroy the Dreadnought 9032426Thaddeus 9032427Cyrus 9032428Tarkus 9032429Avitus 9032430Captain Thule 9032437Captain Thule 9032438Gabriel Angelos 9032439Mikelus 9032440Anteus 9032441Force Commander 9032442Space Marine 9032443Terminator 9032444Administrator Derosa 9032445Imperial Guard Sgt. 9032446Imperial Guard Commander 9032447Civilian 9032448Tyrea 9032449Ronahn 9032453Warlock 9032454Warp Spider Exarch 9032455Wraithlord 9032456Surian 9032457Farseer 9032458Guardian 9032459Brakka 9032460Maso 9032461Sliksnik 9032462Krom 9032463Krusha 9032464Boartoof 9032465Arsonik 9032466Unka Gunna 9032467Hedkrakka 9032468Grakka Basha 9032469Da Gen Ral 9032470Gorgutz 9032471Warboss 9032472Da Grot 9032473Ork Boy 9032559Suin Daellae. 9032560The burning god strikes. 9032561Know my grief. 9032562Share my curse. 9032563I am Kaela Mensha Khaine. 9032564Blood consumes blood. 9032565I live through sacrifice. 9032566I am the bloodied handed god 9032567None but me may judge the Eldar. 9032568Your sacrilege will bring you eternal woe. 9032569My eyes are upon you. 9032570Worse than death. 9032571Grist for grinding. 9032572Defective rubbish. 9032573The ancients great mistake. 9032574I devour their war-lust. 9032575They pray in vain. 9032576Their god is far away. 9032577Soft things under their shells. 9032578Arrogant younglings. 9032579None raise against me and live. 9032580None may touch a god. 9032581Darts and slingstones. 9032582They have mastered fire. 9032583The green vermin pelt me. 9032584The fetid ones attack. 9032585The vermin will regret this. 9032586A clanking device approaches me. 9032587Pride begets the fall. 9032588The animals grow insolent. 9032589Even their shape mocks you. 9032590The animals are mounted now. 9032591You will not hide from me long! 9032592Let them all come. 9032593I need no protection from *these*. 9032594They ask for my gifts. 9032595We protect our own. 9032596We serve to the end. 9032597For the craftworld. 9032598We shall strike hard. 9032599Give no ground. 9032600Leave nothing but scorched earth. 9032601Strength for one more throw. 9032602Grenades are airborne. 9032603Send it into their very midst. 9032604One more grenade. 9032605Today we are united in purpose and action. 9032606All Eldar must stand against our enemies. 9032607We are one with the Craftworld. 9032608Khaine hone us bright and keen. 9032609Isha preserve us. 9032610We challenge the foe. 9032611Engaging on your word. 9032612We prove our courage. 9032613A supreme effort. 9032614We do our duty. 9032615As quickly as we may. 9032616For the protection of our Craftworld. 9032617It is the Farseer s will. 9032618The Craftworld is our home and we are her Guardians. 9032619State your wishes. 9032620We will stand against any enemy. 9032621We must save the lost ones. 9032622They turn us in upon ourselves. 9032623We are overwhelmed in melee. 9032624Their salvo is like a thunderstorm 9032625Their fire is too heavy. 9032626The terrain leaves us exposed. 9032627We need better protection from their fire. 9032628Even the strongest shield can crack under a rain of blows. 9032629Fire has hemmed us in. 9032630We are mired and wounded. 9032631Drowning in their torrents… 9032632Our cover fails us. 9032633Guardians have come afield. 9032634Our reinforcements are here. 9032635Each new tool has its purpose. 9032636We receive with gratitude. 9032637This will aid greatly in the fight. 9032656The full might of the crystal array. 9032657Sweep through them like a scythe through weeds. 9032658Dispersed beam fire. 9032659I will refocus the prism on your mark. 9032660Keep the array firing… 9032661We must be prompt. 9032662Maximum velocity. 9032663With the speed of Anaris, forward! 9032664Speed is called for. 9032665Outrun them all. 9032666Aloft like a bird of prey. 9032667Leap high or not at all. 9032668Arc into the sky. 9032669Prepare the jump. 9032670Soar on wings of fire and light! 9032671All guns upon the foe. 9032672The Fire Prism shall engage at once. 9032673Like a lance, strike at their vehicle. 9032674I must not lose this contest. 9032675Let me silence their eternal clamor. 9032676Savages. They shall not profane this vessel. 9032677No human can withstand the fires of the dawn. 9032678I shall not be overturned by humans. 9032679I shall comply. 9032680To my task. 9032681Very well, Farseer. 9032682We shall see to it. 9032683The fire of the heavens is at your command. 9032684The wraithbone needs healing. 9032685Where is there need of me? 9032686The Prism Cannon is yours to command. 9032687Our foes strike. 9032688Fire Prism is taking further damage. 9032689I am harried by missile fire. 9032690Their missiles devour my armor. 9032691Their laser cannon is trained upon me. 9032692The wraithbone cracks under laser assault. 9032693Fire Prism is outfitted and ready. 9032694I bring you the fire of the crystal array. 9032695We have made improvements to the Fire Prism. 9032696We have mounted new armaments. 9032697The holo-field is operational. 9032702Leave it lie for now. 9032703The plan has changed. 9032704Suffer the Storm of Silence. 9032705Dead where they stand. 9032706Down their very throats. 9032707My blade sings on. 9032708No need for haste. 9032709Only fools rush. 9032710I shall hurry. 9032711Swiftly now! 9032712I remember no songs but the battle song. 9032713The time for contemplation is past. 9032714I am unleashed. 9032715Leave nothing unavenged. 9032716However distant, the Craftworld lights our path. 9032717The ancients are with us. 9032718Self-mastery or oblivion. 9032719We must learn from our sufferings. 9032720These creatures must learn the price of insolence. 9032721Your minds and bodies are equally clumsy. 9032722Understand the mistake you have made. 9032723To your feet. We have much to do. 9032724Courage now. 9032725Renew, rekindle! 9032726They shall know terror. 9032727My litany of blood. 9032728Hear me and despair! 9032729None can silence my scream. 9032730I shall cut them down. 9032731They will fear the Banshee s wail. 9032732Show them death. 9032733To war. 9032734They must pay for this. 9032735Hesitation has no place in my heart. 9032736Great Crone, guide my arm. 9032737I will haunt them to the end. 9032738I will silence it. 9032739Leave this one to me. 9032740These will fall unsung. 9032741I fear no monstrosity. 9032742It toys with forces it cannot understand. 9032743Join the fray, my daughters of death. 9032744Give not an inch! 9032745Bring down the weapon. 9032746If we let that one live, we shall regret it. 9032747End its miserable existence. 9032748Destroy the psyker first. 9032749No quarter. No quarter. 9032750Spike the guns. 9032751Come around and strike it. 9032752Stop it in its tracks. 9032753Show it our superior grace. 9032754Kill the human rabble. 9032755The green vermin shall die. 9032756A message for their precious Emperor. 9032757Death has come for you, human. 9032758An end to this horror. 9032759No enemy shall escape. 9032760With a watchful eye. 9032761Vigilance is key. 9032762I may have many battles along the way. 9032763I will allow nothing to see me and live. 9032764I will seek them out as I go. 9032765I bring the battle with me. 9032766Whatever awaits us, we go to meet it. 9032767My Banshees and I shall clear the path. 9032768Do not slacken pace. The enemy might be anywhere. 9032769Hurry, we are close now. 9032770Drive on. Cut down anything in our path. 9032771Fly like the deadly shuriken. 9032772The gate shall be raised here. 9032773The Webway has opened. 9032774Raise a shield and let our foes shatter upon it. 9032775The Bonesingers aegis protects us now. 9032776A weapons platform would do well here. 9032777The platform is in place. 9032778We must shape this place to suit us. 9032779The work is done, Farseer. 9032780It is finished. 9032781We shall control it soon. 9032782I am asked to take it and it will be done. 9032783It belongs to the Craftworld now. 9032784Our goal is attained. 9032785We must seize every field advantage. 9032786It is ours to use in the Eldar s defense. 9032787An important nexus. 9032788We have domain. 9032789We have orders to capture. 9032790Daughters, it is ours. 9032791I forswore regret long ago. 9032792I can do no more than curse them. 9032793The flesh fails me. 9032794My soul stone shines. 9032795The Crone sings to me. 9032796I expected no less. 9032797A step forward. 9032798We cannot fail the lost ones. 9032799This must not be. 9032800I am your blade. 9032801As the Farseer commands. 9032802Have no doubt of it. 9032803I will let nothing interfere. 9032804For the Craftworld. 9032805I no longer question fate. 9032806The price will be paid. 9032807Understood. 9032808It shall be done. 9032809At once. 9032810I do what I must. 9032811None shall oppose me. 9032812This place s power fills my bones. 9032813Another step upon the path of Jain Zar. 9032814My strength surges. 9032815Now my full wrath is loosed. 9032816Inside, quickly. 9032817Onto the field of battle. 9032818Walls will not protect them. 9032819Root them out. 9032820I enter. 9032821I shall see to its defense. 9032822I embark. 9032823My presence is required. 9032824I come and attend. 9032825I have disembarked. 9032826Enter quickly, daughters. 9032827Take up your posts within. 9032828Hurry aboard. We have little time. 9032829Come out with weapons readied. 9032830Outside, Banshees. We are called to the task. 9032831We have emerged. 9032832Destroy all you find within. 9032833Burst the doors and kill them all. 9032834A dark foreboding descends upon me… 9032835I hear no hope here. 9032836Fate has set her face against us. 9032837Flee or die. 9032838I cannot remain here. 9032839I can bear no more. 9032840My soul recoils. 9032841I have failed. 9032842Fear the Banshee s howl! 9032843I feel the breath of victory. 9032844To war! To victory! 9032845Courage. All is not lost. 9032846Surely there is strength left to us. 9032847No. We cannot foresake our charge. 9032848I will find the place. 9032849Swiftly now. 9032850I go. 9032851Just there. 9032852I depart at once. 9032853I go, but the enemy may follow. 9032854Open ground is too dangerous. 9032855I have arrived. 9032856This is the destination. 9032857You may expect me there. 9032858Fleet and light. 9032859I will take up the post. 9032860I see it. 9032861I will go to any length required. 9032862I am setting out. 9032863To cover. 9032864A long journey. We leave at once. 9032865The way is long, my mistresses, and no doubt perilous. 9032866We are called for. 9032867We must make haste. 9032868We will be there shortly. 9032869That way, Banshees. 9032870We have begun the march. 9032871Let us give the enemy a more difficult target. 9032872At full speed. 9032873We glide on Faolchu s wings. 9032874Shake free of them. 9032875This chasm denies me passage. 9032876I cannot cross this abyss. 9032877This gate is barred against us. 9032878The way is shut. 9032879I am at an impasse. 9032880I see no clear path. 9032881I can go no further unless the wall is removed. 9032882The path is barred, a wall is there. 9032883A hailstorm of enemy fire. 9032884They fill the air with fire. 9032885Their fire blunts our charge. 9032886They wish to trap us. 9032887There will come a better opportunity. 9032888Recklessness will serve us ill. 9032889Live to fight again. 9032890Strike then withdraw. 9032891This is over for now. 9032892Tyrea attends you. 9032893My Path is set for all time. 9032894I find peace in battle. 9032895There is always a task to come. 9032896The Howling Banshee Temple stands with you. 9032897Beware the Banshee s howl. 9032898What does the Farseer command? 9032899Take heed my daughters. 9032900We are ready to strike. 9032901Sleek and deadly, we ride the gravitic currents. 9032902Guide us where you will. 9032903Let your sight guide us to our target. 9032904The paths are all that are worth remembering. 9032905In the fury of battle will you find stillness. 9032906We will force the wastes of this world to give up our ancestors. 9032907Morai-Heg taught us that with pain comes power. 9032908My path has forged me as keenly as Vaul did his blades. 9032909If you would know my heart, ask my blade. 9032910We can turn this upon our enemy. 9032911We may recover this for our efforts. 9032912From here, we may control the flow of battle. 9032913Seizing this point shall break the enemy s hold. 9032914The time for war has come again. 9032915There is our foe. 9032916The enemies weaponry is heavy 9032917That is no mere footsoldier. 9032918The enemy deploys in force. 9032919A monstrosity awaits us. 9032920I sense a trained mind. 9032921An enemy transport is here. 9032922A behemoth walks the battlefield 9032923Other Eldar have taken the field. 9032924Our sisters and brothers. 9032925I see Imperial forces. 9032926The humans send their nameless rabble. 9032927The Orks have a foothold here. 9032928Orks. We must rout their uncouth kind. 9032929The human fanatics. We shall give them more reason to hate us. 9032930It is the Emperor s chosen sons. 9032931The Tyranid horror has emerged. 9032932The Tyranids have swarmed upon this place. 9032933I have stopped. 9032934Hold but a moment. 9032935I shall wait. 9032936No further for now. 9032937It is not yet time. 9032938Quiet the engines. 9032939End our progress. 9032940Our foe lies vanquished before me. 9032941The enemy has only begun to pay. 9032942I have disabled their gun. 9032943Their commanders fall just as their masses do. 9032944Their footsoldiers were little enough trouble. 9032945They fell in blood. 9032946The hellish thing is no more. 9032947The minor psyker s crude affronts are at an end. 9032948Banshees, we are victorious. 9032949Well fought, daughters! 9032950We have silenced the enemy gun. 9032951Another champion fallen to our blades. 9032952Our scream was the last they ever heard. 9032953Our foes are fragile things indeed. 9032954One less horror plagues the land. 9032955Their untrained psychic mind has met a suitable end. 9032956An excellent shot. It suffices. 9032957We have shattered the building. 9032958We have made rubble of it. 9032959The vehicle is down. Finish off any that flee. 9032960I will not accept this. 9032961So they resist us. 9032962The pain grows. 9032963We are assailed. 9032964They are attacking from range. 9032965The dance of blades begins! 9032966They wish to try our swords. 9032967It is an ambush. 9032968My attacker remains hidden. 9032969To cover! 9032970A primitive mind assails me. 9032971I have drawn the vehicle s attention. 9032972We are easy targets until we close the gap. 9032973To cover. 9032974We are under a psychic onslaught. 9032975Daughters, beware the inaccurate weaponry of our foes. 9032976We are beset with flame. 9032977We are under barrage. 9032978Keep us moving. Strike back as you can. 9032979Our craft takes heavy blows from the eneny. 9032980The humans grow presumptuous. 9032981The Imperials invite their own destruction. 9032982Brutish Orks strike at us. 9032983We must teach these Orks their place. 9032984Come human! Show me what you think you know of war! 9032985The Space Marines press their attack. 9032986The Great Devourer sends its atrocities against us. 9032987Drones of the Hive Mind scuttle toward us. 9032988I return, ready for vengeance. 9032989I return to the field. 9032990Exarch Tyrea s path is renewed. 9032991Let our foes hear their doom in my howl. 9032992Our swords are keen and our souls are prepared. 9032993Join us, Banshee. 9032994The she-warriors grow in number. 9032995From the forge of Vaul to the Banshee s hand. 9032996The Banshee howls most fiercely on this day. 9032997I shall put the Temple s gifts to good use. 9032998My blade is honed, Farseer. 9032999Our vehicle is in jeopardy. 9033000There is difficulty in evading. 9033001The wraithbone has been breached. 9033002Our flight has ended, our wings clipped. 9033003The targeting matrix has shattered! 9033004Abandon the vehicle! 9033005Scouts ready. 9033006Scouts here. Go ahead. 9033007Scouts under attack! 9033008Scout squad requesting support! 9033009They see us! 9033010Under attack! 9033011Keep your head, initiate! 9033012Find cover! Find cover! 9033013Hostiles have us located. 9033014Scouts ready to earn our place. 9033015We push back the veil of shadows. 9033016Plasma guns deployed to Scout squad. 9033017Flamers checked and ready. 9033018Scouts here. Wargear deployed. 9033019Healing station deploying. 9033020Initiates, follow me. 9033021Sniper rifles assembled and ready. 9033022New orders, brothers. 9033023Was this labor in vain? 9033024We must atone for this failure. 9033025Leave it for now. 9033026We shall return. 9033027A task unfinished is a prayer unanswered. 9033028Yes, brother. 9033029As you will it. 9033030Faith without deeds is worthless. 9033031Failure cannot be forgiven. 9033032Brothers, new orders. 9033033Destroy them! 9033034Attack! 9033035No mercy! No respite! 9033036Let fly! 9033037Your duty is not done, brother! 9033038Stimulant deployed! 9033039Charge! 9033040Understood. 9033041They cannot stand against us. 9033042Target confirmed! Engaging! 9033043Carry the Emperor s Will as your torch. 9033044Stand with your brothers! 9033045Death before dishonor! 9033046Laraman s Blessing is with us. 9033053We must finish this later. 9033054There are more urgent matters. 9033055I have my target. 9033056I make my strike. 9033057I shall take my first opening. 9033058I will rid us of this irritation. 9033059Courage. After all, the Exarchs are with us. 9033060I stand with the Craftworld again, it seems. 9033061Do not confuse glory with victory. 9033062We will survive. 9033063They shall fall. 9033064Confound their strategy and they shall die soon enough. 9033065Even fallen, we outmatch them. 9033066They have already made fatal errors. 9033067Grenades aloft. 9033068The heat of the stars in their midst. 9033069Naught but scattered ashes. 9033070I send them warm tidings. 9033071I must tend wounds. 9033072A moment for healing. 9033073Thought flows and flesh mends. 9033074I can heal as well as kill. 9033075I take aim. 9033076The smallest vulnerability is enough. 9033077Precision follows patience. 9033078One faultless shot. 9033079A time to conceal, a time to reveal. 9033080Now they may look at me if they wish. 9033081No trace of my passage. 9033082Let our foe s very eyes deceive them. 9033083To the fight. 9033084In for the kill. 9033085So kind to set this glory before me. 9033086Let silence take those guns. 9033087At any cost. 9033088The hour has come. 9033089It is not long for this world. 9033090I have marked it for destruction. 9033091I must be careful with this one. 9033092I shall thin out the soldiery. 9033093This beast will perish. 9033094Shall I rid us of their conjuror? 9033095I can kill those in the windows. 9033096You have seen victory here, Farseer? 9033097As ever, I strike true. 9033098The battle calls us. 9033099Stifle their weapon. 9033100Rangers, focus on the commander. 9033101Seek out its weak points. 9033102We cannot allow its psychic mischief here. 9033103Fire at any you see within. 9033104Bring down their transport. 9033105Hold fast, Rangers. 9033106All weapons, fire. 9033107Pursue it swiftly. 9033108Match it move for move. 9033109Bring it to bay. 9033110The humans have made themselves inconvenient. 9033111I detest dallying with Orks, but alas. 9033112Let us give them the martyrdom they desire. 9033113Slay the locusts. 9033114Where their contagion spreads, worlds die. 9033115I will bring them the battle. 9033116I will seek out the foe. 9033117I must blaze a trail. 9033118We have an appointment to keep. 9033119We are the advance guard. 9033120Pursue any foe we encounter. 9033121The anger of Vaul is ready. 9033122If you sight enemy, run them down. 9033123Open passage to the Webway. 9033124The gate is open, the way prepared. 9033125Set out a weapons platform to guard this place. 9033126Our Grav platform is prepared. 9033127The wraithbone shall be sculpted. 9033128This will serve us well. 9033129Bring forth the Wraithbone. 9033130The wraithsong is sung. 9033131We shall take it. 9033132It stands in Eldar hands. 9033133We shall claim it, lest the enemy do so. 9033134We control this terrain. 9033135We will expropriate it. 9033136It is ours to lose now. 9033137From under their very noses. 9033138I shall secure it. 9033139The spoils of war. 9033140I have assumed possession. 9033141I am beaten. 9033142I shall reduce it to ruin. 9033143I can do no more. 9033144So it comes to this. 9033145I have tried to make amends. 9033146I trust this will please the Farseer. 9033147This is a sinister development. 9033148Excellent. Keep me informed. 9033149Our gods curse us. 9033150Confirmed. 9033151Naturally. 9033152Yes, I see. 9033171I shall not fail. 9033172As I am ordered. 9033173I shall not fail. 9033174I have had grimmer tasks. 9033175I chose this path freely. 9033176If it is the Craftworld s will. 9033177I proceed with care. 9033178I shall. 9033179Whatever is necessary. 9033180Our purpose shall be veiled for now. 9033181All in silence. 9033182Wisdom from adversity. 9033183Challenge me anew. 9033184Exile is a stern teacher. 9033185My senses are honed. 9033186It seems I still have lessons to learn. 9033187I will enter at once. 9033188Afoot once more. 9033189I go in. 9033190I shall strike at our foes from the openings. 9033191I shall guide the Falcon to its prey. 9033192I have exited. 9033193I shall reconnoiter outside. 9033194I am aground. 9033195I slip inside. 9033196I shall insinuate myself. 9033197Settle yourselves within. 9033198Ready our trap from within that enclosure. 9033199Board quickly. 9033200We are needed outside. 9033201Rangers, assemble outside. 9033202From here, we travel alone. 9033203We enter under camouflage. 9033204Come out, but remain cloaked. 9033205There is no more to gain here. 9033206I begin to doubt our strategy. 9033207If this was his vision, I mislike it. 9033208It is beyond toleration. 9033209Only a fool would choose to die here. 9033210This is madness. 9033211It is my chance, come at last. 9033212See how a cooled ember can rekindle. 9033213Win or lose, the struggle redeems us. 9033214I cannot give up so easily. 9033215We need only take a different tack. 9033216This is not finished. 9033217I am regretfully called away, my foes. 9033218The weather takes an ill turn. 9033219There may be fighting en route. 9033220This is no place for resting. 9033221I prefer to keep moving. 9033222I go where there is need of me. 9033223I have found the place. 9033224To stop is to succumb. 9033225Carefully. 9033226The smallest shift can be significant. 9033227None will mark my passing. 9033228I am in position. 9033229I may bring the battle with me. 9033230I go. 9033231I must lose my pursuers. 9033232I shall not stand here to be pelted. 9033233I shall scout ahead. 9033234On my way. 9033235I know my path. 9033236I forge ahead. 9033237A far better standpoint. 9033238I will survey the route ahead. 9033239We have business elsewhere. 9033240Keep moving, Rangers. 9033241Do not allow the enemy to follow. 9033242I see a refuge. 9033243Rangers, set forth. 9033244We must shift position. 9033245To a better vantage. 9033246The Rangers are underway. 9033247Over there. 9033248Remain under cloak throughout. 9033249Remove us -- quickly. 9033250Convey us there. 9033251Let us ride. 9033252A chasm extends before me, it is untraversable. 9033253I have come up against a sheer drop. 9033254I cannot advance so long as this gate stands. 9033255Only great force will bring that gate down. 9033256I am cut off. 9033257It seems the terrain has been misread. 9033258The bearing I was given is clearly incorrect. 9033259I must make some corrections to your map. 9033260The wall prevents me. 9033261A high wall rears up before me. 9033262Heavy fire encumbers me. 9033263The foe have me in check. 9033264They are making movement difficult. 9033265We dare not leave our cover. 9033266We shall do better with more preparation. 9033267No choice but withdrawal. 9033268Escape. 9033269Away, quickly. 9033270Vanish like mist. 9033273Another time. 9033274I am well. I hope our other forces can say the same? 9033275I remain unseen. 9033276I am Ronahn. 9033277What would you have of me? 9033278I am ready. 9033279You shall not find me unprepared. 9033280Our eyes are yours to see with. 9033281We are listening. 9033282On this day we walk in step with you, Farseer. 9033283Observe us if you wish. 9033284Direct us where you wish. 9033285We go or stay at your word. 9033286I remain inside a weapon of Vaul. 9033287As ever, the Falcon is ready to hunt. 9033288Old stories need not be retold. 9033289Have a care. You are all far from home. 9033290Ask yourselves who is truly lost. 9033291I am still Eldar, however long removed from my craftworld. 9033292Perhaps not all Eldar *should* reunite… 9033293Who of the Craftworld has the right to judge me? 9033294The land itself offers a tool for our survival. 9033295If we recover this thing, it might prove a great boon. 9033296I have read the battlefield, Farseer. This point is the key. 9033297A point of critical strategic import. 9033298An enemy detachment. I shall learn what I can. 9033299I spy enemy activity. 9033300Our foes have a presence here. 9033301They have drawn a battle line here. 9033302That weapon could trouble us greatly. 9033303I have spotted one of their leaders. 9033304Their infantry are afield. 9033305A vile thing walks this ground. 9033306They have brought what psychic weaponry they have. 9033307I have found their transport. 9033308That walker will need swift elimination. 9033309More children of Isha are near. 9033310Fellow Eldar have joined us. 9033311The vast din of humanity. 9033312The slaves of the Imperium. 9033313The green tide crests. 9033314Even the blind could track these Orks. 9033315It is the Space Marines. 9033316Be careful of these humans. They are far more fearsome than their brethren. 9033317I thought I had seen Tyranid tracks. 9033318Tyranids. They have not sensed me yet. 9033319Hold. 9033320Not yet. 9033321I shall refrain. 9033322We are to remain here.
https://w.atwiki.jp/dow2jpmodwiki/pages/79.html
9105717Turrets are always available on defend missions, but if you bring the Locator Beacon you can deploy that many more. 9105718We Are Invincible 9105719Secure Imperial Shrines and you can equip the Rosarius, a wargear item that can make your entire strike force invulnerable for a brief time. 9105720Save the Rosarius for when you are perfectly set up to deal damage out to a particularly strong enemy. Go invulnerable and bring the pain! 9105721The Hive Fleet Spreads 9105722At the end of every campaign day, you receive updates on Tyranid activities from new missions spawning to sightings of poisonous spore clouds in the atmosphere. 9105723These events all contribute to the Infestation Rating of the planet, but holding Imperial Shrines will reduce the severity of these effects. 9105724Are You a Savior or a Warrior? 9105725Your campaign score and rank is the sum of two ratings Savior and Warrior. 9105726Kill enemy leaders and your Warrior rating soars. Defend strategic assets and your Savior rating goes up. 9105727But can you do both? 9105730Deploy defensive turrets in this area 9105731Shuriken Catapult 9105733Guide 9105734Signum Armor 9105737Get your squads to Captain Thule 9105738Level %1LEVEL% Orbiting %2PLANET% 9105739Level %1LEVEL% %2ACCOLADE% 9105740Click and target enemy 9105741Left-click to place. Left-click the bomb to detonate. 9105744Click to activate 9105745%1START% - %2END% of %3COUNT% 9105746Deploy another defensive turret here 9105747Save the Forge 9105748Planetary Infestation Unchanged 9105749Planetary Infestation +1 9105750Planetary Infestation +2 9105751Planetary Infestation +3 9105752Planetary Infestation +4 9105753Shrine Bonus Effect Reduced by 1 9105754Shrine Bonus Effect Reduced by 2 9105755Shrine Bonus Effect Reduced by 3 9105756Notice 9105757You have to stop searching in order to invite a friend to your party. 9105758Falcon Battle Tank 9105759Falcon Battle Tank 9105760Falcon Grav Tank 9105761Selection Panel 9105762The selection panel displays information about your currently selected squad. You can see your squads available abilities on this panel. 9105763Population Capacity 9105764You don t have enough Population capacity, or pop-cap, to build that unit. Each unit has a Population cost, which is refunded as your units are destroyed. 9105765You can increase your available pop-cap by securing points. 9105766Spend your Resources 9105767You have accumulated a large sum of resources. You should purchase new units or upgrades as you can afford them. A more powerful army will help you win the fight. 9105768Global abilities 9105769You can see your available global abilities in the global ability bar. Each race and hero comes with unique global abilities. 9105770Ork Waaagh! 9105771Orks earn Waaagh! by fighting, killing and dying. As they earn more Waaagh!, the Waaagh! meter fills up. Spend your Waaagh! points on the Orks global abilities. 9105772Eldar Psychic Might 9105773The Eldar earn Psychic Might through combat with their enemies. As they earn more Psychic Might their Psychic meter fills up. Spend your Psychic Might on the Eldar global abilities. 9105774Space Marine Zeal 9105775Space Marines earn Zeal by vanquishing their enemies. As they earn more Zeal the Zeal meter fills up. Zeal gives you access to the Space Marine s global abilities. 9105776Biomass 9105777Tyranids accumulate Biomass as they fight and consume their enemies. The amount of available Biomass is indicated by the Biomass meter. Biomass will give you access to the Tyranids global abilities. 9105778Synapse 9105779You have built a Tyranid synapse creature. Hormagaunt and Termagant squads will become more powerful under the influence of synapse creatures. Be sure to protect your synapse creatures when combating the enemy. 9105788Fires a burst of concentrated psy energy at a target 9105791Fires a burst of concentrated psy energy at a target 9105794Click to activate 9105797Armored vehicles defend this target. 9105798Large, heavily armored creatures are defending this target. 9105799Troops with anti-armor weapons defend this target. 9105800Creatures capable of damaging heavy armor defend this target. 9105801Mortar and mobile artillery troops defend this target. 9105802Hive creatures capable of launching spore mines defend this target. 9105803Elite hand-to-hand combat troops defend this target. 9105804Elite hive creatures expert in hand-to-hand combat defend this target. 9105805Elite ranged combat troops defend this target. 9105806Hive creatures with powerful ranged weapons defend this target. 9105807Large numbers of light infantry defend this target. 9105808Swarms of Gaunts and other hive creatures defend this target. 9105809The enemy has deployed turrets to defend this target. 9105810Scans indicate the presence of hive nodes -- Tyranid biological turrets. 9105811Savior 9105812Warrior 9105813How to gain %1ACCOLADE_TYPE% points 9105814Earn a Resilience star 9105815Secure a territory 9105816Collect an item of Wargear 9105817Hold a Strategic Asset (each day) 9105818Let a Defend Mission expire 9105819Killing an enemy unit 9105820Let an assassinate mission expire 9105821Earn a Fury star 9105822Earn a Speed star 9105823After the vigil of St. Claire, brother Adrien once again proved his indomitable resolve defending the Shrine of the Martyred Host though his body was crippled beyond recognition. Honored with installation into the sarcophagus of a Dreadnought and wielding this assault cannon, many a foe has fallen to his might throughout the ages. 9105824Only in battle is the Space Marine made whole and his purpose made manifest; only battle can wake the dreadnought from slumber to wage war anew for the chapter. -- so read the engravings in this mighty weapon s housing. 9105825Every Assault Cannon for the Tactical Dreadnought Armor is the pinnacle of Imperial technology lovingly maintained by the chapter’s Techmarines and only granted to the most deserving of warriors. This particular variant contains advanced gyro stabilizers that work in tandem with the Terminator armor to maintain perfect balance at all times. 9105826“Let those who would stand against my assault taste the wrath I shall reap upon them.” The words are gracefully inscribed on each of this assault cannon’s rotating barrels. As the barrels heat in battle, the words glow brilliantly. 9105827The mighty Gabriel Angelos is said to have carried this standard in battle against the traitor Isador Akios. The standard has come to represent triumph over adversity for the Blood Ravens. 9105828The feral population of Typhon has always lived in constant warfare with the Orks. This conflict has long bred able and hardy warriors for the Blood Ravens. 9105829During the First Pacification of Hab Spire Legis, the Blood Ravens found evidence of a debased cult among the corrupt political machine of the ruling caste on Meridian. During the week-long engagement, the spire s Administratum complex was breached and evidence found of links to the Ruinous Powers. For their valor and aid, the governor awarded the chapter the planet’s standard. 9105830This banner celebrates the victories of Captain Davian Thule, and bears symbols of his victories on Vespa, Cadia and in the Catacombs of Kronus. 9105831First emblazoned atop Captain Angelos’ Rhino during the Tartarus Campaign, this banner bears his personal heraldry and has since seen countless battles and unending war. Once raised, it has never fallen. 9105832This standard was once carried by Azariah, a legendary Blood Raven whose origins, and final fate are clouded by mystery. This standard is a rare artifact that is only carried by the most favored of Blood Ravens. 9105833Blood Ravens Captain Gabriel Angelos used this pistol to slay the traitor Isador Akios, once his closest friend. Angelos discarded the weapon in disgust at the Ruinous Powers and the taint they bring to Man. His battle brothers recovered the weapon and returned it to the chapter armory. 9105834Veteran Sergeant Longinus spent weeks cut off from his squad in one of the many engagements on Thur’Abis Plateau. During the time, he accounted for countless Necron warrior deaths, tirelessly battling the Xenos until his position was located. After returning to the Blood Ravens stronghold on the planet, the Techmarines were taken aback by Longinus s refusal to part with his pistol his only companion during those dark days. 9105835Legend tells of the Raven Guard Primarch Corax leading a rebellion in the claustrophobic mines against the slavers of his barren homeworld. In those cramped spaces, even the smallest weapons needed to be able to punch through heavy armor. This pistol attempts to continue this tradition of resourcefulness. 9105836Standard Issue .998 Godwyn pattern Bolter. Firing self propelled explosive tipped rounds, each bolter is hand crafted and blessed by the Techpriests of Mars, the signature weapon of the Emperor’s Space Marines. 9105837Standard Issue .998 Godwyn pattern Bolter. Firing self-propelled explosive-tipped rounds, each bolter is hand crafted and blessed by the Techpriests of Mars, the signature weapon of the Emperor’s Space Marines. 9105838Standard Issue .998 Godwyn pattern Bolter. Firing self propelled explosive tipped rounds, each bolter is hand crafted and blessed by the Techpriests of Mars, the signature weapon of the Emperor’s Space Marines. 9105839Standard Issue .998 Godwyn pattern Bolter. Firing self propelled explosive tipped rounds, each bolter is hand crafted and blessed by the Techpriests of Mars, the signature weapon of the Emperor’s Space Marines. 9105840First used by the Blood Ravens chapter in the defense of Ultima Mazus, this bolter uses specially modified ammunition dubbed Hellfire rounds. These replace the standard explosive charge of the bolter with acid, eating through flesh with terrifying speed. 9105841Recovered from the fighting near the capital city of Kronus, and bearing the seal of that planet, this Bolter was found amongst the carnage wrought as the Imperial Guard defied the Emperor’s finest Space Marines and were put to death. Many prayers of sanctity and rituals of absolution have purified this mighty weapon, but those who fought against their own kind are loathe to recall that black day. 9105842With his bolter held in one hand the other arm nothing but a bloody ruin Sergeant Corallis continued to fell Orks at an incredible pace. Inspired by his devotion and marksmanship, the Blood Ravens held firm that day. 9105843+%1SCORE_GAIN% 9105844-%1SCORE_LOSS% 9105845This Carnifex is a veritable behemoth, moving with a surrounding swarm of the lesser creatures. If you do not stop it, it will lay waste to our defenses and resources. Bring this monster down. 9105846This great Carnifex is a thundering terror that has destroyed anything that stood against it. You must strike against it, if the sector is to withstand the Hive. 9105847Eliminate the Carnifex 9105848This Carnifex is very powerful, Commander, but that also makes it valuable to the Hive Mind. Kill it and the enemy will feel the loss 9105849This beast is among the most powerful of the Tyranid hive. The Imperial Guard is no match for this horror. You are our only hope for victory here. 9105850Deff Driva is our only link to Rippa-Splitta and the astronomic array. Do not let him escape. 9105851Gorwazza 9105852Deff Driva 9105853A brood of the aliens have infested this region and must be driven back. A Warrior beast leads this particular swarm. Eliminate him and his brood. 9105854Destroy the Tyranid Warrior 9105855Eliminate the Warrior Creature 9105856Exterminate the Warrior leading this infestation before the larger organisms follow. 9105857Deff Driva 9105858Looted Tank 9105859Looted Tank 9105860Click and target area 9105861Click and target area 9105864Wraithsword 9105867Wraithsword 9105868Level 2 Hive 9105873Power Coupling 9105874Capturing Victory points makes the opposing team s victory point counter go down. When their counter reaches 0, you win. 9105875This is the amount of Requisition you currently have. 9105876This is the amount of Requisition you get per minute. 9105877This is the amount of Power you currently have. 9105878This is the amount of Power you get per minute. 9105879This is the amount of population you have and the maximum you can have. 9105880Click and place in the game world or on units such as your commander and your units will move to the specified location. 9105881Click to select your Headquarters. Your HQ can produce new units. Double click to center your camera back at the HQ. 9105882And may we meet again at the Emperor s right side. 9105883And may we meet again at the side of the Emperor. 9105886Superior Dreadnought Plating 9105889Thick adamantium plates gird the Dreadnought and the venerated Space Marine hero within it. All but the mightiest weapons can do little more than scratch this shell. 9105890Relic Dreadnought Plating 9105893Thick adamantium plates gird the Dreadnought and the venerated Space Marine hero within it. All but the mightiest weapons can do little more than scratch this shell. 9105894Master-Crafted Dreadnought Plating 9105897Thick adamantium plates gird the Dreadnought and the venerated Space Marine hero within it. All but the mightiest weapons can do little more than scratch this shell. 9105898Adamantine Sarcophagus of Heroes 9105901The sarcophagus of each Dreadnought was once home to a mighty warrior of the Chapter. Each time such a legend falls, the scorch marks of the conflict that penetrated the sarcophagus are lovingly cleaned away and the surface further reinforced to sustain the next Space Marine blessed to serve the Emperor in death. 9105902Barding of Mars 9105905Thick adamantium plates gird the Dreadnought and the venerated Space Marine hero within it. All but the mightiest weapons can do little more than scratch this shell. 9105906Plating of the Risen Dead 9105909Brother Gronick nearly met his end fighting the Orks besieging Ross Station. The mighty warrior was found barely alive, with both hands clutching a battered chainsword that pierced a Greenskin skull. Installed into a dreadnought sarcophagus, he still serves the Blood Ravens. 9105910Tomb of Champions 9105913Fused by a process lost to the Blood Ravens for two millennia, this adamantium armor plating is reserved for the holy Dreadnoughts allowing the chapter s greatest champions to continue their service to the Emperor. 9105914Vault of Captain Trythos 9105917A year after the end of hostilities on Tartarus, Techmarine Brennan led a strike force back to that blighted world to recover the relics of the fallen Honorius Trythos. Despite massive damage, the great walker remained standing where the Blood Ravens had been forced to leave it. Its return to the chapter armory was cause for great celebration. 9105919Melee Resistance Aura 9105920Take half melee damage. 9105921Activate aura 9105923Godsplitter 9105932Set Rally Location 9105933Click and target area 9105934Click and target area 9105935Click and target area 9105936Click and target area 9105937Click and target area 9105938Click and target area 9105939Click and target area 9105940Click and target area 9105942Click and target area 9105943Click and target area 9105944Click and target area 9105945Click and target area 9105946Click and target area 9105947Click and target area 9105948Click and target area 9105949Click and target location 9105950Click and target location 9105951Click and target location 9105952Click and target location 9105953Click and target location 9105954Click and target location 9105955Click and target location 9105956Click to activate 9105957Click to activate 9105959Click to activate 9105960Click to activate 9105961Toggle On/Off 9105962Click to Activate 9105963Click to activate 9105964Click and target an enemy 9105965Click and target an enemy 9105966Toggle On/Off 9105967Click to activate 9105968Click and target enemy vehicle 9105973Ancient Ruins accessed. 9105974Astronomic Array activated. 9105975Click to activate 9105976Thunderhawk extraction imminent. 9105977Successfully survived the swarm. 9105978Click to activate 9105979Mek Badzappa Eliminated 9105980Click to activate 9105981First rise secured. 9105982Second rise secured. 9105983Kill the Hive Tyrant Alpha 9105984Hive Tyrant Alpha defeated. 9105985Kill off the Hive Tyrant Alpha to disrupt the Tyranids in the area. 9105987Click and target allied vehicle 9105988Repair damage done to an allied vehicle, walker, generator or turret. 9105989Teleport homer planted. 9105990Warp Throw 9105991Grants the Warp Throw ability which allows the Warlock to throw enemies from afar. 9105992Equip gauntlets 9105993Force Gauntlets 9105994Level 3 Webway Assembly 9105995Providence 9105996Increases the health of the Warlock and grants the Providence ability that when activated reduces ability cooldowns, increases energy regen and renders the Warlock invulnerable. 9105997Equip accessory 9105998Providence 9105999Click to activate 9106000Click to Activate 9106001Click to activate 9106002Click and target location 9106003Click and target location 9106004Toggle On/Off 9106005Argus City Gate Protected 9106006Tarantula Turrets Deployed 9106011Captain Thule Rescued 9106012A Squad of Nobs… 9106013Nob Squad 9106014Nob Squad 9106015Ork Sniper 9106016Click to activate 9106017Kommando Nob Boss 9106018Extraction Point Reached 9106019Brood Nests Destroyed 9106020Biosample Collected 9106021Hive Tyrant Killed 9106022Furious Charge 9106023Charge to a specified location with the chapter s vigor, smashing through objects and knocking enemies back. 9106025Furious Charge 9106026Click to cancel production. 9106027Dual Shuriken Catapult 9106028Mek Badzappa 9106030Fast infantry 9106031Light ranged infantry 9106032Jumping heavy melee squad 9106033Heavily armed suppression squad 9106034Artillery squad 9106035Light Infantry 9106036Ranged infantry 9106037Heavy ranged assault infantry 9106038Heavy melee assault infantry 9106039Melee walker vehicle 9106040Assault vehicle 9106041Armed transport vehicle 9106042Melee walker vehicle 9106043Melee Infantry 9106044Basic ranged infantry 9106045Waaagh!!! 9106046Waaagh temporarily boosts the speed, damage and defense of nearby Ork infantry. The more units using this ability together, the greater the effect. 9106047Activate aura 9106048Anti-armor platform 9106049Artillery platform 9106050Suppression platform 9106051God of War 9106052Light infantry 9106053Heavy melee infantry 9106054Quick-strike ranged infantry 9106055Light vehicle 9106056Assault vehicle 9106057Vehicle melee walker 9106058Stealthy ranged infantry 9106059Heavily armed suppression squad 9106060Elite melee squad 9106061Basic ranged infantry 9106062Basic melee infantry 9106064Left-click to revive your commander for a requisition cost. 9106065Grenade squad 9106066Anti-vehicle infantry 9106067Jumping melee squad 9106068Vehicle melee walker 9106069Assault vehicle 9106070Armed transport vehicle 9106071Monstrous creature 9106072Health 9106073Energy 9106074Orks 9106075Eldar 9106076Tyranids 9106077An Ork horde 9106078An Eldar war host 9106079A Tyranid swarm 9106080Communication Array 9106081Foundry 9106082Imperial Shrine 9106083Experience 9106084Reinforce 9106086Avatar Boss 9106087Even in death… 9106088Avatar of Khaine 9106089Avatar of Khaine 9106090God of War 9106092Creates a large psychic storm, disrupting and damaging enemies in a large radius 9106096Armege… to strike… hull breached… superstructure failing… itiating self-destruct seque… 9106097Capillary Towers 9106098Toxic Winds 9106099Spore Chimneys 9106100Reddening Skies 9106101Reclamation Pools 9106102Poisoned Skies 9106103Poisoned Waters 9106104Necrotizing Spores 9106105Magma Vents 9106106Livestock Slaughtered 9106107Ripper Swarms 9106108Vanguard Creature 9106109Madness and Heresy 9106110Mycetic Spore Impact 9106111Spore Mines 9106112Gargoyle Swarms 9106113Ripper Plague 9106114Pheromone Trails 9106115Hive Madness 9106116Hive Tyrant 9106117Carnifex Rampage 9106118Synaptic Spread 9106119on 9106120over 9106121%1EVENT% %2CONJUNCTIUON% %3PLANET% 9106122Tyranid Activity on %1PLANET% 9106123Tyranid rippers, highly aggressive worm-like creatures, are appearing in wilderness areas of %1PLANET%. 9106124A series of gruesome murders have been committed in one of %1PLANET% s major population centers. This is likely the work of an as-yet-unseen Tyranid vanguard creature. 9106125Herds of livestock have been found slaughtered across a large area of of %1PLANET%. The predators seem to match the Hormagaunt genotype. 9106126Clouds of spores have been detected in %1PLANET% s upper atmosphere. The actual Hive Fleet may not yet be in system, but its vanguard clearly is. 9106127Sudden outbursts of rage and madness have been reported from across %1PLANET%. This may be a symptom of the Hive Mind s approach. 9106128A large mycetic spore has fallen to %1PLANET% s surface, birthing a dangerous Tyranid brood. 9106129Toxins and spores have contaminated several of %1PLANET% s major reservoirs. Whole communities are dead or dying. 9106130Large toxic clouds are spreading through %1PLANET% s atmosphere as the Tyranids transform the planetary ecosystem.. 9106131Explosive plant growth has occured in several regions on %1PLANET%. Clouds of Tyranid spores are sparking this growth to create fodder for the hive fleet. 9106132Several of %1PLANET% s cities have come under assault from low-flying clouds of spore mines. 9106133Deadly flocks of flying predators matching the Tyranid Gargoyle genotype have appeared in %1PLANET% s skies. They have carried off man and beast alike. 9106134Veritable plagues of Tyranid rippers are emerging from underground burrows across %1PLANET%. 9106135Spore chimneys are appearing in %1PLANET% s populated areas, transforming the planet to suit the Tyranids. 9106136Large acidic lakes have sprouted in %1PLANET% s infected hinterland. These reclamation pools serve as a digestive system for the Tyranids, preparing the planet s biomass for consumption. 9106137A wave of Tyranid creatures are driving toward one of our strategic assets on %1PLANET%. They seem to be following some form of chemical trail left by a vanguard creature. 9106138Acidic rains and toxic winds are becoming the norm on %1PLANET%. Filter masks are being distributed but are in short supply. 9106139Large volcanic towers are appearing on %1PLANET%. These magma vents are spewing foul gasses into the atmosphere and sparking the growth of yet more plants for the hive to consume. 9106140Hive ships are descending into %1PLANET% s atmosphere in order to feed from the largest capillary towers. Unless they are stopped, the Tyranids will use this method to drain the planet dry. 9106141The psychic influence of the Hive Mind is spreading across %1PLANET%. Outbreaks of mass hysteria are becoming common. 9106142A Hive Tyrant has emerged from the wilderness of %1PLANET% and led its brood into %2MAP%. It must be stopped before it forms a hive. 9106143A Carnifex has emerged from the wilderness of %1PLANET% and led its brood into %2MAP%. It must be stopped before it lays waste to the area. 9106144A Zoanthrope has emerged from the wilderness of %1PLANET% and led its brood into %2MAP%. It must be stopped before it summons further beasts. 9106145Tyranid Activity on Calderis 9106146Tyranid Activity on Typhon 9106147Tyranid Activity on Meridian 9106148No matter the cost, you must destroy it. 9106149This is your doing, Commander. 9106150But this is no time to lower our guard. 9106151Thanks to you, the Blood Ravens still have their recruiting worlds and human life still thrives in the Aurelia sector. 9106152Thanks to you, the Blood Ravens live on as a Chapter and human life still thrives in the Aurelia sector. 9106153One final thing Commander, you may tell Captain Thule that the secrets of Cyrene die with me. 9106154There is one last thing Commander, you may tell Captain Thule that the secrets of Cyrene die with me. 9106155Commander one last thing, you may tell Captain Thule that the secrets of Cyrene die with me. 9106156You may tell Captain Thule that the secrets of Cyrene die with me. 9106161Assassin Unit 9106162Assault unit 9106163Click and target an enemy 9106164Explosive unit 9106165Explosive unit 9106166Heavy melee infantry 9106167Artillery unit 9106169Click and target enemy unit 9106171Creates a large psychic storm, disrupting and damaging enemies in a large radius 9106177Chapter s Fury 9106178Unlock Ability - After taking a large amount of damage Thaddeus can enter a reckless state, stretching his abilities to their limits. During this time, abilities cost no energy and have no recharge duration. 9106179Ability Unlocked - After taking a large amount of damage Thaddeus can enter a reckless state, stretching his abilities to their limits. During this time, abilities cost no energy and have no recharge duration. 9106180Larraman s Blessing 9106181After being revived in combat, Thaddeus cannot be harmed for 10 seconds. 9106182After being revived in combat, Thaddeus cannot be harmed for 10 seconds. 9106183Accurate from Cover 9106184Gain increased accuracy when firing from cover, significantly raising the squad s damage output. 9106185Devastator Squad has increased accuracy when firing from cover, significantly raising damage output. 9106186Focus Mastery 9106187The basic benefits of Focus Fire are extended to nearby allies, increasing their damage output. 9106188The basic benefits of Focus Fire are extended to nearby allies, increasing their damage output. 9106189Battle Lust 9106190Avitus regains Energy for every enemy he kills. 9106191Avitus regains Energy for every enemy he kills. 9106194Steady in Cover 9106195Become immune to knockback from conventional attacks when in cover. (Special abilities may still cause knockback.) 9106196When in cover, the Devastator Squad is immune to knockback from conventional attacks. (Special abilities may still cause knockback.) 9106213Terminator Honors 9106214Gain the ability to equip Terminator armor. Avitus wields a mighty assault cannon as his default weapon in Terminator armor. 9106215Avitus may now equip Terminator armor. Avitus wields a mighty assault cannon as his default weapon in Terminator armor. 9106216Hail of Fury 9106217The assault cannon s already brutal barrage is further improved by loading hellfire rounds into the chambers, dealing explosive damage to all enemies who are caught in the deadly firing arc. 9106218The assault cannon s already brutal barrage is further improved by loading hellfire rounds into the chambers, dealing explosive damage to all enemies who are caught in the deadly firing arc. 9106222Hardened Armor 9106223A Techmarine reinforces the Dreadnought s plating, making it more resilient to anti-vehicle / anti-armor weaponry. 9106224A Techmarine reinforces the Dreadnought s plating, making it more resilient to anti-vehicle / anti-armor weaponry. 9106228Venerable 9106229Davian Thule becomes a Venerable Dreadnought, a true legend of the Chapter. He inspires victory in the hearts and minds of his brothers when killing opponents. Inspired allies gain increased movement speed and damage. 9106230Davian Thule is now a Venerable Dreadnought and inspires victory in the hearts and minds of his brothers when killing opponents. Inspired allies gain increased movement speed and damage. 9106232Indomitable 9106233Gain a significant chance to instantly regain consciousness when incapacitated. When doing so, the Force Commander regains health and gains a brief speed and damage increase. 9106234The Force Commander may instantly regain consciousness when incapacitated. When doing so, he regains health and gains a brief speed and damage increase. 9106235Equip melee weapon 9106236Stunbomb 9106237Throw a stun grenade that disrupts and stuns enemy troops. 9106238Click and target area 9106241Enemies are well entrenched. Use grenades or other wargear to defeat cover. 9106242Enemies are vulnerable to hand-to-hand combat. 9106243The nature of the true enemy is as yet unknown. Do not over-specialize your weapon load out. 9106244Heavy ranged weaponry will aid in holding the city gate against Ork attackers. 9106245Badzappa is likely to deploy proximity mines and stikkbombz. Nimble units will be at an advantage. 9106246Target area has heavy brush. Flamers or explosives will be useful for clearing enemy cover. 9106247Expect very large numbers of hostile creatures. 9106248Some Orks have already reached the array. 9106249The hive has dense foliage and tight passes, and is thus prone to ambushes. Flamers and other short-range weapons will be effective. 9106250The hive contains heavy concentrations of explosive spore mines. 9106251Expect escape to be the hardest part of the battle. 9106252Eliminate Orks and Tyranids while they fight one another. 9106253The target area is heavily overrun. Keep your forces together to support one another. 9106254The target area contains many defensible structures. Use the cover they provide. 9106255Some Imperial Guard squads may still be holding out. 9106256The Ork force includes suppression teams, melee jump troops, and armored vehicles. Counter them with a diverse squad and wargear loadout. 9106257The target area includes several drop relays. Secure them to provide for fall-back points. 9106258Eldar raids often occur after a victory. 9106259Units must defend key points during this mission. 9106260Many brood hives are present in the target area. 9106261All squads eventually deploy. 9106262Orbital Command 9106263Equipped Drop Pod Beacons and Orbital Bombardment Beacons can each be used twice in a single deployment. 9106264Equipped Drop Pod Beacons and Orbital Bombardment Beacons can each be used twice in a single deployment. 9106265Orbital Barrage 9106266Battle Cry now restores Energy to nearby allies. If Battle Cry is not unlocked, the Commander gains the Inspiring Shout ability which does the same. 9106267Battle Cry now restores Energy to nearby allies. If Battle Cry is not unlocked, the Commander gains the Inspiring Shout ability which does the same. 9106268Twin Death Spinner 9106273Consume mass quantities! 9106274Tyranid Warrior 9106275Warrior 9106276Tyranicus Gladius 9106277Consume mass quantities! 9106278Tyranid Warrior with Barbed Strangler 9106279Warrior with Barbed Strangler 9106280Tyranicus Gladius 9106281Special Shoota 9106282Consume mass quantities! 9106283Tyranid Warrior with Venom Cannon 9106284Warrior with Venom Cannon 9106285Tyranicus Gladius 9106286Level 2 Teleporta Platform 9106290Kaboom! 9106291Trigger a massive explosion right under Kommando s feet, killing nearby foes and sending him flying (and severely damaged). 9106292Equip heavy bomb 9106298Stikkbombs 9106299Kaboom! 9106300Detonate a uge bomb right where yer standing. Does heavy damage to all surrounding units and sends the Kommando flying with low health. 9106302Click to activate 9106305Level 2 Teleporta Platform 9106307Boomgun 9106308Big powerful tank shot! 9106309Larraman s Blessing 9106310After being revived in combat, Tarkus cannot be harmed for several seconds. 9106311After being revived in combat, Tarkus cannot be harmed for several seconds. 9106312Barb Strangler 9106313Astartes MK Vb 9106314340 Damage 9106315Barbed Strangler 9106316Launches seed pods that erupt to entangle infantry within their vines, causing affected units to be suppressed. 9106317Equip weapon symbiote 9106318Show Subtitles 9106319Tankbusta Bomb 9106320Throw a bomb that sticks to wagons. Damages and disables vehicles. 9106321Throw stickybomb to damage and disable a vehicle 9106322Click and target enemy vehicle 9106326Abort Mission 9106327Yet the Blood Ravens endure, undaunted and unbroken. 9106328Predator here our weapons are silent. 9106329Predator immobilized. 9106330Delete Campaign? 9106331Are you sure you want to delete this campaign? 9106332Are you sure you want to delete this campaign? 9106337Waaagh Banner 9106338Boosts the speed, damage and defense of nearby Ork infantry. 9106339Waaagh! Banner 9106340Building 9106341Ancient Defender 9106342Shut down non-essential systems to repair Dreadnought. While in this state, the Dreadnought grants a cover bonus to all nearby squads. 9106343Click to activate 9106344Ancient Defender 9106352%1ITEM% Added to Inventory 9106353Flamer 9106354Flamers 9106355Flamers are combat flamethrowers. They are excellent at defeating targets behind cover or in structures. Their high damage output is offset by their short range. Use cover or special abilities to approach your target. 9106356Blind Grenades 9106357Blind grenades stun enemies within their target area for a limited time. Stunned enemies cannot move or attack and so are highly vulnerable. Enemy commanders and troops in structures are susceptible to blind grenades. Vehicles are immune, however. 9106358Sniper Rifle 9106359Sniper Rifles 9106360Sniper rifles are long-range weapons. They inflict high damage on single units and can suppress other nearby targets, but have a slow rate of fire. Only Cyrus can equip sniper rifles, but he can gain the deadly High-Powered Shot ability by doing so. 9106361Combat Shotgun 9106362Combat Shotguns 9106363Shotgun 9106364Shotguns 9106365Shotguns are short-range combat weapons. They inflict heavy damage and have a good chance of knocking targets out of cover. Only Cyrus can equip sniper rifles, but he can gain the deadly High-Explosive Shot ability by doing so. 9106366Melta Bombs 9106367Melta bombs are powerful anti-vehicle explosives. Thrown like grenades, they have a shorter range but will adhere to a target. They inflict heavy damage to vehicles but are not usable against other target types. 9106368Power Sword 9106369Power Swords 9106370Power swords are deadly close-combat weapons. Lethal force fields surround their blades making their strikes effective against all target types. 9106371Power Weapon 9106372Power Weapons 9106373Power weapons are deadly close-combat arms. Lethal force fields surround their blades making their strikes effective against all target types. 9106374Plasma Gun 9106375Plasma Guns 9106376Plasma guns are powerful ranged weapons. Firing a charged ball of super-heated energy, they can damage all target types, making them viable in most every situation. They have a relatively slow rate of fire, however. 9106377Cluster Mines 9106378Cluster mines are explosives that can be planted ahead of time. Enemy infantry approaching the mine triggers its detonation, dealing significant damage. Cluster mines require almost no time to plant. 9106379Missile Launcher 9106380Missile Launchers 9106381Missile launchers are deadly anti-armor weapons. Although relatively slow-firing, only a few hits will destroy most vehicles. Missile-launchers are also effective against structures and the enemies within them. They are inaccurate against infantry but can disrupt grouped enemies. 9106382Plasma Pistol 9106383Plasma Pistols 9106384Plasma pistols are heavy side arms, firing small blasts of super-heated energy. They make close-combat units significantly more deadly, but are still relatively short ranged. 9106385Power Fist 9106386Power Fists 9106387Power fists are among the most powerful close-combat weapons. A gauntlet wreathed in deadly energy, a power fist can rip through the heaviest armor. It is a slow weapon, however, making it a poor choice against masses of light infantry. 9106388Demolition Charges 9106389Demolition charges are heavy explosives designed to destroy structures and fortifications. Although deadly to infantry caught in their blast, they have long fuses, meaning most infantry can avoid the blast with ease. 9106390Remote Detonator 9106391Remote Detonators 9106392Remote detonation charges are very powerful explosives that must be planted in the ground. The charge can then be triggered from a distance, just when it will do the most damage. Remote charges are effective against all target types but take several seconds to plant. 9106393Terminator Armor 9106394Terminator Armors 9106395Terminator 9106396Terminators 9106397Terminator armor is a powerful relic of the chapter. Space Marines equipped with this armor become nearly unstoppable warriors. Terminators are immune to suppression, but can only equip specialized weapons. These include powerful storm bolters, thunder hammers and more. 9106398Power Axe 9106399Power Axes 9106400Power axes are the more brutal cousins of power swords. Slower to use, they inflict even deadlier strikes and can damage any target. 9106401Orbital Bombardment Beacon 9106402Orbital Bombardment 9106403The orbital bombardment beacon allows you to call in a devastating artillery barrage fired from the Armageddon s bombard cannons. The energy pulse created by the strike briefly neutralizes gravity just before a salvo hits, giving targets just enough time to realize their death is upon them. 9106404Plasma Cannon 9106405Plasma Cannons 9106406Plasma cannons are very powerful heavy weapons, hurling massive bolts of super-heated energy huge distances. They cause heavy damage and large detonations, making them effective against all targets. Their slow rate of fire and long range, mean they are best used at a long range with a forward spotter. 9106407Dreadnought Assault Cannon 9106408Dreadnought Assault Cannons 9106409Assault Cannon 9106410Assault Cannons 9106411The Dreadnought assault cannon is a heavy ranged weapon capable of unleashing a devastating barrage of fire. Highly effective against infantry and light armor, the cannon does replace one of the Dreadnought s mighty clawed arms, reducing its close-combat effectiveness. 9106412Heavy Flamer 9106413Heavy Flamers 9106414Heavy flamers are Terminator-issue combat flamethrowers. Like standard flamers, they are excellent at dealing with targets in cover or in structures. 9106415Thunder Hammer and Storm Shield 9106416Thunder Hammers and Storm Shields 9106417Thunder Hammer 9106418Thunder Hammers 9106419Storm Shield 9106420Storm Shields 9106421Thunder hammers are large power weapons used with Terminator armor in its assault configuration. Paired with a storm shield, the hammer makes the Terminator a nearly unstoppable melee combatant. It does deprive the Terminator of any ranged weaponry, however. 9106422Two-Handed Thunder Hammer 9106423Two-Handed Thunder Hammers 9106424The two-handed thunder hammer is the mightiest close-combat weapon in the Blood Ravens arsenal. Only usable by the Force Commander, this power weapon can damage all targets. It precludes the use of any ranged weaponry, however. 9106425Terminator Assault Cannon 9106426Terminator Assault Cannons 9106427The Terminator assault cannon is a powerful suppression weapon. Unlike the heavy bolter, it is also effective against armored vehicles and leaves a hand free to wield a power fist. 9106428Drop Pods 9106429Drop Pod Beacon 9106430With the drop pod beacon equipped, the Strike Cruiser can launch additional drop pods to reinforce Space Marine squads in the field. In addition to replacing fallen squad members, a drop pod can be a powerful weapon in and of itself, crushing those caught beneath it. 9106431Cyclone Missile Launcher 9106432Cyclone Missile Launchers 9106433The Cyclone missile launcher is a rack of powerful missiles attached to the back of Terminator armor. The Cyclone can fire a devastating missile barrage, destroying most any target caught in the target area. 9106434Signum 9106435The Signum is a sophisticated targeting device which allows you to call in precision strikes from Imperial Guard artillery positions. During a single deployment, you can call in one strike per secured Communication Array on the current planet. 9106436Locator Beacon 9106437Locator Beacons 9106438Tarantula Turrets 9106439The Locator Beacon allows you to deploy Tarantula automated sentry guns at designated positions. During a single deployment, you can call in one Tarantula per secured Foundry on the current planet. 9106440Rosarius 9106441The Rosarius allows you to render all your squads invulnerable for a brief time. During a single deployment, you can do so once per secured Imperial Shrine on the current planet. 9106442Dreadnought Unit Added 9106443Dreadnought 9106444Dreadnoughts 9106445A Dreadnought is a mighty combat walker piloted by a hero of the chapter sealed within its sarcophagus. The walker is very powerful in close combat and able to smash through obstacles. It is slow moving and vulnerable to missiles and other anti-armor weapons, however. 9106446Standard Issue .998 Godwyn pattern Bolter. Firing self-propelled explosive-tipped rounds, each bolter is hand crafted and blessed by the Techpriests of Mars, the signature weapon of the Emperor’s Space Marines. 9106447MK X ‘Hell’s Teeth’ Chainsword. A close-combat weapon of choice amongst the Adeptes Astartes, the chainsword’s monomolecular blades slice through most targets and its silhouette is a symbol of the Imperium. Effective against infantry and lightly armored enemies. 9106448MK X ‘Hell’s Teeth’ Chainsword. A close-combat weapon of choice amongst the Adeptes Astartes, the chainsword’s monomolecular blades slice through most targets and its silhouette is a symbol of the Imperium. Effective against infantry and lightly armored enemies. 9106449MK X ‘Hell’s Teeth’ Chainsword. A close-combat weapon of choice amongst the Adeptes Astartes, the chainsword’s monomolecular blades slice through most targets and its silhouette is a symbol of the Imperium. Effective against infantry and lightly armored enemies. 9106450MK X ‘Hell’s Teeth’ Chainsword. A close-combat weapon of choice amongst the Adeptes Astartes, the chainsword’s monomolecular blades slice through most targets and its silhouette is a symbol of the Imperium. Effective against infantry and lightly armored enemies. 9106451MK X ‘Hell’s Teeth’ Chainsword. A close-combat weapon of choice amongst the Adeptes Astartes, the chainsword’s monomolecular blades slice through most targets and its silhouette is a symbol of the Imperium. Effective against infantry and lightly armored enemies. 9106452Originally wielded against Warboss Gorgutz during the Kronus Campaign, the war spirit within the chainsword is said to have a taste for Greenskin blood. Indeed, the weapon seems to sing with greater vigor when used against Orks. 9106453Originally wielded in the scourging of Radebe Prime, reports from the battle indicate an Assault Marine Sergeant leading the charge became imbued with a berserker rage. Each enemy felled seemed to bolster his resolve, driving the squad to retake a vital ammunition storage facility from the Orks. 9106454Consecrated first for the Ordo Xenos as proof against the alien, many Deathwatch Space Marines used this chainblade to slay the enemies of mankind. When the first Blood Raven to serve in that capacity Brother Trythos returned to Tartarus and subsequently died fighting the Eldar, the Inquisition gifted the sword to the chapter in his honor. 9106455This mighty weapon was once wielded by the legendary Azariah Vidya himself. Since then, the weapon has been used on Tartarus, Mono VII and Kronus its wielder always determined to continue the legacy of this magnificent chainblade. 9106456Named in honor of an Imperial Arbiter who served in the under-city of Meridian during the Harrington Spire riots of 777.M41, this shotgun was recovered from the ruins of the armory which Mencius had destroyed rather than see its contents fall into the mob s hands. 9106457The Ork submersible broke the surface of the waters behind Storm Reach, expecting to unleash its missile and marauding cargo on the unsuspecting town. Instead, the Greenskin craft became a death trap for all inside as Dreadnought Callum waded through the shallows to crush all inside. 9106458Venerable Dreadnought Adrien served the Emperor until his final end came against a legion of mutated cultists dedicated to the Plague Lord. 9106459The last venerable dreadnought to bear this mighty weapon into combat earned the incredible distinction of destroying a Chaos Warhound Titan. A crippling blow to the leg halted the mighty god machine s advance; the Dreadnought then hauled the Titan down, tore asunder its pilot compartment and ruptured its power core. The explosion annihilated a large portion of the Chaos force, and after the battle only this fist remained, still clutching the twisted form of the Titan s mutated pilot. 9106460“The screams of the dying are the sound of victory, the acrid scent of burning is proof of your valor.” - Inscription on the muzzle guard of this flamer. 9106461Avitus then a relatively young battle brother used this flamer to burn the Black Chapel of Vespa to the ground after Davian Thule s victory over the Chaos witch Morgana there. 9106462MK IIIa ‘Heretic’ Pattern Flamer. The flamer fires a mix of chemicals that upon contact with the air, ignites to put forth a steady stream of cleansing flame. Excellent against enemies in cover or in buildings. 9106463MK IIIa ‘Heretic’ Pattern Flamer. The flamer fires a mix of chemicals that upon contact with the air, ignites to put forth a steady stream of cleansing flame. Excellent against enemies in cover or in buildings. 9106464MK IIIa ‘Heretic’ Pattern Flamer. The flamer fires a mix of chemicals that upon contact with the air, ignites to put forth a steady stream of cleansing flame. Excellent against enemies in cover or in buildings. 9106465MK IIIa ‘Heretic’ Pattern Flamer. The flamer fires a mix of chemicals that upon contact with the air, ignites to put forth a steady stream of cleansing flame. Excellent against enemies in cover or in buildings. 9106466Stun grenades that inflict no damage but can temporarily incapacitate most infantry units. 9106467“Those who wield the power of His chosen warriors would be blessed to feel but a minute portion of the eternal agony the Emperor endures for mankind,” decreed the Chaplain Elizur as he oversaw the creation of this powerful weapon. 9106468The design for this heavy bolter was inspired by the terrifying screams of an Eldar Banshee. The wailing sounds of this bolter are said to pierce the enemy’s very soul, and has caused enemies to break ranks in fear. 9106469Scores of xenos were cut down like chaff, but still they came. Bolts ripped through their lines as the Blood Ravens desperately held the line against their endless foe to protect their fallen sergeant. When the bulk of the second company arrived in response to the distress calls, the body of Sergeant Martinus remained untouched by alien claws, and the last remaining battle brother collapsed… still firing his heavy bolter. 9106470First deployed during the suppression of the Fales revolt at the end of M39, this heavy flamer is said to have consumed the traitorous Fales himself when Sergeant Lyons of the First Company led his famous raid behind enemy lines to the heart of the rebellion. 9106471Though scoured by flame and chipped by constant gunfire, the flawless craftsmanship of this Iron Halo keeps its protective powers strong. 9106472Owing to the chapter coloration and naming, many scribes and administrators in the Imperium falsely attribute the Blood Ravens founding chapter to be the Blood Angels. This is not made any clearer by the honorific names bestowed on some of the Blood Ravens oldest relics such as this Iron Halo. Some even whisper that these misleading names are intentional misdirection by the Blood Ravens themselves. 9106473“Yes, the Emperor protects, but I prefer to augment His divine grace with an energy field.” Attributed to former Captain Cappozius of the Lamenters Chapter, current status unknown after being sent on a crusade into the Maelstrom. 9106474Captain Davian Thule was awarded this great relic after successfully routing Chaos forces in the defense of Kasr Sonnen on Cadia. Captain Thule had deployed with elements of the Blood Ravens 4th Company to assist the Imperial forces already there. His experience in battle proved a valuable asset. 9106475Said to be forged under the supervision of the Blood Ravens "Great Father" lAzariah Vidya, this relic incorporates iconography of the Emperor, the planet Cyrene, and the chapter Librarium. 9106476This artifact of the earliest days of the Blood Ravens chapter was once reserved for the commander of the First Company. In more recent times, it has been awarded to commanders in high favor with the Chapter Master. 9106477Gilt in polished adamantium, this relic of the Balassu Crusade, evokes both the pride of victory in that long battle against the Eldar, and the drive to continue the battle in yet further reaches of space. 9106478Astartes type 12 Jump Pack; extended lift capacity. Enabling the wearer to cover distances both long and short, the real value is not so much in the rising, but the falling. Crashing down onto an enemy position causes much disruption and deals damage to light infantry. 9106479Astartes type 12 Jump Pack; extended lift capacity. Enabling the wearer to cover distances both long and short, the real value is not so much in the rising, but the falling. Crashing down onto an enemy position causes much disruption and deals damage to light infantry. 9106480Captain Kayvaan Shrike of the Raven Guard has been a critic of the Blood Ravens since the two chapters clashed over tactics during the Holst Crusade. Nevertheless, this jump pack was named in his honor after the decisive victory on that frozen world. 9106481A gift from Salamanders artificer Barrero received after the Second Armageddon War, this launcher fires customized missiles which include both melta and krak explosive charges in their warheads. 9106482Each missile loaded into the Sacred Lance receives benedictions of fury and accuracy. Its muzzle, never blackened despite constant use, is ringed with litanies of devotion and zeal. 9106483“Pity is the most dangerous of emotions. Vengeance is the purest. Let this lance ever be a reminder of this simple lesson.” So reads the inscription on this weapon. 9106484Let the fire in this weapon s core be eclipsed by the fury in its wielder s heart. so reads the artificer s seal stamped into the bottom of this weapon s grip. 9106485This powerful plasma cannon was once owned by the notorious Inquisitor Mattias Kuzminski. Many spies and traitors were vaporized in its wake when this weapon was used by his retinue. How this cannon ever left Kuzminski’s care is unknown. 9106486Originally crafted in the legendary forges of Mars, Chapter Librarians date this weapon to before M32 and all artificers who examine it are in awe of its near flawless construction. They claim that from its barrel is unleashed such power that it can only be likened to the manifestation of a star. 9106487M35 Magnacore-type. This specialist issue weapon is slower-firing than a bolter, but able to damage any target type. Effective against high value single infantry and vehicles. 9106488M35 Magnacore-type. This specialist issue weapon is slower-firing than a bolter, but able to damage any target type. Effective against high value single infantry and vehicles. 9106489M35 Magnacore-type. This specialist issue weapon is slower-firing than a bolter, but able to damage any target type. Effective against high value single infantry and vehicles. 9106490M35 Magnacore-type. This specialist issue weapon is slower-firing than a bolter, but able to damage any target type. Effective against high value single infantry and vehicles. 9106491Though many believe the assignment of a plasma weapon to be a dubious honor due to the fractious nature of the weapon, the cooling system of the Scourging Fury has ensured its many bearers are under far greater danger from the enemies of the Imperium than the gun itself. 9106492When the unusually heavily armored Orks on the ice world of Immir proved too numerous for slower firing Plasma Guns, Blood Raven artificers forged this unique weapon that unleashes especially superheated plasma at an increased rate of fire. 9106493Said to fire plasma of such heat it might crack the mantle of a world, this weapon bears its name in reference to the rumored purgation of the Dark Angels homeworld of Caliban. Members of that chapter look at this naming as an insult and have been heard to call for the Blood Ravens to suffer a similar "absolution." 9106494Sgt. Matiel of the Blood Ravens 3rd Company wielded this powerful Mk III ‘Sunfury’ pistol against Warboss Orkamungus’s horde during the Tartarus campaign. Battle records claim the Orks were unable to return fire when the muzzle flashes of this weapon hindered their vision. 9106495Trythios, first of the Blood Ravens to ever serve in the Inquisition s alien-hunting Deathwatch, took this plasma pistol with him when his service began. Since then, it as accompanied all Blood Ravens undertaking such service. 9106496This legendary plasma pistol has surfaced during countless engagements by the Blood Ravens. In every recorded use of the Herald, the battle lasted for many weeks often turning from a brief engagement to a protracted siege. Rumors persist that where the weapon is found war is soon to follow. 9106497From Elizur’s proclamation of victory “Pain is not the enemy. Pain is a reminder that we live on to better serve the Emperor of Mankind.” This suit of Power Armor is a testament to the truth of this proclamation, and is reputed to improve the wearer’s mental focus. 9106498The legendary temper of the Space Wolves inspired the name for this suit of power armor after two adepts of the Omnissiah dueled over who would earn the right to name their creation. 9106499After the exterminatus of Cyrene, a piece of the planet’s crust was forged into the shoulder plate of a suit of power armor. Intended as a reminder that no place is safe and eternal vigilance is needed, Blood Ravens instead view wearing this suit as a necessary penance. 9106500The Blood Ravens charge was devastating. The Tau line crumbled as bolter and chainsword spilled the xenos’ lifeblood onto the grounds of Ores Tash n during the fighting on Kronus. Battle brother Mazus, however, shone above all others in righteous fury butchering the fleeing aliens en masse. 9106501This ancient suit last saw service at the peak of Hab Spire Venictus during the quelling of the Fortune Insurrection. As the towering city burned, the corrupt governor was cast down from a towering height. The Inquisition sealed the upper levels for a hundred years while servitors incanted endless rituals of purification. 9106502The names of every Blood Raven to wear this armor are written on the vambraces as a reminder of its mighty legacy. The most recent inscription bears the name of Sergeant Matiel, martyred on Tartarus during the final battle against the sorcerer Sindri. 9106503When Techmarine Martellus returned from his training on Mars, he brought a great gift of ornately crafted power armor. Though many in the chapter have tried, none have ever persuaded him to tell of how the secretive Techpriests of Mars came to reward the Blood Ravens with such a prize. 9106504“And lo, the heretic was brought down by fear. As the weak-minded cower under fire from our devastators, we stride forward undaunted into glorious combat.” Excerpt from the purity seals adorning this master-crafted power armor. 9106505Cold to the touch regardless of any heating, this power armor is said to have been forged following instructions from Iron Priest Bjorksten in the wake of the Purge of Kading Prime. 9106506Rogal Dorn was a master of building fortifications, and a legendary battlefield commander on the defense. When created, this armor was deemed a masterpiece of personal protection and named for the Primarch of the Imperial Fists Space Marines. 9106507Prayer strips sealed to this power armor by Reclusiarch Mikelus read "I am a Blood Raven, born into the starry sky on wings of hate. Hate for the alien and his opposition to Man. Hate for the treasons of brothers and fathers." 9106508Said to glow warmly on certain feast days, this power armor was worn by the Blood Raven Adrien when he defended the Abbey of St. Irene against the Black Legion. Suffering terrible wounds, Adrien fell into a deathlike state during which the abbey s holy sisters prayed over his body. Adrien arose during the vigil of Sister Claire, who would later become canoness of the Order of the Lost Rosetta. 9106509After the battle of Tarsis Ultra, Hive Fleet Leviathan continued to rampage onwards, tendrils reaching into star systems far beyond. Ultramarines later fighting a desperate last stand against the hordes were astounded to see a Blood Ravens strike cruiser enter orbit and deploy drop pods. Caught between two forces, the alien beasts were defeated. This suit of power armor was gifted to the Blood Ravens with blessings and litanies of holy fury against the Tyranids. 9106510“As his chainsword bit through the armor and flesh of the foul xenos, a nimbus of light radiated from him. All who remember the battle for Titans Gate recall his purity of spirit. But none can remember his name, even though the very spirit of the Emperor suffused him.” 9106511“Brothers, though the secrets of our great chapter’s past are still clouded and uncertain, we will forever be vigilant in our quest to both unearth hidden lore and to smite the foes of mankind in His name. Knowledge is power, Guard it well…” Chaplain Prathios of the Blood Ravens. 9106512The foul warrior of Chaos laughed as he threw an entire pack of grenades into the path of Captain Trius. The mocking laughter died in the air as Trius strode through the explosion without pause, cleaving the heretic in two before pausing to address any potential battle damage and offering a prayer to the machine spirit of his armor. 9106513Before it was lost, this Mk VII Power Armor was put on display during Blood Trials held by the Blood Ravens 3rd Company to inspire hopefuls with a symbol of what they might one day become should they prove worthy. 9106514Upon this armor is etched a record of each battle that took place during the Kronus Campaign. An Apothecary noted the etchings when tending to a fallen brother at the end of the bloody campaign and handed it over to Blood Ravens chaplains who blessed it as a chapter relic. 9106515Blood Ravens Techmarine Isaak Jordanos once endeavored to visit to the Space Wolves home world of Fenris. Rebuffed by the grim chapter, he was still impressed by the sight of their famed “Fang” fortress, visible even from orbit. He marveled at the glorious structure and set about to forge a great power axe in honor of both the mighty fortress and the legendary chapter that built it. 9106516For unknown reasons, Iron Priest Bjorksten of the Space Wolves briefly accompanied the Blood Ravens forces during the Exodite Purges of Kading Prime. After one bloody battle, the Iron Wolf looked on this power axe and called it a fine prize. 9106517The mighty hive beast lumbered forward under constant cannon fire from battle tanks. Undaunted, Assault Marine Sergeant Brand powered the engines on his jump pack, screamed a mighty prayer to the Emperor and launched himself at the beasts’ maw. Though he was instantly devoured, his courageous example led the defenders to hold fast, and an image of the creature was later emblazoned onto this axe. 9106518During the Tartarus Campaign, Blood Ravens Sgt. Tanthius witnessed Imperial Guardsman Ckrius display uncommon valor in the face of heresy and death. Tanthius commissioned the creation of this power sword in honor of those who fight with pure hearts to defend their home worlds. 9106519This mighty power sword was forged by the Techpriests of Mars soon after the Kronus Campaign. It commemorates the efforts of those Blood Ravens who secured the ancient technologies on that planet, including the tracking station at Pavonis Starport. 9106520Space Marines honored with the use of this powerfist are given a brief lesson in the prayer of activation for the energy field that courses around every such weapon for the Techmarines are never certain this one will remain activated through an extended campaign. 9106521After Blood Raven Trythios returned from service in the Deathwatch, few were the exploits that he would relate from his time in service of the Inquisition. One, however, was that of a Crimson Fists Space Marine and his endless valor. This mighty power fist was forged in honor of that chapter. 9106522“Seek not the mantle of the mighty, for we are bound forever in service to the Emperor and seek no renown. For us, there is only an eternity of war, and we revel in our chance to prove ourselves worthy of His respect.” Excerpt from the teachings of Chaplain Shedeur. 9106523“The foulness of its presence was palpable. We had been tasked with cleansing a small uprising, but now faced a vicious Genestealer that had devoured an entire encampment of Imperial Guard. My Deathwatch battle brother’s powerfist proved the end of the foul beast, caving in its skull with a satisfying crack.” This master-crafted powerfist crackles with energy to smite the Emperor’s foes. 9106524“We are united in purity of purpose brothers in more than any name or blood bond. We are the Space Marines of the Imperium, we are the gleaming blade in His fist. The shield that protects His works. Never shall we falter in our duty not just to the Imperium, but each other.” 9106525“There is no greater gift than glorious death in service to the Imperium of Man. To have your name recorded in the annals of the chapter is a boon that all aspire to.” 9106526“Hold onto your righteous hate, my brothers. Let the lives of all aliens end with your blade, the mutant’s cries of pain echo through the halls of the damned and the heretic’s soul be extinguished by your furious retribution.” 9106527“While knowledge may be my greatest strength, when the battle comes to my sword, I shall be ready to unleash all fury upon the enemies of Man.” 9106528“Let each Space Marine remember that all were once but mewling babes, defenseless and small in an ancient and terrible galaxy. Every day that we fight as superhuman warriors without peer is a gift from the Emperor of Mankind, and we are forever in His debt.” 9106529“Though our strength is as great as the mighty bear, the Adeptus Astartes must also fight with the speed and grace of a panther. No foe shall outrun our fury, and no man, beast or alien can flee from our wrath.” 9106530“The Emperor guides my hand and protects my soul. We gird ourselves with faith and duty in His name. No alien, mutant or heretic can weather our assault. We shall not falter, nor fail in our determination. We are the last, greatest, hope for Aurelia.” 9106531Remember always those mighty sons of the Emperor, fathers to all our chapters. Remember that even in their number, treason took root. Remember that we still pay for that dark truth. 9106532“As you once ascended to the Golden Throne on Terra herself, shall we ascend to victory against Mankind’s enemies.” 9106533A large explosive charge linked to a remote activation device not fully understood by the Techpriests, this device nonetheless triggers correctly when the correct activation rune is depressed. 9106534Mk III ballistic fiber weave fatigues. Although less protective than power armor and not fully sealed, the initiates of the chapter serving in the scout squadrons are well armored in comparison to other warriors in the Emperor’s service. 9106535Mk III ballistic fiber weave fatigues. Although less protective than power armor and not fully sealed, the initiates of the chapter serving in the scout squadrons are well armored in comparison to other warriors in the Emperor’s service. 9106536Mk III ballistic fiber weave fatigues. Although less protective than power armor and not fully sealed, the initiates of the chapter serving in the scout squadrons are well armored in comparison to other warriors in the Emperor’s service. 9106537Mk III ballistic fiber weave fatigues. Although less protective than power armor and not fully sealed, the initiates of the chapter serving in the scout squadrons are well armored in comparison to other warriors in the Emperor’s service. 9106538Mk III ballistic fiber weave fatigues. Although less protective than power armor and not fully sealed, the initiates of the chapter serving in the scout squadrons are well armored in comparison to other warriors in the Emperor’s service. 9106539This suit of scout armor incorporates the finest camo cloak, advanced targeting links and sound-dampening material. When Inquisitor Arken of the Ordo Xenos found himself beset by cultists at the night-planet Tenar Prime, his life was saved by a Blood Ravens scout assigned to the sector. The Angel of Silence was commissioned posthumously in honor of that unnamed scout, whose final fate was never recorded. 9106540Blessed by the most high-ranking Chaplains of the Blood Ravens, this armor was intended as a reward for Initiate Stefanus, a particularly promising recruit who served as a scout during the Kronus campaign. Before it could be presented, however, the armor was recalled to be studied by chapter Librarians. The reasons for this interest have never been revealed. 9106541Separated from his squad, Blood Ravens Scout Kuros once stalked an Eldar Ranger for days, waiting and marking its movements. On the third day, the xeno removed its helmet for the first time and drank water from a stream certain that none were nearby. Burning with hatred for the alien, the scout crept up silently and obliterated the Eldar’s skull with a single pull of his shotgun’s trigger. 9106542This Sniper Rifle has been passed down through the ages as a priceless relic of the Blood Ravens’ 10th company. Awarded to the pre-eminent marksmen of the chapter, this weapon was last recorded as won by Sergeant Pannell for eliminating a building Ork Waaagh! in the Aurelia Sector with one well-placed shot to a Big Mek’s power generator. The detonation destroyed the entire Greenskin leadership structure. 9106543This Terminus Rex-pattern storm bolter has undergone countless rounds of fine tuning in the chambers of Blood Ravens master artificer Nathaniel. It now fires with unparalleled precision and deadly force. 9106544After the end of the Macharian Heresy, the Blood Ravens Chapter Master had this and other key chapter weapons engraved with reminders to distrust those who would claim to bring an end to the eternal war for Mankind s survival. 9106545Dating to the pacification of the Macharian Heresy, this Storm Bolter bears two contrasting engravings "Glory be to the conqueror Macharius, unafraid of the darkness beyond the stars" proclaims one, while the other warns "Death is the only answer to those who would lead us away from the Emperor s light." 9106546Similar to the psychically impregnated rounds wielded by the Grey Knights and the Inquisition, this Storm Bolter’s ammunition receives extensive prayer and rituals of devotion to imbue each shot with a piece of the Emperor’s might. Brought into battle last by brother Hurios during the battle of Magna Bonum, this bolter brought constant death to the Orks assailing that space port. 9106547Chapter records indicate that this armor was lost some time after the terrible Gothic Campaign, having once been worn by legendary Blood Ravens Chapter Master, Azariah Vidya. Its rediscovery in Subsector Aurelia is regarded by chapter Librarians as a blessing from the Great Father himself. 9106548Official histories say this relic of the 5th Blood Ravens company was forged in honor of the righteous rage of the pure against the ruinous powers. Some whisper, however, that it is a nod to the sanguinary rage inherent in the chapter s gene-seed. 9106549Techmarine and Master Artificer Isaak Jordanos left many amazing relics to the Blood Ravens before his final voyage to Mars in 813.M40. Among the finest is this power fist, engraved with the his own motto "Vincit Veritas" 9106550Much of the relics the Blood Ravens found during the Kronus Campaign are now sealed deep within the Omnis Arcanum. This terminator powerfist was one of the relics recovered there and returned to service. It is said to have been clutching an ancient tome of terrible knowledge. Whatever its past, this mighty weapon has since destroyed countless foes of the chapter. 9106551The mighty terminators of the Deathwing stand as examples to all who bear the Crux Terminatus. Originally created in honor of the Dark Angels’ master of the first company, this relic of the Blood Ravens was thought lost millennia ago during the first pacification of Spire Legis on Meridian. 9106552Older even than the Terminator armor it sits within, this teleporter is among the very oldest relics of the Blood Ravens chapter. Many question how a device seeming to date back at least to the Great Crusade could be tied to a comparably young chapter. 9106553“The Techpriests and servitors began the ritual of teleportation, singing a sonorous chant of devotion to the Omnissiah. When the runes of activation were pressed, each battle brother felt as if their immortal soul was suddenly rent in two for a split second, hearing the distant whisper of voices at the back of their heads. Then they felt solid ground below them once more.” 9106554Bolstered by a newly forged link to the teleportation grid on the Strike Cruiser, the Terminators using this technology are able to transport themselves much further to strike the Emperor’s foes down. 9106555Every teleportation carries significant risk to the user, as it transports the squad through the Warp itself a terrifying experience that no human mind but a Space Marine’s could endure with any regularity. This version incorporates a litany of protection against the Warp making for a slightly easier transit. 9106556Fitted with a unique optimized power generator interface, this Terminator teleporter device is fully one quarter more efficient than comparable models, allowing the suit’s energy to be diverted to other tasks. The benefits of these savings were most famously demonstrated during the Blood Ravens purging of the space hulk Port Matthias. 9106557Astartes type IX Teleport Pack; Issued for Terminator Assault Squads, the teleport pack allows a Terminator to forgo the need to approach the enemy in a frontal assault. As if adding insult to injury, the already incredible power of a Terminator can be brought to full as it flanks the enemy near instantaneously. 9106558Recovered from the corpse of Sgt. Maximilian of the Blood Ravens 1st Company, these weapons both have his motto of "honor and fury" inscribed upon them. Maximilian was found pinned beneath the wreckage of a Chaos Defiler, surrounded by the now-brittle bones of a hundred daemonic spawn. 9106559The ceaseless duel between the Ork Warboss Gorblood and Watch Commander Tyrius of the Blood Ravens lasted for a full day and night. Both warriors bore scores of near-crippling injuries, but when the Greenskin’s great axe penetrated Tyrius’ shield; it also became trapped in the adamantine allowing Tyrius thunder hammer to deliver a mortal blow before the Blood Raven himself expired. 9106560This thunder hammer and storm shield were released from the chapter armories for the first time in millennia after the Blood Ravens defeat of Tau forces in the Kiwon Engagement. 9106561Named in honor of the First Captain of the Imperial Fists, this massive thunder hammer is said to have met with its namesake s scorn instead of his appreciation. "I remember them not from the rolls of the Index Astartes," Lyssander supposedly said of the Blood Ravens. 9106562When elements of the Blood Ravens second company deployed to the Eye of Terror, Captain Davian Thule led the detachment in a daring rear-guard action against a column of warp-horrors advancing on Kasr Sonnen. Thule used this hammer to kill the sorcerer directing the horrors. 9106563Ever since the battle of Kadath-VI, which saw a greater daemon banished back to the warp, this great thunder hammer has burst into holy flame when wielding in battle by the mightiest heroes of the Blood Ravens. 9106564Named for the mighty Imperial Fists’ primarch, Dorn’s retribution was consecrated in battle against the 12th Black Crusade as a Blood Ravens strike cruiser broke from the main Imperial fleet to engage and destroy a vessel of the Black Legion before returning to the line. Any reasoning for such a bold action was never reported. 9106565Banshee Exarch Armor - Common 9106566Banshee Exarch Armor - Common 9106567Banshee Exarch Armor - Common 9106568Guardian Armor - Epic 9106569Guardian Armor - Rare 9106570Cancel changes and return to Main Menu. 9106571Select your difficulty level. 9106572Create a custom Space Marine Chapter. 9106573Create a custom Ork Clan. 9106574Return to campaign selection. 9106575Create a custom Eldar Craftworld. 9106576Create a custom Tyranid Hive Fleet. 9106577Save your changes and return to Main Menu. 9106578Randomize the pattern, material and badge. 9106579Choose a badge to apply on your units. 9106580Choose custom material. 9106581Begin a new campaign. 9106582Apply a pattern to the material. 9106583Delete this saved campaign. 9106589Create a new Chapter, Craftworld, Hive Fleet, Clan or Warband and customize the appearance of your units. 9106590Delete the currently selected army. 9106591Select a saved custom army. 9106592Guardian Armor 9106593View the previous unit. 9106594Face weaker enemies, likely to fall under your blade. 9106595Stand against strong enemies battling with all their resolve. 9106596View the next unit. 9106597Go blow for blow against deadly enemies who will test your skill and resolve. 9106598Each shell fired from this weapon is a paean to the glory of the Emperor the roar of fury that destroys our enemies. The volume of fire expended each engagement is enough to keep a dozen munitions servitors engaged for a month, but that cost pales in comparison to the dead piled at the feet of the Dreadnought blessed to wield this Assault Cannon. 9106599This standard was first flown on the battlements of the Blood Ravens fortress Castellum Incorruptus on Kronus, after an orbital barrage purified the chapter’s landing zone in North Vandea. 9106600%1XP% XP 9106601The warriors entombed within Venerable Dreadnoughts are truly ancient, having served beyond death for thousands of years. To ease the pain of so many years, a venerable warrior is often allowed centuries of slumber before being called upon to take the field of battle for the chapter. 9106602This armor was forged to be proof against flame, and is named for the legendary lizard-like creatures of Vulcan home of the Salamanders chapter. 9106603Thought to be of a set with the similarly named power axe Eagle Talon , this plasma pistol was recovered on Balassu Primaris. As with its companion, this weapon bears the heraldry of the Doom Eagles chapter but was found far from any recorded activities of that chapter. 9106604Those Space Marines who forego the protection and position that come with their suit of Power Armor are rare, and often misunderstood. Many make the mistake of thinking these veterans to be “mere scouts” rather than warriors. Those same warriors are often amazed when their own lives are saved countless times by those whose valor they once questioned. 9106609Bolters 9106610Bolters are the basic infantry weapon of Space Marines. Firing self-propelled explosive rounds they are effective against infantry. 9106611Heavy Bolter 9106612Heavy Bolters 9106613Standard equipment for the Devastator Squad, the heavy bolter is a powerful weapon that suppresses infantry. The weapon requires setup time and has a limited firing arc, however. 9106614Bolt Pistol 9106615Bolt Pistols 9106616The standard sidearm for close-combat squads, the bolt pistol is a short range weapon that nevertheless gives the squad some punch as it closes to hand-to-hand range. 9106617Chainsword 9106618Chainswords 9106619The standard close-combat weapon for Space Marines, chainswords are effective at tearing into enemy infantry in close quarters. 9106620Frag Grenades 9106621Fragmentation Grenades 9106622Frag grenades are thrown explosives that are excellent against massed infantry, targets in cover, and infantry in structures. They detonate soon after impact, so enemies have little chance to escape the blast radius. 9106623Stimulant Kits 9106624Field issue stimulant kits heal Space Marines and revive incapacitated squad leaders near the user. They can keep a strike force healthy and combat worthy even when taking heavy enemy fire. 9106625Storm Bolter 9106626Storm Bolters 9106627The standard ranged weapon on Terminator armor, a storm bolter is essentially two bolters firing as one. Like its smaller cousin it is highly effective against infantry units, but unlike the standard bolter it is also viable against armored targets. 9106628Dreadnought Fist 9106629Dreadnought Fists 9106630Powerful close-combat claws, Dreadnought fists are also mounted with a heavy flamer, making the walker all the more deadly at close range. No infantry can long stand against the venerated heroes of the chapter. 9106631Bolter 9106635Click and target area 9106636Click an area then choose firing arc 9106637Click and target area 9106638Retrieve the Power Cell 9106639%1X% of %2Y% Foundries held on %3PLANET% 9106640%1XP% XP per 9106641%1PLANET% Foundries 9106642Click and target area 9106643Click an area then choose firing arc 9106644Click an area then choose firing arc 9106646Click an area then drag and click 9106647You are not in a party, select to form a party with your allies. 9106648Chapter Battle Standard 9106649Battle Standard 9106651The battle standard of the Blood Ravens Fourth Company celebrate that unit s most famous victories against the Word Bearers Traitor Marines on Kronus and against the Ork Archmarauder Boargurr on Tranthios III. 9106652Carnifex Purged 9106653Avatar Destroyed 9106654The Avatar and its war host are destroying anything in their path. They must be stopped or what few holdings we have left on Typhon will be lost 9106655Tyranid Warrior Destroyed 9106656Hive Tyrant Destroyed 9106657A Hive Tyrant leads an infestation with a goal to establish a major new hive. Exterminate the Hive Tyrant before it can nest. 9106658Carnifex Destroyed 9106659Hive Tyrant Eliminated 9106660Eliminating the Hive Tyrant will cause the Hive Fleet to recoil and leave legions of lesser creatures without leadership. You must destroy this monstrosity. 9106661Captain Thule Is Avenged 9106662The Warrior beast that you drove into the Badlands has resurfaced. Take this chance to strike back at the Tyranid enemy. 9106663Bonsesmasha Eliminated 9106664Opted to join party. Waiting for party host to accept request. 9106669Member of allied party. 9106670Stamina 9106671Ranged 9106672Strength 9106673Will 9106674Moved towards rendezvous point 9106675Rendezvous with Thule and the Initiates, located North of your current position. 9106676Rendezvous complete 9106677Area secured 9106678Ork flank threat eliminated 9106679Ruins investigated 9106680Ork assault defeated 9106681Ork threat destroyed 9106682Mine entrance sealed 9106683Settlement retaken 9106684Guard tower destroyed 9106685Drop zone secured 9106686Sergeant Avitus revived 9106687Argus Village defended 9106688Xenos threat eliminated 9106689Click Here 9106690A sign-in change has occurred, you will be taken back to the Main Menu when loading finishes. 9106691Eliminate Skykilla 9106692Skykilla Eliminated 9106693The Ork Skykilla has struck a critical target. We cannot let him raid with impunity, or Calderis is sure to fall. Eliminate Skykilla. 9106694Eliminate Gutrencha 9106695Gutrencha Killed 9106696A powerful Ork chieftain named Gutrencha is leading an assault. Eliminate this beast before he does more damage. 9106697Eliminate Bakstabba 9106698Bakstabba Eliminated 9106699Typhon is being ravaged by an Ork assassin called Bakstabba. If he continues unchecked, Typhon s defenses will start to crumble. Eliminate him. 9106700Destroy the Warp Spider Exarch 9106701Warp Spider Eliminated 9106702A substantial Eldar strike force is led by one of their so-called Warp Spiders. Eliminate him and uncover what you can of the Eldar plans on Typhon. 9106703Eliminate Ranger Nemarian 9106704Nemarian Eliminiated 9106705Ranger Nemerian leads the Eldar raiding party that threatens our supply lines between Typhon and Calderis. Neutralize him immediately. 9106706Gorwazza Killed 9106707Deff Driva Eliminated 9106708Blitzzagga Killed 9106709Rippa-Splitta Eliminated 9106710The Greenskin walker Rippa-Splitta is obsessed with technology. Destroy this alien walker, and recover the location of the astronomic array. 9106711Ravener Killed 9106712A powerful Ravener has burrowed through multiple Imperial Guard outposts, wreaking havoc with morale. The beast from a primary hive, one that could provide us with a valuable genetic sample. Kill it to locate the hive. 9106713Zoanthrope Purged 9106714Orbital sensors have located a powerful Tyranid Zoanthrope. Killing this beast will cause feedback and actually weaken the Hive Mind itself. 9106715Carnifex Purged 9106716Warrior Eliminated 9106717Tyranids are pushing into populated territory with amazing speed. Move in and exterminate this initial wave before larger organisms follow. 9106718Falcon Tank Destroyed 9106719The Falcon tank is increasing The Eldar s ability to threaten major outposts, and allows them to move quickly from target to target. Eliminate that vehicle. 9106720Wraithlord Destroyed 9106721A powerful Wraithlord walker is leading Eldar raids on Meridian. Strike it down before it escapes. 9106722Kill Warlock Aurian 9106723Warlock Aurian Killed 9106724A powerful Eldar strike force has destroyed a major power station, along with the Imperial Guard units defending it. Eliminate Aurian, the Eldar Warlock leading the war host. 9106725Fire Prism Destroyed 9106726A powerful Eldar hovertank is leading alien attacks on Meridian. If these raids continue, planetary defenses could be seriously compromised. 9106727Lictor Killed 9106728A Tyranid Lictor has been stalking the habblocks for weeks. Now, a massive infestation has followed in its wake, claiming countless more lives. Eliminate this killer. 9106729Destroy the Ravener 9106730Ravener Destroyed 9106731The Tyranid swarm has outflanked the Imperial Guard lines. Eliminate the snake-like Ravener leading the brood. 9106732Destroy the Carnifex 9106733Carnifex Destroyed 9106734A massive Carnifex is tearing through Meridian s undermined defenses. Destroy it or the whole spire will be overrun in a matter of days. 9106735Kill Farseer Idranel 9106736Farseer Defeated 9106737Farseer Escapes! 9106738The Eldar witch Idranel has revealed herself at last. Eliminate her before she escapes. 9106739Hive Tyrant Eliminated 9106740Hive Tyrant Destroyed 9106741Hive Tyrant Purged 9106742The Hive Tyrant is the vital link between the Hive Fleet in space and the organisms on the planet s surface. Eliminating the Tyrant will leave the Tyranid forces in disarray for a time, compelling them to withdraw. 9106743The Hive Mind is attempting to infest more regions, and this beast is likely trying to form a new hive. Strike down this Tyrant, and the hive mind will suffer. 9106744A powerful Tyranid Ravener has been leading a brood into the region. This beast has been wreaking havoc with our supply lines, Commander. Eliminate it, or the Tyranids may topple our planetary defenses. 9106745%1BOSS% Killed 9106746%1BOSS % Destroyed 9106747%1BOSS % Purged 9106748%1BOSS % Eliminated 9106749%1BOSS % Defeated 9106750%1BOSS % Repelled 9106751The Tyranid Hive Mind coordinates its countless drones through the Zoanthrope, a beast of awesome psychic might. Killing this beast will cause the hive pain and be a significant step in driving the invader back. 9106752A Tyranid swarm has emerged from the deep jungle and pushed into a high-value area, following a path laid by a Lictor. Seek out and destroy this creature. 9106753Death-Whisper 9106754Gorwazza 9106755Brood Warrior 9106756Warrior Beast 9106757Lictor 9106758Mantis-Killer 9106759Slither-Slasher 9106760Rippa-Splitta 9106761Deff Driva 9106762Aurian 9106763Idranel 9106764Nemerian 9106765Mek Blitzzagga 9106766Mek Badzappa 9106767Veldoran 9106768Kaylith 9106769Avatar of Khaine 9106770Moriel 9106771Fire Prism 9106772Falcon Tank 9106773Bonesmasha 9106774Brood Tyrant 9106775Tyrant Beast 9106776Hive Tyrant 9106783Click and target area 9106785Flesh Over Steel 9106786A powerful strike from the power fist temporarily immobilizes the vehicle. 9106795Rage of Angels 9106796MKXa - Rending Pattern 9106797Terminator Assault Cannon 9106798Storm of Purity 9106799MKXa - Rending Pattern 9106800Terminator Assault Cannon 9106801About the Unit Info Panel 9106802Refrain of the Crusader 9106808Hellfire Pistol 9106809Bolt Pistol 9106811The oversized ammunition used in this bolt pistol means less shots per clip, but the extra damage inflicted by the hellfire rounds make this weapon prized among assault troops. 9106812Herald of the Coming Doom 9106813Bolt Pistol 9106815While the fighting against the Imperial Guard on Kronus is something the chapter and the Imperium as a whole would rather forget, a fragment of a journal from the 102nd company of the 1st Kronus Liberators was found detailing a bolt pistol with a distinctive report the writer called the “sound of doom itself stalking our men.” 9106816Ork-Killer 9106817Bolt Pistol 9106819Famed marksman Elias of the Blood Ravens once felled a hundred Orks with his sidearm after his sniper rifle was damaged in combat. After the battle, the Veteran Sergeant elected to leave his Scout Marines for the assault squad, keeping his sidearm close at hand. 9106820Pistol of Baal 9106821Bolt Pistol 9106823The crimson teardrop icon of the Blood Angels chapter is carved into the grip of this Mk III bolt pistol. Blood Raven armorers claim this dates from a ceremonial exchange of arms between the two chapters in M37. Blood Angel archivists have no records of any such exchange. 9106825Singned into with an offline profile. Unabled to access any online or multiplayer features. 9106826You are not signed into a profile. 9106829Guardian of Faith 9106832Bolter 9106838Awarded to the Blood Ravens after the defense of the Damocles Cluster, this Goodwyn-De az-pattern bolter bears sigils of the chapter and the Sisters of Battle. 9106839Stalker Boltgun 9106842Bolter 9106848Most Stalker-pattern bolters are found among the Ultramarines and their respected successor chapters. This Stalker came to the Blood Ravens after Captain Armand led a chapter detachment to help liberate the Sabbat Worlds. 9106849Unforgiving Truth 9106852Bolter 9106858Another product of the forge of Artificer Isaak Jordanos, this bolter is said to be named for the Emperor s holy truth, which destroys all lies. Some whisper, however, that the weapon s true name is "Unforgivable Truth". 9106859Black Rage 9106861Chainsword 9106863Removes All Health Regeneration 9106865Once in the chapter’s past, the Blood Ravens were thought to be descended from the Blood Angels after reports reached the Administratum that some of their number were exhibiting symptoms of the ‘Black Rage.’ Although these reports were later found to be mistaken, the affair led chapter artificers to name this chainsword after those very visions of death and destruction. 9106866Blade of Ulyus 9106868Chainsword 9106870Removes All Health Regeneration 9106872In the great battle for Kronus, 2nd Company Sergeant Ulyus distinguished himself against the Necron menace, destroying a frightening monstrosity known as a Pariah with his favored chainsword. 9106873Flesh Tearer s Pride 9106875Chainsword 9106877Removes All Health Regeneration 9106879A Blood Angels’ successor chapter, the Flesh Tearers bear the distinction of being supposedly one of the only chapters to make an Ork horde retreat from the field of battle. After witnessing this in the Third Battle for Armageddon, the Blood Ravens decorated this chainsword with the chapter’s heraldry. 9106880Snarl of the Wolf 9106882Chainsword 9106884Removes All Health Regeneration 9106886Said to growl like a hungry wolf, this chainsword first saw service during the Cleansing of Jameson Reach. This mission of the Blood Ravens 3rd Company took them to the edge of the Maelstrom, to reclaim a world emergent from the region s warp storms after millennia of isolation. 9106887Coward s Pardon 9106888Grants the ability, with Weapon Utility Training upgrade on Cyrus 9106889Removes the ability, with Weapon Utility Training upgrade on Cyrus 9106891Combat Shotgun 9106893Adds 4 slot items 9106895Takes the first 4 slot items away 9106896The Arbiters of the Meridian developed a grim practice during the Rodway Uprising. On the night before they were to go on trial, accused agitators would find a shotgun with a single shell in their cells. Fully 50% of those arrested took their own lives rather than face the dubious mercies of the courts. 9106897Executioner s Mercy 9106898Grants the ability, with Weapon Utility Training upgrade on Cyrus 9106899Removes the ability, with Weapon Utility Training upgrade on Cyrus 9106901Combat Shotgun 9106903Adds 4 slot items 9106905Takes the first 4 slot items away 9106906The most bloodthirsty warriors recruited from the planet Typhon have traditionally been inducted into a close-quarters role and equipped with Combat Shotguns. Hearkening to Chaplain Shedur’s teachings, this weapon has delivered the merciful end of life to countless foes in the hands of skilled Scout Marines. 9106907Initiate s Lesson of Strength 9106908Grants the ability, with Weapon Utility Training upgrade on Cyrus 9106909Removes the ability, with Weapon Utility Training upgrade on Cyrus 9106911Combat Shotgun 9106913Adds 4 slot items 9106915Takes the first 4 slot items away 9106916This weapon gained its name after a squad of Scout initiates, under the leadership of Cyrus, used shotguns and infiltration techniques to ambush and eliminate six Devastator squads during a training regimen on Brackman s Demise. 9106917Hand of Trythos 9106918Dreadnought Claws 9106919+2 to Strength Combat Discipline 9106920When Honorius Trythos, Dreadnought of the Blood Ravens 3rd company, met his end on Tartarus, much of the walker was lost to the chaos of battle. Still, this ancient and potent claw made its return to the chapter armories on the back of Techmarine Brennan. 9106921Fist of the Venerated Dead 9106922Dreadnought Claws 9106923+2 to Strength Combat Discipline 9106924Consignment to the metal tomb of a dreadnought might be thought of as punishment to some, but the chance to serve the Emperor after death means that only the most worthy are given this honor. 9106925Purging Benediction 9106926Grants the ability, with Weapon Utility Training upgrade on Cyrus 9106927Removes the ability, with Weapon Utility Training upgrade on Cyrus 9106928Flamer 9106933Adds 4 slot items 9106935Takes the first 4 slot items away 9106936“In their fiery death, the true colors of His mercy is shown to the debased mutant. For here, it is granted an end to the suffering of life and an end to the pain of living away from the Emperor’s light.” Benediction of Chaplain Shedur. 9106937Pyre of the Witch 9106938Grants the ability, with Weapon Utility Training upgrade on Cyrus 9106939Removes the ability, with Weapon Utility Training upgrade on Cyrus 9106940Flamer 9106945Adds 4 slot items 9106947Takes the first 4 slot items away 9106948After St. Claire became a Canoness of the Order of the Lost Rosetta, the Blood Ravens once again gained a boon from the Sisters of Battle as they fought side by side in the Second Purification of Vespa. Half of the planet was put to the flame, and this master-crafted flamer gifted to the Blood Ravens after the fighting ended. 9106949Bringer of Devastation 9106950Heavy Bolter 9106954The Blood Ravens 9th Company has the chapter s heaviest concentration of Devastator Squads and this ancient Mk IIId heavy bolter has a place of honor in their armory. It last saw service during the Rahe Pacification. 9106955Chant of Victory 9106956Heavy Bolter 9106957No Setup Time 9106958Reduced Weapon Range 9106960Devastator Marine Lyonus became famous in the 7th Company of the Blood Ravens for his endless repetition of the Chaplain’s sermon before the battle. Far from a hindrance, this chant became a beacon for his squad who all imitated the practice after seeing his feats of marksmanship with this heavy bolter. 9106961Merciful Extermination of Sin
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USBメモリ 47本目より 34 名前:不明なデバイスさん[sage] 投稿日:2011/03/09(水) 13 25 37.67 ID OLejEIs+ 流れ無視してレキサーの4GBのやつ、1000円でお釣りがギリギリ来る値段 あんまり使わないから何でも良かったけど、前スレのベンチが良さそうだから買ってみた ----------------------------------------------------------------------- CrystalDiskMark 3.0.1 (C) 2007-2010 hiyohiyo Crystal Dew World http //crystalmark.info/ ----------------------------------------------------------------------- * MB/s = 1,000,000 byte/s [SATA/300 = 300,000,000 byte/s] Sequential Read 34.629 MB/s Sequential Write 27.229 MB/s Random Read 512KB 34.487 MB/s Random Write 512KB 13.940 MB/s Random Read 4KB (QD=1) 8.180 MB/s [ 1997.0 IOPS] Random Write 4KB (QD=1) 0.127 MB/s [ 30.9 IOPS] Random Read 4KB (QD=32) 8.180 MB/s [ 1997.0 IOPS] Random Write 4KB (QD=32) 0.190 MB/s [ 46.4 IOPS] Test 50 MB [J 0.0% (0.0/3816.0 MB)] (x5) Date 2011/03/09 13 17 06 OS Windows 7 Ultimate Edition SP1 [6.1 Build 7601] (x64) 37 名前:不明なデバイスさん[] 投稿日:2011/03/09(水) 18 23 55.37 34 型番は? 39 名前:不明なデバイスさん[sage] 投稿日:2011/03/09(水) 19 43 23.51 ID OLejEIs+ 37 JDP4GB-140-5000 (RevF)