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Hunter Armor Set High Warlord s Pursuit (Level70 PvP Rare Set) Offcial WOWHEAD Total Chest Hands Head Legs Shoulder Armor 2648 652 407 530 570 489 Agility 103 20 21 20 28 14 Stamina 176 42 31 30 42 31 Intellect 47 15 6 14 8 4 Ranged attack power 110 12 20 28 28 22 Ranged critical strike rating 68 12 11 14 14 17 Resilience rating 86 16 14 15 25 16 Sockets 1M 4R 2Y 2R 1Y 1M 1R 1R 1Y Honor Mark 16524 AB30 10098 AV20 16065 AV30 16065 WSG30 10098 AB20 Hands Increases the damage done by your Multi-Shot by 4% 2 pieces +35 Resilience. 4 pieces Reduces the cooldown of your Concussive Shot by 1 sec. PvP Epic Old (Level70 PvP Epic) Offcial Back Wrist Waist Feet Neck Armor 104 311 438 535 Agility 17 24 24 Stamina 27 24 36 36 27 Intellect 8 16 16 Ranged attack power 38 12 24 24 32 Ranged critical strike rating 19 6 12 12 8 Resilience rating 19 10 16 16 15 Sockets 1Y 1Y Honor Mark 9435 AV20 13875 WSG20 21000 AB40 21000 EoS40 22500 EoS10 PvP Epic (Level70 PvP Epic) Offcial Ring Wrist Waist Feet Neck Armor 388 537 656 Agility 20 30 30 Stamina 30 29 45 45 31 Intellect 10 20 20 Ranged attack power 42 18 32 32 42 Ranged critical strike rating 22 8 16 16 18 Resilience rating 22 13 21 21 18 Sockets 1Y 1Y Honor Mark 15300 AV10 11794 WSG20 17850 AB40 17850 EoS40 15300 EoS10 Gladiator s Pursuit (Level70 PvP Epic Set) Offcial WOWHEAD Total Chest Hands Head Legs Shoulder Armor 3517 866 541 703 758 649 Agility 149 27 26 34 35 27 Stamina 233 51 41 49 53 39 Intellect 67 17 10 18 14 8 Ranged attack power 144 26 26 36 38 18 Ranged critical strike rating 82 18 14 20 19 11 Resilience rating 107 20 18 20 31 18 Sockets 1M 4R 2Y 2R 1Y 1M 1R 1R 1Y Point 1875 1125 1875 1875 1500 Merciless Gladiator s Pursuit (Level70 PvP Epic Set) Offcial WOWHEAD Total Chest Hands Head Legs Shoulder Armor 3875 954 596 775 835 715 Agility 168 31 30 37 38 32 Stamina 263 57 48 55 58 45 Intellect 74 17 13 19 15 10 Ranged attack power 192 32 34 50 52 24 Ranged critical strike rating 95 21 21 22 21 14 Resilience rating 118 21 21 22 33 21 Sockets 1M 4R 2Y 2R 1Y 1M 1R 1R 1Y Point 1875 1125 1875 1875 1500 Hands Increases the damage done by your Multi-Shot by 4% 2 pieces +35 Resilience. 4 pieces Reduces the cooldown of your Concussive Shot by 1 sec. Netherscale Armor (Lether Working Epic) WOWHEAD Total Waist Wrist Chest Armor 1628 457 325 846 Agility Stamina 71 21 25 25 Intellect 45 14 8 23 Ranged attack power 166 48 38 80 Ranged critical strike rating 70 22 17 31 Mana Regeneration 21 8 5 8 Sockets 3Y 3B 1Y 1B 1Y 1Y 2B 3 pieces Increases your hit rating by 20. Netherchain Armor (Blacksmith Epic) WOWHEAD Nether Chain Shirt Twisting Nether Chain Shirt Embrace of the Twisting Nether Armor 457 846 981 Agility Stamina 40 45 53 Intellect 18 20 25 Ranged attack power 40 62 52 Ranged critical strike rating 28 31 33 Mana Regeneration 7 8 9 Sockets 1R 1Y 1B 1R 1Y 1B 1R 1Y 1B Use You are protected from all physical attacks for 6 sec, but cannot attack or use physical abilities. Desolation Battlegear (Dungeon Set 3) WOWHEAD Total Chest Hands Head Legs Shoulder Armor 2648 652 407 530 570 489 Agility 23 23 Stamina 114 28 25 21 24 16 Intellect 118 25 16 25 33 16 Hit rating 29 12 17 Ranged attack power 214 50 32 66 66 Ranged critical strike rating 69 16 17 14 22 Sockets 1M 5R 3Y 1R 1Y 2R 1M 1Y 2R Drop Old Hillsbrad Shattered Halls Black Morass Sethekk Halls Slave Pens 2 pieces Increases your hit rating by 35. 4 pieces Your attacks have a chance to grant you 160 attack power for 15 sec. Beast Lord Armor (Dungeon Set 3) WOWHEAD Total Chest Hands Head Legs Shoulder Armor 2648 652 407 530 570 489 Agility 125 20 25 25 30 25 Stamina 88 30 12 21 25 Intellect 94 24 17 22 19 12 Ranged attack power 210 40 34 50 52 34 Mana regeneration 16 4 7 5 Sockets 1M 3R 1Y 2B 2R 1B 1R 1B 1M 1R 1R 1Y Drop Botanica Shattered Halls Mechanar Steamvault Steamvault 2 pieces Reduces the cooldown on your traps by 4 sec. 4 pieces Each time you use your Kill Command ability, your attacks ignore 600 of your victim s armor for 15 sec. Demon Stalker Armor (Tier 4 Raid Set) WOWHEAD Total Chest Hands Head Legs Shoulder Armor 3435 846 528 687 740 634 Agility 129 26 28 35 40 Stamina 129 24 24 28 30 23 Intellect 139 35 24 27 30 23 hit rating 15 15 Ranged attack power 320 70 58 66 82 44 Ranged critical strike rating 19 19 Mana regeneration 17 6 6 5 Sockets 1M 2R 2Y 2B 1R 2B 1M 1Y 1R 1Y Arodis Sunblade Keeper of Sha tari Artifacts in Shattrath City 2 pieces Reduces the chance your Feign Death ability will be resisted by 5%. 4 pieces Reduces the mana cost of your Multi-Shot ability by 10%. Rift Stalker Armor (Tier 5 Raid Set) WOWHEAD Total Chest Hands Head Legs Shoulder Armor 3793 934 583 759 817 700 Agility 180 40 34 40 40 26 Stamina 170 40 29 36 39 26 Intellect 114 19 20 25 26 24 hit rating 80 19 19 18 13 Ranged attack power 374 80 68 82 92 52 Ranged critical strike rating Mana regeneration 24 7 10 7 Sockets 1M 3R 3Y 1B 2Y 1B 1M 1Y 1R 2R 2 pieces Your pet s attacks have a chance to heal your pet for 172 to 198. 4 pieces Your Steady Shot ability has 5% increased critical strike chance.
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HUNTER×HUNTER連載再開!!! 8月8日の週刊少年ジャンプでハンターハンターが再開!! 前月 2021年12月 翌月 日 月 火 水 木 金 土 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 名前 コメント
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Hunter Set Armor 概要 外見: 俗称: 入手:UOMLボス、DOOMボス、特定モンス 性能 名称 物理 炎 冷気 毒 エネ その他 非セット時 9 6 3 8 4 ヒットポイント回復+1、幸運50、エルフ専用、瞑想可 フルセット装備時 56 40 24 48 32 (セットボーナス)自己修復3、Stealth+40、DEX10、(4パーツでヒットポイント回復+4、幸運200) 解説・用途 関連アイテム コメント 名前 コメント
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This page has been marked as being in need of links (Item/Monster/Map) to a Database. For a pre-Renewal version of this article, click here. Job Base(s) Archer Job Type 2-1 Changes At Hugel× Number of Skills 18 Total Skill Points 82 Total Quest Skills 1 Job Bonuses STR AGI VIT INT DEX LUK +4 +6 +2 +4 +10 +4 +← クリックで目次を開く Overview Job Change Guide BuildsPvM (Balance) DEX/AGI (PowerHouse) Falconer DEX/INT (WoE/Trapper build) Stats EquipmentHeadgear Footgear Armor Garment Shield Accessory Weapon Arrows Card Sets Class DataSkills Quest Skills Soul Link Job Bonuses ASPD External Links Overview Hunters are skillful at indirect combat. Their increased ASPD× with bows helps makes them superior to Archers in ranged combat. They are also able to lay mines and traps on the ground to hinder or catch mobs. These traps will cause various status effects (Sandman× inflicts the status sleep×, for example) or cause elemental damage (i.e. Blast Mine×, Land Mine×) to a target. Additionally, they have a powerful subcharacter, the Falcon×. Falcons are highly effective at dealing consistent damage, as their damage ignores DEF. Falcons give Hunters the ability to deal damage to multiple monster at once, by gathering enemies together and employing the Falcon with the skill Blitz Beat×. If Blitz Beat is not cast manually, however, the damage of Blitz Beat done to each target is divided by the number of targets it hits at that instance, thus making "auto-Blitz×" an inefficient method of mobbing. Falcons also have the ability to reveal concealed enemies and destroy enemy traps. Hunters were once considered overpowered in Ragnarok Online pre-Amatsu patch, while players were still getting the hang of 2-2 classes, since they were capable of MVP×ing and seemingly only needed two stats AGI× and DEX× to be successful at MVP, PvP×, and PvM× aspects of the game. However, Hunters have their own weaknesses, namely the lack of VIT and STR, except in certain specialized builds. Job Change Guide See Hunter Job Change Guide for detailed information. Changing into a Hunter from an Archer requires the player to complete a number of tasks Item Collection Written Test Battle Test After completing these tests, the player will be transformed into a Hunter. Builds PvM (Balance) STR 1 AGI 91+ (Base) VIT 1 INT Any multiple of 6 depending on your skill usage (Be sure to take job bonus into account) DEX 80+ (Base) LUK 26 (Base, for 30 total, get when you are hunter, not when archer) Reaching up to 310+ flee at level 80 with 180+ aspd, these hunters can make quick work of monsters with the addition of frequent falcon strikes while dodging damage. Quick Double Strafing is also available on demand. Due to the changes renewal brought, 99 dex isn t "as" important to get. With equips and the passive skills Vulture s Eye and Owl s Eye, they can still hit opponents quite well. It is recommended you get around 31-41 points of dex before starting to dump all your stat points in agi. Recommended equipment includes, Apple of Archer, Binoculars (or Robo eyes), Pencil, Pantie and Undershirt (Increases flee and agi), Two gloves or Zerom/Wormtail carded accessories, and a high atk bow (Rudra Bow/Hunter Bow). Recommended skills to use if any, are Double Strafe or Ankle Snare. Also, keep Improve Concentration up. DEX/AGI (PowerHouse) STR 1 AGI 99 (Base) VIT 1 INT 9 DEX 140-150 (99 Base) LUK 1 These Hunters are powerful damage dealers, capable of dealing some of the highest amounts of Damage per Second in the game under the right conditions. They have little to no defense, however, so they re best used when in a party, shooting from behind. Great for MvPing bosses without high DEF. Some modifications of this build will take into account some INT× and LUK× for Falcon strikes. Recommended for those who do not wish to lay traps, or for those seeking a jack-of-all-trades build. Falconer STR 1 AGI 90-99 (Base) VIT 10-20 INT 1-40 DEX 60-80 (Base) LUK 40-60+ Relying on the use of the Falcon to attack, these types of hunters can conserve SP while dealing good damage with the Falcon. One of their other advantages is that Falcons ignore DEF, making them effective anti-tankers. They are slightly more difficult to level in the Archer stage due to their reduced DEX. Recommended for those who enjoy seeing their Falcon fly. DEX/INT (WoE/Trapper build) STR 1+ AGI 1-20-30+ VIT 70-80+ INT 50-70 DEX 1-60-70 LUK 1 Built for the singular purpose of laying traps, this hunter is made to survive. If the Hunter does not have Enlarge Weight Limit× (purchased from the Kafra Shop), they should invest in STR× for carrying potions and traps. This build is the most difficult to level of all, namely because of the lack of AGI and DEX. These builds can be effective at mobbing using traps that deal more damage per enemies. Stats STR× affects weigh limit, however it is no longer efficient to invest points in STR for this reason, due to the Kafra Shop making Enlarge Weight Limit available to all classes. It also adds to Beast Strafing damage, and in very small amounts, bow ATK×. This is generally considered the least useful stat for hunters and is often left at 1. AGI× affects the speed at which they are able to attack and their flee× rate. This stat is important for most hunters and is generally considered their second or first most useful stat. VIT× mainly affects how much HP× hunters have and their resistance to Status Effects×. WoE× Hunters tend to get around 60 VIT. INT× affects how much SP× hunters have, as well as the regen rate for SP. It also increases Falcon damage and the damage inflicted of damage traps. DEX× increases bow attack, hit× rate, and in very small amounts, attack speed. LUK× increases a critical rate as well as how often a Hunter s Falcon is released (attacks) during normal attacks. Equipment Headgear Cap [1] - A basic 4 def, and cheap too. It is usually easy to find an overupgraded cap to put a card in for defensive or offensive purposes. A good combo would be the +9 Maestro Cap, with +2 INT and +150 SP. Apple of Archer - Not recommended in PVP/WoE environment, but for MVP and leveling to reach a new dex bonus AoA is very useful. With it s +3 DEX on headgear, this is a must-have for all Hunters, even if it is not part of their build to reach a new DEX bonus. You never know when you may have ot use a different Armor/Accesory combo and have to use the AoA to reach the next dex bonus. Poo Hat or Beret - Self-explanatory. 10% less from demi humans. If you don t need an AoA for your dex, Poo Hat or -Beret is great for PVP and WoE. Feather Beret - 1 def, 1 mdef, and 10% less from demi humans. a great choice for PvP and WoE. Ghost Bandana - Agi + 2.. like the AoA except it helps you reach a higher ASPD. Not as useful as a carat/wise for leveling but if you do prefer having extra ASPD as opposed to SP in MVP/Leveling situations then this is a fine headgear to use Binoculars - 1 DEF and 1 DEX, not bad but slotted sunnies are almost always better, unless you need the binocs to hit your dex bonus. Sunglasses [1] - Nightmare card, Willow Card, and Elder Willow card are all good for Hunters (depending on your build). Marduk card is good too if you don t wanna worry about carrying green pots around (Hunter weight limit sucks). Footgear Hunters can use boots. This is the highest DEF footgear and also does not weigh much, so it is usually a good idea to use slotted Boots for this part of your gear. Matyr Card - 1 AGI and 10% more HP. A good basic gear to wear while leveling and in PVP/WoE. Firelock Card - 10% HP/SP increase. Awesome card for everywhere. Make sure those boots are +9! Male Thief Bug Card - +2 AGI. An oldschool card but still useful. Can help you hit that important ASPD bonus. Crystal Pumps - Many Falcon-build hunters use Crystal Pumps to increase their LUK, for more Autoblitz chance and Crit. Armor Mink Coat [1] - 6 def, weighs 230. A simple basic gear, same DEF as tights except no DEX and it weighs A LOT. Try to avoid this if possible, only to be used really for cards such as Ghostring which you wouldn t want to waste in a pair of tights. Tights [1] - The best armor for a Hunter. 50 Weight, 6 def, and +1 dex. Often helps you reach your DEX bonus, or will allow you to take those binocs off. Coat [1] - Use this or a Mantle [1] for elemental armors. Switching through 6 pairs of tights is annoying. Garment Generally, Hunters will use a Muffler or if you have the funds, a Heavenly Maiden Robe for their Garment. Whisper Card - Good for leveling. Hunters can reach a high amount of flee with all of their agi/flee increasing skills (Wind Walker, Falcon Eyes, Improve Concentration). Dragontail Card - Probably the best choice for leveling and MVP, and even in PVP. Increases your Double Strafe Damage by 5%, also adds 10 flee and 1 AGI. The AGI may help you reach an ASPD bonus, and the flee always helps while leveling. An excellent card for those powerhouse builds that are all about dishing out loads of damage. Raydric Card - Of course, the classic Immune Muffler should be a part of your gear, for every aspect of the game. Shield Hunters are limited to wearing guards. You cannot attack with a bow while your guard is equipped, because bows are two handed weapons. You can, however, do any Trap or Falcon skill (such as Blitz Beat or Detect) while wearing your guard. Basically only useful for Trapper/Falconer builds. Accessory Nimble Brooches and Gloves are the best accessories to use as a hunter. Usually, with 99 DEX, you can use two nimble brooches to reach 150 DEX on a Hunter. If you prefer to use 140 DEX while leveling, flash rosaries are a very good choice. Of course, if you can afford it (and it works in your build), Bow Thimble [1] may be a good choice. Weapon Composite Bow [4] - Every Hunter should use composite bows for dealing damage. 2x2x Race/Element is the best, of course. Bow [4] - You usually use a Bow [4] to inflict status effects on your enemies. Status bows are amazing in PVP. Hunters have very high attack speed and also can cause status effects from a range, which is a huge advantage in many situations in WoE and PVP. Burning/Earth/Frozen/Gust Bow [1]- a nice replacement for 2 2 composites[4], carded with correct elemental modifier card and arrow set and against correct element monsters. Arrows Arrows are VERY important to Hunters. The fact that a Hunter can use a carded weapon with an elemental arrow without having to trouble a Sage for an Endow is a huge advantage in every aspect of the game, especially leveling. PVP/WoE - In PVP/WoE, it is best to carry Stone Arrows for the basic attacking arrow. These will destroy those wearing Zephyrus (Dokebi Card) armor to counter a Wizard s Jupitel Thunder, or any other Wind/Water type skill. It also bypasses the Immune (Raydric Carded garment) that your enemy may have equipped. Status arrows, such as Mute Arrows and Curse Arrows are not hard to collect. They can be used in combination with a status bow to completely disable your enemy. For example, against a Lord Knight using a Quadruple Cursing bow with Cursed Arrows will allow you to keep your distance. You can also mix it up. You can use a Quadruple Stun Bow with Mute arrows to ward off those pesky wizards. Remember, since all status arrows are Neutral element you may want to use Cursed Water to continue bypassing the Immune effect. In PVP, a ghostring armor is very powerful against melee classes. However, Hunters have a huge advantage against those who keep their ghostring equipped. Hunters can easily change their weapon s element to Ghost Property by equipping Immaterial Arrows. A Hunter should always be prepared to help their party out by taking out Ghostring wearers with Immaterial Arrows. Leveling - Self explanatory. Carry arrows that are strong against the monsters you are fighting. Leveling with status bows is not suggested, as it would be quite expensive to get an endow slave and go back to storage to restock on arrows. Card Sets Unlike most of the classes Card Sets× the Hunter Set× is quite good, in general to use the set you need to use one card slot in the weapon reducing you total damage, but in this case one of the set bonus is increase the damage by 20% that is equivalent to the increase obtained by Race or Element Cards. Class Data Skills See Archer Skills for first class skills. Skill Description Levels Type Ankle Snare× Use 1 Trap item to set a trap that will immobilize an enemy for a set duration. 5 Active Beast Bane× Increases ATK against Insect× and Brute× race monsters. 10 Passive Blast Mine× Set a trap that does Wind damage in a 3x3 area when triggered. 5 Offensive Blitz Beat× Your Falcon× attacks an enemy and all surrounding foes within a 3x3 area. Can also go off passively. 5 Offensive Claymore Trap× Set a trap that will explode, causing Fire property damage in a 5x5 area. 5 Offensive Detect× Command your Falcon to detect hidden enemies within a variable range. 4 Active Falconry Mastery× Enables Hunters to rent and command a Falcon, an exclusive sub-character for the Hunter class. 1 Passive Flasher× Set a trap that will emit bright light that can Blind× enemies. 5 Active Freezing Trap× Do Water damage and possibly freeze× an enemy when triggered. 5 Offensive Land Mine× A trap that explodes when triggered, inflicting Earth damage with a chance to Stun× an enemy. 5 Offensive Remove Trap× Remove a trap laid by yourself, recovering the Trap item. 1 Active Sandman× Set a trap that can put enemies to Sleep within a 5x5 area once triggered. 5 Active Shockwave Trap× Set a trap to drain SP from enemies when triggered. 5 Active Skid Trap× Set a trap that will cause an enemy to slide in a certain direction once it is triggered. 5 Active Spring Trap× Commands your Falcon to remove a set enemy or friendly trap from a distance. 5 Active Steel Crow× Increase damage inflicted by your Falcon. 10 Passive Talkie Box× Set a trap that will display a user-set text message to whoever steps on it. 1 Active Quest Skills Skill Description Levels Type Job Level Requirement Quest Phantasmic Arrow× Shoot a magic arrow without requiring actual arrows and pushes the enemy 3 cells backward. 1 Offensive 40 Phantasmic Arrow Quest Soul Link Hunter Spirit enables use of Skill Description Levels Type Beast Charge× An advanced form of Double Strafing× modified to do additional damage against brute or insect race monsters. 1 Offensive Job Bonuses Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 STR 5 10 11 44 AGI 12 19 20 31 39 47 VIT 17 22 INT 2 34 41 46 DEX 1 4 8 14 21 27 33 38 43 49 LUK 7 15 29 42 ASPD This article or section is in need of attention from an expert on the subject.Please help recruit one or improve this article yourself. See the talk page for details. External Links -Hunter ・ Sniper ・ Ranger Hunter ・ Sniper ・ Ranger 2nd ClassSkills Ankle Snare× ・ Beast Bane× ・ Beast Charge× ・ Blast Mine× ・ Blitz Beat× ・ Claymore Trap× ・ Detect× ・ Falconry Mastery× ・ Flasher× ・ Freezing Trap× ・ Land Mine× ・ Phantasmic Arrow× ・ Remove Trap× ・ Sandman× ・ Shockwave Trap× ・ Skid Trap× ・ Spring Trap× ・ Steel Crow× ・ Talkie Box× TranscendentSkills Falcon Eyes× ・ Falcon Assault× ・ Focused Arrow Strike× ・ Wind Walker× 3rd ClassSkills Aimed Bolt× ・ Arrow Storm× ・ Bomb Cluster× ・ Camouflage× ・ Cobalt Trap× ・ Detonator× ・ Electric Shock× ・ Fear Breeze× ・ Fire Trap× ・ Ice Trap× ・ Keen Nose× ・ Magenta Trap× ・ Main Ranger× ・ Maze Trap× ・ Tooth Of Warg× ・ Trap Research× ・ Verdure Trap× ・ Warg Bite× ・ Warg Dash× ・ Warg Mastery× ・ Warg Rider× ・ Warg Strike× Quests Hunter Job Change Guide ・ Hunter Skill Quest ・ Rebirth Walkthrough ・ Ranger Job Change Guide Weapons× Bow× -Classes of Ragnarok Online Classes of Ragnarok Online Novice Class Novice ・ High Novice ・ Super Novice First Class / High First Class Acolyte ・ Archer ・ Mage ・ Merchant ・ Swordman ・ Thief Second Class Priest ・ Monk ・ Hunter ・ Bard ・ Dancer ・ Wizard ・ Sage ・ Blacksmith ・ Alchemist ・ Knight ・ Crusader ・ Assassin ・ Rogue Transcendent Second Class High Priest ・ Champion ・ Sniper ・ Minstrel ・ Gypsy ・ High Wizard ・ Scholar ・ Mastersmith ・ Biochemist ・ Lord Knight ・ Paladin ・ Assassin Cross ・ Stalker Third Class Arch Bishop ・ Sura ・ Ranger ・ Maestro ・ Wanderer ・ Warlock ・ Sorcerer ・ Mechanic ・ Geneticist ・ Rune Knight ・ Royal Guard ・ Guillotine Cross ・ Shadow Chaser Expanded Class Gunslinger ・ Ninja ・ TaeKwon Kid Expanded Second Class TaeKwon Master ・ Soul Linker ・ Kagerou ・ Oboro ・ Rebel× Doram Summoner Categories Articles Needing DB Links | Hunter | Classes | Archer | Pages needing expert attention
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ニュース メイキングthe Hunter ニュース元http //www.thehunter.com/pub/newsarchive.php?id=2009-03-18 This week check out the latest video in a four part series ‘the making of theHunter’. The four part video series, interviews Avalanche studios about their involvement with theHunter and the amazing 3D landscape technology that has made theHunter the most realistic hunting simulator ever seen. To view part one just head over to our video page 名前 コメント
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HUNTER×HUNTERのキメラ・アント編が秋からアニメ化するらしいです! 累計5000万部以上を発行している冨樫義博さんの人気マンガ「HUNTER×HUNTER(ハンター×ハンター)」がテレビアニメ化されることが1日、明らかになった。同日発売のマンガ誌「週刊少年ジャンプ」(集英社)誌上で発表されたもので、テレビアニメ化は2度目となる。 「ハンター×ハンター」は、富樫さんが98年から同誌で連載を開始し、コミックスは累計5200万部を誇る人気作。主人公の少年・ゴンが、幼いころに別れた父と同じハンターになるために、個性的なライバルたちとの出会いを通じて成長していく姿を描いている。また、99~01年にフジテレビ系でアニメ化されたほか、その後のストーリーもオリジナル・ビデオアニメ(OVA)として発売されている。 現在、原作では驚異的な力を持った生物「キメラアント」との総力戦が描かれており、約1年半ぶりの新刊として7月4日に発売された28巻もわずか2週間で50万部を突破。8月中に連載が再開されるほか、同月4日には29巻も発売される。(毎日新聞デジタル) 情報 アニメ1話から放送の可能性もアリ Gl編から続けてキメラ=アント編に行く可能性もアリ 10月2日(日)朝10時55分より日本テレビ局にて放送開始!!!! 声優の方が変わるという噂も!? がち・・ -- 名無しさん (2011-08-02 20 24 23) 部活やら忙しくて見られねえぞ -- kuroro (2011-08-07 12 29 32) 名前 コメント
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ニュース メイキングthe Hunter2 ニュース元: http //www.thehunter.com/pub/newsarchive.php?id=2009-04-02 全4部のメイキングthe Hunterの、第二弾が公式サイトにて公開されました。 主に地形の描写についての内容のようです。 DLはこちらhttp //www.thehunter.com/pub/video.php そろそろ大きいアップデートが欲しいところ -- edomae (2009-04-04 18 55 20) 名前 コメント
https://w.atwiki.jp/wow_qa/pages/12.html
Q)hunterの基本教えて Q)Hunterですが、ペットに餌あげなくていいの? Q)Hunterですが、ペットってどうやって入手するんですか? Q)Hunterですが、ペットがどっかいっちゃったんだけど。 Q)ペットにスキル覚えさせたいけど、どうやるの? Q)ペットのレベルはどうやってあげるの? Q)Hunterの近接武器はなにがいいのでしょうか? Q)petのfocusが上昇、のfocusってなんですか? Q)Prowl持ちのペット(真っ黒いCat)をつかまえましたが、いつの間にかそれを忘れてしまったみたいです(;;これは仕様ですか? Q)HUNのPETには、それぞれ元のMOB lvlがありますが、lvl50から70まで育てたPETと、lvl69などから70まで育てたPETを較べた時に、何か違いがありますか? (元lvlが高いほうがhealthが高いよ、など) Q)Petopiaを見ているとRare PetがいますがnrmalなPetと較べると、持っているskill以外に違いはあるのでしょうか。 Q)大抵Thick Hide(ペットの防御力増加)には振らずに、Imprved Revive Pet(Petを生き返らせるのにかかるManaと時間減少、生き返ったときのhealth増加) に振ってるんですよね。これはなぜなんでしょうか? Q)hunterの基本教えて A)・周囲の状況をよく見る ペットを「適切に」使う skillを「適切に」使う これだけで神だよ。へたれがやりがちなべからず集についても書いておく。 ちゃんとしたtankが他にいるのにpetにhateを取らせない 勝手に遠くの敵に攻撃していっぱい連れてこない 勝手に遠くの敵にpetを当てて(ry 勝手にtankからaggroを取ってダメージ受けてheal me!とか言わない healされたあげくにFDしてhealerを殺さない healerがpetにhealしないのに文句文句言わない CC使ってる所に範囲ダメージのtrapを置かない CCされてる敵に勝手に攻撃してCCを壊さない dead rangeから出ようとして後の敵を連れてこない groupがボロボロなのに一人でヒャッホイしない これやらないだけでかなり神評価。 あと移動しながらの攻撃はinstant skillかjump shotを使う。 instant skillはarcane shotとかすぐ撃てる奴。 jump shotってのは振り向きショットのこと。 ジャンプしてその瞬間だけ振り向いて敵に攻撃、また元の方向に戻って 走り逃げる。kiteするならかなり必須。 跳ねるのは論外 FDは敵が跳ねてから使うのではなく、跳ねる前にThreatを見て使う。 CCerが二人いる場合で、自分がTrapCC指示(マーク)をされてなくても、サポートする。 例 PolyやShackleの上にFreezeTrapをかける癖をつける(遠距離の場合は無理しない) 途中でAddを召喚してくる敵には、Addに瞬殺される可能性のPriの手前にFreezeTrapを置く Hunter s MarkはMTターゲット以外には無闇に付けない。 2匹のMobが1Tankに襲い掛かっており、一匹だけTrapでCCしたい場合はMTターゲットのMobじゃない Mobが少しでもずれていたら、そのずれている側にTrapを置くと、重なってTrapCCしにくそうな状況でもCCできる。 後はKiteの練習、WingClip、FrostTrap、ConcussiveShot、ScatterShotなどきちんと使えるようにする。 BeastLord装備の2setは上位の装備が入手できても捨てないで常に持ち歩く(2set装備するとTrapのCD30sec→26sec) CCしつつ最大DPSを出せるように攻撃する。 Q)Hunterですが、ペットに餌あげなくていいの? Feed Petはただの回復スキルになりました。餌をあげなくても別に逃げたり餓死したりはしない。 回復に関してもMend Petで十分で間に合うので実用性はもはや無い。 回復量はアイテムのレベルによって異なり、ペットのレベルに見合ってないと回復量が少ない。 Q)Hunterですが、ペットってどうやって入手するんですか? A)レベルを上げてトレーナーからTame Beastを習得する。 Tame Beastを使いしばらく戯れているとそのうち仲良くなれる。噛まれたり引っかかれたりするけど我慢だ。 自分と同レベルまでの動物しかペットに出来ない。シカなど、Beastでもペットにならない奴がいる。 ペット枠はレベルに応じて増えるようになっている。一杯になっている場合はStable Master(預かり所)に行って空きを作ること。 Q)Hunterですが、ペットがどっかいっちゃったんだけど。 距離が離れすぎたり死んだりすると消える。 もう一度呼んでみて、出てこなかったらRevive Petで復活させる。 Q)ペットにスキル覚えさせたいけど、どうやるの? タレントポイントを振って覚えさせる。 ペットにはあらかじめ特徴が決められており、猫と熊では異なったタレントツリーとなる。 Q)ペットのレベルはどうやってあげるの? A)常に自分のレベルと同じになります。 ずっと使ってないペットを呼び出しても、低レベルゾーンでtameしたペットも次の瞬間自分と同じレベルに… 味気ないけど楽っちゃ楽。 Q)Hunterの近接武器はなにがいいのでしょうか? A)hunterの場合は一発が重ければ重いほどいいと考えてokだ。 理由はhunterにとってmelee damageの少なくない部分がmelee skill(raptorとかね)に因るから。 raptorはmelee weaponのbase damageが乗っかるから単純に一発の重い武器ほど威力が上がる。 つまり通常打撃+skilldmgの総量を最大にしようと思ったら2Hのpolarmとかaxeが最適だ。 加えて、ヒットエンドラン型(一瞬だけmeleeに入ってclipとraptorを叩き込み即座に距離を取ってkiteするタイプ)の場合はratorの威力が重要だから。 他にもranged weaponはちょっとのhit ratingがあれば必中するがduel weildの場合は大量のhit ratingが必要で hunter gear(agi/apの乗ったmail gear)でhitを稼ぐのは困難だからということもある。 育成中ならDual武器で安いMana oil x2マジお勧め PvPなら310で正解 Q)petのfocusが上昇、のfocusってなんですか? A)casterでいうところのmana、bear druid/warでいうところのrage、rog/cat druidでいうところのenergyだな。 基本的にはenergyと同じように4secに一回くらい(正確な間隔は忘れた)、12.5focus回復する。(12focus - 13focus - 12focus ... という感じ) この回復量はpetのlevelやカテゴリに非依存。 talentで回復量を増やしたりはできるけどね。 Q)Prowl持ちのペット(真っ黒いCat)をつかまえましたが、いつの間にかそれを忘れてしまったみたいです(;;これは仕様ですか? A) Petopiaに記述がありました。 Jaguero Stalker. Notes This pet is too low level for the skills it knows. Usually that means that it will lose those skills as soon as you zone or logout. Q)HUNのPETには、それぞれ元のMOB lvlがありますが、lvl50から70まで育てたPETと、lvl69などから70まで育てたPETを較べた時に、何か違いがありますか? (元lvlが高いほうがhealthが高いよ、など) A)ない Q)Petopiaを見ているとRare PetがいますがnrmalなPetと較べると、持っているskill以外に違いはあるのでしょうか。 A)Rareなペットの違いは「外見」だけ。 Q)大抵Thick Hide(ペットの防御力増加)には振らずに、Imprved Revive Pet(Petを生き返らせるのにかかるManaと時間減少、生き返ったときのhealth増加) に振ってるんですよね。これはなぜなんでしょうか? A)BeastMasterの話で行くね。 まず、instanceでのDPSerとしての立場ならば、petが殴られる事は無いよね。 つまり、petが殴られる=tank他DPSが死んだ。って事なんで、そんな限られた特殊な条件の為にpointは使えない。 これは他のclassも一緒で、例えばrogueでdodgeやparryを優先させても、rogueが殴られる事はあっちゃいけないから重要視しない。 で、petの存在意義はDPSを出す事と、partyBUFFってなる。 petCritでpartymemberのdamageが上がる奴。 petが死ぬと、BMhunterとしては(partyも含めて)DPSが落ちるんで、imp revivepetを取る事もある。 bossのAoEなんかで、死ぬ事は仕方無いんで長期戦闘中に1秒でも早く、かつmana減らしを少なくして蘇生させる。 多分、自分のHPを増やす目的でHP上昇を取るか、もしくはimp revivepetを取るかの選択になるかな。 ちなみに、soloでfarmするならpetのarmor上げなくても十分出来るよ。 solo farmでimp revivepetは意味無いね。 petが死んだらある程度逃げてFD。 と言うより、petが死にそうでダメと判断したら、自分だけ逃げるのが良いよ。
https://w.atwiki.jp/thehunter/pages/58.html
ニュース the Hunterビデオアワード発表 ニュース元http //www.thehunter.com/pub/newsarchive.php?id=2009-03-16 かねてより発表のあったThe Hunterビデオアワード 優秀7作品が決定したようです。 受賞者には一ヶ月の有料ライセンスが送られたとか・・いいですねえ。 まず You Tube に投稿作品が集まったグループがあるのでどうぞ。 http //www.youtube.com/group/thehunter その中から以下の7本です。 http //www.youtube.com/watch?v=AV4nzYWgoGw http //www.youtube.com/watch?v=m3kAbgwp80w http //www.youtube.com/watch?v=s-yJUVZPV0o http //www.youtube.com/watch?v=Fo75MvkdcW0 http //www.youtube.com/watch?v=M1APH0BSDuM http //www.youtube.com/watch?v=VZRHAXsZ1XE http //www.youtube.com/watch?v=FLW9blVt__4 名前 コメント
https://w.atwiki.jp/nokotokak/pages/38.html
Hunter (ハンター) can use Sword (ソード), Wired Lances (ワイヤードランス), Partizan (パルチザン) and, Gunslash (ガンスラッシュ). It has nice S-atk and toughness. Hunter has many good skills as Subclass. Skill SkillHP Up (HPアップ) S-atk Up (打撃アップ) Dex Up (技量アップ) S-def Up (打撃防御アップ) Rare Mastery Hunter (レアマスタリーハンター) Hunter Gear Boost (ハンターギアブースト)Sword Gear (ソードギア) Wired Lances Gear (ワイヤードランスギア) Partizan Gear (パルチザンギア) Fury Stance (フューリースタンス)Fury Stance Up 1, 2 (フューリーSアップ1, フューリーSアップ2 ) Fucy Combo Up (フューリーコンボアップ) Fury Critical (フューリークリティカル) Guard Stance (ガードスタンス)Guard Stance Poison (ガードスタンスポイズン) Guard Stance Burn (ガードスタンスバーン) Guard Stance Up (ガードスタンスアップ) Guard Stance Advance (ガードスタンスアドバンス) Absorption (アブソプション) JA Bonus 1,2 (JAボーナス1, JAボーナス2) War Cry (ウォークライ)War Brave (ウォーブレイブ) Iron Will (アイアンウィル)Never Give Up (ネバーギブアップ) Massive Hunter (マッシブハンター) Auto Mate Half Line (オートメイトハーフライン) Flash Guard 1,2 (フラッシュガード1, フラッシュガード2)Flash Tec Guard (フラッシュテックガード) Pretty Good (プリティグッド) Guard (ガード)Just Guard (ジャストガード) Just Counter (ジャストカウンター) All Guard (オールガード) Healing Guard (ヒーリングガード) Just Guard PP Gain (ジャストガードPPゲイン) Step (ステップ)Step Advance (ステップアドバンス) Step Attack (ステップアタック) Just Reversal (ジャストリバーサル) HP Up (HPアップ) you can get max hp higher. not recommended. Skill Lv 1 2 3 4 5 6 7 8 9 10 HP up 1 3 6 10 14 18 23 28 34 40 50 HP up 2 4 9 14 19 25 31 39 50 62 75 HP up 3 5 11 18 26 35 45 56 68 81 100 S-atk Up (打撃アップ) you can get more S-atk. 3 is better than 2 and 1. you should get this only when you have SP not use. Skill Lv 1 2 3 4 5 6 7 8 9 10 S-atk up 1 3 6 10 14 18 23 28 34 40 50 S-atk up 2 4 9 14 19 25 31 39 50 62 75 S-atk up 3 5 11 18 26 35 45 56 68 81 100 Dex Up (技量アップ) you can get dex. not recommended. Skill Lv 1 2 3 4 5 6 7 8 9 10 Dex up 3 6 10 14 18 23 28 34 40 50 S-def Up (打撃防御アップ) you can get S-def. not recommended. Skill Lv 1 2 3 4 5 6 7 8 9 10 S-def up 3 6 10 14 18 23 28 34 40 50 Rare Mastery Hunter (レアマスタリーハンター) Main Class only. When you use over *10 weapon, you can get S-atk. Lv1 recommended. Skill Lv 1 2 3 4 5 6 7 8 9 10 S-atk up 30 32 34 36 38 40 42 44 46 50 Lv0 → Lv1 can make 30 S-atk by 1 SP. It is good. Lv1 → Lv2 is only 2. wtf. Hunter Gear Boost (ハンターギアブースト) Main Class only. This makes Hu weapons gear increase better. You need in Fury or Guard Stance. Skill Lv 1 2 3 4 5 Gear increase (%) 200 220 240 260 300 It makes Sword, Wired Lances, and Partizan gear increase better. It s good even Lv1. I use this Lv5. I can make Sword Gere max easily.I can use Wired Lances Holding PA a lot. I can make Partizan Gere max by only 1 aa. Sword Gear (ソードギア) MUST GET THIS if you are Hunter!! This is made by 3 stages. you should get Hunter Gear Boost together. Gear gauge increase by hit aa and PA to enemy, and decrease by time. your PA can get more dmg, more range, and faster charge as gauge increase. Wired Lances Gear (ワイヤードランスギア) MUST. this is made by 3 gauges. Gear gauge increase by hit aa and PA (without holding). Holding PA can be more powerful (about 1.3 times!!) by using 1 gauge. Partizan Gear (パルチザンギア) MUST. this is made by 3 gauges. Gauge increase by Spinning Partizan (you can do this after attacking or shift key) PA can get more atk and range by using 1 gauge. Fury Stance (フューリースタンス) Active Skill. YOU MUST GET Lv10 to more dmg and safety!! Strike and Ranged attack dmg increase, but Strike dmg you take increase too. it is not atk status up. This is very important than S-atk up. Skill Lv 1 2 3 4 5 6 7 8 9 10 Strike dmg to enemies (%) 110 111 112 113 114 115 116 117 118 120 Ranged dmg to enemies (%) 101 102 103 104 105 106 107 108 109 110 Strike dmg you take (%) 115 114 113 112 111 110 109 108 107 105 active time 30min cool time 5s Weapon potential (憤怒の型, 心頭熱血) You can switch on/off this by setting sub palette and push B key. You cannot use this and Guard Stance together bcz both of these are Hunter skills. But you can use Stance in different class (Fighter skill "Brave Stance" etc). Strike and Ranged attack by R-atk and T-atk status can increase (Twin Machineguns PA "Revese Tap", Jet Boots PA "Strike Gast" etc). Fury Stance Up 1, 2 (フューリーSアップ1, フューリーSアップ2 ) MUST. when you are in Fury Stance, Strike and Ranged dmg increase. Skill Lv 1 2 3 4 5 Strike dmg (%) 101 102 103 104 105 Ranged dmg (%) Fucy Combo Up (フューリーコンボアップ) You MUST get LV10. when you are in Fury Stance, you can get more dmg if you success Just Attack in a row. Skill Lv 1 2 3 4 5 6 7 8 9 10 dmg (%) 101 102 103 104 105 106 107 108 109 110 max dmg bonus (%) 110 number of attacks to reach 110% 10 5 4 3 2 1 Weapon potential (瞬撃の連鎖, 影闘形態, 連刃蛇咬) If you get Lv10, whenever you can get 110% bonus by JA. (Combo? I don t need it! haha) Although Fury Stance cannot , this can make your Tec powerful. Fury Critical (フューリークリティカル) when you are in Fury Stance, probability of critical hit increase. this is a good skill only when you are Fi/Hu (main class Fighter and sub Hunter). Skill Lv 1 2 3 4 5 6 7 8 9 10 critical chance increase (%) 1 2 4 7 10 13 16 19 22 25 Weapon potential (捨身の証) "Critical hit" in this game means random number of dmg is the highest. It s NOT 2 times dmg as other game!! Guard Stance (ガードスタンス) Active skill. It can make Strike dmg you take decrease, but Strike and Ranged dmg to enemies decrease too. This is not good bcz it cannot decrease Ranged and Tec dmg. Skill Lv 1 2 3 4 5 6 7 8 9 10 Strike dmg to enemies (%) 85 86 87 88 89 90 92 94 96 100 Ranged dmg to enemies (%) Strike dmg you take (%) 85 84 83 82 81 80 79 78 77 75 S-atk status up 50 60 70 80 90 100 120 140 160 200 active time 30min cool time 5s Weapon potential (守勢練陣, 堅甲練陣) It has S-atk bonus ,,, but plz use Fury Stance lol Guard Stance Poison (ガードスタンスポイズン) when Guard Stance turn on, healing "Poison" status effect. not recommended. Why ONLY at the moment?? If you want heal poison, you need turn off stance then turn on it again. Guard Stance Burn (ガードスタンスバーン) same as poison. Guard Stance Up (ガードスタンスアップ) when you are in Guard Stance, S-resist increase. Skill Lv 1 2 3 4 5 6 7 8 9 10 Strike dmg you take (%) 99 98 97 96 95 94 93 92 91 90 S-def status up 5 10 15 20 25 30 35 40 45 50 Flash Guard is more usefull. Guard Stance Advance (ガードスタンスアドバンス) Main Class only. When you success Just Guard, you can get dmg bonus. You need in Guard Stance. Skill Lv 1 2 3 4 5 dmg (%) 104 108 112 116 120 active time 5s 6s 7s 8s 10s This is nice skill for Guard Stance. It can make Tec powerfull, but ,,, Do you use Tec when you are Hunter? Absorption (アブソプション) When enemy die around of you, your HP heal. You need in Guard Stance. Skill Lv 1 2 3 4 5 6 7 8 9 10 HP healing (%) 1 2 3 4 5 6 7 8 9 10 Weapon Potential (贄吸気) about 2 times steps. This skill is not useful when you fight to boss. JA Bonus 1,2 (JAボーナス1, JAボーナス2) MUST. You can get dmg bonus when you do Just Attack except Technique. Skill Lv 1 2 3 4 5 6 7 8 9 10 Strike dmg (%) 101 102 103 104 105 106 107 108 109 110 Ranged dmg (%) Weapon potential (刹那の撃鉄, 刹那の崩撃) When you get Lv10 both of these, your dmg to enemy become 121%. War Cry (ウォークライ) Active Skill. Attracting enemies attention. Skill Lv 1 2 3 4 5 6 7 8 9 10 Hate attraction (%) 200 220 240 260 280 300 320 340 460 400 active time 10s 12s 14s 16s 18s 20s 22s 24s 26s 30s cool time 30s "Hate" means enemies attention. When this skill turn on, red effect appear on enemy and reset its attention. The "Hate reset" is very useful for enemy kiting and protecting tower in Lillipa TD EQ etc. You should get Lv1. War Brave (ウォーブレイブ) Main Class only. When you use War Cry, depending on the number of enemies who War Cry hit, You can get PP healing and 30s dmg bonus. Skill Lv 1 2 3 4 5 dmg (%) 101 102 102 103 103 max dmg bonus (%) 105% 108% 110% 112% 115% PP healing 3 4 5 6 7 PP healing limit 15 20 25 30 35 active time 30s Yap, 5 enemies make you powerful. It s nice skill. Iron Will (アイアンウィル) When you take big dmg as your HP become 0, sometimes you can live on HP1, then enemy cannot hit you for a while. Skill Lv 1 2 3 4 5 6 7 8 9 10 probability (%) 30 34 38 42 47 52 57 63 69 75 invincible time 1s 2s 3s 4s 5s Weapon potential (不屈の心) although you get Lv10, you cannot live 25%... If you heve many HP and way for HP healing, it is good. If you have SP you don t use , plz get Lv1. Never Give Up (ネバーギブアップ) When Iron Will success, you can get S-atk and longer invincible time. Skill Lv 1 2 3 4 5 S-atk up 200 220 240 260 300 active time 60s invincible time 5s 7s 9s 12s 15s You can die 25% Massive Hunter (マッシブハンター) Active Skill. recommended. OP. Reducing dmg and you are in Super Armor. Skill Lv 1 2 3 4 5 dmg taken(%) 90 88 85 81 75 active time 30s 32s 35s 39s 45s cool time 100s 99s 97s 94s 90s Super Armor = you don t knock up. Don t worry to cancel attacking, charging PA/Tec, and using items by dmg taken. It has good synergy with AR PA "End Attract" and Bullet Bow PA "Kamikaze Arrow" etc. You can attack and attack without dodge and guard. But, It cannot overrule enemy s holding attack. Auto Mate Half Line (オートメイトハーフライン) Lv10 recommended. OP. When your HP become less than half, you can use mate (HP healing) item automatically. Skill Lv 1 2 3 4 5 6 7 8 9 10 probability (%) 20 24 28 32 36 42 47 62 80 100 In the case of your HP is 1000 then you use Fighter skill "Limit Break" and your HP become 250, Auto Mate success when your HP less than 125. It don t active when your max HP increase and your HP become under half. in the case of, you change weapon with Stamina, you use Techter skill "Deband Toughness" etc. I don t know why this cannot success with Iron Will. plz be carefull. Flash Guard 1,2 (フラッシュガード1, フラッシュガード2) Strike and Ranged dmg decrease. Skill Lv 1 2 3 4 5 6 7 8 9 10 dmg resist (%) 2 4 6 8 10 12 14 16 18 20 Weapon potential (護攻陣) These skill can decrease Ranged dmg, though cannot. You can make dmg only 64% if you get both Lv10. How burly lol Flash Tec Guard (フラッシュテックガード) Tec dmg decrease. Skill Lv 1 2 3 4 5 6 7 8 9 10 dmg resist (%) 3 6 9 12 15 18 21 24 27 30 This can decrease Tec dmg, though cannot. Pretty Good (プリティグッド) Time of status effect decrease. Skill Lv 1 2 3 4 5 status effect time (%) 70 60 50 40 30 plz use Sol Atomizer. Guard (ガード) You can guard by pushing Shift key, and decrease dmg well by spending 20 PP. If you don t have enough PP, you cannot decrease dmg. Just Guard (ジャストガード) Just before (about 0.5s) Guard become Just Guard. You don t need 20PP for JG, and you can make dmg 0. White effect appear when you success JG. It can give dmg for enemy. 0.5s is long. You can push Shift key little faster than you think. Just Counter (ジャストカウンター) When you success JG, JA ring appear. All Guard (オールガード) Main Class only. recommended. When you use weapon for Hunter, you can guard for all direction. Healing Guard (ヒーリングガード) When you success JG, HP you and players around you healing 5%. Just Guard PP Gain (ジャストガードPPゲイン) Main Class only. When you us weapons for Hunter and you success JG, you can heal PP 10. Step (ステップ) When you push X key or quickly WASD 2 times, you can step and dodge. It can some PA cancel. Step Advance (ステップアドバンス) Increase step invincible time. Skill Lv 1 2 3 4 5 6 7 8 9 10 invincible time 0.05s 0.09s 0.11s 0.13s 0.14s 0.15s 0.16s 0.17s 0.18s 0.20s Some other class have this too, but it cannot adding. Step Attack (ステップアタック) Step and aa, you can Step Attack. You can make JA ring. It is important. Just Reversal (ジャストリバーサル) When you catch Knock up, plz push Space key just after landing. You can move quickly. go to top of this page